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DATA/constants.ini | 38 + DATA/igraph.ini | 114 + DATA/initialworld.ini | 22703 ++++ DATA/mouse.ini | 261 + DATA/petaldb.ini | 575 + DATA/storyfactions.ini | 8 + EXE/CapitalClassFixes.dll | Bin 0 -> 9216 bytes EXE/CheatMessage.txt | Bin 0 -> 58 bytes EXE/DSAce.dll | Bin 0 -> 72704 bytes EXE/DSUpdate.dll | Bin 0 -> 249856 bytes EXE/DelayDisplay.dll | Bin 0 -> 57344 bytes EXE/Discovery.dll | Bin 0 -> 12042752 bytes EXE/DsyAddition.dll | Bin 0 -> 1675776 bytes EXE/FLHook.dll | Bin 0 -> 606720 bytes EXE/FLHookVC6Strings.dll | Bin 0 -> 20480 bytes EXE/FalloffMissile.dll | Bin 0 -> 4096 bytes EXE/FixedMounts.dll | Bin 0 -> 4608 bytes EXE/HudShift.dll | Bin 0 -> 10752 bytes EXE/HudShift.ini | 304 + EXE/Limiter.dll | Bin 0 -> 13824 bytes EXE/MP3codec.dll | Bin 0 -> 4608 bytes EXE/MPRep.dll | Bin 0 -> 24576 bytes EXE/MultiCruise.dll | Bin 0 -> 65536 bytes EXE/MultiIntro.dll | Bin 0 -> 69632 bytes EXE/MultiUniverse.dll | Bin 0 -> 33280 bytes EXE/MuzzleCone.dll | Bin 0 -> 16384 bytes EXE/NoNavMap.dll | Bin 0 -> 24576 bytes EXE/ShieldOffline.dll | Bin 0 -> 24576 bytes EXE/ShipFilter.dll | Bin 0 -> 5632 bytes EXE/ShipRange.dll | Bin 0 -> 8704 bytes EXE/Territory.dll | Bin 0 -> 14336 bytes EXE/WheelScroll.dll | Bin 0 -> 5120 bytes EXE/Zone.dll | Bin 0 -> 10752 bytes EXE/acctpath_patch.dll | Bin 0 -> 12800 bytes EXE/alchemy.dll | Bin 0 -> 389632 bytes EXE/ammolimit.dll | Bin 0 -> 8704 bytes EXE/bloom.dll | Bin 0 -> 274432 bytes EXE/chklootvol.dll | Bin 0 -> 24576 bytes EXE/common.dll | Bin 0 -> 1774080 bytes EXE/console.dll | Bin 0 -> 89088 bytes EXE/dacom.dll | Bin 0 -> 31232 bytes EXE/dacom.ini | 176 + EXE/dacomsrv.ini | 42 + EXE/dalib.dll | Bin 0 -> 41472 bytes EXE/debuglib.dll | Bin 0 -> 106496 bytes EXE/deformable2.dll | Bin 0 -> 90624 bytes EXE/directplay8.dll | Bin 0 -> 467456 bytes EXE/ebueula.dll | Bin 0 -> 73779 bytes EXE/enbseries.ini | 79 + EXE/engbase.dll | Bin 0 -> 119296 bytes EXE/engclass.dll | Bin 0 -> 28672 bytes EXE/equipresources.dll | Bin 0 -> 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0000000..0138f25 --- /dev/null +++ b/.github/workflows/publish.yaml @@ -0,0 +1,10 @@ +name: Publish + +on: + push: {} + +jobs: + publish: + uses: darklab8/fl-darkstat/.github/workflows/publish-to-pages.yml@master + with: + site-root: "/fl-data/" diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..1dcd704 --- /dev/null +++ b/.gitignore @@ -0,0 +1,59 @@ +# binary data +*.wav +*.db +*.3db +*.3DB +*.cmp +*.dfm +*.ale +*.thn +*.sur +*.exe +*.anm +*.txm +*.bmp +*.tga +*.mat +*.MAT +*.mat~tmp1 +*.pte +*.sph +*.016 +*.256 +*.utf +*.vms +*.CMP + +# text friendly, but not needed +*.hta +*.htm +*.page +*.window_layout +*.window_settings +IONCROSS/ +DLLS/ +DATA/AUDIO/ +DATA/BASES/ +DATA/CHARACTERS/ +DATA/COCKPITS/ +DATA/FONTS/ +DATA/FX/ +DATA/INTERFACE/ +DATA/RANDOMMISSIONS/ +DATA/SCREENS/ +DATA/SCRIPTS/ +DATA/SOLAR/ +*.cfg +*.fl +*.URL +*.xml +*.log +/*.dll +EXE/1033/ +EXE/flhook_plugins/ + +# lets leave commited +# *.dll +# *.ini +# *.txt + diff --git a/DATA/DatastormWarning.ini b/DATA/DatastormWarning.ini new file mode 100644 index 0000000..b109eb9 --- /dev/null +++ b/DATA/DatastormWarning.ini @@ -0,0 +1,11 @@ +[DSWarning] +HeadLine = Discovery Datastorm Warning +OK = I don't like playing this game +Cancel = Wait... let me search myself +Text = Discovery does not contain any secrets so well-hidden that you'll never be able to find them in-game. This mod +tries to be logical in placement of bases, jump holes, and wrecks. So please search yourself, and if you search well, +you'll find everything without spoiling the game with the Datastorm. For your own enjoyment! +As an alternative, you may always visit our forums at http://discoverygc.com and ask members about what you wanted to +find, or simply log on to our server and ask other players. +I hope you are capable of playing fair. +Igiss \ No newline at end of file diff --git a/DATA/EQUIPMENT/NPC/misc_equip_npc.ini b/DATA/EQUIPMENT/NPC/misc_equip_npc.ini new file mode 100644 index 0000000..912905f --- /dev/null +++ b/DATA/EQUIPMENT/NPC/misc_equip_npc.ini @@ -0,0 +1 @@ +;Empty \ No newline at end of file diff --git a/DATA/EQUIPMENT/NPC/st_equip_npc.ini b/DATA/EQUIPMENT/NPC/st_equip_npc.ini new file mode 100644 index 0000000..3876c5e --- /dev/null +++ b/DATA/EQUIPMENT/NPC/st_equip_npc.ini @@ -0,0 +1,1024 @@ + +[ShieldGenerator] +nickname = npc_shield01_mark01 +ids_name = 263759 +ids_info = 264759 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 960 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 240 +toughness = 6.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark02 +ids_name = 263760 +ids_info = 264760 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1015 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 328 +toughness = 8.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark03 +ids_name = 263761 +ids_info = 264761 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1100 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 476 +toughness = 11.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark04 +ids_name = 263762 +ids_info = 264762 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1170 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 656 +toughness = 15.400000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark05 +ids_name = 263763 +ids_info = 264763 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1360 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 910 +toughness = 21.100000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark06 +ids_name = 263764 +ids_info = 264764 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1965 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1244 +toughness = 28.799999 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark07 +ids_name = 263765 +ids_info = 264765 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1850 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1752 +toughness = 39.500000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark08 +ids_name = 263766 +ids_info = 264766 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2485 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = +regeneration_rate = 1 +max_capacity = 2368 +toughness = 54.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_graviton_shield01 +shield_hit_effects = 100, fighter_graviton_shield02 +shield_hit_effects = 500, fighter_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark09 +ids_name = 263767 +ids_info = 264767 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4300 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 3424 +toughness = 74.000000 +hp_type = hp_fighter_shield_special_2 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark10 +ids_name = 263768 +ids_info = 264768 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4300 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 5604 +toughness = 101.300003 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield01_mark10_tr +ids_name = 263768 +ids_info = 264768 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 5600 +explosion_resistance = 0.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.0 +mass = 10 +regeneration_rate = 1 +max_capacity = 10000 +toughness = 100.0 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark01 +ids_name = 263769 +ids_info = 264769 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 960 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 240 +toughness = 6.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark02 +ids_name = 263770 +ids_info = 264770 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1015 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 328 +toughness = 8.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark03 +ids_name = 263771 +ids_info = 264771 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1100 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 476 +toughness = 11.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark04 +ids_name = 263772 +ids_info = 264772 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1210 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 656 +toughness = 15.400000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark05 +ids_name = 263773 +ids_info = 264773 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1360 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 910 +toughness = 21.100000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark06 +ids_name = 263774 +ids_info = 264774 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1565 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1244 +toughness = 28.799999 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark07 +ids_name = 263775 +ids_info = 264775 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1850 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1752 +toughness = 39.500000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark08 +ids_name = 263776 +ids_info = 264776 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2485 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 2368 +toughness = 54.000000 +hp_type = hp_fighter_shield_special_2 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark09 +ids_name = 263777 +ids_info = 264777 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4300 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 3424 +toughness = 74.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield02_mark10 +ids_name = 263778 +ids_info = 264778 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4300 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 5604 +toughness = 101.300003 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark01 +ids_name = 263779 +ids_info = 264779 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 960 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 240 +toughness = 6.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark02 +ids_name = 263780 +ids_info = 264780 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1015 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 328 +toughness = 8.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark03 +ids_name = 263781 +ids_info = 264781 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1100 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 476 +toughness = 11.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark04 +ids_name = 263782 +ids_info = 264782 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1210 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 656 +toughness = 15.400000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark05 +ids_name = 263783 +ids_info = 264783 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1360 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 910 +toughness = 21.100000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark06 +ids_name = 263784 +ids_info = 264784 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1565 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1244 +toughness = 28.799999 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark07 +ids_name = 263785 +ids_info = 264785 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1450 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 1752 +toughness = 39.500000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark08 +ids_name = 263786 +ids_info = 264786 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2085 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 2368 +toughness = 54.000000 +hp_type = hp_fighter_shield_special_2 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark09 +ids_name = 263787 +ids_info = 264787 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4300 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 3424 +toughness = 74.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = npc_shield03_mark10 +ids_name = 263788 +ids_info = 264788 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4300 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1 +max_capacity = 5604 +toughness = 101.300003 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = shield01_nomad_npc +ids_name = 504781 +ids_info = 504782 +DA_archetype = Equipment\models\weapons\no_fighter_gun.cmp +material_library = Equipment\models\hardware.mat +HP_child = HpConnect +hit_pts = 4300 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 40 +max_capacity = 4000 +toughness = 100 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Nomad01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false \ No newline at end of file diff --git a/DATA/EQUIPMENT/NPC/weapon_equip_npc.ini b/DATA/EQUIPMENT/NPC/weapon_equip_npc.ini new file mode 100644 index 0000000..912905f --- /dev/null +++ b/DATA/EQUIPMENT/NPC/weapon_equip_npc.ini @@ -0,0 +1 @@ +;Empty \ No newline at end of file diff --git a/DATA/EQUIPMENT/NPC/weapon_good_npc.ini b/DATA/EQUIPMENT/NPC/weapon_good_npc.ini new file mode 100644 index 0000000..912905f --- /dev/null +++ b/DATA/EQUIPMENT/NPC/weapon_good_npc.ini @@ -0,0 +1 @@ +;Empty \ No newline at end of file diff --git a/DATA/EQUIPMENT/commodities_per_faction.ini b/DATA/EQUIPMENT/commodities_per_faction.ini new file mode 100644 index 0000000..d172533 --- /dev/null +++ b/DATA/EQUIPMENT/commodities_per_faction.ini @@ -0,0 +1,330 @@ +; +; Divide into 3 sections. Generic, Export, Import +; Generic: Basic commodities that all factions need. +; Export: Produced by the faction or house and sent abroad. Also niche commodities. +; Import: Commodities needed for the primary production of the house, imported from other regions. +; +; Military and police - 4.88, updated 24/12/15 +[FactionGood] +faction = br_n_grp + + +[FactionGood] +faction = br_p_grp + + +[FactionGood] +faction = ga_n_grp + + +[FactionGood] +faction = ga_p_grp + + +[FactionGood] +faction = ku_n_grp + + +[FactionGood] +faction = ku_p_grp + + +[FactionGood] +faction = li_n_grp + + +[FactionGood] +faction = li_lsf_grp + + +[FactionGood] +faction = li_p_grp + + +[FactionGood] +faction = rh_n_grp + + +[FactionGood] +faction = rh_p_grp + + +; Civilian Factions +; ---- Bretonia ---- +[FactionGood] +faction = br_m_grp + + +[FactionGood] +faction = co_ti_grp + + +[FactionGood] +faction = co_be_grp + + +[FactionGood] +faction = co_nws_grp + + +; ---- Kusari ---- +[FactionGood] +faction = co_kt_grp + + +[FactionGood] +faction = co_shi_grp + + +; ---- Liberty ---- +[FactionGood] +faction = co_me_grp + + +[FactionGood] +faction = co_hsp_grp + + +[FactionGood] +faction = co_ss_grp + + +[FactionGood] +faction = rh_m_grp + + +[FactionGood] +faction = co_alg_grp + + +[FactionGood] +faction = co_rs_grp + + +; ---- Gallia ---- +[FactionGood] +faction = ga_sol_grp + + +[FactionGood] +faction = ga_efl_grp + + +[FactionGood] +faction = ga_idf_grp + + +; ---- Non-House Lawfuls ---- +[FactionGood] +faction = co_ic_grp + + +[FactionGood] +faction = co_os_grp + + +[FactionGood] +faction = gd_im_grp + + +[FactionGood] +faction = gd_z_grp + + +[FactionGood] +faction = fc_freelancer + + +[FactionGood] +faction = gd_bh_guardian + + +[FactionGood] +faction = gd_gm_grp + + +[FactionGood] +faction = fc_rn_grp + + +[FactionGood] +faction = fc_ouk_grp + + +[FactionGood] +faction = fc_x_guardian + + +; Unlawful Factions +; ---- Bretonia ----- +[FactionGood] +faction = fc_m_grp + + +[FactionGood] +faction = fc_g_grp + + +; ---- Kusari ---- +[FactionGood] +faction = fc_bd_grp + + +[FactionGood] +faction = fc_gc_grp + + +[FactionGood] +faction = fc_h_grp + + +[FactionGood] +faction = fc_fa_grp + + +; Liberty +[FactionGood] +faction = fc_lh_grp + + +[FactionGood] +faction = fc_ln_grp + + +[FactionGood] +faction = fc_lr_grp + + +[FactionGood] +faction = fc_x_grp + + +[FactionGood] +faction = fc_h_guardian + + +; Rheinland +[FactionGood] +faction = fc_b_grp + + +[FactionGood] +faction = fc_lwb_grp + + +[FactionGood] +faction = fc_rh_grp + + +[FactionGood] +faction = fc_u_grp + + +; Gallia +[FactionGood] +faction = ga_council_grp + + +[FactionGood] +faction = fc_maquis_grp + + +[FactionGood] +faction = fc_corse_grp + + +[FactionGood] +faction = fc_brigands_grp + + +[FactionGood] +faction = ga_j_grp + + +; ---- Non house aligned unlawful ---- +[FactionGood] +faction = fc_c_grp + +[FactionGood] +faction = fc_ou_grp + +[FactionGood] +faction = fc_j_grp + + +[FactionGood] +faction = fc_or_grp + + +[FactionGood] +faction = fc_pirate + + +; Do Not Give Cargo To: +[FactionGood] +faction = fc_admin +MarketGood = commodity_violation8, 0, 0 +[FactionGood] +faction = fc_neutral +[FactionGood] +faction = li_n_guardian +[FactionGood] +faction = li_p_guardian +[FactionGood] +faction = br_n_guardian +[FactionGood] +faction = br_p_guardian +[FactionGood] +faction = ku_n_guardian +[FactionGood] +faction = ku_p_guardian +[FactionGood] +faction = rh_n_guardian +[FactionGood] +faction = rh_p_guardian +[FactionGood] +faction = fc_c_guardian +[FactionGood] +faction = fc_ou_guardian +[FactionGood] +faction = fc_rh_guardian +[FactionGood] +faction = fc_bd_guardian +[FactionGood] +faction = fc_j_guardian +[FactionGood] +faction = fc_m_guardian +[FactionGood] +faction = fc_b_guardian +[FactionGood] +faction = fc_lh_guardian +[FactionGood] +faction = fc_u_guardian +[FactionGood] +faction = fc_gc_guardian +[FactionGood] +faction = fc_lwb_guardian +[FactionGood] +faction = fc_fa_guardian +[FactionGood] +faction = fc_lr_guardian +[FactionGood] +faction = fc_or_guardian +[FactionGood] +faction = gd_gm_guardian +[FactionGood] +faction = gd_im_guardian +[FactionGood] +faction = gd_z_guardian +[FactionGood] +faction = fc_n_grp +[FactionGood] +faction = fc_n_guardian +[FactionGood] +faction = fc_wild +[FactionGood] +faction = fc_phantom +[FactionGood] +faction = fc_kn_grp +[FactionGood] +faction = fc_ai_grp \ No newline at end of file diff --git a/DATA/EQUIPMENT/engine_equip.ini b/DATA/EQUIPMENT/engine_equip.ini new file mode 100644 index 0000000..769d722 --- /dev/null +++ b/DATA/EQUIPMENT/engine_equip.ini @@ -0,0 +1,22585 @@ + +[Engine] +nickname = dsy_jormungandb_engine +ids_name = 263897 +ids_info = 264897 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_hessianb_fire_large +trail_effect = dsy_hessianb_trail_large +trail_effect_player = dsy_hessianb_trail_large +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = bdm_battlecruiser_engine +ids_name = 263897 +ids_info = 264897 +volume = 0 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.2 +flame_effect = bdm_cruiser_engine01 +trail_effect = bdm_cruiser_engine_trail +trail_effect_player = bdm_cruiser_engine_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_hnp_cruiser_loop +character_pitch_range = -50, 25 +rumble_sound = engine_hnp_loop +rumble_atten_range = -10, 15 +rumble_pitch_range = -25, 5 +cruise_start_sound = engine_hnp_cruise_cruiser_start +cruise_loop_sound = engine_hnp_cruise_loop +cruise_stop_sound = engine_hnp_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -2 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = bdm_cruiser_engine +ids_name = 263897 +ids_info = 264897 +volume = 0 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.2 +flame_effect = bdm_cruiser_engine01 +trail_effect = bdm_cruiser_engine_trail +trail_effect_player = bdm_cruiser_engine_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_hnp_cruiser_loop +character_pitch_range = -50, 25 +rumble_sound = engine_hnp_loop +rumble_atten_range = -10, 15 +rumble_pitch_range = -25, 5 +cruise_start_sound = engine_hnp_cruise_cruiser_start +cruise_loop_sound = engine_hnp_cruise_loop +cruise_stop_sound = engine_hnp_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -2 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = bdm_gunboat_engine01 +ids_name = 335276 +ids_info = 335277 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = bdm_gunboat_engine01 +trail_effect = bdm_smallengine02_trail +trail_effect_player = bdm_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_hnp_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_hnp_cruise_start +cruise_loop_sound = engine_hnp_cruise_loop +cruise_stop_sound = engine_hnp_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = bdm_smallengine02 +ids_name = 520873 +ids_info = 520874 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = bdm_smallengine02_fire +trail_effect = bdm_smallengine02_trail +trail_effect_player = bdm_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_hnp_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_hnp_cruise_start +cruise_loop_sound = engine_hnp_cruise_loop +cruise_stop_sound = engine_hnp_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_aux_engine_add +ids_name = 550064 +ids_info = 550065 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_aux_fire +trail_effect = dsy_aux_trail +trail_effect_player = dsy_aux_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_aux_engine_lf_add +ids_name = 550062 +ids_info = 550063 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_aux_fire +trail_effect = dsy_aux_trail +trail_effect_player = dsy_aux_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_aux_engine_bmb_add +ids_name = 550066 +ids_info = 550067 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_aux_fire +trail_effect = dsy_aux_trail +trail_effect_player = dsy_aux_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_aux_engine_fr_add +ids_name = 550068 +ids_info = 550069 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_aux_fire +trail_effect = dsy_aux_trail +trail_effect_player = dsy_aux_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_aux_engine_fr_intercept +ids_name = 521800 +ids_info = 521801 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_aux_fire +trail_effect = dsy_aux_trail +trail_effect_player = dsy_aux_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_aux_engine_gb_add +ids_name = 550070 +ids_info = 550071 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_aux_gb_fire +trail_effect = dsy_aux_gb_trail +trail_effect_player = dsy_aux_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_aux_engine_trans_add +ids_name = 550072 +ids_info = 550073 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_aux_gb_fire +trail_effect = dsy_aux_gb_trail +trail_effect_player = dsy_aux_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_aux_engine_htrans_add +ids_name = 550072 +ids_info = 550073 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_aux_trans_fire +trail_effect = dsy_aux_trans_trail +trail_effect_player = dsy_aux_trans_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lh_lf_engine +cruise_speed = 425 +ids_name = 550050 +ids_info = 550051 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_hacker_fire +trail_effect = dsy_hacker_trail +trail_effect_player = dsy_hacker_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_li_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_lh_lf_engine_add +cruise_speed = 425 +ids_name = 550050 +ids_info = 550051 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_hacker_fire +trail_effect = dsy_hacker_trail +trail_effect_player = dsy_hacker_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_li_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_lh_hf_engine +ids_name = 550052 +ids_info = 550053 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_hacker_fire +trail_effect = dsy_hacker_trail +trail_effect_player = dsy_hacker_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_lh_hf_engine_add +ids_name = 550052 +ids_info = 550053 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_hacker_fire +trail_effect = dsy_hacker_trail +trail_effect_player = dsy_hacker_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_lh_bmb_engine +ids_name = 550056 +ids_info = 550057 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_hacker_fire +trail_effect = dsy_hacker_trail +trail_effect_player = dsy_hacker_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_li_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_lh_bmb_engine_add +ids_name = 550056 +ids_info = 550057 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_hacker_fire +trail_effect = dsy_hacker_trail +trail_effect_player = dsy_hacker_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_li_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_lh_fr_engine +cruise_speed = 350 +ids_name = 550054 +ids_info = 550055 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_hacker_fire +trail_effect = dsy_hacker_trail +trail_effect_player = dsy_hacker_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_li_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_lh_fr_engine_add +cruise_speed = 350 +ids_name = 550054 +ids_info = 550055 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_hacker_fire +trail_effect = dsy_hacker_trail +trail_effect_player = dsy_hacker_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_li_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_lh_fr_engine_intercept +cruise_speed = 400 +ids_name = 521802 +ids_info = 521803 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_hacker_fire +trail_effect = dsy_hacker_trail +trail_effect_player = dsy_hacker_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_li_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_lh_trans_engine +ids_name = 550060 +ids_info = 550061 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_hackerlarge_fire +trail_effect = dsy_hackerlarge_trail +trail_effect_player = dsy_hackerlarge_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lh_trans_engine_add +ids_name = 550060 +ids_info = 550061 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_hackerlarge_fire +trail_effect = dsy_hackerlarge_trail +trail_effect_player = dsy_hackerlarge_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lh_htrans_engine +ids_name = 550060 +ids_info = 550061 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_hackerlarge_fire +trail_effect = dsy_hackerlarge_trail +trail_effect_player = dsy_hackerlarge_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lh_htrans_engine_add +ids_name = 550060 +ids_info = 550061 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_hackerlarge_fire +trail_effect = dsy_hackerlarge_trail +trail_effect_player = dsy_hackerlarge_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lh_gb_engine +ids_name = 550058 +ids_info = 550059 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_hackerlarge_fire +trail_effect = dsy_hackerlarge_trail +trail_effect_player = dsy_hackerlarge_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lh_gb_engine_add +ids_name = 531328 +ids_info = 531329 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_hackerlarge_fire +trail_effect = dsy_hackerlarge_trail +trail_effect_player = dsy_hackerlarge_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = escape_pod_engine +ids_name = 263670 +ids_info = 264670 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 160 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_charge_time = 5 +cruise_power_usage = 20 +character_loop_sound = engine_fp7_lifepod +character_pitch_range = 10, 65 +rumble_sound = rumble_fp7_lifepod +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gf1_engine_01 +ids_name = 263671 +ids_info = 264671 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = 10, 65 +rumble_sound = rumble_ci_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_fighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gf2_engine_01 +cruise_speed = 425 +ids_name = 263674 +ids_info = 264674 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_fighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gf3_engine_01 +cruise_speed = 425 +ids_name = 263674 +ids_info = 264674 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gf4_engine_01 +cruise_speed = 425 +ids_name = 263674 +ids_info = 264674 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gf4_engine_01_add +cruise_speed = 425 +ids_name = 263674 +ids_info = 264674 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gf5_engine_01 +ids_name = 263675 +ids_info = 264675 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gf6_engine_01 +ids_name = 263675 +ids_info = 264675 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gf6_engine_01_add +ids_name = 263675 +ids_info = 264675 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gbo_engine_01 +ids_name = 263675 +ids_info = 264675 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gbo_engine_01_add +ids_name = 263675 +ids_info = 264675 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gfr_engine_01 +cruise_speed = 350 +ids_name = 263676 +ids_info = 264676 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_li_smallengine03_fire +trail_effect = gf_li_smallengine03_trail +trail_effect_player = gf_li_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gfr_engine_01_add +cruise_speed = 350 +ids_name = 263676 +ids_info = 264676 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_li_smallengine03_fire +trail_effect = gf_li_smallengine03_trail +trail_effect_player = gf_li_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_gfr_engine_01_intercept +cruise_speed = 400 +ids_name = 521804 +ids_info = 521805 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = gf_li_smallengine03_fire +trail_effect = gf_li_smallengine03_trail +trail_effect_player = gf_li_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = ge_gfr_engine_02 +cruise_speed = 350 +ids_name = 263676 +ids_info = 264676 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_li_smallengine03_fire +trail_effect = gf_li_smallengine03_trail +trail_effect_player = gf_li_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bwf_engine_01 +cruise_speed = 425 +ids_name = 263677 +ids_info = 264677 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bwf_engine_01_add +cruise_speed = 425 +ids_name = 263677 +ids_info = 264677 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bwe_engine_01 +ids_name = 263678 +ids_info = 264678 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bwe2_engine_01 +ids_name = 263678 +ids_info = 264678 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bwe2_engine_01_add +ids_name = 263678 +ids_info = 264678 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bwbo_engine_01 +ids_name = 263678 +ids_info = 264678 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bwbo_engine_01_add +ids_name = 263678 +ids_info = 264678 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bwfr_engine_01 +cruise_speed = 350 +ids_name = 263680 +ids_info = 264680 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bwfr_engine_01_add +cruise_speed = 350 +ids_name = 263680 +ids_info = 264680 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bwfr_engine_01_intercept +cruise_speed = 400 +ids_name = 521806 +ids_info = 521807 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = ge_cof_engine_01 +cruise_speed = 425 +ids_name = 263681 +ids_info = 264681 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_coe_engine_01 +ids_name = 263682 +ids_info = 264682 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_coe2_engine_01 +ids_name = 263682 +ids_info = 264682 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bhf_engine_01 +cruise_speed = 425 +ids_name = 263681 +ids_info = 264681 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bhe_engine_01 +ids_name = 263685 +ids_info = 264685 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bhe2_engine_01 +ids_name = 263682 +ids_info = 264682 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_lf_engine_01 +cruise_speed = 425 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_lf_engine_01_add +cruise_speed = 425 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_le_engine_01 +ids_name = 263688 +ids_info = 264688 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_li_smallengine02_fire +trail_effect = gf_li_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_le_engine_01_add +ids_name = 263688 +ids_info = 264688 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_li_smallengine02_fire +trail_effect = gf_li_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_lbo_engine_01 +ids_name = 263688 +ids_info = 264688 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_li_smallengine02_fire +trail_effect = gf_li_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_lbo_engine_01_add +ids_name = 263688 +ids_info = 264688 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_li_smallengine02_fire +trail_effect = gf_li_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_lfr_engine_01 +cruise_speed = 350 +ids_name = 263689 +ids_info = 264689 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_li_smallengine03_fire +trail_effect = gf_li_smallengine03_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_lfr_engine_01_add +cruise_speed = 350 +ids_name = 263689 +ids_info = 264689 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_li_smallengine03_fire +trail_effect = gf_li_smallengine03_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_lfr_engine_01_intercept +cruise_speed = 400 +ids_name = 521808 +ids_info = 521809 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = gf_li_smallengine03_fire +trail_effect = gf_li_smallengine03_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gf_li_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = ge_bf_engine_01 +cruise_speed = 425 +ids_name = 263690 +ids_info = 264690 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_br_smallengine01_fire +trail_effect = gf_br_smallengine01_trail +trail_effect_player = gf_br_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bf_engine_01_add +cruise_speed = 425 +ids_name = 263690 +ids_info = 264690 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_br_smallengine01_fire +trail_effect = gf_br_smallengine01_trail +trail_effect_player = gf_br_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_be_engine_01 +ids_name = 263691 +ids_info = 264691 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_br_smallengine02_trail +trail_effect_player = gf_br_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_be_engine_01_add +ids_name = 263691 +ids_info = 264691 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_br_smallengine02_trail +trail_effect_player = gf_br_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bbo_engine_01 +ids_name = 263691 +ids_info = 264691 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_br_smallengine02_trail +trail_effect_player = gf_br_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bbo_engine_01_add +ids_name = 263691 +ids_info = 264691 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_br_smallengine02_trail +trail_effect_player = gf_br_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bfr_engine_01 +cruise_speed = 350 +ids_name = 263692 +ids_info = 264692 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_br_smallengine03_fire +trail_effect = gf_br_smallengine03_trail +trail_effect_player = gf_br_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bfr_engine_01_add +cruise_speed = 350 +ids_name = 263692 +ids_info = 264692 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_br_smallengine03_fire +trail_effect = gf_br_smallengine03_trail +trail_effect_player = gf_br_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_bfr_engine_01_intercept +cruise_speed = 400 +ids_name = 521810 +ids_info = 521811 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = gf_br_smallengine03_fire +trail_effect = gf_br_smallengine03_trail +trail_effect_player = gf_br_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = ge_kf_engine_01 +cruise_speed = 425 +ids_name = 263693 +ids_info = 264693 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_ku_smallengine01_fire +trail_effect = gf_ku_smallengine01_trail +trail_effect_player = gf_ku_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_kf_engine_01_add +cruise_speed = 425 +ids_name = 263693 +ids_info = 264693 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_ku_smallengine01_fire +trail_effect = gf_ku_smallengine01_trail +trail_effect_player = gf_ku_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_ke_engine_01 +ids_name = 263694 +ids_info = 264694 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_ku_smallengine02_fire +trail_effect = gf_ku_smallengine02_trail +trail_effect_player = gf_ku_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_ke_engine_01_add +ids_name = 263694 +ids_info = 264694 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_ku_smallengine02_fire +trail_effect = gf_ku_smallengine02_trail +trail_effect_player = gf_ku_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_kbo_engine_01 +ids_name = 263694 +ids_info = 264694 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_ku_smallengine02_fire +trail_effect = gf_ku_smallengine02_trail +trail_effect_player = gf_ku_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_kbo_engine_01_add +ids_name = 263694 +ids_info = 264694 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_ku_smallengine02_fire +trail_effect = gf_ku_smallengine02_trail +trail_effect_player = gf_ku_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_kfr_engine_01 +cruise_speed = 350 +ids_name = 263695 +ids_info = 264695 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_ku_smallengine03_fire +trail_effect = gf_ku_smallengine03_trail +trail_effect_player = gf_ku_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_kfr_engine_01_add +cruise_speed = 350 +ids_name = 263695 +ids_info = 264695 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_ku_smallengine03_fire +trail_effect = gf_ku_smallengine03_trail +trail_effect_player = gf_ku_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_kfr_engine_01_intercept +cruise_speed = 400 +ids_name = 521812 +ids_info = 521813 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = gf_ku_smallengine03_fire +trail_effect = gf_ku_smallengine03_trail +trail_effect_player = gf_ku_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = ge_rf_engine_01 +cruise_speed = 425 +ids_name = 263696 +ids_info = 264696 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_rf_engine_01_add +cruise_speed = 425 +ids_name = 263696 +ids_info = 264696 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_rh_smallengine01_fire +trail_effect = gf_rh_smallengine01_trail +trail_effect_player = gf_rh_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_re_engine_01 +ids_name = 263697 +ids_info = 264697 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_rh_smallengine02_fire +trail_effect = gf_rh_smallengine02_trail +trail_effect_player = gf_rh_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_re_engine_01_add +ids_name = 263697 +ids_info = 264697 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_rh_smallengine02_fire +trail_effect = gf_rh_smallengine02_trail +trail_effect_player = gf_rh_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_rbo_engine_01 +ids_name = 263697 +ids_info = 264697 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_rh_smallengine02_fire +trail_effect = gf_rh_smallengine02_trail +trail_effect_player = gf_rh_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_rbo_engine_01_add +ids_name = 263697 +ids_info = 264697 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_rh_smallengine02_fire +trail_effect = gf_rh_smallengine02_trail +trail_effect_player = gf_rh_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_rfr_engine_01 +cruise_speed = 350 +ids_name = 263698 +ids_info = 264698 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_rh_smallengine03_fire +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -25, 50 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_freighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_rfr_engine_01_add +cruise_speed = 350 +ids_name = 263698 +ids_info = 264698 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_rh_smallengine03_fire +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -25, 50 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_freighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_rfr_engine_01_intercept +cruise_speed = 400 +ids_name = 521814 +ids_info = 521815 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = gf_rh_smallengine03_fire +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -25, 50 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_freighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = ge_pf_engine_01 +cruise_speed = 425 +ids_name = 263681 +ids_info = 264681 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_pf_engine_01_add +cruise_speed = 425 +ids_name = 263681 +ids_info = 264681 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_pe_engine_01 +ids_name = 263682 +ids_info = 264682 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_pe_engine_01_add +ids_name = 263682 +ids_info = 264682 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_pbo_engine_01 +ids_name = 263682 +ids_info = 264682 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_pbo_engine_01_add +ids_name = 263682 +ids_info = 264682 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_pfr_engine_01 +cruise_speed = 350 +ids_name = 263683 +ids_info = 264683 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_co_smallengine03_fire +trail_effect = gf_co_smallengine03_trail +trail_effect_player = gf_co_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_freighter_start +character_loop_sound = engine_pi_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_pfr_engine_01_add +cruise_speed = 350 +ids_name = 263683 +ids_info = 264683 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_co_smallengine03_fire +trail_effect = gf_co_smallengine03_trail +trail_effect_player = gf_co_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_freighter_start +character_loop_sound = engine_pi_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_pfr_engine_01_intercept +cruise_speed = 400 +ids_name = 521816 +ids_info = 521817 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = gf_co_smallengine03_fire +trail_effect = gf_co_smallengine03_trail +trail_effect_player = gf_co_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_freighter_start +character_loop_sound = engine_pi_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = ge_oe_engine_01 +ids_name = 263682 +ids_info = 264682 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_co_smallengine02_fire +trail_effect = gf_co_smallengine02_trail +trail_effect_player = gf_co_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_oe_h_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_oe_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_t_engine_01 +ids_name = 263881 +ids_info = 264881 +volume = 0.000000 +mass = 10 +max_force = 240000 +linear_drag = 3000 +reverse_fraction = 0.100000 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_tl_engine_01 +ids_name = 263882 +ids_info = 264882 +volume = 0.000000 +mass = 10 +max_force = 240000 +linear_drag = 3000 +reverse_fraction = 0.100000 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_lc_engine_01 +ids_name = 263887 +ids_info = 264887 +volume = 0.000000 +mass = 10 +max_force = 300000 +linear_drag = 10000 +reverse_fraction = 0.100000 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_lb_engine_01 +ids_name = 263888 +ids_info = 264888 +volume = 0.000000 +mass = 10 +max_force = 3000000 +linear_drag = 100000 +reverse_fraction = 0.100000 +flame_effect = gf_li_largeengine02 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_lbd_engine_01 +ids_name = 263889 +ids_info = 264889 +volume = 0.000000 +mass = 10 +max_force = 3000000 +linear_drag = 100000 +reverse_fraction = 0.100000 +flame_effect = gf_li_largeengine03 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_bd_engine_01 +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 300000 +linear_drag = 10000 +reverse_fraction = 0.100000 +flame_effect = gf_br_largeengine02 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_bb_engine_01 +ids_name = 263891 +ids_info = 264891 +volume = 0.000000 +mass = 10 +max_force = 3000000 +linear_drag = 100000 +reverse_fraction = 0.100000 +flame_effect = gf_br_largeengine03 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_bg_engine_01 +ids_name = 263892 +ids_info = 264892 +volume = 0.000000 +mass = 10 +max_force = 360000 +linear_drag = 3000 +reverse_fraction = 0.100000 +flame_effect = gf_br_largeengine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_kg_engine_01 +ids_name = 263893 +ids_info = 264893 +volume = 0.000000 +mass = 10 +max_force = 360000 +linear_drag = 3000 +reverse_fraction = 0.100000 +flame_effect = gf_ku_largeengine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_kd_engine_01 +ids_name = 263894 +ids_info = 264894 +volume = 0.000000 +mass = 10 +max_force = 300000 +linear_drag = 10000 +reverse_fraction = 0.100000 +flame_effect = gf_ku_largeengine02 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_kb_engine_01 +ids_name = 263895 +ids_info = 264895 +volume = 0.000000 +mass = 10 +max_force = 3000000 +linear_drag = 100000 +reverse_fraction = 0.100000 +flame_effect = gf_ku_largeengine03 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_rg_engine_01 +ids_name = 263896 +ids_info = 264896 +volume = 0.000000 +mass = 10 +max_force = 360000 +linear_drag = 3000 +reverse_fraction = 0.100000 +flame_effect = gf_rh_largeengine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_rc_engine_01 +ids_name = 263897 +ids_info = 264897 +volume = 0.000000 +mass = 10 +max_force = 300000 +linear_drag = 10000 +reverse_fraction = 0.100000 +flame_effect = gf_rh_largeengine02 +cruise_charge_time = 7 +cruise_power_usage = 20 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_rb_engine_01 +ids_name = 263898 +ids_info = 264898 +volume = 0.000000 +mass = 10 +max_force = 3000000 +linear_drag = 100000 +reverse_fraction = 0.100000 +flame_effect = gf_rh_largeengine03 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_csv_engine_01 +ids_name = 263899 +ids_info = 264899 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.100000 +flame_effect = gf_br_csv_engine01_fire +trail_effect = gf_br_csv_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_utility_small +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_lft_engine_01 +ids_name = 263900 +ids_info = 264900 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 3000 +reverse_fraction = 0.100000 +flame_effect = gf_br_lifter_engine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_destroyer +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_psn_engine_01 +ids_name = 263902 +ids_info = 264902 +volume = 0.000000 +mass = 10 +max_force = 300000 +linear_drag = 10000 +reverse_fraction = 0.100000 +flame_effect = gf_br_prison_engine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_battleship +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_nf_engine_01 +ids_name = 263904 +ids_info = 264904 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_no_smallengine01_fire +trail_effect = gf_no_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_nc_engine_01 +ids_name = 263905 +ids_info = 264905 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_largeengine06 +trail_effect = dsy_no2_largeengine_trail +trail_effect_player = dsy_no2_largeengine_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_ng_engine_01 +ids_name = 263905 +ids_info = 264905 +volume = 0.000000 +mass = 10 +max_force = 82400 +linear_drag = 1030 +reverse_fraction = 0.100000 +flame_effect = gf_no_largeengine01 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = ge_nb_engine_01 +ids_name = 263906 +ids_info = 264906 +volume = 0.000000 +mass = 10 +max_force = 3000000 +linear_drag = 100000 +reverse_fraction = 0.100000 +flame_effect = gf_no_largeengine02 +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_nomad +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_armored_engine +ids_name = 531340 +ids_info = 531341 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_br_atransport_engine01_fire +trail_effect = gf_br_atransport_engine01_trail +trail_effect_player = gf_br_atransport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_transport_engine +ids_name = 531340 +ids_info = 531341 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -2 +inside_sound_cone = 110 +outside_sound_cone = 290 + +[Engine] +nickname = dsy_large_transport_engine +ids_name = 531340 +ids_info = 531341 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -2 +inside_sound_cone = 120 +outside_sound_cone = 300 + +[Engine] +nickname = dsy_gtr_engine_add +ids_name = 531340 +ids_info = 531341 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -2 +inside_sound_cone = 120 +outside_sound_cone = 300 + +[Engine] +nickname = dsy_img_htrans_engine +ids_name = 531354 +ids_info = 531355 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_repair_engine +ids_name = 263885 +ids_info = 264885 +volume = 0.000000 +mass = 10 +max_force = 63920 +linear_drag = 799 +reverse_fraction = 0.600000 +flame_effect = gf_br_atransport_engine01_fire +trail_effect = gf_br_atransport_engine01_trail +trail_effect_player = gf_br_atransport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lifter_engine +ids_name = 263900 +ids_info = 264900 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_br_lifter_engine01 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +rumble_sound = rumble_destroyer +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -2 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_miner_engine +ids_name = 531340 +ids_info = 531341 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_br_miner_engine01 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_miner +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -2 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_lg_engine +ids_name = 531328 +ids_info = 531329 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lg_engine_add +ids_name = 531328 +ids_info = 531329 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lgtr_engine +ids_name = 531344 +ids_info = 531345 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lgtr_engine_add +ids_name = 531344 +ids_info = 531345 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_bwtr_engine +ids_name = 531336 +ids_info = 531337 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_bwtr_engine_add +ids_name = 550110 +ids_info = 550111 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lgtr2_engine +ids_name = 531357 +ids_info = 531358 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lgtr2_engine_add +ids_name = 531357 +ids_info = 531358 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lc_engine +ids_name = 263887 +ids_info = 264887 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.4 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_lbd_engine +ids_name = 263889 +ids_info = 264889 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = li_dreadnought_engine02 +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_bd_engine +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +flame_effect = gf_br_largeengine02 +trail_effect = dsy_br_transport_engine01_trail +trail_effect_player = dsy_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_ccrv2_engine +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_core_fire_large +trail_effect = dsy_core_trail_large +trail_effect_player = dsy_core_trail_large +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_bb_engine +ids_name = 263891 +ids_info = 264891 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = gf_br_largeengine03 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_bg_engine +ids_name = 531314 +ids_info = 531315 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_br_largeengine01 +trail_effect = dsy_br_transport_engine01_trail +trail_effect_player = dsy_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_bg_engine_add +ids_name = 531314 +ids_info = 531315 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_br_largeengine01 +trail_effect = dsy_br_transport_engine01_trail +trail_effect_player = dsy_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_bgtr_engine +ids_name = 531334 +ids_info = 531335 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_br_largeengine01 +trail_effect = dsy_br_transport_engine01_trail +trail_effect_player = dsy_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_bgtr_engine_add +ids_name = 531334 +ids_info = 531335 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_br_largeengine01 +trail_effect = dsy_br_transport_engine01_trail +trail_effect_player = dsy_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_bgtr2_engine +ids_name = 531350 +ids_info = 531351 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.500000 +flame_effect = gf_br_largeengine02 +hp_type = hp_freighter_engine_special_6 +trail_effect = dsy_br_transport_engine01_trail +trail_effect_player = dsy_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_bgtr2_engine_add +ids_name = 531350 +ids_info = 531351 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.500000 +flame_effect = gf_br_largeengine02 +hp_type = hp_freighter_engine_special_6 +trail_effect = dsy_br_transport_engine01_trail +trail_effect_player = dsy_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_kg_engine +ids_name = 531326 +ids_info = 531327 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_ku_largeengine01 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_kg_engine_add +ids_name = 531326 +ids_info = 531327 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_ku_largeengine01 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_kgtr_engine +ids_name = 531342 +ids_info = 531343 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_ku_largeengine01 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_kgtr_engine_add +ids_name = 531342 +ids_info = 531343 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_ku_largeengine01 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_kgtr2_engine +ids_name = 531356 +ids_info = 531343 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_ku_largeengine02 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_kgtr2_engine_add +ids_name = 531356 +ids_info = 531343 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_ku_largeengine02 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_kd_engine +ids_name = 263894 +ids_info = 264894 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +flame_effect = gf_ku_largeengine04 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_bdd_engine +ids_name = 263894 +ids_info = 264894 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.400000 +flame_effect = dsy_dragonenginelarge02_fire +trail_effect = dsy_dragonenginelarge02_trail +trail_effect_player = dsy_dragonenginelarge02_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_kb_engine +ids_name = 263895 +ids_info = 264895 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = gf_ku_largeengine03 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_rg_engine +ids_name = 531332 +ids_info = 531333 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_rh_largeengine01 +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_rg_engine_add +ids_name = 531332 +ids_info = 531333 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_rh_largeengine01 +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_rc_engine +ids_name = 263897 +ids_info = 264897 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +flame_effect = gf_rh_largeengine02 +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_rbc_engine +ids_name = 263897 +ids_info = 264897 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = gf_rh_largeengine02 +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_rb_engine +ids_name = 263897 +ids_info = 264897 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = gf_rh_largeengine03 +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_csv_engine +ids_name = 263899 +ids_info = 264899 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_br_csv_engine01_fire +trail_effect = gf_br_csv_engine01_trail +trail_effect_player = gf_br_csv_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_csv_engine_add +ids_name = 263899 +ids_info = 264899 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_br_csv_engine01_fire +trail_effect = gf_br_csv_engine01_trail +trail_effect_player = gf_br_csv_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_lnr_engine_01 +ids_name = 263901 +ids_info = 264901 +volume = 0.000000 +mass = 10 +max_force = 96000 +linear_drag = 1199 +reverse_fraction = 0.200000 +flame_effect = gf_br_luxury_engine01 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_psn_engine_01 +ids_name = 263902 +ids_info = 264902 +volume = 0.000000 +mass = 10 +max_force = 96000 +linear_drag = 1199 +reverse_fraction = 0.200000 +flame_effect = gf_br_prison_engine01 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_nf_engine_01 +cruise_speed = 400 +ids_name = 263904 +ids_info = 264904 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_no_smallengine01_fire +trail_effect = gf_no_smallengine01_trail +trail_effect_player = gf_no_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_nlf_engine_01 +ids_name = 263904 +ids_info = 264904 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = gf_no_smallengine01_fire +trail_effect = gf_no_smallengine01_trail +trail_effect_player = gf_no_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +cruise_speed = 425 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_ng_engine_01 +ids_name = 263905 +ids_info = 264905 +volume = 0.000000 +mass = 10 +max_force = 82400 +linear_drag = 1030 +reverse_fraction = 0.200000 +flame_effect = gf_no_largeengine01 +trail_effect = gf_no_smallengine01_trail +trail_effect_player = gf_no_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_ng_engine_02 +ids_name = 263905 +ids_info = 264905 +volume = 0.000000 +mass = 10 +max_force = 96000 +linear_drag = 1199 +reverse_fraction = 0.200000 +flame_effect = gf_no_largeengine01 +trail_effect = gf_no_smallengine01_trail +trail_effect_player = gf_no_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_nb_engine_01 +ids_name = 263906 +ids_info = 264906 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = gf_no_largeengine02 +trail_effect = gf_no_smallengine01_trail +trail_effect_player = gf_no_smallengine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_ob_engine_01 +ids_name = 263907 +ids_info = 264907 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = gf_li_largeengine02 +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_tt_engine_01 +ids_name = 531354 +ids_info = 531355 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_tt_engine_01_add +ids_name = 531354 +ids_info = 531355 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_ttl_engine_01 +ids_name = 531354 +ids_info = 531355 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_ct_engine_01 +ids_name = 531356 +ids_info = 531343 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_ku_largeengine02 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_gallofree_engine +ids_name = 531356 +ids_info = 531343 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_br_smallengine01_fire +trail_effect = gf_br_smallengine01_trail +trail_effect_player = gf_br_smallengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_procurator_engine +ids_name = 263895 +ids_info = 264895 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_procurator_engine +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = huegenot_engine +ids_name = 500161 +ids_info = 500162 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_smallengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = mars_flyer_engine +ids_name = 500163 +ids_info = 500163 +volume = 0.000000 +cruise_speed = 425 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_ai_fire +trail_effect = dsy_ai_trail +trail_effect_player = dsy_ai_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_wow_startstop +character_loop_sound = engine_wow_loop +character_pitch_range = -50, 25 +engine_kill_sound = engine_wow_startstop +cruise_start_sound = engine_wow_startstop +cruise_loop_sound = engine_wow_loop +cruise_stop_sound = engine_wow_loop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_harvestercr_engine +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +cruise_charge_time = 7 +cruise_power_usage = 20 +flame_effect = ai_cruiser_fire +trail_effect = ai_cruiser_cruise +trail_effect_player = ai_cruiser_cruise +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_scythe_engine +ids_name = 263691 +ids_info = 264691 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_br_smallengine02_trail +trail_effect_player = gf_br_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ge_cinema_engine_01 +ids_name = 263671 +ids_info = 264671 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 599 +cruise_speed = 500 +power_usage = 0 +reverse_fraction = 1.000000 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = 10, 65 +rumble_sound = rumble_ci_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_fighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = action6_engine +ids_name = 531314 +ids_info = 531315 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +hp_type = hp_freighter_engine_special_7 +reverse_fraction = 0.200000 +power_usage = 0 +cruise_charge_time = 5 +cruise_power_usage = 20 +character_pitch_range = -25, 50 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_smallengine01_trail +flame_effect = gf_br_transport_engine01_fire +character_start_sound = engine_pi_freighter_start +character_loop_sound = engine_pi_freighter_loop +engine_kill_sound = engine_pi_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop + +[Engine] +nickname = ccrv_engine +ids_name = 263881 +ids_info = 264881 +volume = 0 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_core_fire_large +trail_effect = dsy_core_trail_large +trail_effect_player = dsy_core_trail_large +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = ccrv_npc_engine +ids_name = 263889 +ids_info = 264889 +volume = 0.000000 +mass = 10 +max_force = 300000 +linear_drag = 10000 +reverse_fraction = 0.100000 +flame_effect = dsy_core_fire_large +trail_effect = dsy_core_trail_large +trail_effect_player = dsy_core_trail_large +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_pi_fighter_bigger_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_pigunship_engine +ids_name = 531330 +ids_info = 531331 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_pigunship_engine_add +ids_name = 531330 +ids_info = 531331 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_pitran_engine +ids_name = 531346 +ids_info = 531347 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_pitran_engine_add +ids_name = 263881 +ids_info = 264881 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_pitrain_engine +ids_name = 531359 +ids_info = 531360 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_hn_htrans_engine01_fire +trail_effect = dsy_hn_htrans_engine01_trail +trail_effect_player = dsy_hn_htrans_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_pitrain_engine_add +ids_name = 531359 +ids_info = 531360 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_assaulfrigate_engine +ids_name = 263891 +ids_info = 264891 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_li_largeengine04 +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_moldycrow_engine +ids_name = 263691 +ids_info = 264691 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_br_smallengine02_trail +trail_effect_player = gf_br_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_behemoth_engine +ids_name = 531348 +ids_info = 531349 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_rh_smallengine03_fire +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_freighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_rgtr_engine_add +ids_name = 531348 +ids_info = 531349 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_rh_smallengine03_fire +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_freighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_rgtr2_engine +ids_name = 531361 +ids_info = 531362 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_rh_largeengine02 +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_rgtr2_engine_add +ids_name = 531361 +ids_info = 531362 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_rh_largeengine02 +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_council_shf_engine_sirius_add +ids_name = 550092 +ids_info = 550093 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_shf_engine_sirius_add +ids_name = 550094 +ids_info = 550095 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigands_engine_shf_sirius_add +cruise_speed = 375 +ids_name = 550096 +ids_info = 550097 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.500000 +hp_type = hp_fighter_engine_special_4 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_union_engine_shf_sirius_add +ids_name = 550098 +ids_info = 550099 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = dsy_union_engine02_fire +trail_effect = dsy_union_engine02_trail +trail_effect_player = dsy_union_engine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_spatial_engine +ids_name = 263691 +ids_info = 264691 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_br_smallengine02_trail +trail_effect_player = gf_br_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_hvy_spatial_engine +ids_name = 550086 +ids_info = 550087 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = gf_br_smallengine02_fire +trail_effect = gf_br_smallengine02_trail +trail_effect_player = gf_br_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_hvy_spatial_engine_add +ids_name = 550086 +ids_info = 550087 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_hvy_osprey_engine +ids_name = 550088 +ids_info = 550089 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hvy_osprey_engine_add +ids_name = 550088 +ids_info = 550089 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hvy_plier_engine +ids_name = 550090 +ids_info = 550091 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_hvy_plier_engine_add +ids_name = 550090 +ids_info = 550091 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_hvy_bw_shf_engine +ids_name = 520955 +ids_info = 520956 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_hvy_bw_shf_engine_add +ids_name = 520955 +ids_info = 520956 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_task_engine +ids_name = 263897 +ids_info = 264897 +volume = 0 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_hessian_fire_large +trail_effect = dsy_hessian_trail_large +trail_effect_player = dsy_hessian_trail_large +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 +engine_kill_sound = engine_pi_freighter_kill + +[Engine] +nickname = dsy_starhauler_engine +ids_name = 263897 +ids_info = 264897 +volume = 0 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -25, 50 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +flame_effect = gf_rh_largeengine01 +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail + +[Engine] +nickname = dsy_scorpion_engine +ids_name = 263676 +ids_info = 264676 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_scorp_fire +trail_effect = dsy_scorp_trail +trail_effect_player = dsy_scorp_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = barge_engine +ids_name = 500163 +ids_info = 500163 +volume = 0.000000 +mass = 10 +max_force = 1152000 +linear_drag = -12800 +reverse_fraction = 0.200000 +cruise_speed = 350 +flame_effect = gf_br_largeengine03 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_trident_engine +ids_name = 531316 +ids_info = 531317 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_bwg_engine_add +ids_name = 531316 +ids_info = 531317 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_li_smallengine01_fire +trail_effect = gf_li_smallengine01_trail +trail_effect_player = gf_li_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_img_gs_engine +ids_name = 531324 +ids_info = 531325 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_br_largeengine01 +trail_effect = dsy_br_transport_engine01_trail +trail_effect_player = dsy_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_ggb_engine_add +ids_name = 531324 +ids_info = 531325 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_br_largeengine01 +trail_effect = dsy_br_transport_engine01_trail +trail_effect_player = dsy_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_yacht_engine +ids_name = 531340 +ids_info = 531341 +volume = 0 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +power_usage = 0 +cruise_charge_time = 5 +cruise_power_usage = 20 +character_pitch_range = -25, 50 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_smallengine01_trail +flame_effect = gf_br_transport_engine01_fire +character_start_sound = engine_pi_freighter_start +character_loop_sound = engine_pi_freighter_loop +engine_kill_sound = engine_pi_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop + +[Engine] +nickname = dsy_brigands_engine_01 +ids_name = 531269 +ids_info = 531280 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigands_engine_01_add +ids_name = 531269 +ids_info = 531280 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigandsbo_engine_01 +ids_name = 335255 +ids_info = 335256 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigandsbo_engine_01_add +ids_name = 335255 +ids_info = 335256 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigands_engine_01_sirius_add +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigandsbo_engine_01_sirius_add +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigands_engine_02 +cruise_speed = 425 +ids_name = 531268 +ids_info = 531279 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigands_engine_02_add +cruise_speed = 425 +ids_name = 531268 +ids_info = 531279 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigands_engine_02_sirius_add +cruise_speed = 425 +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_ga_brigands_smallengine02_fire +trail_effect = dsy_ga_brigands_smallengine02_trail +trail_effect_player = dsy_ga_brigands_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_ga_brigands_largeengine +ids_name = 531322 +ids_info = 531323 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_brigands_largeengine01 +trail_effect = dsy_brigands_transport_engine01_trail +trail_effect_player = dsy_brigands_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_ga_brigands_largeengine_add +ids_name = 531322 +ids_info = 531323 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_brigands_largeengine01 +trail_effect = dsy_brigands_transport_engine01_trail +trail_effect_player = dsy_brigands_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_ga_brigands_largeengine_sirius_add +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_brigands_largeengine01 +trail_effect = dsy_brigands_transport_engine01_trail +trail_effect_player = dsy_brigands_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_ga_brigands_largeengine2_add +ids_name = 531338 +ids_info = 531339 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_brigands_largeengine01 +trail_effect = dsy_brigands_transport_engine01_trail +trail_effect_player = dsy_brigands_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_ga_brigands_largeengine2_sirius_add +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_brigands_largeengine01 +trail_effect = dsy_brigands_transport_engine01_trail +trail_effect_player = dsy_brigands_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_brigands2_engine +ids_name = 531352 +ids_info = 531353 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_brigands_largeengine02 +trail_effect = dsy_brigands_transport_engine01_trail +trail_effect_player = dsy_brigands_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = gallic_liner_civ_engine +ids_name = 263901 +ids_info = 264901 +volume = 0.000000 +mass = 10 +max_force = 96000 +linear_drag = 1199 +reverse_fraction = 0.200000 +flame_effect = dsy_gallicimpulse_largeengine03 +trail_effect = dsy_galarge_transport_engine01_trail +trail_effect_player = dsy_galarge_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_super_gallic_train_engine +ids_name = 531352 +ids_info = 531353 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_brigands_largeengine02 +trail_effect = dsy_brigands_transport_engine01_trail +trail_effect_player = dsy_brigands_transport_engine01_trail +cruise_speed = 300 +cruise_charge_time = 13 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_brigands2_engine_add +ids_name = 531352 +ids_info = 531353 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_brigands_largeengine02 +trail_effect = dsy_brigands_transport_engine01_trail +trail_effect_player = dsy_brigands_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_brigands03_engine_01 +cruise_speed = 350 +ids_name = 531270 +ids_info = 531281 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_brigands_smallengine03_fire +trail_effect = dsy_brigands_smallengine03_trail +trail_effect_player = dsy_brigands_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigands03_engine_01_add +cruise_speed = 350 +ids_name = 531270 +ids_info = 531281 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_brigands_smallengine03_fire +trail_effect = dsy_brigands_smallengine03_trail +trail_effect_player = dsy_brigands_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigands03_engine_01_intercept +cruise_speed = 400 +ids_name = 521818 +ids_info = 521819 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_brigands_smallengine03_fire +trail_effect = dsy_brigands_smallengine03_trail +trail_effect_player = dsy_brigands_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_brigands03_engine_01_sirius_add +cruise_speed = 350 +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_brigands_smallengine03_fire +trail_effect = dsy_brigands_smallengine03_trail +trail_effect_player = dsy_brigands_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_brigands03_engine_01_sirius_intercept +cruise_speed = 400 +ids_name = 521820 +ids_info = 521821 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_brigands_smallengine03_fire +trail_effect = dsy_brigands_smallengine03_trail +trail_effect_player = dsy_brigands_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_grn_hf_engine +ids_name = 531272 +ids_info = 531283 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_hf_engine_add +ids_name = 531272 +ids_info = 531283 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_bo_engine +ids_name = 335257 +ids_info = 335258 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_bo_engine_add +ids_name = 335257 +ids_info = 335258 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_hf_engine_sirius_add +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_bo_engine_sirius_add +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_lf_engine +cruise_speed = 425 +ids_name = 263899 +ids_info = 264899 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_lf_engine_add +cruise_speed = 425 +ids_name = 531271 +ids_info = 531282 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_lf_engine_sirius_add +cruise_speed = 425 +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_freighter_engine +cruise_speed = 350 +ids_name = 531273 +ids_info = 531284 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_freighter_engine_add +cruise_speed = 350 +ids_name = 531273 +ids_info = 531284 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_freighter_engine_intercept +cruise_speed = 400 +ids_name = 521822 +ids_info = 521823 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_grn_freighter_engine_sirius_add +cruise_speed = 350 +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_grn_freighter_engine_sirius_intercept +cruise_speed = 400 +ids_name = 521824 +ids_info = 521825 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_gallialarge01_engine +ids_name = 263891 +ids_info = 264891 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_gallicimpulse_largeengine03 +trail_effect = dsy_galarge_transport_engine01_trail +trail_effect_player = dsy_galarge_transport_engine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_gallicdd_engine +ids_name = 263894 +ids_info = 264894 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +flame_effect = dsy_gallicdd_engine01 +trail_effect = dsy_gallicdd_engine01_trail +trail_effect_player = dsy_gallicdd_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_gallicc_engine +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_gallicdd_engine01 +trail_effect = dsy_gallicdd_engine01_trail +trail_effect_player = dsy_gallicdd_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_gallicgb_engine +ids_name = 531320 +ids_info = 531321 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_gallicdd_engine01 +trail_effect = dsy_gallicdd_engine01_trail +trail_effect_player = dsy_gallicdd_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_gallicgb_engine_add +ids_name = 531320 +ids_info = 531321 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_gallicdd_engine01 +trail_effect = dsy_gallicdd_engine01_trail +trail_effect_player = dsy_gallicdd_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_gallicgb_engine_sirius_add +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_gallicgb_largeengine01 +trail_effect = dsy_galarge_transport_engine01_trail +trail_effect_player = dsy_galarge_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_councilbs_engine +ids_name = 263891 +ids_info = 264891 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_councilbs_largeengine03 +trail_effect = dsy_council_transport_engine01_trail +trail_effect_player = dsy_council_transport_engine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_councilgb_engine +ids_name = 531318 +ids_info = 531319 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_councilgb_largeengine01 +trail_effect = dsy_council_gunboat_engine01_trail +trail_effect_player = dsy_council_gunboat_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_councilgb_engine_add +ids_name = 531318 +ids_info = 531319 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_councilgb_largeengine01 +trail_effect = dsy_council_gunboat_engine01_trail +trail_effect_player = dsy_council_gunboat_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_councilgb_engine_sirius_add +ids_name = 531363 +ids_info = 531364 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_councilgb_largeengine01 +trail_effect = dsy_council_gunboat_engine01_trail +trail_effect_player = dsy_council_gunboat_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_councildd_engine +ids_name = 263894 +ids_info = 264894 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +flame_effect = dsy_gallia_largeengine02 +trail_effect = dsy_council_transport_engine01_trail +trail_effect_player = dsy_council_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_councilc_engine +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_gallia_largeengine02 +trail_effect = dsy_council_transport_engine01_trail +trail_effect_player = dsy_council_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_councilfighter_engine +ids_name = 531275 +ids_info = 531286 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_councilfighter_engine_add +ids_name = 531275 +ids_info = 531286 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_councilbo_engine +ids_name = 335259 +ids_info = 335260 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_councilbo_engine_add +ids_name = 335259 +ids_info = 335260 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_councilfighter_engine_sirius_add +ids_name = 531363 +ids_info = 531364 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_councilbo_engine_sirius_add +ids_name = 531363 +ids_info = 531364 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_councilfreighter_engine +ids_name = 531276 +ids_info = 531287 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +cruise_speed = 350 + +[Engine] +nickname = dsy_councilfreighter_engine_add +ids_name = 531276 +ids_info = 531287 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +cruise_speed = 350 + +[Engine] +nickname = dsy_councilfreighter_engine_intercept +ids_name = 521826 +ids_info = 521827 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +cruise_speed = 400 +volume = 100.000000 + +[Engine] +nickname = dsy_councilfreighter_engine_sirius_add +ids_name = 531363 +ids_info = 531364 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +cruise_speed = 350 + +[Engine] +nickname = dsy_councilfreighter_engine_sirius_intercept +ids_name = 521828 +ids_info = 521829 +volume = 0.000000 +mass = 1000 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +cruise_speed = 400 +volume = 100.000000 + +[Engine] +nickname = dsy_councillightfighter_engine +cruise_speed = 425 +ids_name = 263899 +ids_info = 264899 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_councillightfighter_engine_add +cruise_speed = 425 +ids_name = 531274 +ids_info = 531285 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_councillightfighter_engine_sirius_add +cruise_speed = 425 +ids_name = 531363 +ids_info = 531364 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_council_engine01_fire +trail_effect = dsy_council_engine01_trail +trail_effect_player = dsy_council_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_ob_engine +ids_name = 263895 +ids_info = 264895 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.330000 +flame_effect = gf_ku_largeengine03 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_union_engine_01 +cruise_speed = 425 +ids_name = 531277 +ids_info = 531288 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_union_smallengine01_fire +trail_effect = dsy_union_smallengine01_trail +trail_effect_player = dsy_union_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_union_engine_01_add +cruise_speed = 425 +ids_name = 531277 +ids_info = 531288 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_union_smallengine01_fire +trail_effect = dsy_union_smallengine01_trail +trail_effect_player = dsy_union_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_union_engine_01_sirius_add +cruise_speed = 425 +ids_name = 531369 +ids_info = 531370 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_union_smallengine01_fire +trail_effect = dsy_union_smallengine01_trail +trail_effect_player = dsy_union_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_union_engine_02 +ids_name = 531278 +ids_info = 531289 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_union_engine02_fire +trail_effect = dsy_union_engine02_trail +trail_effect_player = dsy_union_engine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_union_engine_02_add +ids_name = 531278 +ids_info = 531289 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_union_engine02_fire +trail_effect = dsy_union_engine02_trail +trail_effect_player = dsy_union_engine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_unionbo_engine_02 +ids_name = 335261 +ids_info = 335262 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_union_engine02_fire +trail_effect = dsy_union_engine02_trail +trail_effect_player = dsy_union_engine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_unionbo_engine_02_add +ids_name = 335261 +ids_info = 335262 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_union_engine02_fire +trail_effect = dsy_union_engine02_trail +trail_effect_player = dsy_union_engine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_union_engine_02_sirius_add +ids_name = 531369 +ids_info = 531370 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_union_engine02_fire +trail_effect = dsy_union_engine02_trail +trail_effect_player = dsy_union_engine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_unionbo_engine_02_sirius_add +ids_name = 531369 +ids_info = 531370 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_union_engine02_fire +trail_effect = dsy_union_engine02_trail +trail_effect_player = dsy_union_engine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_uniongb_engine +ids_name = 520046 +ids_info = 520047 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_union_largeengine01_fire +trail_effect = dsy_union_largeengine01_trail +trail_effect_player = dsy_union_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_uniongb_engine_add +ids_name = 520046 +ids_info = 520047 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_union_largeengine01_fire +trail_effect = dsy_union_largeengine01_trail +trail_effect_player = dsy_union_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_uniongb_engine_sirius_add +ids_name = 531369 +ids_info = 531370 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_union_largeengine01_fire +trail_effect = dsy_union_largeengine01_trail +trail_effect_player = dsy_union_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_roguecruiser_engine +ids_name = 263881 +ids_info = 264881 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_roguecruiser01_fire +trail_effect = dsy_roguecruiser01_trail +trail_effect_player = dsy_roguecruiser01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_freighter_start +character_loop_sound = engine_pi_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_albatross_engine +ids_name = 263881 +ids_info = 264881 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +flame_effect = gf_br_largeengine02 +trail_effect = dsy_br_transport_engine01_trail +trail_effect_player = dsy_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_kyacht_engine +ids_name = 531342 +ids_info = 531343 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gf_ku_largeengine02 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = samura_liner_engine +ids_name = 263895 +ids_info = 264895 +volume = 0.000000 +mass = 10 +max_force = 1152000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = gf_ku_largeengine03 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_orderrec_engine +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +flame_effect = dsy_ord_gb_eng +trail_effect = dsy_ord_gb_trail +trail_effect_player = dsy_ord_gb_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_lcarrier_engine +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_li_largeengine04 +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_ku_bc_engine +ids_name = 263895 +ids_info = 264895 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = gf_ku_largeengine03 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_jormungand_engine +ids_name = 263897 +ids_info = 264897 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_hessian_fire_large +trail_effect = dsy_hessian_trail_large +trail_effect_player = dsy_hessian_trail_large +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_recuscant_engine +ids_name = 263895 +ids_info = 264895 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = gf_li_largeengine03 +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_gal_trooper_engine +ids_name = 531371 +ids_info = 531372 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_gallicdd_engine01 +trail_effect = dsy_gallicdd_engine01_trail +trail_effect_player = dsy_gallicdd_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_gal_trooper_engine_add +ids_name = 531371 +ids_info = 531372 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_gallicdd_engine01 +trail_effect = dsy_gallicdd_engine01_trail +trail_effect_player = dsy_gallicdd_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_gal_trooper_engine_sirius_add +ids_name = 531367 +ids_info = 531368 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_gallicgb_largeengine01 +trail_effect = dsy_galarge_transport_engine01_trail +trail_effect_player = dsy_galarge_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_tribun_engine +ids_name = 531326 +ids_info = 531327 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +flame_effect = gf_ku_largeengine01 +hp_type = hp_freighter_engine_special_7 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_salvager_engine +ids_name = 531328 +ids_info = 531329 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = hf_bc_engine +ids_name = 531354 +ids_info = 531355 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +flame_effect = dsy_hellfirelarge_fire +trail_effect = dsy_hellfirelarge_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_no2_boss_engine_01 +ids_name = 263906 +ids_info = 264906 +volume = 0.000000 +mass = 10 +max_force = 5000000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_no2_bossengine01 +trail_effect = dsy_no2_largeengine_trail +trail_effect_player = dsy_no2_largeengine_trail +cruise_charge_time = 15 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 +cruise_speed = 100 + +[Engine] +nickname = dsy_no2_artillery_engine_01 +ids_name = 263906 +ids_info = 264906 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.350000 +flame_effect = dsy_no2_largeengine05 +trail_effect = dsy_no2_largeengine_trail +trail_effect_player = dsy_no2_largeengine_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_no2_battleship_engine_01 +ids_name = 263906 +ids_info = 264906 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_no2_largeengine01 +trail_effect = dsy_no2_largeengine_trail +trail_effect_player = dsy_no2_largeengine_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_no2_cruiser_engine_01 +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_largeengine02 +trail_effect = dsy_no2_largeengine_trail +trail_effect_player = dsy_no2_largeengine_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_no2_gunboat_engine_01 +ids_name = 263905 +ids_info = 264905 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_largeengine03 +trail_effect = dsy_no2_largeengine_trail +trail_effect_player = dsy_no2_largeengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_no2_gunship_engine_01 +ids_name = 263905 +ids_info = 264905 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +cruise_speed = 375 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_largeengine04 +trail_effect = dsy_no2_largeengine_trail +trail_effect_player = dsy_no2_largeengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_no2_bomber_engine_01 +cruise_speed = 375 +ids_name = 263904 +ids_info = 264904 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_smallengine03 +trail_effect = dsy_no2_smallengine_trail +trail_effect_player = dsy_no2_smallengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_no2_bomber_engine_02 +cruise_speed = 375 +ids_name = 263904 +ids_info = 264904 +volume = 0.000000 +mass = 10 +max_force = 72000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_smallengine03 +trail_effect = dsy_no2_smallengine_trail +trail_effect_player = dsy_no2_smallengine_trail +cruise_charge_time = 1 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_no2_superfighter_engine_01 +ids_name = 263905 +ids_info = 264905 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +cruise_speed = 375 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_smallengine04 +trail_effect = dsy_no2_smallengine_trail +trail_effect_player = dsy_no2_smallengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_no2_elite_engine_01 +cruise_speed = 400 +ids_name = 263904 +ids_info = 264904 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_smallengine02 +trail_effect = dsy_no2_smallengine_trail +trail_effect_player = dsy_no2_smallengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_no2_elite_engine_02 +cruise_speed = 375 +ids_name = 263904 +ids_info = 264904 +volume = 0.000000 +mass = 10 +max_force = 72000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_smallengine02 +trail_effect = dsy_no2_smallengine_trail +trail_effect_player = dsy_no2_smallengine_trail +cruise_charge_time = 1 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_no2_fighter_engine_01 +cruise_speed = 425 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_smallengine01 +trail_effect = dsy_no2_smallengine_trail +trail_effect_player = dsy_no2_smallengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_no2_fighter_engine_02 +cruise_speed = 425 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 72000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_smallengine01 +trail_effect = dsy_no2_smallengine_trail +trail_effect_player = dsy_no2_smallengine_trail +cruise_charge_time = 1 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_no2_observer_engine_01 +cruise_speed = 425 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 253900 +linear_drag = 599 +power_usage = 50000 +reverse_fraction = 0.000000 +flame_effect = ixian +cruise_charge_time = 1 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_no2_cloud_engine_01 +cruise_speed = 40 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 9000 +linear_drag = 1400 +power_usage = 0 +reverse_fraction = 1.000000 +cruise_charge_time = 5 +cruise_power_usage = 20 +flame_effect = dsy_no2_cloudengine01 +character_loop_sound = null +character_pitch_range = 10, 65 +rumble_sound = zone_nebula_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_eido_engine +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_eido_largeengine02 +trail_effect = dsy_eido_engine01_trail +trail_effect_player = dsy_eido_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_cr_lf_engine +cruise_speed = 425 +ids_name = 520367 +ids_info = 520368 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_cr_engine +ids_name = 520369 +ids_info = 520370 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_cr_bmb_engine +ids_name = 520369 +ids_info = 520370 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_cr_fr_engine +cruise_speed = 350 +ids_name = 520371 +ids_info = 520372 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_cr_gb_engine +ids_name = 520373 +ids_info = 520374 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_cr_trans_engine +ids_name = 520375 +ids_info = 520376 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_cr_train_engine +ids_name = 520375 +ids_info = 520376 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_cr_lf_engine_add +cruise_speed = 425 +ids_name = 520367 +ids_info = 520368 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_cr_engine_add +ids_name = 520369 +ids_info = 520370 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_cr_bmb_engine_add +ids_name = 520371 +ids_info = 520372 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_cr_fr_engine_add +cruise_speed = 350 +ids_name = 520371 +ids_info = 520372 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_cr_fr_engine_intercept +cruise_speed = 400 +ids_name = 521830 +ids_info = 521831 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_fighter_start +character_loop_sound = engine_ci_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_cr_gb_engine_add +ids_name = 520373 +ids_info = 520374 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_cr_trans_engine_add +ids_name = 520375 +ids_info = 520376 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_cr_train_engine_add +ids_name = 520375 +ids_info = 520376 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_creng_fire +trail_effect = dsy_creng_trail +trail_effect_player = dsy_creng_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_gaian_lf_engine +cruise_speed = 425 +ids_name = 520010 +ids_info = 520011 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_gai_fire +trail_effect = dsy_gai_trail +trail_effect_player = dsy_gai_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_gaian_engine +ids_name = 520012 +ids_info = 520013 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_gai_fire +trail_effect = dsy_gai_trail +trail_effect_player = dsy_gai_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_gaian_bmb_engine +ids_name = 520012 +ids_info = 520013 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_gai_fire +trail_effect = dsy_gai_trail +trail_effect_player = dsy_gai_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_gaian_gb_engine +ids_name = 520016 +ids_info = 520017 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_gai_fire_gb +trail_effect = dsy_gai_gb_trail +trail_effect_player = dsy_gai_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_gaian_dd_engine +ids_name = 263881 +ids_info = 1 +volume = 0 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_gai_fire_gb +trail_effect = dsy_gai_gb_trail +trail_effect_player = dsy_gai_gb_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_gaian_lf_engine_add +cruise_speed = 425 +ids_name = 520010 +ids_info = 520011 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_gai_fire +trail_effect = dsy_gai_trail +trail_effect_player = dsy_gai_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_gaian_engine_add +ids_name = 520012 +ids_info = 520013 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_gai_fire +trail_effect = dsy_gai_trail +trail_effect_player = dsy_gai_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_gaian_bmb_engine_add +ids_name = 520012 +ids_info = 520013 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_gai_fire +trail_effect = dsy_gai_trail +trail_effect_player = dsy_gai_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_gaian_gb_engine_add +ids_name = 520016 +ids_info = 520017 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_gai_fire_gb +trail_effect = dsy_gai_gb_trail +trail_effect_player = dsy_gai_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_gaian_engine_fr +ids_name = 520381 +ids_info = 520382 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_gai_fire +trail_effect = dsy_gai_trail +trail_effect_player = dsy_gai_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_gaian_engine_fr_add +ids_name = 520381 +ids_info = 520382 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_gai_fire +trail_effect = dsy_gai_trail +trail_effect_player = dsy_gai_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_gaian_engine_fr_intercept +ids_name = 521832 +ids_info = 521833 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_gai_fire +trail_effect = dsy_gai_trail +trail_effect_player = dsy_gai_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_gaian_engine_trans_add +ids_name = 520867 +ids_info = 520868 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_gai_fire_gb +trail_effect = dsy_gai_gb_trail +trail_effect_player = dsy_gai_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_gaian_engine_htrans_add +ids_name = 520869 +ids_info = 520870 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_gai_fire_gb +trail_effect = dsy_gai_gb_trail +trail_effect_player = dsy_gai_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_event_engine01 +ids_name = 263895 +ids_info = 264895 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_eventeng1 +trail_effect = dsy_eventeng1_trail +trail_effect_player = dsy_eventeng1_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_event_engine01_1 +cruise_speed = 375 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_eventengine1_1_fire +trail_effect = dsy_eventengine1_1_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_eventengine1_1_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_sengine_1 +cruise_speed = 375 +ids_name = 520042 +ids_info = 520043 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_sengine_1_fire +trail_effect = dsy_sengine_1_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_1_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_sengine_1_lf +ids_name = 520042 +ids_info = 520043 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_sengine_1_fire +trail_effect = dsy_sengine_1_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_1_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_sengine_1_bmb +ids_name = 520042 +ids_info = 520043 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_sengine_1_fire +trail_effect = dsy_sengine_1_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_1_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_sengine_1_fr +ids_name = 520042 +ids_info = 520043 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_sengine_1_fire +trail_effect = dsy_sengine_1_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_1_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_sengine_1_gb +ids_name = 520042 +ids_info = 520043 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_sengine_1_fire +trail_effect = dsy_sengine_1_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_1_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_sengine_1_trans +ids_name = 520042 +ids_info = 520043 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_sengine_1_fire +trail_effect = dsy_sengine_1_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_1_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_sengine_2 +cruise_speed = 375 +ids_name = 520044 +ids_info = 520045 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_sengine_2_fire +trail_effect = dsy_sengine_2_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_2_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_sengine_2_lf +ids_name = 520044 +ids_info = 520045 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_sengine_2_fire +trail_effect = dsy_sengine_2_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_2_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_sengine_2_bmb +ids_name = 520044 +ids_info = 520045 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_sengine_2_fire +trail_effect = dsy_sengine_2_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_2_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_sengine_2_fr +ids_name = 520044 +ids_info = 520045 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_sengine_2_fire +trail_effect = dsy_sengine_2_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_2_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_sengine_2_gb +ids_name = 520044 +ids_info = 520045 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_sengine_2_fire +trail_effect = dsy_sengine_2_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_2_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_sengine_2_trans +ids_name = 520044 +ids_info = 520045 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_sengine_2_fire +trail_effect = dsy_sengine_2_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_sengine_2_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_dragon_engine +ids_name = 520054 +ids_info = 520055 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_dragon_engine_lf +ids_name = 520052 +ids_info = 520053 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_dragon_engine_bmb +ids_name = 520056 +ids_info = 520057 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_dragon_engine_fr +ids_name = 520058 +ids_info = 520059 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_dragon_engine_gb +ids_name = 520060 +ids_info = 520061 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_dragon_engine_trans +ids_name = 520062 +ids_info = 520063 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_dragon_engine_htrans +ids_name = 520064 +ids_info = 520065 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_dragonenginelarge02_fire +trail_effect = dsy_dragonenginelarge02_trail +trail_effect_player = dsy_dragonenginelarge02_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_dragon_engine_bs +ids_name = 263895 +ids_info = 1 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_dragonenginelarge_fire +trail_effect = dsy_dragonenginelarge_trail +trail_effect_player = dsy_dragonenginelarge_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_dragon_engine_add +ids_name = 520054 +ids_info = 520055 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_dragon_engine_lf_add +ids_name = 520052 +ids_info = 520053 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_dragon_engine_bmb_add +ids_name = 520056 +ids_info = 520057 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_dragon_engine_fr_add +ids_name = 520058 +ids_info = 520059 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_dragon_engine_fr_intercept +ids_name = 521834 +ids_info = 521835 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_dragon_engine_gb_add +ids_name = 520060 +ids_info = 520061 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_dragon_engine_trans_add +ids_name = 520062 +ids_info = 520063 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_dragonengine_fire +trail_effect = dsy_dragonengine_trail +trail_effect_player = dsy_dragonengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_dragon_engine_htrans_add +ids_name = 520064 +ids_info = 520065 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_dragonenginelarge02_fire +trail_effect = dsy_dragonenginelarge02_trail +trail_effect_player = dsy_dragonenginelarge02_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_core_engine +ids_name = 520068 +ids_info = 520069 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_core_fire +trail_effect = dsy_core_trail +trail_effect_player = dsy_core_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_core_engine_lf +ids_name = 520066 +ids_info = 520067 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_core_fire +trail_effect = dsy_core_trail +trail_effect_player = dsy_core_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_core_engine_bmb +ids_name = 520070 +ids_info = 520071 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_core_fire +trail_effect = dsy_core_trail +trail_effect_player = dsy_core_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_core_engine_fr +ids_name = 520072 +ids_info = 520073 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_core_fire +trail_effect = dsy_core_trail +trail_effect_player = dsy_core_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_core_engine_gb +ids_name = 520074 +ids_info = 520075 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_core_gb_eng +trail_effect = dsy_core_gb_trail +trail_effect_player = dsy_core_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_core_engine_trans +ids_name = 520076 +ids_info = 520077 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_core_gb_eng +trail_effect = dsy_core_gb_trail +trail_effect_player = dsy_core_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_core_engine_htrans +ids_name = 520078 +ids_info = 520079 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_core_gb_eng +trail_effect = dsy_core_gb_trail +trail_effect_player = dsy_core_gb_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_core_engine_add +ids_name = 520068 +ids_info = 520069 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_core_fire +trail_effect = dsy_core_trail +trail_effect_player = dsy_core_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_core_engine_lf_add +ids_name = 520066 +ids_info = 520067 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_core_fire +trail_effect = dsy_core_trail +trail_effect_player = dsy_core_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_core_engine_bmb_add +ids_name = 520070 +ids_info = 520071 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_core_fire +trail_effect = dsy_core_trail +trail_effect_player = dsy_core_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_core_engine_fr_add +ids_name = 520072 +ids_info = 520073 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_core_fire +trail_effect = dsy_core_trail +trail_effect_player = dsy_core_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_core_engine_fr_intercept +ids_name = 521836 +ids_info = 521837 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_core_fire +trail_effect = dsy_core_trail +trail_effect_player = dsy_core_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_core_engine_gb_add +ids_name = 520074 +ids_info = 520075 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_core_gb_eng +trail_effect = dsy_core_gb_trail +trail_effect_player = dsy_core_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_core_engine_trans_add +ids_name = 520076 +ids_info = 520077 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_core_gb_eng +trail_effect = dsy_core_gb_trail +trail_effect_player = dsy_core_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_core_engine_htrans_add +ids_name = 520078 +ids_info = 520079 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_core_gb_eng +trail_effect = dsy_core_gb_trail +trail_effect_player = dsy_core_gb_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_core_engine_bs +ids_name = 263891 +ids_info = 1 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_core_fire_large02 +trail_effect = dsy_core_trail_large02 +trail_effect_player = dsy_core_trail_large02 +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_coal_engine +ids_name = 520440 +ids_info = 520441 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_coal_fire +trail_effect = dsy_coal_trail +trail_effect_player = dsy_coal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_coal_engine_lf +ids_name = 520442 +ids_info = 520443 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_coal_fire +trail_effect = dsy_coal_trail +trail_effect_player = dsy_coal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_coal_engine_bmb +ids_name = 520446 +ids_info = 520447 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_coal_fire +trail_effect = dsy_coal_trail +trail_effect_player = dsy_coal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_coal_engine_gb +ids_name = 520448 +ids_info = 520449 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_coal_gb_fire +trail_effect = dsy_coal_gb_trail +trail_effect_player = dsy_coal_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_coal_engine_cr +ids_name = 263881 +ids_info = 1 +volume = 0 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_coal_gb_fire +trail_effect = dsy_coal_gb_trail +trail_effect_player = dsy_coal_gb_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_coal_engine_add +ids_name = 520440 +ids_info = 520441 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_coal_fire +trail_effect = dsy_coal_trail +trail_effect_player = dsy_coal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_coal_engine_lf_add +ids_name = 520442 +ids_info = 520443 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_coal_fire +trail_effect = dsy_coal_trail +trail_effect_player = dsy_coal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_coal_engine_bmb_add +ids_name = 520446 +ids_info = 520447 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_coal_fire +trail_effect = dsy_coal_trail +trail_effect_player = dsy_coal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_coal_engine_fr_add +ids_name = 520444 +ids_info = 520445 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_coal_fire +trail_effect = dsy_coal_trail +trail_effect_player = dsy_coal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_coal_engine_fr_intercept +ids_name = 521838 +ids_info = 521839 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_coal_fire +trail_effect = dsy_coal_trail +trail_effect_player = dsy_coal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_coal_engine_gb_add +ids_name = 520448 +ids_info = 520449 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_coal_gb_fire +trail_effect = dsy_coal_gb_trail +trail_effect_player = dsy_coal_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_coal_engine_trans_add +ids_name = 520450 +ids_info = 520451 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_coal_gb_fire +trail_effect = dsy_coal_gb_trail +trail_effect_player = dsy_coal_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_coal_engine_htrans_add +ids_name = 520452 +ids_info = 520453 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_coal_htrans_fire +trail_effect = dsy_coal_htrans_trail +trail_effect_player = dsy_coal_htrans_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_coal_engine_liner +ids_name = 263901 +ids_info = 264901 +volume = 0.000000 +mass = 10 +max_force = 96000 +linear_drag = 1199 +reverse_fraction = 0.200000 +flame_effect = dsy_coal_bcr_fire +trail_effect = dsy_coal_bcr_trail +trail_effect_player = dsy_coal_bcr_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_coal_bb_engine +ids_name = 263891 +ids_info = 264891 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_coal_bcr_fire +trail_effect = dsy_coal_bcr_trail +trail_effect_player = dsy_coal_bcr_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_hessian_engine +ids_name = 520086 +ids_info = 520087 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hessian_engine_lf +ids_name = 520084 +ids_info = 520085 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hessian_engine_bmb +ids_name = 520088 +ids_info = 520089 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hessian_engine_fr +ids_name = 520090 +ids_info = 520091 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hessian_engine_gb +ids_name = 520092 +ids_info = 520093 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hessian_engine_trans +ids_name = 520094 +ids_info = 520095 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_hessian_engine_htrans +ids_name = 520096 +ids_info = 520097 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_hessian_engine_add +ids_name = 520086 +ids_info = 520087 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hessian_engine_lf_add +ids_name = 520084 +ids_info = 520085 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hessian_engine_bmb_add +ids_name = 520088 +ids_info = 520089 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hessian_engine_fr_add +ids_name = 520090 +ids_info = 520091 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hessian_engine_fr_intercept +ids_name = 521840 +ids_info = 521841 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_hessian_engine_gb_add +ids_name = 520092 +ids_info = 520093 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hessian_engine_trans_add +ids_name = 520094 +ids_info = 520095 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_hessian_engine_htrans_add +ids_name = 520096 +ids_info = 520097 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_hessian_fire +trail_effect = dsy_hessian_trail +trail_effect_player = dsy_hessian_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_ragnar_engine +cruise_speed = 400 +ids_name = 263885 +ids_info = 264885 +volume = 0.000000 +mass = 10 +max_force = 67920 +linear_drag = 799 +reverse_fraction = 0.250000 +flame_effect = gf_rh_smallengine03_fire +trail_effect = gf_rh_smallengine03_trail +trail_effect_player = gf_rh_smallengine03_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_rh_freighter_loop +character_pitch_range = -25, 50 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_freighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_order_engine +ids_name = 520410 +ids_info = 520411 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_ord_eng +trail_effect = dsy_ord_eng_trail +trail_effect_player = dsy_ord_eng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_order_engine_lf +ids_name = 520412 +ids_info = 520413 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_ord_eng +trail_effect = dsy_ord_eng_trail +trail_effect_player = dsy_ord_eng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_order_engine_bmb +ids_name = 520414 +ids_info = 520415 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_ord_eng +trail_effect = dsy_ord_eng_trail +trail_effect_player = dsy_ord_eng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_order_engine_gb +ids_name = 520418 +ids_info = 520419 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_ord_gb_eng +trail_effect = dsy_ord_gb_trail +trail_effect_player = dsy_ord_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_order_engine_add +ids_name = 520410 +ids_info = 520411 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_ord_eng +trail_effect = dsy_ord_eng_trail +trail_effect_player = dsy_ord_eng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_order_engine_lf_add +ids_name = 520412 +ids_info = 520413 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_ord_eng +trail_effect = dsy_ord_eng_trail +trail_effect_player = dsy_ord_eng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_order_engine_bmb_add +ids_name = 520414 +ids_info = 520415 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_ord_eng +trail_effect = dsy_ord_eng_trail +trail_effect_player = dsy_ord_eng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_order_engine_fr_add +ids_name = 520416 +ids_info = 520417 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_ord_eng +trail_effect = dsy_ord_eng_trail +trail_effect_player = dsy_ord_eng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_order_engine_fr_intercept +ids_name = 521842 +ids_info = 521843 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_ord_eng +trail_effect = dsy_ord_eng_trail +trail_effect_player = dsy_ord_eng_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_order_engine_gb_add +ids_name = 520418 +ids_info = 520419 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_ord_gb_eng +trail_effect = dsy_ord_gb_trail +trail_effect_player = dsy_ord_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_order_engine_trans_add +ids_name = 520420 +ids_info = 520421 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_ord_gb_eng +trail_effect = dsy_ord_gb_trail +trail_effect_player = dsy_ord_gb_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_order_engine_htrans_add +ids_name = 520422 +ids_info = 520423 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_ord_gb_eng +trail_effect = dsy_ord_gb_trail +trail_effect_player = dsy_ord_gb_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_hellfire_engine +ids_name = 520424 +ids_info = 520425 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_hellfire_fire +trail_effect = dsy_hellfire_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hellfire_engine_lf +ids_name = 520426 +ids_info = 520427 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_hellfire_fire +trail_effect = dsy_hellfire_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hellfire_engine_bmb +ids_name = 520430 +ids_info = 520431 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_hellfire_fire +trail_effect = dsy_hellfire_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hellfire_engine_fr +ids_name = 520428 +ids_info = 520429 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_hellfire_fire +trail_effect = dsy_hellfire_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hellfire_engine_gb +ids_name = 520432 +ids_info = 520433 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_hellfirelarge_fire +trail_effect = dsy_hellfirelarge_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hellfire_engine_add +ids_name = 520424 +ids_info = 520425 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_hellfire_fire +trail_effect = dsy_hellfire_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hellfire_engine_lf_add +ids_name = 520426 +ids_info = 520427 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_hellfire_fire +trail_effect = dsy_hellfire_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hellfire_engine_bmb_add +ids_name = 520430 +ids_info = 520431 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_hellfire_fire +trail_effect = dsy_hellfire_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hellfire_engine_fr_add +ids_name = 520428 +ids_info = 520429 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_hellfire_fire +trail_effect = dsy_hellfire_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hellfire_engine_fr_intercept +ids_name = 521844 +ids_info = 521845 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_hellfire_fire +trail_effect = dsy_hellfire_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_hellfire_engine_gb_add +ids_name = 520432 +ids_info = 520433 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_hellfirelarge_fire +trail_effect = dsy_hellfirelarge_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_hellfire_engine_trans_add +ids_name = 520434 +ids_info = 520435 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_hellfirelarge_fire +trail_effect = dsy_hellfirelarge_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_hellfire_engine_htrans_add +ids_name = 520436 +ids_info = 520437 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_hellfirelarge_fire +trail_effect = dsy_hellfirelarge_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_hellfire_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_oc_engine +ids_name = 520456 +ids_info = 520457 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_oc_engine_lf +ids_name = 520458 +ids_info = 520459 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_oc_engine_bmb +ids_name = 520462 +ids_info = 520463 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_oc_engine_fr +ids_name = 520460 +ids_info = 520461 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_oc_engine_gb +ids_name = 520464 +ids_info = 520465 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_oc_engine_trans +ids_name = 520466 +ids_info = 520467 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_oc_engine_htrans +ids_name = 520468 +ids_info = 520469 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_outcast_fire_transport +trail_effect = dsy_outcast_trail_transport +trail_effect_player = dsy_outcast_trail_transport +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_oc_engine_add +ids_name = 520456 +ids_info = 520457 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_oc_engine_lf_add +ids_name = 520458 +ids_info = 520459 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 425 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_oc_engine_bmb_add +ids_name = 520462 +ids_info = 520463 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_oc_engine_fr_add +ids_name = 520460 +ids_info = 520461 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_oc_engine_fr_intercept +ids_name = 521846 +ids_info = 521847 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_oc_engine_gb_add +ids_name = 520464 +ids_info = 520465 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_oc_engine_trans_add +ids_name = 520466 +ids_info = 520467 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_bw_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_oc_engine_htrans_add +ids_name = 520468 +ids_info = 520469 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_outcast_fire +trail_effect = dsy_outcast_trail +trail_effect_player = dsy_outcast_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_oc_engine_bs +ids_name = 0 +ids_info = 0 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_li_largeengine04 +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_wesker_engine +ids_name = 520472 +ids_info = 520473 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 400 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_wesk_fire +trail_effect = dsy_wesk_trail +trail_effect_player = dsy_wesk_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_fighter_start +character_loop_sound = engine_br_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_fighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_Hoffnungsschimmer_eng +ids_name = 0 +ids_info = 0 +volume = 0.000000 +mass = 10 +max_force = 84000 +linear_drag = 1199 +reverse_fraction = 0.200000 +flame_effect = dsy_hoffnung_fire +trail_effect = dsy_hoffnung_trail +trail_effect_player = dsy_hoffnung_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = nomad_mind1 +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = nomad_mind2 +cruise_disrupt_sound = nomad_mind2 +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_coal_engine_bc +ids_name = 263881 +ids_info = 264881 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +power_usage = 0 +reverse_fraction = 0.330000 +flame_effect = dsy_coal_bcr_fire +trail_effect = dsy_coal_bcr_trail +trail_effect_player = dsy_coal_bcr_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_bigger_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_pi_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_feanturiengine +ids_name = 263891 +ids_info = 264891 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_wardeneng_fire +trail_effect = dsy_wardeneng_trail +trail_effect_player = dsy_wardeneng_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_harmony_engine +ids_name = 0 +ids_info = 0 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_harmony_largeengine +trail_effect = dsy_harmony_largeengine01_trail +trail_effect_player = dsy_harmony_largeengine01_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_cr_bc_engine +ids_name = 263881 +ids_info = 264881 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_roguecruiser01_fire +trail_effect = dsy_roguecruiser01_trail +trail_effect_player = dsy_roguecruiser01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_pi_freighter_start +character_loop_sound = engine_pi_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_cr_bs_engine +ids_name = 263891 +ids_info = 264891 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_creng_fire_large +trail_effect = dsy_creng_trail_large +trail_effect_player = dsy_creng_trail_large +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_drone_engine_01 +cruise_speed = 400 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 107820 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_ga_hf_smallengine02_fire +trail_effect = dsy_ga_hf_smallengine02_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = dsy_ga_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_bwtr2_engine +ids_name = 531336 +ids_info = 531337 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_bwtr2_engine_add +ids_name = 531336 +ids_info = 531337 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_li_largeengine01_fire +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_cargobarge_1_engine +ids_name = 500163 +ids_info = 500163 +volume = 0.000000 +mass = 10 +cruise_speed = 100 +max_force = 300000 +linear_drag = 11990 +reverse_fraction = 1.000000 +flame_effect = gf_br_largeengine03 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 150 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_lifeboat_engine +ids_name = 263670 +ids_info = 264670 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_charge_time = 5 +cruise_power_usage = 20 +character_pitch_range = 0, 0 +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_eido_engine_cr +ids_name = 263897 +ids_info = 264897 +volume = 0 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -25, 50 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +flame_effect = dsy_eido_largeengine02 +trail_effect = dsy_eido_engine01_trail +trail_effect_player = dsy_eido_engine01_trail + +[Engine] +nickname = dsy_br_battlecruiser_engine +ids_name = 1 +ids_info = 1 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = gf_br_largeengine03 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_ga_wplatform_engine +ids_name = 1 +ids_info = 1 +volume = 0.000000 +mass = 10 +max_force = 6400 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0 +cruise_speed = 10 +cruise_charge_time = 7 +cruise_power_usage = 20 +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_oc_engine_bc +ids_name = 0 +ids_info = 0 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = gf_br_transport_engine01_fire +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_smallengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_ga2_engine_lf +cruise_speed = 425 +ids_name = 520965 +ids_info = 520966 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_co_smallengine01_fire +trail_effect = gf_co_smallengine01_trail +trail_effect_player = gf_co_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_ga2_engine_lf_add +cruise_speed = 425 +ids_name = 520965 +ids_info = 520966 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_ga2_hf_smallengine02_fire +trail_effect = dsy_ga2_hf_smallengine02_trail +trail_effect_player = dsy_ga2_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_ga2_engine +ids_name = 520963 +ids_info = 520964 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_ga2_hf_smallengine02_fire +trail_effect = dsy_ga2_hf_smallengine02_trail +trail_effect_player = dsy_ga2_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_ga2_engine_add +ids_name = 520963 +ids_info = 520964 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_ga2_hf_smallengine02_fire +trail_effect = dsy_ga2_hf_smallengine02_trail +trail_effect_player = dsy_ga2_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_ga2_engine_bmb +ids_name = 520967 +ids_info = 520968 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_ga2_hf_smallengine02_fire +trail_effect = dsy_ga2_hf_smallengine02_trail +trail_effect_player = dsy_ga2_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_ga2_shf_engine +ids_name = 520983 +ids_info = 520984 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_4 +flame_effect = dsy_ga2_hf_smallengine02_fire +trail_effect = dsy_ga2_hf_smallengine02_trail +trail_effect_player = dsy_ga2_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_ga2_engine_bmb_add +ids_name = 520967 +ids_info = 520968 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_ga2_hf_smallengine02_fire +trail_effect = dsy_ga2_hf_smallengine02_trail +trail_effect_player = dsy_ga2_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_ga2_engine_fr_add +cruise_speed = 350 +ids_name = 520969 +ids_info = 520970 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_ga2_hf_smallengine02_fire +trail_effect = dsy_ga2_hf_smallengine02_trail +trail_effect_player = dsy_ga2_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_ga2_engine_fr_intercept +cruise_speed = 400 +ids_name = 521848 +ids_info = 521849 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_ga2_hf_smallengine02_fire +trail_effect = dsy_ga2_hf_smallengine02_trail +trail_effect_player = dsy_ga2_hf_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_ga2_engine_trans_add +ids_name = 520971 +ids_info = 520972 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_ga2_gb_largeengine01 +trail_effect = dsy_ga2_gb_largeengine01_trail +trail_effect_player = dsy_ga2_gb_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_ga2_engine_htrans_add +ids_name = 520973 +ids_info = 520974 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_ga2_gb_largeengine01 +trail_effect = dsy_ga2_gb_largeengine01_trail +trail_effect_player = dsy_ga2_gb_largeengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_ga2_engine_gb +ids_name = 520975 +ids_info = 520976 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_ga2_gb_largeengine01 +trail_effect = dsy_ga2_gb_largeengine01_trail +trail_effect_player = dsy_ga2_gb_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_ga2_engine_gb_add +ids_name = 520975 +ids_info = 520976 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = dsy_ga2_gb_largeengine01 +trail_effect = dsy_ga2_gb_largeengine01_trail +trail_effect_player = dsy_ga2_gb_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_ga2_engine_dd +ids_name = 520977 +ids_info = 520978 +volume = 0.000000 +mass = 10 +max_force = 84000 +linear_drag = 1199 +reverse_fraction = 0.200000 +flame_effect = dsy_ga2_gb_largeengine01 +trail_effect = dsy_ga2_gb_largeengine01_trail +trail_effect_player = dsy_ga2_gb_largeengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_ga2_engine_bc +ids_name = 520979 +ids_info = 520980 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_roguecruiser01_fire +trail_effect = dsy_roguecruiser01_trail +trail_effect_player = dsy_roguecruiser01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_ga2_engine_bs +ids_name = 520981 +ids_info = 520982 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +flame_effect = dsy_dragonenginelarge_fire +trail_effect = dsy_dragonenginelarge_trail +trail_effect_player = dsy_dragonenginelarge_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = gmg_lf_engine +cruise_speed = 425 +ids_name = 521075 +ids_info = 521076 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gmg_engine_small_fire +trail_effect = gmg_engine_small_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gmg_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gmg_lf_engine_add +cruise_speed = 425 +ids_name = 521075 +ids_info = 521076 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gmg_engine_small_fire +trail_effect = gmg_engine_small_trail +cruise_disrupt_effect = gf_li_cruisedisruption +trail_effect_player = gmg_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gmg_vhf_engine +ids_name = 521077 +ids_info = 521078 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gmg_engine_small_fire +trail_effect = gmg_engine_small_trail +trail_effect_player = gmg_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gmg_vhf_engine_add +ids_name = 521077 +ids_info = 521078 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gmg_engine_small_fire +trail_effect = gmg_engine_small_trail +trail_effect_player = gmg_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gmg_bmb_engine +ids_name = 521079 +ids_info = 521080 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gmg_engine_small2_fire +trail_effect = gmg_engine_small2_trail +trail_effect_player = gmg_engine_small2_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gmg_bmb_engine_add +ids_name = 521079 +ids_info = 521080 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gmg_engine_small2_fire +trail_effect = gmg_engine_small2_trail +trail_effect_player = gmg_engine_small2_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ci_freighter_start +character_loop_sound = engine_ci_freighter_loop +character_pitch_range = -30, 40 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ci_freighter_kill +cruise_start_sound = engine_ci_cruise_start +cruise_loop_sound = engine_ci_cruise_loop +cruise_stop_sound = engine_ci_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gmg_fr_engine +cruise_speed = 350 +ids_name = 521081 +ids_info = 521082 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gmg_engine_small2_fire +trail_effect = gmg_engine_small2_trail +trail_effect_player = gmg_engine_small2_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gmg_fr_engine_add +cruise_speed = 350 +ids_name = 521081 +ids_info = 521082 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gmg_engine_small2_fire +trail_effect = gmg_engine_small2_trail +trail_effect_player = gmg_engine_small2_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gmg_fr_engine_intercept +cruise_speed = 400 +ids_name = 521850 +ids_info = 521851 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = gmg_engine_small2_fire +trail_effect = gmg_engine_small2_trail +trail_effect_player = gmg_engine_small2_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = gmg_gb_engine +ids_name = 521083 +ids_info = 521084 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gmg_engine_medium_fire +trail_effect = gmg_engine_medium_trail +trail_effect_player = gmg_engine_medium_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = gmg_gb_engine_add +ids_name = 521083 +ids_info = 521084 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gmg_engine_medium_fire +trail_effect = gmg_engine_medium_trail +trail_effect_player = gmg_engine_medium_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = gmg_trans_engine +ids_name = 521085 +ids_info = 521086 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gmg_engine_large_fire +trail_effect = gmg_engine_large_trail +trail_effect_player = gmg_engine_large_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = gmg_trans_engine_add +ids_name = 521085 +ids_info = 521086 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gmg_engine_large_fire +trail_effect = gmg_engine_large_trail +trail_effect_player = gmg_engine_large_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = gmg_htrans_engine +ids_name = 521087 +ids_info = 521088 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gmg_engine_large_fire +trail_effect = gmg_engine_large_trail +trail_effect_player = gmg_engine_large_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = gmg_htrans_engine_add +ids_name = 521087 +ids_info = 521088 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gmg_engine_large_fire +trail_effect = gmg_engine_large_trail +trail_effect_player = gmg_engine_large_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = gc_lf_engine +cruise_speed = 425 +ids_name = 521089 +ids_info = 521090 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gc_engine_small_fire +trail_effect = gc_engine_small_trail +trail_effect_player = gc_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gc_lf_engine_add +cruise_speed = 425 +ids_name = 521089 +ids_info = 521090 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gc_engine_small_fire +trail_effect = gc_engine_small_trail +trail_effect_player = gc_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gc_vhf_engine +ids_name = 521091 +ids_info = 521092 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gc_engine_small_fire +trail_effect = gc_engine_small_trail +trail_effect_player = gc_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gc_vhf_engine_add +ids_name = 521091 +ids_info = 521092 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = gc_engine_small_fire +trail_effect = gc_engine_small_trail +trail_effect_player = gc_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gc_bmb_engine +ids_name = 521093 +ids_info = 521094 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gc_engine_small_fire +trail_effect = gc_engine_small_trail +trail_effect_player = gc_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gc_bmb_engine_add +ids_name = 521093 +ids_info = 521094 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gc_engine_small_fire +trail_effect = gc_engine_small_trail +trail_effect_player = gc_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_ku_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_fighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gc_fr_engine +cruise_speed = 350 +ids_name = 521095 +ids_info = 521096 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gc_engine_small_fire +trail_effect = gc_engine_small_trail +trail_effect_player = gc_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gc_fr_engine_add +cruise_speed = 350 +ids_name = 521095 +ids_info = 521096 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gc_engine_small_fire +trail_effect = gc_engine_small_trail +trail_effect_player = gc_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = gc_fr_engine_intercept +cruise_speed = 400 +ids_name = 521852 +ids_info = 521853 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = gc_engine_small_fire +trail_effect = gc_engine_small_trail +trail_effect_player = gc_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_freighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = gc_gb_engine +ids_name = 521097 +ids_info = 521098 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gc_engine_medium_fire +trail_effect = gc_engine_medium_trail +trail_effect_player = gc_engine_medium_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = gc_gb_engine_add +ids_name = 521097 +ids_info = 521098 +volume = 0.000000 +mass = 10 +max_force = 185600 +linear_drag = 2059 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_7 +flame_effect = gc_engine_medium_fire +trail_effect = gc_engine_medium_trail +trail_effect_player = gc_engine_medium_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = gc_cruiser_engine +ids_name = 500161 +ids_info = 500162 +volume = 0.000000 +mass = 10 +max_force = 1344000 +linear_drag = -11200 +reverse_fraction = 0.200000 +flame_effect = gc_engine_medium_fire +trail_effect = gc_engine_medium_trail +trail_effect_player = gc_engine_medium_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +rumble_sound = rumble_transport +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = gc_trans_engine +ids_name = 521099 +ids_info = 521100 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gc_engine_medium_fire +trail_effect = gc_engine_medium_trail +trail_effect_player = gc_engine_medium_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = gc_trans_engine_add +ids_name = 521099 +ids_info = 521100 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = gc_engine_medium_fire +trail_effect = gc_engine_medium_trail +trail_effect_player = gc_engine_medium_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_ku_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = gc_htrans_engine +ids_name = 521101 +ids_info = 521102 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gc_engine_medium_fire +trail_effect = gc_engine_medium_trail +trail_effect_player = gc_engine_medium_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = gc_htrans_engine_add +ids_name = 521101 +ids_info = 521102 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gc_engine_medium_fire +trail_effect = gc_engine_medium_trail +trail_effect_player = gc_engine_medium_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = gc_civcarrier_engine +ids_name = 500163 +ids_info = 500163 +volume = 0.000000 +mass = 10 +max_force = 1152000 +linear_drag = -12800 +reverse_fraction = 0.200000 +cruise_speed = 350 +flame_effect = gc_engine_large_fire +trail_effect = gc_engine_large_trail +trail_effect_player = gc_engine_large_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_bs_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = co_battlecruiser_engine +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = gf_br_largeengine02 +trail_effect = dsy_br_transport_engine01_trail +trail_effect_player = dsy_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = li_dreadnought_hybrid_engine +ids_name = 263891 +ids_info = 264891 +volume = 0.000000 +mass = 10 +max_force = 1612800 +linear_drag = -17920 +reverse_fraction = 0.200000 +flame_effect = li_dreadnought_hybrid_engine_fire +trail_effect = li_dreadnought_hybrid_engine_trail +trail_effect_player = li_dreadnought_hybrid_engine_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_assaulfrigate_engine_slow +ids_name = 263891 +ids_info = 264891 +volume = 0.000000 +mass = 10 +max_force = 8000 +linear_drag = 599 +reverse_fraction = 0 +flame_effect = dsy_li_largeengine04 +trail_effect = gf_li_largeengine01_trail +trail_effect_player = gf_li_largeengine01_trail +cruise_speed = 20 +cruise_charge_time = 180 +cruise_power_usage = 20 +character_start_sound = engine_li_freighter_start +character_loop_sound = engine_li_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = maquis_engine_trans_add +ids_name = 520977 +ids_info = 520978 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_councilgb_largeengine01 +trail_effect = dsy_council_gunboat_engine01_trail +trail_effect_player = dsy_council_gunboat_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = maquis_engine_htrans_add +ids_name = 520979 +ids_info = 520980 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_councilgb_largeengine01 +trail_effect = dsy_council_gunboat_engine01_trail +trail_effect_player = dsy_council_gunboat_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = ga_n_engine_htrans_add +ids_name = 520981 +ids_info = 520982 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_gallicdd_engine01 +trail_effect = dsy_gallicdd_engine01_trail +trail_effect_player = dsy_gallicdd_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = uc_fr_engine_add +cruise_speed = 350 +ids_name = 335268 +ids_info = 335269 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_union_smallengine01_fire +trail_effect = dsy_union_smallengine01_trail +trail_effect_player = dsy_union_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = uc_fr_engine_intercept +cruise_speed = 400 +ids_name = 521854 +ids_info = 521855 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_union_smallengine01_fire +trail_effect = dsy_union_smallengine01_trail +trail_effect_player = dsy_union_smallengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = uc_trans_engine_add +ids_name = 335272 +ids_info = 335273 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = dsy_union_largeengine01_fire +trail_effect = dsy_union_largeengine01_trail +trail_effect_player = dsy_union_largeengine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = uc_htrans_engine_add +ids_name = 335274 +ids_info = 335275 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = dsy_union_largeengine01_fire +trail_effect = dsy_union_largeengine01_trail +trail_effect_player = dsy_union_largeengine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = mnd_lf_engine_add +cruise_speed = 425 +ids_name = 520871 +ids_info = 520872 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = bdm_smallengine02_fire +trail_effect = bdm_smallengine02_trail +trail_effect_player = bdm_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_hnp_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_hnp_cruise_start +cruise_loop_sound = engine_hnp_cruise_loop +cruise_stop_sound = engine_hnp_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = mnd_bmb_engine_add +ids_name = 520875 +ids_info = 520876 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = bdm_smallengine02_fire +trail_effect = bdm_smallengine02_trail +trail_effect_player = bdm_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_hnp_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_hnp_cruise_start +cruise_loop_sound = engine_hnp_cruise_loop +cruise_stop_sound = engine_hnp_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = mnd_fr_engine_add +cruise_speed = 350 +ids_name = 335278 +ids_info = 335279 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = bdm_smallengine02_fire +trail_effect = bdm_smallengine02_trail +trail_effect_player = bdm_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_hnp_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_hnp_cruise_start +cruise_loop_sound = engine_hnp_cruise_loop +cruise_stop_sound = engine_hnp_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = mnd_fr_engine_intercept +cruise_speed = 400 +ids_name = 521856 +ids_info = 521857 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = bdm_smallengine02_fire +trail_effect = bdm_smallengine02_trail +trail_effect_player = bdm_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_hnp_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_hnp_cruise_start +cruise_loop_sound = engine_hnp_cruise_loop +cruise_stop_sound = engine_hnp_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = mnd_trans_engine_add +ids_name = 335280 +ids_info = 335281 +volume = 0.000000 +mass = 10 +max_force = 120000 +linear_drag = 1199 +reverse_fraction = 0.500000 +hp_type = hp_freighter_engine_special_5 +flame_effect = bdm_gunboat_engine01 +trail_effect = bdm_smallengine02_trail +trail_effect_player = bdm_smallengine02_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_hnp_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_gunboat +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_hnp_cruise_start +cruise_loop_sound = engine_hnp_cruise_loop +cruise_stop_sound = engine_hnp_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 + +[Engine] +nickname = mnd_htrans_engine_add +ids_name = 335282 +ids_info = 335283 +mass = 10 +max_force = 108000 +linear_drag = 1199 +power_usage = 0 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = bdm_cruiser_engine01 +trail_effect = bdm_cruiser_engine_trail +trail_effect_player = bdm_cruiser_engine_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_rh_freighter_start +character_loop_sound = engine_hnp_cruiser_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_hnp_cruise_cruiser_start +cruise_loop_sound = engine_hnp_cruise_loop +cruise_stop_sound = engine_hnp_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 +[Engine] +nickname = dsy_xeno_engine +ids_name = 525746 +ids_info = 525747 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = xeno_engine_small_fire +trail_effect = xeno_engine_small_trail +trail_effect_player = xeno_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_xeno_engine_add +ids_name = 525746 +ids_info = 525747 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = xeno_engine_small_fire +trail_effect = xeno_engine_small_trail +trail_effect_player = xeno_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_xeno_lf_engine +cruise_speed = 425 +ids_name = 525750 +ids_info = 525751 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = xeno_engine_small_fire +trail_effect = xeno_engine_small_trail +trail_effect_player = xeno_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_xeno_lf_engine_add +cruise_speed = 425 +ids_name = 525750 +ids_info = 525751 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = xeno_engine_small_fire +trail_effect = xeno_engine_small_trail +trail_effect_player = xeno_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_xeno_bmb_engine +ids_name = 525748 +ids_info = 525749 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = xeno_engine_small_fire +trail_effect = xeno_engine_small_trail +trail_effect_player = xeno_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_xeno_bmb_engine_add +ids_name = 525748 +ids_info = 525749 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = xeno_engine_small_fire +trail_effect = xeno_engine_small_trail +trail_effect_player = xeno_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_xeno_fr_engine +cruise_speed = 350 +ids_name = 525752 +ids_info = 525753 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = xeno_engine_small_fire +trail_effect = xeno_engine_small_trail +trail_effect_player = xeno_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_xeno_fr_engine_add +cruise_speed = 350 +ids_name = 525752 +ids_info = 525753 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = xeno_engine_small_fire +trail_effect = xeno_engine_small_trail +trail_effect_player = xeno_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_xeno_fr_engine_intercept +cruise_speed = 400 +ids_name = 521858 +ids_info = 521859 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = xeno_engine_small_fire +trail_effect = xeno_engine_small_trail +trail_effect_player = xeno_engine_small_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_ku_fighter_start +character_loop_sound = engine_li_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_li_cruise_start +cruise_loop_sound = engine_li_cruise_loop +cruise_stop_sound = engine_li_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_tau_engine_blue +ids_name = 488375 +ids_info = 488376 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_tau_engine_blue +trail_effect = dsy_tau_engine_blue_trail +trail_effect_player = dsy_tau_engine_blue_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_cyan +ids_name = 488377 +ids_info = 488378 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_tau_engine_cyan +trail_effect = dsy_tau_engine_cyan_trail +trail_effect_player = dsy_tau_engine_cyan_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_green +ids_name = 488379 +ids_info = 488380 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_tau_engine_green +trail_effect = dsy_tau_engine_green_trail +trail_effect_player = dsy_tau_engine_green_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_orange +ids_name = 488381 +ids_info = 488382 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_tau_engine_orange +trail_effect = dsy_tau_engine_orange_trail +trail_effect_player = dsy_tau_engine_orange_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_pink +ids_name = 488383 +ids_info = 488384 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_tau_engine_pink +trail_effect = dsy_tau_engine_pink_trail +trail_effect_player = dsy_tau_engine_pink_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_purple +ids_name = 488385 +ids_info = 488386 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_tau_engine_purple +trail_effect = dsy_tau_engine_purple_trail +trail_effect_player = dsy_tau_engine_purple_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_red +ids_name = 488387 +ids_info = 488388 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_tau_engine_red +trail_effect = dsy_tau_engine_red_trail +trail_effect_player = dsy_tau_engine_red_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_teal +ids_name = 488389 +ids_info = 488390 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_tau_engine_teal +trail_effect = dsy_tau_engine_teal_trail +trail_effect_player = dsy_tau_engine_teal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_yellow +ids_name = 488391 +ids_info = 488392 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_tau_engine_yellow +trail_effect = dsy_tau_engine_yellow_trail +trail_effect_player = dsy_tau_engine_yellow_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_blue_fr +cruise_speed = 350 +ids_name = 488411 +ids_info = 488412 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_tau_engine_blue +trail_effect = dsy_tau_engine_blue_trail +trail_effect_player = dsy_tau_engine_blue_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_blue_fr_intercept +cruise_speed = 400 +ids_name = 521860 +ids_info = 521861 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_tau_engine_blue +trail_effect = dsy_tau_engine_blue_trail +trail_effect_player = dsy_tau_engine_blue_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_tau_engine_cyan_fr +cruise_speed = 350 +ids_name = 488413 +ids_info = 488414 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_tau_engine_cyan +trail_effect = dsy_tau_engine_cyan_trail +trail_effect_player = dsy_tau_engine_cyan_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_cyan_fr_intercept +cruise_speed = 400 +ids_name = 521862 +ids_info = 521863 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_tau_engine_cyan +trail_effect = dsy_tau_engine_cyan_trail +trail_effect_player = dsy_tau_engine_cyan_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_tau_engine_green_fr +cruise_speed = 350 +ids_name = 488415 +ids_info = 488416 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_tau_engine_green +trail_effect = dsy_tau_engine_green_trail +trail_effect_player = dsy_tau_engine_green_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_green_fr_intercept +cruise_speed = 400 +ids_name = 521864 +ids_info = 521865 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_tau_engine_green +trail_effect = dsy_tau_engine_green_trail +trail_effect_player = dsy_tau_engine_green_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_tau_engine_orange_fr +cruise_speed = 350 +ids_name = 488417 +ids_info = 488418 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_tau_engine_orange +trail_effect = dsy_tau_engine_orange_trail +trail_effect_player = dsy_tau_engine_orange_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_orange_fr_intercept +cruise_speed = 400 +ids_name = 521866 +ids_info = 521867 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_tau_engine_orange +trail_effect = dsy_tau_engine_orange_trail +trail_effect_player = dsy_tau_engine_orange_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_tau_engine_pink_fr +cruise_speed = 350 +ids_name = 488419 +ids_info = 488420 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_tau_engine_pink +trail_effect = dsy_tau_engine_pink_trail +trail_effect_player = dsy_tau_engine_pink_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_pink_fr_intercept +cruise_speed = 400 +ids_name = 521868 +ids_info = 521869 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_tau_engine_pink +trail_effect = dsy_tau_engine_pink_trail +trail_effect_player = dsy_tau_engine_pink_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_tau_engine_purple_fr +cruise_speed = 350 +ids_name = 488421 +ids_info = 488422 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_tau_engine_purple +trail_effect = dsy_tau_engine_purple_trail +trail_effect_player = dsy_tau_engine_purple_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_purple_fr_intercept +cruise_speed = 400 +ids_name = 521870 +ids_info = 521871 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_tau_engine_purple +trail_effect = dsy_tau_engine_purple_trail +trail_effect_player = dsy_tau_engine_purple_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_tau_engine_red_fr +cruise_speed = 350 +ids_name = 488423 +ids_info = 488424 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_tau_engine_red +trail_effect = dsy_tau_engine_red_trail +trail_effect_player = dsy_tau_engine_red_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_red_fr_intercept +cruise_speed = 400 +ids_name = 521872 +ids_info = 521873 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_tau_engine_red +trail_effect = dsy_tau_engine_red_trail +trail_effect_player = dsy_tau_engine_red_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_tau_engine_teal_fr +cruise_speed = 350 +ids_name = 488425 +ids_info = 488426 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_tau_engine_teal +trail_effect = dsy_tau_engine_teal_trail +trail_effect_player = dsy_tau_engine_teal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_teal_fr_intercept +cruise_speed = 400 +ids_name = 521874 +ids_info = 521875 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_tau_engine_teal +trail_effect = dsy_tau_engine_teal_trail +trail_effect_player = dsy_tau_engine_teal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_tau_engine_yellow_fr +cruise_speed = 350 +ids_name = 488427 +ids_info = 488428 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_tau_engine_yellow +trail_effect = dsy_tau_engine_yellow_trail +trail_effect_player = dsy_tau_engine_yellow_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_yellow_fr_intercept +cruise_speed = 400 +ids_name = 521876 +ids_info = 521877 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_tau_engine_yellow +trail_effect = dsy_tau_engine_yellow_trail +trail_effect_player = dsy_tau_engine_yellow_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_tau_engine_blue_bmb +ids_name = 488393 +ids_info = 488394 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_tau_engine_blue +trail_effect = dsy_tau_engine_blue_trail +trail_effect_player = dsy_tau_engine_blue_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_cyan_bmb +ids_name = 488395 +ids_info = 488396 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_tau_engine_cyan +trail_effect = dsy_tau_engine_cyan_trail +trail_effect_player = dsy_tau_engine_cyan_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_green_bmb +ids_name = 488397 +ids_info = 488398 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_tau_engine_green +trail_effect = dsy_tau_engine_green_trail +trail_effect_player = dsy_tau_engine_green_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_orange_bmb +ids_name = 488399 +ids_info = 488400 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_tau_engine_orange +trail_effect = dsy_tau_engine_orange_trail +trail_effect_player = dsy_tau_engine_orange_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_pink_bmb +ids_name = 488401 +ids_info = 488402 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_tau_engine_pink +trail_effect = dsy_tau_engine_pink_trail +trail_effect_player = dsy_tau_engine_pink_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_purple_bmb +ids_name = 488403 +ids_info = 488404 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_tau_engine_purple +trail_effect = dsy_tau_engine_purple_trail +trail_effect_player = dsy_tau_engine_purple_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_red_bmb +ids_name = 488405 +ids_info = 488406 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_tau_engine_red +trail_effect = dsy_tau_engine_red_trail +trail_effect_player = dsy_tau_engine_red_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_teal_bmb +ids_name = 488407 +ids_info = 488408 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_tau_engine_teal +trail_effect = dsy_tau_engine_teal_trail +trail_effect_player = dsy_tau_engine_teal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_yellow_bmb +ids_name = 488409 +ids_info = 488410 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_tau_engine_yellow +trail_effect = dsy_tau_engine_yellow_trail +trail_effect_player = dsy_tau_engine_yellow_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_blue_lf +cruise_speed = 425 +ids_name = 488373 +ids_info = 488374 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_tau_engine_blue +trail_effect = dsy_tau_engine_blue_trail +trail_effect_player = dsy_tau_engine_blue_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_cyan_lf +cruise_speed = 425 +ids_name = 488357 +ids_info = 488358 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_tau_engine_cyan +trail_effect = dsy_tau_engine_cyan_trail +trail_effect_player = dsy_tau_engine_cyan_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_green_lf +cruise_speed = 425 +ids_name = 488359 +ids_info = 488360 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_tau_engine_green +trail_effect = dsy_tau_engine_green_trail +trail_effect_player = dsy_tau_engine_green_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_orange_lf +cruise_speed = 425 +ids_name = 488361 +ids_info = 488362 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_tau_engine_orange +trail_effect = dsy_tau_engine_orange_trail +trail_effect_player = dsy_tau_engine_orange_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_pink_lf +cruise_speed = 425 +ids_name = 488363 +ids_info = 488364 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_tau_engine_pink +trail_effect = dsy_tau_engine_pink_trail +trail_effect_player = dsy_tau_engine_pink_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_purple_lf +cruise_speed = 425 +ids_name = 488365 +ids_info = 488366 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_tau_engine_purple +trail_effect = dsy_tau_engine_purple_trail +trail_effect_player = dsy_tau_engine_purple_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_red_lf +cruise_speed = 425 +ids_name = 488367 +ids_info = 488368 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_tau_engine_red +trail_effect = dsy_tau_engine_red_trail +trail_effect_player = dsy_tau_engine_red_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_teal_lf +cruise_speed = 425 +ids_name = 488369 +ids_info = 488370 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_tau_engine_teal +trail_effect = dsy_tau_engine_teal_trail +trail_effect_player = dsy_tau_engine_teal_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_yellow_lf +cruise_speed = 425 +ids_name = 488371 +ids_info = 488372 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_tau_engine_yellow +trail_effect = dsy_tau_engine_yellow_trail +trail_effect_player = dsy_tau_engine_yellow_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_molly_engine_lf_add +cruise_speed = 425 +ids_name = 488446 +ids_info = 488447 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_molly_fire +trail_effect = dsy_molly_trail +trail_effect_player = dsy_molly_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_molly_engine +ids_name = 488448 +ids_info = 488449 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_molly_fire +trail_effect = dsy_molly_trail +trail_effect_player = dsy_molly_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_molly_engine_add +ids_name = 488448 +ids_info = 488449 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_molly_fire +trail_effect = dsy_molly_trail +trail_effect_player = dsy_molly_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_molly_engine_bmb +ids_name = 488450 +ids_info = 488451 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_molly_fire +trail_effect = dsy_molly_trail +trail_effect_player = dsy_molly_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_molly_engine_bmb_add +ids_name = 488450 +ids_info = 488451 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_molly_fire +trail_effect = dsy_molly_trail +trail_effect_player = dsy_molly_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_molly_engine_fr_add +cruise_speed = 350 +ids_name = 488452 +ids_info = 488453 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_molly_fire +trail_effect = dsy_molly_trail +trail_effect_player = dsy_molly_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_molly_engine_fr_intercept +cruise_speed = 400 +ids_name = 521878 +ids_info = 521879 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_molly_fire +trail_effect = dsy_molly_trail +trail_effect_player = dsy_molly_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_pi_fighter_start +character_loop_sound = engine_pi_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_pi_fighter_kill +cruise_start_sound = engine_bw_cruise_start +cruise_loop_sound = engine_bw_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_tau_engine_white_lf +cruise_speed = 425 +ids_name = 488454 +ids_info = 488455 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_tau_engine_white +trail_effect = dsy_tau_engine_white_trail +trail_effect_player = dsy_tau_engine_white_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_white +ids_name = 488456 +ids_info = 488457 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_tau_engine_white +trail_effect = dsy_tau_engine_white_trail +trail_effect_player = dsy_tau_engine_white_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_tau_engine_white_bmb +ids_name = 488458 +ids_info = 488459 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_tau_engine_white +trail_effect = dsy_tau_engine_white_trail +trail_effect_player = dsy_tau_engine_white_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_white_fr +cruise_speed = 350 +ids_name = 488460 +ids_info = 488461 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_tau_engine_white +trail_effect = dsy_tau_engine_white_trail +trail_effect_player = dsy_tau_engine_white_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_tau_engine_white_fr_intercept +cruise_speed = 400 +ids_name = 521880 +ids_info = 521881 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_tau_engine_white +trail_effect = dsy_tau_engine_white_trail +trail_effect_player = dsy_tau_engine_white_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 +[Engine] +nickname = ai_engine_bmb +ids_name = 488464 +ids_info = 488465 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = ai_bomber_fire +trail_effect = ai_bomber_cruise +trail_effect_player = ai_bomber_cruise +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = ai_engine_bmb_add +ids_name = 488464 +ids_info = 488465 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = ai_bomber_fire +trail_effect = ai_bomber_cruise +trail_effect_player = ai_bomber_cruise +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_junker_lf_add +cruise_speed = 425 +ids_name = 488466 +ids_info = 488467 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = gf_br_csv_engine01_fire +trail_effect = gf_br_csv_engine01_trail +trail_effect_player = gf_br_csv_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_junker_bmb_add +ids_name = 488468 +ids_info = 488469 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_br_csv_engine01_fire +trail_effect = gf_br_csv_engine01_trail +trail_effect_player = gf_br_csv_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_junker_fr +ids_name = 488470 +ids_info = 488471 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_br_csv_engine01_fire +trail_effect = gf_br_csv_engine01_trail +trail_effect_player = gf_br_csv_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_junker_fr_add +ids_name = 488470 +ids_info = 488471 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 350 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = gf_br_csv_engine01_fire +trail_effect = gf_br_csv_engine01_trail +trail_effect_player = gf_br_csv_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_junker_fr_intercept +ids_name = 488472 +ids_info = 488473 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +cruise_speed = 400 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = gf_br_csv_engine01_fire +trail_effect = gf_br_csv_engine01_trail +trail_effect_player = gf_br_csv_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 +[Engine] +nickname = dsy_junker_bmb +ids_name = 488468 +ids_info = 488469 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = gf_br_csv_engine01_fire +trail_effect = gf_br_csv_engine01_trail +trail_effect_player = gf_br_csv_engine01_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_br_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_utility_small +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_br_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_blue +ids_name = 488492 +ids_info = 488493 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_omega_fire_blue +trail_effect = dsy_omega_trail_blue +trail_effect_player = dsy_omega_trail_blue +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_omega_engine_cyan +ids_name = 488494 +ids_info = 488495 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_omega_fire_cyan +trail_effect = dsy_omega_trail_cyan +trail_effect_player = dsy_omega_trail_cyan +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_omega_engine_green +ids_name = 488496 +ids_info = 488497 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_omega_fire_green +trail_effect = dsy_omega_trail_green +trail_effect_player = dsy_omega_trail_green +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_omega_engine_orange +ids_name = 488498 +ids_info = 488499 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_omega_fire_orange +trail_effect = dsy_omega_trail_orange +trail_effect_player = dsy_omega_trail_orange +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_omega_engine_pink +ids_name = 488500 +ids_info = 488501 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_omega_fire_pink +trail_effect = dsy_omega_trail_pink +trail_effect_player = dsy_omega_trail_pink +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_omega_engine_purple +ids_name = 488502 +ids_info = 488503 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_omega_fire_purple +trail_effect = dsy_omega_trail_purple +trail_effect_player = dsy_omega_trail_purple +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_omega_engine_red +ids_name = 488504 +ids_info = 488505 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_omega_fire_red +trail_effect = dsy_omega_trail_red +trail_effect_player = dsy_omega_trail_red +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_omega_engine_teal +ids_name = 488506 +ids_info = 488507 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_omega_fire_teal +trail_effect = dsy_omega_trail_teal +trail_effect_player = dsy_omega_trail_teal +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = dsy_omega_engine_yellow +ids_name = 488508 +ids_info = 488509 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_omega_fire_yellow +trail_effect = dsy_omega_trail_yellow +trail_effect_player = dsy_omega_trail_yellow +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_blue_fr +cruise_speed = 350 +ids_name = 488528 +ids_info = 488529 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_omega_fire_blue +trail_effect = dsy_omega_trail_blue +trail_effect_player = dsy_omega_trail_blue +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_blue_fr_intercept +cruise_speed = 400 +ids_name = 488554 +ids_info = 488555 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_omega_fire_blue +trail_effect = dsy_omega_trail_blue +trail_effect_player = dsy_omega_trail_blue +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_omega_engine_cyan_fr +cruise_speed = 350 +ids_name = 488530 +ids_info = 488531 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_omega_fire_cyan +trail_effect = dsy_omega_trail_cyan +trail_effect_player = dsy_omega_trail_cyan +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_cyan_fr_intercept +cruise_speed = 400 +ids_name = 488556 +ids_info = 488557 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_omega_fire_cyan +trail_effect = dsy_omega_trail_cyan +trail_effect_player = dsy_omega_trail_cyan +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_omega_engine_green_fr +cruise_speed = 350 +ids_name = 488532 +ids_info = 488533 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_omega_fire_green +trail_effect = dsy_omega_trail_green +trail_effect_player = dsy_omega_trail_green +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_green_fr_intercept +cruise_speed = 400 +ids_name = 488558 +ids_info = 488559 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_omega_fire_green +trail_effect = dsy_omega_trail_green +trail_effect_player = dsy_omega_trail_green +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_omega_engine_orange_fr +cruise_speed = 350 +ids_name = 488534 +ids_info = 488535 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_omega_fire_orange +trail_effect = dsy_omega_trail_orange +trail_effect_player = dsy_omega_trail_orange +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_orange_fr_intercept +cruise_speed = 400 +ids_name = 488560 +ids_info = 488561 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_omega_fire_orange +trail_effect = dsy_omega_trail_orange +trail_effect_player = dsy_omega_trail_orange +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_omega_engine_pink_fr +cruise_speed = 350 +ids_name = 488536 +ids_info = 488537 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_omega_fire_pink +trail_effect = dsy_omega_trail_pink +trail_effect_player = dsy_omega_trail_pink +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_pink_fr_intercept +cruise_speed = 400 +ids_name = 488562 +ids_info = 488563 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_omega_fire_pink +trail_effect = dsy_omega_trail_pink +trail_effect_player = dsy_omega_trail_pink +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_omega_engine_purple_fr +cruise_speed = 350 +ids_name = 488538 +ids_info = 488539 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_omega_fire_purple +trail_effect = dsy_omega_trail_purple +trail_effect_player = dsy_omega_trail_purple +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_purple_fr_intercept +cruise_speed = 400 +ids_name = 488564 +ids_info = 488565 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_omega_fire_purple +trail_effect = dsy_omega_trail_purple +trail_effect_player = dsy_omega_trail_purple +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_omega_engine_red_fr +cruise_speed = 350 +ids_name = 488540 +ids_info = 488541 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_omega_fire_red +trail_effect = dsy_omega_trail_red +trail_effect_player = dsy_omega_trail_red +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_red_fr_intercept +cruise_speed = 400 +ids_name = 488566 +ids_info = 488567 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_omega_fire_red +trail_effect = dsy_omega_trail_red +trail_effect_player = dsy_omega_trail_red +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_omega_engine_teal_fr +cruise_speed = 350 +ids_name = 488542 +ids_info = 488543 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_omega_fire_teal +trail_effect = dsy_omega_trail_teal +trail_effect_player = dsy_omega_trail_teal +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_teal_fr_intercept +cruise_speed = 400 +ids_name = 488568 +ids_info = 488569 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_omega_fire_teal +trail_effect = dsy_omega_trail_teal +trail_effect_player = dsy_omega_trail_teal +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_omega_engine_yellow_fr +cruise_speed = 350 +ids_name = 488544 +ids_info = 488545 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_omega_fire_yellow +trail_effect = dsy_omega_trail_yellow +trail_effect_player = dsy_omega_trail_yellow +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_yellow_fr_intercept +cruise_speed = 400 +ids_name = 488570 +ids_info = 488571 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_omega_fire_yellow +trail_effect = dsy_omega_trail_yellow +trail_effect_player = dsy_omega_trail_yellow +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = dsy_omega_engine_blue_bmb +ids_name = 488510 +ids_info = 488511 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_omega_fire_blue +trail_effect = dsy_omega_trail_blue +trail_effect_player = dsy_omega_trail_blue +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_cyan_bmb +ids_name = 488512 +ids_info = 488513 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_omega_fire_cyan +trail_effect = dsy_omega_trail_cyan +trail_effect_player = dsy_omega_trail_cyan +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_green_bmb +ids_name = 488514 +ids_info = 488515 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_omega_fire_green +trail_effect = dsy_omega_trail_green +trail_effect_player = dsy_omega_trail_green +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_orange_bmb +ids_name = 488516 +ids_info = 488517 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_omega_fire_orange +trail_effect = dsy_omega_trail_orange +trail_effect_player = dsy_omega_trail_orange +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_pink_bmb +ids_name = 488518 +ids_info = 488519 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_omega_fire_pink +trail_effect = dsy_omega_trail_pink +trail_effect_player = dsy_omega_trail_pink +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_purple_bmb +ids_name = 488520 +ids_info = 488521 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_omega_fire_purple +trail_effect = dsy_omega_trail_purple +trail_effect_player = dsy_omega_trail_purple +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_red_bmb +ids_name = 488522 +ids_info = 488523 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_omega_fire_red +trail_effect = dsy_omega_trail_red +trail_effect_player = dsy_omega_trail_red +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_teal_bmb +ids_name = 488524 +ids_info = 488525 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_omega_fire_teal +trail_effect = dsy_omega_trail_teal +trail_effect_player = dsy_omega_trail_teal +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_yellow_bmb +ids_name = 488526 +ids_info = 488527 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_omega_fire_yellow +trail_effect = dsy_omega_trail_yellow +trail_effect_player = dsy_omega_trail_yellow +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_blue_lf +cruise_speed = 425 +ids_name = 488490 +ids_info = 488491 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_omega_fire_blue +trail_effect = dsy_omega_trail_blue +trail_effect_player = dsy_omega_trail_blue +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_cyan_lf +cruise_speed = 425 +ids_name = 488486 +ids_info = 488487 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_omega_fire_cyan +trail_effect = dsy_omega_trail_cyan +trail_effect_player = dsy_omega_trail_cyan +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_green_lf +cruise_speed = 425 +ids_name = 488476 +ids_info = 488477 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_omega_fire_green +trail_effect = dsy_omega_trail_green +trail_effect_player = dsy_omega_trail_green +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_orange_lf +cruise_speed = 425 +ids_name = 488478 +ids_info = 488479 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_omega_fire_orange +trail_effect = dsy_omega_trail_orange +trail_effect_player = dsy_omega_trail_orange +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_pink_lf +cruise_speed = 425 +ids_name = 488480 +ids_info = 488481 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_omega_fire_pink +trail_effect = dsy_omega_trail_pink +trail_effect_player = dsy_omega_trail_pink +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_purple_lf +cruise_speed = 425 +ids_name = 488482 +ids_info = 488483 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_omega_fire_purple +trail_effect = dsy_omega_trail_purple +trail_effect_player = dsy_omega_trail_purple +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_red_lf +cruise_speed = 425 +ids_name = 488484 +ids_info = 488485 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_omega_fire_red +trail_effect = dsy_omega_trail_red +trail_effect_player = dsy_omega_trail_red +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_teal_lf +cruise_speed = 425 +ids_name = 488486 +ids_info = 488487 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_omega_fire_teal +trail_effect = dsy_omega_trail_teal +trail_effect_player = dsy_omega_trail_teal +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_yellow_lf +cruise_speed = 425 +ids_name = 488488 +ids_info = 488489 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_omega_fire_yellow +trail_effect = dsy_omega_trail_yellow +trail_effect_player = dsy_omega_trail_yellow +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_white_lf +cruise_speed = 425 +ids_name = 488546 +ids_info = 488547 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = dsy_omega_fire_white +trail_effect = dsy_omega_trail_white +trail_effect_player = dsy_omega_trail_white +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_white +ids_name = 488548 +ids_info = 488549 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = dsy_omega_fire_white +trail_effect = dsy_omega_trail_white +trail_effect_player = dsy_omega_trail_white +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_white_bmb +ids_name = 488550 +ids_info = 488551 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 360 +hp_type = hp_elite_engine_special_3 +flame_effect = dsy_omega_fire_white +trail_effect = dsy_omega_trail_white +trail_effect_player = dsy_omega_trail_white +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_white_fr +cruise_speed = 350 +ids_name = 488552 +ids_info = 488553 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = dsy_omega_fire_white +trail_effect = dsy_omega_trail_white +trail_effect_player = dsy_omega_trail_white +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_omega_engine_white_fr_intercept +cruise_speed = 400 +ids_name = 488572 +ids_info = 488573 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = dsy_omega_fire_white +trail_effect = dsy_omega_trail_white +trail_effect_player = dsy_omega_trail_white +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_rh_fighter_start +character_loop_sound = engine_rh_fighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_rh_fighter_kill +cruise_start_sound = engine_rh_cruise_start +cruise_loop_sound = engine_rh_cruise_loop +cruise_stop_sound = engine_rh_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 + +[Engine] +nickname = ai_engine_vhf_add +ids_name = 488679 +ids_info = 488680 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = ai_bomber_fire +trail_effect = ai_bomber_cruise +trail_effect_player = ai_bomber_cruise +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = ai_engine_freighter_intercept +cruise_speed = 400 +ids_name = 488683 +ids_info = 488684 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_4 +flame_effect = ai_bomber_fire +trail_effect = ai_bomber_cruise +trail_effect_player = ai_bomber_cruise +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +volume = 100.000000 +[Engine] +nickname = ai_engine_freighter_add +cruise_speed = 350 +ids_name = 488681 +ids_info = 488682 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_freighter_engine_special_3 +flame_effect = ai_bomber_fire +trail_effect = ai_bomber_cruise +trail_effect_player = ai_bomber_cruise +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = ai_engine_lf_add +cruise_speed = 425 +ids_name = 488677 +ids_info = 488678 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +hp_type = hp_fighter_engine_special_1 +flame_effect = ai_bomber_fire +trail_effect = ai_bomber_cruise +trail_effect_player = ai_bomber_cruise +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = ai_corrupt_engine +ids_name = 500163 +ids_info = 500163 +volume = 0.000000 +cruise_speed = 425 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_corrupt_ai_fire +trail_effect = dsy_corrupt_ai_trail +trail_effect_player = dsy_corrupt_ai_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_wow_startstop +character_loop_sound = engine_wow_loop +character_pitch_range = -50, 25 +engine_kill_sound = engine_wow_startstop +cruise_start_sound = engine_wow_startstop +cruise_loop_sound = engine_wow_loop +cruise_stop_sound = engine_wow_loop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = code_engine_rushrose +ids_name = 488716 +ids_info = 488717 +volume = 0.000000 +mass = 10 +max_force = 48000 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_speed = 375 +hp_type = hp_elite_engine_special_2 +flame_effect = code_engine_rushrose_fx +trail_effect = code_engine_rushrose_cruise +trail_effect_player = code_engine_rushrose_cruise +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_oe_h_fighter_start +character_loop_sound = engine_bw_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_bw_h_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_br_cruise_start +cruise_loop_sound = engine_br_cruise_loop +cruise_stop_sound = engine_bw_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 +[Engine] +nickname = renzu_liner_engine +ids_name = 531356 +ids_info = 531343 +volume = 0.000000 +mass = 10 +max_force = 108000 +linear_drag = 1199 +reverse_fraction = 0.550000 +hp_type = hp_freighter_engine_special_6 +flame_effect = gf_ku_largeengine02 +trail_effect = gf_br_transport_engine01_trail +trail_effect_player = gf_br_transport_engine01_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 180 +outside_sound_cone = 360 diff --git a/DATA/EQUIPMENT/engine_good.ini b/DATA/EQUIPMENT/engine_good.ini new file mode 100644 index 0000000..18b8629 --- /dev/null +++ b/DATA/EQUIPMENT/engine_good.ini @@ -0,0 +1,7318 @@ +;---- Light Fighter Engines (hp_fighter_engine_special_1) +;-- Purchasable Engines +[Good] +nickname = bdm_smallengine02 +equipment = bdm_smallengine02 +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520873 +ids_info = 520874 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bdm_gunboat_engine01 +equipment = bdm_gunboat_engine01 +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 335276 +ids_info = 335277 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_engine_add +equipment = dsy_aux_engine_add +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550064 +ids_info = 550065 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_engine_lf_add +equipment = dsy_aux_engine_lf_add +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550062 +ids_info = 550063 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_engine_fr_add +equipment = dsy_aux_engine_fr_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550068 +ids_info = 550069 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_engine_fr_intercept +equipment = dsy_aux_engine_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521800 +ids_info = 521801 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_engine_bmb_add +equipment = dsy_aux_engine_bmb_add +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550066 +ids_info = 550067 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_engine_gb_add +equipment = dsy_aux_engine_gb_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550070 +ids_info = 550071 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_engine_trans_add +equipment = dsy_aux_engine_trans_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550072 +ids_info = 550073 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_engine_htrans_add +equipment = dsy_aux_engine_htrans_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550072 +ids_info = 550073 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_lf_engine +equipment = dsy_lh_lf_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550050 +ids_info = 550051 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_lf_engine_add +equipment = dsy_lh_lf_engine_add +category = equipment +price = 125000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550050 +ids_info = 550051 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_hf_engine +equipment = dsy_lh_hf_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550052 +ids_info = 550053 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_hf_engine_add +equipment = dsy_lh_hf_engine_add +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550052 +ids_info = 550053 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_fr_engine +equipment = dsy_lh_fr_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550054 +ids_info = 550055 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_fr_engine_add +equipment = dsy_lh_fr_engine_add +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550054 +ids_info = 550055 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_fr_engine_intercept +equipment = dsy_lh_fr_engine_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521802 +ids_info = 521803 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_bmb_engine +equipment = dsy_lh_bmb_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550056 +ids_info = 550057 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_bmb_engine_add +equipment = dsy_lh_bmb_engine_add +category = equipment +price = 175000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550056 +ids_info = 550057 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_trans_engine +equipment = dsy_lh_trans_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550060 +ids_info = 550061 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_trans_engine_add +equipment = dsy_lh_trans_engine_add +category = equipment +price = 350000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550060 +ids_info = 550061 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_htrans_engine +equipment = dsy_lh_htrans_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550060 +ids_info = 550061 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_htrans_engine_add +equipment = dsy_lh_htrans_engine_add +category = equipment +price = 90000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550060 +ids_info = 550061 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_gb_engine +equipment = dsy_lh_gb_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550058 +ids_info = 550059 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lh_gb_engine_add +equipment = dsy_lh_gb_engine_add +category = equipment +price = 250000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550058 +ids_info = 550059 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands_engine_02_add +equipment = dsy_brigands_engine_02_add +category = equipment +price = 25000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531268 +ids_info = 531279 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands_engine_02_sirius_add +equipment = dsy_brigands_engine_02_sirius_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531367 +ids_info = 531368 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bwf_engine_01_add +equipment = ge_bwf_engine_01_add +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263677 +ids_info = 264677 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councillightfighter_engine_add +equipment = dsy_councillightfighter_engine_add +category = equipment +price = 25000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531274 +ids_info = 531285 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councillightfighter_engine_sirius_add +equipment = dsy_councillightfighter_engine_sirius_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531363 +ids_info = 531364 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gf4_engine_01_add +equipment = ge_gf4_engine_01_add +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263674 +ids_info = 264674 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_lf_engine_add +equipment = dsy_grn_lf_engine_add +category = equipment +price = 25000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531271 +ids_info = 531282 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_lf_engine_sirius_add +equipment = dsy_grn_lf_engine_sirius_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531365 +ids_info = 531366 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_kf_engine_01_add +equipment = ge_kf_engine_01_add +category = equipment +price = 25000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263693 +ids_info = 264693 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_lf_engine_01_add +equipment = ge_lf_engine_01_add +category = equipment +price = 25000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263687 +ids_info = 264687 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_pf_engine_01_add +equipment = ge_pf_engine_01_add +category = equipment +price = 25000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263681 +ids_info = 264681 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_rf_engine_01_add +equipment = ge_rf_engine_01_add +category = equipment +price = 25000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263696 +ids_info = 264696 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_union_engine_01_add +equipment = dsy_union_engine_01_add +category = equipment +price = 25000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531277 +ids_info = 531288 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_union_engine_01_sirius_add +equipment = dsy_union_engine_01_sirius_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531369 +ids_info = 531370 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +;-- Ship Package Engines + +[Good] +nickname = ge_bf_engine_01 +equipment = ge_bf_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263690 +ids_info = 264690 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bf_engine_01_add +equipment = ge_bf_engine_01_add +category = equipment +price = 25000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263690 +ids_info = 264690 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bhf_engine_01 +equipment = ge_bhf_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263681 +ids_info = 264681 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands_engine_02 +equipment = dsy_brigands_engine_02 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531268 +ids_info = 531279 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bwf_engine_01 +equipment = ge_bwf_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263677 +ids_info = 264677 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_cof_engine_01 +equipment = ge_cof_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263681 +ids_info = 264681 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councillightfighter_engine +equipment = dsy_councillightfighter_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263899 +ids_info = 264899 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gf1_engine_01 +equipment = ge_gf1_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263674 +ids_info = 264674 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gf2_engine_01 +equipment = ge_gf2_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263674 +ids_info = 264674 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gf4_engine_01 +equipment = ge_gf4_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263674 +ids_info = 264674 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_lf_engine +equipment = dsy_grn_lf_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263899 +ids_info = 264899 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_kf_engine_01 +equipment = ge_kf_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263693 +ids_info = 264693 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_lf_engine_01 +equipment = ge_lf_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263687 +ids_info = 264687 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_pf_engine_01 +equipment = ge_pf_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263681 +ids_info = 264681 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_rf_engine_01 +equipment = ge_rf_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263696 +ids_info = 264696 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_union_engine_01 +equipment = dsy_union_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531277 +ids_info = 531288 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +;---- Heavy Fighter Engines (hp_elite_engine_special_2) +;-- Purchasable Engines + +[Good] +nickname = ge_be_engine_01_add +equipment = ge_be_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263691 +ids_info = 264691 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands_engine_01_add +equipment = dsy_brigands_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531269 +ids_info = 531280 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands_engine_01_sirius_add +equipment = dsy_brigands_engine_01_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531367 +ids_info = 531368 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bwe2_engine_01_add +equipment = ge_bwe2_engine_01_add +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263678 +ids_info = 264678 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilfighter_engine_add +equipment = dsy_councilfighter_engine_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531275 +ids_info = 531286 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilfighter_engine_sirius_add +equipment = dsy_councilfighter_engine_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531363 +ids_info = 531364 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_csv_engine_add +equipment = dsy_csv_engine_add +category = equipment +price = 35000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263899 +ids_info = 264899 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gf6_engine_01_add +equipment = ge_gf6_engine_01_add +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263675 +ids_info = 264675 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_hf_engine_add +equipment = dsy_grn_hf_engine_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531272 +ids_info = 531283 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_hf_engine_sirius_add +equipment = dsy_grn_hf_engine_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531365 +ids_info = 531366 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_ke_engine_01_add +equipment = ge_ke_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263694 +ids_info = 264694 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_le_engine_01_add +equipment = ge_le_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263688 +ids_info = 264688 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_pe_engine_01_add +equipment = ge_pe_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263682 +ids_info = 264682 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_re_engine_01_add +equipment = ge_re_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263697 +ids_info = 264697 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_union_engine_02_add +equipment = dsy_union_engine_02_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 335261 +ids_info = 335262 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_union_engine_02_sirius_add +equipment = dsy_union_engine_02_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531369 +ids_info = 531370 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_event_engine01_1 +equipment = dsy_event_engine01_1 +category = equipment +price = 250000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263687 +ids_info = 264687 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +;-- Ship Package Engines + +[Good] +nickname = ge_be_engine_01 +equipment = ge_be_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263691 +ids_info = 264691 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bhe2_engine_01 +equipment = ge_bhe2_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263682 +ids_info = 264682 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands_engine_01 +equipment = dsy_brigands_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531269 +ids_info = 531280 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bwe_engine_01 +equipment = ge_bwe_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263678 +ids_info = 264678 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bwe2_engine_01 +equipment = ge_bwe2_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263679 +ids_info = 264679 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_coe_engine_01 +equipment = ge_coe_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263682 +ids_info = 264682 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_coe2_engine_01 +equipment = ge_coe2_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263682 +ids_info = 264682 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilfighter_engine +equipment = dsy_councilfighter_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531275 +ids_info = 531286 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_csv_engine +equipment = dsy_csv_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263899 +ids_info = 264899 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gf3_engine_01 +equipment = ge_gf3_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263674 +ids_info = 264674 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gf5_engine_01 +equipment = ge_gf5_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263675 +ids_info = 264675 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gf6_engine_01 +equipment = ge_gf6_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263675 +ids_info = 264675 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_hf_engine +equipment = dsy_grn_hf_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531272 +ids_info = 531283 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_ke_engine_01 +equipment = ge_ke_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263694 +ids_info = 264694 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_le_engine_01 +equipment = ge_le_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263688 +ids_info = 264688 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_moldycrow_engine +equipment = dsy_moldycrow_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263691 +ids_info = 264691 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_oe_engine_01 +equipment = ge_oe_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263682 +ids_info = 264682 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_pe_engine_01 +equipment = ge_pe_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263682 +ids_info = 264682 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_re_engine_01 +equipment = ge_re_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263697 +ids_info = 264697 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_scythe_engine +equipment = dsy_scythe_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263691 +ids_info = 264691 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_council_shf_engine_sirius_add +equipment = dsy_council_shf_engine_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550092 +ids_info = 550093 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_shf_engine_sirius_add +equipment = dsy_grn_shf_engine_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550094 +ids_info = 550095 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands_engine_shf_sirius_add +equipment = dsy_brigands_engine_shf_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550096 +ids_info = 550097 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_union_engine_shf_sirius_add +equipment = dsy_union_engine_shf_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550098 +ids_info = 550099 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_spatial_engine +equipment = dsy_spatial_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263691 +ids_info = 264691 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_hvy_spatial_engine +equipment = dsy_hvy_spatial_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550086 +ids_info = 550087 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_hvy_spatial_engine_add +equipment = dsy_hvy_spatial_engine_add +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550086 +ids_info = 550087 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_hvy_osprey_engine +equipment = dsy_hvy_osprey_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550088 +ids_info = 550089 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_hvy_osprey_engine_add +equipment = dsy_hvy_osprey_engine_add +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550086 +ids_info = 550087 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_hvy_plier_engine +equipment = dsy_hvy_plier_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550090 +ids_info = 550091 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_hvy_plier_engine_add +equipment = dsy_hvy_plier_engine_add +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 550086 +ids_info = 550087 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_hvy_bw_shf_engine +equipment = dsy_hvy_bw_shf_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520955 +ids_info = 520956 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_hvy_bw_shf_engine_add +equipment = dsy_hvy_bw_shf_engine_add +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520955 +ids_info = 520956 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_union_engine_02 +equipment = dsy_union_engine_02 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531278 +ids_info = 531289 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +;---- Bomber Engines (hp_elite_engine_special_3) +;-- Purchasable Engines + +[Good] +nickname = ge_bbo_engine_01_add +equipment = ge_bbo_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263691 +ids_info = 264691 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigandsbo_engine_01_add +equipment = dsy_brigandsbo_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 335255 +ids_info = 335256 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigandsbo_engine_01_sirius_add +equipment = dsy_brigandsbo_engine_01_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531367 +ids_info = 531368 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bwbo_engine_01_add +equipment = ge_bwbo_engine_01_add +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263678 +ids_info = 264678 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilbo_engine_add +equipment = dsy_councilbo_engine_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 335259 +ids_info = 335260 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilbo_engine_sirius_add +equipment = dsy_councilbo_engine_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531363 +ids_info = 531364 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gbo_engine_01_add +equipment = ge_gbo_engine_01_add +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263675 +ids_info = 264675 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_bo_engine_add +equipment = dsy_grn_bo_engine_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 335257 +ids_info = 335258 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_bo_engine_sirius_add +equipment = dsy_grn_bo_engine_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531365 +ids_info = 531366 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_kbo_engine_01_add +equipment = ge_kbo_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263694 +ids_info = 264694 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_lbo_engine_01_add +equipment = ge_lbo_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263688 +ids_info = 264688 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_pbo_engine_01_add +equipment = ge_pbo_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263682 +ids_info = 264682 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_rbo_engine_01_add +equipment = ge_rbo_engine_01_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263697 +ids_info = 264697 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_unionbo_engine_02_add +equipment = dsy_unionbo_engine_02_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 335261 +ids_info = 335262 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_unionbo_engine_02_sirius_add +equipment = dsy_unionbo_engine_02_sirius_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531369 +ids_info = 531370 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +;-- Ship Package Engines + +[Good] +nickname = ge_bbo_engine_01 +equipment = ge_bbo_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263691 +ids_info = 264691 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigandsbo_engine_01 +equipment = dsy_brigandsbo_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531269 +ids_info = 531280 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bwbo_engine_01 +equipment = ge_bwbo_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263679 +ids_info = 264679 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilbo_engine +equipment = dsy_councilbo_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531275 +ids_info = 531286 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gbo_engine_01 +equipment = ge_gbo_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263675 +ids_info = 264675 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_bo_engine +equipment = dsy_grn_bo_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531272 +ids_info = 531283 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_kbo_engine_01 +equipment = ge_kbo_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263694 +ids_info = 264694 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_lbo_engine_01 +equipment = ge_lbo_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263688 +ids_info = 264688 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_pbo_engine_01 +equipment = ge_pbo_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263682 +ids_info = 264682 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_rbo_engine_01 +equipment = ge_rbo_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263697 +ids_info = 264697 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_unionbo_engine_02 +equipment = dsy_unionbo_engine_02 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531278 +ids_info = 531289 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +;---- Freighter Engines (hp_freighter_engine_special_3) +;-- Purchasable Engines + +[Good] +nickname = ge_bfr_engine_01_add +equipment = ge_bfr_engine_01_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263692 +ids_info = 264692 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bfr_engine_01_intercept +equipment = ge_bfr_engine_01_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521810 +ids_info = 521811 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands03_engine_01_add +equipment = dsy_brigands03_engine_01_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531270 +ids_info = 531281 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands03_engine_01_intercept +equipment = dsy_brigands03_engine_01_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521818 +ids_info = 521819 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands03_engine_01_sirius_add +equipment = dsy_brigands03_engine_01_sirius_add +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531367 +ids_info = 531368 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands03_engine_01_sirius_intercept +equipment = dsy_brigands03_engine_01_sirius_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521820 +ids_info = 521821 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bwfr_engine_01_add +equipment = ge_bwfr_engine_01_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263680 +ids_info = 264680 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bwfr_engine_01_intercept +equipment = ge_bwfr_engine_01_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521806 +ids_info = 521807 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilfreighter_engine_add +equipment = dsy_councilfreighter_engine_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531276 +ids_info = 531287 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilfreighter_engine_intercept +equipment = dsy_councilfreighter_engine_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521826 +ids_info = 521827 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilfreighter_engine_sirius_add +equipment = dsy_councilfreighter_engine_sirius_add +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531363 +ids_info = 531364 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilfreighter_engine_sirius_intercept +equipment = dsy_councilfreighter_engine_sirius_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521828 +ids_info = 521829 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gfr_engine_01_add +equipment = ge_gfr_engine_01_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263676 +ids_info = 264676 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gfr_engine_01_intercept +equipment = ge_gfr_engine_01_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521804 +ids_info = 521805 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_freighter_engine_add +equipment = dsy_grn_freighter_engine_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531273 +ids_info = 531284 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_freighter_engine_intercept +equipment = dsy_grn_freighter_engine_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521822 +ids_info = 521823 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_freighter_engine_sirius_add +equipment = dsy_grn_freighter_engine_sirius_add +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531365 +ids_info = 531366 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_freighter_engine_sirius_intercept +equipment = dsy_grn_freighter_engine_sirius_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521824 +ids_info = 521825 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_kfr_engine_01_add +equipment = ge_kfr_engine_01_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263695 +ids_info = 264695 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_kfr_engine_01_intercept +equipment = ge_kfr_engine_01_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521812 +ids_info = 521813 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_lfr_engine_01_add +equipment = ge_lfr_engine_01_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263689 +ids_info = 264689 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_lfr_engine_01_intercept +equipment = ge_lfr_engine_01_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521808 +ids_info = 521809 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_pfr_engine_01_add +equipment = ge_pfr_engine_01_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263683 +ids_info = 264683 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_pfr_engine_01_intercept +equipment = ge_pfr_engine_01_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521816 +ids_info = 521817 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_rfr_engine_01_add +equipment = ge_rfr_engine_01_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263698 +ids_info = 264698 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_rfr_engine_01_intercept +equipment = ge_rfr_engine_01_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521814 +ids_info = 521815 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +;-- Ship Package Engines + +[Good] +nickname = ge_bfr_engine_01 +equipment = ge_bfr_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263692 +ids_info = 264692 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands03_engine_01 +equipment = dsy_brigands03_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531270 +ids_info = 531281 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_bwfr_engine_01 +equipment = ge_bwfr_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263680 +ids_info = 264680 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilfreighter_engine +equipment = dsy_councilfreighter_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531276 +ids_info = 531287 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gfr_engine_01 +equipment = ge_gfr_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263676 +ids_info = 264676 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_gfr_engine_02 +equipment = ge_gfr_engine_02 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263676 +ids_info = 264676 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_grn_freighter_engine +equipment = dsy_grn_freighter_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531273 +ids_info = 531284 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_kfr_engine_01 +equipment = ge_kfr_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263695 +ids_info = 264695 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_lfr_engine_01 +equipment = ge_lfr_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263689 +ids_info = 264689 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_pfr_engine_01 +equipment = ge_pfr_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263683 +ids_info = 264683 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ge_rfr_engine_01 +equipment = ge_rfr_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 263698 +ids_info = 264698 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +;---- Gunboat Engines (hp_freighter_engine_special_4) +;-- Purchasable Engines + +[Good] +nickname = dsy_bg_engine_add +equipment = dsy_bg_engine_add +category = equipment +price = 75000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531314 +ids_info = 531315 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_bwg_engine_add +equipment = dsy_bwg_engine_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531316 +ids_info = 531317 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilgb_engine_add +equipment = dsy_councilgb_engine_add +category = equipment +price = 75000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531318 +ids_info = 531319 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilgb_engine_sirius_add +equipment = dsy_councilgb_engine_sirius_add +category = equipment +price = 120000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531363 +ids_info = 531364 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gallicgb_engine_add +equipment = dsy_gallicgb_engine_add +category = equipment +price = 75000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531320 +ids_info = 531321 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gallicgb_engine_sirius_add +equipment = dsy_gallicgb_engine_sirius_add +category = equipment +price = 120000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531365 +ids_info = 531366 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_ga_brigands_largeengine_add +equipment = dsy_ga_brigands_largeengine_add +category = equipment +price = 75000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531322 +ids_info = 531323 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_ga_brigands_largeengine_sirius_add +equipment = dsy_ga_brigands_largeengine_sirius_add +category = equipment +price = 120000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531367 +ids_info = 531368 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_ggb_engine_add +equipment = dsy_ggb_engine_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531324 +ids_info = 531325 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_kg_engine_add +equipment = dsy_kg_engine_add +category = equipment +price = 75000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531326 +ids_info = 531327 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lg_engine_add +equipment = dsy_lg_engine_add +category = equipment +price = 75000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531328 +ids_info = 531329 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_pigunship_engine_add +equipment = dsy_pigunship_engine_add +category = equipment +price = 75000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531330 +ids_info = 531331 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_rg_engine_add +equipment = dsy_rg_engine_add +category = equipment +price = 75000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531332 +ids_info = 531333 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +;-- Ship Package Engines + +[Good] +nickname = action6_engine +equipment = action6_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531314 +ids_info = 531315 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_bg_engine +equipment = dsy_bg_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531314 +ids_info = 531315 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_councilgb_engine +equipment = dsy_councilgb_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531318 +ids_info = 531319 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gallicgb_engine +equipment = dsy_gallicgb_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531320 +ids_info = 531321 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_ga_brigands_largeengine +equipment = dsy_ga_brigands_largeengine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531322 +ids_info = 531323 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_img_gs_engine +equipment = dsy_img_gs_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531324 +ids_info = 531325 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_kg_engine +equipment = dsy_kg_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531326 +ids_info = 531327 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lg_engine +equipment = dsy_lg_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531328 +ids_info = 531329 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_pigunship_engine +equipment = dsy_pigunship_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531330 +ids_info = 531331 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_rg_engine +equipment = dsy_rg_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531332 +ids_info = 531333 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_trident_engine +equipment = dsy_trident_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531316 +ids_info = 531317 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +;---- Small Transport Engines (hp_freighter_engine_special_5) +;-- Purchasable Engines + +[Good] +nickname = dsy_bgtr_engine_add +equipment = dsy_bgtr_engine_add +category = equipment +price = 95000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531334 +ids_info = 531335 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_bwtr_engine_add +equipment = dsy_bwtr_engine_add +category = equipment +price = 90000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531336 +ids_info = 531337 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_ga_brigands_largeengine2_add +equipment = dsy_ga_brigands_largeengine2_add +category = equipment +price = 95000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531338 +ids_info = 531339 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_ga_brigands_largeengine2_sirius_add +equipment = dsy_ga_brigands_largeengine2_sirius_add +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531367 +ids_info = 531368 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gal_trooper_engine_sirius_add +equipment = dsy_gal_trooper_engine_sirius_add +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531365 +ids_info = 531366 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gal_trooper_engine_add +equipment = dsy_gal_trooper_engine_add +category = equipment +price = 95000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531371 +ids_info = 531372 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gtr_engine_add +equipment = dsy_gtr_engine_add +category = equipment +price = 90000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531340 +ids_info = 531341 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_kgtr_engine_add +equipment = dsy_kgtr_engine_add +category = equipment +price = 95000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531342 +ids_info = 531343 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lgtr_engine_add +equipment = dsy_lgtr_engine_add +category = equipment +price = 95000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531344 +ids_info = 531345 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_pitran_engine_add +equipment = dsy_pitran_engine_add +category = equipment +price = 95000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531346 +ids_info = 531347 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_rgtr_engine_add +equipment = dsy_rgtr_engine_add +category = equipment +price = 95000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531348 +ids_info = 531349 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +;-- Ship Package Engines + +[Good] +nickname = dsy_armored_engine +equipment = dsy_armored_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531340 +ids_info = 531341 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lifter_engine +equipment = dsy_lifter_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531340 +ids_info = 531341 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_behemoth_engine +equipment = dsy_behemoth_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531348 +ids_info = 531349 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_bgtr_engine +equipment = dsy_bgtr_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531334 +ids_info = 531335 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_bwtr_engine +equipment = dsy_bwtr_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531336 +ids_info = 531337 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gal_trooper_engine +equipment = dsy_gal_trooper_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531371 +ids_info = 531372 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_kgtr_engine +equipment = dsy_kgtr_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531342 +ids_info = 531343 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_kyacht_engine +equipment = dsy_kyacht_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531342 +ids_info = 531343 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_large_transport_engine +equipment = dsy_large_transport_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531340 +ids_info = 531341 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lgtr_engine +equipment = dsy_lgtr_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531344 +ids_info = 531345 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_miner_engine +equipment = dsy_miner_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531340 +ids_info = 531341 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_pitran_engine +equipment = dsy_pitran_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531346 +ids_info = 531347 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_salvager_engine +equipment = dsy_salvager_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531344 +ids_info = 531345 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_transport_engine +equipment = dsy_transport_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531340 +ids_info = 531341 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_tribun_engine +equipment = dsy_tribun_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531342 +ids_info = 531343 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_yacht_engine +equipment = dsy_yacht_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531340 +ids_info = 531341 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +;---- Large Transport Engines (hp_freighter_engine_special_6) +;-- Purchasable Engines + +[Good] +nickname = dsy_bgtr2_engine_add +equipment = dsy_bgtr2_engine_add +category = equipment +price = 120000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531350 +ids_info = 531351 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands2_engine_add +equipment = dsy_brigands2_engine_add +category = equipment +price = 120000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531352 +ids_info = 531353 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_kgtr2_engine_add +equipment = dsy_kgtr2_engine_add +category = equipment +price = 120000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531356 +ids_info = 531343 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lgtr2_engine_add +equipment = dsy_lgtr2_engine_add +category = equipment +price = 120000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531357 +ids_info = 531358 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_pitrain_engine_add +equipment = dsy_pitrain_engine_add +category = equipment +price = 120000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531359 +ids_info = 531360 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_rgtr2_engine_add +equipment = dsy_rgtr2_engine_add +category = equipment +price = 120000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531361 +ids_info = 531362 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_tt_engine_01_add +equipment = dsy_tt_engine_01_add +category = equipment +price = 110000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531354 +ids_info = 531355 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +;-- Ship Package Engines + +[Good] +nickname = dsy_bgtr2_engine +equipment = dsy_bgtr2_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531350 +ids_info = 531351 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_brigands2_engine +equipment = dsy_brigands2_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531352 +ids_info = 531353 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_ct_engine_01 +equipment = dsy_ct_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531356 +ids_info = 531343 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gallofree_engine +equipment = dsy_gallofree_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531356 +ids_info = 531343 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_img_htrans_engine +equipment = dsy_img_htrans_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531354 +ids_info = 531355 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_kgtr2_engine +equipment = dsy_kgtr2_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531356 +ids_info = 531343 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_lgtr2_engine +equipment = dsy_lgtr2_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531357 +ids_info = 531358 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_pitrain_engine +equipment = dsy_pitrain_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531359 +ids_info = 531360 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_rgtr2_engine +equipment = dsy_rgtr2_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531361 +ids_info = 531362 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_tt_engine_01 +equipment = dsy_tt_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531354 +ids_info = 531355 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_ttl_engine_01 +equipment = dsy_ttl_engine_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 531354 +ids_info = 531355 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_lf_engine +equipment = dsy_cr_lf_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520367 +ids_info = 520368 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_engine +equipment = dsy_cr_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520369 +ids_info = 520370 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_bmb_engine +equipment = dsy_cr_bmb_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520369 +ids_info = 520370 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_fr_engine +equipment = dsy_cr_fr_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520371 +ids_info = 520372 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_gb_engine +equipment = dsy_cr_gb_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520373 +ids_info = 520374 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_trans_engine +equipment = dsy_cr_trans_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520375 +ids_info = 520376 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_train_engine +equipment = dsy_cr_train_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520375 +ids_info = 520376 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_lf_engine_add +equipment = dsy_cr_lf_engine_add +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520367 +ids_info = 520368 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_engine_add +equipment = dsy_cr_engine_add +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520369 +ids_info = 520370 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_bmb_engine_add +equipment = dsy_cr_bmb_engine_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520369 +ids_info = 520370 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_fr_engine_add +equipment = dsy_cr_fr_engine_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520371 +ids_info = 520372 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_fr_engine_intercept +equipment = dsy_cr_fr_engine_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521830 +ids_info = 521831 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_gb_engine_add +equipment = dsy_cr_gb_engine_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520373 +ids_info = 520374 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_trans_engine_add +equipment = dsy_cr_trans_engine_add +category = equipment +price = 120000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520375 +ids_info = 520376 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_cr_train_engine_add +equipment = dsy_cr_train_engine_add +category = equipment +price = 95000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520375 +ids_info = 520376 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_lf_engine +equipment = dsy_gaian_lf_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520377 +ids_info = 520378 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_engine +equipment = dsy_gaian_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520379 +ids_info = 520380 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_bmb_engine +equipment = dsy_gaian_bmb_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520379 +ids_info = 520380 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_gb_engine +equipment = dsy_gaian_gb_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520383 +ids_info = 520384 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_lf_engine_add +equipment = dsy_gaian_lf_engine_add +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520377 +ids_info = 520378 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_engine_add +equipment = dsy_gaian_engine_add +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520379 +ids_info = 520380 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_bmb_engine_add +equipment = dsy_gaian_bmb_engine_add +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520379 +ids_info = 520380 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_gb_engine_add +equipment = dsy_gaian_gb_engine_add +category = equipment +price = 70000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520383 +ids_info = 520384 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_engine_fr +equipment = dsy_gaian_engine_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520381 +ids_info = 520382 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_engine_fr_add +equipment = dsy_gaian_engine_fr_add +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520381 +ids_info = 520382 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_engine_fr_intercept +equipment = dsy_gaian_engine_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 521832 +ids_info = 521833 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_engine_trans_add +equipment = dsy_gaian_engine_trans_add +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520867 +ids_info = 520868 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gaian_engine_htrans_add +equipment = dsy_gaian_engine_htrans_add +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520869 +ids_info = 520870 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_sengine_1 +equipment = dsy_sengine_1 +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520042 +ids_info = 520043 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_sengine_1_lf +equipment = dsy_sengine_1_lf +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 520042 +ids_info = 520043 +attachment_archetype = 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+attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_teal +equipment = dsy_omega_engine_teal +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488506 +ids_info = 488507 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_yellow +equipment = dsy_omega_engine_yellow +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488508 +ids_info = 488509 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_blue_bmb +equipment = dsy_omega_engine_blue_bmb +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488510 +ids_info = 488511 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_cyan_bmb +equipment = dsy_omega_engine_cyan_bmb +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488512 +ids_info = 488513 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_green_bmb +equipment = dsy_omega_engine_green_bmb +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488514 +ids_info = 488515 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_orange_bmb +equipment = dsy_omega_engine_orange_bmb +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488516 +ids_info = 488517 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_pink_bmb +equipment = dsy_omega_engine_pink_bmb +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488518 +ids_info = 488519 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_purple_bmb +equipment = dsy_omega_engine_purple_bmb +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488520 +ids_info = 488521 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_red_bmb +equipment = dsy_omega_engine_red_bmb +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488522 +ids_info = 488523 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_teal_bmb +equipment = dsy_omega_engine_teal_bmb +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488524 +ids_info = 488525 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_yellow_bmb +equipment = dsy_omega_engine_yellow_bmb +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488526 +ids_info = 488527 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_blue_fr +equipment = dsy_omega_engine_blue_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488528 +ids_info = 488529 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_blue_fr_intercept +equipment = dsy_omega_engine_blue_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488554 +ids_info = 488555 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_cyan_fr +equipment = dsy_omega_engine_cyan_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488530 +ids_info = 488531 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_cyan_fr_intercept +equipment = dsy_omega_engine_cyan_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488556 +ids_info = 488557 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_green_fr +equipment = dsy_omega_engine_green_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488532 +ids_info = 488533 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_green_fr_intercept +equipment = dsy_omega_engine_green_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488558 +ids_info = 488559 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_orange_fr +equipment = dsy_omega_engine_orange_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488534 +ids_info = 488535 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_orange_fr_intercept +equipment = dsy_omega_engine_orange_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488560 +ids_info = 488561 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_pink_fr +equipment = dsy_omega_engine_pink_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488536 +ids_info = 488537 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_pink_fr_intercept +equipment = dsy_omega_engine_pink_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488562 +ids_info = 488563 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_purple_fr +equipment = dsy_omega_engine_purple_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488538 +ids_info = 488539 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_purple_fr_intercept +equipment = dsy_omega_engine_purple_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488564 +ids_info = 488565 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_red_fr +equipment = dsy_omega_engine_red_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488540 +ids_info = 488541 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_red_fr_intercept +equipment = dsy_omega_engine_red_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488566 +ids_info = 488567 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_teal_fr +equipment = dsy_omega_engine_teal_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488542 +ids_info = 488543 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_teal_fr_intercept +equipment = dsy_omega_engine_teal_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488568 +ids_info = 488569 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_yellow_fr +equipment = dsy_omega_engine_yellow_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488544 +ids_info = 488545 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_yellow_fr_intercept +equipment = dsy_omega_engine_yellow_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488570 +ids_info = 488571 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_blue_lf +equipment = dsy_omega_engine_blue_lf +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488490 +ids_info = 488491 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_cyan_lf +equipment = dsy_omega_engine_cyan_lf +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488574 +ids_info = 488575 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_green_lf +equipment = dsy_omega_engine_green_lf +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488476 +ids_info = 488477 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_orange_lf +equipment = dsy_omega_engine_orange_lf +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488478 +ids_info = 488479 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_pink_lf +equipment = dsy_omega_engine_pink_lf +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488480 +ids_info = 488481 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_purple_lf +equipment = dsy_omega_engine_purple_lf +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488482 +ids_info = 488483 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_red_lf +equipment = dsy_omega_engine_red_lf +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488484 +ids_info = 488485 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_teal_lf +equipment = dsy_omega_engine_teal_lf +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488486 +ids_info = 488487 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_yellow_lf +equipment = dsy_omega_engine_yellow_lf +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488488 +ids_info = 488489 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_white_lf +equipment = dsy_omega_engine_white_lf +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488546 +ids_info = 488547 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_white +equipment = dsy_omega_engine_white +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488548 +ids_info = 488549 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_white_bmb +equipment = dsy_omega_engine_white_bmb +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488550 +ids_info = 488551 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_omega_engine_white_fr +equipment = dsy_omega_engine_white_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488552 +ids_info = 488553 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_omega_engine_white_fr_intercept +equipment = dsy_omega_engine_white_fr_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488673 +ids_info = 488674 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_engine_freighter_add +equipment = ai_engine_freighter_add +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488681 +ids_info = 488682 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ai_engine_freighter_intercept +equipment = ai_engine_freighter_intercept +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488683 +ids_info = 488684 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_engine_lf_add +equipment = ai_engine_lf_add +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488677 +ids_info = 488678 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_engine_vhf_add +equipment = ai_engine_vhf_add +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488679 +ids_info = 488680 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_corrupt_engine +equipment = ai_corrupt_engine +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488464 +ids_info = 488465 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = code_engine_rushrose +equipment = code_engine_rushrose +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\equipicon_engine.3db +combinable = false +ids_name = 488716 +ids_info = 488717 +attachment_archetype = equipment\models\weapons\li_rad_launcher.cmp +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat diff --git a/DATA/EQUIPMENT/event_equip.ini b/DATA/EQUIPMENT/event_equip.ini new file mode 100644 index 0000000..fb25e25 --- /dev/null +++ b/DATA/EQUIPMENT/event_equip.ini @@ -0,0 +1,3297 @@ +;This file is for all types of event-specific equipment including weapons, shields, armor, thrusters etc. +[Motor] +nickname = dsy_nomad_missile03_event_motor +lifetime = 2 +accel = 100 +delay = 0 + +[Explosion] +nickname = dsy_nomad_missile03_event_explosion +effect = no_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 45 +hull_damage = 2400 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_nomad_missile03_event_ammo +explosion_arch = dsy_nomad_missile03_event_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = false +ammo_limit = 60 +hit_pts = 2 +one_shot_sound = fire_no_torpedo +const_effect = no_missile01_drive +detonation_dist = 2 +lifetime = 6.75 +Motor = dsy_nomad_missile03_event_motor +force_gun_ori = false +HP_trail_parent = HpFire01 +seeker = LOCK +time_to_lock = 0 +seeker_range = 2000 +seeker_fov_deg = 90 +max_angular_velocity = 5.5 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 504779 +ids_info = 504780 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_nomad_missile03_event +ids_name = 504777 +ids_info = 504778 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1800 +refire_delay = 2 +muzzle_velocity = 1 +toughness = 24.500000 +projectile_archetype = dsy_nomad_missile03_event_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 +[Motor] +nickname = dsy_nomad_missile03_weak_event_motor +lifetime = 2 +accel = 100 +delay = 0 + +[Explosion] +nickname = dsy_nomad_missile03_weak_event_explosion +effect = no_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 45 +hull_damage = 40 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_nomad_missile03_weak_event_ammo +explosion_arch = dsy_nomad_missile03_weak_event_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = false +ammo_limit = 60 +hit_pts = 2 +one_shot_sound = fire_no_torpedo +const_effect = no_missile01_drive +detonation_dist = 2 +lifetime = 6.75 +Motor = dsy_nomad_missile03_weak_event_motor +force_gun_ori = false +HP_trail_parent = HpFire01 +seeker = LOCK +time_to_lock = 0 +seeker_range = 2000 +seeker_fov_deg = 90 +max_angular_velocity = 5.5 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 504779 +ids_info = 504780 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_nomad_missile03_weak_event +ids_name = 504777 +ids_info = 504778 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 2500 +refire_delay = 2 +muzzle_velocity = 1 +toughness = 24.500000 +projectile_archetype = dsy_nomad_missile03_weak_event_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 +muzzle_cone_override = 10 + +[Munition] +nickname = dsy_no2_artillery_forward_gun_event_ammo +;explosion_arch = dsy_no2_artillery_forward_gun_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200000 +energy_damage = 200000 +detonation_dist = 50 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = dsy_no2_artillery_impact +const_effect = dsy_no2_artillery_proj +lifetime = 4 +force_gun_ori = true +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_no2_artillery_forward_gun_event +ids_name = 393782 +ids_info = 393783 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_2 +damage_per_fire = 0 +power_usage = 60000 +refire_delay = 3 +muzzle_velocity = 2500 +toughness = 20 +; flash_particle_name = dsy_no2_artillery_flash +; flash_particle_name = no_capgun01_flash +;flash_particle_name = dsy_no2_artillery_tracker +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no2_artillery_forward_gun_event_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 10 +lootable = false +LODranges = 0, 5000 + +[Munition] +nickname = nomad_fighter_beam_event_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4000 +energy_damage = 0 +one_shot_sound = fire_no_cruise_disruptor +munition_hit_effect = dsy_no2_observer_beam_impact +;const_effect = cg_goldc_proj +lifetime = 1 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_fighter_beam_event +ids_name = 501828 +ids_info = 501829 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 300 +refire_delay = 0.5 +muzzle_velocity = 2000 +toughness = 1.600000 +flash_particle_name = dsy_no2_observer_beam_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_fighter_beam_event_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[Munition] +nickname = event_light_beam_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2000 +energy_damage = 2000 +one_shot_sound = fire_no_cruise_disruptor +munition_hit_effect = ci_photon_04_impact +;const_effect = cg_goldc_proj +lifetime = 0.5 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_light_beam +ids_name = 520020 +ids_info = 520021 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 300 +refire_delay = 2.0 +muzzle_velocity = 2000 +toughness = 1.600000 +flash_particle_name = dsy_event_light_beam_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_light_beam_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 110 +lootable = false + +[Munition] +nickname = event_medium_beam_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 4000 +one_shot_sound = fire_no_cruise_disruptor +munition_hit_effect = ci_photon_04_impact +;const_effect = cg_goldc_proj +lifetime = 1.75 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_medium_beam +ids_name = 520032 +ids_info = 520033 +DA_archetype = equipment\models\turret\dsy_beamturret_gb.cmp +material_library = equipment\models\dsy_beamturret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 300 +refire_delay = 0.5 +muzzle_velocity = 2000 +toughness = 1.600000 +flash_particle_name = dsy_event_medium_beam_flash +flash_radius = 15 +medium_anim = l_gun01_flash +projectile_archetype = event_medium_beam_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 100 +lootable = false +[LOD] +obj = Root +LODranges = 0, 3000 +[LOD] +obj = LightMortar_barrel_lod01 +LODranges = 0, 2400 + +[Munition] +nickname = event_heavy_beam_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4000 +energy_damage = 4000 +one_shot_sound = fire_no_cruise_disruptor +munition_hit_effect = ci_photon_04_impact +;const_effect = cg_goldc_proj +lifetime = 3.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_heavy_beam +ids_name = 520034 +ids_info = 520035 +DA_archetype = equipment\models\turret\dsy_beamturret_bs.cmp +material_library = equipment\models\dsy_beamturret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 300 +refire_delay = 0.5 +muzzle_velocity = 2000 +toughness = 1.600000 +flash_particle_name = dsy_event_heavy_beam_flash +flash_radius = 15 +heavy_anim = l_gun01_flash +projectile_archetype = event_heavy_beam_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 100 +lootable = false +[LOD] +obj = Root +LODranges = 0, 5000 +[LOD] +obj = HeavyMortar_barrel_lod1 +LODranges = 0, 4000 + +[Motor] +nickname = dsy_twister_event_motor +lifetime = 2 +accel = 100 +delay = 0 + +[Explosion] +nickname = dsy_twister_event_explosion +effect = dsy_twister01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 45 +hull_damage = 2400 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_twister_event_ammo +explosion_arch = dsy_twister_event_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = false +ammo_limit = 60 +hit_pts = 2 +one_shot_sound = fire_missile_homing +const_effect = dsy_twister01_drive +detonation_dist = 2 +lifetime = 6.75 +Motor = dsy_twister_event_motor +force_gun_ori = false +HP_trail_parent = HpFire01 +seeker = LOCK +time_to_lock = 0 +seeker_range = 2000 +seeker_fov_deg = 90 +max_angular_velocity = 5.5 +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 500203 +ids_info = 500204 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_twister_event +ids_name = 500205 +ids_info = 500206 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1800 +refire_delay = 2 +muzzle_velocity = 1 +toughness = 24.500000 +projectile_archetype = dsy_twister_event_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = missile02_mark05_event_motor +lifetime = 2.500000 +accel = 26.666700 +delay = 0 + +[Explosion] +nickname = missile02_mark05_event_explosion +effect = dsy_firestalker_01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 35 +hull_damage = 1280 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile02_mark05_event_ammo +explosion_arch = missile02_mark05_event_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = false +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_missile_homing +const_effect = dsy_firestalker_01_drive +detonation_dist = 2 +lifetime = 12.500000 +Motor = missile02_mark05_event_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 90 +max_angular_velocity = 4.355000 +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 265156 +ids_info = 266156 +mass = 1 +volume = 0 + +[Gun] +nickname = missile02_mark05_event +ids_name = 263156 +ids_info = 264156 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1000 +refire_delay = 2 +muzzle_velocity = 33.299999 +toughness = 24.500000 +projectile_archetype = missile02_mark05_event_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 120, 200 + +[Motor] +nickname = torpedo01_mark03_event_motor +lifetime = 8.000000 +accel = 20 +delay = 3 + +[Explosion] +nickname = torpedo01_mark03_event_explosion +effect = dsy_marauder_missile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 76000 +energy_damage = 38000 +impulse = 0 + +[Munition] +nickname = torpedo01_mark03_event_ammo +explosion_arch = torpedo01_mark03_event_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = false +ammo_limit = 70 +hit_pts = 4000 +one_shot_sound = fire_torpedo +const_effect = dsy_marauder_missile_drive +detonation_dist = 1 +lifetime = 37.500000 +Motor = torpedo01_mark03_event_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4200 +seeker_fov_deg = 70 +max_angular_velocity = 0.150000 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 501527 +ids_info = 501528 +mass = 100 +volume = 0 + +[Gun] +nickname = torpedo01_mark03_event +ids_name = 501525 +ids_info = 501526 +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 18000 +refire_delay = 5 +muzzle_velocity = 5 +toughness = 100 +projectile_archetype = torpedo01_mark03_event_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = dsy_capitalcd_event_motor +lifetime = 1.1 +accel = 615 +delay = 0 + +[Explosion] +nickname = dsy_capitalcd_event_explosion +effect = ku_cruisedis01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 550 +hull_damage = 84 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_capitalcd_event_ammo +explosion_arch = dsy_capitalcd_event_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_gun +requires_ammo = false +ammo_limit = 50 +hit_pts = 2 +one_shot_sound = fire_cruise_disruptor +const_effect = ku_cruisedis01_drive +detonation_dist = 20 +lifetime = 4.687500 +Motor = dsy_capitalcd_event_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3500 +seeker_fov_deg = 135 +max_angular_velocity = 8.710000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\ku_hornet_missile.3db +material_library = equipment\models\ku_equip.mat +ids_name = 500733 +ids_info = 500734 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_capitalcd_event +ids_name = 500731 +ids_info = 500732 +DA_archetype = equipment\models\weapons\ku_recognizer_launcher.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 1500 +refire_delay = 1.5 +muzzle_velocity = 300 +toughness = 10.600000 +projectile_archetype = dsy_capitalcd_event_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = event_heavy_torpedo_motor +lifetime = 8.0 +accel = 40 +delay = 1 + +[Explosion] +nickname = event_heavy_torpedo_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 75 +hull_damage = 20000 +energy_damage = 20000 +impulse = 0 + +[Munition] +nickname = event_heavy_torpedo_ammo +explosion_arch = event_heavy_torpedo_explosion +hp_type = hp_torpedo +requires_ammo = false +hit_pts = 2000 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 25 +lifetime = 16.0 +Motor = event_heavy_torpedo_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5500 +seeker_fov_deg = 250 +max_angular_velocity = 3.5 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 518050 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = event_heavy_torpedo +ids_name = 520036 +ids_info = 520037 +DA_archetype = equipment\models\turret\Silo.cmp +material_library = equipment\models\Silo.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 10 +muzzle_velocity = 50 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = event_heavy_torpedo_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = event_snova_cultist_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 52800 +energy_damage = 0 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_phantom_impact +const_effect = dsy_snova_phantom_drive +lifetime = 5.7 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_snova_cultist +ids_name = 520038 +ids_info = 520039 +DA_archetype = equipment\models\weapons\co_shock_therapy_ori.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 29740 +refire_delay = 6 +muzzle_velocity = 280 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_snova_cultist_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 160, 250 + +[Motor] +nickname = dsy_nomad_torpedo02_event_motor +lifetime = 8.000000 +accel = 20 +delay = 3 + +[Explosion] +nickname = dsy_nomad_torpedo02_event_explosion +effect = explosion_nomad_mine +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 66000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_nomad_torpedo02_event_ammo +explosion_arch = dsy_nomad_torpedo02_event_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = false +ammo_limit = 70 +hit_pts = 4000 +one_shot_sound = fire_torpedo +const_effect = rtc_nomadtorpedo_proj +lifetime = 37.5000 +Motor = dsy_nomad_torpedo02_event_motor +force_gun_ori = false +HP_trail_parent = HpFire01 +seeker = LOCK +time_to_lock = 0 +seeker_range = 4200 +seeker_fov_deg = 70 +max_angular_velocity = 0.15 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 263527 +ids_info = 264527 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomad_torpedo02_event +ids_name = 263527 +ids_info = 264527 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 18000 +refire_delay = 5 +muzzle_velocity = 5.000000 +toughness = 100 +projectile_archetype = dsy_nomad_torpedo02_event_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Explosion] +nickname = event_inhibitor_explosion +lifetime = 0, 0 +process = disappear +strength = 1000 +radius = 10000 +hull_damage = 62 +energy_damage = 0 +impulse = 0 + +[Motor] +nickname = event_inhibitor_motor +lifetime = 5 +accel = 1 +delay = 0 + +[Munition] +nickname = event_inhibitor_ammo +explosion_arch = event_inhibitor_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +Motor = event_inhibitor_motor +lifetime = 5 +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 10000 +seeker_fov_deg = 180 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\invisible_gun.cmp +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_inhibitor +ids_name = 1191 +ids_info = 1 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5.000000 +muzzle_velocity = 5000 +toughness = 10.600000 +flash_particle_name = dsy_emp_blast +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_inhibitor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 5000 + +[Munition] +nickname = event_inhibitor_dummy_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +lifetime = 6.25 +force_gun_ori = false +HP_trail_parent = HPExhaust +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_inhibitor_dummy +ids_name = 1191 +ids_info = 1 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 10 +muzzle_velocity = 800 +toughness = 19.600000 +projectile_archetype = event_inhibitor_dummy_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = event_mortar2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 216000 +energy_damage = 0 +one_shot_sound = fire_mortar +munition_hit_effect = dsy_htrebuchet02_impact +const_effect = dsy_htrebuchet02_drive +lifetime = 2.134146 +force_gun_ori = false +HP_trail_parent = HPExhaust +DA_archetype = equipment\models\weapons\dsy_mortar.3db +material_library = equipment\models\weapons\dsy_mortar.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_mortar2 +ids_name = 500242 +ids_info = 500243 +DA_archetype = equipment\models\turret\galliabs_trebuchet.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1800000 +refire_delay = 10 +muzzle_velocity = 1640 +toughness = 19.600000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_mortar2_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 12.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = GalliaBRazor_barrel_lod1 +LODranges = 0, 4000 + +[Munition] +nickname = dsy_reward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 520 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma5 +munition_hit_effect = li_plasma_04_impact +const_effect = gf_bluering +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_reward_gun01 +ids_name = 520107 +ids_info = 520108 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 13500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 273 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = li_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_reward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_reward_beam01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 300 +weapon_type = W_Laser01 +one_shot_sound = fire_no_cruise_disruptor +munition_hit_effect = dsy_garnet_01_impact +lifetime = 0.05 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_reward_beam01 +ids_name = 520111 +ids_info = 520112 +DA_archetype = equipment\models\weapons\fighter_beam.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 13500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 1500 +refire_delay = 0.5 +muzzle_velocity = 10000 +toughness = 6.300000 +flash_particle_name = fighter_beam_flash_500 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_reward_beam01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 180 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_reward_beam01_ammo +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 2000 +hit_pts = 3.500000 +hull_damage = 240 +energy_damage = 0 +weapon_type = W_Resisted01 +one_shot_sound = fire_no_cruise_disruptor +munition_hit_effect = explosion_small_ship_breakoff +lifetime = 0.6666 +force_gun_ori = true +ids_name = 520109 +ids_info = 520110 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_aux_reward_beam01 +ids_name = 520107 +ids_info = 520108 +DA_archetype = equipment\models\weapons\co_shock_therapy_ori.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 18000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.12 +muzzle_velocity = 750 +toughness = 19.600000 +flash_particle_name = dsy_event_light_beam_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_reward_beam01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 160, 250 +dispersion_angle = 1.0 + +[Armor] +nickname = dsy_event_armor1 +ids_name = 520113 +ids_info = 520114 +category = equipment +HP_child = HPConnect +hit_pts_scale = 3.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Armor] +nickname = dsy_event_armor2 +ids_name = 520115 +ids_info = 520116 +category = equipment +HP_child = HPConnect +hit_pts_scale = 5.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 250.000000 +mass = 10 +lootable = false + +[Armor] +nickname = event_armour_x5 +ids_name = 335242 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 5.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 250.000000 +mass = 10 +lootable = false + +[Armor] +nickname = event_armour_x10 +ids_name = 335243 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 10.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Armor] +nickname = event_armour_x15 +ids_name = 335244 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 15.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Armor] +nickname = event_armour_x20 +ids_name = 335245 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 20.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Armor] +nickname = event_armour_x25 +ids_name = 335246 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 25.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Armor] +nickname = event_armour_x30 +ids_name = 335247 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 30.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Armor] +nickname = event_armour_x35 +ids_name = 335248 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 35.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Armor] +nickname = event_armour_x40 +ids_name = 335249 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 40.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Armor] +nickname = event_armour_x45 +ids_name = 335250 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 45.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Armor] +nickname = event_armour_x50 +ids_name = 335251 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 50.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Armor] +nickname = dsy_titan_armor +ids_name = 520181 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 136.000000 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Armor] +nickname = dsy_titan_armor2 +ids_name = 520181 +ids_info = 520182 +category = equipment +HP_child = HPConnect +hit_pts_scale = 68.000000 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 20.000000 +mass = 10 +lootable = false + +[Engine] +nickname = dsy_event_engine01_blue +ids_name = 1 +ids_info = 1 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_eventeng_b +trail_effect = dsy_eventeng_b_trail +trail_effect_player = dsy_eventeng_b_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_event_engine01_green +ids_name = 1 +ids_info = 1 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_eventeng_g +trail_effect = dsy_eventeng_g_trail +trail_effect_player = dsy_eventeng_g_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Munition] +nickname = event_minirazor_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 3.500000 +hull_damage = 6960 +energy_damage = 0 +one_shot_sound = fire_particle3 +munition_hit_effect = gf_li_cruisedisruption +const_effect = li_plasma_02_proj +lifetime = 2.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_minirazor +ids_name = 500474 +ids_info = 500475 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +;hp_gun_type = hp_gun_special_5 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 6400 +refire_delay = 3.000000 +muzzle_velocity = 380 +toughness = 19.600000 +flash_particle_name = li_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_minirazor_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = event_exp_bomb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10000 +energy_damage = 0 +one_shot_sound = fire_torpedo +munition_hit_effect = dsy_exp_bomb_impact +const_effect = dsy_exp_bomb_proj +lifetime = 2.5 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_exp_bomb +ids_name = 520123 +ids_info = 520124 +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 3000 +refire_delay = 0.25 +muzzle_velocity = 280 +use_animation = Sc_fire +toughness = 100 +projectile_archetype = event_exp_bomb_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 +dispersion_angle = 1.5 + +[Munition] +nickname = event_weak_beam_no_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 2000 +one_shot_sound = fire_no_cruise_disruptor +munition_hit_effect = dsy_no2_observer_beam_impact +;const_effect = cg_goldc_proj +lifetime = 1 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_weak_beam_no +ids_name = 520022 +ids_info = 520023 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 300 +refire_delay = 0.5 +muzzle_velocity = 2000 +toughness = 1.600000 +flash_particle_name = dsy_event_light_beam_no_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_weak_beam_no_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + + +[Munition] +nickname = event_light_beam_no_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 2000 +one_shot_sound = fire_no_cruise_disruptor +munition_hit_effect = dsy_no2_observer_beam_impact +;const_effect = cg_goldc_proj +lifetime = 1 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_light_beam_no +ids_name = 520022 +ids_info = 520023 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 300 +refire_delay = 0.5 +muzzle_velocity = 2000 +toughness = 1.600000 +flash_particle_name = dsy_event_light_beam_no_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_light_beam_no_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[Munition] +nickname = event_medium_beam_no_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 4000 +one_shot_sound = fire_no_cruise_disruptor +munition_hit_effect = dsy_no2_observer_beam_impact +;const_effect = cg_goldc_proj +lifetime = 1.75 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_medium_beam_no +ids_name = 520022 +ids_info = 520023 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 300 +refire_delay = 0.5 +muzzle_velocity = 2000 +toughness = 1.600000 +flash_particle_name = dsy_event_medium_beam_no_flash +flash_radius = 15 +medium_anim = l_gun01_flash +projectile_archetype = event_medium_beam_no_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 100 +lootable = false + +[Munition] +nickname = event_heavy_beam_no_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4000 +energy_damage = 4000 +one_shot_sound = fire_no_cruise_disruptor +munition_hit_effect = dsy_no2_observer_beam_impact +;const_effect = cg_goldc_proj +lifetime = 3.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_heavy_beam_no +ids_name = 520022 +ids_info = 520023 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 300 +refire_delay = 0.5 +muzzle_velocity = 2000 +toughness = 1.600000 +flash_particle_name = dsy_event_heavy_beam_no_flash +flash_radius = 15 +heavy_anim = l_gun01_flash +projectile_archetype = event_heavy_beam_no_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 100 +lootable = false + +[Motor] +nickname = event_heavy_torpedo_no_motor +lifetime = 8.0 +accel = 40 +delay = 1 + +[Explosion] +nickname = event_heavy_torpedo_no_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 75 +hull_damage = 20000 +energy_damage = 20000 +impulse = 0 + +[Munition] +nickname = event_heavy_torpedo_no_ammo +explosion_arch = event_heavy_torpedo_no_explosion +hp_type = hp_torpedo +requires_ammo = false +hit_pts = 2000 +one_shot_sound = csx_sectional04 +const_effect = dsy_no2_cruiser_proj +detonation_dist = 25 +lifetime = 16.0 +Motor = event_heavy_torpedo_no_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5500 +seeker_fov_deg = 250 +max_angular_velocity = 3.5 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +ids_name = 263527 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = event_heavy_torpedo_no +ids_name = 263527 +ids_info = 264527 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 10 +muzzle_velocity = 50 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = event_heavy_torpedo_no_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +[Engine] +nickname = dsy_event_engine01_red +ids_name = 1 +ids_info = 1 +volume = 0.000000 +mass = 10 +max_force = 1024000 +linear_drag = -12800 +reverse_fraction = 0.200000 +flame_effect = dsy_eventeng1 +trail_effect = dsy_eventeng1_trail +trail_effect_player = dsy_eventeng1_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_cruiser +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 +[Engine] +nickname = dsy_event_engine01_bs +ids_name = 500163 +ids_info = 500163 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +cruise_speed = 350 +flame_effect = dsy_eventeng1 +trail_effect = dsy_eventeng1_trail +trail_effect_player = dsy_eventeng1_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_event_engine01_blue_bs +ids_name = 500163 +ids_info = 500163 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +cruise_speed = 350 +flame_effect = dsy_eventeng_b +trail_effect = dsy_eventeng_b_trail +trail_effect_player = dsy_eventeng_b_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + + +[Engine] +nickname = dsy_event_engine01_green_bs +ids_name = 500163 +ids_info = 500163 +volume = 0.000000 +mass = 10 +max_force = 5400000 +linear_drag = -60000 +reverse_fraction = 0.300000 +cruise_speed = 350 +flame_effect = dsy_eventeng_g +trail_effect = dsy_eventeng_g_trail +trail_effect_player = dsy_eventeng_g_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_ku_freighter_start +character_loop_sound = engine_ku_freighter_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_battleship +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_ku_freighter_kill +cruise_start_sound = engine_cr_cruise_start +cruise_loop_sound = engine_ku_cruise_loop +cruise_stop_sound = engine_ku_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_event_no2_fighter_engine_01 +cruise_speed = 425 +ids_name = 263687 +ids_info = 264687 +volume = 0.000000 +mass = 10 +max_force = 251580 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_smallengine01 +trail_effect = dsy_no2_smallengine_trail +trail_effect_player = dsy_no2_smallengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_li_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_fighter +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_li_fighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_event_no2_elite_engine_01 +cruise_speed = 400 +ids_name = 263904 +ids_info = 264904 +volume = 0.000000 +mass = 10 +max_force = 137770 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_smallengine02 +trail_effect = dsy_no2_smallengine_trail +trail_effect_player = dsy_no2_smallengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_event_no2_bomber_engine_01 +cruise_speed = 400 +ids_name = 263904 +ids_info = 264904 +volume = 0.000000 +mass = 10 +max_force = 137770 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_smallengine03 +trail_effect = dsy_no2_smallengine_trail +trail_effect_player = dsy_no2_smallengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_event_no2_gunship_engine_01 +cruise_speed = 400 +ids_name = 263904 +ids_info = 264904 +volume = 0.000000 +mass = 10 +max_force = 137770 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_largeengine04 +trail_effect = dsy_no2_largeengine_trail +trail_effect_player = dsy_no2_largeengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_event_no2_gunboat_engine_01 +cruise_speed = 400 +ids_name = 263904 +ids_info = 264904 +volume = 0.000000 +mass = 10 +max_force = 107820 +linear_drag = 599 +power_usage = 0 +reverse_fraction = 0.200000 +flame_effect = dsy_no2_smallengine02 +trail_effect = dsy_no2_smallengine_trail +trail_effect_player = dsy_no2_smallengine_trail +cruise_charge_time = 5 +cruise_power_usage = 20 +character_start_sound = engine_bw_fighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[Engine] +nickname = dsy_event_no2_cruiser_engine_01 +ids_name = 263890 +ids_info = 264890 +volume = 0.000000 +mass = 10 +max_force = 270000 +linear_drag = 1800 +reverse_fraction = 0.330000 +flame_effect = dsy_no2_largeengine02 +trail_effect = dsy_no2_largeengine_trail +trail_effect_player = dsy_no2_largeengine_trail +cruise_charge_time = 7 +cruise_power_usage = 20 +character_start_sound = engine_br_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_br_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 270 +outside_sound_cone = 360 + +[Engine] +nickname = dsy_event_no2_battleship_engine_01 +ids_name = 263906 +ids_info = 264906 +volume = 0.000000 +mass = 10 +max_force = 11000000 +linear_drag = 100000 +reverse_fraction = 0.100000 +flame_effect = dsy_no2_largeengine01 +trail_effect = dsy_no2_largeengine_trail +trail_effect_player = dsy_no2_largeengine_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Engine] +nickname = dsy_event_no2_artillery_engine_01 +ids_name = 263906 +ids_info = 264906 +volume = 0.000000 +mass = 10 +max_force = 11000000 +linear_drag = 100000 +reverse_fraction = 0.100000 +flame_effect = dsy_no2_largeengine05 +trail_effect = dsy_no2_largeengine_trail +trail_effect_player = dsy_no2_largeengine_trail +cruise_charge_time = 10 +cruise_power_usage = 20 +character_start_sound = engine_bw_freighter_start +character_loop_sound = engine_no_loop +character_pitch_range = -50, 25 +rumble_sound = rumble_nomad +rumble_atten_range = -5, 0 +rumble_pitch_range = -25, 25 +engine_kill_sound = engine_bw_freighter_kill +cruise_start_sound = engine_no_cruise_start +cruise_loop_sound = engine_no_cruise_loop +cruise_stop_sound = engine_no_cruise_stop +cruise_disrupt_sound = cruise_disrupt +cruise_backfire_sound = cruise_backfire +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 90 +outside_sound_cone = 270 + +[Motor] +nickname = dsy_event_nemp_torpedo_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = dsy_event_nemp_torpedo_explosion +effect = dsy_nightmare_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 40 +hull_damage = 1 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_event_nemp_torpedo_ammo +explosion_arch = dsy_event_nemp_torpedo_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 10 +hit_pts = 320000 +one_shot_sound = fire_longrange_missile +const_effect = dsy_nemp_torpedo_drive +const_effect_delay = 2 +detonation_dist = 2 +lifetime = 50 +Motor = dsy_event_nemp_torpedo_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 15000 +seeker_fov_deg = 180 +max_angular_velocity = 0.400000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 520210 +ids_info = 520211 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = dsy_event_nemp_torpedo +ids_name = 520208 +ids_info = 520209 +DA_archetype = equipment\models\turret\dualtorpedo.cmp +material_library = equipment\models\dualtorpedo.mat +HP_child = HPConnect +hit_pts = 200000 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 60 +muzzle_velocity = 50 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_event_nemp_torpedo_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 3 +LODranges = 0, 3000 + +[Motor] +nickname = dsy_event_nemp2_torpedo_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = dsy_event_nemp2_torpedo_explosion +effect = dsy_nightmare_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 40 +hull_damage = 1 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_event_nemp2_torpedo_ammo +explosion_arch = dsy_event_nemp2_torpedo_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 10 +hit_pts = 320000 +one_shot_sound = fire_longrange_missile +const_effect = dsy_nemp_torpedo_drive +const_effect_delay = 2 +detonation_dist = 2 +lifetime = 50 +Motor = dsy_event_nemp2_torpedo_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 15000 +seeker_fov_deg = 180 +max_angular_velocity = 0.400000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 520210 +ids_info = 520211 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = dsy_event_nemp2_torpedo +ids_name = 520208 +ids_info = 520209 +DA_archetype = equipment\models\turret\dualtorpedo.cmp +material_library = equipment\models\dualtorpedo.mat +HP_child = HPConnect +hit_pts = 200000 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 60 +muzzle_velocity = 50 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_event_nemp2_torpedo_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 3 +LODranges = 0, 3000 + +[Motor] +nickname = dsy_event_titan_gun01_motor +lifetime = 1.1 +accel = 615 +delay = 0 + +[Explosion] +nickname = dsy_event_titan_gun01_explosion +effect = ku_cruisedis01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 550 +hull_damage = 2000 +energy_damage = 8000 +impulse = 0 + +[Munition] +nickname = dsy_event_titan_gun01_ammo +explosion_arch = dsy_event_titan_gun01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_missile_homing +const_effect = dsy_firestalker_01_drive +detonation_dist = 20 +lifetime = 4.687500 +Motor = dsy_event_titan_gun01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3500 +seeker_fov_deg = 135 +max_angular_velocity = 8.710000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 520214 +ids_info = 520215 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_event_titan_gun01 +ids_name = 520212 +ids_info = 520213 +DA_archetype = equipment\models\turret\z_bs_flak.cmp +material_library = equipment\models\z_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 420000 +refire_delay = 0.500000 +muzzle_velocity = 800 +toughness = 20 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_event_titan_gun01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 0.2 + +[ShieldGenerator] +nickname = dsy_event_boss_shield +ids_name = 216903 +ids_info = 1 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 10 +max_capacity = 10 +toughness = 110.400002 +offline_rebuild_time = 3 +offline_threshold = 0 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[Thruster] +nickname = dsy_event_thruster_01 +ids_name = 263737 +ids_info = 264737 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 100 +lootable = false +separation_explosion = sever_debris +LODranges = 0, 200 + +[Munition] +nickname = dsy_event_bmb_autocan_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 256 +energy_damage = 0 +weapon_type = W_Resisted01 +one_shot_sound = debris_explosion3 +const_effect = dsy_bomber_autocannon_proj +munition_hit_effect = dsy_bomber_autocannon_impact +lifetime = 1 +force_gun_ori = false +ids_name = 520119 +ids_info = 520120 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_event_bmb_autocan +ids_name = 520117 +ids_info = 520118 +DA_archetype = equipment\models\weapons\rh_plasma_gat_cannon.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 100 +refire_delay = 0.15 +muzzle_velocity = 750 +toughness = 19.600000 +flash_particle_name = dsy_bomber_autocannon_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bmb_autocan_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = event_torpedo01_mark022_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 300 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_corona +munition_hit_effect = li_mk1_impact +;const_effect = dsy_snova_civ_drive +lifetime = 0.0275 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_event_torpedo01_mark022 +ids_name = 550076 +ids_info = 550077 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect02 +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 1000 +refire_delay = 0.06 +muzzle_velocity = 32000 +toughness = 19.600000 +flash_particle_name = dsy_corona_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_torpedo01_mark022_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 0 +lootable = false +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_event_bomber_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 360 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse5 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 1.6 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_event_bomber_gun01 +ids_name = 505104 +ids_info = 505105 +DA_archetype = equipment\models\weapons\bomber_pulse_gun.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 206 +refire_delay = 0.25 +muzzle_velocity = 500 +toughness = 19.600000 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_event_bomber_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 250 +dispersion_angle = 0.4 + + +[Munition] +nickname = dsy_event_bomber_gun02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 375 +energy_damage = 0 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_blade_01_impact +const_effect = dsy_blade_01_proj +lifetime = 1.6 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_event_bomber_gun02 +ids_name = 505106 +ids_info = 505107 +DA_archetype = equipment\models\weapons\bomber_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 169 +refire_delay = 0.25 +muzzle_velocity = 500 +toughness = 19.600000 +flash_particle_name = li_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_event_bomber_gun02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 250 +dispersion_angle = 0.4 + +[Munition] +nickname = dsy_event_torpedo03_mark01_ammo +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = false +hit_pts = 3.500000 +hull_damage = 1013 +energy_damage = 0 +one_shot_sound = fire_missile_homing +munition_hit_effect = ku_missile01_impact +const_effect = ku_missile01_drive +lifetime = 1 +force_gun_ori = true +ids_name = 518004 +ids_info = 518005 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_event_torpedo03_mark01 +ids_name = 505395 +ids_info = 505396 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.1667 +muzzle_velocity = 800 +toughness = 19.600000 +flash_particle_name = pi_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_event_torpedo03_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 160, 250 +dispersion_angle = 3.5 + +[Munition] +nickname = dsy_event_bmb_scattergun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 570 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_scattergun +munition_hit_effect = dsy_bomber_scattergun_impact +const_effect = dsy_bomber_scattergun_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_event_bmb_scattergun +ids_name = 520121 +ids_info = 520122 +DA_archetype = equipment\models\weapons\bomber_pulse_gun.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 300 +refire_delay = 0.25 +muzzle_velocity = 650 +use_animation = Sc_fire +toughness = 19.600000 +flash_particle_name = dsy_bomber_scattergun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bmb_scattergun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 +dispersion_angle = 2.5 + +[Munition] +nickname = dsy_event_solaristurret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 540 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_solaris +munition_hit_effect = ou_capgun_secondary_impact +const_effect = ku_capgun_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_event_solaristurret +ids_name = 500201 +ids_info = 500202 +DA_archetype = equipment\models\turret\solarisbs.cmp +material_library = equipment\models\solarisgb.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 13200 +refire_delay = 0.25000 +muzzle_velocity = 2000 +toughness = 10 +flash_particle_name = ou_capgun_secondary_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_event_solaristurret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[Munition] +nickname = dsy_event_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3405 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsheavy +munition_hit_effect = li_mk1_impact +const_effect = li_capgun_primary_proj +lifetime = 3.28972 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_event_battleship_turret01 +ids_name = 263379 +ids_info = 264379 +DA_archetype = equipment\models\turret\li_turret02.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 15000 +refire_delay = 0.333333 +muzzle_velocity = 1070 +toughness = 20 +flash_particle_name = li_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_event_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[Motor] +nickname = dsy_event_nightmare_torpedo_motor +lifetime = 10 +accel = 40 +delay = 1 + +[Explosion] +nickname = dsy_event_nightmare_torpedo_explosion +effect = dsy_nightmare_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 254 +hull_damage = 700000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_event_nightmare_torpedo_ammo +explosion_arch = dsy_event_nightmare_torpedo_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = false +hit_pts = 5000 +one_shot_sound = fire_longrange_missile +const_effect = dsy_nightmare_torpedo_drive +const_effect_delay = 2 +detonation_dist = 1 +lifetime = 40 +Motor = dsy_event_nightmare_torpedo_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 10000 +seeker_fov_deg = 250 +max_angular_velocity = 0.8 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\dsy_mortar.3db +material_library = equipment\models\weapons\dsy_mortar.mat +ids_name = 520161 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = dsy_event_nightmare_torpedo +ids_name = 520159 +ids_info = 520160 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 3000000 +refire_delay = 35 +muzzle_velocity = 140 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_event_nightmare_torpedo_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[Munition] +nickname = dsy_titan_dread_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_dreadnought2 +munition_hit_effect = gen_dreadnought_gun_impact +const_effect = gen_dreadnought_gun_proj +lifetime = 2.2039473 +force_gun_ori = false +mass = 3 +volume = 0 +ids_name = 265156 +ids_info = 266156 +loot_appearance = ammo_crate +units_per_container = 5 + +[Gun] +nickname = dsy_titan_dread_turret +ids_name = 520206 +ids_info = 520207 +DA_archetype = equipment\models\turret\monsmeg.cmp +material_library = equipment\models\monsmeg.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 1 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 20.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 5 +power_usage = 506000 +refire_delay = 1 +muzzle_velocity = 1520 +toughness = 32 +flash_particle_name = gen_dreadnought_gun_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_titan_dread_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 5 +lootable = false +dispersion_angle = 0.1 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 10000 + +[LOD] +obj = MonsMeg_Barrel_lod1 +LODranges = 0, 10000 + +[Munition] +nickname = dsy_titan_mortar_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 156000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_mortar +munition_hit_effect = dsy_lmortar_impact +const_effect = dsy_mortar_proj_drive +lifetime = 2.464789 +force_gun_ori = false +HP_trail_parent = HPExhaust +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_titan_mortar +ids_name = 500240 +ids_info = 500241 +DA_archetype = equipment\models\turret\mortar.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1170000 +refire_delay = 10 +muzzle_velocity = 1420 +toughness = 19.600000 +flash_particle_name = dsy_mortar01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_titan_mortar_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = mortar_barrel_lod01 +LODranges = 0, 4000 + +[Munition] +nickname = dsy_titan_pulse_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3360 +energy_damage = 70320 +weapon_type = W_Battleship01 +one_shot_sound = fire_capship_emp +munition_hit_effect = dsy_inferno_impact +const_effect = dsy_inferno_proj +lifetime = 4.117648 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_titan_pulse +ids_name = 500211 +ids_info = 500213 +DA_archetype = equipment\models\turret\oc_turret_destroyer.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 433750 +refire_delay = 2.000000 +muzzle_velocity = 850 +toughness = 20 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_titan_pulse_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_titan_cerberus_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 18000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_cerberusbs +munition_hit_effect = rh_mk1_impact +const_effect = rh_gunboat_maingun +lifetime = 1.704545 +force_gun_ori = false +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_titan_cerberus +ids_name = 500238 +ids_info = 500239 +DA_archetype = equipment\models\turret\bs_cerb_mk2.cmp +material_library = equipment\models\bs_cerb_mk2.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 143000 +refire_delay = 1 +muzzle_velocity = 1320 +toughness = 32 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_titan_cerberus_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.6 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = cerbii_barrel_01_lod1 +LODranges = 0, 4000 + +[Munition] +nickname = dsy_titan_primary_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 11400 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsheavy +munition_hit_effect = li_mk1_impact +const_effect = li_capgun_primary_proj +lifetime = 3.157895 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_titan_primary +ids_name = 500699 +ids_info = 500700 +DA_archetype = equipment\models\turret\titan_primary.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 35000 +refire_delay = 0.5 +muzzle_velocity = 950 +toughness = 20 +flash_particle_name = dsy_grn_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_titan_primary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = GalliaPrim_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = dsy_titan_secondary_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1070 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_titan_secondary +ids_name = 501838 +ids_info = 501839 +DA_archetype = equipment\models\turret\galliabssec_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 14750 +refire_delay = 0.33000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_titan_secondary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaSecBS_barrel_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = dsy_titan_flak_motor +lifetime = 2 +accel = 25 +delay = 0 + +[Explosion] +nickname = dsy_titan_flak_explosion +effect = zoner_flak_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 125 +hull_damage = 1820 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = dsy_titan_flak_ammo +explosion_arch = dsy_titan_flak_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +one_shot_sound = fire_capship +const_effect = rh_flakcannon01_proj +detonation_dist = 75 +lifetime = 2.315789473684211 +Motor = dsy_titan_flak_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1100 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = dsy_titan_flak +ids_name = 500939 +ids_info = 500940 +DA_archetype = equipment\models\turret\z_bs_flak.cmp +material_library = equipment\models\z_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 440000 +refire_delay = 1 +muzzle_velocity = 425 +toughness = 20 +flash_particle_name = rh_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_titan_flak_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = z_bsflak_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = dsy_titan_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 340000 +energy_damage = 0 +one_shot_sound = fire_heavyforwardgun +munition_hit_effect = dsy_warwolf_explosion +const_effect = dsy_warwolf_proj +lifetime = 5.17241 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_titan_forward_gun01 +ids_name = 505139 +ids_info = 505140 +DA_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 2200000 +refire_delay = 10 +muzzle_velocity = 580 +toughness = 20 +flash_particle_name = dsy_warwolf_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_titan_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 500 diff --git a/DATA/EQUIPMENT/event_good.ini b/DATA/EQUIPMENT/event_good.ini new file mode 100644 index 0000000..db49dc4 --- /dev/null +++ b/DATA/EQUIPMENT/event_good.ini @@ -0,0 +1,769 @@ +[Good] +nickname = dsy_nomad_missile03_event +equipment = dsy_nomad_missile03_event +category = equipment +price = 1 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 504777 +ids_info = 504778 +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_nomad_torpedo02_event +equipment = dsy_nomad_torpedo02_event +category = equipment +price = 1 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 263527 +ids_info = 264527 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +[Good] +nickname = nomad_fighter_beam_event +equipment = nomad_fighter_beam_event +category = equipment +price = 1 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 520022 +ids_info = 520023 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp +[Good] +nickname = dsy_no2_artillery_forward_gun_event +equipment = dsy_no2_artillery_forward_gun_event +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 393782 +ids_info = 393783 +shop_archetype = equipment\models\turret\no_gunship_turret.cmp +material_library = ships\nomad\nomad_fx.txm +[Good] +nickname = event_light_beam +equipment = event_light_beam +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 520020 +ids_info = 520021 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp +[Good] +nickname = event_medium_beam +equipment = event_medium_beam +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520032 +ids_info = 520033 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp +[Good] +nickname = event_heavy_beam +equipment = event_heavy_beam +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520034 +ids_info = 520035 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp +[Good] +nickname = dsy_twister_event +equipment = dsy_twister_event +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 500205 +ids_info = 500206 +[Good] +nickname = missile02_mark05_event +equipment = missile02_mark05_event +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263156 +ids_info = 264156 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = torpedo01_mark03_event +equipment = torpedo01_mark03_event +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 501525 +ids_info = 501526 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +[Good] +nickname = dsy_capitalcd_event +equipment = dsy_capitalcd_event +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 500731 +ids_info = 500732 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = event_heavy_torpedo +equipment = event_heavy_torpedo +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520036 +ids_info = 520037 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp +[Good] +nickname = event_snova_cultist +equipment = event_snova_cultist +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 520038 +ids_info = 520039 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +[Good] +nickname = event_mortar2 +equipment = event_mortar2 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 500242 +ids_info = 500243 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +[Good] +nickname = dsy_reward_gun01 +equipment = dsy_reward_gun01 +category = equipment +price = 5 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 520107 +ids_info = 520108 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_reward_beam01 +equipment = dsy_reward_beam01 +category = equipment +price = 5 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 520111 +ids_info = 520112 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_aux_reward_beam01_ammo +equipment = dsy_aux_reward_beam01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\commod_enginecomponents.3db +combinable = true +[Good] +nickname = dsy_aux_reward_beam01 +equipment = dsy_aux_reward_beam01 +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 520107 +ids_info = 520108 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_event_armor1 +equipment = dsy_event_armor1 +category = equipment +ids_name = 520113 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_event_armor2 +equipment = dsy_event_armor2 +category = equipment +ids_name = 520115 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = event_armour_x5 +equipment = event_armour_x5 +category = equipment +ids_name = 335242 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = event_armour_x10 +equipment = event_armour_x10 +category = equipment +ids_name = 335243 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = event_armour_x15 +equipment = event_armour_x15 +category = equipment +ids_name = 335244 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = event_armour_x20 +equipment = event_armour_x20 +category = equipment +ids_name = 335245 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = event_armour_x25 +equipment = event_armour_x25 +category = equipment +ids_name = 335246 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = event_armour_x30 +equipment = event_armour_x30 +category = equipment +ids_name = 335247 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = event_armour_x35 +equipment = event_armour_x35 +category = equipment +ids_name = 335248 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = event_armour_x40 +equipment = event_armour_x40 +category = equipment +ids_name = 335249 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = event_armour_x45 +equipment = event_armour_x45 +category = equipment +ids_name = 335250 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = event_armour_x50 +equipment = event_armour_x50 +category = equipment +ids_name = 335251 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_titan_armor +equipment = dsy_titan_armor +category = equipment +ids_name = 520181 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_titan_armor2 +equipment = dsy_titan_armor2 +category = equipment +ids_name = 520181 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = event_minirazor +equipment = event_minirazor +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 500474 +ids_info = 500475 +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +[Good] +nickname = event_exp_bomb +equipment = event_exp_bomb +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +ids_name = 520123 +ids_info = 520124 +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = event_weak_beam_no +equipment = event_weak_beam_no +category = equipment +price = 1 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 520022 +ids_info = 520023 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp +[Good] +nickname = event_light_beam_no +equipment = event_light_beam_no +category = equipment +price = 1 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 520022 +ids_info = 520023 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp +[Good] +nickname = event_medium_beam_no +equipment = event_medium_beam_no +category = equipment +price = 1 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 520022 +ids_info = 520023 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp +[Good] +nickname = event_heavy_beam_no +equipment = event_heavy_beam_no +category = equipment +price = 1 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 520022 +ids_info = 520023 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp +[Good] +nickname = event_heavy_torpedo_no +equipment = event_heavy_torpedo_no +category = equipment +price = 1 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 263527 +ids_info = 264527 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp +[Good] +nickname = dsy_event_nemp_torpedo +equipment = dsy_event_nemp_torpedo +category = equipment +price = 31000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520208 +ids_info = 520209 +shop_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +[Good] +nickname = dsy_event_nemp_torpedo_ammo +equipment = dsy_event_nemp_torpedo_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 500000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true +[Good] +nickname = dsy_event_nemp2_torpedo +equipment = dsy_event_nemp2_torpedo +category = equipment +price = 31000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520208 +ids_info = 520209 +shop_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +[Good] +nickname = dsy_event_nemp2_torpedo_ammo +equipment = dsy_event_nemp2_torpedo_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1000000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true +[Good] +nickname = dsy_event_titan_gun01 +equipment = dsy_event_titan_gun01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520212 +ids_info = 520213 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp +[Good] +nickname = dsy_event_titan_gun01_ammo +equipment = dsy_event_titan_gun01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true +[Good] +nickname = dsy_event_boss_shield +equipment = dsy_event_boss_shield +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 216903 +ids_info = 1 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_event_thruster_01 +equipment = dsy_event_thruster_01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 263738 +ids_info = 264738 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = dsy_event_bmb_autocan +equipment = dsy_event_bmb_autocan +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 520117 +ids_info = 520118 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_event_torpedo01_mark022 +equipment = dsy_event_torpedo01_mark022 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 550076 +ids_info = 550077 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +[Good] +nickname = dsy_event_bomber_gun01 +equipment = dsy_event_bomber_gun01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 505104 +ids_info = 505105 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_event_bomber_gun02 +equipment = dsy_event_bomber_gun02 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 505106 +ids_info = 505107 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_event_torpedo03_mark01 +equipment = dsy_event_torpedo03_mark01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 505395 +ids_info = 505396 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +[Good] +nickname = dsy_event_bmb_scattergun +equipment = dsy_event_bmb_scattergun +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 520121 +ids_info = 520122 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_event_solaristurret +equipment = dsy_event_solaristurret +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 500201 +ids_info = 500202 +[Good] +nickname = dsy_event_battleship_turret01 +equipment = dsy_event_battleship_turret01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 263379 +ids_info = 264379 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_event_nightmare_torpedo +equipment = dsy_event_nightmare_torpedo +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 520159 +ids_info = 520160 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_equip.mat + + +[Good] +nickname = dsy_titan_dread_turret +equipment = dsy_titan_dread_turret +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 520204 +ids_info = 520205 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat +[Good] +nickname = dsy_titan_mortar +equipment = dsy_titan_mortar +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 500240 +ids_info = 500241 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +[Good] +nickname = dsy_titan_pulse +equipment = dsy_titan_pulse +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 500211 +ids_info = 500213 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat +[Good] +nickname = dsy_titan_cerberus +equipment = dsy_titan_cerberus +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 500238 +ids_info = 500239 +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +[Good] +nickname = dsy_titan_primary +equipment = dsy_titan_primary +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 500699 +ids_info = 500700 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat +[Good] +nickname = dsy_titan_secondary +equipment = dsy_titan_secondary +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 501838 +ids_info = 501839 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat +[Good] +nickname = dsy_titan_flak +equipment = dsy_titan_flak +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 500939 +ids_info = 500940 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat +[Good] +nickname = dsy_titan_forward_gun01_ammo +equipment = dsy_titan_forward_gun01_ammo +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\contraband.3db +combinable = false +ids_name = 505139 +ids_info = 505140 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = event_bs_gale +equipment = event_bs_gale +category = equipment +price = 212000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520502 +ids_info = 520503 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = event_bs_sledge +equipment = event_bs_sledge +category = equipment +price = 65000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520500 +ids_info = 520501 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = event_bs_volley +equipment = event_bs_volley +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 279600 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520504 +ids_info = 520505 + +[Good] +nickname = event_bs_autopulse +equipment = event_bs_autopulse +category = equipment +price = 102000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520496 +ids_info = 520497 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = event_bs_lightning +equipment = event_bs_lightning +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520163 +ids_info = 520164 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = event_bs_reaper +equipment = event_bs_reaper +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520155 +ids_info = 520156 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = event_bs_hurricane +equipment = event_bs_hurricane +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520183 +ids_info = 520184 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = event_bs_gatling +equipment = event_bs_gatling +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520183 +ids_info = 520184 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat diff --git a/DATA/EQUIPMENT/goods.ini b/DATA/EQUIPMENT/goods.ini new file mode 100644 index 0000000..b06e7cc --- /dev/null +++ b/DATA/EQUIPMENT/goods.ini @@ -0,0 +1,20030 @@ +[Good] +nickname = Escape_Pod +equipment = Escape_Pod +category = equipment +price = 1 +combinable = false +item_icon = equipment\models\commodities\nn_icons\INV_escapepod.3db + +[Good] +nickname = escape_lifeboat +equipment = escape_lifeboat +category = equipment +price = 1 +combinable = false +item_icon = equipment\models\commodities\nn_icons\INV_escapepod.3db + +[Good] +nickname = lair_power_cell +equipment = lair_power_cell +category = equipment +price = 1 +combinable = false +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_nomadpower.3db + +[Good] +nickname = commodity_mining_container +msg_id_prefix = gcs_gen_commodity_hullpanels +equipment = commodity_mining_container +category = commodity +price = 50000 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +item_icon = equipment\models\commodities\comm_icons\white_pod.3db +jump_dist = 1 + +[Good] +nickname = commodity_jump_fuel +msg_id_prefix = gcs_gen_commodity_moxfuel +equipment = commodity_jump_fuel +category = commodity +price = 5 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\comm_icons\mox_fuel.3db +jump_dist = 1 + +[Good] +nickname = commodity_plasmonics +msg_id_prefix = gcs_gen_commodity_optronics +equipment = commodity_plasmonics +category = commodity +price = 5 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\super_alloys.3db +jump_dist = 1 + +[Good] +nickname = commodity_diodes +msg_id_prefix = gcs_gen_commodity_optronics +equipment = commodity_diodes +category = commodity +price = 10 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\nanocapacitors.3db +jump_dist = 1 + +[Good] +nickname = commodity_reinforced_alloys +msg_id_prefix = gcs_gen_commodity_basicalloys +equipment = commodity_reinforced_alloys +category = commodity +price = 9 +combinable = true +good_sell_price = 21 +bad_buy_price = 21 +bad_sell_price = 14 +good_buy_price = 14 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\basic_alloys.3db +jump_dist = 1 + +[Good] +nickname = commodity_bioneural_arrays +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_bioneural_arrays +category = commodity +price = 3 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\bioprocessors.3db +jump_dist = 1 + +[Good] +nickname = commodity_heatsinks +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_heatsinks +category = commodity +price = 5 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\heatsinks.3db +jump_dist = 1 + +[Good] +nickname = commodity_filters +msg_id_prefix = gcs_gen_commodity_alienorganisms +equipment = commodity_filters +category = commodity +price = 2 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\xenobiofilt.3db +jump_dist = 1 + +[Good] +nickname = commodity_industrial_hardware +msg_id_prefix = gcs_gen_commodity_hullpanels +equipment = commodity_industrial_hardware +category = commodity +price = 2 +combinable = true +good_sell_price = 14 +bad_buy_price = 14 +bad_sell_price = 7 +good_buy_price = 7 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\industrialmat.3db +jump_dist = 1 + +[Good] +nickname = commodity_robotic_hardware +msg_id_prefix = gcs_gen_commodity_constmachinery +equipment = commodity_robotic_hardware +category = commodity +price = 8 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_machines.3db +jump_dist = 1 + +[Good] +nickname = commodity_robocultivars +msg_id_prefix = gcs_gen_commodity_constmachinery +equipment = commodity_robocultivars +category = commodity +price = 5 +combinable = true +good_sell_price = 6 +bad_buy_price = 6 +bad_sell_price = 3 +good_buy_price = 3 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\robocultivars.3db +jump_dist = 10 + +[Good] +nickname = commodity_armaments +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_armaments +category = commodity +price = 5 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\munitions.3db +jump_dist = 1 + +[Good] +nickname = commodity_gravity_stabilizers +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_gravity_stabilizers +category = commodity +price = 50 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\multiplexors.3db +jump_dist = 1 + +[Good] +nickname = commodity_critical_temp_alloys +msg_id_prefix = gcs_gen_commodity_hightempalloys +equipment = commodity_critical_temp_alloys +category = commodity +price = 3 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\high_temp_alloys.3db +jump_dist = 1 + +[Good] +nickname = commodity_optronic_arrays +msg_id_prefix = gcs_gen_commodity_optronics +equipment = commodity_optronic_arrays +category = commodity +price = 4 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_optronics.3db +jump_dist = 1 + +[Good] +nickname = commodity_plasfoam +msg_id_prefix = gcs_gen_commodity_polymers +equipment = commodity_plasfoam +category = commodity +price = 2 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\polymers.3db +jump_dist = 1 + +[Good] +nickname = commodity_quantum_arrays +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_quantum_arrays +category = commodity +price = 8 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\multiplexors.3db +jump_dist = 1 + +[Good] +nickname = commodity_hull_segments +msg_id_prefix = gcs_gen_commodity_hullpanels +equipment = commodity_hull_segments +category = commodity +price = 5 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_hullpanels.3db +jump_dist = 1 + +[Good] +nickname = commodity_argentium_silver +msg_id_prefix = gcs_gen_commodity_silver +equipment = commodity_argentium_silver +category = commodity +price = 4 +combinable = true +good_sell_price = 16 +bad_buy_price = 16 +bad_sell_price = 9 +good_buy_price = 9 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\silver.3db +jump_dist = 1 + +[Good] +nickname = commodity_high_performance_alloys +msg_id_prefix = gcs_gen_commodity_superalloys +equipment = commodity_high_performance_alloys +category = commodity +price = 3 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\super_alloys.3db +jump_dist = 1 + +[Good] +nickname = commodity_magnetic_superconductors +msg_id_prefix = gcs_gen_commodity_superconductors +equipment = commodity_magnetic_superconductors +category = commodity +price = 4 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_1.3db +item_icon = Equipment\models\commodities\comm_icons\superconductors.3db +jump_dist = 1 + +[Good] +nickname = commodity_ablativearmor +equipment = commodity_ablativearmor +msg_id_prefix = gcs_gen_commodity_hullpanels +category = commodity +price = 25 +combinable = true +good_sell_price = 4 +bad_buy_price = 4 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\ablativearmor.3db +jump_dist = 5 + +[Good] +nickname = commodity_beryllium_ca +equipment = commodity_beryllium_ca +msg_id_prefix = gcs_gen_commodity_beryllium +category = commodity +price = 1 +combinable = true +good_sell_price = 17 +bad_buy_price = 17 +bad_sell_price = 12 +good_buy_price = 12 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\beryllium.3db +jump_dist = 6 + +[Good] +nickname = commodity_biostability +equipment = commodity_biostability +msg_id_prefix = gcs_gen_commodity_superconductors +category = commodity +price = 10 +combinable = true +good_sell_price = 14 +bad_buy_price = 14 +bad_sell_price = 5 +good_buy_price = 5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\biostability.3db +jump_dist = 5 + +[Good] +nickname = commodity_bm_munitions_rh +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_bm_munitions_rh +category = commodity +price = 23 +combinable = true +good_sell_price = 35 +bad_buy_price = 35 +bad_sell_price = 28 +good_buy_price = 28 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\comm_icons\bm_munitions.3db +jump_dist = 5 + +[Good] +nickname = commodity_bluediamonds +equipment = commodity_bluediamonds +msg_id_prefix = gcs_gen_commodity_diamonds +category = commodity +price = 100 +combinable = true +good_sell_price = 4 +bad_buy_price = 4 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\bluediamonds.3db +jump_dist = 5 + +[Good] +nickname = commodity_bluejillies +equipment = commodity_bluejillies +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 4 +combinable = true +good_sell_price = 16 +bad_buy_price = 16 +bad_sell_price = 9 +good_buy_price = 9 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\bluejillies.3db +jump_dist = 5 + +[Good] +nickname = commodity_casualties +equipment = commodity_casualties +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 5 +combinable = true +good_sell_price = 5 +bad_buy_price = 5 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\refugees.3db +jump_dist = 5 + +[Good] +nickname = commodity_catalysts +equipment = commodity_catalysts +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 8 +combinable = true +good_sell_price = 20 +bad_buy_price = 20 +bad_sell_price = 13 +good_buy_price = 13 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\crackingcatalysts.3db +jump_dist = 5 + +[Good] +nickname = commodity_criminals +equipment = commodity_criminals +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 180 +combinable = true +good_sell_price = 3.3 +bad_buy_price = 3.3 +bad_sell_price = 3.1 +good_buy_price = 3.1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\pilot_icons\pirate.3db +jump_dist = 5 + +[Good] +nickname = commodity_criminals_ga +equipment = commodity_criminals_ga +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 3.6 +bad_buy_price = 3.6 +bad_sell_price = 3.4 +good_buy_price = 3.4 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\pilot_icons\pirate.3db +jump_dist = 5 + +[Good] +nickname = commodity_criminals_ku +equipment = commodity_criminals_ku +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 3.6 +bad_buy_price = 3.6 +bad_sell_price = 3.4 +good_buy_price = 3.4 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\pilot_icons\pirate.3db +jump_dist = 5 + +[Good] +nickname = commodity_criminals_li +equipment = commodity_criminals_li +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 3.6 +bad_buy_price = 3.6 +bad_sell_price = 3.4 +good_buy_price = 3.4 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\pilot_icons\pirate.3db +jump_dist = 5 + +[Good] +nickname = commodity_criminals_bhg +equipment = commodity_criminals_bhg +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 5 +combinable = true +good_sell_price = 7.0 +bad_buy_price = 7.0 +bad_sell_price = 3.0 +good_buy_price = 3.0 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\pilot_icons\pirate.3db +jump_dist = 5 + +[Good] +nickname = commodity_drillbits +equipment = commodity_drillbits +msg_id_prefix = gcs_gen_commodity_miningmachinery +category = commodity +price = 5 +combinable = true +good_sell_price = 17 +bad_buy_price = 17 +bad_sell_price = 10 +good_buy_price = 10 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_1.3db +item_icon = Equipment\models\commodities\comm_icons\drillbits.3db +jump_dist = 5 + +[Good] +nickname = commodity_energy_field_equip +equipment = commodity_energy_field_equip +msg_id_prefix = gcs_gen_commodity_superconductors +category = commodity +price = 10 +combinable = true +good_sell_price = 22 +bad_buy_price = 22 +bad_sell_price = 15 +good_buy_price = 15 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_1.3db +item_icon = Equipment\models\commodities\comm_icons\energyfield.3db +jump_dist = 5 + +[Good] +nickname = commodity_flourine +equipment = commodity_flourine +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 4 +combinable = true +good_sell_price = 16 +bad_buy_price = 16 +bad_sell_price = 9 +good_buy_price = 9 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_1.3db +item_icon = Equipment\models\commodities\comm_icons\flourine.3db +jump_dist = 5 + +[Good] +nickname = commodity_fugitives +equipment = commodity_fugitives +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 5 +combinable = true +good_sell_price = 12 +bad_buy_price = 12 +bad_sell_price = 6 +good_buy_price = 6 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\pilot_icons\freelancers.3db +jump_dist = 5 + +[Good] +nickname = commodity_gadolinium +equipment = commodity_gadolinium +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 9 +combinable = true +good_sell_price = 21 +bad_buy_price = 21 +bad_sell_price = 26 +good_buy_price = 26 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\gadolinium.3db +jump_dist = 5 + +[Good] +nickname = commodity_gate_lane_parts +equipment = commodity_gate_lane_parts +msg_id_prefix = gcs_gen_commodity_tradelaneparts +category = commodity +price = 10 +combinable = true +good_sell_price = 12 +bad_buy_price = 12 +bad_sell_price = 6 +good_buy_price = 6 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_machines_1.3db +item_icon = Equipment\models\commodities\comm_icons\gatelaneparts.3db +jump_dist = 5 + +[Good] +nickname = commodity_gin +equipment = commodity_gin +msg_id_prefix = gcs_gen_commodity_water +category = commodity +price = 17 +combinable = true +good_sell_price = 15 +bad_buy_price = 15 +bad_sell_price = 8 +good_buy_price = 8 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\gin.3db +jump_dist = 5 + +[Good] +nickname = commodity_holmium +equipment = commodity_holmium +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 6 +combinable = true +good_sell_price = 18 +bad_buy_price = 18 +bad_sell_price = 11 +good_buy_price = 11 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\holmium.3db +jump_dist = 5 + +[Good] +nickname = commodity_hydrogro +equipment = commodity_hydrogro +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 4 +combinable = true +good_sell_price = 16 +bad_buy_price = 16 +bad_sell_price = 9 +good_buy_price = 9 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\hydrogro.3db +jump_dist = 5 + +[Good] +nickname = commodity_hydrocyanide +equipment = commodity_hydrocyanide +msg_id_prefix = gcs_gen_commodity_oxygen +category = commodity +price = 7 +combinable = true +good_sell_price = 19 +bad_buy_price = 19 +bad_sell_price = 12 +good_buy_price = 12 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\hydrogencyonide.3db +jump_dist = 5 + +[Good] +nickname = commodity_jumpgate_parts +equipment = commodity_jumpgate_parts +msg_id_prefix = gcs_gen_commodity_tradelaneparts +category = commodity +price = 10 +combinable = true +good_sell_price = 10 +bad_buy_price = 10 +bad_sell_price = 6 +good_buy_price = 6 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_machines_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_tradelaneparts.3db +jump_dist = 5 + +[Good] +nickname = commodity_lanthanum +equipment = commodity_lanthanum +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 7 +combinable = true +good_sell_price = 19 +bad_buy_price = 19 +bad_sell_price = 12 +good_buy_price = 12 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\lanthanum.3db +jump_dist = 5 + +[Good] +nickname = commodity_lasers +equipment = commodity_lasers +msg_id_prefix = gcs_gen_commodity_superconductors +category = commodity +price = 9 +combinable = true +good_sell_price = 21 +bad_buy_price = 21 +bad_sell_price = 14 +good_buy_price = 14 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_1.3db +item_icon = Equipment\models\commodities\comm_icons\lasers.3db +jump_dist = 5 + +[Good] +nickname = commodity_liberty_ale +equipment = commodity_liberty_ale +msg_id_prefix = gcs_gen_commodity_water +category = commodity +price = 14 +combinable = true +good_sell_price = 15 +bad_buy_price = 15 +bad_sell_price = 8 +good_buy_price = 8 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\ale.3db +jump_dist = 5 + +[Good] +nickname = commodity_magnets +equipment = commodity_magnets +msg_id_prefix = gcs_gen_commodity_superconductors +category = commodity +price = 3 +combinable = true +good_sell_price = 15 +bad_buy_price = 15 +bad_sell_price = 8 +good_buy_price = 8 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_1.3db +item_icon = Equipment\models\commodities\comm_icons\magnets.3db +jump_dist = 5 + +[Good] +nickname = commodity_medstasis +equipment = commodity_medstasis +msg_id_prefix = gcs_gen_commodity_superconductors +category = commodity +price = 11 +combinable = true +good_sell_price = 9 +bad_buy_price = 9 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_1.3db +item_icon = Equipment\models\commodities\comm_icons\medstasisbands.3db +jump_dist = 10 + +[Good] +nickname = commodity_molybdenum +equipment = commodity_molybdenum +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 30 +combinable = true +good_sell_price = 15 +bad_buy_price = 15 +bad_sell_price = 8 +good_buy_price = 8 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\molybdenum.3db +jump_dist = 5 + +[Good] +nickname = commodity_nanotubes +equipment = commodity_nanotubes +msg_id_prefix = gcs_gen_commodity_superconductors +category = commodity +price = 7 +combinable = true +good_sell_price = 4 +bad_buy_price = 4 +bad_sell_price = 1.5 +good_buy_price = 1.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_1.3db +item_icon = Equipment\models\commodities\comm_icons\nanotubes.3db +jump_dist = 5 + +[Good] +nickname = commodity_neodymium +equipment = commodity_neodymium +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 3 +combinable = true +good_sell_price = 15 +bad_buy_price = 15 +bad_sell_price = 8 +good_buy_price = 8 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\neodymium.3db +jump_dist = 5 + +[Good] +nickname = commodity_nickel +equipment = commodity_nickel +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 3 +combinable = true +good_sell_price = 15 +bad_buy_price = 15 +bad_sell_price = 8 +good_buy_price = 8 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\nickel.3db +jump_dist = 5 + +[Good] +nickname = commodity_palladium +equipment = commodity_palladium +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 2 +combinable = true +good_sell_price = 5 +bad_buy_price = 5 +bad_sell_price = 1.5 +good_buy_price = 1.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\palladium.3db +jump_dist = 5 + +[Good] +nickname = commodity_prisoners_li +equipment = commodity_prisoners_li +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 5 +combinable = true +good_sell_price = 3.8 +bad_buy_price = 3.8 +bad_sell_price = 3.5 +good_buy_price = 3.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\prisoners.3db +jump_dist = 5 + +[Good] +nickname = commodity_prisoners_ga +equipment = commodity_prisoners_ga +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 5 +combinable = true +good_sell_price = 3.8 +bad_buy_price = 3.8 +bad_sell_price = 3.5 +good_buy_price = 3.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\prisoners.3db +jump_dist = 5 + +[Good] +nickname = commodity_propaganda +equipment = commodity_propaganda +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 0.900000 +good_buy_price = 0.900000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\propaganda.3db +jump_dist = 5 + +[Good] +nickname = commodity_rheinbier +equipment = commodity_rheinbier +msg_id_prefix = gcs_gen_commodity_water +category = commodity +price = 15 +combinable = true +good_sell_price = 15 +bad_buy_price = 15 +bad_sell_price = 8 +good_buy_price = 8 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\rheinbier.3db +jump_dist = 5 + +[Good] +nickname = commodity_royal_marines +equipment = commodity_royal_marines +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 5 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 1.1 +good_buy_price = 1.1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\royalmarines.3db +jump_dist = 5 + +[Good] +nickname = commodity_rum +equipment = commodity_rum +msg_id_prefix = gcs_gen_commodity_water +category = commodity +price = 3 +combinable = true +good_sell_price = 15 +bad_buy_price = 15 +bad_sell_price = 8 +good_buy_price = 8 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\rum.3db +jump_dist = 5 + +[Good] +nickname = commodity_sake +equipment = commodity_sake +msg_id_prefix = gcs_gen_commodity_water +category = commodity +price = 16 +combinable = true +good_sell_price = 15 +bad_buy_price = 15 +bad_sell_price = 8 +good_buy_price = 8 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\sake.3db +jump_dist = 5 + +[Good] +nickname = commodity_samarium +equipment = commodity_samarium +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 4 +combinable = true +good_sell_price = 16 +bad_buy_price = 16 +bad_sell_price = 9 +good_buy_price = 9 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\samarium.3db +jump_dist = 5 + +[Good] +nickname = commodity_shapememoryalloy +equipment = commodity_shapememoryalloy +msg_id_prefix = gcs_gen_commodity_superalloys +category = commodity +price = 2 +combinable = true +good_sell_price = 4 +bad_buy_price = 4 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\shapememoryalloy.3db +jump_dist = 5 + +[Good] +nickname = commodity_ship_hull_panels_st +equipment = commodity_ship_hull_panels_st +msg_id_prefix = gcs_gen_commodity_hullpanels +category = commodity +price = 5 +combinable = true +good_sell_price = 40 +bad_buy_price = 40 +bad_sell_price = 10 +good_buy_price = 10 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_hullpanels.3db +jump_dist = 5 + +[Good] +nickname = commodity_lightarms +equipment = commodity_lightarms +msg_id_prefix = gcs_gen_commodity_sidearms +category = commodity +price = 29 +combinable = true +good_sell_price = 36 +bad_buy_price = 36 +bad_sell_price = 31 +good_buy_price = 31 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\comm_icons\armaments.3db +jump_dist = 5 + +[Good] +nickname = commodity_solarpanels +equipment = commodity_solarpanels +msg_id_prefix = gcs_gen_commodity_superconductors +category = commodity +price = 8 +combinable = true +good_sell_price = 6 +bad_buy_price = 6 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_machines_2.3db +item_icon = Equipment\models\commodities\comm_icons\solarpanels.3db +jump_dist = 5 + +[Good] +nickname = commodity_stabiline +equipment = commodity_stabiline +msg_id_prefix = Gcs_gen_commodity_pharmaceuticals +category = commodity +price = 13 +combinable = true +good_sell_price = 8 +bad_buy_price = 8 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\stabiline.3db +jump_dist = 10 + +[Good] +nickname = commodity_synthgel +equipment = commodity_synthgel +msg_id_prefix = gcs_gen_commodity_foodrations +category = commodity +price = 2 +combinable = true +good_sell_price = 8 +bad_buy_price = 8 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_food_1.3db +item_icon = Equipment\models\commodities\comm_icons\synthgel.3db +jump_dist = 10 + +[Good] +nickname = commodity_tantalum +equipment = commodity_tantalum +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 5 +combinable = true +good_sell_price = 17 +bad_buy_price = 17 +bad_sell_price = 10 +good_buy_price = 10 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\tantalum.3db +jump_dist = 5 + +[Good] +nickname = commodity_tellurium +equipment = commodity_tellurium +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 5 +combinable = true +good_sell_price = 17 +bad_buy_price = 17 +bad_sell_price = 10 +good_buy_price = 10 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\tellerium.3db +jump_dist = 5 + +[Good] +nickname = commodity_titanium +equipment = commodity_titanium +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 8 +combinable = true +good_sell_price = 15 +bad_buy_price = 15 +bad_sell_price = 8 +good_buy_price = 8 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\titanium.3db +jump_dist = 5 + +[Good] +nickname = commodity_tungsten +equipment = commodity_tungsten +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 6 +combinable = true +good_sell_price = 18 +bad_buy_price = 18 +bad_sell_price = 11 +good_buy_price = 11 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\tungsten.3db +jump_dist = 5 + +[Good] +nickname = commodity_ultralloy +equipment = commodity_ultralloy +msg_id_prefix = gcs_gen_commodity_superalloys +category = commodity +price = 2 +combinable = true +good_sell_price = 6 +bad_buy_price = 6 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\ultralloy.3db +jump_dist = 5 + +[Good] +nickname = commodity_vanadium +equipment = commodity_vanadium +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 5 +combinable = true +good_sell_price = 17 +bad_buy_price = 17 +bad_sell_price = 10 +good_buy_price = 10 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\vanadium.3db +jump_dist = 5 + +[Good] +nickname = commodity_vodka +equipment = commodity_vodka +msg_id_prefix = gcs_gen_commodity_water +category = commodity +price = 2 +combinable = true +good_sell_price = 8 +bad_buy_price = 8 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\vodka.3db +jump_dist = 5 + +[Good] +nickname = commodity_whisky +equipment = commodity_whisky +msg_id_prefix = gcs_gen_commodity_water +category = commodity +price = 2 +combinable = true +good_sell_price = 12 +bad_buy_price = 12 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\whiskey.3db +jump_dist = 5 + +[Good] +nickname = commodity_yttrium +equipment = commodity_yttrium +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 4 +combinable = true +good_sell_price = 16 +bad_buy_price = 16 +bad_sell_price = 9 +good_buy_price = 9 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\yttrium.3db +jump_dist = 5 + +[Good] +nickname = commodity_zinc +equipment = commodity_zinc +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 6 +combinable = true +good_sell_price = 8 +bad_buy_price = 8 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\zinc.3db +jump_dist = 5 + +[Good] +nickname = commodity_vips +equipment = commodity_vips +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 2.100000 +good_buy_price = 2.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_vip_kidnap +equipment = commodity_vip_kidnap +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 275 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 2.100000 +good_buy_price = 2.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_socialites +equipment = commodity_socialites +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.300000 +good_buy_price = 1.300000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\socialites.3db +jump_dist = 5 + +[Good] +nickname = commodity_diplomats +equipment = commodity_diplomats +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.300000 +good_buy_price = 1.300000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\diplomats.3db +jump_dist = 5 + +[Good] +nickname = commodity_ambassadors +equipment = commodity_ambassadors +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 2.200000 +bad_buy_price = 2.200000 +bad_sell_price = 1.300000 +good_buy_price = 1.300000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_envoys +equipment = commodity_envoys +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 2.300000 +bad_buy_price = 2.300000 +bad_sell_price = 1.300000 +good_buy_price = 1.300000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_arbiters +equipment = commodity_arbiters +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 1.500000 +good_buy_price = 1.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\arbiter.3db +jump_dist = 5 + +[Good] +nickname = commodity_emissaries +equipment = commodity_emissaries +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.300000 +good_buy_price = 1.300000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_courtiers +equipment = commodity_courtiers +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_excursionists +equipment = commodity_excursionists +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\excursionists.3db +jump_dist = 5 + +[Good] +nickname = commodity_holidayers +equipment = commodity_holidayers +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\holidayers.3db +jump_dist = 5 + +[Good] +nickname = commodity_travelers +equipment = commodity_travelers +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_sightseers +equipment = commodity_sightseers +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\sightseers.3db +jump_dist = 5 + +[Good] +nickname = commodity_pilgrims +equipment = commodity_pilgrims +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_settlers +equipment = commodity_settlers +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 2.400000 +bad_buy_price = 2.400000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_homesteaders +equipment = commodity_homesteaders +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 1.500000 +good_buy_price = 1.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_pioneers +equipment = commodity_pioneers +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_colonists +equipment = commodity_colonists +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 3.500000 +bad_buy_price = 3.500000 +bad_sell_price = 2.400000 +good_buy_price = 2.400000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\vips.3db +jump_dist = 5 + +[Good] +nickname = commodity_ex_entertainers +equipment = commodity_ex_entertainers +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 500 +combinable = true +good_sell_price = 1.100000 +bad_buy_price = 1.100000 +bad_sell_price = 0.900000 +good_buy_price = 0.900000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\ex_entertainers.3db +jump_dist = 5 + +[Good] +nickname = commodity_prisoners +equipment = commodity_prisoners +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 180 +combinable = true +good_sell_price = 3.210000 +bad_buy_price = 3.210000 +bad_sell_price = 3.200000 +good_buy_price = 3.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\prisoners.3db +jump_dist = 5 + +[Good] +nickname = commodity_research_corps +equipment = commodity_research_corps +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100 +combinable = true +good_sell_price = 1.100000 +bad_buy_price = 1.100000 +bad_sell_price = 0.900000 +good_buy_price = 0.900000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\research_corps.3db +jump_dist = 5 + +[Good] +nickname = commodity_recon_module +equipment = commodity_recon_module +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100 +combinable = true +good_sell_price = 1.100000 +bad_buy_price = 1.100000 +bad_sell_price = 0.900000 +good_buy_price = 0.900000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\recon_module.3db +jump_dist = 5 + +[Good] +nickname = commodity_survey_team +equipment = commodity_survey_team +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100 +combinable = true +good_sell_price = 1.100000 +bad_buy_price = 1.100000 +bad_sell_price = 0.900000 +good_buy_price = 0.900000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\survey_team.3db +jump_dist = 5 + +[Good] +nickname = commodity_medical_unit +equipment = commodity_medical_unit +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100 +combinable = true +good_sell_price = 1.100000 +bad_buy_price = 1.100000 +bad_sell_price = 0.900000 +good_buy_price = 0.900000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\medical_unit.3db +jump_dist = 5 + +[Good] +nickname = commodity_mlieutenant +equipment = commodity_mlieutenant +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 25 +combinable = true +good_sell_price = 2.100000 +bad_buy_price = 2.100000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\licaptain.3db +jump_dist = 50 + +[Good] +nickname = commodity_mcaptain +equipment = commodity_mcaptain +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 80 +combinable = true +good_sell_price = 1.800000 +bad_buy_price = 1.800000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\licommander.3db +jump_dist = 50 + +[Good] +nickname = commodity_mgeneral +equipment = commodity_mgeneral +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\liadmiral.3db +jump_dist = 50 + +[Good] +nickname = commodity_brcaptain +equipment = commodity_brcaptain +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 25 +combinable = true +good_sell_price = 2.100000 +bad_buy_price = 2.100000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\brcaptain.3db +jump_dist = 50 + +[Good] +nickname = commodity_brcommander +equipment = commodity_brcommander +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 80 +combinable = true +good_sell_price = 1.800000 +bad_buy_price = 1.800000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\brcommander.3db +jump_dist = 50 + +[Good] +nickname = commodity_bradmiral +equipment = commodity_bradmiral +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\bradmiral.3db +jump_dist = 50 + +[Good] +nickname = commodity_kucaptain +equipment = commodity_kucaptain +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 25 +combinable = true +good_sell_price = 2.100000 +bad_buy_price = 2.100000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\kucaptain.3db +jump_dist = 50 + +[Good] +nickname = commodity_kucommander +equipment = commodity_kucommander +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 80 +combinable = true +good_sell_price = 1.800000 +bad_buy_price = 1.800000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\kucommander.3db +jump_dist = 50 + +[Good] +nickname = commodity_kuadmiral +equipment = commodity_kuadmiral +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\kuadmiral.3db +jump_dist = 50 + +[Good] +nickname = commodity_rhcaptain +equipment = commodity_rhcaptain +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 25 +combinable = true +good_sell_price = 2.100000 +bad_buy_price = 2.100000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\rhcaptain.3db +jump_dist = 50 + +[Good] +nickname = commodity_rhcommander +equipment = commodity_rhcommander +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 80 +combinable = true +good_sell_price = 1.800000 +bad_buy_price = 1.800000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\rhcommander.3db +jump_dist = 50 + +[Good] +nickname = commodity_rhadmiral +equipment = commodity_rhadmiral +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\rhadmiral.3db +jump_dist = 50 + +[Good] +nickname = commodity_gacaptain +equipment = commodity_gacaptain +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 25 +combinable = true +good_sell_price = 2.100000 +bad_buy_price = 2.100000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\council.3db +jump_dist = 50 + +[Good] +nickname = commodity_gacommander +equipment = commodity_gacommander +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 80 +combinable = true +good_sell_price = 1.800000 +bad_buy_price = 1.800000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\council.3db +jump_dist = 50 + +[Good] +nickname = commodity_gaadmiral +equipment = commodity_gaadmiral +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\council.3db +jump_dist = 50 + +[Good] +nickname = commodity_corsair +equipment = commodity_corsair +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.800000 +bad_buy_price = 1.800000 +bad_sell_price = 0.900000 +good_buy_price = 0.900000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\corsairs.3db +jump_dist = 50 + +[Good] +nickname = commodity_outcast +equipment = commodity_outcast +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.600000 +bad_buy_price = 1.600000 +bad_sell_price = 0.900000 +good_buy_price = 0.900000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\outcasts.3db +jump_dist = 50 + +[Good] +nickname = commodity_bountyhunter +equipment = commodity_bountyhunter +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.700000 +good_buy_price = 0.700000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\bounty.3db +jump_dist = 50 + +[Good] +nickname = commodity_core +equipment = commodity_core +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.700000 +good_buy_price = 0.700000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\bounty.3db +jump_dist = 50 + +[Good] +nickname = commodity_nomad +equipment = commodity_nomad +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 1.500000 +good_buy_price = 1.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\equipicon_nomadpower.3db +jump_dist = 50 + +[Good] +nickname = commodity_minorbrain +equipment = commodity_minorbrain +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 20 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\equipicon_nomadpower.3db +jump_dist = 50 + +[Good] +nickname = commodity_majorbrain +equipment = commodity_majorbrain +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 45 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 1.100000 +good_buy_price = 1.4100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\equipicon_nomadpower.3db +jump_dist = 50 + +[Good] +nickname = commodity_pirates +equipment = commodity_pirates +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 0.900000 +good_buy_price = 0.900000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\pirate.3db +jump_dist = 50 + +[Good] +nickname = commodity_pilots +equipment = commodity_pilots +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\pilots.3db +jump_dist = 50 + +[Good] +nickname = commodity_crayterian +equipment = commodity_crayterian +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\pilots.3db +jump_dist = 50 + +[Good] +nickname = commodity_auxesia +equipment = commodity_auxesia +msg_id_prefix = gcs_refer_faction_gd_bh_short +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\bounty.3db +jump_dist = 50 + +[Good] +nickname = commodity_separatist +equipment = commodity_separatist +msg_id_prefix = gcs_refer_faction_li_n_short +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\linavy.3db +jump_dist = 50 + +[Good] +nickname = commodity_coalition +equipment = commodity_coalition +msg_id_prefix = gcs_refer_faction_li_n_short +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\lanehackers.3db +jump_dist = 50 + +[Good] +nickname = commodity_scorpionremains +equipment = commodity_scorpionremains +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 200 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.200000 +good_buy_price = 1.200000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\equipicon_nomadpower.3db +jump_dist = 50 + +[Good] +nickname = commodity_natio +equipment = commodity_natio +msg_id_prefix = gcs_refer_faction_player +category = commodity +price = 50 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\hessians.3db +jump_dist = 50 + +[Good] +nickname = commodity_crew +equipment = commodity_crew +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 200 +combinable = true +good_sell_price = 1.020000 +bad_buy_price = 1.020000 +bad_sell_price = 1.010000 +good_buy_price = 1.010000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\crew.3db +jump_dist = 10 + +[Good] +nickname = commodity_police +equipment = commodity_police +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\lipolice.3db +jump_dist = 50 + +[Good] +nickname = commodity_kp +equipment = commodity_kp +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\kupolice.3db +jump_dist = 50 + +[Good] +nickname = commodity_bp +equipment = commodity_bp +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\brpolice.3db +jump_dist = 50 + +[Good] +nickname = commodity_rp +equipment = commodity_rp +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\rhpolice.3db +jump_dist = 50 + +[Good] +nickname = commodity_military +equipment = commodity_military +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\linavy.3db +jump_dist = 50 + +[Good] +nickname = commodity_kn +equipment = commodity_kn +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\kunavy.3db +jump_dist = 50 + +[Good] +nickname = commodity_bn +equipment = commodity_bn +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\brnavy.3db +jump_dist = 50 + +[Good] +nickname = commodity_rn +equipment = commodity_rn +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\rhnavy.3db +jump_dist = 50 + +[Good] +nickname = commodity_librogue +equipment = commodity_librogue +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\rogues.3db +jump_dist = 50 + +[Good] +nickname = commodity_xenos +equipment = commodity_xenos +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\xenos.3db +jump_dist = 50 + +[Good] +nickname = commodity_molly +equipment = commodity_molly +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\mollys.3db +jump_dist = 50 + +[Good] +nickname = commodity_lanehacker +equipment = commodity_lanehacker +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\lanehackers.3db +jump_dist = 50 + +[Good] +nickname = commodity_redhessian +equipment = commodity_redhessian +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\hessians.3db +jump_dist = 50 + +[Good] +nickname = commodity_bund +equipment = commodity_bund +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\bundschuh.3db +jump_dist = 50 + +[Good] +nickname = commodity_lwb +equipment = commodity_lwb +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\lwb.3db +jump_dist = 50 + +[Good] +nickname = commodity_hog +equipment = commodity_hog +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\hogosha.3db +jump_dist = 50 + +[Good] +nickname = commodity_junkers +equipment = commodity_junkers +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\junkers.3db +jump_dist = 50 + +[Good] +nickname = commodity_unioners +equipment = commodity_unioners +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\unioners.3db +jump_dist = 50 + +[Good] +nickname = commodity_fa +equipment = commodity_fa +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\farmers.3db +jump_dist = 50 + +[Good] +nickname = commodity_bd +equipment = commodity_bd +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.700000 +good_buy_price = 0.700000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\dragons.3db +jump_dist = 50 + +[Good] +nickname = commodity_gc +equipment = commodity_gc +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\goldenc.3db +jump_dist = 50 + +[Good] +nickname = commodity_g +equipment = commodity_g +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\gaians.3db +jump_dist = 50 + +[Good] +nickname = commodity_img +equipment = commodity_img +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\img.3db +jump_dist = 50 + +[Good] +nickname = commodity_gmg +equipment = commodity_gmg +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\gmg.3db +jump_dist = 50 + +[Good] +nickname = commodity_order +equipment = commodity_order +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 34 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\order.3db +jump_dist = 50 + +[Good] +nickname = commodity_zoners +equipment = commodity_zoners +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 20 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\zoners.3db +jump_dist = 50 + +[Good] +nickname = commodity_elitepilot +equipment = commodity_elitepilot +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 24 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\orderguard.3db +jump_dist = 50 + +[Good] +nickname = commodity_gcelitepilot +equipment = commodity_gcelitepilot +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 24 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\gcguard.3db +jump_dist = 50 + +[Good] +nickname = commodity_wild +equipment = commodity_wild +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 60 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 1.500000 +good_buy_price = 1.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\rhwild.3db +jump_dist = 50 + +[Good] +nickname = commodity_kuwild +equipment = commodity_kuwild +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 20 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 1.500000 +good_buy_price = 1.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\kuwild.3db +jump_dist = 50 + +[Good] +nickname = commodity_belite +equipment = commodity_belite +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 16 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\brnavy.3db +jump_dist = 50 + +[Good] +nickname = commodity_kelite +equipment = commodity_kelite +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 15 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\kunavy.3db +jump_dist = 50 + +[Good] +nickname = commodity_freelancer +equipment = commodity_freelancer +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 15 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\freelancers.3db +jump_dist = 50 + +[Good] +nickname = commodity_phantom +equipment = commodity_phantom +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 28 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\phantom.3db +jump_dist = 50 + +[Good] +nickname = commodity_lsf +equipment = commodity_lsf +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 15 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\lsf.3db +jump_dist = 50 + +[Good] +nickname = commodity_bis +equipment = commodity_bis +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 15 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\brnavy.3db +jump_dist = 50 + +[Good] +nickname = commodity_mnd +equipment = commodity_mnd +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 15 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\rhnavy.3db +jump_dist = 50 + +[Good] +nickname = commodity_kempeitai +equipment = commodity_kempeitai +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 15 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\kunavy.3db +jump_dist = 50 + +[Good] +nickname = commodity_ganavy +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_ganavy +category = commodity +price = 70 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\council.3db +jump_dist = 50 + +[Good] +nickname = commodity_gapolice +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_gapolice +category = commodity +price = 50 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\gapolice.3db +jump_dist = 50 + +[Good] +nickname = commodity_council +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_council +category = commodity +price = 50 +combinable = true +good_sell_price = 1.5 +bad_buy_price = 1.5 +bad_sell_price = 0.5 +good_buy_price = 0.5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\council.3db +jump_dist = 50 + +[Good] +nickname = commodity_maquis +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_maquis +category = commodity +price = 40 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\maquis.3db +jump_dist = 50 + +[Good] +nickname = commodity_unionecorse +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_unionecorse +category = commodity +price = 60 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\unionecorse.3db +jump_dist = 50 + +[Good] +nickname = commodity_gabrigands +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_gabrigands +category = commodity +price = 50 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\gabrigands.3db +jump_dist = 50 + +[Good] +nickname = commodity_militaryvehicles +msg_id_prefix = gcs_gen_commodity_basicalloys +equipment = commodity_militaryvehicles +category = commodity +price = 10 +combinable = true +good_sell_price = 10.000000 +bad_buy_price = 10.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\comm_icons\militaryvehicles.3db +jump_dist = 5 + +[Good] +nickname = commodity_militaryvehicles_li +msg_id_prefix = gcs_gen_commodity_basicalloys +equipment = commodity_militaryvehicles_li +category = commodity +price = 10 +combinable = true +good_sell_price = 10.000000 +bad_buy_price = 10.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\comm_icons\militaryvehicles.3db +jump_dist = 5 + +[Good] +nickname = commodity_marijuana +msg_id_prefix = gcs_gen_commodity_cardamine +equipment = commodity_marijuana +category = commodity +price = 2 +combinable = true +good_sell_price = 10.000000 +bad_buy_price = 10.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_1.3db +item_icon = Equipment\models\commodities\comm_icons\pharm.3db +jump_dist = 10 + +[Good] +nickname = commodity_passengers +equipment = commodity_passengers +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 200 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\passengers.3db +jump_dist = 5 + +[Good] +nickname = commodity_credit1 +equipment = commodity_credit1 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\nn_icons\commod_credits.3db +jump_dist = 5 + +[Good] +nickname = commodity_credit2 +equipment = commodity_credit2 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1000 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\nn_icons\commod_credits.3db +jump_dist = 5 + +[Good] +nickname = commodity_credit3 +equipment = commodity_credit3 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10000 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\nn_icons\commod_credits.3db +jump_dist = 5 + +[Good] +nickname = commodity_credit4 +equipment = commodity_credit4 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 100000 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\nn_icons\commod_credits.3db +jump_dist = 5 + +[Good] +nickname = commodity_credit5 +equipment = commodity_credit5 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1000 +combinable = true +good_sell_price = 41.500000 +bad_buy_price = 41.500000 +bad_sell_price = 40.500000 +good_buy_price = 40.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\ingenuusPC.3db +jump_dist = 5 + +[Good] +nickname = commodity_namechange +equipment = commodity_namechange +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 20000 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\nn_icons\commod_credits.3db +jump_dist = 5 + +[Good] +nickname = commodity_contactadmin +equipment = commodity_contactadmin +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\history.3db +jump_dist = 5 + +[Good] +nickname = commodity_warning +equipment = commodity_warning +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_fine +equipment = commodity_fine +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_violation1 +equipment = commodity_violation1 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_violation2 +equipment = commodity_violation2 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_violation3 +equipment = commodity_violation3 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_violation4 +equipment = commodity_violation4 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_violation5 +equipment = commodity_violation5 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_violation6 +equipment = commodity_violation6 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_violation7 +equipment = commodity_violation7 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_violation8 +equipment = commodity_violation8 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_violation9 +equipment = commodity_violation9 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_violation10 +equipment = commodity_violation10 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_violation11 +equipment = commodity_violation11 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = equipment\models\commodities\nn_icons\contraband.3db +jump_dist = 5 + +[Good] +nickname = commodity_introduction +equipment = commodity_introduction +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\welcome.3db +jump_dist = 5 + +[Good] +nickname = commodity_history +equipment = commodity_history +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\history.3db +jump_dist = 5 + +[Good] +nickname = commodity_serverrules +equipment = commodity_serverrules +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\rules.3db +jump_dist = 5 + +[Good] +nickname = commodity_pvpserverrules +equipment = commodity_pvpserverrules +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\rules.3db +jump_dist = 5 + +[Good] +nickname = commodity_base_prints +equipment = commodity_base_prints +msg_id_prefix = gcs_gen_commodity_constmachinery +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\core_upgrade.3db +jump_dist = 5 + +[Good] +nickname = commodity_base_core +equipment = commodity_base_core +msg_id_prefix = gcs_gen_commodity_constmachinery +category = commodity +price = 500000 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\playerbase.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_01 +equipment = commodity_event_01 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_01_40 +equipment = commodity_event_01_40 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_01_500 +equipment = commodity_event_01_500 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_01_4500 +equipment = commodity_event_01_4500 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_02 +equipment = commodity_event_02 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_03 +equipment = commodity_event_03 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_04 +equipment = commodity_event_04 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_05 +equipment = commodity_event_05 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_06 +equipment = commodity_event_06 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_07 +equipment = commodity_event_07 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_08 +equipment = commodity_event_08 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_09 +equipment = commodity_event_09 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_10 +equipment = commodity_event_10 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_11 +equipment = commodity_event_11 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_12 +equipment = commodity_event_12 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_13 +equipment = commodity_event_13 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_14 +equipment = commodity_event_14 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_15 +equipment = commodity_event_15 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_16 +equipment = commodity_event_16 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_17 +equipment = commodity_event_17 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_18 +equipment = commodity_event_18 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_19 +equipment = commodity_event_19 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_20 +equipment = commodity_event_20 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_21 +equipment = commodity_event_21 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_22 +equipment = commodity_event_22 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_23 +equipment = commodity_event_23 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_24 +equipment = commodity_event_24 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_25 +equipment = commodity_event_25 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_26 +equipment = commodity_event_26 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_27 +equipment = commodity_event_27 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_28 +equipment = commodity_event_28 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_29 +equipment = commodity_event_29 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_30 +equipment = commodity_event_30 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_31 +equipment = commodity_event_31 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_32 +equipment = commodity_event_32 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_33 +equipment = commodity_event_33 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_34 +equipment = commodity_event_34 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_35 +equipment = commodity_event_35 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_36 +equipment = commodity_event_36 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_37 +equipment = commodity_event_37 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_38 +equipment = commodity_event_38 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_39 +equipment = commodity_event_39 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_40 +equipment = commodity_event_40 +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\nn_icons\blank.3db +jump_dist = 5 + +[Good] +nickname = commodity_textberne +equipment = commodity_textberne +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 150 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\rules.3db +jump_dist = 5 + +[Good] +nickname = commodity_deuterium +msg_id_prefix = gcs_gen_commodity_hfuel +equipment = commodity_deuterium +category = commodity +price = 5 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.00000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\deuterium.3db +jump_dist = 5 + +[Good] +nickname = commodity_uranium +msg_id_prefix = gcs_gen_commodity_moxfuel +equipment = commodity_uranium +category = commodity +price = 13 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\comm_icons\molybdenum.3db +jump_dist = 5 + +[Good] +nickname = commodity_plutonium +msg_id_prefix = gcs_gen_commodity_moxfuel +equipment = commodity_plutonium +category = commodity +price = 12 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\comm_icons\plutonium.3db +jump_dist = 5 + +[Good] +nickname = commodity_software +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_software +category = commodity +price = 16 +combinable = true +good_sell_price = 25.000000 +bad_buy_price = 25.000000 +bad_sell_price = 21.000000 +good_buy_price = 21.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\software.3db +jump_dist = 5 + +[Good] +nickname = commodity_slaves +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_slaves +category = commodity +price = 5 +combinable = true +good_sell_price = 8.000000 +bad_buy_price = 8.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\slaves.3db +jump_dist = 50 + +[Good] +nickname = commodity_gatecell +msg_id_prefix = gcs_gen_commodity_alienartifacts +equipment = commodity_gatecell +category = commodity +price = 40000 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\gatecell.3db +jump_dist = 50 + +[Good] +nickname = commodity_gatecell_bw12 +equipment = commodity_gatecell_bw12 +msg_id_prefix = gcs_gen_commodity_alienartifacts +category = commodity +price = 10000 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\gatecell.3db +jump_dist = 50 + +[Good] +nickname = commodity_jhgenpts +msg_id_prefix = gcs_gen_commodity_tradelaneparts +equipment = commodity_jhgenpts +category = commodity +price = 1 +combinable = true +good_sell_price = 1.200000 +bad_buy_price = 1.200000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_machines_1.3db +item_icon = Equipment\models\commodities\comm_icons\jhgenpts.3db +jump_dist = 5 + +[Good] +nickname = commodity_sciencedata +equipment = commodity_sciencedata +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\datapad.3db +jump_dist = 5 + +[Good] +nickname = commodity_droneremains +equipment = commodity_droneremains +msg_id_prefix = gcs_gen_commodity_scrapmetal +category = commodity +price = 1000 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\premiumscrap.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_ore_01 +msg_id_prefix = gcs_refer_faction_gd_z_short +equipment = commodity_event_ore_01 +category = commodity +price = 5 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\event_ore_01.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_ore_02 +msg_id_prefix = gcs_refer_faction_gd_z_short +equipment = commodity_event_ore_02 +category = commodity +price = 5 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\premiumscrap.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_ore_03 +msg_id_prefix = gcs_refer_faction_gd_z_short +equipment = commodity_event_ore_03 +category = commodity +price = 5 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\gallicartifacts.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_ore_04 +msg_id_prefix = gcs_refer_faction_gd_z_short +equipment = commodity_event_ore_04 +category = commodity +price = 5 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\platinumore.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_ore_05 +msg_id_prefix = gcs_refer_faction_gd_z_short +equipment = commodity_event_ore_05 +category = commodity +price = 5 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\copperore.3db +jump_dist = 5 + +[Good] +nickname = commodity_event_ore_06 +msg_id_prefix = gcs_refer_faction_gd_z_short +equipment = commodity_event_ore_06 +category = commodity +price = 5 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\alien_organisms.3db +jump_dist = 5 + +[Good] +nickname = commodity_boron +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_boron +category = commodity +price = 8 +combinable = true +good_sell_price = 20.000000 +bad_buy_price = 20.000000 +bad_sell_price = 13.000000 +good_buy_price = 13.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\boron.3db +jump_dist = 5 + +[Good] +nickname = commodity_beryllium +msg_id_prefix = gcs_gen_commodity_beryllium +equipment = commodity_beryllium +category = commodity +price = 9 +combinable = true +good_sell_price = 19.000000 +bad_buy_price = 19.000000 +bad_sell_price = 12.000000 +good_buy_price = 12.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\beryllium.3db +jump_dist = 6 + +[Good] +nickname = commodity_gold +msg_id_prefix = gcs_gen_commodity_gold +equipment = commodity_gold +category = commodity +price = 30 +combinable = true +good_sell_price = 36.000000 +bad_buy_price = 36.000000 +bad_sell_price = 29.000000 +good_buy_price = 29.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\gold_nobuyback.3db +jump_dist = 7 + +[Good] +nickname = commodity_cobalt +msg_id_prefix = gcs_gen_commodity_cobalt +equipment = commodity_cobalt +category = commodity +price = 7 +combinable = true +good_sell_price = 19.000000 +bad_buy_price = 19.000000 +bad_sell_price = 12 +good_buy_price = 12 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\cobalt.3db +jump_dist = 6 + +[Good] +nickname = commodity_silver +msg_id_prefix = gcs_gen_commodity_silver +equipment = commodity_silver +category = commodity +price = 30 +combinable = true +good_sell_price = 19.000000 +bad_buy_price = 19.000000 +bad_sell_price = 5 +good_buy_price = 5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\silver_nobuyback.3db +jump_dist = 7 + +[Good] +nickname = commodity_toxic_waste +msg_id_prefix = gcs_gen_commodity_toxicwaste +equipment = commodity_toxic_waste +category = commodity +price = 4 +combinable = true +good_sell_price = 277 +bad_buy_price = 277 +bad_sell_price = 102 +good_buy_price = 102 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_food_1.3db +item_icon = Equipment\models\commodities\comm_icons\toxicwaste.3db +jump_dist = 5 + +[Good] +nickname = commodity_scrap_metal +msg_id_prefix = gcs_gen_commodity_scrapmetal +equipment = commodity_scrap_metal +category = commodity +price = 1 +combinable = true +good_sell_price = 373 +bad_buy_price = 373 +bad_sell_price = 285 +good_buy_price = 285 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\scrap_metal.3db +jump_dist = 4 + +[Good] +nickname = commodity_hydrocarbons +msg_id_prefix = gcs_gen_commodity_hydrocarbon +equipment = commodity_hydrocarbons +category = commodity +price = 8 +combinable = true +good_sell_price = 15 +bad_buy_price = 15 +bad_sell_price = 9.000000 +good_buy_price = 9.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\hydrocarbons.3db +jump_dist = 4 + +[Good] +nickname = commodity_niobium +msg_id_prefix = gcs_gen_commodity_niobium +equipment = commodity_niobium +category = commodity +price = 30 +combinable = true +good_sell_price = 8.000000 +bad_buy_price = 8.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\niobium_nobuyback.3db +jump_dist = 7 + +[Good] +nickname = commodity_copper +msg_id_prefix = gcs_gen_commodity_copper +equipment = commodity_copper +category = commodity +price = 30 +combinable = true +good_sell_price = 26 +bad_buy_price = 26 +bad_sell_price = 19.000000 +good_buy_price = 19.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\copper_nobuyback.3db +jump_dist = 6 + +[Good] +nickname = commodity_oxygen +msg_id_prefix = gcs_gen_commodity_oxygen +equipment = commodity_oxygen +category = commodity +price = 1 +combinable = true +good_sell_price = 13.000000 +bad_buy_price = 13.000000 +bad_sell_price = 6.400000 +good_buy_price = 6.400000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_1.3db +item_icon = Equipment\models\commodities\comm_icons\oxygen.3db +jump_dist = 1 + +[Good] +nickname = commodity_water +msg_id_prefix = gcs_gen_commodity_water +equipment = commodity_water +category = commodity +price = 1 +combinable = true +good_sell_price = 13.000000 +bad_buy_price = 13.000000 +bad_sell_price = 6.400000 +good_buy_price = 6.400000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_waterice.3db +jump_dist = 1 + +[Good] +nickname = commodity_diamonds +msg_id_prefix = gcs_gen_commodity_diamonds +equipment = commodity_diamonds +category = commodity +price = 30 +combinable = true +good_sell_price = 32.000000 +bad_buy_price = 32.000000 +bad_sell_price = 25.000000 +good_buy_price = 25.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\diamonds_nobuyback.3db +jump_dist = 6 + +[Good] +nickname = commodity_alien_organisms +msg_id_prefix = gcs_gen_commodity_alienorganisms +equipment = commodity_alien_organisms +category = commodity +price = 2 +combinable = true +good_sell_price = 30.000000 +bad_buy_price = 30.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_3.3db +item_icon = Equipment\models\commodities\nn_icons\commod_nomadbacteria.3db +jump_dist = 5 + +[Good] +nickname = commodity_food +msg_id_prefix = gcs_gen_commodity_foodrations +equipment = commodity_food +category = commodity +price = 5 +combinable = true +good_sell_price = 14.000000 +bad_buy_price = 14.000000 +bad_sell_price = 7.000000 +good_buy_price = 7.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_3.3db +item_icon = Equipment\models\commodities\comm_icons\food.3db +jump_dist = 2 + +[Good] +nickname = commodity_food_br +msg_id_prefix = gcs_gen_commodity_foodrations +equipment = commodity_food_br +category = commodity +price = 1 +combinable = true +good_sell_price = 10.000000 +bad_buy_price = 10.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_3.3db +item_icon = Equipment\models\commodities\comm_icons\food.3db +jump_dist = 2 + +[Good] +nickname = commodity_food_ga +msg_id_prefix = gcs_gen_commodity_foodrations +equipment = commodity_food_ga +category = commodity +price = 1 +combinable = true +good_sell_price = 10.000000 +bad_buy_price = 10.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_3.3db +item_icon = Equipment\models\commodities\comm_icons\food.3db +jump_dist = 2 + +[Good] +nickname = commodity_luxury_food +msg_id_prefix = gcs_gen_commodity_luxuryfoods +equipment = commodity_luxury_food +category = commodity +price = 14 +combinable = true +good_sell_price = 24.000000 +bad_buy_price = 24.000000 +bad_sell_price = 17.000000 +good_buy_price = 17.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_food_1.3db +item_icon = Equipment\models\commodities\comm_icons\luxury_food.3db +jump_dist = 5 + +[Good] +nickname = commodity_rice +msg_id_prefix = gcs_gen_commodity_foodrations +equipment = commodity_rice +category = commodity +price = 3 +combinable = true +good_sell_price = 15.000000 +bad_buy_price = 15.000000 +bad_sell_price = 8.000000 +good_buy_price = 8.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_3.3db +item_icon = Equipment\models\commodities\comm_icons\rice.3db +jump_dist = 5 + +[Good] +nickname = commodity_fertilizers +msg_id_prefix = gcs_gen_commodity_fertilizers +equipment = commodity_fertilizers +category = commodity +price = 6 +combinable = true +good_sell_price = 16.000000 +bad_buy_price = 16.000000 +bad_sell_price = 9.000000 +good_buy_price = 9.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\fertilizers.3db +jump_dist = 4 + +[Good] +nickname = commodity_h_fuel +msg_id_prefix = gcs_gen_commodity_hfuel +equipment = commodity_h_fuel +category = commodity +price = 30 +combinable = true +good_sell_price = 25.000000 +bad_buy_price = 25.000000 +bad_sell_price = 18.000000 +good_buy_price = 18.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_hfuels_nobuyback.3db +jump_dist = 6 + +[Good] +nickname = commodity_mox_fuel +msg_id_prefix = gcs_gen_commodity_moxfuel +equipment = commodity_mox_fuel +category = commodity +price = 11 +combinable = true +good_sell_price = 6.000000 +bad_buy_price = 6.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\comm_icons\mox_fuel.3db +jump_dist = 5 + +[Good] +nickname = commodity_mox_rh +msg_id_prefix = gcs_gen_commodity_moxfuel +equipment = commodity_mox_rh +category = commodity +price = 2 +combinable = true +good_sell_price = 9.000000 +bad_buy_price = 9.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\comm_icons\thorium_mox.3db +jump_dist = 5 + +[Good] +nickname = commodity_dtfuel +msg_id_prefix = gcs_gen_commodity_moxfuel +equipment = commodity_dtfuel +category = commodity +price = 9 +combinable = true +good_sell_price = 21.000000 +bad_buy_price = 21.000000 +bad_sell_price = 14.000000 +good_buy_price = 14.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\comm_icons\dt_fuel.3db +jump_dist = 5 + +[Good] +nickname = commodity_basic_alloys +msg_id_prefix = gcs_gen_commodity_basicalloys +equipment = commodity_basic_alloys +category = commodity +price = 7 +combinable = true +good_sell_price = 17.000000 +bad_buy_price = 17.000000 +bad_sell_price = 10.000000 +good_buy_price = 10.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\basic_alloys.3db +jump_dist = 5 + +[Good] +nickname = commodity_super_alloys +msg_id_prefix = gcs_gen_commodity_superalloys +equipment = commodity_super_alloys +category = commodity +price = 11 +combinable = true +good_sell_price = 19.000000 +bad_buy_price = 19.000000 +bad_sell_price = 12.000000 +good_buy_price = 12.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\super_alloys.3db +jump_dist = 5 + +[Good] +nickname = commodity_high_temp_alloys +msg_id_prefix = gcs_gen_commodity_hightempalloys +equipment = commodity_high_temp_alloys +category = commodity +price = 11 +combinable = true +good_sell_price = 21.000000 +bad_buy_price = 21.000000 +bad_sell_price = 14.000000 +good_buy_price = 14.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\high_temp_alloys.3db +jump_dist = 5 + +[Good] +nickname = commodity_superconductors +msg_id_prefix = gcs_gen_commodity_superconductors +equipment = commodity_superconductors +category = commodity +price = 12 +combinable = true +good_sell_price = 16.000000 +bad_buy_price = 16.000000 +bad_sell_price = 9.000000 +good_buy_price = 9.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_1.3db +item_icon = Equipment\models\commodities\comm_icons\superconductors.3db +jump_dist = 5 + +[Good] +nickname = commodity_optical_chips +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_optical_chips +category = commodity +price = 2 +combinable = true +good_sell_price = 8.000000 +bad_buy_price = 8.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_opticalchips.3db +jump_dist = 5 + +[Good] +nickname = commodity_mining_machinery +msg_id_prefix = gcs_gen_commodity_miningmachinery +equipment = commodity_mining_machinery +category = commodity +price = 7 +combinable = true +good_sell_price = 19.000000 +bad_buy_price = 19.000000 +bad_sell_price = 12.000000 +good_buy_price = 12.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_1.3db +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +jump_dist = 4 + +[Good] +nickname = commodity_construction_machinery +msg_id_prefix = gcs_gen_commodity_constmachinery +equipment = commodity_construction_machinery +category = commodity +price = 8 +combinable = true +good_sell_price = 20.000000 +bad_buy_price = 20.000000 +bad_sell_price = 8.000000 +good_buy_price = 8.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_machines.3db +jump_dist = 10 + +[Good] +nickname = commodity_pharm +msg_id_prefix = Gcs_gen_commodity_pharmaceuticals +equipment = commodity_pharm +category = commodity +price = 9 +combinable = true +good_sell_price = 19.000000 +bad_buy_price = 19.000000 +bad_sell_price = 12.000000 +good_buy_price = 12.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\pharm.3db +jump_dist = 10 + +[Good] +nickname = commodity_ship_hull_panels +msg_id_prefix = gcs_gen_commodity_hullpanels +equipment = commodity_ship_hull_panels +category = commodity +price = 15 +combinable = true +good_sell_price = 28.000000 +bad_buy_price = 28.000000 +bad_sell_price = 10.000000 +good_buy_price = 10.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_hullpanels.3db +jump_dist = 5 + +[Good] +nickname = commodity_polymers +msg_id_prefix = gcs_gen_commodity_polymers +equipment = commodity_polymers +category = commodity +price = 6 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\polymers.3db +jump_dist = 4 + +[Good] +nickname = commodity_optronics +msg_id_prefix = gcs_gen_commodity_optronics +equipment = commodity_optronics +category = commodity +price = 28 +combinable = true +good_sell_price = 40.000000 +bad_buy_price = 40.000000 +bad_sell_price = 33.000000 +good_buy_price = 33.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_optronics.3db +jump_dist = 6 + +[Good] +nickname = commodity_consumer_goods +msg_id_prefix = gcs_gen_commodity_consumergoods +equipment = commodity_consumer_goods +category = commodity +price = 6 +combinable = true +good_sell_price = 12.000000 +bad_buy_price = 12.000000 +bad_sell_price = 8.000000 +good_buy_price = 8.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_consumer_1.3db +item_icon = Equipment\models\commodities\comm_icons\consumer_goods.3db +jump_dist = 3 + +[Good] +nickname = commodity_consumer_goods_br +msg_id_prefix = gcs_gen_commodity_consumergoods +equipment = commodity_consumer_goods_br +category = commodity +price = 1 +combinable = true +good_sell_price = 9.000000 +bad_buy_price = 9.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_consumer_1.3db +item_icon = Equipment\models\commodities\comm_icons\consumer_goods.3db +jump_dist = 3 + +[Good] +nickname = commodity_consumer_goods_rh +msg_id_prefix = gcs_gen_commodity_consumergoods +equipment = commodity_consumer_goods_rh +category = commodity +price = 1 +combinable = true +good_sell_price = 9.000000 +bad_buy_price = 9.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_consumer_1.3db +item_icon = Equipment\models\commodities\comm_icons\consumer_goods.3db +jump_dist = 3 + +[Good] +nickname = commodity_consumer_goods_ku +msg_id_prefix = gcs_gen_commodity_consumergoods +equipment = commodity_consumer_goods_ku +category = commodity +price = 1 +combinable = true +good_sell_price = 9.000000 +bad_buy_price = 9.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_consumer_1.3db +item_icon = Equipment\models\commodities\comm_icons\consumer_goods.3db +jump_dist = 3 + +[Good] +nickname = commodity_consumer_goods_ga +msg_id_prefix = gcs_gen_commodity_consumergoods +equipment = commodity_consumer_goods_ga +category = commodity +price = 1 +combinable = true +good_sell_price = 9.000000 +bad_buy_price = 9.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_consumer_1.3db +item_icon = Equipment\models\commodities\comm_icons\consumer_goods.3db +jump_dist = 3 + +[Good] +nickname = commodity_luxury_consumer_goods +msg_id_prefix = gcs_gen_commodity_luxurygoods +equipment = commodity_luxury_consumer_goods +category = commodity +price = 18 +combinable = true +good_sell_price = 22.000000 +bad_buy_price = 22.000000 +bad_sell_price = 15.000000 +good_buy_price = 15.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_consumer_2.3db +item_icon = Equipment\models\commodities\comm_icons\luxury_consumer_goods.3db +jump_dist = 6 + +[Good] +nickname = commodity_engine_components +msg_id_prefix = gcs_gen_commodity_enginecomponents +equipment = commodity_engine_components +category = commodity +price = 19 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_machines_2.3db +item_icon = Equipment\models\commodities\comm_icons\engine_components.3db +jump_dist = 10 + +[Good] +nickname = commodity_terraforming_gases +msg_id_prefix = gcs_gen_commodity_terraforminggases +equipment = commodity_terraforming_gases +category = commodity +price = 9 +combinable = true +good_sell_price = 24.000000 +bad_buy_price = 24.000000 +bad_sell_price = 17.000000 +good_buy_price = 17.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_machines_3.3db +item_icon = Equipment\models\commodities\comm_icons\terraforming_gases.3db +jump_dist = 5 + +[Good] +nickname = commodity_cardamine +msg_id_prefix = gcs_gen_commodity_cardamine +equipment = commodity_cardamine +category = commodity +price = 115 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.000000 +bad_sell_price = 5.000000 +good_buy_price = 5.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_1.3db +item_icon = Equipment\models\commodities\comm_icons\cardamine.3db +jump_dist = 10 + +[Good] +nickname = commodity_cardamine_fake01 +msg_id_prefix = gcs_gen_commodity_consumergoods +equipment = commodity_cardamine_fake01 +category = commodity +price = 115 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.000000 +bad_sell_price = 5.000000 +good_buy_price = 5.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_consumer_1.3db +item_icon = Equipment\models\commodities\comm_icons\consumer_goods.3db +jump_dist = 10 + +[Good] +nickname = commodity_cardamine_rt +msg_id_prefix = gcs_gen_commodity_cardamine +equipment = commodity_cardamine_rt +category = commodity +price = 5 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_1.3db +item_icon = Equipment\models\commodities\comm_icons\cardamine.3db +jump_dist = 10 + +[Good] +nickname = commodity_alien_artifacts +msg_id_prefix = gcs_gen_commodity_alienartifacts +equipment = commodity_alien_artifacts +category = commodity +price = 105 +combinable = true +good_sell_price = 6.000000 +bad_buy_price = 6.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_2.3db +item_icon = Equipment\models\commodities\comm_icons\alien_artifacts.3db +jump_dist = 10 + +[Good] +nickname = commodity_alien_artifacts_fake01 +msg_id_prefix = gcs_gen_commodity_consumergoods +equipment = commodity_alien_artifacts_fake01 +category = commodity +price = 105 +combinable = true +good_sell_price = 6.000000 +bad_buy_price = 6.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_consumer_1.3db +item_icon = Equipment\models\commodities\comm_icons\consumer_goods.3db +jump_dist = 10 + +[Good] +nickname = commodity_inert_artifacts +msg_id_prefix = gcs_gen_commodity_alienartifacts +equipment = commodity_inert_artifacts +category = commodity +price = 10 +combinable = true +good_sell_price = 6.000000 +bad_buy_price = 6.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_2.3db +item_icon = Equipment\models\commodities\nn_icons\commod_legalartifacts.3db +jump_dist = 10 + +[Good] +nickname = commodity_sidearms +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_sidearms +category = commodity +price = 6 +combinable = true +good_sell_price = 18 +bad_buy_price = 18 +bad_sell_price = 11 +good_buy_price = 11 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\comm_icons\sidearms.3db +jump_dist = 10 + +[Good] +nickname = commodity_tradelane_parts +msg_id_prefix = gcs_gen_commodity_tradelaneparts +equipment = commodity_tradelane_parts +category = commodity +price = 100 +combinable = true +good_sell_price = 10.000000 +bad_buy_price = 10.000000 +bad_sell_price = 6.000000 +good_buy_price = 6.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_machines_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_tradelaneparts.3db +jump_dist = 5 + +[Good] +nickname = commodity_bioprocessors +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_bioprocessors +category = commodity +price = 29 +combinable = true +good_sell_price = 17.000000 +bad_buy_price = 17.000000 +bad_sell_price = 10.000000 +good_buy_price = 10.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\bioprocessors.3db +jump_dist = 10 + +[Good] +nickname = commodity_bm_munitions +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_bm_munitions +category = commodity +price = 18 +combinable = true +good_sell_price = 41.000000 +bad_buy_price = 41.000000 +bad_sell_price = 34.000000 +good_buy_price = 34.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\comm_icons\bm_munitions.3db +jump_dist = 5 + +[Good] +nickname = commodity_kemwer +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_kemwer +category = commodity +price = 10 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\comm_icons\bm_munitions.3db +jump_dist = 5 + +[Good] +nickname = commodity_azurite_gas +msg_id_prefix = gcs_gen_commodity_alienartifacts +equipment = commodity_azurite_gas +category = commodity +price = 5 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\misc_icons\dsy_unique_1_cloak.3db +item_icon = Equipment\models\commodities\misc_icons\dsy_unique_1_cloak.3db +jump_dist = 5 + +[Good] +nickname = commodity_iridium_ore +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_iridium_ore +category = commodity +price = 2 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\iridium.3db +jump_dist = 5 + +[Good] +nickname = commodity_xeno_relics +msg_id_prefix = gcs_gen_commodity_alienartifacts +equipment = commodity_xeno_relics +category = commodity +price = 247 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_2.3db +item_icon = Equipment\models\commodities\comm_icons\alien_artifacts.3db +jump_dist = 5 + +[Good] +nickname = commodity_cryo_organisms +msg_id_prefix = gcs_gen_commodity_alienorganisms +equipment = commodity_cryo_organisms +category = commodity +price = 1015 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\cryo_organisms.3db +jump_dist = 5 + +[Good] +nickname = commodity_military_salvage +msg_id_prefix = gcs_gen_commodity_scrapmetal +equipment = commodity_military_salvage +category = commodity +price = 25 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\military_salvage.3db +jump_dist = 5 + +[Good] +nickname = commodity_ice_asteroid +equipment = commodity_ice_asteroid +msg_id_prefix = gcs_gen_commodity_water +category = commodity +price = 2 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\nn_icons\COMMOD_waterice.3db +jump_dist = 5 + +[Good] +nickname = commodity_uranium_ore +equipment = commodity_uranium_ore +msg_id_prefix = gcs_gen_commodity_moxfuel +category = commodity +price = 2 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\molybdenum.3db +jump_dist = 5 + +[Good] +nickname = commodity_volgograd_ord +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_volgograd_ord +category = commodity +price = 30 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 3.500000 +good_buy_price = 3.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\comm_icons\bm_munitions.3db +jump_dist = 5 + +[Good] +nickname = commodity_corehardware +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_corehardware +category = commodity +price = 10 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_munitions_1.3db +item_icon = Equipment\models\commodities\comm_icons\bm_munitions.3db +jump_dist = 5 + +[Good] +nickname = commodity_blood_diamonds +msg_id_prefix = gcs_gen_commodity_diamonds +equipment = commodity_blood_diamonds +category = commodity +price = 20 +combinable = true +good_sell_price = 32.000000 +bad_buy_price = 32.000000 +bad_sell_price = 25.000000 +good_buy_price = 25.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_2.3db +item_icon = Equipment\models\commodities\comm_icons\blood_diamonds.3db +jump_dist = 5 + +[Good] +nickname = commodity_cryocubes +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_cryocubes +category = commodity +price = 5 +combinable = true +good_sell_price = 12.000000 +bad_buy_price = 12.000000 +bad_sell_price = 6.000000 +good_buy_price = 6.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\cryocubes.3db +jump_dist = 5 + +[Good] +nickname = commodity_gaianlife +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_gaianlife +category = commodity +price = 192 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_1.3db +item_icon = Equipment\models\commodities\comm_icons\gaianlife.3db +jump_dist = 10 + +[Good] +nickname = commodity_holo_bands +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_holo_bands +category = commodity +price = 6 +combinable = true +good_sell_price = 18.000000 +bad_buy_price = 18.000000 +bad_sell_price = 11.000000 +good_buy_price = 11.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\holo_bands.3db +jump_dist = 5 + +[Good] +nickname = commodity_humanorgans +msg_id_prefix = gcs_gen_commodity_alienartifacts +equipment = commodity_humanorgans +category = commodity +price = 5 +combinable = true +good_sell_price = 10.000000 +bad_buy_price = 10.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_1.3db +item_icon = Equipment\models\commodities\comm_icons\commod_cyberware.3db +jump_dist = 10 + +[Good] +nickname = commodity_iridium +msg_id_prefix = gcs_gen_commodity_moxfuel +equipment = commodity_iridium +category = commodity +price = 30 +combinable = true +good_sell_price = 5.500000 +bad_buy_price = 5.500000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\iridium_nobuyback.3db +jump_dist = 5 + +[Good] +nickname = commodity_nanocapacitors +msg_id_prefix = gcs_gen_commodity_superconductors +equipment = commodity_nanocapacitors +category = commodity +price = 12 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\nanocapacitors.3db +jump_dist = 5 + +[Good] +nickname = commodity_neon +msg_id_prefix = gcs_gen_commodity_superconductors +equipment = commodity_neon +category = commodity +price = 2 +combinable = true +good_sell_price = 14.000000 +bad_buy_price = 14.000000 +bad_sell_price = 7.000000 +good_buy_price = 7.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\comm_icons\neon.3db +jump_dist = 5 + +[Good] +nickname = commodity_nucleardevices +msg_id_prefix = gcs_gen_commodity_moxfuel +equipment = commodity_nucleardevices +category = commodity +price = 10 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\nucleardevices.3db +jump_dist = 5 + +[Good] +nickname = commodity_oil +msg_id_prefix = gcs_gen_commodity_hfuel +equipment = commodity_oil +category = commodity +price = 10 +combinable = true +good_sell_price = 22.000000 +bad_buy_price = 22.000000 +bad_sell_price = 15.000000 +good_buy_price = 15.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\comm_icons\oil.3db +jump_dist = 5 + +[Good] +nickname = commodity_pineal_amulets +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_pineal_amulets +category = commodity +price = 6 +combinable = true +good_sell_price = 12.000000 +bad_buy_price = 12.000000 +bad_sell_price = 11.000000 +good_buy_price = 11.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_2.3db +item_icon = Equipment\models\commodities\comm_icons\pineal_amulets.3db +jump_dist = 5 + +[Good] +nickname = commodity_platinum +msg_id_prefix = gcs_gen_commodity_silver +equipment = commodity_platinum +category = commodity +price = 30 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\platinum_nobuyback.3db +jump_dist = 5 + +[Good] +nickname = commodity_prometheum +msg_id_prefix = gcs_gen_commodity_moxfuel +equipment = commodity_prometheum +category = commodity +price = 10 +combinable = true +good_sell_price = 2.100000 +bad_buy_price = 2.100000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_1.3db +item_icon = Equipment\models\commodities\comm_icons\prometheum.3db +jump_dist = 5 + +[Good] +nickname = commodity_multiplexors +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_multiplexors +category = commodity +price = 18 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\multiplexors.3db +jump_dist = 5 + +[Good] +nickname = commodity_refugees +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_refugees +category = commodity +price = 5 +combinable = true +good_sell_price = 6.000000 +bad_buy_price = 6.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\refugees.3db +jump_dist = 5 + +[Good] +nickname = commodity_synthpaste +msg_id_prefix = gcs_gen_commodity_foodrations +equipment = commodity_synthpaste +category = commodity +price = 1 +combinable = true +good_sell_price = 120.000000 +bad_buy_price = 120.000000 +bad_sell_price = 50.000000 +good_buy_price = 50.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_food_1.3db +item_icon = Equipment\models\commodities\comm_icons\synthpaste.3db +jump_dist = 10 + +[Good] +nickname = commodity_tobacco +msg_id_prefix = gcs_gen_commodity_luxuryfoods +equipment = commodity_tobacco +category = commodity +price = 10 +combinable = true +good_sell_price = 15.000000 +bad_buy_price = 15.000000 +bad_sell_price = 8.000000 +good_buy_price = 8.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_food_1.3db +item_icon = Equipment\models\commodities\comm_icons\tobacco.3db +jump_dist = 5 + +[Good] +nickname = commodity_tourists +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_tourists +category = commodity +price = 10 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\tourists.3db +jump_dist = 5 + +[Good] +nickname = commodity_vacationers +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_vacationers +category = commodity +price = 200 +combinable = true +good_sell_price = 5.000000 +bad_buy_price = 5.000000 +bad_sell_price = 4.400000 +good_buy_price = 4.400000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\vacationers.3db +jump_dist = 5 + +[Good] +nickname = commodity_wine +msg_id_prefix = gcs_gen_commodity_luxuryfoods +equipment = commodity_wine +category = commodity +price = 15 +combinable = true +good_sell_price = 8.000000 +bad_buy_price = 8.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_food_1.3db +item_icon = Equipment\models\commodities\comm_icons\wine.3db +jump_dist = 5 + +[Good] +nickname = commodity_scientists +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_scientists +category = commodity +price = 200 +combinable = true +good_sell_price = 1.300000 +bad_buy_price = 1.300000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\scientists.3db +jump_dist = 5 + +[Good] +nickname = commodity_liquid_cardamine +msg_id_prefix = gcs_gen_commodity_cardamine +equipment = commodity_liquid_cardamine +category = commodity +price = 20 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.600000 +good_buy_price = 1.600000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_1.3db +item_icon = Equipment\models\commodities\comm_icons\liquid_cardamine.3db +jump_dist = 10 + +[Good] +nickname = commodity_helium +msg_id_prefix = gcs_gen_commodity_hfuel +equipment = commodity_helium +category = commodity +price = 5 +combinable = true +good_sell_price = 60.000000 +bad_buy_price = 60.00000 +bad_sell_price = 15.000000 +good_buy_price = 15.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\neon.3db +jump_dist = 5 + +[Good] +nickname = commodity_aluminium +msg_id_prefix = gcs_gen_commodity_copper +equipment = commodity_aluminium +category = commodity +price = 30 +combinable = true +good_sell_price = 20.000000 +bad_buy_price = 20.00000 +bad_sell_price = 12.000000 +good_buy_price = 12.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\aluminium_nobuyback.3db +jump_dist = 5 + +[Good] +nickname = commodity_cigars +msg_id_prefix = gcs_gen_commodity_copper +equipment = commodity_cigars +category = commodity +price = 15 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.00000 +bad_sell_price = 2.500000 +good_buy_price = 2.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\cigars.3db +jump_dist = 5 + +[Good] +nickname = commodity_elixirs +msg_id_prefix = gcs_gen_commodity_copper +equipment = commodity_elixirs +category = commodity +price = 5 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.00000 +bad_sell_price = 2.500000 +good_buy_price = 2.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\elixirs.3db +jump_dist = 5 + +[Good] +nickname = commodity_floragro +msg_id_prefix = gcs_gen_commodity_alienorganisms +equipment = commodity_floragro +category = commodity +price = 3 +combinable = true +good_sell_price = 15.000000 +bad_buy_price = 15.00000 +bad_sell_price = 8.000000 +good_buy_price = 8.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\floragro.3db +jump_dist = 5 + +[Good] +nickname = commodity_furs +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_furs +category = commodity +price = 5 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.00000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\furs.3db +jump_dist = 5 + +[Good] +nickname = commodity_leather +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_leather +category = commodity +price = 2 +combinable = true +good_sell_price = 14.000000 +bad_buy_price = 14.00000 +bad_sell_price = 7.000000 +good_buy_price = 7.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\furs.3db +jump_dist = 5 + +[Good] +nickname = commodity_holosculptures +msg_id_prefix = gcs_gen_commodity_opticalchips +equipment = commodity_holosculptures +category = commodity +price = 5 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.00000 +bad_sell_price = 2.500000 +good_buy_price = 2.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\holosculp.3db +jump_dist = 5 + +[Good] +nickname = commodity_hypno_bands +msg_id_prefix = gcs_gen_commodity_copper +equipment = commodity_hypno_bands +category = commodity +price = 5 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.00000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\hypnoband.3db +jump_dist = 5 + +[Good] +nickname = commodity_industrial +msg_id_prefix = gcs_gen_commodity_hullpanels +equipment = commodity_industrial +category = commodity +price = 7 +combinable = true +good_sell_price = 2.400000 +bad_buy_price = 2.40000 +bad_sell_price = 1.100000 +good_buy_price = 1.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\industrialmat.3db +jump_dist = 5 + +[Good] +nickname = commodity_lpg +msg_id_prefix = gcs_gen_commodity_hfuel +equipment = commodity_lpg +category = commodity +price = 8 +combinable = true +good_sell_price = 20.000000 +bad_buy_price = 20.00000 +bad_sell_price = 13.000000 +good_buy_price = 13.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\lpg.3db +jump_dist = 5 + +[Good] +nickname = commodity_manifolds +msg_id_prefix = gcs_gen_commodity_scrapmetal +equipment = commodity_manifolds +category = commodity +price = 3 +combinable = true +good_sell_price = 14.000000 +bad_buy_price = 14.00000 +bad_sell_price = 8.000000 +good_buy_price = 8.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\manifolds.3db +jump_dist = 5 + +[Good] +nickname = commodity_marines +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_marines +category = commodity +price = 400 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.00000 +bad_sell_price = 1.500000 +good_buy_price = 1.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\marines.3db +jump_dist = 5 + +[Good] +nickname = commodity_munitions +msg_id_prefix = gcs_gen_commodity_sidearms +equipment = commodity_munitions +category = commodity +price = 10 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.00000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\munitions.3db +jump_dist = 5 + +[Good] +nickname = commodity_pearls +msg_id_prefix = gcs_gen_commodity_diamonds +equipment = commodity_pearls +category = commodity +price = 5 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.00000 +bad_sell_price = 2.100000 +good_buy_price = 2.100000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\pearls.3db +jump_dist = 5 + +[Good] +nickname = commodity_petrochemicals +msg_id_prefix = gcs_gen_commodity_hfuel +equipment = commodity_petrochemicals +category = commodity +price = 2 +combinable = true +good_sell_price = 6.000000 +bad_buy_price = 6.00000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\petrochem.3db +jump_dist = 5 + +[Good] +nickname = commodity_plastics +msg_id_prefix = gcs_gen_commodity_polymers +equipment = commodity_plastics +category = commodity +price = 2 +combinable = true +good_sell_price = 10.000000 +bad_buy_price = 10.00000 +bad_sell_price = 4.000000 +good_buy_price = 4.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\plastics.3db +jump_dist = 5 + +[Good] +nickname = commodity_gallic_fuel +msg_id_prefix = gcs_gen_commodity_hfuel +equipment = commodity_gallic_fuel +category = commodity +price = 11 +combinable = true +good_sell_price = 3.400000 +bad_buy_price = 3.40000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\gallic_fuel.3db +jump_dist = 5 + +[Good] +nickname = commodity_tea +msg_id_prefix = gcs_gen_commodity_luxuryfoods +equipment = commodity_tea +category = commodity +price = 8 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.00000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\tea.3db +jump_dist = 5 + +[Good] +nickname = commodity_sunbucks +msg_id_prefix = gcs_gen_commodity_foodrations +equipment = commodity_sunbucks +category = commodity +price = 1 +combinable = true +good_sell_price = 12.000000 +bad_buy_price = 12.00000 +bad_sell_price = 8.000000 +good_buy_price = 8.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_transparts_3.3db +item_icon = Equipment\models\commodities\comm_icons\sunbucks.3db +jump_dist = 5 + +[Good] +nickname = commodity_xenobiotic +msg_id_prefix = gcs_gen_commodity_alienorganisms +equipment = commodity_xenobiotic +category = commodity +price = 13 +combinable = true +good_sell_price = 8.000000 +bad_buy_price = 8.00000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\xenobiofilt.3db +jump_dist = 5 + +[Good] +nickname = commodity_ga_artifacts +msg_id_prefix = gcs_gen_commodity_alienartifacts +equipment = commodity_ga_artifacts +category = commodity +price = 10 +combinable = true +good_sell_price = 4.000000 +bad_buy_price = 4.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\gallicartifacts.3db +jump_dist = 5 + +[Good] +nickname = commodity_hazmat_canisters +msg_id_prefix = gcs_gen_commodity_scrapmetal +equipment = commodity_hazmat_canisters +category = commodity +price = 5 +combinable = true +good_sell_price = 16.000000 +bad_buy_price = 16.00000 +bad_sell_price = 9.000000 +good_buy_price = 9.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\hazmatcont.3db +jump_dist = 4 + +[Good] +nickname = commodity_nox +msg_id_prefix = gcs_gen_commodity_cardamine +equipment = commodity_nox +category = commodity +price = 96 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_1.3db +item_icon = Equipment\models\commodities\comm_icons\nox_nobuyback.3db +jump_dist = 10 + +[Good] +nickname = commodity_nox_fake01 +msg_id_prefix = gcs_gen_commodity_consumergoods +equipment = commodity_nox_fake01 +category = commodity +price = 96 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_consumer_1.3db +item_icon = Equipment\models\commodities\comm_icons\consumer_goods.3db +jump_dist = 10 + +[Good] +nickname = commodity_passengers_li +equipment = commodity_passengers_li +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 200 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\passengers.3db +jump_dist = 5 + +[Good] +nickname = commodity_passengers_br +equipment = commodity_passengers_br +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 200 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\passengers.3db +jump_dist = 5 + +[Good] +nickname = commodity_passengers_ku +equipment = commodity_passengers_ku +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 200 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\passengers.3db +jump_dist = 5 + +[Good] +nickname = commodity_passengers_rh +equipment = commodity_passengers_rh +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 200 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\passengers.3db +jump_dist = 5 + +[Good] +nickname = commodity_passengers_ga +equipment = commodity_passengers_ga +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 200 +combinable = true +good_sell_price = 3.000000 +bad_buy_price = 3.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\passengers.3db +jump_dist = 5 + +[Good] +nickname = commodity_passengers_bw +equipment = commodity_passengers_bw +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 10 +combinable = true +good_sell_price = 6.000000 +bad_buy_price = 6.000000 +bad_sell_price = 2.000000 +good_buy_price = 2.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\passengers.3db +jump_dist = 5 + +[Good] +nickname = commodity_gold_ore +msg_id_prefix = gcs_gen_commodity_gold +equipment = commodity_gold_ore +category = commodity +price = 2 +combinable = true +good_sell_price = 9.000000 +bad_buy_price = 9.000000 +bad_sell_price = 5.000000 +good_buy_price = 5.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\goldore.3db +jump_dist = 7 + +[Good] +nickname = commodity_cobalt_ore +msg_id_prefix = gcs_gen_commodity_cobalt +equipment = commodity_cobalt_Ore +category = commodity +price = 2 +combinable = true +good_sell_price = 18.000000 +bad_buy_price = 18.000000 +bad_sell_price = 3 +good_buy_price = 3 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\copperore.3db +jump_dist = 6 + +[Good] +nickname = commodity_silver_ore +msg_id_prefix = gcs_gen_commodity_silver +equipment = commodity_silver_ore +category = commodity +price = 2 +combinable = true +good_sell_price = 9.000000 +bad_buy_price = 9.000000 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\silverore.3db +jump_dist = 7 + +[Good] +nickname = commodity_uncut_diamonds +msg_id_prefix = gcs_gen_commodity_diamonds +equipment = commodity_uncut_diamonds +category = commodity +price = 2 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\uncutdiamonds.3db +jump_dist = 6 + +[Good] +nickname = commodity_niobium_ore +msg_id_prefix = gcs_gen_commodity_niobium +equipment = commodity_niobium_ore +category = commodity +price = 2 +combinable = true +good_sell_price = 9.000000 +bad_buy_price = 9.000000 +bad_sell_price = 4.000000 +good_buy_price = 4.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\niobiumore.3db +jump_dist = 7 + +[Good] +nickname = commodity_copper_ore +msg_id_prefix = gcs_gen_commodity_copper +equipment = commodity_copper_ore +category = commodity +price = 2 +combinable = true +good_sell_price = 50 +bad_buy_price = 50 +bad_sell_price = 5.000000 +good_buy_price = 5.000000 +-shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +-item_icon = Equipment\models\commodities\comm_icons\copperore.3db +jump_dist = 6 + +[Good] +nickname = commodity_beryllium_ore +msg_id_prefix = gcs_gen_commodity_beryllium +equipment = commodity_beryllium_ore +category = commodity +price = 2 +combinable = true +good_sell_price = 14.000000 +bad_buy_price = 14.000000 +bad_sell_price = 5.000000 +good_buy_price = 5.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\berylliumore.3db +jump_dist = 6 + +[Good] +nickname = commodity_platinum_ore +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_platinum_ore +category = commodity +price = 2 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\platinumore.3db +jump_dist = 5 + +[Good] +nickname = commodity_platinum192_ore +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_platinum192_ore +category = commodity +price = 2 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\platinumore.3db +jump_dist = 5 + +[Good] +nickname = commodity_aluminium_ore +msg_id_prefix = gcs_gen_commodity_copper +equipment = commodity_aluminium_ore +category = commodity +price = 2 +combinable = true +good_sell_price = 50 +bad_buy_price = 50 +bad_sell_price = 5.000000 +good_buy_price = 5.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\aluminiumore.3db +jump_dist = 6 + +[Good] +nickname = commodity_premiumscrap +msg_id_prefix = gcs_gen_commodity_scrapmetal +equipment = commodity_premiumscrap +category = commodity +price = 2 +combinable = true +good_sell_price = 1.600000 +bad_buy_price = 1.600000 +bad_sell_price = 1.000000 +good_buy_price = 1.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\premiumscrap.3db +jump_dist = 4 + +[Good] +nickname = commodity_helium3 +msg_id_prefix = gcs_gen_commodity_hfuel +equipment = commodity_helium3 +category = commodity +price = 2 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_industrial_2.3db +item_icon = Equipment\models\commodities\comm_icons\neon.3db +jump_dist = 5 + +[Good] +nickname = commodity_rawhydrocarbons +msg_id_prefix = gcs_gen_commodity_hydrocarbon +equipment = commodity_rawhydrocarbons +category = commodity +price = 2 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 7.000000 +good_buy_price = 7.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\hydrocarbons.3db +jump_dist = 4 + +[Good] +nickname = commodity_molybdenum_ore +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_molybdenum_ore +category = commodity +price = 2 +combinable = true +good_sell_price = 7.000000 +bad_buy_price = 7.000000 +bad_sell_price = 3.000000 +good_buy_price = 3.000000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\molybdenum.3db +jump_dist = 5 + +[Good] +nickname = commodity_ignitable_waste +msg_id_prefix = gcs_gen_commodity_toxicwaste +equipment = commodity_ignitable_waste +category = commodity +price = 1 +combinable = true +good_sell_price = 277 +bad_buy_price = 277 +bad_sell_price = 102 +good_buy_price = 102 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\premiumscrap.3db +jump_dist = 5 + +[Good] +nickname = commodity_reactive_waste +msg_id_prefix = gcs_gen_commodity_toxicwaste +equipment = commodity_reactive_waste +category = commodity +price = 1 +combinable = true +good_sell_price = 277 +bad_buy_price = 277 +bad_sell_price = 102 +good_buy_price = 102 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_food_1.3db +item_icon = Equipment\models\commodities\comm_icons\toxicwaste.3db +jump_dist = 5 + +[Good] +nickname = commodity_firepearls +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_firepearls +category = commodity +price = 5 +combinable = true +good_sell_price = 7.1 +bad_buy_price = 7.1 +bad_sell_price = 6.9 +good_buy_price = 6.9 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\firepearls.3db +jump_dist = 1 + +[Good] +nickname = commodity_functional_salvage +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_functional_salvage +category = commodity +price = 5 +combinable = true +good_sell_price = 1.6 +bad_buy_price = 1.6 +bad_sell_price = 1.0 +good_buy_price = 1.0 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_machines.3db +jump_dist = 50 + +[Good] +nickname = commodity_functional_salvage_large +msg_id_prefix = gcs_gen_commodity_boron +equipment = commodity_functional_salvage_large +category = commodity +price = 5 +combinable = true +good_sell_price = 1.6 +bad_buy_price = 1.6 +bad_sell_price = 1.0 +good_buy_price = 1.0 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_refinedmats_2.3db +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_machines.3db +jump_dist = 50 + +[Good] +nickname = commodity_modular_base_supplies +msg_id_prefix = gcs_gen_commodity_foodrations +equipment = commodity_modular_base_supplies +category = commodity +price = 15 +combinable = true +good_sell_price = 3 +bad_buy_price = 3 +bad_sell_price = 2 +good_buy_price = 2 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_food_1.3db +item_icon = Equipment\models\commodities\comm_icons\food.3db +jump_dist = 50 + +[Good] +nickname = commodity_cerulite_crystals +equipment = commodity_cerulite_crystals +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 980 +combinable = true +good_sell_price = 25 +bad_buy_price = 25 +bad_sell_price = 5 +good_buy_price = 5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\cerulite_crystals.3db +jump_dist = 5 + +[Good] +nickname = commodity_reflective_lattices +equipment = commodity_reflective_lattices +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 5500 +combinable = true +good_sell_price = 25 +bad_buy_price = 25 +bad_sell_price = 5 +good_buy_price = 5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\reflective_lattices.3db +jump_dist = 5 + +[Good] +nickname = commodity_organic_capacitors +equipment = commodity_organic_capacitors +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1020 +combinable = true +good_sell_price = 25 +bad_buy_price = 25 +bad_sell_price = 5 +good_buy_price = 5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\organic_capacitors.3db +jump_dist = 5 + +[Good] +nickname = commodity_chirodebris +equipment = commodity_chirodebris +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 350 +combinable = true +good_sell_price = 25 +bad_buy_price = 25 +bad_sell_price = 5 +good_buy_price = 5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\chirodebris.3db +jump_dist = 5 + +[Good] +nickname = commodity_chiromaterials +equipment = commodity_chiromaterials +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 1820 +combinable = true +good_sell_price = 25 +bad_buy_price = 25 +bad_sell_price = 5 +good_buy_price = 5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\chiromaterials.3db +jump_dist = 5 + +[Good] +nickname = commodity_prototype_components +equipment = commodity_prototype_components +msg_id_prefix = gcs_gen_commodity_boron +category = commodity +price = 520 +combinable = true +good_sell_price = 25 +bad_buy_price = 25 +bad_sell_price = 5 +good_buy_price = 5 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = Equipment\models\commodities\comm_icons\prototype_components.3db +jump_dist = 5 + +[Good] +nickname = lf_hull +category = shiphull +ship = dsy_li_fighter +price = 204 +ids_name = 12001 +item_icon = Equipment\models\commodities\nn_icons\li_fighter.3db + +[Good] +nickname = lfr_hull +category = shiphull +ship = dsy_li_freighter +price = 16480 +ids_name = 237035 +item_icon = Equipment\models\commodities\nn_icons\li_freighter.3db + +[Good] +nickname = le_hull +category = shiphull +ship = dsy_li_elite +price = 264 +ids_name = 12003 +item_icon = Equipment\models\commodities\nn_icons\li_elite.3db + +[Good] +nickname = bf_hull +category = shiphull +ship = dsy_br_fighter +price = 520 +ids_name = 12007 +item_icon = Equipment\models\commodities\nn_icons\br_fighter.3db + +[Good] +nickname = be_hull +category = shiphull +ship = dsy_br_elite +price = 724 +ids_name = 12009 +item_icon = Equipment\models\commodities\nn_icons\br_elite.3db + +[Good] +nickname = bfr_hull +category = shiphull +ship = dsy_br_freighter +price = 15980 +ids_name = 237009 +item_icon = Equipment\models\commodities\nn_icons\br_freighter.3db + +[Good] +nickname = kf_hull +category = shiphull +ship = dsy_ku_fighter +price = 1345 +ids_name = 12004 +item_icon = Equipment\models\commodities\nn_icons\ku_fighter.3db + +[Good] +nickname = ke_hull +category = shiphull +ship = dsy_ku_elite +price = 1532 +ids_name = 12006 +item_icon = Equipment\models\commodities\nn_icons\ku_elite.3db + +[Good] +nickname = kfr_hull +category = shiphull +ship = dsy_ku_freighter +price = 17540 +ids_name = 237029 +item_icon = Equipment\models\commodities\nn_icons\ku_freighter.3db + +[Good] +nickname = rf_hull +category = shiphull +ship = dsy_rh_fighter +price = 3120 +ids_name = 12010 +item_icon = Equipment\models\commodities\nn_icons\rh_fighter.3db + +[Good] +nickname = re_hull +category = shiphull +ship = dsy_rh_elite +price = 3680 +ids_name = 12012 +item_icon = Equipment\models\commodities\nn_icons\rh_elite.3db + +[Good] +nickname = rfr_hull +category = shiphull +ship = dsy_rh_freighter +price = 15980 +ids_name = 237053 +item_icon = Equipment\models\commodities\nn_icons\rh_freighter.3db + +[Good] +nickname = pf_hull +category = shiphull +ship = dsy_pi_fighter +price = 244 +ids_name = 12020 +item_icon = Equipment\models\commodities\nn_icons\co_fighter.3db + +[Good] +nickname = pe_hull +category = shiphull +ship = dsy_pi_elite +price = 1532 +ids_name = 12021 +item_icon = Equipment\models\commodities\nn_icons\co_elite.3db + +[Good] +nickname = pfr_hull +category = shiphull +ship = dsy_pi_freighter +price = 444 +ids_name = 12022 +item_icon = Equipment\models\commodities\nn_icons\co_freighter.3db + +[Good] +nickname = gf1_hull_m01a +category = shiphull +ship = msn_playership +price = 200 +ids_name = 12013 + +[Good] +nickname = gf1_hull_original +category = shiphull +ship = ge_fighter +price = 200 +ids_name = 12013 +item_icon = Equipment\models\commodities\nn_icons\cv_starflier.3db + +[Good] +nickname = gf4_hull +category = shiphull +ship = dsy_ge_fighter4 +price = 1742 +ids_name = 12013 +item_icon = Equipment\models\commodities\nn_icons\cv_fighter.3db + +[Good] +nickname = bwf_hull +category = shiphull +ship = dsy_bw_fighter +price = 368 +ids_name = 12016 +item_icon = Equipment\models\commodities\nn_icons\bw_fighter.3db + +[Good] +nickname = bwe_hull +category = shiphull +ship = dsy_bw_elite +price = 3870 +ids_name = 12017 +item_icon = Equipment\models\commodities\nn_icons\bw_elite.3db + +[Good] +nickname = bwe2_hull +category = shiphull +ship = dsy_bw_elite2 +price = 17550 +ids_name = 237012 +item_icon = Equipment\models\commodities\nn_icons\bw_heavy.3db + +[Good] +nickname = cof_hull +category = shiphull +ship = dsy_co_fighter +price = 804 +ids_name = 12016 +item_icon = Equipment\models\commodities\nn_icons\pi_fighter.3db + +[Good] +nickname = coe_hull +category = shiphull +ship = dsy_co_elite +price = 9759 +ids_name = 237020 +item_icon = Equipment\models\commodities\nn_icons\pi_elite.3db + +[Good] +nickname = coe2_hull +category = shiphull +ship = dsy_co_elite2 +price = 18250 +ids_name = 237021 +item_icon = Equipment\models\commodities\nn_icons\pi_heavy.3db + +[Good] +nickname = bhf_hull +category = shiphull +ship = dsy_bh_fighter +price = 408 +ids_name = 12016 +item_icon = Equipment\models\commodities\nn_icons\bh_fighter.3db + +[Good] +nickname = bhe_hull +category = shiphull +ship = dsy_bh_elite +price = 1682 +ids_name = 12017 +item_icon = Equipment\models\commodities\nn_icons\bh_elite.3db + +[Good] +nickname = bhe2_hull +category = shiphull +ship = dsy_bh_elite2 +price = 9850 +ids_name = 237003 +item_icon = Equipment\models\commodities\nn_icons\bh_elite.3db + +[Good] +nickname = bwfr_hull +category = shiphull +ship = dsy_bw_freighter +price = 21540 +ids_name = 237014 +item_icon = Equipment\models\commodities\nn_icons\bw_freighter.3db + +[Good] +nickname = oe_hull +category = shiphull +ship = dsy_or_elite +price = 2485 +ids_name = 12019 +item_icon = Equipment\models\commodities\nn_icons\or_fighter.3db + +[Good] +nickname = gf1_package_original +category = ship +hull = gf1_hull_original +addon = ge_gf1_engine_01, HpEngine01, 1 +addon = ge_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = gf1_hull +category = shiphull +ship = dsy_ge_fighter +price = 7508 +ids_name = 237015 +item_icon = Equipment\models\commodities\nn_icons\cv_starflier.3db + +[Good] +nickname = gf1_package +category = ship +hull = gf1_hull +addon = ge_gf4_engine_01, HpEngine01, 1 +addon = dsy_ge_fighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = gf2_hull +category = shiphull +ship = dsy_ge_fighter2 +price = 12708 +ids_name = 237016 +item_icon = Equipment\models\commodities\nn_icons\cv_startracker.3db + +[Good] +nickname = gf2_package +category = ship +hull = gf2_hull +addon = ge_gf6_engine_01, HpEngine01, 1 +addon = dsy_ge_fighter2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = gf4_package +category = ship +hull = gf4_hull +addon = ge_gf4_engine_01, internal, 1 +addon = ge_fighter4_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark04_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_ge_fighter7_hull +category = shiphull +ship = dsy_ge_fighter7 +price = 13080 +ids_name = 237017 +item_icon = Equipment\models\commodities\nn_icons\cv_fighter.3db + +[Good] +nickname = dsy_ge_fighter7_package +category = ship +hull = dsy_ge_fighter7_hull +addon = ge_gf4_engine_01, HpEngine01, 1 +addon = dsy_ge_fighter7_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = gf5_hull +category = shiphull +ship = dsy_ge_fighter5 +price = 16170 +ids_name = 237018 +item_icon = Equipment\models\commodities\nn_icons\cv_elite.3db + +[Good] +nickname = gf5_package +category = ship +hull = gf5_hull +addon = ge_gf5_engine_01, HpEngine01, 1 +addon = dsy_ge_fighter5_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = gf6_hull +category = shiphull +ship = dsy_ge_fighter6 +price = 17950 +ids_name = 237019 +item_icon = Equipment\models\commodities\nn_icons\cv_heavy.3db + +[Good] +nickname = gf6_package +category = ship +hull = gf6_hull +addon = ge_gf6_engine_01, HpEngine01, 1 +addon = bw_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = civbomb_alt_hull +category = shiphull +ship = civbomb_alt +price = 53850 +ids_name = 521203 +item_icon = Equipment\models\commodities\ship_icons\icon_civbomb_alt.3db + +[Good] +nickname = civbomb_alt_package +category = ship +hull = civbomb_alt_hull +addon = ge_gbo_engine_01, HpEngine01, 1 +addon = civbomb_alt_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = cv_classic_hull +category = shiphull +ship = cv_classic +price = 11850 +ids_name = 521139 +item_icon = Equipment\models\commodities\nn_icons\cv_heavy.3db + +[Good] +nickname = cv_classic_package +category = ship +hull = cv_classic_hull +addon = ge_gf6_engine_01, HpEngine01, 1 +addon = cv_classic_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = bwf_package +category = ship +hull = bwf_hull +addon = ge_bwf_engine_01, internal, 1 +addon = bw_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = bwe_package +category = ship +hull = bwe_hull +addon = ge_bwe_engine_01, internal, 1 +addon = bw_elite_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark05_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = bwe2_package +category = ship +hull = bwe2_hull +addon = ge_bwe2_engine_01, HpEngine01, 1 +addon = bw_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = bwfr_package +category = ship +hull = bwfr_hull +addon = ge_bwfr_engine_01, HpEngine01, 1 +addon = dsy_bw_freighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = cof_package +category = ship +hull = cof_hull +addon = ge_cof_engine_01, internal, 1 +addon = co_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark03_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = coe_package +category = ship +hull = coe_hull +addon = ge_coe_engine_01, HpEngine01, 1 +addon = dsy_co_elite_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = coe2_package +category = ship +hull = coe2_hull +addon = ge_coe2_engine_01, HpEngine01, 1 +addon = rh_elite3_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = lf_package +category = ship +hull = lf_hull +addon = ge_lf_engine_01, internal, 1 +addon = li_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = le_package +category = ship +hull = le_hull +addon = ge_le_engine_01, internal, 1 +addon = li_elite_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = lfr_package +category = ship +hull = lfr_hull +addon = ge_lfr_engine_01, HpEngine01, 1 +addon = dsy_li_freighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = lfr2_hull +category = shiphull +ship = dsy_limk2_freighter +price = 33150 +ids_name = 504637 +item_icon = Equipment\models\commodities\ship_icons\grizzly.3db + +[Good] +nickname = lfr2_package +category = ship +hull = lfr2_hull +addon = ge_lfr_engine_01, HpEngine01, 1 +addon = dsy_limk2_freighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = SlowSmallBlue, HpRunningLight11, 1 +addon = SlowSmallBlue, HpRunningLight12, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = bf_package +category = ship +hull = bf_hull +addon = ge_bf_engine_01, internal, 1 +addon = br_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark03_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = be_package +category = ship +hull = be_hull +addon = ge_be_engine_01, internal, 1 +addon = br_elite_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark03_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = bfr_package +category = ship +hull = bfr_hull +addon = ge_bfr_engine_01, HpEngine01, 1 +addon = dsy_br_freighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark03_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = SlowSmallYellow, HpRunningLight07, 1 +addon = SlowSmallYellow, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = kf_package +category = ship +hull = kf_hull +addon = ge_kf_engine_01, internal, 1 +addon = ku_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark04_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = ke_package +category = ship +hull = ke_hull +addon = ge_ke_engine_01, internal, 1 +addon = ku_elite_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark04_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallGreen, HpRunningLight07, 1 +addon = SlowSmallGreen, HpRunningLight08, 1 +addon = SlowSmallGreen, HpRunningLight09, 1 +addon = SlowSmallGreen, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = kfr_package +category = ship +hull = kfr_hull +addon = ge_kfr_engine_01, HpEngine01, 1 +addon = dsy_ku_freighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallGreen, HpRunningLight07, 1 +addon = SlowSmallGreen, HpRunningLight08, 1 +addon = SlowSmallGreen, HpRunningLight09, 1 +addon = SlowSmallGreen, HpRunningLight10, 1 +addon = SlowSmallGreen, HpRunningLight11, 1 +addon = SlowSmallGreen, HpRunningLight12, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = rf_package +category = ship +hull = rf_hull +addon = ge_rf_engine_01, internal, 1 +addon = rh_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark05_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = re_package +category = ship +hull = re_hull +addon = ge_re_engine_01, internal, 1 +addon = rh_elite_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark06_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = rfr_package +category = ship +hull = rfr_hull +addon = ge_rfr_engine_01, HpEngine01, 1 +addon = dsy_rh_freighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield02_mark08_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = SlowSmallYellow, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = pf_package +category = ship +hull = pf_hull +addon = ge_pf_engine_01, internal, 1 +addon = pi_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = SlowSmallPurple, HpRunningLight07, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = pe_package +category = ship +hull = pe_hull +addon = ge_pe_engine_01, internal, 1 +addon = pi_elite_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark04_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = pfr_package +category = ship +hull = pfr_hull +addon = ge_pfr_engine_01, internal, 1 +addon = ge_fighter4_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = bhf_package +category = ship +hull = bhf_hull +addon = ge_bhf_engine_01, internal, 1 +addon = bh_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = bhe_package +category = ship +hull = bhe_hull +addon = ge_bhe_engine_01, internal, 1 +addon = ge_fighter6_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = bhe2_package +category = ship +hull = bhe2_hull +addon = ge_bhe2_engine_01, HpEngine01, 1 +addon = dsy_bh_elite2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = oe_package +category = ship +hull = oe_hull +addon = ge_oe_engine_01, internal, 1 +addon = or_elite_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = order_shield, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = rm_escape_pod +equipment = rm_escape_pod +category = equipment +price = 1 +combinable = false +item_icon = equipment\models\commodities\nn_icons\INV_escapepod.3db + +[Good] +nickname = rm_fusion_weapon_components +equipment = rm_fusion_weapon_components +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_biotoxic_nanobots +equipment = rm_biotoxic_nanobots +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_anti-personnel_weapons +equipment = rm_anti-personnel_weapons +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_neophage_weapons +equipment = rm_neophage_weapons +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_dangerous_alien_artifacts +equipment = rm_dangerous_alien_artifacts +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_harvested_human_organs +equipment = rm_harvested_human_organs +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_experimental_cloning_materials +equipment = rm_experimental_cloning_materials +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_nerve_toxin +equipment = rm_nerve_toxin +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_old_fashioned_nuclear_devices +equipment = rm_old_fashioned_nuclear_devices +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_heavy_water +equipment = rm_heavy_water +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_genetically_enhanced_bacteria +equipment = rm_genetically_enhanced_bacteria +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_incendiary_planet_bombs +equipment = rm_incendiary_planet_bombs +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_biohazardous_material +equipment = rm_biohazardous_material +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_biowarfare_ampules +equipment = rm_biowarfare_ampules +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_antimatter_bomb_components +equipment = rm_antimatter_bomb_components +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_quantum_bomb_components +equipment = rm_quantum_bomb_components +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_hunter-killer_robots +equipment = rm_hunter-killer_robots +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_unstable_isotopes +equipment = rm_unstable_isotopes +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_blistering_agents +equipment = rm_blistering_agents +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_holstein_sea_serpent_venom +equipment = rm_holstein_sea_serpent_venom +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_poisonous_plants +equipment = rm_poisonous_plants +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_infectious_waste +equipment = rm_infectious_waste +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_carnivorous_insectoids +equipment = rm_carnivorous_insectoids +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_human_bomb_implants +equipment = rm_human_bomb_implants +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_genetically_enhanced_phage +equipment = rm_genetically_enhanced_phage +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_viroids +equipment = rm_viroids +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_hazardous_single_cell_innoculin +equipment = rm_hazardous_single_cell_innoculin +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_mutagens +equipment = rm_mutagens +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_chemical_waste +equipment = rm_chemical_waste +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_water_poisoning_supplies +equipment = rm_water_poisoning_supplies +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_holoviral_counterfeiting_technology +equipment = rm_holoviral_counterfeiting_technology +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_classified_defense_plans +equipment = rm_classified_defense_plans +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_secret_military_codes +equipment = rm_secret_military_codes +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_military_scramble_codes +equipment = rm_military_scramble_codes +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_government_agents_list +equipment = rm_government_agents_list +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_alias_list +equipment = rm_alias_list +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_station_blueprints +equipment = rm_station_blueprints +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_hidden_base_map +equipment = rm_hidden_base_map +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_list_of_double_agents +equipment = rm_list_of_double_agents +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_stolen_industrial_secrets +equipment = rm_stolen_industrial_secrets +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_smuggled_military_secrets +equipment = rm_smuggled_military_secrets +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_classified_alien_research_ +equipment = rm_classified_alien_research_ +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_classified_military_research +equipment = rm_classified_military_research +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_secret_industrial_research +equipment = rm_secret_industrial_research +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_list_of_defense_network_backdoors +equipment = rm_list_of_defense_network_backdoors +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_list_of_civilians_under_surveillance +equipment = rm_list_of_civilians_under_surveillance +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_secret_files_on_government_officials +equipment = rm_secret_files_on_government_officials +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_experimental_ship_research +equipment = rm_experimental_ship_research +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_experimental_weapon_research +equipment = rm_experimental_weapon_research +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_experimental_troop_enhancement_research +equipment = rm_experimental_troop_enhancement_research +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_military_arms_data +equipment = rm_military_arms_data +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_stolen_financial_codes +equipment = rm_stolen_financial_codes +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_commodity_exchange_access_codes +equipment = rm_commodity_exchange_access_codes +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_classified_base_plans +equipment = rm_classified_base_plans +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_classified_battleship_specs +equipment = rm_classified_battleship_specs +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_government_research_on_jump_holes +equipment = rm_government_research_on_jump_holes +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_classified_artifact_reports +equipment = rm_classified_artifact_reports +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_classified_artifact_research +equipment = rm_classified_artifact_research +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_military_troop_assignments +equipment = rm_military_troop_assignments +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_military_threat_assessments +equipment = rm_military_threat_assessments +category = equipment +price = 30 +combinable = false + +[Good] +nickname = rm_military_defensive_weakness_profiles +equipment = rm_military_defensive_weakness_profiles +category = equipment +price = 30 +combinable = false + +[Good] +nickname = dsy_csv_hull +category = shiphull +ship = dsy_csv +price = 1625 +ids_name = 237023 +item_icon = Equipment\models\commodities\nn_icons\junkers_CSV.3db + +[Good] +nickname = dsy_csv_package +category = ship +hull = dsy_csv_hull +addon = dsy_csv_engine, HpEngine01, 1 +addon = dsy_csv_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = Sc_rotate_tractor, internal, 1 +addon = Conveyor, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = FastSmallRed, HpRunningLight01, 1 +addon = SmallYellow, HpRunningLight02, 1 +addon = SmallYellow, HpRunningLight03, 1 +addon = SmallYellow, HpRunningLight04, 1 +addon = SmallYellow, HpRunningLight05, 1 +addon = SmallYellow, HpRunningLight06, 1 +addon = SmallYellow, HpRunningLight07, 1 +addon = SmallYellow, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_armored_hull +category = shiphull +ship = dsy_armored +price = 32500 +ids_name = 237001 +item_icon = Equipment\models\commodities\nn_icons\Armored.3db + +[Good] +nickname = dsy_armored_package +category = ship +hull = dsy_armored_hull +addon = dsy_armored_engine, HpEngine01, 1 +addon = dsy_armored_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = FastSmallRed, HpRunningLight01, 1 +addon = FastSmallRed, HpRunningLight02, 1 +addon = SmallYellow, HpRunningLight03, 1 +addon = SmallYellow, HpRunningLight04, 1 +addon = SmallYellow, HpRunningLight05, 1 +addon = SmallYellow, HpRunningLight06, 1 +addon = SmallYellow, HpRunningLight07, 1 +addon = SmallYellow, HpRunningLight08, 1 +addon = SmallWhite, HpRunningLight09, 1 +addon = SmallWhite, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_transport_hull +category = shiphull +ship = dsy_transport +price = 40000 +ids_name = 237057 +item_icon = Equipment\models\commodities\nn_icons\Transport2.3db + +[Good] +nickname = dsy_transport_package +category = ship +hull = dsy_transport_hull +addon = dsy_transport_engine, HpEngine01, 1 +addon = dsy_transport_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = MediumWhite, HpRunningLight10, 1 +addon = MediumWhite, HpRunningLight11, 1 +addon = MediumWhite, HpRunningLight12, 1 +addon = MediumWhite, HpRunningLight13, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = DockingLightRed, HpDockLight03, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = transport_chonk_hull +category = shiphull +ship = transport_chonk +price = 62500 +ids_name = 335300 +item_icon = Equipment\models\commodities\ship_icons\icon_transport_chonk.3db + +[Good] +nickname = transport_chonk_package +category = ship +hull = transport_chonk_hull +addon = dsy_transport_engine, HpEngine01, 1 +addon = transport_chonk_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = MediumWhite, HpRunningLight01, 1 +addon = MediumWhite, HpRunningLight02, 1 +addon = MediumWhite, HpRunningLight03, 1 +addon = MediumWhite, HpRunningLight04, 1 +addon = MediumWhite, HpRunningLight05, 1 +addon = MediumWhite, HpRunningLight06, 1 +addon = MediumWhite, HpRunningLight07, 1 +addon = MediumWhite, HpRunningLight08, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 + +[Good] +nickname = dsy_large_transport_hull +category = shiphull +ship = dsy_large_transport +price = 85000 +ids_name = 237058 +item_icon = Equipment\models\commodities\ship_icons\icon_large_transport_86.3db + +[Good] +nickname = dsy_large_transport_package +category = ship +hull = dsy_large_transport_hull +addon = dsy_large_transport_engine, HpEngine01, 1 +addon = dsy_large_transport_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = MediumWhite, HpRunningLight10, 1 +addon = MediumWhite, HpRunningLight11, 1 +addon = MediumWhite, HpRunningLight12, 1 +addon = MediumWhite, HpRunningLight13, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDockLight03, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_repair_hull +category = shiphull +ship = dsy_repair +price = 27450 +ids_name = 237048 +item_icon = Equipment\models\commodities\ship_icons\icon_repair_86.3db + +[Good] +nickname = dsy_repair_package +category = ship +hull = dsy_repair_hull +addon = dsy_repair_engine, internal, 1 +addon = dsy_repair_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_lifter, internal, 1 +addon = healing_gun01, HpTurret04, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SmallYellow, HpRunningLight01, 1 +addon = SmallYellow, HpRunningLight02, 1 +addon = SmallYellow, HpRunningLight03, 1 +addon = SmallYellow, HpRunningLight04, 1 +addon = SmallYellow, HpRunningLight05, 1 +addon = FastSmallRed, HpRunningLight06, 1 +addon = shield01_mark08_fr, HpShield01, 1 + +[Good] +nickname = dsy_lifter_hull +category = shiphull +ship = dsy_lifter +price = 28000 +ids_name = 237024 +item_icon = Equipment\models\commodities\ship_icons\icon_lifter_86.3db + +[Good] +nickname = dsy_lifter_package +category = ship +hull = dsy_lifter_hull +addon = dsy_lifter_engine, HpEngine01, 1 +addon = dsy_lifter_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_lifter, internal, 1 +addon = MediumYellow, HpRunningLight01, 1 +addon = MediumYellow, HpRunningLight02, 1 +addon = MediumYellow, HpRunningLight07, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_miner_hull +category = shiphull +ship = dsy_miner +price = 175000 +ids_name = 329687 +item_icon = Equipment\models\commodities\ship_icons\icon_miner_86.3db + +[Good] +nickname = dsy_miner_package +category = ship +hull = dsy_miner_hull +addon = dsy_miner_engine, HpEngine01, 1 +addon = dsy_miner_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = mining_ship_enhaust, HpExhaust01, 1 +addon = mining_ship_enhaust, HpExhaust02, 1 +addon = mining_ship_engine_sound, internal, 1 +addon = MediumYellow, HpRunningLight01, 1 +addon = MediumYellow, HpRunningLight02, 1 +addon = MediumYellow, HpRunningLight07, 1 +addon = MediumYellow, HpRunningLight08, 1 +addon = LargeWhite, HpRunningLight09, 1 +addon = LargeWhite, HpRunningLight10, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_li_cruiser_hull +category = shiphull +ship = dsy_li_cruiser +price = 2205000 +ids_name = 237031 +item_icon = Equipment\models\commodities\nn_icons\Libcruiser.3db + +[Good] +nickname = dsy_li_cruiser_package +category = ship +hull = dsy_li_cruiser_hull +addon = dsy_lc_engine, internal, 1 +addon = cruiser_thruster_gold_dual, HpThruster01, 1 +addon = cruiser_thruster_gold_dual, HpThruster02, 1 +addon = dsy_li_cruiser_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = li_cruiser_forward_gun01, HpWeapon01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = LargeBlue, HpRunningLight03, 1 +addon = LargeBlue, HpRunningLight06, 1 +addon = LargeBlue, HpRunningLight08, 1 +addon = LargeBlue, HpRunningLight09, 1 +addon = shield01_mark09_cruiser, HpShield01, 1 + +[Good] +nickname = li_dreadnought_hybrid_hull +category = shiphull +ship = li_dreadnought_hybrid +price = 6975000 +ids_name = 521275 +item_icon = Equipment\models\commodities\nn_icons\Libdreadnought.3db + +[Good] +nickname = li_dreadnought_hybrid_package +category = ship +hull = li_dreadnought_hybrid_hull +addon = sc_rotate_leaves, internal, 1 +addon = li_dreadnought_hybrid_engine, internal, 1 +addon = li_dreadnought_hybrid_thruster, HpThruster01, 1 +addon = li_dreadnought_hybrid_thruster, HpThruster02, 1 +addon = li_dreadnought_hybrid_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = shield01_mark09_battlecruiser, HpShield01, 1 +addon = LargeBlue, HpRunningLight01, 1 +addon = LargeBlue, HpRunningLight02, 1 +addon = LargeBlue, HpRunningLight03, 1 +addon = LargeBlue, HpRunningLight04, 1 +addon = LargeBlue, HpRunningLight05, 1 +addon = LargeBlue, HpRunningLight06, 1 +addon = LargeBlue, HpRunningLight07, 1 +addon = LargeBlue, HpRunningLight08, 1 +addon = LargeBlue, HpRunningLight09, 1 +addon = LargeBlue, HpRunningLight10, 1 +addon = LargeBlue, HpRunningLight11, 1 +addon = LargeBlue, HpRunningLight12, 1 +addon = LargeBlue, HpRunningLight13, 1 +addon = LargeBlue, HpRunningLight14, 1 +addon = LargeBlue, HpRunningLight15, 1 +addon = LargeBlue, HpRunningLight16, 1 +addon = LargeBlue, HpRunningLight17, 1 +addon = LargeBlue, HpRunningLight18, 1 +addon = LargeBlue, HpRunningLight19, 1 +addon = LargeBlue, HpRunningLight20, 1 +addon = LargeBlue, HpRunningLight21, 1 +addon = LargeBlue, HpRunningLight22, 1 +addon = LargeBlue, HpRunningLight23, 1 +addon = LargeBlue, HpRunningLight24, 1 +addon = LargeBlue, HpRunningLight25, 1 +addon = LargeBlue, HpRunningLight26, 1 +addon = LargeBlue, HpRunningLight27, 1 +addon = LargeBlue, HpRunningLight28, 1 +addon = LargeBlue, HpRunningLight29, 1 +addon = LargeBlue, HpRunningLight30, 1 +addon = LargeBlue, HpRunningLight31, 1 +addon = LargeBlue, HpRunningLight32, 1 +addon = LargeBlue, HpRunningLight33, 1 + +[Good] +nickname = dsy_li_dreadnought_hull +category = shiphull +ship = dsy_li_dreadnought +price = 6975000 +ids_name = 237032 +item_icon = Equipment\models\commodities\nn_icons\Libdreadnought.3db + +[Good] +nickname = dsy_li_dreadnought_package +category = ship +hull = dsy_li_dreadnought_hull +addon = dsy_lbd_engine, internal, 1 +addon = dsy_bb_power, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeBlue, HpRunningLight15, 1 +addon = LargeBlue, HpRunningLight17, 1 +addon = LargeBlue, HpRunningLight33, 1 +addon = LargeBlue, HpRunningLight09, 1 +addon = LargeBlue, HpRunningLight11, 1 +addon = LargeBlue, HpRunningLight34, 1 +addon = shield01_mark10_dreadnought, HpShield01, 1 + +[Good] +nickname = dsy_br_gunboat_hull +category = shiphull +ship = dsy_br_gunboat +price = 1170000 +ids_name = 237010 +item_icon = Equipment\models\commodities\nn_icons\Bretgunboat.3db + +[Good] +nickname = dsy_br_gunboat_package +category = ship +hull = dsy_br_gunboat_hull +addon = dsy_bg_engine, HpEngine01, 1 +addon = dsy_br_gunboat_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = br_gunboat_forward_gun01, HpTurret_B3_01, 1 +addon = MediumRed, HpRunningLight14, 1 +addon = MediumRed, HpRunningLight03, 1 +addon = MediumRed, HpRunningLight11, 1 +addon = MediumRed, HpRunningLight09, 1 +addon = MediumRed, HpRunningLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield01_mark08_gunboat_p, HpShield02, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 + +[Good] +nickname = dsy_br_destroyer_hull +category = shiphull +ship = dsy_br_destroyer +price = 3000000 +ids_name = 237006 +item_icon = Equipment\models\commodities\nn_icons\Bretdestroyer.3db + +[Good] +nickname = dsy_br_destroyer_package +category = ship +hull = dsy_br_destroyer_hull +addon = dsy_bd_engine, internal, 1 +addon = dsy_br_destroyer_core, internal, 1 +addon = cruiser_thruster_purple_dual, HpThruster01, 1 +addon = cruiser_thruster_purple_dual, HpThruster02, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = LargeRed, HpRunningLight03, 1 +addon = LargeRed, HpRunningLight14, 1 +addon = LargeRed, HpRunningLight10, 1 +addon = LargeRed, HpRunningLight12, 1 +addon = LargeRed, HpRunningLight17, 1 +addon = LargeRed, HpRunningLight05, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield01_mark09_cruiser_p, HpShield02, 1 + +[Good] +nickname = dsy_br_battleship_hull +category = shiphull +ship = dsy_br_battleship +price = 6900000 +ids_name = 237005 +item_icon = Equipment\models\commodities\nn_icons\Bretbattleship.3db + +[Good] +nickname = dsy_br_battleship_package +category = ship +hull = dsy_br_battleship_hull +addon = dsy_bb_engine, internal, 1 +addon = dsy_bb_power, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeRed, HpRunningLight19, 1 +addon = LargeRed, HpRunningLight20, 1 +addon = LargeRed, HpRunningLight09, 1 +addon = LargeRed, HpRunningLight10, 1 +addon = LargeRed, HpRunningLight11, 1 +addon = LargeRed, HpRunningLight05, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield01_mark10_dread_p, HpShield01, 1 + +[Good] +nickname = dsy_br_carrier_hull +category = shiphull +ship = dsy_br_carrier +price = 7200000 +ids_name = 517111 +item_icon = Equipment\models\commodities\ship_icons\dsy_br_carrier.3db + +[Good] +nickname = dsy_br_carrier_package +category = ship +hull = dsy_br_carrier_hull +addon = dsy_bb_engine, internal, 1 +addon = dsy_br_carrier_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = LargeRed, HpRunningLight03, 1 +addon = LargeRed, HpRunningLight04, 1 +addon = LargeRed, HpRunningLight05, 1 +addon = LargeRed, HpRunningLight06, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield03_heavybs, HpShield01, 1 + +[Good] +nickname = dsy_ku_gunboat_hull +category = shiphull +ship = dsy_ku_gunboat +price = 840000 +ids_name = 237030 +item_icon = Equipment\models\commodities\nn_icons\Kusgunboat.3db + +[Good] +nickname = dsy_ku_gunboat_package +category = ship +hull = dsy_ku_gunboat_hull +addon = dsy_kg_engine, HpEngine01, 1 +addon = dsy_ku_gunboat_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = ku_gunboat_forward_gun01, HpTurret_K5_01, 1 +addon = MediumGreen, HpRunningLight01, 1 +addon = MediumGreen, HpRunningLight02, 1 +addon = MediumGreen, HpRunningLight03, 1 +addon = MediumGreen, HpRunningLight04, 1 +addon = MediumGreen, HpRunningLight05, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 + +[Good] +nickname = dsy_ku_destroyer_hull +category = shiphull +ship = dsy_ku_destroyer +price = 2295000 +ids_name = 237026 +item_icon = Equipment\models\commodities\nn_icons\Kusdestroyer.3db + +[Good] +nickname = dsy_ku_destroyer_package +category = ship +hull = dsy_ku_destroyer_hull +addon = dsy_kd_engine, internal, 1 +addon = cruiser_thruster_yelloworange_dual, HpThruster01, 1 +addon = cruiser_thruster_yelloworange_dual, HpThruster02, 1 +addon = dsy_ku_destroyer_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_destroyer, internal, 1 +addon = MediumGreen, HpRunningLight01, 1 +addon = MediumGreen, HpRunningLight02, 1 +addon = MediumGreen, HpRunningLight03, 1 +addon = MediumGreen, HpRunningLight04, 1 +addon = MediumGreen, HpRunningLight05, 1 +addon = MediumGreen, HpRunningLight06, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield01_mark09_cruiser_p, HpShield01, 1 + +[Good] +nickname = ku_destroyer02_hull +category = shiphull +ship = ku_destroyer02 +price = 2295000 +ids_name = 237059 +item_icon = Equipment\models\commodities\nn_icons\Kusdestroyer.3db + +[Good] +nickname = ku_destroyer02_package +category = ship +hull = ku_destroyer02_hull +addon = dsy_kd_engine, internal, 1 +addon = cruiser_thruster_yelloworange_dual, HpThruster01, 1 +addon = cruiser_thruster_yelloworange_dual, HpThruster02, 1 +addon = dsy_ku_destroyer02_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_destroyer, internal, 1 +addon = MediumGreen, HpRunningLight01, 1 +addon = MediumGreen, HpRunningLight02, 1 +addon = MediumGreen, HpRunningLight03, 1 +addon = MediumGreen, HpRunningLight04, 1 +addon = MediumGreen, HpRunningLight05, 1 +addon = MediumGreen, HpRunningLight06, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield01_mark09_cruiser_p, HpShield01, 1 + +[Good] +nickname = dsy_ku_battleship_hull +category = shiphull +ship = dsy_ku_battleship +price = 7425000 +ids_name = 237025 +item_icon = Equipment\models\commodities\nn_icons\Kusbattleship.3db + +[Good] +nickname = dsy_ku_battleship_package +category = ship +hull = dsy_ku_battleship_hull +addon = dsy_kb_engine, internal, 1 +addon = dsy_ku_battleship_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeGreen, HpRunningLight08, 1 +addon = LargeGreen, HpRunningLight07, 1 +addon = LargeGreen, HpRunningLight01, 1 +addon = LargeGreen, HpRunningLight04, 1 +addon = LargeGreen, HpRunningLight03, 1 +addon = LargeGreen, HpRunningLight10, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield01_heavybs, HpShield01, 1 + +[Good] +nickname = dsy_rh_gunboat_hull +category = shiphull +ship = dsy_rh_gunboat +price = 1155000 +ids_name = 237054 +item_icon = Equipment\models\commodities\nn_icons\Rheingunboat.3db + +[Good] +nickname = dsy_rh_gunboat_package +category = ship +hull = dsy_rh_gunboat_hull +addon = dsy_rg_engine, HpEngine01, 1 +addon = dsy_rh_gunboat_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = rh_gunboat_forward_gun01, HpWeapon01, 1 +addon = MediumYellow, HpRunningLight01, 1 +addon = MediumYellow, HpRunningLight02, 1 +addon = MediumYellow, HpRunningLight03, 1 +addon = MediumYellow, HpRunningLight06, 1 +addon = MediumYellow, HpRunningLight09, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_single, HpThruster01, 1 + +[Good] +nickname = dsy_rh_cruiser_hull +category = shiphull +ship = dsy_rh_cruiser +price = 3045000 +ids_name = 237050 +item_icon = Equipment\models\commodities\nn_icons\Rheincruiser.3db + +[Good] +nickname = dsy_rh_cruiser_package +category = ship +hull = dsy_rh_cruiser_hull +addon = dsy_rc_engine, internal, 1 +addon = cruiser_thruster_green_dual, HpThruster01, 1 +addon = cruiser_thruster_green_dual, HpThruster02, 1 +addon = dsy_rh_cruiser_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = shield01_mark09_cruiser_m, HpShield01, 1 +addon = LargeYellow, HpRunningLight03, 1 +addon = LargeYellow, HpRunningLight04, 1 +addon = LargeYellow, HpRunningLight06, 1 +addon = LargeYellow, HpRunningLight14, 1 +addon = LargeYellow, HpRunningLight07, 1 +addon = LargeYellow, HpRunningLight08, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_no_fighter_hull +category = shiphull +ship = dsy_no_fighter +price = 27800 +ids_name = 12009 +item_icon = Equipment\models\commodities\ship_icons\icon_no_fighter_86.3db + +[Good] +nickname = dsy_no_fighter_package +category = ship +hull = dsy_no_fighter_hull +addon = dsy_nf_engine_01, internal, 1 +addon = co_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = no_thruster, HpThruster01, 1 +addon = shield01_nomad_hf, HpShield01, 1 + +[Good] +nickname = dsy_no_fighter2_hull +category = shiphull +ship = dsy_no_fighter2 +price = 29600 +ids_name = 12009 +item_icon = Equipment\models\commodities\ship_icons\icon_no_fighter2_86.3db + +[Good] +nickname = dsy_no_fighter2_package +category = ship +hull = dsy_no_fighter2_hull +addon = dsy_nlf_engine_01, internal, 1 +addon = bw_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = no_thruster, HpThruster01, 1 +addon = shield01_nomad_lf, HpShield01, 1 + +[Good] +nickname = dsy_no2_fighter_alt_hull +category = shiphull +ship = dsy_no2_fighter_alt +price = 29600 +ids_name = 501766 +item_icon = Equipment\models\commodities\ship_icons\icon_no_fighter2_86.3db + +[Good] +nickname = dsy_no2_fighter_alt_package +category = ship +hull = dsy_no2_fighter_alt_hull +addon = dsy_no2_fighter_engine_01, internal, 1 +addon = dsy_no2_fighter_alt_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = no_thruster, HpThruster01, 1 +addon = shield01_nomad_lf, HpShield01, 1 + +[Good] +nickname = dsy_no_gunboat_hull +category = shiphull +ship = dsy_no_gunboat +price = 1170000 +ids_name = 12017 +item_icon = Equipment\models\commodities\ship_icons\icon_no_gunboat_86.3db + +[Good] +nickname = dsy_no_gunboat_package +category = ship +hull = dsy_no_gunboat_hull +addon = dsy_ng_engine_01, internal, 1 +addon = dsy_rg_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = nomad_fwdgun, Hp_1_04, 1 +addon = shield01_nomad_gunboat, HpShield01, 1 +addon = no_thruster, HpThruster01, 1 + +[Good] +nickname = dsy_no_cruiser_hull +category = shiphull +ship = dsy_no_cruiser +price = 4620000 +ids_name = 500790 +item_icon = Equipment\models\commodities\ship_icons\icon_no_cruiser_86.3db + +[Good] +nickname = dsy_no_cruiser_package +category = ship +hull = dsy_no_cruiser_hull +addon = ge_nc_engine_01, internal, 1 +addon = dsy_no_cruiser_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_nomad_battlecruiser, HpShield01, 1 +addon = cruiser_thruster_nomad, HpThruster01, 1 +addon = cruiser_thruster_nomad, HpThruster02, 1 +addon = fx_dsy_no2_tentacle_large, HpFX01, 1 +addon = fx_dsy_no2_tentacle_large, HpFX02, 1 +addon = fx_dsy_no2_tentacle_large, HpFX03, 1 + +[Good] +nickname = dsy_no_battleship_hull +category = shiphull +ship = dsy_no_battleship +price = 7500000 +ids_name = 12017 +item_icon = Equipment\models\commodities\ship_icons\icon_no_battleship_86.3db + +[Good] +nickname = dsy_no_battleship_package +category = ship +hull = dsy_no_battleship_hull +addon = dsy_nb_engine_01, internal, 1 +addon = no_battleship_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_nomad_dreadnought, HpShield01, 1 + +[Good] +nickname = dsy_rh_battleship_hull +category = shiphull +ship = dsy_rh_battleship +price = 7575000 +ids_name = 237049 +item_icon = Equipment\models\commodities\nn_icons\Rheinbattleship.3db + +[Good] +nickname = dsy_rh_battleship_package +category = ship +hull = dsy_rh_battleship_hull +addon = dsy_rb_engine, internal, 1 +addon = dsy_rh_battleship_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = SlowLargeYellow, HpRunningLight01, 1 +addon = SlowLargeYellow, HpRunningLight03, 1 +addon = SlowLargeYellow, HpRunningLight04, 1 +addon = SlowLargeYellow, HpRunningLight05, 1 +addon = SlowLargeYellow, HpRunningLight06, 1 +addon = SlowLargeYellow, HpRunningLight07, 1 +addon = SlowLargeYellow, HpRunningLight08, 1 +addon = SlowLargeYellow, HpRunningLight09, 1 +addon = shield02_heavybs, HpShield01, 1 + +[Good] +nickname = dsy_or_osiris_hull +category = shiphull +ship = dsy_or_osiris +price = 6675000 +ids_name = 237043 +item_icon = equipment\models\commodities\ship_icons\ord_osiris.3db + +[Good] +nickname = dsy_or_osiris_package +category = ship +hull = dsy_or_osiris_hull +addon = dsy_ob_engine_01, internal, 1 +addon = or_osiris_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = LargeRed, HpRunningLight03, 1 +addon = LargeRed, HpRunningLight04, 1 +addon = LargeRed, HpRunningLight05, 1 +addon = LargeRed, HpRunningLight06, 1 +addon = LargeRed, HpRunningLight07, 1 +addon = LargeRed, HpRunningLight08, 1 +addon = LargeRed, HpRunningLight09, 1 +addon = LargeRed, HpRunningLight10, 1 +addon = LargeRed, HpRunningLight11, 1 +addon = LargeRed, HpRunningLight12, 1 +addon = LargeRed, HpRunningLight13, 1 +addon = LargeRed, HpRunningLight14, 1 +addon = LargeRed, HpRunningLight15, 1 +addon = LargeRed, HpRunningLight16, 1 +addon = LargeRed, HpRunningLight17, 1 +addon = LargeRed, HpRunningLight18, 1 +addon = LargeRed, HpRunningLight19, 1 +addon = LargeRed, HpRunningLight20, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield01_mark10_dreadnought, HpShield01, 1 + +[Good] +nickname = dsy_train_hull +category = shiphull +ship = dsy_train +price = 200000 +ids_name = 237055 +item_icon = Equipment\models\commodities\nn_icons\Train.3db + +[Good] +nickname = dsy_train_package +category = ship +hull = dsy_train_hull +addon = dsy_large_transport_engine, HpEngine01, 1 +addon = ge_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowMediumWhite, HpRunningLight08, 1 +addon = SlowMediumWhite, HpRunningLight09, 1 +addon = SlowMediumWhite, HpRunningLight10, 1 +addon = SlowMediumWhite, HpRunningLight11, 1 +addon = SlowMediumWhite, HpRunningLight12, 1 +addon = SlowMediumWhite, HpRunningLight13, 1 +addon = SlowMediumWhite, HpRunningLight14, 1 +addon = SlowMediumWhite, HpRunningLight15, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_large_train_hull +category = shiphull +ship = dsy_large_train +price = 900000 +ids_name = 237056 +item_icon = Equipment\models\commodities\ship_icons\icon_large_train.3db + +[Good] +nickname = dsy_large_train_package +category = ship +hull = dsy_large_train_hull +addon = dsy_ttl_engine_01, HpEngine01, 1 +addon = ge_large_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowMediumWhite, HpRunningLight08, 1 +addon = SlowMediumWhite, HpRunningLight09, 1 +addon = SlowMediumWhite, HpRunningLight10, 1 +addon = SlowMediumWhite, HpRunningLight11, 1 +addon = SlowMediumWhite, HpRunningLight12, 1 +addon = SlowMediumWhite, HpRunningLight13, 1 +addon = SlowMediumWhite, HpRunningLight14, 1 +addon = SlowMediumWhite, HpRunningLight15, 1 +addon = SlowMediumWhite, HpRunningLight16, 1 +addon = SlowMediumWhite, HpRunningLight17, 1 +addon = SlowMediumWhite, HpRunningLight18, 1 +addon = SlowMediumWhite, HpRunningLight19, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_advanced_train_hull +category = shiphull +ship = dsy_advanced_train +price = 1350000 +ids_name = 501660 +item_icon = Equipment\models\commodities\ship_icons\icon_advanced_train.3db + +[Good] +nickname = dsy_advanced_train_package +category = ship +hull = dsy_advanced_train_hull +addon = dsy_ttl_engine_01, HpEngine01, 1 +addon = ge_large_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowMediumWhite, HpRunningLight08, 1 +addon = SlowMediumWhite, HpRunningLight09, 1 +addon = SlowMediumWhite, HpRunningLight10, 1 +addon = SlowMediumWhite, HpRunningLight11, 1 +addon = SlowMediumWhite, HpRunningLight12, 1 +addon = SlowMediumWhite, HpRunningLight13, 1 +addon = SlowMediumWhite, HpRunningLight14, 1 +addon = SlowMediumWhite, HpRunningLight15, 1 +addon = SlowMediumWhite, HpRunningLight16, 1 +addon = SlowMediumWhite, HpRunningLight17, 1 +addon = SlowMediumWhite, HpRunningLight18, 1 +addon = SlowMediumWhite, HpRunningLight19, 1 +addon = SlowMediumWhite, HpRunningLight20, 1 +addon = SlowMediumWhite, HpRunningLight21, 1 +addon = SlowMediumWhite, HpRunningLight22, 1 +addon = SlowMediumWhite, HpRunningLight23, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_li_elite2_hull +category = shiphull +ship = dsy_li_elite2 +price = 9450 +ids_name = 500011 +item_icon = Equipment\models\commodities\ship_icons\executioner.3db + +[Good] +nickname = dsy_li_elite2_package +category = ship +hull = dsy_li_elite2_hull +addon = ge_le_engine_01, HpEngine01, 1 +addon = dsy_li_elite2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_li_elite3_hull +category = shiphull +ship = dsy_li_elite3 +price = 18450 +ids_name = 500017 +item_icon = Equipment\models\commodities\ship_icons\icon_li_elite2_86.3db + +[Good] +nickname = dsy_li_elite3_package +category = ship +hull = dsy_li_elite3_hull +addon = ge_le_engine_01, HpEngine01, 1 +addon = rh_elite3_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_li_elite4_hull +category = shiphull +ship = dsy_li_elite4 +price = 17500 +ids_name = 500387 +item_icon = Equipment\models\commodities\nn_icons\li_elite.3db + +[Good] +nickname = dsy_li_elite4_package +category = ship +hull = dsy_li_elite4_hull +addon = ge_le_engine_01, HpEngine01, 1 +addon = bw_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_liner_hull +category = shiphull +ship = dsy_liner +price = 2020000 +ids_name = 237036 +item_icon = Equipment\models\commodities\ship_icons\icon_liner_86.3db + +[Good] +nickname = dsy_liner_package +category = ship +hull = dsy_liner_hull +addon = dsy_lnr_engine_01, internal, 1 +addon = ge_liner_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_liner, internal, 1 +addon = SlowLargeWhite, HpRunningLight12, 1 +addon = SlowLargeWhite, HpRunningLight13, 1 +addon = SlowLargeWhite, HpRunningLight01, 1 +addon = SlowLargeWhite, HpRunningLight02, 1 +addon = shield01_mark10_fr, HpShield01, 1 + +[Good] +nickname = dsy_prison_hull +category = shiphull +ship = dsy_prison +price = 1220000 +ids_name = 237047 +item_icon = Equipment\models\commodities\ship_icons\icon_prison_86.3db + +[Good] +nickname = dsy_prison_package +category = ship +hull = dsy_prison_hull +addon = dsy_psn_engine_01, internal, 1 +addon = ge_prison_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_liner, internal, 1 +addon = SlowLargeWhite, HpRunningLight01, 1 +addon = SlowLargeWhite, HpRunningLight02, 1 +addon = SlowLargeWhite, HpRunningLight07, 1 +addon = SlowLargeWhite, HpRunningLight15, 1 +addon = SlowLargeWhite, HpRunningLight09, 1 +addon = shield01_mark10_fr, HpShield01, 1 + +[Good] +nickname = dsy_dragon_hull +category = shiphull +ship = dsy_dragon +price = 12200 +ids_name = 500014 +item_icon = Equipment\models\commodities\nn_icons\dsy_dragon.3db + +[Good] +nickname = dsy_dragon_package +category = ship +hull = dsy_dragon_hull +addon = dsy_dragon_engine, HpEngine01, 1 +addon = dsy_dragon_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallGreen, HpRunningLight07, 1 +addon = SlowSmallGreen, HpRunningLight08, 1 +addon = SlowSmallGreen, HpRunningLight09, 1 +addon = SlowSmallGreen, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_br_elite2_hull +category = shiphull +ship = dsy_br_elite2 +price = 18950 +ids_name = 500021 +item_icon = Equipment\models\commodities\nn_icons\br_elite.3db + +[Good] +nickname = dsy_br_elite2_package +category = ship +hull = dsy_br_elite2_hull +addon = ge_be_engine_01, HpEngine01, 1 +addon = dsy_br_elite2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_rh_elite2_hull +category = shiphull +ship = dsy_rh_elite2 +price = 17850 +ids_name = 500025 +item_icon = Equipment\models\commodities\nn_icons\rh_elite.3db + +[Good] +nickname = dsy_rh_elite2_package +category = ship +hull = dsy_rh_elite2_hull +addon = ge_re_engine_01, HpEngine01, 1 +addon = co_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_rh_fighter2_hull +category = shiphull +ship = dsy_rh_fighter2 +price = 13580 +ids_name = 500038 +item_icon = Equipment\models\commodities\nn_icons\rh_fighter.3db + +[Good] +nickname = dsy_rh_fighter2_package +category = ship +hull = dsy_rh_fighter2_hull +addon = ge_re_engine_01, HpEngine01, 1 +addon = dsy_rh_fighter2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_ku_elite2_hull +category = shiphull +ship = dsy_ku_elite2 +price = 12400 +ids_name = 500043 +item_icon = Equipment\models\commodities\nn_icons\ku_elite.3db + +[Good] +nickname = dsy_ku_elite2_package +category = ship +hull = dsy_ku_elite2_hull +addon = ge_ke_engine_01, HpEngine01, 1 +addon = dsy_ku_elite2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallGreen, HpRunningLight07, 1 +addon = SlowSmallGreen, HpRunningLight08, 1 +addon = SlowSmallGreen, HpRunningLight09, 1 +addon = SlowSmallGreen, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_raijin_hull +category = shiphull +ship = dsy_raijin +price = 17600 +ids_name = 466290 +item_icon = Equipment\models\commodities\ship_icons\dsy_raijin.3db + +[Good] +nickname = dsy_raijin_package +category = ship +hull = dsy_raijin_hull +addon = ge_ke_engine_01, HpEngine01, 1 +addon = dsy_raijin_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = hogosha_lf_hull +category = shiphull +ship = hogosha_lf +price = 11932 +ids_name = 521183 +item_icon = Equipment\models\commodities\ship_icons\icon_hogosha_lf.3db + +[Good] +nickname = hogosha_lf_package +category = ship +hull = hogosha_lf_hull +addon = ge_kf_engine_01, HpEngine01, 1 +addon = hogosha_lf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = SlowSmallPurple, HpRunningLight07, 1 +addon = SlowSmallPurple, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 + +[Good] +nickname = dsy_irezumi_hull +category = shiphull +ship = dsy_irezumi +price = 21400 +ids_name = 466285 +item_icon = Equipment\models\commodities\ship_icons\dsy_irezumi.3db + +[Good] +nickname = dsy_irezumi_package +category = ship +hull = dsy_irezumi_hull +addon = ge_ke_engine_01, HpEngine01, 1 +addon = ge_fighter6_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = MediumPurple, HpRunningLight01, 1 +addon = MediumPurple, HpRunningLight02, 1 +addon = MediumPurple, HpRunningLight03, 1 +addon = MediumPurple, HpRunningLight04, 1 +addon = MediumPurple, HpRunningLight05, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = hogosha_gb_hull +category = shiphull +ship = hogosha_gb +price = 840000 +ids_name = 521259 +item_icon = Equipment\models\commodities\ship_icons\icon_hogosha_gb.3db + +[Good] +nickname = hogosha_gb_package +category = ship +hull = hogosha_gb_hull +addon = dsy_kg_engine, HpEngine01, 1 +addon = hogosha_gb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = MediumPurple, HpRunningLight01, 1 +addon = MediumPurple, HpRunningLight02, 1 +addon = MediumPurple, HpRunningLight03, 1 +addon = MediumPurple, HpRunningLight04, 1 +addon = MediumPurple, HpRunningLight05, 1 +addon = MediumPurple, HpRunningLight06, 1 +addon = MediumPurple, HpRunningLight07, 1 +addon = MediumPurple, HpRunningLight08, 1 +addon = MediumPurple, HpRunningLight09, 1 +addon = MediumPurple, HpRunningLight10, 1 +addon = MediumPurple, HpRunningLight11, 1 +addon = MediumPurple, HpRunningLight12, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = shield01_mark08_gunboat_p, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 + +[Good] +nickname = dsy_tachi_hull +category = shiphull +ship = dsy_tachi +price = 17200 +ids_name = 466280 +item_icon = Equipment\models\commodities\ship_icons\dsy_tachi.3db + +[Good] +nickname = dsy_tachi_package +category = ship +hull = dsy_tachi_hull +addon = dsy_dragon_engine, HpEngine01, 1 +addon = dsy_tachi_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = bd_freighter_hull +category = shiphull +ship = bd_freighter +price = 18540 +ids_name = 522079 +item_icon = Equipment\models\commodities\nn_icons\ku_freighter.3db + +[Good] +nickname = bd_freighter_package +category = ship +hull = bd_freighter_hull +addon = dsy_dragon_engine_fr, HpEngine01, 1 +addon = bd_freighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_mark08_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = LargeWhiteSpecial, HpHeadlight02, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallGreen, HpRunningLight07, 1 +addon = SlowSmallGreen, HpRunningLight08, 1 +addon = SlowSmallGreen, HpRunningLight09, 1 +addon = SlowSmallGreen, HpRunningLight10, 1 +addon = SlowSmallGreen, HpRunningLight11, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_ge_fighter3_hull +category = shiphull +ship = dsy_ge_fighter3 +price = 14408 +ids_name = 500049 +item_icon = Equipment\models\commodities\nn_icons\cv_starblazer.3db + +[Good] +nickname = dsy_ge_fighter3_package +category = ship +hull = dsy_ge_fighter3_hull +addon = ge_gf6_engine_01, HpEngine01, 1 +addon = dsy_ge_fighter3_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_li_fighter2_hull +category = shiphull +ship = dsy_li_fighter2 +price = 11180 +ids_name = 500053 +item_icon = Equipment\models\commodities\nn_icons\li_fighter.3db + +[Good] +nickname = dsy_li_fighter2_package +category = ship +hull = dsy_li_fighter2_hull +addon = ge_lf_engine_01, HpEngine01, 1 +addon = dsy_li_fighter2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_br_fighter2_hull +category = shiphull +ship = dsy_br_fighter2 +price = 12420 +ids_name = 500057 +item_icon = Equipment\models\commodities\nn_icons\br_fighter.3db + +[Good] +nickname = dsy_br_fighter2_package +category = ship +hull = dsy_br_fighter2_hull +addon = ge_bf_engine_01, HpEngine01, 1 +addon = dsy_br_fighter2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_ku_fighter2_hull +category = shiphull +ship = dsy_ku_fighter2 +price = 11950 +ids_name = 500078 +item_icon = Equipment\models\commodities\nn_icons\ku_fighter.3db + +[Good] +nickname = dsy_ku_fighter2_package +category = ship +hull = dsy_ku_fighter2_hull +addon = ge_kf_engine_01, HpEngine01, 1 +addon = dsy_ku_fighter2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_li_gunboat_hull +category = shiphull +ship = dsy_li_gunboat +price = 1005000 +ids_name = 500082 +item_icon = Equipment\models\commodities\ship_icons\icon_li_gunboat_86.3db + +[Good] +nickname = dsy_li_gunboat_package +category = ship +hull = dsy_li_gunboat_hull +addon = dsy_li_gunboat_core, internal, 1 +addon = dsy_lg_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = li_gunboat_forward_gun01, HpWeapon01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = LargeWhiteSpecial, HpHeadlight02, 1 +addon = LargeWhiteSpecial, HpHeadlight03, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRed, HpDockLight03, 1 +addon = DockingLightRed, HpDockLight04, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 + +[Good] +nickname = dsy_testudo_hull +category = shiphull +ship = dsy_testudo +price = 19860 +ids_name = 237046 +item_icon = Equipment\models\commodities\nn_icons\co_freighter.3db + +[Good] +nickname = dsy_testudo_package +category = ship +hull = dsy_testudo_hull +addon = ge_pfr_engine_01, HpEngine01, 1 +addon = dsy_testudo_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_pe2_hull +category = shiphull +ship = dsy_pi_elite2 +price = 41550 +ids_name = 500090 +item_icon = Equipment\models\commodities\nn_icons\co_elite.3db + +[Good] +nickname = dsy_pe2_package +category = ship +hull = dsy_pe2_hull +addon = ge_pe_engine_01, HpEngine01, 1 +addon = dsy_pi_elite2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield02_mark02_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_camara_hull +category = shiphull +ship = dsy_camara +price = 18120 +ids_name = 500094 +item_icon = Equipment\models\commodities\ship_icons\icon_indust_freighter.3db + +[Good] +nickname = dsy_camara_package +category = ship +hull = dsy_camara_hull +addon = ge_gfr_engine_02, HpEngine01, 1 +addon = dsy_camara_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_crow_hull +category = shiphull +ship = dsy_crow +price = 19140 +ids_name = 500098 +item_icon = Equipment\models\commodities\ship_icons\dsy_crow.3db + +[Good] +nickname = dsy_crow_package +category = ship +hull = dsy_crow_hull +addon = dsy_crow_core, internal, 1 +addon = dsy_moldycrow_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = FastSmallRed, HpRunningLight01, 1 +addon = FastSmallRed, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_greyhound_hull +category = shiphull +ship = dsy_greyhound +price = 13120 +ids_name = 500102 +item_icon = Equipment\models\commodities\ship_icons\icon_greyhound_86.3db + +[Good] +nickname = dsy_greyhound_package +category = ship +hull = dsy_greyhound_hull +addon = ge_oe_engine_01, HpEngine01, 1 +addon = dsy_greyhound_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = dsy_huegenot_hull +category = shiphull +ship = dsy_huegenot +price = 2617500 +ids_name = 500141 +item_icon = Equipment\models\commodities\ship_icons\ou_destroyer.3db + +[Good] +nickname = dsy_huegenot_package +category = ship +hull = dsy_huegenot_hull +addon = dsy_huegenot_core, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = huegenot_engine, internal, 1 +addon = cruiser_thruster_orange_dual, HpThruster01, 1 +addon = cruiser_thruster_orange_dual, HpThruster02, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_cruiser_p, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = DockingLightRedSmall, HpDockLight03, 1 +addon = DockingLightRedSmall, HpDockLight04, 1 +addon = DockingLightRedSmall, HpDockLight05, 1 +addon = DockingLightRedSmall, HpDockLight06, 1 +addon = SlowMediumOrange, HpRunningLight01, 1 +addon = SlowMediumOrange, HpRunningLight02, 1 +addon = SlowMediumOrange, HpRunningLight03, 1 +addon = SlowMediumOrange, HpRunningLight04, 1 +addon = SlowMediumOrange, HpRunningLight05, 1 +addon = SlowMediumOrange, HpRunningLight06, 1 +addon = SlowMediumOrange, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_marfly_hull +category = shiphull +ship = dsy_marfly +price = 100000 +ids_name = 500145 +item_icon = Equipment\models\commodities\ship_icons\icon_marfly_86.3db + +[Good] +nickname = dsy_marfly_package +category = ship +hull = dsy_marfly_hull +addon = mars_flyer_engine, internal, 1 +addon = dsy_marfly_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = mars_flier_shield_mark10, HpShield01, 1 +addon = mars_flier_thruster, HpThruster01, 1 +addon = mars_flier_side_turret, HpTurret01, 1 +addon = mars_flier_side_turret, HpTurret02, 1 +addon = mars_flier_stem_gun01, HpWeapon01, 1 +addon = mars_flier_stem_gun_b, HpWeapon02, 1 +addon = mars_flier_stem_gun_d, HpWeapon03, 1 +addon = mars_flier_stem_gun_d, HpWeapon04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = MarsEngineLight, HpRunningLight01, 1 +addon = MarsEngineLight, HpRunningLight02, 1 +addon = MarsEngineLight, HpRunningLight03, 1 +addon = MarsEngineLight, HpRunningLight04, 1 +addon = MarsEngineLight, HpRunningLight05, 1 +addon = MarsEngineLight, HpRunningLight06, 1 +addon = MarsEngineLight, HpRunningLight07, 1 +addon = MarsEngineLight, HpRunningLight08, 1 +addon = MarsEngineLight, HpRunningLight09, 1 +addon = MarsEngineLight, HpRunningLight10, 1 +addon = MarsEngineLight, HpRunningLight11, 1 +addon = MarsEngineLight, HpRunningLight12, 1 +addon = MarsEngineLight, HpRunningLight13, 1 +addon = MarsEngineLight, HpRunningLight14, 1 +addon = MarsEngineLight, HpRunningLight15, 1 +addon = MarsEngineLight, HpRunningLight16, 1 +addon = MarsEngineLight, HpRunningLight17, 1 +addon = MarsEngineLight, HpRunningLight18, 1 +addon = MarsEngineLight, HpRunningLight19, 1 +addon = MarsEngineLight, HpRunningLight20, 1 +addon = MarsEngineLight, HpRunningLight21, 1 +addon = MarsEngineLight, HpRunningLight22, 1 +addon = MarsEngineLight, HpRunningLight23, 1 +addon = MarsEngineLight, HpRunningLight24, 1 +addon = MarsEngineLight, HpRunningLight25, 1 +addon = MarsEngineLight, HpRunningLight26, 1 +addon = MarsEngineLight, HpRunningLight27, 1 +addon = MarsEngineLight, HpRunningLight28, 1 +addon = MarsEngineLight, HpRunningLight29, 1 +addon = MarsEngineLight, HpRunningLight30, 1 +addon = MarsEngineLight, HpRunningLight31, 1 +addon = MarsEngineLight, HpRunningLight32, 1 + +[Good] +nickname = ai_bomber_hull +category = shiphull +ship = ai_bomber +price = 43550 +ids_name = 521237 +item_icon = Equipment\models\commodities\ship_icons\icon_ai_bomber.3db + +[Good] +nickname = ai_bomber_package +category = ship +hull = ai_bomber_hull +addon = ai_bomber_core, internal, 1 +addon = ai_engine_bmb, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = ai_bomber_shield, HpShield01, 1 +addon = mars_flier_thruster, HpThruster01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallGreen, HpRunningLight07, 1 +addon = SlowSmallGreen, HpRunningLight08, 1 +addon = SlowSmallGreen, HpRunningLight09, 1 +addon = SlowSmallGreen, HpRunningLight10, 1 +addon = SlowSmallGreen, HpRunningLight11, 1 +addon = SlowSmallGreen, HpRunningLight12, 1 +addon = SlowSmallGreen, HpRunningLight13, 1 +addon = SlowSmallGreen, HpRunningLight14, 1 +addon = SlowSmallGreen, HpRunningLight15, 1 +addon = SlowSmallGreen, HpRunningLight16, 1 +addon = SlowSmallGreen, HpRunningLight17, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = dsy_rhbomb_hull +category = shiphull +ship = dsy_rhbomb +price = 13800 +ids_name = 500149 +item_icon = Equipment\models\commodities\ship_icons\icon_rhbomb_86.3db + +[Good] +nickname = dsy_rhbomb_package +category = ship +hull = dsy_rhbomb_hull +addon = dsy_rhbomb_core, internal, 1 +addon = ge_rf_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_lf, HpShield01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = DockingLightRedSmall, HpDockLight03, 1 + +[Good] +nickname = dsy_newslipstream_hull +category = shiphull +ship = dsy_newslipstream +price = 64800 +ids_name = 500153 +item_icon = Equipment\models\commodities\nn_icons\slipstream.3db + +[Good] +nickname = dsy_newslipstream_package +category = ship +hull = dsy_newslipstream_hull +addon = dsy_newslipstream_core, internal, 1 +addon = dsy_gaian_bmb_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = dsy_x_shuttle_hull +category = shiphull +ship = dsy_x_shuttle +price = 19400 +ids_name = 500157 +item_icon = Equipment\models\commodities\nn_icons\x_shuttle.3db + +[Good] +nickname = dsy_x_shuttle_package +category = ship +hull = dsy_x_shuttle_hull +addon = ge_lfr_engine_01, HpEngine01, 1 +addon = dsy_x_shuttle_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = FastSmallWhite, HpRunningLight01, 1 +addon = FastSmallWhite, HpRunningLight02, 1 +addon = FastSmallWhite, HpRunningLight03, 1 +addon = FastSmallWhite, HpRunningLight04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_kadesh_fr_hull +category = shiphull +ship = dsy_kadesh_fr +price = 220 +ids_name = 500252 +item_icon = equipment\models\commodities\ship_icons\icon_sunburst.3db + +[Good] +nickname = dsy_kadesh_fr_package +category = ship +hull = dsy_kadesh_fr_hull +addon = ge_gfr_engine_02, HpEngine01, 1 +addon = dsy_kadesh_fr_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 + +[Good] +nickname = dsy_kadesh_hf_hull +category = shiphull +ship = dsy_kadesh_hf +price = 10950 +ids_name = 500256 +item_icon = equipment\models\commodities\ship_icons\icon_barriergate_hf.3db + +[Good] +nickname = dsy_kadesh_hf_package +category = ship +hull = dsy_kadesh_hf_hull +addon = ge_be_engine_01, HpEngine01, 1 +addon = dsy_kadesh_hf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 + +[Good] +nickname = barriergate_vhf_hull +category = shiphull +ship = barriergate_vhf +price = 17375 +ids_name = 510860 +item_icon = equipment\models\commodities\ship_icons\icon_barriergate_vhf.3db + +[Good] +nickname = barriergate_vhf_package +category = ship +hull = barriergate_vhf_hull +addon = ge_be_engine_01, HpEngine01, 1 +addon = barriergate_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 + +[Good] +nickname = dsy_kadesh_lf_hull +category = shiphull +ship = dsy_kadesh_lf +price = 5012 +ids_name = 500260 +item_icon = equipment\models\commodities\ship_icons\icon_civilian_shuttle_88.3db + +[Good] +nickname = dsy_kadesh_lf_package +category = ship +hull = dsy_kadesh_lf_hull +addon = dsy_kadesh_lf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = ge_gf3_engine_01, HpEngine01, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 + +[Good] +nickname = dsy_kushan_fr_hull +category = shiphull +ship = dsy_kushan_fr +price = 20150 +ids_name = 500264 +item_icon = equipment\models\commodities\ship_icons\icon_renzu_fr_86.3db + +[Good] +nickname = dsy_kushan_fr_package +category = ship +hull = dsy_kushan_fr_hull +addon = ge_kfr_engine_01, HpEngine01, 1 +addon = dsy_kushan_fr_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = SlowSmallOrange, HpRunningLight10, 1 +addon = SlowSmallOrange, HpRunningLight11, 1 +addon = SlowSmallOrange, HpRunningLight12, 1 + +[Good] +nickname = dsy_kushan_hf_hull +category = shiphull +ship = dsy_kushan_hf +price = 13000 +ids_name = 500268 +item_icon = equipment\models\commodities\ship_icons\icon_renzu_hf_86.3db + +[Good] +nickname = dsy_kushan_hf_package +category = ship +hull = dsy_kushan_hf_hull +addon = ge_ke_engine_01, HpEngine01, 1 +addon = dsy_kushan_hf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 + +[Good] +nickname = samura_vhf_hull +category = shiphull +ship = samura_vhf +price = 18850 +ids_name = 500272 +item_icon = equipment\models\commodities\ship_icons\icon_samura_vhf.3db + +[Good] +nickname = samura_vhf_package +category = ship +hull = samura_vhf_hull +addon = ge_ke_engine_01, HpEngine01, 1 +addon = samura_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_mark10_hf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 + +[Good] +nickname = dsy_kushan_lf_hull +category = shiphull +ship = dsy_kushan_lf +price = 1451250 +ids_name = 517063 +item_icon = Equipment\models\commodities\ship_icons\icon_renzu_lf.3db + +[Good] +nickname = dsy_kushan_lf_package +category = ship +hull = dsy_kushan_lf_hull +addon = ge_kf_engine_01, HpEngine01, 1 +addon = dsy_kushan_lf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_kushan_vhf_hull +category = shiphull +ship = dsy_kushan_vhf +price = 62180 +ids_name = 500276 +item_icon = equipment\models\commodities\ship_icons\icon_renzu_shf_86.3db + +[Good] +nickname = dsy_kushan_vhf_package +category = ship +hull = dsy_kushan_vhf_hull +addon = ge_kbo_engine_01, HpEngine01, 1 +addon = dsy_kushan_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_mark01_bmb, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 + +[Good] +nickname = dsy_somtaaw_fr_hull +category = shiphull +ship = dsy_somtaaw_fr +price = 35200 +ids_name = 500280 +item_icon = equipment\models\commodities\ship_icons\icon_miner_shf_86.3db + +[Good] +nickname = dsy_somtaaw_fr_package +category = ship +hull = dsy_somtaaw_fr_hull +addon = ge_be_engine_01, HpEngine01, 1 +addon = dsy_somtaaw_fr_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_somtaaw_hf_hull +category = shiphull +ship = dsy_somtaaw_hf +price = 5600 +ids_name = 500284 +item_icon = equipment\models\commodities\ship_icons\icon_miner_vhf_86.3db + +[Good] +nickname = dsy_somtaaw_hf_package +category = ship +hull = dsy_somtaaw_hf_hull +addon = ge_be_engine_01, HpEngine01, 1 +addon = co_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 + +[Good] +nickname = dsy_somtaaw_lf_hull +category = shiphull +ship = dsy_somtaaw_lf +price = 2800 +ids_name = 500288 +item_icon = equipment\models\commodities\ship_icons\icon_miner_lf_86.3db + +[Good] +nickname = dsy_somtaaw_lf_package +category = ship +hull = dsy_somtaaw_lf_hull +addon = ge_be_engine_01, HpEngine01, 1 +addon = dsy_somtaaw_lf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 + +[Good] +nickname = dsy_raider_fr_hull +category = shiphull +ship = dsy_raider_fr +price = 23950 +ids_name = 500292 +item_icon = equipment\models\commodities\ship_icons\dsy_raider_fr.3db + +[Good] +nickname = dsy_raider_fr_package +category = ship +hull = dsy_raider_fr_hull +addon = dsy_junker_fr, HpEngine01, 1 +addon = dsy_raider_fr_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = LargeWhiteSpecial, HpHeadLight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_raider_lf_hull +category = shiphull +ship = dsy_raider_lf +price = 1480 +ids_name = 500296 +item_icon = equipment\models\commodities\ship_icons\icon_junkerlf.3db + +[Good] +nickname = dsy_raider_lf_package +category = ship +hull = dsy_raider_lf_hull +addon = ge_lf_engine_01, HpEngine01, 1 +addon = dsy_raider_lf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_taiidan_fr_hull +category = shiphull +ship = dsy_taiidan_fr +price = 18085 +ids_name = 500300 +item_icon = equipment\models\commodities\ship_icons\icon_taiidan_fr_86.3db + +[Good] +nickname = dsy_taiidan_fr_package +category = ship +hull = dsy_taiidan_fr_hull +addon = gmg_fr_engine, HpEngine01, 1 +addon = dsy_taiidan_fr_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_taiidan_hf_hull +category = shiphull +ship = dsy_taiidan_hf +price = 9320 +ids_name = 500304 +item_icon = equipment\models\commodities\ship_icons\dsy_taiidan_hf.3db + +[Good] +nickname = dsy_taiidan_hf_package +category = ship +hull = dsy_taiidan_hf_hull +addon = gmg_vhf_engine, HpEngine01, 1 +addon = dsy_taiidan_hf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SmallWhite, HpRunningLight01, 1 +addon = SmallWhite, HpRunningLight02, 1 +addon = SmallWhite, HpRunningLight03, 1 +addon = SmallWhite, HpRunningLight04, 1 +addon = SmallWhite, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = SlowSmallOrange, HpRunningLight10, 1 +addon = SlowSmallOrange, HpRunningLight11, 1 +addon = SlowSmallOrange, HpRunningLight12, 1 +addon = SlowSmallOrange, HpRunningLight13, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_taiidan_vhf_hull +category = shiphull +ship = dsy_taiidan_vhf +price = 63700 +ids_name = 500308 +item_icon = equipment\models\commodities\ship_icons\dsy_taiidan_vhf.3db + +[Good] +nickname = dsy_taiidan_vhf_package +category = ship +hull = dsy_taiidan_vhf_hull +addon = gmg_bmb_engine, HpEngine01, 1 +addon = dsy_taiidan_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_scythe_hull +category = shiphull +ship = dsy_scythe +price = 14180 +ids_name = 500312 +item_icon = Equipment\models\commodities\nn_icons\DeathScythe.3db + +[Good] +nickname = dsy_scythe_package +category = ship +hull = dsy_scythe_hull +addon = dsy_scythe_engine, HpEngine01, 1 +addon = dsy_scythe_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = dsy_talon_hull +category = shiphull +ship = dsy_talon +price = 18250 +ids_name = 500326 +item_icon = Equipment\models\commodities\nn_icons\talon.3db + +[Good] +nickname = dsy_talon_package +category = ship +hull = dsy_talon_hull +addon = dsy_order_engine, HpEngine01, 1 +addon = dsy_talon_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 + +[Good] +nickname = dsy_camera_hull +category = shiphull +ship = dsy_camera +price = 1000 +ids_name = 500333 +item_icon = Equipment\models\commodities\nn_icons\cv_starflier.3db + +[Good] +nickname = dsy_camera_package +category = ship +hull = dsy_camera_hull +addon = ge_cinema_engine_01, internal, 1 +addon = ge_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 + +[Good] +nickname = dsy_battlestar_hull +category = shiphull +ship = dsy_battlestar +price = 6075000 +ids_name = 500351 +item_icon = Equipment\models\commodities\ship_icons\icon_battlestar_86.3db + +[Good] +nickname = dsy_battlestar_package +category = ship +hull = dsy_battlestar_hull +addon = dsy_kb_engine, internal, 1 +addon = dsy_kb_power, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark10_dread_p, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = LargeRed, HpRunningLight03, 1 +addon = LargeRed, HpRunningLight04, 1 +addon = LargeRed, HpRunningLight05, 1 +addon = LargeRed, HpRunningLight06, 1 +addon = LargeRed, HpRunningLight07, 1 +addon = LargeRed, HpRunningLight08, 1 +addon = LargeRed, HpRunningLight09, 1 +addon = LargeRed, HpRunningLight10, 1 +addon = LargeRed, HpRunningLight11, 1 +addon = LargeRed, HpRunningLight12, 1 +addon = LargeRed, HpRunningLight13, 1 +addon = LargeRed, HpRunningLight14, 1 +addon = SlowLargeWhite, HpRunningLight15, 1 + +[Good] +nickname = dsy_bsg_hull +category = shiphull +ship = dsy_bsg +price = 6225000 +ids_name = 500355 +item_icon = Equipment\models\commodities\ship_icons\zon_bsg.3db + +[Good] +nickname = dsy_bsg_package +category = ship +hull = dsy_bsg_hull +addon = dsy_bb_engine, internal, 1 +addon = dsy_bb_power, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark10_dread_p, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeBlue, HpRunningLight01, 1 +addon = LargeBlue, HpRunningLight02, 1 +addon = LargeBlue, HpRunningLight03, 1 +addon = LargeBlue, HpRunningLight04, 1 +addon = LargeBlue, HpRunningLight05, 1 +addon = LargeBlue, HpRunningLight06, 1 +addon = LargeBlue, HpRunningLight07, 1 +addon = LargeBlue, HpRunningLight08, 1 +addon = LargeBlue, HpRunningLight09, 1 +addon = LargeBlue, HpRunningLight10, 1 +addon = SlowLargeYellow, HpRunningLight11, 1 + +[Good] +nickname = dsy_bsgalactica_hull +category = shiphull +ship = dsy_bsgalactica +price = 1040000 +ids_name = 500359 +item_icon = Equipment\models\commodities\ship_icons\dsy_cpt.3db + +[Good] +nickname = dsy_bsgalactica_package +category = ship +hull = dsy_bsgalactica_hull +addon = dsy_ct_engine_01, HpEngine01, 1 +addon = ge_train_power01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = SlowLargeWhite, HpHeadLight01, 1 +addon = SlowMediumPurple, HpRunningLight01, 1 +addon = SlowMediumPurple, HpRunningLight02, 1 +addon = SlowMediumPurple, HpRunningLight03, 1 +addon = SlowMediumOrange, HpRunningLight04, 1 +addon = SlowMediumOrange, HpRunningLight05, 1 +addon = SlowMediumOrange, HpRunningLight06, 1 +addon = SlowMediumOrange, HpRunningLight07, 1 +addon = SlowMediumOrange, HpRunningLight08, 1 +addon = SlowMediumOrange, HpRunningLight09, 1 + +[Good] +nickname = dsy_oe2_hull +category = shiphull +ship = dsy_or_elite2 +price = 19100 +ids_name = 500383 +item_icon = Equipment\models\commodities\ship_icons\icon_or_elite2.3db + +[Good] +nickname = dsy_oe2_package +category = ship +hull = dsy_oe2_hull +addon = dsy_order_engine, HpEngine01, 1 +addon = rh_elite3_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_shf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_viper_hull +category = shiphull +ship = dsy_viper +price = 12500 +ids_name = 500500 +item_icon = Equipment\models\commodities\ship_icons\icon_viper_86.3db + +[Good] +nickname = dsy_viper_package +category = ship +hull = dsy_viper_hull +addon = dsy_viper_core, internal, 1 +addon = ge_bwf_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_mark09_lf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = DockingLightRed, HpDocklight01, 1 + +[Good] +nickname = dsy_craider_hull +category = shiphull +ship = dsy_craider +price = 17300 +ids_name = 500504 +item_icon = Equipment\models\commodities\ship_icons\icon_craider_86.3db + +[Good] +nickname = dsy_craider_package +category = ship +hull = dsy_craider_hull +addon = dsy_craider_core, internal, 1 +addon = ge_oe_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 + +[Good] +nickname = dsy_action6_hull +category = shiphull +ship = dsy_action6 +price = 1140000 +item_icon = Equipment\models\commodities\ship_icons\eldiablo.3db + +[Good] +nickname = dsy_action6_package +category = ship +hull = dsy_action6_hull +addon = dsy_action6_core, internal, 1 +addon = action6_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = FastSmallGreen, HpRunningLight01, 1 +addon = FastSmallGreen, HpRunningLight02, 1 +addon = FastSmallGreen, HpRunningLight03, 1 +addon = FastSmallGreen, HpRunningLight04, 1 +addon = MediumRed, HpRunningLight05, 1 +addon = MediumRed, HpRunningLight06, 1 +addon = MediumRed, HpRunningLight07, 1 +addon = MediumRed, HpRunningLight08, 1 +addon = SlowSmallPurple, HpRunningLight09, 1 +addon = SlowSmallPurple, HpRunningLight10, 1 +addon = SlowSmallPurple, HpRunningLight11, 1 +addon = SlowSmallPurple, HpRunningLight12, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = DockingLightRed, HpDockLight03, 1 +addon = DockingLightRed, HpDockLight04, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = shield01_mark08_gunboat_p, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 + +[Good] +nickname = dsy_ccrv_hull +category = shiphull +ship = dsy_ccrv +price = 2325000 +item_icon = Equipment\models\commodities\ship_icons\bhg_dest.3db + +[Good] +nickname = dsy_ccrv_package +category = ship +hull = dsy_ccrv_hull +addon = dsy_ccrv_core, internal, 1 +addon = ccrv_engine, internal, 1 +addon = cruiser_thruster_lightblue_dual, HpThruster01, 1 +addon = cruiser_thruster_lightblue_dual, HpThruster02, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = MediumBlue, HpRunningLight01, 1 +addon = MediumBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = DockingLightRed, HpDockLight03, 1 +addon = DockingLightRed, HpDockLight04, 1 +addon = shield01_mark09_cruiser_m, HpShield01, 1 + +[Good] +nickname = dsy_pi_gunboat_hull +category = shiphull +ship = dsy_pi_gunboat +price = 810000 +ids_name = 500520 +item_icon = Equipment\models\commodities\ship_icons\berserker.3db + +[Good] +nickname = dsy_pi_gunboat_package +category = ship +hull = dsy_pi_gunboat_hull +addon = dsy_pi_gunboat_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = dsy_pigunship_engine, HpEngine01, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = SlowMediumRed, HpRunningLight01, 1 +addon = SlowMediumRed, HpRunningLight02, 1 +addon = SlowMediumRed, HpRunningLight03, 1 +addon = SlowMediumRed, HpRunningLight04, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 + +[Good] +nickname = dsy_talarca_hull +category = shiphull +ship = dsy_talarca +price = 2175000 +ids_name = 500524 +item_icon = Equipment\models\commodities\ship_icons\icon_talarca_86.3db + +[Good] +nickname = dsy_talarca_package +category = ship +hull = dsy_talarca_hull +addon = dsy_pigunship_engine, HpEngine01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = dsy_talarca_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = dsy_anomalyscanner01, HpScanner01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = SlowLargeRed, HpRunningLight01, 1 +addon = SlowLargeRed, HpRunningLight02, 1 +addon = SlowLargeBlue, HpRunningLight03, 1 +addon = SlowLargeBlue, HpRunningLight04, 1 +addon = LargeWhiteSpecial, HpRunningLight05, 1 +addon = LargeWhiteSpecial, HpRunningLight06, 1 +addon = SlowLargeBlue, HpRunningLight07, 1 +addon = SlowLargeBlue, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_albatross_hull +category = shiphull +ship = dsy_albatross +price = 3145000 +ids_name = 500528 +item_icon = Equipment\models\commodities\ship_icons\icon_albatross_86.3db + +[Good] +nickname = dsy_albatross_package +category = ship +hull = dsy_albatross_hull +addon = dsy_albatross_engine, internal, 1 +addon = cruiser_thruster_purple_dual, HpThruster01, 1 +addon = cruiser_thruster_purple_dual, HpThruster02, 1 +addon = dsy_albatross_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_cruiser_p, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowLargeBlue, HpRunningLight01, 1 +addon = SlowLargeBlue, HpRunningLight02, 1 +addon = SlowMediumYellow, HpRunningLight03, 1 +addon = SlowMediumYellow, HpRunningLight04, 1 +addon = SlowMediumYellow, HpRunningLight05, 1 +addon = SlowMediumYellow, HpRunningLight06, 1 +addon = SlowMediumYellow, HpRunningLight07, 1 +addon = SlowMediumYellow, HpRunningLight08, 1 +addon = SlowMediumYellow, HpRunningLight09, 1 +addon = SlowMediumYellow, HpRunningLight10, 1 +addon = SlowMediumYellow, HpRunningLight11, 1 + +[Good] +nickname = dsy_assaultfrigate_hull +category = shiphull +ship = dsy_assaultfrigate +price = 4425000 +ids_name = 500532 +item_icon = Equipment\models\commodities\ship_icons\lib_bc.3db + +[Good] +nickname = dsy_assaultfrigate_package +category = ship +hull = dsy_assaultfrigate_hull +addon = dsy_assaulfrigate_engine, internal, 1 +addon = cruiser_thruster_gold_dual, HpThruster01, 1 +addon = cruiser_thruster_gold_dual, HpThruster02, 1 +addon = dsy_assaultfrigate_core, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_battlecruiser, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = LargeWhiteSpecial, HpHeadLight03, 1 +addon = SlowLargeBlue, HpRunningLight01, 1 +addon = SlowLargeBlue, HpRunningLight02, 1 +addon = SlowLargeRed, HpRunningLight03, 1 +addon = SlowLargeRed, HpRunningLight04, 1 +addon = SlowLargeBlue, HpRunningLight05, 1 +addon = SlowLargeBlue, HpRunningLight06, 1 +addon = SlowLargeBlue, HpRunningLight07, 1 +addon = SlowLargeBlue, HpRunningLight08, 1 +addon = SlowLargeBlue, HpRunningLight09, 1 +addon = SlowLargeRed, HpRunningLight10, 1 +addon = SlowLargeRed, HpRunningLight11, 1 +addon = SlowLargeRed, HpRunningLight12, 1 +addon = SlowLargeBlue, HpRunningLight13, 1 +addon = SlowLargeBlue, HpRunningLight14, 1 +addon = SlowLargeRed, HpRunningLight15, 1 +addon = SlowLargeBlue, HpRunningLight16, 1 +addon = SlowLargeBlue, HpRunningLight17, 1 +addon = SlowLargeRed, HpRunningLight18, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_corona_hull +category = shiphull +ship = dsy_corona +price = 6450000 +ids_name = 500536 +item_icon = Equipment\models\commodities\ship_icons\nebb2.3db + +[Good] +nickname = dsy_corona_package +category = ship +hull = dsy_corona_hull +addon = dsy_core_engine_bs, internal, 1 +addon = battlestar_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark10_dread_m, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = LargeBlue, HpRunningLight03, 1 +addon = SlowLargeBlue, HpRunningLight04, 1 +addon = SlowLargeBlue, HpRunningLight05, 1 +addon = LargeBlue, HpRunningLight06, 1 +addon = LargeBlue, HpRunningLight07, 1 +addon = LargeBlue, HpRunningLight08, 1 +addon = LargeBlue, HpRunningLight09, 1 +addon = LargeBlue, HpRunningLight10, 1 + +[Good] +nickname = dsy_recusant_hull +category = shiphull +ship = dsy_recusant +price = 7050000 +ids_name = 500540 +item_icon = Equipment\models\commodities\ship_icons\icon_insurgency_bs.3db + +[Good] +nickname = dsy_recusant_package +category = ship +hull = dsy_recusant_hull +addon = dsy_recuscant_engine, internal, 1 +addon = dsy_recusant_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield03_heavybs, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeBlue, HpRunningLight01, 1 +addon = LargeBlue, HpRunningLight02, 1 +addon = LargeBlue, HpRunningLight03, 1 +addon = SlowLargeBlue, HpRunningLight04, 1 +addon = SlowLargeBlue, HpRunningLight05, 1 +addon = LargeBlue, HpRunningLight06, 1 +addon = SlowLargeBlue, HpRunningLight07, 1 +addon = SlowLargeBlue, HpRunningLight08, 1 +addon = SlowLargeBlue, HpRunningLight09, 1 +addon = LargeBlue, HpRunningLight10, 1 +addon = SlowLargeBlue, HpRunningLight11, 1 +addon = SlowLargeBlue, HpRunningLight12, 1 +addon = LargeBlue, HpRunningLight13, 1 +addon = LargeBlue, HpRunningLight14, 1 +addon = LargeBlue, HpRunningLight15, 1 + +[Good] +nickname = dsy_procurator_hull +category = shiphull +ship = dsy_procurator +price = 7425000 +ids_name = 500544 +item_icon = Equipment\models\commodities\ship_icons\icon_procurator_86.3db + +[Good] +nickname = dsy_procurator_package +category = ship +hull = dsy_procurator_hull +addon = dsy_procurator_engine, internal, 1 +addon = dsy_procurator_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_heavybs, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeGreen, HpRunningLight01, 1 +addon = LargeGreen, HpRunningLight02, 1 +addon = SlowLargeGreen, HpRunningLight03, 1 +addon = SlowLargeGreen, HpRunningLight04, 1 +addon = LargeGreen, HpRunningLight05, 1 +addon = LargeGreen, HpRunningLight06, 1 +addon = LargeGreen, HpRunningLight07, 1 +addon = LargeGreen, HpRunningLight08, 1 +addon = LargeGreen, HpRunningLight09, 1 +addon = SlowLargeGreen, HpRunningLight10, 1 +addon = SlowLargeGreen, HpRunningLight11, 1 + +[Good] +nickname = dsy_munificent_hull +category = shiphull +ship = dsy_munificent +price = 7725000 +ids_name = 500548 +item_icon = Equipment\models\commodities\ship_icons\icon_munificent_86.3db + +[Good] +nickname = dsy_munificent_package +category = ship +hull = dsy_munificent_hull +addon = dsy_kb_engine, internal, 1 +addon = dsy_munificent_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield02_heavybs, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = LargeRed, HpRunningLight03, 1 +addon = SlowLargeRed, HpRunningLight04, 1 +addon = SlowLargeYellow, HpRunningLight05, 1 +addon = LargeRed, HpRunningLight06, 1 +addon = LargeRed, HpRunningLight07, 1 +addon = LargeRed, HpRunningLight08, 1 +addon = SlowLargeRed, HpRunningLight09, 1 +addon = SlowLargeYellow, HpRunningLight10, 1 +addon = LargeRed, HpRunningLight11, 1 +addon = LargeRed, HpRunningLight12, 1 +addon = LargeRed, HpRunningLight13, 1 +addon = LargeRed, HpRunningLight14, 1 +addon = LargeRed, HpRunningLight15, 1 +addon = LargeRed, HpRunningLight16, 1 +addon = LargeRed, HpRunningLight17, 1 +addon = LargeRed, HpRunningLight18, 1 + +[Good] +nickname = dsy_bw_fighter2_hull +category = shiphull +ship = dsy_bw_fighter2 +price = 13950 +ids_name = 500794 +item_icon = Equipment\models\commodities\nn_icons\bw_fighter.3db + +[Good] +nickname = dsy_bw_fighter2_package +category = ship +hull = dsy_bw_fighter2_hull +addon = ge_bwf_engine_01, HpEngine01, 1 +addon = dsy_bw_fighter2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_bh_elite3_hull +category = shiphull +ship = dsy_bh_elite3 +price = 18850 +ids_name = 500809 +item_icon = Equipment\models\commodities\nn_icons\bh_heavy.3db + +[Good] +nickname = dsy_bh_elite3_package +category = ship +hull = dsy_bh_elite3_hull +addon = ge_bhe2_engine_01, HpEngine01, 1 +addon = co_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_providence_hull +category = shiphull +ship = dsy_providence +price = 8025000 +ids_name = 500813 +item_icon = Equipment\models\commodities\ship_icons\icon_providence_86.3db + +[Good] +nickname = dsy_providence_package +category = ship +hull = dsy_providence_hull +addon = dsy_lbd_engine, internal, 1 +addon = dsy_providence_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_heavybs, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = SlowLargeBlue, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = SlowLargeBlue, HpRunningLight03, 1 +addon = SlowLargeBlue, HpRunningLight04, 1 +addon = LargeBlue, HpRunningLight05, 1 +addon = LargeBlue, HpRunningLight06, 1 +addon = LargeBlue, HpRunningLight07, 1 +addon = LargeBlue, HpRunningLight08, 1 +addon = LargeBlue, HpRunningLight09, 1 +addon = LargeBlue, HpRunningLight10, 1 +addon = LargeWhiteSpecial, HpRunningLight11, 1 + +[Good] +nickname = dsy_venator_hull +category = shiphull +ship = dsy_venator +price = 6750000 +ids_name = 500817 +item_icon = Equipment\models\commodities\ship_icons\dsy_procurator.3db + +[Good] +nickname = dsy_venator_package +category = ship +hull = dsy_venator_hull +addon = dsy_ob_engine_01, internal, 1 +addon = or_osiris_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = LargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = LargeRed, HpRunningLight03, 1 +addon = LargeRed, HpRunningLight04, 1 +addon = LargeRed, HpRunningLight05, 1 +addon = LargeRed, HpRunningLight06, 1 +addon = LargeRed, HpRunningLight07, 1 +addon = LargeRed, HpRunningLight08, 1 +addon = LargeRed, HpRunningLight09, 1 +addon = LargeRed, HpRunningLight10, 1 +addon = LargeRed, HpRunningLight11, 1 +addon = LargeRed, HpRunningLight12, 1 +addon = LargeRed, HpRunningLight13, 1 +addon = LargeRed, HpRunningLight14, 1 +addon = LargeRed, HpRunningLight15, 1 +addon = LargeRed, HpRunningLight16, 1 +addon = LargeRed, HpRunningLight17, 1 +addon = LargeRed, HpRunningLight18, 1 +addon = LargeRed, HpRunningLight19, 1 +addon = LargeRed, HpRunningLight20, 1 +addon = LargeRed, HpRunningLight21, 1 +addon = shield01_mark10_dreadnought, HpShield01, 1 + +[Good] +nickname = dsy_raventalon_hull +category = shiphull +ship = dsy_raventalon +price = 20750 +ids_name = 500821 +item_icon = Equipment\models\commodities\nn_icons\raventalon.3db + +[Good] +nickname = dsy_raventalon_package +category = ship +hull = dsy_raventalon_hull +addon = ge_be_engine_01, HpEngine01, 1 +addon = rh_elite3_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallRed, HpRunningLight06, 1 +addon = SlowSmallRed, HpRunningLight07, 1 +addon = SlowSmallRed, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = DockingLightRedSmall, HpDockLight03, 1 + +[Good] +nickname = dsy_gallofree_hull +category = shiphull +ship = dsy_gallofree +price = 800000 +ids_name = 500826 +item_icon = Equipment\models\commodities\nn_icons\gallofree.3db + +[Good] +nickname = dsy_gallofree_package +category = ship +hull = dsy_gallofree_hull +addon = dsy_gallofree_engine, HpEngine01, 1 +addon = dsy_armored_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeBlue, HpRunningLight01, 1 +addon = LargeBlue, HpRunningLight02, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_container_transport_hull +category = shiphull +ship = dsy_container_transport +price = 1000000 +ids_name = 500830 +item_icon = Equipment\models\commodities\nn_icons\container_transport.3db + +[Good] +nickname = dsy_container_transport_package +category = ship +hull = dsy_container_transport_hull +addon = dsy_ct_engine_01, HpEngine01, 1 +addon = ge_liner_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = LargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = LargeRed, HpRunningLight03, 1 +addon = LargeRed, HpRunningLight04, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_bh_fighter2_hull +category = shiphull +ship = dsy_bh_fighter2 +price = 12850 +ids_name = 500834 +item_icon = Equipment\models\commodities\nn_icons\bh_fighter.3db + +[Good] +nickname = dsy_bh_fighter2_package +category = ship +hull = dsy_bh_fighter2_hull +addon = ge_bhf_engine_01, HpEngine01, 1 +addon = dsy_bh_fighter2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_behemoth_hull +category = shiphull +ship = dsy_behemoth +price = 205000 +ids_name = 500855 +item_icon = Equipment\models\commodities\nn_icons\behemoth.3db + +[Good] +nickname = dsy_behemoth_package +category = ship +hull = dsy_behemoth_hull +addon = dsy_behemoth_engine, HpEngine01, 1 +addon = dsy_large_transport_power, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = DockingLightRedSmall, HpDockLight03, 1 +addon = DockingLightRedSmall, HpDockLight04, 1 +addon = FastSmallYellow, HpRunningLight01, 1 +addon = FastSmallYellow, HpRunningLight02, 1 +addon = FastSmallYellow, HpRunningLight03, 1 +addon = FastSmallYellow, HpRunningLight04, 1 +addon = FastSmallYellow, HpRunningLight05, 1 +addon = FastSmallYellow, HpRunningLight06, 1 +addon = FastSmallYellow, HpRunningLight07, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = LargeWhiteSpecial, HpHeadlight02, 1 + +[Good] +nickname = dsy_spatial_hull +category = shiphull +ship = dsy_spatial +price = 41800 +ids_name = 500859 +item_icon = Equipment\models\commodities\ship_icons\icon_spatial_86.3db + +[Good] +nickname = dsy_spatial_package +category = ship +hull = dsy_spatial_hull +addon = dsy_spatial_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = dsy_hvy_spatial_engine, HpEngine01, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = FastSmallWhite, HpRunningLight01, 1 +addon = FastSmallWhite, HpRunningLight02, 1 +addon = FastSmallWhite, HpRunningLight03, 1 +addon = FastSmallWhite, HpRunningLight04, 1 +addon = FastSmallWhite, HpRunningLight05, 1 +addon = FastSmallWhite, HpRunningLight06, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_task_hull +category = shiphull +ship = dsy_task +price = 3075000 +ids_name = 500863 +item_icon = Equipment\models\commodities\nn_icons\vidar.3db + +[Good] +nickname = dsy_task_package +category = ship +hull = dsy_task_hull +addon = dsy_vidar_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = dsy_task_engine, internal, 1 +addon = cruiser_thruster_red_dual, HpThruster01, 1 +addon = cruiser_thruster_red_dual, HpThruster02, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = MediumBlue, HpRunningLight01, 1 +addon = MediumBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = MediumBlue, HpRunningLight05, 1 +addon = MediumBlue, HpRunningLight06, 1 +addon = MediumBlue, HpRunningLight07, 1 +addon = MediumBlue, HpRunningLight08, 1 +addon = MediumBlue, HpRunningLight09, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = shield01_mark09_cruiser_m, HpShield01, 1 + +[Good] +nickname = dsy_starhauler_hull +category = shiphull +ship = dsy_starhauler +price = 2415000 +ids_name = 500867 +item_icon = Equipment\models\commodities\nn_icons\starhauler.3db + +[Good] +nickname = dsy_starhauler_package +category = ship +hull = dsy_starhauler_hull +addon = dsy_starhauler_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = dsy_starhauler_engine, internal, 1 +addon = cruiser_thruster_green_dual, HpThruster01, 1 +addon = cruiser_thruster_green_dual, HpThruster02, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowMediumWhite, HpRunningLight08, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = DockingLightRed, HpDockLight03, 1 +addon = DockingLightRed, HpDockLight04, 1 +addon = shield01_mark09_cruiser, HpShield01, 1 + +[Good] +nickname = dsy_pi_fighter2_hull +category = shiphull +ship = dsy_pi_fighter2 +price = 19180 +ids_name = 500941 +item_icon = Equipment\models\commodities\nn_icons\co_fighter.3db + +[Good] +nickname = dsy_pi_fighter2_package +category = ship +hull = dsy_pi_fighter2_hull +addon = ge_oe_engine_01, HpEngine01, 1 +addon = rh_elite3_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = SlowSmallPurple, HpRunningLight07, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_beetle_hull +category = shiphull +ship = dsy_beetle +price = 44250000 +ids_name = 501326 +item_icon = Equipment\models\commodities\ship_icons\icon_samura_liner.3db + +[Good] +nickname = dsy_beetle_package +category = ship +hull = dsy_beetle_hull +addon = samura_liner_engine, HpEngine01, 1 +addon = cruiser_thruster_yelloworange_dual, HpThruster01, 1 +addon = cruiser_thruster_yelloworange_dual, HpThruster02, 1 +addon = dsy_beetle_power, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield03_heavybs, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = MediumBlue, HpRunningLight01, 1 +addon = MediumBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = MediumBlue, HpRunningLight05, 1 +addon = SmallRed, HpRunningLight06, 1 +addon = SmallRed, HpRunningLight07, 1 +addon = LargeBlue, HpRunningLight08, 1 +addon = LargeBlue, HpRunningLight09, 1 +addon = MediumRed, HpRunningLight10, 1 +addon = MediumRed, HpRunningLight11, 1 +addon = MediumRed, HpRunningLight12, 1 +addon = MediumRed, HpRunningLight13, 1 +addon = MediumRed, HpRunningLight14, 1 +addon = MediumRed, HpRunningLight15, 1 +addon = MediumRed, HpRunningLight16, 1 +addon = MediumRed, HpRunningLight17, 1 +addon = MediumRed, HpRunningLight18, 1 +addon = MediumRed, HpRunningLight19, 1 +addon = MediumRed, HpRunningLight20, 1 + +[Good] +nickname = dsy_co_fighter2_hull +category = shiphull +ship = dsy_co_fighter2 +price = 14140 +ids_name = 501358 +item_icon = Equipment\models\commodities\nn_icons\pi_fighter.3db + +[Good] +nickname = dsy_co_fighter2_package +category = ship +hull = dsy_co_fighter2_hull +addon = ge_cof_engine_01, HpEngine01, 1 +addon = dsy_co_fighter2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_stinger_hull +category = shiphull +ship = dsy_stinger +price = 1935000 +ids_name = 501451 +item_icon = Equipment\models\commodities\ship_icons\stinger.3db + +[Good] +nickname = dsy_stinger_package +category = ship +hull = dsy_stinger_hull +addon = ge_ke_engine_01, HpEngine01, 1 +addon = dsy_stinger_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_shf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = SlowSmallOrange, HpRunningLight10, 1 +addon = SlowSmallOrange, HpRunningLight11, 1 +addon = SlowSmallOrange, HpRunningLight12, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_tigershark_hull +category = shiphull +ship = dsy_tigershark +price = 15920 +ids_name = 501473 +item_icon = Equipment\models\commodities\ship_icons\icon_tigershark_86.3db + +[Good] +nickname = dsy_tigershark_package +category = ship +hull = dsy_tigershark_hull +addon = ge_rf_engine_01, HpEngine01, 1 +addon = dsy_tigershark_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SmallGreen, HpRunningLight01, 1 +addon = SmallGreen, HpRunningLight02, 1 +addon = SmallGreen, HpRunningLight03, 1 +addon = SmallGreen, HpRunningLight04, 1 +addon = SmallGreen, HpRunningLight05, 1 +addon = SmallGreen, HpRunningLight06, 1 +addon = SmallGreen, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_csv2_hull +category = shiphull +ship = dsy_csv2 +price = 18300 +ids_name = 501485 +item_icon = Equipment\models\commodities\ship_icons\csv2.3db + +[Good] +nickname = dsy_csv2_package +category = ship +hull = dsy_csv2_hull +addon = dsy_csv_engine, HpEngine01, 1 +addon = rh_elite3_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = FastSmallRed, HpRunningLight01, 1 +addon = SmallOrange, HpRunningLight02, 1 +addon = SmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SmallOrange, HpRunningLight05, 1 +addon = SmallOrange, HpRunningLight06, 1 +addon = SmallOrange, HpRunningLight07, 1 +addon = SmallOrange, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_dragon_gb_hull +category = shiphull +ship = dsy_dragon_gb +price = 1170000 +ids_name = 501489 +item_icon = Equipment\models\commodities\ship_icons\icon_dsy_dragon_gb.3db + +[Good] +nickname = dsy_dragon_gb_package +category = ship +hull = dsy_dragon_gb_hull +addon = dsy_kg_engine, HpEngine01, 1 +addon = dsy_dragon_gb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = SlowMediumGreen, HpRunningLight01, 1 +addon = MediumGreen, HpRunningLight02, 1 +addon = MediumGreen, HpRunningLight03, 1 +addon = MediumGreen, HpRunningLight04, 1 +addon = MediumGreen, HpRunningLight05, 1 +addon = MediumGreen, HpRunningLight06, 1 +addon = MediumGreen, HpRunningLight07, 1 +addon = MediumGreen, HpRunningLight08, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = DockingLightRed, HpDockLight03, 1 +addon = DockingLightRed, HpDockLight04, 1 +addon = DockingLightRed, HpDockLight05, 1 +addon = DockingLightRed, HpDockLight06, 1 + +[Good] +nickname = dsy_arrow_hull +category = shiphull +ship = dsy_arrow +price = 18140 +ids_name = 501493 +item_icon = Equipment\models\commodities\ship_icons\icon_arrow.3db + +[Good] +nickname = dsy_arrow_package +category = ship +hull = dsy_arrow_hull +addon = ge_bhf_engine_01, HpEngine01, 1 +addon = dsy_arrow_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SmallRed, HpRunningLight01, 1 +addon = SmallRed, HpRunningLight02, 1 +addon = SmallRed, HpRunningLight03, 1 +addon = SmallRed, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_havoc_hull +category = shiphull +ship = dsy_havoc +price = 61800 +ids_name = 501530 +item_icon = Equipment\models\commodities\ship_icons\icon_havoc.3db + +[Good] +nickname = dsy_havoc_package +category = ship +hull = dsy_havoc_hull +addon = ge_lbo_engine_01, HpEngine01, 1 +addon = dsy_havoc_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SmallBlue, HpRunningLight05, 1 +addon = SmallBlue, HpRunningLight06, 1 +addon = SmallBlue, HpRunningLight07, 1 +addon = SmallBlue, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_virage_hull +category = shiphull +ship = dsy_virage +price = 23350 +ids_name = 501534 +item_icon = Equipment\models\commodities\ship_icons\dsy_virage.3db + +[Good] +nickname = dsy_virage_package +category = ship +hull = dsy_virage_hull +addon = ge_gf6_engine_01, HpEngine01, 1 +addon = dsy_virage_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = FastSmallWhite, HpRunningLight01, 1 +addon = FastSmallWhite, HpRunningLight02, 1 +addon = FastSmallWhite, HpRunningLight03, 1 +addon = FastSmallWhite, HpRunningLight04, 1 +addon = FastSmallWhite, HpRunningLight05, 1 +addon = FastSmallWhite, HpRunningLight06, 1 +addon = FastSmallWhite, HpRunningLight07, 1 +addon = FastSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_waran_hull +category = shiphull +ship = dsy_waran +price = 61150 +ids_name = 501542 +item_icon = Equipment\models\commodities\nn_icons\waran.3db + +[Good] +nickname = dsy_waran_package +category = ship +hull = dsy_waran_hull +addon = dsy_waran_core, internal, 1 +addon = ge_bwbo_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_firefly_hull +category = shiphull +ship = dsy_firefly +price = 385000 +ids_name = 501538 +item_icon = Equipment\models\commodities\ship_icons\dsy_firefly.3db + +[Good] +nickname = dsy_firefly_package +category = ship +hull = dsy_firefly_hull +addon = dsy_bgtr_engine, HpEngine01, 1 +addon = ge_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = FastSmallWhite, HpRunningLight01, 1 +addon = FastSmallWhite, HpRunningLight02, 1 +addon = FastSmallWhite, HpRunningLight03, 1 +addon = FastSmallWhite, HpRunningLight04, 1 +addon = FastSmallWhite, HpRunningLight05, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_vipermk2_hull +category = shiphull +ship = dsy_vipermk2 +price = 21750 +ids_name = 501546 +item_icon = Equipment\models\commodities\ship_icons\icon_vipermk2_86.3db + +[Good] +nickname = dsy_vipermk2_package +category = ship +hull = dsy_vipermk2_hull +addon = ge_bwe2_engine_01, HpEngine01, 1 +addon = rh_elite3_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_mark10_hf, HpShield01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 + +[Good] +nickname = dsy_arwing_hull +category = shiphull +ship = dsy_arwing +price = 14950 +ids_name = 501550 +item_icon = equipment\models\commodities\ship_icons\icon_arwing_86.3db + +[Good] +nickname = dsy_arwing_package +category = ship +hull = dsy_arwing_hull +addon = ge_coe_engine_01, HpEngine01, 1 +addon = dsy_arwing_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SmallOrange, HpRunningLight01, 1 +addon = SmallOrange, HpRunningLight02, 1 +addon = SmallOrange, HpRunningLight03, 1 +addon = SmallOrange, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = DockingLightRedSmall, HpDockLight03, 1 +addon = DockingLightRedSmall, HpDockLight04, 1 + +[Good] +nickname = dsy_ccrv2_hull +category = shiphull +ship = dsy_ccrv2 +price = 4635000 +ids_name = 501554 +item_icon = Equipment\models\commodities\ship_icons\ccrv2.3db + +[Good] +nickname = dsy_ccrv2_package +category = ship +hull = dsy_ccrv2_hull +addon = dsy_ccrv2_core, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_battlecruiser_m, HpShield01, 1 +addon = dsy_ccrv2_engine, internal, 1 +addon = cruiser_thruster_lightblue_dual, HpThruster01, 1 +addon = cruiser_thruster_lightblue_dual, HpThruster02, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = LargeBlue, HpRunningLight01, 1 +addon = LargeBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = SlowLargeWhite, HpRunningLight05, 1 +addon = MediumBlue, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowLargeBlue, HpRunningLight08, 1 +addon = SlowLargeBlue, HpRunningLight09, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = DockingLightRed, HpDocklight04, 1 + +[Good] +nickname = dsy_scorpion_hull +category = shiphull +ship = dsy_scorpion +price = 1050000 +ids_name = 501558 +item_icon = Equipment\models\commodities\ship_icons\scorpion.3db + +[Good] +nickname = dsy_scorpion_package +category = ship +hull = dsy_scorpion_hull +addon = ge_s_scanner_01, internal, 1 +addon = dsy_scorpion_core, internal, 1 +addon = dsy_scorpion_engine, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = sc_scorpion, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = LargeWhiteSpecial, HpHeadlight02, 1 +addon = MediumBlue, HpRunningLight01, 1 +addon = MediumBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = MediumBlue, HpRunningLight05, 1 +addon = MediumBlue, HpRunningLight06, 1 +addon = MediumBlue, HpRunningLight07, 1 +addon = MediumBlue, HpRunningLight08, 1 +addon = MediumBlue, HpRunningLight09, 1 +addon = Cyan, HpRunningLight10, 1 +addon = Cyan, HpRunningLight11, 1 +addon = Cyan, HpRunningLight12, 1 +addon = Cyan, HpRunningLight13, 1 +addon = Cyan, HpRunningLight14, 1 +addon = Cyan, HpRunningLight15, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_kubomb_hull +category = shiphull +ship = dsy_kubomb +price = 58400 +ids_name = 501562 +item_icon = Equipment\models\commodities\ship_icons\icon_kubomb_86.3db + +[Good] +nickname = dsy_kubomb_package +category = ship +hull = dsy_kubomb_hull +addon = ge_kbo_engine_01, HpEngine01, 1 +addon = dsy_kubomb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SmallGreen, HpRunningLight05, 1 +addon = SmallGreen, HpRunningLight06, 1 +addon = SlowSmallGreen, HpRunningLight07, 1 +addon = SlowSmallGreen, HpRunningLight08, 1 +addon = SlowSmallWhite, HpRunningLight09, 1 +addon = SlowSmallWhite, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_bdbomb_hull +category = shiphull +ship = dsy_bdbomb +price = 58400 +ids_name = 501774 +item_icon = Equipment\models\commodities\ship_icons\icon_bdbomb_86.3db + +[Good] +nickname = dsy_bdbomb_package +category = ship +hull = dsy_bdbomb_hull +addon = dsy_dragon_engine_bmb, HpEngine01, 1 +addon = dsy_bdbomb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SmallGreen, HpRunningLight05, 1 +addon = SmallGreen, HpRunningLight06, 1 +addon = SlowSmallGreen, HpRunningLight07, 1 +addon = SlowSmallGreen, HpRunningLight08, 1 +addon = SlowSmallRed, HpRunningLight09, 1 +addon = SlowSmallRed, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_percheron_hull +category = shiphull +ship = dsy_percheron +price = 120000 +ids_name = 501668 +item_icon = Equipment\models\commodities\ship_icons\icon_percheron_86.3db + +[Good] +nickname = dsy_percheron_package +category = ship +hull = dsy_percheron_hull +addon = dsy_bgtr_engine, HpEngine01, 1 +addon = dsy_large_transport_power, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = DockingLightRedSmall, HpDocklight03, 1 +addon = DockingLightRedSmall, HpDocklight04, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 + +[Good] +nickname = dsy_bumblebee_hull +category = shiphull +ship = dsy_bumblebee +price = 65000 +ids_name = 501672 +item_icon = Equipment\models\commodities\ship_icons\bumblebee.3db + +[Good] +nickname = dsy_bumblebee_package +category = ship +hull = dsy_bumblebee_hull +addon = dsy_kgtr_engine, HpEngine01, 1 +addon = dsy_transport_power, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = DockingLightRedSmall, HpDocklight03, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_mammoth_hull +category = shiphull +ship = dsy_mammoth +price = 95000 +ids_name = 501676 +item_icon = Equipment\models\commodities\ship_icons\icon_mammoth_86.3db + +[Good] +nickname = dsy_mammoth_package +category = ship +hull = dsy_mammoth_hull +addon = dsy_lgtr_engine, HpEngine01, 1 +addon = dsy_transport_power, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = sc_rotate_radar, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 + +[Good] +nickname = dsy_img_gs_hull +category = shiphull +ship = dsy_img_gs +price = 1020000 +ids_name = 501680 +item_icon = Equipment\models\commodities\ship_icons\icon_img_gs_86.3db + +[Good] +nickname = dsy_img_gs_package +category = ship +hull = dsy_img_gs_hull +addon = dsy_img_gs_engine, HpEngine01, 1 +addon = dsy_img_gs_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_p, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_bigdragon_hull +category = shiphull +ship = dsy_bigdragon +price = 280000 +ids_name = 501684 +item_icon = Equipment\models\commodities\ship_icons\bigdragon.3db + +[Good] +nickname = dsy_bigdragon_package +category = ship +hull = dsy_bigdragon_hull +addon = dsy_kgtr_engine, HpEngine01, 1 +addon = dsy_large_transport_power, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = contrail01, HPConTrail01, 1 +addon = contrail01, HPConTrail02, 1 +addon = contrail01, HPConTrail03, 1 +addon = DockingLightRedSmall, HPDockLight01, 1 +addon = DockingLightRedSmall, HPDockLight02, 1 +addon = DockingLightRedSmall, HPDockLight03, 1 +addon = DockingLightRedSmall, HPDockLight04, 1 +addon = SmallGreen, HPRunningLight01, 1 +addon = SmallGreen, HPRunningLight02, 1 +addon = MediumGreen, HPRunningLight03, 1 +addon = MediumGreen, HPRunningLight04, 1 +addon = SmallGreen, HPRunningLight05, 1 +addon = SmallGreen, HPRunningLight06, 1 +addon = SlowMediumWhite, HPRunningLight07, 1 +addon = SmallGreen, HPRunningLight08, 1 +addon = SmallGreen, HPRunningLight09, 1 +addon = LargeWhiteSpecial, HPHeadLight, 1 + +[Good] +nickname = dsy_praetorian_hull +category = shiphull +ship = dsy_praetorian +price = 64400 +ids_name = 501688 +item_icon = Equipment\models\commodities\ship_icons\icon_praetorian.3db + +[Good] +nickname = dsy_praetorian_package +category = ship +hull = dsy_praetorian_hull +addon = ge_pbo_engine_01, HpEngine01, 1 +addon = dsy_praetorian_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = SlowSmallPurple, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = corsair_bomber_alt_hull +category = shiphull +ship = corsair_bomber_alt +price = 54271 +ids_name = 521219 +item_icon = Equipment\models\commodities\ship_icons\icon_corsair_bomber.3db + +[Good] +nickname = corsair_bomber_alt_package +category = ship +hull = corsair_bomber_alt_hull +addon = ge_pbo_engine_01, HpEngine01, 1 +addon = corsair_bomber_alt_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = SlowSmallPurple, HpRunningLight07, 1 +addon = SlowSmallPurple, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_fearless_hull +category = shiphull +ship = dsy_fearless +price = 2295000 +ids_name = 501692 +item_icon = Equipment\models\commodities\ship_icons\fearless.3db + +[Good] +nickname = dsy_fearless_package +category = ship +hull = dsy_fearless_hull +addon = dsy_fearless_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_cruiser_m, HPShield01, 1 +addon = dsy_bd_engine, internal, 1 +addon = cruiser_thruster_purple_dual, HpThruster01, 1 +addon = cruiser_thruster_purple_dual, HpThruster02, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = contrail01, HPConTrail01, 1 +addon = contrail01, HPConTrail02, 1 +addon = contrail01, HPConTrail03, 1 +addon = contrail01, HPConTrail04, 1 +addon = LargeWhiteSpecial, HPHeadLight01, 1 +addon = LargeWhiteSpecial, HPHeadLight02, 1 +addon = LargeRed, HPRunningLight01, 1 +addon = MediumRed, HPRunningLight02, 1 +addon = MediumRed, HPRunningLight03, 1 +addon = SlowMediumRed, HPRunningLight04, 1 +addon = MediumRed, HPRunningLight05, 1 +addon = MediumRed, HPRunningLight06, 1 +addon = SlowMediumWhite, HPRunningLight07, 1 +addon = DockingLightRed, HPDockLight01, 1 +addon = DockingLightRed, HPDockLight02, 1 +addon = DockingLightRed, HPDockLight03, 1 +addon = DockingLightRed, HPDockLight04, 1 + +[Good] +nickname = dsy_praefect_hull +category = shiphull +ship = dsy_praefect +price = 3015000 +ids_name = 501696 +item_icon = Equipment\models\commodities\ship_icons\praefect.3db + +[Good] +nickname = dsy_praefect_package +category = ship +hull = dsy_praefect_hull +addon = dsy_praefect_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_cruiser_p, HPShield01, 1 +addon = dsy_bd_engine, internal, 1 +addon = cruiser_thruster_purple_dual, HpThruster01, 1 +addon = cruiser_thruster_purple_dual, HpThruster02, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = contrail01, HPConTrail01, 1 +addon = contrail01, HPConTrail02, 1 +addon = contrail01, HPConTrail03, 1 +addon = contrail01, HPConTrail04, 1 +addon = LargeWhiteSpecial, HPHeadLight, 1 +addon = MediumRed, HPRunningLight01, 1 +addon = MediumRed, HPRunningLight02, 1 +addon = SlowMediumRed, HPRunningLight03, 1 +addon = SlowMediumRed, HPRunningLight04, 1 +addon = MediumRed, HPRunningLight05, 1 +addon = MediumRed, HPRunningLight06, 1 +addon = MediumRed, HPRunningLight07, 1 +addon = MediumRed, HPRunningLight08, 1 +addon = SlowMediumYellow, HPRunningLight09, 1 +addon = SlowMediumRed, HPRunningLight10, 1 +addon = SlowMediumYellow, HPRunningLight11, 1 +addon = DockingLightRed, HPDockLight01, 1 +addon = DockingLightRed, HPDockLight02, 1 +addon = DockingLightRed, HPDockLight03, 1 +addon = DockingLightRed, HPDockLight04, 1 + +[Good] +nickname = dsy_bhbomb_hull +category = shiphull +ship = dsy_bhbomb +price = 60500 +ids_name = 501700 +item_icon = Equipment\models\commodities\ship_icons\icon_bh_bomber.3db + +[Good] +nickname = dsy_bhbomb_package +category = ship +hull = dsy_bhbomb_hull +addon = ge_pbo_engine_01, HpEngine01, 1 +addon = dsy_bhbomb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SmallBlue, HpRunningLight03, 1 +addon = SmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_challenger_hull +category = shiphull +ship = dsy_challenger +price = 61600 +ids_name = 501704 +item_icon = Equipment\models\commodities\ship_icons\challenger.3db + +[Good] +nickname = dsy_challenger_package +category = ship +hull = dsy_challenger_hull +addon = ge_bbo_engine_01, HpEngine01, 1 +addon = dsy_challenger_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HPShield01, 1 +addon = LargeWhiteSpecial, HPHeadLight, 1 +addon = SlowSmallYellow, HPRunningLight01, 1 +addon = SlowSmallYellow, HPRunningLight02, 1 +addon = SlowSmallYellow, HPRunningLight03, 1 +addon = SlowSmallYellow, HPRunningLight04, 1 +addon = SlowSmallYellow, HPRunningLight05, 1 +addon = contrail01, HPConTrail01, 1 +addon = contrail01, HPConTrail02, 1 +addon = DockingLightRedSmall, HPDockLight01, 1 +addon = DockingLightRedSmall, HPDockLight02, 1 + +[Good] +nickname = dsy_kagutsuchi_hull +category = shiphull +ship = dsy_kagutsuchi +price = 2565000 +ids_name = 501708 +item_icon = Equipment\models\commodities\ship_icons\icon_kagutsuchi_86.3db + +[Good] +nickname = dsy_kagutsuchi_package +category = ship +hull = dsy_kagutsuchi_hull +addon = dsy_bdd_engine, internal, 1 +addon = cruiser_thruster_red_dual, HpThruster01, 1 +addon = cruiser_thruster_red_dual, HpThruster02, 1 +addon = dsy_kagutsuchi_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_destroyer, internal, 1 +addon = dsy_kagutsuchi_forward, HpWeapon01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = FastMediumGreen, HpRunningLight01, 1 +addon = MediumGreen, HpRunningLight02, 1 +addon = MediumGreen, HpRunningLight03, 1 +addon = MediumGreen, HpRunningLight04, 1 +addon = MediumGreen, HpRunningLight05, 1 +addon = MediumGreen, HpRunningLight06, 1 +addon = SlowMediumGreen, HpRunningLight07, 1 +addon = SlowMediumGreen, HpRunningLight08, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = shield01_mark09_cruiser, HpShield01, 1 + +[Good] +nickname = dsy_hvytanker_hull +category = shiphull +ship = dsy_hvytanker +price = 1850000 +ids_name = 501712 +item_icon = Equipment\models\commodities\ship_icons\icon_hvytanker_86.3db + +[Good] +nickname = dsy_hvytanker_package +category = ship +hull = dsy_hvytanker_hull +addon = dsy_tt_engine_01, HpEngine01, 1 +addon = ge_large_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = MediumGreen, HpRunningLight01, 1 +addon = MediumGreen, HpRunningLight02, 1 +addon = MediumWhite, HpRunningLight03, 1 +addon = MediumGreen, HpRunningLight04, 1 +addon = MediumGreen, HpRunningLight05, 1 +addon = MediumGreen, HpRunningLight06, 1 +addon = MediumGreen, HpRunningLight07, 1 +addon = MediumGreen, HpRunningLight08, 1 +addon = MediumGreen, HpRunningLight09, 1 +addon = SlowMediumWhite, HpRunningLight10, 1 +addon = SlowMediumWhite, HpRunningLight11, 1 +addon = FastMediumGreen, HpRunningLight12, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_gmg_hull +category = shiphull +ship = dsy_gmg +price = 165000 +ids_name = 501728 +item_icon = Equipment\models\commodities\ship_icons\gmg.3db + +[Good] +nickname = dsy_gmg_package +category = ship +hull = dsy_gmg_hull +addon = dsy_kgtr_engine, HpEngine01, 1 +addon = dsy_large_transport_power, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = DockingLightRedSmall, HpDocklight03, 1 +addon = DockingLightRedSmall, HpDocklight04, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_pi_transport_hull +category = shiphull +ship = dsy_pi_transport +price = 420000 +ids_name = 501732 +item_icon = Equipment\models\commodities\ship_icons\pi_transport.3db + +[Good] +nickname = dsy_pi_transport_package +category = ship +hull = dsy_pi_transport_hull +addon = dsy_pitran_engine, HpEngine01, 1 +addon = dsy_miner_power, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = SlowMediumRed, HpRunningLight01, 1 +addon = SlowMediumRed, HpRunningLight02, 1 +addon = SlowMediumRed, HpRunningLight03, 1 +addon = SlowMediumRed, HpRunningLight04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = rh_piratetrans_hull +category = shiphull +ship = rh_piratetrans +price = 1284960 +ids_name = 335304 +item_icon = Equipment\models\commodities\ship_icons\icon_rh_piratetrans.3db + +[Good] +nickname = rh_piratetrans_package +category = ship +hull = rh_piratetrans_hull +addon = dsy_rg_engine, HpEngine01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = gunboat_forward_gun_plasmacore, HpWeapon01, 1 +addon = rh_piratetrans_core, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = rh_piratetrans_scanner, HpFLIR, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = FastSmallYellow, HpRunningLight01, 1 +addon = FastSmallYellow, HpRunningLight02, 1 +addon = FastSmallYellow, HpRunningLight03, 1 +addon = FastSmallYellow, HpRunningLight04, 1 +addon = FastSmallYellow, HpRunningLight05, 1 +addon = FastSmallYellow, HpRunningLight06, 1 +addon = FastSmallYellow, HpRunningLight07, 1 +addon = FastSmallYellow, HpRunningLight08, 1 +addon = FastSmallYellow, HpRunningLight09, 1 +addon = FastSmallYellow, HpRunningLight10, 1 +addon = FastSmallYellow, HpRunningLight11, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = dsy_orca_hull +category = shiphull +ship = dsy_orca +price = 1020000 +ids_name = 501736 +item_icon = Equipment\models\commodities\ship_icons\orca.3db + +[Good] +nickname = dsy_orca_package +category = ship +hull = dsy_orca_hull +addon = dsy_pigunship_engine, HpEngine01, 1 +addon = dsy_orca_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = bh_gunboat_forward_gun01_internal, HpWeapon01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = SlowMediumBlue, HpRunningLight01, 1 +addon = SlowMediumBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = MediumBlue, HpRunningLight05, 1 +addon = MediumBlue, HpRunningLight06, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 + +[Good] +nickname = dsy_ccrv3_hull +category = shiphull +ship = dsy_ccrv3 +price = 840000 +ids_name = 501719 +item_icon = Equipment\models\commodities\ship_icons\icon_bh_gunship.3db + +[Good] +nickname = dsy_ccrv3_package +category = ship +hull = dsy_ccrv3_hull +addon = dsy_ccrv3_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_single, HpThruster01, 1 +addon = bh_gunboat_forward_gun01, HpWeapon01, 1 +addon = bh_gunboat_forward_gun01, HpWeapon02, 1 +addon = dsy_pigunship_engine, HpEngine01, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = SlowMediumBlue, HpRunningLight01, 1 +addon = SlowMediumBlue, HpRunningLight02, 1 +addon = SlowMediumBlue, HpRunningLight03, 1 +addon = SlowMediumBlue, HpRunningLight04, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 + +[Good] +nickname = dsy_brliner_hull +category = shiphull +ship = dsy_brliner +price = 2340000 +ids_name = 501740 +item_icon = Equipment\models\commodities\ship_icons\brliner.3db + +[Good] +nickname = dsy_brliner_package +category = ship +hull = dsy_brliner_hull +addon = dsy_bgtr2_engine, HpEngine01, 1 +addon = ge_liner_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_liner, internal, 1 +addon = shield01_mark10_fr, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = SlowMediumRed, HpRunningLight03, 1 +addon = SlowMediumRed, HpRunningLight04, 1 +addon = LargeRed, HpRunningLight05, 1 +addon = LargeRed, HpRunningLight06, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 + +[Good] +nickname = dsy_loki_hull +category = shiphull +ship = dsy_loki +price = 16750 +ids_name = 501746 +item_icon = Equipment\models\commodities\ship_icons\loki.3db + +[Good] +nickname = dsy_loki_package +category = ship +hull = dsy_loki_hull +addon = dsy_hessian_engine, HpEngine01, 1 +addon = dsy_loki_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_odin_hull +category = shiphull +ship = dsy_odin +price = 19950 +ids_name = 501750 +item_icon = Equipment\models\commodities\ship_icons\icon_odin_86.3db + +[Good] +nickname = dsy_odin_package +category = ship +hull = dsy_odin_hull +addon = dsy_hessian_engine, HpEngine01, 1 +addon = co_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_thor_hull +category = shiphull +ship = dsy_thor +price = 64800 +ids_name = 501754 +item_icon = Equipment\models\commodities\ship_icons\thor.3db + +[Good] +nickname = dsy_thor_package +category = ship +hull = dsy_thor_hull +addon = dsy_thor_core, internal, 1 +addon = dsy_hessian_engine_bmb, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_thormk2_hull +category = shiphull +ship = dsy_thormk2 +price = 64800 +ids_name = 501758 +item_icon = Equipment\models\commodities\ship_icons\thor.3db + +[Good] +nickname = dsy_thormk2_package +category = ship +hull = dsy_thormk2_hull +addon = rhbomb_power01, internal, 1 +addon = dsy_hessian_engine_bmb, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_civbomb_hull +category = shiphull +ship = dsy_civbomb +price = 62200 +ids_name = 501762 +item_icon = Equipment\models\commodities\nn_icons\cv_bomber.3db + +[Good] +nickname = dsy_civbomb_package +category = ship +hull = dsy_civbomb_hull +addon = ge_gbo_engine_01, HpEngine01, 1 +addon = dsy_civbomb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_raven_hull +category = shiphull +ship = dsy_raven +price = 190 +ids_name = 500316 +item_icon = equipment\models\commodities\ship_icons\dsy_cte_freighter.3db + +[Good] +nickname = dsy_raven_package +category = ship +hull = dsy_raven_hull +addon = ge_gfr_engine_02, HpEngine01, 1 +addon = dsy_raven_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = bw_trans_armored_hull +category = shiphull +ship = bw_trans_armored +price = 124080 +ids_name = 335308 +item_icon = Equipment\models\commodities\ship_icons\icon_bw_trans_armored.3db + +[Good] +nickname = bw_trans_armored_package +category = ship +hull = bw_trans_armored_hull +addon = dsy_bwtr_engine, HpEngine01, 1 +addon = bw_trans_armored_core, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallWhite, HpRunningLight09, 1 +addon = SlowSmallWhite, HpRunningLight10, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_bwtrain_hull +category = shiphull +ship = dsy_bwtrain +price = 410000 +ids_name = 501778 +item_icon = Equipment\models\commodities\ship_icons\icon_bw_trans.3db + +[Good] +nickname = dsy_bwtrain_package +category = ship +hull = dsy_bwtrain_hull +addon = dsy_bwtr_engine, HpEngine01, 1 +addon = dsy_large_transport_power, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = MediumWhite, HpRunningLight01, 1 +addon = MediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumBlue, HpRunningLight05, 1 +addon = SlowMediumRed, HpRunningLight06, 1 +addon = MediumWhite, HpRunningLight07, 1 +addon = MediumWhite, HpRunningLight08, 1 +addon = MediumWhite, HpRunningLight09, 1 +addon = SlowMediumBlue, HpRunningLight10, 1 +addon = SlowMediumRed, HpRunningLight11, 1 +addon = MediumWhite, HpRunningLight12, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_pitrain_hull +category = shiphull +ship = dsy_pitrain +price = 900000 +ids_name = 501782 +item_icon = Equipment\models\commodities\ship_icons\icon_pitrain_86.3db + +[Good] +nickname = dsy_pitrain_package +category = ship +hull = dsy_pitrain_hull +addon = dsy_pitrain_engine, HpEngine01, 1 +addon = ge_train_power01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = dsy_cargopod_pitrain, HpCargo01, 1 +addon = dsy_cargopod_pitrain, HpCargo02, 1 +addon = dsy_cargopod_pitrain, HpCargo03, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = MediumRed, HpRunningLight01, 1 +addon = MediumRed, HpRunningLight02, 1 +addon = MediumRed, HpRunningLight03, 1 +addon = MediumRed, HpRunningLight04, 1 +addon = MediumRed, HpRunningLight05, 1 +addon = MediumRed, HpRunningLight06, 1 +addon = SlowMediumRed, HpRunningLight07, 1 +addon = SlowMediumRed, HpRunningLight08, 1 +addon = SlowMediumRed, HpRunningLight09, 1 +addon = SlowMediumRed, HpRunningLight10, 1 +addon = SlowMediumWhite, HpRunningLight11, 1 +addon = SlowMediumWhite, HpRunningLight12, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_barghest_hull +category = shiphull +ship = dsy_barghest +price = 65200 +ids_name = 501807 +item_icon = Equipment\models\commodities\ship_icons\icon_barghest_86.3db + +[Good] +nickname = dsy_barghest_package +category = ship +hull = dsy_barghest_hull +addon = dsy_barghest_core, internal, 1 +addon = ge_pbo_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_lhgunship_hull +category = shiphull +ship = dsy_lhgunship +price = 960000 +ids_name = 501811 +item_icon = Equipment\models\commodities\ship_icons\icon_lhgunship_89.3db + +[Good] +nickname = dsy_lhgunship_package +category = ship +hull = dsy_lhgunship_hull +addon = dsy_lh_gb_engine, HpEngine01, 1 +addon = dsy_lhgunship_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowMediumWhite, HpRunningLight08, 1 +addon = SlowMediumWhite, HpRunningLight09, 1 +addon = SlowMediumWhite, HpRunningLight10, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 + +[Good] +nickname = dsy_no_elite_hull +category = shiphull +ship = dsy_no_elite +price = 32400 +ids_name = 501815 +item_icon = Equipment\models\commodities\ship_icons\icon_no_elite_86.3db + +[Good] +nickname = dsy_no_elite_package +category = ship +hull = dsy_no_elite_hull +addon = dsy_nf_engine_01, internal, 1 +addon = no_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = no_thruster, HpThruster01, 1 +addon = shield01_nomad_lf, HpShield01, 1 + +[Good] +nickname = dsy_ou_battleship_hull +category = shiphull +ship = dsy_ou_battleship +price = 6975000 +ids_name = 501833 +item_icon = Equipment\models\commodities\ship_icons\icon_ou_battleship_86.3db + +[Good] +nickname = dsy_ou_battleship_package +category = ship +hull = dsy_ou_battleship_hull +addon = dsy_oc_engine_bs, internal, 1 +addon = dsy_kb_power, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark10_dread_p, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowLargeBlue, HpRunningLight01, 1 +addon = SlowLargeBlue, HpRunningLight02, 1 +addon = LargeWhite, HpRunningLight03, 1 +addon = SlowMediumBlue, HpRunningLight04, 1 +addon = SlowMediumBlue, HpRunningLight05, 1 +addon = LargeBlue, HpRunningLight06, 1 +addon = LargeBlue, HpRunningLight07, 1 +addon = LargeBlue, HpRunningLight08, 1 +addon = LargeBlue, HpRunningLight09, 1 +addon = LargeBlue, HpRunningLight10, 1 +addon = LargeBlue, HpRunningLight11, 1 +addon = LargeBlue, HpRunningLight12, 1 +addon = LargeBlue, HpRunningLight13, 1 + +[Good] +nickname = dsy_no_bomber_hull +category = shiphull +ship = dsy_no_bomber +price = 60900 +ids_name = 501840 +item_icon = Equipment\models\commodities\ship_icons\icon_no_bomber_86.3db + +[Good] +nickname = dsy_no_bomber_package +category = ship +hull = dsy_no_bomber_hull +addon = dsy_nf_engine_01, internal, 1 +addon = kubomb_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = no_thruster, HpThruster01, 1 +addon = shield01_mark08_hf, HpShield01, 1 + +[Good] +nickname = dsy_legate_hull +category = shiphull +ship = dsy_legate +price = 7425000 +ids_name = 501862 +item_icon = Equipment\models\commodities\ship_icons\legate.3db + +[Good] +nickname = dsy_legate_package +category = ship +hull = dsy_legate_hull +addon = dsy_bb_engine, internal, 1 +addon = dsy_legate_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield03_heavybs, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowLargeRed, HpRunningLight01, 1 +addon = SlowLargeRed, HpRunningLight02, 1 +addon = SlowLargeRed, HpRunningLight03, 1 +addon = SlowLargeRed, HpRunningLight04, 1 +addon = LargeRed, HpRunningLight05, 1 +addon = LargeRed, HpRunningLight06, 1 +addon = LargeRed, HpRunningLight07, 1 +addon = LargeRed, HpRunningLight08, 1 +addon = SlowLargeRed, HpRunningLight09, 1 +addon = SlowLargeRed, HpRunningLight10, 1 +addon = LargeRed, HpRunningLight11, 1 +addon = LargeRed, HpRunningLight12, 1 + +[Good] +nickname = dsy_asashio_hull +category = shiphull +ship = dsy_asashio +price = 1020000 +ids_name = 501866 +item_icon = Equipment\models\commodities\ship_icons\asashio.3db + +[Good] +nickname = dsy_asashio_package +category = ship +hull = dsy_asashio_hull +addon = dsy_dragon_engine_gb, HpEngine01, 1 +addon = dsy_asashio_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = dsy_asashio_forward_gun, HpWeapon01, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = MediumRed, HpRunningLight01, 1 +addon = MediumRed, HpRunningLight02, 1 +addon = MediumRed, HpRunningLight03, 1 +addon = MediumRed, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowMediumWhite, HpRunningLight08, 1 +addon = MediumRed, HpRunningLight09, 1 +addon = MediumRed, HpRunningLight10, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 + +[Good] +nickname = dsy_togo_hull +category = shiphull +ship = dsy_togo +price = 6825000 +ids_name = 501870 +item_icon = Equipment\models\commodities\ship_icons\togo.3db + +[Good] +nickname = dsy_togo_package +category = ship +hull = dsy_togo_hull +addon = dsy_dragon_engine_bs, internal, 1 +addon = dsy_kb_power, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark10_dreadnought, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowLargeRed, HpRunningLight01, 1 +addon = SlowLargeRed, HpRunningLight02, 1 +addon = SlowLargeWhite, HpRunningLight03, 1 +addon = SlowLargeWhite, HpRunningLight04, 1 +addon = SlowLargeWhite, HpRunningLight05, 1 +addon = SlowLargeWhite, HpRunningLight06, 1 +addon = LargeRed, HpRunningLight07, 1 +addon = LargeRed, HpRunningLight08, 1 +addon = LargeRed, HpRunningLight09, 1 +addon = SlowLargeRed, HpRunningLight10, 1 +addon = SlowLargeRed, HpRunningLight11, 1 + +[Good] +nickname = dsy_blackdragon_hull +category = shiphull +ship = dsy_blackdragon +price = 18000 +ids_name = 503514 +item_icon = Equipment\models\commodities\ship_icons\icon_blackdragon_86.3db + +[Good] +nickname = dsy_blackdragon_package +category = ship +hull = dsy_blackdragon_hull +addon = ge_ke_engine_01, HpEngine01, 1 +addon = dsy_blackdragon_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_hessiangs_hull +category = shiphull +ship = dsy_hessiangs +price = 825000 +ids_name = 503518 +item_icon = Equipment\models\commodities\ship_icons\icon_hessiangs_86.3db + +[Good] +nickname = dsy_hessiangs_package +category = ship +hull = dsy_hessiangs_hull +addon = dsy_hessiangs_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = dsy_hessian_engine_gb, HpEngine01, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowMediumBlue, HpRunningLight01, 1 +addon = SlowMediumBlue, HpRunningLight02, 1 +addon = SlowMediumRed, HpRunningLight03, 1 +addon = MediumGreen, HpRunningLight04, 1 +addon = SlowMediumRed, HpRunningLight05, 1 +addon = MediumGreen, HpRunningLight06, 1 +addon = SlowMediumYellow, HpRunningLight07, 1 +addon = SlowMediumBlue, HpRunningLight08, 1 +addon = SlowMediumRed, HpRunningLight09, 1 +addon = MediumGreen, HpRunningLight10, 1 +addon = SlowMediumBlue, HpRunningLight11, 1 +addon = SlowMediumBlue, HpRunningLight12, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 + +[Good] +nickname = dsy_barge_hull +category = shiphull +ship = dsy_barge +price = 37500000 +ids_name = 503753 +item_icon = Equipment\models\commodities\ship_icons\bustard.3db + +[Good] +nickname = dsy_barge_package +category = ship +hull = dsy_barge_hull +addon = dsy_barge_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = cruiser_thruster_purple_dual, HpThruster01, 1 +addon = cruiser_thruster_purple_dual, HpThruster02, 1 +addon = shield01_heavybs, HpShield01, 1 +addon = barge_engine, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = SlowLargeOrange, HpRunningLight01, 1 +addon = SlowLargeOrange, HpRunningLight02, 1 +addon = SlowLargeOrange, HpRunningLight03, 1 +addon = SlowLargeOrange, HpRunningLight04, 1 +addon = SlowLargeOrange, HpRunningLight05, 1 +addon = SlowLargeOrange, HpRunningLight06, 1 +addon = SlowLargeOrange, HpRunningLight07, 1 +addon = SlowLargeOrange, HpRunningLight08, 1 +addon = SlowLargeOrange, HpRunningLight09, 1 +addon = SlowLargeOrange, HpRunningLight10, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 + +[Good] +nickname = dsy_mercatante_hull +category = shiphull +ship = dsy_mercatante +price = 27150 +ids_name = 503757 +item_icon = Equipment\models\commodities\ship_icons\icon_mercatante_86.3db + +[Good] +nickname = dsy_mercatante_package +category = ship +hull = dsy_mercatante_hull +addon = ge_pfr_engine_01, HpEngine01, 1 +addon = dsy_mercatante_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallPurple, HpRunningLight07, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_mistralnoir_hull +category = shiphull +ship = dsy_mistralnoir +price = 12420 +ids_name = 503761 +item_icon = Equipment\models\commodities\ship_icons\mistralnoir.3db + +[Good] +nickname = dsy_mistralnoir_package +category = ship +hull = dsy_mistralnoir_hull +addon = dsy_union_engine_01, HpEngine01, 1 +addon = dsy_mistralnoir_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield02_mark09_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = LargeWhiteSpecial, HpHeadlight02, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_cuirassiernoir_hull +category = shiphull +ship = dsy_cuirassiernoir +price = 17600 +ids_name = 503765 +item_icon = Equipment\models\commodities\ship_icons\curassiernoir.3db + +[Good] +nickname = dsy_cuirassiernoir_package +category = ship +hull = dsy_cuirassiernoir_hull +addon = dsy_union_engine_02, HpEngine01, 1 +addon = dsy_cuirassiernoir_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallPurple, HpRunningLight07, 1 +addon = SlowSmallPurple, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 + +[Good] +nickname = uc_vhf_hull +category = shiphull +ship = uc_vhf +price = 23056 +ids_name = 521135 +item_icon = Equipment\models\commodities\ship_icons\curassiernoir.3db + +[Good] +nickname = uc_vhf_package +category = ship +hull = uc_vhf_hull +addon = dsy_union_engine_02, HpEngine01, 1 +addon = uc_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallRed, HpRunningLight07, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = dsy_jaguarnoir_hull +category = shiphull +ship = dsy_jaguarnoir +price = 65500 +ids_name = 503769 +item_icon = Equipment\models\commodities\ship_icons\jaguarnoir.3db + +[Good] +nickname = dsy_jaguarnoir_package +category = ship +hull = dsy_jaguarnoir_hull +addon = dsy_unionbo_engine_02, HpEngine01, 1 +addon = dsy_jaguarnoir_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_algmover_hull +category = shiphull +ship = dsy_algmover +price = 1250000 +ids_name = 503739 +item_icon = Equipment\models\commodities\ship_icons\alg_mover.3db + +[Good] +nickname = dsy_algmover_package +category = ship +hull = dsy_algmover_hull +addon = dsy_rgtr2_engine, HpEngine01, 1 +addon = ge_large_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_z_gunship_hull +category = shiphull +ship = dsy_z_gunship +price = 810000 +ids_name = 503743 +item_icon = Equipment\models\commodities\ship_icons\icon_zoner_gb_mk2.3db + +[Good] +nickname = dsy_z_gunship_package +category = ship +hull = dsy_z_gunship_hull +addon = dsy_pigunship_engine, HpEngine01, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = dsy_z_gunship_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_p, HpShield01, 1 +addon = gunboat_thruster_single, HpThruster01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = MediumBlue, HpRunningLight01, 1 +addon = MediumBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = MediumBlue, HpRunningLight05, 1 +addon = MediumBlue, HpRunningLight06, 1 +addon = MediumBlue, HpRunningLight07, 1 +addon = MediumBlue, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = dsy_img_transport_hull +category = shiphull +ship = dsy_img_transport +price = 416000 +ids_name = 503747 +item_icon = Equipment\models\commodities\ship_icons\icon_img_transport_86.3db + +[Good] +nickname = dsy_img_transport_package +category = ship +hull = dsy_img_transport_hull +addon = dsy_large_transport_engine, HpEngine01, 1 +addon = dsy_miner_power, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_img_htrans_hull +category = shiphull +ship = dsy_img_htrans +price = 950000 +ids_name = 517067 +item_icon = Equipment\models\commodities\ship_icons\dsy_img_htrans.3db + +[Good] +nickname = dsy_img_htrans_package +category = ship +hull = dsy_img_htrans_hull +addon = dsy_img_htrans_engine, HpEngine01, 1 +addon = ge_liner_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = DockingLightRed, HpDockLight03, 1 +addon = DockingLightRed, HpDockLight04, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallYellow, HpRunningLight07, 1 +addon = SlowSmallYellow, HpRunningLight08, 1 +addon = SlowSmallYellow, HpRunningLight09, 1 +addon = SlowSmallYellow, HpRunningLight10, 1 +addon = SlowSmallYellow, HpRunningLight11, 1 +addon = SlowSmallYellow, HpRunningLight12, 1 +addon = SlowSmallOrange, HpRunningLight13, 1 +addon = SlowSmallRed, HpRunningLight14, 1 +addon = SlowSmallOrange, HpRunningLight15, 1 +addon = SlowSmallRed, HpRunningLight16, 1 +addon = SlowSmallOrange, HpRunningLight17, 1 +addon = SlowSmallRed, HpRunningLight18, 1 +addon = SlowMediumRed, HpRunningLight19, 1 +addon = SlowMediumRed, HpRunningLight20, 1 +addon = SlowMediumRed, HpRunningLight21, 1 +addon = SlowMediumBlue, HpRunningLight22, 1 +addon = SlowMediumBlue, HpRunningLight23, 1 + +[Good] +nickname = dsy_bret_ctrans_hull +category = shiphull +ship = dsy_bret_ctrans +price = 1000000 +ids_name = 503777 +item_icon = Equipment\models\commodities\ship_icons\bret_c_trans.3db + +[Good] +nickname = dsy_bret_ctrans_package +category = ship +hull = dsy_bret_ctrans_hull +addon = dsy_bgtr2_engine, HpEngine01, 1 +addon = ge_liner_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = LargeRed, HpRunningLight03, 1 +addon = LargeRed, HpRunningLight04, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_fabomber_hull +category = shiphull +ship = dsy_fabomber +price = 62700 +ids_name = 503781 +item_icon = Equipment\models\commodities\ship_icons\fa_bomber.3db + +[Good] +nickname = dsy_fabomber_package +category = ship +hull = dsy_fabomber_hull +addon = ge_kbo_engine_01, HpEngine01, 1 +addon = dsy_fabomber_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SmallRed, HpRunningLight01, 1 +addon = SmallRed, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = SlowSmallYellow, HpRunningLight07, 1 +addon = SlowSmallYellow, HpRunningLight08, 1 +addon = SlowSmallYellow, HpRunningLight09, 1 +addon = SlowSmallYellow, HpRunningLight10, 1 +addon = SlowSmallYellow, HpRunningLight11, 1 +addon = SlowSmallYellow, HpRunningLight12, 1 +addon = SlowSmallYellow, HpRunningLight13, 1 +addon = SlowSmallYellow, HpRunningLight14, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_gaiangs_hull +category = shiphull +ship = dsy_gaiangs +price = 870000 +ids_name = 503785 +item_icon = Equipment\models\commodities\ship_icons\icon_gaiangs_86.3db + +[Good] +nickname = dsy_gaiangs_package +category = ship +hull = dsy_gaiangs_hull +addon = dsy_gaian_gb_engine, HpEngine01, 1 +addon = dsy_gaiangs_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowMediumGreen, HpRunningLight01, 1 +addon = SlowMediumGreen, HpRunningLight02, 1 +addon = SlowMediumGreen, HpRunningLight03, 1 +addon = SlowMediumGreen, HpRunningLight04, 1 +addon = SlowMediumGreen, HpRunningLight05, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 + +[Good] +nickname = dsy_gcbomber_hull +category = shiphull +ship = dsy_gcbomber +price = 61300 +ids_name = 503789 +item_icon = Equipment\models\commodities\ship_icons\icon_gc_bomber.3db + +[Good] +nickname = dsy_gcbomber_package +category = ship +hull = dsy_gcbomber_hull +addon = gc_bmb_engine, HpEngine01, 1 +addon = dsy_gcbomber_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_harvestercr_hull +category = shiphull +ship = dsy_harvestercr +price = 2625000 +ids_name = 503793 +item_icon = Equipment\models\commodities\ship_icons\harv_cruiser.3db + +[Good] +nickname = dsy_harvestercr_package +category = ship +hull = dsy_harvestercr_hull +addon = dsy_harvestercr_core, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = dsy_harvestercr_engine, internal, 1 +addon = cruiser_thruster_green_dual, HpThruster01, 1 +addon = cruiser_thruster_green_dual, HpThruster02, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_cruiser, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = SlowMediumGreen, HpRunningLight01, 1 +addon = SlowMediumGreen, HpRunningLight02, 1 +addon = SlowMediumGreen, HpRunningLight03, 1 +addon = SlowMediumGreen, HpRunningLight04, 1 +addon = SlowMediumGreen, HpRunningLight05, 1 +addon = SlowMediumGreen, HpRunningLight06, 1 +addon = SlowMediumGreen, HpRunningLight07, 1 +addon = SlowMediumGreen, HpRunningLight08, 1 +addon = SlowMediumGreen, HpRunningLight09, 1 +addon = SlowMediumGreen, HpRunningLight10, 1 +addon = SlowMediumGreen, HpRunningLight11, 1 +addon = SlowMediumGreen, HpRunningLight12, 1 +addon = FastSmallRed, HpRunningLight13, 1 +addon = FastSmallRed, HpRunningLight14, 1 +addon = FastSmallRed, HpRunningLight15, 1 +addon = FastSmallRed, HpRunningLight16, 1 +addon = FastSmallRed, HpRunningLight17, 1 +addon = FastSmallRed, HpRunningLight18, 1 +addon = FastSmallRed, HpRunningLight19, 1 +addon = SlowSmallOrange, HpRunningLight41, 1 +addon = SlowSmallOrange, HpRunningLight44, 1 +addon = SlowSmallOrange, HpRunningLight50, 1 +addon = SlowSmallOrange, HpRunningLight53, 1 +addon = SlowMediumWhite, HpRunningLight56, 1 +addon = SlowMediumWhite, HpRunningLight59, 1 +addon = SlowMediumWhite, HpRunningLight60, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = DockingLightRed, HpDocklight04, 1 + +[Good] +nickname = dsy_salvager_hull +category = shiphull +ship = dsy_salvager +price = 1050000 +ids_name = 503797 +item_icon = Equipment\models\commodities\ship_icons\junk_salv.3db + +[Good] +nickname = dsy_salvager_package +category = ship +hull = dsy_salvager_hull +addon = dsy_salvager_engine, HpEngine01, 1 +addon = gunboat_thruster_single, HpThruster01, 1 +addon = dsy_salvager_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = MediumYellow, HpRunningLight03, 1 +addon = MediumYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = MediumYellow, HpRunningLight07, 1 +addon = MediumYellow, HpRunningLight08, 1 +addon = MediumWhite, HpRunningLight09, 1 +addon = FastSmallRed, HpRunningLight10, 1 +addon = FastSmallRed, HpRunningLight11, 1 +addon = FastSmallRed, HpRunningLight12, 1 +addon = FastSmallRed, HpRunningLight13, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_orderrecon_hull +category = shiphull +ship = dsy_orderrecon +price = 2625000 +ids_name = 503801 +item_icon = Equipment\models\commodities\ship_icons\ord_recon.3db + +[Good] +nickname = dsy_orderrecon_package +category = ship +hull = dsy_orderrecon_hull +addon = dsy_orderrecon_core, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = dsy_orderrec_engine, internal, 1 +addon = cruiser_thruster_purple_dual, HpThruster01, 1 +addon = cruiser_thruster_purple_dual, HpThruster02, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_cruiser, HpShield01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = SlowSmallYellow, HpRunningLight07, 1 +addon = SlowSmallYellow, HpRunningLight08, 1 +addon = SlowSmallYellow, HpRunningLight09, 1 +addon = SlowSmallYellow, HpRunningLight10, 1 +addon = SlowSmallYellow, HpRunningLight11, 1 +addon = SlowSmallYellow, HpRunningLight12, 1 +addon = SlowSmallYellow, HpRunningLight13, 1 +addon = SlowSmallYellow, HpRunningLight14, 1 +addon = SlowSmallYellow, HpRunningLight15, 1 +addon = SlowSmallYellow, HpRunningLight16, 1 +addon = SlowSmallYellow, HpRunningLight17, 1 + +[Good] +nickname = dsy_lightcarrier_hull +category = shiphull +ship = dsy_lightcarrier +price = 4575000 +ids_name = 503805 +item_icon = Equipment\models\commodities\ship_icons\ord_carrier.3db + +[Good] +nickname = dsy_lightcarrier_package +category = ship +hull = dsy_lightcarrier_hull +addon = dsy_lightcarrier_core, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = dsy_lcarrier_engine, internal, 1 +addon = cruiser_thruster_purple_dual, HpThruster01, 1 +addon = cruiser_thruster_purple_dual, HpThruster02, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_battlecruiser, HpShield01, 1 +addon = LargeYellow, HpRunningLight01, 1 +addon = LargeYellow, HpRunningLight02, 1 +addon = LargeYellow, HpRunningLight03, 1 +addon = LargeYellow, HpRunningLight04, 1 +addon = LargeYellow, HpRunningLight05, 1 +addon = LargeYellow, HpRunningLight06, 1 +addon = LargeYellow, HpRunningLight07, 1 +addon = LargeYellow, HpRunningLight08, 1 +addon = LargeYellow, HpRunningLight09, 1 +addon = LargeYellow, HpRunningLight10, 1 + +[Good] +nickname = dsy_trident_hull +category = shiphull +ship = dsy_trident +price = 1020000 +ids_name = 503813 +item_icon = Equipment\models\commodities\ship_icons\trident.3db + +[Good] +nickname = dsy_trident_package +category = ship +hull = dsy_trident_hull +addon = dsy_oc_engine_gb, HpEngine01, 1 +addon = dsy_trident_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = contrail01, HpContrail05, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = SlowSmallRed, HpRunningLight09, 1 +addon = SlowSmallRed, HpRunningLight10, 1 +addon = SlowSmallRed, HpRunningLight11, 1 +addon = SlowSmallRed, HpRunningLight12, 1 +addon = SlowSmallWhite, HpRunningLight13, 1 +addon = SlowSmallWhite, HpRunningLight14, 1 +addon = SlowSmallWhite, HpRunningLight15, 1 +addon = SlowSmallWhite, HpRunningLight16, 1 +addon = SlowSmallWhite, HpRunningLight17, 1 +addon = SlowSmallWhite, HpRunningLight18, 1 +addon = SlowSmallWhite, HpRunningLight19, 1 +addon = SlowSmallWhite, HpRunningLight20, 1 +addon = SlowSmallRed, HpRunningLight21, 1 +addon = SlowSmallRed, HpRunningLight22, 1 +addon = SlowSmallRed, HpRunningLight23, 1 +addon = SlowSmallRed, HpRunningLight24, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = shield01_mark08_gunboat_p, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 + +[Good] +nickname = gc_lf_hull +category = shiphull +ship = gc_lf +price = 12996 +ids_name = 521187 +item_icon = Equipment\models\commodities\ship_icons\icon_gc_lf.3db + +[Good] +nickname = gc_lf_package +category = ship +hull = gc_lf_hull +addon = gc_lf_engine, HpEngine01, 1 +addon = gc_lf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_gc_hf_hull +category = shiphull +ship = dsy_gc_hf +price = 29000 +ids_name = 503936 +item_icon = Equipment\models\commodities\ship_icons\icon_gc_hf.3db + +[Good] +nickname = dsy_gc_hf_package +category = ship +hull = dsy_gc_hf_hull +addon = gc_vhf_engine, HpEngine01, 1 +addon = dsy_gc_hf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_revolution_hull +category = shiphull +ship = dsy_revolution +price = 75500 +ids_name = 503940 +item_icon = Equipment\models\commodities\ship_icons\dsy_coa_bmb.3db + +[Good] +nickname = dsy_revolution_package +category = ship +hull = dsy_revolution_hull +addon = dsy_coal_engine_bmb, HpEngine01, 1 +addon = dsy_revolution_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallRed, HpRunningLight06, 1 +addon = SlowSmallRed, HpRunningLight07, 1 +addon = SlowSmallRed, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = dsy_bd_fighter2_hull +category = shiphull +ship = dsy_bd_fighter2 +price = 12800 +ids_name = 503992 +item_icon = Equipment\models\commodities\nn_icons\dsy_bd_fighter2.3db + +[Good] +nickname = dsy_bd_fighter2_package +category = ship +hull = dsy_bd_fighter2_hull +addon = dsy_dragon_engine_lf, HpEngine01, 1 +addon = dsy_bd_fighter2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_insurgent_hull +category = shiphull +ship = dsy_insurgent +price = 35500 +ids_name = 503996 +item_icon = Equipment\models\commodities\ship_icons\dsy_coa_vhf.3db + +[Good] +nickname = dsy_insurgent_package +category = ship +hull = dsy_insurgent_hull +addon = dsy_coal_engine, HpEngine01, 1 +addon = rh_elite3_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallRed, HpRunningLight06, 1 +addon = SlowSmallRed, HpRunningLight07, 1 +addon = SlowSmallRed, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_partisan_hull +category = shiphull +ship = dsy_partisan +price = 12000 +ids_name = 504000 +item_icon = Equipment\models\commodities\ship_icons\dsy_coa_lf.3db + +[Good] +nickname = dsy_partisan_package +category = ship +hull = dsy_partisan_hull +addon = dsy_coal_engine_lf, HpEngine01, 1 +addon = dsy_partisan_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallRed, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_mjolnir_hull +category = shiphull +ship = dsy_mjolnir +price = 40011 +ids_name = 504112 +item_icon = Equipment\models\commodities\ship_icons\dsy_mjolnir.3db + +[Good] +nickname = dsy_mjolnir_package +category = ship +hull = dsy_mjolnir_hull +addon = dsy_mjolnir_core, internal, 1 +addon = ge_rbo_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield02_mark02_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = SlowSmallYellow, HpRunningLight07, 1 +addon = SlowSmallYellow, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_sekhmet_hull +category = shiphull +ship = dsy_sekhmet +price = 72100 +ids_name = 504116 +item_icon = Equipment\models\commodities\ship_icons\sekhmet.3db + +[Good] +nickname = dsy_sekhmet_package +category = ship +hull = dsy_sekhmet_hull +addon = dsy_order_engine_bmb, HpEngine01, 1 +addon = dsy_sekhmet_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_bayonet_hull +category = shiphull +ship = dsy_bayonet +price = 13550 +ids_name = 504120 +item_icon = Equipment\models\commodities\ship_icons\he_aesir.3db + +[Good] +nickname = dsy_bayonet_package +category = ship +hull = dsy_bayonet_hull +addon = dsy_bayonet_core, internal, 1 +addon = ge_bwe_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = FastSmallBlue, HpRunningLight01, 1 +addon = FastSmallBlue, HpRunningLight02, 1 +addon = FastSmallBlue, HpRunningLight03, 1 +addon = FastSmallBlue, HpRunningLight04, 1 +addon = FastSmallBlue, HpRunningLight05, 1 +addon = FastSmallBlue, HpRunningLight06, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_typhoon_hull +category = shiphull +ship = dsy_typhoon +price = 3105000 +ids_name = 504124 +item_icon = Equipment\models\commodities\ship_icons\typhoon.3db + +[Good] +nickname = dsy_typhoon_package +category = ship +hull = dsy_typhoon_hull +addon = dsy_typhoon_core, internal, 1 +addon = dsy_coal_engine_cr, internal, 1 +addon = cruiser_thruster_red_dual, HpThruster01, 1 +addon = cruiser_thruster_red_dual, HpThruster02, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = MediumYellow, HpRunningLight01, 1 +addon = MediumYellow, HpRunningLight02, 1 +addon = SmallRed, HpRunningLight03, 1 +addon = SmallRed, HpRunningLight04, 1 +addon = SmallRed, HpRunningLight05, 1 +addon = SmallRed, HpRunningLight06, 1 +addon = SmallRed, HpRunningLight07, 1 +addon = SlowMediumRed, HpRunningLight08, 1 +addon = SlowMediumRed, HpRunningLight09, 1 +addon = SlowMediumred, HpRunningLight10, 1 +addon = SlowMediumRed, HpRunningLight11, 1 +addon = SlowSmallOrange, HpRunningLight12, 1 +addon = SlowSmallOrange, HpRunningLight13, 1 +addon = SlowSmallOrange, HpRunningLight14, 1 +addon = SlowSmallOrange, HpRunningLight15, 1 +addon = SlowSmallOrange, HpRunningLight16, 1 +addon = SlowSmallOrange, HpRunningLight17, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = shield01_mark09_cruiser_m, HpShield01, 1 + +[Good] +nickname = dsy_upholder_hull +category = shiphull +ship = dsy_upholder +price = 77500 +ids_name = 504128 +item_icon = Equipment\models\commodities\ship_icons\upholder.3db + +[Good] +nickname = dsy_upholder_package +category = ship +hull = dsy_upholder_hull +addon = ge_lbo_engine_01, HpEngine01, 1 +addon = dsy_upholder_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = SlowSmallBlue, HpRunningLight11, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_z_whale_hull +category = shiphull +ship = dsy_z_whale +price = 1300000 +ids_name = 504132 +item_icon = Equipment\models\commodities\ship_icons\icon_z_whale_86.3db + +[Good] +nickname = dsy_z_whale_package +category = ship +hull = dsy_z_whale_hull +addon = dsy_gallofree_engine, HpEngine01, 1 +addon = dsy_transport_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeBlue, HpRunningLight01, 1 +addon = LargeBlue, HpRunningLight02, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_fafnir_hull +category = shiphull +ship = dsy_fafnir +price = 43550 +ids_name = 504136 +item_icon = Equipment\models\commodities\ship_icons\icon_fafnir_86.3db + +[Good] +nickname = dsy_fafnir_package +category = ship +hull = dsy_fafnir_hull +addon = dsy_fafnir_core, internal, 1 +addon = ge_rbo_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = SlowSmallYellow, HpRunningLight07, 1 +addon = SlowSmallYellow, HpRunningLight08, 1 +addon = SlowSmallYellow, HpRunningLight09, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_ga_vhf_hull +category = shiphull +ship = dsy_ga_vhf +price = 23550 +ids_name = 504140 +item_icon = Equipment\models\commodities\ship_icons\ga_vhf.3db + +[Good] +nickname = dsy_ga_vhf_package +category = ship +hull = dsy_ga_vhf_hull +addon = co_elite2_power01, internal, 1 +addon = dsy_grn_hf_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = SlowSmallLBlue, HpRunningLight01, 1 +addon = SlowSmallLBlue, HpRunningLight02, 1 +addon = SlowSmallLBlue, HpRunningLight03, 1 +addon = SlowSmallLBlue, HpRunningLight04, 1 +addon = SlowSmallLBlue, HpRunningLight05, 1 +addon = SlowSmallLBlue, HpRunningLight06, 1 +addon = LibertyCockpitGlow, HpRunningLight07, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = dsy_ga_hf_hull +category = shiphull +ship = dsy_ga_hf +price = 20000 +ids_name = 504144 +item_icon = Equipment\models\commodities\ship_icons\ga_hf.3db + +[Good] +nickname = dsy_ga_hf_package +category = ship +hull = dsy_ga_hf_hull +addon = dsy_ga_hf_core, internal, 1 +addon = dsy_grn_hf_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = SlowSmallLBlue, HpRunningLight01, 1 +addon = SlowSmallLBlue, HpRunningLight02, 1 +addon = SlowSmallLBlue, HpRunningLight03, 1 +addon = SlowSmallLBlue, HpRunningLight04, 1 +addon = SlowSmallLBlue, HpRunningLight05, 1 +addon = LibertyCockpitGlow, HpRunningLight06, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_ga_lf_hull +category = shiphull +ship = dsy_ga_lf +price = 8500 +ids_name = 504148 +item_icon = Equipment\models\commodities\ship_icons\ga_lf.3db + +[Good] +nickname = dsy_ga_lf_package +category = ship +hull = dsy_ga_lf_hull +addon = dsy_ga_lf_core, internal, 1 +addon = dsy_grn_lf_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = SlowSmallLBlue, HpRunningLight01, 1 +addon = SlowSmallLBlue, HpRunningLight02, 1 +addon = SlowSmallLBlue, HpRunningLight03, 1 +addon = LibertyCockpitGlow, HpRunningLight04, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_ga_bomber_hull +category = shiphull +ship = dsy_ga_bomber +price = 43550 +ids_name = 504152 +item_icon = Equipment\models\commodities\ship_icons\ga_bomber.3db + +[Good] +nickname = dsy_ga_bomber_package +category = ship +hull = dsy_ga_bomber_hull +addon = dsy_ga_bomber_core, internal, 1 +addon = dsy_grn_bo_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = SlowSmallLBlue, HpRunningLight01, 1 +addon = SlowSmallLBlue, HpRunningLight02, 1 +addon = SlowSmallLBlue, HpRunningLight03, 1 +addon = SlowSmallLBlue, HpRunningLight04, 1 +addon = SlowSmallLBlue, HpRunningLight05, 1 +addon = LibertyCockpitGlow, HpRunningLight06, 1 +addon = SlowSmallLBlue, HpRunningLight07, 1 +addon = SlowSmallLBlue, HpRunningLight08, 1 +addon = SlowSmallLBlue, HpRunningLight09, 1 +addon = SlowSmallLBlue, HpRunningLight10, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = dsy_gallicbs_hull +category = shiphull +ship = dsy_gallicbs +price = 7425000 +ids_name = 504156 +item_icon = Equipment\models\commodities\ship_icons\ga_bs.3db + +[Good] +nickname = dsy_gallicbs_package +category = ship +hull = dsy_gallicbs_hull +addon = dsy_gallialarge01_engine, internal, 1 +addon = dsy_gallicbs_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield02_heavybs, HpShield01, 1 +addon = gallicbs_forward_gun01, HpWeapon01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LBlueCone, HpRunningLight01, 1 +addon = LBlueCone, HpRunningLight02, 1 +addon = SlowLargeLBlue, HpRunningLight03, 1 +addon = SlowLargeLBlue, HpRunningLight04, 1 +addon = SlowLargeLBlue, HpRunningLight05, 1 +addon = SlowLargeLBlue, HpRunningLight06, 1 +addon = SlowLargeLBlue, HpRunningLight07, 1 +addon = SlowLargeLBlue, HpRunningLight08, 1 +addon = SlowLargeLBlue, HpRunningLight09, 1 +addon = SlowLargeLBlue, HpRunningLight10, 1 +addon = SlowLargeLBlue, HpRunningLight11, 1 +addon = SlowLargeLBlue, HpRunningLight12, 1 +addon = SlowLargeLBlue, HpRunningLight13, 1 +addon = SlowLargeLBlue, HpRunningLight14, 1 +addon = SlowLargeLBlue, HpRunningLight15, 1 +addon = SlowLargeLBlue, HpRunningLight16, 1 +addon = SlowLargeLBlue, HpRunningLight17, 1 +addon = SlowLargeLBlue, HpRunningLight18, 1 +addon = SlowLargeLBlue, HpRunningLight19, 1 +addon = SlowLargeLBlue, HpRunningLight20, 1 +addon = SlowLargeLBlue, HpRunningLight21, 1 +addon = SlowLargeLBlue, HpRunningLight22, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = DockingLightRed, HpDocklight04, 1 +addon = DockingLightRed, HpDocklight05, 1 +addon = DockingLightRed, HpDocklight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_yacht_hull +category = shiphull +ship = dsy_yacht +price = 700000 +ids_name = 504160 +item_icon = Equipment\models\commodities\ship_icons\icon_lux_yacht.3db + +[Good] +nickname = dsy_yacht_package +category = ship +hull = dsy_yacht_hull +addon = dsy_yacht_engine, HpEngine01, 1 +addon = ge_liner_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_liner, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = SlowSmallOrange, HpRunningLight10, 1 +addon = SlowSmallOrange, HpRunningLight11, 1 +addon = SlowSmallOrange, HpRunningLight12, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = shield01_mark10_fr, HpShield01, 1 +addon = lux_yacht_trim_white, HpDecor01, 1 + +[Good] +nickname = dsy_slaveliner_hull +category = shiphull +ship = dsy_slaveliner +price = 1880000 +ids_name = 504192 +item_icon = Equipment\models\commodities\ship_icons\slaveliner.3db + +[Good] +nickname = dsy_slaveliner_package +category = ship +hull = dsy_slaveliner_hull +addon = dsy_lnr_engine_01, internal, 1 +addon = ge_liner_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_liner, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = MediumYellow, HpRunningLight04, 1 +addon = MediumYellow, HpRunningLight05, 1 +addon = SlowMediumRed, HpRunningLight06, 1 +addon = SlowMediumRed, HpRunningLight07, 1 +addon = SmallRed, HpRunningLight08, 1 +addon = SmallRed, HpRunningLight09, 1 +addon = SmallRed, HpRunningLight10, 1 +addon = SmallRed, HpRunningLight11, 1 +addon = SlowSmallOrange, HpRunningLight12, 1 +addon = SlowSmallOrange, HpRunningLight13, 1 +addon = SlowSmallOrange, HpRunningLight14, 1 +addon = FastSmallRed, HpRunningLight15, 1 +addon = FastSmallRed, HpRunningLight16, 1 +addon = FastSmallRed, HpRunningLight17, 1 +addon = FastSmallRed, HpRunningLight18, 1 +addon = FastSmallRed, HpRunningLight19, 1 +addon = FastSmallRed, HpRunningLight20, 1 +addon = FastSmallRed, HpRunningLight21, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = DockingLightRed, HpDocklight04, 1 +addon = shield01_mark10_fr, HpShield01, 1 + +[Good] +nickname = dsy_councillf_hull +category = shiphull +ship = dsy_councillf +price = 9800 +ids_name = 504164 +item_icon = Equipment\models\commodities\ship_icons\council_lf.3db + +[Good] +nickname = dsy_councillf_package +category = ship +hull = dsy_councillf_hull +addon = dsy_councillf_core, internal, 1 +addon = dsy_councillightfighter_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_lf, HpShield01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_councilhf_hull +category = shiphull +ship = dsy_councilhf +price = 18550 +ids_name = 504168 +item_icon = Equipment\models\commodities\ship_icons\council_hf.3db + +[Good] +nickname = dsy_councilhf_package +category = ship +hull = dsy_councilhf_hull +addon = dsy_councilhf_core, internal, 1 +addon = dsy_councilfighter_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_councilvhf_hull +category = shiphull +ship = dsy_councilvhf +price = 21550 +ids_name = 517107 +item_icon = Equipment\models\commodities\ship_icons\council_vhf.3db + +[Good] +nickname = dsy_councilvhf_package +category = ship +hull = dsy_councilvhf_hull +addon = bw_elite2_power01, internal, 1 +addon = dsy_councilfighter_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_gallicgb_hull +category = shiphull +ship = dsy_gallicgb +price = 1050000 +ids_name = 504172 +item_icon = Equipment\models\commodities\ship_icons\ga_gb.3db + +[Good] +nickname = dsy_gallicgb_package +category = ship +hull = dsy_gallicgb_hull +addon = dsy_gallicgb_core, internal, 1 +addon = dsy_gallicgb_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = ga_gunboat_forward_gun01, HpWeapon01, 1 +addon = LBlueCone, HpHeadlight01, 1 +addon = SlowSmallLBlue, HpRunningLight01, 1 +addon = SlowSmallLBlue, HpRunningLight02, 1 +addon = SlowSmallLBlue, HpRunningLight03, 1 +addon = SlowSmallLBlue, HpRunningLight04, 1 +addon = SlowSmallLBlue, HpRunningLight05, 1 +addon = SlowSmallLBlue, HpRunningLight06, 1 +addon = SlowSmallLBlue, HpRunningLight07, 1 +addon = SlowSmallLBlue, HpRunningLight08, 1 +addon = SlowSmallLBlue, HpRunningLight09, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_single, HpThruster01, 1 + +[Good] +nickname = dsy_gallicc_hull +category = shiphull +ship = dsy_gallicc +price = 4500000 +ids_name = 504176 +item_icon = Equipment\models\commodities\ship_icons\ga_c.3db + +[Good] +nickname = dsy_gallicc_package +category = ship +hull = dsy_gallicc_hull +addon = dsy_gallicc_core, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = dsy_gallicc_engine, internal, 1 +addon = cruiser_thruster_purpleblue_dual, HpThruster01, 1 +addon = cruiser_thruster_purpleblue_dual, HpThruster02, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowMediumLBlue, HpRunningLight01, 1 +addon = SlowMediumLBlue, HpRunningLight02, 1 +addon = SlowMediumLBlue, HpRunningLight03, 1 +addon = SlowMediumLBlue, HpRunningLight04, 1 +addon = SlowMediumLBlue, HpRunningLight05, 1 +addon = SlowMediumLBlue, HpRunningLight06, 1 +addon = SlowMediumLBlue, HpRunningLight07, 1 +addon = SlowMediumLBlue, HpRunningLight08, 1 +addon = SlowMediumLBlue, HpRunningLight09, 1 +addon = SlowMediumLBlue, HpRunningLight10, 1 +addon = SlowMediumLBlue, HpRunningLight11, 1 +addon = SlowMediumLBlue, HpRunningLight12, 1 +addon = SlowMediumLBlue, HpRunningLight13, 1 +addon = SlowMediumLBlue, HpRunningLight14, 1 +addon = SlowMediumLBlue, HpRunningLight15, 1 +addon = SlowMediumLBlue, HpRunningLight16, 1 +addon = SlowMediumLBlue, HpRunningLight17, 1 +addon = SlowMediumLBlue, HpRunningLight18, 1 +addon = SlowMediumLBlue, HpRunningLight19, 1 +addon = SlowMediumLBlue, HpRunningLight20, 1 +addon = SlowMediumLBlue, HpRunningLight21, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = shield01_mark09_battlecruiser_m, HpShield01, 1 + +[Good] +nickname = ga_train_small_hull +category = shiphull +ship = ga_train_small +price = 410551 +ids_name = 335296 +item_icon = Equipment\models\commodities\ship_icons\icon_ga_train_small.3db + +[Good] +nickname = ga_train_small_package +category = ship +hull = ga_train_small_hull +addon = dsy_gallicgb_engine, HpEngine01, 1 +addon = ga_train_small_core, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = SlowMediumBlue, HpRunningLight01, 1 +addon = SlowMediumBlue, HpRunningLight02, 1 +addon = SlowMediumBlue, HpRunningLight03, 1 +addon = SlowMediumBlue, HpRunningLight04, 1 +addon = SlowMediumBlue, HpRunningLight05, 1 +addon = SlowMediumBlue, HpRunningLight07, 1 +addon = SlowMediumBlue, HpRunningLight08, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = dsy_gallic_train_hull +category = shiphull +ship = dsy_gallic_train +price = 800000 +ids_name = 504180 +item_icon = Equipment\models\commodities\ship_icons\icon_gallic_train_86.3db + +[Good] +nickname = dsy_gallic_train_package +category = ship +hull = dsy_gallic_train_hull +addon = dsy_brigands2_engine, HpEngine01, 1 +addon = ge_large_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_super_gallic_train_hull +category = shiphull +ship = dsy_super_gallic_train +price = 2500000 +ids_name = 491547 +item_icon = Equipment\models\commodities\ship_icons\icon_gallic_train_86.3db + +[Good] +nickname = dsy_super_gallic_train_package +category = ship +hull = dsy_super_gallic_train_hull +addon = dsy_super_gallic_train_engine, HpEngine01, 1 +addon = ge_large_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_gallic_train_adv_hull +category = shiphull +ship = dsy_gallic_train_adv +price = 1500000 +ids_name = 517059 +item_icon = Equipment\models\commodities\ship_icons\icon_gallic_train_adv_86.3db + +[Good] +nickname = dsy_gallic_train_adv_package +category = ship +hull = dsy_gallic_train_adv_hull +addon = dsy_brigands2_engine, HpEngine01, 1 +addon = ge_large_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = ga_ctrans_hull +category = shiphull +ship = ga_ctrans +price = 1140500 +ids_name = 335292 +item_icon = Equipment\models\commodities\ship_icons\icon_ga_ctrans.3db + +[Good] +nickname = ga_ctrans_package +category = ship +hull = ga_ctrans_hull +addon = dsy_brigands2_engine, HpEngine01, 1 +addon = ga_ctrans_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowMediumWhite, HpRunningLight08, 1 +addon = SlowMediumWhite, HpRunningLight09, 1 +addon = SlowMediumWhite, HpRunningLight10, 1 +addon = SlowMediumWhite, HpRunningLight11, 1 +addon = SlowMediumWhite, HpRunningLight12, 1 +addon = SlowMediumWhite, HpRunningLight13, 1 +addon = SlowMediumWhite, HpRunningLight14, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = dsy_ga_civ_hf_hull +category = shiphull +ship = dsy_ga_civ_hf +price = 14550 +ids_name = 504184 +item_icon = Equipment\models\commodities\ship_icons\ga_civ_hf.3db + +[Good] +nickname = dsy_ga_civ_hf_package +category = ship +hull = dsy_ga_civ_hf_hull +addon = bw_elite2_power01, internal, 1 +addon = dsy_brigands_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = FastSmallYellow, HpRunningLight01, 1 +addon = FastSmallYellow, HpRunningLight02, 1 +addon = FastSmallYellow, HpRunningLight03, 1 +addon = FastSmallYellow, HpRunningLight04, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = dsy_ga_civ_lf_hull +category = shiphull +ship = dsy_ga_civ_lf +price = 4550 +ids_name = 504188 +item_icon = Equipment\models\commodities\ship_icons\ga_civ_lf.3db + +[Good] +nickname = dsy_ga_civ_lf_package +category = ship +hull = dsy_ga_civ_lf_hull +addon = dsy_ga_civ_lf_core, internal, 1 +addon = dsy_brigands_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = FastSmallYellow, HpRunningLight01, 1 +addon = FastSmallYellow, HpRunningLight02, 1 +addon = FastSmallYellow, HpRunningLight03, 1 +addon = FastSmallYellow, HpRunningLight04, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = dsy_cuirassier_hull +category = shiphull +ship = dsy_cuirassier +price = 17600 +ids_name = 503530 +item_icon = Equipment\models\commodities\ship_icons\cuirassier.3db + +[Good] +nickname = dsy_cuirassier_package +category = ship +hull = dsy_cuirassier_hull +addon = dsy_brigands_engine_01, HpEngine01, 1 +addon = dsy_cuirassier_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = brigand_vhf_hull +category = shiphull +ship = brigand_vhf +price = 23056 +ids_name = 521131 +item_icon = Equipment\models\commodities\ship_icons\cuirassier.3db + +[Good] +nickname = brigand_vhf_package +category = ship +hull = brigand_vhf_hull +addon = dsy_brigands_engine_01, HpEngine01, 1 +addon = brigand_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallRed, HpRunningLight07, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = dsy_asco_hull +category = shiphull +ship = dsy_asco +price = 1125000 +ids_name = 503522 +item_icon = Equipment\models\commodities\ship_icons\asco.3db + +[Good] +nickname = dsy_asco_package +category = ship +hull = dsy_asco_hull +addon = asco_torpedo1, HpWeapon01 , 1 +addon = dsy_ga_brigands_largeengine, HpEngine01, 1 +addon = dsy_asco_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_p, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowMediumRed, HpRunningLight01, 1 +addon = SlowMediumGreen, HpRunningLight02, 1 +addon = MediumYellow, HpRunningLight03, 1 +addon = MediumYellow, HpRunningLight04, 1 +addon = MediumYellow, HpRunningLight05, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 + +[Good] +nickname = dsy_courier_hull +category = shiphull +ship = dsy_courier +price = 20200 +ids_name = 504108 +item_icon = Equipment\models\commodities\ship_icons\courier.3db + +[Good] +nickname = dsy_courier_package +category = ship +hull = dsy_courier_hull +addon = dsy_brigands03_engine_01, HpEngine01, 1 +addon = dsy_courier_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_jaguar_hull +category = shiphull +ship = dsy_jaguar +price = 65500 +ids_name = 503534 +item_icon = Equipment\models\commodities\ship_icons\jaguar.3db + +[Good] +nickname = dsy_jaguar_package +category = ship +hull = dsy_jaguar_hull +addon = dsy_brigandsbo_engine_01, HpEngine01, 1 +addon = dsy_jaguar_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_l_ane_hull +category = shiphull +ship = dsy_l_ane +price = 500000 +ids_name = 503538 +item_icon = Equipment\models\commodities\ship_icons\lane.3db + +[Good] +nickname = dsy_l_ane_package +category = ship +hull = dsy_l_ane_hull +addon = dsy_brigands2_engine, HpEngine01, 1 +addon = dsy_large_transport_power, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_mistral_hull +category = shiphull +ship = dsy_mistral +price = 10450 +ids_name = 503542 +item_icon = Equipment\models\commodities\ship_icons\mistral.3db + +[Good] +nickname = dsy_mistral_package +category = ship +hull = dsy_mistral_hull +addon = dsy_brigands_engine_02, HpEngine01, 1 +addon = dsy_mistral_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_mark09_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = LargeWhiteSpecial, HpHeadlight02, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_paladin_hull +category = shiphull +ship = dsy_paladin +price = 16420 +ids_name = 504291 +item_icon = Equipment\models\commodities\ship_icons\icon_paladin_86.3db + +[Good] +nickname = dsy_paladin_package +category = ship +hull = dsy_paladin_hull +addon = ge_be_engine_01, HpEngine01, 1 +addon = dsy_paladin_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail01, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_councilbomber_hull +category = shiphull +ship = dsy_councilbomber +price = 74550 +ids_name = 504295 +item_icon = Equipment\models\commodities\ship_icons\council_bomber.3db + +[Good] +nickname = dsy_councilbomber_package +category = ship +hull = dsy_councilbomber_hull +addon = dsy_councilbomber_core, internal, 1 +addon = dsy_councilbo_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = dsy_councilbs_hull +category = shiphull +ship = dsy_councilbs +price = 7575000 +ids_name = 504303 +item_icon = Equipment\models\commodities\ship_icons\council_bs.3db + +[Good] +nickname = dsy_councilbs_package +category = ship +hull = dsy_councilbs_hull +addon = dsy_councilbs_engine, internal, 1 +addon = dsy_councilbs_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield02_heavybs, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = SlowMediumGreen, HpRunningLight01, 1 +addon = SlowMediumGreen, HpRunningLight02, 1 +addon = SlowMediumGreen, HpRunningLight03, 1 +addon = SlowMediumGreen, HpRunningLight04, 1 +addon = SlowMediumGreen, HpRunningLight05, 1 +addon = SlowMediumGreen, HpRunningLight06, 1 +addon = SlowMediumGreen, HpRunningLight07, 1 +addon = SlowMediumGreen, HpRunningLight08, 1 +addon = SlowMediumGreen, HpRunningLight09, 1 +addon = SlowMediumGreen, HpRunningLight10, 1 +addon = SlowMediumGreen, HpRunningLight11, 1 +addon = SlowMediumGreen, HpRunningLight12, 1 +addon = SlowMediumGreen, HpRunningLight13, 1 +addon = SlowMediumGreen, HpRunningLight14, 1 +addon = SlowMediumGreen, HpRunningLight15, 1 +addon = SlowMediumGreen, HpRunningLight16, 1 +addon = SlowMediumGreen, HpRunningLight17, 1 +addon = SlowMediumGreen, HpRunningLight18, 1 +addon = SlowMediumGreen, HpRunningLight19, 1 +addon = SlowMediumGreen, HpRunningLight20, 1 +addon = SlowMediumGreen, HpRunningLight21, 1 +addon = SlowMediumGreen, HpRunningLight22, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = DockingLightRed, HpDocklight04, 1 +addon = DockingLightRed, HpDocklight05, 1 +addon = DockingLightRed, HpDocklight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_councilgb_hull +category = shiphull +ship = dsy_councilgb +price = 1074000 +ids_name = 504307 +item_icon = Equipment\models\commodities\ship_icons\council_gb.3db + +[Good] +nickname = dsy_councilgb_package +category = ship +hull = dsy_councilgb_hull +addon = dsy_councilgb_engine, HpEngine01, 1 +addon = dsy_councilgb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallGreen, HpRunningLight07, 1 +addon = SlowSmallGreen, HpRunningLight08, 1 +addon = SlowSmallGreen, HpRunningLight09, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_single, HpThruster01, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 + +[Good] +nickname = dsy_councilc_hull +category = shiphull +ship = dsy_councilc +price = 4500000 +ids_name = 504311 +item_icon = Equipment\models\commodities\ship_icons\council_c.3db + +[Good] +nickname = dsy_councilc_package +category = ship +hull = dsy_councilc_hull +addon = dsy_councilc_engine, internal, 1 +addon = cruiser_thruster_orange_dual, HpThruster01, 1 +addon = cruiser_thruster_orange_dual, HpThruster02, 2 +addon = dsy_councilc_core, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = SlowMediumGreen, HpRunningLight01, 1 +addon = SlowMediumGreen, HpRunningLight02, 1 +addon = SlowMediumGreen, HpRunningLight03, 1 +addon = SlowMediumGreen, HpRunningLight04, 1 +addon = SlowMediumGreen, HpRunningLight05, 1 +addon = SlowMediumGreen, HpRunningLight06, 1 +addon = SlowMediumGreen, HpRunningLight07, 1 +addon = SlowMediumGreen, HpRunningLight08, 1 +addon = SlowMediumGreen, HpRunningLight09, 1 +addon = SlowMediumGreen, HpRunningLight10, 1 +addon = SlowMediumGreen, HpRunningLight11, 1 +addon = SlowMediumGreen, HpRunningLight12, 1 +addon = SlowMediumGreen, HpRunningLight13, 1 +addon = SlowMediumGreen, HpRunningLight14, 1 +addon = SlowMediumGreen, HpRunningLight15, 1 +addon = SlowMediumGreen, HpRunningLight16, 1 +addon = SlowMediumGreen, HpRunningLight17, 1 +addon = SlowMediumGreen, HpRunningLight18, 1 +addon = SlowMediumGreen, HpRunningLight19, 1 +addon = SlowMediumGreen, HpRunningLight20, 1 +addon = SlowMediumGreen, HpRunningLight21, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = shield01_mark09_battlecruiser_m, HpShield01, 1 + +[Good] +nickname = dsy_switchblade_hull +category = shiphull +ship = dsy_switchblade +price = 15500 +ids_name = 504315 +item_icon = Equipment\models\commodities\nn_icons\bw_elite.3db + +[Good] +nickname = dsy_switchblade_package +category = ship +hull = dsy_switchblade_hull +addon = ge_bwe_engine_01, HpEngine01, 1 +addon = dsy_switchblade_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_ordergb_hull +category = shiphull +ship = dsy_ordergb +price = 1230000 +ids_name = 504323 +item_icon = Equipment\models\commodities\ship_icons\icon_ordergb_86.3db + +[Good] +nickname = dsy_ordergb_package +category = ship +hull = dsy_ordergb_hull +addon = dsy_dsy_ordergb_core, internal, 1 +addon = dsy_order_engine_gb, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = MediumBlue, HpRunningLight01, 1 +addon = MediumBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = MediumBlue, HpRunningLight05, 1 +addon = MediumBlue, HpRunningLight06, 1 +addon = MediumBlue, HpRunningLight07, 1 +addon = MediumBlue, HpRunningLight08, 1 +addon = MediumBlue, HpRunningLight09, 1 +addon = MediumBlue, HpRunningLight10, 1 +addon = MediumBlue, HpRunningLight11, 1 +addon = MediumBlue, HpRunningLight12, 1 +addon = MediumBlue, HpRunningLight13, 1 +addon = MediumBlue, HpRunningLight14, 1 +addon = MediumBlue, HpRunningLight15, 1 +addon = MediumBlue, HpRunningLight16, 1 +addon = MediumBlue, HpRunningLight17, 1 +addon = MediumBlue, HpRunningLight18, 1 +addon = MediumBlue, HpRunningLight19, 1 +addon = MediumBlue, HpRunningLight20, 1 +addon = MediumBlue, HpRunningLight21, 1 +addon = MediumBlue, HpRunningLight22, 1 +addon = MediumBlue, HpRunningLight23, 1 +addon = MediumBlue, HpRunningLight24, 1 +addon = MediumBlue, HpRunningLight25, 1 +addon = MediumBlue, HpRunningLight26, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = DockingLightRed, HpDocklight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 + +[Good] +nickname = dsy_storm_hull +category = shiphull +ship = dsy_storm +price = 1102500 +ids_name = 504319 +item_icon = Equipment\models\commodities\ship_icons\storm.3db + +[Good] +nickname = dsy_storm_package +category = ship +hull = dsy_storm_hull +addon = dsy_coal_engine_gb, HpEngine01, 1 +addon = dsy_storm_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallRed, HpRunningLight06, 1 +addon = SlowSmallRed, HpRunningLight07, 1 +addon = SlowSmallRed, HpRunningLight08, 1 +addon = SlowSmallRed, HpRunningLight09, 1 +addon = SlowSmallRed, HpRunningLight10, 1 +addon = SlowSmallRed, HpRunningLight11, 1 +addon = SlowSmallRed, HpRunningLight12, 1 +addon = SlowSmallRed, HpRunningLight13, 1 +addon = SlowSmallRed, HpRunningLight14, 1 +addon = SlowSmallRed, HpRunningLight15, 1 +addon = SlowSmallRed, HpRunningLight16, 1 +addon = SlowSmallRed, HpRunningLight17, 1 +addon = SlowSmallRed, HpRunningLight18, 1 +addon = SlowSmallRed, HpRunningLight19, 1 +addon = SlowSmallRed, HpRunningLight20, 1 +addon = SlowSmallRed, HpRunningLight21, 1 +addon = SlowSmallRed, HpRunningLight22, 1 +addon = SlowSmallRed, HpRunningLight23, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_rh_armored_trans_hull +category = shiphull +ship = dsy_rh_armored_trans +price = 27150 +ids_name = 504361 +item_icon = Equipment\models\commodities\ship_icons\rh_mk2_trans.3db + +[Good] +nickname = dsy_rh_armored_trans_package +category = ship +hull = dsy_rh_armored_trans_hull +addon = dsy_ragnar_engine, internal, 1 +addon = dsy_rh_armored_trans_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = FastSmallYellow, HpRunningLight01, 1 +addon = FastSmallYellow, HpRunningLight02, 1 +addon = FastSmallYellow, HpRunningLight03, 1 +addon = FastSmallYellow, HpRunningLight04, 1 +addon = FastSmallYellow, HpRunningLight05, 1 +addon = FastSmallYellow, HpRunningLight06, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_ga_freighter_hull +category = shiphull +ship = dsy_ga_freighter +price = 22150 +ids_name = 504365 +item_icon = Equipment\models\commodities\ship_icons\ga_freight.3db + +[Good] +nickname = dsy_ga_freighter_package +category = ship +hull = dsy_ga_freighter_hull +addon = dsy_grn_freighter_engine, HpEngine01, 1 +addon = dsy_ga_freighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LBlueCone, HpHeadLight01, 1 +addon = SlowSmallLBlue, HpRunningLight01, 1 +addon = SlowSmallLBlue, HpRunningLight02, 1 +addon = SlowSmallLBlue, HpRunningLight03, 1 +addon = SlowSmallLBlue, HpRunningLight04, 1 +addon = SlowSmallLBlue, HpRunningLight05, 1 +addon = LibertyCockpitGlow, HpRunningLight06, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_img_bomber_hull +category = shiphull +ship = dsy_img_bomber +price = 65000 +ids_name = 505409 +item_icon = Equipment\models\commodities\ship_icons\icon_img_bomber_86.3db + +[Good] +nickname = dsy_img_bomber_package +category = ship +hull = dsy_img_bomber_hull +addon = dsy_img_bomber_core, internal, 1 +addon = ge_bwbo_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_mark02_bmb, HpShield01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 + +[Good] +nickname = dsy_libsupertransport_hull +category = shiphull +ship = dsy_libsupertransport +price = 1500000 +ids_name = 504375 +item_icon = Equipment\models\commodities\ship_icons\lib_s_trans.3db + +[Good] +nickname = dsy_libsupertransport_package +category = ship +hull = dsy_libsupertransport_hull +addon = dsy_lgtr2_engine, HpEngine01, 1 +addon = dsy_lifter_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowMediumBlue, HpRunningLight01, 1 +addon = SlowMediumBlue, HpRunningLight02, 1 +addon = SlowMediumBlue, HpRunningLight03, 1 +addon = SlowMediumBlue, HpRunningLight04, 1 +addon = SlowMediumBlue, HpRunningLight05, 1 +addon = SlowMediumBlue, HpRunningLight06, 1 +addon = SlowMediumBlue, HpRunningLight07, 1 +addon = SlowMediumBlue, HpRunningLight08, 1 +addon = SlowMediumBlue, HpRunningLight09, 1 +addon = SlowMediumBlue, HpRunningLight10, 1 +addon = SlowMediumBlue, HpRunningLight11, 1 +addon = SlowMediumBlue, HpRunningLight12, 1 +addon = SlowMediumBlue, HpRunningLight13, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = ex_hacker_lf_hull +category = shiphull +ship = ex_hacker_lf +price = 13950 +ids_name = 521147 +item_icon = equipment\models\commodities\ship_icons\icon_ex_hacker_lf.3db + +[Good] +nickname = ex_hacker_lf_package +category = ship +hull = ex_hacker_lf_hull +addon = ge_bwf_engine_01, HpEngine01, 1 +addon = ex_hacker_lf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_falchion_hull +category = shiphull +ship = dsy_falchion +price = 16250 +ids_name = 504416 +item_icon = equipment\models\commodities\ship_icons\icon_ex_hacker_vhf.3db + +[Good] +nickname = dsy_falchion_package +category = ship +hull = dsy_falchion_hull +addon = ge_bwe_engine_01, HpEngine01, 1 +addon = bw_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = ex_hacker_bmb_hull +category = shiphull +ship = ex_hacker_bmb +price = 43550 +ids_name = 521151 +item_icon = Equipment\models\commodities\ship_icons\icon_ex_hacker_bmb.3db + +[Good] +nickname = ex_hacker_bmb_package +category = ship +hull = ex_hacker_bmb_hull +addon = ex_hacker_bmb_core, internal, 1 +addon = ge_bwbo_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = bm_hacker_hf_hull +category = shiphull +ship = bm_hacker_hf +price = 15500 +ids_name = 521143 +item_icon = Equipment\models\commodities\ship_icons\icon_bm_hacker_hf.3db + +[Good] +nickname = bm_hacker_hf_package +category = ship +hull = bm_hacker_hf_hull +addon = ge_bwe_engine_01, HpEngine01, 1 +addon = bm_hacker_hf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_broadsword_hull +category = shiphull +ship = dsy_broadsword +price = 72750 +ids_name = 504395 +item_icon = Equipment\models\commodities\ship_icons\icon_bm_hacker_bmb.3db + +[Good] +nickname = dsy_broadsword_package +category = ship +hull = dsy_broadsword_hull +addon = ge_bwbo_engine_01, HpEngine01, 1 +addon = dsy_broadsword_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_kusaristransport_hull +category = shiphull +ship = dsy_kusaristransport +price = 1700000 +ids_name = 504399 +item_icon = Equipment\models\commodities\ship_icons\kusaristransport.3db + +[Good] +nickname = dsy_kusaristransport_package +category = ship +hull = dsy_kusaristransport_hull +addon = dsy_kgtr2_engine, HpEngine01, 1 +addon = ge_large_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeGreen, HpRunningLight01, 1 +addon = LargeGreen, HpRunningLight02, 1 +addon = LargeGreen, HpRunningLight03, 1 +addon = LargeGreen, HpRunningLight04, 1 +addon = LargeGreen, HpRunningLight05, 1 +addon = LargeGreen, HpRunningLight06, 1 +addon = LargeGreen, HpRunningLight07, 1 +addon = LargeGreen, HpRunningLight08, 1 +addon = LargeGreen, HpRunningLight09, 1 +addon = LargeGreen, HpRunningLight10, 1 +addon = LargeGreen, HpRunningLight11, 1 +addon = LargeGreen, HpRunningLight12, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 + +[Good] +nickname = dsy_bretsupertransport_hull +category = shiphull +ship = dsy_bretsupertransport +price = 1500000 +ids_name = 504403 +item_icon = Equipment\models\commodities\ship_icons\bretsupertransport.3db + +[Good] +nickname = dsy_bretsupertransport_package +category = ship +hull = dsy_bretsupertransport_hull +addon = dsy_bgtr2_engine, HpEngine01, 1 +addon = ge_large_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeGreen, HpRunningLight01, 1 +addon = MediumOrange, HpRunningLight02, 1 +addon = MediumOrange, HpRunningLight03, 1 +addon = MediumOrange, HpRunningLight04, 1 +addon = MediumOrange, HpRunningLight05, 1 +addon = MediumOrange, HpRunningLight06, 1 +addon = MediumOrange, HpRunningLight07, 1 +addon = MediumOrange, HpRunningLight08, 1 +addon = MediumOrange, HpRunningLight09, 1 +addon = MediumOrange, HpRunningLight10, 1 +addon = MediumOrange, HpRunningLight11, 1 +addon = MediumOrange, HpRunningLight12, 1 +addon = MediumOrange, HpRunningLight13, 1 +addon = MediumOrange, HpRunningLight14, 1 +addon = MediumOrange, HpRunningLight15, 1 +addon = MediumOrange, HpRunningLight16, 1 +addon = MediumOrange, HpRunningLight17, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = DockingLightRed, HpDocklight01, 1 + +[Good] +nickname = dsy_junker_bomber_hull +category = shiphull +ship = dsy_junker_bomber +price = 43700 +ids_name = 504407 +item_icon = Equipment\models\commodities\ship_icons\icon_junker_bomber_86.3db + +[Good] +nickname = dsy_junker_bomber_package +category = ship +hull = dsy_junker_bomber_hull +addon = dsy_junker_bmb, HpEngine01, 1 +addon = dsy_junker_bomber_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield02_mark02_bmb, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail03, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_rheinlandtrain_hull +category = shiphull +ship = dsy_rheinlandtrain +price = 1600000 +ids_name = 504411 +item_icon = Equipment\models\commodities\ship_icons\rheinlandtrain.3db + +[Good] +nickname = dsy_rheinlandtrain_package +category = ship +hull = dsy_rheinlandtrain_hull +addon = dsy_rgtr2_engine, HpEngine01, 1 +addon = ge_large_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowLargeYellow, HpRunningLight01, 1 +addon = SlowLargeYellow, HpRunningLight02, 1 +addon = SlowLargeYellow, HpRunningLight03, 1 +addon = SlowLargeYellow, HpRunningLight04, 1 +addon = SlowLargeYellow, HpRunningLight05, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_council_freighter_hull +category = shiphull +ship = dsy_council_freighter +price = 19150 +ids_name = 504453 +item_icon = Equipment\models\commodities\ship_icons\council_freighter.3db + +[Good] +nickname = dsy_council_freighter_package +category = ship +hull = dsy_council_freighter_hull +addon = dsy_councilfreighter_engine, HpEngine01, 1 +addon = dsy_council_freighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = LibertyCockpitGlow, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_ridgeback_hull +category = shiphull +ship = dsy_ridgeback +price = 2568000 +ids_name = 504470 +item_icon = Equipment\models\commodities\ship_icons\ridgeback.3db + +[Good] +nickname = dsy_ridgeback_package +category = ship +hull = dsy_ridgeback_hull +addon = dsy_ridgeback_core, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = dsy_roguecruiser_engine, internal, 1 +addon = cruiser_thruster_red_dual, HpThruster01, 1 +addon = cruiser_thruster_red_dual, HpThruster02, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_cruiser_m, HpShield01, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = SlowSmallPurple, HpRunningLight05, 1 +addon = SlowSmallPurple, HpRunningLight06, 1 +addon = SlowSmallPurple, HpRunningLight07, 1 +addon = SlowSmallPurple, HpRunningLight08, 1 +addon = SlowSmallPurple, HpRunningLight09, 1 +addon = SlowSmallPurple, HpRunningLight10, 1 +addon = SlowSmallPurple, HpRunningLight11, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_tribun_hull +category = shiphull +ship = dsy_tribun +price = 1064800 +ids_name = 504837 +item_icon = Equipment\models\commodities\ship_icons\tribun.3db + +[Good] +nickname = dsy_tribun_package +category = ship +hull = dsy_tribun_hull +addon = dsy_tribun_engine, HpEngine01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = dsy_tribun_core, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = MediumRed, HpRunningLight03, 1 +addon = MediumGreen, HpRunningLight04, 1 +addon = MediumRed, HpRunningLight05, 1 +addon = MediumGreen, HpRunningLight06, 1 +addon = SlowSmallPurple, HpRunningLight07, 1 +addon = SlowSmallPurple, HpRunningLight08, 1 +addon = SlowSmallPurple, HpRunningLight09, 1 +addon = SlowSmallPurple, HpRunningLight10, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = DockingLightRed, HpDockLight03, 1 +addon = DockingLightRed, HpDockLight04, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 + +[Good] +nickname = dsy_persephone_hull +category = shiphull +ship = dsy_persephone +price = 1 +ids_name = 505080 +item_icon = Equipment\models\commodities\ship_icons\icon_persephone_86.3db + +[Good] +nickname = dsy_persephone_package +category = ship +hull = dsy_persephone_hull +addon = dsy_bb_engine, internal, 1 +addon = dsy_persephone_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark10_dread_m, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowLargeYellow, HpRunningLight01, 1 +addon = SlowLargeYellow, HpRunningLight02, 1 +addon = SlowLargeYellow, HpRunningLight03, 1 +addon = SlowLargeYellow, HpRunningLight04, 1 +addon = SlowLargeYellow, HpRunningLight05, 1 +addon = SlowLargeYellow, HpRunningLight06, 1 +addon = SlowLargeYellow, HpRunningLight07, 1 +addon = SlowLargeYellow, HpRunningLight08, 1 +addon = SlowLargeYellow, HpRunningLight09, 1 +addon = SlowLargeYellow, HpRunningLight10, 1 +addon = SlowLargeYellow, HpRunningLight11, 1 +addon = SlowLargeYellow, HpRunningLight12, 1 +addon = SlowLargeYellow, HpRunningLight13, 1 +addon = SlowLargeYellow, HpRunningLight14, 1 +addon = SlowLargeYellow, HpRunningLight15, 1 +addon = SlowLargeYellow, HpRunningLight16, 1 +addon = SlowLargeYellow, HpRunningLight17, 1 +addon = SlowLargeYellow, HpRunningLight18, 1 +addon = SlowLargeYellow, HpRunningLight19, 1 +addon = SlowLargeYellow, HpRunningLight20, 1 +addon = SlowLargeYellow, HpRunningLight43, 1 +addon = SlowLargeYellow, HpRunningLight44, 1 +addon = SlowLargeYellow, HpRunningLight45, 1 +addon = SlowLargeYellow, HpRunningLight46, 1 +addon = SlowLargeYellow, HpRunningLight49, 1 +addon = SlowLargeYellow, HpRunningLight50, 1 +addon = SlowLargeYellow, HpRunningLight51, 1 +addon = SlowLargeYellow, HpRunningLight52, 1 +addon = SlowLargeYellow, HpRunningLight53, 1 +addon = SlowLargeYellow, HpRunningLight54, 1 +addon = SlowLargeYellow, HpRunningLight61, 1 +addon = SlowLargeYellow, HpRunningLight62, 1 +addon = SlowLargeYellow, HpRunningLight65, 1 +addon = SlowLargeYellow, HpRunningLight74, 1 + +[Good] +nickname = dsy_tundra_hull +category = shiphull +ship = dsy_tundra +price = 3150000 +ids_name = 12018 +item_icon = Equipment\models\commodities\ship_icons\icon_tundra_86.3db + +[Good] +nickname = dsy_tundra_package +category = ship +hull = dsy_tundra_hull +addon = dsy_lc_engine, internal, 1 +addon = dsy_assault_power, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = tundra_forward_gun, HpWeapon01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = LargeBlue, HpRunningLight01, 1 +addon = LargeBlue, HpRunningLight02, 1 +addon = LargeBlue, HpRunningLight03, 1 +addon = LargeBlue, HpRunningLight04, 1 +addon = LargeBlue, HpRunningLight05, 1 +addon = LargeBlue, HpRunningLight06, 1 +addon = LargeBlue, HpRunningLight07, 1 +addon = LargeBlue, HpRunningLight08, 1 +addon = LargeBlue, HpRunningLight09, 1 +addon = shield01_mark09_cruiser, HpShield01, 1 + +[Good] +nickname = dsy_onuris_hull +category = shiphull +ship = dsy_onuris +price = 18250 +ids_name = 505184 +item_icon = Equipment\models\commodities\ship_icons\onuris.3db + +[Good] +nickname = dsy_onuris_package +category = ship +hull = dsy_onuris_hull +addon = dsy_order_engine_lf, HpEngine01, 1 +addon = dsy_onuris_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_ku_bc_hull +category = shiphull +ship = dsy_ku_bc +price = 4680000 +ids_name = 517055 +item_icon = Equipment\models\commodities\nn_icons\kusbattlecruiser.3db + +[Good] +nickname = dsy_ku_bc_package +category = ship +hull = dsy_ku_bc_hull +addon = dsy_ku_bc_engine, internal, 1 +addon = cruiser_thruster_yelloworange_dual, HpThruster01, 1 +addon = cruiser_thruster_yelloworange_dual, HpThruster02, 1 +addon = dsy_ku_bc_core, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = LargeGreen, HpRunningLight01, 1 +addon = LargeGreen, HpRunningLight02, 1 +addon = LargeGreen, HpRunningLight03, 1 +addon = LargeGreen, HpRunningLight04, 1 +addon = LargeGreen, HpRunningLight05, 1 +addon = LargeGreen, HpRunningLight06, 1 +addon = LargeGreen, HpRunningLight07, 1 +addon = LargeGreen, HpRunningLight08, 1 +addon = LargeGreen, HpRunningLight09, 1 +addon = LargeGreen, HpRunningLight10, 1 +addon = LargeGreen, HpRunningLight11, 1 +addon = LargeGreen, HpRunningLight12, 1 +addon = LargeGreen, HpRunningLight13, 1 +addon = LargeGreen, HpRunningLight14, 1 +addon = LargeGreen, HpRunningLight15, 1 +addon = LargeGreen, HpRunningLight16, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = shield01_mark09_battlecruiser, HpShield01, 1 + +[Good] +nickname = dsy_liberty_b_transport_hull +category = shiphull +ship = dsy_liberty_b_transport +price = 1080000 +ids_name = 504964 +item_icon = Equipment\models\commodities\ship_icons\icon_liberty_b_transport_86.3db + +[Good] +nickname = dsy_liberty_b_transport_package +category = ship +hull = dsy_liberty_b_transport_hull +addon = dsy_lgtr2_engine, HpEngine01, 1 +addon = ge_liner_power01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = SlowMediumRed, HpRunningLight01, 1 +addon = SlowMediumRed, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = MediumBlue, HpRunningLight05, 1 +addon = MediumBlue, HpRunningLight06, 1 +addon = MediumBlue, HpRunningLight07, 1 +addon = MediumBlue, HpRunningLight08, 1 + +[Good] +nickname = dsy_col_lf_hull +category = shiphull +ship = dsy_col_lf +price = 9500 +ids_name = 505156 +item_icon = Equipment\models\commodities\ship_icons\icon_col_lf_86.3db + +[Good] +nickname = dsy_col_lf_package +category = ship +hull = dsy_col_lf_hull +addon = dsy_col_lf_core, internal, 1 +addon = dsy_cr_lf_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_col_vhf_hull +category = shiphull +ship = dsy_col_vhf +price = 20750 +ids_name = 505164 +item_icon = Equipment\models\commodities\ship_icons\icon_col_vhf_86.3db + +[Good] +nickname = dsy_col_vhf_package +category = ship +hull = dsy_col_vhf_hull +addon = dsy_cr_engine, HpEngine01, 1 +addon = dsy_col_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_col_bomber_hull +category = shiphull +ship = dsy_col_bomber +price = 63000 +ids_name = 505144 +item_icon = Equipment\models\commodities\ship_icons\icon_col_bomber_86.3db + +[Good] +nickname = dsy_col_bomber_package +category = ship +hull = dsy_col_bomber_hull +addon = dsy_cr_bmb_engine, HpEngine01, 1 +addon = dsy_col_bomber_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = dsy_col_gs_hull +category = shiphull +ship = dsy_col_gs +price = 1005000 +ids_name = 505405 +item_icon = Equipment\models\commodities\ship_icons\icon_col_gs_86.3db + +[Good] +nickname = dsy_col_gs_package +category = ship +hull = dsy_col_gs_hull +addon = dsy_cr_gb_engine, HpEngine01, 1 +addon = dsy_col_gs_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_p, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = MediumRed, HpRunningLight01, 1 +addon = MediumRed, HpRunningLight02, 1 +addon = SlowMediumBlue, HpRunningLight03, 1 +addon = SlowMediumRed, HpRunningLight04, 1 +addon = MediumBlue, HpRunningLight05, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_img_miner_hull +category = shiphull +ship = dsy_img_miner +price = 60000 +ids_name = 505176 +item_icon = Equipment\models\commodities\ship_icons\icon_img_miner_86.3db + +[Good] +nickname = dsy_img_miner_package +category = ship +hull = dsy_img_miner_hull +addon = ge_gfr_engine_02, HpEngine01, 1 +addon = dsy_img_miner_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = mining_ship_enhaust, HpExhaust01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowMediumBlue, HpRunningLight05, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_col_celestra_hull +category = shiphull +ship = dsy_col_celestra +price = 19020 +ids_name = 505148 +item_icon = Equipment\models\commodities\ship_icons\icon_col_celestra_86.3db + +[Good] +nickname = dsy_col_celestra_package +category = ship +hull = dsy_col_celestra_hull +addon = dsy_cr_fr_engine, HpEngine01, 1 +addon = dsy_col_celestra_core, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = FastSmallRed, HpRunningLight01, 1 +addon = FastSmallRed, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallRed, HpRunningLight09, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_col_transport_hull +category = shiphull +ship = dsy_col_transport +price = 600000 +ids_name = 505160 +item_icon = Equipment\models\commodities\ship_icons\icon_col_transport_86.3db + +[Good] +nickname = dsy_col_transport_package +category = ship +hull = dsy_col_transport_hull +addon = dsy_cr_train_engine, HpEngine01, 1 +addon = ge_large_train_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = FastMediumBlue, HpRunningLight01, 1 +addon = FastMediumBlue, HpRunningLight02, 1 +addon = FastMediumBlue, HpRunningLight03, 1 +addon = FastMediumBlue, HpRunningLight04, 1 +addon = FastMediumBlue, HpRunningLight05, 1 +addon = FastMediumBlue, HpRunningLight06, 1 +addon = FastMediumBlue, HpRunningLight07, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = DockingLightRedSmall, HpDocklight03, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_col_cruiser_hull +category = shiphull +ship = dsy_col_cruiser +price = 2617500 +ids_name = 505152 +item_icon = Equipment\models\commodities\ship_icons\icon_col_cruiser_86.3db + +[Good] +nickname = dsy_col_cruiser_package +category = ship +hull = dsy_col_cruiser_hull +addon = dsy_col_cruiser_core, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = dsy_roguecruiser_engine, internal, 1 +addon = cruiser_thruster_red_dual, HpThruster01, 1 +addon = cruiser_thruster_red_dual, HpThruster02, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_cruiser_p, HpShield01, 1 +addon = SlowMediumBlue, HpRunningLight01, 1 +addon = SlowMediumBlue, HpRunningLight02, 1 +addon = SlowMediumBlue, HpRunningLight03, 1 +addon = SlowMediumBlue, HpRunningLight04, 1 +addon = SlowMediumBlue, HpRunningLight05, 1 +addon = SlowMediumBlue, HpRunningLight06, 1 +addon = SlowMediumBlue, HpRunningLight07, 1 +addon = SlowMediumBlue, HpRunningLight08, 1 +addon = SlowMediumBlue, HpRunningLight09, 1 +addon = SlowMediumBlue, HpRunningLight10, 1 +addon = SlowMediumBlue, HpRunningLight11, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_arbeiter_hull +category = shiphull +ship = dsy_arbeiter +price = 18900 +ids_name = 503773 +item_icon = Equipment\models\commodities\ship_icons\unioner_vhf.3db + +[Good] +nickname = dsy_arbeiter_package +category = ship +hull = dsy_arbeiter_hull +addon = ge_re_engine_01, HpEngine01, 1 +addon = rh_elite3_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = SlowSmallYellow, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_unioner_bomber_hull +category = shiphull +ship = dsy_unioner_bomber +price = 62200 +ids_name = 517051 +item_icon = Equipment\models\commodities\ship_icons\unioner_bomber.3db + +[Good] +nickname = dsy_unioner_bomber_package +category = ship +hull = dsy_unioner_bomber_hull +addon = ge_rbo_engine_01, HpEngine01, 1 +addon = dsy_unioner_bomber_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = SlowSmallYellow, HpRunningLight07, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_gal_liner_hull +category = shiphull +ship = dsy_gal_liner +price = 2050000 +ids_name = 505168 +item_icon = Equipment\models\commodities\ship_icons\icon_gal_liner_86.3db + +[Good] +nickname = dsy_gal_liner_package +category = ship +hull = dsy_gal_liner_hull +addon = gallic_liner_civ_engine, internal, 1 +addon = ge_liner_power01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_liner, internal, 1 +addon = dsy_anomalyscanner01, HpScanner01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = SlowMediumBlue, HpRunningLight01, 1 +addon = SlowMediumBlue, HpRunningLight02, 1 +addon = SlowMediumBlue, HpRunningLight03, 1 +addon = SlowMediumBlue, HpRunningLight04, 1 +addon = SlowMediumBlue, HpRunningLight05, 1 +addon = SlowMediumBlue, HpRunningLight06, 1 +addon = SlowMediumBlue, HpRunningLight07, 1 +addon = SlowMediumBlue, HpRunningLight08, 1 +addon = SlowMediumBlue, HpRunningLight09, 1 +addon = SlowMediumBlue, HpRunningLight10, 1 +addon = SlowMediumBlue, HpRunningLight11, 1 +addon = SlowMediumBlue, HpRunningLight12, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_gal_trooper_hull +category = shiphull +ship = dsy_gal_trooper +price = 1012500 +ids_name = 517047 +item_icon = Equipment\models\commodities\ship_icons\icon_gal_trooper_86.3db + +[Good] +nickname = dsy_gal_trooper_package +category = ship +hull = dsy_gal_trooper_hull +addon = dsy_gallicgb_engine, HpEngine01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = dsy_gal_trooper_core, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = SlowMediumBlue, HpRunningLight01, 1 +addon = SlowMediumBlue, HpRunningLight02, 1 +addon = SlowMediumBlue, HpRunningLight03, 1 +addon = SlowMediumBlue, HpRunningLight04, 1 +addon = SlowMediumBlue, HpRunningLight05, 1 +addon = SlowMediumBlue, HpRunningLight06, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_ind_liner_hull +category = shiphull +ship = dsy_ind_liner +price = 4050000 +ids_name = 505188 +item_icon = Equipment\models\commodities\ship_icons\ind_liner.3db + +[Good] +nickname = dsy_ind_liner_package +category = ship +hull = dsy_ind_liner_hull +addon = dsy_kgtr2_engine, HpEngine01, 1 +addon = ge_liner_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_liner, internal, 1 +addon = SlowLargeYellow, HpRunningLight01, 1 +addon = SlowLargeYellow, HpRunningLight02, 1 +addon = SlowLargeYellow, HpRunningLight03, 1 +addon = SlowLargeYellow, HpRunningLight04, 1 +addon = SlowLargeYellow, HpRunningLight05, 1 +addon = SlowLargeYellow, HpRunningLight06, 1 +addon = SlowLargeYellow, HpRunningLight07, 1 +addon = SlowLargeYellow, HpRunningLight08, 1 +addon = SlowLargeYellow, HpRunningLight09, 1 +addon = SlowLargeYellow, HpRunningLight10, 1 +addon = SlowLargeYellow, HpRunningLight11, 1 +addon = SlowLargeYellow, HpRunningLight12, 1 +addon = SlowLargeYellow, HpRunningLight13, 1 +addon = SlowLargeYellow, HpRunningLight14, 1 +addon = SlowLargeYellow, HpRunningLight15, 1 +addon = SlowLargeYellow, HpRunningLight16, 1 +addon = SlowLargeYellow, HpRunningLight17, 1 +addon = shield01_mark10_fr, HpShield01, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = dsy_cutlass_hull +category = shiphull +ship = dsy_cutlass +price = 64750 +ids_name = 517043 +item_icon = Equipment\models\commodities\ship_icons\icon_cutlass_86.3db + +[Good] +nickname = dsy_cutlass_package +category = ship +hull = dsy_cutlass_hull +addon = ge_bwbo_engine_01, HpEngine01, 1 +addon = dsy_cutlass_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_hfvhf_hull +category = shiphull +ship = dsy_hf_elite2 +price = 17550 +ids_name = 517035 +item_icon = Equipment\models\commodities\ship_icons\icon_insurgency_vhf.3db + +[Good] +nickname = dsy_hfvhf_package +category = ship +hull = dsy_hfvhf_hull +addon = dsy_hellfire_engine, HpEngine01, 1 +addon = co_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_hfgb_hull +category = shiphull +ship = dsy_hf_gunship +price = 960000 +ids_name = 517039 +item_icon = Equipment\models\commodities\ship_icons\icon_insurgency_gb.3db + +[Good] +nickname = dsy_hfgb_package +category = ship +hull = dsy_hfgb_hull +addon = dsy_hellfire_engine_gb, HpEngine01, 1 +addon = dsy_hf_gunship_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = li_gunboat_forward_gun01, HpWeapon01, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 + +[Good] +nickname = dsy_gms_lf_hull +category = shiphull +ship = dsy_gms_lf +price = 14140 +ids_name = 517027 +item_icon = Equipment\models\commodities\ship_icons\icon_gms_lf_86.3db + +[Good] +nickname = dsy_gms_lf_package +category = ship +hull = dsy_gms_lf_hull +addon = dsy_brigands_engine_02, HpEngine01, 1 +addon = dsy_gms_lf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_lf, HpShield01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = SlowSmallOrange, HpRunningLight10, 1 +addon = SlowSmallOrange, HpRunningLight11, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_gms_vhf_hull +category = shiphull +ship = dsy_gms_vhf +price = 18850 +ids_name = 517023 +item_icon = Equipment\models\commodities\ship_icons\icon_gms_vhf_86.3db + +[Good] +nickname = dsy_gms_vhf_package +category = ship +hull = dsy_gms_vhf_hull +addon = dsy_brigands_engine_01, HpEngine01, 1 +addon = dsy_gms_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = SlowSmallOrange, HpRunningLight10, 1 +addon = SlowSmallOrange, HpRunningLight11, 1 +addon = SlowSmallOrange, HpRunningLight12, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_gms_shf_hull +category = shiphull +ship = dsy_gms_shf +price = 23025 +ids_name = 517031 +item_icon = Equipment\models\commodities\ship_icons\icon_gms_shf_86.3db + +[Good] +nickname = dsy_gms_shf_package +category = ship +hull = dsy_gms_shf_hull +addon = dsy_hvy_plier_engine, HpEngine01, 1 +addon = dsy_gms_shf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_shf, HpShield01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = SlowSmallOrange, HpRunningLight10, 1 +addon = SlowSmallOrange, HpRunningLight11, 1 +addon = SlowSmallOrange, HpRunningLight12, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_gaian_hf_hull +category = shiphull +ship = dsy_gaian_hf +price = 17000 +ids_name = 517019 +item_icon = Equipment\models\commodities\ship_icons\icon_gaian_vhf_86.3db + +[Good] +nickname = dsy_gaian_hf_package +category = ship +hull = dsy_gaian_hf_hull +addon = dsy_gaian_engine, HpEngine01, 1 +addon = bw_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = gaian_freighter_hull +category = shiphull +ship = gaian_freighter +price = 27358 +ids_name = 521227 +item_icon = Equipment\models\commodities\ship_icons\icon_gaian_freighter.3db + +[Good] +nickname = gaian_freighter_package +category = ship +hull = gaian_freighter_hull +addon = dsy_gaian_engine_fr, HpEngine01, 1 +addon = gaian_freighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield03_mark08_fr, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_rh_carrier_hull +category = shiphull +ship = dsy_rh_carrier +price = 7200000 +ids_name = 517015 +item_icon = Equipment\models\commodities\ship_icons\racicon.3db + +[Good] +nickname = dsy_rh_carrier_package +category = ship +hull = dsy_rh_carrier_hull +addon = dsy_rb_engine, internal, 1 +addon = dsy_kb_power, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = SlowLargeYellow, HpRunningLight01, 1 +addon = SlowLargeYellow, HpRunningLight02, 1 +addon = SlowLargeYellow, HpRunningLight03, 1 +addon = SlowLargeYellow, HpRunningLight04, 1 +addon = SlowLargeYellow, HpRunningLight05, 1 +addon = SlowLargeYellow, HpRunningLight06, 1 +addon = SlowLargeYellow, HpRunningLight07, 1 +addon = SlowLargeYellow, HpRunningLight08, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = shield01_mark10_dread_m, HpShield01, 1 + +[Good] +nickname = dsy_ga_repair_hull +category = shiphull +ship = dsy_ga_repair +price = 32450 +ids_name = 517011 +item_icon = Equipment\models\commodities\ship_icons\icon_ga_repair_86.3db + +[Good] +nickname = dsy_ga_repair_package +category = ship +hull = dsy_ga_repair_hull +addon = dsy_repair_engine, internal, 1 +addon = dsy_repair_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_lifter, internal, 1 +addon = healing_gun01, HpTurret04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SmallYellow, HpRunningLight01, 1 +addon = SmallYellow, HpRunningLight02, 1 +addon = SmallYellow, HpRunningLight03, 1 +addon = SmallYellow, HpRunningLight04, 1 +addon = SmallYellow, HpRunningLight05, 1 +addon = SmallYellow, HpRunningLight06, 1 +addon = shield01_mark08_fr, HpShield01, 1 + +[Good] +nickname = dsy_ga_miner_hull +category = shiphull +ship = dsy_ga_miner +price = 175000 +ids_name = 517007 +item_icon = Equipment\models\commodities\ship_icons\icon_ga_miner_86.3db + +[Good] +nickname = dsy_ga_miner_package +category = ship +hull = dsy_ga_miner_hull +addon = dsy_gal_trooper_engine, HpEngine01, 1 +addon = dsy_miner_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = mplatform_smoke_green, HpExhaust01, 1 +addon = mining_ship_hitsparks, HpSpark01, 1 +addon = mission02_derelict2_smoke, HpSpark02, 1 +addon = mining_ship_engine_sound, internal, 1 +addon = MediumBlue, HpRunningLight01, 1 +addon = MediumBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = MediumBlue, HpRunningLight05, 1 +addon = MediumBlue, HpRunningLight06, 1 +addon = MediumBlue, HpRunningLight07, 1 +addon = MediumBlue, HpRunningLight08, 1 +addon = LargeWhite, HpRunningLight09, 1 +addon = LargeWhite, HpRunningLight10, 1 +addon = LargeWhiteSpecial, HpHeadLight, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_ga_civ_bomber_hull +category = shiphull +ship = dsy_ga_civ_bomber +price = 69550 +ids_name = 517003 +item_icon = Equipment\models\commodities\NN_icons\ga_civ_bomber.3db + +[Good] +nickname = dsy_ga_civ_bomber_package +category = ship +hull = dsy_ga_civ_bomber_hull +addon = dsy_ga_civ_bomber_core, internal, 1 +addon = dsy_brigandsbo_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = FastSmallYellow, HpRunningLight01, 1 +addon = FastSmallYellow, HpRunningLight02, 1 +addon = FastSmallYellow, HpRunningLight03, 1 +addon = FastSmallYellow, HpRunningLight04, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = dsy_ros_fighter_hull +category = shiphull +ship = dsy_ros_fighter +price = 13950 +ids_name = 505375 +item_icon = Equipment\models\commodities\ship_icons\icon_ros_lf_86.3db + +[Good] +nickname = dsy_rosf_package +category = ship +hull = dsy_ros_fighter_hull +addon = ge_bhf_engine_01, HpEngine01, 1 +addon = dsy_ros_fighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = ew_fighter2_hull +category = shiphull +ship = ew_fighter2 +price = 14725 +ids_name = 521207 +item_icon = Equipment\models\commodities\ship_icons\icon_ew_fighter2.3db + +[Good] +nickname = ew_fighter2_package +category = ship +hull = ew_fighter2_hull +addon = ge_bhf_engine_01, HpEngine01, 1 +addon = ew_fighter2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = contrail01, HpContrail05, 1 +addon = contrail01, HpContrail06, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_ros_elite_hull +category = shiphull +ship = dsy_ros_elite +price = 15500 +ids_name = 505379 +item_icon = Equipment\models\commodities\ship_icons\icon_ros_hf_86.3db + +[Good] +nickname = dsy_rose_package +category = ship +hull = dsy_ros_elite_hull +addon = ge_bhe2_engine_01, HpEngine01, 1 +addon = dsy_ros_elite_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = contrail01, HpContrail05, 1 +addon = contrail01, HpContrail06, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_ros_elite2_hull +category = shiphull +ship = dsy_ros_elite2 +price = 17550 +ids_name = 505383 +item_icon = Equipment\models\commodities\ship_icons\icon_ros_vhf_86.3db + +[Good] +nickname = dsy_rose2_package +category = ship +hull = dsy_ros_elite2_hull +addon = ge_bhe2_engine_01, HpEngine01, 1 +addon = dsy_ros_elite2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = ew_bomber_hull +category = shiphull +ship = ew_bomber +price = 61425 +ids_name = 521211 +item_icon = Equipment\models\commodities\ship_icons\icon_ew_bomber.3db + +[Good] +nickname = ew_bomber_package +category = ship +hull = ew_bomber_hull +addon = ge_pbo_engine_01, HpEngine01, 1 +addon = ew_bomber_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = ew_freighter_hull +category = shiphull +ship = ew_freighter +price = 21540 +ids_name = 521263 +item_icon = Equipment\models\commodities\ship_icons\icon_ew_freighter.3db + +[Good] +nickname = ew_freighter_package +category = ship +hull = ew_freighter_hull +addon = ge_pfr_engine_01, HpEngine01, 1 +addon = ew_freighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = shield01_mark09_hf, HpShield02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = SlowSmallWhite, HpRunningLight09, 1 +addon = SlowSmallWhite, HpRunningLight10, 1 +addon = SlowSmallWhite, HpRunningLight11, 1 +addon = SlowSmallWhite, HpRunningLight12, 1 +addon = SlowSmallWhite, HpRunningLight13, 1 +addon = SlowSmallWhite, HpRunningLight14, 1 +addon = SlowSmallWhite, HpRunningLight15, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_zon_vhf_hull +category = shiphull +ship = dsy_zon_vhf +price = 76500 +ids_name = 505417 +item_icon = Equipment\models\commodities\ship_icons\icon_zon_vhf_86.3db + +[Good] +nickname = dsy_zon_vhf_package +category = ship +hull = dsy_zon_vhf_hull +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = contrail01, HpContrail05, 1 +addon = dsy_hvy_osprey_engine, HpEngine01, 1 +addon = dsy_zon_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = FastSmallOrange, HpRunningLight01, 1 +addon = FastSmallOrange, HpRunningLight02, 1 +addon = FastSmallOrange, HpRunningLight03, 1 +addon = FastSmallOrange, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = SlowSmallBlue, HpRunningLight11, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_jormungand_hull +category = shiphull +ship = dsy_jormungand +price = 7425000 +ids_name = 505413 +item_icon = Equipment\models\commodities\ship_icons\icon_jormungand_86.3db + +[Good] +nickname = dsy_jormungand_package +category = ship +hull = dsy_jormungand_hull +addon = dsy_jormungand_engine, internal, 1 +addon = dsy_bb_power, internal, 1 +addon = jormungand_forward_gun01, HpWeapon01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark10_dread_p, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowLargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = LargeRed, HpRunningLight03, 1 +addon = LargeRed, HpRunningLight04, 1 +addon = LargeRed, HpRunningLight05, 1 +addon = SlowLargeRed, HpRunningLight06, 1 +addon = SlowLargeRed, HpRunningLight07, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 + +[Good] +nickname = dsy_rh_ctrans_hull +category = shiphull +ship = dsy_rh_ctrans +price = 1000000 +ids_name = 517071 +item_icon = Equipment\models\commodities\ship_icons\icon_rh_c_trans_86.3db + +[Good] +nickname = dsy_rh_ctrans_package +category = ship +hull = dsy_rh_ctrans_hull +addon = dsy_rgtr2_engine, HpEngine01, 1 +addon = ge_liner_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowLargeYellow, HpRunningLight01, 1 +addon = SlowLargeYellow, HpRunningLight02, 1 +addon = SlowLargeYellow, HpRunningLight03, 1 +addon = SlowLargeYellow, HpRunningLight04, 1 +addon = SlowLargeYellow, HpRunningLight05, 1 +addon = SlowLargeYellow, HpRunningLight06, 1 +addon = SlowLargeYellow, HpRunningLight07, 1 +addon = SlowLargeYellow, HpRunningLight08, 1 +addon = SlowLargeYellow, HpRunningLight09, 1 +addon = SlowLargeYellow, HpRunningLight10, 1 +addon = SlowLargeYellow, HpRunningLight11, 1 +addon = SlowLargeYellow, HpRunningLight12, 1 +addon = SlowLargeYellow, HpRunningLight13, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_oc_lf_hull +category = shiphull +ship = dsy_oc_lf +price = 13950 +ids_name = 517075 +item_icon = Equipment\models\commodities\ship_icons\dsy_oc_lf.3db + +[Good] +nickname = dsy_oc_lf_package +category = ship +hull = dsy_oc_lf_hull +addon = dsy_oc_engine_lf, HpEngine01, 1 +addon = dsy_oc_lf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDockingLight01, 1 +addon = DockingLightRedSmall, HpDockingLight02, 1 + +[Good] +nickname = dsy_oc_hf_hull +category = shiphull +ship = dsy_oc_hf +price = 15500 +ids_name = 517079 +item_icon = Equipment\models\commodities\ship_icons\dsy_oc_hf.3db + +[Good] +nickname = dsy_oc_hf_package +category = ship +hull = dsy_oc_hf_hull +addon = dsy_oc_engine, HpEngine01, 1 +addon = dsy_oc_hf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDockingLight01, 1 +addon = DockingLightRedSmall, HpDockingLight02, 1 + +[Good] +nickname = dsy_oc_vhf_hull +category = shiphull +ship = dsy_oc_vhf +price = 17550 +ids_name = 517083 +item_icon = Equipment\models\commodities\ship_icons\dsy_oc_vhf.3db + +[Good] +nickname = dsy_oc_vhf_package +category = ship +hull = dsy_oc_vhf_hull +addon = dsy_oc_engine, HpEngine01, 1 +addon = dsy_oc_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_falcata_hull +category = shiphull +ship = dsy_falcata +price = 62750 +ids_name = 501724 +item_icon = Equipment\models\commodities\ship_icons\dsy_oc_bomber.3db + +[Good] +nickname = dsy_falcata_package +category = ship +hull = dsy_falcata_hull +addon = dsy_oc_engine_bmb, HpEngine01, 1 +addon = dsy_falcata_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDockingLight01, 1 +addon = DockingLightRedSmall, HpDockingLight02, 1 + +[Good] +nickname = dsy_lwb_vhf_hull +category = shiphull +ship = dsy_lwb_vhf +price = 18900 +ids_name = 517087 +item_icon = Equipment\models\commodities\ship_icons\dsy_lwb_vhf.3db + +[Good] +nickname = dsy_lwb_vhf_package +category = ship +hull = dsy_lwb_vhf_hull +addon = ge_re_engine_01, HpEngine01, 1 +addon = co_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_lwb_bomber_hull +category = shiphull +ship = dsy_lwb_bomber +price = 62200 +ids_name = 517091 +item_icon = Equipment\models\commodities\ship_icons\dsy_lwb_bomber.3db + +[Good] +nickname = dsy_lwb_bomber_package +category = ship +hull = dsy_lwb_bomber_hull +addon = ge_rbo_engine_01, HpEngine01, 1 +addon = dsy_lwb_bomber_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 +addon = LargeWhiteSpecial, HpHeadLight, 1 + +[Good] +nickname = dsy_bwgb_hull +category = shiphull +ship = dsy_bwgb +price = 825000 +ids_name = 517095 +item_icon = Equipment\models\commodities\nn_icons\bw_gunboat.3db + +[Good] +nickname = dsy_bwgb_package +category = ship +hull = dsy_bwgb_hull +addon = dsy_bwgb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = dsy_lg_engine, HpEngine01, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowMediumWhite, HpRunningLight08, 1 +addon = SlowMediumWhite, HpRunningLight09, 1 +addon = SlowMediumWhite, HpRunningLight10, 1 +addon = SlowMediumWhite, HpRunningLight11, 1 +addon = SlowMediumWhite, HpRunningLight12, 1 +addon = SlowMediumWhite, HpRunningLight13, 1 +addon = SlowMediumWhite, HpRunningLight14, 1 + +[Good] +nickname = dsy_civgb_hull +category = shiphull +ship = dsy_civgb +price = 825000 +ids_name = 517099 +item_icon = Equipment\models\commodities\ship_icons\icon_ozc_gunboat.3db + +[Good] +nickname = dsy_civgb_package +category = ship +hull = dsy_civgb_hull +addon = dsy_civgb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = dsy_img_gs_engine, HpEngine01, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = SlowMediumOrange, HpRunningLight01, 1 +addon = SlowMediumOrange, HpRunningLight02, 1 +addon = SlowMediumOrange, HpRunningLight03, 1 +addon = SlowMediumOrange, HpRunningLight04, 1 +addon = SlowMediumOrange, HpRunningLight05, 1 +addon = SlowMediumOrange, HpRunningLight06, 1 +addon = SlowMediumOrange, HpRunningLight07, 1 +addon = SlowMediumOrange, HpRunningLight08, 1 +addon = SlowMediumOrange, HpRunningLight09, 1 +addon = SlowMediumOrange, HpRunningLight10, 1 +addon = SlowMediumOrange, HpRunningLight11, 1 + +[Good] +nickname = dsy_huntress_hull +category = shiphull +ship = dsy_huntress +price = 945000 +ids_name = 500957 +item_icon = Equipment\models\commodities\ship_icons\dsy_j_gunship.3db + +[Good] +nickname = dsy_huntress_package +category = ship +hull = dsy_huntress_hull +addon = dsy_huntress_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = dsy_img_gs_engine, HpEngine01, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = SlowMediumOrange, HpRunningLight01, 1 +addon = SlowMediumOrange, HpRunningLight02, 1 +addon = SlowMediumOrange, HpRunningLight03, 1 +addon = SlowMediumOrange, HpRunningLight04, 1 +addon = SlowMediumOrange, HpRunningLight05, 1 +addon = SlowMediumOrange, HpRunningLight06, 1 + +[Good] +nickname = dsy_corsair_transport_hull +category = shiphull +ship = dsy_corsair_transport +price = 410000 +ids_name = 517103 +item_icon = Equipment\models\commodities\ship_icons\dsy_corsair_transport.3db + +[Good] +nickname = dsy_corsair_transport_package +category = ship +hull = dsy_corsair_transport_hull +addon = Sc_rotate_scanner, internal, 1 +addon = dsy_kgtr_engine, HpEngine01, 1 +addon = dsy_large_transport_power, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HPHeadLight01, 1 +addon = SlowMediumPurple, HPRunningLight01, 1 +addon = SlowMediumPurple, HPRunningLight02, 1 +addon = SlowMediumPurple, HPRunningLight03, 1 +addon = SlowMediumPurple, HPRunningLight04, 1 +addon = SlowMediumRed, HPRunningLight05, 1 +addon = SlowMediumPurple, HPRunningLight06, 1 +addon = SlowMediumPurple, HPRunningLight07, 1 +addon = SlowMediumPurple, HPRunningLight08, 1 +addon = SlowMediumPurple, HPRunningLight09, 1 +addon = contrail01, HPContrail01, 1 +addon = contrail01, HPContrail02, 1 +addon = DockingLightRedSmall, HPDocklight01, 1 +addon = DockingLightRedSmall, HPDocklight02, 1 + +[Good] +nickname = dsy_unique_1_hull +category = shiphull +ship = dsy_unique_1 +price = 6300000 +ids_name = 531383 +item_icon = Equipment\models\commodities\nn_icons\blank.3db + +[Good] +nickname = dsy_unique_1_package +category = ship +hull = dsy_unique_1_hull +addon = dsy_feanturiengine, internal, 1 +addon = battlestar_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark10_dread_m, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = SlowLargeYellow, HpRunningLight01, 1 +addon = SlowLargeYellow, HpRunningLight02, 1 +addon = SlowLargeYellow, HpRunningLight03, 1 +addon = SlowLargeYellow, HpRunningLight04, 1 +addon = SlowLargeYellow, HpRunningLight05, 1 +addon = SlowLargeYellow, HpRunningLight06, 1 +addon = SlowLargeYellow, HpRunningLight07, 1 +addon = SlowLargeYellow, HpRunningLight08, 1 +addon = SlowLargeYellow, HpRunningLight09, 1 +addon = SlowLargeYellow, HpRunningLight10, 1 +addon = SlowLargeYellow, HpRunningLight11, 1 +addon = SlowLargeYellow, HpRunningLight12, 1 +addon = SlowLargeYellow, HpRunningLight13, 1 +addon = fx_nomadlair_powersource, HpRunningLight14, 1 +addon = SlowLargeYellow, HpRunningLight15, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 + +[Good] +nickname = dsy_unique_2_hull +category = shiphull +ship = dsy_unique_2 +price = 540000 +ids_name = 531379 +item_icon = Equipment\models\commodities\ship_icons\icon_obsidian.3db + +[Good] +nickname = dsy_unique_2_package +category = ship +hull = dsy_unique_2_hull +addon = ge_be_engine_01, HpEngine01, 1 +addon = dsy_unique_2_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_unique_3_hull +category = shiphull +ship = dsy_unique_3 +price = 4500000 +ids_name = 517126 +item_icon = Equipment\models\commodities\nn_icons\blank.3db + +[Good] +nickname = dsy_unique_3_package +category = ship +hull = dsy_unique_3_hull +addon = Rotate_dish, internal, 1 +addon = huegenot_engine, internal, 1 +addon = dsy_unique_3_core, internal, 1 +addon = cruiser_thruster_orange_dual, HpThruster01, 1 +addon = cruiser_thruster_orange_dual, HpThruster02, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_cruiser_p, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = contrail01, HpContrail05, 1 +addon = contrail01, HpContrail06, 1 +addon = contrail01, HpContrail07, 1 +addon = contrail01, HpContrail08, 1 +addon = contrail01, HpContrail09, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = LargeWhiteSpecial, HpHeadlight02, 1 +addon = SlowMediumOrange, HpRunningLight01, 1 +addon = MediumWhite, HpRunningLight02, 1 +addon = MediumWhite, HpRunningLight03, 1 +addon = SlowMediumOrange, HpRunningLight04, 1 +addon = SlowMediumOrange, HpRunningLight05, 1 +addon = MediumWhite, HpRunningLight06, 1 +addon = MediumWhite, HpRunningLight07, 1 +addon = SlowMediumOrange, HpRunningLight08, 1 +addon = LargeRed, HpRunningLight09, 1 +addon = LargeRed, HpRunningLight10, 1 +addon = LargeGreen, HpRunningLight11, 1 +addon = LargeGreen, HpRunningLight12, 1 +addon = SlowMediumOrange, HpRunningLight13, 1 +addon = SlowMediumOrange, HpRunningLight14, 1 +addon = SlowMediumOrange, HpRunningLight15, 1 +addon = SlowMediumOrange, HpRunningLight16, 1 +addon = SlowMediumOrange, HpRunningLight17, 1 +addon = SlowMediumOrange, HpRunningLight18, 1 +addon = SlowMediumOrange, HpRunningLight19, 1 +addon = MediumWhite, HpRunningLight20, 1 +addon = MediumWhite, HpRunningLight21, 1 +addon = SlowMediumOrange, HpRunningLight22, 1 +addon = SlowMediumOrange, HpRunningLight23, 1 +addon = SlowMediumOrange, HpRunningLight24, 1 +addon = SlowMediumOrange, HpRunningLight25, 1 +addon = SlowMediumOrange, HpRunningLight26, 1 +addon = FastLargeBlue, HpRunningLight27, 1 +addon = FastLargeBlue, HpRunningLight28, 1 +addon = FastLargeBlue, HpRunningLight29, 1 +addon = FastLargeBlue, HpRunningLight30, 1 +addon = FastLargeRed, HpRunningLight31, 1 +addon = FastLargeRed, HpRunningLight32, 1 +addon = FastLargeRed, HpRunningLight33, 1 +addon = FastLargeRed, HpRunningLight34, 1 +addon = SlowMediumOrange, HpRunningLight35, 1 +addon = SlowMediumOrange, HpRunningLight36, 1 +addon = SlowMediumOrange, HpRunningLight37, 1 +addon = SlowMediumOrange, HpRunningLight38, 1 +addon = SlowMediumOrange, HpRunningLight39, 1 +addon = SlowMediumOrange, HpRunningLight40, 1 +addon = MediumWhite, HpRunningLight41, 1 +addon = MediumWhite, HpRunningLight42, 1 +addon = LargeWhiteSpecial, HpRunningLight43, 1 +addon = LargeWhiteSpecial, HpRunningLight44, 1 + +[Good] +nickname = hf_bc_hull +category = shiphull +ship = dsy_hfbc +price = 3125000 +ids_name = 550026 +item_icon = Equipment\models\commodities\ship_icons\icon_insurgency_bc.3db + +[Good] +nickname = dsy_hfbc_package +category = ship +hull = hf_bc_hull +addon = hf_bc_engine, internal, 1 +addon = dsy_hfbc_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_battlecruiser, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = sc_rotate_centrifuge, internal, 1 + +[Good] +nickname = pi_lf_hull +category = shiphull +ship = dsy_pi_lf +price = 11180 +ids_name = 491543 +item_icon = Equipment\models\commodities\ship_icons\icon_pi_lf.3db + +[Good] +nickname = dsy_pi_lf_package +category = ship +hull = pi_lf_hull +addon = ge_pf_engine_01, HpEngine01, 1 +addon = dsy_pi_lf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallPurple, HpRunningLight01, 1 +addon = SlowSmallPurple, HpRunningLight02, 1 +addon = SlowSmallPurple, HpRunningLight03, 1 +addon = SlowSmallPurple, HpRunningLight04, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_no2_fighter_hull +category = shiphull +ship = dsy_no2_fighter +price = 10 +ids_name = 393720 +item_icon = Equipment\models\commodities\ship_icons\icon_no_fighter2_86.3db + +[Good] +nickname = dsy_no2_fighter_package +category = ship +hull = dsy_no2_fighter_hull +addon = dsy_no2_fighter_engine_01, internal, 1 +addon = dsy_no2_fighter_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = dsy_no_thruster, HpThruster01, 1 +addon = shield01_nomad_lf, HpShield01, 1 +addon = fx_dsy_no2_tentacle_small, HpFX01, 1 +addon = fx_dsy_no2_tentacle_small, HpFX02, 1 +addon = fx_dsy_no2_tentacle_small, HpFX03, 1 + +[Good] +nickname = dsy_no2_elite_hull +category = shiphull +ship = dsy_no2_elite +price = 32400 +ids_name = 393724 +item_icon = Equipment\models\commodities\ship_icons\no2_elite.3db + +[Good] +nickname = dsy_no2_elite_package +category = ship +hull = dsy_no2_elite_hull +addon = dsy_no2_elite_engine_01, internal, 1 +addon = dsy_no2_elite_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = dsy_no_thruster, HpThruster01, 1 +addon = shield01_nomad_hf, HpShield01, 1 +addon = fx_dsy_no2_tentacle_small, HpFX01, 1 +addon = fx_dsy_no2_tentacle_small, HpFX02, 1 +addon = fx_dsy_no2_tentacle_small, HpFX03, 1 + +[Good] +nickname = dsy_no2_bomber_hull +category = shiphull +ship = dsy_no2_bomber +price = 10 +ids_name = 393728 +item_icon = Equipment\models\commodities\ship_icons\no2_bomber.3db + +[Good] +nickname = dsy_no2_bomber_package +category = ship +hull = dsy_no2_bomber_hull +addon = dsy_no2_bomber_engine_01, internal, 1 +addon = dsy_no2_bomber_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = dsy_no_thruster, HpThruster01, 1 +addon = shield01_nomad_mark01_bmb, HpShield01, 1 +addon = fx_dsy_no2_tentacle_small, HpFX01, 1 +addon = fx_dsy_no2_tentacle_small, HpFX02, 1 +addon = fx_dsy_no2_tentacle_small, HpFX03, 1 + +[Good] +nickname = dsy_no2_superfighter_hull +category = shiphull +ship = dsy_no2_superfighter +price = 65250 +ids_name = 393756 +item_icon = Equipment\models\commodities\ship_icons\no2_gunship.3db + +[Good] +nickname = dsy_no2_superfighter_package +category = ship +hull = dsy_no2_superfighter_hull +addon = dsy_no2_superfighter_engine_01, internal, 1 +addon = dsy_no2_superfighter_core, internal, 1 +addon = shield01_nomad_mark01_bmb, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = dsy_no_thruster, HpThruster01, 1 +addon = fx_dsy_no2_tentacle_small, HpFX01, 1 +addon = fx_dsy_no2_tentacle_small, HpFX02, 1 +addon = fx_dsy_no2_tentacle_small, HpFX03, 1 + +[Good] +nickname = dsy_no2_gunship_hull +category = shiphull +ship = dsy_no2_gunship +price = 65250 +ids_name = 393756 +item_icon = Equipment\models\commodities\ship_icons\no2_gunship.3db + +[Good] +nickname = dsy_no2_gunship_package +category = ship +hull = dsy_no2_gunship_hull +addon = dsy_no2_gunship_engine_01, internal, 1 +addon = superheavy_power01, internal, 1 +addon = shield01_nomad_shf, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = dsy_no_thruster, HpThruster01, 1 +addon = fx_dsy_no2_tentacle_medium, HpFX01, 1 +addon = fx_dsy_no2_tentacle_medium, HpFX02, 1 +addon = fx_dsy_no2_tentacle_medium, HpFX03, 1 + +[Good] +nickname = dsy_no2_gunboat_hull +category = shiphull +ship = dsy_no2_gunboat +price = 1170000 +ids_name = 393732 +item_icon = Equipment\models\commodities\ship_icons\no2_gunboat.3db + +[Good] +nickname = dsy_no2_gunboat_package +category = ship +hull = dsy_no2_gunboat_hull +addon = dsy_no2_gunboat_engine_01, internal, 1 +addon = dsy_no2_gunboat_power01, internal, 1 +addon = nomad_fwdgun, HpWeapon01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_nomad_gunboat, HpShield01, 1 +addon = gunboat_thruster_nomad, HpThruster01, 1 +addon = fx_dsy_no2_tentacle_medium, HpFX01, 1 +addon = fx_dsy_no2_tentacle_medium, HpFX02, 1 +addon = fx_dsy_no2_tentacle_medium, HpFX03, 1 + +[Good] +nickname = dsy_no2_cruiser_hull +category = shiphull +ship = dsy_no2_cruiser +price = 2679000 +ids_name = 393736 +item_icon = Equipment\models\commodities\ship_icons\no2_cruiser.3db + +[Good] +nickname = dsy_no2_cruiser_package +category = ship +hull = dsy_no2_cruiser_hull +addon = dsy_no2_cruiser_engine_01, internal, 1 +addon = cruiser_thruster_nomad, HpThruster01, 1 +addon = cruiser_thruster_nomad, HpThruster02, 1 +addon = dsy_no2_cruiser_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_nomad_cruiser, HpShield01, 1 +; addon = dsy_no2_cruiser_forward_gun, HpWeapon01, 1 +addon = fx_dsy_no2_tentacle_large, HpFX01, 1 +addon = fx_dsy_no2_tentacle_large, HpFX02, 1 +addon = fx_dsy_no2_tentacle_large, HpFX03, 1 +addon = fx_dsy_no2_tentacle_large, HpFX04, 1 +addon = fx_dsy_no2_tentacle_large, HpFX05, 1 +addon = fx_dsy_no2_tentacle_large, HpFX06, 1 + +[Good] +nickname = dsy_no2_battleship_hull +category = shiphull +ship = dsy_no2_battleship +price = 7500000 +ids_name = 393740 +item_icon = Equipment\models\commodities\ship_icons\no2_battleship.3db + +[Good] +nickname = dsy_no2_battleship_package +category = ship +hull = dsy_no2_battleship_hull +addon = dsy_no2_battleship_engine_01, internal, 1 +addon = dsy_no2_battleship_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_nomad_dreadnought, HpShield01, 1 +addon = fx_dsy_no2_tentacle_large, HpFX01, 1 +addon = fx_dsy_no2_tentacle_large, HpFX02, 1 +addon = fx_dsy_no2_tentacle_large, HpFX03, 1 +addon = fx_dsy_no2_tentacle_large, HpFX04, 1 +addon = fx_dsy_no2_tentacle_large, HpFX05, 1 +addon = fx_dsy_no2_tentacle_large, HpFX06, 1 +addon = fx_dsy_no2_tentacle_large, HpFX07, 1 +addon = fx_dsy_no2_tentacle_large, HpFX08, 1 +addon = fx_dsy_no2_tentacle_large, HpFX09, 1 + +[Good] +nickname = dsy_no2_artillery_hull +category = shiphull +ship = dsy_no2_artillery +price = 7800000 +ids_name = 393748 +item_icon = Equipment\models\commodities\ship_icons\no2_artillery.3db + +[Good] +nickname = dsy_no2_artillery_package +category = ship +hull = dsy_no2_artillery_hull +addon = dsy_no2_artillery_engine_01, internal, 1 +addon = dsy_no2_artillery_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_nomad_dreadnought, HpShield01, 1 +addon = dsy_no2_artillery_forward_gun, HpWeapon01, 1 +addon = dsy_no2_artillery_forward_gun, HpWeapon02, 1 +addon = dsy_no2_artillery_forward_gun, HpWeapon03, 1 +addon = fx_dsy_no2_tentacle_very_large, HpFX01, 1 +addon = fx_dsy_no2_tentacle_very_large, HpFX02, 1 +addon = fx_dsy_no2_tentacle_very_large, HpFX03, 1 +addon = fx_dsy_no2_tentacle_very_large, HpFX04, 1 +addon = fx_dsy_no2_tentacle_very_large, HpFX05, 1 +addon = fx_dsy_no2_tentacle_very_large, HpFX06, 1 + +[Good] +nickname = dsy_no2_observer_hull +category = shiphull +ship = dsy_no2_observer +price = 10 +ids_name = 393752 +item_icon = Equipment\models\commodities\nn_icons\blank.3db + +[Good] +nickname = dsy_no2_observer_package +category = ship +hull = dsy_no2_observer_hull +addon = dsy_no2_observer_engine_01, internal, 1 +addon = dsy_no2_observer_power01, internal, 1 +addon = ge_s_scanner_03, internal, 1 +; addon = dsy_no2_observer_forward_gun, HpWeapon01, 1 + +[Good] +nickname = dsy_no2_boss_hull +category = shiphull +ship = dsy_no2_boss +price = 15 +ids_name = 393748 +item_icon = Equipment\models\commodities\nn_icons\blank.3db + +[Good] +nickname = dsy_no2_boss_package +category = ship +hull = dsy_no2_boss_hull +addon = dsy_no2_boss_engine_01, internal, 1 +addon = infinite_power, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = fx_dsy_no2_boss_claw, HpFX01, 1 +addon = fx_dsy_no2_boss_claw, HpFX02, 1 +addon = fx_dsy_no2_boss_claw, HpFX03, 1 +addon = fx_dsy_no2_boss_wing, HpFX04, 1 +addon = fx_dsy_no2_boss_wing, HpFX05, 1 +addon = fx_dsy_no2_boss_wing, HpFX06, 1 +addon = NomadBossLightMedium, HpRunningLight01, 1 +addon = NomadBossLightMedium, HpRunningLight02, 1 +addon = NomadBossLightMedium, HpRunningLight03, 1 +addon = NomadBossLightMedium, HpRunningLight04, 1 +addon = NomadBossLightMedium, HpRunningLight05, 1 +addon = NomadBossLightMedium, HpRunningLight06, 1 +addon = NomadBossLightLight, HpRunningLight07, 1 +addon = NomadBossLightLight, HpRunningLight08, 1 +addon = NomadBossLightLight, HpRunningLight09, 1 +addon = NomadBossLightLight, HpRunningLight10, 1 +addon = NomadBossLightLight, HpRunningLight11, 1 +addon = NomadBossLightLight, HpRunningLight12, 1 +addon = NomadBossLightLight, HpRunningLight13, 1 +addon = NomadBossLightLight, HpRunningLight14, 1 +addon = NomadBossLightLight, HpRunningLight15, 1 +addon = NomadBossLightLight, HpRunningLight16, 1 +addon = NomadBossLightLight, HpRunningLight17, 1 +addon = NomadBossLightLight, HpRunningLight18, 1 +addon = NomadBossLightLight, HpRunningLight19, 1 +addon = NomadBossLightLight, HpRunningLight20, 1 +addon = NomadBossLightLight, HpRunningLight21, 1 +addon = NomadBossLightLight, HpRunningLight22, 1 +addon = NomadBossLightLight, HpRunningLight23, 1 +addon = NomadBossLightLight, HpRunningLight24, 1 +addon = NomadBossLightMedium, HpRunningLight25, 1 +addon = NomadBossLightMedium, HpRunningLight26, 1 +addon = NomadBossLightMedium, HpRunningLight27, 1 +addon = NomadBossLightMedium, HpRunningLight28, 1 +addon = NomadBossLightMedium, HpRunningLight29, 1 +addon = NomadBossLightMedium, HpRunningLight30, 1 +addon = NomadBossGlowLight, HpGlowLight01, 1 +addon = NomadBossGlowLight, HpGlowLight02, 1 +addon = NomadBossGlowLight, HpGlowLight03, 1 +addon = NomadBossGlowLight, HpGlowLight04, 1 +addon = NomadBossGlowLight, HpGlowLight05, 1 +addon = NomadBossGlowLight, HpGlowLight06, 1 + +[Good] +nickname = dsy_E_VHF_hull +category = shiphull +ship = dsy_E_VHF +price = 12400 +ids_name = 517144 +item_icon = Equipment\models\commodities\ship_icons\icon_e_vhf.3db + +[Good] +nickname = dsy_E_VHF_package +category = ship +hull = dsy_E_VHF_hull +addon = ge_ke_engine_01, HpEngine01, 1 +addon = dsy_e_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallGreen, HpRunningLight05, 1 +addon = SlowSmallGreen, HpRunningLight06, 1 +addon = SlowSmallGreen, HpRunningLight07, 1 +addon = SlowSmallGreen, HpRunningLight08, 1 +addon = SlowSmallGreen, HpRunningLight09, 1 +addon = SlowSmallGreen, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_E_BMB_hull +category = shiphull +ship = dsy_E_BMB +price = 58400 +ids_name = 517140 +item_icon = Equipment\models\commodities\ship_icons\icon_e_bomber.3db + +[Good] +nickname = dsy_E_BMB_package +category = ship +hull = dsy_E_BMB_hull +addon = ge_kbo_engine_01, HpEngine01, 1 +addon = dsy_e_bmb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SmallGreen, HpRunningLight05, 1 +addon = SmallGreen, HpRunningLight06, 1 +addon = SlowSmallGreen, HpRunningLight07, 1 +addon = SlowSmallGreen, HpRunningLight08, 1 +addon = SlowSmallWhite, HpRunningLight09, 1 +addon = SlowSmallWhite, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_E_LF_hull +category = shiphull +ship = dsy_E_LF +price = 11950 +ids_name = 517136 +item_icon = Equipment\models\commodities\ship_icons\icon_e_lf.3db + +[Good] +nickname = dsy_E_LF_package +category = ship +hull = dsy_E_LF_hull +addon = ge_kf_engine_01, HpEngine01, 1 +addon = dsy_E_LF_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_coa_hf_hull +category = shiphull +ship = dsy_coa_hf +price = 9850 +ids_name = 517148 +item_icon = Equipment\models\commodities\ship_icons\dsy_coa_hf.3db + +[Good] +nickname = dsy_coa_hf_package +category = ship +hull = dsy_coa_hf_hull +addon = dsy_coal_engine, HpEngine01, 1 +addon = dsy_coa_hf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallRed, HpRunningLight06, 1 +addon = SlowSmallRed, HpRunningLight07, 1 +addon = SlowSmallRed, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_gmg_gb_hull +category = shiphull +ship = dsy_gmg_gb +price = 960000 +ids_name = 517152 +item_icon = Equipment\models\commodities\ship_icons\icon_gmg_gb.3db + +[Good] +nickname = dsy_gmg_gb_package +category = ship +hull = dsy_gmg_gb_hull +addon = gmg_gb_engine, HpEngine01, 1 +addon = dsy_gmg_gb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowMediumWhite, HpRunningLight08, 1 +addon = SlowMediumWhite, HpRunningLight09, 1 +addon = SlowMediumWhite, HpRunningLight10, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 + +[Good] +nickname = dsy_rh_battlecruiser_hull +category = shiphull +ship = dsy_rh_battlecruiser +price = 4875000 +ids_name = 517156 +item_icon = Equipment\models\commodities\ship_icons\rh_bc.3db + +[Good] +nickname = dsy_rh_battlecruiser_package +category = ship +hull = dsy_rh_battlecruiser_hull +addon = dsy_rbc_engine, internal, 1 +addon = cruiser_thruster_green_dual, HpThruster01, 1 +addon = cruiser_thruster_green_dual, HpThruster02, 1 +addon = dsy_rh_battlecruiser_core, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_battlecruiser_m, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = MediumYellow, HpRunningLight01, 1 +addon = MediumYellow, HpRunningLight03, 1 +addon = MediumYellow, HpRunningLight04, 1 +addon = MediumYellow, HpRunningLight05, 1 +addon = SlowMediumYellow, HpRunningLight06, 1 +addon = SlowMediumYellow, HpRunningLight07, 1 +addon = SlowMediumYellow, HpRunningLight08, 1 +addon = SlowMediumYellow, HpRunningLight09, 1 +addon = LargeWhiteSpecial, HpRunningLight10, 1 +addon = SlowMediumYellow, HpRunningLight02, 1 +addon = SlowMediumYellow, HpRunningLight11, 1 +addon = SlowMediumYellow, HpRunningLight12, 1 +addon = SlowMediumYellow, HpRunningLight13, 1 + +[Good] +nickname = dsy_coa_carrier_hull +category = shiphull +ship = dsy_coa_carrier +price = 8025000 +ids_name = 517160 +item_icon = Equipment\models\commodities\ship_icons\icon_coa_carrier.3db + +[Good] +nickname = dsy_coa_carrier_package +category = ship +hull = dsy_coa_carrier_hull +addon = dsy_coal_bb_engine, internal, 1 +addon = dsy_coa_carrier_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_heavybs, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeWhiteSpecial, HpRunningLight01, 1 +addon = OrangeStrobe, HpRunningLight02, 1 +addon = OrangeStrobe, HpRunningLight03, 1 +addon = OrangeStrobe, HpRunningLight04, 1 +addon = OrangeStrobe, HpRunningLight05, 1 +addon = OrangeStrobe, HpRunningLight06, 1 +addon = OrangeStrobe, HpRunningLight07, 1 +addon = OrangeStrobe, HpRunningLight08, 1 +addon = OrangeStrobe, HpRunningLight09, 1 +addon = OrangeStrobe, HpRunningLight10, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = contrail01, HpContrail05, 1 +addon = contrail01, HpContrail06, 1 +addon = contrail01, HpContrail07, 1 +addon = contrail01, HpContrail08, 1 +addon = contrail01, HpContrail09, 1 +addon = contrail01, HpContrail10, 1 +addon = contrail01, HpContrail11, 1 +addon = contrail01, HpContrail12, 1 + +[Good] +nickname = dsy_gaian_hf_02_hull +category = shiphull +ship = dsy_gaian_hf_02 +price = 14000 +ids_name = 517121 +item_icon = Equipment\models\commodities\ship_icons\icon_gaian_hf_86.3db + +[Good] +nickname = dsy_gaian_hf_02_package +category = ship +hull = dsy_gaian_hf_02_hull +addon = dsy_gaian_engine, HpEngine01, 1 +addon = dsy_gaian_hf_02_core, internal, 1 +addon = ge_s_scanner_02, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = contrail01, HpContrail05, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_lh_vhf_hull +category = shiphull +ship = dsy_lh_vhf +price = 42500 +ids_name = 517131 +item_icon = Equipment\models\commodities\ship_icons\lh_vhf.3db + +[Good] +nickname = dsy_lh_vhf_package +category = ship +hull = dsy_lh_vhf_hull +addon = dsy_lh_hf_engine, HpEngine01, 1 +addon = bw_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = FastSmallBlue, HpRunningLight01, 1 +addon = FastSmallBlue, HpRunningLight02, 1 +addon = FastSmallBlue, HpRunningLight03, 1 +addon = FastSmallBlue, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_dorado_hull +category = shiphull +ship = dsy_dorado +price = 19000 +ids_name = 517168 +item_icon = equipment\models\commodities\ship_icons\dorado.3db + +[Good] +nickname = dsy_dorado_package +category = ship +hull = dsy_dorado_hull +addon = ge_gfr_engine_02, HpEngine01, 1 +addon = dsy_dorado_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_fr, HpShield01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 + +[Good] +nickname = dsy_taurus_hull +category = shiphull +ship = dsy_taurus +price = 81703 +ids_name = 517164 +item_icon = Equipment\models\commodities\ship_icons\taurus.3db + +[Good] +nickname = dsy_taurus_package +category = ship +hull = dsy_taurus_hull +addon = dsy_taurus_core, internal, 1 +addon = ge_gbo_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_core_lf_hull +category = shiphull +ship = dsy_core_lf +price = 12850 +ids_name = 500834 +item_icon = Equipment\models\commodities\nn_icons\bh_fighter.3db + +[Good] +nickname = dsy_core_lf_package +category = ship +hull = dsy_core_lf_hull +addon = dsy_core_engine_lf, HpEngine01, 1 +addon = dsy_elitelf_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_core_hf_hull +category = shiphull +ship = dsy_core_hf +price = 9850 +ids_name = 12017 +item_icon = Equipment\models\commodities\nn_icons\bh_heavy.3db + +[Good] +nickname = dsy_core_hf_package +category = ship +hull = dsy_core_hf_hull +addon = dsy_core_engine, HpEngine01, 1 +addon = bh_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_core_vhf_hull +category = shiphull +ship = dsy_core_vhf +price = 18850 +ids_name = 12017 +item_icon = Equipment\models\commodities\nn_icons\bh_heavy.3db + +[Good] +nickname = dsy_core_vhf_package +category = ship +hull = dsy_core_vhf_hull +addon = dsy_core_engine, HpEngine01, 1 +addon = co_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_core_bmb_hull +category = shiphull +ship = dsy_core_bmb +price = 60500 +ids_name = 501700 +item_icon = Equipment\models\commodities\ship_icons\bhbomb.3db + +[Good] +nickname = dsy_core_bmb_package +category = ship +hull = dsy_core_bmb_hull +addon = dsy_core_engine_bmb, HpEngine01, 1 +addon = kubomb_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SmallBlue, HpRunningLight03, 1 +addon = SmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_core_gb_hull +category = shiphull +ship = dsy_core_gb +price = 1020000 +ids_name = 517196 +item_icon = Equipment\models\commodities\ship_icons\orca.3db + +[Good] +nickname = dsy_core_gb_package +category = ship +hull = dsy_core_gb_hull +addon = dsy_core_engine_gb, HpEngine01, 1 +addon = dsy_core_gb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = core_gunboat_forward_gun01_internal, HpWeapon01, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = SlowMediumBlue, HpRunningLight01, 1 +addon = SlowMediumBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = MediumBlue, HpRunningLight05, 1 +addon = MediumBlue, HpRunningLight06, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 + +[Good] +nickname = dsy_core_gs_hull +category = shiphull +ship = dsy_core_gs +price = 840000 +ids_name = 517192 +item_icon = Equipment\models\commodities\ship_icons\icon_ccrv3_86.3db + +[Good] +nickname = dsy_core_gs_package +category = ship +hull = dsy_core_gs_hull +addon = dsy_core_gs_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = core_gunboat_forward_gun01, HpWeapon01, 1 +addon = core_gunboat_forward_gun01, HpWeapon02, 1 +addon = gunboat_thruster_single, HpThruster01, 1 +addon = dsy_core_engine_gb, HpEngine01, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = SlowMediumBlue, HpRunningLight01, 1 +addon = SlowMediumBlue, HpRunningLight02, 1 +addon = SlowMediumBlue, HpRunningLight03, 1 +addon = SlowMediumBlue, HpRunningLight04, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 + +[Good] +nickname = dsy_gmg_vhf_hull +category = shiphull +ship = dsy_gmg_vhf +price = 17550 +ids_name = 520080 +item_icon = Equipment\models\commodities\ship_icons\gmg_vhf.3db + +[Good] +nickname = dsy_gmg_vhf_package +category = ship +hull = dsy_gmg_vhf_hull +addon = gmg_vhf_engine, HpEngine01, 1 +addon = co_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = dsy_gmg_vhf_thruster_fx, HpBooster01, 1 +addon = dsy_gmg_vhf_thruster_fx, HpBooster02, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SmallRed, HpRunningLight04, 1 +addon = SmallRed, HpRunningLight05, 1 +addon = SmallBlue, HpRunningLight06, 1 +addon = SmallBlue, HpRunningLight07, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = dsy_unique_4_hull +category = shiphull +ship = dsy_unique_4 +price = 30000 +ids_name = 517200 +item_icon = Equipment\models\commodities\ship_icons\icon_no_elite_86.3db + +[Good] +nickname = dsy_unique_4_package +category = ship +hull = dsy_unique_4_hull +addon = dsy_nf_engine_01, internal, 1 +addon = no_fighter_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = dsy_no_thruster, HpThruster01, 1 +addon = shield01_nomad_lf, HpShield01, 1 + +[Good] +nickname = commodity_tutorial_01 +equipment = commodity_tutorial_01 +msg_id_prefix = gcs_refer_faction_gd_z_short +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\welcome.3db +jump_dist = 5 + +[Good] +nickname = commodity_tutorial_02 +equipment = commodity_tutorial_02 +msg_id_prefix = gcs_refer_faction_gd_z_short +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\welcome.3db +jump_dist = 5 + +[Good] +nickname = commodity_tutorial_03 +equipment = commodity_tutorial_03 +msg_id_prefix = gcs_refer_faction_gd_z_short +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\welcome.3db +jump_dist = 5 + +[Good] +nickname = commodity_tutorial_04 +equipment = commodity_tutorial_04 +msg_id_prefix = gcs_refer_faction_gd_z_short +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\welcome.3db +jump_dist = 5 + +[Good] +nickname = commodity_tutorial_05 +equipment = commodity_tutorial_05 +msg_id_prefix = gcs_refer_faction_gd_z_short +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\welcome.3db +jump_dist = 5 + +[Good] +nickname = commodity_tutorial_06 +equipment = commodity_tutorial_06 +msg_id_prefix = gcs_refer_faction_gd_z_short +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\welcome.3db +jump_dist = 5 + +[Good] +nickname = commodity_tutorial_07 +equipment = commodity_tutorial_07 +msg_id_prefix = gcs_refer_faction_gd_z_short +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\welcome.3db +jump_dist = 5 + +[Good] +nickname = commodity_tutorial_08 +equipment = commodity_tutorial_08 +msg_id_prefix = gcs_refer_faction_gd_z_short +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\welcome.3db +jump_dist = 5 + +[Good] +nickname = commodity_tutorial_09 +equipment = commodity_tutorial_09 +msg_id_prefix = gcs_refer_faction_gd_z_short +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\welcome.3db +jump_dist = 5 + +[Good] +nickname = commodity_tutorial_10 +equipment = commodity_tutorial_10 +msg_id_prefix = gcs_refer_faction_gd_z_short +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_medical_2.3db +item_icon = Equipment\models\commodities\comm_icons\welcome.3db +jump_dist = 5 + +[Good] +nickname = dsy_retro_trans_hull +category = shiphull +ship = dsy_retro_trans +price = 1 +ids_name = 520406 +item_icon = Equipment\models\commodities\nn_icons\blank.3db + +[Good] +nickname = dsy_retro_trans_package +category = ship +hull = dsy_retro_trans_hull +addon = dsy_ttl_engine_01, HpEngine01, 1 +addon = dsy_large_transport_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = mission01_prison_smoke, HpFX01, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = dsy_slaveturret, HpTurret02, 1 +addon = dsy_slaveturret, HpTurret09, 1 +addon = dsy_slaveturret, HpTurret10, 1 +addon = dsy_slaveturret, HpTurret11, 1 +addon = dsy_cnt_brownsugar_large, HpTurret04, 1 +addon = dsy_cnt_brownsugar_large, HpTurret07, 1 +addon = dsy_cnt_brownsugar_large, HpTurret08, 1 + +[Good] +nickname = dsy_Hoffnungsschimmer_hull +category = shiphull +ship = dsy_Hoffnungsschimmer +price = 4350000 +ids_name = 500524 +item_icon = Equipment\models\commodities\ship_icons\icon_talarca_86.3db + +[Good] +nickname = dsy_Hoffnungsschimmer_package +category = ship +hull = dsy_Hoffnungsschimmer_hull +addon = dsy_Hoffnungsschimmer_eng, internal, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = dsy_talarca_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = dsy_anomalyscanner01, HpScanner01, 1 +addon = fx_dsy_no2_tentacle_medium, HpContrail01, 1 +addon = fx_dsy_no2_tentacle_medium, HpContrail02, 1 +addon = fx_dsy_no2_tentacle_medium, HpContrail03, 1 +addon = fx_dsy_no2_tentacle_medium, HpContrail04, 1 +addon = SlowLargeRed, HpRunningLight01, 1 +addon = SlowLargeRed, HpRunningLight02, 1 +addon = SlowLargeBlue, HpRunningLight03, 1 +addon = SlowLargeBlue, HpRunningLight04, 1 +addon = LargeWhiteSpecial, HpRunningLight05, 1 +addon = LargeWhiteSpecial, HpRunningLight06, 1 +addon = SlowLargeBlue, HpRunningLight07, 1 +addon = SlowLargeBlue, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 + +[Good] +nickname = dsy_coa_battlecruiser_hull +category = shiphull +ship = dsy_coa_battlecruiser +price = 4650000 +ids_name = 520654 +item_icon = Equipment\models\commodities\ship_icons\dsy_coa_bc.3db + +[Good] +nickname = dsy_coa_battlecruiser_package +category = ship +hull = dsy_coa_battlecruiser_hull +addon = dsy_coal_engine_bc, internal, 1 +addon = cruiser_thruster_red_dual, HpThruster01, 1 +addon = cruiser_thruster_red_dual, HpThruster02, 1 +addon = dsy_coa_battlecruiser_core, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_battlecruiser, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = SlowMediumRed, HpRunningLight01, 1 +addon = SlowMediumRed, HpRunningLight02, 1 +addon = SlowMediumRed, HpRunningLight03, 1 +addon = SlowMediumRed, HpRunningLight04, 1 +addon = SlowMediumRed, HpRunningLight05, 1 +addon = SlowMediumRed, HpRunningLight06, 1 +addon = SlowMediumRed, HpRunningLight07, 1 +addon = SlowMediumRed, HpRunningLight08, 1 +addon = SlowMediumRed, HpRunningLight09, 1 +addon = SlowMediumred, HpRunningLight10, 1 +addon = SlowMediumRed, HpRunningLight11, 1 +addon = SlowMediumRed, HpRunningLight12, 1 +addon = SlowMediumRed, HpRunningLight13, 1 +addon = SlowMediumRed, HpRunningLight14, 1 +addon = SlowMediumRed, HpRunningLight15, 1 +addon = SlowMediumRed, HpRunningLight16, 1 +addon = SlowMediumRed, HpRunningLight17, 1 +addon = SlowMediumRed, HpRunningLight18, 1 + +[Good] +nickname = commodity_nomad_fuel_cell +msg_id_prefix = gcs_gen_commodity_alienartifacts +equipment = commodity_nomad_fuel_cell +category = commodity +price = 1 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\comm_icons\gatecell.3db +jump_dist = 50 + +[Good] +nickname = dsy_harmony_hull +category = shiphull +ship = dsy_harmony +price = 6975000 +ids_name = 517204 +item_icon = Equipment\models\commodities\nn_icons\Libdreadnought.3db + +[Good] +nickname = dsy_harmony_package +category = ship +hull = dsy_harmony_hull +addon = dsy_harmony_engine, internal, 1 +addon = dsy_bb_power, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeBlueStrobe, HpRunningLight15, 1 +addon = LargeBlueStrobe, HpRunningLight17, 1 +addon = LargeBlueStrobe, HpRunningLight33, 1 +addon = LargeBlueStrobe, HpRunningLight09, 1 +addon = LargeBlueStrobe, HpRunningLight11, 1 +addon = LargeBlueStrobe, HpRunningLight34, 1 +addon = shield01_mark10_dreadnought, HpShield01, 1 +addon = LargeWhiteSpecial, HpRunningLight24, 1 +addon = LargeWhiteSpecial, HpRunningLight25, 1 +addon = SlowLargeBlue, HpRunningLight28, 1 +addon = SlowLargeBlue, HpRunningLight29, 1 +addon = SlowLargeBlue, HpRunningLight30, 1 +addon = SlowLargeBlue, HpRunningLight31, 1 +addon = SlowLargeBlue, HpRunningLight32, 1 +addon = SlowLargeBlue, HpRunningLight01, 1 +addon = SlowLargeBlue, HpRunningLight02, 1 +addon = SlowLargeBlue, HpRunningLight05, 1 +addon = SlowLargeBlue, HpRunningLight06, 1 +addon = SlowLargeBlue, HpRunningLight18, 1 +addon = SlowLargeBlue, HpRunningLight19, 1 +addon = SlowLargeBlue, HpRunningLight26, 1 +addon = SlowLargeBlue, HpRunningLight27, 1 + +[Good] +nickname = dsy_col_dreadnought_hull +category = shiphull +ship = dsy_col_dreadnought +price = 7650000 +ids_name = 517208 +item_icon = Equipment\models\commodities\ship_icons\dsy_col_dreadnought.3db + +[Good] +nickname = dsy_col_dreadnought_package +category = ship +hull = dsy_col_dreadnought_hull +addon = dsy_cr_bs_engine, internal, 1 +addon = dsy_col_dreadnought_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark10_dread_p, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = LargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = LargeRed, HpRunningLight03, 1 +addon = LargeRed, HpRunningLight04, 1 +addon = LargeRed, HpRunningLight05, 1 +addon = LargeRed, HpRunningLight06, 1 +addon = LargeRed, HpRunningLight07, 1 +addon = LargeRed, HpRunningLight08, 1 +addon = LargeRed, HpRunningLight09, 1 +addon = LargeRed, HpRunningLight10, 1 +addon = LargeRed, HpRunningLight11, 1 +addon = LargeRed, HpRunningLight12, 1 +addon = LargeRed, HpRunningLight13, 1 +addon = LargeRed, HpRunningLight14, 1 +addon = LargeRed, HpRunningLight15, 1 +addon = LargeRed, HpRunningLight16, 1 +addon = LargeRed, HpRunningLight17, 1 +addon = LargeRed, HpRunningLight18, 1 + +[Good] +nickname = dsy_oc_btrans_hull +category = shiphull +ship = dsy_oc_btrans +price = 1080000 +ids_name = 517212 +item_icon = Equipment\models\commodities\ship_icons\dsy_oc_btrans.3db + +[Good] +nickname = dsy_oc_btrans_package +category = ship +hull = dsy_oc_btrans_hull +addon = dsy_oc_engine_htrans, HpEngine01, 1 +addon = ge_liner_power01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = MediumOrange, HpRunningLight01, 1 +addon = MediumOrange, HpRunningLight02, 1 +addon = MediumOrange, HpRunningLight03, 1 +addon = MediumOrange, HpRunningLight04, 1 + +[Good] +nickname = dsy_gallicdd_hull +category = shiphull +ship = dsy_gallicdd +price = 2565000 +ids_name = 517216 +item_icon = Equipment\models\commodities\ship_icons\dsy_gallicdd.3db + +[Good] +nickname = dsy_gallicdd_package +category = ship +hull = dsy_gallicdd_hull +addon = dsy_gallicdd_engine, internal, 1 +addon = cruiser_thruster_purpleblue_dual, HpThruster01, 1 +addon = cruiser_thruster_purpleblue_dual, HpThruster02, 1 +addon = dsy_gallicdd_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_destroyer, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = MediumBlue, HpRunningLight01, 1 +addon = MediumBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = MediumBlue, HpRunningLight05, 1 +addon = MediumBlue, HpRunningLight06, 1 +addon = MediumBlue, HpRunningLight07, 1 +addon = MediumBlue, HpRunningLight08, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = shield01_mark09_cruiser, HpShield01, 1 + +[Good] +nickname = dsy_councildd_hull +category = shiphull +ship = dsy_councildd +price = 2565000 +ids_name = 517220 +item_icon = Equipment\models\commodities\ship_icons\dsy_councildd.3db + +[Good] +nickname = dsy_councildd_package +category = ship +hull = dsy_councildd_hull +addon = dsy_councildd_engine, internal, 1 +addon = cruiser_thruster_orange_dual, HpThruster01, 1 +addon = cruiser_thruster_orange_dual, HpThruster02, 1 +addon = dsy_councildd_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_destroyer, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = contrail01, HpConTrail04, 1 +addon = MediumOrange, HpRunningLight01, 1 +addon = MediumOrange, HpRunningLight02, 1 +addon = MediumOrange, HpRunningLight03, 1 +addon = MediumOrange, HpRunningLight04, 1 +addon = MediumOrange, HpRunningLight05, 1 +addon = MediumOrange, HpRunningLight06, 1 +addon = MediumOrange, HpRunningLight07, 1 +addon = MediumOrange, HpRunningLight08, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = shield01_mark09_cruiser, HpShield01, 1 + +[Good] +nickname = dsy_lh_b_hull +category = shiphull +ship = dsy_lh_b +price = 72750 +ids_name = 517224 +item_icon = Equipment\models\commodities\ship_icons\lh_vhf.3db + +[Good] +nickname = dsy_lh_b_package +category = ship +hull = dsy_lh_b_hull +addon = dsy_lh_bmb_engine, HpEngine01, 1 +addon = dsy_lh_b_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SmallBlue, HpRunningLight01, 1 +addon = SmallBlue, HpRunningLight02, 1 +addon = SmallBlue, HpRunningLight03, 1 +addon = SmallBlue, HpRunningLight04, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_col_battlecruiser_hull +category = shiphull +ship = dsy_col_battlecruiser +price = 4545000 +ids_name = 517228 +item_icon = Equipment\models\commodities\ship_icons\dsy_col_battlecruiser.3db + +[Good] +nickname = dsy_col_battlecruiser_package +category = ship +hull = dsy_col_battlecruiser_hull +addon = dsy_cr_bc_engine, internal, 1 +addon = dsy_col_battlecruiser_core, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +equip = cruiser_thruster_purple_dual, HpThruster01 +equip = cruiser_thruster_purple_dual, HpThruster02 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_battlecruiser, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowLargeBlue, HpRunningLight01, 1 +addon = SlowLargeBlue, HpRunningLight02, 1 +addon = LargeBlue, HpRunningLight03, 1 +addon = LargeBlue, HpRunningLight04, 1 +addon = LargeBlue, HpRunningLight05, 1 +addon = LargeBlue, HpRunningLight06, 1 +addon = LargeBlue, HpRunningLight07, 1 +addon = LargeBlue, HpRunningLight08, 1 +addon = LargeBlue, HpRunningLight09, 1 +addon = LargeBlue, HpRunningLight10, 1 +addon = LargeBlue, HpRunningLight11, 1 + +[Good] +nickname = dsy_krsnik_hull +category = shiphull +ship = dsy_krsnik +price = 19950 +ids_name = 501750 +item_icon = Equipment\models\commodities\ship_icons\icon_odin_86.3db + +[Good] +nickname = dsy_krsnik_package +category = ship +hull = dsy_krsnik_hull +addon = dsy_coal_engine, HpEngine01, 1 +addon = dsy_krsnik_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 +addon = contrail01, HpConTrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_rh_miner_hull +category = shiphull +ship = dsy_rh_miner +price = 175000 +ids_name = 517236 +item_icon = Equipment\models\commodities\ship_icons\dsy_rh_miner.3db + +[Good] +nickname = dsy_rh_miner_package +category = ship +hull = dsy_rh_miner_hull +addon = dsy_behemoth_engine, HpEngine01, 1 +addon = dsy_miner_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = rumble_dsy_rh_miner, internal, 1 +addon = mining_ship_enhaust, HpExhaust01, 1 +addon = mining_ship_enhaust, HpExhaust02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowLargeYellow, HpRunningLight01, 1 +addon = SlowLargeYellow, HpRunningLight02, 1 +addon = SlowLargeYellow, HpRunningLight03, 1 +addon = SlowLargeYellow, HpRunningLight04, 1 +addon = SlowLargeYellow, HpRunningLight05, 1 +addon = SlowLargeYellow, HpRunningLight06, 1 +addon = SlowLargeYellow, HpRunningLight07, 1 +addon = SlowLargeYellow, HpRunningLight08, 1 +addon = SlowLargeYellow, HpRunningLight09, 1 +addon = SlowLargeYellow, HpRunningLight10, 1 +addon = SlowLargeYellow, HpRunningLight11, 1 +addon = SlowLargeYellow, HpRunningLight12, 1 +addon = sc_rotate_drill, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = dsy_rh_elite3_hull +category = shiphull +ship = dsy_rh_elite3 +price = 21850 +ids_name = 517248 +item_icon = Equipment\models\commodities\ship_icons\icon_dsy_rh_elite_2.3db + +[Good] +nickname = dsy_rh_elite3_package +category = ship +hull = dsy_rh_elite3_hull +addon = ge_re_engine_01, HpEngine01, 1 +addon = rh_elite3_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_bw_train_hull +category = shiphull +ship = dsy_bw_train +price = 900000 +ids_name = 517244 +item_icon = Equipment\models\commodities\ship_icons\icon_bw_train.3db + +[Good] +nickname = dsy_bw_train_package +category = ship +hull = dsy_bw_train_hull +addon = dsy_bwtr2_engine, HpEngine01, 1 +addon = ge_train_power01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = MediumWhite, HpRunningLight01, 1 +addon = MediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumBlue, HpRunningLight05, 1 +addon = SlowMediumRed, HpRunningLight06, 1 +addon = MediumWhite, HpRunningLight07, 1 +addon = MediumWhite, HpRunningLight08, 1 +addon = MediumWhite, HpRunningLight09, 1 +addon = SlowMediumBlue, HpRunningLight10, 1 +addon = SlowMediumRed, HpRunningLight11, 1 +addon = MediumWhite, HpRunningLight12, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 + +[Good] +nickname = dsy_artisan_hull +category = shiphull +ship = dsy_artisan +price = 1155000 +ids_name = 517240 +item_icon = Equipment\models\commodities\nn_icons\Rheingunboat.3db + +[Good] +nickname = dsy_artisan_package +category = ship +hull = dsy_artisan_hull +addon = dsy_rg_engine, HpEngine01, 1 +addon = dsy_artisan_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 +addon = fc_u_gb_forward_gun01, HpWeapon01, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = SlowMediumRed, HpRunningLight01, 1 +addon = SlowMediumGreen, HpRunningLight02, 1 +addon = SlowMediumGreen, HpRunningLight03, 1 +addon = SlowMediumRed, HpRunningLight04, 1 +addon = MediumYellow, HpRunningLight05, 1 +addon = MediumYellow, HpRunningLight06, 1 +addon = MediumYellow, HpRunningLight07, 1 +addon = MediumYellow, HpRunningLight08, 1 +addon = MediumYellow, HpRunningLight09, 1 +addon = MediumYellow, HpRunningLight10, 1 +addon = MediumYellow, HpRunningLight11, 1 +addon = MediumYellow, HpRunningLight12, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 + +[Good] +nickname = dsy_uni_whiteknight_hull +category = shiphull +ship = dsy_uni_whiteknight +price = 18950 +ids_name = 550100 +item_icon = Equipment\models\commodities\nn_icons\br_elite.3db + +[Good] +nickname = dsy_uni_whiteknight_package +category = ship +hull = dsy_uni_whiteknight_hull +addon = dsy_gaian_engine, HpEngine01, 1 +addon = bw_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = dsy_angurvadal_hull +category = shiphull +ship = dsy_angurvadal +price = 15000 +ids_name = 550104 +item_icon = Equipment\models\commodities\ship_icons\icon_jormungand_86.3db + +[Good] +nickname = dsy_angurvadal_package +category = ship +hull = dsy_angurvadal_hull +addon = dsy_jormungandb_engine, internal, 1 +addon = dsy_bb_power, internal, 1 +addon = angurvadal_forward_gun, HpWeapon01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark10_dread_p, HpShield01, 1 +addon = sfx_rumble_battleship, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowLargeSkyBlue, HpRunningLight01, 1 +addon = LargeSkyBlue, HpRunningLight02, 1 +addon = LargeSkyBlue, HpRunningLight03, 1 +addon = LargeSkyBlue, HpRunningLight04, 1 +addon = LargeSkyBlue, HpRunningLight05, 1 +addon = SlowLargeSkyBlue, HpRunningLight06, 1 +addon = SlowLargeSkyBlue, HpRunningLight07, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 + +[Good] +nickname = dsy_ageira_b_transport_hull +category = shiphull +ship = dsy_ageira_b_transport +price = 1080000 +ids_name = 517256 +item_icon = Equipment\models\commodities\ship_icons\icon_liberty_b_transport_86.3db + +[Good] +nickname = dsy_ageira_b_transport_package +category = ship +hull = dsy_ageira_b_transport_hull +addon = dsy_lgtr2_engine, HpEngine01, 1 +addon = ge_liner_power01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = SlowMediumRed, HpRunningLight01, 1 +addon = SlowMediumRed, HpRunningLight02, 1 +addon = MediumTeal, HpRunningLight03, 1 +addon = MediumTeal, HpRunningLight04, 1 +addon = MediumTeal, HpRunningLight05, 1 +addon = MediumTeal, HpRunningLight06, 1 +addon = MediumTeal, HpRunningLight07, 1 +addon = MediumTeal, HpRunningLight08, 1 + +[Good] +nickname = dsy_minuit_hull +category = shiphull +ship = dsy_minuit +price = 23550 +ids_name = 517260 +item_icon = Equipment\models\commodities\ship_icons\ga_vhf.3db + +[Good] +nickname = dsy_minuit_package +category = ship +hull = dsy_minuit_hull +addon = Sc_logo_array, internal, 1 +addon = co_elite2_power01, internal, 1 +addon = dsy_grn_hf_engine, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = SlowSmallLBlue, HpRunningLight01, 1 +addon = SlowSmallLBlue, HpRunningLight02, 1 +addon = SlowSmallLBlue, HpRunningLight03, 1 +addon = SlowSmallLBlue, HpRunningLight04, 1 +addon = SlowSmallLBlue, HpRunningLight05, 1 +addon = SlowSmallLBlue, HpRunningLight06, 1 +addon = LibertyCockpitGlow, HpRunningLight07, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 + +[Good] +nickname = dsy_dragoon_hull +category = shiphull +ship = dsy_dragoon +price = 64000 +ids_name = 517264 +item_icon = Equipment\models\commodities\ship_icons\dsy_dragoon.3db + +[Good] +nickname = dsy_dragoon_package +category = ship +hull = dsy_dragoon_hull +addon = ge_bbo_engine_01, HpEngine01, 1 +addon = dsy_dragoon_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail01, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_mnd_vhf_hull +category = shiphull +ship = dsy_mnd_vhf +price = 17850 +ids_name = 517268 +item_icon = Equipment\models\commodities\ship_icons\dsy_mnd_vhf.3db + +[Good] +nickname = dsy_mnd_vhf_package +category = ship +hull = dsy_mnd_vhf_hull +addon = ge_re_engine_01, HpEngine01, 1 +addon = ge_fighter6_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallYellow, HpRunningLight01, 1 +addon = SlowSmallYellow, HpRunningLight02, 1 +addon = SlowSmallYellow, HpRunningLight03, 1 +addon = SlowSmallYellow, HpRunningLight04, 1 +addon = SlowSmallYellow, HpRunningLight05, 1 +addon = SlowSmallYellow, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_london_interdictor_hull +category = shiphull +ship = dsy_london_interdictor +price = 4425000 +ids_name = 500532 +item_icon = Equipment\models\commodities\ship_icons\lib_bc.3db + +[Good] +nickname = dsy_london_interdictor_package +category = ship +hull = dsy_london_interdictor_hull +addon = dsy_assaulfrigate_engine, internal, 1 +addon = cruiser_thruster_purple_dual, HpThruster01, 1 +addon = cruiser_thruster_purple_dual, HpThruster02, 1 +addon = dsy_assaultfrigate_core, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_battlecruiser, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = LargeWhiteSpecial, HpHeadLight03, 1 +addon = SlowLargeRed, HpRunningLight01, 1 +addon = SlowLargeRed, HpRunningLight02, 1 +addon = SlowLargeRed, HpRunningLight03, 1 +addon = SlowLargeRed, HpRunningLight04, 1 +addon = SlowLargeRed, HpRunningLight05, 1 +addon = SlowLargeRed, HpRunningLight06, 1 +addon = SlowLargeRed, HpRunningLight07, 1 +addon = SlowLargeRed, HpRunningLight08, 1 +addon = SlowLargeRed, HpRunningLight09, 1 +addon = SlowLargeRed, HpRunningLight10, 1 +addon = SlowLargeRed, HpRunningLight11, 1 +addon = SlowLargeRed, HpRunningLight12, 1 +addon = SlowLargeRed, HpRunningLight13, 1 +addon = SlowLargeRed, HpRunningLight14, 1 +addon = SlowLargeRed, HpRunningLight15, 1 +addon = SlowLargeRed, HpRunningLight16, 1 +addon = SlowLargeRed, HpRunningLight17, 1 +addon = SlowLargeRed, HpRunningLight18, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = dsy_gaian_destroyer_hull +category = shiphull +ship = dsy_gaian_destroyer +price = 3105000 +ids_name = 517252 +item_icon = Equipment\models\commodities\ship_icons\dsy_gaian_destroyer.3db + +[Good] +nickname = dsy_gaian_destroyer_package +category = ship +hull = dsy_gaian_destroyer_hull +addon = dsy_gaian_destroyer_core, internal, 1 +addon = dsy_gaian_dd_engine, internal, 1 +addon = cruiser_thruster_green_dual, HpThruster01, 1 +addon = cruiser_thruster_green_dual, HpThruster02, 1 +addon = ge_s_scanner_03, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = shield01_mark09_cruiser_m, HpShield01, 1 +addon = SlowMediumGreen, HpRunningLight01, 1 +addon = SlowMediumGreen, HpRunningLight02, 1 +addon = SlowMediumGreen, HpRunningLight03, 1 +addon = SlowMediumGreen, HpRunningLight04, 1 +addon = SlowMediumGreen, HpRunningLight05, 1 +addon = SlowMediumGreen, HpRunningLight06, 1 +addon = SlowMediumGreen, HpRunningLight07, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = dsy_cargobarge_1_hull +category = shiphull +ship = dsy_cargobarge_1 +price = 5000000 +ids_name = 517276 +item_icon = Equipment\models\commodities\ship_icons\icon_barge.3db + +[Good] +nickname = dsy_cargobarge_1_package +category = ship +hull = dsy_cargobarge_1_hull +addon = dsy_rg_power, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark10_fr, HpShield01, 1 +addon = dsy_cargobarge_1_engine, internal, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = contrail01, HpContrail01, 1 +addon = LargeBlue, HpRunningLight01, 1 +addon = LargeBlue, HpRunningLight02, 1 +addon = MediumBlue, HpRunningLight03, 1 +addon = MediumBlue, HpRunningLight04, 1 +addon = SlowLargeWhite, HpRunningLight05, 1 +addon = MediumBlue, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowLargeBlue, HpRunningLight08, 1 +addon = SlowLargeBlue, HpRunningLight09, 1 +addon = LargeBlue, HpRunningLight10, 1 +addon = LargeBlue, HpRunningLight11, 1 +addon = LargeBlue, HpRunningLight12, 1 +addon = LargeBlue, HpRunningLight13, 1 +addon = LargeBlue, HpRunningLight14, 1 +addon = LargeBlue, HpRunningLight15, 1 +addon = LargeBlue, HpRunningLight16, 1 +addon = LargeBlue, HpRunningLight17, 1 +addon = LargeBlue, HpRunningLight18, 1 +addon = LargeBlue, HpRunningLight19, 1 +addon = LargeBlue, HpRunningLight20, 1 +addon = LargeBlue, HpRunningLight21, 1 +addon = LargeBlue, HpRunningLight22, 1 +addon = LargeBlue, HpRunningLight23, 1 +addon = LargeBlue, HpRunningLight24, 1 +addon = LargeBlue, HpRunningLight25, 1 +addon = LargeBlue, HpRunningLight26, 1 +addon = LargeBlue, HpRunningLight27, 1 +addon = LargeBlue, HpRunningLight28, 1 +addon = LargeBlue, HpRunningLight29, 1 +addon = LargeBlue, HpRunningLight30, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = DockingLightRed, HpDockLight03, 1 +addon = DockingLightRed, HpDockLight04, 1 +addon = mission01_prison_smoke, HpFX01, 1 +addon = mission01_prison_smoke, HpFX02, 1 +addon = mission01_prison_smoke, HpFX03, 1 +addon = barge_thruster, HpThruster01, 1 +addon = barge_thruster, HpThruster02, 1 + +[Good] +nickname = dsy_lifeboat_hull +category = shiphull +ship = dsy_lifeboat +price = 100 +ids_name = 517284 +item_icon = Equipment\models\commodities\nn_icons\blank.3db + +[Good] +nickname = dsy_lifeboat_package +category = ship +hull = dsy_lifeboat_hull +addon = dsy_lifeboat_engine, internal, 1 +addon = RTC_Lifeboat_Tumble, internal, 1 +addon = sfx_rumble_lifeboat, internal, 1 +addon = freighter_power_small, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark06_fr, HpShield01, 1 +addon = SlowLargeRed, HpRunningLight01, 1 +addon = SlowLargeRed, HpRunningLight02, 1 +addon = SlowLargeRed, HpRunningLight03, 1 +addon = SlowLargeRed, HpRunningLight04, 1 +addon = SlowLargeRed, HpRunningLight05, 1 + +[Good] +nickname = dsy_br_battlecruiser_hull +category = shiphull +ship = dsy_br_battlecruiser +price = 4425000 +ids_name = 517292 +item_icon = Equipment\models\commodities\ship_icons\dsy_br_battlecruiser.3db + +[Good] +nickname = dsy_br_battlecruiser_package +category = ship +hull = dsy_br_battlecruiser_hull +addon = dsy_br_battlecruiser_engine, internal, 1 +addon = cruiser_thruster_purple_dual, HpThruster01, 1 +addon = cruiser_thruster_purple_dual, HpThruster02, 1 +addon = dsy_br_battlecruiser_core, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_battlecruiser, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = LargeRed, HpRunningLight01, 1 +addon = LargeRed, HpRunningLight02, 1 +addon = LargeRed, HpRunningLight03, 1 +addon = LargeRed, HpRunningLight04, 1 +addon = LargeRed, HpRunningLight05, 1 +addon = LargeRed, HpRunningLight06, 1 +addon = LargeRed, HpRunningLight07, 1 +addon = LargeRed, HpRunningLight08, 1 +addon = LargeRed, HpRunningLight09, 1 +addon = LargeRed, HpRunningLight10, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = dsy_ga_wplatform_hull +category = shiphull +ship = dsy_ga_wplatform +price = 100 +ids_name = 261164 +item_icon = Equipment\models\commodities\nn_icons\blank.3db + +[Good] +nickname = dsy_ga_wplatform_package +category = ship +hull = dsy_ga_wplatform_hull +addon = dsy_ga_wplatform_engine, internal, 1 +addon = dsy_fafnirpower, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark06_fr, HpShield01, 1 +addon = dsy_wp_coronaturret, HpTurret01, 1 +addon = SlowMediumRed, HpRunningLight01, 1 +addon = SlowMediumRed, HpRunningLight02, 1 +addon = SlowMediumRed, HpRunningLight03, 1 +addon = SlowMediumRed, HpRunningLight04, 1 +addon = SlowMediumRed, HpRunningLight05, 1 +addon = SlowMediumRed, HpRunningLight06, 1 +addon = SlowMediumRed, HpRunningLight07, 1 +addon = SlowMediumRed, HpRunningLight08, 1 + +[Good] +nickname = dsy_bw_shf_hull +category = shiphull +ship = dsy_bw_shf +price = 41800 +ids_name = 517296 +item_icon = equipment\models\commodities\ship_icons\icon_bw_shf.3db + +[Good] +nickname = dsy_bw_shf_package +category = ship +hull = dsy_bw_shf_hull +addon = dsy_bw_shf_core, internal, 1 +addon = ge_bwbo_engine_01, HpEngine01, 1 +addon = ge_s_scanner_02, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = bw_shf_forward_gun01, HpWeapon01, 1 + +[Good] +nickname = dsy_ou_battlecruiser_hull +category = shiphull +ship = dsy_ou_battlecruiser +price = 4680000 +ids_name = 517300 +item_icon = Equipment\models\commodities\ship_icons\ocbc.3db + +[Good] +nickname = dsy_ou_battlecruiser_package +category = ship +hull = dsy_ou_battlecruiser_hull +addon = dsy_oc_engine_bc, internal, 1 +addon = cruiser_thruster_orange_dual, HpThruster01, 1 +addon = cruiser_thruster_orange_dual, HpThruster02, 1 +addon = dsy_ou_battlecruiser_core, internal, 1 +addon = ge_s_scanner_03, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = shield01_mark09_battlecruiser, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = SlowMediumOrange, HpRunningLight01, 1 +addon = SlowMediumOrange, HpRunningLight02, 1 +addon = SlowMediumOrange, HpRunningLight03, 1 +addon = SlowMediumOrange, HpRunningLight04, 1 +addon = SlowMediumOrange, HpRunningLight05, 1 +addon = SlowMediumOrange, HpRunningLight06, 1 +addon = SlowMediumOrange, HpRunningLight07, 1 +addon = SlowMediumOrange, HpRunningLight08, 1 +addon = SlowMediumOrange, HpRunningLight09, 1 +addon = SlowMediumOrange, HpRunningLight10, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = commodity_enclave +msg_id_prefix = gcs_refer_faction_li_n_short +equipment = commodity_enclave +category = commodity +price = 70 +combinable = true +good_sell_price = 2 +bad_buy_price = 2 +bad_sell_price = 1 +good_buy_price = 1 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db +item_icon = equipment\models\commodities\pilot_icons\ganavy.3db +jump_dist = 50 + +[Good] +nickname = dsy_gc_vhf_hull +category = shiphull +ship = dsy_gc_vhf +price = 17600 +ids_name = 517336 +item_icon = Equipment\models\commodities\ship_icons\icon_gc_vhf.3db + +[Good] +nickname = dsy_gc_vhf_package +category = ship +hull = dsy_gc_vhf_hull +addon = gc_vhf_engine, HpEngine01, 1 +addon = bw_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = SlowSmallOrange, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = core_lf_hull +category = shiphull +ship = core_lf +price = 13875 +ids_name = 517344 +item_icon = Equipment\models\commodities\ship_icons\corelf.3db + +[Good] +nickname = core_lf_package +category = ship +hull = core_lf_hull +addon = dsy_core_engine_lf, HpEngine01, 1 +addon = core_lf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = core_hf_hull +category = shiphull +ship = core_hf +price = 15319 +ids_name = 517348 +item_icon = Equipment\models\commodities\ship_icons\corehf.3db + +[Good] +nickname = core_hf_package +category = ship +hull = core_hf_hull +addon = dsy_core_engine, HpEngine01, 1 +addon = core_hf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = core_vhf_hull +category = shiphull +ship = core_vhf +price = 20358 +ids_name = 517352 +item_icon = Equipment\models\commodities\ship_icons\corevhf.3db + +[Good] +nickname = core_vhf_package +category = ship +hull = core_vhf_hull +addon = dsy_core_engine, HpEngine01, 1 +addon = co_elite2_power01, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SlowSmallBlue, HpRunningLight03, 1 +addon = SlowSmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = SlowSmallBlue, HpRunningLight09, 1 +addon = SlowSmallBlue, HpRunningLight10, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = core_bmb_hull +category = shiphull +ship = core_bmb +price = 70567 +ids_name = 517356 +item_icon = Equipment\models\commodities\ship_icons\corebomber.3db + +[Good] +nickname = core_bmb_package +category = ship +hull = core_bmb_hull +addon = dsy_core_engine_bmb, HpEngine01, 1 +addon = core_bmb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallBlue, HpRunningLight01, 1 +addon = SlowSmallBlue, HpRunningLight02, 1 +addon = SmallBlue, HpRunningLight03, 1 +addon = SmallBlue, HpRunningLight04, 1 +addon = SlowSmallBlue, HpRunningLight05, 1 +addon = SlowSmallBlue, HpRunningLight06, 1 +addon = SlowSmallBlue, HpRunningLight07, 1 +addon = SlowSmallBlue, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = commodity_gc_drug +equipment = commodity_gc_drug +msg_id_prefix = gcs_gen_commodity_cardamine +category = commodity +price = 20 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.600000 +good_buy_price = 1.600000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_1.3db +item_icon = Equipment\models\commodities\comm_icons\gc_drug.3db +jump_dist = 5 + +[Good] +nickname = commodity_biodome +equipment = commodity_biodome +msg_id_prefix = gcs_gen_commodity_hullpanels +category = commodity +price = 20 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.600000 +good_buy_price = 1.600000 +item_icon = Equipment\models\commodities\comm_icons\ablativearmor.3db +jump_dist = 10 + +[Good] +nickname = commodity_cyberware +equipment = commodity_cyberware +msg_id_prefix = gcs_gen_commodity_optronics +category = commodity +price = 10 +combinable = true +good_sell_price = 2.000000 +bad_buy_price = 2.000000 +bad_sell_price = 1.600000 +good_buy_price = 1.600000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_contraband_1.3db +item_icon = Equipment\models\commodities\comm_icons\commod_cyberware.3db +jump_dist = 5 + +[Good] +nickname = barriergate_shf_hull +category = shiphull +ship = barriergate_shf +price = 83438 +ids_name = 510864 +item_icon = equipment\models\commodities\ship_icons\icon_barriergate_shf.3db + +[Good] +nickname = barriergate_shf_package +category = ship +hull = barriergate_shf_hull +addon = barriergate_shf_core, internal, 1 +addon = dsy_spatial_engine, HpEngine01, 1 +addon = ge_s_scanner_02, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallWhite, HpRunningLight01, 1 +addon = SlowSmallWhite, HpRunningLight02, 1 +addon = SlowSmallWhite, HpRunningLight03, 1 +addon = SlowSmallWhite, HpRunningLight04, 1 +addon = SlowSmallWhite, HpRunningLight05, 1 +addon = SlowSmallWhite, HpRunningLight06, 1 +addon = SlowSmallWhite, HpRunningLight07, 1 +addon = SlowSmallWhite, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = newport_shf_hull +category = shiphull +ship = newport_shf +price = 82440 +ids_name = 510868 +item_icon = equipment\models\commodities\ship_icons\icon_newport_shf.3db + +[Good] +nickname = newport_shf_package +category = ship +hull = newport_shf_hull +addon = newport_shf_core, internal, 1 +addon = ge_bhe2_engine_01, HpEngine01, 1 +addon = ge_s_scanner_02, internal, 1 +addon = shield01_mark02_bmb, HpShield01, 1 +addon = WhiteCone, HpHeadLight01, 1 +addon = WhiteCone, HpHeadLight02, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallRed, HpRunningLight06, 1 +addon = SlowSmallRed, HpRunningLight07, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = asgard_loki_hull +category = shiphull +ship = asgard_loki +price = 14531 +ids_name = 510848 +item_icon = Equipment\models\commodities\ship_icons\icon_asgard_loki.3db + +[Good] +nickname = asgard_loki_package +category = ship +hull = asgard_loki_hull +addon = ge_re_engine_01, HpEngine01, 1 +addon = asgard_loki_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallRed, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = asgard_odin_hull +category = shiphull +ship = asgard_odin +price = 15124 +ids_name = 510852 +item_icon = Equipment\models\commodities\ship_icons\icon_asgard_odin.3db + +[Good] +nickname = asgard_odin_package +category = ship +hull = asgard_odin_hull +addon = ge_re_engine_01, HpEngine01, 1 +addon = asgard_odin_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallRed, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = asgard_thor_hull +category = shiphull +ship = asgard_thor +price = 49353 +ids_name = 510856 +item_icon = Equipment\models\commodities\ship_icons\icon_asgard_thor.3db + +[Good] +nickname = asgard_thor_package +category = ship +hull = asgard_thor_hull +addon = asgard_thor_core, internal, 1 +addon = ge_rbo_engine_01, HpEngine01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallRed, HpRunningLight01, 1 +addon = SlowSmallRed, HpRunningLight02, 1 +addon = SlowSmallRed, HpRunningLight03, 1 +addon = SlowSmallRed, HpRunningLight04, 1 +addon = SlowSmallRed, HpRunningLight05, 1 +addon = SlowSmallRed, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = DockingLightRedSmall, HpDockLight01, 1 +addon = DockingLightRedSmall, HpDockLight02, 1 + +[Good] +nickname = ceres_hf_hull +category = shiphull +ship = ceres_hf +price = 17834 +ids_name = 510884 +item_icon = Equipment\models\commodities\ship_icons\icon_ceres_hf.3db + +[Good] +nickname = ceres_hf_package +category = ship +hull = ceres_hf_hull +addon = ge_gf5_engine_01, HpEngine01, 1 +addon = ceres_hf_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark09_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = ceres_vhf_hull +category = shiphull +ship = ceres_vhf +price = 26751 +ids_name = 510896 +item_icon = Equipment\models\commodities\ship_icons\icon_ceres_vhf.3db + +[Good] +nickname = ceres_vhf_package +category = ship +hull = ceres_vhf_hull +addon = ge_gf6_engine_01, HpEngine01, 1 +addon = ceres_vhf_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadlight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = ceres_at_hull +category = shiphull +ship = ceres_at +price = 921092 +ids_name = 510892 +item_icon = Equipment\models\commodities\ship_icons\icon_ceres_at.3db + +[Good] +nickname = ceres_at_package +category = ship +hull = ceres_at_hull +addon = dsy_img_gs_engine, HpEngine01, 1 +addon = ceres_at_power, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = FastSmallRed, HpRunningLight01, 1 +addon = FastSmallWhite, HpRunningLight02, 1 +addon = FastSmallRed, HpRunningLight03, 1 +addon = FastSmallWhite, HpRunningLight04, 1 +addon = FastSmallRed, HpRunningLight05, 1 +addon = FastSmallWhite, HpRunningLight06, 1 +addon = FastSmallWhite, HpRunningLight07, 1 +addon = FastSmallRed, HpRunningLight08, 1 +addon = SlowMediumWhite, HpRunningLight09, 1 +addon = SlowMediumWhite, HpRunningLight10, 1 +addon = SlowMediumOrange, HpRunningLight11, 1 +addon = SlowMediumOrange, HpRunningLight12, 1 +addon = SlowMediumWhite, HpRunningLight13, 1 +addon = SlowMediumOrange, HpRunningLight14, 1 +addon = SlowMediumOrange, HpRunningLight15, 1 +addon = SlowMediumOrange, HpRunningLight16, 1 + +[Good] +nickname = ceres_gb_hull +category = shiphull +ship = ceres_gb +price = 926474 +ids_name = 510888 +item_icon = Equipment\models\commodities\ship_icons\icon_ceres_gb.3db + +[Good] +nickname = ceres_gb_package +category = ship +hull = ceres_gb_hull +addon = ceres_gb_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = dsy_img_gs_engine, HpEngine01, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = SlowMediumOrange, HpRunningLight01, 1 +addon = SlowMediumOrange, HpRunningLight02, 1 +addon = SlowMediumOrange, HpRunningLight03, 1 +addon = SlowMediumOrange, HpRunningLight04, 1 +addon = SlowMediumOrange, HpRunningLight05, 1 +addon = SlowMediumOrange, HpRunningLight06, 1 +addon = SlowMediumOrange, HpRunningLight07, 1 +addon = SlowMediumOrange, HpRunningLight08, 1 +addon = SlowMediumOrange, HpRunningLight09, 1 +addon = SlowMediumOrange, HpRunningLight10, 1 +addon = SlowMediumOrange, HpRunningLight11, 1 +addon = SlowMediumOrange, HpRunningLight12, 1 +addon = SlowMediumOrange, HpRunningLight13, 1 +addon = SlowMediumOrange, HpRunningLight14, 1 +addon = SlowMediumOrange, HpRunningLight15, 1 +addon = SlowMediumOrange, HpRunningLight16, 1 +addon = SlowMediumOrange, HpRunningLight17, 1 +addon = SlowMediumOrange, HpRunningLight18, 1 + +[Good] +nickname = co_battlecruiser_hull +category = shiphull +ship = co_battlecruiser +price = 4875000 +ids_name = 521127 +item_icon = Equipment\models\commodities\ship_icons\icon_co_battlecruiser.3db + +[Good] +nickname = co_battlecruiser_package +category = ship +hull = co_battlecruiser_hull +addon = co_battlecruiser_engine, internal, 1 +addon = cruiser_thruster_purple_dual, HpThruster01, 1 +addon = cruiser_thruster_purple_dual, HpThruster02, 1 +addon = co_battlecruiser_core, internal, 1 +addon = battlecruiser_core_upgrade, HpCoreBooster01, 1 +addon = ge_s_scanner_03, internal, 1 +addon = shield01_mark09_battlecruiser, HpShield01, 1 +addon = sfx_rumble_cruiser, internal, 1 +addon = SlowMediumRed, HpRunningLight01, 1 +addon = SlowMediumRed, HpRunningLight02, 1 +addon = SlowMediumRed, HpRunningLight03, 1 +addon = SlowMediumRed, HpRunningLight04, 1 +addon = SlowMediumRed, HpRunningLight05, 1 +addon = SlowMediumRed, HpRunningLight06, 1 +addon = SlowMediumRed, HpRunningLight07, 1 +addon = SlowMediumRed, HpRunningLight08, 1 +addon = SlowMediumRed, HpRunningLight09, 1 +addon = SlowMediumred, HpRunningLight10, 1 +addon = SlowMediumRed, HpRunningLight11, 1 +addon = SlowMediumRed, HpRunningLight12, 1 +addon = SlowMediumRed, HpRunningLight13, 1 +addon = SlowMediumRed, HpRunningLight14, 1 +addon = SlowMediumRed, HpRunningLight15, 1 +addon = SlowMediumRed, HpRunningLight16, 1 +addon = SlowMediumRed, HpRunningLight17, 1 +addon = SlowMediumRed, HpRunningLight18, 1 +addon = SlowMediumRed, HpRunningLight19, 1 +addon = SlowMediumRed, HpRunningLight20, 1 +addon = SlowMediumRed, HpRunningLight21, 1 +addon = SlowMediumRed, HpRunningLight22, 1 +addon = SlowMediumRed, HpRunningLight23, 1 +addon = SlowMediumRed, HpRunningLight24, 1 +addon = SlowMediumRed, HpRunningLight25, 1 +addon = SlowMediumRed, HpRunningLight26, 1 +addon = SlowMediumRed, HpRunningLight27, 1 +addon = SlowMediumRed, HpRunningLight28, 1 +addon = SlowMediumRed, HpRunningLight29, 1 + +[Good] +nickname = xenos_vhf_hull +category = shiphull +ship = xenos_vhf +price = 16052 +ids_name = 521169 +item_icon = Equipment\models\commodities\ship_icons\icon_xenos_vhf.3db + +[Good] +nickname = xenos_vhf_package +category = ship +hull = xenos_vhf_hull +addon = dsy_xeno_engine, HpEngine01, 1 +addon = xenos_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield02_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallMaroon, HpRunningLight01, 1 +addon = SlowSmallMaroon, HpRunningLight02, 1 +addon = SlowSmallMaroon, HpRunningLight03, 1 +addon = SlowSmallMaroon, HpRunningLight04, 1 +addon = SlowSmallMaroon, HpRunningLight05, 1 +addon = SlowSmallMaroon, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = xenos_bmb_hull +category = shiphull +ship = xenos_bmb +price = 73625 +ids_name = 521173 +item_icon = Equipment\models\commodities\ship_icons\icon_xenos_bmb.3db + +[Good] +nickname = xenos_bmb_package +category = ship +hull = xenos_bmb_hull +addon = dsy_xeno_bmb_engine, HpEngine01, 1 +addon = xenos_bmb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield02_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallMaroon, HpRunningLight01, 1 +addon = SlowSmallMaroon, HpRunningLight02, 1 +addon = SlowSmallMaroon, HpRunningLight03, 1 +addon = SlowSmallMaroon, HpRunningLight04, 1 +addon = SlowSmallMaroon, HpRunningLight05, 1 +addon = SlowSmallMaroon, HpRunningLight06, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 + +[Good] +nickname = newport_frigate_hull +category = shiphull +ship = newport_frigate +price = 950000 +ids_name = 491551 +item_icon = equipment\models\commodities\ship_icons\icon_newport_frigate.3db + +[Good] +nickname = newport_frigate_package +category = ship +hull = newport_frigate_hull +addon = dsy_pitran_engine, HpEngine01, 1 +addon = newport_frigate_thruster, HpThruster01, 1 +addon = newport_frigate_thruster, HpThruster02, 1 +addon = dsy_miner_power, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpRunningLight01, 1 +addon = SlowMediumRed, HpRunningLight02, 1 +addon = SlowMediumRed, HpRunningLight03, 1 +addon = SlowMediumRed, HpRunningLight04, 1 +addon = SlowMediumRed, HpRunningLight05, 1 +addon = SlowMediumRed, HpRunningLight06, 1 +addon = SlowMediumRed, HpRunningLight07, 1 +addon = SlowMediumRed, HpRunningLight08, 1 +addon = SlowMediumRed, HpRunningLight09, 1 +addon = SlowMediumRed, HpRunningLight10, 1 +addon = SlowMediumRed, HpRunningLight11, 1 +addon = SlowMediumRed, HpRunningLight12, 1 +addon = SlowMediumRed, HpRunningLight13, 1 +addon = SlowMediumRed, HpRunningLight14, 1 +addon = SlowMediumRed, HpRunningLight15, 1 +addon = SlowMediumRed, HpRunningLight16, 1 +addon = SlowMediumRed, HpRunningLight17, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = shield01_mark09_fr, HpShield01, 1 + +[Good] +nickname = bulk_train_hull +category = shiphull +ship = bulk_train +price = 1100000 +ids_name = 491557 +item_icon = equipment\models\commodities\ship_icons\icon_bulk_train.3db + +[Good] +nickname = bulk_train_package +category = ship +hull = bulk_train_hull +addon = dsy_ttl_engine_01, HpEngine01, 1 +addon = ge_liner_power01, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = DockingLightRed, HpDocklight03, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowMediumWhite, HpRunningLight01, 1 +addon = SlowMediumWhite, HpRunningLight02, 1 +addon = SlowMediumWhite, HpRunningLight03, 1 +addon = SlowMediumWhite, HpRunningLight04, 1 +addon = SlowMediumWhite, HpRunningLight05, 1 +addon = SlowMediumWhite, HpRunningLight06, 1 +addon = SlowMediumWhite, HpRunningLight07, 1 +addon = SlowMediumWhite, HpRunningLight08, 1 +addon = SlowMediumWhite, HpRunningLight09, 1 +addon = SlowMediumWhite, HpRunningLight10, 1 +addon = SlowMediumWhite, HpRunningLight11, 1 +addon = SlowMediumWhite, HpRunningLight12, 1 +addon = SlowMediumWhite, HpRunningLight13, 1 +addon = SlowMediumWhite, HpRunningLight14, 1 +addon = SlowMediumWhite, HpRunningLight15, 1 +addon = SlowMediumWhite, HpRunningLight16, 1 +addon = SlowMediumWhite, HpRunningLight17, 1 +addon = SlowMediumWhite, HpRunningLight18, 1 +addon = SlowMediumWhite, HpRunningLight19, 1 +addon = SlowMediumWhite, HpRunningLight20, 1 +addon = SlowMediumWhite, HpRunningLight21, 1 +addon = SlowMediumWhite, HpRunningLight22, 1 +addon = SlowMediumWhite, HpRunningLight23, 1 + +[Good] +nickname = molly_vhf_hull +category = shiphull +ship = molly_vhf +price = 19660 +ids_name = 521191 +item_icon = Equipment\models\commodities\ship_icons\icon_molly_vhf.3db + +[Good] +nickname = molly_vhf_package +category = ship +hull = molly_vhf_hull +addon = dsy_molly_engine, HpEngine01, 1 +addon = molly_vhf_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield02_mark10_hf, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = molly_bmb_hull +category = shiphull +ship = molly_bmb +price = 58520 +ids_name = 521195 +item_icon = Equipment\models\commodities\ship_icons\icon_molly_bmb.3db + +[Good] +nickname = molly_bmb_package +category = ship +hull = molly_bmb_hull +addon = dsy_molly_engine_bmb, HpEngine01, 1 +addon = molly_bmb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield02_mark01_bmb, HpShield01, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallGreen, HpRunningLight01, 1 +addon = SlowSmallGreen, HpRunningLight02, 1 +addon = SlowSmallGreen, HpRunningLight03, 1 +addon = SlowSmallGreen, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 +addon = contrail01, HpContrail03, 1 +addon = contrail01, HpContrail04, 1 + +[Good] +nickname = molly_gb_hull +category = shiphull +ship = molly_gb +price = 862368 +ids_name = 521199 +item_icon = Equipment\models\commodities\ship_icons\icon_molly_gb.3db + +[Good] +nickname = molly_gb_package +category = ship +hull = molly_gb_hull +addon = dsy_pigunship_engine, HpEngine01, 1 +addon = molly_gb_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_gunboat_m, HpShield01, 1 +addon = gunboat_thruster_dual, HpThruster01, 1 +addon = gunboat_thruster_dual, HpThruster02, 1 +addon = sfx_rumble_gunvessel, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = LargeWhiteSpecial, HpHeadLight02, 1 +addon = SlowMediumOrange, HpRunningLight01, 1 +addon = SlowMediumOrange, HpRunningLight02, 1 +addon = SlowMediumGreen, HpRunningLight03, 1 +addon = SlowMediumGreen, HpRunningLight04, 1 +addon = SlowMediumGreen, HpRunningLight05, 1 +addon = SlowMediumGreen, HpRunningLight06, 1 +addon = SlowMediumOrange, HpRunningLight07, 1 +addon = SlowMediumOrange, HpRunningLight08, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = ozc_frigate_hull +category = shiphull +ship = ozc_frigate +price = 1035000 +ids_name = 491563 +item_icon = Equipment\models\commodities\ship_icons\icon_ozc_frigate.3db + +[Good] +nickname = ozc_frigate_package +category = ship +hull = ozc_frigate_hull +addon = dsy_img_gs_engine, HpEngine01, 1 +addon = gunboat_thruster_single, HpThruster01, 1 +addon = ozc_frigate_core, internal, 1 +addon = shield01_mark08_gunboat, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = SlowSmallOrange, HpRunningLight01, 1 +addon = SlowSmallOrange, HpRunningLight02, 1 +addon = SlowSmallOrange, HpRunningLight03, 1 +addon = SlowSmallOrange, HpRunningLight04, 1 +addon = SlowSmallOrange, HpRunningLight05, 1 +addon = SlowSmallOrange, HpRunningLight06, 1 +addon = SlowSmallOrange, HpRunningLight07, 1 +addon = SlowSmallOrange, HpRunningLight08, 1 +addon = SlowSmallOrange, HpRunningLight09, 1 +addon = SlowSmallOrange, HpRunningLight10, 1 +addon = SlowSmallOrange, HpRunningLight11, 1 +addon = SlowSmallOrange, HpRunningLight12, 1 +addon = SlowSmallOrange, HpRunningLight13, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 +addon = contrail01, HpConTrail01, 1 +addon = contrail01, HpConTrail02, 1 + +[Good] +nickname = cv_ferry_hull +category = shiphull +ship = cv_ferry +price = 219500 +ids_name = 491567 +item_icon = Equipment\models\commodities\ship_icons\icon_cv_ferry.3db + +[Good] +nickname = cv_ferry_package +category = ship +hull = cv_ferry_hull +addon = dsy_transport_engine, HpEngine01, 1 +addon = transport_chonk_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = MediumWhite, HpRunningLight01, 1 +addon = MediumWhite, HpRunningLight02, 1 +addon = MediumWhite, HpRunningLight03, 1 +addon = MediumWhite, HpRunningLight04, 1 +addon = MediumWhite, HpRunningLight05, 1 +addon = MediumWhite, HpRunningLight06, 1 +addon = MediumWhite, HpRunningLight07, 1 +addon = MediumWhite, HpRunningLight08, 1 +addon = MediumWhite, HpRunningLight09, 1 +addon = DockingLightRed, HpDockLight01, 1 +addon = DockingLightRed, HpDockLight02, 1 + +[Good] +nickname = drone_miner_hull +category = shiphull +ship = drone_miner +price = 502 +ids_name = 491575 +item_icon = equipment\models\commodities\ship_icons\icon_drone_miner.3db + +[Good] +nickname = drone_miner_package +category = ship +hull = drone_miner_hull +addon = ge_lf_engine_01, HpEngine01, 1 +addon = utility_drone_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = shield01_mark08_lf, HpShield01, 1 +addon = MediumDeepRedSource, HpHeadlight01, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = DockingLightRedSmall, HpDocklight02, 1 +addon = invisible_mining_gun, HpWeapon01, 1 + +[Good] +nickname = drone_repair_hull +category = shiphull +ship = drone_repair +price = 502 +ids_name = 491571 +item_icon = equipment\models\commodities\ship_icons\icon_drone_repair.3db + +[Good] +nickname = drone_repair_package +category = ship +hull = drone_repair_hull +addon = ge_lf_engine_01, HpEngine01, 1 +addon = utility_drone_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = MediumDeepRedSource, HpHeadlight01, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 +addon = healing_gun01, HpWeapon01, 1 + +[Good] +nickname = drone_scanner_hull +category = shiphull +ship = drone_scanner +price = 502 +ids_name = 491579 +item_icon = equipment\models\commodities\ship_icons\icon_drone_scanner.3db + +[Good] +nickname = drone_scanner_package +category = ship +hull = drone_scanner_hull +addon = ge_lf_engine_01, HpEngine01, 1 +addon = utility_drone_core, internal, 1 +addon = ge_s_scanner_01, internal, 1 +addon = MediumDeepRedSource, HpHeadlight01, 1 +addon = DockingLightRedSmall, HpDocklight01, 1 + +[Good] +nickname = coa_btrans_hull +category = shiphull +ship = coa_btrans +price = 1450000 +ids_name = 491585 +item_icon = equipment\models\commodities\ship_icons\icon_coa_btrans.3db + +[Good] +nickname = coa_btrans_package +category = ship +hull = coa_btrans_hull +addon = dsy_coal_engine_htrans_add, HpEngine01, 1 +addon = coa_btrans_core, internal, 1 +addon = shield01_mark09_fr, HpShield01, 1 +addon = ge_s_scanner_01, internal, 1 +addon = sfx_rumble_ut_large, internal, 1 +addon = LargeWhiteSpecial, HpHeadLight01, 1 +addon = MediumYellow, HpRunningLight01, 1 +addon = MediumYellow, HpRunningLight02, 1 +addon = SmallRed, HpRunningLight03, 1 +addon = SmallRed, HpRunningLight04, 1 +addon = SmallRed, HpRunningLight05, 1 +addon = SmallRed, HpRunningLight06, 1 +addon = SlowMediumRed, HpRunningLight07, 1 +addon = SlowMediumRed, HpRunningLight08, 1 +addon = SlowMediumRed, HpRunningLight09, 1 +addon = SlowMediumred, HpRunningLight10, 1 +addon = SlowSmallOrange, HpRunningLight11, 1 +addon = SlowSmallOrange, HpRunningLight12, 1 +addon = SlowSmallOrange, HpRunningLight13, 1 +addon = SlowSmallOrange, HpRunningLight14, 1 +addon = DockingLightRed, HpDocklight01, 1 +addon = DockingLightRed, HpDocklight02, 1 +addon = contrail01, HpContrail01, 1 +addon = contrail01, HpContrail02, 1 + +[Good] +nickname = commodity_dark_matter_core +equipment = commodity_dark_matter_core +msg_id_prefix = gcs_gen_commodity_alienartifacts +category = commodity +price = 100000 +combinable = true +good_sell_price = 1.500000 +bad_buy_price = 1.500000 +bad_sell_price = 0.500000 +good_buy_price = 0.500000 +shop_archetype = Equipment\models\commodities\nn_icons\cwire_hightech_2.3db +item_icon = Equipment\models\commodities\comm_icons\dark_matter_core.3db +jump_dist = 5 diff --git a/DATA/EQUIPMENT/light_equip.ini b/DATA/EQUIPMENT/light_equip.ini new file mode 100644 index 0000000..6913568 --- /dev/null +++ b/DATA/EQUIPMENT/light_equip.ini @@ -0,0 +1,2334 @@ +[Light] +nickname = White +bulb_size = 0.2 +glow_size = 1.0 +color = 255, 255, 255 +flare_cone = 140, 60 +min_color = 0, 0, 0 +[Light] +nickname = SmallWhite +inherit = White +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallWhite +inherit = SmallWhite +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallWhite +inherit = SmallWhite +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumWhite +inherit = White +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumWhite +inherit = MediumWhite +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumWhite +inherit = MediumWhite +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeWhite +inherit = White +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeWhite +inherit = LargeWhite +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeWhite +inherit = LargeWhite +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeWhite +inherit = LargeWhite +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeWhite +inherit = SlowLargeWhite +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumWhiteSource +inherit = MediumWhite +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeWhiteSource +inherit = LargeWhite +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = WhiteStrobe +inherit = White +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeWhiteStrobe +inherit = WhiteStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = Blue +bulb_size = 0.2 +glow_size = 1.0 +color = 100, 100, 255 +flare_cone = 140, 60 +min_color = 0, 0, 64 +[Light] +nickname = SmallBlue +inherit = Blue +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallBlue +inherit = SmallBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallBlue +inherit = SmallBlue +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumBlue +inherit = Blue +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumBlue +inherit = MediumBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumBlue +inherit = MediumBlue +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeBlue +inherit = Blue +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeBlue +inherit = LargeBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeBlue +inherit = LargeBlue +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeBlue +inherit = LargeBlue +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeBlue +inherit = SlowLargeBlue +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumBlueSource +inherit = MediumBlue +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeBlueSource +inherit = LargeBlue +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = BlueStrobe +inherit = Blue +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeBlueStrobe +inherit = BlueStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = Red +bulb_size = 0.2 +glow_size = 1.0 +color = 255, 64, 64 +flare_cone = 140, 60 +min_color = 64, 32, 32 +[Light] +nickname = SmallRed +inherit = Red +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallRed +inherit = SmallRed +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallRed +inherit = SmallRed +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumRed +inherit = Red +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumRed +inherit = MediumRed +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumRed +inherit = MediumRed +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeRed +inherit = Red +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeRed +inherit = LargeRed +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeRed +inherit = LargeRed +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeRed +inherit = LargeRed +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeRed +inherit = SlowLargeRed +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumRedSource +inherit = MediumRed +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeRedSource +inherit = LargeRed +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = RedStrobe +inherit = Red +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeRedStrobe +inherit = RedStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = Green +bulb_size = 0.2 +glow_size = 1.0 +color = 128, 255, 128 +flare_cone = 140, 60 +min_color = 32, 64, 32 +[Light] +nickname = SmallGreen +inherit = Green +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallGreen +inherit = SmallGreen +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallGreen +inherit = SmallGreen +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumGreen +inherit = Green +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumGreen +inherit = MediumGreen +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumGreen +inherit = MediumGreen +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeGreen +inherit = Green +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeGreen +inherit = LargeGreen +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeGreen +inherit = LargeGreen +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeGreen +inherit = LargeGreen +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeGreen +inherit = SlowLargeGreen +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumGreenSource +inherit = MediumGreen +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeGreenSource +inherit = LargeGreen +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = GreenStrobe +inherit = Green +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeGreenStrobe +inherit = GreenStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = Orange +bulb_size = 0.2 +glow_size = 1.0 +color = 230, 150, 25 +flare_cone = 140, 60 +min_color = 110, 75, 10 +[Light] +nickname = SmallOrange +inherit = Orange +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallOrange +inherit = SmallOrange +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallOrange +inherit = SmallOrange +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumOrange +inherit = Orange +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumOrange +inherit = MediumOrange +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumOrange +inherit = MediumOrange +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeOrange +inherit = Orange +bulb_size = 0.5 +glow_size = 8 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeOrange +inherit = LargeOrange +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeOrange +inherit = LargeOrange +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeOrange +inherit = LargeOrange +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeOrange +inherit = SlowLargeOrange +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumOrangeSource +inherit = MediumOrange +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeOrangeSource +inherit = LargeOrange +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = OrangeStrobe +inherit = Orange +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeOrangeStrobe +inherit = OrangeStrobe +bulb_size = 6 +glow_size = 16 +[Light] +nickname = Yellow +bulb_size = 0.2 +glow_size = 1.0 +color = 255, 255, 128 +flare_cone = 140, 60 +min_color = 0, 0, 0 +[Light] +nickname = SmallYellow +inherit = Yellow +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallYellow +inherit = SmallYellow +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallYellow +inherit = SmallYellow +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumYellow +inherit = Yellow +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumYellow +inherit = MediumYellow +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumYellow +inherit = MediumYellow +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeYellow +inherit = Yellow +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeYellow +inherit = LargeYellow +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeYellow +inherit = LargeYellow +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeYellow +inherit = LargeYellow +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeYellow +inherit = SlowLargeYellow +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumYellowSource +inherit = MediumYellow +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeYellowSource +inherit = LargeYellow +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = YellowStrobe +inherit = Yellow +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeYellowStrobe +inherit = YellowStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = Purple +bulb_size = 0.2 +glow_size = 1.0 +color = 255, 0, 255 +flare_cone = 140, 60 +min_color = 64, 32, 32 +[Light] +nickname = SmallPurple +inherit = Purple +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallPurple +inherit = SmallPurple +min_color = 0, 0, 0 +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallPurple +inherit = SmallPurple +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumPurple +inherit = Purple +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumPurple +inherit = MediumPurple +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumPurple +inherit = MediumPurple +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargePurple +inherit = Purple +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargePurple +inherit = LargePurple +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargePurple +inherit = LargePurple +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargePurple +inherit = LargePurple +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargePurple +inherit = SlowLargePurple +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumPurpleSource +inherit = MediumPurple +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargePurpleSource +inherit = LargePurple +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = PurpleStrobe +inherit = Purple +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargePurpleStrobe +inherit = PurpleStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = LBlue +bulb_size = 0.2 +glow_size = 1.0 +color = 48, 82, 255 +flare_cone = 140, 60 +min_color = 0, 16, 64 +[Light] +nickname = SmallLBlue +inherit = LBlue +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallLBlue +inherit = SmallLBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallLBlue +inherit = SmallLBlue +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumLBlue +inherit = LBlue +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumLBlue +inherit = MediumLBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumLBlue +inherit = MediumLBlue +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeLBlue +inherit = LBlue +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 + +[Light] +nickname = SlowLargeLBlue +inherit = LargeLBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeLBlue +inherit = LargeLBlue +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeLBlue +inherit = LargeLBlue +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeLBlue +inherit = SlowLargeLBlue +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumLBlueSource +inherit = MediumLBlue +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeLBlueSource +inherit = LargeLBlue +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = LBlueStrobe +inherit = LBlue +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeLBlueStrobe +inherit = LBlueStrobe +bulb_size = 1 +glow_size = 16 + +; Specials. + +[Light] +nickname = WhiteCone +inherit = White +glow_color = 255, 255, 255 +color = 255, 220, 150 +bulb_size = 0.4 +glow_size = 4.0 +flare_cone = 30, 0 +intensity = 950.0 +lightsource_cone = 60 +[Light] +nickname = LBlueCone +inherit = LBlue +glow_color = 255, 255, 255 +color = 35, 227, 255 +bulb_size = 0.4 +glow_size = 4.0 +flare_cone = 30, 0 +intensity = 950.0 +lightsource_cone = 60 +[Light] +nickname = DockingLightRed +always_on = false +docking_light = true +bulb_size = 3 +glow_size = 5 +color = 255, 64, 64 +flare_cone = 120, 90 +min_color = 128, 32, 32 +avg_delay = 4 +blink_duration = 5 +[Light] +nickname = DockingLightRedSmall +always_on = false +docking_light = true +bulb_size = 2 +glow_size = 3 +color = 255, 64, 64 +flare_cone = 120, 90 +min_color = 128, 32, 32 +avg_delay = 0.5 +blink_duration = 0.5 +[Light] +nickname = LightBlueSpecial +bulb_size = 0.2 +glow_size = 4.0 +color = 158, 158, 215 +flare_cone = 30, 0 +intensity = 20.0 +[Light] +nickname = LargeWhiteSpecial +glow_color = 255, 255, 255 +color = 155, 155, 155 +bulb_size = 0.7 +glow_size = 4.0 +flare_cone = 30, 0 +[Light] +nickname = WhiteStationSpecial +inherit = LargeWhite +flare_cone = 180, 0 +intensity = 520.0 +[Light] +nickname = LargeRedTrade +inherit = Red +bulb_size = 3 +glow_size = 16 +flare_cone = 180, 90 +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = LargeGreenTrade +inherit = Green +bulb_size = 3 +glow_size = 16 +flare_cone = 180, 90 +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = LargePurpleTrade +inherit = Purple +bulb_size = 3 +glow_size = 16 +flare_cone = 180, 90 +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = LargeBlueTrade +inherit = Blue +bulb_size = 3 +glow_size = 16 +flare_cone = 180, 90 +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = LargeWhiteTrade +inherit = White +bulb_size = 3 +glow_size = 16 +flare_cone = 180, 90 +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = BuoyGreen +inherit = Green +bulb_size = 15 +glow_size = 200 +flare_cone = 180, 90 +[Light] +nickname = TrackGreen +inherit = Green +bulb_size = 3 +glow_size = 6 +flare_cone = 180, 90 +[Light] +nickname = MedTrackGreen +inherit = Green +bulb_size = 0.5 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = FastTrackRed +inherit = Red +bulb_size = 3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = NomadLane +color = 149, 161, 255 +glow_color = 115, 124, 197 +min_color = 208, 222, 255 +bulb_size = 4 +glow_size = 35 +avg_delay = 4 +blink_duration = 4 +intensity = 30 +[Light] +nickname = NomadLaneBeam +color = 186, 244, 255 +glow_color = 56, 118, 189 +min_color = 186, 244, 255 +bulb_size = 3 +glow_size = 80 +flare_cone = 180, 90 +lightsource_cone = 180 +[Light] +nickname = CryoCrystalOrange +bulb_size = 1.5 +glow_size = 6.5 +color = 230, 150, 25 +flare_cone = 140, 60 +min_color = 110, 75, 10 +[Light] +nickname = LibertyCockpitGlow +inherit = SmallRed +glow_color = 255, 0, 0 +flare_cone = 180, 0 +intensity = 1.300000 +[Light] +nickname = engine_glow_white +min_color = 255, 255, 255 +glow_color = 255, 255, 255 +color = 255, 220, 150 +bulb_size = 0.1 +glow_size = 0.1 +flare_cone = 1, 0 +intensity = 30.0 +lightsource_cone = 360 +[Light] +nickname = engine_glow_yellow +min_color = 0, 0, 0 +glow_color = 0, 0, 0 +color = 255, 213, 40 +bulb_size = 0.1 +glow_size = 0.1 +flare_cone = 1, 0 +intensity = 30.0 +lightsource_cone = 360 +[Light] +nickname = engine_glow_red +min_color = 0, 0, 0 +glow_color = 0, 0, 0 +color = 250, 150, 150 +bulb_size = 0.1 +glow_size = 0.1 +flare_cone = 1, 0 +intensity = 30.0 +lightsource_cone = 360 +[Light] +nickname = engine_glow_blue +min_color = 0, 0, 0 +glow_color = 0, 0, 0 +color = 150, 150, 250 +bulb_size = 0.1 +glow_size = 0.1 +flare_cone = 1, 0 +intensity = 30.0 +lightsource_cone = 360 +[Light] +nickname = engine_glow_green +min_color = 0, 0, 0 +glow_color = 0, 0, 0 +color = 120, 250, 120 +bulb_size = 0.1 +glow_size = 0.1 +flare_cone = 1, 0 +intensity = 30.0 +lightsource_cone = 360 +[Light] +nickname = MarsDockingLight +always_on = false +docking_light = true +bulb_size = 3 +glow_size = 5 +color = 8, 255, 8 +flare_cone = 360, 360 +min_color = 0, 155, 0 +avg_delay = 1 +blink_duration = 1 +[Light] +nickname = MarsCockpitCenter +bulb_size = 0.001000 +glow_size = 2.75 +color = 8, 255, 8 +flare_cone = 360, 360 +min_color = 8, 255, 8 +[Light] +nickname = MarsCockpitEnd01 +bulb_size = 0.001000 +glow_size = 1.75 +color = 8, 255, 8 +flare_cone = 360, 360 +min_color = 8, 255, 8 +[Light] +nickname = MarsCockpitEnd02 +bulb_size = 0.001000 +glow_size = 1.0 +color = 8, 255, 8 +flare_cone = 360, 360 +min_color = 8, 255, 8 +[Light] +nickname = MarsTipCenter +bulb_size = 0.001000 +glow_size = 1.5 +color = 8, 255, 8 +flare_cone = 360, 360 +min_color = 8, 255, 8 +[Light] +nickname = MarsTipEnd01 +bulb_size = 0.001000 +glow_size = 1.250000 +color = 8, 255, 8 +flare_cone = 360, 360 +min_color = 8, 255, 8 +[Light] +nickname = MarsTipEnd02 +bulb_size = 0.010000 +glow_size = 1.0 +color = 8, 255, 8 +flare_cone = 360, 360 +min_color = 8, 255, 8 +[Light] +nickname = MarsEngineLight +bulb_size = 0.010000 +glow_size = 0.800000 +color = 0, 255, 0 +flare_cone = 360, 360 +min_color = 0, 255, 0 +[Light] +nickname = MarsStemLight +bulb_size = 0.001000 +glow_size = 0.170000 +color = 255, 155, 0 +flare_cone = 360, 360 +min_color = 255, 155, 0 +[Light] +nickname = MarsDotLight +bulb_size = 0.2 +glow_size = 0.190000 +color = 255, 16, 16 +flare_cone = 360, 360 +min_color = 255, 16, 16 +[Light] +nickname = NomadBossLightMedium +bulb_size = 4.0 +glow_size = 40.0 +color = 60, 160, 255 +flare_cone = 140, 60 +min_color = 0, 24, 64 +[Light] +nickname = NomadBossWingLight +bulb_size = 10.0 +glow_size = 30.0 +color = 120, 80, 190 +flare_cone = 360, 360 +min_color = 0, 0, 0 +avg_delay = 4 +blink_duration = 4 +[Light] +nickname = NomadBossLightLight +bulb_size = 2.0 +glow_size = 20.0 +color = 192, 80, 240 +flare_cone = 140, 60 +min_color = 0, 24, 64 +[Light] +nickname = NomadBossGlowLight +bulb_size = 0.0 +glow_size = 30.0 +color = 60, 160, 255 +flare_cone = 90, 30 +min_color = 0, 0, 0 +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = NomadSmallLight +bulb_size = 0.5 +glow_size = 2.5 +glow_color = 192, 96, 255 +color = 16, 32, 240 +flare_cone = 140, 60 +min_color = 96, 32, 64 +[Light] +nickname = NomadMediumLight +inherit = NomadSmallLight +bulb_size = 0.75 +glow_size = 5.00 +[Light] +nickname = NomadLargeLight +inherit = NomadSmallLight +bulb_size = 1.5 +glow_size = 12.5 +[Light] +nickname = NomadVeryLargeLight +inherit = NomadSmallLight +bulb_size = 2.75 +glow_size = 20.0 +[Light] +nickname = NomadExtremeLight +inherit = NomadSmallLight +bulb_size = 5.0 +glow_size = 30.0 +[Light] +nickname = LargeBuoySpecial +glow_color = 255, 255, 255 +color = 155, 155, 155 +bulb_size = 1.400000 +glow_size = 8.000000 +flare_cone = 30, 0 +intensity = 500 +lightsource_cone = 45 +[Light] +nickname = DeepBlue +bulb_size = 0.2 +glow_size = 1.0 +color = 24, 24, 255 +flare_cone = 140, 60 +min_color = 16, 16, 172 +[Light] +nickname = SmallDeepBlue +inherit = DeepBlue +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallDeepBlue +inherit = SmallDeepBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallDeepBlue +inherit = SmallDeepBlue +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumDeepBlue +inherit = DeepBlue +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumDeepBlue +inherit = MediumDeepBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumDeepBlue +inherit = MediumDeepBlue +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeDeepBlue +inherit = DeepBlue +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeDeepBlue +inherit = LargeDeepBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeDeepBlue +inherit = LargeDeepBlue +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeDeepBlue +inherit = LargeDeepBlue +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeDeepBlue +inherit = SlowLargeDeepBlue +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumDeepBlueSource +inherit = MediumDeepBlue +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeDeepBlueSource +inherit = LargeDeepBlue +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = DeepBlueStrobe +inherit = DeepBlue +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeDeepBlueStrobe +inherit = DeepBlueStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = TruePurple +bulb_size = 0.2 +glow_size = 1.0 +color = 149, 47, 254 +flare_cone = 140, 60 +min_color = 119, 55, 199 +[Light] +nickname = SmallTruePurple +inherit = TruePurple +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallTruePurple +inherit = SmallTruePurple +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallTruePurple +inherit = SmallTruePurple +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumTruePurple +inherit = TruePurple +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumTruePurple +inherit = MediumTruePurple +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumTruePurple +inherit = MediumTruePurple +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeTruePurple +inherit = TruePurple +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeTruePurple +inherit = LargeTruePurple +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeTruePurple +inherit = LargeTruePurple +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeTruePurple +inherit = LargeTruePurple +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeTruePurple +inherit = SlowLargeTruePurple +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumTruePurpleSource +inherit = MediumTruePurple +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeTruePurpleSource +inherit = LargeTruePurple +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = TruePurpleStrobe +inherit = TruePurple +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeTruePurpleStrobe +inherit = TruePurpleStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = DeepRed +bulb_size = 0.2 +glow_size = 1.0 +color = 228, 8, 8 +flare_cone = 140, 60 +min_color = 184, 8, 8 +[Light] +nickname = SmallDeepRed +inherit = DeepRed +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallDeepRed +inherit = SmallDeepRed +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallDeepRed +inherit = SmallDeepRed +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumDeepRed +inherit = DeepRed +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumDeepRed +inherit = MediumDeepRed +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumDeepRed +inherit = MediumDeepRed +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeDeepRed +inherit = DeepRed +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeDeepRed +inherit = LargeDeepRed +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeDeepRed +inherit = LargeDeepRed +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeDeepRed +inherit = LargeDeepRed +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeDeepRed +inherit = SlowLargeDeepRed +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumDeepRedSource +inherit = MediumDeepRed +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeDeepRedSource +inherit = LargeDeepRed +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = DeepRedStrobe +inherit = DeepRed +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeDeepRedStrobe +inherit = DeepRedStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = Pink +bulb_size = 0.2 +glow_size = 1.0 +color = 255, 139, 251 +flare_cone = 140, 60 +min_color = 189, 79, 185 +[Light] +nickname = SmallPink +inherit = Pink +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallPink +inherit = SmallPink +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallPink +inherit = SmallPink +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumPink +inherit = Pink +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumPink +inherit = MediumPink +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumPink +inherit = MediumPink +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargePink +inherit = Pink +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargePink +inherit = LargePink +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargePink +inherit = LargePink +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargePink +inherit = LargePink +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargePink +inherit = SlowLargePink +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumPinkSource +inherit = MediumPink +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargePinkSource +inherit = LargePink +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = PinkStrobe +inherit = Pink +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargePinkStrobe +inherit = PinkStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = DeepGreen +bulb_size = 0.2 +glow_size = 1.0 +color = 47, 177, 56 +flare_cone = 140, 60 +min_color = 8, 110, 15 +[Light] +nickname = SmallDeepGreen +inherit = DeepGreen +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallDeepGreen +inherit = SmallDeepGreen +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallDeepGreen +inherit = SmallDeepGreen +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumDeepGreen +inherit = DeepGreen +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumDeepGreen +inherit = MediumDeepGreen +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumDeepGreen +inherit = MediumDeepGreen +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeDeepGreen +inherit = DeepGreen +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeDeepGreen +inherit = LargeDeepGreen +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeDeepGreen +inherit = LargeDeepGreen +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeDeepGreen +inherit = LargeDeepGreen +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeDeepGreen +inherit = SlowLargeDeepGreen +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumDeepGreenSource +inherit = MediumDeepGreen +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeDeepGreenSource +inherit = LargeDeepGreen +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = DeepGreenStrobe +inherit = DeepGreen +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeDeepGreenStrobe +inherit = DeepGreenStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = BloodOrange +bulb_size = 0.2 +glow_size = 1.0 +color = 255, 67, 24 +flare_cone = 140, 60 +min_color = 173, 36, 10 +[Light] +nickname = SmallBloodOrange +inherit = BloodOrange +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallBloodOrange +inherit = SmallBloodOrange +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallBloodOrange +inherit = SmallBloodOrange +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumBloodOrange +inherit = BloodOrange +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumBloodOrange +inherit = MediumBloodOrange +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumBloodOrange +inherit = MediumBloodOrange +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeBloodOrange +inherit = BloodOrange +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeBloodOrange +inherit = LargeBloodOrange +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeBloodOrange +inherit = LargeBloodOrange +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeBloodOrange +inherit = LargeBloodOrange +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeBloodOrange +inherit = SlowLargeBloodOrange +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumBloodOrangeSource +inherit = MediumBloodOrange +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeBloodOrangeSource +inherit = LargeBloodOrange +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = BloodOrangeStrobe +inherit = BloodOrange +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeBloodOrangeStrobe +inherit = BloodOrangeStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = Cyan +bulb_size = 0.2 +glow_size = 1.0 +color = 35, 255, 255 +flare_cone = 140, 60 +min_color = 13, 186, 186 +[Light] +nickname = SmallCyan +inherit = Cyan +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallCyan +inherit = SmallCyan +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallCyan +inherit = SmallCyan +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumCyan +inherit = Cyan +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumCyan +inherit = MediumCyan +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumCyan +inherit = MediumCyan +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeCyan +inherit = Cyan +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeCyan +inherit = LargeCyan +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeCyan +inherit = LargeCyan +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeCyan +inherit = LargeCyan +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeCyan +inherit = SlowLargeCyan +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumCyanSource +inherit = MediumCyan +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeCyanSource +inherit = LargeCyan +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = CyanStrobe +inherit = Cyan +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeCyanStrobe +inherit = CyanStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = SkyBlue +bulb_size = 0.2 +glow_size = 1.0 +color = 62, 138, 251 +flare_cone = 140, 60 +min_color = 15, 87, 194 +[Light] +nickname = SmallSkyBlue +inherit = SkyBlue +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallSkyBlue +inherit = SmallSkyBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallSkyBlue +inherit = SmallSkyBlue +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumSkyBlue +inherit = SkyBlue +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumSkyBlue +inherit = MediumSkyBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumSkyBlue +inherit = MediumSkyBlue +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeSkyBlue +inherit = SkyBlue +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeSkyBlue +inherit = LargeSkyBlue +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeSkyBlue +inherit = LargeSkyBlue +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeSkyBlue +inherit = LargeSkyBlue +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeSkyBlue +inherit = SlowLargeSkyBlue +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumSkyBlueSource +inherit = MediumSkyBlue +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeSkyBlueSource +inherit = LargeSkyBlue +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = SkyBlueStrobe +inherit = SkyBlue +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeSkyBlueStrobe +inherit = SkyBlueStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = Teal +bulb_size = 0.2 +glow_size = 1.0 +color = 16, 229, 166 +flare_cone = 140, 60 +min_color = 0, 166, 117 +[Light] +nickname = SmallTeal +inherit = Teal +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallTeal +inherit = SmallTeal +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallTeal +inherit = SmallTeal +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumTeal +inherit = Teal +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumTeal +inherit = MediumTeal +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumTeal +inherit = MediumTeal +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeTeal +inherit = Teal +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeTeal +inherit = LargeTeal +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeTeal +inherit = LargeTeal +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeTeal +inherit = LargeTeal +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeTeal +inherit = SlowLargeTeal +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumTealSource +inherit = MediumTeal +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeTealSource +inherit = LargeTeal +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = TealStrobe +inherit = Teal +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeTealStrobe +inherit = TealStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = Magenta +bulb_size = 0.2 +glow_size = 1.0 +color = 255, 52, 124 +flare_cone = 140, 60 +min_color = 176, 23, 77 +[Light] +nickname = SmallMagenta +inherit = Magenta +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallMagenta +inherit = SmallMagenta +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallMagenta +inherit = SmallMagenta +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumMagenta +inherit = Magenta +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumMagenta +inherit = MediumMagenta +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumMagenta +inherit = MediumMagenta +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeMagenta +inherit = Magenta +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeMagenta +inherit = LargeMagenta +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeMagenta +inherit = LargeMagenta +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeMagenta +inherit = LargeMagenta +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeMagenta +inherit = SlowLargeMagenta +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumMagentaSource +inherit = MediumMagenta +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeMagentaSource +inherit = LargeMagenta +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = MagentaStrobe +inherit = Magenta +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeMagentaStrobe +inherit = MagentaStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = Lime +bulb_size = 0.2 +glow_size = 1.0 +color = 182, 255, 67 +flare_cone = 140, 60 +min_color = 116, 179, 18 +[Light] +nickname = SmallLime +inherit = Lime +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallLime +inherit = SmallLime +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallLime +inherit = SmallLime +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumLime +inherit = Lime +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumLime +inherit = MediumLime +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumLime +inherit = MediumLime +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeLime +inherit = Lime +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeLime +inherit = LargeLime +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeLime +inherit = LargeLime +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeLime +inherit = LargeLime +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeLime +inherit = SlowLargeLime +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumLimeSource +inherit = MediumLime +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeLimeSource +inherit = LargeLime +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = LimeStrobe +inherit = Lime +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeLimeStrobe +inherit = LimeStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = DeepYellow +bulb_size = 0.2 +glow_size = 1.0 +color = 253, 251, 44 +flare_cone = 140, 60 +min_color = 192, 190, 12 +[Light] +nickname = SmallDeepYellow +inherit = DeepYellow +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallDeepYellow +inherit = SmallDeepYellow +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallDeepYellow +inherit = SmallDeepYellow +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumDeepYellow +inherit = DeepYellow +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumDeepYellow +inherit = MediumDeepYellow +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumDeepYellow +inherit = MediumDeepYellow +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeDeepYellow +inherit = DeepYellow +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeDeepYellow +inherit = LargeDeepYellow +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeDeepYellow +inherit = LargeDeepYellow +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeDeepYellow +inherit = LargeDeepYellow +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeDeepYellow +inherit = SlowLargeDeepYellow +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumDeepYellowSource +inherit = MediumDeepYellow +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeDeepYellowSource +inherit = LargeDeepYellow +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = DeepYellowStrobe +inherit = DeepYellow +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeDeepYellowStrobe +inherit = DeepYellowStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = Gold +bulb_size = 0.2 +glow_size = 1.0 +color = 255, 200, 15 +flare_cone = 140, 60 +min_color = 203, 157, 4 +[Light] +nickname = SmallGold +inherit = Gold +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallGold +inherit = SmallGold +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallGold +inherit = SmallGold +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumGold +inherit = Gold +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumGold +inherit = MediumGold +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumGold +inherit = MediumGold +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeGold +inherit = Gold +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeGold +inherit = LargeGold +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeGold +inherit = LargeGold +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeGold +inherit = LargeGold +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeGold +inherit = SlowLargeGold +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumGoldSource +inherit = MediumGold +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeGoldSource +inherit = LargeGold +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = GoldStrobe +inherit = Gold +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeGoldStrobe +inherit = GoldStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = QuickDock +bulb_size = 0.3 +glow_size = 15 +color = 135, 195, 225 +flare_cone = 0, 0 +min_color = 0, 0, 0 +[Light] +nickname = Maroon +bulb_size = 0.2 +glow_size = 1.0 +color = 157, 39, 73 +flare_cone = 140, 60 +min_color = 113, 9, 33 +[Light] +nickname = SmallMaroon +inherit = Maroon +bulb_size = 0.1 +glow_size = 0.75 +flare_cone = 110, 40 +[Light] +nickname = SlowSmallMaroon +inherit = SmallMaroon +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastSmallMaroon +inherit = SmallMaroon +avg_delay = 0.5 +blink_duration = 0.2 +[Light] +nickname = MediumMaroon +inherit = Maroon +bulb_size = 0.2 +glow_size = 1.5 +flare_cone = 140, 60 +[Light] +nickname = SlowMediumMaroon +inherit = MediumMaroon +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastMediumMaroon +inherit = MediumMaroon +avg_delay = 0.4 +blink_duration = 0.2 +[Light] +nickname = LargeMaroon +inherit = Maroon +bulb_size = 0.2 +glow_size = 3 +flare_cone = 180, 90 +[Light] +nickname = SlowLargeMaroon +inherit = LargeMaroon +avg_delay = 2 +blink_duration = 3 +[Light] +nickname = FastLargeMaroon +inherit = LargeMaroon +avg_delay = 0.53 +blink_duration = 0.2 +[Light] +nickname = XLargeMaroon +inherit = LargeMaroon +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = SlowXLargeMaroon +inherit = SlowLargeMaroon +bulb_size = 0.5 +glow_size = 8 +[Light] +nickname = MediumMaroonSource +inherit = MediumMaroon +flare_cone = 180, 0 +intensity = 50.0 +[Light] +nickname = LargeMaroonSource +inherit = LargeMaroon +flare_cone = 180, 0 +intensity = 120.0 +[Light] +nickname = MaroonStrobe +inherit = Maroon +bulb_size = 0.3 +glow_size = 6 +flare_cone = 180, 90 +avg_delay = 0.4 +blink_duration = 0.1 +[Light] +nickname = LargeMaroonStrobe +inherit = MaroonStrobe +bulb_size = 1 +glow_size = 16 +[Light] +nickname = LightOff +bulb_size = 0.1 +color = 0, 0, 0 +[Light] +nickname = LimeCone +inherit = Lime +glow_color = 100, 200, 0 +color = 100, 200, 0 +bulb_size = 0.4 +glow_size = 4.0 +flare_cone = 30, 0 +intensity = 950.0 +lightsource_cone = 60 +[Light] +nickname = RedCone +inherit = Red +glow_color = 255, 0, 0 +color = 250, 10, 10 +bulb_size = 0.4 +glow_size = 4.0 +flare_cone = 30, 0 +intensity = 950.0 +lightsource_cone = 60 +[Light] +nickname = PurpleCone +inherit = Purple +glow_color = 150, 50, 125 +color = 150, 50, 125 +bulb_size = 0.4 +glow_size = 4.0 +flare_cone = 30, 0 +intensity = 950.0 +lightsource_cone = 60 \ No newline at end of file diff --git a/DATA/EQUIPMENT/market_capital.ini b/DATA/EQUIPMENT/market_capital.ini new file mode 100644 index 0000000..96684a6 --- /dev/null +++ b/DATA/EQUIPMENT/market_capital.ini @@ -0,0 +1,6080 @@ +; Generic Capital Ship Equipment +[BaseGood] +;%name = New Haven Station +base = li06_05_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_thruster_gold_dual, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, -1, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, -1, 10, 10, 0, 1 +marketgood = bcmortar0, 10, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, -1, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, -1, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, -1, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, -1, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, -1, 10, 10, 0, 1 +marketgood = mortar0, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, -1, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, -1, 10, 10, 0, 1 +marketgood = gb_mine01, 10, -1, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, -1, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, -1, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, -1, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, -1, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, -1, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, -1, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, -1, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Barrier Gate Station A +base = iw11_01_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, -1, 10, 10, 0, 1 +marketgood = gb_mine01, 10, -1, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, -1, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, -1, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, -1, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, -1, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, -1, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, -1, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, -1, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Barrier Gate Station B +base = iw13_06_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, -1, 10, 10, 0, 1 +marketgood = gb_mine01, 10, -1, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, -1, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, -1, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, -1, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, -1, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, -1, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, -1, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, -1, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Barrier Gate Station C +base = iw13_07_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, -1, 10, 10, 0, 1 +marketgood = gb_mine01, 10, -1, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, -1, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, -1, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, -1, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, -1, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, -1, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, -1, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, -1, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, -1, 10, 10, 0, 1 + +; Bretonia Capital Ship Equipment +[BaseGood] +;%name = Portsmouth Shipyard +base = br01_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_brbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = br_destroyer_turret03, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = br_destroyer_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Portsmouth Drydock +base = br04_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_brbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = br_destroyer_turret03, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = br_destroyer_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Perth Station +base = br06_04_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Carlisle +base = br04_06_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = bh_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = bh_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbh, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Cambridge +base = br03_01_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = bh_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = bh_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = br_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbh, 10, 0.3, 10, 10, 0, 1 +; Bounty Hunter Capital Ship Equipment + +[BaseGood] +;%name = Deshima Station +base = ku02_03_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = bh_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = bh_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbh, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Birmingham Station +base = br02_02_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = dsy_annihilator_torpedo, 10, 0, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0, 10, 10, 0, 1 +marketgood = bh_gunboat_forward_gun01, 10, 0, 10, 10, 0, 1 +marketgood = bh_gunboat_forward_gun01_internal, 10, 0, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0, 10, 10, 0, 1 +marketgood = dsy_gbbh, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Manitoba Station +base = li18_01_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = bh_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = bh_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbh, 10, 0.3, 10, 10, 0, 1 +; Coalition Capital Ship Equipment + +[BaseGood] +;%name = Aralsk Research Station +base = ew09_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_red_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_coabc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_coalitionturcr, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_coalitionturgb, 10, 0.3, 10, 10, 0, 1 +; Core Capital Ship Equipment + +[BaseGood] +;%name = Aralsk Shipyard +base = ew09_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_red_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_coabc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_coalitionturcr, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_coalitionturgb, 10, 0.3, 10, 10, 0, 1 +; Core Capital Ship Equipment + +[BaseGood] +;%name = Durban Station +base = bw71_01_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_lightblue_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_corebc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_crbh, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = core_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = core_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbcore, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Durban Drydock A +base = bw71_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_lightblue_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_corebc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_crbh, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = core_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = core_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbcore, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Durban Drydock B +base = bw71_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_lightblue_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_corebc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_crbh, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = core_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = core_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbcore, 10, 0.3, 10, 10, 0, 1 +; Corsair Capital Ship Equipment + +[BaseGood] +;%name = Rhodes Shipyard +base = hi18_04_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_redcapturret_bc01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_redcapturret_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Tripoli Shipyard +base = hi02_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_redcapturret_bc01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_redcapturret_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_redcapturret_gunboat, 10, 0.3, 10, 10, 0, 1 +; Crayter Capital Ship Equipment + +[BaseGood] +;%name = Sabah Shipyard +base = iw11_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_col_turbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_col_turcr01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretc, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_col_turgb01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Yuma +base = iw11_05_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_col_turbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_col_turcr01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretc, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_col_turgb01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Minato Harbor +base = bw16_04_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_col_turgb01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Pecos, New Hope +base = iw11_04_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_col_turgb01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Pecos, Camp Lister +base = iw11_02_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_col_turgb01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretg, 10, 0.3, 10, 10, 0, 1 +; Blood Dragon Capital Ship Equipment + +[BaseGood] +;%name = Kyoto Base +base = ku06_01_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_red_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_yelloworange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_bd_cruiser_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_asashio_forward_gun, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_asashio_forward_gun_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_bd_gunboat_turret, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Kyoto Capital Drydock +base = ew37_01_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_red_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_yelloworange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_bd_cruiser_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_asashio_forward_gun, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_asashio_forward_gun_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_bd_gunboat_turret, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Kyoto Auxiliary Drydock +base = bw14_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_red_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_yelloworange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_bd_cruiser_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_asashio_forward_gun, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_asashio_forward_gun_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_bd_gunboat_turret, 10, 0.3, 10, 10, 0, 1 +; Hogosha Capital Ship Equipment + +[BaseGood] +;%name = Kamakura Base +base = ku04_02_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = hogosha_gb_primary, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Kagoshima Depot +base = ku03_05_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = hogosha_gb_primary, 10, 0.3, 10, 10, 0, 1 +; GMG Capital Ship Equipment + +[BaseGood] +;%name = Niigata Star Yards +base = ku13_04_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 3, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_thruster_lightblue_dual, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 35, -1, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 35, -1, 10, 10, 0, 1 +marketgood = bcmortar0, 35, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 35, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 35, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 35, 0, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 35, -1, 10, 10, 0, 1 +marketgood = dsy_blueturretc, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 34, 0.89, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 34, 0.89, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = mortar0, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 35, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_blueturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Niigata Star City +base = bw69_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 3, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_thruster_lightblue_dual, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 35, -1, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 35, -1, 10, 10, 0, 1 +marketgood = bcmortar0, 35, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 35, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 35, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 35, 0, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 35, -1, 10, 10, 0, 1 +marketgood = dsy_blueturretc, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 34, 0.89, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 34, 0.89, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = mortar0, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 35, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_blueturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Miura +base = ku13_06_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_blueturretg, 10, 0.3, 10, 10, 0, 1 +; Gaian Capital Ship Equipment + +[BaseGood] +;%name = Torshavn Space Port +base = br17_01_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ddgaian, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbgaian, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Sandur Base +base = br17_03_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbgaian, 10, 0.3, 10, 10, 0, 1 + +; Gallic Capital Ship Equipment +[BaseGood] +;%name = Rambouillet Shipyard +base = ga01_13_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purpleblue_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gabc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = ga_battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Accuser +base = ew15_10_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Calais Research Facility +base = ga03_11_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Compiegne Naval Academy +base = ga01_05_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Maintenon Shipyard +base = ga02_03_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Marne +base = ew16_08_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Toulon Mining Station +base = ga08_03_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Vendome Station +base = ga02_10_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +; Kusari Capital Ship Equipment +[BaseGood] +;%name = Kure Shipyard +base = ku16_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_yelloworange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_kubc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_destroyer_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_destroyer_turret03, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Kure Drydock +base = ku16_01_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_yelloworange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_kubc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_destroyer_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_destroyer_turret03, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Yokohama Shipyard +base = ku01_03_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = ku_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +; GC Capital Ship Equipment + +[BaseGood] +;%name = Morioka Base +base = ew45_01_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = gc_gb_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Nishiara Base +base = ew12_03_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = gc_gb_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Ainu Depot +base = ku05_02_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = gc_gb_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Kinkaku-ji Station +base = ew14_07_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = gc_gb_turret01, 10, 0.3, 10, 10, 0, 1 + +; IMG Capital Ship Equipment +[BaseGood] +;%name = Singapore Shipyard +base = bw16_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_imgbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretc, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Singapore Drydock A +base = bw14_01_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_imgbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretc, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Singapore Drydock B +base = bw14_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_imgbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretc, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleturretg, 10, 0.3, 10, 10, 0, 1 +; Liberty Capital Ship Equipment + +[BaseGood] +;%name = Chesapeake Shipyard +base = li16_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_gold_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = li_dreadnought_hybrid_thruster, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_libc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_orbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = li_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = or_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret02, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Norfolk Shipyard +base = li01_07_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_gold_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = li_dreadnought_hybrid_thruster, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_libc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = li_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret02, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Juneau Shipyard +base = li05_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_gold_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = li_dreadnought_hybrid_thruster, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_libc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = li_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret02, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = One Police Plaza +base = li10_05_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret02, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Riverside Station +base = li02_07_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret02, 10, 0.3, 10, 10, 0, 1 +; Xeno Gunboat Equipment + +[BaseGood] +;%name = Fort Ramsey +base = li12_06_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbxeno, 10, 0.3, 10, 10, 0, 1 +; Junker Capital Ship Equipment + +[BaseGood] +;%name = Invergordon Drydock +base = li18_02_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark06, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Madrid Base +base = ew12_01_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark06, 10, 0.3, 10, 10, 0, 1 +;Liberty Blackmarket Capital Ship Equipment + +[BaseGood] +;%name = Fontana Freeport +base = bw21_01_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 3, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_thruster_gold_dual, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 35, -1, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 35, -1, 10, 10, 0, 1 +marketgood = bcmortar0, 35, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 35, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 35, 0.3, 10, 10, 0, 1 +;marketgood = dsy_hfbc_heavy01, 35, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 35, 0, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 35, -1, 10, 10, 0, 1 +;marketgood = lh_cruiser_turret01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 34, 0.89, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 34, 0.89, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = mortar0, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 35, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 35, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = lh_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +; Maquis Capital Ship Equipment + +[BaseGood] +;%name = Sournia Shipyard +base = ew17_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_orange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_coubc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cou_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = ga_battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = cou_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Sournia Drydock A +base = ga13_01_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_orange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_coubc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cou_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = ga_battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = cou_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Sournia Drydock B +base = ga04_09_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_orange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_coubc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cou_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = ga_battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = cou_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Sournia Logistical Drydock +base = ga04_09_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = cou_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +; Gallic Brigand Capital Ship Equipment +[BaseGood] +;%name = Lavars Base +base = ew14_01_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = asco_torpedo1, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbrigand, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Lavars Auxiliary Dock +base = ew14_02_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = asco_torpedo1, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbrigand, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Montauban Base +base = bw15_05_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = asco_torpedo1, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbrigand, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Boulogne Base +base = ga03_02_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = asco_torpedo1, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbrigand, 10, 0.3, 10, 10, 0, 1 +; Unione Corse Capital Ship Equipment + +[BaseGood] +;%name = Monaco Base +base = ga08_08_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = asco_torpedo1, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = ga_battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solarisb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_ga_solaris_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbcorse, 10, 0.3, 10, 10, 0, 1 + +; Nomad Capital Ship Equipment +[BaseGood] +;%name = Altair Research Complex +base = st05_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_nomad, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_gold_dual, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = dsy_no_bc_annihilator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_blaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_pulsebeam, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_containment, 10, -1, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, -1, 10, 10, 0, 1 +marketgood = bcmortar0, 10, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, -1, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_no_cr_pulsebeam, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_crbasic, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, -1, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = dsy_nomadcr_marauder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadcr_devastator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_annihilator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_blaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_heavyshredder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_repeater, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, -1, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, -1, 10, 10, 0, 1 +marketgood = mortar0, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, -1, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_nomad_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = no_gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = nomad_fwdgun, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = dsy_nomadgb_silencer, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_silencer_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_lightblaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_cutter, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_no_gb_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = nomad_turret01_mark02, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Kaarst Drydock +base = bw12_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_nomad, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_gold_dual, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = dsy_no_bc_annihilator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_blaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_pulsebeam, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_containment, 10, -1, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, -1, 10, 10, 0, 1 +marketgood = bcmortar0, 10, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, -1, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_no_cr_pulsebeam, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_crbasic, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, -1, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = dsy_nomadcr_marauder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadcr_devastator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_annihilator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_blaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_heavyshredder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_repeater, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, -1, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, -1, 10, 10, 0, 1 +marketgood = mortar0, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, -1, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_nomad_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = no_gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = nomad_fwdgun, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = dsy_nomadgb_silencer, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_silencer_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_lightblaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_cutter, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_no_gb_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = nomad_turret01_mark02, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Tritonis +base = bw12_01_base +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_nomad, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_gold_dual, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = dsy_no_bc_annihilator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_blaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_pulsebeam, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_containment, 10, -1, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, -1, 10, 10, 0, 1 +marketgood = bcmortar0, 10, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, -1, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_no_cr_pulsebeam, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_crbasic, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, -1, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = dsy_nomadcr_marauder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadcr_devastator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_annihilator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_blaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_heavyshredder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_repeater, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, -1, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, -1, 10, 10, 0, 1 +marketgood = mortar0, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, -1, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_nomad_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = no_gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = nomad_fwdgun, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = dsy_nomadgb_silencer, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_silencer_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_lightblaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_cutter, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_no_gb_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = nomad_turret01_mark02, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Tritonis Auxiliary Dock +base = bw12_02_base +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_nomad, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_gold_dual, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = dsy_no_bc_annihilator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_blaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_pulsebeam, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_bc_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_containment, 10, -1, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, -1, 10, 10, 0, 1 +marketgood = bcmortar0, 10, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, -1, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, -1, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_no_cr_pulsebeam, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_crbasic, 10, -1, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, -1, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = dsy_nomadcr_marauder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadcr_devastator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_annihilator, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_blaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_heavyshredder, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_cr_repeater, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, -1, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, -1, 10, 10, 0, 1 +marketgood = mortar0, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, -1, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_nomad_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = no_gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = nomad_fwdgun, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = dsy_nomadgb_silencer, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_silencer_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_lightblaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_cutter, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_no_gb_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = nomad_turret01_mark02, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Dur-Shurrikun +base = st05_01_base +; Gunboat Shields & Mines +marketgood = shield01_nomad_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = no_gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = nomad_fwdgun, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = dsy_nomadgb_silencer, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_silencer_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_lightblaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_cutter, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_no_gb_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = nomad_turret01_mark02, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Lichtenfelde Complex +base = st04_03_base +; Gunboat Shields & Mines +marketgood = shield01_nomad_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = no_gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = nomad_fwdgun, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = dsy_nomadgb_silencer, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_silencer_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_lightblaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_cutter, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_no_gb_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = nomad_turret01_mark02, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Shonan Base +base = ew63_03_base +; Gunboat Shields & Mines +marketgood = shield01_nomad_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = no_gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = nomad_fwdgun, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = dsy_nomadgb_silencer, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_silencer_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_lightblaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_cutter, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_no_gb_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = nomad_turret01_mark02, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Fort Tegea +base = bw12_05_base +; Gunboat Shields & Mines +marketgood = shield01_nomad_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = no_gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = nomad_fwdgun, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = dsy_nomadgb_silencer, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_silencer_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_lightblaster, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_cutter, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_nomadgb_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_no_gb_primary, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_no_gb_shredder, 10, 0.3, 10, 10, 0, 1 +marketgood = nomad_turret01_mark02, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 + +; Order + Liberty Capital Ship Equipment +[BaseGood] +;%name = Fort Carthage +base = st39_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_lightblue_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_orbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_libc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = or_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = or_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret02, 10, 0.3, 10, 10, 0, 1 +; Battleship Heavies +marketgood = battlerazor, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberusturret, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar2, 10, 0.3, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar, 10, 0.3, 10, 10, 0, 1 +; Battleship Turrets +marketgood = or_battleship_turret02, 10, 0.3, 10, 10, 0, 1 +marketgood = or_battleship_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = libcerbs_bs_turret, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_flak_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Carthage Capital Yards +base = st39_04_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_lightblue_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_orbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_libc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = or_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = or_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_gunboat_turret02, 10, 0.3, 10, 10, 0, 1 +; Battleship Heavies +marketgood = battlerazor, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberusturret, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar2, 10, 0.3, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar, 10, 0.3, 10, 10, 0, 1 +; Battleship Turrets +marketgood = or_battleship_turret02, 10, 0.3, 10, 10, 0, 1 +marketgood = or_battleship_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = li_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = libcerbs_bs_turret, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_flak_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor, 10, 0.3, 10, 10, 0, 1 + +; Outcast Capital Ship Equipment +[BaseGood] +;%name = Corsica Shipyard +base = hi01_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_orange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_oubc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretc, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_lr_turret01_huegenot, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Corsica Drydock A +base = hi03_04_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_orange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_oubc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretc, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_lr_turret01_huegenot, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Corsica Drydock B +base = hi10_01_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_orange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_oubc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretc, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_lr_turret01_huegenot, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretg, 10, 0.3, 10, 10, 0, 1 +; Rheinland Capital Ship Equipment + +[BaseGood] +;%name = Oder Shipyard +base = rh01_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_green_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_rhbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_cruiser_turret04, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberuscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = orthruscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Schatten Research Facility +base = rh04_07_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_green_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_rhbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_cruiser_turret04, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberuscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = orthruscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_gunboat_turret02, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = The Ring +base = rh01_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_green_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_rhbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_cruiser_turret04, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberuscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = orthruscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_gunboat_turret02, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Fort Sommerda +base = rh08_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_green_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_rhbc_heavy01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_cruiser_turret04, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberuscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = orthruscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Stuttgart +base = rh03_01_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = rh_gunboat_turret02, 10, 0.3, 10, 10, 0, 1 +; Red Hessian Capital Ship Equipment + +[BaseGood] +;%name = Wolfsburg Shipyard +base = bw46_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_red_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_rh_bc_turret01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_rh_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_rh_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Vogtland Base +base = rh05_04_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_red_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_rh_bc_turret01, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_rh_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_rh_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +; Rheinland/Kusari Unlawful Capital Ship Equipment + +[BaseGood] +;%name = Darmstadt Depot +base = ew19_01_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_green_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_yelloworange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Kagoshima Depot +base = ku03_05_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_green_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_yelloworange_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +; Unioner Capital Ship Equipment + +[BaseGood] +;%name = Krefeld Base +base = rh07_05_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_green_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_u_capgun_02, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberuscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = orthruscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_u_gb_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_u_gb_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_u_gbturret, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Pacifica Base +base = iw01_01_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_green_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_u_capgun_02, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cerberuscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = orthruscturret, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_u_gb_forward_gun01, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_u_gb_forward_gun01_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = fc_u_gbturret, 10, 0.3, 10, 10, 0, 1 +; Rogue Capital Ship Equipment + +[BaseGood] +;%name = Belmont Yard +base = iw13_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_red_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = lr_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = lr_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Alcatraz Depot +base = li02_06_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = lr_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 +; Lane Hacker Capital Ship Equipment + +[BaseGood] +;%name = Cochrane Depot +base = li12_07_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = lh_gunboat_turret02, 10, 0.3, 10, 10, 0, 1 +; Molly Capital Ship Equipment + +[BaseGood] +;%name = Foyle Shipyard +base = br22_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_green_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_red_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = molly_cruiser_turret01, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = molly_gunboat_turret01, 10, 0.3, 10, 10, 0, 1 + +; Zoner Capital Ship Equipment +[BaseGood] +;%name = Livadia Capital Drydock +base = ew06_03_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_greenturretc, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_greenturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Pueblo Bonito +base = iw12_02_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_greenturretc, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_greenturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Gran Canaria +base = ew08_01_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_greenturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Ames Research Station +base = iw05_01_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_greenturretg, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Freeport 6 +base = bw09_03_base +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_greenturretg, 10, 0.3, 10, 10, 0, 1 + +; Technocracy Capital Ship Equipment +[BaseGood] +;%name = Secundus Outpost +base = ga05_04_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_bc_heavy, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aicruiserturret_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aicruiserturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_cr_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gunboat_forward_gun, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gunboat_forward_gun_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = ai_gunboat_turret, 35, 0.89, 10, 10, 0, 1 + +[BaseGood] +;%name = Valravn Citadel +base = iw13_04_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_bc_heavy, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aicruiserturret_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aicruiserturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_cr_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gunboat_forward_gun, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gunboat_forward_gun_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gb_turret, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gunboat_forward_gun, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gunboat_forward_gun_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = ai_gunboat_turret, 35, 0.89, 10, 10, 0, 1 + +[BaseGood] +;%name = Primus Outpost +base = ew06_04_base +; Cruiser/Battlecruiser Shields & Thrusters +marketgood = battlecruiser_core_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_thruster_purple_dual, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, 0.3, 10, 10, 0, 1 +; Battlecruiser Heavy Turrets +marketgood = bc_heavy_containment, 10, 0.3, 10, 10, 0, 1 +marketgood = bc_heavy_teal_sun, 10, 0.3, 10, 10, 0, 1 +marketgood = bcmortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_flak, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_basicbc_heavy01, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_battlecruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_bc_heavy, 10, 0.3, 10, 10, 0, 1 +; Cruiser Turrets +marketgood = dsy_crbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aicruiserturret_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aicruiserturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_cr_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solariscturret, 10, 0.3, 10, 10, 0, 1 +; Cruiser Heavy Turrets +marketgood = battlerazor_cruiser, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_marauder_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_devastator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = mortar0, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_plasma, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_tachyon, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = cruiser_heavy_shard, 10, 0.3, 10, 10, 0, 1 +; Gunboat Shields & Mines +marketgood = shield01_mark08_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_m_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_med, 10, 0.3, 10, 10, 0, 1 +marketgood = shield01_mark08_gunboat_p_heavy, 10, 0.3, 10, 10, 0, 1 +marketgood = gb_mine01, 10, 0.3, 10, 10, 0, 1 +; Gunboat Forward Guns +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_annihilator_torpedo_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_hybrid_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_plasmacore_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_pulse_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gunboat_forward_gun, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gunboat_forward_gun_internal, 10, 0.3, 10, 10, 0, 1 +; Gunboat Heavy Turrets +marketgood = cerberusgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = infernocannon_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = battlerazor_gunboat, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_beamgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_silencer_missile, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_harpoon_missile, 10, 0.3, 10, 10, 0, 1 +; Gunboat Turrets +marketgood = dsy_gbbasic, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_solarisgturret, 10, 0.3, 10, 10, 0, 1 +marketgood = dsy_aux_gb_turret, 10, 0.3, 10, 10, 0, 1 +marketgood = ai_gunboat_turret, 35, 0.89, 10, 10, 0, 1 diff --git a/DATA/EQUIPMENT/market_commodities.ini b/DATA/EQUIPMENT/market_commodities.ini new file mode 100644 index 0000000..129a9fb --- /dev/null +++ b/DATA/EQUIPMENT/market_commodities.ini @@ -0,0 +1,9013 @@ +[BaseGood] +base = br04_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 1.411764705882353 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.6363636363636365 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.9655172413793105 +MarketGood = commodity_titanium, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 7.666666666666667 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1166666666666667 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.25 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 24 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_cobalt, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 4.466666666666667 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_alien_organisms, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.272727272727273 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 1.2222222222222223 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 2.2222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.8 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.7 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_passengers_br, 0, -1, 150, 500, 0, 1.69 +MarketGood = commodity_silver_ore, 0, -1, 0, 0, 1, 15 + +[BaseGood] +base = ew16_08_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.5454545454545454 +MarketGood = commodity_molybdenum, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_titanium, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.23 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 3.2 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 3.625 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.111111111111111 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.1666666666666665 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 24 +MarketGood = commodity_prometheum, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_wine, 0, -1, 150, 500, 0, 2.1333333333333333 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 9.6 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 3.5714285714285716 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.5454545454545454 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_passengers_ga, 0, -1, 150, 500, 0, 1.255 +MarketGood = commodity_molybdenum_ore, 0, -1, 0, 0, 1, 14.5 + +[BaseGood] +base = ga03_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.0944444444444446 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.090909090909091 +MarketGood = commodity_zinc, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.16 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.8571428571428572 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 3.5714285714285716 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 1.8333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.6347826086956523 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.6347826086956523 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4.416666666666667 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 33 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 32 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 2.272727272727273 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.21875 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.21875 +MarketGood = commodity_passengers_ga, 0, -1, 150, 500, 0, 1.635 + +[BaseGood] +base = ku04_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_sake, 0, -1, 150, 500, 0, 1.9375 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 10.333333333333334 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.29 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 6.533333333333333 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 5.714285714285714 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 1.875 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.066666666666667 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.4285714285714284 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.9166666666666665 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 3.125 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_optronics, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 3.0833333333333335 +MarketGood = commodity_multiplexors, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 29 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.425 + +[BaseGood] +base = li02_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 10.333333333333334 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0777777777777777 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.235 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 2.4285714285714284 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.366666666666666 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.5714285714285716 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 2.375 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 2.1666666666666665 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_tea, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_passengers_li, 0, -1, 150, 500, 0, 1.39 + +[BaseGood] +base = rh01_06_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.06 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 7.166666666666667 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.27 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 5.433333333333334 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 3.433333333333333 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.533333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.5454545454545454 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 1.5833333333333333 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 15.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 1.4285714285714286 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.9230769230769231 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.14 + +[BaseGood] +base = br01_07_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2.625 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 1.411764705882353 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 5.571428571428571 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.415 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 2.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.533333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.1818181818181819 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.2857142857142858 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 1.8181818181818181 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 3.3333333333333335 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 2.3333333333333335 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 3.25 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 2.857142857142857 +MarketGood = commodity_tea, 0, -1, 150, 500, 0, 2.125 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.155 + +[BaseGood] +base = br02_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 2.0166666666666666 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 1.7647058823529411 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.5862068965517242 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.18 +MarketGood = commodity_boron, 0, -1, 150, 500, 0, 3.375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.7 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.8181818181818181 +MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 2.5555555555555554 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.1666666666666665 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.1538461538461537 + +[BaseGood] +base = br03_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1.875 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.37 +MarketGood = commodity_casualties, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 2.4285714285714284 +MarketGood = commodity_medstasis, 0, -1, 150, 500, 0, 1.0909090909090908 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.1333333333333333 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 3.0625 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0833333333333333 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.61 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 5.333333333333333 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.4285714285714284 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 4.125 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.6521739130434783 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.6521739130434783 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 9.2 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.4666666666666666 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.4666666666666666 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.484375 +MarketGood = commodity_vacationers, 0, -1, 150, 500, 0, 1.805 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 3.933333333333333 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_cigars, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_tea, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.7083333333333333 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.7083333333333333 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 2.405 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.38 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 2.945 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 2.215 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 2.615 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 9.6 + +[BaseGood] +base = br04_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 1.411764705882353 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 4.428571428571429 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 2.625 +MarketGood = commodity_titanium, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.25 +MarketGood = commodity_cobalt, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 2.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.272727272727273 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 3.2857142857142856 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 2.8181818181818183 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 3.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.5 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3076923076923075 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.69 + +[BaseGood] +base = br04_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 3.125 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 2.0588235294117645 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 4.142857142857143 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 2.375 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.115 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.3636363636363635 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.2857142857142856 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 1.6363636363636365 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 3.5833333333333335 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 2.625 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 3.6666666666666665 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 3.5 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 3.7142857142857144 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.769230769230769 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.585 + +[BaseGood] +base = br04_05_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 3.375 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.85 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 2.176470588235294 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.57 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 19.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 4.133333333333334 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 14 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 14 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 5.033333333333333 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.566666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.9090909090909092 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.4285714285714284 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.5 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.5043478260869565 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.5043478260869565 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 7.8 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.9428571428571428 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.9428571428571428 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.265625 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.633333333333334 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 5.966666666666667 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.6875 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.6875 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.67 + +[BaseGood] +base = bw01_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1.25 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 1.3529411764705883 +MarketGood = commodity_rheinbier, 0, -1, 150, 500, 0, 1.7333333333333334 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1111111111111112 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.34 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 3.1333333333333333 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 2.2 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.633333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.1818181818181817 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 3.142857142857143 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.857142857142857 +MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 1.6666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 1.4444444444444444 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 5.233333333333333 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 12 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 3.1538461538461537 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.635 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.92 +MarketGood = commodity_biodome, 0, -1, 0, 0, 1, 2.3 + +[BaseGood] +base = bw09_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 3.625 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 2.4705882352941178 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 4.142857142857143 +MarketGood = commodity_sake, 0, -1, 150, 500, 0, 1.5 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.065 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 20.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.625 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 5.1 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 2.6 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 1.5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.8571428571428572 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 2.272727272727273 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 3.4166666666666665 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 1.75 +MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 3.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.833333333333333 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 1.1111111111111112 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 3.9166666666666665 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 22 +MarketGood = commodity_wine, 0, -1, 150, 500, 0, 3.6666666666666665 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 2.7142857142857144 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.153846153846154 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.93 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.715 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 2.425 +MarketGood = commodity_biodome, 0, -1, 0, 0, 1, 2.05 + +[BaseGood] +base = bw21_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.6470588235294117 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 1.5714285714285714 +MarketGood = commodity_medstasis, 0, -1, 150, 500, 0, 2.090909090909091 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 10 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 2.5625 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 12 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.466666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.1818181818181817 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.808695652173913 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.808695652173913 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 10.4 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 2.1523809523809523 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 2.1523809523809523 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.2777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 1.5333333333333334 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.6923076923076925 + +[BaseGood] +base = ew01_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 4.5 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.363636363636363 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 4.125 +MarketGood = commodity_stabiline, 0, -1, 0, 0, 1, 2.769230769230769 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_fertilizers, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.633333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.090909090909091 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.142857142857143 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 2.875 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 37 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.538461538461538 +MarketGood = commodity_biodome, 0, -1, 0, 0, 1, 2.75 + +[BaseGood] +base = ew04_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 3.75 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.0344827586206895 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 29 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.0625 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.566666666666666 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 19 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 12 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 4.166666666666667 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7333333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.8181818181818183 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 7.333333333333333 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 27 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.5384615384615383 +MarketGood = commodity_biodome, 0, -1, 0, 0, 1, 3.5 + +[BaseGood] +base = ew04_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 3.75 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 18 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 16 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7666666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 7.333333333333333 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 25 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 10.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.5384615384615383 + +[BaseGood] +base = ew13_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2.625 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.285 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_niobium, 0, -1, 150, 500, 0, 3.7333333333333334 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 4.966666666666667 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 3.6 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.857142857142857 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 1.2857142857142858 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 3.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 24.5 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 9.8 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3.857142857142857 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.8181818181818181 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_niobium_ore, 0, -1, 0, 0, 1, 14 + +[BaseGood] +base = ew13_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2.625 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 1.2857142857142858 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.7586206896551726 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.285 +MarketGood = commodity_boron, 0, -1, 150, 500, 0, 5.875 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 3.6 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.7142857142857144 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 3.4545454545454546 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 3.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 2.5 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_prometheum, 0, -1, 150, 500, 0, 2.3 +MarketGood = commodity_wine, 0, -1, 150, 500, 0, 2.2666666666666666 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 3.857142857142857 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.8181818181818181 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.153846153846154 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.39 + +[BaseGood] +base = ew15_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 2.5714285714285716 +MarketGood = 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iw13_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1.75 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.26 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 3.1666666666666665 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.8666666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.3846153846153846 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.39 + +[BaseGood] +base = iw13_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2.75 +MarketGood = commodity_medstasis, 0, -1, 150, 500, 0, 3.272727272727273 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.0344827586206895 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 17 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 3.125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.933333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.909090909090909 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 11 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 + +[BaseGood] +base = ku01_02_base +MarketGood = commodity_robotic_hardware, 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commodity_construction_machinery, 0, -1, 150, 500, 0, 2.25 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 3.1666666666666665 +MarketGood = commodity_tradelane_parts, 0, -1, 0, 0, 1, 3.47 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 3.5833333333333335 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 34 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 3.2 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1.5714285714285714 +MarketGood = commodity_marines, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_tea, 0, -1, 150, 500, 0, 4.875 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.769230769230769 + +[BaseGood] +base = ku01_07_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2.625 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.6363636363636362 +MarketGood = commodity_sake, 0, -1, 150, 500, 0, 1.4375 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.3448275862068964 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.415 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 15 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.3125 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 2.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 3.1666666666666665 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 2.9 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.2777777777777777 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commodity_mox_fuel, 0, -1, 0, 0, 1, 3.6363636363636362 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 3.909090909090909 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 1.75 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 2.75 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 1.6666666666666667 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 2.9166666666666665 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 25 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 2.142857142857143 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.230769230769231 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.285 + +[BaseGood] +base = ku03_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2.875 +MarketGood = commodity_medstasis, 0, -1, 150, 500, 0, 3.8181818181818183 +MarketGood = commodity_sake, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0888888888888888 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.345 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 3.9 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 2.8333333333333335 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.6333333333333333 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_passengers_ku, 0, -1, 150, 500, 0, 1.315 + +[BaseGood] +base = ku05_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2.25 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.5625 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.466666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 38 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1.7142857142857142 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.365 +MarketGood = commodity_helium3, 0, -1, 0, 0, 1, 23 + +[BaseGood] +base = ku06_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 3.125 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.636363636363637 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.125 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.2758620689655173 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.425 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.0625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.9 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 46 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.7 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.538461538461538 + +[BaseGood] +base = li01_06_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.6470588235294117 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.5714285714285714 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 3.7142857142857144 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 3.066666666666667 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.305 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_luxury_food, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.766666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.090909090909091 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 2.8181818181818183 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 1.5833333333333333 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 1.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 2.5 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 1.75 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1.5714285714285714 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.1538461538461537 +MarketGood = commodity_hazmat_canisters, 0, -1, 150, 500, 0, 7.8 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1 + +[BaseGood] +base = li01_11_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2.125 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.4333333333333333 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.4545454545454546 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 3.4285714285714284 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.0344827586206897 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.245 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.272727272727273 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.142857142857143 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 1.5 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 1.25 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.5555555555555556 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 2.3333333333333335 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 1.6666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 10 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1.2857142857142858 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.1825 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.076923076923077 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.09 + +[BaseGood] +base = li07_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2.375 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 5.1 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 10 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 5.333333333333333 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.9 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 3.857142857142857 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 2.5454545454545454 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 3.1666666666666665 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 3.75 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.166666666666667 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 3.0833333333333335 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 12 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 4.142857142857143 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3846153846153846 +MarketGood = commodity_biodome, 0, -1, 0, 0, 1, 1.55 + +[BaseGood] +base = li08_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1.625 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 1.3571428571428572 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_boron, 0, -1, 150, 500, 0, 2.875 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 4.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.090909090909091 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.7142857142857144 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 1.8181818181818181 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 2.5833333333333335 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 2.875 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 2.8333333333333335 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 2.5 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 3.142857142857143 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.8461538461538463 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.61 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.65 + +[BaseGood] +base = li12_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 3.375 +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 2.176470588235294 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 4.142857142857143 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.165 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.5454545454545454 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.5714285714285716 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 1.9090909090909092 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 3.75 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 2.625 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.166666666666667 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 3.6666666666666665 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 3.857142857142857 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.705 + +[BaseGood] +base = li13_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2.75 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 2.4285714285714284 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.095 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.266666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.8181818181818183 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.1428571428571428 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 2.727272727272727 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 1.8333333333333333 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 2.25 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 1.1666666666666667 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 1.0833333333333333 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 15 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 2.4285714285714284 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.4615384615384615 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.455 + +[BaseGood] +base = rh02_05_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1.75 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_rheinbier, 0, -1, 150, 500, 0, 1.8 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.255 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.9090909090909092 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.8571428571428572 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 1.8181818181818181 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 2.125 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 2.6666666666666665 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 13 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 2.2857142857142856 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 1.3846153846153846 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.455 + +[BaseGood] +base = rh03_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 1.875 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.185 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.933333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.3636363636363635 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 1.8181818181818181 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 2.1666666666666665 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 2.125 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.166666666666667 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 2.1666666666666665 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 4.933333333333334 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 2.2857142857142856 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 2.4615384615384617 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.45 + +[BaseGood] +base = rh04_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 2.2857142857142856 +MarketGood = commodity_rheinbier, 0, -1, 150, 500, 0, 1.8666666666666667 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.07 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 6.166666666666667 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.0909090909090908 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.142857142857143 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 1.4545454545454546 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 1.75 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 1.625 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.166666666666667 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 1.75 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 14 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1.7142857142857142 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 2.1538461538461537 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.26 + +[BaseGood] +base = rh04_05_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 2.5 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.1222222222222222 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.090909090909091 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.8620689655172415 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0277777777777777 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 21.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.25 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.5454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.4615384615384617 + +[BaseGood] +base = rh11_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.2727272727272725 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.433333333333333 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 2.625 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.8666666666666667 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.5809523809523809 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.5809523809523809 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 3.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.71 + +[BaseGood] +base = st08_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 150, 500, 0, 6.625 +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 6.090909090909091 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 2.53 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 41.5 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 6.625 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 42 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 28 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 11.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.633333333333334 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 8.428571428571429 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 5.454545454545454 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 5.416666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.777777777777778 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 3.7857142857142856 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 11.333333333333334 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.0931174089068827 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 10.8 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 5.416666666666667 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 52 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 3.235 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5.461538461538462 + +[BaseGood] +base = br01_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.59 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 1.4705882352941178 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 2.2142857142857144 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.7272727272727273 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 5.714285714285714 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.533333333333333 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.6875 +MarketGood = commodity_stabiline, 0, -1, 0, 0, 1, 4.538461538461538 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0611111111111111 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.55 +MarketGood = commodity_gold, 0, -1, 150, 500, 0, 4.433333333333334 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_luxury_food, 0, -1, 0, 0, 1, 1.5714285714285714 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.633333333333334 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 1.4285714285714286 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 4.125 +MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 1.8888888888888888 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.5739130434782609 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.5739130434782609 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.7047619047619047 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.7047619047619047 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.3645833333333333 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_vacationers, 0, -1, 0, 0, 1, 1.615 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 2.1333333333333333 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_tea, 0, -1, 150, 500, 0, 2.5 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.78125 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.78125 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 2.215 +MarketGood = commodity_passengers_br, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 2.64 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 2.55 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 2.95 +MarketGood = commodity_gold_ore, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 8.4 + +[BaseGood] +base = br01_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.875 +MarketGood = commodity_ablativearmor, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 1.2352941176470589 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 4.266666666666667 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.61 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 0.5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.8181818181818181 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 3.4166666666666665 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.4444444444444444 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 2.263157894736842 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 16.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.345 + +[BaseGood] +base = br01_06_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.54 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 1.4705882352941178 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.55 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_h_fuel, 0, -1, 150, 500, 0, 7.1 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.2727272727272727 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 1.4285714285714286 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.8888888888888888 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_cigars, 0, -1, 0, 0, 1, 2.066666666666667 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.769230769230769 +MarketGood = commodity_hazmat_canisters, 0, -1, 150, 500, 0, 6.2 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1 + +[BaseGood] +base = br02_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.183333333333333 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 1.8823529411764706 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 6.428571428571429 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_stabiline, 0, -1, 0, 0, 1, 5.076923076923077 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 10.333333333333334 +MarketGood = commodity_prisoners, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 3.3214285714285716 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 + +[BaseGood] +base = br03_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.875 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_medstasis, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 5.142857142857143 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 1.875 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.62 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.4285714285714284 +MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 3.4642857142857144 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.2550607287449393 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.4947916666666667 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 4.866666666666666 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.025 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 5.1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.38 + +[BaseGood] +base = br06_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.3529411764705883 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.6206896551724137 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.366666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.5454545454545454 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 3.625 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 23 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.57 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.230769230769231 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.87 + +[BaseGood] +base = br07_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 5.1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 3.142857142857143 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 4.551724137931035 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 16.6 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.3846153846153846 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.995 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.076923076923077 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9.2 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.96 + +[BaseGood] +base = br07_05_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.48 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 1.8823529411764706 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 2.125 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.385 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 3.875 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 1.2222222222222223 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 4.142857142857143 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 1.375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.7272727272727273 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 2.526315789473684 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.633333333333334 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 12.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 6.033333333333333 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 4.142857142857143 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.4615384615384617 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.58 + +[BaseGood] +base = br08_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.125 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.0588235294117645 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_uranium, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 4.285714285714286 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.8461538461538463 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.605 + +[BaseGood] +base = br17_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.2 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.6055555555555556 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 1.3529411764705883 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.5454545454545454 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 4.633333333333334 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.9655172413793105 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1055555555555556 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 23.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 5.375 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 2.2222222222222223 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 2.7142857142857144 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 0.375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.3636363636363638 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.142857142857143 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 2.2 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 2.526315789473684 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 11.4 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 19.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 23 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.7142857142857144 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 5.8 + +[BaseGood] +base = br22_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.08 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.411764705882353 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 6.033333333333333 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 2.35 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 6.375 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 5.285714285714286 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_fertilizers, 0, -1, 0, 0, 1, 6.833333333333333 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 6.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.727272727272727 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.7142857142857144 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.916666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 4.066666666666666 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 3.473684210526316 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 6.9 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 22.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 33 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 5.285714285714286 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5 + +[BaseGood] +base = bw01_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.625 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.7333333333333334 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.7 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.4285714285714284 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_polymers, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.9 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.230769230769231 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.95 + +[BaseGood] +base = bw01_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.25 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 1.5294117647058822 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.2 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.9 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_polymers, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.4615384615384617 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 4.2 + +[BaseGood] +base = li18_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.375 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.98 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.411764705882353 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.7857142857142858 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_rheinbier, 0, -1, 150, 500, 0, 3.6666666666666665 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.7586206896551724 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 15 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 2.9375 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 5.428571428571429 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.866666666666666 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 3.375 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 3.466666666666667 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 6.033333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.8181818181818183 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.857142857142857 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 2.933333333333333 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.791304347826087 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.791304347826087 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 10.4 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 2.057142857142857 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 2.057142857142857 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.8333333333333335 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 11.2 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 6.866666666666666 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 12 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 4.142857142857143 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3846153846153846 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9.4 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 2.0208333333333335 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 2.0208333333333335 + +[BaseGood] +base = bw05_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 23 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.8461538461538463 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.625 +MarketGood = commodity_helium3, 0, -1, 0, 0, 1, 10.5 + +[BaseGood] +base = bw05_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.875 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 4.777777777777778 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 4.714285714285714 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.8181818181818181 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 2.1818181818181817 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.4166666666666665 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1.4736842105263157 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.133333333333334 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_aluminium, 0, -1, 150, 500, 0, 4.1 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.857142857142857 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.769230769230769 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.685 +MarketGood = commodity_aluminium_ore, 0, -1, 0, 0, 1, 20.5 + +[BaseGood] +base = bw07_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.16 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 150, 500, 0, 3.6333333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.6363636363636362 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 30 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3846153846153846 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.62 +MarketGood = commodity_helium3, 0, -1, 0, 0, 1, 9.5 + +[BaseGood] +base = bw09_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.625 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.4375 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.1 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.153846153846154 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9.6 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.66 + +[BaseGood] +base = bw09_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.6875 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.433333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.384615384615385 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9.2 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.88 + +[BaseGood] +base = bw10_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.6363636363636365 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.166666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 3.3636363636363638 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.73 + +[BaseGood] +base = bw16_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.310344827586207 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 4.125 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.9 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.6363636363636362 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6.166666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 31 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 4.142857142857143 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.923076923076923 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 10.8 + +[BaseGood] +base = bw16_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 4.625 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.76 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 6.285714285714286 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 0.5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.5454545454545454 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.083333333333333 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.444444444444445 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 2.210526315789474 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 30 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 8.4 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.769230769230769 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 10.6 + +[BaseGood] +base = bw46_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.125 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.16 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 3.9 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.6 +MarketGood = 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4.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1.368421052631579 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.142857142857143 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.6153846153846154 + +[BaseGood] +base = bw71_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 4.375 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.84 +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.655172413793103 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 10.166666666666666 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.65 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 32 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 4.375 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 6.933333333333334 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 6.142857142857143 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 24 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.233333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 5.857142857142857 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.8181818181818183 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 4.533333333333333 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.666666666666667 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 2.3214285714285716 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.333333333333334 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 2.526315789473684 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 4.655172413793103 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.2222222222222223 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_scientists, 0, -1, 0, 0, 1, 2.36 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 5.428571428571429 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.076923076923077 + +[BaseGood] +base = ew08_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.125 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 6.571428571428571 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.9655172413793105 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 3.125 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 10.5 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 30.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.8125 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_alien_organisms, 0, -1, 0, 0, 1, 11.5 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 4.6 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 6.666666666666667 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.4545454545454546 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 4.857142857142857 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 4.714285714285714 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 3.5714285714285716 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 6.5 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.4695652173913043 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.4695652173913043 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 2.7777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10.4 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 3.4285714285714284 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.384615384615385 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 2.0416666666666665 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 2.0416666666666665 + +[BaseGood] +base = ew09_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 7.428571428571429 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 11.5 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 37.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.6875 +MarketGood = 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+MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 32.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 12.8 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 5.285714285714286 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.846153846153846 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.4 + +[BaseGood] +base = ew09_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 4.625 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 5.1 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 5.0344827586206895 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 4.625 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 11.166666666666666 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 37 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.75 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.090909090909091 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 6.142857142857143 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 4.181818181818182 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.222222222222222 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 3.4285714285714284 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.833333333333334 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.8421052631578947 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 5.103448275862069 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 2.9444444444444446 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.1619433198380567 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 10 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 3.2777777777777777 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 31 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 2.595 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.533333333333333 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.615384615384615 + +[BaseGood] +base = ew12_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.64 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.066666666666666 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+MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.5 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6.166666666666667 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1.894736842105263 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 3.7333333333333334 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 26 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3.4285714285714284 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_hazmat_canisters, 0, -1, 150, 500, 0, 7 + +[BaseGood] +base = ew12_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.6363636363636362 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 18 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7333333333333334 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 4.857142857142857 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 4.857142857142857 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 7.333333333333333 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 2.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 4.428571428571429 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.5384615384615383 + +[BaseGood] +base = ew14_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.375 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.57 +MarketGood = commodity_nanotubes, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.21 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.8181818181818183 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 25.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3.5714285714285716 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.7272727272727273 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.076923076923077 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.32 + +[BaseGood] +base = ew15_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.875 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.56 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 3.235294117647059 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 4.571428571428571 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.545454545454546 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 3.1875 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.07 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 1.4285714285714286 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 6.5 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 2.25 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.4869565217391305 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.4869565217391305 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.9523809523809523 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.9523809523809523 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.84375 +MarketGood = commodity_vacationers, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_wine, 0, -1, 150, 500, 0, 1.4 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.7272727272727273 +MarketGood = commodity_tea, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.09375 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.09375 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 3.65 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 3.235 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 3.045 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 2.605 +MarketGood = commodity_passengers_ga, 0, -1, 150, 500, 0, 1.31 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 10 + +[BaseGood] +base = ew17_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.454545454545454 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 4.433333333333334 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.655172413793103 +MarketGood = commodity_marijuana, 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commodity_consumer_goods, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1.7894736842105263 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.266666666666667 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 27.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.8666666666666667 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 10.8 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.2727272727272727 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6923076923076925 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.095 + +[BaseGood] +base = ga01_19_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.875 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.5277777777777777 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.090909090909091 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commodity_aluminium, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.3636363636363635 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6923076923076925 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.09 + +[BaseGood] +base = ga02_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.135 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 7.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_wine, 0, -1, 150, 500, 0, 1 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4.545454545454546 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1.3157894736842106 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 33 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 32 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.0666666666666667 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 13.2 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 2.3636363636363638 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.615384615384615 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_passengers_ga, 0, 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commodity_superconductors, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 6.466666666666667 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 33.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 33 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.4666666666666666 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 13.2 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 1.2857142857142858 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 2.3636363636363638 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.6923076923076925 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_passengers_ga, 0, 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+MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.727272727272727 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 4.142857142857143 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 4.6 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 2.4210526315789473 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 27.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 39 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.3076923076923075 + +[BaseGood] +base = hi02_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 4.125 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.64 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.689655172413793 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 33.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 4.625 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 6.133333333333334 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 4.571428571428571 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.466666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.6363636363636362 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 5.285714285714286 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.6363636363636362 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 4.8 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.166666666666666 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 2.526315789473684 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.611111111111111 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 3.566666666666667 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 30.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 4.571428571428571 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.153846153846154 + +[BaseGood] +base = hi18_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.92 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.266666666666667 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.931034482758621 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.6875 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 2.375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.533333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.8181818181818183 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 5.714285714285714 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.909090909090909 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.25 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.666666666666666 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 2.6842105263157894 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 3.566666666666667 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 32 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 12.6 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.384615384615385 + +[BaseGood] +base = iw01_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.875 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.68 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.1777777777777776 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.7241379310344827 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.038888888888889 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.33 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.1875 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 4.714285714285714 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 8.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.142857142857143 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 2.6363636363636362 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 2.4 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1.9473684210526316 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.2777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.533333333333333 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 11.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3.5714285714285716 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.6923076923076923 + +[BaseGood] +base = iw11_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.375 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.733333333333333 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 2.5555555555555554 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 5.142857142857143 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 0.875 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.066666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.6363636363636362 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.5714285714285716 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 2.3684210526315788 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.966666666666667 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 4.142857142857143 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3846153846153846 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9 + +[BaseGood] +base = iw13_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3.72 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 6.366666666666666 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 4.777777777777778 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 8.285714285714286 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.363636363636363 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 4.142857142857143 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 1.9166666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.2222222222222223 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 2.1333333333333333 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1.9473684210526316 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.933333333333334 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 13.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 26 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3076923076923075 + +[BaseGood] +base = ku01_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.25 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.52 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.266666666666667 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 1.375 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.155 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 3.875 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 6.857142857142857 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 0.875 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.3666666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.5454545454545454 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.5833333333333335 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.933333333333334 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 17.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 1.2857142857142858 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.8461538461538463 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9.2 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.225 + +[BaseGood] +base = ku01_05_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.875 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_solarpanels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.32 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 6.033333333333333 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 4.466666666666667 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_luxury_food, 0, -1, 0, 0, 1, 1.5714285714285714 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.2333333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.4285714285714284 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_optronics, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.5677083333333333 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 3.4166666666666665 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 32 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.1 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 2.2 + +[BaseGood] +base = ku01_06_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.375 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.64 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.25 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 8.666666666666666 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.26 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 5.7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.090909090909091 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 1.8571428571428572 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 33 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.266666666666667 +MarketGood = commodity_cigars, 0, -1, 0, 0, 1, 3.1333333333333333 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.769230769230769 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.11 + +[BaseGood] +base = ku02_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.8333333333333333 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 5.857142857142857 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.793103448275862 +MarketGood = commodity_stabiline, 0, -1, 0, 0, 1, 3.3076923076923075 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 10.5 +MarketGood = commodity_prisoners, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.909090909090909 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 1.25 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.7142857142857144 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3846153846153846 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.47 + +[BaseGood] +base = ku03_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.125 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.125 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.25 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 0.125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7666666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_polymers, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.766666666666667 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 1.8571428571428572 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.3076923076923075 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9.2 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.42 + +[BaseGood] +base = ku04_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.6444444444444444 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.545454545454546 +MarketGood = commodity_sake, 0, -1, 150, 500, 0, 2.3125 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.206896551724138 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1222222222222222 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 21 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.0625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.090909090909091 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 4.285714285714286 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.638095238095238 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.638095238095238 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 2.3 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.1781376518218623 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 2.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.769230769230769 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.745 + +[BaseGood] +base = ku04_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.25 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.8125 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.38 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 3.125 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 1.625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.1 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.6363636363636362 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.142857142857143 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 31 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3846153846153846 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.335 + +[BaseGood] +base = ku04_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 1.4 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.4 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 6.533333333333333 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 6.142857142857143 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.9166666666666665 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 1.0357142857142858 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 4.724137931034483 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 1.2222222222222223 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 33 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.19 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.5384615384615383 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.43 + +[BaseGood] +base = ku13_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.625 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.1875 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.525 +MarketGood = commodity_uranium, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 3.142857142857143 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.4 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.665 + +[BaseGood] +base = ku13_05_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.875 +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.8125 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 7.625 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 12.666666666666666 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 25.5 +MarketGood = commodity_uranium, 0, -1, 0, 0, 1, 1.7692307692307692 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7333333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.8181818181818183 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 5.428571428571429 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 4.181818181818182 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.166666666666667 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 1.4285714285714286 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 5.862068965517241 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.5 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 13.4 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.2307692307692308 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 4.2 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.9 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4.25 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 1.8333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 44 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_munitions, 0, -1, 150, 500, 0, 4.5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.384615384615385 + +[BaseGood] +base = ku16_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.92 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 1.875 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.365 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 4.375 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 7.428571428571429 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_niobium, 0, -1, 0, 0, 1, 3.8666666666666667 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.566666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.8181818181818183 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1.2105263157894737 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.266666666666667 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 18.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 37 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 1.5714285714285714 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.153846153846154 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.315 + +[BaseGood] +base = ku17_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.92 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.73 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.7 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.135 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 3.125 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 7.428571428571429 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_niobium, 0, -1, 0, 0, 1, 4.1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 5.966666666666667 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.6363636363636362 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.909090909090909 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1.5263157894736843 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.266666666666667 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 12.5 +MarketGood = commodity_platinum, 0, -1, 150, 500, 0, 3.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.533333333333333 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.142857142857143 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.230769230769231 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.285 +MarketGood = commodity_platinum_ore, 0, -1, 0, 0, 1, 10 + +[BaseGood] +base = li01_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.375 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 1.7857142857142858 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.5454545454545454 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.433333333333334 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 4.125 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.325 +MarketGood = commodity_boron, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 6.142857142857143 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.766666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 3.090909090909091 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 4.428571428571429 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.166666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 6.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.966666666666667 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_passengers_li, 0, -1, 150, 500, 0, 1.18 + +[BaseGood] +base = li01_07_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.125 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.6428571428571428 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.22 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 5.571428571428571 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.7 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.272727272727273 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 1.8571428571428572 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.166666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 2.263157894736842 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 6.033333333333333 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 1.5714285714285714 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.9230769230769231 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.195 + +[BaseGood] +base = li01_10_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.25 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.7142857142857142 +MarketGood = commodity_lightarms, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 11.333333333333334 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.405 +MarketGood = commodity_uranium, 0, -1, 0, 0, 1, 1.2307692307692308 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.933333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.272727272727273 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 6.5 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 1.9166666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_munitions, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.3846153846153846 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.2 + +[BaseGood] +base = li01_14_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.125 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.6428571428571428 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.235 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 1.25 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.633333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.272727272727273 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.142857142857143 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.5555555555555556 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 2.3157894736842106 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 6.233333333333333 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 1.2857142857142858 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.076923076923077 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.09 + +[BaseGood] +base = li03_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 2.9 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 4.142857142857143 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 5.7 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.4444444444444444 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 1.7857142857142858 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_tradelane_parts, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 7.5 +MarketGood = commodity_multiplexors, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.69 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.4615384615384617 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.4 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.31 + +[BaseGood] +base = li04_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.85 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.095 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 8.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.625 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 5.7 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_niobium, 0, -1, 0, 0, 1, 5.533333333333333 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.3 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 1.8333333333333333 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.5 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.1666666666666667 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.7565217391304349 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.7565217391304349 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.388888888888889 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8.6 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.266666666666667 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.8645833333333333 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.8645833333333333 +MarketGood = commodity_passengers_li, 0, -1, 150, 500, 0, 1.455 + +[BaseGood] +base = li04_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.85 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 2.4285714285714284 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.2758620689655173 +MarketGood = commodity_stabiline, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 9.5 +MarketGood = commodity_prisoners, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.11 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.3 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.5 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 2.5357142857142856 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.266666666666667 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.4285714285714284 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.4615384615384615 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.455 + +[BaseGood] +base = li04_05_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.9555555555555555 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 2.4285714285714284 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.3448275862068966 +MarketGood = commodity_stabiline, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 9.5 +MarketGood = commodity_prisoners, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.3 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.5555555555555554 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.5 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 2.6785714285714284 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.266666666666667 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.4615384615384615 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.55 + +[BaseGood] +base = li05_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 3.625 +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 6.266666666666667 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 7.428571428571429 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 9.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.363636363636363 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3.5714285714285716 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 3.107142857142857 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_tradelane_parts, 0, -1, 0, 0, 1, 3.04 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 5.689655172413793 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 18.8 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.4817813765182186 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 2.0555555555555554 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 2.055 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3.4285714285714284 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.8461538461538463 + +[BaseGood] +base = li18_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.25 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.7142857142857142 +MarketGood = commodity_medstasis, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 4.142857142857143 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.44 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_luxury_food, 0, -1, 0, 0, 1, 3.2142857142857144 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.272727272727273 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 2.25 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.7239583333333333 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.515 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_cigars, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.3846153846153846 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.15 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 5 + +[BaseGood] +base = rh01_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.375 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.5333333333333334 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 4.125 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.215 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 4.222222222222222 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 2.7142857142857144 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.3636363636363635 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 1.4285714285714286 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.566666666666666 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.1538461538461537 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.01 + +[BaseGood] +base = rh01_03_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.375 +MarketGood = commodity_ablativearmor, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.5333333333333334 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150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 3.3666666666666667 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_munitions, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.1538461538461537 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.01 + +[BaseGood] +base = rh02_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.75 +MarketGood = 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commodity_optronics, 0, -1, 0, 0, 1, 2.107142857142857 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 12.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 2.2857142857142856 +MarketGood = commodity_passengers_rh, 0, -1, 150, 500, 0, 1.465 + +[BaseGood] +base = rh02_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.625 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.12 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.7333333333333334 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 4.625 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.34 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 2.125 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 4.555555555555555 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.9090909090909092 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 1.7142857142857142 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 1.7272727272727273 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 1.1666666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1.4210526315789473 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.142857142857143 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.5384615384615385 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.375 + +[BaseGood] +base = rh03_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.06 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.2777777777777777 +MarketGood = commodity_rheinbier, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1111111111111112 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.24 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 2.2142857142857144 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 3.1666666666666665 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.8666666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.5478260869565217 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.5478260869565217 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_passengers_rh, 0, -1, 150, 500, 0, 1.39 + +[BaseGood] +base = rh04_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.8666666666666667 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 4.125 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 8.333333333333334 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.05 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.07 +MarketGood = commodity_boron, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_alien_organisms, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.142857142857143 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.142857142857143 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 1.625 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 1.75 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 6.8 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1.7142857142857142 +MarketGood = commodity_passengers_rh, 0, -1, 150, 500, 0, 1.28 + +[BaseGood] +base = rh04_07_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 2.9 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.6363636363636365 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 1.7142857142857142 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 12.2 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.174089068825911 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 2.2083333333333335 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_multiplexors, 0, -1, 150, 500, 0, 2.0555555555555554 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.395 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.52 + +[BaseGood] +base = rh05_04_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.125 +MarketGood = commodity_bluediamonds, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.6 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 3.625 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 7.666666666666667 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.57 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 22 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.375 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_diamonds, 0, -1, 150, 500, 0, 4.5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 1.2222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 7.2 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 2.142857142857143 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.6153846153846154 +MarketGood = commodity_uncut_diamonds, 0, -1, 0, 0, 1, 18 + +[BaseGood] +base = rh07_01_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 2.125 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_uranium, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_toxic_waste, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.066666666666666 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 5.066666666666666 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.857142857142857 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.5384615384615383 +MarketGood = commodity_hazmat_canisters, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.63 + +[BaseGood] +base = st39_02_base +MarketGood = commodity_robotic_hardware, 0, -1, 0, 0, 1, 6.875 +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 6.363636363636363 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 7.366666666666666 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 6.206896551724138 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 7.75 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 43.5 +MarketGood = commodity_uranium, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 6.8125 +MarketGood = commodity_boron, 0, -1, 0, 0, 1, 6.875 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_hydrocarbons, 0, -1, 0, 0, 1, 5.75 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 45 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 30 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 12.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 5.363636363636363 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 8.714285714285714 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 5.7272727272727275 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.222222222222222 +MarketGood = commodity_ship_hull_panels, 0, -1, 150, 500, 0, 7.2 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 11.833333333333334 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 3.5789473684210527 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 4.444444444444445 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 11.4 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 3.9 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 55 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 8.428571428571429 +MarketGood = commodity_munitions, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5.6923076923076925 + +[BaseGood] +base = br01_03_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.12 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.7944444444444445 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.7272727272727273 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.206896551724138 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.575 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.633333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.2727272727272727 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.8888888888888888 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.6315789473684212 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.6575 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.769230769230769 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1 + +[BaseGood] +base = br01_hgn01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.08 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.411764705882353 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.4482758620689653 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.375 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 6.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.727272727272727 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 4.066666666666666 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 3.473684210526316 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 13.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 33 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5 + +[BaseGood] +base = br03_03_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.288888888888889 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.1818181818181819 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.586206896551724 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.52 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.966666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.2222222222222223 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.2666666666666666 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.1578947368421053 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.9075 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.4615384615384617 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.44 + +[BaseGood] +base = br04_08_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.92 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 2.3666666666666667 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.8181818181818183 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.5172413793103448 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.2105263157894737 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 37 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.3075 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.153846153846154 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 10 + +[BaseGood] +base = br05_04_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.16 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.8666666666666667 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 1.5294117647058822 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.310344827586207 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.645 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.733333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.1333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.736842105263158 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.7325 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.923076923076923 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.1 + +[BaseGood] +base = hi03_01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.68 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.2333333333333334 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.727272727272727 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.0344827586206895 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1111111111111112 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 24 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.0625 +MarketGood = commodity_gold, 0, -1, 150, 500, 0, 3.566666666666667 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 6.433333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 3.210526315789474 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 12.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.7 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.615384615384615 + +[BaseGood] +base = br06_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.52 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.3388888888888888 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.090909090909091 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.206896551724138 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.315 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.777777777777778 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.7894736842105263 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.8666666666666667 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.155 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 1.2727272727272727 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6923076923076925 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.095 + +[BaseGood] +base = br07_01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.72 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.5611111111111111 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.1176470588235294 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.727272727272727 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.2413793103448274 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.9 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.1333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.263157894736842 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.33 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.8461538461538463 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.4 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.64 + +[BaseGood] +base = br07_11_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.64 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.8777777777777778 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.0588235294117645 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.6363636363636362 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.0344827586206895 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0555555555555556 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 17.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.1875 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.633333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.6 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.736842105263158 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6923076923076925 + +[BaseGood] +base = br08_04_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 4.68 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.862068965517241 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 35.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.625 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.666666666666667 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 4.466666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 3.1578947368421053 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 47 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 3.6363636363636362 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5.6923076923076925 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9.2 + +[BaseGood] +base = bw11_01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.08 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.9944444444444445 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.5172413793103448 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.07 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.0909090909090908 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.7333333333333334 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.3157894736842106 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.3775 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.1538461538461537 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.26 + +[BaseGood] +base = bw15_03_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.45 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.1724137931034484 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1222222222222222 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 23.5 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.233333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.8181818181818181 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.6842105263157894 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 1.8333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.769230769230769 + +[BaseGood] +base = bw15_04_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 4.08 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.090909090909091 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.379310344827586 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 32 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.8421052631578947 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.9444444444444446 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 41 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 3.090909090909091 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5.230769230769231 + +[BaseGood] +base = bw17_01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 5.08 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 6.636363636363637 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 6.413793103448276 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 45 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 7.0625 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 48 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 33 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 6.1 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 5.636363636363637 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.555555555555555 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 7.666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 12.333333333333334 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 3.736842105263158 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 12.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 59 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5.923076923076923 + +[BaseGood] +base = bw69_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.56 +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.62 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 4.117647058823529 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 4.285714285714286 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.7272727272727275 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.4375 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.3448275862068964 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 2.875 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.435 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 5.433333333333334 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 5.633333333333334 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 5.6 +MarketGood = commodity_luxury_food, 0, -1, 0, 0, 1, 2.642857142857143 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 4.833333333333333 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.3666666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 4.571428571428571 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.96875 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 23.5 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 37 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 9.4 +MarketGood = commodity_cigars, 0, -1, 0, 0, 1, 4.066666666666666 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_tea, 0, -1, 0, 0, 1, 6.75 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.923076923076923 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9.2 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.83 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_biodome, 0, -1, 0, 0, 1, 3.3 + +[BaseGood] +base = bw69_03_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.56 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 2.933333333333333 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.7272727272727275 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.3448275862068964 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.425 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.3666666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.5263157894736843 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 37 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.923076923076923 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9.2 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.83 + +[BaseGood] +base = bw69_04_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_beryllium, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_cobalt, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.090909090909091 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 5.714285714285714 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 4.533333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 7.666666666666667 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.923076923076923 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.6 + +[BaseGood] +base = ew02_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 4.48 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.724137931034483 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 34.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 6.166666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.2727272727272725 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.444444444444445 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.8947368421052633 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 11.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 42 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5.3076923076923075 + +[BaseGood] +base = ew07_01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.48 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.551724137931035 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 34.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.3125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.9 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.181818181818182 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 7.833333333333333 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 3.0526315789473686 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5 + +[BaseGood] +base = ew07_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.16 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.0344827586206895 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 29 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.0625 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 3.533333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 7.333333333333333 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.210526315789474 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.5384615384615383 + +[BaseGood] +base = ew13_07_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.96 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.4666666666666666 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.551724137931035 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.08 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.9333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.4210526315789473 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 26 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.39 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.9 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 1.7272727272727273 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.076923076923077 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.31 + +[BaseGood] +base = ew14_05_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.64 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.090909090909091 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.310344827586207 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.22 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.466666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.894736842105263 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.5125 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.7 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.923076923076923 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.46 + +[BaseGood] +base = ew14_06_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.44 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.103448275862069 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.1578947368421053 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.47 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 1.8181818181818181 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 + +[BaseGood] +base = ew15_03_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.28 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.689655172413793 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 24 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.4375 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.933333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.736842105263158 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.9444444444444446 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.6 + +[BaseGood] +base = ew15_10_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.4444444444444444 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.909090909090909 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.931034482758621 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0611111111111111 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.9375 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.777777777777778 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.066666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.4736842105263157 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.2777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 30 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.4666666666666666 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.9 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.384615384615385 + +[BaseGood] +base = ew15_11_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.88 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.7272727272727275 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 27.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.875 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.266666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 4.466666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.3684210526315788 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 37 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.153846153846154 + +[BaseGood] +base = ga01_16_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.76 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.2727272727272725 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 24 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.333333333333334 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.526315789473684 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 32 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.076923076923077 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.2 + +[BaseGood] +base = ga07_06_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.36 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.4944444444444445 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.909090909090909 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.0344827586206895 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.555555555555555 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.1333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.1666666666666665 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.1052631578947367 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.39 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.1 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 1.7272727272727273 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.5384615384615383 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.335 + +[BaseGood] +base = ga08_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.818181818181818 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.137931034482759 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.533333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.4210526315789473 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 32 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.7175 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.615384615384615 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.2 + +[BaseGood] +base = ga08_05_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.862068965517241 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 36.5 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 5.5625 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.9 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.333333333333334 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 3.263157894736842 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 12 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 39 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5.3076923076923075 + +[BaseGood] +base = ga09_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3.72 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.2727272727272725 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 5.206896551724138 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.105 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.222222222222222 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.1578947368421053 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.5333333333333334 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.79 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.6923076923076925 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.72 + +[BaseGood] +base = hi08_01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.44 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.551724137931035 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 34.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.3125 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.9 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.181818181818182 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 7.666666666666667 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 3.0526315789473686 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5 + +[BaseGood] +base = hi10_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.44 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.5454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.9310344827586206 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 23.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.9 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.933333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.263157894736842 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 4.111111111111111 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.538461538461538 + +[BaseGood] +base = hi18_03_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.16 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.6363636363636362 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.0689655172413794 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 22.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.4375 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.6363636363636365 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.222222222222222 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.1333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.4210526315789473 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 1.5555555555555556 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.6923076923076925 + +[BaseGood] +base = hi20_01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.44 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.8181818181818183 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.275862068965517 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 30.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.25 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.933333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.090909090909091 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 3.933333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 7.833333333333333 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.3684210526315788 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.7222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.769230769230769 + +[BaseGood] +base = iw07_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.44 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.103448275862069 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.5625 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.736842105263158 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.0555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.7692307692307692 + +[BaseGood] +base = ku02_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3.04 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.7444444444444445 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.6896551724137931 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.13 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.1333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.5789473684210527 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 26 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.505 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3076923076923075 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 10.2 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.34 + +[BaseGood] +base = ku03_03_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.88 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 2.4722222222222223 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.689655172413793 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.29 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.066666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.2666666666666666 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.105263157894737 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 29 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.4075 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3076923076923075 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.425 + +[BaseGood] +base = ew45_04_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3.28 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.172222222222222 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.363636363636363 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.1379310344827585 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1166666666666667 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 20.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.090909090909091 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.222222222222222 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.8666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.736842105263158 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 32 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.6923076923076925 + +[BaseGood] +base = ku05_01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.92 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 2.2111111111111112 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.909090909090909 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.586206896551724 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.36 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 1.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.727272727272727 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.4210526315789473 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 29 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.4525 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.230769230769231 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9.6 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.365 + +[BaseGood] +base = li01_03_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.5777777777777777 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.6428571428571428 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.6363636363636365 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.103448275862069 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.2 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.7 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.272727272727273 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.263157894736842 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.1575 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.7 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.9230769230769231 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.195 + +[BaseGood] +base = li02_05_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3.08 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.2758620689655173 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.466666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.4444444444444444 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.210526315789474 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.5475 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.6923076923076925 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9 + +[BaseGood] +base = li05_04_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.6896551724137931 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.6875 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.066666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.2727272727272725 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.894736842105263 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 26 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3076923076923075 + +[BaseGood] +base = li10_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3.48 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.5172413793103448 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 8.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.181818181818182 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.8421052631578947 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.611111111111111 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 23 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.076923076923077 + +[BaseGood] +base = li10_04_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 3.12 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.3277777777777777 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.1818181818181817 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.2758620689655173 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.1 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.9473684210526316 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.5725 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.6923076923076925 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9 + +[BaseGood] +base = li12_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.96 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 2.3833333333333333 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.7857142857142858 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.7586206896551724 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.1 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.6363636363636362 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.3684210526315788 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.68 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3846153846153846 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 9 + +[BaseGood] +base = li14_01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.84 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.9277777777777778 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.1724137931034482 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.235 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.366666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.6842105263157894 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.2975 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.5384615384615383 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.6 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.39 + +[BaseGood] +base = rh02_02_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.16 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.2722222222222221 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.7586206896551726 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.24 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.8666666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.066666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.4210526315789473 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.2925 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.3846153846153846 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.39 + +[BaseGood] +base = rh03_06_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.56 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.5444444444444445 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.5172413793103448 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1333333333333333 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 26 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.5625 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.566666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 3.066666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.894736842105263 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.0555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.076923076923077 + +[BaseGood] +base = rh04_06_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.16 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 2.0944444444444446 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.5454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.2758620689655173 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.4736842105263157 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.5525 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.9230769230769231 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 4.8 + +[BaseGood] +base = rh05_05_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.727272727272727 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.9655172413793105 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.6842105263157894 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.5275 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.5384615384615383 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.63 + +[BaseGood] +base = rh07_03_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1.6 +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.2444444444444445 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.090909090909091 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.5333333333333334 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.7586206896551726 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 20.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.125 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.366666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.466666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.8421052631578947 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.3846153846153846 + +[BaseGood] +base = rh08_01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.788888888888889 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.5172413793103448 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.295 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.5454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 1.1578947368421053 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.2175 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.1538461538461537 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.12 + +[BaseGood] +base = st08_01_base +MarketGood = commodity_ablativearmor, 0, -1, 0, 0, 1, 4.48 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 6.090909090909091 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 5.9655172413793105 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 41.5 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 41.5 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 42 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 11.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 5.090909090909091 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.777777777777778 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 6.8 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 11.333333333333334 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 3.4210526315789473 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 4.277777777777778 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 52 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5.461538461538462 + +[BaseGood] +base = br01_08_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.67 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 1.7647058823529411 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.1818181818181817 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.585 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 19.5 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 3.5 +MarketGood = commodity_gold, 0, -1, 150, 500, 0, 4.966666666666667 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 3.6 +MarketGood = commodity_h_fuel, 0, -1, 150, 500, 0, 7.1 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.2727272727272727 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.4285714285714286 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 1.8571428571428572 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.5130434782608695 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.5130434782608695 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.7714285714285714 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.7714285714285714 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 3.3 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.2222222222222223 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.3229166666666667 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 10 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_hazmat_canisters, 0, -1, 150, 500, 0, 7.2 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.6979166666666667 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.6979166666666667 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.325 +MarketGood = commodity_gold_ore, 0, -1, 0, 0, 1, 24 + +[BaseGood] +base = ew12_01_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 21 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.0625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_h_fuel, 0, -1, 150, 500, 0, 3.533333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 5.166666666666667 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.3043478260869565 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.3043478260869565 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.4761904761904763 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.4761904761904763 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 1.7 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 2.611111111111111 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.9375 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 29 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.230769230769231 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 2.0208333333333335 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 2.0208333333333335 + +[BaseGood] +base = ga01_01_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.45 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.8823529411764706 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 4.142857142857143 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.909090909090909 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.8125 +MarketGood = commodity_stabiline, 0, -1, 0, 0, 1, 4.461538461538462 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.011111111111111 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.255 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 4.266666666666667 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 1.8571428571428572 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.555555555555555 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 3.111111111111111 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.4086956521739131 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.4086956521739131 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.8857142857142857 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.8857142857142857 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 4.7 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.2955465587044535 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.765625 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_vacationers, 0, -1, 0, 0, 1, 1.31 +MarketGood = commodity_wine, 0, -1, 150, 500, 0, 1.8 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 1.4 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.1818181818181819 +MarketGood = commodity_tea, 0, -1, 0, 0, 1, 6.375 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.03125 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.03125 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 3.35 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 2.95 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 2.775 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 2.305 +MarketGood = commodity_passengers_ga, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 9 + +[BaseGood] +base = ga02_10_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.82 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 3.823529411764706 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 5.214285714285714 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 3.2666666666666666 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.095 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_luxury_food, 0, -1, 0, 0, 1, 1.2857142857142858 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.7130434782608697 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.7130434782608697 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 9.6 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 2.1904761904761907 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 2.1904761904761907 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 6.3 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 2.109375 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_vacationers, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_wine, 0, -1, 150, 500, 0, 1.2666666666666666 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 1.6666666666666667 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_tea, 0, -1, 0, 0, 1, 8.25 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.769230769230769 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.28125 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.28125 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 4.14 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 3.72 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 3.535 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 3.095 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.795 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 12 + +[BaseGood] +base = ga06_01_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.88 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 2.588235294117647 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 1.9285714285714286 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 3.1875 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 2.9285714285714284 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.8181818181818183 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 2.4444444444444446 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.608695652173913 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.608695652173913 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 9.6 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.46875 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 14 +MarketGood = commodity_vacationers, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_cigars, 0, -1, 0, 0, 1, 1.8666666666666667 +MarketGood = commodity_tea, 0, -1, 150, 500, 0, 3.125 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.5384615384615383 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.8020833333333333 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.8020833333333333 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 2.02 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 2.15 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 3.065 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 3.39 +MarketGood = commodity_firepearls, 0, -1, 150, 500, 0, 8.6 + +[BaseGood] +base = ga06_09_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 2.16 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.8823529411764706 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 3.142857142857143 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 4.133333333333334 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.25 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 2.4285714285714284 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.555555555555555 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 3.4444444444444446 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 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1.55 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 3.235294117647059 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 4.071428571428571 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.06 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 2.2857142857142856 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.222222222222222 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 3.4444444444444446 +MarketGood = commodity_cardamine, 0, 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li01_13_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.66 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 1.8571428571428572 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.103448275862069 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.365 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 2.3125 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 5.033333333333333 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 3.966666666666667 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.5454545454545454 +MarketGood = commodity_basic_alloys, 0, -1, 150, 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2.1666666666666665 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 2.1666666666666665 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.235 + +[BaseGood] +base = li04_04_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.49 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 2.142857142857143 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 10 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 2.8125 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 8.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.7 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.272727272727273 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.5555555555555554 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_cardamine, 0, -1, 0, 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2.3047619047619046 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.388888888888889 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.859375 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10.2 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 16 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.769230769230769 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 2.2395833333333335 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 2.2395833333333335 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.57 + +[BaseGood] +base = li12_05_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.93 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 1.7142857142857142 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 6.1 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.6551724137931034 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.51 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 1.875 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 5.266666666666667 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 11 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 14 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.266666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.3636363636363638 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 3.857142857142857 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.5555555555555554 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.8608695652173912 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.8608695652173912 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 11 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.7222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 6.633333333333334 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 11 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.230769230769231 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 2.1145833333333335 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 2.1145833333333335 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.82 + +[BaseGood] +base = rh01_01_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.04 +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.7055555555555555 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.411764705882353 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_rheinbier, 0, -1, 150, 500, 0, 1.5333333333333334 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 3.0625 +MarketGood = commodity_stabiline, 0, -1, 0, 0, 1, 2.923076923076923 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0777777777777777 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.185 +MarketGood = commodity_boron, 0, -1, 150, 500, 0, 1.75 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 3.533333333333333 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_luxury_food, 0, -1, 0, 0, 1, 2.7142857142857144 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.4285714285714286 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 1.4285714285714286 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 0, 0, 1, 2.0555555555555554 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.4956521739130435 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.4956521739130435 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.5238095238095237 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.5238095238095237 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.1862348178137652 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 2.234375 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.533333333333333 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_vacationers, 0, -1, 0, 0, 1, 1.455 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 3.533333333333333 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_cigars, 0, -1, 0, 0, 1, 3.1333333333333333 +MarketGood = commodity_industrial, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_tea, 0, -1, 0, 0, 1, 5.625 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.59375 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.59375 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 2.39 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 2.55 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 2.35 +MarketGood = commodity_passengers_rh, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 2.305 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 7.2 + +[BaseGood] +base = rh01_04_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.03 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.235294117647059 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_rheinbier, 0, -1, 150, 500, 0, 1.2666666666666666 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 3.3125 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.245 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.7272727272727273 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_tradelane_parts, 0, -1, 0, 0, 1, 5.37 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 2.0208333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 2.8666666666666667 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.076923076923077 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.195 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 8 + +[BaseGood] +base = rh01_08_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.09 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_rheinbier, 0, -1, 150, 500, 0, 1.6 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.689655172413793 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 20 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 4.0625 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 5.566666666666666 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 5.566666666666666 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 3.533333333333333 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.8666666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.090909090909091 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.7142857142857142 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.617391304347826 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.617391304347826 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 8.8 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.561904761904762 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.561904761904762 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 1.5555555555555556 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 2.1458333333333335 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 7.2 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 4.933333333333334 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 10 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.3076923076923075 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.5625 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.5625 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.4 + +[BaseGood] +base = rh03_02_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.06 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 2.0588235294117645 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 3.642857142857143 +MarketGood = commodity_rheinbier, 0, -1, 150, 500, 0, 1.1333333333333333 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 3.625 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.31 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 3.1333333333333333 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 2.2857142857142856 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.966666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 2.2777777777777777 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.5130434782608695 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.5130434782608695 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.3238095238095238 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.3238095238095238 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 3.1 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.9479166666666667 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_vacationers, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 3.066666666666667 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 2.7333333333333334 +MarketGood = commodity_tea, 0, -1, 0, 0, 1, 5.125 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.3645833333333333 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.3645833333333333 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 2.615 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 2.225 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.455 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.98 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 9 + +[BaseGood] +base = br04_07_base +MarketGood = commodity_bluediamonds, 0, -1, 0, 0, 1, 1.84 +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 2.1176470588235294 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 2.142857142857143 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.4375 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.405 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 5.233333333333333 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_luxury_food, 0, -1, 150, 500, 0, 2.357142857142857 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.366666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.8181818181818181 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 2.6666666666666665 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_vacationers, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 4.133333333333334 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 2.066666666666667 +MarketGood = commodity_tea, 0, -1, 150, 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+MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 5.066666666666666 +MarketGood = commodity_alien_organisms, 0, -1, 0, 0, 1, 7.5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.5454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_scientists, 0, -1, 0, 0, 1, 1.685 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 5.9 +MarketGood = commodity_marines, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = 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150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_diamonds, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_luxury_food, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_superconductors, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 1.5357142857142858 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 1.7222222222222223 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_platinum, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 1.2222222222222223 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 16 +MarketGood = commodity_vacationers, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 5.066666666666666 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.735 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 5.266666666666667 +MarketGood = commodity_cigars, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.142857142857143 +MarketGood = commodity_tea, 0, -1, 0, 0, 1, 3.375 +MarketGood = commodity_passengers_li, 0, -1, 150, 500, 0, 1.365 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 2.565 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.735 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 3.515 +MarketGood = commodity_platinum_ore, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 3 + +[BaseGood] +base = li09_07_base +MarketGood = commodity_casualties, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 1.7857142857142858 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 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commodity_munitions, 0, -1, 0, 0, 1, 1.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.4615384615384617 +MarketGood = commodity_passengers_li, 0, -1, 150, 500, 0, 1.37 + +[BaseGood] +base = ga03_05_base +MarketGood = commodity_catalysts, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 1.4285714285714286 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.769230769230769 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.8 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.785 +MarketGood = commodity_aluminium_ore, 0, -1, 0, 0, 1, 61.5 + +[BaseGood] +base = br04_06_base +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.6388888888888888 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_titanium, 0, -1, 150, 500, 0, 1.375 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0611111111111111 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.305 +MarketGood = commodity_beryllium, 0, -1, 150, 500, 0, 1.3333333333333333 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.5454545454545454 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 3.375 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_scientists, 0, -1, 0, 0, 1, 1.685 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_passengers_br, 0, -1, 150, 500, 0, 1.65 + +[BaseGood] +base = bw69_01_base +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 3.1055555555555556 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.6206896551724137 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 23.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.433333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 39 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 2 + +[BaseGood] +base = ku02_04_base +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.761111111111111 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0277777777777777 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.15 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.533333333333333 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.8333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 26 +MarketGood = commodity_passengers_ku, 0, -1, 150, 500, 0, 1.225 +MarketGood = commodity_firepearls, 0, -1, 150, 500, 0, 1 + +[BaseGood] +base = li05_05_base +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.7944444444444445 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.9285714285714286 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.206896551724138 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.933333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.5454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.1538461538461537 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.41 + +[BaseGood] +base = li09_01_base +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.8444444444444446 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.7142857142857142 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.8181818181818181 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.1379310344827587 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.233333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 0.8 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.3846153846153846 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.315 + +[BaseGood] +base = li10_05_base +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.2444444444444445 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 2.0714285714285716 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.1724137931034482 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.266666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.8181818181818183 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.5384615384615383 + +[BaseGood] +base = li18_01_base +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 2.1 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.5517241379310345 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.055 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 11.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.9 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.8333333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.0555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 18 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.0769230769230769 + +[BaseGood] +base = rh01_07_base +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.5944444444444446 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.586206896551724 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.5454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.1538461538461537 + +[BaseGood] +base = rh08_02_base +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 2.8722222222222222 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.909090909090909 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.933333333333333 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.5172413793103448 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1111111111111112 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 25.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 9.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.9 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6.166666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 7.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 30 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.076923076923077 + +[BaseGood] +base = rh11_01_base +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.5833333333333333 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.5517241379310347 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 4.375 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.315 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.533333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.5454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_marines, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.1538461538461537 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.12 + +[BaseGood] +base = rh12_02_base +MarketGood = commodity_criminals, 0, -1, 150, 500, 0, 1.3888888888888888 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.1379310344827585 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.09 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_h_fuel, 0, -1, 150, 500, 0, 5.466666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.6363636363636365 +MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 2.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_engine_components, 0, -1, 150, 500, 0, 1.631578947368421 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.769230769230769 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.635 + +[BaseGood] +base = li05_02_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.3722222222222222 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 2.642857142857143 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.793103448275862 +MarketGood = commodity_stabiline, 0, -1, 0, 0, 1, 5.461538461538462 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 9.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.866666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 24 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.076923076923077 + +[BaseGood] +base = rh10_01_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.466666666666667 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.466666666666667 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.1724137931034484 +MarketGood = commodity_prisoners, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.405 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 23 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.769230769230769 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.69 + +[BaseGood] +base = br02_06_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.8777777777777778 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 1.8823529411764706 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.9310344827586208 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0444444444444445 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 16.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.0625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.633333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.388888888888889 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.5384615384615383 + +[BaseGood] +base = br03_05_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.3111111111111111 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.6363636363636365 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.9310344827586206 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1055555555555556 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 23.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.9375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.066666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.3636363636363638 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.857142857142857 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.5384615384615383 + +[BaseGood] +base = br05_05_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.4833333333333334 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.411764705882353 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.4482758620689653 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1333333333333333 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 27 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.375 +MarketGood = commodity_gold, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_fertilizers, 0, -1, 0, 0, 1, 6.833333333333333 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 6.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.727272727272727 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.888888888888889 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 13.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 33 +MarketGood = commodity_munitions, 0, -1, 150, 500, 0, 5.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5 + +[BaseGood] +base = br06_03_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.2833333333333334 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.411764705882353 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.6551724137931036 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1111111111111112 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 21.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.033333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.7272727272727273 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.5714285714285716 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 24 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.3076923076923075 + +[BaseGood] +base = br07_09_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.6611111111111112 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.176470588235294 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.0344827586206895 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0722222222222222 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.1875 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.7272727272727273 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.857142857142857 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6923076923076925 + +[BaseGood] +base = br09_03_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.3666666666666667 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.103448275862069 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1388888888888888 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 4.285714285714286 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 4.277777777777778 +MarketGood = commodity_gaianlife, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 30 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.6923076923076925 + +[BaseGood] +base = br17_02_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.0833333333333335 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.4827586206896552 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0722222222222222 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 12.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.4285714285714284 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3 + +[BaseGood] +base = ew07_04_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.4833333333333334 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 3.533333333333333 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.3448275862068964 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1222222222222222 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 24.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.625 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 4.966666666666667 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 3.1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 1.9444444444444444 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.923076923076923 +MarketGood = commodity_silver_ore, 0, -1, 0, 0, 1, 13 + +[BaseGood] +base = ew14_07_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.9944444444444445 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.1724137931034484 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0555555555555556 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 13.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7333333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.6363636363636362 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.4521739130434783 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.4521739130434783 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 7.4 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 32 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.769230769230769 + +[BaseGood] +base = ew19_01_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.4388888888888889 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.9310344827586206 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1166666666666667 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.3125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.033333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.8181818181818181 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.5384615384615383 + +[BaseGood] +base = ew37_02_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.4277777777777776 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.181818181818182 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.8620689655172415 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 18.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.2666666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.9444444444444446 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 2.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6923076923076925 + +[BaseGood] +base = ew45_01_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.7555555555555555 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.8275862068965518 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0333333333333334 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.8125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7666666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.8181818181818183 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.5478260869565217 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.5478260869565217 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 8.2 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3846153846153846 + +[BaseGood] +base = ga02_04_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.4222222222222223 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.636363636363637 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 39.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 6.4375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 4.428571428571429 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.7222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 14.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 38 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.4666666666666666 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.34375 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.34375 + +[BaseGood] +base = ga02_11_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.6277777777777778 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 5.448275862068965 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0944444444444446 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 39 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 6.375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.555555555555555 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.166666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 14.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 37 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.3 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 2.727272727272727 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.923076923076923 + +[BaseGood] +base = ga03_08_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 5.448275862068965 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0944444444444446 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 39 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 6.375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 4.285714285714286 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.555555555555555 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.6666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 14.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 37 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.7 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 2.727272727272727 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.923076923076923 + +[BaseGood] +base = iw04_02_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.2333333333333334 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.6363636363636362 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.5862068965517242 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0777777777777777 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 13.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.6875 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.5714285714285716 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.7043478260869565 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.7043478260869565 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 9.6 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.1538461538461537 + +[BaseGood] +base = rh09_01_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.3055555555555554 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.1379310344827585 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.038888888888889 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 23.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 150, 500, 0, 3.8 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 2.2222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.769230769230769 + +[BaseGood] +base = li02_06_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.0277777777777777 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.5714285714285714 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.3448275862068966 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0777777777777777 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 11.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.5555555555555554 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.7652173913043478 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.7652173913043478 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 10.2 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.2777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.6923076923076925 + +[BaseGood] +base = li03_03_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.3 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 2.0714285714285716 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.206896551724138 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0666666666666667 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 1.9375 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 5.533333333333333 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 4.133333333333334 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.7 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.8181818181818183 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.8347826086956522 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.8347826086956522 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 10.8 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.1666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 6.133333333333334 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.5384615384615383 + +[BaseGood] +base = li09_05_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.8888888888888888 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.9285714285714286 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.2413793103448276 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.0722222222222222 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.8125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.433333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.6363636363636362 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.9130434782608696 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.9130434782608696 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 11.4 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.2777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.6153846153846154 + +[BaseGood] +base = li09_06_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 2.1277777777777778 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 2.2857142857142856 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.4827586206896552 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 12.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.333333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10.6 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 19 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3 + +[BaseGood] +base = rh05_03_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.238888888888889 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.4666666666666666 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.9310344827586206 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.3125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 1.9444444444444444 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 2.5384615384615383 + +[BaseGood] +base = rh07_05_base +MarketGood = commodity_criminals, 0, -1, 0, 0, 1, 1.3222222222222222 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.272727272727273 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.7333333333333334 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.6551724137931036 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.0625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.266666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.5454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.333333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.3076923076923075 + +[BaseGood] +base = br17_03_base +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 4.3 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.4705882352941178 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.7586206896551726 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 22.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.8125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.966666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.7142857142857144 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.384615384615385 + +[BaseGood] +base = ew15_06_base +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 6.3 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.25 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 4.2727272727272725 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 3.9285714285714284 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 1.2413793103448276 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 29 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.5333333333333334 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.61 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.3076923076923075 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.49 + +[BaseGood] +base = ew63_01_base +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.033333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.1818181818181817 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 3.857142857142857 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.4173913043478261 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.4173913043478261 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 2.3 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 26 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3 + +[BaseGood] +base = li02_04_base +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 3.3 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.3571428571428572 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.245 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 2.7857142857142856 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 4.758620689655173 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 17.2 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.408906882591093 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 2.25 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 1.8333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.25 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.6923076923076925 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.47 + +[BaseGood] +base = rh07_02_base +MarketGood = commodity_energy_field_equip, 0, -1, 150, 500, 0, 4.5 +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.235294117647059 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.4666666666666666 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 23.5 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.366666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.2727272727272727 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 2.9642857142857144 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 2.586206896551724 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 14.2 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.271255060728745 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 8.6 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 2.9444444444444446 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.933333333333333 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.92 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.8461538461538463 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 2.375 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.73 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.84 + +[BaseGood] +base = ew06_01_base +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 8.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 4.090909090909091 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.833333333333334 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 4.896551724137931 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 2.51 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.3076923076923075 + +[BaseGood] +base = ga02_07_base +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 4.909090909090909 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.555555555555555 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 4.535714285714286 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 1.0689655172413792 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.4493927125506072 +MarketGood = commodity_nanocapacitors, 0, -1, 150, 500, 0, 4.833333333333333 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 4.222222222222222 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 36 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.235 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 2.727272727272727 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 4.923076923076923 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.855 + +[BaseGood] +base = ga03_09_base +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 6.8 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 3.857142857142857 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.105 +MarketGood = commodity_uranium, 0, -1, 0, 0, 1, 2.6923076923076925 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 6.633333333333334 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 4.7272727272727275 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.583333333333333 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.222222222222222 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_tradelane_parts, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 6.5 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4.583333333333333 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 33.5 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 4.111111111111111 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.5333333333333334 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.415 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 13.4 +MarketGood = commodity_munitions, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 2.4545454545454546 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.6923076923076925 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.72 + +[BaseGood] +base = ga03_11_base +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 4.909090909090909 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.444444444444445 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 17.8 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.4453441295546559 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4.75 +MarketGood = commodity_multiplexors, 0, -1, 150, 500, 0, 4.222222222222222 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 36 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.51 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 2.6363636363636362 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.846153846153846 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.82 + +[BaseGood] +base = hi01_02_base +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.310344827586207 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 5.375 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 29 +MarketGood = commodity_uranium, 0, -1, 0, 0, 1, 1.5384615384615385 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.0625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.033333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.272727272727273 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.6363636363636362 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.5555555555555554 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 1.8571428571428572 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6.5 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 3.7241379310344827 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 3.2666666666666666 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 3.75 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 2.2222222222222223 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_munitions, 0, -1, 150, 500, 0, 3.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.923076923076923 + +[BaseGood] +base = hi03_03_base +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_fertilizers, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.566666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.5555555555555554 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 1.3928571428571428 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 4.444444444444445 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 36 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 4.076923076923077 +MarketGood = commodity_biodome, 0, -1, 0, 0, 1, 3.5 + +[BaseGood] +base = iw05_01_base +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_boron, 0, -1, 150, 500, 0, 3.25 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 4.454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3076923076923075 + +[BaseGood] +base = iw11_02_base +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_copper, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.857142857142857 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_copper_ore, 0, -1, 0, 0, 1, 16.5 + +[BaseGood] +base = ku03_04_base +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_solarpanels, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 4.625 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.63 +MarketGood = commodity_uranium, 0, -1, 0, 0, 1, 1.0769230769230769 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.5454545454545454 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.9166666666666665 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 4.0344827586206895 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 14.6 +MarketGood = commodity_xeno_relics, 0, -1, 0, 0, 1, 1.2834008097165992 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 2.1666666666666665 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.715 +MarketGood = commodity_munitions, 0, -1, 150, 500, 0, 4.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.3076923076923075 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.715 + +[BaseGood] +base = li05_03_base +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 1.7 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 4.428571428571429 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 8.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.090909090909091 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 2.4166666666666665 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 7.666666666666667 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 2.8214285714285716 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_engine_components, 0, -1, 0, 0, 1, 2.736842105263158 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 5.448275862068965 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 2.1666666666666665 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 9.5 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 1.8888888888888888 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.6153846153846154 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.8 + +[BaseGood] +base = st05_02_base +MarketGood = commodity_energy_field_equip, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 32 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 14 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 9.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.033333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.636363636363637 +MarketGood = commodity_super_alloys, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.222222222222222 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 2.892857142857143 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 9.5 +MarketGood = commodity_tradelane_parts, 0, -1, 0, 0, 1, 12.56 +MarketGood = commodity_bioprocessors, 0, -1, 0, 0, 1, 5.137931034482759 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 49 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5.076923076923077 + +[BaseGood] +base = br01_04_base +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 1.411764705882353 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.533333333333333 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.6875 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.555 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.633333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.2727272727272727 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.8888888888888888 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 2.8333333333333335 +MarketGood = commodity_tradelane_parts, 0, -1, 0, 0, 1, 5.31 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_cigars, 0, -1, 0, 0, 1, 2.066666666666667 +MarketGood = commodity_tea, 0, -1, 150, 500, 0, 2.5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.769230769230769 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1 + +[BaseGood] +base = br01_05_base +MarketGood = commodity_gin, 0, -1, 150, 500, 0, 1.411764705882353 +MarketGood = commodity_solarpanels, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.42 +MarketGood = commodity_silver, 0, -1, 150, 500, 0, 4.833333333333333 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 3.566666666666667 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_alien_organisms, 0, -1, 0, 0, 1, 10.5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 4.166666666666667 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.566666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.1818181818181819 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 1.2857142857142858 +MarketGood = commodity_superconductors, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 1.5555555555555556 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.155 +MarketGood = commodity_biodome, 0, -1, 0, 0, 1, 1.7 + +[BaseGood] +base = br02_02_base +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 1.7058823529411764 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.27 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.066666666666666 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 150, 500, 0, 1.875 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_alien_organisms, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.566666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.6363636363636365 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.142857142857143 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.230769230769231 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.39 + +[BaseGood] +base = br03_06_base +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 1.2941176470588236 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.865 +MarketGood = commodity_beryllium, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.533333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.4285714285714284 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 23 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.515 + +[BaseGood] +base = br07_07_base +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.0588235294117645 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.37 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_hydrocarbons, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.266666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.7272727272727273 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6923076923076925 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.72 + +[BaseGood] +base = br07_10_base +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.0588235294117645 +MarketGood = commodity_titanium, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.315 +MarketGood = commodity_beryllium, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.8181818181818181 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.857142857142857 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.685 + +[BaseGood] +base = br16_03_base +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.32 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.5454545454545454 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.857142857142857 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.645 + +[BaseGood] +base = bw10_01_base +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.176470588235294 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.9375 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1055555555555556 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.165 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_alien_organisms, 0, -1, 0, 0, 1, 8.5 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.733333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.5454545454545454 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 2.625 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 1.8888888888888888 +MarketGood = commodity_tea, 0, -1, 0, 0, 1, 3.125 +MarketGood = commodity_passengers_br, 0, -1, 150, 500, 0, 1.71 + +[BaseGood] +base = ew09_04_base +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.764705882352941 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2.8666666666666667 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 4.125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_luxury_food, 0, -1, 0, 0, 1, 3.142857142857143 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 5.857142857142857 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 29 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 4.866666666666666 +MarketGood = commodity_cigars, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_tea, 0, -1, 0, 0, 1, 6.75 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.461538461538462 +MarketGood = commodity_hazmat_canisters, 0, -1, 150, 500, 0, 7.6 + +[BaseGood] +base = iw11_05_base +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.3529411764705883 +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.8571428571428572 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 3.533333333333333 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.25 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.645 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_luxury_food, 0, -1, 0, 0, 1, 2.4285714285714284 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 0, 0, 1, 2.388888888888889 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.484375 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 4.533333333333333 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 7 + +[BaseGood] +base = li01_08_base +MarketGood = commodity_gin, 0, -1, 0, 0, 1, 2.6470588235294117 +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 1.5714285714285714 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 3.066666666666667 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.31 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.090909090909091 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 1.5555555555555556 +MarketGood = commodity_tradelane_parts, 0, -1, 0, 0, 1, 1.26 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 4.933333333333334 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 1.5333333333333334 +MarketGood = commodity_tea, 0, -1, 150, 500, 0, 2.5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.1538461538461537 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_firepearls, 0, -1, 0, 0, 1, 4.4 + +[BaseGood] +base = li01_12_base +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 1.9285714285714286 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.090909090909091 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.2413793103448276 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.9 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.5454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.9304347826086956 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.9304347826086956 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 11.6 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.076923076923077 + +[BaseGood] +base = li02_02_base +MarketGood = commodity_liberty_ale, 0, -1, 150, 500, 0, 1.2857142857142858 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.22 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_alien_organisms, 0, -1, 0, 0, 1, 10.5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_fertilizers, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.366666666666666 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.4285714285714284 +MarketGood = commodity_construction_machinery, 0, -1, 150, 500, 0, 2.375 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_terraforming_gases, 0, -1, 150, 500, 0, 2.111111111111111 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_scientists, 0, -1, 0, 0, 1, 1.19 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_passengers_li, 0, -1, 150, 500, 0, 1.395 + +[BaseGood] +base = li01_09_base +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.4285714285714286 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 1.4545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.0344827586206897 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.9 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.5555555555555556 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_marines, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.076923076923077 + +[BaseGood] +base = li02_07_base +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.766666666666667 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_fertilizers, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.366666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.5384615384615383 +MarketGood = commodity_biodome, 0, -1, 150, 500, 0, 1 + +[BaseGood] +base = li09_02_base +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.8571428571428572 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 4.25 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.5454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.6153846153846154 + +[BaseGood] +base = li12_06_base +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 1.7142857142857142 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.727272727272727 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.6551724137931034 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 9.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 1.6875 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.433333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 4.714285714285714 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.7222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.230769230769231 + +[BaseGood] +base = li12_07_base +MarketGood = commodity_liberty_ale, 0, -1, 0, 0, 1, 2.2142857142857144 +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.7241379310344827 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 8.5 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 16 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.366666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 5.571428571428571 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 2.017391304347826 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 2.017391304347826 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 12.4 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3076923076923075 + +[BaseGood] +base = bw02_01_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.310344827586207 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 26 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.25 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.5714285714285716 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.2380952380952381 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.2380952380952381 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 2.611111111111111 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 23 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4 + +[BaseGood] +base = bw02_02_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.6551724137931036 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 28 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.5625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.933333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 4.142857142857143 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 2.388888888888889 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6923076923076925 + +[BaseGood] +base = bw05_03_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.909090909090909 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.5517241379310347 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 23 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.3125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.066666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 2.5555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.9 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.1538461538461537 + +[BaseGood] +base = bw08_01_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.5454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.9655172413793105 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 22 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.0956521739130434 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.0956521739130434 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 3.6 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.7777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.538461538461538 + +[BaseGood] +base = bw15_05_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.655172413793103 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 34 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.2 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 6.444444444444445 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 4.166666666666667 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 11.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 44 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.9 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5.538461538461538 + +[BaseGood] +base = bw15_06_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.551724137931035 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 32.5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.7142857142857144 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.222222222222222 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 11.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 1.6 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.3 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 1.6363636363636365 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.076923076923077 + +[BaseGood] +base = bw17_02_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.3448275862068964 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 19.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.4375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.7 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 4 + +[BaseGood] +base = bw46_02_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.272727272727273 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.413793103448276 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.6875 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_diamonds, 0, -1, 150, 500, 0, 3.7666666666666666 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.133333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.1818181818181817 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_uncut_diamonds, 0, -1, 0, 0, 1, 11 + +[BaseGood] +base = bw58_01_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.4137931034482758 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 7.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.181818181818182 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.5555555555555556 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.808695652173913 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.808695652173913 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 10.4 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 7.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.923076923076923 + +[BaseGood] +base = ew02_01_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.636363636363637 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.793103448275862 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 24.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 11 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.533333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6.166666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.2222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 36 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.076923076923077 + +[BaseGood] +base = ew03_01_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.241379310344827 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 31 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.0625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 7.166666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 3.8461538461538463 + +[BaseGood] +base = ew06_05_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.7272727272727275 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 5.0344827586206895 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 5.625 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 35.5 +MarketGood = commodity_uranium, 0, -1, 0, 0, 1, 3.8461538461538463 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.875 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 30 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 23 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.633333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 9.333333333333334 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_iridium, 0, -1, 0, 0, 1, 3.533333333333333 +MarketGood = commodity_nanocapacitors, 0, -1, 0, 0, 1, 4.416666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 37 +MarketGood = commodity_munitions, 0, -1, 150, 500, 0, 4.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.538461538461538 + +[BaseGood] +base = ew13_04_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.818181818181818 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.172413793103448 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 30.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 1.4285714285714286 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.3076923076923075 + +[BaseGood] +base = ew14_02_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.7272727272727275 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 29.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.875 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.444444444444445 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.2777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 30 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.466666666666667 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 2.1818181818181817 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.461538461538462 + +[BaseGood] +base = ew15_07_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.7272727272727275 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.724137931034483 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.75 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 6.566666666666666 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_niobium, 0, -1, 0, 0, 1, 3.8666666666666667 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 5.866666666666666 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.8571428571428572 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.555555555555555 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 12.4 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 6.266666666666667 +MarketGood = commodity_prometheum, 0, -1, 150, 500, 0, 2.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_wine, 0, -1, 150, 500, 0, 1.6666666666666667 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.3 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.9090909090909092 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.230769230769231 +MarketGood = commodity_uncut_diamonds, 0, -1, 0, 0, 1, 39 + +[BaseGood] +base = ew16_04_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.8620689655172415 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.0625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10.8 +MarketGood = commodity_prometheum, 0, -1, 150, 500, 0, 1.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 17 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.4 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1, 1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6923076923076925 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.085 + +[BaseGood] +base = ga01_06_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.090909090909091 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.172413793103448 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 30 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.3125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.777777777777778 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.8333333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.7222222222222223 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 11.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 21 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.066666666666667 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 1.4545454545454546 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6923076923076925 + +[BaseGood] +base = ga01_15_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.413793103448276 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 32.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.25 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 25 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.1333333333333333 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 1.6363636363636365 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 4.076923076923077 + +[BaseGood] +base = ga05_06_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.8181818181818183 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.4827586206896552 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 20.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 6.933333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.5454545454545454 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 5.428571428571429 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.444444444444445 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 4.444444444444445 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 13.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.076923076923077 + +[BaseGood] +base = ga06_07_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.4827586206896552 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 20.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.5625 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.142857142857143 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 3.6363636363636362 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.076923076923077 + +[BaseGood] +base = ga07_04_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_rheinbier, 0, -1, 150, 500, 0, 2.066666666666667 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.6551724137931036 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 26.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.875 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.033333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.7333333333333334 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.7333333333333334 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 2.03125 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10.6 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 17 +MarketGood = commodity_wine, 0, -1, 150, 500, 0, 2.6 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.230769230769231 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.2083333333333333 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.2083333333333333 + +[BaseGood] +base = ga08_08_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.7272727272727275 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.551724137931035 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 33.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.555555555555555 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 11.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_munitions, 0, -1, 150, 500, 0, 3.3 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.6363636363636365 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.230769230769231 + +[BaseGood] +base = iw03_02_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.6363636363636362 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.5862068965517242 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 13.5 +MarketGood = commodity_software, 0, -1, 150, 500, 0, 2.75 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.272727272727273 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.565217391304348 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.565217391304348 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 8.4 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 150, 500, 0, 10.6 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.7 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.1538461538461537 + +[BaseGood] +base = iw06_01_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.793103448275862 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.8125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.033333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.181818181818182 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.6347826086956523 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.6347826086956523 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.1 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3846153846153846 + +[BaseGood] +base = iw06_02_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.4827586206896552 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.4375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.233333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.363636363636363 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.6956521739130435 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.6956521739130435 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 9.6 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 6.2 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3 + +[BaseGood] +base = iw07_01_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.206896551724138 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.405 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 3.2857142857142856 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 23 +MarketGood = commodity_aluminium, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 1.815 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.769230769230769 +MarketGood = commodity_passengers_rh, 0, -1, 150, 500, 0, 1.695 +MarketGood = commodity_aluminium_ore, 0, -1, 0, 0, 1, 8.5 +MarketGood = commodity_helium3, 0, -1, 0, 0, 1, 23.5 + +[BaseGood] +base = iw11_04_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.090909090909091 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.857142857142857 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.5555555555555554 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 14 + +[BaseGood] +base = iw13_02_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 1.7586206896551724 +MarketGood = commodity_marijuana, 0, -1, 150, 500, 0, 10.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 2.75 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.363636363636363 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.6695652173913043 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.6695652173913043 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 9.2 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 3.8333333333333335 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 26 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3076923076923075 + +[BaseGood] +base = iw13_08_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.363636363636363 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.5517241379310347 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 26 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.8125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 14 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.3666666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.076923076923077 + +[BaseGood] +base = ku03_05_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.3125 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.206896551724138 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.1875 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 4.133333333333334 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.8461538461538463 + +[BaseGood] +base = ku05_02_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.2727272727272725 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.5 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.9310344827586206 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 3.8125 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 9 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.3636363636363638 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.5 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.382608695652174 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.382608695652174 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 6.8 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 36 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.384615384615385 + +[BaseGood] +base = ku07_01_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.3125 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.5517241379310347 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 23 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.3125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.1 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.2727272727272725 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 5.666666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 49 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.769230769230769 + +[BaseGood] +base = ku07_02_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.181818181818182 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.4375 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.7241379310344827 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 24 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.4375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 22 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.233333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.9444444444444446 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 51 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.923076923076923 + +[BaseGood] +base = ku13_06_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.1875 +MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 1.1277777777777778 +MarketGood = commodity_crew, 0, -1, 0, 0, 1, 1.525 +MarketGood = commodity_uranium, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_alien_organisms, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_passengers_ku, 0, -1, 150, 500, 0, 1.665 + +[BaseGood] +base = li10_01_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 24 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_basic_alloys, 0, -1, 0, 0, 1, 5.857142857142857 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 5.857142857142857 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 4.875 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.333333333333334 +MarketGood = commodity_inert_artifacts, 0, -1, 150, 500, 0, 3.1 +MarketGood = commodity_iridium_ore, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_iridium, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 5.428571428571429 + +[BaseGood] +base = rh01_10_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.272727272727273 +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.5333333333333334 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 2.7586206896551726 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.7666666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.9090909090909092 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_bm_munitions, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 1.7 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.3846153846153846 + +[BaseGood] +base = rh11_03_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 3.727272727272727 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 2.145 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.033333333333333 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 29 + +[BaseGood] +base = st04_01_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.586206896551724 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 24 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_fertilizers, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 8.333333333333334 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.076923076923077 + +[BaseGood] +base = st04_03_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.2727272727272725 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 5.241379310344827 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 36.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 32 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 9.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.2727272727272725 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 9.666666666666666 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 8.6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 43 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.769230769230769 + +[BaseGood] +base = st04_04_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 4.363636363636363 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 4.482758620689655 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 31 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.3125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 23 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 15 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.1 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.3636363636363638 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.166666666666666 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_iridium_ore, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_iridium, 0, -1, 150, 500, 0, 3.6333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 33 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4 + +[BaseGood] +base = st07_01_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.545454545454546 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 5.517241379310345 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 38.5 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 6.25 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 36 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 10.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.133333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.222222222222222 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 10.333333333333334 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.888888888888889 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 9.4 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 46 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5 + +[BaseGood] +base = st08_02_base +MarketGood = commodity_medstasis, 0, -1, 0, 0, 1, 5.818181818181818 +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 5.724137931034483 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 40 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 6.4375 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 39 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 24 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.818181818181818 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.444444444444445 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 10.833333333333334 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 4.055555555555555 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 49 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.3 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 5.230769230769231 + +[BaseGood] +base = ew15_08_base +MarketGood = commodity_molybdenum, 0, -1, 0, 0, 1, 3.3 +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.13 +MarketGood = commodity_beryllium, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 6.9 +MarketGood = commodity_cobalt, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_niobium, 0, -1, 0, 0, 1, 3.8666666666666667 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 6.1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 1.2 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_super_alloys, 0, -1, 150, 500, 0, 4.090909090909091 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.444444444444445 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 6.566666666666666 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 27 +MarketGood = commodity_wine, 0, -1, 150, 500, 0, 1.3333333333333333 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 1.8571428571428572 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.8181818181818181 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.153846153846154 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 5.2 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.37 +MarketGood = commodity_uncut_diamonds, 0, -1, 0, 0, 1, 42 + +[BaseGood] +base = bw06_02_base +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 5.142857142857143 +MarketGood = commodity_stabiline, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.27 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 1.3571428571428572 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_azurite_gas, 0, -1, 0, 0, 1, 9.6 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 2.046875 +MarketGood = commodity_multiplexors, 0, -1, 0, 0, 1, 1.7222222222222223 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 1.645 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 2.06 + +[BaseGood] +base = iw02_04_base +MarketGood = commodity_nanotubes, 0, -1, 0, 0, 1, 1.8571428571428572 +MarketGood = commodity_zinc, 0, -1, 0, 0, 1, 8.666666666666666 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_alien_organisms, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.966666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_polymers, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_optronics, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 4.222222222222222 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 19 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.775 + +[BaseGood] +base = ew85_01_base +MarketGood = commodity_rheinbier, 0, -1, 150, 500, 0, 2.1333333333333333 +MarketGood = commodity_sake, 0, -1, 150, 500, 0, 2.5 +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 3.966666666666667 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 5.8 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 1.6666666666666667 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.066666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1.5454545454545454 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 2.7142857142857144 +MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 2.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 4.833333333333333 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 4.111111111111111 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 18 +MarketGood = commodity_aluminium, 0, -1, 150, 500, 0, 3.7333333333333334 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.4615384615384617 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.89 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.475 +MarketGood = commodity_aluminium_ore, 0, -1, 0, 0, 1, 16.5 +MarketGood = commodity_biodome, 0, -1, 0, 0, 1, 2.85 + +[BaseGood] +base = bw03_01_base +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.09 +MarketGood = commodity_cobalt, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.6363636363636365 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.769230769230769 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 1.915 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.635 +MarketGood = commodity_silver_ore, 0, -1, 0, 0, 1, 9.5 + +[BaseGood] +base = bw03_02_base +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.3333333333333333 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_cobalt, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.6363636363636365 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.5555555555555554 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.769230769230769 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 2.4 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.635 +MarketGood = commodity_silver_ore, 0, -1, 0, 0, 1, 11 + +[BaseGood] +base = bw03_03_base +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.4 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_cobalt, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_silver, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 1.8181818181818181 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.857142857142857 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.8461538461538463 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.715 +MarketGood = commodity_silver_ore, 0, -1, 0, 0, 1, 9 + +[BaseGood] +base = bw08_02_base +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.6666666666666667 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_diamonds, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.533333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.4444444444444446 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.076923076923077 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_uncut_diamonds, 0, -1, 0, 0, 1, 12 + +[BaseGood] +base = ga02_06_base +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.115 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.1818181818181817 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 2.5 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_ship_hull_panels, 0, -1, 0, 0, 1, 1.6 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.1666666666666665 +MarketGood = commodity_tradelane_parts, 0, -1, 0, 0, 1, 2.97 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_scientists, 0, -1, 0, 0, 1, 1.145 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.6153846153846154 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.595 + +[BaseGood] +base = rh04_03_base +MarketGood = commodity_rheinbier, 0, -1, 0, 0, 1, 1.8 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_uranium, 0, -1, 0, 0, 1, 2.6153846153846154 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_h_fuel, 0, -1, 150, 500, 0, 3.933333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.1538461538461537 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.195 + +[BaseGood] +base = ku08_03_base +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.9375 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 8 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.966666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.090909090909091 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 3.4285714285714284 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.5565217391304347 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.5565217391304347 +MarketGood = commodity_cardamine_rt, 0, -1, 0, 0, 1, 8.2 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 1.980952380952381 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 1.980952380952381 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_platinum, 0, -1, 150, 500, 0, 4.3 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.6153846153846154 +MarketGood = commodity_platinum_ore, 0, -1, 0, 0, 1, 15.5 +MarketGood = commodity_firepearls, 0, -1, 150, 500, 0, 2.4 + +[BaseGood] +base = ku10_01_base +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 1.8125 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.6 +MarketGood = commodity_h_fuel, 0, -1, 150, 500, 0, 3.566666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_multiplexors, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 29 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3076923076923075 + +[BaseGood] +base = ku13_10_base +MarketGood = commodity_sake, 0, -1, 0, 0, 1, 2.1875 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.2333333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.909090909090909 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 3.6153846153846154 + +[BaseGood] +base = ew12_03_base +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 3.413793103448276 +MarketGood = commodity_marijuana, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 4.1875 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.1818181818181817 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.5 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.2434782608695651 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.2434782608695651 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 5.4 +MarketGood = commodity_bm_munitions, 0, -1, 0, 0, 1, 3.0555555555555554 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 36 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 3.7 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.8461538461538463 + +[BaseGood] +base = ew18_02_base +MarketGood = commodity_lightarms, 0, -1, 0, 0, 1, 5.448275862068965 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 20 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 10.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.066666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 10.166666666666666 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 46 +MarketGood = commodity_marines, 0, -1, 0, 0, 1, 3.2275 +MarketGood = commodity_munitions, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.923076923076923 + +[BaseGood] +base = li09_08_base +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 4.125 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.07 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 12 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 2.4615384615384617 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.37 + +[BaseGood] +base = st04_02_base +MarketGood = commodity_solarpanels, 0, -1, 0, 0, 1, 5.375 +MarketGood = commodity_software, 0, -1, 0, 0, 1, 5.5625 +MarketGood = commodity_gold, 0, -1, 0, 0, 1, 7.033333333333333 +MarketGood = commodity_silver, 0, -1, 0, 0, 1, 5.366666666666666 +MarketGood = commodity_niobium, 0, -1, 0, 0, 1, 4.366666666666666 +MarketGood = commodity_copper, 0, -1, 0, 0, 1, 6.333333333333333 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 26 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 16 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 5.666666666666667 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.366666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3.6363636363636362 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 6.142857142857143 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 8.666666666666666 +MarketGood = commodity_terraforming_gases, 0, -1, 0, 0, 1, 4.888888888888889 +MarketGood = commodity_iridium_ore, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_humanorgans, 0, -1, 0, 0, 1, 7.4 +MarketGood = commodity_iridium, 0, -1, 150, 500, 0, 3.6333333333333333 +MarketGood = commodity_platinum, 0, -1, 0, 0, 1, 6.133333333333334 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 37 +MarketGood = commodity_scientists, 0, -1, 150, 500, 0, 2.435 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.230769230769231 +MarketGood = commodity_uncut_diamonds, 0, -1, 0, 0, 1, 30.5 +MarketGood = commodity_biodome, 0, -1, 0, 0, 1, 3.8 + +[BaseGood] +base = ew16_05_base +MarketGood = commodity_titanium, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.23 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.2 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 2.5714285714285716 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 2.1666666666666665 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.1333333333333333 +MarketGood = commodity_aluminium, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_industrial, 0, -1, 0, 0, 1, 3.5714285714285716 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 1.5454545454545454 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.230769230769231 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 2.8 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.245 + +[BaseGood] +base = ew13_06_base +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_niobium, 0, -1, 150, 500, 0, 4.066666666666666 +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 14 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 14 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.566666666666666 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.5454545454545454 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 3.7142857142857144 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.666666666666667 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.6666666666666665 +MarketGood = commodity_prometheum, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.7333333333333334 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 2.4545454545454546 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.6923076923076925 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.6 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.735 +MarketGood = commodity_niobium_ore, 0, -1, 0, 0, 1, 18 + +[BaseGood] +base = ga04_05_base +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 5 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 2.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 6.166666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.272727272727273 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.4285714285714284 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 3.1666666666666665 +MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 1.617391304347826 +MarketGood = commodity_cardamine_fake01, 0, -1, 0, 0, 1, 1.617391304347826 +MarketGood = commodity_cardamine_rt, 0, -1, 150, 500, 0, 8.8 +MarketGood = commodity_alien_artifacts, 0, -1, 0, 0, 1, 2.085714285714286 +MarketGood = commodity_alien_artifacts_fake01, 0, -1, 0, 0, 1, 2.085714285714286 +MarketGood = commodity_inert_artifacts, 0, -1, 0, 0, 1, 5.9 +MarketGood = commodity_gaianlife, 0, -1, 0, 0, 1, 1.9947916666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 31 +MarketGood = commodity_wine, 0, -1, 150, 500, 0, 1.5333333333333334 +MarketGood = commodity_cigars, 0, -1, 150, 500, 0, 1.4 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 2.1818181818181817 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.461538461538462 +MarketGood = commodity_nox, 0, -1, 0, 0, 1, 1.1979166666666667 +MarketGood = commodity_nox_fake01, 0, -1, 0, 0, 1, 1.1979166666666667 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.59 + +[BaseGood] +base = ga08_03_base +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 1.7142857142857142 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 5.555555555555555 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.8333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 28 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 1.6363636363636365 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.230769230769231 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.445 + +[BaseGood] +base = ga09_01_base +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 13 +MarketGood = commodity_alien_organisms, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.566666666666667 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 1.5555555555555556 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 6.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 30 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 2.23 + +[BaseGood] +base = iw01_02_base +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_scrap_metal, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.966666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_basic_alloys, 0, -1, 150, 500, 0, 1.7142857142857142 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.5714285714285716 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 1.8333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 18 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 1.7692307692307692 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_passengers_li, 0, -1, 0, 0, 1, 1.68 +MarketGood = commodity_passengers_rh, 0, -1, 0, 0, 1, 1.71 + +[BaseGood] +base = bw08_03_base +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.555 +MarketGood = commodity_beryllium, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_niobium, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 11 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.633333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.6363636363636362 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 2.4285714285714284 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.333333333333333 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.8333333333333335 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 31 +MarketGood = commodity_gallic_fuel, 0, -1, 150, 500, 0, 2.5454545454545454 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.769230769230769 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 6.8 +MarketGood = commodity_passengers_br, 0, -1, 0, 0, 1, 2.27 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 2 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.785 +MarketGood = commodity_niobium_ore, 0, -1, 0, 0, 1, 9 + +[BaseGood] +base = ew16_03_base +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.395 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 5 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_mining_machinery, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.222222222222222 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 2.6666666666666665 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 16 +MarketGood = commodity_wine, 0, -1, 0, 0, 1, 2.3333333333333335 +MarketGood = commodity_gallic_fuel, 0, -1, 0, 0, 1, 1.8181818181818181 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.3076923076923075 +MarketGood = commodity_passengers_ga, 0, -1, 0, 0, 1, 1.41 + +[BaseGood] +base = iw12_03_base +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.54 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 7 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.933333333333334 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.444444444444445 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.166666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.153846153846154 + +[BaseGood] +base = ku04_05_base +MarketGood = commodity_crew, 0, -1, 150, 500, 0, 1.275 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 3.066666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.2222222222222223 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.166666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 29 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.230769230769231 +MarketGood = commodity_passengers_ku, 0, -1, 0, 0, 1, 1.515 + +[BaseGood] +base = st05_01_base +MarketGood = commodity_gatecell, 0, -1, 150, 500, 0, 1 + +[BaseGood] +base = st06_01_base +MarketGood = commodity_gatecell, 0, -1, 150, 500, 0, 1 + +[BaseGood] +base = ew01_02_base +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 10 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 3.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.666666666666667 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.8181818181818183 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.142857142857143 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 34 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.769230769230769 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8 + +[BaseGood] +base = ga05_10_base +MarketGood = commodity_toxic_waste, 0, -1, 150, 500, 0, 1 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 4.090909090909091 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 5.714285714285714 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.7777777777777777 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 7.666666666666667 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 35 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 8.6 + +[BaseGood] +base = ga07_02_base +MarketGood = commodity_copper, 0, -1, 150, 500, 0, 3.8333333333333335 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.6 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.4 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_construction_machinery, 0, -1, 0, 0, 1, 3.25 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.888888888888889 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3 +MarketGood = commodity_tradelane_parts, 0, -1, 0, 0, 1, 3.22 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.076923076923077 +MarketGood = commodity_copper_ore, 0, -1, 0, 0, 1, 10 + +[BaseGood] +base = iw11_01_base +MarketGood = commodity_copper, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.033333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.8461538461538463 +MarketGood = commodity_copper_ore, 0, -1, 0, 0, 1, 19.5 + +[BaseGood] +base = iw13_06_base +MarketGood = commodity_copper, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.033333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.3636363636363638 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.8461538461538463 +MarketGood = commodity_copper_ore, 0, -1, 0, 0, 1, 19.5 + +[BaseGood] +base = iw13_07_base +MarketGood = commodity_copper, 0, -1, 150, 500, 0, 4 +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 2 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.8 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.033333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.272727272727273 +MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 3.2857142857142856 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.3333333333333335 +MarketGood = commodity_neon, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 18 +MarketGood = commodity_helium, 0, -1, 0, 0, 1, 5.8 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.8461538461538463 +MarketGood = commodity_copper_ore, 0, -1, 0, 0, 1, 19.5 + +[BaseGood] +base = ew03_02_base +MarketGood = commodity_oxygen, 0, -1, 150, 500, 0, 14 +MarketGood = commodity_water, 0, -1, 150, 500, 0, 14 +MarketGood = commodity_food, 0, -1, 150, 500, 0, 5.2 +MarketGood = commodity_fertilizers, 0, -1, 150, 500, 0, 4.833333333333333 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.3 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.8181818181818183 +MarketGood = commodity_pharm, 0, -1, 150, 500, 0, 3 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 7 +MarketGood = commodity_synthpaste, 0, -1, 150, 500, 0, 17 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 3.5384615384615383 +MarketGood = commodity_hazmat_canisters, 0, -1, 0, 0, 1, 5 + +[BaseGood] +base = bw16_04_base +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 15 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4.4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.833333333333333 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 2.5454545454545454 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.555555555555555 +MarketGood = commodity_consumer_goods, 0, -1, 150, 500, 0, 6 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 30 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.846153846153846 +MarketGood = commodity_biodome, 0, -1, 0, 0, 1, 2.5 + +[BaseGood] +base = ga05_02_base +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 1 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 7.2 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 5.3 +MarketGood = commodity_mox_fuel, 0, -1, 0, 0, 1, 3.4545454545454546 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 2.111111111111111 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 3.1666666666666665 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 12 +MarketGood = commodity_xenobiotic, 0, -1, 150, 500, 0, 2.4615384615384617 + +[BaseGood] +base = iw12_01_base +MarketGood = commodity_oxygen, 0, -1, 0, 0, 1, 14 +MarketGood = commodity_water, 0, -1, 0, 0, 1, 9 +MarketGood = commodity_food, 0, -1, 0, 0, 1, 4 +MarketGood = commodity_h_fuel, 0, -1, 0, 0, 1, 4.7 +MarketGood = commodity_mox_fuel, 0, -1, 150, 500, 0, 2.727272727272727 +MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 4.444444444444445 +MarketGood = commodity_consumer_goods, 0, -1, 0, 0, 1, 5.333333333333333 +MarketGood = commodity_synthpaste, 0, -1, 0, 0, 1, 22 +MarketGood = commodity_xenobiotic, 0, -1, 0, 0, 1, 4.153846153846154 + diff --git a/DATA/EQUIPMENT/market_misc.ini b/DATA/EQUIPMENT/market_misc.ini new file mode 100644 index 0000000..c38c0f8 --- /dev/null +++ b/DATA/EQUIPMENT/market_misc.ini @@ -0,0 +1,93207 @@ +[BaseGood] +;%name = Planet New London +base = br01_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_br_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Portsmouth Shipyard +base = br01_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.3, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.3, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.3, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = br_battleship_turret03, 35, 0.3, 10, 10, 0, 1 +marketgood = br_battleship_turret04, 35, 0.3, 10, 10, 0, 1 +marketgood = bretcerbs_bs_turret, 35, 0.3, 10, 10, 0, 1 +marketgood = br_battleship_flak_turret01, 35, 0.3, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Somerset +base = br01_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_bretoniaintel, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.3, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.3, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.3, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = br_battleship_turret03, 35, 0.3, 10, 10, 0, 1 +marketgood = br_battleship_turret04, 35, 0.3, 10, 10, 0, 1 +marketgood = bretcerbs_bs_turret, 35, 0.3, 10, 10, 0, 1 +marketgood = br_battleship_flak_turret01, 35, 0.3, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Waterloo Station +base = br01_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_co_ic_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Canterbury Station +base = br01_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ti_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Thames Outpost +base = br01_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kensington Shipping Platform +base = br01_07_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_nws_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Trafalgar Base +base = br01_08_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Destroyer Shillelagh +base = br01_hgn01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = BPA Newgate +base = br02_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_br_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Birmingham Station +base = br02_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ti_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_bh_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bhg, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Sheffield Station +base = br02_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_bh_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bhg, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kingston Border Station +base = br02_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_br_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Holmfirth Base +base = br02_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_g_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Cambridge +base = br03_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_br_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Cambridge Research Station +base = br03_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = dsy_license_co_hsp_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Norfolk +base = br03_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_br_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Lisburn Rock +base = br03_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Peterborough Mining Facility +base = br03_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Sprague +base = br04_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_br_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Leicester Shipping Platform +base = br04_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_be_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Portsmouth Drydock +base = br04_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = br_battleship_turret03, 35, 0.89, 10, 10, 0, 1 +marketgood = br_battleship_turret04, 35, 0.89, 10, 10, 0, 1 +marketgood = br_battleship_flak_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_br_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Durham Outpost +base = br04_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_be_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Halifax Freeport +base = br04_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Carlisle +base = br04_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_be_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Luxury Liner Shetland +base = br04_07_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_os_grp, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Nagasaki +base = br04_08_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = kucerbs_bs_turret, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ku_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Essex +base = br05_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_br_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Arranmore Base +base = br05_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Sierra Starport +base = br06_01_base + +[BaseGood] +;%name = Battleship Dax +base = br06_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Islay Base +base = br06_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_g_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 22, -1, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark02, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Perth Station +base = br06_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 22, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Ark Royal +base = br07_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = bretcerbs_bs_turret, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_br_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Sunderland Research Station +base = br07_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = dsy_license_bretoniaintel, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Gateshead Station +base = br07_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_br_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Scarborough Shipyard +base = br07_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_be_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Livingston +base = br07_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_br_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = South Shields Refinery +base = br07_07_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Gibraltar Base +base = br07_08_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Mull Base +base = br07_09_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Redcarr Production Facility +base = br07_10_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.3, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.3, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.3, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = br_battleship_turret03, 35, 0.3, 10, 10, 0, 1 +marketgood = br_battleship_turret04, 35, 0.3, 10, 10, 0, 1 +marketgood = br_battleship_flak_turret01, 35, 0.3, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Skye Base +base = br07_11_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_g_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = LD-14 +base = br08_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kirkwall Base +base = br08_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_g_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 22, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Dounby Station +base = br08_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Resurgent +base = br08_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_j_grp, 0, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = ga_mortar, 22, -1, 10, 10, 0, 1 +marketgood = ga_mortar2, 22, -1, 10, 10, 0, 1 +marketgood = ga_battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 22, -1, 10, 10, 0, 1 +marketgood = ga_battleship_turret01, 22, -1, 10, 10, 0, 1 +marketgood = ga_battleship_turret02, 22, -1, 10, 10, 0, 1 +marketgood = ga_battleship_flak_turret01, 22, -1, 10, 10, 0, 14 +marketgood = dsy_grn_lf_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Carrier Soltau +base = br09_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_rh_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Providence Station +base = br09_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Unknown Object +base = br14_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo03, 22, -1, 50, 50, 0, 1 +marketgood = nomad_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark09, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark10, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo01, 22, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_vagrants, 10, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_n, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Heaton Mining Station +base = br16_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ti_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Torshavn Space Port +base = br17_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_g_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Leyte Base +base = br17_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_xeno, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Sandur Base +base = br17_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_g_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Harlow +base = br19_02_base + +[BaseGood] +;%name = Foyle Shipyard +base = br22_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_molly_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Garvagh Base +base = br22_04_base + +[BaseGood] +;%name = Freeport 1 +base = bw01_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Rugen Station +base = bw01_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_khc_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Douglas Station +base = bw01_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Cadiz Base +base = bw02_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Ronneburg Base +base = bw02_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_rh_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_hessian, 10, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Freistadt Base +base = bw03_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Briesen Mining Facility +base = bw03_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_khc_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Elbich Mining Facility +base = bw03_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_rh_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Dagger Outpost +base = bw04_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_khc_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Carrier Alvin Katz +base = bw04_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret02_mark01, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_coalition, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_coal, 10, -1, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Gas Miner Naha +base = bw05_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = gmg_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gmg_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_gm_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Helgoland Station +base = bw05_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = gmg_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gmg_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_gm_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Lagos Depot +base = bw05_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Kurile, Samura Platform +base = bw06_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_shi_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Atka Research Station +base = bw06_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = dsy_license_co_hsp_grp, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Luxury Liner Hawaii +base = bw07_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_os_grp, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Gas Miner Ogashawa +base = bw07_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = gmg_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gmg_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_gm_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Cali Base +base = bw08_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Solarius Station +base = bw08_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_khc_grp, 0, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Java Station +base = bw08_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Nago Station +base = bw09_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_kt_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Shinkaku Station +base = bw09_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_shi_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Freeport 6 +base = bw09_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_greenturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_greenturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Harris +base = bw10_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_br_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Holman Outpost +base = bw10_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Macduff +base = bw10_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_br_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Carcassonne +base = bw10_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Schwerin +base = bw11_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_turret04, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_turret042, 35, 0.89, 10, 10, 0, 1 +marketgood = rheincerb_bs_turret, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_rh_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_marineintel, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Bornholm Depot +base = bw11_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_csv_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_junker_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun01, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun02, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun03, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun04, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun05, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Tritonis +base = bw12_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 22, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Tritonis Auxiliary Dock +base = bw12_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_hurricane, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_lightning, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_reaper, 22, -1, 50, 50, 0, 1 +marketgood = nomad_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark09, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark10, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_annihilator, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_blaster, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_chaos, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_dispersion, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_flak, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_lightprimary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_plasmafield, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_primary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_pulsebeam, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_secondary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_shredder, 22, -1, 10, 10, 0, 1 +marketgood = nomad_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = no_battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_vagrants, 10, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_survey_module_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_jump_drive_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_jump_drive_2_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_jump_drive_3_n, 0, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Kaarst Drydock +base = bw12_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_hurricane, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_lightning, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_reaper, 22, -1, 50, 50, 0, 1 +marketgood = nomad_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark09, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark10, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_annihilator, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_blaster, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_chaos, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_dispersion, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_flak, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_lightprimary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_plasmafield, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_primary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_pulsebeam, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_secondary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_shredder, 22, -1, 10, 10, 0, 1 +marketgood = nomad_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = no_battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_n, 0, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 22, -1, 10, 10, 0, 1 +marketgood = li_battleship_turret01, 22, -1, 10, 10, 0, 1 +marketgood = li_battleship_turret02, 22, -1, 10, 10, 0, 1 +marketgood = li_battleship_flak_turret01, 22, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Valhalla Shipyard +base = bw12_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 22, -1, 10, 10, 0, 1 +marketgood = rh_battleship_turret04, 22, -1, 10, 10, 0, 1 +marketgood = rh_battleship_turret042, 22, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret02, 22, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Fort Tegea +base = bw12_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_hurricane, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_lightning, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_reaper, 22, -1, 50, 50, 0, 1 +marketgood = nomad_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark09, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark10, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_annihilator, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_blaster, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_chaos, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_dispersion, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_flak, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_lightprimary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_plasmafield, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_primary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_pulsebeam, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_secondary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_shredder, 22, -1, 10, 10, 0, 1 +marketgood = nomad_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = no_battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_vagrants, 10, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_survey_module_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_jump_drive_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_jump_drive_2_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_jump_drive_3_n, 0, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Kamisu Hideout +base = bw13_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_fa_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Singapore Drydock A +base = bw14_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_purpleturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_purpleturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Kyoto Auxiliary Drydock +base = bw14_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_asashio_forward_gun_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_fc_bd_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_bd, 10, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Singapore Drydock B +base = bw14_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_col_gun01, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_gun04, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_turfi01, 11, 0, 10, 10, 0, 1 +marketgood = dsy_col_turfi02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_colonialremnant, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_train_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Singapore Drydock B +base = bw14_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_col_gun01, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_gun04, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_turfi01, 11, 0, 10, 10, 0, 1 +marketgood = dsy_col_turfi02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_cr, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_col_turbs01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_col_turbs02, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_colonialremnant, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_train_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Zuschen +base = bw15_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_rh_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_hessian, 10, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Pamiers +base = bw15_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_maquis_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Montauban Base +base = bw15_05_base +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = missile03_mark04_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = missile01_mark05_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_twister_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = dsy_transturret_01, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 26, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 26, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 26, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_brigands_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 0, -1, 100, 100, 0, 1 +marketgood = missile01_mark05, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 0, -1, 100, 100, 0, 1 +marketgood = dsy_twister, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Vercors Outpost +base = bw15_06_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_maquis_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_bsbasic, 36, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 36, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 36, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 +marketgood = cou_battleship_turret01, 36, -1, 10, 10, 0, 1 +marketgood = cou_battleship_turret02, 36, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret, 36, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret2, 36, -1, 10, 10, 0, 1 +marketgood = ga_battlerazor, 36, -1, 10, 10, 0, 1 +marketgood = ga_mortar, 36, -1, 10, 10, 0, 1 +marketgood = ga_mortar2, 36, -1, 10, 10, 0, 1 +marketgood = ga_battleship_flak_turret01, 36, -1, 10, 10, 0, 1 +marketgood = ga_dreadnought_turret, 35, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Sulawesi Citadel +base = bw16_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_col_gun01, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_gun04, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_turfi01, 11, 0, 10, 10, 0, 1 +marketgood = dsy_col_turfi02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_cr, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_colonialremnant, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_train_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Singapore Shipyard +base = bw16_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_purpleturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_purpleturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Borneo +base = bw16_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_col_gun01, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_gun04, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_turfi01, 11, 0, 10, 10, 0, 1 +marketgood = dsy_col_turfi02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_cr, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_colonialremnant, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_train_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Minato Harbor +base = bw16_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_col_gun01, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_gun04, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_turfi01, 11, 0, 10, 10, 0, 1 +marketgood = dsy_col_turfi02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_cr, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_colonialremnant, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_train_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Hakodate +base = bw17_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 22, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Faust Depot +base = bw17_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 22, -1, 10, 10, 0, 1 +marketgood = br_battleship_turret03, 22, -1, 10, 10, 0, 1 +marketgood = br_battleship_turret04, 22, -1, 10, 10, 0, 1 +marketgood = br_battleship_flak_turret01, 22, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Fontana Freeport +base = bw21_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_council_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 22, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun01, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun02, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun03, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun04, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun05, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_lf_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_bmb_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_fr_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_gb_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_trans_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_htrans_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_thruster_hellfire, 10, -1, 10, 10, 0, 1 +MarketGood = fc_hf_gun01_mark01, 10, -1, 10, 10, 0, 1 +MarketGood = fc_hf_gun01_mark02, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_gun01_mark03, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_turret01_mark01, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_turret01_mark02, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_gun02_mark01, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_gun02_mark02, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_turret02_mark01, 0, -1, 10, 10, 0, 1 +MarketGood = lh_gunboat_turret01, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_snova_hf, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Destroyer Insidious +base = bw21_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_05, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_lh_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_12, 0, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Northeim Base +base = bw46_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_rh_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_hessian, 10, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Wolfsburg Shipyard +base = bw46_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = fc_rh_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_rh_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_rh_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_hessian, 10, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kamchatka Station +base = bw46_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret02_mark01, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_coalition, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_coal, 10, -1, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Attica Ultramax +base = bw58_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Nobeoka Platform +base = bw69_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = fc_ouk_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 22, -1, 10, 10, 0, 1 +marketgood = dsy_hades, 22, -1, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = gd_bh_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_bhg, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Niigata Star City +base = bw69_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gmg_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_gm_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_blueturretb, 22, -1, 10, 10, 0, 1 +marketgood = dsy_blueturretb2, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Daishouri +base = bw69_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = gmg_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gmg_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_gm_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Madeira Base +base = bw69_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Durban Station +base = bw71_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_core_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_core, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_guardian, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_core, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Durban Drydock A +base = bw71_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_core_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_core, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bsbh, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bs2bh, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_guardian, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_core, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Durban Drydock B +base = bw71_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_core_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_core, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bsbh, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bs2bh, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_guardian, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_core, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Freeport 10 +base = ew01_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Falkland Base +base = ew01_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Ruiz Base +base = ew02_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Amenta +base = ew02_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_or_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_ord, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Leon Base +base = ew03_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Freeport 5 +base = ew03_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Freeport 9 +base = ew04_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Corfu Base +base = ew04_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_greenturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_greenturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Livadia Shipyard +base = ew06_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Gammu +base = ew06_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = ai_adapted_shield, 10, -1, 10, 10, 0, 1 +marketgood = ai_adapted_shield_bomber, 10, -1, 10, 10, 0, 1 +marketgood = ai_adapted_shield_bomber_heavy, 10, -1, 10, 10, 0, 1 +marketgood = ai_adapted_shield_freighter_02, 10, -1, 10, 10, 0, 1 +marketgood = ai_adapted_shield_freighter_01, 10, -1, 10, 10, 0, 1 +marketgood = ai_adapted_shield_shf, 10, -1, 10, 10, 0, 1 +marketgood = ai_adapted_shield_lf_adv, 10, -1, 10, 10, 0, 1 +marketgood = ai_adapted_shield_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ai_adapted_gun_type1, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_adapted_gun_type2, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_adapted_gun_type1_light, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_adapted_gun_type2_light, 10, 0.89, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = thruster_ai_corrupt, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 10, 10, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Livadia Capital Drydock +base = ew06_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_greenturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_greenturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Primus Outpost +base = ew06_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_snova_ai, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_thruster, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_shield_mark10, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_bomber_shield, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_bomber_shield_heavy, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_shield_freighter_02, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_shield_freighter_01, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_shield_shf, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_shield_lf, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_shield_lf_adv, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_side_turret, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun01, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_a, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_b, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_c, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_d, 10, 0.89, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_helghast, 10, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ai_engine_freighter_add, 0, -1, 10, 10, 0, 1 +marketgood = ai_engine_freighter_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ai_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = ai_engine_vhf_add, 0, -1, 10, 10, 0, 1 +marketgood = ai_engine_bmb_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Ciutadella Outpost +base = ew06_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 + +[BaseGood] +;%name = Casablanca Base +base = ew07_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Vis +base = ew07_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Ithaca Base +base = ew07_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Gran Canaria +base = ew08_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_pink, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_purple, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_blue, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_cyan, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_green, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_teal, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_yellow, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_orange, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_red, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_pink_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_purple_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_blue_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_cyan_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_green_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_teal_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_yellow_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_orange_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_red_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_pink_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_purple_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_blue_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_cyan_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_green_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_teal_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_yellow_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_orange_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_red_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_pink_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_purple_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_blue_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_cyan_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_green_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_teal_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_yellow_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_orange_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_red_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_pink_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_purple_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_blue_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_cyan_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_green_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_teal_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_yellow_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_orange_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_red_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_white, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_white_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_white_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_white_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_omega_engine_white_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun01, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun02, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun03, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun04, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun05, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Zvyozdny Gorodok +base = ew09_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret02_mark01, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_coalition, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_coal, 10, -1, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Aralsk Research Station +base = ew09_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret02_mark01, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 11, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_coalitionturbs, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_coalitionturbs2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = dsy_license_coalition, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_coal, 10, -1, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Aralsk Shipyard +base = ew09_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret02_mark01, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 11, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_coalitionturbs, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_coalitionturbs2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_coalition, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_coal, 10, -1, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Zhejiang Orbital +base = ew09_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret02_mark01, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 11, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_coalition, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_coal, 10, -1, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Madrid Base +base = ew12_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_csv_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_junker_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Wichter Station +base = ew12_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_alg_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Nishiara Base +base = ew12_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = gc_thruster, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_lf_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = gc_vhf_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = gc_bmb_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = gc_gb_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = gc_fr_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = gc_fr_engine_intercept, 22, -1, 10, 10, 0, 1 +marketgood = gc_trans_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = gc_htrans_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_gc_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_gc_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_gc_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Pygar +base = ew12_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_greenturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_greenturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Quillan +base = ew13_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_idf_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Nimes Station +base = ew13_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Montelimar Base +base = ew13_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_brigands_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Limoux Base +base = ew13_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_maquis_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Lodeve Space Port +base = ew13_06_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Montmorency +base = ew13_07_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Lavars Base +base = ew14_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_brigands_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Lavars Auxiliary Dock +base = ew14_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = uc_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_brigands_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Briancon Station +base = ew14_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Aubagne +base = ew14_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Valmy +base = ew14_06_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Kinkaku-ji Station +base = ew14_07_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = gc_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gc_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_thruster, 0, -1, 10, 10, 0, 1 +marketgood = gc_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_gc_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_gc_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_gc_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Nevers +base = ew15_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_idf_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Alesia Station +base = ew15_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Tercio +base = ew15_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Avallon Fortress +base = ew15_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_bsbasic, 36, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 36, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 36, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 +marketgood = ga_battleship_turret01, 36, -1, 10, 10, 0, 1 +marketgood = ga_battleship_turret02, 36, -1, 10, 10, 0, 1 +marketgood = galcerbs_bs_turret, 36, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret, 36, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret2, 36, -1, 10, 10, 0, 1 +marketgood = ga_battlerazor, 36, -1, 10, 10, 0, 1 +marketgood = ga_mortar, 36, -1, 10, 10, 0, 1 +marketgood = ga_mortar2, 36, -1, 10, 10, 0, 1 +marketgood = ga_battleship_flak_turret01, 36, -1, 10, 10, 0, 1 +marketgood = ga_dreadnought_turret, 35, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Macon Base +base = ew15_06_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_council_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Bourbon Base +base = ew15_07_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = uc_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_corse_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Bourg-en-Bresse Space Port +base = ew15_08_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Accuser +base = ew15_10_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_j_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_bsbasic, 36, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 36, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 36, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Dreadnought Basilica +base = ew15_11_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Manhattan, Landing Site +base = ew16_01_base +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_05, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_lf_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_bmb_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_fr_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_gb_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_trans_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_hellfire_engine_htrans_add, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_thruster_hellfire, 10, -1, 10, 10, 0, 1 +MarketGood = fc_hf_gun01_mark01, 10, -1, 10, 10, 0, 1 +MarketGood = fc_hf_gun01_mark02, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_gun01_mark03, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_turret01_mark01, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_turret01_mark02, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_gun02_mark01, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_gun02_mark02, 0, -1, 10, 10, 0, 1 +MarketGood = fc_hf_turret02_mark01, 0, -1, 10, 10, 0, 1 +MarketGood = lh_gunboat_turret01, 0, -1, 10, 10, 0, 1 +MarketGood = dsy_snova_hf, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Reims Station +base = ew16_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Epernay Base +base = ew16_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_brigands_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Chalons-en-Champagne Station +base = ew16_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Marne +base = ew16_08_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_idf_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Carrier Ben Warner +base = ew16_09_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret02_mark01, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_coalition, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_coal, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Gjallarbru Research Station +base = ew16_10_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_rh_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_hessian, 10, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Sournia Repair Yards +base = ew17_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_maquis_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_bsbasic, 36, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 36, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 36, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 +marketgood = cou_battleship_turret01, 36, -1, 10, 10, 0, 1 +marketgood = cou_battleship_turret02, 36, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret, 36, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret2, 36, -1, 10, 10, 0, 1 +marketgood = ga_battlerazor, 36, -1, 10, 10, 0, 1 +marketgood = ga_mortar, 36, -1, 10, 10, 0, 1 +marketgood = ga_mortar2, 36, -1, 10, 10, 0, 1 +marketgood = ga_battleship_flak_turret01, 36, -1, 10, 10, 0, 1 +marketgood = ga_dreadnought_turret, 35, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Canberra Star City +base = ew17_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_council_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Hossegor +base = ew17_07_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Capetown Station +base = ew18_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_core_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_core, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_guardian, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_core, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Darmstadt Depot +base = ew19_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_fa_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 22, -1, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Carrier Tarrafal +base = ew19_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Gran Canaria +base = ew19_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Liner Verwood +base = ew19_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_bretoniaintel, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kyoto Capital Drydock +base = ew37_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_asashio_forward_gun_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = fc_bd_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_bd_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_fc_bd_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_bd, 10, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Hikone Base +base = ew37_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_bd_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_bd, 10, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Morioka Base +base = ew45_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = gc_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gc_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_thruster, 0, -1, 10, 10, 0, 1 +marketgood = gc_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_gc_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_gc_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_gc_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Akatsuki +base = ew45_02_base + +[BaseGood] +;%name = Battleship Kokura +base = ew45_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_bd_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_bd, 10, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Newport Station +base = ew63_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Shonan Base +base = ew63_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Freeport 8 +base = ew85_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Tarancon Base +base = ew85_02_base + +[BaseGood] +;%name = Socorta +base = ew85_06_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_hurricane, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_lightning, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_reaper, 22, -1, 50, 50, 0, 1 +marketgood = nomad_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark09, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark10, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_annihilator, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_blaster, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_chaos, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_dispersion, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_flak, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_lightprimary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_plasmafield, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_primary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_pulsebeam, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_secondary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_shredder, 22, -1, 10, 10, 0, 1 +marketgood = nomad_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = no_battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_vagrants, 10, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_survey_module_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_jump_drive_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_jump_drive_2_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hspace_jump_drive_3_n, 0, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet New Paris +base = ga01_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_idf_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet New London, Landing Site +base = ga01_02_base +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_05, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Beaumont Depot +base = ga01_06_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_brigands_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Sarcelles Shipping Facility +base = ga01_08_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_idf_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Versailles Station +base = ga01_12_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_idf_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Rambouillet Shipyard +base = ga01_13_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_bsbasic, 36, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 36, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 36, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 +marketgood = ga_battleship_turret01, 36, -1, 10, 10, 0, 1 +marketgood = ga_battleship_turret02, 36, -1, 10, 10, 0, 1 +marketgood = galcerbs_bs_turret, 36, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret, 36, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret2, 36, -1, 10, 10, 0, 1 +marketgood = ga_battlerazor, 36, -1, 10, 10, 0, 1 +marketgood = ga_mortar, 36, -1, 10, 10, 0, 1 +marketgood = ga_mortar2, 36, -1, 10, 10, 0, 1 +marketgood = ga_battleship_flak_turret01, 36, -1, 10, 10, 0, 1 +marketgood = ga_dreadnought_turret, 35, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Brunoy Hideout +base = ga01_15_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_maquis_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Mars +base = ga01_16_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_core_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_core, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_guardian, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_core, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Melun Research Institution +base = ga01_18_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_council_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Fleury-Merogis Prison Station +base = ga01_19_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Orleans +base = ga02_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_idf_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Blois +base = ga02_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_idf_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Maintenon Shipyard +base = ga02_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_bsbasic, 36, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 36, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 36, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 +marketgood = ga_battleship_turret01, 36, -1, 10, 10, 0, 1 +marketgood = ga_battleship_turret02, 36, -1, 10, 10, 0, 1 +marketgood = galcerbs_bs_turret, 36, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret, 36, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret2, 36, -1, 10, 10, 0, 1 +marketgood = ga_battlerazor, 36, -1, 10, 10, 0, 1 +marketgood = ga_mortar, 36, -1, 10, 10, 0, 1 +marketgood = ga_mortar2, 36, -1, 10, 10, 0, 1 +marketgood = ga_battleship_flak_turret01, 36, -1, 10, 10, 0, 1 +marketgood = ga_dreadnought_turret, 35, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Epernon Base +base = ga02_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = uc_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_corse_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Chartres Space Colony +base = ga02_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Hamburg Gate Reconstruction Site +base = ga02_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_me_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Evreux Research Facility +base = ga02_07_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_council_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Belvedere Refinery +base = ga02_09_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_alg_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Vendome Station +base = ga02_10_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_idf_grp, 0, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Salbris Base +base = ga02_11_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_brigands_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Amiens +base = ga03_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_idf_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Boulogne Base +base = ga03_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_brigands_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Guise Mining Facility +base = ga03_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Eplessier Depot +base = ga03_08_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_maquis_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Abbeville Production Facility +base = ga03_09_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Calais Research Facility +base = ga03_11_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_council_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_bsbasic, 36, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 36, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 36, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Liner Brixton +base = ga04_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Venissieux +base = ga04_06_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Sournia Logistical Drydock +base = ga04_09_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_brigands_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Aubigny +base = ga05_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Valley Forge Flight School +base = ga05_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ic_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Secundus Outpost +base = ga05_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 22, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_guardian, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun03_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun03_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_turret03_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_aux, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_bs_primary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_bs_sec, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_aux, 10, -1, 10, 10, 0, 1 +marketgood = technocrat_shield_bomber, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_bomber_heavy, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_freighter_02, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_freighter_01, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_shf, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_lf, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_lf_adv, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_fighter, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_heavyfighter, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_gunboat_light, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_gunboat_medium, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_gunboat_heavy, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_transport_heavy, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_transport_medium, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_transport_light, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_thruster, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_shield_mark10, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_bomber_shield, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_bomber_shield_heavy, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_shield_freighter_02, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_shield_freighter_01, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_shield_shf, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_shield_lf, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_shield_lf_adv, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_side_turret, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun01, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_a, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_b, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_c, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_d, 10, 0.89, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_helghast, 10, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ai_engine_freighter_add, 0, -1, 10, 10, 0, 1 +marketgood = ai_engine_freighter_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ai_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = ai_engine_vhf_add, 0, -1, 10, 10, 0, 1 +marketgood = ai_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Haute-Seine Shipyard +base = ga05_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Atacama Base +base = ga05_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_fc_g_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gaian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Tangier +base = ga05_10_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_rh_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_hessian, 10, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret02_mark01, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_coalition, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_coal, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Luxury Liner Barbados +base = ga06_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_os_grp, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Pittsburgh, Xeno Hideout +base = ga06_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_xeno, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Charost Depot +base = ga06_07_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_maquis_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Luxury Liner Argenton +base = ga06_09_base +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = missile03_mark04_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = missile01_mark05_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_twister_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = dsy_transturret_01, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 26, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 26, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 26, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_corse_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 0, -1, 100, 100, 0, 1 +marketgood = missile01_mark05, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 0, -1, 100, 100, 0, 1 +marketgood = dsy_twister, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1, 14, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Lausanne Complex +base = ga07_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = ga_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = ga_mortar, 22, -1, 10, 10, 0, 1 +marketgood = ga_mortar2, 22, -1, 10, 10, 0, 1 +marketgood = ga_battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = ga_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 22, -1, 10, 10, 0, 1 +marketgood = ga_battleship_turret01, 22, -1, 10, 10, 0, 1 +marketgood = ga_battleship_turret02, 22, -1, 10, 10, 0, 1 +marketgood = ga_battleship_flak_turret01, 22, -1, 10, 10, 0, 14 +marketgood = dsy_grn_lf_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Scottsdale Base +base = ga07_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_co_me_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Oerlikon Observatory +base = ga07_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Davos Base +base = ga07_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = fc_u_capgun_03, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_u_capgun_04, 35, 0.89, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_u_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Cassard +base = ga07_06_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Marseille +base = ga08_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = uc_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_corse_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Sisteron +base = ga08_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = missile03_mark04_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = missile01_mark05_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_twister_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_license_ga_n_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = dsy_transturret_01, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 26, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 35, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 26, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 26, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Toulon Mining Station +base = ga08_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Cannes Resort Station +base = ga08_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Carrier Orion +base = ga08_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 22, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_guardian, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun03_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun03_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_turret03_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_aux, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_aux, 10, -1, 10, 10, 0, 1 +marketgood = technocrat_shield_bomber, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_bomber_heavy, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_freighter_02, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_freighter_01, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_shf, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_lf, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_lf_adv, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_fighter, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_heavyfighter, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_gunboat_light, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_gunboat_medium, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_gunboat_heavy, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_transport_heavy, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_transport_medium, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_transport_light, 10, 0.89, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Monte Carlo Freeport +base = ga08_07_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga2_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga2_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga2_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga2_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga2_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga2_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga2_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Monaco Base +base = ga08_08_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = uc_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = uc_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_corse_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Kurile +base = ga09_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = gmg_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gmg_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_gm_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Saumur +base = ga09_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_n_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Nomad Lair +base = ga10_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo03, 22, -1, 50, 50, 0, 1 +marketgood = nomad_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark09, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark10, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo01, 22, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_n_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_n, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Cambrai +base = ga11_02_base +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = missile03_mark04_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = missile01_mark05_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_twister_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = dsy_transturret_01, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 26, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 26, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 26, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 26, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 0, -1, 100, 100, 0, 1 +marketgood = missile01_mark05, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 0, -1, 100, 100, 0, 1 +marketgood = dsy_twister, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bargemoor_gen, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bargemoor_ku, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bargemoor_li, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bargemoor_br, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bargemoor_rh, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bargemoor_ga, 14, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Sournia Warship Drydock +base = ga13_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = maquis_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_maquis_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = asco_torpedo1, 10, -1, 50, 50, 0, 1 +marketgood = asco_torpedo1_ammo, 10, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Malta +base = hi01_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Ibiza Base +base = hi01_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Corsica Shipyard +base = hi01_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Crete +base = hi02_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Tripoli Shipyard +base = hi02_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_redcapturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_redcapturret_light, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Skiros Station +base = hi02_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Santander +base = hi03_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_csv_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_junker_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Galicia Research Station +base = hi03_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Corsica Drydock A +base = hi03_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Genoa Wreck +base = hi05_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Athos +base = hi08_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Corsica Drydock B +base = hi10_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Bastia +base = hi10_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_oc_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_oc, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun01, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun02, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun03, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun04, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun05, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Penitence +base = hi18_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Rhodes Shipyard +base = hi18_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_redcapturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_redcapturret_light, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Delos +base = hi20_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Pacifica Base +base = iw01_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = fc_u_capgun_03, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_u_capgun_04, 35, 0.89, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_u_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Bristol Bay Station +base = iw01_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_ga_sol_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Barrow Base +base = iw02_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_xeno, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Dawson Base +base = iw02_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Cold Bay Depot +base = iw02_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ti_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Mactan Base +base = iw03_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_05, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_lh_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_12, 0, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Planet Curacao +base = iw04_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_os_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_white, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_yellow, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_red, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_green, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_blue, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Montezuma Base +base = iw04_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Ames Research Station +base = iw05_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Nome Base +base = iw05_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_xeno, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Leiden Base +base = iw06_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_05, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_lh_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_12, 0, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Padua Base +base = iw06_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Hammersee +base = iw07_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Cruiser Sachsenwald +base = iw07_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_u_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Curacao, Rogue Landing Site +base = iw08_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Police Prison Station +base = iw09_01_base +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_scanner_01, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_twister_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 26, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Navy Prison Station +base = iw09_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_scanner_01, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_twister_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 26, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Guard Station +base = iw09_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = dsy_cloakdisruptor_1, 0, -1, 100, 100, 0, 1 +marketgood = dsy_cloakdisruptor_2, 0, -1, 100, 100, 0, 1 +marketgood = dsy_cloakdisruptor_3, 0, -1, 100, 100, 0, 1 +marketgood = dsy_license_li_n_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_n_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_p_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ku_n_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ku_p_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_rh_n_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_shi_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_khc_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_kt_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_m_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_me_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_be_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_rs_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_vr_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ni_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_rh_m_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ti_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ic_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ss_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_hsp_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_alg_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_os_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_nws_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_rh_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_bd_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_csv_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_junker_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_h_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_m_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_b_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_g_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_lh_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_u_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_gc_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_lwb_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_fa_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_or_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_gm_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_n_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_li_lsf_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_phantom, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_terrorist, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_neutral, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_criminal, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_admin, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_aw, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_helghast, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_coalition, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_coal, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_novapg, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_nomadguard, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_wild, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_specop, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_marineintel, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_kempetei, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_li_n_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_li_p_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_n_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_br_p_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ku_n_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ku_p_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_rh_n_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_ou_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_rh_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_bd_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_h_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_m_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_b_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_g_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_lh_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_u_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_gc_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_lwb_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_fa_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_or_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_gm_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_guardian, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_gms_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_efl_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_idf_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_maquis_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_corse_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_brigands_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_hf, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_lsfguard, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_bretoniaintel, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_interspaceneural, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_colonialremnant, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_q_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_01_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_02_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_03_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_04_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_05_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_06_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_07_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_08_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_09_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_10_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_11_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_12_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_13_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_14_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_15_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_16_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_17_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_18_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_19_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_20_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_21_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_22_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_23_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_24_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_25_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_26_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_27_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_28_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_29_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_30_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_31_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_32_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_33_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_34_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_35_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_36_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_37_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_38_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_39_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_40_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_41_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_42_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_43_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_44_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_45_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_46_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_47_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_48_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_49_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_50_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_51_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_52_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_53_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_54_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_55_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_56_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_57_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_58_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_59_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_60_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_61_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_62_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_63_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_64_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_65_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_66_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_67_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_68_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_69_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_70_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_72_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_73_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_74_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_75_grp, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Unknown Station +base = iw09_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 + +[BaseGood] +;%name = Barrier Gate Station A +base = iw11_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_council_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Pecos, Camp Lister +base = iw11_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_im_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = gd_im_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_im_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Sabah Shipyard +base = iw11_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_col_turbs01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_col_turbs02, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_col_gun01, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_gun04, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_turfi01, 11, 0, 10, 10, 0, 1 +marketgood = dsy_col_turfi02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_cr, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_colonialremnant, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_train_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Pecos, New Hope +base = iw11_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_col_turbs01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_col_turbs02, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_col_gun01, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_gun04, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_turfi01, 11, 0, 10, 10, 0, 1 +marketgood = dsy_col_turfi02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_cr, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_colonialremnant, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_train_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Yuma +base = iw11_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_col_gun01, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_gun04, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_turfi01, 11, 0, 10, 10, 0, 1 +marketgood = dsy_col_turfi02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_cr, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_colonialremnant, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cr_train_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Shasta Orbital Skyhook +base = iw12_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Pueblo Bonito +base = iw12_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_greenturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_greenturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Sedona Station +base = iw12_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Supply Station Neckar +base = iw13_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ni_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Attica Station +base = iw13_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Belmont Yard +base = iw13_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Valravn Citadel +base = iw13_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 22, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_guardian, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun02_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun03_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_gun03_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_turret03_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_aux, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_bs_primary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_bs_sec, 22, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_aux_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_aux, 10, -1, 10, 10, 0, 1 +marketgood = technocrat_shield_bomber, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_bomber_heavy, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_freighter_02, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_freighter_01, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_shf, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_lf, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_lf_adv, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_fighter, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_heavyfighter, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_gunboat_light, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_gunboat_medium, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_gunboat_heavy, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_transport_heavy, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_transport_medium, 10, 0.89, 10, 10, 0, 1 +marketgood = technocrat_shield_transport_light, 10, 0.89, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Barrier Gate Station B +base = iw13_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_council_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Barrier Gate Station C +base = iw13_07_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_pink_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_purple_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_blue_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_cyan_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_green_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_teal_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_yellow_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_orange_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_red_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tau_engine_white_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_council_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Petra Base +base = iw13_08_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet New Tokyo +base = ku01_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_ku_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Narita Outpost +base = ku01_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_ku_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Yokohama Shipyard +base = ku01_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_shi_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Roppongi Station +base = ku01_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_co_ic_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Shinagawa Station +base = ku01_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_kt_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Shinjuku Station +base = ku01_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_shi_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kabukicho Depot +base = ku01_07_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_h_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_h_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_h_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Fuchu Prison +base = ku02_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_ku_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Myoko +base = ku02_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_ku_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Deshima Station +base = ku02_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_bh_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bhg, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Junyo +base = ku02_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_ku_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_shi_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Ohashi Border Station +base = ku02_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_ku_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Kyushu +base = ku03_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_ku_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Tsushima Depot +base = ku03_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_shi_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Hamamatsu +base = ku03_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = kucerbs_bs_turret, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_ku_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Nansei Research Complex +base = ku03_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_kempetei, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kagoshima Depot +base = ku03_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_fa_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Honshu +base = ku04_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_ku_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kamakura Base +base = ku04_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_h_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_h_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = fc_h_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Yukawa Shipyard +base = ku04_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_kt_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = kucerbs_bs_turret, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kansai Research Institute +base = ku04_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = dsy_license_ku_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Aomori Station +base = ku04_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = gmg_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gmg_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_gm_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Akita Border Station +base = ku04_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_ku_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Matsumoto +base = ku05_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_ku_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Ainu Depot +base = ku05_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = gc_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gc_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_thruster, 0, -1, 10, 10, 0, 1 +marketgood = gc_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gc_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_gc_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_gc_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_gc_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Sapporo Station +base = ku05_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_shi_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kyoto Base +base = ku06_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_bd_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_battleship_turret01, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_battleship_turret02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_lf_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_bmb_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_gb_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_trans_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_htrans_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Ryuku Base +base = ku07_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_bd_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_bd, 10, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Heaven's Gate +base = ku07_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 22, -1, 10, 10, 0, 1 +marketgood = ku_battleship_turret01, 22, -1, 10, 10, 0, 1 +marketgood = ku_battleship_turret02, 22, -1, 10, 10, 0, 1 +marketgood = ku_battleship_flak_turret01, 22, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Barcelona +base = ku08_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_c_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Noshima Freeport +base = ku08_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_os_grp, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Golden Dragon Casino +base = ku09_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_h_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_h_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_h_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Osaka Storage Facility +base = ku10_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_shi_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Isehara Refinery +base = ku13_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_kt_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Matsuda +base = ku13_03_base + +[BaseGood] +;%name = Niigata Star Yards +base = ku13_04_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gmg_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_gm_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_blueturretb, 22, -1, 10, 10, 0, 1 +marketgood = dsy_blueturretb2, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Sendai Research Complex +base = ku13_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_bd, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_lf_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_bmb_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_gb_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_fr_intercept, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_trans_add, 22, -1, 10, 10, 0, 1 +marketgood = dsy_dragon_engine_htrans_add, 22, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_bd_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = ku_battleship_turret01, 22, -1, 10, 10, 0, 1 +marketgood = ku_battleship_turret02, 22, -1, 10, 10, 0, 1 +marketgood = ku_battleship_flak_turret01, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_battleship_turret01, 22, -1, 10, 10, 0, 1 +marketgood = fc_bd_battleship_turret02, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Miura +base = ku13_06_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_vhf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = gmg_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = gmg_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_gm_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gd_gm_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Furyoku Station +base = ku13_10_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ic_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = co_ku_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Fukuoka Border Station +base = ku15_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_ku_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kure Drydock +base = ku16_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_ku_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Sado +base = ku16_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_ku_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kure Shipyard +base = ku16_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = ku_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = ku_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = kucerbs_bs_turret, 35, 0.89, 10, 10, 0, 1 +marketgood = ku_battleship_flak_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_ku_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Tsukishima Liner Yards +base = ku17_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_shi_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Manhattan +base = li01_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Pittsburgh +base = li01_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_me_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Missouri +base = li01_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Trenton Outpost +base = li01_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ss_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Norfolk Shipyard +base = li01_07_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = li_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = libcerbs_bs_turret, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_flak_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Newark Station +base = li01_08_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_co_ic_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = West Point Military Academy +base = li01_09_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Detroit Munitions +base = li01_10_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_vr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Fort Bush +base = li01_11_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Buffalo Base +base = li01_12_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Rochester Base +base = li01_13_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_csv_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_junker_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Baltimore Shipyard +base = li01_14_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_me_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Baltimore Drydock A +base = li01_14a_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_me_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Baltimore Drydock B +base = li01_14b_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_white, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_yellow, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_red, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_green, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_blue, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_me_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Destroyer Drunken Codger +base = li01_hgn01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Los Angeles +base = li02_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ni_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet California Minor +base = li02_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ti_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Willard Research Station +base = li02_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Lehigh +base = li02_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_lsf_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +; Epic Order / EW Weapons +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 + +[BaseGood] +;%name = Alcatraz Depot +base = li02_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Riverside Station +base = li02_07_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ni_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Denver +base = li03_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Rio Grande +base = li03_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Ouray Base +base = li03_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_xeno, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Pueblo Station +base = li03_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_vr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Houston +base = li04_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = LPI Huntsville +base = li04_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Arkansas +base = li04_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Beaumont Base +base = li04_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_csv_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_junker_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = LPI Sugarland +base = li04_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Prudhoe Skunk Works +base = li05_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_vr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Prison Station Fairbanks +base = li05_02_base +; ALL-EQUIP +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +;MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1 +;MarketGood = ge_s_thruster_02, 0, -1, 10, 10, 0, 1 +;MarketGood = ge_s_thruster_03, 0, -1, 10, 10, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = missile02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_basic_missile_turretg_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = br_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = cou_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dragon_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ga_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ku_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = li_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_order_missile_turretg_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = rh_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_basic_missile_turretc_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = br_destroyer_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = cou_cruiser_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ga_cruiser_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = hessian_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ku_destroyer_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = li_cruiser_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_order_missile_turretc_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = rh_cruiser_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_basic_missile_turret_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = br_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = cou_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ga_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ku_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = li_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = rh_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_license_military, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +; GEN-LOW +;MarketGood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +;MarketGood = missile01_mark04, 9, -1, 50, 50, 0, 1 +;MarketGood = missile02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +;MarketGood = dsy_prototype_1, 10, 0, 10, 10, 0, 1 +;MarketGood = dsy_prototype_2, 10, 0, 10, 10, 0, 1 +;MarketGood = dsy_prototype_3, 10, 0, 10, 10, 0, 1 +;MarketGood = dsy_prototype_4, 10, 0, 10, 10, 0, 1 +;MarketGood = dsy_prototype_1_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_prototype_2_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_prototype_3_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_prototype_4_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +; GEN-SIRIUS req GEN-LOW +;MarketGood = co_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +; GEN-BOMBER req GEN-LOW +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +;MarketGood = dsy_bomber_turret01, 14, -1, 10, 10, 0, 1 +;MarketGood = dsy_bomber_turret02, 14, -1, 10, 10, 0, 1 +; GEN-HIGH req GEN-LOW +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +;MarketGood = ge_s_scanner_07, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +;MarketGood = ge_s_scanner_04, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +;MarketGood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +; GEN-GUNBOAT req GEN-HIGH +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +;MarketGood = dsy_basic_missile_turretg, 30, -1, 10, 10, 0, 1 +; Liberty weapons +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +;MarketGood = li_gun02_mark08, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +;MarketGood = li_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +; Liberty Gunboat +;MarketGood = li_gunboat_missile_turret01, 35, 0.4, 10, 10, 0, 1 +; FACTION +marketgood = dsy_license_li_lsf_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +; Liberty Civilian +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +; Epic Order / EW Weapons +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 + +[BaseGood] +;%name = Juneau Shipyard +base = li05_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = li_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = libcerbs_bs_turret, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_flak_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Atum +base = li05_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_or_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_ord, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Chadwick Station +base = li05_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = dsy_license_li_lsf_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +; Epic Order / EW Weapons +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 + +[BaseGood] +;%name = Red Station +base = li06_01_base +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 30, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 2, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 26, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 22, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 26, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_military, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_scanner_01, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, -1, 10, 10, 0, 1 +marketgood = mortar2, 35, -1, 10, 10, 0, 1 +marketgood = battlerazor, 35, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 35, -1, 10, 10, 0, 1 +marketgood = libcerbs_bs_turret, 35, -1, 10, 10, 0, 1 +marketgood = bretcerbs_bs_turret, 35, -1, 10, 10, 0, 1 +marketgood = galcerbs_bs_turret, 35, -1, 10, 10, 0, 1 +marketgood = kucerbs_bs_turret, 35, -1, 10, 10, 0, 1 +marketgood = rheincerb_bs_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_snova_bretunlaw, 11, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = br_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = br_gun02_mark05, 10, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = br_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = br_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bretlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = br_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = br_battleship_turret03, 35, 0.89, 10, 10, 0, 1 +marketgood = br_battleship_turret04, 35, 0.89, 10, 10, 0, 1 +marketgood = br_battleship_flak_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = ga_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_snova_gaunlaw, 32, 0.3, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kusunlaw, 11, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = ku_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = ku_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = ku_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_kuslaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ku_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ku_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = ku_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = ku_battleship_flak_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = li_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_flak_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = rh_battleship_turret04, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_turret042, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun03_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_c_turret02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_corsairs, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_redcapturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_redcapturret_light, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ou_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ou_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ou_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_outcasts, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_c_gun02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_purpleblueturretb2, 35, 0.89, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_bh_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bhg, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret02_mark01, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 11, 0, 10, 10, 0, 1 +marketgood = dsy_coalitionturbs, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_coalitionturbs2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_coalitionturbs, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_coalitionturbs2, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_col_gun01, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_col_gun03, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_gun04, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_turfi01, 11, 0, 10, 10, 0, 1 +marketgood = dsy_col_turfi02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_cr, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_col_turbs01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_col_turbs02, 35, 0.89, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_core_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_core, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_bsbh, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bs2bh, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_aux_gun01_mark01, 10, 0.89, 10, 10, 0, 1 +marketgood = dsy_aux_gun01_mark02, 10, 0.89, 10, 10, 0, 1 +marketgood = dsy_aux_gun02_mark01, 10, 0.89, 10, 10, 0, 1 +marketgood = dsy_aux_gun02_mark02, 10, 0.89, 10, 10, 0, 1 +marketgood = dsy_aux_gun03_mark01, 11, 0.89, 10, 10, 0, 1 +marketgood = dsy_aux_gun03_mark02, 11, 0.89, 10, 10, 0, 1 +marketgood = dsy_aux_turret01_mark01, 11, 0.89, 10, 10, 0, 1 +marketgood = dsy_aux_turret02_mark01, 11, 0.89, 10, 10, 0, 1 +marketgood = dsy_aux_turret03_mark01, 11, 0.89, 10, 10, 0, 1 +marketgood = dsy_snova_aux, 11, 0.89, 10, 10, 0, 1 +marketgood = dsy_aux_bs_primary, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_aux_bs_sec, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_hf_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_hf_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_hf_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_hf_gun01_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_hf_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_hf_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_hf_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_hf_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = dsy_snova_hf, 11, 0.4, 10, 10, 0, 1 +marketgood = lh_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = lh_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_thruster, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_shield_mark10, 10, 0.89, 10, 10, 0, 1 +marketgood = ai_bomber_shield, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_side_turret, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun01, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_a, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_b, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_c, 10, 0.89, 10, 10, 0, 1 +marketgood = mars_flier_stem_gun_d, 10, 0.89, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_bd_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_bd_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_asashio_forward_gun_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = fc_bd_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_bd_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_br_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_cor_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = fc_g_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_g_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_gc_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_gc_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_gc_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_h_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_h_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_h_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_m_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_m_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_gun01_mark04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = fc_ma_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = cou_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = cou_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 +marketgood = or_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = or_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_rh_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_rh_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_u_capgun_03, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_u_capgun_04, 35, 0.89, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = nomad_gun01_mark04, 30, 0, 10, 10, 0, 1 +marketgood = nomad_gun01_mark05, 30, 0, 10, 10, 0, 1 +marketgood = nomad_gun01_mark06, 30, 0, 10, 10, 0, 1 +marketgood = nomad_gun01_mark07, 20, 0, 10, 10, 0, 1 +marketgood = nomad_gun01_mark08, 20, 0, 10, 10, 0, 1 +marketgood = nomad_gun01_mark09, 30, 0, 10, 10, 0, 1 +marketgood = nomad_gun01_mark10, 20, 0, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 20, 0, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 38, 0, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 38, 0, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 38, 0, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 38, 0, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 38, 0, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 38, 0, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 38, 0, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 38, 0, 10, 10, 0, 1 +marketgood = dsy_no_bs_primary, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_no_bs_lightprimary, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_no_bs_blaster, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_no_bs_annihilator, 35, 0.89, 10, 10, 0, 1 +marketgood = nomad_turret01_mark08, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_no_bs_dispersion, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_no_bs_chaos, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_no_bs_pulsebeam, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_no_bs_secondary, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_no_bs_shredder, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_no_bs_flak, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_no_bs_plasmafield, 35, 0.89, 10, 10, 0, 1 +marketgood = no_battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 20, 0, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 20, 0, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 20, 0, 10, 10, 0, 1 +marketgood = special_gun01, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun02, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun03, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun04, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun05, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun06, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun07, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun08, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun09, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun10, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun11, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun12, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun13, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun14, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun15, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun16, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun17, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun18, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun19, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun20, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun21, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun22, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun23, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun24, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun25, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun_extra01, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun_extra02, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun_extra03, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun_extra04, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun_extra05, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun_extra06, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun_extra07, 35, 0.89, 10, 10, 0, 1 +marketgood = special_turret_extra01, 35, 0.89, 10, 10, 0, 1 +marketgood = code_fighter_rosethorn, 35, 0.89, 10, 10, 0, 1 +marketgood = codegun_fighter_whitestar, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_solaris, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_claymore, 35, 0.89, 10, 10, 0, 11 +marketgood = dsy_dulzian, 35, 0.89, 10, 10, 0, 11 +marketgood = dsy_f_reward01, 35, 0.89, 10, 10, 0, 11 +marketgood = dsy_heimdall, 35, 0.89, 10, 10, 0, 11 +marketgood = dsy_kintano, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_medusa, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_phoenix, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_ragnarok, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_snova_phantom, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_venom, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun_stormbreaker, 35, 0.89, 10, 10, 0, 1 +marketgood = special_gun_extra06, 35, 0.89, 10, 10, 0, 1 +marketgood = unique_entropy, 35, 0.89, 10, 10, 0, 1 +marketgood = event_fighter_gun01, 35, 0.89, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_ahriman_mark01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_hellion_mark01, 35, 0.89, 10, 10, 0, 1 +marketgood = special_shield01, 10, -1, 10, 10, 0, 1 +marketgood = special_shield02, 10, -1, 10, 10, 0, 1 +marketgood = special_thruster01, 10, -1, 10, 10, 0, 1 +marketgood = special_thruster02, 10, -1, 10, 10, 0, 1 +marketgood = gunboat_heavy_code_primary01, 35, 0.89, 10, 10, 0, 1 +marketgood = gunboat_heavy_code_pulse01, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebb_gatlinglaser, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebb_emfield, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebb_autopulse, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebb_gale, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebb_gatlinglaser, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebb_ionblaster, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebb_sledge, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebb_terminator, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebb_thumper, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebb_volley, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codecr_blaster, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codecr_ionblaster, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codecr_mauler, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codecr_repeater, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebc_breaker, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_codebc_ppac, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_battleship_kinetic, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_titan_dread_turret, 0, -1, 10, 10, 0, 1 +marketgood = dsy_titan_mortar, 0, -1, 10, 10, 0, 1 +marketgood = dsy_titan_pulse, 0, -1, 10, 10, 0, 1 +marketgood = dsy_titan_cerberus, 0, -1, 10, 10, 0, 1 +marketgood = dsy_titan_primary, 0, -1, 10, 10, 0, 1 +marketgood = dsy_titan_secondary, 0, -1, 10, 10, 0, 1 +marketgood = dsy_titan_flak, 0, -1, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_internal, 10, 0.3, 10, 10, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 10, 0.3, 10, 10, 0, 1 + +[BaseGood] +;%name = Blue Station +base = li06_02_base +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 30, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 2, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 26, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 22, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 26, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_scanner_01, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Gold Station +base = li06_03_base +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 30, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 2, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 26, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 22, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 26, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_scanner_01, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Green Station +base = li06_04_base +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 2, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 26, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 22, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 26, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_scanner_01, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = New Haven Station +base = li06_05_base +; TEMP +marketgood = battlecruiser_core_upgrade, 3, -1, 50, 50, 0, 1 +; END OF TEMP +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 30, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 2, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 26, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 22, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 26, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_military, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_scanner_01, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret01, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_white, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_yellow, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_red, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_green, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_blue, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = mortar, 35, -1, 10, 10, 0, 1 +marketgood = mortar2, 35, -1, 10, 10, 0, 1 +marketgood = battlerazor, 35, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = asco_torpedo1_ammo, 0, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun01, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun02, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun03, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun04, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun05, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Freeport 14 +base = li07_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun01, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun02, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun03, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun04, 0, -1, 10, 10, 0, 1 +marketgood = bw_shf_forward_gun05, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Cordova Shipping Platform +base = li08_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_me_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Amarillo Base +base = li08_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_05, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_lh_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_lh_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_12, 0, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Philadelphia Station +base = li09_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Bethlehem Station +base = li09_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Allentown Base +base = li09_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_csv_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_junker_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Niverton Base +base = li09_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark08, 10, 0, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_lr_turret01_mark06, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lr_gun02_mark01, 10, 0.4, 10, 10, 0, 1 +marketgood = event_bomber_gun01, 10, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_lr_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Milford Base +base = li09_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_xeno, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Erie +base = li09_07_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Harrisburg Station +base = li09_08_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Nauru +base = li10_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_core_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_core, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_guardian, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_core, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Wyoming +base = li10_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 22, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Carrier Ohio +base = li10_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = One Police Plaza +base = li10_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Alma +base = li11_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Yellowstone +base = li12_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Lewes Shipping Platform +base = li12_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_nws_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = San Diego Border Station +base = li12_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Thunder Bay Depot +base = li12_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_csv_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_junker_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Fort Ramsey +base = li12_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_x_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_x_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_xeno, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_x_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_xeno_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Cochrane Depot +base = li12_07_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_05, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_lh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_lh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_libunlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_lh_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_gb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lh_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_12, 0, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Battleship Minneapolis +base = li13_02_base + +[BaseGood] +;%name = Austin Depot +base = li13_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ss_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Concord +base = li14_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_li_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Chesapeake Drydock +base = li16_03_base +; ALL-EQUIP +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +;MarketGood = ge_s_thruster_01, 0, -1, 10, 10, 0, 1 +;MarketGood = ge_s_thruster_02, 0, -1, 10, 10, 0, 1 +;MarketGood = ge_s_thruster_03, 0, -1, 10, 10, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = missile02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_basic_missile_turretg_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = br_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = cou_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dragon_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ga_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ku_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = li_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_order_missile_turretg_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = rh_gunboat_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_basic_missile_turretc_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = br_destroyer_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = cou_cruiser_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ga_cruiser_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = hessian_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ku_destroyer_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = li_cruiser_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_order_missile_turretc_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = rh_cruiser_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_basic_missile_turret_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = br_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = cou_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ga_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = ku_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = li_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = rh_battleship_missile_turret01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_license_military, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +; GEN-LOW +;MarketGood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +;MarketGood = missile01_mark04, 9, -1, 50, 50, 0, 1 +;MarketGood = missile02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +;MarketGood = dsy_prototype_1, 10, 0, 10, 10, 0, 1 +;MarketGood = dsy_prototype_2, 10, 0, 10, 10, 0, 1 +;MarketGood = dsy_prototype_3, 10, 0, 10, 10, 0, 1 +;MarketGood = dsy_prototype_4, 10, 0, 10, 10, 0, 1 +;MarketGood = dsy_prototype_1_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_prototype_2_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_prototype_3_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = dsy_prototype_4_ammo, 3, -1, 50, 50, 0, 1 +;MarketGood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +; GEN-SIRIUS req GEN-LOW +;MarketGood = co_gun02_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +; GEN-BOMBER req GEN-LOW +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +;MarketGood = dsy_bomber_turret01, 14, -1, 10, 10, 0, 1 +;MarketGood = dsy_bomber_turret02, 14, -1, 10, 10, 0, 1 +; GEN-HIGH req GEN-LOW +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +;MarketGood = ge_s_scanner_07, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +;MarketGood = ge_s_scanner_04, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +;MarketGood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +; GEN-GUNBOAT req GEN-HIGH +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +;MarketGood = dsy_basic_missile_turretg, 30, -1, 10, 10, 0, 1 +; GEN-CAPITAL req GEN-GUNBOAT +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +;MarketGood = dsy_basic_missile_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +;MarketGood = dsy_basic_missile_turretc, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +; Liberty weapons +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +;MarketGood = li_gun02_mark08, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +;MarketGood = li_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +; Liberty Gunboat +;MarketGood = li_gunboat_missile_turret01, 35, 0.4, 10, 10, 0, 1 +; Liberty Capital +marketgood = li_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +;MarketGood = li_battleship_missile_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = li_battleship_flak_turret01, 35, 0.89, 10, 10, 0, 1 +;MarketGood = li_cruiser_missile_turret01, 35, 0.89, 10, 10, 0, 1 +; FACTION +marketgood = dsy_license_li_lsf_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 +; Liberty Civilian +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +; Epic Order / EW Weapons +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 + +[BaseGood] +;%name = Manitoba Station +base = li18_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_bh_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_bh_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_bh_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_bhg, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_br_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_br_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = br_missile01, 10, 0, 10, 10, 0, 1 +marketgood = br_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_br_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Invergordon Drydock +base = li18_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_csv_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_junker_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Syracuse Station +base = li18_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_hsp_grp, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Invergordon Salvage Yards +base = li18_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_csv_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_junker_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = The Shrine +base = no01_01_base +marketgood = nomad_gun01_mark10, 20, 0, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 20, 0, 10, 10, 0, 1 +marketgood = nomad_torpedo02, 30, 0, 10, 10, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = no_thruster, 20, 0, 10, 10, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 38, 0, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 20, 0, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 20, 0, 10, 10, 0, 1 +marketgood = shield01_nomad_lf, 20, 0, 10, 10, 0, 1 +marketgood = dsy_cloak_1_n, 20, 0, 10, 10, 0, 1 +marketgood = dsy_license_hf, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet New Berlin +base = rh01_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Oder Shipyard +base = rh01_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.3, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.3, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.3, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = rh_battleship_turret04, 35, 0.3, 10, 10, 0, 1 +marketgood = rh_battleship_turret042, 35, 0.3, 10, 10, 0, 1 +marketgood = rheincerb_bs_turret, 35, 0.3, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret02, 35, 0.3, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_khc_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = The Ring +base = rh01_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_khc_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Bonn Station +base = rh01_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_co_ic_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Essen Station +base = rh01_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_rh_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Brandenburg Station +base = rh01_07_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kreuzberg Depot +base = rh01_08_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 10, 0, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_j_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = fc_j_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_j_grp, 10, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_csv_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_junker_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Kaiserslautern Depot +base = rh01_10_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_b_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Hamburg +base = rh02_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Westfalen +base = rh02_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_rh_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Vierlande Prison +base = rh02_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_u_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Alster Shipyard +base = rh02_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_rs_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Altona Station +base = rh02_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_rs_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Lübeck Border Station +base = rh02_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Stuttgart +base = rh03_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_ni_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Baden Baden +base = rh03_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_white, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_yellow, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_red, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_green, 1, -1, 10, 10, 0, 1 +marketgood = lux_yacht_trim_blue, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_os_grp, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Freiburg Station +base = rh03_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_rs_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Ulm Border Station +base = rh03_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Cruiser Greifswald +base = rh03_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_fa_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_bf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_be_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Holstein +base = rh04_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_khc_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Mainz Storage Facility +base = rh04_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_rs_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Mannheim Station +base = rh04_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_rh_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Fulda Border Station +base = rh04_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Bruchsal Base +base = rh04_05_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_b_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Carrier Saar +base = rh04_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_turret04, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_turret042, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_rh_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_marineintel, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Schatten Research Facility +base = rh04_07_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 22, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_guardian, 0, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 22, -1, 10, 10, 0, 1 +marketgood = rh_battleship_turret04, 22, -1, 10, 10, 0, 1 +marketgood = rh_battleship_turret042, 22, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = bdm_smallengine02, 0, -1, 10, 10, 0, 1 +marketgood = bdm_gunboat_engine01, 0, -1, 10, 10, 0, 1 +marketgood = mnd_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = mnd_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = mnd_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = mnd_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = mnd_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = mnd_htrans_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Geneva Base +base = rh05_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_b_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 + +[BaseGood] +;%name = Vogtland Base +base = rh05_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_rh_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_rh_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_rh_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hessian_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_hessian, 10, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Altenburg +base = rh05_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_rh_m_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Wuppertal Refinery +base = rh07_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_co_alg_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Heisenberg Research Station +base = rh07_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councillightfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilbo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_unionbo_engine_02_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_uniongb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilfreighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_sirius_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_councilgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_union_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_shf_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_council_shf_engine_sirius_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_spatial_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_osprey_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_1_bmb, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_lf, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_fr, 0, -1, 10, 10, 0, 1 +marketgood = dsy_sengine_2_bmb, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Cruiser Schwarzwald +base = rh07_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_fa_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 22, -1, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = fc_fa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_fa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_fa_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_kf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_ke_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_kfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_kgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = ku_missile01, 10, 0, 10, 10, 0, 1 +marketgood = ku_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_ku_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Krefeld Base +base = rh07_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_u_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 36, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 36, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 36, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = mortar, 35, -1, 10, 10, 0, 1 +marketgood = mortar2, 35, -1, 10, 10, 0, 1 +marketgood = battlerazor, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = dsy_slaveturret, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = fc_u_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = fc_u_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = fc_u_capgun_03, 22, -1, 10, 10, 0, 1 +marketgood = fc_u_capgun_04, 22, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Wiesbaden +base = rh07_06_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_rh_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Bayern +base = rh08_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_turret04, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_turret042, 35, 0.89, 10, 10, 0, 1 +marketgood = rheincerb_bs_turret, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_rh_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_marineintel, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Tennstedt Base +base = rh08_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_b_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Fort Sommerda +base = rh08_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = rheincerb_bs_turret, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_turret04, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_turret042, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_rh_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_marineintel, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Bielefeld Base +base = rh09_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_b_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_b_turret01_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_lwb_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_lwb_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinunlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_b_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret07, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Mecklenburg Prison +base = rh10_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_rh_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Kolleda +base = rh10_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = mining_gun, 11, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_turret04, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_turret042, 35, 0.89, 10, 10, 0, 1 +marketgood = rheincerb_bs_turret, 35, 0.89, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_rh_n_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_marineintel, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Wildau Station +base = rh11_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Weimar +base = rh11_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_marineintel, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rheingov, 1, 0.89, 10, 10, 0, 1 +marketgood = bdm_smallengine02, 0, -1, 10, 10, 0, 1 +marketgood = bdm_gunboat_engine01, 0, -1, 10, 10, 0, 1 +marketgood = mnd_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = mnd_bmb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = mnd_fr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = mnd_fr_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = mnd_trans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = mnd_htrans_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Planet Jiangxi +base = rh11_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark02, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark03, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark01, 11, 0, 10, 10, 0, 1 +marketgood = fc_coa_turret01_mark02, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_coa_turret02_mark01, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_coalition, 11, 0, 10, 10, 0, 1 +marketgood = dsy_license_coalition, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_coal_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_coal, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Elbe Border Fortress +base = rh12_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 10, 0.4, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 11, 0.4, 10, 10, 0, 1 +marketgood = rh_gunboat_forward_gun01_internal, 35, 0.3, 10, 10, 0, 1 +marketgood = dsy_license_rh_p_grp, 0, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = rh_missile01, 10, 0, 10, 10, 0, 1 +marketgood = rh_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Battlecruiser Trier +base = st03b_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_rh_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret04, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_gun02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = rh_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_rheinlaw, 22, -1, 10, 10, 0, 1 +marketgood = ge_rf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_re_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_rfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_rgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Yaren Base +base = st04_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun01_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark06, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_core_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_core_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = gd_core_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_core, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_bh_guardian, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_core_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_core, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Freeport 11 +base = st04_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark03, 10, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 10, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 10, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 11, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 11, -1, 10, 10, 0, 1 +marketgood = civfighter_beam01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_gun01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_u_fighter_turret01, 11, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = gd_z_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark04, 11, 0, 10, 10, 0, 1 +marketgood = gd_z_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_gd_z_grp, 0, 0.4, 10, 10, 0, 1 +marketgood = ge_bwf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwe2_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_hvy_bw_shf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_bwfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_bwtr2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_license_pirate, 10, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Lichtenfelde Complex +base = st04_03_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_hurricane, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_lightning, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_reaper, 22, -1, 50, 50, 0, 1 +marketgood = nomad_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark09, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark10, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_annihilator, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_blaster, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_chaos, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_dispersion, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_flak, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_lightprimary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_plasmafield, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_primary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_pulsebeam, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_secondary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_shredder, 22, -1, 10, 10, 0, 1 +marketgood = nomad_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = no_battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_pf_71_grp, 10, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Dabadoru Station +base = st04_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_or_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_ord, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Dur-Shurrikun +base = st05_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_hurricane, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_lightning, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_reaper, 22, -1, 50, 50, 0, 1 +marketgood = nomad_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark09, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark10, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_annihilator, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_blaster, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_chaos, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_dispersion, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_flak, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_lightprimary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_plasmafield, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_primary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_pulsebeam, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_secondary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_shredder, 22, -1, 10, 10, 0, 1 +marketgood = nomad_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = no_battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_n_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_n, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Altair Research Complex +base = st05_02_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = co_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark06, 26, -1, 10, 10, 0, 1 +marketgood = co_gun01_mark07, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 22, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_bluebell, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddess, 22, -1, 10, 10, 0, 1 +marketgood = dsy_goddessturret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 14, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark022, 26, -1, 15, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = mortar, 22, -1, 10, 10, 0, 1 +marketgood = mortar2, 22, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 22, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 22, -1, 10, 10, 0, 1 +marketgood = battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = infernocannon, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 22, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_hurricane, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_lightning, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_reaper, 22, -1, 50, 50, 0, 1 +marketgood = nomad_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark09, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark10, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_annihilator, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_blaster, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_chaos, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_dispersion, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_flak, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_lightprimary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_plasmafield, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_primary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_pulsebeam, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_secondary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_shredder, 22, -1, 10, 10, 0, 1 +marketgood = nomad_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = no_battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_n_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_n, 0, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun01_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun02_wild, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun03, 22, -1, 10, 10, 0, 1 +marketgood = special_nomad_gun04, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_wild, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_wild, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_wild, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 22, -1, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 22, -1, 10, 10, 0, 1 +marketgood = li_battleship_turret01, 22, -1, 10, 10, 0, 1 +marketgood = li_battleship_turret02, 22, -1, 10, 10, 0, 1 +marketgood = li_battleship_flak_turret01, 22, -1, 10, 10, 0, 1 +marketgood = ge_lf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_le_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_lfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lg_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_lgtr2_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = The Ravine +base = st06_01_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_traincd_ammo, 0, -1, 100, 100, 0, 1 +marketgood = nomad_cruise_disruptor02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_cm_01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_mine01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile01_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_missile03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo02_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_torpedo03_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadgb_vandal_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_devastator_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadcr_marauder_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_hurricane_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_lightning_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomadbb_reaper_ammo, 22, -1, 100, 100, 0, 1 +marketgood = dsy_nomad_traincd, 22, -1, 10, 10, 0, 1 +marketgood = nomad_cruise_disruptor02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_cm_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_mine01, 20, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile01, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_missile03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo02, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomad_torpedo03, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_hurricane, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_lightning, 22, -1, 50, 50, 0, 1 +marketgood = dsy_nomadbb_reaper, 22, -1, 50, 50, 0, 1 +marketgood = nomad_gun01_mark04, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark05, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark06, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark07, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark09, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark10, 22, -1, 10, 10, 0, 1 +marketgood = nomad_gun01_mark11, 22, -1, 10, 10, 0, 1 +marketgood = dsy_nomad_torpedo01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_annihilator, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_blaster, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_chaos, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_dispersion, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_flak, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_lightprimary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_plasmafield, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_primary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_pulsebeam, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_secondary, 22, -1, 10, 10, 0, 1 +marketgood = dsy_no_bs_shredder, 22, -1, 10, 10, 0, 1 +marketgood = nomad_turret01_mark08, 22, -1, 10, 10, 0, 1 +marketgood = no_battlerazor, 22, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_gunboat, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shieldnom_heavybs, 10, -1, 10, 10, 0, 1 +marketgood = shield01_nomad_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_no_thruster, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_n_grp, 10, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_1_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_2_n, 0, -1, 10, 10, 0, 1 +marketgood = dsy_cloak_3_n, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Cairo Station +base = st07_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret03, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_or_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_ord, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Battleship Thebes +base = st08_01_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = or_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = or_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret06, 22, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_yellow_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_white_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_red_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_grey_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_green_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_drab_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_blue_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_consumer_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_contraband_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_electronics_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_food_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_hightech_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_industrial_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_machines_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_medical_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_munitions_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_rawmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_refinedmats_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_transparts_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_biohazard_s, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain, 1, -1, 10, 10, 0, 1 +marketgood = dsy_cargopod_pitrain_s, 1, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_or_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_ord, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Taba Starbase +base = st08_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = dsy_license_fc_or_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_ord, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Akabat +base = st08_03_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_fc_or_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_ord, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = co_li_gun01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = co_li_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = li_missile01, 10, 0, 10, 10, 0, 1 +marketgood = li_bomber_energy_cannon, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark01, 10, 0, 10, 10, 0, 1 +marketgood = co_li_turret01_mark02, 10, 0, 10, 10, 0, 1 + +[BaseGood] +;%name = Lisbon Wreck +base = st39_01_base + +[BaseGood] +;%name = Fort Carthage +base = st39_02_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = mortar, 35, 0.89, 10, 10, 0, 1 +marketgood = mortar2, 35, 0.89, 10, 10, 0, 1 +marketgood = battlerazor, 35, 0.89, 10, 10, 0, 1 +marketgood = cerberusturret, 35, 0.89, 10, 10, 0, 1 +marketgood = dsy_bsbasic, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 35, -1, 10, 10, 0, 1 +marketgood = dsy_codebb_siege, 35, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 35, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_solaristurret2, 35, -1, 10, 10, 0, 1 +marketgood = generic_dreadnought_turret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = or_battleship_turret01, 35, 0.89, 10, 10, 0, 1 +marketgood = or_battleship_turret02, 35, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun01, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun02, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun05, 38, 0.89, 10, 10, 0, 1 +marketgood = special_nomad_gun06, 38, 0.89, 10, 10, 0, 1 +marketgood = dsy_license_fc_or_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_ord, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Carthage Capital Yards +base = st39_04_base +marketgood = ge_s_scanner_01, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 0, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 3, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = ge_gf4_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gf6_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_gfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ggb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gtr_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_tt_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = cruise_disruptor01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = co_gun02_mark04, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark05, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark06, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark07, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark08, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark09, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark01, 10, -1, 10, 10, 0, 1 +marketgood = co_gun02_mark02, 10, -1, 10, 10, 0, 1 +marketgood = co_turret02_mark01, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark03, 11, 0, 10, 10, 0, 1 +marketgood = co_turret02_mark04, 11, 0, 10, 10, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_thruster_05, 20, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 20, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 9, -1, 50, 50, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = fc_ouk_gun01_mark03, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun01_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark03, 11, 0, 10, 10, 0, 1 +marketgood = fc_ouk_turret01_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_ouk_turret02_mark04, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_reaper, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_hades, 11, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun01_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark02, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark04, 10, 0, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark05, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = fc_or_turret01_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark02, 11, 0, 10, 10, 0, 1 +marketgood = fc_or_turret02_mark03, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_order, 11, 0.4, 10, 10, 0, 1 +marketgood = li_gun01_mark05, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark07, 10, 0, 10, 10, 0, 1 +marketgood = li_gun01_mark08, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark01, 10, 0, 10, 10, 0, 1 +marketgood = li_gun02_mark07, 10, 0.4, 10, 10, 0, 1 +marketgood = li_gun02_mark06, 10, 0.4, 10, 10, 0, 1 +marketgood = li_turret01_mark08, 11, 0, 10, 10, 0, 1 +marketgood = li_turret01_mark07, 11, 0.4, 10, 10, 0, 1 +marketgood = li_turret02_mark05, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_snova_liblaw, 11, 0.4, 10, 10, 0, 1 +marketgood = dsy_license_fc_or_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_lf_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_bmb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_fr_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_gb_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_trans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_order_engine_htrans_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_thruster_ord, 10, -1, 10, 10, 0, 1 +marketgood = ge_pf_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pe_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_pfr_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pigunship_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitran_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_pitrain_engine_add, 0, -1, 10, 10, 0, 1 + +[BaseGood] +;%name = Docking Bay +base = limbo_01_base +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 30, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 2, -1, 50, 50, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 26, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 10, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark03_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo02_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = torpedo03_mark01_ammo, 35, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 22, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 26, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 26, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = bw_shf_forward_gun04_ammo, 3, -1, 50, 50, 0, 1 +marketgood = bw_shf_forward_gun05_ammo, 3, -1, 50, 50, 0, 1 + +[BaseGood] +;%name = Compiegne Naval Academy +base = ga01_05_base +marketgood = ge_s_battery_01, 0, -1, 100, 100, 0, 1 +marketgood = ge_s_repair_01, 0, -1, 100, 100, 0, 1 +marketgood = commodity_mining_container, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = cruise_disruptor01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = mine01_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine01_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark01_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark05_ammo, 20, -1, 50, 50, 0, 1 +marketgood = mine02_mark06_ammo, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04, 9, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_02_ammo, 2, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_03_ammo, 6, -1, 50, 50, 0, 1 +marketgood = ge_s_cm_04_ammo, 20, -1, 50, 50, 0, 1 +marketgood = dsy_cloakdisruptor_ammo, 20, -1, 50, 50, 0, 1 +marketgood = shield01_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark08_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = dsy_shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark01_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark02_bmb, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark09_lf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_hf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield02_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield03_shf, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark0902_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield02_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield03_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_fr_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_cruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = cruiser_shield_upgrade, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark09_battlecruiser_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dreadnought, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_m, 10, -1, 10, 10, 0, 1 +marketgood = shield01_mark10_dread_p, 10, -1, 10, 10, 0, 1 +marketgood = shield01_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield02_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = shield03_heavybs, 30, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_04, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_05, 10, -1, 10, 10, 0, 1 +marketgood = ge_s_thruster_06, 10, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_02_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigandsbo_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands03_engine_01_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gal_trooper_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_brigands2_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_ga_brigands_largeengine2_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_lf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_hf_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_bo_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = dsy_grn_freighter_engine_intercept, 0, -1, 10, 10, 0, 1 +marketgood = dsy_gallicgb_engine_add, 0, -1, 10, 10, 0, 1 +marketgood = ge_s_scanner_01, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_02, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_03, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_06, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_08, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_09, 20, -1, 50, 50, 0, 1 +marketgood = ge_s_scanner_10, 20, -1, 50, 50, 0, 1 +marketgood = dsy_license_freelancer, 10, -1, 10, 10, 0, 1 +marketgood = dsy_license_ga_j_grp, 0, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, -1, 10, 10, 0, 1 +marketgood = torpedo01_mark01, 0, -1, 100, 100, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = torpedo03_mark01, 14, -1, 50, 50, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_snova_civ, 26, -1, 15, 10, 0, 1 +marketgood = dsy_bsbasic, 36, -1, 10, 10, 0, 1 +marketgood = dsy_bs2basic, 36, -1, 10, 10, 0, 1 +marketgood = rh_battleship_flak_turret01, 35, -1, 10, 10, 0, 1 +marketgood = infernocannon, 36, -1, 10, 10, 0, 1 +marketgood = cerberusturret, 35, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_01, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_02, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_03, 22, -1, 10, 10, 0, 1 +marketgood = dsy_transturret_04, 22, -1, 10, 10, 0, 1 +marketgood = t_turret05, 22, -1, 10, 10, 0, 1 +marketgood = missile01_mark03, 9, -1, 50, 50, 0, 1 +marketgood = missile01_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile02_mark05, 9, -1, 50, 50, 0, 1 +marketgood = missile03_mark04, 9, -1, 50, 50, 0, 1 +marketgood = dsy_twister, 9, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02, 16, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03, 16, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01, 16, -1, 100, 100, 0, 1 +marketgood = dsy_reaper_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_lightning_missile, 35, -1, 10, 10, 0, 1 +marketgood = dsy_hurricane_torpedo, 35, -1, 10, 10, 0, 1 +marketgood = missile01_mark03_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile01_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile02_mark05_ammo, 30, -1, 50, 50, 0, 1 +marketgood = missile03_mark04_ammo, 30, -1, 50, 50, 0, 1 +marketgood = br_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ga_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = ku_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = li_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = rh_missile01_ammo, 30, -1, 50, 50, 0, 1 +marketgood = dsy_twister_ammo, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark02_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo01_mark03_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo02_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_silencer_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_harpoon_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_annihilator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = gunboat_forward_gun_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cruiser_heavy_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_codebb_siege_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_marauder_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_devastator_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_reaper_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_lightning_missile_ammo, 3, -1, 50, 50, 0, 1 +marketgood = dsy_hurricane_torpedo_ammo, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery, 3, -1, 50, 50, 0, 1 +marketgood = cloak_battery_heavy, 3, -1, 50, 50, 0, 1 +marketgood = jump_drive_battery, 3, -1, 50, 50, 0, 1 +marketgood = torpedo01_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = torpedo03_mark01_ammo, 0, -1, 100, 100, 0, 1 +marketgood = dsy_anomalyscanner01_ammo, 1, -1, 50, 50, 0, 1 +marketgood = gco_gun01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun01_mark04, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark05, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark06, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark07, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark08, 26, -1, 10, 10, 0, 1 +marketgood = gco_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_missile01, 26, -1, 10, 10, 0, 1 +marketgood = ga_bomber_energy_cannon, 26, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark01, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret01_mark02, 22, -1, 10, 10, 0, 1 +marketgood = gco_turret02_mark01, 22, -1, 10, 10, 0, 1 +marketgood = ga_gun01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark03, 26, -1, 10, 10, 0, 1 +marketgood = ga_gun02_mark04, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret01_mark02, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark01, 26, -1, 10, 10, 0, 1 +marketgood = ga_turret02_mark02, 26, -1, 10, 10, 0, 1 +marketgood = dsy_minirazor, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_snova_galaw, 32, 0.3, 10, 10, 0, 1 +marketgood = dsy_bomber_gun01, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bomber_gun02, 14, -1, 10, 10, 0, 1 +marketgood = gen_bomber_energy_cannon, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_scattergun, 14, -1, 10, 10, 0, 1 +marketgood = dsy_bmb_autocan, 14, -1, 10, 10, 0, 1 +marketgood = dsy_em_bomb, 14, -1, 10, 10, 0, 1 +marketgood = dsy_exp_bomb, 14, -1, 10, 10, 0, 1 diff --git a/DATA/EQUIPMENT/market_ships.ini b/DATA/EQUIPMENT/market_ships.ini new file mode 100644 index 0000000..c2e0f1a --- /dev/null +++ b/DATA/EQUIPMENT/market_ships.ini @@ -0,0 +1,2655 @@ +;Bases must follow the template and be sorted alphabetically. Ships native to the faction-owner, if not generic (civilian, border or edge worlds tech) can have rep requirement (0.5), generic ships should have negative rep requirement, which will allow anyone who can dock the base be able to buy the ship (-0.5). +;Template +;[BaseGood] +;base = BASEID +;marketgood = PACKAGE, MINLVL, MINREP, 1, 1, 0, 1, 1 +;For example: +;[BaseGood] +;base name +;base = +;marketgood = X, 1, 0, 1, 1, 0, 1, 1 +;marketgood = X, 1, 0, 1, 1, 0, 1, 1 +;marketgood = X, 1, 0, 1, 1, 0, 1, 1 +[BaseGood] +;%name = Planet New London +base = br01_01_base +marketgood = dsy_arrow_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf6_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_armored_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Portsmouth Shipyard +base = br01_02_base +marketgood = dsy_brliner_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_br_gunboat_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_br_destroyer_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Somerset +base = br01_03_base +marketgood = dsy_br_fighter2_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_paladin_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_br_elite2_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Waterloo Station +base = br01_04_base +marketgood = bfr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_stinger_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_kushan_lf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Canterbury Station +base = br01_05_base +marketgood = dsy_spatial_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_firefly_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_large_train_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Thames Outpost +base = br01_06_base +marketgood = dsy_somtaaw_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_fr_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kensington Shipping Platform +base = br01_07_base +marketgood = dsy_percheron_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bret_ctrans_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bretsupertransport_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Trafalgar Base +base = br01_08_base +marketgood = dsy_raider_lf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_csv2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_raider_fr_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Birmingham Station +base = br02_02_base +marketgood = dsy_ccrv3_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_orca_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bhbomb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Sheffield Station +base = br02_03_base +marketgood = dsy_bh_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = bhe2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bh_elite3_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Cambridge +base = br03_01_base +marketgood = bfr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_civbomb_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = transport_chonk_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Cambridge Research Station +base = br03_02_base +marketgood = dsy_kadesh_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = cv_ferry_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_civgb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Norfolk +base = br03_03_base +marketgood = dsy_br_fighter2_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_paladin_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_br_elite2_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Lisburn Rock +base = br03_05_base +marketgood = dsy_testudo_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_pi_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bwgb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Sprague +base = br04_01_base +marketgood = civbomb_alt_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_kadesh_lf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Portsmouth Drydock +base = br04_03_base +marketgood = dsy_br_battlecruiser_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_br_carrier_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_br_battleship_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Halifax Freeport +base = br04_05_base +marketgood = dsy_raven_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bayonet_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ex_hacker_bmb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Carlisle +base = br04_06_base +marketgood = ceres_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_br_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_raven_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Luxury Liner Shetland +base = br04_07_base +marketgood = dsy_unique_2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_kadesh_fr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_arrow_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Nagasaki +base = br04_08_base +marketgood = dsy_ku_elite2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_ku_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_kubomb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Essex +base = br05_04_base +marketgood = dsy_br_elite2_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_challenger_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_dragoon_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Arranmore Base +base = br05_05_base +marketgood = molly_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_pe2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = molly_bmb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Sierra Starport +base = br06_01_base + +[BaseGood] +;%name = Battleship Dax +base = br06_02_base +marketgood = dsy_ga_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_bomber_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Islay Base +base = br06_03_base +marketgood = gf6_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ge_fighter7_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_civbomb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Perth Station +base = br06_04_base +marketgood = dsy_br_gunboat_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_dragoon_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = bhe2_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Ark Royal +base = br07_01_base +marketgood = dsy_br_fighter2_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_paladin_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_br_elite2_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Gateshead Station +base = br07_03_base +marketgood = dsy_ge_fighter7_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_prison_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Scarborough Shipyard +base = br07_05_base +marketgood = dsy_percheron_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bret_ctrans_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bretsupertransport_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battlecruiser Livingston +base = br07_06_base +marketgood = dsy_challenger_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_paladin_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_dragoon_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = South Shields Refinery +base = br07_07_base +marketgood = dsy_vipermk2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_viper_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_img_bomber_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Mull Base +base = br07_09_base +marketgood = molly_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_greyhound_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_pe2_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Redcarr Production Facility +base = br07_10_base +marketgood = dsy_advanced_train_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_camara_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_miner_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Skye Base +base = br07_11_base +marketgood = dsy_gaian_hf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_newslipstream_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gaian_hf_02_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = LD-14 +base = br08_01_base +marketgood = dsy_hvytanker_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_crow_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_waran_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kirkwall Base +base = br08_02_base +marketgood = dsy_bw_fighter2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bwe2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_cutlass_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Dounby Station +base = br08_03_base +marketgood = dsy_img_miner_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bwfr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_x_shuttle_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Resurgent +base = br08_04_base +marketgood = dsy_ga_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_bomber_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Providence Station +base = br09_03_base +marketgood = dsy_spatial_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_havoc_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_raventalon_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Heaton Mining Station +base = br16_03_base +marketgood = ceres_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ceres_at_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ceres_gb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Torshavn Space Port +base = br17_01_base +marketgood = dsy_bret_ctrans_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gaian_destroyer_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gaiangs_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Sandur Base +base = br17_03_base +marketgood = dsy_percheron_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gaiangs_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gaian_hf_02_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Harlow +base = br19_02_base + +[BaseGood] +;%name = Foyle Shipyard +base = br22_03_base +marketgood = molly_gb_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_ridgeback_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_slaveliner_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Garvagh Base +base = br22_04_base + +[BaseGood] +;%name = Freeport 1 +base = bw01_02_base +marketgood = dsy_bw_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = bulk_train_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_cutlass_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Rugen Station +base = bw01_03_base +marketgood = dsy_somtaaw_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_fr_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Douglas Station +base = bw01_04_base +marketgood = dsy_havoc_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_percheron_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ceres_hf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Cadiz Base +base = bw02_01_base +marketgood = dsy_co_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = coe2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_praetorian_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Ronneburg Base +base = bw02_02_base +marketgood = dsy_bw_fighter2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_switchblade_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bwe2_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Freistadt Base +base = bw03_01_base +marketgood = dsy_img_miner_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_miner_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_img_htrans_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Briesen Mining Facility +base = bw03_02_base +marketgood = dsy_rh_armored_trans_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_behemoth_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_miner_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Dagger Outpost +base = bw04_01_base + +[BaseGood] +;%name = Carrier Alvin Katz +base = bw04_02_base +marketgood = ew_fighter2_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = ew_bomber_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_coa_hf_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Lagos Depot +base = bw05_03_base +marketgood = dsy_waran_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_corsair_transport_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bsgalactica_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Kurile, Samura Platform +base = bw06_01_base +marketgood = kfr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf6_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_civbomb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Luxury Liner Hawaii +base = bw07_01_base +marketgood = dsy_taurus_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_dorado_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ceres_vhf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Java Station +base = bw08_03_base +marketgood = dsy_somtaaw_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_fr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_spatial_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Nago Station +base = bw09_01_base +marketgood = dsy_somtaaw_lf_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = cv_ferry_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_fr_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Freeport 6 +base = bw09_03_base +marketgood = dsy_talarca_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_barge_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bw_train_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Harris +base = bw10_01_base +marketgood = dsy_falchion_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bh_fighter2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bw_train_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Macduff +base = bw10_03_base + +[BaseGood] +;%name = Battleship Carcassonne +base = bw10_05_base + +[BaseGood] +;%name = Battleship Schwerin +base = bw11_01_base +marketgood = dsy_rh_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rh_armored_trans_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_mjolnir_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Bornholm Depot +base = bw11_02_base +marketgood = dsy_kadesh_fr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_kadesh_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = cv_classic_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Tritonis +base = bw12_01_base +marketgood = dsy_no2_superfighter_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_gunboat_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_cruiser_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Tritonis Auxiliary Dock +base = bw12_02_base +marketgood = dsy_no_cruiser_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_battleship_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_artillery_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kaarst Drydock +base = bw12_03_base +marketgood = rh_piratetrans_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_scorpion_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_rh_gunboat_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Valhalla Shipyard +base = bw12_04_base +marketgood = rfr_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_mjolnir_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_fafnir_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Fort Tegea +base = bw12_05_base +marketgood = dsy_pi_transport_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gal_trooper_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_scorpion_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kamisu Hideout +base = bw13_01_base +marketgood = gf6_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ge_fighter7_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Singapore Drydock A +base = bw14_01_base +marketgood = dsy_img_miner_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_img_transport_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_img_htrans_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kyoto Auxiliary Drydock +base = bw14_02_base +marketgood = dsy_bdbomb_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = bd_freighter_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_asashio_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Singapore Drydock B +base = bw14_03_base +marketgood = dsy_img_gs_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_albatross_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_miner_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Zuschen +base = bw15_03_base +marketgood = dsy_loki_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_odin_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_thor_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Pamiers +base = bw15_04_base +marketgood = dsy_councilhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_councilvhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_councilbomber_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Montauban Base +base = bw15_05_base +marketgood = dsy_courier_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_l_ane_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_asco_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Vercors Outpost +base = bw15_06_base +marketgood = dsy_gms_lf_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gms_vhf_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gms_shf_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Sulawesi Citadel +base = bw16_01_base +marketgood = dsy_col_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_col_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_col_bomber_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Singapore Shipyard +base = bw16_02_base +marketgood = dsy_viper_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_vipermk2_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_img_bomber_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Borneo +base = bw16_03_base +marketgood = dsy_col_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_col_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_col_bomber_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Minato Harbor +base = bw16_04_base +marketgood = dsy_col_celestra_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_col_transport_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_col_gs_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Hakodate +base = bw17_01_base +marketgood = dsy_ge_fighter7_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf6_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = civbomb_alt_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Faust Depot +base = bw17_02_base +marketgood = dsy_br_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_br_elite2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = bfr_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Fontana Freeport +base = bw21_01_base +marketgood = dsy_hfvhf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_hfgb_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bw_shf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Destroyer Insidious +base = bw21_02_base + +[BaseGood] +;%name = Northeim Base +base = bw46_02_base +marketgood = dsy_bw_train_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_odin_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_thor_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Wolfsburg Shipyard +base = bw46_03_base +marketgood = dsy_hessiangs_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_task_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_jormungand_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kamchatka Station +base = bw46_04_base + +[BaseGood] +;%name = Nobeoka Platform +base = bw69_01_base +marketgood = bhe2_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_bh_elite3_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_bhbomb_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Niigata Star City +base = bw69_02_base +marketgood = dsy_taiidan_hf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gmg_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_taiidan_vhf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Daishouri +base = bw69_03_base +marketgood = dsy_taiidan_hf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_taiidan_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_taiidan_fr_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Madeira Base +base = bw69_04_base +marketgood = dsy_vipermk2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_viper_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_img_bomber_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Durban Station +base = bw71_01_base +marketgood = dsy_liberty_b_transport_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_core_gs_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_core_gb_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Durban Drydock A +base = bw71_02_base +marketgood = dsy_ccrv_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ccrv2_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_corona_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Durban Drydock B +base = bw71_03_base +marketgood = bw_trans_armored_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_bwtrain_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_bw_train_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Freeport 10 +base = ew01_01_base +marketgood = dsy_bw_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = bwe2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_cutlass_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Falkland Base +base = ew01_02_base +marketgood = dsy_vipermk2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_viper_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_img_bomber_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Amenta +base = ew02_02_base +marketgood = dsy_ge_fighter7_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf6_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Leon Base +base = ew03_01_base +marketgood = dsy_arwing_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = corsair_bomber_alt_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_mercatante_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Freeport 5 +base = ew03_02_base +marketgood = ceres_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ceres_at_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ceres_gb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Freeport 9 +base = ew04_01_base +marketgood = dsy_civbomb_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_spatial_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_raven_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Corfu Base +base = ew04_02_base +marketgood = dsy_talarca_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_barge_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_x_shuttle_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Livadia Shipyard +base = ew06_01_base +marketgood = dsy_zon_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_z_gunship_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_z_whale_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Gammu +base = ew06_02_base +marketgood = ex_hacker_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_falchion_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ex_hacker_bmb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Livadia Capital Drydock +base = ew06_03_base +marketgood = dsy_fearless_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_bsg_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_munificent_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Primus Outpost +base = ew06_04_base +marketgood = dsy_marfly_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = ai_bomber_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_harvestercr_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Ciutadella Outpost +base = ew06_05_base +marketgood = dsy_arwing_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_co_fighter2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_praetorian_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Ithaca Base +base = ew07_04_base +marketgood = asgard_loki_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = asgard_odin_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = asgard_thor_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Gran Canaria +base = ew08_01_base +marketgood = dsy_crow_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_civgb_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ozc_frigate_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Zvyozdny Gorodok +base = ew09_01_base +marketgood = dsy_partisan_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_insurgent_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_revolution_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Aralsk Research Station +base = ew09_02_base +marketgood = dsy_storm_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = coa_btrans_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_slaveliner_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Aralsk Shipyard +base = ew09_03_base +marketgood = dsy_typhoon_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_coa_battlecruiser_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_coa_carrier_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Zhejiang Orbital +base = ew09_04_base +marketgood = ew_freighter_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = bw_trans_armored_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_bw_train_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Madrid Base +base = ew12_01_base +marketgood = dsy_salvager_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_huntress_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_slaveliner_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Wichter Station +base = ew12_02_base +marketgood = dsy_behemoth_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_rh_armored_trans_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_algmover_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Nishiara Base +base = ew12_03_base +marketgood = gc_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_civbomb_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = kfr_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Pygar +base = ew12_04_base +marketgood = dsy_zon_vhf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_kadesh_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_crow_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Quillan +base = ew13_01_base +marketgood = dsy_gms_lf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gms_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gms_shf_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Nimes Station +base = ew13_02_base +marketgood = dsy_ga_freighter_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_lifter_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = ga_train_small_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Montelimar Base +base = ew13_04_base +marketgood = dsy_mistralnoir_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = uc_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_jaguarnoir_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Limoux Base +base = ew13_05_base +marketgood = dsy_councilhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_councilbomber_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_council_freighter_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Lodeve Space Port +base = ew13_06_base +marketgood = dsy_ge_fighter3_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf1_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Montmorency +base = ew13_07_base +marketgood = dsy_ga_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_hf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Lavars Base +base = ew14_01_base +marketgood = dsy_jaguar_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_cuirassier_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = brigand_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Lavars Auxiliary Dock +base = ew14_02_base +marketgood = dsy_courier_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_l_ane_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_asco_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Briancon Station +base = ew14_03_base +marketgood = dsy_rh_armored_trans_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rh_ctrans_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_algmover_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battlecruiser Aubagne +base = ew14_05_base +marketgood = dsy_ga_civ_hf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_lf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_bomber_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battlecruiser Valmy +base = ew14_06_base +marketgood = dsy_ga_hf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_bomber_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kinkaku-ji Station +base = ew14_07_base +marketgood = dsy_bigdragon_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_container_transport_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_civgb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Nevers +base = ew15_01_base +marketgood = dsy_ga_civ_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_bomber_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Alesia Station +base = ew15_02_base +marketgood = dsy_gms_lf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gms_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gms_shf_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battlecruiser Tercio +base = ew15_03_base +marketgood = dsy_bw_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = bwe2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = bwfr_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Avallon Fortress +base = ew15_04_base + +[BaseGood] +;%name = Macon Base +base = ew15_06_base +marketgood = dsy_ga_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_hf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battlecruiser Accuser +base = ew15_10_base +marketgood = dsy_ga_hf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_freighter_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gallicgb_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Dreadnought Basilica +base = ew15_11_base +marketgood = dsy_oc_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_oc_hf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_oc_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Manhattan, Landing Site +base = ew16_01_base +marketgood = dsy_testudo_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bm_hacker_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_broadsword_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Reims Station +base = ew16_03_base +marketgood = dsy_gms_lf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gms_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gms_shf_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Chalons-en-Champagne Station +base = ew16_05_base +marketgood = ga_train_small_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gallic_train_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gallic_train_adv_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Marne +base = ew16_08_base +marketgood = dsy_ga_freighter_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gal_trooper_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_ga_repair_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Carrier Ben Warner +base = ew16_09_base +marketgood = bwe2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bw_fighter2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_switchblade_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Gjallarbru Research Station +base = ew16_10_base +marketgood = dsy_loki_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_odin_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_thor_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Sournia Repair Yards +base = ew17_02_base +marketgood = dsy_councillf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_councilhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_councilbomber_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Canberra Star City +base = ew17_05_base + +[BaseGood] +;%name = Battleship Hossegor +base = ew17_07_base + +[BaseGood] +;%name = Capetown Station +base = ew18_02_base +marketgood = dsy_rose2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rosf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rose_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Darmstadt Depot +base = ew19_01_base +marketgood = dsy_starhauler_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = rh_piratetrans_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_lwb_bomber_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Carrier Tarrafal +base = ew19_02_base +marketgood = gf6_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_civbomb_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_zon_vhf_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Gran Canaria +base = ew19_03_base +marketgood = dsy_craider_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_virage_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bw_shf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Liner Verwood +base = ew19_04_base +marketgood = dsy_raventalon_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_waran_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_camara_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kyoto Capital Drydock +base = ew37_01_base +marketgood = dsy_kagutsuchi_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_togo_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_slaveliner_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Hikone Base +base = ew37_02_base +marketgood = dsy_dragon_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_tachi_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bdbomb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Morioka Base +base = ew45_01_base +marketgood = dsy_kushan_fr_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = samura_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_kushan_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battlecruiser Akatsuki +base = ew45_02_base + +[BaseGood] +;%name = Battleship Kokura +base = ew45_04_base +marketgood = dsy_dragon_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_tachi_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bdbomb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Newport Station +base = ew63_01_base +marketgood = newport_shf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = newport_frigate_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Shonan Base +base = ew63_03_base +marketgood = cv_classic_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_civbomb_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_civgb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Freeport 8 +base = ew85_01_base +marketgood = bwe2_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_bw_fighter2_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_switchblade_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Tarancon Base +base = ew85_02_base + +[BaseGood] +;%name = Socorta +base = ew85_06_base +marketgood = dsy_no2_fighter_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_elite_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_bomber_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet New Paris +base = ga01_01_base +marketgood = dsy_ga_civ_lf_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_hf_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_bomber_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet New London, Landing Site +base = ga01_02_base +marketgood = dsy_waran_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bwfr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_testudo_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Compiegne Naval Academy +base = ga01_05_base +marketgood = dsy_gallicgb_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gal_trooper_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = ga_ctrans_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Beaumont Depot +base = ga01_06_base +marketgood = dsy_ga_freighter_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gal_trooper_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = ga_train_small_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Sarcelles Shipping Facility +base = ga01_08_base +marketgood = dsy_gal_liner_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gallic_train_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gallic_train_adv_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Versailles Station +base = ga01_12_base +marketgood = dsy_ga_freighter_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_repair_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = ga_train_small_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Rambouillet Shipyard +base = ga01_13_base +marketgood = dsy_gallicdd_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gallicc_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gallicbs_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Brunoy Hideout +base = ga01_15_base +marketgood = dsy_councilhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_councilvhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_council_freighter_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Mars +base = ga01_16_base +marketgood = core_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = core_hf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = core_bmb_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Melun Research Institution +base = ga01_18_base +marketgood = dsy_ga_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_hf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Orleans +base = ga02_01_base +marketgood = dsy_ga_civ_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_bomber_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Blois +base = ga02_02_base +marketgood = dsy_ga_freighter_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Maintenon Shipyard +base = ga02_03_base +marketgood = dsy_gal_trooper_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = ga_train_small_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = ga_ctrans_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Chartres Space Colony +base = ga02_05_base + +[BaseGood] +;%name = Evreux Research Facility +base = ga02_07_base +marketgood = dsy_ga_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_hf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Vendome Station +base = ga02_10_base +marketgood = dsy_gal_trooper_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ga_train_small_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_gal_liner_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Salbris Base +base = ga02_11_base +marketgood = dsy_cuirassier_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = brigand_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_mistral_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Amiens +base = ga03_01_base +marketgood = dsy_ga_civ_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_bomber_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Boulogne Base +base = ga03_02_base +marketgood = dsy_l_ane_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_asco_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_courier_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Guise Mining Facility +base = ga03_05_base +marketgood = dsy_gms_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_gms_vhf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_gms_shf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Eplessier Depot +base = ga03_08_base +marketgood = dsy_councilhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_councillf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_councilvhf_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Abbeville Production Facility +base = ga03_09_base +marketgood = dsy_ga_freighter_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ga_repair_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ga_miner_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Calais Research Facility +base = ga03_11_base +marketgood = dsy_gallicgb_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gal_trooper_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gal_liner_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Liner Brixton +base = ga04_05_base +marketgood = dsy_scythe_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_junker_bomber_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_csv_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Venissieux +base = ga04_06_base + +[BaseGood] +;%name = Sournia Logistical Drydock +base = ga04_09_base +marketgood = dsy_council_freighter_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gal_trooper_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = ga_ctrans_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Aubigny +base = ga05_01_base +marketgood = dsy_gms_lf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gms_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gms_shf_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Valley Forge Flight School +base = ga05_02_base +marketgood = dsy_transport_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = transport_chonk_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_large_transport_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Secundus Outpost +base = ga05_04_base +marketgood = dsy_marfly_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = ai_bomber_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Haute-Seine Shipyard +base = ga05_05_base +marketgood = dsy_gallic_train_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = ga_ctrans_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gallic_train_adv_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Atacama Base +base = ga05_06_base +marketgood = gaian_freighter_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = ex_hacker_lf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = ex_hacker_bmb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Tangier +base = ga05_10_base +marketgood = dsy_testudo_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_pi_transport_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_pitrain_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Pittsburgh, Xeno Hideout +base = ga06_05_base +marketgood = dsy_somtaaw_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_fr_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Lausanne Complex +base = ga07_01_base +marketgood = dsy_ga_civ_lf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_hf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_bomber_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Oerlikon Observatory +base = ga07_03_base +marketgood = dsy_gms_lf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gms_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gms_shf_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Davos Base +base = ga07_04_base +marketgood = dsy_pi_transport_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_pitrain_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_slaveliner_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Cassard +base = ga07_06_base +marketgood = dsy_ga_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_bomber_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Luxury Liner Barbados +base = ga06_01_base +marketgood = dsy_hfvhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bayonet_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_falchion_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Marseille +base = ga08_01_base +marketgood = dsy_mistralnoir_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_cuirassiernoir_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = uc_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battlecruiser Sisteron +base = ga08_02_base +marketgood = dsy_ga_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_bomber_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Toulon Mining Station +base = ga08_03_base +marketgood = dsy_ga_freighter_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ga_miner_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_gal_trooper_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Cannes Resort Station +base = ga08_04_base + +[BaseGood] +;%name = Carrier Orion +base = ga08_05_base +marketgood = dsy_raventalon_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_waran_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_camara_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Monte Carlo Freeport +base = ga08_07_base +marketgood = dsy_ga_civ_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ga_civ_bomber_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Monaco Base +base = ga08_08_base +marketgood = dsy_jaguarnoir_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_asco_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_l_ane_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Kurile +base = ga09_01_base +marketgood = dsy_taiidan_vhf_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Saumur +base = ga09_02_base +marketgood = dsy_ga_lf_package, 1, 0.5, 1, 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= dsy_dragon_gb_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = ceres_gb_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = ceres_at_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Matsumoto +base = ku05_01_base +marketgood = dsy_ku_elite2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_kubomb_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_raijin_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Ainu Depot +base = ku05_02_base +marketgood = dsy_gc_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gcbomber_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_gc_hf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kyoto Base +base = ku06_01_base +marketgood = dsy_bd_fighter2_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_dragon_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_tachi_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Ryuku Base +base = ku07_01_base +marketgood = dsy_dragon_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bd_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bdbomb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Heaven's Gate +base = ku07_02_base +marketgood = dsy_raijin_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_ku_elite2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_kubomb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Barcelona +base = ku08_01_base + +[BaseGood] +;%name = Noshima Freeport +base = ku08_03_base +marketgood = kfr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_dragon_gb_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = civbomb_alt_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Isehara Refinery +base = ku13_01_base +marketgood = dsy_somtaaw_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_miner_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Matsuda +base = ku13_03_base + +[BaseGood] +;%name = Niigata Star Yards +base = ku13_04_base +marketgood = dsy_taiidan_fr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_gmg_gb_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_gmg_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Sendai Research Complex +base = ku13_05_base +marketgood = bw_trans_armored_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bwtrain_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bw_train_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Miura +base = ku13_06_base +marketgood = dsy_civgb_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_prison_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_gallofree_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Furyoku Station +base = ku13_10_base +marketgood = civbomb_alt_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ge_fighter7_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kure Drydock +base = ku16_01_base +marketgood = dsy_ku_bc_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ku_battleship_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_container_transport_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Sado +base = ku16_02_base + +[BaseGood] +;%name = Kure Shipyard +base = ku16_03_base +marketgood = dsy_prison_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ku_gunboat_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ku_destroyer_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Tsukishima Liner Yards +base = ku17_02_base +marketgood = dsy_yacht_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_liner_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ind_liner_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Manhattan +base = li01_01_base +marketgood = dsy_ge_fighter3_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf1_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Pittsburgh +base = li01_02_base +marketgood = dsy_camara_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_miner_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_hf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Missouri +base = li01_03_base +marketgood = dsy_li_elite2_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite4_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_upholder_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Trenton Outpost +base = li01_06_base +marketgood = dsy_spatial_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_x_shuttle_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_firefly_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Norfolk Shipyard +base = li01_07_base +marketgood = dsy_assaultfrigate_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_li_dreadnought_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_providence_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Newark Station +base = li01_08_base +marketgood = dsy_kushan_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_stinger_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Detroit Munitions +base = li01_10_base +marketgood = drone_miner_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = drone_repair_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = drone_scanner_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Buffalo Base +base = li01_12_base +marketgood = dsy_greyhound_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_barghest_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_pi_fighter2_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Rochester Base +base = li01_13_base +marketgood = dsy_raider_fr_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_junker_bomber_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_csv_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Baltimore Shipyard +base = li01_14_base +marketgood = dsy_mammoth_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_libsupertransport_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_liberty_b_transport_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Baltimore Drydock A +base = li01_14a_base +marketgood = dsy_large_train_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_advanced_train_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_hvytanker_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Baltimore Drydock B +base = li01_14b_base +marketgood = dsy_yacht_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_prison_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_liner_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Los Angeles +base = li02_01_base +marketgood = dsy_kadesh_fr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf6_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet California Minor +base = li02_02_base +marketgood = bulk_train_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = transport_chonk_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_large_train_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Alcatraz Depot +base = li02_06_base +marketgood = dsy_pi_gunboat_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_pitrain_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_pi_transport_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Riverside Station +base = li02_07_base +marketgood = dsy_civgb_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ceres_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ceres_vhf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Denver +base = li03_01_base +marketgood = dsy_havoc_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_fr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_civbomb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Rio Grande +base = li03_02_base +marketgood = dsy_upholder_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite2_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Ouray Base +base = li03_03_base +marketgood = gf6_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_ge_fighter7_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Pueblo Station +base = li03_04_base +marketgood = dsy_armored_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_mammoth_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ageira_b_transport_package, 1, 1.0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Houston +base = li04_01_base +marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bh_fighter2_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Arkansas +base = li04_03_base +marketgood = dsy_upholder_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite3_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Beaumont Base +base = li04_04_base +marketgood = drone_miner_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = drone_repair_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = drone_scanner_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Juneau Shipyard +base = li05_03_base +marketgood = lfr2_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_li_gunboat_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_li_cruiser_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Atum +base = li05_04_base +marketgood = dsy_stinger_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_kushan_lf_hull, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = ex_hacker_bmb_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = New Haven Station +base = li06_05_base +marketgood = dsy_camera_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Freeport 14 +base = li07_01_base +marketgood = dsy_raventalon_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_waran_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_prison_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Amarillo Base +base = li08_03_base +marketgood = dsy_bw_fighter2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_switchblade_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = bwe2_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Philadelphia Station +base = li09_01_base +marketgood = dsy_li_fighter2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = lfr2_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Bethlehem Station +base = li09_02_base +marketgood = dsy_ge_fighter7_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = civbomb_alt_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Allentown Base +base = li09_04_base +marketgood = dsy_raider_lf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_csv2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_scythe_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Niverton Base +base = li09_05_base +marketgood = dsy_pi_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_pe2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_testudo_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Milford Base +base = li09_06_base +marketgood = dsy_armored_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_transport_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = transport_chonk_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Erie +base = li09_07_base +marketgood = ceres_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ceres_vhf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_armored_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Harrisburg Station +base = li09_08_base +marketgood = dsy_miner_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_train_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_mammoth_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Nauru +base = li10_01_base +marketgood = core_lf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = core_hf_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = core_vhf_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Carrier Ohio +base = li10_04_base +marketgood = dsy_upholder_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite4_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = One Police Plaza +base = li10_05_base +marketgood = dsy_li_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_gunboat_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_prison_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Alma +base = li11_01_base +marketgood = dsy_li_elite4_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite3_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battlecruiser Yellowstone +base = li12_02_base +marketgood = dsy_li_elite4_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite3_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Lewes Shipping Platform +base = li12_03_base +marketgood = dsy_percheron_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bret_ctrans_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bretsupertransport_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = San Diego Border Station +base = li12_04_base +marketgood = dsy_li_elite4_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_upholder_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = lfr2_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Thunder Bay Depot +base = li12_05_base +marketgood = dsy_raventalon_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_waran_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_havoc_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Fort Ramsey +base = li12_06_base +marketgood = dsy_hfvhf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = xenos_vhf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = xenos_bmb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Cochrane Depot +base = li12_07_base +marketgood = dsy_lhgunship_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_liberty_b_transport_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_mammoth_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Minneapolis +base = li13_02_base + +[BaseGood] +;%name = Austin Depot +base = li13_03_base +marketgood = dsy_large_transport_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_lifter_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_armored_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Concord +base = li14_01_base +marketgood = dsy_li_fighter2_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite3_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_upholder_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Prison Station Fairbanks +base = li05_02_base +marketgood = dsy_onuris_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_talon_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_oe2_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Chesapeake Drydock +base = li16_03_base +marketgood = dsy_sekhmet_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_ordergb_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_assaultfrigate_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Manitoba Station +base = li18_01_base +marketgood = dsy_orca_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bh_elite3_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_bhbomb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Invergordon Drydock +base = li18_02_base +marketgood = dsy_salvager_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_huntress_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_slaveliner_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Syracuse Station +base = li18_03_base +marketgood = ceres_at_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_prison_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_kadesh_lf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Invergordon Salvage Yards +base = li18_04_base +marketgood = dsy_csv2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_raider_fr_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_junker_bomber_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = The Shrine +base = no01_01_base +marketgood = dsy_no2_fighter_alt_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet New Berlin +base = rh01_01_base +marketgood = dsy_raven_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_armored_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_kadesh_hf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Oder Shipyard +base = rh01_02_base +marketgood = dsy_rh_battleship_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_rh_battlecruiser_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_rh_carrier_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = The Ring +base = rh01_03_base +marketgood = dsy_rh_gunboat_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_rh_cruiser_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_hvytanker_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Bonn Station +base = rh01_04_base +marketgood = rfr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_stinger_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_kushan_lf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Essen Station +base = rh01_06_base +marketgood = dsy_somtaaw_lf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ceres_at_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_somtaaw_fr_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Brandenburg Station +base = rh01_07_base +marketgood = dsy_rh_fighter2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_mjolnir_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_rh_armored_trans_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kreuzberg Depot +base = rh01_08_base +marketgood = dsy_pi_transport_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = asgard_odin_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = asgard_thor_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Kaiserslautern Depot +base = rh01_10_base +marketgood = dsy_lwb_vhf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_lwb_bomber_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = rfr_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Hamburg +base = rh02_01_base +marketgood = dsy_repair_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_rh_miner_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_lifter_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Westfalen +base = rh02_02_base +marketgood = dsy_rh_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rh_elite2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rhbomb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Vierlande Prison +base = rh02_03_base + +[BaseGood] +;%name = Alster Shipyard +base = rh02_04_base +marketgood = dsy_rheinlandtrain_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_rh_ctrans_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_advanced_train_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Stuttgart +base = rh03_01_base +marketgood = gf6_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_civgb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Baden Baden +base = rh03_02_base +marketgood = dsy_yacht_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_liner_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_armored_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Cruiser Greifswald +base = rh03_06_base +marketgood = rfr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_lwb_vhf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_lwb_bomber_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Holstein +base = rh04_01_base +marketgood = dsy_large_train_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = ceres_hf_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_civbomb_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Mannheim Station +base = rh04_03_base +marketgood = transport_chonk_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = gf5_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = civbomb_alt_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Bruchsal Base +base = rh04_05_base +marketgood = dsy_switchblade_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bwgb_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_cutlass_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Carrier Saar +base = rh04_06_base +marketgood = dsy_rh_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rh_elite2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rhbomb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Schatten Research Facility +base = rh04_07_base +marketgood = dsy_rh_gunboat_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rh_cruiser_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_rh_battlecruiser_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Geneva Base +base = rh05_03_base +marketgood = dsy_rh_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rh_elite2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rhbomb_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Vogtland Base +base = rh05_04_base +marketgood = dsy_starhauler_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_miner_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = rh_piratetrans_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Altenburg +base = rh05_05_base +marketgood = dsy_rh_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rh_elite2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_fafnir_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Heisenberg Research Station +base = rh07_02_base +marketgood = dsy_tigershark_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_falchion_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = ex_hacker_bmb_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Cruiser Schwarzwald +base = rh07_03_base +marketgood = dsy_lwb_vhf_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_lwb_bomber_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = rfr_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Krefeld Base +base = rh07_05_base +marketgood = dsy_artisan_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_starhauler_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_rh_ctrans_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Bayern +base = rh08_01_base +marketgood = dsy_fafnir_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rh_elite2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rh_elite3_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Tennstedt Base +base = rh08_02_base +marketgood = dsy_bw_fighter2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_bwtrain_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = rh_piratetrans_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Fort Sommerda +base = rh08_03_base +marketgood = dsy_rh_cruiser_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_rh_battleship_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_rh_carrier_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Bielefeld Base +base = rh09_01_base +marketgood = bwfr_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_raventalon_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_waran_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Kolleda +base = rh10_02_base + +[BaseGood] +;%name = Wildau Station +base = rh11_01_base +marketgood = dsy_rh_elite3_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_fafnir_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_prison_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Weimar +base = rh11_02_base +marketgood = dsy_rh_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rh_elite3_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_fafnir_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Planet Jiangxi +base = rh11_03_base +marketgood = dsy_rosf_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_rose_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_rose2_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battlecruiser Trier +base = st03b_01_base +marketgood = rfr_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_mjolnir_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_rh_elite2_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Yaren Base +base = st04_01_base +marketgood = core_bmb_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = lfr_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_repair_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Freeport 11 +base = st04_02_base +marketgood = ew_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = ew_bomber_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = ew_freighter_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Lichtenfelde Complex +base = st04_03_base +marketgood = gf5_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_civbomb_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_scorpion_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Dabadoru Station +base = st04_04_base +marketgood = dsy_rose2_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_rose_package, 1, -1, 1, 1, 0, 1, 1 +marketgood = dsy_rosf_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Dur-Shurrikun +base = st05_01_base +marketgood = dsy_no2_artillery_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_gunboat_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_superfighter_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Altair Research Complex +base = st05_02_base +marketgood = dsy_no_cruiser_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_battleship_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_cruiser_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = The Ravine +base = st06_01_base +marketgood = dsy_no2_fighter_alt_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_fighter_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_no2_elite_package, 1, 0, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Cairo Station +base = st07_01_base +marketgood = dsy_li_fighter2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite2_package, 1, 0, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite4_package, 1, -1, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Battleship Thebes +base = st08_01_base +marketgood = dsy_sekhmet_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_havoc_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_upholder_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Taba Starbase +base = st08_02_base +marketgood = lfr_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = lfr2_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_li_elite3_package, 1, -0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Akabat +base = st08_03_base +marketgood = dsy_onuris_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_talon_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_oe2_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Lisbon Wreck +base = st39_01_base + +[BaseGood] +;%name = Fort Carthage +base = st39_02_base +marketgood = dsy_liberty_b_transport_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_li_gunboat_package, 1, -0.5, 1, 1, 0, 1, 1 +marketgood = dsy_ordergb_package, 1, 0.5, 1, 1, 0, 1, 1 + +[BaseGood] +;%name = Carthage Capital Yards +base = st39_04_base +marketgood = dsy_orderrecon_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_lightcarrier_package, 1, 0.5, 1, 1, 0, 1, 1 +marketgood = dsy_or_osiris_package, 1, 0.5, 1, 1, 0, 1, 1 diff --git a/DATA/EQUIPMENT/misc_equip.ini b/DATA/EQUIPMENT/misc_equip.ini new file mode 100644 index 0000000..4c54ace --- /dev/null +++ b/DATA/EQUIPMENT/misc_equip.ini @@ -0,0 +1,9327 @@ +[Power] +nickname = infinite_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1000000000 +charge_rate = 10000000 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = ge_fighter_power01 +ids_name = 263705 +ids_info = 264705 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1000 +charge_rate = 95 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ge_fighter2_power01 +ids_name = 263706 +ids_info = 264706 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1800 +charge_rate = 183 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ge_fighter4_power01 +ids_name = 263707 +ids_info = 264707 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 3400 +charge_rate = 345 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ge_fighter5_power01 +ids_name = 263708 +ids_info = 264708 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6400 +charge_rate = 645 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ge_fighter6_power01 +ids_name = 263709 +ids_info = 264709 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 11400 +charge_rate = 1180 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = bw_fighter_power01 +ids_name = 263710 +ids_info = 264710 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1800 +charge_rate = 183 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = bw_elite_power01 +ids_name = 263711 +ids_info = 264711 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4700 +charge_rate = 465 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = bw_elite2_power01 +ids_name = 263712 +ids_info = 264712 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 11400 +charge_rate = 1180 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_col_vhf_core +ids_name = 263712 +ids_info = 264712 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 10400 +charge_rate = 1300 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = bw_freighter_power01 +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 30000 +charge_rate = 1000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = co_fighter_power01 +ids_name = 263714 +ids_info = 264714 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2500 +charge_rate = 248 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = co_elite_power01 +ids_name = 263715 +ids_info = 264715 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 10800 +charge_rate = 1200 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = co_elite2_power01 +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 12400 +charge_rate = 1240 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_stinger_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 18600 +charge_rate = 1240 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_br_elite2_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13400 +charge_rate = 1300 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = rh_elite3_power01 +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13400 +charge_rate = 1300 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = co_elite3_power01 +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 14400 +charge_rate = 1360 +thrust_capacity = 1000 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+thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = li_fighter_power01 +ids_name = 263720 +ids_info = 264720 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1300 +charge_rate = 126 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = li_elite_power01 +ids_name = 263721 +ids_info = 264721 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1500 +charge_rate = 157 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = li_freighter_power01 +ids_name = 263722 +ids_info = 264722 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 27000 +charge_rate = 900 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = br_fighter_power01 +ids_name = 263723 +ids_info = 264723 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2100 +charge_rate = 213 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = br_elite_power01 +ids_name = 263724 +ids_info = 264724 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2500 +charge_rate = 248 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = br_freighter_power01 +ids_name = 263725 +ids_info = 264725 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 33000 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ku_fighter_power01 +ids_name = 263726 +ids_info = 264726 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2900 +charge_rate = 290 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ku_elite_power01 +ids_name = 263727 +ids_info = 264727 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 3400 +charge_rate = 345 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ku_freighter_power01 +ids_name = 263728 +ids_info = 264728 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 24000 +charge_rate = 800 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = rh_fighter_power01 +ids_name = 263729 +ids_info = 264729 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4700 +charge_rate = 465 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = rh_elite_power01 +ids_name = 263730 +ids_info = 264730 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5400 +charge_rate = 545 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = rh_freighter_power01 +ids_name = 263731 +ids_info = 264731 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 36000 +charge_rate = 1200 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = pi_fighter_power01 +ids_name = 263732 +ids_info = 264732 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1500 +charge_rate = 157 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = pi_elite_power01 +ids_name = 263733 +ids_info = 264733 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 3400 +charge_rate = 345 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = pi_freighter_power01 +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38400 +charge_rate = 1280 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = or_elite_power01 +ids_name = 263735 +ids_info = 264735 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4000 +charge_rate = 395 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Scanner] +nickname = ge_s_scanner_01 +ids_name = 263750 +ids_info = 500133 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 15000 +cargo_scan_range = 1000 +lootable = false + +[Scanner] +nickname = ge_s_scanner_02 +ids_name = 263751 +ids_info = 501602 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 13500 +cargo_scan_range = 4000 +lootable = false + +[Scanner] +nickname = ge_s_scanner_03 +ids_name = 500134 +ids_info = 500135 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 15000 +cargo_scan_range = 2000 +lootable = false + +[Scanner] +nickname = ge_s_scanner_04 +ids_name = 500136 +ids_info = 500137 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 1000 +cargo_scan_range = 1000 +lootable = false + +[Scanner] +nickname = ge_s_scanner_05 +ids_name = 500472 +ids_info = 500473 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 15000 +cargo_scan_range = 6000 +lootable = false + +[Scanner] +nickname = ge_s_scanner_06 +ids_name = 501600 +ids_info = 501601 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 12000 +cargo_scan_range = 6500 +lootable = false + +[Scanner] +nickname = ge_s_scanner_07 +ids_name = 501603 +ids_info = 501604 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 1000 +cargo_scan_range = 1000 +lootable = false + +[Scanner] +nickname = ge_s_scanner_08 +ids_name = 501605 +ids_info = 501606 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 11000 +cargo_scan_range = 9000 +lootable = false + +[Scanner] +nickname = ge_s_scanner_09 +ids_name = 501607 +ids_info = 501608 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 16000 +cargo_scan_range = 4000 +lootable = false + +[Scanner] +nickname = ge_s_scanner_10 +ids_name = 501636 +ids_info = 501637 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 18000 +cargo_scan_range = 8000 +lootable = false + +[Scanner] +nickname = ge_s_scanner_11 +ids_name = 531258 +ids_info = 531259 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 54000 +cargo_scan_range = 12000 +lootable = false + +[Scanner] +nickname = dkv_railgun_scanner +ids_name = 531258 +ids_info = 531259 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 20000 +cargo_scan_range = 20000 +lootable = false + +[Tractor] +nickname = ge_s_tractor_01 +ids_name = 263744 +ids_info = 264744 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_li_n_grp +ids_name = 500552 +ids_info = 500553 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_li_p_grp +ids_name = 500554 +ids_info = 500555 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_br_n_grp +ids_name = 500556 +ids_info = 500557 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 84, 164, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_br_p_grp +ids_name = 500558 +ids_info = 500559 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 84, 164, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ku_n_grp +ids_name = 500560 +ids_info = 500561 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 250, 184, 62 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ku_p_grp +ids_name = 500562 +ids_info = 500563 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 208, 105 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_rh_n_grp +ids_name = 500564 +ids_info = 500565 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 75, 237, 86 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_rh_p_grp +ids_name = 500566 +ids_info = 500567 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 75, 237, 86 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_shi_grp +ids_name = 500568 +ids_info = 500569 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 250, 178 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_khc_grp +ids_name = 500570 +ids_info = 500571 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 167, 232, 102 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_kt_grp +ids_name = 500572 +ids_info = 500573 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_br_m_grp +ids_name = 500574 +ids_info = 500575 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_me_grp +ids_name = 500576 +ids_info = 500577 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_be_grp +ids_name = 500578 +ids_info = 500579 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_rs_grp +ids_name = 500580 +ids_info = 500581 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 167, 232, 102 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_vr_grp +ids_name = 500582 +ids_info = 500583 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_ni_grp +ids_name = 500584 +ids_info = 500585 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_rh_m_grp +ids_name = 500586 +ids_info = 500587 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 167, 232, 102 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_ti_grp +ids_name = 500588 +ids_info = 500589 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_ic_grp +ids_name = 500590 +ids_info = 500591 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_ss_grp +ids_name = 500592 +ids_info = 500593 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_hsp_grp +ids_name = 500594 +ids_info = 500595 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_alg_grp +ids_name = 500596 +ids_info = 500597 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 167, 232, 102 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_os_grp +ids_name = 500598 +ids_info = 500599 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 231, 143 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_co_nws_grp +ids_name = 500600 +ids_info = 500601 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_c_grp +ids_name = 500602 +ids_info = 500603 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 252, 180, 121 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_ou_grp +ids_name = 500604 +ids_info = 500605 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 114, 13 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_rh_grp +ids_name = 500606 +ids_info = 500607 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_bd_grp +ids_name = 500608 +ids_info = 500609 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_j_grp +ids_name = 500610 +ids_info = 500611 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 140, 101, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ga_j_grp +ids_name = 505271 +ids_info = 505272 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 68, 48, 252 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_h_grp +ids_name = 500612 +ids_info = 500613 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 171, 63 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_m_grp +ids_name = 500614 +ids_info = 500615 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_x_grp +ids_name = 500616 +ids_info = 500617 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 181, 91, 45 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_b_grp +ids_name = 500618 +ids_info = 500619 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 110, 207, 103 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_g_grp +ids_name = 500620 +ids_info = 500621 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 77, 255, 119 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_lh_grp +ids_name = 500622 +ids_info = 500623 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 56, 255, 248 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_u_grp +ids_name = 500624 +ids_info = 500625 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_gc_grp +ids_name = 500626 +ids_info = 500627 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 255, 28 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_lwb_grp +ids_name = 500628 +ids_info = 500629 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 148, 77 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_fa_grp +ids_name = 500630 +ids_info = 500631 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 148, 77 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_lr_grp +ids_name = 500632 +ids_info = 500633 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_or_grp +ids_name = 500634 +ids_info = 500635 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 0, 130, 217 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_gd_gm_grp +ids_name = 500636 +ids_info = 500637 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 107, 228, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_n_grp +ids_name = 500638 +ids_info = 500639 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 40, 224 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_gd_im_grp +ids_name = 500640 +ids_info = 500641 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 133, 196, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_gd_z_grp +ids_name = 500642 +ids_info = 500643 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 239, 63 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_gd_bh_grp +ids_name = 500644 +ids_info = 500645 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 100, 100 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_li_lsf_grp +ids_name = 500853 +ids_info = 500854 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 1, 15, 180 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_phantom +ids_name = 500906 +ids_info = 500907 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 53, 172 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_terrorist +ids_name = 501469 +ids_info = 501470 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 164, 164, 164 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_neutral +ids_name = 500685 +ids_info = 500686 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_mercenary +ids_name = 500729 +ids_info = 500730 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 100, 170, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_freelancer +ids_name = 500646 +ids_info = 500647 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_military +ids_name = 500933 +ids_info = 500934 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 75, 237, 86 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pirate +ids_name = 500935 +ids_info = 500936 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_trader +ids_name = 500937 +ids_info = 500938 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_miner +ids_name = 501664 +ids_info = 501665 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 240, 150, 1 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_smuggler +ids_name = 501666 +ids_info = 501667 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_criminal +ids_name = 500687 +ids_info = 500688 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1 +reach_speed = 1 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_admin +ids_name = 500648 +ids_info = 500649 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 31, 243, 211 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_aw +ids_name = 501403 +ids_info = 501404 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 220, 87, 40 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_helghast +ids_name = 501405 +ids_info = 501406 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 0, 237, 28 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_coalition +ids_name = 501407 +ids_info = 501408 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 19, 35 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_novapg +ids_name = 501581 +ids_info = 501582 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 17, 255, 67 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_nomadguard +ids_name = 501583 +ids_info = 501584 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 40, 224 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_wild +ids_name = 501409 +ids_info = 501410 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 102, 30, 150 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_vagrants +ids_name = 520915 +ids_info = 520916 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 40, 224 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_civilian +ids_name = 501585 +ids_info = 501586 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_slaver +ids_name = 504007 +ids_info = 504008 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 150, 120, 50 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_researcher +ids_name = 504009 +ids_info = 504010 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 230, 230, 230 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_vigilante +ids_name = 504011 +ids_info = 504012 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 250, 140 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_specop +ids_name = 504013 +ids_info = 504014 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 190, 190, 190 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_privateer +ids_name = 504015 +ids_info = 504016 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 230, 70, 25 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_marineintel +ids_name = 504017 +ids_info = 504023 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 40, 199, 135 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_kempetei +ids_name = 504021 +ids_info = 504022 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 180, 78, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_hf +ids_name = 504764 +ids_info = 504765 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 5, 255, 250 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_lsfguard +ids_name = 504381 +ids_info = 504382 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 5, 15, 180 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_bretoniaintel +ids_name = 504383 +ids_info = 504384 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 35, 137, 232 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_interspaceneural +ids_name = 504385 +ids_info = 504386 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 30, 205, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_colonialremnant +ids_name = 504415 +ids_info = 504388 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 77, 41 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_li_n_guardian +ids_name = 504024 +ids_info = 504025 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_li_p_guardian +ids_name = 504026 +ids_info = 504027 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_br_n_guardian +ids_name = 504028 +ids_info = 504029 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 217, 63 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_br_p_guardian +ids_name = 504030 +ids_info = 504031 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 217, 63 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ku_n_guardian +ids_name = 504032 +ids_info = 504033 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 242, 180, 46 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ku_p_guardian +ids_name = 504034 +ids_info = 504035 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 154, 105, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_rh_n_guardian +ids_name = 504036 +ids_info = 504037 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 75, 237, 86 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_rh_p_guardian +ids_name = 504038 +ids_info = 504039 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 75, 237, 86 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_c_guardian +ids_name = 504040 +ids_info = 504041 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 171, 63 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_ou_guardian +ids_name = 504042 +ids_info = 504043 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 67, 249 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_rh_guardian +ids_name = 504044 +ids_info = 504045 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_bd_guardian +ids_name = 504046 +ids_info = 504047 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_j_guardian +ids_name = 504048 +ids_info = 504049 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 238, 255, 53 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_h_guardian +ids_name = 504050 +ids_info = 504051 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 171, 63 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_m_guardian +ids_name = 504052 +ids_info = 504053 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_x_guardian +ids_name = 504054 +ids_info = 504055 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 103, 17, 214 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_b_guardian +ids_name = 504056 +ids_info = 504057 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 112, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_g_guardian +ids_name = 504058 +ids_info = 504059 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 148, 77 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_lh_guardian +ids_name = 504060 +ids_info = 504061 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 67, 249 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_u_guardian +ids_name = 504062 +ids_info = 504063 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_gc_guardian +ids_name = 504064 +ids_info = 504065 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 53, 172 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_lwb_guardian +ids_name = 504066 +ids_info = 504067 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 148, 77 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_fa_guardian +ids_name = 504068 +ids_info = 504069 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 148, 77 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_lr_guardian +ids_name = 504070 +ids_info = 504071 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_or_guardian +ids_name = 504072 +ids_info = 504073 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 81, 253, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_gd_gm_guardian +ids_name = 504074 +ids_info = 504075 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_gd_im_guardian +ids_name = 504076 +ids_info = 504077 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_gd_z_guardian +ids_name = 504078 +ids_info = 504079 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 239, 63 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_gd_bh_guardian +ids_name = 504080 +ids_info = 504081 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 100, 100, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ga_council_grp +ids_name = 504082 +ids_info = 504083 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 84, 118, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ga_p_grp +ids_name = 504084 +ids_info = 504085 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 140, 200, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ga_n_grp +ids_name = 504086 +ids_info = 504087 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 27, 31, 227 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ga_gms_grp +ids_name = 504088 +ids_info = 504089 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 180, 40, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ga_efl_grp +ids_name = 504090 +ids_info = 504091 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 186, 125, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ga_idf_grp +ids_name = 504092 +ids_info = 504093 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 180, 170, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_ga_sol_grp +ids_name = 505273 +ids_info = 505274 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 205, 255, 125 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_maquis_grp +ids_name = 504094 +ids_info = 504095 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 212, 49, 0 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_corse_grp +ids_name = 504096 +ids_info = 504097 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 100, 5, 100 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_brigands_grp +ids_name = 504098 +ids_info = 504099 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_fc_q_grp +ids_name = 505495 +ids_info = 505496 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_01_grp +ids_name = 505500 +ids_info = 505501 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 167, 232, 102 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_02_grp +ids_name = 505502 +ids_info = 505503 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_03_grp +ids_name = 505504 +ids_info = 505505 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 140, 101, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_04_grp +ids_name = 505506 +ids_info = 505507 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_05_grp +ids_name = 505508 +ids_info = 505509 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 83, 201, 56 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_06_grp +ids_name = 505510 +ids_info = 505511 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_07_grp +ids_name = 505512 +ids_info = 505513 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_08_grp +ids_name = 505514 +ids_info = 505515 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 0, 130, 217 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_09_grp +ids_name = 505516 +ids_info = 505517 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_10_grp +ids_name = 505518 +ids_info = 505519 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 105, 255, 245 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_11_grp +ids_name = 505520 +ids_info = 505521 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 73, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_12_grp +ids_name = 505522 +ids_info = 505523 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 84, 164, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_13_grp +ids_name = 505524 +ids_info = 505525 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 212, 49, 0 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_14_grp +ids_name = 505526 +ids_info = 505527 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_15_grp +ids_name = 505528 +ids_info = 505529 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_16_grp +ids_name = 505530 +ids_info = 505531 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 255, 28 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_17_grp +ids_name = 505532 +ids_info = 505533 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 27, 31, 227 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_18_grp +ids_name = 505534 +ids_info = 505535 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 180, 170, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_19_grp +ids_name = 505536 +ids_info = 505537 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\commodities\id_icons\commod_ofid_enclave.3db +max_length = 1500 +reach_speed = 2000 +color = 84, 118, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_20_grp +ids_name = 505538 +ids_info = 505539 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_21_grp +ids_name = 531387 +ids_info = 531388 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 68, 91, 242 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_22_grp +ids_name = 531389 +ids_info = 531390 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 242, 180, 46 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_23_grp +ids_name = 531391 +ids_info = 531392 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 250, 178 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_24_grp +ids_name = 531393 +ids_info = 531394 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 5, 15, 180 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_25_grp +ids_name = 531395 +ids_info = 531396 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 186, 125, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_26_grp +ids_name = 531397 +ids_info = 531398 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_27_grp +ids_name = 531399 +ids_info = 531400 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_28_grp +ids_name = 531401 +ids_info = 531402 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 5, 15, 180 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_29_grp +ids_name = 531403 +ids_info = 531404 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_30_grp +ids_name = 531405 +ids_info = 531406 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_31_grp +ids_name = 531407 +ids_info = 531408 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_32_grp +ids_name = 531409 +ids_info = 531410 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 176, 60, 180 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_33_grp +ids_name = 531411 +ids_info = 531412 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_34_grp +ids_name = 531413 +ids_info = 531414 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 103, 17, 214 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_35_grp +ids_name = 531415 +ids_info = 531416 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 56, 255, 248 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_36_grp +ids_name = 531417 +ids_info = 531418 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\commodities\id_icons\commod_ofid_rfp.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 114, 13 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_37_grp +ids_name = 531419 +ids_info = 531420 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 75, 237, 86 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_38_grp +ids_name = 531421 +ids_info = 531422 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 40, 199, 135 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_39_grp +ids_name = 531423 +ids_info = 531424 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_40_grp +ids_name = 531425 +ids_info = 531426 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 167, 232, 102 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_41_grp +ids_name = 531427 +ids_info = 531428 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 167, 232, 102 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_42_grp +ids_name = 531429 +ids_info = 531430 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_43_grp +ids_name = 531431 +ids_info = 531432 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_44_grp +ids_name = 531433 +ids_info = 531434 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_45_grp +ids_name = 531435 +ids_info = 531436 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 252, 180, 121 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_46_grp +ids_name = 531437 +ids_info = 531438 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_47_grp +ids_name = 531439 +ids_info = 531440 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_48_grp +ids_name = 531441 +ids_info = 531442 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 107, 228, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_49_grp +ids_name = 531443 +ids_info = 531444 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 133, 196, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_50_grp +ids_name = 531445 +ids_info = 531446 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 176, 59 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_51_grp +ids_name = 531447 +ids_info = 531448 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 140, 101, 73 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_52_grp +ids_name = 531449 +ids_info = 531450 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 114, 13 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_53_grp +ids_name = 531451 +ids_info = 531452 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_54_grp +ids_name = 531453 +ids_info = 531454 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 181, 91, 45 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_55_grp +ids_name = 531455 +ids_info = 531456 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_56_grp +ids_name = 531457 +ids_info = 531458 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 255, 28 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_57_grp +ids_name = 531459 +ids_info = 531460 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_58_grp +ids_name = 531461 +ids_info = 531462 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_59_grp +ids_name = 531463 +ids_info = 531464 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 231, 143 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_60_grp +ids_name = 531465 +ids_info = 531466 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_61_grp +ids_name = 531467 +ids_info = 531468 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 220, 87, 40 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_62_grp +ids_name = 531469 +ids_info = 531470 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_63_grp +ids_name = 531471 +ids_info = 531472 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_64_grp +ids_name = 531473 +ids_info = 531474 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 100, 5, 100 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_65_grp +ids_name = 531475 +ids_info = 531476 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_66_grp +ids_name = 531477 +ids_info = 531478 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\commodities\id_icons\commod_ofid_vagrants.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 40, 224 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_67_grp +ids_name = 531479 +ids_info = 531480 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_68_grp +ids_name = 531481 +ids_info = 531482 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_69_grp +ids_name = 531483 +ids_info = 531484 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_70_grp +ids_name = 531485 +ids_info = 531486 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_71_grp +ids_name = 531487 +ids_info = 531488 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 176, 60, 180 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_72_grp +ids_name = 531489 +ids_info = 531490 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_73_grp +ids_name = 531491 +ids_info = 531492 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_74_grp +ids_name = 531493 +ids_info = 531494 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_pf_75_grp +ids_name = 531495 +ids_info = 531496 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 255, 5, 5 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = ge_s_tractor_02 +ids_name = 500130 +ids_info = 500131 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 178, 178, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[LootCrate] +nickname = ge_s_repair_01_loot +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 25 +mass = 10 +explosion_arch = debris_normal + +[RepairKit] +nickname = ge_s_repair_01 +ids_name = 263746 +ids_info = 264746 +volume = 0.000000 +mass = 10 +hit_pts = 600 +loot_appearance = ge_s_repair_01_loot +units_per_container = 1 +lootable = false + +[LootCrate] +nickname = ge_s_cm_01_ammo_crate +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[CounterMeasure] +nickname = ge_s_cm_01_ammo +hit_pts = 2 +loot_appearance = ge_s_cm_01_ammo_crate +units_per_container = 70 +one_shot_sound = fire_countermeasure +const_effect = li_countermeasures +lifetime = 3 +DA_archetype = equipment\models\countermeasures\ge_cm_mark1.cmp +material_library = equipment\models\ge_equip.mat +ids_name = 265753 +ids_info = 266753 +mass = 1 +volume = 0.000000 +owner_safe_time = 2 +force_gun_ori = true +requires_ammo = true +ammo_limit = 70 +linear_drag = 0.500000 +range = 1000 +diversion_pctg = 50 + +[CounterMeasureDropper] +nickname = ge_s_cm_01 +ids_name = 263753 +ids_info = 264753 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 20000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +power_usage = 1.880000 +refire_delay = 0.250000 +muzzle_velocity = 20 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_s_cm_01_ammo +separation_explosion = sever_debris +AI_range = 999 +lootable = true + +[LootCrate] +nickname = ge_s_cm_02_ammo_crate +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[CounterMeasure] +nickname = ge_s_cm_02_ammo +hit_pts = 2 +loot_appearance = ge_s_cm_02_ammo_crate +units_per_container = 25 +one_shot_sound = fire_countermeasure +const_effect = br_countermeasures +lifetime = 3.0 +DA_archetype = equipment\models\countermeasures\ge_cm_mark1.cmp +material_library = equipment\models\ge_equip.mat +ids_name = 265754 +ids_info = 266754 +mass = 1 +volume = 0.000000 +owner_safe_time = 3.0 +force_gun_ori = true +requires_ammo = true +ammo_limit = 25 +linear_drag = 0.500000 +range = 1100 +diversion_pctg = 70 + +[CounterMeasureDropper] +nickname = ge_s_cm_02 +ids_name = 263754 +ids_info = 264754 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 60000 +explosion_resistance = 0.01 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +power_usage = 1.880000 +refire_delay = 1.000000 +muzzle_velocity = 30 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_s_cm_02_ammo +separation_explosion = sever_debris +AI_range = 1099 +lootable = true + +[LootCrate] +nickname = ge_s_cm_03_ammo_crate +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[CounterMeasure] +nickname = ge_s_cm_03_ammo +hit_pts = 2 +loot_appearance = ge_s_cm_03_ammo_crate +units_per_container = 35 +one_shot_sound = fire_countermeasure +const_effect = ku_countermeasures +lifetime = 3.0 +DA_archetype = equipment\models\countermeasures\ge_cm_mark2.cmp +material_library = equipment\models\ge_equip.mat +ids_name = 265755 +ids_info = 266755 +mass = 1 +volume = 0.000000 +owner_safe_time = 3.0 +force_gun_ori = true +requires_ammo = true +ammo_limit = 35 +linear_drag = 0.500000 +range = 850 +diversion_pctg = 60 + +[CounterMeasureDropper] +nickname = ge_s_cm_03 +ids_name = 263755 +ids_info = 264755 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 60000 +explosion_resistance = 0.01 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +power_usage = 1.880000 +refire_delay = 1.000000 +muzzle_velocity = 30 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_s_cm_03_ammo +separation_explosion = sever_debris +AI_range = 849 +lootable = true + +[LootCrate] +nickname = ge_s_cm_04_ammo_crate +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[CounterMeasure] +nickname = ge_s_cm_04_ammo +hit_pts = 2 +loot_appearance = ge_s_cm_04_ammo_crate +units_per_container = 50 +one_shot_sound = fire_countermeasure +const_effect = li_countermeasures +lifetime = 3.0 +DA_archetype = equipment\models\countermeasures\ge_cm_mark2.cmp +material_library = equipment\models\ge_equip.mat +ids_name = 501587 +ids_info = 501588 +mass = 1 +volume = 0.000000 +owner_safe_time = 3.0 +force_gun_ori = true +requires_ammo = true +ammo_limit = 50 +linear_drag = 0.500000 +range = 600 +diversion_pctg = 50 + +[CounterMeasureDropper] +nickname = ge_s_cm_04 +ids_name = 501589 +ids_info = 501590 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 60000 +explosion_resistance = 0.01 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +power_usage = 1.880000 +refire_delay = 1.000000 +muzzle_velocity = 30 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_s_cm_04_ammo +separation_explosion = sever_debris +AI_range = 599 +lootable = true + +[LootCrate] +nickname = ge_s_cm_05_ammo_crate +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[CounterMeasure] +nickname = ge_s_cm_05_ammo +hit_pts = 2 +loot_appearance = ge_s_cm_05_ammo_crate +units_per_container = 50 +one_shot_sound = fire_countermeasure +const_effect = ku_countermeasures +lifetime = 3.0 +DA_archetype = equipment\models\countermeasures\ge_cm_mark3.cmp +material_library = equipment\models\ge_equip.mat +ids_name = 521998 +ids_info = 521999 +mass = 1 +volume = 0.000000 +owner_safe_time = 3.0 +force_gun_ori = true +requires_ammo = false +ammo_limit = 0 +linear_drag = 0.500000 +range = 600 +diversion_pctg = 50 + +[CounterMeasureDropper] +nickname = ge_s_cm_05 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 500000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 25.000000 +mass = 10 +power_usage = 10 +refire_delay = 1 +muzzle_velocity = 80 +flash_particle_name = li_laser_01_flash +flash_radius = 25 +light_anim = l_gun01_flash +projectile_archetype = ge_s_cm_05_ammo +separation_explosion = sever_debris +AI_range = 600 +lootable = false + +[LootCrate] +nickname = ge_s_battery_01_loot +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 25 +mass = 10 +explosion_arch = debris_normal + +[ShieldBattery] +nickname = ge_s_battery_01 +ids_name = 263748 +ids_info = 264748 +volume = 0.000000 +mass = 10 +hit_pts = 120 +loot_appearance = ge_s_battery_01_loot +units_per_container = 1 +lootable = false + +[Power] +nickname = dsy_csv_power +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 12760 +charge_rate = 1160 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_armored_power +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 25000 +charge_rate = 3000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_rh_armored_trans_core +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 25000 +charge_rate = 3000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_transport_power +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 35000 +charge_rate = 4800 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_large_transport_power +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 45000 +charge_rate = 5000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_repair_power +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15000 +charge_rate = 2000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_lifter_power +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 30000 +charge_rate = 3000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_miner_power +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 70000 +charge_rate = 6000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_lg_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 360000 +charge_rate = 40000 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_lc_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2287500 +charge_rate = 120000 +thrust_capacity = 2325 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_lbd_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7000000 +charge_rate = 220000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_bg_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 540000 +charge_rate = 40000 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_ku_gunboat_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 612000 +charge_rate = 37625 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_bd_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1400000 +charge_rate = 10000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_bb_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6271250 +charge_rate = 120000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_kg_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 360000 +charge_rate = 40000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_kd_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2287500 +charge_rate = 120000 +thrust_capacity = 2325 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_kb_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6600000 +charge_rate = 110000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_rg_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 720000 +charge_rate = 40000 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_rc_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2287500 +charge_rate = 120000 +thrust_capacity = 2325 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_br_carrier_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5335000 +charge_rate = 148500 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_coa_carrier_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5285500 +charge_rate = 150000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_legate_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5252750 +charge_rate = 151000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_col_dreadnought_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4957000 +charge_rate = 160000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_gallicbs_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5335000 +charge_rate = 148500 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_councilbs_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5335000 +charge_rate = 148500 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_recusant_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5417000 +charge_rate = 146000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ku_battleship_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5417000 +charge_rate = 146000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_providence_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5532000 +charge_rate = 142500 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_procurator_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5252750 +charge_rate = 151000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_rh_battleship_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4875000 +charge_rate = 162500 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_munificent_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4875000 +charge_rate = 162500 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_persephone_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5203500 +charge_rate = 152500 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ge_liner_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 90000 +charge_rate = 7500 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ge_prison_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 80000 +charge_rate = 7000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ge_shf_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15000 +charge_rate = 1500 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = no_fighter_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15900 +charge_rate = 1650 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = no_gunboat_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 540000 +charge_rate = 40000 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = no_battleship_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4875000 +charge_rate = 162500 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = or_osiris_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6600000 +charge_rate = 110000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ge_train_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 50000 +charge_rate = 5000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ge_large_train_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 60000 +charge_rate = 5000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = rhbomb_power01 +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 45390 +charge_rate = 1880 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = kubomb_power01 +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38200 +charge_rate = 1722 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = marfly_power01 +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 47000 +charge_rate = 2350 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = battlestar_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6600000 +charge_rate = 110000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = bsg_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7000000 +charge_rate = 220000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = bsgalactica_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 19000000 +charge_rate = 400000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_albatross_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 4500000 +charge_rate = 170000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_assault_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2010000 +charge_rate = 64700 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_beetle_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1912500 +charge_rate = 63750 +thrust_capacity = 1500000 +thrust_charge_rate = 200000 +lootable = false + +[Power] +nickname = dsy_elitelf_power +ids_name = 263719 +ids_info = 264719 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 8500 +charge_rate = 1000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = superheavy_power01 +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 17500 +charge_rate = 1750 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_fafnirpower +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 50880 +charge_rate = 2735 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_mjolnirpower +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 16250 +charge_rate = 1625 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[LootCrate] +nickname = dsy_nomad_cm_01_ammo_crate +DA_archetype = equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[CounterMeasure] +nickname = dsy_nomad_cm_01_ammo +ids_name = 504801 +ids_info = 504802 +hit_pts = 2 +loot_appearance = dsy_nomad_cm_01_ammo_crate +units_per_container = 10 +one_shot_sound = fire_countermeasure +const_effect = ku_countermeasures +lifetime = 3.0 +DA_archetype = Equipment\models\weapons\invisible_cm_dropper.cmp +mass = 1 +volume = 0.000000 +owner_safe_time = 3 +force_gun_ori = true +requires_ammo = true +ammo_limit = 35 +linear_drag = 0.500000 +range = 850 +diversion_pctg = 60 + +[CounterMeasureDropper] +nickname = dsy_nomad_cm_01 +ids_name = 504799 +ids_info = 504800 +DA_archetype = Equipment\models\weapons\invisible_cm_dropper.cmp +HP_child = HpConnect +hit_pts = 60000 +explosion_resistance = 0.01 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +power_usage = 1.880000 +refire_delay = 1.000000 +muzzle_velocity = 30 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomad_cm_01_ammo +separation_explosion = sever_debris +AI_range = 849 +lootable = false + +[Power] +nickname = marfly_power02 +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13800 +charge_rate = 1300 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Scanner] +nickname = ge_s_scanner_12 +ids_name = 500490 +ids_info = 500491 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 16000 +cargo_scan_range = 4000 +lootable = false + +[Power] +nickname = dsy_no2_fighter_power01 +ids_name = 263719 +ids_info = 264719 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 11900 +charge_rate = 1190 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_no2_elite_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13910 +charge_rate = 1240 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_no2_bomber_power01 +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 45390 +charge_rate = 1880 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_no2_gunship_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 360000 +charge_rate = 40000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_no2_gunboat_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 378000 +charge_rate = 43310 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_no2_cruiser_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2307500 +charge_rate = 68000 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_no2_battleship_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6271250 +charge_rate = 120000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_no2_artillery_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5121250 +charge_rate = 155000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_no2_observer_power01 +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2412500 +charge_rate = 40000 +thrust_capacity = 2450 +thrust_charge_rate = 0 +lootable = false +phantom_physics = true + +[Tractor] +nickname = dsy_license_srp_01 +ids_name = 520301 +ids_info = 520302 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_02 +ids_name = 520303 +ids_info = 520304 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_03 +ids_name = 520305 +ids_info = 520306 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_04 +ids_name = 520307 +ids_info = 520308 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_05 +ids_name = 520309 +ids_info = 520310 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_06 +ids_name = 520311 +ids_info = 520312 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_07 +ids_name = 520313 +ids_info = 520314 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_08 +ids_name = 520315 +ids_info = 520316 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_09 +ids_name = 520317 +ids_info = 520318 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_10 +ids_name = 520319 +ids_info = 520320 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_11 +ids_name = 520321 +ids_info = 520322 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_12 +ids_name = 520323 +ids_info = 520324 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_13 +ids_name = 520325 +ids_info = 520326 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_14 +ids_name = 520327 +ids_info = 520328 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_15 +ids_name = 520329 +ids_info = 520330 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_16 +ids_name = 520331 +ids_info = 520332 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_17 +ids_name = 520333 +ids_info = 520334 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_18 +ids_name = 520335 +ids_info = 520336 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_19 +ids_name = 520337 +ids_info = 520338 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_20 +ids_name = 520339 +ids_info = 520340 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_21 +ids_name = 520801 +ids_info = 520802 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_22 +ids_name = 520803 +ids_info = 520804 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_23 +ids_name = 520805 +ids_info = 520806 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_24 +ids_name = 520807 +ids_info = 520808 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_25 +ids_name = 520809 +ids_info = 520810 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_26 +ids_name = 520811 +ids_info = 520812 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_27 +ids_name = 520813 +ids_info = 520814 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_28 +ids_name = 520815 +ids_info = 520816 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_29 +ids_name = 520817 +ids_info = 520818 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_30 +ids_name = 520819 +ids_info = 520820 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_31 +ids_name = 520821 +ids_info = 520822 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_32 +ids_name = 520823 +ids_info = 520824 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_33 +ids_name = 520825 +ids_info = 520826 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_34 +ids_name = 520827 +ids_info = 520828 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_35 +ids_name = 520829 +ids_info = 520830 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_36 +ids_name = 520831 +ids_info = 520832 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_37 +ids_name = 520833 +ids_info = 520834 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_38 +ids_name = 520835 +ids_info = 520836 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_39 +ids_name = 520837 +ids_info = 520838 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_40 +ids_name = 520839 +ids_info = 520840 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_41 +ids_name = 520841 +ids_info = 520842 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_42 +ids_name = 520843 +ids_info = 520844 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_43 +ids_name = 520845 +ids_info = 520846 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_44 +ids_name = 520847 +ids_info = 520848 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_45 +ids_name = 520849 +ids_info = 520850 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_46 +ids_name = 520851 +ids_info = 520852 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_47 +ids_name = 520853 +ids_info = 520854 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_48 +ids_name = 520855 +ids_info = 520856 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_49 +ids_name = 520857 +ids_info = 520858 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Tractor] +nickname = dsy_license_srp_50 +ids_name = 520859 +ids_info = 520860 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +max_length = 1500 +reach_speed = 2000 +color = 87, 166, 255 +operating_effect = tractor_beam +tractor_complete_snd = tractor_complete +lootable = false + +[Power] +nickname = freighter_power_small +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 30000 +charge_rate = 1200 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = freighter_power_medium +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 34000 +charge_rate = 1400 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = freighter_power_large +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38400 +charge_rate = 1650 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_carrier_powercore +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6000000 +charge_rate = 200000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_gms_vhf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7720 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_mjolnir_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15200 +charge_rate = 1800 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_dragoon_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15200 +charge_rate = 1800 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_pi_elite2_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15200 +charge_rate = 1800 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_spatial_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15200 +charge_rate = 1800 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_taurus_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15200 +charge_rate = 1800 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_bw_shf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 14660 +charge_rate = 1760 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_zon_vhf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15200 +charge_rate = 1800 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_junker_bomber_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15200 +charge_rate = 1800 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_somtaaw_fr_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15200 +charge_rate = 1800 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_marfly_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13800 +charge_rate = 1300 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_gms_shf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 11400 +charge_rate = 1180 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_no2_superfighter_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = barriergate_shf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 14660 +charge_rate = 1760 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = newport_shf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 15200 +charge_rate = 1800 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = barriergate_vhf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 12400 +charge_rate = 1240 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ge_fighter7_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5380 +charge_rate = 1080 +thrust_capacity = 400 +thrust_charge_rate = 80 +lootable = false + +[Power] +nickname = dsy_ge_fighter5_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7720 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_bw_fighter2_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5380 +charge_rate = 1080 +thrust_capacity = 400 +thrust_charge_rate = 80 +lootable = false + +[Power] +nickname = dsy_bh_fighter2_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6240 +charge_rate = 1140 +thrust_capacity = 350 +thrust_charge_rate = 75 +lootable = false + +[Power] +nickname = asgard_loki_core +ids_name = 263709 +ids_info = 264709 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7720 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = asgard_odin_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 11400 +charge_rate = 1180 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = asgard_thor_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ew_bomber_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ros_elite2_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 12400 +charge_rate = 1240 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ros_elite_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 8740 +charge_rate = 1160 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ros_fighter_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6240 +charge_rate = 1140 +thrust_capacity = 400 +thrust_charge_rate = 80 +lootable = false + +[Power] +nickname = ew_fighter2_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5825 +charge_rate = 1225 +thrust_capacity = 400 +thrust_charge_rate = 80 +lootable = false + +[Power] +nickname = ceres_hf_power +ids_name = 263709 +ids_info = 264709 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9760 +charge_rate = 1220 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ceres_vhf_power +ids_name = 263709 +ids_info = 264709 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13400 +charge_rate = 1300 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ceres_at_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 900000 +charge_rate = 30625 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = ceres_gb_power +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 450000 +charge_rate = 41560 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_ge_fighter3_core +ids_name = 263709 +ids_info = 264709 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 10000 +charge_rate = 1200 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ge_fighter2_core +ids_name = 263709 +ids_info = 264709 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7500 +charge_rate = 1120 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ge_fighter_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5000 +charge_rate = 1100 +thrust_capacity = 350 +thrust_charge_rate = 75 +lootable = false + +[Power] +nickname = dsy_rhbomb_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7090 +charge_rate = 1190 +thrust_capacity = 400 +thrust_charge_rate = 80 +lootable = false + +[Power] +nickname = dsy_waran_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 43840 +charge_rate = 2435 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_upholder_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_kubomb_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_lh_b_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 43840 +charge_rate = 2435 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_kushan_vhf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 14660 +charge_rate = 1760 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_thor_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 43840 +charge_rate = 2435 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_unioner_bomber_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_lwb_bomber_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_sekhmet_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_revolution_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 43840 +charge_rate = 2435 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_civbomb_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = civbomb_alt_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 14660 +charge_rate = 1760 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_col_bomber_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_praetorian_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = corsair_bomber_alt_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = 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equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_fabomber_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_bdbomb_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_img_bomber_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 43840 +charge_rate = 2435 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_taiidan_vhf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_e_bmb_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_jaguarnoir_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = 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equipment\models\hardware.mat +capacity = 43840 +charge_rate = 2435 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ga_civ_bomber_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 43840 +charge_rate = 2435 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_cutlass_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ga_bomber_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_challenger_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 43840 +charge_rate = 2435 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_broadsword_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = core_bmb_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_councilbomber_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_councilhf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7720 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_no2_bomber_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 32880 +charge_rate = 1825 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_barghest_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 43840 +charge_rate = 2435 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_falcata_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 43840 +charge_rate = 2435 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ex_hacker_bmb_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = 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equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6240 +charge_rate = 1140 +thrust_capacity = 350 +thrust_charge_rate = 75 +lootable = false + +[Power] +nickname = hogosha_lf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5380 +charge_rate = 1080 +thrust_capacity = 350 +thrust_charge_rate = 75 +lootable = false + +[Power] +nickname = gc_lf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6240 +charge_rate = 1140 +thrust_capacity = 400 +thrust_charge_rate = 80 +lootable = false + +[Power] +nickname = dsy_E_LF_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6240 +charge_rate = 1140 +thrust_capacity = 350 +thrust_charge_rate = 75 +lootable = false + +[Power] +nickname = dsy_tigershark_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 6240 +charge_rate = 1140 +thrust_capacity = 350 +thrust_charge_rate = 75 +lootable = false + +[Power] +nickname = dsy_gms_lf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5380 +charge_rate = 1080 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_arrow_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5380 +charge_rate = 1080 +thrust_capacity = 400 +thrust_charge_rate = 80 +lootable = false + +[Power] +nickname = brigand_vhf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13400 +charge_rate = 1300 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = uc_vhf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 12400 +charge_rate = 1240 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = cv_classic_core +ids_name = 263712 +ids_info = 264712 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 11400 +charge_rate = 1180 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ex_hacker_lf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5380 +charge_rate = 1080 +thrust_capacity = 400 +thrust_charge_rate = 80 +lootable = false + +[Power] +nickname = bm_hacker_hf_core +ids_name = 263719 +ids_info = 264719 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 8740 +charge_rate = 1160 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false +; Gunboat powercores + +[Power] +nickname = hogosha_gb_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 684000 +charge_rate = 35875 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false +; Cruiser powercores + +[Power] +nickname = npc_cruiser_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1000000000 +charge_rate = 10000000 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_gallicdd_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2180000 +charge_rate = 66600 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_councildd_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2052500 +charge_rate = 65150 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_br_destroyer_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2010000 +charge_rate = 64700 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_praefect_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2350000 +charge_rate = 68500 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_vidar_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2137500 +charge_rate = 66100 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_rh_cruiser_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2010000 +charge_rate = 64700 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_ku_destroyer_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1882500 +charge_rate = 63300 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_ku_destroyer02_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1903750 +charge_rate = 63675 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_huegenot_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2010000 +charge_rate = 64700 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_li_cruiser_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2010000 +charge_rate = 64700 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_kagutsuchi_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2095000 +charge_rate = 65650 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_ccrv_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2095000 +charge_rate = 65650 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_fearless_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1585000 +charge_rate = 60000 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_typhoon_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2052500 +charge_rate = 65150 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_gaian_destroyer_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1840000 +charge_rate = 62800 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_ridgeback_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2180000 +charge_rate = 66600 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_starhauler_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2095000 +charge_rate = 65650 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_col_cruiser_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2010000 +charge_rate = 64700 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_orderrecon_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 1670000 +charge_rate = 60900 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_harvestercr_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 2052500 +charge_rate = 65150 +thrust_capacity = 1750000 +thrust_charge_rate = 130000 +lootable = false + +[Power] +nickname = dsy_talarca_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 630000 +charge_rate = 37190 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = ga_train_small_core +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 70000 +charge_rate = 6000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ga_ctrans_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 90000 +charge_rate = 7500 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = bw_trans_armored_core +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 45000 +charge_rate = 5000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = rh_piratetrans_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 828000 +charge_rate = 32375 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_gal_trooper_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 720000 +charge_rate = 35000 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = ozc_frigate_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 855000 +charge_rate = 31720 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_tribun_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 756000 +charge_rate = 34125 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_salvager_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 792000 +charge_rate = 33250 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = transport_chonk_core +ids_name = 263713 +ids_info = 264713 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 40000 +charge_rate = 4900 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = xenos_vhf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 12400 +charge_rate = 1240 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = xenos_bmb_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_talon_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 8740 +charge_rate = 1160 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_bayonet_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7720 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_blackdragon_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7720 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_gc_hf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7720 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_scythe_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9760 +charge_rate = 1220 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_oc_hf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 8740 +charge_rate = 1160 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_co_elite_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9760 +charge_rate = 1220 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_gaian_hf_02_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7720 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ku_elite2_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 8740 +charge_rate = 1160 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_cuirassier_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9760 +charge_rate = 1220 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_cuirassiernoir_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 8740 +charge_rate = 1160 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_li_elite2_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 8740 +charge_rate = 1160 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_arwing_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7090 +charge_rate = 1300 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_greyhound_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9760 +charge_rate = 1220 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_bh_elite2_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7720 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_crow_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9760 +charge_rate = 1220 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_taiidan_hf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 7720 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_dragon_core 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263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 8740 +charge_rate = 1160 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_craider_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9760 +charge_rate = 1220 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_paladin_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 9760 +charge_rate = 1220 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_rh_fighter2_core +ids_name = 263716 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equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13400 +charge_rate = 1300 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = molly_vhf_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 13400 +charge_rate = 1300 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = molly_bmb_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 38360 +charge_rate = 2130 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = molly_gb_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 459000 +charge_rate = 41340 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_z_gunship_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 648000 +charge_rate = 36750 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = utility_drone_core +ids_name = 263716 +ids_info = 264716 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 5000 +charge_rate = 1500 +thrust_capacity = 350 +thrust_charge_rate = 75 +lootable = false + +[Power] +nickname = dsy_li_freighter_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 21000 +charge_rate = 1000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ku_freighter_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 23100 +charge_rate = 1050 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_rh_freighter_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 25300 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_br_freighter_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 25300 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_ga_freighter_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 27600 +charge_rate = 1150 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = gaian_freighter_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 21000 +charge_rate = 1000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = bd_freighter_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 25300 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_kushan_fr_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 21000 +charge_rate = 1000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_img_miner_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 21000 +charge_rate = 1000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_testudo_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 21000 +charge_rate = 1000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_camara_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 21000 +charge_rate = 1000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_col_celestra_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 25300 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_mercatante_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 21000 +charge_rate = 1000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_courier_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 21000 +charge_rate = 1000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_raider_fr_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 25300 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_bw_freighter_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 23100 +charge_rate = 1050 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = ew_freighter_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 27600 +charge_rate = 1150 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_taiidan_fr_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 23100 +charge_rate = 1050 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_limk2_freighter_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 27600 +charge_rate = 1150 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_raven_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 23100 +charge_rate = 1050 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_dorado_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 25300 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_kadesh_fr_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 25300 +charge_rate = 1100 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_council_freighter_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 23100 +charge_rate = 1050 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_x_shuttle_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 21000 +charge_rate = 1000 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_tachi_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 12400 +charge_rate = 1240 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_raijin_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 11800 +charge_rate = 1180 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = samura_vhf_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 12400 +charge_rate = 1240 +thrust_capacity = 1000 +thrust_charge_rate = 100 +lootable = false + +[Power] +nickname = dsy_li_gunboat_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 576000 +charge_rate = 38500 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_br_gunboat_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 504000 +charge_rate = 40250 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_rh_gunboat_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 414000 +charge_rate = 42440 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_gallicgb_core +ids_name = 263734 +ids_info = 264734 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 486000 +charge_rate = 40690 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_councilgb_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 495000 +charge_rate = 40470 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_action6_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 360000 +charge_rate = 43750 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_col_gs_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 522000 +charge_rate = 39810 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_asashio_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 540000 +charge_rate = 39375 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_img_gs_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = equipment\models\hardware\li_fusion_reactor.3db +material_library = equipment\models\hardware.mat +capacity = 549000 +charge_rate = 39155 +thrust_capacity = 2000 +thrust_charge_rate = 200 +lootable = false + +[Power] +nickname = dsy_huntress_core +ids_name = 263704 +ids_info = 264704 +volume = 0.000000 +mass = 10 +DA_archetype = 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false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_33 +equipment = dsy_license_srp_33 +category = equipment +ids_name = 520825 +ids_info = 520826 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_34 +equipment = dsy_license_srp_34 +category = equipment +ids_name = 520827 +ids_info = 520828 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_35 +equipment = dsy_license_srp_35 +category = equipment +ids_name = 520829 +ids_info = 520830 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_36 +equipment = dsy_license_srp_36 +category = equipment +ids_name = 520831 +ids_info = 520832 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_37 +equipment = dsy_license_srp_37 +category = equipment +ids_name = 520833 +ids_info = 520834 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_38 +equipment = dsy_license_srp_38 +category = equipment +ids_name = 520835 +ids_info = 520836 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_39 +equipment = 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false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_43 +equipment = dsy_license_srp_43 +category = equipment +ids_name = 520845 +ids_info = 520846 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_44 +equipment = dsy_license_srp_44 +category = equipment +ids_name = 520847 +ids_info = 520848 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_45 +equipment = dsy_license_srp_45 +category = equipment +ids_name = 520849 +ids_info = 520850 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_46 +equipment = dsy_license_srp_46 +category = equipment +ids_name = 520851 +ids_info = 520852 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_47 +equipment = dsy_license_srp_47 +category = equipment +ids_name = 520853 +ids_info = 520854 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_48 +equipment = dsy_license_srp_48 +category = equipment +ids_name = 520855 +ids_info = 520856 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_49 +equipment = dsy_license_srp_49 +category = equipment +ids_name = 520857 +ids_info = 520858 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_license_srp_50 +equipment = dsy_license_srp_50 +category = equipment +ids_name = 520859 +ids_info = 520860 +price = 1000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\cv_heavy.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = ge_s_tractor_02 +equipment = ge_s_tractor_02 +category = equipment +ids_name = 500130 +ids_info = 500131 +price = 25 +combinable = false +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_powerplant.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db +[Good] +nickname = dsy_nomad_cm_01 +ids_name = 1 +ids_info = 1 +equipment = dsy_nomad_cm_01 +category = equipment +price = 3180 +combinable = false +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_cmdropper.3db +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_nomad_cm_01_ammo +equipment = dsy_nomad_cm_01_ammo +category = equipment +price = 4 +combinable = true +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_countermeasures.3db +shop_archetype = equipment\models\countermeasures\ge_cm_mark2.cmp +material_library = equipment\models\ge_equip.mat +[Good] +nickname = ge_s_scanner_12 +equipment = ge_s_scanner_12 +category = equipment +ids_name = 500490 +ids_info = 500491 +price = 500000 +combinable = false +item_icon = equipment\models\commodities\nn_icons\equipicon_scanner_bs.3db +shop_archetype = equipment\models\commodities\crates\crate_grey.3db diff --git a/DATA/EQUIPMENT/prop_equip.ini b/DATA/EQUIPMENT/prop_equip.ini new file mode 100644 index 0000000..a10e565 --- /dev/null +++ b/DATA/EQUIPMENT/prop_equip.ini @@ -0,0 +1,1185 @@ +[Power] +nickname = food_1 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 3 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = food_2 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 3 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = Food_3 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 3 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = hightech_1 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 1 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = hightech_2 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 1 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = hightech_3 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 1 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = medical_1 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = medical_2 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = medical_3 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = industrial_1 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = industrial_2 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 5 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = industrial_3 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 6 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = munitions_1 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = munitions_2 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 5 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = munitions_3 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 7 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = transportation_1 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = transportation_2 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = transportation_3 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 5 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = consumer_1 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = consumer_2 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 1 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = consumer_3 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = refined_1 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = refined_2 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = refined_3 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 5 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = electronics_1 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = electronics_2 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 3 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = electronics_3 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = machines_1 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = machines_2 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = machines_3 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 8 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = Crude_1 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 40 +mass = 10 +volume = 5 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = Crude_2 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 4 +mass = 10 +volume = 10 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = Crude_3 +DA_archetype = Equipment\models\commodities\crates\cargo_consumer.3db +hit_pts = 4 +mass = 10 +volume = 10 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = contraband_1 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = contraband_2 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = contraband_3 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = artifacts_1 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = artifacts_2 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = artifacts_3 +DA_archetype = Equipment\models\commodities\crates\cargo_food.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = rtcprop_hardware_br_fission_generator +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\br_fission_generator.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_br_protective_armor +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\br_protective_armor.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_br_radar_jammer1 +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\br_radar_jammer1.cmp +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_br_stealth_armor +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\br_stealth_armor.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_br_xenon_ion_drive +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\br_xenon_ion_drive.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_co_compact_toroidal_nuclear_drive +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\co_compact_toroidal_nuclear_drive.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_co_radar_jammer2 +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\co_radar_jammer2.cmp +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_co_stealth1 +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\co_stealth1.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_co_stealth2 +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\co_stealth2.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_blueprinting +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_blueprinting.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_chemical_storage_cells +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_chemical_storage_cells.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_engine_reheater +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_engine_reheater.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_engine_supercooler +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_engine_supercooler.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_exhaust_dampening_field +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_exhaust_dampening_field.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_field_magnifier_coils +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_field_magnifier_coils.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_heavy_power_converter +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_heavy_power_converter.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_heavy_tractor_beam +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_heavy_tractor_beam.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_high_temp_nuclear_core +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_high_temp_nuclear_core.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_nano_weavers1 +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_nano_weavers1.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_shield_capacitor +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_shield_capacitor.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_tractor_beam +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_tractor_beam.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ge_weapon_cooler +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ge_weapon_cooler.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ku_cylindrical_nuclear_drive +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ku_cylindrical_nuclear_drive.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ku_guard_armor +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ku_guard_armor.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ku_phase_wave_generator +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ku_phase_wave_generator.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_ku_stealth3 +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\ku_stealth3.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_li_free_flow_ion_drive +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\li_free_flow_ion_drive.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_li_fusion_reactor +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\li_fusion_reactor.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_li_policing_armor +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\li_policing_armor.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_no_cargo_extender +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\no_cargo_extender.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_no_invulnerability +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\no_invulnerability.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_no_key +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\no_key.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_no_power_boost +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\no_power_boost.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_rh_coaxial_nuclear_drive +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\rh_coaxial_nuclear_drive.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_rh_combat_armor +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\rh_combat_armor.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_rh_he4_fusion_reactor +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\rh_he4_fusion_reactor.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_rh_nano_weavers2 +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\rh_nano_weavers2.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_hardware_rh_toroidal_nuclear_drive +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\hardware\rh_toroidal_nuclear_drive.3db +material_library = Equipment\models\hardware.mat + +[Power] +nickname = rtcprop_mines_br_plasma_mine +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\mines\br_plasma_mine.3db +material_library = Equipment\models\br_equip.mat + +[Power] +nickname = rtcprop_mines_co_beartrap +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\mines\co_beartrap.3db +material_library = Equipment\models\ge_equip.mat + +[Power] +nickname = rtcprop_mines_ge_explosive_mine +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\mines\ge_explosive_mine.3db +material_library = Equipment\models\ge_equip.mat + +[Power] +nickname = rtcprop_pilot_li_pilot +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\pilot\ship_pilot.3db + +[Power] +nickname = rtcprop_st_br_conversion_shield +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\br_conversion_shield.3db +material_library = Equipment\models\br_equip.mat + +[Power] +nickname = rtcprop_st_br_thruster +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\br_thruster.3db +material_library = Equipment\models\br_equip.mat + +[Power] +nickname = rtcprop_st_ku_advanced_thruster +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\ku_advanced_thruster.3db +material_library = Equipment\models\ku_equip.mat + +[Power] +nickname = rtcprop_st_ku_displacement_shield +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\ku_displacement_shield.3db +material_library = Equipment\models\ku_equip.mat + +[Power] +nickname = rtcprop_st_ku_thruster +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\ku_thruster.3db +material_library = Equipment\models\ku_equip.mat + +[Power] +nickname = rtcprop_st_li_disruptor_shield +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\li_disruptor_shield.3db +material_library = Equipment\models\li_equip.mat + +[Power] +nickname = rtcprop_st_li_refractor_shield +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\li_refractor_shield.3db +material_library = Equipment\models\li_equip.mat + +[Power] +nickname = rtcprop_st_li_thruster +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\li_thruster.3db +material_library = Equipment\models\li_equip.mat + +[Power] +nickname = rtcprop_st_rh_radiation_shield +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\rh_radiation_shield.3db +material_library = Equipment\models\rh_equip.mat + +[Power] +nickname = rtcprop_st_rh_thruster +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\rh_thruster.3db +material_library = Equipment\models\rh_equip.mat + +[Power] +nickname = rtcprop_st_TLR_sheild +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\TLR_sheild.3db + +[Power] +nickname = rtcprop_st_TLR_sheild_gen +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\st\TLR_sheild.3db + +[Power] +nickname = rtcprop_torpedoes_ge_torpedo +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\torpedoes\ge_torpedo.3db +material_library = Equipment\models\ge_equip.mat + +[Power] +nickname = rtcprop_torpedoes_ku_dragon_torpedo +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = Equipment\models\ku_equip.mat + +[Power] +nickname = rtcprop_torpedoes_li_plasma_torpedo +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\torpedoes\li_plasma_torpedo.3db +material_library = Equipment\models\li_equip.mat + +[Power] +nickname = rtcprop_torpedoes_rh_micro_nuke_torpedo +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\torpedoes\rh_micro_nuke_torpedo.3db +material_library = Equipment\models\rh_equip.mat + +[Power] +nickname = rtcprop_weapons_br_auto_shotgun +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\br_auto_shotgun.cmp +material_library = Equipment\models\br_equip.mat + +[Power] +nickname = rtcprop_weapons_br_mass_driver +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\br_mass_driver.cmp +material_library = Equipment\models\br_equip.mat + +[Power] +nickname = rtcprop_weapons_br_railgun +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\br_railgun.cmp +material_library = Equipment\models\br_equip.mat + +[Power] +nickname = rtcprop_weapons_br_slugger_launcher +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\br_slugger_launcher.cmp +material_library = Equipment\models\br_equip.mat + +[Power] +nickname = rtcprop_weapons_br_slugger_missile +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\br_slugger_missile.3db +material_library = Equipment\models\br_equip.mat + +[Power] +nickname = rtcprop_weapons_co_proton_cooker +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\co_proton_cooker.cmp +material_library = Equipment\models\ge_equip.mat + +[Power] +nickname = rtcprop_weapons_co_raildaddy +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\co_raildaddy.cmp +material_library = Equipment\models\ge_equip.mat + +[Power] +nickname = rtcprop_weapons_co_shock_therapy +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\co_shock_therapy.cmp +material_library = Equipment\models\ge_equip.mat + +[Power] +nickname = rtcprop_weapons_ge_shredder_shotgun +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = Equipment\models\ge_equip.mat + +[Power] +nickname = rtcprop_weapons_ku_auto_tesla +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\ku_auto_tesla.cmp +material_library = Equipment\models\ku_equip.mat + +[Power] +nickname = rtcprop_weapons_ku_hornet_launcher +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\ku_hornet_launcher.cmp +material_library = Equipment\models\ku_equip.mat + +[Power] +nickname = rtcprop_weapons_ku_hornet_missile +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\ku_hornet_missile.3db +material_library = Equipment\models\ku_equip.mat + +[Power] +nickname = rtcprop_weapons_ku_hornet_round +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\ku_hornet_round.3db +material_library = Equipment\models\ku_equip.mat + +[Power] +nickname = rtcprop_weapons_ku_ion_blaster +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\ku_ion_blaster.cmp +material_library = Equipment\models\ku_equip.mat + +[Power] +nickname = rtcprop_weapons_ku_recognizer_launcher +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\ku_recognizer_launcher.cmp +material_library = Equipment\models\ku_equip.mat + +[Power] +nickname = rtcprop_weapons_ku_recognizer_missile +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\ku_recognizer_missile.3db +material_library = Equipment\models\ku_equip.mat + +[Power] +nickname = rtcprop_weapons_li_auto_cannon +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\li_auto_cannon.cmp +material_library = Equipment\models\li_equip.mat + +[Power] +nickname = rtcprop_weapons_li_heavy_ion_blaster +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = Equipment\models\li_equip.mat + +[Power] +nickname = rtcprop_weapons_li_laser_beam +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\li_laser_beam.cmp +material_library = Equipment\models\li_equip.mat + +[Power] +nickname = rtcprop_weapons_li_plasma_blaster +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\li_plasma_blaster.cmp +material_library = Equipment\models\li_equip.mat + +[Power] +nickname = rtcprop_weapons_li_rad_launcher +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\li_rad_launcher.cmp +material_library = Equipment\models\li_equip.mat + +[Power] +nickname = rtcprop_weapons_li_rad_missile +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\li_rad_missile.3db +material_library = Equipment\models\li_equip.mat + +[Power] +nickname = rtcprop_weapons_rh_gamma_beamer +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\rh_gamma_beamer.cmp +material_library = Equipment\models\rh_equip.mat + +[Power] +nickname = rtcprop_weapons_rh_plasma_gat_cannon +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\rh_plasma_gat_cannon.cmp +material_library = Equipment\models\rh_equip.mat + +[Power] +nickname = rtcprop_weapons_rh_proton_blaster +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\rh_proton_blaster.cmp +material_library = Equipment\models\rh_equip.mat + +[Power] +nickname = rtcprop_weapons_rh_seeker_launcher +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\rh_seeker_launcher.cmp +material_library = Equipment\models\rh_equip.mat + +[Power] +nickname = rtcprop_weapons_rh_seeker_missile +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\rh_seeker_missile.3db +material_library = Equipment\models\rh_equip.mat + +[Power] +nickname = rtcprop_weapons_rh_seeker_round +volume = 0.100000 +mass = 10 +capacity = 1 +charge_rate = 1 +DA_archetype = Equipment\models\weapons\rh_seeker_round.cmp +material_library = Equipment\models\rh_equip.mat + +[Power] +nickname = StackBlue_manufgoods +DA_archetype = Equipment\models\commodities\crates\stack_blue.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = StackGreen_Refgoods +DA_archetype = Equipment\models\commodities\crates\stack_green.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = Stackyellow_Radioactive +DA_archetype = Equipment\models\commodities\crates\stack_yellow.3db +hit_pts = 40 +mass = 10 +volume = 4 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = Stackred_lightgoods +DA_archetype = Equipment\models\commodities\crates\stack_red.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = StackGrey_hivalue +DA_archetype = Equipment\models\commodities\crates\stack_grey.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = Stackwhite_liquidgas +DA_archetype = Equipment\models\commodities\crates\stack_white.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + +[Power] +nickname = Stackdrab_oremetals +DA_archetype = Equipment\models\commodities\crates\stack_drab.3db +hit_pts = 40 +mass = 10 +volume = 2 +capacity = 1 +charge_rate = 1 + diff --git a/DATA/EQUIPMENT/select_equip.ini b/DATA/EQUIPMENT/select_equip.ini new file mode 100644 index 0000000..c76df2e --- /dev/null +++ b/DATA/EQUIPMENT/select_equip.ini @@ -0,0 +1,8031 @@ +; Armour equivalents for NPC loadouts: +; Player armour = NPC armour +; --------------------------------------------- +; Armor Upgrade Mk8 (2.5x) = armor_scale_10 +; Capital Armor Mk4 (3.0x) = armor_scale_12 +; Capital Armor Mk6 (3.6x) = armor_scale_15 +; Capital Armor Mk8 (4.0x) = armor_scale_17 +; Capital Armor Mk10 (5.0x) = armor_scale_18 +; Capital Armor Mk11 (6.0x) = armor_scale_19 + + +[Armor] +nickname = MSN_battleship_armor +hit_pts_scale = 2.886002 + +[Armor] +nickname = MSN11_armor_scale_wplatform +hit_pts_scale = 30 + +[Armor] +nickname = armor_scale_invincible +hit_pts_scale = 1000000015047466200000000000000.000000 + +[Armor] +nickname = armor_scale_-5 +hit_pts_scale = 0.250000 + +[Armor] +nickname = armor_scale_-4 +hit_pts_scale = 0.533650 + +[Armor] +nickname = armor_scale_-3 +hit_pts_scale = 0.624371 + +[Armor] +nickname = armor_scale_-2 +hit_pts_scale = 0.730514 + +[Armor] +nickname = armor_scale_-1 +hit_pts_scale = 0.854701 + +[Armor] +nickname = armor_scale_0 +hit_pts_scale = 1 + +[Armor] +nickname = armor_scale_1 +hit_pts_scale = 1.200000 + +[Armor] +nickname = armor_scale_2 +hit_pts_scale = 1.300000 + +[Armor] +nickname = armor_scale_3 +hit_pts_scale = 1.400000 + +[Armor] +nickname = armor_scale_4 +hit_pts_scale = 1.500000 + +[Armor] +nickname = armor_scale_5 +hit_pts_scale = 1.600000 + +[Armor] +nickname = armor_scale_6 +hit_pts_scale = 1.700000 + +[Armor] +nickname = armor_scale_7 +hit_pts_scale = 1.800000 + +[Armor] +nickname = armor_scale_8 +hit_pts_scale = 2.000000 + +[Armor] +nickname = armor_scale_9 +hit_pts_scale = 2.250000 + +[Armor] +nickname = armor_scale_10 +hit_pts_scale = 2.500000 + +[Armor] +nickname = armor_scale_11 +hit_pts_scale = 2.750000 + +[Armor] +nickname = armor_scale_12 +hit_pts_scale = 3.000000 + +[Armor] +nickname = armor_scale_13 +hit_pts_scale = 3.500000 + +[Armor] +nickname = armor_scale_15 +hit_pts_scale = 3.600000 + +[Armor] +nickname = armor_scale_17 +hit_pts_scale = 4.000000 + +[Armor] +nickname = armor_scale_18 +hit_pts_scale = 5.000000 + +[Armor] +nickname = armor_scale_19 +hit_pts_scale = 6.000000 + +[Armor] +nickname = armor_scale_21 +hit_pts_scale = 8.000000 + +[Armor] +nickname = armor_scale_22 +hit_pts_scale = 10.000000 + +[Armor] +nickname = armor_scale_68 +hit_pts_scale = 68.000000 + +[Armor] +nickname = armor_scale_136 +hit_pts_scale = 136.000000 + +[Armor] +nickname = armor_scale_300 +hit_pts_scale = 300.000000 + +[Armor] +nickname = armor_scale_1129 +hit_pts_scale = 1129.943501694915 + +[Armor] +nickname = armor_scale_1355 +hit_pts_scale = 1355.932203389831 + +[Armor] +nickname = armor_scale_001 +hit_pts_scale = 0.001 + +[CargoPod] +nickname = attached_research +LODranges = 0, 10000 +DA_archetype = solar\misc\space_research.3db +material_library = solar\Solar_mat_tink.mat +hit_pts = -294967296 +mass = 25 +HP_child = HpConnect01 +parent_impulse = 200 +child_impulse = 200 +debris_type = debris_research + +[CargoPod] +nickname = attached_shipyard +LODranges = 0, 10000 +DA_archetype = solar\dockable\shipyard_a.3db +material_library = solar\Solar_mat_tink.mat +hit_pts = -294967296 +mass = 25 +HP_child = HpConnect01 +parent_impulse = 200 +child_impulse = 100 +debris_type = cap_ship_piece + +[CargoPod] +nickname = attached_shipyard2 +LODranges = 0, 10000 +DA_archetype = solar\dockable\shipyard_a.3db +material_library = solar\Solar_mat_tink.mat +hit_pts = -294967296 +mass = 25 +HP_child = HpConnect01 +parent_impulse = 0.010000 +child_impulse = 0.010000 +debris_type = debris_shipyard + +[CargoPod] +nickname = attached_space_dome01 +LODranges = 0, 10000 +DA_archetype = solar\misc\space_dome.cmp +material_library = solar\Solar_mat_dockable03.mat +hit_pts = 40000000 +mass = 25 +HP_child = HpConnect02 +explosion_arch = explosion_large_debris +parent_impulse = 200 +child_impulse = 200 +debris_type = cap_ship_piece + +[CargoPod] +nickname = attached_space_tanks2 +LODranges = 0, 10000 +DA_archetype = solar\misc\space_tanks4.3db +material_library = solar\Solar_mat_space_tank.mat +hit_pts = 40000000 +mass = 5 +HP_child = HpConnect01 +explosion_arch = explosion_large_debris +parent_impulse = 100 +child_impulse = 100 +debris_type = cap_ship_piece + +[CargoPod] +nickname = attached_space_tankl2x2 +LODranges = 0, 10000 +DA_archetype = solar\misc\space_tankl2x2.3db +material_library = solar\Solar_mat_space_tank.mat +hit_pts = 40000000 +mass = 5 +HP_child = HpConnect01 +explosion_arch = explosion_large_debris +parent_impulse = 100 +child_impulse = 100 +debris_type = cap_ship_piece + +[CargoPod] +nickname = attached_escape_pod +LODranges = 0, 5000 +DA_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HpConnect +hit_pts = 40000000 +mass = 25 +explosion_arch = explosion_large_debris +parent_impulse = 0.100000 +child_impulse = 0.100000 +debris_type = cap_ship_piece + +[CargoPod] +nickname = cargopod_hanging +DA_archetype = solar\dockable\space_depot_crate.3db +hit_pts = 4000 +mass = 2000 +HP_child = HpConnect +explosion_arch = explosion_large_debris + +[CargoPod] +nickname = cargopod_blue +DA_archetype = Equipment\models\commodities\crates\pod_blue.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_blue +debris_type = debris_pod_blue + +[CargoPod] +nickname = cargopod_green +DA_archetype = Equipment\models\commodities\crates\pod_green.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_green +debris_type = debris_pod_green + +[CargoPod] +nickname = cargopod_yellow +DA_archetype = Equipment\models\commodities\crates\pod_yellow.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_yellow +debris_type = debris_pod_yellow + +[CargoPod] +nickname = cargopod_red +DA_archetype = Equipment\models\commodities\crates\pod_red.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_red +debris_type = debris_pod_red + +[CargoPod] +nickname = cargopod_grey +DA_archetype = Equipment\models\commodities\crates\pod_grey.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_grey +debris_type = debris_pod_grey + +[CargoPod] +nickname = cargopod_white +DA_archetype = Equipment\models\commodities\crates\pod_white.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_white +debris_type = debris_pod_white + +[CargoPod] +nickname = cargopod_drab +DA_archetype = Equipment\models\commodities\crates\pod_drab.3db +material_library = Equipment\models\cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_drab +debris_type = debris_pod_drab + +[CargoPod] +nickname = dsy_pod_consumer +DA_archetype = Equipment\models\commodities\crates\pod_consumer.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_green +debris_type = debris_pod_green + +[CargoPod] +nickname = dsy_pod_contraband +DA_archetype = Equipment\models\commodities\crates\pod_contraband.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_drab +debris_type = debris_pod_drab + +[CargoPod] +nickname = dsy_pod_electronics +DA_archetype = Equipment\models\commodities\crates\pod_electronics.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_blue +debris_type = debris_pod_blue + +[CargoPod] +nickname = dsy_pod_food +DA_archetype = Equipment\models\commodities\crates\pod_food.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_yellow +debris_type = debris_pod_yellow + +[CargoPod] +nickname = dsy_pod_hightech +DA_archetype = Equipment\models\commodities\crates\pod_hightech.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_grey +debris_type = debris_pod_grey + +[CargoPod] +nickname = dsy_pod_industrial +DA_archetype = Equipment\models\commodities\crates\pod_industrial.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_white +debris_type = debris_pod_white + +[CargoPod] +nickname = dsy_pod_machines +DA_archetype = Equipment\models\commodities\crates\pod_machines.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_blue +debris_type = debris_pod_blue + +[CargoPod] +nickname = dsy_pod_medical +DA_archetype = Equipment\models\commodities\crates\pod_medical.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_green +debris_type = debris_pod_green + +[CargoPod] +nickname = dsy_pod_munitions +DA_archetype = Equipment\models\commodities\crates\pod_munitions.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_grey +debris_type = debris_pod_grey + +[CargoPod] +nickname = dsy_pod_rawmats +DA_archetype = Equipment\models\commodities\crates\pod_rawmats.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_drab +debris_type = debris_pod_drab + +[CargoPod] +nickname = dsy_pod_refinedmats +DA_archetype = Equipment\models\commodities\crates\pod_refinedmats.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_blue +debris_type = debris_pod_blue + +[CargoPod] +nickname = dsy_pod_transparts +DA_archetype = Equipment\models\commodities\crates\pod_transparts.3db +material_library = Equipment\models\cargo_pods_beta.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_green +debris_type = debris_pod_green + +[CargoPod] +nickname = dsy_pod_rheingov +DA_archetype = Equipment\models\commodities\crates\dsy_pod_rheingov.3db +material_library = Equipment\models\dsy_cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_green +debris_type = debris_pod_green + +[CargoPod] +nickname = dsy_pod_biohazard +DA_archetype = Equipment\models\commodities\crates\dsy_pod_biohazard.3db +material_library = Equipment\models\dsy_cargo_pods.mat +LODranges = 0, 1500 +HP_child = HpConnect +hit_pts = 4000 +mass = 2000 +explosion_arch = explosion_pod_yellow +debris_type = debris_pod_yellow + +[LootCrate] +nickname = lootcrate_blue +DA_archetype = Equipment\models\commodities\crates\crate_blue.3db +LODranges = 0, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_green +DA_archetype = Equipment\models\commodities\crates\crate_green.3db +LODranges = 0, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_yellow +DA_archetype = Equipment\models\commodities\crates\crate_yellow.3db +LODranges = 0, 150 +hit_pts = 25 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_red +DA_archetype = Equipment\models\commodities\crates\crate_red.3db +LODranges = 0, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_grey +DA_archetype = Equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_white +DA_archetype = Equipment\models\commodities\crates\crate_white.3db +LODranges = 0, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_drab +DA_archetype = Equipment\models\commodities\crates\crate_drab.3db +LODranges = 0, 150 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_lair_power_cell +DA_archetype = Solar\Dockable\nomad_power_cell.3db +material_library = ships\nomad\nomad_fx.txm +LODranges = 0, 150 +hit_pts = 1000 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_escape_pod +DA_archetype = Ships\utility\escape_pod\esc_pod.3db +material_library = ships\utility\utility_misc.mat +LODranges = 0, 150 +hit_pts = 1000 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_lifeboat +DA_archetype = Solar\misc\space_lifeboat.cmp +material_library = Solar\Solar_mat_space_dmg.mat +LODranges = 0, 3500 +hit_pts = 1000 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_beryl +DA_archetype = solar\asteroids\models\ast_loot_beryl.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_organisms +DA_archetype = solar\asteroids\models\ast_loot_organism.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_diamonds +DA_archetype = solar\asteroids\models\ast_loot_diamonds.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_copper +DA_archetype = solar\asteroids\models\ast_loot_copper.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_cobalt +DA_archetype = solar\asteroids\models\ast_loot_cobalt.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_artifacts +DA_archetype = solar\asteroids\models\ast_loot_artifact.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_silver +DA_archetype = solar\asteroids\models\ast_loot_silver.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_coal +DA_archetype = solar\asteroids\models\ast_loot_coal.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_gold +DA_archetype = solar\asteroids\models\ast_loot_gold.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_metal +DA_archetype = solar\asteroids\models\ast_loot_metal.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_niobium +DA_archetype = solar\asteroids\models\ast_loot_niobium.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_oxygen +DA_archetype = solar\asteroids\models\ast_loot_oxygen.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_water +DA_archetype = solar\asteroids\models\ast_loot_water.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_helium +DA_archetype = solar\asteroids\models\ast_loot_water.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_ast_loot_aluminium +DA_archetype = solar\asteroids\models\ast_loot_metal.3db +material_library = solar\ast_loot.mat +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[LootCrate] +nickname = lootcrate_iceasteroid +DA_archetype = solar\asteroids\models\ast_ice_block_30.3db +material_library = solar\ast_ice.mat +LODranges = 0, 2400 +hit_pts = 250 +mass = 10 +explosion_arch = debris_normal + +[Commodity] +nickname = lair_power_cell +ids_name = 217200 +ids_info = 217200 +units_per_container = 1 +loot_appearance = lootcrate_lair_power_cell +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = escape_pod +ids_name = 216207 +ids_info = 216207 +units_per_container = 1 +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = escape_lifeboat +ids_name = 216207 +ids_info = 216207 +units_per_container = 1 +loot_appearance = lootcrate_lifeboat +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = commodity_mining_container +ids_name = 521291 +ids_info = 521292 +units_per_container = 200 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 25 +hit_pts = 250 + +[Commodity] +nickname = commodity_vips +ids_name = 261647 +ids_info = 500440 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 5 +hit_pts = 2500 + +[Commodity] +nickname = commodity_vip_kidnap +ids_name = 550143 +ids_info = 550144 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 5 +hit_pts = 2500 + +[Commodity] +nickname = commodity_socialites +ids_name = 527014 +ids_info = 527015 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 1000 + +[Commodity] +nickname = commodity_envoys +ids_name = 527020 +ids_info = 527021 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 1000 + +[Commodity] +nickname = commodity_diplomats +ids_name = 527016 +ids_info = 527017 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 1000 + +[Commodity] +nickname = commodity_ambassadors +ids_name = 527018 +ids_info = 527019 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 1000 + +[Commodity] +nickname = commodity_arbiters +ids_name = 527022 +ids_info = 527023 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 1000 + +[Commodity] +nickname = commodity_emissaries +ids_name = 527026 +ids_info = 527027 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 1000 + +[Commodity] +nickname = commodity_courtiers +ids_name = 527046 +ids_info = 527047 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 1000 + +[Commodity] +nickname = commodity_excursionists +ids_name = 527028 +ids_info = 527029 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_holidayers +ids_name = 527030 +ids_info = 527031 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_travelers +ids_name = 527032 +ids_info = 527033 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_sightseers +ids_name = 527034 +ids_info = 527035 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_pilgrims +ids_name = 527036 +ids_info = 527037 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_settlers +ids_name = 527038 +ids_info = 527039 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_homesteaders +ids_name = 527040 +ids_info = 527041 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_pioneers +ids_name = 527042 +ids_info = 527043 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_colonists +ids_name = 527044 +ids_info = 527045 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_ex_entertainers +ids_name = 505992 +ids_info = 505993 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 5 +hit_pts = 1000 + +[Commodity] +nickname = commodity_prisoners +ids_name = 261646 +ids_info = 500441 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 1000 + +[Commodity] +nickname = commodity_prisoners_ga +ids_name = 261646 +ids_info = 500441 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 1000 + +[Commodity] +nickname = commodity_research_corps +ids_name = 527012 +ids_info = 527013 +units_per_container = 1 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 2 +hit_pts = 5000 + +[Commodity] +nickname = commodity_recon_module +ids_name = 527004 +ids_info = 527005 +units_per_container = 1 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 2 +hit_pts = 5000 + +[Commodity] +nickname = commodity_survey_team +ids_name = 527006 +ids_info = 527007 +units_per_container = 1 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 2 +hit_pts = 5000 + +[Commodity] +nickname = commodity_medical_unit +ids_name = 527008 +ids_info = 527009 +units_per_container = 1 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 2 +hit_pts = 5000 + +[Commodity] +nickname = commodity_mlieutenant +ids_name = 500410 +ids_info = 500460 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 2 +hit_pts = 5000 + +[Commodity] +nickname = commodity_mcaptain +ids_name = 500411 +ids_info = 500461 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 4 +hit_pts = 5000 + +[Commodity] +nickname = commodity_mgeneral +ids_name = 500412 +ids_info = 500462 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 8 +hit_pts = 5000 + +[Commodity] +nickname = commodity_brcaptain +ids_name = 503892 +ids_info = 503893 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 2 +hit_pts = 5000 + +[Commodity] +nickname = commodity_brcommander +ids_name = 503894 +ids_info = 503895 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 4 +hit_pts = 5000 + +[Commodity] +nickname = commodity_bradmiral +ids_name = 503896 +ids_info = 503897 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 8 +hit_pts = 5000 + +[Commodity] +nickname = commodity_kucaptain +ids_name = 503898 +ids_info = 503899 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 2 +hit_pts = 5000 + +[Commodity] +nickname = commodity_kucommander +ids_name = 503900 +ids_info = 503901 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 4 +hit_pts = 5000 + +[Commodity] +nickname = commodity_kuadmiral +ids_name = 503902 +ids_info = 503903 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 8 +hit_pts = 5000 + +[Commodity] +nickname = commodity_rhcaptain +ids_name = 503904 +ids_info = 503905 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 2 +hit_pts = 5000 + +[Commodity] +nickname = commodity_rhcommander +ids_name = 503906 +ids_info = 503907 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 4 +hit_pts = 5000 + +[Commodity] +nickname = commodity_rhadmiral +ids_name = 503908 +ids_info = 503909 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 8 +hit_pts = 5000 + +[Commodity] +nickname = commodity_gacaptain +ids_name = 503910 +ids_info = 503911 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 2 +hit_pts = 5000 + +[Commodity] +nickname = commodity_gacommander +ids_name = 503912 +ids_info = 503913 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 4 +hit_pts = 5000 + +[Commodity] +nickname = commodity_gaadmiral +ids_name = 503914 +ids_info = 503915 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 8 +hit_pts = 5000 + +[Commodity] +nickname = commodity_corsair +ids_name = 500403 +ids_info = 500453 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_outcast +ids_name = 500404 +ids_info = 500454 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_bountyhunter +ids_name = 500405 +ids_info = 500455 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_core +ids_name = 505988 +ids_info = 505989 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_nomad +ids_name = 500406 +ids_info = 500456 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 4000 + +[Commodity] +nickname = commodity_minorbrain +ids_name = 500413 +ids_info = 500463 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 3 +hit_pts = 4000 + +[Commodity] +nickname = commodity_majorbrain +ids_name = 500414 +ids_info = 500464 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 8 +hit_pts = 4000 + +[Commodity] +nickname = commodity_pirates +ids_name = 500400 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_pilots +ids_name = 500401 +ids_info = 500451 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_crayterian +ids_name = 527062 +ids_info = 527063 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_auxesia +ids_name = 527084 +ids_info = 527085 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_separatist +ids_name = 527086 +ids_info = 527087 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_coalition +ids_name = 527096 +ids_info = 527097 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_scorpionremains +ids_name = 527088 +ids_info = 527089 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 3 +hit_pts = 4000 + +[Commodity] +nickname = commodity_natio +ids_name = 527100 +ids_info = 527101 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_crew +ids_name = 501483 +ids_info = 501484 +units_per_container = 50 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 7500 + +[Commodity] +nickname = commodity_police +ids_name = 500408 +ids_info = 500458 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_kp +ids_name = 500650 +ids_info = 500458 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_bp +ids_name = 500651 +ids_info = 500458 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_rp +ids_name = 500652 +ids_info = 500458 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_military +ids_name = 500402 +ids_info = 500452 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_kn +ids_name = 500653 +ids_info = 500452 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_bn +ids_name = 500654 +ids_info = 500452 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_rn +ids_name = 500655 +ids_info = 500452 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_librogue +ids_name = 500656 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_xenos +ids_name = 500657 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_molly +ids_name = 500658 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_lanehacker +ids_name = 500659 +ids_info = 464332 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_redhessian +ids_name = 500670 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_bund +ids_name = 500671 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_lwb +ids_name = 500672 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_hog +ids_name = 500673 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_junkers +ids_name = 500674 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_unioners +ids_name = 500675 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_fa +ids_name = 500676 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_bd +ids_name = 500677 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_gc +ids_name = 500678 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_g +ids_name = 500679 +ids_info = 500450 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_img +ids_name = 500681 +ids_info = 500451 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_gmg +ids_name = 500682 +ids_info = 500451 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_order +ids_name = 500683 +ids_info = 500660 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_zoners +ids_name = 500684 +ids_info = 500451 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2500 + +[Commodity] +nickname = commodity_elitepilot +ids_name = 500800 +ids_info = 500801 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_gcelitepilot +ids_name = 503890 +ids_info = 503891 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_wild +ids_name = 501414 +ids_info = 501415 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2000 + +[Commodity] +nickname = commodity_kuwild +ids_name = 503888 +ids_info = 503889 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 2000 + +[Commodity] +nickname = commodity_belite +ids_name = 501416 +ids_info = 503505 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_kelite +ids_name = 501417 +ids_info = 503505 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_freelancer +ids_name = 501418 +ids_info = 501419 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_phantom +ids_name = 501471 +ids_info = 501472 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_lsf +ids_name = 503504 +ids_info = 503505 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_bis +ids_name = 527094 +ids_info = 527095 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_mnd +ids_name = 527090 +ids_info = 527091 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_kempeitai +ids_name = 527092 +ids_info = 527093 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_ganavy +ids_name = 503916 +ids_info = 503917 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_gapolice +ids_name = 503918 +ids_info = 503919 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_council +ids_name = 503920 +ids_info = 503921 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_maquis +ids_name = 503922 +ids_info = 503923 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_unionecorse +ids_name = 503924 +ids_info = 503925 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_gabrigands +ids_name = 503926 +ids_info = 503927 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_militaryvehicles +ids_name = 500407 +ids_info = 500457 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 5 +hit_pts = 1000 + +[Commodity] +nickname = commodity_militaryvehicles_li +ids_name = 500407 +ids_info = 504006 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 5 +hit_pts = 1000 + +[Commodity] +nickname = commodity_marijuana +ids_name = 500409 +ids_info = 500459 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_passengers +ids_name = 510907 +ids_info = 550146 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 1000 + +[Commodity] +nickname = commodity_credit1 +ids_name = 500416 +ids_info = 500466 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 10000 + +[Commodity] +nickname = commodity_credit2 +ids_name = 500417 +ids_info = 500467 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 10000 + +[Commodity] +nickname = commodity_credit3 +ids_name = 500418 +ids_info = 500468 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 10000 + +[Commodity] +nickname = commodity_credit4 +ids_name = 500419 +ids_info = 500469 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 10000 + +[Commodity] +nickname = commodity_credit5 +ids_name = 500420 +ids_info = 500470 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 10000 + +[Commodity] +nickname = commodity_namechange +ids_name = 500689 +ids_info = 500690 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0 +hit_pts = 10000 + +[Commodity] +nickname = commodity_contactadmin +ids_name = 500727 +ids_info = 500728 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_warning +ids_name = 500945 +ids_info = 500946 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_fine +ids_name = 500947 +ids_info = 500948 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_violation1 +ids_name = 501638 +ids_info = 501639 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_violation2 +ids_name = 501640 +ids_info = 501641 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_violation3 +ids_name = 501642 +ids_info = 501643 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_violation4 +ids_name = 501644 +ids_info = 501645 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_violation5 +ids_name = 501646 +ids_info = 501647 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_violation6 +ids_name = 501648 +ids_info = 501649 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_violation7 +ids_name = 501650 +ids_info = 501651 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_violation8 +ids_name = 501652 +ids_info = 501653 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_violation9 +ids_name = 501654 +ids_info = 501655 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_violation10 +ids_name = 501656 +ids_info = 501657 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_violation11 +ids_name = 501786 +ids_info = 501787 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 0 +hit_pts = 250 + +[Commodity] +nickname = commodity_introduction +ids_name = 500708 +ids_info = 500709 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_history +ids_name = 501658 +ids_info = 501659 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_serverrules +ids_name = 501445 +ids_info = 501446 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_pvpserverrules +ids_name = 501519 +ids_info = 501520 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_base_prints +ids_name = 531310 +ids_info = 531311 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_base_core +ids_name = 527078 +ids_info = 527079 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_01 +ids_name = 531290 +ids_info = 531291 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_01_40 +ids_name = 531290 +ids_info = 531291 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 40 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_01_500 +ids_name = 531290 +ids_info = 531291 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 500 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_01_4500 +ids_name = 531290 +ids_info = 531291 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 4500 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_02 +ids_name = 531292 +ids_info = 531293 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_03 +ids_name = 531294 +ids_info = 531295 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_04 +ids_name = 531296 +ids_info = 531297 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_05 +ids_name = 531298 +ids_info = 531299 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_06 +ids_name = 531300 +ids_info = 531301 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_07 +ids_name = 531302 +ids_info = 531303 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_08 +ids_name = 531304 +ids_info = 531305 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_09 +ids_name = 531306 +ids_info = 531307 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_10 +ids_name = 531308 +ids_info = 531309 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_11 +ids_name = 531497 +ids_info = 531498 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_12 +ids_name = 531499 +ids_info = 531500 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_13 +ids_name = 531501 +ids_info = 531502 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_14 +ids_name = 531503 +ids_info = 531504 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_15 +ids_name = 531505 +ids_info = 531506 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_16 +ids_name = 531507 +ids_info = 531508 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_17 +ids_name = 531509 +ids_info = 531510 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_18 +ids_name = 531511 +ids_info = 531512 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_19 +ids_name = 531513 +ids_info = 531514 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_20 +ids_name = 531515 +ids_info = 531516 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_21 +ids_name = 531517 +ids_info = 531518 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_22 +ids_name = 531519 +ids_info = 531520 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_23 +ids_name = 531521 +ids_info = 531522 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_24 +ids_name = 531523 +ids_info = 531524 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_25 +ids_name = 531525 +ids_info = 531526 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_26 +ids_name = 531567 +ids_info = 531568 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_27 +ids_name = 531569 +ids_info = 531570 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_28 +ids_name = 531571 +ids_info = 531572 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_29 +ids_name = 531573 +ids_info = 531574 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_30 +ids_name = 531575 +ids_info = 531576 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_31 +ids_name = 531577 +ids_info = 531578 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_32 +ids_name = 531581 +ids_info = 531582 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_33 +ids_name = 531583 +ids_info = 531584 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_34 +ids_name = 531585 +ids_info = 531586 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 0.25 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_35 +ids_name = 531587 +ids_info = 531588 +units_per_container = 100 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 5 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_36 +ids_name = 531589 +ids_info = 531590 +units_per_container = 50 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 10 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_37 +ids_name = 531591 +ids_info = 531592 +units_per_container = 5 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 100 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_38 +ids_name = 531593 +ids_info = 531594 +units_per_container = 2 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 250 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_39 +ids_name = 531595 +ids_info = 531596 +units_per_container = 1 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1000 +hit_pts = 5000 + +[Commodity] +nickname = commodity_event_40 +ids_name = 531597 +ids_info = 531598 +units_per_container = 1 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 2500 +hit_pts = 5000 + +[Commodity] +nickname = commodity_textberne +ids_name = 505038 +ids_info = 505039 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[Commodity] +nickname = commodity_deuterium +ids_name = 500421 +ids_info = 500471 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_uranium +ids_name = 501566 +ids_info = 501567 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 500 + +[Commodity] +nickname = commodity_plutonium +ids_name = 532299 +ids_info = 532300 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 500 + +[Commodity] +nickname = commodity_software +ids_name = 501568 +ids_info = 501569 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_slaves +ids_name = 501570 +ids_info = 501571 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 500 + +[Commodity] +nickname = commodity_gatecell +ids_name = 501846 +ids_info = 501847 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 10 +hit_pts = 10000 + +[Commodity] +nickname = commodity_gatecell_bw12 +ids_name = 505114 +ids_info = 505115 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 10000 + +[Commodity] +nickname = commodity_jhgenpts +ids_name = 527064 +ids_info = 527065 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_sciencedata +ids_name = 520024 +ids_info = 520025 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 10000 + +[Commodity] +nickname = commodity_droneremains +ids_name = 520026 +ids_info = 520027 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_event_ore_01 +ids_name = 520040 +ids_info = 520041 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_event_ore_02 +ids_name = 520486 +ids_info = 520487 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_event_ore_03 +ids_name = 531903 +ids_info = 531904 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_event_ore_04 +ids_name = 531905 +ids_info = 531906 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_event_ore_05 +ids_name = 531907 +ids_info = 531908 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_event_ore_06 +ids_name = 531909 +ids_info = 531910 +units_per_container = 100 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_boron +ids_name = 261608 +ids_info = 65887 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_beryllium +ids_name = 261609 +ids_info = 65886 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_gold +ids_name = 261610 +ids_info = 65898 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_cobalt +ids_name = 261611 +ids_info = 65889 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_silver +ids_name = 261612 +ids_info = 65916 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_toxic_waste +ids_name = 261613 +ids_info = 65920 +units_per_container = 500 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 1 +hit_pts = 100 + +[Commodity] +nickname = commodity_scrap_metal +ids_name = 261614 +ids_info = 65915 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_premiumscrap +ids_name = 505846 +ids_info = 505847 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_hydrocarbons +ids_name = 261615 +ids_info = 65902 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_niobium +ids_name = 261616 +ids_info = 65909 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_copper +ids_name = 261617 +ids_info = 65892 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_oxygen +ids_name = 261618 +ids_info = 65897 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_water +ids_name = 261619 +ids_info = 65921 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_diamonds +ids_name = 261620 +ids_info = 65893 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_alien_organisms +ids_name = 261621 +ids_info = 65910 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 1415 + +[Commodity] +nickname = commodity_food +ids_name = 261622 +ids_info = 65896 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_food_br +ids_name = 261622 +ids_info = 65896 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_food_ga +ids_name = 261622 +ids_info = 65896 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_luxury_food +ids_name = 261623 +ids_info = 65906 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 1010 + +[Commodity] +nickname = commodity_rice +ids_name = 505848 +ids_info = 505849 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_fertilizers +ids_name = 261624 +ids_info = 65895 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_h_fuel +ids_name = 261625 +ids_info = 65899 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_mox_fuel +ids_name = 261626 +ids_info = 65908 +units_per_container = 500 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 1 +volume = 1 +hit_pts = 1110 + +[Commodity] +nickname = commodity_mox_rh +ids_name = 527024 +ids_info = 527025 +units_per_container = 500 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 1 +volume = 1 +hit_pts = 1190 + +[Commodity] +nickname = commodity_dtfuel +ids_name = 527054 +ids_info = 527055 +units_per_container = 500 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 1 +volume = 1 +hit_pts = 1200 + +[Commodity] +nickname = commodity_basic_alloys +ids_name = 261627 +ids_info = 65885 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_super_alloys +ids_name = 261628 +ids_info = 65917 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_high_temp_alloys +ids_name = 261629 +ids_info = 65900 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_superconductors +ids_name = 261630 +ids_info = 65918 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_optical_chips +ids_name = 261631 +ids_info = 65911 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_mining_machinery +ids_name = 261632 +ids_info = 65907 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_construction_machinery +ids_name = 503861 +ids_info = 503862 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_robocultivars +ids_name = 505996 +ids_info = 505997 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_pharm +ids_name = 261634 +ids_info = 65913 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_ship_hull_panels +ids_name = 261635 +ids_info = 65901 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_polymers +ids_name = 261636 +ids_info = 65914 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_optronics +ids_name = 261637 +ids_info = 65912 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_consumer_goods +ids_name = 261638 +ids_info = 65891 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_consumer_goods_br +ids_name = 261638 +ids_info = 65891 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_consumer_goods_rh +ids_name = 261638 +ids_info = 65891 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_consumer_goods_ku +ids_name = 261638 +ids_info = 65891 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_consumer_goods_ga +ids_name = 261638 +ids_info = 65891 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_luxury_consumer_goods +ids_name = 261639 +ids_info = 65905 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_engine_components +ids_name = 261640 +ids_info = 65894 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_terraforming_gases +ids_name = 261641 +ids_info = 65919 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_cardamine +ids_name = 261642 +ids_info = 65888 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_cardamine_fake01 +ids_name = 261638 +ids_info = 40140 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_cardamine_rt +ids_name = 550135 +ids_info = 550136 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_alien_artifacts +ids_name = 261643 +ids_info = 65884 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_alien_artifacts_fake01 +ids_name = 261638 +ids_info = 40138 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_inert_artifacts +ids_name = 505836 +ids_info = 505837 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_sidearms +ids_name = 505916 +ids_info = 505917 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tradelane_parts +ids_name = 261645 +ids_info = 65903 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 10 +hit_pts = 250 + +[Commodity] +nickname = commodity_bioprocessors +ids_name = 503819 +ids_info = 503820 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_bm_munitions +ids_name = 503823 +ids_info = 503824 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_kemwer +ids_name = 505994 +ids_info = 505995 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_azurite_gas +ids_name = 527048 +ids_info = 527049 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_iridium_ore +ids_name = 527050 +ids_info = 527051 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_xeno_relics +ids_name = 527052 +ids_info = 527053 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_cryo_organisms +ids_name = 527056 +ids_info = 527057 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 10 +hit_pts = 250 + +[Commodity] +nickname = commodity_military_salvage +ids_name = 527074 +ids_info = 527075 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_ice_asteroid +ids_name = 527080 +ids_info = 527081 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_iceasteroid +decay_per_second = 0 +volume = 750 +hit_pts = 250 + +[Commodity] +nickname = commodity_uranium_ore +ids_name = 527082 +ids_info = 527083 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_volgograd_ord +ids_name = 527010 +ids_info = 527011 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_corehardware +ids_name = 505998 +ids_info = 505999 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_blood_diamonds +ids_name = 505854 +ids_info = 505855 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_cryocubes +ids_name = 503817 +ids_info = 503818 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_dark_matter_core +ids_name = 40165 +ids_info = 40166 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 500 +hit_pts = 250 + +[Commodity] +nickname = commodity_gaianlife +ids_name = 503825 +ids_info = 503826 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 2 +hit_pts = 500 + +[Commodity] +nickname = commodity_holo_bands +ids_name = 503827 +ids_info = 503828 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_humanorgans +ids_name = 503829 +ids_info = 503830 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 1000 + +[Commodity] +nickname = commodity_iridium +ids_name = 503831 +ids_info = 503832 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_nanocapacitors +ids_name = 503833 +ids_info = 503834 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_neon +ids_name = 503835 +ids_info = 503836 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_nucleardevices +ids_name = 503837 +ids_info = 503838 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_oil +ids_name = 503839 +ids_info = 503840 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_pineal_amulets +ids_name = 503841 +ids_info = 503842 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_platinum +ids_name = 503843 +ids_info = 503844 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_prometheum +ids_name = 503845 +ids_info = 503846 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_multiplexors +ids_name = 503847 +ids_info = 503848 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_refugees +ids_name = 503849 +ids_info = 503850 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 2 +hit_pts = 500 + +[Commodity] +nickname = commodity_synthpaste +ids_name = 503851 +ids_info = 503852 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tobacco +ids_name = 503853 +ids_info = 503854 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tourists +ids_name = 503855 +ids_info = 503856 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 2 +hit_pts = 500 + +[Commodity] +nickname = commodity_vacationers +ids_name = 503857 +ids_info = 503858 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 500 + +[Commodity] +nickname = commodity_wine +ids_name = 503859 +ids_info = 503860 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_scientists +ids_name = 503883 +ids_info = 503884 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 500 + +[Commodity] +nickname = commodity_liquid_cardamine +ids_name = 504110 +ids_info = 504111 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_helium +ids_name = 504329 +ids_info = 504330 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_aluminium +ids_name = 505800 +ids_info = 505801 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_cigars +ids_name = 505802 +ids_info = 505803 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_elixirs +ids_name = 505804 +ids_info = 505805 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_floragro +ids_name = 505806 +ids_info = 505807 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_furs +ids_name = 505808 +ids_info = 505809 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_leather +ids_name = 527058 +ids_info = 527059 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_holosculptures +ids_name = 505810 +ids_info = 505811 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_hypno_bands +ids_name = 505812 +ids_info = 505813 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_industrial +ids_name = 505814 +ids_info = 505815 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_lpg +ids_name = 505816 +ids_info = 505817 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_manifolds +ids_name = 505818 +ids_info = 505819 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_marines +ids_name = 505820 +ids_info = 505821 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 20 +hit_pts = 250 + +[Commodity] +nickname = commodity_munitions +ids_name = 505822 +ids_info = 505823 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_pearls +ids_name = 505824 +ids_info = 505825 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_petrochemicals +ids_name = 505826 +ids_info = 505827 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_plastics +ids_name = 505828 +ids_info = 505829 +units_per_container = 500 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_gallic_fuel +ids_name = 505830 +ids_info = 505831 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tea +ids_name = 505832 +ids_info = 505833 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_sunbucks +ids_name = 505990 +ids_info = 505991 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 900 + +[Commodity] +nickname = commodity_xenobiotic +ids_name = 505834 +ids_info = 505835 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_ga_artifacts +ids_name = 505836 +ids_info = 505837 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_hazmat_canisters +ids_name = 505838 +ids_info = 505839 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_nox +ids_name = 505840 +ids_info = 505841 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_nox_fake01 +ids_name = 261638 +ids_info = 40139 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_passengers_li +ids_name = 510905 +ids_info = 550148 +units_per_container = 50 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 1000 + +[Commodity] +nickname = commodity_passengers_br +ids_name = 510903 +ids_info = 500465 +units_per_container = 50 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 1000 + +[Commodity] +nickname = commodity_passengers_ku +ids_name = 510904 +ids_info = 550147 +units_per_container = 50 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 1000 + +[Commodity] +nickname = commodity_passengers_rh +ids_name = 510906 +ids_info = 550149 +units_per_container = 50 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 1000 + +[Commodity] +nickname = commodity_passengers_ga +ids_name = 510902 +ids_info = 550145 +units_per_container = 50 +pod_appearance = cargopod_red +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 1000 + +[Commodity] +nickname = commodity_passengers_bw +ids_name = 510901 +ids_info = 500465 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 1000 + +[Commodity] +nickname = commodity_jump_fuel +ids_name = 505980 +ids_info = 505981 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_plasmonics +ids_name = 505982 +ids_info = 505983 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_diodes +ids_name = 505984 +ids_info = 505985 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_reinforced_alloys +ids_name = 505948 +ids_info = 505949 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_bioneural_arrays +ids_name = 505950 +ids_info = 505951 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_heatsinks +ids_name = 505952 +ids_info = 505953 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_gravity_stabilizers +ids_name = 505954 +ids_info = 505955 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 5 +hit_pts = 250 + +[Commodity] +nickname = commodity_critical_temp_alloys +ids_name = 505956 +ids_info = 505957 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_industrial_hardware +ids_name = 505958 +ids_info = 505959 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_armaments +ids_name = 505960 +ids_info = 505961 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_optronic_arrays +ids_name = 505962 +ids_info = 505963 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_plasfoam +ids_name = 505964 +ids_info = 505965 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_quantum_arrays +ids_name = 505966 +ids_info = 505967 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_robotic_hardware +ids_name = 505968 +ids_info = 505969 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_hull_segments +ids_name = 505970 +ids_info = 505971 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_argentium_silver +ids_name = 505972 +ids_info = 505973 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_high_performance_alloys +ids_name = 505974 +ids_info = 505975 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_magnetic_superconductors +ids_name = 505976 +ids_info = 505977 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_filters +ids_name = 505978 +ids_info = 505979 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_ablativearmor +ids_name = 505850 +ids_info = 505851 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_beryllium_ca +ids_name = 261609 +ids_info = 65886 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_biostability +ids_name = 505852 +ids_info = 505853 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.5 +hit_pts = 250 + +[Commodity] +nickname = commodity_bm_munitions_rh +ids_name = 527060 +ids_info = 527061 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_bluediamonds +ids_name = 503821 +ids_info = 503822 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_bluejillies +ids_name = 505930 +ids_info = 505931 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_casualties +ids_name = 505856 +ids_info = 505857 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 900 + +[Commodity] +nickname = commodity_catalysts +ids_name = 505858 +ids_info = 505859 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_criminals +ids_name = 550141 +ids_info = 550142 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 250 + +[Commodity] +nickname = commodity_criminals_ga +ids_name = 550139 +ids_info = 550140 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 250 + +[Commodity] +nickname = commodity_criminals_ku +ids_name = 550137 +ids_info = 550138 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 250 + +[Commodity] +nickname = commodity_criminals_li +ids_name = 505860 +ids_info = 505861 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 10 +hit_pts = 250 + +[Commodity] +nickname = commodity_criminals_bhg +ids_name = 550141 +ids_info = 550142 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_drillbits +ids_name = 505862 +ids_info = 505863 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_energy_field_equip +ids_name = 505864 +ids_info = 505865 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_flourine +ids_name = 505866 +ids_info = 505867 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_fugitives +ids_name = 505868 +ids_info = 505869 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_gadolinium +ids_name = 505870 +ids_info = 505871 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_gate_lane_parts +ids_name = 505872 +ids_info = 505873 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 5 +hit_pts = 250 + +[Commodity] +nickname = commodity_gin +ids_name = 505874 +ids_info = 505875 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_holmium +ids_name = 505876 +ids_info = 505877 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_hydrogro +ids_name = 505878 +ids_info = 505879 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_hydrocyanide +ids_name = 505946 +ids_info = 505947 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_jumpgate_parts +ids_name = 505880 +ids_info = 505881 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 5 +hit_pts = 250 + +[Commodity] +nickname = commodity_lanthanum +ids_name = 505882 +ids_info = 505883 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_lasers +ids_name = 505884 +ids_info = 505885 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_liberty_ale +ids_name = 505886 +ids_info = 505887 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_magnets +ids_name = 505888 +ids_info = 505889 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_medstasis +ids_name = 505890 +ids_info = 505891 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_molybdenum +ids_name = 505892 +ids_info = 505893 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_nanotubes +ids_name = 505894 +ids_info = 505895 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_neodymium +ids_name = 505896 +ids_info = 505897 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_nickel +ids_name = 505898 +ids_info = 505899 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_palladium +ids_name = 505900 +ids_info = 505901 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_prisoners_li +ids_name = 261646 +ids_info = 500441 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_propaganda +ids_name = 505902 +ids_info = 505903 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_rheinbier +ids_name = 505904 +ids_info = 505905 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_royal_marines +ids_name = 505906 +ids_info = 505907 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_rum +ids_name = 505908 +ids_info = 505909 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_sake +ids_name = 505910 +ids_info = 505911 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_samarium +ids_name = 505912 +ids_info = 505913 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_shapememoryalloy +ids_name = 505914 +ids_info = 505915 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_ship_hull_panels_st +ids_name = 261635 +ids_info = 65901 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_lightarms +ids_name = 261644 +ids_info = 65904 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_solarpanels +ids_name = 505918 +ids_info = 505919 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_stabiline +ids_name = 505920 +ids_info = 505921 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_synthgel +ids_name = 505922 +ids_info = 505923 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tantalum +ids_name = 505924 +ids_info = 505925 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tellurium +ids_name = 505926 +ids_info = 505927 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_titanium +ids_name = 505928 +ids_info = 505929 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tungsten +ids_name = 505932 +ids_info = 505933 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_ultralloy +ids_name = 505934 +ids_info = 505935 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_green +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_vanadium +ids_name = 505936 +ids_info = 505937 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_vodka +ids_name = 505938 +ids_info = 505939 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_whisky +ids_name = 505940 +ids_info = 505941 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_yttrium +ids_name = 505942 +ids_info = 505943 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_zinc +ids_name = 505944 +ids_info = 505945 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_cerulite_crystals +ids_name = 521500 +ids_info = 521501 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 10 +hit_pts = 250 + +[Commodity] +nickname = commodity_reflective_lattices +ids_name = 521502 +ids_info = 521503 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_organic_capacitors +ids_name = 521504 +ids_info = 521505 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 10 +hit_pts = 250 + +[Commodity] +nickname = commodity_chirodebris +ids_name = 521506 +ids_info = 521507 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 10 +hit_pts = 250 + +[Commodity] +nickname = commodity_chiromaterials +ids_name = 521508 +ids_info = 521509 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_prototype_components +ids_name = 521512 +ids_info = 521513 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = rm_escape_pod +ids_name = 330680 +ids_info = 330680 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_fusion_weapon_components +ids_name = 330681 +ids_info = 330681 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_biotoxic_nanobots +ids_name = 330682 +ids_info = 330682 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_anti-personnel_weapons +ids_name = 330683 +ids_info = 330683 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_neophage_weapons +ids_name = 330684 +ids_info = 330684 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_dangerous_alien_artifacts +ids_name = 330685 +ids_info = 330685 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_harvested_human_organs +ids_name = 330686 +ids_info = 330686 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_experimental_cloning_materials +ids_name = 330687 +ids_info = 330687 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_nerve_toxin +ids_name = 330688 +ids_info = 330688 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_old_fashioned_nuclear_devices +ids_name = 330689 +ids_info = 330689 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_heavy_water +ids_name = 330690 +ids_info = 330690 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_genetically_enhanced_bacteria +ids_name = 330691 +ids_info = 330691 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_incendiary_planet_bombs +ids_name = 330692 +ids_info = 330692 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_biohazardous_material +ids_name = 330693 +ids_info = 330693 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_biowarfare_ampules +ids_name = 330694 +ids_info = 330694 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_antimatter_bomb_components +ids_name = 330695 +ids_info = 330695 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_quantum_bomb_components +ids_name = 330696 +ids_info = 330696 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_hunter-killer_robots +ids_name = 330697 +ids_info = 330697 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_unstable_isotopes +ids_name = 330698 +ids_info = 330698 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_blistering_agents +ids_name = 330699 +ids_info = 330699 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_holstein_sea_serpent_venom +ids_name = 330700 +ids_info = 330700 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_poisonous_plants +ids_name = 330701 +ids_info = 330701 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_infectious_waste +ids_name = 330702 +ids_info = 330702 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_carnivorous_insectoids +ids_name = 330703 +ids_info = 330703 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_human_bomb_implants +ids_name = 330704 +ids_info = 330704 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_genetically_enhanced_phage +ids_name = 330705 +ids_info = 330705 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_viroids +ids_name = 330706 +ids_info = 330706 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_hazardous_single_cell_innoculin +ids_name = 330707 +ids_info = 330707 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_mutagens +ids_name = 330708 +ids_info = 330708 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_chemical_waste +ids_name = 330709 +ids_info = 330709 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_water_poisoning_supplies +ids_name = 330710 +ids_info = 330710 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_holoviral_counterfeiting_technology +ids_name = 330711 +ids_info = 330711 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_defense_plans +ids_name = 330712 +ids_info = 330712 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_secret_military_codes +ids_name = 330713 +ids_info = 330713 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_military_scramble_codes +ids_name = 330714 +ids_info = 330714 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_government_agents_list +ids_name = 330715 +ids_info = 330715 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_alias_list +ids_name = 330716 +ids_info = 330716 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_station_blueprints +ids_name = 330717 +ids_info = 330717 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_hidden_base_map +ids_name = 330718 +ids_info = 330718 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_list_of_double_agents +ids_name = 330719 +ids_info = 330719 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_stolen_industrial_secrets +ids_name = 330720 +ids_info = 330720 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_smuggled_military_secrets +ids_name = 330721 +ids_info = 330721 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_alien_research_ +ids_name = 330722 +ids_info = 330722 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_military_research +ids_name = 330723 +ids_info = 330723 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_secret_industrial_research +ids_name = 330724 +ids_info = 330724 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_list_of_defense_network_backdoors +ids_name = 330725 +ids_info = 330725 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_list_of_civilians_under_surveillance +ids_name = 330726 +ids_info = 330726 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_secret_files_on_government_officials +ids_name = 330727 +ids_info = 330727 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_experimental_ship_research +ids_name = 330728 +ids_info = 330728 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_experimental_weapon_research +ids_name = 330729 +ids_info = 330729 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_experimental_troop_enhancement_research +ids_name = 330730 +ids_info = 330730 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_military_arms_data +ids_name = 330731 +ids_info = 330731 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_stolen_financial_codes +ids_name = 330732 +ids_info = 330732 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_commodity_exchange_access_codes +ids_name = 330733 +ids_info = 330733 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_base_plans +ids_name = 330734 +ids_info = 330734 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_battleship_specs +ids_name = 330735 +ids_info = 330735 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_government_research_on_jump_holes +ids_name = 330736 +ids_info = 330736 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_artifact_reports +ids_name = 330737 +ids_info = 330737 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_classified_artifact_research +ids_name = 330738 +ids_info = 330738 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_military_troop_assignments +ids_name = 330739 +ids_info = 330739 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_military_threat_assessments +ids_name = 330740 +ids_info = 330740 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = rm_military_defensive_weakness_profiles +ids_name = 330741 +ids_info = 330741 +units_per_container = 1 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 0.000000 +hit_pts = 250 + +[Commodity] +nickname = commodity_beryllium_ore +ids_name = 505084 +ids_info = 505085 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_gold_ore +ids_name = 505086 +ids_info = 505087 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_cobalt_ore +ids_name = 505088 +ids_info = 505089 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_silver_ore +ids_name = 505090 +ids_info = 505091 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_niobium_ore +ids_name = 505092 +ids_info = 505093 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_copper_ore +ids_name = 505094 +ids_info = 522049 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_aluminium_ore +ids_name = 505842 +ids_info = 505843 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_helium3 +ids_name = 505844 +ids_info = 505845 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_uncut_diamonds +ids_name = 505098 +ids_info = 505099 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_platinum_ore +ids_name = 505096 +ids_info = 505097 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_platinum192_ore +ids_name = 527068 +ids_info = 527069 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_rawhydrocarbons +ids_name = 505986 +ids_info = 505987 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_molybdenum_ore +ids_name = 527066 +ids_info = 527067 +units_per_container = 500 +pod_appearance = cargopod_grey +loot_appearance = lootcrate_grey +decay_per_second = 0 +volume = 2 +hit_pts = 250 + +[Commodity] +nickname = commodity_ignitable_waste +ids_name = 527070 +ids_info = 527071 +units_per_container = 500 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 1 +hit_pts = 100 + +[Commodity] +nickname = commodity_reactive_waste +ids_name = 527072 +ids_info = 527073 +units_per_container = 500 +pod_appearance = cargopod_yellow +loot_appearance = lootcrate_yellow +decay_per_second = 0 +volume = 1 +hit_pts = 100 + +[Commodity] +nickname = commodity_firepearls +ids_name = 527002 +ids_info = 527003 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_functional_salvage +ids_name = 525841 +ids_info = 525842 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 25000 + +[Commodity] +nickname = commodity_functional_salvage_large +ids_name = 525845 +ids_info = 525846 +units_per_container = 500 +pod_appearance = cargopod_drab +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 10 +hit_pts = 250000 + +[Commodity] +nickname = commodity_modular_base_supplies +ids_name = 525847 +ids_info = 525848 +units_per_container = 500 +pod_appearance = cargopod_red +loot_appearance = lootcrate_red +decay_per_second = 0 +volume = 1 +hit_pts = 250000 + +[TradeLane] +nickname = basic_trade_lane_eq +tl_ship_enter = basic_tl_ship_enter +tl_ship_travel = basic_tl_ship_travel +tl_ship_exit = basic_tl_ship_successful +tl_ship_disrupt = basic_tl_ship_traumatic +tl_player_travel = basic_tl_player_travel +tl_player_splash = basic_tl_player_splash +tl_ship_splash = basic_tl_player_splash +secs_before_enter = 2 +secs_before_splash = 0.200000 +secs_before_exit = 0.300000 +tl_ring_active = basic_tl_ring_active +spin_max = 50 +spin_accel = 15 +activation_start = 750 +activation_end = 500 + +[InternalFX] +nickname = sfx_rumble_battleship +use_sound = rumble_battleship + +[InternalFX] +nickname = sfx_rumble_destroyer +use_sound = rumble_cruiser + +[InternalFX] +nickname = sfx_rumble_gunvessel +use_sound = rumble_gunboat + +[InternalFX] +nickname = sfx_rumble_cruiser +use_sound = rumble_cruiser + +[InternalFX] +nickname = sfx_rumble_ut_large +use_sound = rumble_cruiser + +[InternalFX] +nickname = sfx_rumble_ut_small +use_sound = rumble_transport + +[InternalFX] +nickname = sfx_rumble_ut_miner +use_sound = rumble_miner + +[InternalFX] +nickname = sfx_rumble_lifter +use_sound = rumble_lifter + +[InternalFX] +nickname = sfx_rumble_liner +use_sound = rumble_liner + +[InternalFX] +nickname = sfx_rumble_nomad +use_sound = rumble_nomad + +[InternalFX] +nickname = sfx_rumble_train +use_sound = rumble_transport + +[InternalFX] +nickname = sfx_rumble_gas_miner +use_sound = rumble_gas_miner + +[InternalFX] +nickname = sfx_rumble_platform +use_sound = rumble_manufac_platform + +[InternalFX] +nickname = sfx_rumble_station_small +use_sound = rumble_station_small + +[InternalFX] +nickname = sfx_rumble_station_large +use_sound = rumble_station_large + +[InternalFX] +nickname = sfx_rumble_trading_depot +use_sound = rumble_trading_depot + +[InternalFX] +nickname = sfx_rumble_trading_outpost +use_sound = rumble_trading_outpost + +[InternalFX] +nickname = sfx_rumble_gas_collector +use_sound = rumble_gas_collector + +[InternalFX] +nickname = sfx_rumble_solar_plant +use_sound = rumble_solar_plant + +[InternalFX] +nickname = RTC_Lifeboat_Tumble +use_animation = Sc_space_lifeboat + +[InternalFX] +nickname = lair_chamber_animate +use_animation = Sc_nomad_lair_core + +[AttachedFX] +nickname = contrail01 +particles = li_contrail +use_throttle = true + +[AttachedFX] +nickname = gravity_well +particles = GravityWell1020 + +[AttachedFX] +nickname = volcanoplanet_storm_effect +particles = Intro_volcanoplanet_planetstorm + +[AttachedFX] +nickname = volcanoplanet_glow_effect +particles = Intro_volcanoplanet_gf_volcanicglow + +[InternalFX] +nickname = weapon_platform_tower1 + +[InternalFX] +nickname = weapon_platform_tower2 + +[InternalFX] +nickname = weapon_platform_radar1 + +[InternalFX] +nickname = weapon_platform_radar2 + +[InternalFX] +nickname = smallstation_animate1 +use_animation = Sc_rotate tower + +[InternalFX] +nickname = gas_collector_animate1 +use_animation = Sc_rotate main probe + +[InternalFX] +nickname = smallstation_animate2 +use_sound = rumble_station_small +use_animation = Sc_rotate ring + +[InternalFX] +nickname = mplatform_animate1 +use_sound = rumble_station_small +use_animation = Sc_rotate living quarters + +[InternalFX] +nickname = extend +use_animation = Sc_extend arm + +[InternalFX] +nickname = Gas_miner +use_sound = rumble_solar_medium + +[InternalFX] +nickname = trading_outpost +use_sound = rumble_solar_small + +[InternalFX] +nickname = depot_wallah +use_sound = depot_wallah + +[InternalFX] +nickname = outpost_wallah +use_sound = outpost_wallah + +[AttachedFX] +nickname = Small_Station_E3_2001 +particles = gf_misc_gasexhaust + +[InternalFX] +nickname = Conveyor +use_sound = conveyor_operating + +[AttachedFX] +nickname = mining_ship_enhaust +particles = gf_misc_miningship_exhaustsmoke + +[AttachedFX] +nickname = mining_ship_dust01 +particles = gf_misc_miningship_arms01 + +[AttachedFX] +nickname = mining_ship_dust02 +particles = gf_misc_miningship_arms02 + +[AttachedFX] +nickname = mining_ship_armhit01 +particles = gf_misc_miningship_electricity01 + +[AttachedFX] +nickname = mining_ship_armhit02 +particles = gf_misc_miningship_electricity02 + +[AttachedFX] +nickname = mining_ship_hitsparks +particles = gf_misc_miningship_sparks + +[AttachedFX] +nickname = mining_ship_sucking01 +particles = gf_misc_miningship_suck01 + +[AttachedFX] +nickname = mining_ship_sucking02 +particles = gf_misc_miningship_suck02 + +[InternalFX] +nickname = mining_ship_engine_sound +use_sound = rumble_cruiser + +[InternalFX] +nickname = mining_ship_arms +use_animation = Sc_loop + +[AttachedFX] +nickname = fx_nomadlair_shieldgen +particles = gf_nomadlair_shieldgen + +[AttachedFX] +nickname = fx_dyson_shieldgen +particles = gf_dyson_shieldgen + +[AttachedFX] +nickname = fx_dysonscape_shield +particles = gf_dysonscape_shield + +[AttachedFX] +nickname = fx_nomadlair_shield +particles = gf_nomadlair_shield + +[AttachedFX] +nickname = fx_nomadlair_powersource +particles = gf_nomadlair_powersource + +[AttachedFX] +nickname = fx_nomadwormhole +particles = gf_nomadwormhole + +[AttachedFX] +nickname = fx_Nomad_battleship_engine +particles = gf_no_largeengine02 + +[AttachedFX] +nickname = fx_dyson_city_reactorglow +particles = dyson_city_reactorglow + +[AttachedFX] +nickname = fx_dyson_city_platformglow +particles = dyson_city_platformglow + +[AttachedFX] +nickname = fx_dyson_city_shield +particles = dyson_city_shield + +[AttachedFX] +nickname = fx_dyson_city_beam +particles = dyson_city_beam + +[AttachedFX] +nickname = fx_dyson_city_mainbeam +particles = dyson_city_mainbeam + +[AttachedFX] +nickname = outer_sanctum_lightning +particles = outer_sanctum_lightning + +[AttachedFX] +nickname = outer_sanctum_shield +particles = outer_sanctum_shield + +[AttachedFX] +nickname = outer_sanctum_shieldgen +particles = outer_sanctum_shieldgen + +[AttachedFX] +nickname = planet_storm_5000 +particles = planetstorm + +[AttachedFX] +nickname = neutron_star +particles = gf_neutronstar + +[AttachedFX] +nickname = jumphole_effect +particles = gf_wormhole_01 + +[AttachedFX] +nickname = jumphole_effect_green +particles = gf_wormhole_green + +[AttachedFX] +nickname = jumphole_effect_orange +particles = gf_wormhole_orange + +[AttachedFX] +nickname = jumphole_effect_red +particles = gf_wormhole_red + +[AttachedFX] +nickname = jumphole_effect_light +particles = gf_wormhole_light + +[AttachedFX] +nickname = dsy_jumphole_effect_purple +particles = dsy_wormhole_purple + +[AttachedFX] +nickname = effect_wormhole_unstable +particles = gf_wormhole_unstable + +[AttachedFX] +nickname = mplatform_smoke_green +particles = gf_manufacturingplatformgreen + +[AttachedFX] +nickname = mplatform_smoke_black +particles = gf_manufacturingplatformblack + +[AttachedFX] +nickname = mplatform_smoke_white +particles = gf_manufacturingplatformwhite + +[AttachedFX] +nickname = mplatform_smoke_red +particles = gf_manufacturingplatformred + +[AttachedFX] +nickname = blhazard_effect +particles = gf_blhazard_01 + +[AttachedFX] +nickname = rtc_mis5view_effect +particles = rtc_mis5view + +[AttachedFX] +nickname = mission01_prison_smoke +particles = gf_prisonattack_smallsmoke + +[AttachedFX] +nickname = mission02_derelict_engine01 +particles = gf_derelictflash + +[AttachedFX] +nickname = mission02_derelict_engine02 +particles = gf_derelictflash#1 + +[AttachedFX] +nickname = mission02_derelict_electric +particles = gf_derelictelectric + +[AttachedFX] +nickname = mission02_derelict_sparks +particles = gf_derelictsparks#1 + +[AttachedFX] +nickname = mission02_derelict_smoke +particles = gf_derelictsmoke + +[AttachedFX] +nickname = mission02_derelict2_sparks +particles = gf_derelict2_esparks + +[AttachedFX] +nickname = mission02_derelict2_tail_sparks +particles = gf_derelict2_tail_sparks + +[AttachedFX] +nickname = mission02_derelict2_smoke +particles = gf_derelictflash#3 + +[AttachedFX] +nickname = mission02_derelict2_fire +particles = gf_derelictflash#2 + +[AttachedFX] +nickname = mission02_derelict2_smallfires +particles = gf_derelict2_smallfires + +[AttachedFX] +nickname = gasminer_exhaust +particles = gf_gasminer_exhaust + +[AttachedFX] +nickname = gasminer_intake +particles = gf_gasminer_intake + +[AttachedFX] +nickname = rift_pylon_fx_attachedfx +particles = rift_pylon_fx + +[AttachedFX] +nickname = rift_pylon_chargeup_attachedfx +particles = rift_pylon_chargeup + +[InternalFX] +nickname = rift_pylon_charge_anim +use_animation = Sc_anim charge + +[ShieldGenerator] +nickname = TLR_shield_gen01 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +LODranges = 0, 500 +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 500000000 +HP_child = HpConnect +debris_type = debris_normal +regeneration_rate = 100 +constant_power_draw = 0 +rebuild_power_draw = 20 +shield_type = S_TLR01 +max_capacity = 1000 +offline_rebuild_time = 60 +offline_threshold = 0.300000 +shield_hit_effects = 0, gf_TLR_shield01 +shield_collapse_sound = tl_disrupt +shield_collapse_particle = gf_TLR_powerout +shield_rebuilt_sound = tl_regenerate + +[Shield] +nickname = TLR_shield01 +DA_archetype = solar\dockable\TLR_shield_bubble.3db +HP_child = SpConnect + +[ShieldGenerator] +nickname = dyson_city_shield_gen01 +DA_archetype = solar\misc\dyson_platform.3db +material_library = solar\solar_mat_dyson_city.mat +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 500000000 +HP_child = HpFx01 +debris_type = debris_normal +regeneration_rate = 1000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +max_capacity = 1000000000 +offline_rebuild_time = 0.001000 +offline_threshold = 0.001000 +shield_hit_effects = 0, gf_TLR_shield01 +shield_collapse_sound = tl_disrupt +shield_collapse_particle = gf_TLR_powerout +shield_rebuilt_sound = tl_regenerate + +[Shield] +nickname = dyson_city_shield01 +DA_archetype = solar\misc\dyson_city_shield.3db +HP_child = SpConnect + +[ShieldGenerator] +nickname = space_arch_shield_gen01 +DA_archetype = solar\asteroids\models\mine_radiate1.3db +material_library = solar\ast_mines.mat +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 500000000 +HP_child = HpFx01 +debris_type = debris_normal +regeneration_rate = 1000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +max_capacity = 1000000000 +offline_rebuild_time = 0.001000 +offline_threshold = 0.001000 +shield_hit_effects = 0, gf_TLR_shield01 +shield_collapse_sound = tl_disrupt +shield_collapse_particle = gf_TLR_powerout +shield_rebuilt_sound = tl_regenerate + +[Shield] +nickname = space_arch_shield01 +DA_archetype = solar\dockable\space_arch_shield.3db +HP_child = SpConnect + +[Shield] +nickname = b_fighter_shield01 +DA_archetype = Ships\bretonia\br_fighter\br_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = b_elite_shield01 +DA_archetype = Ships\bretonia\br_elite\br_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = b_freighter_shield01 +DA_archetype = Ships\bretonia\br_freighter\br_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = k_fighter_shield01 +DA_archetype = Ships\kusari\ku_fighter\ku_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = k_elite_shield01 +DA_archetype = Ships\kusari\ku_elite\ku_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = k_freighter_shield01 +DA_archetype = Ships\kusari\ku_freighter\ku_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = l_fighter_shield01 +DA_archetype = Ships\liberty\li_fighter\li_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = l_elite_shield01 +DA_archetype = Ships\liberty\li_elite\li_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = l_elite2_shield01 +DA_archetype = Ships\liberty\li_elite2\li_elite2_shield.3db +HP_child = SpConnect + +[Shield] +nickname = l_freighter_shield01 +DA_archetype = Ships\liberty\li_freighter\li_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = r_fighter_shield01 +DA_archetype = Ships\rheinland\rh_fighter\rh_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = r_elite_shield01 +DA_archetype = Ships\rheinland\rh_elite\rh_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = r_freighter_shield01 +DA_archetype = Ships\rheinland\rh_freighter\rh_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = pi_fighter_shield01 +DA_archetype = Ships\corsair\co_fighter\co_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = pi_elite_shield01 +DA_archetype = Ships\corsair\co_elite\co_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = pi_freighter_shield01 +DA_archetype = Ships\corsair\co_freighter\co_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_fighter_shield01 +DA_archetype = ships\civilian\cv_starflier\cv_starflier_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_elite_shield01 +DA_archetype = ships\civilian\cv_startracker\cv_startracker_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_freighter_shield01 +DA_archetype = ships\civilian\cv_starblazer\cv_starblazer_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_fighter4_shield01 +DA_archetype = ships\civilian\cv_fighter\cv_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_fighter5_shield01 +DA_archetype = ships\civilian\cv_elite\cv_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cv_fighter6_shield01 +DA_archetype = ships\civilian\cv_vheavy_fighter\cv_vheavy_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bw_fighter_shield01 +DA_archetype = Ships\border_world\bw_fighter\bw_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bw_elite_shield01 +DA_archetype = Ships\border_world\bw_elite\bw_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bw_freighter_shield01 +DA_archetype = Ships\border_world\bw_freighter\bw_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bw_vheavy_shield01 +DA_archetype = Ships\border_world\bw_vheavy_fighter\bw_vheavy_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bh_fighter_shield01 +DA_archetype = Ships\bounty_hunter\bh_fighter\bh_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bh_elite_shield01 +DA_archetype = Ships\bounty_hunter\bh_elite\bh_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = co_fighter_shield01 +DA_archetype = Ships\pirate\pi_fighter\pi_fighter_sheild.3db +HP_child = SpConnect + +[Shield] +nickname = co_elite_shield01 +DA_archetype = Ships\pirate\pi_elite\pi_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = co_elite2_shield01 +DA_archetype = Ships\pirate\pi_vheavy_fighter\pi_vheavy_fighter_sheild.3db +HP_child = SpConnect + +[Shield] +nickname = or_elite_shield01 +DA_archetype = Ships\order\or_elite\or_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = csv_shield01 +DA_archetype = ships\utility\csv\csv_shield.3db +HP_child = SpConnect + +[Shield] +nickname = csv_shield02 +DA_archetype = ships\utility\csv\csv_shield2.3db +HP_child = SpConnect + +[Shield] +nickname = transport_shield01 +DA_archetype = Ships\liberty\li_freighter\li_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = transport_shield02 +DA_archetype = Ships\liberty\li_freighter\li_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = gunboat_shield01 +DA_archetype = Ships\liberty\li_freighter\li_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = cruiser_shield01 +DA_archetype = Ships\liberty\li_freighter\li_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = dreadnought_shield01 +DA_archetype = Ships\liberty\li_freighter\li_freighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = bigship_shield_40m +DA_archetype = Ships\Discovery\bigship_shield_40m.3db +HP_child = SpConnect + +[Shield] +nickname = bigship_shield_100m +DA_archetype = Ships\Discovery\bigship_shield_100m.3db +HP_child = SpConnect + +[Shield] +nickname = bigship_shield_150m +DA_archetype = Ships\Discovery\bigship_shield_150m.3db +HP_child = SpConnect + +[Shield] +nickname = bigship_shield_200m +DA_archetype = Ships\Discovery\bigship_shield_200m.3db +HP_child = SpConnect + +[Shield] +nickname = bigship_shield_300m +DA_archetype = Ships\Discovery\bigship_shield_300m.3db +HP_child = SpConnect + +[Shield] +nickname = bigship_shield_400m +DA_archetype = Ships\Discovery\bigship_shield_400m.3db +HP_child = SpConnect + +[Shield] +nickname = bigship_shield_500m +DA_archetype = Ships\Discovery\bigship_shield_500m.3db +HP_child = SpConnect + +[Shield] +nickname = bigship_shield_600m +DA_archetype = Ships\Discovery\bigship_shield_600m.3db +HP_child = SpConnect + +[Shield] +nickname = bigship_shield_1200m +DA_archetype = Ships\Discovery\bigship_shield_1200m.3db +HP_child = SpConnect + +[Shield] +nickname = trident_shield +DA_archetype = Ships\Discovery\trident_shield.3db +HP_child = SpConnect + +[Armor] +nickname = dsy_armor1 +ids_name = 500108 +ids_info = 500109 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor2 +ids_name = 500110 +ids_info = 500111 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor3 +ids_name = 500112 +ids_info = 500113 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor4 +ids_name = 500114 +ids_info = 500115 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor5 +ids_name = 500116 +ids_info = 500117 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor6 +ids_name = 500118 +ids_info = 500119 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor7 +ids_name = 500120 +ids_info = 500121 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor8 +ids_name = 500798 +ids_info = 500799 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor9 +ids_name = 500973 +ids_info = 500974 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor10 +ids_name = 500975 +ids_info = 500976 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor11 +ids_name = 500977 +ids_info = 500978 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor12 +ids_name = 500979 +ids_info = 500980 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor13 +ids_name = 500981 +ids_info = 500982 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor14 +ids_name = 500983 +ids_info = 500984 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor15 +ids_name = 500985 +ids_info = 500986 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[Armor] +nickname = dsy_armor16 +ids_name = 500987 +ids_info = 500988 +category = equipment +HP_child = HPConnect +hit_pts_scale = 1.0 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +volume = 0 +mass = 10 +lootable = true + +[AttachedFX] +nickname = fx_dsy_nomad_gate_end_rings +particles = dsy_nomad_gate_end_rings + +[AttachedFX] +nickname = fx_dsy_nomad_gate_rings +particles = dsy_nomad_gate_rings + +[AttachedFX] +nickname = fx_dsy_nomad_lair_tunnel +particles = dsy_nomad_cuty_tunnel + +[AttachedFX] +nickname = fx_nomad_city_mainbeam +particles = nomad_city_mainbeam + +[AttachedFX] +nickname = fx_nomad_city_reactorglow +particles = nomad_city_reactorglow + +[TradeLane] +nickname = dsy_nomad_trade_lane_eq +tl_ship_enter = basic_tl_ship_enter +tl_ship_travel = basic_tl_ship_travel +tl_ship_exit = basic_tl_ship_successful +tl_ship_disrupt = basic_tl_ship_traumatic +tl_player_travel = no_basic_tl_player_travel +tl_player_splash = basic_tl_player_splash +tl_ship_splash = basic_tl_player_splash +secs_before_enter = 2 +secs_before_splash = 0.200000 +secs_before_exit = 0.300000 +tl_ring_active = dsy_no2_tlr_ring +spin_max = 50 +spin_accel = 15 +activation_start = 750 +activation_end = 500 + +[InternalFX] +nickname = sfx_rumble_nomad_cryocrystal +use_sound = rumble_nomad_cryocrystal + +[ShieldGenerator] +nickname = dsy_cryocrystal_generator +DA_archetype = ships\nomad\no_elite\no_elite.cmp +material_library = ships\nomad\nomad_fx.txm +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 500000000 +HP_child = HpPilot +debris_type = debris_normal +regeneration_rate = 1000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +max_capacity = 1000000000 +offline_rebuild_time = 0.001000 +offline_threshold = 0.001000 +shield_hit_effects = 0, gf_TLR_shield01 +shield_collapse_sound = tl_disrupt +shield_collapse_particle = gf_TLR_powerout +shield_rebuilt_sound = tl_regenerate + +[AttachedFX] +nickname = dsy_gyroscope_02 +particles = dsy_Gyroscope_02 + +[InternalFX] +nickname = Gyroscope_animate1 +use_sound = rumble_station_small +use_animation = Sc_rotate Gyro + +[InternalFX] +nickname = Rotate_dish +use_animation = Sc_rotate Dish + +[InternalFX] +nickname = Rotate_Plant +use_animation = Sc_rotate Plant + +[InternalFX] +nickname = sc_rotate Drills +use_animation = sc_rotate Drills + +[InternalFX] +nickname = sc_rotate fan +use_animation = sc_rotate fan + +[InternalFX] +nickname = sc_rotate plant +use_animation = sc_rotate plant + +[AttachedFX] +nickname = ef_libengine_explosions +particles = gf_explosion_li_battleship_damagefire + +[AttachedFX] +nickname = ef_br_bigsparkles +particles = gf_explosion_br_battleship_damage + +[AttachedFX] +nickname = ef_br_sparkles +particles = gf_explosion_br_destroyer_damage + +[AttachedFX] +nickname = ef_greenfire +particles = gf_explosion_rh_cruiser_damage_fire + +[AttachedFX] +nickname = ef_prisonattack_additive_bigsmoke +particles = gf_prisonattack_additive_bigsmoke + +[AttachedFX] +nickname = ef_prisonattack_additive_smallsmoke +particles = gf_prisonattack_additive_smallsmoke + +[AttachedFX] +nickname = ef_prisonattack_additive_worldsmoke +particles = gf_prisonattack_additive_worldsmoke + +[AttachedFX] +nickname = ef_prisonattack_additive_worldsmoke_small +particles = gf_prisonattack_additive_worldsmoke_small + +[InternalFX] +nickname = Sc_rotate_scanner +use_animation = Sc_rotate scanner + +[AttachedFX] +nickname = fx_dsy_zoner_drama +particles = dsy_zoner_drama + +[InternalFX] +nickname = sc_rotate_centrifuge +use_animation = sc_rotate centrifuge + +[InternalFX] +nickname = sc_rotate_leaves +use_animation = Sc_rotate leaves + +[InternalFX] +nickname = Rotate_reactor +use_animation = Sc_rotate reactor + +[AttachedFX] +nickname = fx_dsy_nomad_reactor_segment +particles = dsy_nomad_reactor_segment + +[AttachedFX] +nickname = fx_dsy_nomad_reactor_core +particles = dsy_nomad_reactor_core + +[AttachedFX] +nickname = fx_unch03_cracked_generator_glow +particles = unch03_cracked_generator_glow + +[AttachedFX] +nickname = fx_unch03_cracked_generator_leak +particles = unch03_cracked_generator_leak + +[AttachedFX] +nickname = fx_dsy_nomad_reactor_chamber_projector +particles = dsy_nomad_reactor_chamber_projector + +[AttachedFX] +nickname = fx_dsy_nomad_collider_projector +particles = dsy_nomad_collider_projector + +[AttachedFX] +nickname = fx_dsy_no2_contrail +particles = dsy_no2_contrail +use_throttle = true + +[AttachedFX] +nickname = fx_dsy_no2_tentacle_very_large +particles = dsy_no2_tentacle_very_large +use_throttle = true + +[AttachedFX] +nickname = fx_dsy_no2_tentacle_large +particles = dsy_no2_tentacle_large +use_throttle = true + +[AttachedFX] +nickname = fx_dsy_no2_tentacle_medium +particles = dsy_no2_tentacle_medium +use_throttle = true + +[AttachedFX] +nickname = fx_dsy_no2_tentacle_small +particles = dsy_no2_tentacle_small +use_throttle = true + +[AttachedFX] +nickname = fx_dsy_no2_tentacle_small_special +particles = dsy_no2_tentacle_small_special +use_throttle = true + +[AttachedFX] +nickname = fx_dsy_no2_boss_engine +particles = dsy_no2_bossengine01 + +[AttachedFX] +nickname = fx_dsy_no2_boss_claw +particles = dsy_no2_bossengine01_claw + +[AttachedFX] +nickname = fx_dsy_no2_boss_wing +particles = dsy_no2_bossengine01_wing + +[AttachedFX] +nickname = fx_dsy_no2_boss_light +particles = dsy_no2_bossengine01_light + +[AttachedFX] +nickname = fx_dsy_no2_boss_cannon_explosion +particles = dsy_no2_boss_cannon_explosion + +[AttachedFX] +nickname = fx_dsy_no2_battleship_engine +particles = dsy_no2_largeengine01 + +[AttachedFX] +nickname = fx_dsy_no2_cruiser_engine +particles = dsy_no2_largeengine02 + +[AttachedFX] +nickname = fx_dsy_no2_gunship_engine +particles = dsy_no2_largeengine03 + +[AttachedFX] +nickname = fx_dsy_no2_artillery_engine +particles = dsy_no2_largeengine05 + +[AttachedFX] +nickname = fx_dsy_no2_bomber_engine +particles = dsy_no2_smallengine03 + +[AttachedFX] +nickname = fx_dsy_no2_elite_engine +particles = dsy_no2_smallengine02 + +[AttachedFX] +nickname = fx_dsy_no2_fighter_engine +particles = dsy_no2_smallengine01 + +[AttachedFX] +nickname = fx_dsy_no2_cloud_engine +particles = dsy_no2_cloudengine01 + +[AttachedFX] +nickname = fx_dsy_nomad_dock +particles = dsy_nomad_dock + +[AttachedFX] +nickname = fx_dsy_dyson_boss_door +particles = dsy_dyson_boss_door + +[AttachedFX] +nickname = fx_dsy_dyson_boss_door_helper +particles = dsy_dyson_boss_door_helper + +[AttachedFX] +nickname = fx_dsy_dyson_boss_tunnel +particles = dsy_dyson_boss_tunnel + +[AttachedFX] +nickname = fx_dsy_dyson_obelisk_beam_large +particles = dsy_dyson_obelisk_beam_large + +[AttachedFX] +nickname = fx_dsy_dyson_obelisk_projector +particles = dsy_dyson_obelisk_projector + +[AttachedFX] +nickname = fx_dsy_dyson_boss_door_jump +particles = dsy_dyson_boss_door_jump + +[AttachedFX] +nickname = dsy_no2_tlr_ring +particles = dsy_no2_tlr_ring + +[Shield] +nickname = dsy_no2_fighter_shield01 +DA_archetype = Ships\liberty\li_fighter\li_fighter_shield.3db +HP_child = SpConnect + +[Shield] +nickname = dsy_no2_elite_shield01 +DA_archetype = Ships\liberty\li_elite\li_elite_shield.3db +HP_child = SpConnect + +[Shield] +nickname = pi_lf_shield01 +DA_archetype = Ships\liberty\li_fighter\li_fighter_shield.3db +HP_child = SpConnect + +[AttachedFX] +nickname = st39_solarflare_effect +particles = st39_solarflare + +[AttachedFX] +nickname = BW11_solarflare_effect +particles = BW11_solarflare + +[AttachedFX] +nickname = dsy_entrypoint_FX +particles = dsy_entrypoint + +[AttachedFX] +nickname = dsy_bw17_gatefx +particles = dsy_bw17_gatefx + +[AttachedFX] +nickname = dsy_gasminer_red +particles = dsy_gasminer_red + +[AttachedFX] +nickname = dsy_gasminer_green +particles = dsy_gasminer_green + +[AttachedFX] +nickname = dsy_planet_storm_2500 +particles = dsy_planetstorm_2500 + +[AttachedFX] +nickname = dsy_planet_storm_3000 +particles = dsy_planetstorm_3000 + +[InternalFX] +nickname = Sc_rotate_buoy +use_animation = Sc_rotate buoy + +[AttachedFX] +nickname = fx_dsy_eventcontrail1 +particles = dsy_eventcontrail1 +use_throttle = true + +[AttachedFX] +nickname = fx_Intro_planetchunk_sun +particles = Intro_planetchunk_sun + +[AttachedFX] +nickname = fx_Intro_volcanoplanet_sun +particles = Intro_volcanoplanet_sun + +[AttachedFX] +nickname = fx_Intro_waterplanet_sun +particles = Intro_waterplanet_sun + +[AttachedFX] +nickname = fx_Intro_waterplanet_sun#1 +particles = Intro_waterplanet_sun#1 + +[AttachedFX] +nickname = fx_Intro_discovery_sun +particles = Intro_discovery_sun + +[AttachedFX] +nickname = fx_dsy_barrier1_sm_storm1 +particles = dsy_barrier1_sm_storm1 + +[AttachedFX] +nickname = fx_dsy_barrier1_sm_neb1 +particles = dsy_barrier1_sm_neb1 + +[AttachedFX] +nickname = fx_dsy_crow1_sm_storm1 +particles = dsy_crow1_sm_storm1 + +[AttachedFX] +nickname = fx_dsy_crow1_sm_neb1 +particles = dsy_crow1_sm_neb1 + +[AttachedFX] +nickname = fx_dsy_edge1_sm_storm1 +particles = dsy_edge1_sm_storm1 + +[AttachedFX] +nickname = fx_dsy_edge1_sm_storm2 +particles = dsy_edge1_sm_storm2 + +[AttachedFX] +nickname = fx_dsy_edge1_sm_neb1 +particles = dsy_edge1_sm_neb1 + +[AttachedFX] +nickname = fx_dsy_edge2_sm_storm1 +particles = dsy_edge2_sm_storm1 + +[AttachedFX] +nickname = fx_dsy_edge2_sm_storm2 +particles = dsy_edge2_sm_storm2 + +[AttachedFX] +nickname = fx_dsy_walker1_sm_storm1 +particles = dsy_walker1_sm_storm1 + +[AttachedFX] +nickname = fx_dsy_walker1_sm_neb1 +particles = dsy_walker1_sm_neb1 + +[AttachedFX] +nickname = fx_dsy_sm_emp1 +particles = dsy_sm_emp1 + +[Armor] +nickname = armor_scale_20x +hit_pts_scale = 20.000000 + +[Armor] +nickname = armor_scale_68x +hit_pts_scale = 68.000000 + +[Armor] +nickname = armor_scale_136x +hit_pts_scale = 136.000000 + +[AttachedFX] +nickname = dsy_cnt_blueyonder +particles = dsy_cnt_blueyonder +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_brightlavender +particles = dsy_cnt_brightlavender +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_brilliantazure +particles = dsy_cnt_brilliantazure +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_brownsugar +particles = dsy_cnt_brownsugar +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_burgundy +particles = dsy_cnt_burgundy +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_darkred +particles = dsy_cnt_darkred +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_cerise +particles = dsy_cnt_cerise +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_bmviolet +particles = dsy_cnt_bmviolet +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_brightgreen +particles = dsy_cnt_brightgreen +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_babyblue +particles = dsy_cnt_babyblue +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_asparagus +particles = dsy_cnt_asparagus +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_orange +particles = dsy_cnt_orange +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_purple +particles = dsy_cnt_purple +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_blue +particles = dsy_cnt_blue +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_cyan +particles = dsy_cnt_cyan +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_cottoncandy +particles = dsy_cnt_cottoncandy +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_bloodorange +particles = dsy_cnt_bloodorange +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_darkgreen +particles = dsy_cnt_darkgreen +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_paleorange +particles = dsy_cnt_paleorange +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_cream +particles = dsy_cnt_cream +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_yellow +particles = dsy_cnt_yellow +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_brown +particles = dsy_cnt_brown +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_amethyst +particles = dsy_cnt_amethyst +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_pink +particles = dsy_cnt_pink +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_amethyst_large +particles = dsy_cnt_amethyst_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_blueyonder_large +particles = dsy_cnt_blueyonder_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_brightlavender_large +particles = dsy_cnt_brightlavender_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_brilliantazure_large +particles = dsy_cnt_brilliantazure_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_brownsugar_large +particles = dsy_cnt_brownsugar_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_burgundy_large +particles = dsy_cnt_burgundy_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_darkred_large +particles = dsy_cnt_darkred_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_cerise_large +particles = dsy_cnt_cerise_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_bmviolet_large +particles = dsy_cnt_bmviolet_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_brightgreen_large +particles = dsy_cnt_brightgreen_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_babyblue_large +particles = dsy_cnt_babyblue_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_asparagus_large +particles = dsy_cnt_asparagus_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_orange_large +particles = dsy_cnt_orange_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_purple_large +particles = dsy_cnt_purple_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_blue_large +particles = dsy_cnt_blue_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_cyan_large +particles = dsy_cnt_cyan_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_cottoncandy_large +particles = dsy_cnt_cottoncandy_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_bloodorange_large +particles = dsy_cnt_bloodorange_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_darkgreen_large +particles = dsy_cnt_darkgreen_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_paleorange_large +particles = dsy_cnt_paleorange_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_cream_large +particles = dsy_cnt_cream_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_yellow_large +particles = dsy_cnt_yellow_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_brown_large +particles = dsy_cnt_brown_l +use_throttle = true + +[AttachedFX] +nickname = dsy_cnt_pink_large +particles = dsy_cnt_pink_l +use_throttle = true + +[TradeLane] +nickname = dsy_gallia_trade_lane_eq +tl_ship_enter = ga_tlr_ship_enter +tl_ship_travel = ga_tlr_ship_travel +tl_ship_exit = ga_tlr_ship_successful +tl_ship_disrupt = ga_tlr_ship_traumatic +tl_player_travel = ga_tlr_player_travel +tl_player_splash = ga_tlr_player_splash +tl_ship_splash = ga_tlr_player_splash +secs_before_enter = 2 +secs_before_splash = 0.200000 +secs_before_exit = 0.300000 +tl_ring_active = ga_tlr +spin_max = 50 +spin_accel = 15 +activation_start = 750 +activation_end = 500 + +[ShieldGenerator] +nickname = dsy_attached_lair_shield_gen +DA_archetype = solar\dockable\nomad_lair_shield_gen.3db +material_library = solar\nomad_lair.mat +LODranges = 0, 20000 +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 0 +HP_child = HpConnect +debris_type = debris_normal +regeneration_rate = 0 +constant_power_draw = 0 +rebuild_power_draw = 0 +max_capacity = 0 +offline_rebuild_time = 0 +offline_threshold = 0 +shield_collapse_sound = tl_disrupt +shield_collapse_particle = gf_TLR_powerout +shield_rebuilt_sound = tl_regenerate + +[ShieldGenerator] +nickname = dsy_attached_lair_platform +DA_archetype = solar\dockable\nomad_platform.3db +material_library = solar\nomad.mat +LODranges = 0, 20000 +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 0 +HP_child = HpTurret +debris_type = debris_normal +regeneration_rate = 0 +constant_power_draw = 0 +rebuild_power_draw = 0 +max_capacity = 0 +offline_rebuild_time = 0 +offline_threshold = 0 +shield_collapse_sound = tl_disrupt +shield_collapse_particle = gf_TLR_powerout +shield_rebuilt_sound = tl_regenerate + +[Scanner] +nickname = wreck_scanner +ids_name = 1 +ids_info = 1 +volume = 0.000000 +mass = 10 +material_library = equipment\models\hardware.mat +DA_archetype = equipment\models\hardware\br_protective_armor.3db +range = 0 +cargo_scan_range = 0 +lootable = false + +[Engine] +nickname = wreck_engine +cruise_speed = 0 +ids_name = 1 +ids_info = 1 +volume = 0.000000 +mass = 10 +max_force = 0 +linear_drag = 0 +power_usage = 0 +reverse_fraction = 0.200000 +cruise_charge_time = 0 +cruise_power_usage = 0 +indestructible = false +outside_cone_attenuation = -3 +inside_sound_cone = 60 +outside_sound_cone = 180 + +[AttachedFX] +nickname = dsy_gmg_vhf_thruster_fx +particles = gf_ku_thruster01 +use_throttle = true + +[AttachedFX] +nickname = dsy_blhazard_02 +particles = dsy_blhazard_02 + +[Commodity] +nickname = commodity_tutorial_01 +ids_name = 520386 +ids_info = 520387 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tutorial_02 +ids_name = 520388 +ids_info = 520389 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tutorial_03 +ids_name = 520390 +ids_info = 520391 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tutorial_04 +ids_name = 520392 +ids_info = 520393 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tutorial_05 +ids_name = 520394 +ids_info = 520395 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tutorial_06 +ids_name = 520396 +ids_info = 520397 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tutorial_07 +ids_name = 520398 +ids_info = 520399 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tutorial_08 +ids_name = 520400 +ids_info = 520401 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tutorial_09 +ids_name = 520402 +ids_info = 520403 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_tutorial_10 +ids_name = 520404 +ids_info = 520405 +units_per_container = 500 +pod_appearance = cargopod_white +loot_appearance = lootcrate_white +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_nomad_fuel_cell +ids_name = 520658 +ids_info = 520659 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 10 +hit_pts = 10000 + +[InternalFX] +nickname = Sc_rotate_tractor +use_animation = Sc_rotate tractor + +[AttachedFX] +nickname = dsy_tlr_neb_red +particles = dsy_tlr_neb_red + +[AttachedFX] +nickname = dsy_tlr_neb_green +particles = dsy_tlr_neb_green + +[AttachedFX] +nickname = dsy_tlr_neb_blue +particles = dsy_tlr_neb_blue + +[InternalFX] +nickname = Sc_extend_gas_tube01 +use_animation = Sc_extend gas tube01 + +[InternalFX] +nickname = Sc_extend_gas_tube02 +use_animation = Sc_extend gas tube02 + +[InternalFX] +nickname = Sc_extend_gas_tube03 +use_animation = Sc_extend gas tube03 + +[InternalFX] +nickname = Sc_extend_gas_tube04 +use_animation = Sc_extend gas tube04 + +[InternalFX] +nickname = sc_scorpion +use_animation = sc_scorpion + +[AttachedFX] +nickname = dsy_drone +particles = dsy_drone + +[InternalFX] +nickname = sc_rotate_drill +use_animation = sc_rotate drill + +[InternalFX] +nickname = sc_rh_miner_idle +use_animation = sc_rh_miner idle + +[InternalFX] +nickname = rumble_dsy_rh_miner +use_sound = rumble_dsy_rh_miner + +[ShieldGenerator] +nickname = ga_jumpgate_panel_rh +DA_archetype = solar\gallia\ga_jumpgate_panel_rh.3db +material_library = solar\ga_jumpgate.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 20000 +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 0 +HP_child = HpConnect +debris_type = debris_normal +regeneration_rate = 0 +constant_power_draw = 0 +rebuild_power_draw = 0 +max_capacity = 0 +offline_rebuild_time = 0 +offline_threshold = 0 +phantom_physics = true + +[ShieldGenerator] +nickname = ga_jumpgate_panel_vandal +DA_archetype = solar\gallia\ga_jumpgate_panel_vandal.3db +material_library = solar\ga_jumpgate.mat +material_library = fx\envmapbasic.mat +envmap_material = envmapbasic +LODranges = 0, 20000 +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 0 +HP_child = HpConnect +debris_type = debris_normal +regeneration_rate = 0 +constant_power_draw = 0 +rebuild_power_draw = 0 +max_capacity = 0 +offline_rebuild_time = 0 +offline_threshold = 0 +phantom_physics = true + +[InternalFX] +nickname = Sc_logo_array +use_animation = Sc_logo_array + +[AttachedFX] +nickname = fx_dsy_supershield_rh_10000 +particles = dsy_supershield_rh_10000 + +[ShieldGenerator] +nickname = dsy_supershield_10000 +ids_name = 216903 +DA_archetype = solar\misc\dsy_supershield_10000.3db +HP_child = HPFX01 +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +LODranges = 0, 1500 +lootable = false + +[ShieldGenerator] +nickname = dsy_ga_wplatform_single_equip +ids_name = 261164 +ids_info = 66171 +DA_archetype = solar\gallia\gallic_platform_single.cmp +material_library = solar\gallic_platform.mat +HP_child = HpTurret01 +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +LODranges = 0, 10000 +lootable = false + +[InternalFX] +nickname = sfx_rumble_lifeboat +use_sound = engine_fp7_lifepod + +[InternalFX] +nickname = sc_spyglass_radar_array +use_animation = sc_spyglass_radar_array + +[InternalFX] +nickname = sfx_dsy_triumph_beam +use_sound = dsy_triumph_loop + +[Commodity] +nickname = commodity_enclave +ids_name = 527098 +ids_info = 527099 +units_per_container = 500 +pod_appearance = cargopod_green +loot_appearance = lootcrate_escape_pod +decay_per_second = 0 +volume = 1 +hit_pts = 5000 + +[InternalFX] +nickname = sc_rotate_radar +use_animation = Sc_rotate radar + +[Commodity] +nickname = commodity_gc_drug +ids_name = 505798 +ids_info = 505799 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[Commodity] +nickname = commodity_cyberware +ids_name = 469403 +ids_info = 469404 +units_per_container = 500 +pod_appearance = cargopod_blue +loot_appearance = lootcrate_blue +decay_per_second = 0 +volume = 1 +hit_pts = 250 +[AttachedFX] +nickname = dsy_novaglow_loadoutfx +particles = dsy_novaglow +[AttachedFX] +nickname = dsy_novaglow_white_loadoutfx +particles = dsy_novaglow_white + +[Commodity] +nickname = commodity_biodome +ids_name = 505796 +ids_info = 505797 +units_per_container = 500 +pod_appearance = dsy_pod_hightech +loot_appearance = lootcrate_drab +decay_per_second = 0 +volume = 1 +hit_pts = 250 + +[AttachedFX] +nickname = dsy_med_yellow_sun_fx +particles = dsy_med_yellow_sun + +[AttachedFX] +nickname = anomaly_lightningspirit_white_equip +particles = anomaly_lightningspirit_white + +[AttachedFX] +nickname = anomaly_sludge_green_equip +particles = anomaly_sludge_green + +[AttachedFX] +nickname = anomaly_sludge_pink_equip +particles = anomaly_sludge_pink + +[AttachedFX] +nickname = unstablewh_purple_fx +particles = unstablewh_purple +[AttachedFX] +nickname = unstablewh_red_fx +particles = unstablewh_red + +[AttachedFX] +nickname = unch03_ring_fx +particles = unch03_ring + +[AttachedFX] +nickname = unch03_bubble_fx +particles = unch03_bubble + +[AttachedFX] +nickname = dkv_railgun_shield_fx +particles = dkv_railgun_shield_fx +[ShieldGenerator] +nickname = dkv_railgun_shield_generator +DA_archetype = solar\asteroids\models\mine_radiate1.3db +material_library = solar\ast_mines.mat +ids_name = 0 +ids_info = 0 +mass = 0 +volume = 2 +hit_pts = 500000000 +HP_child = HpFx01 +debris_type = debris_normal +regeneration_rate = 1000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +max_capacity = 1000000000 +offline_rebuild_time = 0.001000 +offline_threshold = 0.001000 +shield_hit_effects = 0, dkv_railgun_shield_impact_small +shield_hit_effects = 500, dkv_railgun_shield_impact_medium +shield_hit_effects = 8000, dkv_railgun_shield_impact_large +shield_collapse_sound = tl_disrupt +shield_collapse_particle = dkv_railgun_shield_fx_failure +shield_rebuilt_sound = tl_regenerate +[AttachedFX] +nickname = dkv_anomaly_suckin_fx +particles = dkv_anomaly_suckin +[AttachedFX] +nickname = dsy_blackhole_base_fx +particles = blackhole_base +[AttachedFX] +nickname = pulsingstar_blue_fx +particles = pulsingstar_blue +[AttachedFX] +nickname = npc_cloak_gunboat_fx +particles = no_cloakeffect02 +[AttachedFX] +nickname = npc_cloak_cruiser_fx +particles = no_cloakeffect03 +[AttachedFX] +nickname = npc_cloak_battleship_fx +particles = no_cloakeffect04 +[AttachedFX] +nickname = npc_cloak_elite_fx +particles = no_cloakeffect06 \ No newline at end of file diff --git a/DATA/EQUIPMENT/special_equip.ini b/DATA/EQUIPMENT/special_equip.ini new file mode 100644 index 0000000..b075f8a --- /dev/null +++ b/DATA/EQUIPMENT/special_equip.ini @@ -0,0 +1,851 @@ +;Cloaking Devices +[Munition] +nickname = cloak_battery +loot_appearance = ammo_crate +units_per_container = 500 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 1000 +hit_pts = 2 +ids_name = 531373 +ids_info = 531374 +mass = 1 +volume = 0 + +[Munition] +nickname = cloak_battery_heavy +loot_appearance = ammo_crate +units_per_container = 500 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 1000 +hit_pts = 2 +ids_name = 521267 +ids_info = 521268 +mass = 1 +volume = 2 + +[CloakingDevice] +nickname = cloak_fighter +ids_name = 1 +ids_info = 1 +hit_pts = 700000000 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 2 +power_usage = 0 +cloakin_time = 4 +cloakout_time = 4 +cloakin_fx = no_cloakeffect01 +cloakout_fx = no_cloakeffect01 + +[CloakingDevice] +nickname = cloak_nomad +ids_name = 1 +ids_info = 1 +hit_pts = 700000000 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 2 +power_usage = 0 +cloakin_time = 4 +cloakout_time = 4 +cloakin_fx = no_cloakeffect05 +cloakout_fx = no_cloakeffect05 + +[CloakingDevice] +nickname = cloak_nomad_srtc +ids_name = 1 +ids_info = 1 +hit_pts = 700000000 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 2 +power_usage = 0 +cloakin_time = 4 +cloakout_time = 4 +cloakin_fx = no_cloakeffect05srtc +cloakout_fx = no_cloakeffect05srtc + +[CloakingDevice] +nickname = cloak_gunboat +ids_name = 1 +ids_info = 1 +hit_pts = 700000000 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 2 +power_usage = 0 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect02 +cloakout_fx = no_cloakeffect02 + +[CloakingDevice] +nickname = cloak_cruiser +ids_name = 1 +ids_info = 1 +hit_pts = 700000000 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 2 +power_usage = 0 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect03 +cloakout_fx = no_cloakeffect03 + +[CloakingDevice] +nickname = cloak_battleship +ids_name = 1 +ids_info = 1 +hit_pts = 700000000 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 2 +power_usage = 0 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect04 +cloakout_fx = no_cloakeffect04 + +[CloakingDevice] +nickname = cloak_nomad_gunboat +ids_name = 1 +ids_info = 1 +hit_pts = 700000000 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 2 +power_usage = 0 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect_gunboat +cloakout_fx = no_cloakeffect_gunboat + +[CloakingDevice] +nickname = cloak_nomad_battleship +ids_name = 1 +ids_info = 1 +hit_pts = 700000000 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 2 +power_usage = 0 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect_battleship +cloakout_fx = no_cloakeffect_battleship + +[CloakingDevice] +nickname = cloak_osiris +ids_name = 1 +ids_info = 1 +hit_pts = 700000000 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 2 +power_usage = 0 +cloakin_time = 5 +cloakout_time = 5 +cloakin_fx = no_cloakeffect06 +cloakout_fx = no_cloakeffect06 + +[CloakingDevice] +nickname = dsy_cloak_1 +ids_name = 505463 +ids_info = 505464 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\hardware\cloak_snub.3db +material_library = Equipment\models\hardware.mat +HP_child = HPConnect +mass = 1 +volume = 10 +power_usage = 250 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect01 +cloakout_fx = no_cloakeffect01 +LODranges = 0, 100, 200 + +[CloakingDevice] +nickname = dsy_cloak_2 +ids_name = 505465 +ids_info = 505466 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\hardware\co_stealth2.3db +material_library = Equipment\models\hardware.mat +HP_child = HPConnect +mass = 1 +volume = 50 +power_usage = 4000 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect03 +cloakout_fx = no_cloakeffect03 + +[CloakingDevice] +nickname = dsy_cloak_3 +ids_name = 505467 +ids_info = 505468 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\hardware\co_stealth2.3db +material_library = Equipment\models\hardware.mat +HP_child = HPConnect +mass = 1 +volume = 200 +power_usage = 40000 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect04 +cloakout_fx = no_cloakeffect04 + +[CloakingDevice] +nickname = dsy_cloak_4 +ids_name = 531375 +ids_info = 531376 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\hardware\co_stealth2.3db +material_library = Equipment\models\hardware.mat +HP_child = HPConnect +mass = 1 +volume = 400 +power_usage = 40000 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect04 +cloakout_fx = no_cloakeffect04 + +[CloakingDevice] +nickname = dsy_cloak_1_n +ids_name = 531252 +ids_info = 531253 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 10 +power_usage = 250 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect05 +cloakout_fx = no_cloakeffect05 + +[CloakingDevice] +nickname = dsy_cloak_2_n +ids_name = 531254 +ids_info = 531255 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 50 +power_usage = 4000 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect_gunboat +cloakout_fx = no_cloakeffect_gunboat + +[CloakingDevice] +nickname = dsy_cloak_3_n +ids_name = 531256 +ids_info = 531257 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 200 +power_usage = 40000 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect_battleship +cloakout_fx = no_cloakeffect_battleship + +[CloakingDevice] +nickname = dsy_cloak_1_wild +ids_name = 531260 +ids_info = 531261 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\hardware\co_stealth1.3db +material_library = Equipment\models\hardware.mat +HP_child = HPConnect +mass = 1 +volume = 25 +power_usage = 250 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect05 +cloakout_fx = no_cloakeffect05 + +[CloakingDevice] +nickname = dsy_cloak_2_wild +ids_name = 531262 +ids_info = 531263 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\hardware\co_stealth2.3db +material_library = Equipment\models\hardware.mat +HP_child = HPConnect +mass = 1 +volume = 50 +power_usage = 4000 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect_gunboat +cloakout_fx = no_cloakeffect_gunboat + +[CloakingDevice] +nickname = dsy_cloak_3_wild +ids_name = 531264 +ids_info = 531265 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\hardware\co_stealth2.3db +material_library = Equipment\models\hardware.mat +HP_child = HPConnect +mass = 1 +volume = 200 +power_usage = 40000 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect_battleship +cloakout_fx = no_cloakeffect_battleship + +[CloakingDevice] +; SRP: Ingenuus Cloaking Device Mk l +nickname = dsy_unique_1_cloak +ids_name = 531562 +ids_info = 531563 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\hardware\co_stealth2.3db +material_library = Equipment\models\hardware.mat +HP_child = HPConnect +mass = 1 +volume = 450 +power_usage = 40000 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect_battleship +cloakout_fx = no_cloakeffect_battleship + +[CloakingDevice] +nickname = dsy_unique_2_cloak +ids_name = 521510 +ids_info = 521511 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 490 +power_usage = 40000 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = no_cloakeffect06 +cloakout_fx = no_cloakeffect06 + +[CloakingDevice] +nickname = dsy_Hoffnungsschimmer_cloak +ids_name = 531254 +ids_info = 531255 +hit_pts = 60000 +explosion_resistance = 0.01 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +mass = 1 +volume = 120 +power_usage = 4000 +cloakin_time = 10 +cloakout_time = 10 +cloakin_fx = dsy_Hoffnungsschimmer_cloak +cloakout_fx = dsy_Hoffnungsschimmer_cloak + +;Cloak Disruptors +[CounterMeasure] +nickname = dsy_cloakdisruptor_ammo +hit_pts = 2 +loot_appearance = ge_s_cm_02_ammo_crate +units_per_container = 10 +one_shot_sound = fire_countermeasure +const_effect = br_countermeasures +lifetime = 3.0 +DA_archetype = equipment\models\countermeasures\ge_cm_mark1.cmp +material_library = equipment\models\ge_equip.mat +ids_name = 265753 +ids_info = 266753 +mass = 1 +volume = 0.000000 +owner_safe_time = 3.0 +force_gun_ori = true +requires_ammo = true +ammo_limit = 10 +linear_drag = 0.500000 +range = 1100 +diversion_pctg = 70 +[CounterMeasureDropper] +nickname = dsy_cloakdisruptor_1 +ids_name = 550000 +ids_info = 550001 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 60000 +explosion_resistance = 0.01 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 10 +mass = 1 +power_usage = 1.880000 +refire_delay = 1.000000 +muzzle_velocity = 30 +flash_particle_name = li_laser_01_flash +flash_radius = 25 +light_anim = l_gun01_flash +projectile_archetype = dsy_cloakdisruptor_ammo +separation_explosion = sever_debris +AI_range = 1099 +lootable = true +[CounterMeasureDropper] +nickname = dsy_cloakdisruptor_2 +ids_name = 550002 +ids_info = 550003 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 60000 +explosion_resistance = 0.01 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 10 +mass = 1 +power_usage = 1.880000 +refire_delay = 1.000000 +muzzle_velocity = 30 +flash_particle_name = li_laser_01_flash +flash_radius = 25 +light_anim = l_gun01_flash +projectile_archetype = dsy_cloakdisruptor_ammo +separation_explosion = sever_debris +AI_range = 1099 +lootable = true +[CounterMeasureDropper] +nickname = dsy_cloakdisruptor_3 +ids_name = 550004 +ids_info = 550005 +DA_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 60000 +explosion_resistance = 0.01 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 10 +mass = 1 +power_usage = 1.880000 +refire_delay = 1.000000 +muzzle_velocity = 30 +flash_particle_name = li_laser_01_flash +flash_radius = 25 +light_anim = l_gun01_flash +projectile_archetype = dsy_cloakdisruptor_ammo +separation_explosion = sever_debris +AI_range = 1099 +lootable = true + +;Jumpdrives +[Munition] +nickname = jump_drive_battery +loot_appearance = ammo_crate +units_per_container = 500 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 1000 +hit_pts = 2 +ids_name = 531377 +ids_info = 531378 +mass = 1 +volume = 0 + +[ShieldGenerator] +nickname = dsy_hspace_jump_drive_1 +ids_name = 505471 +ids_info = 505472 +volume = 0 +hit_pts = 0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_2 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +[ShieldGenerator] +nickname = dsy_hspace_jump_drive_2 +ids_name = 505473 +ids_info = 505474 +volume = 0 +hit_pts = 0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_2 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +[ShieldGenerator] +nickname = dsy_hspace_jump_drive_3 +ids_name = 505475 +ids_info = 505476 +volume = 0 +hit_pts = 0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_2 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +;Hyperspace Survey Modules +[ShieldGenerator] +nickname = dsy_hspace_survey_module_1 +ids_name = 505477 +ids_info = 505478 +volume = 800 +hit_pts = 0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_2 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +[ShieldGenerator] +nickname = dsy_hspace_survey_module_2 +ids_name = 505479 +ids_info = 505480 +volume = 600 +hit_pts = 0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_2 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +[ShieldGenerator] +nickname = dsy_hspace_survey_module_3 +ids_name = 505481 +ids_info = 505482 +volume = 400 +hit_pts = 0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_2 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +[ShieldGenerator] +nickname = dsy_hspace_jump_drive_1_n +ids_name = 520758 +ids_info = 520759 +volume = 0 +hit_pts = 0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_2 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +[ShieldGenerator] +nickname = dsy_hspace_jump_drive_2_n +ids_name = 520760 +ids_info = 520761 +volume = 0 +hit_pts = 0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_2 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +[ShieldGenerator] +nickname = dsy_hspace_jump_drive_3_n +ids_name = 520762 +ids_info = 520763 +volume = 0 +hit_pts = 0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_2 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +[ShieldGenerator] +nickname = dsy_hspace_survey_module_1_n +ids_name = 520764 +ids_info = 520765 +volume = 800 +hit_pts = 0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_2 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +;Docking Modules +[ShieldGenerator] +nickname = dsy_docking_module_1 +ids_name = 505493 +ids_info = 505494 +volume = 5 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +hit_pts = 0 +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_1 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +;Hyperspace Matrices +[ShieldGenerator] +nickname = dsy_specialequipment_5 +ids_name = 520008 +ids_info = 520009 +volume = 25 +hit_pts = 0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_3 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false diff --git a/DATA/EQUIPMENT/special_good.ini b/DATA/EQUIPMENT/special_good.ini new file mode 100644 index 0000000..5cc3b32 --- /dev/null +++ b/DATA/EQUIPMENT/special_good.ini @@ -0,0 +1,329 @@ +;Cloaking Devices +[Good] +nickname = cloak_battery +equipment = cloak_battery +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\commod_enginecomponents.3db +combinable = true +[Good] +nickname = cloak_battery_heavy +equipment = cloak_battery_heavy +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\commod_enginecomponents.3db +combinable = true +[Good] +nickname = dsy_cloak_1 +equipment = dsy_cloak_1 +category = equipment +ids_name = 505463 +price = 5500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +DA_archetype = Equipment\models\hardware\cloak_snub.3db +material_library = Equipment\models\hardware.mat +[Good] +nickname = dsy_cloak_2 +equipment = dsy_cloak_2 +category = equipment +ids_name = 505465 +price = 11000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_cloak_3 +equipment = dsy_cloak_3 +category = equipment +ids_name = 505467 +price = 22000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_cloak_4 +equipment = dsy_cloak_4 +category = equipment +ids_name = 531375 +price = 22000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_cloak_1_n +equipment = dsy_cloak_1_n +category = equipment +ids_name = 531252 +price = 255000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_cloak_2_n +equipment = dsy_cloak_2_n +category = equipment +ids_name = 531254 +price = 1100000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_cloak_3_n +equipment = dsy_cloak_3_n +category = equipment +ids_name = 531256 +price = 2200000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_cloak_1_wild +equipment = dsy_cloak_1_wild +category = equipment +ids_name = 531260 +price = 255000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_cloak_2_wild +equipment = dsy_cloak_2_wild +category = equipment +ids_name = 531262 +price = 1100000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_cloak_3_wild +equipment = dsy_cloak_3_wild +category = equipment +ids_name = 531264 +price = 2200000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_unique_1_cloak +equipment = dsy_unique_1_cloak +category = equipment +ids_name = 531562 +price = 2200000 +item_icon = equipment\models\commodities\misc_icons\dsy_unique_1_cloak.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_unique_2_cloak +equipment = dsy_unique_2_cloak +category = equipment +ids_name = 521510 +price = 1100000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_hoffnungsschimmer_cloak +equipment = dsy_hoffnungsschimmer_cloak +category = equipment +ids_name = 531262 +price = 1100000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +;Cloak Disruptors +[Good] +nickname = dsy_cloakdisruptor_ammo +equipment = dsy_cloakdisruptor_ammo +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_cmdropper.3db +combinable = true +ids_name = 265753 +ids_info = 266753 +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_cloakdisruptor_1 +equipment = dsy_cloakdisruptor_1 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_powerplant.3db +combinable = false +ids_name = 550000 +ids_info = 550001 +shop_archetype = equipment\models\hardware\ku_phase_wave_generator.3db +material_library = Equipment\models\hardware.mat +[Good] +nickname = dsy_cloakdisruptor_2 +equipment = dsy_cloakdisruptor_2 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_powerplant.3db +combinable = false +ids_name = 550002 +ids_info = 550003 +shop_archetype = equipment\models\hardware\ku_phase_wave_generator.3db +material_library = Equipment\models\hardware.mat +[Good] +nickname = dsy_cloakdisruptor_3 +equipment = dsy_cloakdisruptor_3 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_powerplant.3db +combinable = false +ids_name = 550004 +ids_info = 550005 +shop_archetype = equipment\models\hardware\ku_phase_wave_generator.3db +material_library = Equipment\models\hardware.mat +;Jumpdrives +[Good] +nickname = jump_drive_battery +equipment = jump_drive_battery +category = equipment +price = 200 +item_icon = equipment\models\commodities\nn_icons\commod_enginecomponents.3db +combinable = true +[Good] +nickname = dsy_hspace_jump_drive_1 +equipment = dsy_hspace_jump_drive_1 +category = equipment +ids_name = 505471 +ids_info = 505472 +price = 5500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +shop_archetype = Equipment\models\hardware\ge_nano_weavers1.3db +material_library = Equipment\models\hardware.mat +[Good] +nickname = dsy_hspace_jump_drive_2 +equipment = dsy_hspace_jump_drive_2 +category = equipment +ids_name = 505473 +ids_info = 505474 +price = 5500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +shop_archetype = Equipment\models\hardware\rh_nano_weavers2.3db +material_library = Equipment\models\hardware.mat +[Good] +nickname = dsy_hspace_jump_drive_3 +equipment = dsy_hspace_jump_drive_3 +category = equipment +ids_name = 505475 +ids_info = 505476 +price = 5500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +shop_archetype = Equipment\models\hardware\rh_toroidal_nuclear_drive.3db +material_library = Equipment\models\hardware.mat +;Hyperspace Survey Modules +[Good] +nickname = dsy_hspace_survey_module_1 +equipment = dsy_hspace_survey_module_1 +category = equipment +ids_name = 505477 +ids_info = 505478 +price = 5500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +shop_archetype = Equipment\models\hardware\co_stealth1.3db +material_library = Equipment\models\hardware.mat +[Good] +nickname = dsy_hspace_survey_module_2 +equipment = dsy_hspace_survey_module_2 +category = equipment +ids_name = 505479 +ids_info = 505480 +price = 5500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +shop_archetype = Equipment\models\hardware\co_stealth2.3db +material_library = Equipment\models\hardware.mat +[Good] +nickname = dsy_hspace_survey_module_3 +equipment = dsy_hspace_survey_module_3 +category = equipment +ids_name = 505481 +ids_info = 505482 +price = 5500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +shop_archetype = Equipment\models\hardware\ku_stealth3.3db +material_library = Equipment\models\hardware.mat +[Good] +nickname = dsy_hspace_jump_drive_1_n +equipment = dsy_hspace_jump_drive_1_n +category = equipment +ids_name = 520758 +ids_info = 520759 +price = 255000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +[Good] +nickname = dsy_hspace_jump_drive_2_n +equipment = dsy_hspace_jump_drive_2_n +category = equipment +ids_name = 520760 +ids_info = 520761 +price = 1100000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +[Good] +nickname = dsy_hspace_jump_drive_3_n +equipment = dsy_hspace_jump_drive_3_n +category = equipment +ids_name = 520762 +ids_info = 520763 +price = 2200000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +[Good] +nickname = dsy_hspace_survey_module_1_n +equipment = dsy_hspace_survey_module_1_n +category = equipment +ids_name = 520764 +ids_info = 520765 +price = 1100000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +;Docking Modules +[Good] +nickname = dsy_docking_module_1 +equipment = dsy_docking_module_1 +category = equipment +ids_name = 505493 +ids_info = 505494 +price = 5500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +shop_archetype = Equipment\models\hardware\br_radar_jammer1.cmp +material_library = Equipment\models\hardware.mat +;Hyperspace Matrices +[Good] +nickname = dsy_specialequipment_5 +equipment = dsy_specialequipment_5 +category = equipment +ids_name = 520008 +ids_info = 520009 +price = 5500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +shop_archetype = Equipment\models\hardware\ku_stealth3.3db +material_library = Equipment\models\hardware.mat \ No newline at end of file diff --git a/DATA/EQUIPMENT/st_equip.ini b/DATA/EQUIPMENT/st_equip.ini new file mode 100644 index 0000000..b3d71f7 --- /dev/null +++ b/DATA/EQUIPMENT/st_equip.ini @@ -0,0 +1,8509 @@ + +[Thruster] +nickname = ge_s_thruster_01 +ids_name = 263737 +ids_info = 264737 +DA_archetype = equipment\models\st\li_thruster.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = ge_s_thruster_01_npc +ids_name = 263737 +ids_info = 264737 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 4000 +explosion_resistance = 0.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 164 +lootable = false +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = ge_s_thruster_02 +ids_name = 263738 +ids_info = 264738 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 6000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 150 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = ge_s_thruster_03 +ids_name = 263739 +ids_info = 264739 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 133 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = ge_s_thruster_04 +ids_name = 263740 +ids_info = 501595 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 40000 +explosion_resistance = 0.125000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = dsy_capital_thruster +ids_name = 263740 +ids_info = 501595 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 40000 +explosion_resistance = 0.125000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = mars_flier_thruster +ids_name = 500169 +ids_info = 500170 +DA_archetype = equipment\models\st\no_thruster.3db +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_thrus_ai +hp_particles = hpthrust +power_usage = 115 +lootable = false +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = order_thruster +ids_name = 263741 +ids_info = 264741 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 4000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 150 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = no_thruster +ids_name = 263742 +ids_info = 264742 +DA_archetype = equipment\models\st\no_thruster.3db +HP_child = HpConnect +hit_pts = 300000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_no_s_thruster_01 +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = ge_s_thruster_05 +ids_name = 263737 +ids_info = 264737 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = ge_s_thruster_06 +ids_name = 501598 +ids_info = 501599 +DA_archetype = equipment\models\st\li_thruster.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 40000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 110 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = special_thruster01 +ids_name = 521071 +ids_info = 521072 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 40000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = special_thruster01 +hp_particles = hpthrust +power_usage = 110 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = special_thruster02 +ids_name = 521073 +ids_info = 521074 +DA_archetype = equipment\models\st\rh_thruster.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 40000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = special_thruster02 +hp_particles = hpthrust +power_usage = 110 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[ShieldGenerator] +nickname = light_fighter_invulnerable_shield +ids_name = 263757 +ids_info = 264757 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 40000 +max_capacity = 400000 +toughness = 10000.000000 +hp_type = hp_fighter_shield_generator +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = heavy_fighter_invulnerable_shield +ids_name = 263758 +ids_info = 264758 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 4000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 40000 +max_capacity = 400000 +toughness = 10000.000000 +hp_type = hp_elite_shield_generator +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = shield01_mark01_lf +ids_name = 263789 +ids_info = 264789 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 5 +max_capacity = 240 +toughness = 6.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark02_lf +ids_name = 263790 +ids_info = 264790 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1075 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 7 +max_capacity = 328 +toughness = 8.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark03_lf +ids_name = 263791 +ids_info = 264791 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1500 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 10 +max_capacity = 450 +toughness = 11.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark04_lf +ids_name = 263792 +ids_info = 264792 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2050 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 14 +max_capacity = 616 +toughness = 15.400000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark05_lf +ids_name = 263793 +ids_info = 264793 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 19 +max_capacity = 843 +toughness = 21.100000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark06_lf +ids_name = 263794 +ids_info = 264794 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 3825 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 26 +max_capacity = 1154 +toughness = 28.799999 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark07_lf +ids_name = 263795 +ids_info = 264795 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 5250 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 35 +max_capacity = 1579 +toughness = 39.500000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_lf +ids_name = 263796 +ids_info = 264796 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 98 +max_capacity = 1647 +toughness = 54.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_graviton_shield01 +shield_hit_effects = 100, fighter_graviton_shield02 +shield_hit_effects = 500, fighter_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark09_lf +ids_name = 263797 +ids_info = 264797 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 110 +max_capacity = 1976 +toughness = 74.000000 +hp_type = hp_fighter_shield_special_2 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_graviton_shield01 +shield_hit_effects = 100, fighter_graviton_shield02 +shield_hit_effects = 500, fighter_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark10_lf +ids_name = 263798 +ids_info = 264798 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 90 +max_capacity = 4051 +toughness = 101.300003 +hp_type = hp_fighter_shield_special_10 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_graviton_shield01 +shield_hit_effects = 100, fighter_graviton_shield02 +shield_hit_effects = 500, fighter_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark01_hf +ids_name = 263799 +ids_info = 264799 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 6 +max_capacity = 262 +toughness = 6.500000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark02_hf +ids_name = 263800 +ids_info = 264800 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1075 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 8 +max_capacity = 358 +toughness = 8.900000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark03_hf +ids_name = 263801 +ids_info = 264801 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1500 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 11 +max_capacity = 490 +toughness = 12.300000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark04_hf +ids_name = 263802 +ids_info = 264802 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2050 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 15 +max_capacity = 671 +toughness = 16.799999 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark05_hf +ids_name = 263803 +ids_info = 264803 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 20 +max_capacity = 919 +toughness = 23.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark06_hf +ids_name = 263804 +ids_info = 264804 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 3825 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 28 +max_capacity = 1257 +toughness = 31.400000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark07_hf +ids_name = 263805 +ids_info = 264805 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 5250 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 38 +max_capacity = 1721 +toughness = 43.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_hf +ids_name = 263806 +ids_info = 264806 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 8425 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 52 +max_capacity = 2356 +toughness = 58.900002 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark09_hf +ids_name = 263807 +ids_info = 264807 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 9000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 122 +max_capacity = 2918 +toughness = 80.599998 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_graviton_shield01 +shield_hit_effects = 100, fighter_graviton_shield02 +shield_hit_effects = 500, fighter_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark10_hf +ids_name = 263808 +ids_info = 264808 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 147 +max_capacity = 4415 +toughness = 110.400002 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_graviton_shield01 +shield_hit_effects = 100, fighter_graviton_shield02 +shield_hit_effects = 500, fighter_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark01_fr +ids_name = 263809 +ids_info = 264809 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 7 +max_capacity = 306 +toughness = 7.700000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark02_fr +ids_name = 263810 +ids_info = 264810 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1075 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 9 +max_capacity = 419 +toughness = 10.500000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark03_fr +ids_name = 263811 +ids_info = 264811 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1500 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 13 +max_capacity = 573 +toughness = 14.300000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark04_fr +ids_name = 263812 +ids_info = 264812 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2050 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 17 +max_capacity = 785 +toughness = 19.600000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark05_fr +ids_name = 263813 +ids_info = 264813 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 24 +max_capacity = 1075 +toughness = 26.900000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark06_fr +ids_name = 263814 +ids_info = 264814 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 3825 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 36 +max_capacity = 2048 +toughness = 36.799999 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark07_fr +ids_name = 263815 +ids_info = 264815 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 5250 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 52 +max_capacity = 3940 +toughness = 50.299999 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_fr +ids_name = 263816 +ids_info = 264816 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 209 +max_capacity = 8352 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_graviton_shield01 +shield_hit_effects = 100, fighter_graviton_shield02 +shield_hit_effects = 500, fighter_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark09_fr +ids_name = 500778 +ids_info = 500779 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 880 +max_capacity = 28000 +toughness = 200 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 16 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = dsy_shield01_mark09_fr +ids_name = 263817 +ids_info = 264817 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 193 +max_capacity = 11568 +toughness = 94.300003 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_graviton_shield01 +shield_hit_effects = 100, fighter_graviton_shield02 +shield_hit_effects = 500, fighter_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark0902_fr +ids_name = 500776 +ids_info = 500777 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1000 +max_capacity = 40000 +toughness = 300 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark10_fr +ids_name = 500780 +ids_info = 500781 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 40000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1080 +max_capacity = 56000 +toughness = 400 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 26 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 3000 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark10_fr_m +ids_name = 500786 +ids_info = 500787 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 40000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1080 +max_capacity = 56000 +toughness = 400 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 26 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 3000 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark10_fr_p +ids_name = 500788 +ids_info = 500789 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 40000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1080 +max_capacity = 56000 +toughness = 400 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 26 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 3000 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark01_lf +ids_name = 263819 +ids_info = 264819 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 5 +max_capacity = 240 +toughness = 6.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark02_lf +ids_name = 263820 +ids_info = 264820 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1075 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 7 +max_capacity = 328 +toughness = 8.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark03_lf +ids_name = 263821 +ids_info = 264821 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1500 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 10 +max_capacity = 450 +toughness = 11.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark04_lf +ids_name = 263822 +ids_info = 264822 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2050 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 14 +max_capacity = 616 +toughness = 15.400000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark05_lf +ids_name = 263823 +ids_info = 264823 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 19 +max_capacity = 843 +toughness = 21.100000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark06_lf +ids_name = 263824 +ids_info = 264824 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 3825 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 26 +max_capacity = 1154 +toughness = 28.799999 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark07_lf +ids_name = 263825 +ids_info = 264825 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 5250 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 35 +max_capacity = 1579 +toughness = 39.500000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark08_lf +ids_name = 263826 +ids_info = 264826 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 98 +max_capacity = 1647 +toughness = 54.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_molecular_shield01 +shield_hit_effects = 100, fighter_molecular_shield02 +shield_hit_effects = 500, fighter_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark09_lf +ids_name = 263827 +ids_info = 264827 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 110 +max_capacity = 1976 +toughness = 74.000000 +hp_type = hp_fighter_shield_special_2 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_molecular_shield01 +shield_hit_effects = 100, fighter_molecular_shield02 +shield_hit_effects = 500, fighter_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark10_lf +ids_name = 263828 +ids_info = 264828 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 90 +max_capacity = 4051 +toughness = 101.300003 +hp_type = hp_fighter_shield_special_10 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_molecular_shield01 +shield_hit_effects = 100, fighter_molecular_shield02 +shield_hit_effects = 500, fighter_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark01_hf +ids_name = 263829 +ids_info = 264829 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 6 +max_capacity = 262 +toughness = 6.500000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark02_hf +ids_name = 263830 +ids_info = 264830 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1075 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 8 +max_capacity = 358 +toughness = 8.900000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark03_hf +ids_name = 263831 +ids_info = 264831 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1500 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 11 +max_capacity = 490 +toughness = 12.300000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark04_hf +ids_name = 263832 +ids_info = 264832 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2050 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 15 +max_capacity = 671 +toughness = 16.799999 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark05_hf +ids_name = 263833 +ids_info = 264833 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 20 +max_capacity = 919 +toughness = 23.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark06_hf +ids_name = 263834 +ids_info = 264834 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 3825 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 28 +max_capacity = 1257 +toughness = 31.400000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark07_hf +ids_name = 263835 +ids_info = 264835 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 5250 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 38 +max_capacity = 1721 +toughness = 43.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark08_hf +ids_name = 263836 +ids_info = 264836 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 8425 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 52 +max_capacity = 2356 +toughness = 58.900002 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark09_hf +ids_name = 263837 +ids_info = 264837 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 9000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 122 +max_capacity = 2918 +toughness = 80.599998 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_molecular_shield01 +shield_hit_effects = 100, fighter_molecular_shield02 +shield_hit_effects = 500, fighter_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark10_hf +ids_name = 263838 +ids_info = 264838 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 147 +max_capacity = 4415 +toughness = 110.400002 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_molecular_shield01 +shield_hit_effects = 100, fighter_molecular_shield02 +shield_hit_effects = 500, fighter_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark01_fr +ids_name = 263839 +ids_info = 264839 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 7 +max_capacity = 306 +toughness = 7.700000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark02_fr +ids_name = 263840 +ids_info = 264840 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1075 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 9 +max_capacity = 419 +toughness = 10.500000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark03_fr +ids_name = 263841 +ids_info = 264841 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1500 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 13 +max_capacity = 573 +toughness = 14.300000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark04_fr +ids_name = 263842 +ids_info = 264842 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2050 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 17 +max_capacity = 785 +toughness = 19.600000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark05_fr +ids_name = 263843 +ids_info = 264843 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 24 +max_capacity = 1075 +toughness = 26.900000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark06_fr +ids_name = 263844 +ids_info = 264844 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 3825 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 36 +max_capacity = 2048 +toughness = 36.799999 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark07_fr +ids_name = 263845 +ids_info = 264845 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 5250 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 52 +max_capacity = 3940 +toughness = 50.299999 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark08_fr +ids_name = 263846 +ids_info = 264846 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 209 +max_capacity = 8352 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_molecular_shield01 +shield_hit_effects = 100, fighter_molecular_shield02 +shield_hit_effects = 500, fighter_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark09_fr +ids_name = 263847 +ids_info = 264847 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 193 +max_capacity = 11568 +toughness = 94.300003 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_molecular_shield01 +shield_hit_effects = 100, fighter_molecular_shield02 +shield_hit_effects = 500, fighter_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark10_fr +ids_name = 500782 +ids_info = 500783 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1000 +max_capacity = 40000 +toughness = 300 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark01_lf +ids_name = 263849 +ids_info = 264849 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 5 +max_capacity = 240 +toughness = 6.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark02_lf +ids_name = 263850 +ids_info = 264850 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1075 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 7 +max_capacity = 328 +toughness = 8.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark03_lf +ids_name = 263851 +ids_info = 264851 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1500 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 10 +max_capacity = 450 +toughness = 11.200000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark04_lf +ids_name = 263852 +ids_info = 264852 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2050 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 14 +max_capacity = 616 +toughness = 15.400000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark05_lf +ids_name = 263853 +ids_info = 264853 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 19 +max_capacity = 843 +toughness = 21.100000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark06_lf +ids_name = 263854 +ids_info = 264854 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 3825 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 26 +max_capacity = 1154 +toughness = 28.799999 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark07_lf +ids_name = 263855 +ids_info = 264855 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 5250 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 35 +max_capacity = 1579 +toughness = 39.500000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark08_lf +ids_name = 263856 +ids_info = 264856 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 98 +max_capacity = 1647 +toughness = 54.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_positron_shield01 +shield_hit_effects = 100, fighter_positron_shield02 +shield_hit_effects = 500, fighter_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark09_lf +ids_name = 263857 +ids_info = 264857 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 110 +max_capacity = 1976 +toughness = 74.000000 +hp_type = hp_fighter_shield_special_2 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_positron_shield01 +shield_hit_effects = 100, fighter_positron_shield02 +shield_hit_effects = 500, fighter_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark10_lf +ids_name = 263858 +ids_info = 264858 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 90 +max_capacity = 4051 +toughness = 101.300003 +hp_type = hp_fighter_shield_special_10 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_positron_shield01 +shield_hit_effects = 100, fighter_positron_shield02 +shield_hit_effects = 500, fighter_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark01_hf +ids_name = 263859 +ids_info = 264859 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 6 +max_capacity = 262 +toughness = 6.500000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark02_hf +ids_name = 263860 +ids_info = 264860 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1075 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 8 +max_capacity = 358 +toughness = 8.900000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark03_hf +ids_name = 263861 +ids_info = 264861 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1500 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 11 +max_capacity = 490 +toughness = 12.300000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark04_hf +ids_name = 263862 +ids_info = 264862 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2050 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 15 +max_capacity = 671 +toughness = 16.799999 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark05_hf +ids_name = 263863 +ids_info = 264863 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 20 +max_capacity = 919 +toughness = 23.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark06_hf +ids_name = 263864 +ids_info = 264864 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 3825 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 28 +max_capacity = 1257 +toughness = 31.400000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark07_hf +ids_name = 263865 +ids_info = 264865 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 5250 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 38 +max_capacity = 1721 +toughness = 43.000000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark08_hf +ids_name = 263866 +ids_info = 264866 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 8425 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 52 +max_capacity = 2356 +toughness = 58.900002 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark09_hf +ids_name = 263867 +ids_info = 264867 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 9000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 122 +max_capacity = 2918 +toughness = 80.599998 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_positron_shield01 +shield_hit_effects = 100, fighter_positron_shield02 +shield_hit_effects = 500, fighter_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark10_hf +ids_name = 263868 +ids_info = 264868 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 147 +max_capacity = 4415 +toughness = 110.400002 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_positron_shield01 +shield_hit_effects = 100, fighter_positron_shield02 +shield_hit_effects = 500, fighter_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark01_fr +ids_name = 263869 +ids_info = 264869 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 7 +max_capacity = 306 +toughness = 7.700000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark02_fr +ids_name = 263870 +ids_info = 264870 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1075 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 9 +max_capacity = 419 +toughness = 10.500000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark03_fr +ids_name = 263871 +ids_info = 264871 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 1500 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 13 +max_capacity = 573 +toughness = 14.300000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark04_fr +ids_name = 263872 +ids_info = 264872 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2050 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 17 +max_capacity = 785 +toughness = 19.600000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_br_shield01 +shield_hit_effects = 100, gf_br_shield02 +shield_hit_effects = 500, gf_br_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark05_fr +ids_name = 263873 +ids_info = 264873 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 2800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 24 +max_capacity = 1075 +toughness = 26.900000 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark06_fr +ids_name = 263874 +ids_info = 264874 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 3825 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 36 +max_capacity = 2048 +toughness = 36.799999 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark07_fr +ids_name = 263875 +ids_info = 264875 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 5250 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 52 +max_capacity = 3940 +toughness = 50.299999 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_rh_shield01 +shield_hit_effects = 100, gf_rh_shield02 +shield_hit_effects = 500, gf_rh_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark08_fr +ids_name = 263876 +ids_info = 264876 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 209 +max_capacity = 8352 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_positron_shield01 +shield_hit_effects = 100, fighter_positron_shield02 +shield_hit_effects = 500, fighter_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark09_fr +ids_name = 263877 +ids_info = 264877 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 193 +max_capacity = 11568 +toughness = 94.300003 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_positron_shield01 +shield_hit_effects = 100, fighter_positron_shield02 +shield_hit_effects = 500, fighter_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark10_fr +ids_name = 500784 +ids_info = 500785 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1000 +max_capacity = 40000 +toughness = 300 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = order_shield +ids_name = 263879 +ids_info = 264879 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 3825 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 28 +max_capacity = 1257 +toughness = 31.400000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_ku_shield01 +shield_hit_effects = 100, gf_ku_shield02 +shield_hit_effects = 500, gf_ku_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_gunboat +ids_name = 500395 +ids_info = 500394 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1120 +max_capacity = 78400 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 35 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Gunboat_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gunboat_graviton_shield01 +shield_hit_effects = 2400, gunboat_graviton_shield02 +shield_hit_effects = 12200, gunboat_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_gunboat_med +ids_name = 518089 +ids_info = 518090 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1540 +max_capacity = 92400 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 30 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 2800 +shield_type = S_Gunboat_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gunboat_graviton_shield01 +shield_hit_effects = 2400, gunboat_graviton_shield02 +shield_hit_effects = 12200, gunboat_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_gunboat_heavy +ids_name = 518091 +ids_info = 518092 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1920 +max_capacity = 96000 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 25 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 5350 +shield_type = S_Gunboat_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gunboat_graviton_shield01 +shield_hit_effects = 2400, gunboat_graviton_shield02 +shield_hit_effects = 12200, gunboat_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_gunboat_m +ids_name = 500772 +ids_info = 500773 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1120 +max_capacity = 78400 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 35 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Gunboat_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gunboat_molecular_shield01 +shield_hit_effects = 2400, gunboat_molecular_shield02 +shield_hit_effects = 12200, gunboat_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_gunboat_m_med +ids_name = 518093 +ids_info = 518094 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1540 +max_capacity = 92400 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 30 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 2800 +shield_type = S_Gunboat_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gunboat_molecular_shield01 +shield_hit_effects = 2400, gunboat_molecular_shield02 +shield_hit_effects = 12200, gunboat_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_gunboat_m_heavy +ids_name = 518095 +ids_info = 518096 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1920 +max_capacity = 96000 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 25 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 5350 +shield_type = S_Gunboat_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gunboat_molecular_shield01 +shield_hit_effects = 2400, gunboat_molecular_shield02 +shield_hit_effects = 12200, gunboat_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_gunboat_p +ids_name = 500774 +ids_info = 500775 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1120 +max_capacity = 78400 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 35 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Gunboat_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gunboat_positron_shield01 +shield_hit_effects = 2400, gunboat_positron_shield02 +shield_hit_effects = 12200, gunboat_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_gunboat_p_med +ids_name = 518097 +ids_info = 518098 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1540 +max_capacity = 92400 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 30 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 2800 +shield_type = S_Gunboat_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gunboat_positron_shield01 +shield_hit_effects = 2400, gunboat_positron_shield02 +shield_hit_effects = 12200, gunboat_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark08_gunboat_p_heavy +ids_name = 518099 +ids_info = 518100 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1920 +max_capacity = 96000 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 25 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 5350 +shield_type = S_Gunboat_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gunboat_positron_shield01 +shield_hit_effects = 2400, gunboat_positron_shield02 +shield_hit_effects = 12200, gunboat_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark09_cruiser +ids_name = 500393 +ids_info = 500392 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 148000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 50.000000 +mass = 10 +regeneration_rate = 2300 +max_capacity = 207000 +toughness = 1000 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 45 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_graviton_shield01 +shield_hit_effects = 4800, cruiser_graviton_shield02 +shield_hit_effects = 24400, cruiser_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark09_cruiser_m +ids_name = 500768 +ids_info = 500769 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 148000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 50.000000 +mass = 10 +regeneration_rate = 2300 +max_capacity = 207000 +toughness = 1000 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 45 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_molecular_shield01 +shield_hit_effects = 4800, cruiser_molecular_shield02 +shield_hit_effects = 24400, cruiser_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark09_cruiser_p +ids_name = 500770 +ids_info = 500771 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 148000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 50.000000 +mass = 10 +regeneration_rate = 2300 +max_capacity = 207000 +toughness = 1000 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 45 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_positron_shield01 +shield_hit_effects = 4800, cruiser_positron_shield02 +shield_hit_effects = 24400, cruiser_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark10_dreadnought +ids_name = 500391 +ids_info = 500390 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 256000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 100.000000 +mass = 10 +regeneration_rate = 3328 +max_capacity = 499200 +toughness = 1500 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 75 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_graviton_shield01 +shield_hit_effects = 4800, cruiser_graviton_shield02 +shield_hit_effects = 24400, cruiser_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark10_dread_m +ids_name = 500764 +ids_info = 500765 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 256000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 100.000000 +mass = 10 +regeneration_rate = 3328 +max_capacity = 499200 +toughness = 1500 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 75 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_molecular_shield01 +shield_hit_effects = 4800, cruiser_molecular_shield02 +shield_hit_effects = 24400, cruiser_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark10_dread_p +ids_name = 500766 +ids_info = 500767 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 256000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 100.000000 +mass = 10 +regeneration_rate = 3328 +max_capacity = 499200 +toughness = 1500 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 75 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_positron_shield01 +shield_hit_effects = 4800, cruiser_positron_shield02 +shield_hit_effects = 24400, cruiser_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = mars_flier_shield_mark10 +ids_name = 500179 +ids_info = 500180 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 147 +max_capacity = 4415 +toughness = 110.400002 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_drone_shield01 +shield_hit_effects = 100, ai_drone_shield02 +shield_hit_effects = 500, ai_drone_shield02 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = ai_bomber_shield +ids_name = 521235 +ids_info = 521236 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 309.33 +max_capacity = 9280 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_drone_shield01 +shield_hit_effects = 100, ai_drone_shield02 +shield_hit_effects = 500, ai_drone_shield02 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = ai_bomber_shield_heavy +ids_name = 521235 +ids_info = 521236 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 388 +max_capacity = 11640 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_drone_shield01 +shield_hit_effects = 100, ai_drone_shield02 +shield_hit_effects = 500, ai_drone_shield02 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = dsy_cargopod_red +ids_name = 500481 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_red.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_red_s +ids_name = 500481 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_red_s.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_blue +ids_name = 500482 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_blue.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_blue_s +ids_name = 500482 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_blue_s.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_green +ids_name = 500483 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_green.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_green_s +ids_name = 500483 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_green_s.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_yellow +ids_name = 500484 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_yellow.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_yellow_s +ids_name = 500484 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_yellow_s.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_white +ids_name = 500485 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_white.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_white_s +ids_name = 500485 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_white_s.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_drab +ids_name = 500486 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_drab.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_drab_s +ids_name = 500486 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_drab_s.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_grey +ids_name = 500487 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_grey.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_grey_s +ids_name = 500487 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_grey_s.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = shield01_admin_lf +ids_name = 500804 +ids_info = 500805 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 5000000 +max_capacity = 1000000000.000000 +toughness = 2000 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = shield01_admin_hf +ids_name = 500804 +ids_info = 500805 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 5000000 +max_capacity = 1000000000.000000 +toughness = 2000 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = shield01_admin_fr +ids_name = 500804 +ids_info = 500805 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 800 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 5000000 +max_capacity = 1000000000.000000 +toughness = 2000 +hp_type = hp_freighter_shield_special_4 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[Thruster] +nickname = dsy_no_thruster +ids_name = 504803 +ids_info = 504804 +DA_archetype = equipment\models\st\no_thruster.3db +HP_child = HpConnect +hit_pts = 16000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_no2_thruster01 +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = dsy_no_thruster_npc +ids_name = 504803 +ids_info = 504804 +DA_archetype = equipment\models\st\no_thruster.3db +HP_child = HpConnect +hit_pts = 4000 +explosion_resistance = 0.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_no2_thruster01 +hp_particles = hpthrust +power_usage = 164 +lootable = false +separation_explosion = sever_debris +LODranges = 0, 200 + +[ShieldGenerator] +nickname = shield01_nomad_lf +ids_name = 504781 +ids_info = 504782 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 110 +max_capacity = 1976 +toughness = 110.400002 +hp_type = hp_fighter_shield_special_2 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Nomad01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = shield01_nomad_hf +ids_name = 504781 +ids_info = 504782 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 147 +max_capacity = 4415 +toughness = 110.400002 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Nomad01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = shield01_nomad_shf +ids_name = 504781 +ids_info = 504782 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 184 +max_capacity = 5519 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Nomad01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = shield01_nomad_gunboat +ids_name = 504783 +ids_info = 504784 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1540 +max_capacity = 92400 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 30 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 2800 +shield_type = S_Bomber_Nomad01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = shield01_nomad_cruiser +ids_name = 504785 +ids_info = 504786 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +HP_child = HpConnect +hit_pts = 148000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 50.000000 +mass = 10 +regeneration_rate = 2300 +max_capacity = 207000 +toughness = 1000 +hp_type = hp_freighter_shield_special_3 +offline_rebuild_time = 45 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Nomad01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = shield01_nomad_dreadnought +ids_name = 504787 +ids_info = 504788 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +HP_child = HpConnect +hit_pts = 256000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 100.000000 +mass = 10 +regeneration_rate = 3328 +max_capacity = 499200 +toughness = 1500 +hp_type = hp_freighter_shield_special_6 +offline_rebuild_time = 75 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Nomad01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[Thruster] +nickname = dsy_no_thruster_special +ids_name = 504803 +ids_info = 504804 +DA_archetype = equipment\models\st\no_thruster.3db +HP_child = HpConnect +hit_pts = 16000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 180000 +particles = dsy_no2_thruster01 +hp_particles = hpthrust +power_usage = 15 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = dsy_gmg_vhf_thruster +ids_name = 263737 +ids_info = 264737 +DA_archetype = equipment\models\st\no_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 36000 +particles = gf_ge_s_thruster_01 +hp_particles = hpthrust +power_usage = 57.5 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = dsy_thruster_bd +ids_name = 520048 +ids_info = 520049 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_thrus_bd +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = dsy_thruster_core +ids_name = 520050 +ids_info = 520051 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_thrus_core +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = dsy_thruster_hessian +ids_name = 520098 +ids_info = 520099 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_thrus_hessian +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = dsy_thruster_ord +ids_name = 263741 +ids_info = 264741 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_thrus_ord +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = dsy_thruster_hellfire +ids_name = 520438 +ids_info = 520439 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_thrus_hellfire +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = dsy_thruster_coal +ids_name = 520454 +ids_info = 520455 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_thrus_coal +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = dsy_thruster_oc +ids_name = 520470 +ids_info = 520471 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_thrus_oc +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[ShieldGenerator] +nickname = shield01_shf +ids_name = 520516 +ids_info = 520517 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 184 +max_capacity = 5519 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_graviton_shield01 +shield_hit_effects = 100, fighter_graviton_shield02 +shield_hit_effects = 500, fighter_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_shf +ids_name = 520518 +ids_info = 520519 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 184 +max_capacity = 5519 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_molecular_shield01 +shield_hit_effects = 100, fighter_molecular_shield02 +shield_hit_effects = 500, fighter_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_shf +ids_name = 520520 +ids_info = 520521 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 184 +max_capacity = 5519 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_positron_shield01 +shield_hit_effects = 100, fighter_positron_shield02 +shield_hit_effects = 500, fighter_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark01_bmb +ids_name = 521105 +ids_info = 521106 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 309.33 +max_capacity = 9280 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_graviton_shield01 +shield_hit_effects = 100, fighter_graviton_shield02 +shield_hit_effects = 500, fighter_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark01_bmb +ids_name = 521107 +ids_info = 521108 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 309.33 +max_capacity = 9280 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_molecular_shield01 +shield_hit_effects = 100, fighter_molecular_shield02 +shield_hit_effects = 500, fighter_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark01_bmb +ids_name = 521109 +ids_info = 521110 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 309.33 +max_capacity = 9280 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_positron_shield01 +shield_hit_effects = 100, fighter_positron_shield02 +shield_hit_effects = 500, fighter_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_nomad_mark01_bmb +ids_name = 521111 +ids_info = 521112 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 309.33 +max_capacity = 9280 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Nomad01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = shield01_mark02_bmb +ids_name = 521113 +ids_info = 521114 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 388 +max_capacity = 11640 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_graviton_shield01 +shield_hit_effects = 100, fighter_graviton_shield02 +shield_hit_effects = 500, fighter_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_mark02_bmb +ids_name = 521115 +ids_info = 521116 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 388 +max_capacity = 11640 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_molecular_shield01 +shield_hit_effects = 100, fighter_molecular_shield02 +shield_hit_effects = 500, fighter_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_mark02_bmb +ids_name = 521117 +ids_info = 521118 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 388 +max_capacity = 11640 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, fighter_positron_shield01 +shield_hit_effects = 100, fighter_positron_shield02 +shield_hit_effects = 500, fighter_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_heavybs +ids_name = 520522 +ids_info = 520523 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 256000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 100.000000 +mass = 10 +regeneration_rate = 3900 +max_capacity = 624000 +toughness = 1500 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 80 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_graviton_shield01 +shield_hit_effects = 4800, cruiser_graviton_shield02 +shield_hit_effects = 24400, cruiser_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield02_heavybs +ids_name = 520524 +ids_info = 520525 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 256000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 100.000000 +mass = 10 +regeneration_rate = 3900 +max_capacity = 624000 +toughness = 1500 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 80 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_molecular_shield01 +shield_hit_effects = 4800, cruiser_molecular_shield02 +shield_hit_effects = 24400, cruiser_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield03_heavybs +ids_name = 520526 +ids_info = 520527 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 256000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 100.000000 +mass = 10 +regeneration_rate = 3900 +max_capacity = 624000 +toughness = 1500 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 80 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_positron_shield01 +shield_hit_effects = 4800, cruiser_positron_shield02 +shield_hit_effects = 24400, cruiser_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shieldnom_heavybs +ids_name = 520660 +ids_info = 520661 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +HP_child = HpConnect +hit_pts = 256000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 100.000000 +mass = 10 +regeneration_rate = 3900 +max_capacity = 624000 +toughness = 1500 +hp_type = hp_freighter_shield_special_7 +offline_rebuild_time = 80 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Nomad01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = shield01_mark09_battlecruiser +ids_name = 520714 +ids_info = 520715 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 65.000000 +mass = 10 +regeneration_rate = 3087 +max_capacity = 370440 +toughness = 1500 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 60 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_graviton_shield01 +shield_hit_effects = 4800, cruiser_graviton_shield02 +shield_hit_effects = 24400, cruiser_graviton_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark09_battlecruiser_m +ids_name = 520710 +ids_info = 520711 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 65.000000 +mass = 10 +regeneration_rate = 3087 +max_capacity = 370440 +toughness = 1500 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 60 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_molecular_shield01 +shield_hit_effects = 4800, cruiser_molecular_shield02 +shield_hit_effects = 24400, cruiser_molecular_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_mark09_battlecruiser_p +ids_name = 520712 +ids_info = 520713 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 65.000000 +mass = 10 +regeneration_rate = 3087 +max_capacity = 370440 +toughness = 1500 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 60 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, cruiser_positron_shield01 +shield_hit_effects = 4800, cruiser_positron_shield02 +shield_hit_effects = 24400, cruiser_positron_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = shield01_nomad_battlecruiser +ids_name = 520660 +ids_info = 520661 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 65.000000 +mass = 10 +regeneration_rate = 3087 +max_capacity = 370440 +toughness = 1500 +hp_type = hp_freighter_shield_special_5 +offline_rebuild_time = 60 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Capital_Nomad01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[Thruster] +nickname = dsy_drone_thruster_01 +ids_name = 520740 +ids_info = 520741 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 3000000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 25.000000 +mass = 10 +max_force = 72000 +particles = dsy_thrus_core +hp_particles = hpthrust +power_usage = 100 +lootable = false +separation_explosion = sever_debris +LODranges = 0, 200 + +[ShieldGenerator] +nickname = dsy_light_dronebay_module +ids_name = 520742 +ids_info = 520743 +volume = 150 +DA_archetype = Equipment\models\hardware\br_radar_jammer1.cmp +material_library = Equipment\models\hardware.mat +HP_child = HpConnect +hit_pts = 1000000 +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_10 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 100000 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +[ShieldGenerator] +nickname = dsy_heavy_dronebay_module +ids_name = 520744 +ids_info = 520745 +volume = 200 +DA_archetype = Equipment\models\hardware\br_radar_jammer1.cmp +material_library = Equipment\models\hardware.mat +HP_child = HpConnect +hit_pts = 1000000 +mass = 10 +explosion_resistance = 0.200000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_10 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 200000 +rebuild_power_draw = 0 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = false + +[ShieldGenerator] +nickname = dsy_lightdrone_shield01 +ids_name = 520716 +ids_info = 520717 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 200000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +regeneration_rate = 24 +max_capacity = 60000 +toughness = 100 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 1250 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Drone01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = dsy_heavydrone_shield01 +ids_name = 520718 +ids_info = 520719 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 200000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +regeneration_rate = 32 +max_capacity = 80000 +toughness = 100 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 1250 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Drone01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_pi_shield01 +shield_hit_effects = 100, gf_pi_shield02 +shield_hit_effects = 500, gf_pi_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[ShieldGenerator] +nickname = dsy_cargopod_consumer +ids_name = 520746 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_consumer.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_consumer_s +ids_name = 520746 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_consumer_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_contraband +ids_name = 520747 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_contraband.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_contraband_s +ids_name = 520747 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_contraband_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_electronics +ids_name = 520748 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_electronics.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_electronics_s +ids_name = 520748 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_electronics_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_food +ids_name = 520749 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_food.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_food_s +ids_name = 520749 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_food_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_hightech +ids_name = 520750 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_hightech.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_hightech_s +ids_name = 520750 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_hightech_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_industrial +ids_name = 520751 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_industrial.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_industrial_s +ids_name = 520751 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_industrial_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_machines +ids_name = 520752 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_machines.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_machines_s +ids_name = 520752 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_machines_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_medical +ids_name = 520753 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_medical.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_medical_s +ids_name = 520753 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_medical_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_munitions +ids_name = 520754 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_munitions.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_munitions_s +ids_name = 520754 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_munitions_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_rawmats +ids_name = 520755 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_rawmats.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_rawmats_s +ids_name = 520755 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_rawmats_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_refinedmats +ids_name = 520756 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_refinedmats.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_refinedmats_s +ids_name = 520756 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_refinedmats_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_transparts +ids_name = 520757 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_transparts.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_transparts_s +ids_name = 520757 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_transparts_s.3db +material_library = Equipment\models\cargo_pods_beta.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_rheingov +ids_name = 520768 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\dsy_pod_rheingov.3db +material_library = Equipment\models\dsy_cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_rheingov_s +ids_name = 520768 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\dsy_pod_rheingov_s.3db +material_library = Equipment\models\dsy_cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_biohazard +ids_name = 520769 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\dsy_pod_biohazard.3db +material_library = Equipment\models\dsy_cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_biohazard_s +ids_name = 520769 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\dsy_pod_biohazard_s.3db +material_library = Equipment\models\dsy_cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_pitrain +ids_name = 500481 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_pitrain.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_5 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_cargopod_pitrain_s +ids_name = 500481 +ids_info = 500488 +DA_archetype = Equipment\models\commodities\crates\pod_pitrain_s.3db +material_library = Equipment\models\cargo_pods.mat +HP_child = HpConnect +hit_pts = 8000 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1500 +lootable = true +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_anomaly_shield01 +ids_name = 263759 +ids_info = 264759 +DA_archetype = ships\nomad2\no2_observer\no2_observer.3db +HP_child = HpWeapon01 +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 0 +max_capacity = 2E+09 +toughness = 6.000000 +offline_rebuild_time = Infinity +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Anomaly01 +LODranges = 0, 200 +lootable = false +phantom_physics = true + +[ShieldGenerator] +nickname = dsy_ore_shield01 +ids_name = 263759 +ids_info = 264759 +DA_archetype = ships\nomad2\no2_observer\no2_observer.3db +HP_child = HpWeapon01 +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 0 +max_capacity = 2E+09 +toughness = 6.000000 +offline_rebuild_time = Infinity +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_ore01 +LODranges = 0, 200 +lootable = false +phantom_physics = true + +[ShieldGenerator] +nickname = shield01_no_boss_vhf +ids_name = 504781 +ids_info = 504782 +DA_archetype = Equipment\models\st\no2_shield01.3db +material_library = ships\nomad2\no2_playerships.mat +HP_child = HpConnect +hit_pts = 21500 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 196 +max_capacity = 312320 +toughness = 110.400002 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 797 +offline_threshold = 0 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_BossFighter01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, dsy_no_shield01 +shield_hit_effects = 100, dsy_no_shield02 +shield_hit_effects = 500, dsy_no_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = false + +[Thruster] +nickname = dsy_thruster_aux +ids_name = 520949 +ids_info = 520950 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_thrus_aux +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[ShieldGenerator] +nickname = special_shield01 +ids_name = 521065 +ids_info = 521066 +DA_archetype = equipment\models\st\br_conversion_shield.3db +material_library = equipment\models\br_equip.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 140 +max_capacity = 3974 +toughness = 110 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = -60 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_special_shield01 +shield_hit_effects = 100, gf_special_shield02 +shield_hit_effects = 500, gf_special_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = special_shield02 +ids_name = 521067 +ids_info = 521068 +DA_archetype = equipment\models\st\br_conversion_shield.3db +material_library = equipment\models\br_equip.mat +HP_child = HpConnect +hit_pts = 9000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 115 +max_capacity = 2626 +toughness = 80 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = -50 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_special_shield01 +shield_hit_effects = 100, gf_special_shield02 +shield_hit_effects = 500, gf_special_shield03 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +; Gunboat Thrusters +[Thruster] +nickname = gunboat_thruster_single +ids_name = 501455 +ids_info = 501456 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 144000 +particles = gunboat_thruster_generic +hp_particles = hpthrust +power_usage = 230 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = gunboat_thruster_dual +ids_name = 501455 +ids_info = 501456 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = gunboat_thruster_generic +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = gunboat_thruster_nomad +ids_name = 521798 +ids_info = 521799 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 144000 +particles = gunboat_thruster_nomad +hp_particles = hpthrust +power_usage = 230 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +; Cruiser Thrusters +[Thruster] +nickname = cruiser_thruster_gold_single +ids_name = 521782 +ids_info = 521783 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_gold +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_gold_dual +ids_name = 521782 +ids_info = 521783 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_gold +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_green_single +ids_name = 521784 +ids_info = 521785 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_green +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_green_dual +ids_name = 521784 +ids_info = 521785 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_green +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_lightblue_single +ids_name = 521786 +ids_info = 521787 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_lightblue +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_lightblue_dual +ids_name = 521786 +ids_info = 521787 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_lightblue +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_orange_single +ids_name = 521788 +ids_info = 521789 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_orange +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_orange_dual +ids_name = 521788 +ids_info = 521789 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_orange +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_purple_single +ids_name = 521790 +ids_info = 521791 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_purple +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_purple_dual +ids_name = 521790 +ids_info = 521791 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_purple +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_purpleblue_single +ids_name = 521792 +ids_info = 521793 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_purpleblue +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_purpleblue_dual +ids_name = 521792 +ids_info = 521793 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_purpleblue +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_red_single +ids_name = 521794 +ids_info = 521795 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_red +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_red_dual +ids_name = 521794 +ids_info = 521795 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_red +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_yelloworange_single +ids_name = 521796 +ids_info = 521797 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_yelloworange +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_yelloworange_dual +ids_name = 521796 +ids_info = 521797 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_yelloworange +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[Thruster] +nickname = cruiser_thruster_nomad +ids_name = 521798 +ids_info = 521799 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = cruiser_thruster_nomad +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[ShieldGenerator] +nickname = cruiser_shield_upgrade +ids_name = 520167 +ids_info = 520168 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 0 +regeneration_rate = 345 +max_capacity = 0 +toughness = 0 +hp_type = hp_freighter_shield_special_4 +offline_rebuild_time = 45 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_collapse_sound = null +shield_rebuilt_sound = null +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = battlecruiser_core_upgrade +ids_name = 520169 +ids_info = 520170 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.500000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 0 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_freighter_shield_special_8 +offline_rebuild_time = 60 +offline_threshold = 0.150000 +constant_power_draw = -25000 +rebuild_power_draw = 0 +shield_collapse_sound = null +shield_rebuilt_sound = null +separation_explosion = sever_debris +LODranges = 0, 20 +lootable = false + +[ShieldGenerator] +nickname = dsy_bargemoor_gen +ids_name = 501660 +ids_info = 501662 +DA_archetype = ships\utility\freight_train\dsy_trainx4.cmp +material_library = ships\utility\utility_misc.mat +HP_child = HpMount +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1000, 2800, 6000 +lootable = false +phantom_physics = false + +[ShieldGenerator] +nickname = dsy_bargemoor_li +ids_name = 504375 +ids_info = 504377 +DA_archetype = ships\discovery\jinx\dsy_mastodonmk3.cmp +material_library = ships\discovery\jinx\dsy_mastodonmk3.mat +HP_child = HpMount +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1000, 2800, 6000 +lootable = false +phantom_physics = false + +[ShieldGenerator] +nickname = dsy_bargemoor_br +ids_name = 504403 +ids_info = 504405 +DA_archetype = ships\discovery\jinx\bretsupertransport.cmp +material_library = ships\discovery\jinx\bretsupertransport.mat +HP_child = HpMount +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1000, 2800, 6000 +lootable = false +phantom_physics = false + +[ShieldGenerator] +nickname = dsy_bargemoor_rh +ids_name = 504411 +ids_info = 504413 +DA_archetype = ships\discovery\jinx\rheinlandtrain.cmp +material_library = ships\discovery\jinx\rheinlandtrain.mat +HP_child = HpMount +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1000, 2800, 6000 +lootable = false +phantom_physics = false + +[ShieldGenerator] +nickname = dsy_bargemoor_ku +ids_name = 504399 +ids_info = 504401 +DA_archetype = ships\discovery\jinx\kusaristransport.cmp +material_library = ships\discovery\jinx\kusaristransport.mat +HP_child = HpMount +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1000, 2800, 6000 +lootable = false +phantom_physics = false + +[ShieldGenerator] +nickname = dsy_bargemoor_ga +ids_name = 517059 +ids_info = 517061 +DA_archetype = ships\gallia\doom\gallic_train_adv.cmp +material_library = ships\gallia\doom\gallic_utility.mat +HP_child = HpMount +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 1000, 2800, 6000 +lootable = false +phantom_physics = false + +[ShieldGenerator] +nickname = lux_yacht_trim_white +ids_name = 491555 +ids_info = 491556 +DA_archetype = ships\utility\luxury_yacht\lux_yacht_trim_white.3db +material_library = ships\utility\luxury_yacht\lux_yacht.mat +HP_child = HpConnect +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 6000 +lootable = false +phantom_physics = false + +[ShieldGenerator] +nickname = lux_yacht_trim_yellow +ids_name = 491555 +ids_info = 491556 +DA_archetype = ships\utility\luxury_yacht\lux_yacht_trim_yellow.3db +material_library = ships\utility\luxury_yacht\lux_yacht.mat +HP_child = HpConnect +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 6000 +lootable = false +phantom_physics = false + +[ShieldGenerator] +nickname = lux_yacht_trim_red +ids_name = 491555 +ids_info = 491556 +DA_archetype = ships\utility\luxury_yacht\lux_yacht_trim_red.3db +material_library = ships\utility\luxury_yacht\lux_yacht.mat +HP_child = HpConnect +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 6000 +lootable = false +phantom_physics = false + +[ShieldGenerator] +nickname = lux_yacht_trim_green +ids_name = 491555 +ids_info = 491556 +DA_archetype = ships\utility\luxury_yacht\lux_yacht_trim_green.3db +material_library = ships\utility\luxury_yacht\lux_yacht.mat +HP_child = HpConnect +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 6000 +lootable = false +phantom_physics = false + +[ShieldGenerator] +nickname = lux_yacht_trim_blue +ids_name = 491555 +ids_info = 491556 +DA_archetype = ships\utility\luxury_yacht\lux_yacht_trim_blue.3db +material_library = ships\utility\luxury_yacht\lux_yacht.mat +HP_child = HpConnect +hit_pts = 0 +mass = 2000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +regeneration_rate = 0 +max_capacity = 0 +toughness = 0 +hp_type = hp_elite_shield_special_4 +offline_rebuild_time = 0 +offline_threshold = 0.000000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, gf_li_shield01 +shield_hit_effects = 100, gf_li_shield02 +shield_hit_effects = 500, gf_li_shield03 +separation_explosion = sever_debris +LODranges = 0, 6000 +lootable = false +phantom_physics = false + +[Thruster] +nickname = newport_frigate_thruster +ids_name = 522082 +ids_info = 522083 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 48000 +particles = newport_frigate_thruster +hp_particles = hpthrust +power_usage = 62.5 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = gc_thruster +ids_name = 488429 +ids_info = 264737 +DA_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = dsy_thrus_gc +hp_particles = hpthrust +power_usage = 115 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = barge_thruster +ids_name = 522080 +ids_info = 522081 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 120000 +particles = cruiser_thruster_yelloworange +hp_particles = hpthrust +power_usage = 110 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[Thruster] +nickname = li_dreadnought_hybrid_thruster +ids_name = 522084 +ids_info = 522085 +DA_archetype = equipment\models\st\invisible_thruster.3db +HP_child = HpConnect +hit_pts = 0 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 448000 +particles = li_dreadnought_hybrid_thruster +hp_particles = hpthrust +power_usage = 120000 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 + +[ShieldGenerator] +nickname = ai_adapted_shield +ids_name = 488689 +ids_info = 488690 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 147 +max_capacity = 4415 +toughness = 110.400002 +shield_type = S_Graviton01 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_adapted_shield_fx +shield_hit_effects = 100, ai_adapted_shield_fx +shield_hit_effects = 500, ai_adapted_shield_fx +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[Thruster] +nickname = thruster_ai_corrupt +ids_name = 488691 +ids_info = 488692 +DA_archetype = equipment\models\st\no_thruster.3db +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = thruster_corrupt_ai +hp_particles = hpthrust +power_usage = 115 +lootable = false +separation_explosion = sever_debris +LODranges = 0, 200 +[ShieldGenerator] +nickname = ai_adapted_shield_lf +ids_name = 488696 +ids_info = 488697 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 98 +max_capacity = 1647 +toughness = 54.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_adapted_shield_fx +shield_hit_effects = 100, ai_adapted_shield_fx +shield_hit_effects = 500, ai_adapted_shield_fx +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = ai_adapted_shield_lf_adv +ids_name = 488698 +ids_info = 488697 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 110 +max_capacity = 1976 +toughness = 74.000000 +hp_type = hp_fighter_shield_special_2 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_adapted_shield_fx +shield_hit_effects = 100, ai_adapted_shield_fx +shield_hit_effects = 500, ai_adapted_shield_fx +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = ai_adapted_shield_shf +ids_name = 488694 +ids_info = 488695 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 184 +max_capacity = 5519 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_adapted_shield_fx +shield_hit_effects = 100, ai_adapted_shield_fx +shield_hit_effects = 500, ai_adapted_shield_fx +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = ai_adapted_shield_freighter_01 +ids_name = 488699 +ids_info = 488700 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 193 +max_capacity = 11568 +toughness = 94.300003 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_adapted_shield_fx +shield_hit_effects = 100, ai_adapted_shield_fx +shield_hit_effects = 500, ai_adapted_shield_fx +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = ai_adapted_shield_freighter_02 +ids_name = 488701 +ids_info = 488702 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 209 +max_capacity = 8352 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_adapted_shield_fx +shield_hit_effects = 100, ai_adapted_shield_fx +shield_hit_effects = 500, ai_adapted_shield_fx +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = ai_shield_lf +ids_name = 488703 +ids_info = 500180 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 98 +max_capacity = 1647 +toughness = 54.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_drone_shield01 +shield_hit_effects = 100, ai_drone_shield02 +shield_hit_effects = 500, ai_drone_shield02 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = ai_shield_shf +ids_name = 488705 +ids_info = 500180 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 184 +max_capacity = 5519 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_drone_shield01 +shield_hit_effects = 100, ai_drone_shield02 +shield_hit_effects = 500, ai_drone_shield02 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true + +[ShieldGenerator] +nickname = ai_shield_lf_adv +ids_name = 488704 +ids_info = 500180 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 110 +max_capacity = 1976 +toughness = 74.000000 +hp_type = hp_fighter_shield_special_2 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_drone_shield01 +shield_hit_effects = 100, ai_drone_shield02 +shield_hit_effects = 500, ai_drone_shield02 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = ai_shield_freighter_01 +ids_name = 488706 +ids_info = 500180 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 193 +max_capacity = 11568 +toughness = 94.300003 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_drone_shield01 +shield_hit_effects = 100, ai_drone_shield02 +shield_hit_effects = 500, ai_drone_shield02 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = ai_shield_freighter_02 +ids_name = 488707 +ids_info = 500180 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 209 +max_capacity = 8352 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_drone_shield01 +shield_hit_effects = 100, ai_drone_shield02 +shield_hit_effects = 500, ai_drone_shield02 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = ai_adapted_shield_bomber +ids_name = 488708 +ids_info = 488709 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 309.33 +max_capacity = 9280 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_adapted_shield_fx +shield_hit_effects = 100, ai_adapted_shield_fx +shield_hit_effects = 500, ai_adapted_shield_fx +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = ai_adapted_shield_bomber_heavy +ids_name = 488708 +ids_info = 488709 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 388 +max_capacity = 11640 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, ai_adapted_shield_fx +shield_hit_effects = 100, ai_adapted_shield_fx +shield_hit_effects = 500, ai_adapted_shield_fx +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = code_shield_roseguard_fighter +ids_name = 488712 +ids_info = 488713 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +regeneration_rate = 163.175 +max_capacity = 3263.5 +toughness = 100 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 20 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, code_shield_roseguard01 +shield_hit_effects = 100, code_shield_roseguard02 +shield_hit_effects = 500, code_shield_roseguard01 +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[Thruster] +nickname = code_thruster_springrose +ids_name = 488714 +ids_info = 488715 +DA_archetype = equipment\models\st\li_thruster.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 40000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +max_force = 72000 +particles = code_thruster_springrose_fx +hp_particles = hpthrust +power_usage = 110 +lootable = true +separation_explosion = sever_debris +LODranges = 0, 200 +[ShieldGenerator] +nickname = technocrat_shield_fighter +ids_name = 488720 +ids_info = 488721 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 9500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 147 +max_capacity = 4415 +toughness = 110.400002 +hp_type = hp_fighter_shield_special_4 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Positron01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_fighter +shield_hit_effects = 100, aux_shield_fighter +shield_hit_effects = 500, aux_shield_fighter +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_bomber +ids_name = 488727 +ids_info = 488728 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 309.33 +max_capacity = 9280 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_6 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_fighter +shield_hit_effects = 100, aux_shield_fighter +shield_hit_effects = 500, aux_shield_fighter +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_bomber_heavy +ids_name = 488727 +ids_info = 488728 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 388 +max_capacity = 11640 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_7 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Molecular01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_fighter +shield_hit_effects = 100, aux_shield_fighter +shield_hit_effects = 500, aux_shield_fighter +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_lf_adv +ids_name = 488724 +ids_info = 488723 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 110 +max_capacity = 1976 +toughness = 74.000000 +hp_type = hp_fighter_shield_special_2 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_fighter +shield_hit_effects = 100, aux_shield_fighter +shield_hit_effects = 500, aux_shield_fighter +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_lf +ids_name = 488724 +ids_info = 488723 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 8500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 98 +max_capacity = 1647 +toughness = 54.000000 +hp_type = hp_fighter_shield_special_1 +offline_rebuild_time = 10 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_fighter +shield_hit_effects = 100, aux_shield_fighter +shield_hit_effects = 500, aux_shield_fighter +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_shf +ids_name = 488725 +ids_info = 488726 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 184 +max_capacity = 5519 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_5 +offline_rebuild_time = 15 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_fighter +shield_hit_effects = 100, aux_shield_fighter +shield_hit_effects = 500, aux_shield_fighter +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_freighter_01 +ids_name = 488729 +ids_info = 488730 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 193 +max_capacity = 11568 +toughness = 94.300003 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_fighter +shield_hit_effects = 100, aux_shield_fighter +shield_hit_effects = 500, aux_shield_fighter +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_freighter_02 +ids_name = 488729 +ids_info = 488730 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 209 +max_capacity = 8352 +toughness = 68.900002 +hp_type = hp_fighter_shield_special_8 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_fighter +shield_hit_effects = 100, aux_shield_fighter +shield_hit_effects = 500, aux_shield_fighter +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_gunboat_light +ids_name = 488731 +ids_info = 488732 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1120 +max_capacity = 78400 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 35 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Bomber_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_gunboat +shield_hit_effects = 2400, aux_shield_gunboat +shield_hit_effects = 12200, aux_shield_gunboat +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_gunboat_medium +ids_name = 488733 +ids_info = 488734 +DA_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1540 +max_capacity = 92400 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 30 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 2800 +shield_type = S_Bomber_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_gunboat +shield_hit_effects = 2400, aux_shield_gunboat +shield_hit_effects = 12200, aux_shield_gunboat +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_gunboat_heavy +ids_name = 488735 +ids_info = 488736 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 112000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1920 +max_capacity = 96000 +toughness = 500 +hp_type = hp_freighter_shield_special_2 +offline_rebuild_time = 25 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 5350 +shield_type = S_Bomber_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_gunboat +shield_hit_effects = 2400, aux_shield_gunboat +shield_hit_effects = 12200, aux_shield_gunboat +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_transport_heavy +ids_name = 488737 +ids_info = 488738 +DA_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +HP_child = HpConnect +hit_pts = 40000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1080 +max_capacity = 56000 +toughness = 400 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 26 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 3000 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_gunboat +shield_hit_effects = 2400, aux_shield_gunboat +shield_hit_effects = 12200, aux_shield_gunboat +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_transport_medium +ids_name = 488737 +ids_info = 488738 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 30000 +explosion_resistance = 0.300000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 1000 +max_capacity = 40000 +toughness = 300 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 20 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_gunboat +shield_hit_effects = 2400, aux_shield_gunboat +shield_hit_effects = 12200, aux_shield_gunboat +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_transport_light +ids_name = 488737 +ids_info = 488738 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 10500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 880 +max_capacity = 28000 +toughness = 200 +hp_type = hp_freighter_shield_special_1 +offline_rebuild_time = 16 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 0 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_gunboat +shield_hit_effects = 2400, aux_shield_gunboat +shield_hit_effects = 12200, aux_shield_gunboat +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true +[ShieldGenerator] +nickname = technocrat_shield_heavyfighter +ids_name = 488720 +ids_info = 488739 +DA_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +HP_child = HpConnect +hit_pts = 9000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +regeneration_rate = 122 +max_capacity = 2918 +toughness = 80.599998 +hp_type = hp_fighter_shield_special_3 +offline_rebuild_time = 12 +offline_threshold = 0.150000 +constant_power_draw = 0 +rebuild_power_draw = 10 +shield_type = S_Graviton01 +shield_collapse_sound = shield_offline +shield_rebuilt_sound = shield_rebuilt +shield_hit_effects = 0, aux_shield_fighter +shield_hit_effects = 100, aux_shield_fighter +shield_hit_effects = 500, aux_shield_fighter +separation_explosion = sever_debris +LODranges = 0, 200 +lootable = true diff --git a/DATA/EQUIPMENT/st_good.ini b/DATA/EQUIPMENT/st_good.ini new file mode 100644 index 0000000..fe7ee8f --- /dev/null +++ b/DATA/EQUIPMENT/st_good.ini @@ -0,0 +1,3504 @@ +[Good] +nickname = ge_s_thruster_01 +equipment = ge_s_thruster_01 +category = equipment 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+category = equipment +price = 480 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 263739 +ids_info = 264739 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = ge_s_thruster_04 +equipment = ge_s_thruster_04 +category = equipment +price = 24780 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 263740 +ids_info = 501595 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = dsy_capital_thruster +equipment = dsy_capital_thruster +category = equipment +price = 24780 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 263740 +ids_info = 501595 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = mars_flier_thruster +equipment = mars_flier_thruster +category = equipment +price = 9820 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 500169 +ids_info = 500170 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = order_thruster +equipment = order_thruster +category = equipment +price = 120 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 263741 +ids_info = 264741 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = no_thruster +equipment = no_thruster +category = equipment +price = 11650 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 263742 +ids_info = 264742 +shop_archetype = equipment\models\st\no_thruster.3db +[Good] +nickname = ge_s_thruster_05 +equipment = ge_s_thruster_05 +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 263737 +ids_info = 264737 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = ge_s_thruster_06 +equipment = ge_s_thruster_06 +category = equipment +price = 245400 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 501598 +ids_info = 501599 +shop_archetype = equipment\models\st\li_thruster.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = special_thruster01 +equipment = special_thruster01 +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521071 +ids_info = 521072 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = special_thruster02 +equipment = special_thruster02 +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521073 +ids_info = 521074 +shop_archetype = equipment\models\st\rh_thruster.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = gunboat_thruster_single +equipment = gunboat_thruster_single +category = equipment +price = 0 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 501455 +ids_info = 501456 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = gunboat_thruster_dual +equipment = gunboat_thruster_dual +category = equipment +price = 0 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 501455 +ids_info = 501456 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = gunboat_thruster_nomad +equipment = gunboat_thruster_nomad +category = equipment +price = 0 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521798 +ids_info = 521799 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = cruiser_thruster_gold_dual +equipment = cruiser_thruster_gold_dual +category = equipment +price = 32900 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521782 +ids_info = 521783 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = cruiser_thruster_green_dual +equipment = cruiser_thruster_green_dual +category = equipment +price = 32900 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521784 +ids_info = 521785 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = cruiser_thruster_lightblue_dual +equipment = cruiser_thruster_lightblue_dual +category = equipment +price = 32900 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521786 +ids_info = 521787 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = cruiser_thruster_orange_dual +equipment = cruiser_thruster_orange_dual +category = equipment +price = 32900 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521788 +ids_info = 521789 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = cruiser_thruster_purple_dual +equipment = cruiser_thruster_purple_dual +category = equipment +price = 32900 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521790 +ids_info = 521791 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = cruiser_thruster_purpleblue_dual +equipment = cruiser_thruster_purpleblue_dual +category = equipment +price = 32900 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521792 +ids_info = 521793 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = cruiser_thruster_red_dual +equipment = cruiser_thruster_red_dual +category = equipment +price = 32900 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521794 +ids_info = 521795 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = cruiser_thruster_yelloworange_dual +equipment = cruiser_thruster_yelloworange_dual +category = equipment +price = 32900 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521796 +ids_info = 521797 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = cruiser_thruster_nomad +equipment = cruiser_thruster_nomad +category = equipment +price = 32900 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 521798 +ids_info = 521799 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = barge_thruster +equipment = barge_thruster +category = equipment +price = 0 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 522080 +ids_info = 522081 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = newport_frigate_thruster +equipment = newport_frigate_thruster +category = equipment +price = 0 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 522082 +ids_info = 522083 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = li_dreadnought_hybrid_thruster +equipment = li_dreadnought_hybrid_thruster +category = equipment +price = 82250 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 522084 +ids_info = 522085 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = npc_shield01_mark01 +equipment = npc_shield01_mark01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263759 +ids_info = 264759 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield01_mark02 +equipment = npc_shield01_mark02 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263760 +ids_info = 264760 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield01_mark03 +equipment = npc_shield01_mark03 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263761 +ids_info = 264761 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield01_mark04 +equipment = npc_shield01_mark04 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263762 +ids_info = 264762 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield01_mark05 +equipment = npc_shield01_mark05 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263763 +ids_info = 264763 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield01_mark06 +equipment = npc_shield01_mark06 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263764 +ids_info = 264764 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield01_mark07 +equipment = npc_shield01_mark07 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263765 +ids_info = 264765 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield01_mark08 +equipment = npc_shield01_mark08 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263766 +ids_info = 264766 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield01_mark09 +equipment = npc_shield01_mark09 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263767 +ids_info = 264767 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield01_mark10 +equipment = npc_shield01_mark10 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263768 +ids_info = 264768 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield01_mark10_tr +equipment = npc_shield01_mark10_tr +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263768 +ids_info = 264768 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield02_mark01 +equipment = npc_shield02_mark01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263769 +ids_info = 264769 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield02_mark02 +equipment = npc_shield02_mark02 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263770 +ids_info = 264770 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield02_mark03 +equipment = npc_shield02_mark03 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263771 +ids_info = 264771 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield02_mark04 +equipment = npc_shield02_mark04 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263772 +ids_info = 264772 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield02_mark05 +equipment = npc_shield02_mark05 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263773 +ids_info = 264773 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield02_mark06 +equipment = npc_shield02_mark06 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263774 +ids_info = 264774 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield02_mark07 +equipment = npc_shield02_mark07 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263775 +ids_info = 264775 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield02_mark08 +equipment = npc_shield02_mark08 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263776 +ids_info = 264776 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield02_mark09 +equipment = npc_shield02_mark09 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263777 +ids_info = 264777 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield02_mark10 +equipment = npc_shield02_mark10 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263778 +ids_info = 264778 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield03_mark01 +equipment = npc_shield03_mark01 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263779 +ids_info = 264779 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield03_mark02 +equipment = npc_shield03_mark02 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263780 +ids_info = 264780 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield03_mark03 +equipment = npc_shield03_mark03 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263781 +ids_info = 264781 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield03_mark04 +equipment = npc_shield03_mark04 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263782 +ids_info = 264782 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield03_mark05 +equipment = npc_shield03_mark05 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263783 +ids_info = 264783 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield03_mark06 +equipment = npc_shield03_mark06 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263784 +ids_info = 264784 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield03_mark07 +equipment = npc_shield03_mark07 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263785 +ids_info = 264785 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield03_mark08 +equipment = npc_shield03_mark08 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263786 +ids_info = 264786 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield03_mark09 +equipment = npc_shield03_mark09 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263787 +ids_info = 264787 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = npc_shield03_mark10 +equipment = npc_shield03_mark10 +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263788 +ids_info = 264788 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark01_lf +equipment = shield01_mark01_lf +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263789 +ids_info = 264789 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark02_lf +equipment = shield01_mark02_lf +category = equipment +price = 17 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263790 +ids_info = 264790 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark03_lf +equipment = shield01_mark03_lf +category = equipment +price = 37 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263791 +ids_info = 264791 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark04_lf +equipment = shield01_mark04_lf +category = equipment +price = 74 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263792 +ids_info = 264792 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark05_lf +equipment = shield01_mark05_lf +category = equipment +price = 149 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263793 +ids_info = 264793 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark06_lf +equipment = shield01_mark06_lf +category = equipment +price = 286 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263794 +ids_info = 264794 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark07_lf +equipment = shield01_mark07_lf +category = equipment +price = 496 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263795 +ids_info = 264795 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark08_lf +equipment = shield01_mark08_lf +category = equipment +price = 1096 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263796 +ids_info = 264796 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark09_lf +equipment = shield01_mark09_lf +category = equipment +price = 2410 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263797 +ids_info = 264797 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark10_lf +equipment = shield01_mark10_lf +category = equipment +price = 5692 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263798 +ids_info = 264798 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark01_hf +equipment = shield01_mark01_hf +category = equipment +price = 11 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263799 +ids_info = 264799 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark02_hf +equipment = shield01_mark02_hf +category = equipment +price = 19 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263800 +ids_info = 264800 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark03_hf +equipment = shield01_mark03_hf +category = equipment +price = 40 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263801 +ids_info = 264801 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark04_hf +equipment = shield01_mark04_hf +category = equipment +price = 80 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263802 +ids_info = 264802 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark05_hf +equipment = shield01_mark05_hf +category = equipment +price = 161 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263803 +ids_info = 264803 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark06_hf +equipment = shield01_mark06_hf +category = equipment +price = 309 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263804 +ids_info = 264804 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark07_hf +equipment = shield01_mark07_hf +category = equipment +price = 536 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263805 +ids_info = 264805 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark08_hf +equipment = shield01_mark08_hf +category = equipment +price = 1184 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263806 +ids_info = 264806 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark09_hf +equipment = shield01_mark09_hf +category = equipment +price = 2602 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263807 +ids_info = 264807 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark10_hf +equipment = shield01_mark10_hf +category = equipment +price = 6123 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263808 +ids_info = 264808 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark01_fr +equipment = shield01_mark01_fr +category = equipment +price = 13 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263809 +ids_info = 264809 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark02_fr +equipment = shield01_mark02_fr +category = equipment +price = 22 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263810 +ids_info = 264810 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark03_fr +equipment = shield01_mark03_fr +category = equipment +price = 46 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263811 +ids_info = 264811 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark04_fr +equipment = shield01_mark04_fr +category = equipment +price = 94 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263812 +ids_info = 264812 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark05_fr +equipment = shield01_mark05_fr +category = equipment +price = 189 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263813 +ids_info = 264813 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark06_fr +equipment = shield01_mark06_fr +category = equipment +price = 545 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263814 +ids_info = 264814 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark07_fr +equipment = shield01_mark07_fr +category = equipment +price = 1082 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263815 +ids_info = 264815 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark08_fr +equipment = shield01_mark08_fr +category = equipment +price = 2720 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263816 +ids_info = 264816 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark09_fr +equipment = shield01_mark09_fr +category = equipment +price = 6000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500778 +ids_info = 500779 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_shield01_mark09_fr +equipment = dsy_shield01_mark09_fr +category = equipment +price = 3640 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263817 +ids_info = 264817 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark0902_fr +equipment = shield01_mark0902_fr +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500776 +ids_info = 500777 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark10_fr +equipment = shield01_mark10_fr +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500780 +ids_info = 500781 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark10_fr_m +equipment = shield01_mark10_fr_m +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500786 +ids_info = 500787 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield01_mark10_fr_p +equipment = shield01_mark10_fr_p +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500788 +ids_info = 500789 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield02_mark01_lf +equipment = shield02_mark01_lf +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263819 +ids_info = 264819 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark02_lf +equipment = shield02_mark02_lf +category = equipment +price = 17 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263820 +ids_info = 264820 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark03_lf +equipment = shield02_mark03_lf +category = equipment +price = 37 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263821 +ids_info = 264821 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark04_lf +equipment = shield02_mark04_lf +category = equipment +price = 74 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263822 +ids_info = 264822 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark05_lf +equipment = shield02_mark05_lf +category = equipment +price = 149 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263823 +ids_info = 264823 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark06_lf +equipment = shield02_mark06_lf +category = equipment +price = 286 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263824 +ids_info = 264824 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark07_lf +equipment = shield02_mark07_lf +category = equipment +price = 496 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263825 +ids_info = 264825 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark08_lf +equipment = shield02_mark08_lf +category = equipment +price = 1096 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263826 +ids_info = 264826 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield02_mark09_lf +equipment = shield02_mark09_lf +category = equipment +price = 2410 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263827 +ids_info = 264827 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield02_mark10_lf +equipment = shield02_mark10_lf +category = equipment +price = 5692 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263828 +ids_info = 264828 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield02_mark01_hf +equipment = shield02_mark01_hf +category = equipment +price = 11 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263829 +ids_info = 264829 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark02_hf +equipment = shield02_mark02_hf +category = equipment +price = 19 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263830 +ids_info = 264830 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark03_hf +equipment = shield02_mark03_hf +category = equipment +price = 40 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263831 +ids_info = 264831 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark04_hf +equipment = shield02_mark04_hf +category = equipment +price = 80 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263832 +ids_info = 264832 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark05_hf +equipment = shield02_mark05_hf +category = equipment +price = 161 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263833 +ids_info = 264833 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark06_hf +equipment = shield02_mark06_hf +category = equipment +price = 309 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263834 +ids_info = 264834 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark07_hf +equipment = shield02_mark07_hf +category = equipment +price = 536 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263835 +ids_info = 264835 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark08_hf +equipment = shield02_mark08_hf +category = equipment +price = 1184 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263836 +ids_info = 264836 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield02_mark09_hf +equipment = shield02_mark09_hf +category = equipment +price = 2602 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263837 +ids_info = 264837 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield02_mark10_hf +equipment = shield02_mark10_hf +category = equipment +price = 6123 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263838 +ids_info = 264838 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield02_mark01_fr +equipment = shield02_mark01_fr +category = equipment +price = 13 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263839 +ids_info = 264839 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark02_fr +equipment = shield02_mark02_fr +category = equipment +price = 22 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263840 +ids_info = 264840 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark03_fr +equipment = shield02_mark03_fr +category = equipment +price = 46 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263841 +ids_info = 264841 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark04_fr +equipment = shield02_mark04_fr +category = equipment +price = 94 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263842 +ids_info = 264842 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark05_fr +equipment = shield02_mark05_fr +category = equipment +price = 189 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263843 +ids_info = 264843 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark06_fr +equipment = shield02_mark06_fr +category = equipment +price = 545 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263844 +ids_info = 264844 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark07_fr +equipment = shield02_mark07_fr +category = equipment +price = 1082 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263845 +ids_info = 264845 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark08_fr +equipment = shield02_mark08_fr +category = equipment +price = 2720 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263846 +ids_info = 264846 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield02_mark09_fr +equipment = shield02_mark09_fr +category = equipment +price = 3640 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263847 +ids_info = 264847 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield02_mark10_fr +equipment = shield02_mark10_fr +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500782 +ids_info = 500783 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield03_mark01_lf +equipment = shield03_mark01_lf +category = equipment +price = 10 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263849 +ids_info = 264849 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark02_lf +equipment = shield03_mark02_lf +category = equipment +price = 17 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263850 +ids_info = 264850 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark03_lf +equipment = shield03_mark03_lf +category = equipment +price = 37 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263851 +ids_info = 264851 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark04_lf +equipment = shield03_mark04_lf +category = equipment +price = 74 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263852 +ids_info = 264852 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark05_lf +equipment = shield03_mark05_lf +category = equipment +price = 149 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263853 +ids_info = 264853 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark06_lf +equipment = shield03_mark06_lf +category = equipment +price = 286 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263854 +ids_info = 264854 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark07_lf +equipment = shield03_mark07_lf +category = equipment +price = 496 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263855 +ids_info = 264855 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark08_lf +equipment = shield03_mark08_lf +category = equipment +price = 1096 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263856 +ids_info = 264856 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield03_mark09_lf +equipment = shield03_mark09_lf +category = equipment +price = 2410 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263857 +ids_info = 264857 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield03_mark10_lf +equipment = shield03_mark10_lf +category = equipment +price = 5692 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263858 +ids_info = 264858 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield03_mark01_hf +equipment = shield03_mark01_hf +category = equipment +price = 11 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263859 +ids_info = 264859 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark02_hf +equipment = shield03_mark02_hf +category = equipment +price = 19 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263860 +ids_info = 264860 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark03_hf +equipment = shield03_mark03_hf +category = equipment +price = 40 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263861 +ids_info = 264861 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark04_hf +equipment = shield03_mark04_hf +category = equipment +price = 80 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263862 +ids_info = 264862 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark05_hf +equipment = shield03_mark05_hf +category = equipment +price = 161 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263863 +ids_info = 264863 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark06_hf +equipment = shield03_mark06_hf +category = equipment +price = 309 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263864 +ids_info = 264864 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark07_hf +equipment = shield03_mark07_hf +category = equipment +price = 536 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263865 +ids_info = 264865 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark08_hf +equipment = shield03_mark08_hf +category = equipment +price = 1184 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263866 +ids_info = 264866 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield03_mark09_hf +equipment = shield03_mark09_hf +category = equipment +price = 2602 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263867 +ids_info = 264867 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark10_hf +equipment = shield03_mark10_hf +category = equipment +price = 6123 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263868 +ids_info = 264868 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield03_mark01_fr +equipment = shield03_mark01_fr +category = equipment +price = 13 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263869 +ids_info = 264869 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark02_fr +equipment = shield03_mark02_fr +category = equipment +price = 22 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263870 +ids_info = 264870 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark03_fr +equipment = shield03_mark03_fr +category = equipment +price = 46 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263871 +ids_info = 264871 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark04_fr +equipment = shield03_mark04_fr +category = equipment +price = 94 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263872 +ids_info = 264872 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark05_fr +equipment = shield03_mark05_fr +category = equipment +price = 189 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263873 +ids_info = 264873 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark06_fr +equipment = shield03_mark06_fr +category = equipment +price = 545 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263874 +ids_info = 264874 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark07_fr +equipment = shield03_mark07_fr +category = equipment +price = 1082 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263875 +ids_info = 264875 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark08_fr +equipment = shield03_mark08_fr +category = equipment +price = 2720 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263876 +ids_info = 264876 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield03_mark09_fr +equipment = shield03_mark09_fr +category = equipment +price = 3640 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263877 +ids_info = 264877 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield03_mark10_fr +equipment = shield03_mark10_fr +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500784 +ids_info = 500785 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = order_shield +equipment = order_shield +category = equipment +price = 301 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 263879 +ids_info = 264879 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark08_gunboat +equipment = shield01_mark08_gunboat +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat.3db +combinable = false +ids_name = 500395 +ids_info = 500394 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark08_gunboat_med +equipment = shield01_mark08_gunboat_med +category = equipment +price = 80000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat_med.3db +combinable = false +ids_name = 518089 +ids_info = 518090 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield01_mark08_gunboat_heavy +equipment = shield01_mark08_gunboat_heavy +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat_heavy.3db +combinable = false +ids_name = 518091 +ids_info = 518092 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark08_gunboat_m +equipment = shield01_mark08_gunboat_m +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat.3db +combinable = false +ids_name = 500772 +ids_info = 500773 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark08_gunboat_m_med +equipment = shield01_mark08_gunboat_m_med +category = equipment +price = 80000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat_med.3db +combinable = false +ids_name = 518093 +ids_info = 518094 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield01_mark08_gunboat_m_heavy +equipment = shield01_mark08_gunboat_m_heavy +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat_heavy.3db +combinable = false +ids_name = 518095 +ids_info = 518096 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield01_mark08_gunboat_p +equipment = shield01_mark08_gunboat_p +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat.3db +combinable = false +ids_name = 500774 +ids_info = 500775 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield01_mark08_gunboat_p_med +equipment = shield01_mark08_gunboat_p_med +category = equipment +price = 80000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat_med.3db +combinable = false +ids_name = 518097 +ids_info = 518098 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield01_mark08_gunboat_p_heavy +equipment = shield01_mark08_gunboat_p_heavy +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat_heavy.3db +combinable = false +ids_name = 518099 +ids_info = 518100 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield01_mark09_cruiser +equipment = shield01_mark09_cruiser +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500393 +ids_info = 500392 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark09_cruiser_m +equipment = shield01_mark09_cruiser_m +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500768 +ids_info = 500769 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield01_mark09_cruiser_p +equipment = shield01_mark09_cruiser_p +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500770 +ids_info = 500771 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield01_mark10_dreadnought +equipment = shield01_mark10_dreadnought +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500391 +ids_info = 500390 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark10_dread_m +equipment = shield01_mark10_dread_m +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500764 +ids_info = 500765 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield01_mark10_dread_p +equipment = shield01_mark10_dread_p +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500766 +ids_info = 500767 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = mars_flier_shield_mark10 +equipment = mars_flier_shield_mark10 +category = equipment +price = 25800 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500179 +ids_info = 500180 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_bomber_shield +equipment = ai_bomber_shield +category = equipment +price = 29250 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521235 +ids_info = 521236 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_cargopod_red +equipment = dsy_cargopod_red +category = equipment +price = 120 +combinable = false +ids_name = 500481 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\red_pod.3db +[Good] +nickname = dsy_cargopod_red_s +equipment = dsy_cargopod_red_s +category = equipment +price = 120 +combinable = false +ids_name = 500481 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\red_pod.3db +[Good] +nickname = dsy_cargopod_blue +equipment = dsy_cargopod_blue +category = equipment +price = 100 +combinable = false +ids_name = 500482 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\blue_pod.3db +[Good] +nickname = dsy_cargopod_blue_s +equipment = dsy_cargopod_blue_s +category = equipment +price = 100 +combinable = false +ids_name = 500482 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\blue_pod.3db +[Good] +nickname = dsy_cargopod_green +equipment = dsy_cargopod_green +category = equipment +price = 100 +combinable = false +ids_name = 500483 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\green_pod.3db +[Good] +nickname = dsy_cargopod_green_s +equipment = dsy_cargopod_green_s +category = equipment +price = 100 +combinable = false +ids_name = 500483 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\green_pod.3db +[Good] +nickname = dsy_cargopod_yellow +equipment = dsy_cargopod_yellow +category = equipment +price = 80 +combinable = false +ids_name = 500484 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\yellow_pod.3db +[Good] +nickname = dsy_cargopod_yellow_s +equipment = dsy_cargopod_yellow_s +category = equipment +price = 80 +combinable = false +ids_name = 500484 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\yellow_pod.3db +[Good] +nickname = dsy_cargopod_white +equipment = dsy_cargopod_white +category = equipment +price = 40 +combinable = false +ids_name = 500485 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\white_pod.3db +[Good] +nickname = dsy_cargopod_white_s +equipment = dsy_cargopod_white_s +category = equipment +price = 40 +combinable = false +ids_name = 500485 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\white_pod.3db +[Good] +nickname = dsy_cargopod_drab +equipment = dsy_cargopod_drab +category = equipment +price = 40 +combinable = false +ids_name = 500486 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\drab_pod.3db +[Good] +nickname = dsy_cargopod_drab_s +equipment = dsy_cargopod_drab_s +category = equipment +price = 40 +combinable = false +ids_name = 500486 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\drab_pod.3db +[Good] +nickname = dsy_cargopod_grey +equipment = dsy_cargopod_grey +category = equipment +price = 60 +combinable = false +ids_name = 500487 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\grey_pod.3db +[Good] +nickname = dsy_cargopod_grey_s +equipment = dsy_cargopod_grey_s +category = equipment +price = 60 +combinable = false +ids_name = 500487 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\grey_pod.3db +[Good] +nickname = shield01_admin_lf +equipment = shield01_admin_lf +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500804 +ids_info = 500805 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_admin_hf +equipment = shield01_admin_hf +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500804 +ids_info = 500805 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_admin_fr +equipment = shield01_admin_fr +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 500804 +ids_info = 500805 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_no_thruster +equipment = dsy_no_thruster +category = equipment +price = 11650 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +ids_name = 504803 +ids_info = 504804 +shop_archetype = equipment\models\st\no_thruster.3db +[Good] +nickname = shield01_nomad_hf +equipment = shield01_nomad_hf +category = equipment +price = 6123 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +ids_name = 504781 +ids_info = 504782 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_nomad_lf +equipment = shield01_nomad_lf +category = equipment +price = 4123 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +ids_name = 504781 +ids_info = 504782 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_nomad_shf +equipment = shield01_nomad_shf +category = equipment +price = 2550 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +ids_name = 504781 +ids_info = 504782 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_nomad_gunboat +equipment = shield01_nomad_gunboat +category = equipment +price = 30000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +ids_name = 504783 +ids_info = 504784 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_nomad_cruiser +equipment = shield01_nomad_cruiser +category = equipment +price = 50000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +ids_name = 504785 +ids_info = 504786 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_nomad_dreadnought +equipment = shield01_nomad_dreadnought +category = equipment +price = 150000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +ids_name = 504787 +ids_info = 504788 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_armor1 +equipment = dsy_armor1 +category = equipment +ids_name = 500108 +price = 1 +item_icon = equipment\models\commodities\nn_icons\equipicon_au1.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor2 +equipment = dsy_armor2 +category = equipment +ids_name = 500110 +price = 2 +item_icon = equipment\models\commodities\nn_icons\equipicon_au2.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor3 +equipment = dsy_armor3 +category = equipment +ids_name = 500112 +price = 2 +item_icon = equipment\models\commodities\nn_icons\equipicon_au3.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor4 +equipment = dsy_armor4 +category = equipment +ids_name = 500114 +price = 5 +item_icon = equipment\models\commodities\nn_icons\equipicon_au4.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor5 +equipment = dsy_armor5 +category = equipment +ids_name = 500116 +price = 10 +item_icon = equipment\models\commodities\nn_icons\equipicon_au5.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor6 +equipment = dsy_armor6 +category = equipment +ids_name = 500118 +price = 15 +item_icon = equipment\models\commodities\nn_icons\equipicon_au6.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor7 +equipment = dsy_armor7 +category = equipment +ids_name = 500120 +price = 20 +item_icon = equipment\models\commodities\nn_icons\equipicon_au7.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor8 +equipment = dsy_armor8 +category = equipment +ids_name = 500798 +price = 25 +item_icon = equipment\models\commodities\nn_icons\equipicon_au8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor9 +equipment = dsy_armor9 +category = equipment +ids_name = 500973 +price = 30000 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau1.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor10 +equipment = dsy_armor10 +category = equipment +ids_name = 500975 +price = 80000 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau2.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor11 +equipment = dsy_armor11 +category = equipment +ids_name = 500977 +price = 170000 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau3.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor12 +equipment = dsy_armor12 +category = equipment +ids_name = 500979 +price = 480000 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau4.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor13 +equipment = dsy_armor13 +category = equipment +ids_name = 500981 +price = 880000 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau5.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor14 +equipment = dsy_armor14 +category = equipment +ids_name = 500983 +price = 1920000 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau6.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor15 +equipment = dsy_armor15 +category = equipment +ids_name = 500985 +price = 4250000 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau7.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_armor16 +equipment = dsy_armor16 +category = equipment +ids_name = 500987 +price = 8950000 +item_icon = equipment\models\commodities\nn_icons\equipicon_cau8.3db +combinable = false +shop_archetype = equipment\models\hardware\br_protective_armor.3db +material_library = equipment\models\hardware.mat +[Good] +nickname = dsy_thruster_bd +equipment = dsy_thruster_bd +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 520048 +ids_info = 520049 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = dsy_thruster_core +equipment = dsy_thruster_core +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 520050 +ids_info = 520051 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = dsy_thruster_hessian +equipment = dsy_thruster_hessian +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 520098 +ids_info = 520099 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = dsy_thruster_ord +equipment = dsy_thruster_ord +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 263741 +ids_info = 264741 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = dsy_thruster_hellfire +equipment = dsy_thruster_hellfire +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 520438 +ids_info = 520439 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = dsy_thruster_coal +equipment = dsy_thruster_coal +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 520454 +ids_info = 520455 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = dsy_thruster_oc +equipment = dsy_thruster_oc +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 520470 +ids_info = 520471 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield01_shf +equipment = shield01_shf +category = equipment +price = 2550 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 520516 +ids_info = 520517 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_shf +equipment = shield02_shf +category = equipment +price = 2550 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 520518 +ids_info = 520519 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield03_shf +equipment = shield03_shf +category = equipment +price = 2550 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 520520 +ids_info = 520521 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield01_mark01_bmb +equipment = shield01_mark01_bmb +category = equipment +price = 7960 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521105 +ids_info = 521106 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark01_bmb +equipment = shield02_mark01_bmb +category = equipment +price = 7960 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521107 +ids_info = 521108 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark01_bmb +equipment = shield03_mark01_bmb +category = equipment +price = 7960 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521109 +ids_info = 521110 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_nomad_mark01_bmb +equipment = shield01_nomad_mark01_bmb +category = equipment +price = 7960 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +ids_name = 521111 +ids_info = 521112 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark02_bmb +equipment = shield01_mark02_bmb +category = equipment +price = 9796 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521113 +ids_info = 521114 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_mark02_bmb +equipment = shield02_mark02_bmb +category = equipment +price = 9796 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521115 +ids_info = 521116 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield03_mark02_bmb +equipment = shield03_mark02_bmb +category = equipment +price = 9796 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521117 +ids_info = 521118 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_heavybs +equipment = shield01_heavybs +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 520522 +ids_info = 520523 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield02_heavybs +equipment = shield02_heavybs +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 520524 +ids_info = 520525 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield03_heavybs +equipment = shield03_heavybs +category = equipment +price = 200000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 520526 +ids_info = 520527 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shieldnom_heavybs +equipment = shieldnom_heavybs +category = equipment +price = 200000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +ids_name = 520660 +ids_info = 520661 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark09_battlecruiser +equipment = shield01_mark09_battlecruiser +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 520714 +ids_info = 520715 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = shield01_mark09_battlecruiser_m +equipment = shield01_mark09_battlecruiser_m +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 520710 +ids_info = 520711 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = shield01_mark09_battlecruiser_p +equipment = shield01_mark09_battlecruiser_p +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 520712 +ids_info = 520713 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = shield01_nomad_battlecruiser +equipment = shield01_nomad_battlecruiser +category = equipment +price = 100000 +item_icon = equipment\models\commodities\misc_icons\nomad_shield.3db +combinable = false +ids_name = 520660 +ids_info = 520661 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_lightdrone_shield01 +equipment = dsy_lightdrone_shield01 +category = equipment +price = 2600 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 520716 +ids_info = 520717 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_heavydrone_shield01 +equipment = dsy_heavydrone_shield01 +category = equipment +price = 2700 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 520718 +ids_info = 520719 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_drone_thruster_01 +equipment = dsy_drone_thruster_01 +category = equipment +price = 1000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 520740 +ids_info = 520741 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = dsy_light_dronebay_module +equipment = dsy_light_dronebay_module +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +ids_name = 520742 +ids_info = 520743 +shop_archetype = Equipment\models\hardware\br_radar_jammer1.cmp +material_library = Equipment\models\hardware.mat +[Good] +nickname = dsy_heavy_dronebay_module +equipment = dsy_heavy_dronebay_module +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_armor.3db +combinable = false +ids_name = 520744 +ids_info = 520745 +shop_archetype = Equipment\models\hardware\br_radar_jammer1.cmp +material_library = Equipment\models\hardware.mat +[Good] +nickname = dsy_cargopod_consumer +equipment = dsy_cargopod_consumer +category = equipment +price = 120 +combinable = false +ids_name = 520746 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_consumer.3db +[Good] +nickname = dsy_cargopod_consumer_s +equipment = dsy_cargopod_consumer_s +category = equipment +price = 120 +combinable = false +ids_name = 520746 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_consumer.3db +[Good] +nickname = dsy_cargopod_contraband +equipment = dsy_cargopod_contraband +category = equipment +price = 120 +combinable = false +ids_name = 520747 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_contraband.3db +[Good] +nickname = dsy_cargopod_contraband_s +equipment = dsy_cargopod_contraband_s +category = equipment +price = 120 +combinable = false +ids_name = 520747 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_contraband.3db +[Good] +nickname = dsy_cargopod_electronics +equipment = dsy_cargopod_electronics +category = equipment +price = 120 +combinable = false +ids_name = 520748 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_electronics.3db +[Good] +nickname = dsy_cargopod_electronics_s +equipment = dsy_cargopod_electronics_s +category = equipment +price = 120 +combinable = false +ids_name = 520748 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_electronics.3db +[Good] +nickname = dsy_cargopod_food +equipment = dsy_cargopod_food +category = equipment +price = 120 +combinable = false +ids_name = 520749 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_food.3db +[Good] +nickname = dsy_cargopod_food_s +equipment = dsy_cargopod_food_s +category = equipment +price = 120 +combinable = false +ids_name = 520749 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_food.3db +[Good] +nickname = dsy_cargopod_hightech +equipment = dsy_cargopod_hightech +category = equipment +price = 120 +combinable = false +ids_name = 520750 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_hightech.3db +[Good] +nickname = dsy_cargopod_hightech_s +equipment = dsy_cargopod_hightech_s +category = equipment +price = 120 +combinable = false +ids_name = 520750 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_hightech.3db +[Good] +nickname = dsy_cargopod_industrial +equipment = dsy_cargopod_industrial +category = equipment +price = 120 +combinable = false +ids_name = 520751 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_industrial.3db +[Good] +nickname = dsy_cargopod_industrial_s +equipment = dsy_cargopod_industrial_s +category = equipment +price = 120 +combinable = false +ids_name = 520751 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_industrial.3db +[Good] +nickname = dsy_cargopod_machines +equipment = dsy_cargopod_machines +category = equipment +price = 120 +combinable = false +ids_name = 520752 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_machines.3db +[Good] +nickname = dsy_cargopod_machines_s +equipment = dsy_cargopod_machines_s +category = equipment +price = 120 +combinable = false +ids_name = 520752 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_machines.3db +[Good] +nickname = dsy_cargopod_medical +equipment = dsy_cargopod_medical +category = equipment +price = 120 +combinable = false +ids_name = 520753 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_medical.3db +[Good] +nickname = dsy_cargopod_medical_s +equipment = dsy_cargopod_medical_s +category = equipment +price = 120 +combinable = false +ids_name = 520753 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_medical.3db +[Good] +nickname = dsy_cargopod_munitions +equipment = dsy_cargopod_munitions +category = equipment +price = 120 +combinable = false +ids_name = 520754 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_munitions.3db +[Good] +nickname = dsy_cargopod_munitions_s +equipment = dsy_cargopod_munitions_s +category = equipment +price = 120 +combinable = false +ids_name = 520754 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_munitions.3db +[Good] +nickname = dsy_cargopod_rawmats +equipment = dsy_cargopod_rawmats +category = equipment +price = 120 +combinable = false +ids_name = 520755 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_rawmats.3db +[Good] +nickname = dsy_cargopod_rawmats_s +equipment = dsy_cargopod_rawmats_s +category = equipment +price = 120 +combinable = false +ids_name = 520755 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_rawmats.3db +[Good] +nickname = dsy_cargopod_refinedmats +equipment = dsy_cargopod_refinedmats +category = equipment +price = 120 +combinable = false +ids_name = 520756 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_refinedmats.3db +[Good] +nickname = dsy_cargopod_refinedmats_s +equipment = dsy_cargopod_refinedmats_s +category = equipment +price = 120 +combinable = false +ids_name = 520756 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_refinedmats.3db +[Good] +nickname = dsy_cargopod_transparts +equipment = dsy_cargopod_transparts +category = equipment +price = 120 +combinable = false +ids_name = 520757 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_transparts.3db +[Good] +nickname = dsy_cargopod_transparts_s +equipment = dsy_cargopod_transparts_s +category = equipment +price = 120 +combinable = false +ids_name = 520757 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\dsy_cargopod_transparts.3db +[Good] +nickname = dsy_cargopod_rheingov +equipment = dsy_cargopod_rheingov +category = equipment +price = 120 +combinable = false +ids_name = 520768 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\green_pod.3db +[Good] +nickname = dsy_cargopod_rheingov_s +equipment = dsy_cargopod_rheingov_s +category = equipment +price = 120 +combinable = false +ids_name = 520768 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\green_pod.3db +[Good] +nickname = dsy_cargopod_biohazard +equipment = dsy_cargopod_biohazard +category = equipment +price = 120 +combinable = false +ids_name = 520769 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\yellow_pod.3db +[Good] +nickname = dsy_cargopod_biohazard_s +equipment = dsy_cargopod_biohazard_s +category = equipment +price = 120 +combinable = false +ids_name = 520769 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\yellow_pod.3db +[Good] +nickname = dsy_cargopod_pitrain +equipment = dsy_cargopod_pitrain +category = equipment +price = 120 +combinable = false +ids_name = 500481 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\pitrain_pod.3db +[Good] +nickname = dsy_cargopod_pitrain_s +equipment = dsy_cargopod_pitrain_s +category = equipment +price = 120 +combinable = false +ids_name = 500481 +ids_info = 500488 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\comm_icons\pitrain_pod.3db + +[Good] +nickname = dsy_thruster_aux +equipment = dsy_thruster_aux +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 520949 +ids_info = 520950 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat + +[Good] +nickname = special_shield01 +equipment = special_shield01 +category = equipment +price = 13852 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521065 +ids_info = 521066 +shop_archetype = equipment\models\st\br_conversion_shield.3db +material_library = equipment\models\br_equip.mat +[Good] +nickname = special_shield02 +equipment = special_shield02 +category = equipment +price = 12005 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521067 +ids_info = 521068 +shop_archetype = equipment\models\st\br_conversion_shield.3db +material_library = equipment\models\br_equip.mat +[Good] +nickname = cruiser_shield_upgrade +equipment = cruiser_shield_upgrade +category = equipment +price = 36750 +item_icon = equipment\models\commodities\nn_icons\dsy_hfighter_upgrade01.3db +combinable = false +ids_name = 520167 +ids_info = 520168 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = battlecruiser_core_upgrade +equipment = battlecruiser_core_upgrade +category = equipment +price = 82500 +item_icon = equipment\models\commodities\nn_icons\dsy_hfighter_upgrade07.3db +combinable = false +ids_name = 520169 +ids_info = 520170 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_bargemoor_gen +equipment = dsy_bargemoor_gen +category = equipment +price = 120 +combinable = false +ids_name = 501660 +ids_info = 501662 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\nn_icons\Train.3db +[Good] +nickname = dsy_bargemoor_li +equipment = dsy_bargemoor_li +category = equipment +price = 120 +combinable = false +ids_name = 504375 +ids_info = 504377 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\ship_icons\lib_s_trans.3db +[Good] +nickname = dsy_bargemoor_br +equipment = dsy_bargemoor_br +category = equipment +price = 120 +combinable = false +ids_name = 504403 +ids_info = 504405 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\ship_icons\bretsupertransport.3db +[Good] +nickname = dsy_bargemoor_rh +equipment = dsy_bargemoor_rh +category = equipment +price = 120 +combinable = false +ids_name = 504411 +ids_info = 504413 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\ship_icons\rheinlandtrain.3db +[Good] +nickname = dsy_bargemoor_ku +equipment = dsy_bargemoor_ku +category = equipment +price = 120 +combinable = false +ids_name = 504399 +ids_info = 504401 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\ship_icons\kusaristransport.3db +[Good] +nickname = dsy_bargemoor_ga +equipment = dsy_bargemoor_ga +category = equipment +price = 120 +combinable = false +ids_name = 517059 +ids_info = 517061 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\ship_icons\icon_gallic_train_86.3db +[Good] +nickname = lux_yacht_trim_white +equipment = lux_yacht_trim_white +category = equipment +price = 25000 +combinable = false +ids_name = 491555 +ids_info = 491556 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\misc_icons\icon_yacht_trim_white.3db +[Good] +nickname = lux_yacht_trim_yellow +equipment = lux_yacht_trim_yellow +category = equipment +price = 25000 +combinable = false +ids_name = 491555 +ids_info = 491556 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\misc_icons\icon_yacht_trim_yellow.3db +[Good] +nickname = lux_yacht_trim_red +equipment = lux_yacht_trim_red +category = equipment +price = 25000 +combinable = false +ids_name = 491555 +ids_info = 491556 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\misc_icons\icon_yacht_trim_red.3db +[Good] +nickname = lux_yacht_trim_green +equipment = lux_yacht_trim_green +category = equipment +price = 25000 +combinable = false +ids_name = 491555 +ids_info = 491556 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\misc_icons\icon_yacht_trim_green.3db +[Good] +nickname = lux_yacht_trim_blue +equipment = lux_yacht_trim_blue +category = equipment +price = 25000 +combinable = false +ids_name = 491555 +ids_info = 491556 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +item_icon = Equipment\models\commodities\misc_icons\icon_yacht_trim_blue.3db +[Good] +nickname = gc_thruster +equipment = gc_thruster +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 488429 +ids_info = 264737 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = ai_adapted_shield +equipment = ai_adapted_shield +category = equipment +price = 25800 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488689 +ids_info = 488690 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = thruster_ai_corrupt +equipment = thruster_ai_corrupt +category = equipment +price = 9820 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 488691 +ids_info = 488692 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = ai_shield_lf_adv +equipment = ai_shield_lf_adv +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521235 +ids_info = 500180 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_shield_lf +equipment = ai_shield_lf +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521235 +ids_info = 500180 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_shield_shf +equipment = ai_shield_shf +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488705 +ids_info = 500180 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_shield_freighter_01 +equipment = ai_shield_freighter_01 +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521235 +ids_info = 500180 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_shield_freighter_02 +equipment = ai_shield_freighter_02 +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521235 +ids_info = 500180 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_adapted_shield_lf +equipment = ai_adapted_shield_lf +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521235 +ids_info = 488697 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_adapted_shield_lf_adv +equipment = ai_adapted_shield_lf_adv +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521235 +ids_info = 488697 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_adapted_shield_shf +equipment = ai_adapted_shield_shf +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521235 +ids_info = 488695 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_adapted_shield_freighter_01 +equipment = ai_adapted_shield_freighter_01 +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521235 +ids_info = 488702 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_adapted_shield_freighter_02 +equipment = ai_adapted_shield_freighter_02 +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 521235 +ids_info = 488700 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_adapted_shield_bomber +equipment = ai_adapted_shield_bomber +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488708 +ids_info = 488709 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = code_shield_roseguard_fighter +equipment = code_shield_roseguard_fighter +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488712 +ids_info = 488713 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = code_thruster_springrose +equipment = code_thruster_springrose +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db +combinable = false +ids_name = 488714 +ids_info = 488715 +shop_archetype = equipment\models\st\ku_thruster.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = technocrat_shield_fighter +equipment = technocrat_shield_fighter +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488720 +ids_info = 488721 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = technocrat_shield_bomber +equipment = technocrat_shield_bomber +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488727 +ids_info = 488728 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = technocrat_shield_bomber_heavy +equipment = technocrat_shield_bomber_heavy +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488727 +ids_info = 488728 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = technocrat_shield_lf_adv +equipment = technocrat_shield_lf_adv +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488724 +ids_info = 488723 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = technocrat_shield_lf +equipment = technocrat_shield_lf +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488722 +ids_info = 488723 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = technocrat_shield_shf +equipment = technocrat_shield_shf +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488725 +ids_info = 488726 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = technocrat_shield_freighter_01 +equipment = technocrat_shield_freighter_01 +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488729 +ids_info = 488730 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = technocrat_shield_freighter_02 +equipment = technocrat_shield_freighter_02 +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488729 +ids_info = 488730 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = technocrat_shield_gunboat_light +equipment = technocrat_shield_gunboat_light +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat.3db +combinable = false +ids_name = 488731 +ids_info = 488732 +shop_archetype = equipment\models\st\ku_displacement_shield.3db +material_library = equipment\models\ku_equip.mat +[Good] +nickname = technocrat_shield_gunboat_medium +equipment = technocrat_shield_gunboat_medium +category = equipment +price = 80000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat_med.3db +combinable = false +ids_name = 488733 +ids_info = 488734 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = technocrat_shield_gunboat_heavy +equipment = technocrat_shield_gunboat_heavy +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\icon_shield_gunboat_heavy.3db +combinable = false +ids_name = 488735 +ids_info = 488736 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = technocrat_shield_transport_heavy +equipment = technocrat_shield_transport_heavy +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488737 +ids_info = 488738 +shop_archetype = equipment\models\st\rh_radiation_shield.3db +material_library = equipment\models\rh_equip.mat +[Good] +nickname = technocrat_shield_transport_medium +equipment = technocrat_shield_transport_medium +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488737 +ids_info = 488738 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = technocrat_shield_transport_light +equipment = technocrat_shield_transport_light +category = equipment +price = 6000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488737 +ids_info = 488738 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_adapted_shield_bomber_heavy +equipment = ai_adapted_shield_bomber_heavy +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488727 +ids_info = 488728 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = ai_bomber_shield_heavy +equipment = ai_bomber_shield_heavy +category = equipment +price = 8260 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488727 +ids_info = 488728 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat +[Good] +nickname = technocrat_shield_heavyfighter +equipment = technocrat_shield_heavyfighter +category = equipment +price = 2602 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_shieldgen.3db +combinable = false +ids_name = 488720 +ids_info = 488739 +shop_archetype = equipment\models\st\li_refractor_shield.3db +material_library = equipment\models\li_equip.mat \ No newline at end of file diff --git a/DATA/EQUIPMENT/weapon_equip.ini b/DATA/EQUIPMENT/weapon_equip.ini new file mode 100644 index 0000000..7124d0f --- /dev/null +++ b/DATA/EQUIPMENT/weapon_equip.ini @@ -0,0 +1,65173 @@ +; Fighter gun classes: +; - Class 1 (hp_gun) : Built-in Weapons (Included in ship package) +; - Class 1 (hp_gun_special_1) : Fighter Gun +; - Class 2 (hp_gun_special_2) : Freighter Turret +; - Class 3 (hp_gun_special_3) : Elite Fighter Gun +; - Class 4 (hp_gun_special_4) : Interceptor Gun +; - Class 5 (hp_gun_special_5) : Fighter Gun / Heavy Weapon +; - Class 6 (hp_gun_special_6) : Bomber Gun +; - Class 7 (hp_gun_special_7) : Bomber Gun - Heavy +; - Class 8 (hp_gun_special_8) : Cruiser Turret - Heavy +; - Class 9 (hp_gun_special_9) : Battlecruiser Turret - Heavy +; - Class 10 (hp_gun_special_10): Battleship Turret - Heavy +; Turret classes: +; - Class X (hp_turret) : Unused +; - Class 1 (hp_turret_special_1) : Transport Turret +; - Class 2 (hp_turret_special_2) : Transport Turret - Heavy +; - Class 3 (hp_turret_special_3) : Gunboat Turret - Standard +; - Class 4 (hp_turret_special_4) : Gunboat Turret - Heavy +; - Class 5 (hp_turret_special_5) : Cruiser Turret - Standard +; - Class 6 (hp_turret_special_7) : Battlecruiser Turret - Standard +; - Class 7 (hp_turret_special_6) : Battleship Turret - Light +; - Class 8 (hp_turret_special_8) : Battleship Turret - Standard +; - Class 9 (hp_turret_special_9) : Unused +; - Class 10 (hp_turret_special_10): Unused +[LootCrate] +nickname = ammo_crate +DA_archetype = Equipment\models\commodities\crates\crate_grey.3db +LODranges = 0, 50, 150 +hit_pts = 25 +mass = 10 +explosion_arch = debris_normal + +[Munition] +nickname = mining_gun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2 +energy_damage = 1 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = sp_bloodhound_03_impact +const_effect = sp_bloodhound_03_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = mining_gun +ids_name = 505100 +ids_info = 505101 +DA_archetype = equipment\models\turret\miningarray_light.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 160000 +explosion_resistance = 0.330000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_torpedo_special_1 +damage_per_fire = 0 +power_usage = 150 +refire_delay = 0.25 +muzzle_velocity = 1100 +toughness = 22.000000 +flash_particle_name = sp_bloodhound_03_flash +flash_radius = 100 +light_anim = l_gun01_flash +projectile_archetype = mining_gun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 180 +lootable = true + +[LOD] +obj = Root +LODranges = 0, 400, 800 + +[LOD] +obj = Miningarray_light_barrel +LODranges = 0, 300, 600 + +[Gun] +nickname = invisible_mining_gun +ids_name = 505100 +ids_info = 505101 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 8 +refire_delay = 0.25 +muzzle_velocity = 1100 +toughness = 12.000000 +flash_particle_name = sp_bloodhound_03_flash +flash_radius = 40 +light_anim = l_gun01_flash +projectile_archetype = mining_gun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 180 +lootable = false + +[Munition] +nickname = br_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 32 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = br_tachyon_01_impact +const_effect = br_tachyon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun01_mark01 +ids_name = 263386 +ids_info = 264386 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 23.700001 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 3.200000 +flash_particle_name = br_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = br_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = br_tachyon_02_impact +const_effect = br_tachyon_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun01_mark02 +ids_name = 263387 +ids_info = 264387 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 30.299999 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 4.000000 +flash_particle_name = br_tachyon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = br_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 240 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = br_tachyon_04_impact +const_effect = br_tachyon_04_proj +lifetime = 1.18461 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun01_mark03 +ids_name = 263388 +ids_info = 264388 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 133.2 +refire_delay = 0.17 +muzzle_velocity = 650 +toughness = 5.300000 +flash_particle_name = br_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = br_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 363 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = br_tachyon_01_impact +const_effect = br_tachyon_01_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun01_mark04 +ids_name = 263386 +ids_info = 264386 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 239.2 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 7.000000 +flash_particle_name = br_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = br_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 172 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = br_tachyon_04_impact +const_effect = br_tachyon_04_proj +lifetime = 1.18461 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun01_mark05 +ids_name = 263388 +ids_info = 264388 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 88.6 +refire_delay = 0.17 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = br_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = br_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 259 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = br_tachyon_02_impact +const_effect = br_tachyon_02_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun01_mark06 +ids_name = 500226 +ids_info = 500227 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 158.2 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = br_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = br_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 514 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = br_particle_01_impact +const_effect = br_particle_01_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun02_mark01 +ids_name = 263390 +ids_info = 264390 +DA_archetype = equipment\models\weapons\br_railgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 289.9 +refire_delay = 0.33 +muzzle_velocity = 600 +toughness = 3.800000 +flash_particle_name = br_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = br_particle_02_impact +const_effect = br_particle_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun02_mark02 +ids_name = 263391 +ids_info = 264391 +DA_archetype = equipment\models\weapons\br_railgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 30.299999 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 4.800000 +flash_particle_name = br_particle_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 63 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = br_particle_03_impact +const_effect = br_particle_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun02_mark03 +ids_name = 263392 +ids_info = 264392 +DA_archetype = equipment\models\weapons\br_railgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 39.520000 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = br_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle4 +munition_hit_effect = br_particle_04_impact +const_effect = br_particle_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun02_mark04 +ids_name = 263393 +ids_info = 264393 +DA_archetype = equipment\models\weapons\br_railgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 5250 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 52.279999 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 8.400000 +flash_particle_name = br_particle_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 365 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = br_particle_03_impact +const_effect = br_particle_03_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun02_mark05 +ids_name = 263392 +ids_info = 264392 +DA_archetype = equipment\models\weapons\br_railgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 190.6 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 8.400000 +flash_particle_name = br_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 25 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle4 +munition_hit_effect = br_particle_04_impact +const_effect = br_particle_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun02_mark06 +ids_name = 503684 +ids_info = 503685 +DA_archetype = equipment\models\weapons\br_railgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 158 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 8.400000 +flash_particle_name = br_particle_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 32 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = br_tachyon_01_impact +const_effect = br_tachyon_01_proj +lifetime = 1.143000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_turret01_mark01 +ids_name = 263394 +ids_info = 264394 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 23.700001 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 3.200000 +flash_particle_name = br_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = br_tachyon_02_impact +const_effect = br_tachyon_02_proj +lifetime = 1.143000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_turret01_mark02 +ids_name = 263395 +ids_info = 264395 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 30.299999 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 4.000000 +flash_particle_name = br_tachyon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 53 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = br_tachyon_03_impact +const_effect = br_tachyon_03_proj +lifetime = 1.143000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_turret01_mark03 +ids_name = 263396 +ids_info = 264396 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 39.520000 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 5.300000 +flash_particle_name = br_tachyon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 172 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = br_tachyon_04_impact +const_effect = br_tachyon_04_proj +lifetime = 1.18461 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_turret01_mark04 +ids_name = 263396 +ids_info = 264396 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 88.6 +refire_delay = 0.17 +muzzle_velocity = 650 +toughness = 7.000000 +flash_particle_name = br_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_turret01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 259 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = br_tachyon_02_impact +const_effect = br_tachyon_02_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_turret01_mark05 +ids_name = 500232 +ids_info = 500233 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 158.2 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = br_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_turret01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 38 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = br_particle_01_impact +const_effect = br_particle_01_proj +lifetime = 1.16666667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_turret02_mark01 +ids_name = 263397 +ids_info = 264397 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 23.700001 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 3.800000 +flash_particle_name = br_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = br_particle_02_impact +const_effect = br_particle_02_proj +lifetime = 1.16666667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_turret02_mark02 +ids_name = 263398 +ids_info = 264398 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 30.299999 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 4.800000 +flash_particle_name = br_particle_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 63 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = br_particle_03_impact +const_effect = br_particle_03_proj +lifetime = 1.16666667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_turret02_mark03 +ids_name = 263399 +ids_info = 264399 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 39.520000 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = br_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_turret02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = br_particle_03_impact +const_effect = br_particle_03_proj +lifetime = 1.16666667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_turret02_mark04 +ids_name = 503638 +ids_info = 503639 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 158 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = br_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_turret02_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_turret02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 365 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = br_particle_03_impact +const_effect = br_particle_03_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_turret02_mark05 +ids_name = 263399 +ids_info = 264399 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 190.6 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = pi_sunrail_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_turret02_mark05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = ku_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 287 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = ku_neutron_03_impact +const_effect = ku_neutron_03_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun01_mark01 +ids_name = 263416 +ids_info = 264416 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 200.5 +refire_delay = 0.20 +muzzle_velocity = 750 +toughness = 4.000000 +flash_particle_name = ku_neutron_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = ku_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 53 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = ku_neutron_02_impact +const_effect = ku_neutron_02_proj +lifetime = 0.917 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun01_mark02 +ids_name = 263417 +ids_info = 264417 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 26.350000 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 5.300000 +flash_particle_name = ku_neutron_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = ku_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 352 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = ku_neutron_04_impact +const_effect = ku_neutron_04_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun01_mark03 +ids_name = 263418 +ids_info = 264418 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 253.7 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 7.000000 +flash_particle_name = ku_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = ku_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 205 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = ku_neutron_03_impact +const_effect = ku_neutron_03_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun01_mark04 +ids_name = 263419 +ids_info = 264419 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 132.8 +refire_delay = 0.20 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = ku_neutron_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = ku_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 253 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = ku_neutron_04_impact +const_effect = ku_neutron_04_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun01_mark05 +ids_name = 500234 +ids_info = 500235 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 169.3 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 19.600000 +flash_particle_name = ku_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = ku_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 182 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = ku_photon_03_impact +const_effect = ku_frenzy_01_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun02_mark01 +ids_name = 263420 +ids_info = 264420 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 97.1 +refire_delay = 0.120000 +muzzle_velocity = 650 +toughness = 4.000000 +flash_particle_name = ku_frenzy_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = ku_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 26 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = ku_photon_02_impact +const_effect = ku_photon_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun02_mark02 +ids_name = 263421 +ids_info = 264421 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 19.760000 +refire_delay = 0.120000 +muzzle_velocity = 600 +toughness = 5.300000 +flash_particle_name = ku_photon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = ku_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 182 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = ku_photon_03_impact +const_effect = ku_frenzy_01_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun02_mark03 +ids_name = 263422 +ids_info = 264422 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 97.1 +refire_delay = 0.120000 +muzzle_velocity = 650 +toughness = 7.000000 +flash_particle_name = ku_frenzy_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = ku_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 130 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = ku_photon_04_impact +const_effect = ku_frenzy_01_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun02_mark04 +ids_name = 263423 +ids_info = 264423 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 64.3 +refire_delay = 0.120000 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = ku_frenzy_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = ku_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 29 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = ku_photon_04_impact +const_effect = ku_frenzy_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun02_mark05 +ids_name = 500885 +ids_info = 500886 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 52 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = ku_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = ku_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = ku_neutron_01_impact +const_effect = ku_neutron_01_proj +lifetime = 1.0833333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_turret01_mark01 +ids_name = 263424 +ids_info = 264424 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 20.200001 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 4.000000 +flash_particle_name = ku_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = ku_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 53 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = ku_neutron_02_impact +const_effect = ku_neutron_02_proj +lifetime = 1.083333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_turret01_mark02 +ids_name = 263425 +ids_info = 264425 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 26.350000 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 5.300000 +flash_particle_name = ku_neutron_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = ku_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 205 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = ku_neutron_03_impact +const_effect = ku_neutron_03_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_turret01_mark03 +ids_name = 263426 +ids_info = 264426 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 132.8 +refire_delay = 0.20 +muzzle_velocity = 750 +toughness = 7.000000 +flash_particle_name = ku_neutron_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = ku_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 249 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = ku_neutron_04_impact +const_effect = ku_neutron_04_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_turret01_mark04 +ids_name = 500236 +ids_info = 500237 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 166.1 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = ku_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = ku_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = ku_photon_01_impact +const_effect = ku_photon_01_proj +lifetime = 1.08 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_turret02_mark01 +ids_name = 263427 +ids_info = 264427 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 15.150000 +refire_delay = 0.120000 +muzzle_velocity = 650 +toughness = 4.000000 +flash_particle_name = ku_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = ku_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 26 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = ku_photon_02_impact +const_effect = ku_photon_02_proj +lifetime = 1.08 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_turret02_mark02 +ids_name = 263428 +ids_info = 264428 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 19.760000 +refire_delay = 0.120000 +muzzle_velocity = 650 +toughness = 5.300000 +flash_particle_name = ku_photon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = ku_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 130 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = ku_photon_03_impact +const_effect = ku_frenzy_01_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_turret02_mark03 +ids_name = 263429 +ids_info = 264429 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 64.3 +refire_delay = 0.120000 +muzzle_velocity = 650 +toughness = 7.000000 +flash_particle_name = ku_photon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = ku_turret02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 11 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = ku_photon_03_impact +const_effect = ku_frenzy_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_turret02_mark04 +ids_name = 503666 +ids_info = 503667 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 52 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = ku_photon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_turret02_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun01_mark01 +ids_name = 263357 +ids_info = 264357 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 5.090000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 1.300000 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = li_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = li_laser_02_impact +const_effect = li_laser_02_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun01_mark02 +ids_name = 263358 +ids_info = 264358 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1075 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 6.380000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 1.600000 +flash_particle_name = li_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = li_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = li_laser_02_impact +const_effect = li_laser_02_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun01_mark03 +ids_name = 263359 +ids_info = 264359 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 7.780000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 2.000000 +flash_particle_name = li_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = li_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 13 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = li_laser_03_impact +const_effect = li_laser_03_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun01_mark04 +ids_name = 263360 +ids_info = 264360 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 9.880000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 2.500000 +flash_particle_name = li_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = li_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 168 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = li_laser_02_impact +const_effect = li_laser_02_proj +lifetime = 1.04 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun01_mark05 +ids_name = 263361 +ids_info = 264361 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 107.6 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 3.200000 +flash_particle_name = li_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = li_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 21 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = li_laser_04_impact +const_effect = li_laser_04_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun01_mark06 +ids_name = 263362 +ids_info = 264362 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 16.469999 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 4.200000 +flash_particle_name = li_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = li_gun01_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 120 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = li_laser_04_impact +const_effect = li_laser_04_proj +lifetime = 1.04 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun01_mark07 +ids_name = 500218 +ids_info = 500219 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 71.2 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = li_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun01_mark07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = li_gun01_mark08_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 272 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = li_plasma_02_impact +const_effect = li_plasma_02_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun01_mark08 +ids_name = 263365 +ids_info = 264365 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 135.4 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 13.000000 +flash_particle_name = li_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun01_mark08_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = li_gun01_mark06_m11_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 42 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = li_laser_04_impact +const_effect = li_laser_04_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun01_mark06_m11 +ids_name = 263363 +ids_info = 264363 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 33.119999 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = li_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun01_mark06_m11_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = li_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 386 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma1 +munition_hit_effect = li_plasma_01_impact +const_effect = li_plasma_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun02_mark01 +ids_name = 263364 +ids_info = 264364 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 207.9 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 2.000000 +flash_particle_name = li_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 49 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma1 +munition_hit_effect = li_plasma_02_impact +const_effect = li_plasma_02_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun02_mark02 +ids_name = 263365 +ids_info = 264365 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1075 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 25.500000 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 2.400000 +flash_particle_name = li_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = li_plasma_02_impact +const_effect = li_plasma_02_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun02_mark03 +ids_name = 263366 +ids_info = 264366 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 31.120001 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 3.000000 +flash_particle_name = li_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 76 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = li_plasma_03_impact +const_effect = li_plasma_03_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun02_mark04 +ids_name = 263367 +ids_info = 264367 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 39.500000 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 3.800000 +flash_particle_name = li_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 97 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = li_plasma_03_impact +const_effect = li_plasma_03_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun02_mark05 +ids_name = 263368 +ids_info = 264368 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 50.500000 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 4.800000 +flash_particle_name = li_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 728 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = li_plasma_04_impact +const_effect = li_plasma_04_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun02_mark06 +ids_name = 263369 +ids_info = 264369 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 432.2 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = li_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_gun02_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 520 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = li_plasma_04_impact +const_effect = li_plasma_04_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun02_mark07 +ids_name = 500881 +ids_info = 500882 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 286.2 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = li_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun02_mark07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_gun02_mark08_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 35 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = li_plasma_04_impact +const_effect = li_plasma_04_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun02_mark08 +ids_name = 503690 +ids_info = 503691 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 188 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 7.300000 +flash_particle_name = li_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun02_mark08_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = li_laser_01_impact +const_effect = li_laser_01_proj +lifetime = 1.067 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_turret01_mark01 +ids_name = 263370 +ids_info = 264370 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 5.090000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 1.300000 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = li_laser_02_impact +const_effect = li_laser_02_proj +lifetime = 1.067 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_turret01_mark02 +ids_name = 263371 +ids_info = 264371 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 7.780000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 2.000000 +flash_particle_name = li_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 16 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = li_laser_03_impact +const_effect = li_laser_03_proj +lifetime = 1.067 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_turret01_mark03 +ids_name = 263372 +ids_info = 264372 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 12.620000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 3.200000 +flash_particle_name = li_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_turret01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 21 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = li_laser_04_impact +const_effect = li_laser_04_proj +lifetime = 1.067 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_turret01_mark06 +ids_name = 500222 +ids_info = 500223 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 16.469999 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 4.200000 +flash_particle_name = li_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_turret01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_turret01_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 272 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = li_plasma_02_impact +const_effect = li_plasma_02_proj +lifetime = 0.9285 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_turret01_mark07 +ids_name = 263374 +ids_info = 264374 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 135.4 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = li_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_turret01_mark07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_turret01_mark08_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 120 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = li_laser_04_impact +const_effect = li_laser_04_proj +lifetime = 1.04 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_turret01_mark08 +ids_name = 503634 +ids_info = 503635 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 71.2 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = li_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_turret01_mark08_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 39 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma1 +munition_hit_effect = li_plasma_01_impact +const_effect = li_plasma_01_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_turret02_mark01 +ids_name = 263373 +ids_info = 264373 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 20.379999 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 2.000000 +flash_particle_name = li_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = li_plasma_02_impact +const_effect = li_plasma_02_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_turret02_mark02 +ids_name = 263374 +ids_info = 264374 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 31.120001 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 3.000000 +flash_particle_name = li_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 97 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = li_plasma_03_impact +const_effect = li_plasma_03_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_turret02_mark03 +ids_name = 263375 +ids_info = 264375 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 50.500000 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 4.800000 +flash_particle_name = li_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_turret02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 35 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = li_plasma_03_impact +const_effect = li_plasma_03_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_turret02_mark04 +ids_name = 503654 +ids_info = 503655 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 188 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = li_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_turret02_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_turret02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 520 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = li_plasma_04_impact +const_effect = li_plasma_04_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_turret02_mark05 +ids_name = 503656 +ids_info = 503657 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 286.2 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = li_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_turret02_mark05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = rh_gun01_mark01_m1_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 9 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun01_mark01_m1 +ids_name = 263444 +ids_info = 264444 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10.150000 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 1.300000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun01_mark01_m1_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = rh_gun01_mark01_m3_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 13 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun01_mark01_m3 +ids_name = 263445 +ids_info = 264445 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 12.450000 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 2.000000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun01_mark01_m3_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = rh_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 258 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_doomsday_03_impact +const_effect = rh_tachyon_03_proj +lifetime = 1.02308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun01_mark01 +ids_name = 263448 +ids_info = 264448 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 145.6 +refire_delay = 0.170000 +muzzle_velocity = 650 +toughness = 4.200000 +flash_particle_name = rh_tachyon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = rh_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 177 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun01_mark02 +ids_name = 263445 +ids_info = 264445 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 104.1 +refire_delay = 0.12 +muzzle_velocity = 700 +toughness = 5.600000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = rh_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 184 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_doomsday_03_impact +const_effect = rh_tachyon_03_proj +lifetime = 1.02308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun01_mark03 +ids_name = 263449 +ids_info = 264449 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 96.2 +refire_delay = 0.170000 +muzzle_velocity = 650 +toughness = 8.500000 +flash_particle_name = rh_tachyon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = rh_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 126 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun01_mark04 +ids_name = 263447 +ids_info = 264447 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 68.7 +refire_delay = 0.12 +muzzle_velocity = 700 +toughness = 13.000000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = rh_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 771 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = rh_plasma_02_impact +const_effect = rh_plasma_02_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun02_mark01 +ids_name = 263450 +ids_info = 264450 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 75000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 463.6 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = rh_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = rh_plasma_02_impact +const_effect = rh_plasma_02_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun02_mark02 +ids_name = 263451 +ids_info = 264451 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5250 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 87.120003 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 8.400000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = rh_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 36 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = rh_plasma_03_impact +const_effect = rh_plasma_03_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun02_mark03 +ids_name = 263452 +ids_info = 264452 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 229 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = rh_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = rh_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 551 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma5 +munition_hit_effect = rh_plasma_04_impact +const_effect = rh_plasma_04_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun02_mark04 +ids_name = 263453 +ids_info = 264453 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 307.2 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 19.600000 +flash_particle_name = rh_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = rh_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 32 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1.14 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_turret01_mark01 +ids_name = 263454 +ids_info = 264454 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 32.350000 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 4.200000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = rh_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 41 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = rh_tachyon_02_impact +const_effect = rh_tachyon_02_proj +lifetime = 1.14285714 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_turret01_mark02 +ids_name = 263455 +ids_info = 264455 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5250 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 42.849998 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 5.600000 +flash_particle_name = rh_tachyon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = rh_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 184 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = sp_doomsday_02_impact +const_effect = rh_tachyon_03_proj +lifetime = 1.02308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_turret01_mark03 +ids_name = 503674 +ids_info = 503675 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 96.2 +refire_delay = 0.170000 +muzzle_velocity = 650 +toughness = 8.500000 +flash_particle_name = rh_tachyon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = rh_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 126 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_turret01_mark04 +ids_name = 263454 +ids_info = 264454 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 68.7 +refire_delay = 0.12 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = rh_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = rh_plasma_01_impact +const_effect = rh_plasma_01_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_turret02_mark01 +ids_name = 263457 +ids_info = 264457 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 65.879997 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = rh_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = rh_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = rh_plasma_02_impact +const_effect = rh_plasma_02_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_turret02_mark02 +ids_name = 263458 +ids_info = 264458 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5250 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 87.120003 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 8.400000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = rh_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 36 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = rh_plasma_03_impact +const_effect = rh_plasma_03_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_turret02_mark03 +ids_name = 263459 +ids_info = 264459 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 229 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = rh_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = rh_turret02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 551 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = rh_plasma_04_impact +const_effect = rh_plasma_04_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_turret02_mark04 +ids_name = 503676 +ids_info = 503677 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 307.2 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = rh_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_turret02_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_gm_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 170 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = dsy_skyblast01_impact +const_effect = ci_photon_04_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_gm_gun01_mark01 +ids_name = 263230 +ids_info = 264230 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 109.1 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 6.300000 +flash_particle_name = ci_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_gm_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_gm_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 382 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_skyblast01_impact +const_effect = dsy_skyblast01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_gm_gun01_mark02 +ids_name = 263232 +ids_info = 264232 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 229.6 +refire_delay = 0.250000 +muzzle_velocity = 650 +toughness = 8.400000 +flash_particle_name = dsy_skyblast01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_gm_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_gm_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 121 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = dsy_skyblast01_impact +const_effect = ci_photon_04_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_gm_gun01_mark03 +ids_name = 263231 +ids_info = 264231 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 72 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 12.700000 +flash_particle_name = ci_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_gm_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_gm_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 269 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_skyblast01_impact +const_effect = dsy_skyblast01_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_gm_gun01_mark04 +ids_name = 263233 +ids_info = 264233 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 182.5 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 19.600000 +flash_particle_name = dsy_skyblast01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_gm_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_gm_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 32 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = ci_photon_01_impact +const_effect = ci_photon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_gm_turret01_mark01 +ids_name = 263234 +ids_info = 264234 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 19.760000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 6.300000 +flash_particle_name = ci_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_gm_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_gm_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 121 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = ci_photon_04_impact +const_effect = ci_photon_04_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_gm_turret01_mark02 +ids_name = 263234 +ids_info = 264234 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 72 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 12.700000 +flash_particle_name = ci_photon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_gm_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_gm_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 269 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_skyblast01_impact +const_effect = dsy_skyblast01_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_gm_turret01_mark03 +ids_name = 263236 +ids_info = 264236 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 182.5 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 19.600000 +flash_particle_name = dsy_skyblast01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_gm_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_im_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_im_gun01_mark01 +ids_name = 263252 +ids_info = 264252 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 14.940000 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 2.000000 +flash_particle_name = ci_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_im_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 25 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = ci_tachyon_02_impact +const_effect = ci_tachyon_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_im_gun01_mark02 +ids_name = 263253 +ids_info = 264253 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 18.959999 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 2.500000 +flash_particle_name = ci_tachyon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_im_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 211 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = ci_tachyon_03_impact +const_effect = ci_tachyon_03_proj +lifetime = 1.07143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_im_gun01_mark03 +ids_name = 263252 +ids_info = 264252 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 127.2 +refire_delay = 0.15 +muzzle_velocity = 700 +toughness = 4.200000 +flash_particle_name = ci_tachyon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_im_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 357 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ci_tachyon_04_impact +const_effect = ci_tachyon_02_proj +lifetime = 1.07143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_im_gun01_mark04 +ids_name = 263253 +ids_info = 264253 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 234.4 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 5.600000 +flash_particle_name = ci_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_im_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 151 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = ci_tachyon_03_impact +const_effect = ci_tachyon_03_proj +lifetime = 1.07143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_im_gun01_mark05 +ids_name = 263256 +ids_info = 264256 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 84.5 +refire_delay = 0.15 +muzzle_velocity = 700 +toughness = 8.500000 +flash_particle_name = ci_tachyon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_im_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 255 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ci_tachyon_04_impact +const_effect = ci_tachyon_02_proj +lifetime = 1.07143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_im_gun01_mark06 +ids_name = 500899 +ids_info = 500900 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 155.2 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 8.500000 +flash_particle_name = ci_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_im_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 1.14285714 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_im_turret01_mark01 +ids_name = 263257 +ids_info = 264257 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 14.940000 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 2.000000 +flash_particle_name = ci_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_im_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 42 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_vampire_01_impact +const_effect = dsy_vampire_01_proj +lifetime = 1.14285714 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_im_turret01_mark02 +ids_name = 263258 +ids_info = 264258 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 31.620001 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 4.200000 +flash_particle_name = dsy_vampire_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_im_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 151 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = ci_tachyon_03_impact +const_effect = ci_tachyon_03_proj +lifetime = 1.07143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_im_turret01_mark03 +ids_name = 263259 +ids_info = 264259 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 84.5 +refire_delay = 0.15 +muzzle_velocity = 700 +toughness = 8.500000 +flash_particle_name = ci_tachyon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_im_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 255 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ci_tachyon_04_impact +const_effect = ci_tachyon_02_proj +lifetime = 1.07143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_im_turret01_mark04 +ids_name = 503662 +ids_info = 503663 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 155.2 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = ci_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 336 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_buckshot_03_impact +const_effect = pi_buckshot_03_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun01_mark01 +ids_name = 263278 +ids_info = 264278 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 239.7 +refire_delay = 0.250000 +muzzle_velocity = 750 +toughness = 1.600000 +flash_particle_name = pi_buckshot_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 13 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = pi_laser_02_impact +const_effect = pi_laser_02_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun01_mark02 +ids_name = 263279 +ids_info = 264279 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 11.850000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 2.500000 +flash_particle_name = pi_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 21 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = pi_laser_02_impact +const_effect = pi_laser_02_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun01_mark03 +ids_name = 263280 +ids_info = 264280 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 19.760000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 4.200000 +flash_particle_name = pi_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 164 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_buckshot_03_impact +const_effect = pi_winch_02_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun01_mark04 +ids_name = 263281 +ids_info = 264281 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 104.4 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 5.600000 +flash_particle_name = pi_buckshot_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = pi_laser_03_impact +const_effect = pi_laser_03_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun01_mark05 +ids_name = 263282 +ids_info = 264282 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 34 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 118 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_buckshot_03_impact +const_effect = pi_derr_01_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun01_mark06 +ids_name = 263283 +ids_info = 264283 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 69.8 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 13.000000 +flash_particle_name = pi_buckshot_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun01_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_derr_01_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun01_mark07 +ids_name = 500871 +ids_info = 500872 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 500 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 13.000000 +flash_particle_name = pi_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun01_mark07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun01_mark08_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 28 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_derr_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun01_mark08 +ids_name = 500871 +ids_info = 500872 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 50 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 13.000000 +flash_particle_name = pi_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun01_mark08_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle1 +munition_hit_effect = pi_particle_01_impact +const_effect = pi_particle_01_proj +lifetime = 1.077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun02_mark01 +ids_name = 263284 +ids_info = 264284 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1075 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 15.300000 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 2.000000 +flash_particle_name = pi_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 30 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_02_impact +const_effect = pi_particle_02_proj +lifetime = 1.077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun02_mark02 +ids_name = 263285 +ids_info = 264285 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 23.700001 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 3.000000 +flash_particle_name = pi_particle_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 51 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = pi_particle_03_impact +const_effect = pi_particle_03_proj +lifetime = 1.077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun02_mark03 +ids_name = 263286 +ids_info = 264286 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 39.520000 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 5.100000 +flash_particle_name = pi_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 648 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_buckshot_mk2_impact +const_effect = pi_buckshot_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun02_mark04 +ids_name = 263287 +ids_info = 264287 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 512.2 +refire_delay = 0.50 +muzzle_velocity = 750 +toughness = 6.700000 +flash_particle_name = pi_buckshot_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 464 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_buckshot_mk2_impact +const_effect = pi_buckshot_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun02_mark05 +ids_name = 263288 +ids_info = 264288 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 340.2 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 15.600000 +flash_particle_name = pi_buckshot_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 240 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_buckshot_03_impact +const_effect = pi_buckshot_03_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun02_mark06 +ids_name = 503692 +ids_info = 503693 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 158.7 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 15.600000 +flash_particle_name = pi_buckshot_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = pi_laser_01_impact +const_effect = pi_laser_01_proj +lifetime = 1.067 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_turret01_mark01 +ids_name = 263289 +ids_info = 264289 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1075 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 7.650000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 1.600000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 13 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = pi_laser_02_impact +const_effect = pi_laser_02_proj +lifetime = 1.067 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_turret01_mark02 +ids_name = 263290 +ids_info = 264290 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 11.850000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 2.500000 +flash_particle_name = pi_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 21 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = pi_laser_03_impact +const_effect = pi_laser_03_proj +lifetime = 1.067 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_turret01_mark03 +ids_name = 263291 +ids_info = 264291 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 19.760000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 4.200000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 118 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_buckshot_03_impact +const_effect = pi_derr_01_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_turret01_mark04 +ids_name = 263292 +ids_info = 264292 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 69.8 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = pi_buckshot_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_turret01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_derr_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_turret01_mark05 +ids_name = 518014 +ids_info = 518015 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 58 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 13.000000 +flash_particle_name = pi_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_turret01_mark05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 30 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_01_impact +const_effect = pi_particle_01_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_turret02_mark01 +ids_name = 263293 +ids_info = 264293 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 23.700001 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 3.000000 +flash_particle_name = pi_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 240 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_buckshot_03_impact +const_effect = pi_buckshot_03_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_turret02_mark02 +ids_name = 263294 +ids_info = 264294 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 158.7 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 6.700000 +flash_particle_name = pi_buckshot_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 464 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_buckshot_mk2_impact +const_effect = pi_buckshot_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_turret02_mark03 +ids_name = 263295 +ids_info = 264295 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 340.2 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 15.600000 +flash_particle_name = pi_buckshot_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 18 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon2 +munition_hit_effect = pi_photon_01_impact +const_effect = pi_photon_01_proj +lifetime = 0.92714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_gun01_mark01 +ids_name = 263313 +ids_info = 264313 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 16.450000 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 2.500000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon2 +munition_hit_effect = pi_photon_02_impact +const_effect = pi_photon_02_proj +lifetime = 0.92714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_gun01_mark02 +ids_name = 263314 +ids_info = 264314 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 21.800000 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 3.200000 +flash_particle_name = pi_photon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 35 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_03_impact +const_effect = pi_photon_03_proj +lifetime = 0.92714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_gun01_mark03 +ids_name = 263315 +ids_info = 264315 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 25 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 5.300000 +flash_particle_name = pi_photon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 168 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = pi_photon_04_impact +const_effect = pi_photon_04_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_gun01_mark04 +ids_name = 263316 +ids_info = 264316 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 78.7 +refire_delay = 0.120000 +muzzle_velocity = 600 +toughness = 7.000000 +flash_particle_name = pi_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 467 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_neutron_04_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_gun01_mark05 +ids_name = 263317 +ids_info = 264317 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 257.8 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = pi_photon_04_impact +const_effect = pi_photon_04_proj +lifetime = 0.92714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_gun01_mark06 +ids_name = 501523 +ids_info = 501524 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 500 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = pi_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_gun01_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 120 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = pi_photon_04_impact +const_effect = pi_photon_04_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_gun01_mark07 +ids_name = 500895 +ids_info = 500896 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 52.1 +refire_delay = 0.120000 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = pi_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_gun01_mark07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_gun01_mark08_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 340 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_neutron_04_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_gun01_mark08 +ids_name = 501348 +ids_info = 501349 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 174.8 +refire_delay = 0.33 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_gun01_mark08_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon2 +munition_hit_effect = pi_photon_01_impact +const_effect = pi_photon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_turret01_mark01 +ids_name = 263318 +ids_info = 264318 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 21.800000 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 3.200000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 37 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_02_impact +const_effect = pi_photon_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_turret01_mark02 +ids_name = 263319 +ids_info = 264319 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 32.350000 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 5.300000 +flash_particle_name = pi_photon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 79 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = pi_photon_03_impact +const_effect = pi_photon_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_turret01_mark03 +ids_name = 263320 +ids_info = 264320 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 52 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = pi_photon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 120 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = pi_photon_04_impact +const_effect = pi_photon_04_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_turret01_mark04 +ids_name = 518020 +ids_info = 518021 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 52.1 +refire_delay = 0.120000 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = pi_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_turret01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 352 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_neutron_04_proj +lifetime = 1.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_turret01_mark05 +ids_name = 518022 +ids_info = 518023 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 182.3 +refire_delay = 0.33 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = pi_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_turret01_mark05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_j_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 308 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_03_impact +const_effect = dsy_barr_02_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_gun01_mark01 +ids_name = 263175 +ids_info = 264175 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 170.1 +refire_delay = 0.200000 +muzzle_velocity = 627 +toughness = 2.400000 +flash_particle_name = dsy_barr_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_j_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 308 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_03_impact +const_effect = dsy_barr_02_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_gun01_mark02 +ids_name = 263176 +ids_info = 264176 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 170.1 +refire_delay = 0.200000 +muzzle_velocity = 627 +toughness = 3.800000 +flash_particle_name = dsy_barr_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_j_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 511 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = pi_neutron_03_impact +const_effect = pi_neutron_03_proj +lifetime = 0.94616 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_gun01_mark03 +ids_name = 263177 +ids_info = 264177 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 306.1 +refire_delay = 0.33 +muzzle_velocity = 627 +toughness = 6.300000 +flash_particle_name = pi_neutron_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_j_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 220 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_03_impact +const_effect = dsy_barr_02_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_gun01_mark04 +ids_name = 500893 +ids_info = 500894 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 112.7 +refire_delay = 0.20 +muzzle_velocity = 627 +toughness = 6.300000 +flash_particle_name = dsy_barr_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_j_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 365 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = pi_neutron_03_impact +const_effect = pi_neutron_03_proj +lifetime = 0.94616 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_gun01_mark05 +ids_name = 501334 +ids_info = 501335 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 202.7 +refire_delay = 0.33 +muzzle_velocity = 627 +toughness = 6.300000 +flash_particle_name = pi_neutron_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_j_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon1 +munition_hit_effect = pi_photon_01_impact +const_effect = pi_photon_01_proj +lifetime = 1.17 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_turret01_mark01 +ids_name = 263178 +ids_info = 264178 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1075 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 15 +refire_delay = 0.200000 +muzzle_velocity = 600 +toughness = 2.400000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_j_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 31 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon2 +munition_hit_effect = pi_photon_02_impact +const_effect = pi_photon_02_proj +lifetime = 1.17 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_turret01_mark02 +ids_name = 263179 +ids_info = 264179 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 23 +refire_delay = 0.20000 +muzzle_velocity = 600 +toughness = 3.800000 +flash_particle_name = pi_photon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_j_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_03_impact +const_effect = pi_photon_03_proj +lifetime = 1.17 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_turret01_mark03 +ids_name = 263180 +ids_info = 264180 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 38 +refire_delay = 0.200000 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = pi_photon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_j_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 220 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_03_impact +const_effect = dsy_barr_02_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_turret01_mark04 +ids_name = 503614 +ids_info = 503615 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 112.7 +refire_delay = 0.2 +muzzle_velocity = 627 +toughness = 10.600000 +flash_particle_name = dsy_barr_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_j_turret01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 365 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = pi_neutron_03_impact +const_effect = pi_neutron_03_proj +lifetime = 0.94616 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_turret01_mark05 +ids_name = 503616 +ids_info = 503617 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 202.7 +refire_delay = 0.33 +muzzle_velocity = 627 +toughness = 10.600000 +flash_particle_name = pi_photon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_turret01_mark05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_j_turret01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 754 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_plasma4 +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_turret01_mark06 +ids_name = 518075 +ids_info = 518076 +DA_archetype = equipment\models\turret\t_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4903 +refire_delay = 0.2500000 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_turret01_mark06_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[Munition] +nickname = fc_lr_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = pi_laser_01_impact +const_effect = pi_laser_01_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_gun01_mark01 +ids_name = 263181 +ids_info = 264181 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 6.110000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 1.600000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 12 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = pi_laser_02_impact +const_effect = pi_laser_02_proj +lifetime = 0.933 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_gun01_mark02 +ids_name = 263182 +ids_info = 264182 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 9.340000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 2.400000 +flash_particle_name = pi_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 15 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = pi_laser_03_impact +const_effect = pi_laser_03_proj +lifetime = 0.933 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_gun01_mark03 +ids_name = 263183 +ids_info = 264183 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 11.850000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 3.000000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 311 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = dsy_abaddon_impact +const_effect = dsy_belial_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_gun01_mark04 +ids_name = 263184 +ids_info = 264184 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 221.2 +refire_delay = 0.2 +muzzle_velocity = 750 +toughness = 3.900000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 186 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_04_impact +const_effect = dsy_samm_02_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_gun01_mark05 +ids_name = 263185 +ids_info = 264185 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 121.8 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 6.700000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_samm_01_proj +lifetime = 0.933 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_gun01_mark06 +ids_name = 500887 +ids_info = 500888 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5250 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 600 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 6.700000 +flash_particle_name = pi_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_gun01_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 133 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_04_impact +const_effect = dsy_samm_02_proj +lifetime = 0.9 +force_gun_ori = false +mass = 0.933 +volume = 0.000100 + +[Gun] +nickname = fc_lr_gun01_mark07 +ids_name = 500887 +ids_info = 500888 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 80.8 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 6.700000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_gun01_mark07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_gun01_mark08_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 222 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = dsy_abaddon_impact +const_effect = dsy_belial_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_gun01_mark08 +ids_name = 503694 +ids_info = 503695 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 146.4 +refire_delay = 0.2 +muzzle_velocity = 750 +toughness = 10.700000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_gun01_mark08_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = pi_laser_01_impact +const_effect = pi_laser_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_turret01_mark01 +ids_name = 263186 +ids_info = 264186 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 6.110000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 1.600000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 12 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = pi_laser_02_impact +const_effect = pi_laser_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_turret01_mark02 +ids_name = 263187 +ids_info = 264187 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 9.340000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 2.400000 +flash_particle_name = pi_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 19 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = pi_laser_03_impact +const_effect = pi_laser_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_turret01_mark03 +ids_name = 263188 +ids_info = 264188 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 15.150000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 3.900000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 222 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = dsy_abaddon_impact +const_effect = dsy_belial_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_turret01_mark04 +ids_name = 503733 +ids_info = 503734 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 146.4 +refire_delay = 0.2 +muzzle_velocity = 750 +toughness = 6.700000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_turret01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_samm_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_turret01_mark05 +ids_name = 263189 +ids_info = 264189 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 70000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 26.139999 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 6.700000 +flash_particle_name = pi_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_turret01_mark05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_turret01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 133 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_04_impact +const_effect = dsy_samm_02_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_turret01_mark06 +ids_name = 263188 +ids_info = 264188 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 80.8 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 6.700000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_turret01_mark06_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 21 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = pi_tachyon_01_impact +const_effect = pi_tachyon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun01_mark01 +ids_name = 263190 +ids_info = 264190 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 138 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 3.800000 +flash_particle_name = pi_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = pi_tachyon_02_impact +const_effect = pi_tachyon_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun01_mark02 +ids_name = 263191 +ids_info = 264191 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 40.400002 +refire_delay = 0.330000 +muzzle_velocity = 700 +toughness = 4.800000 +flash_particle_name = pi_tachyon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 498 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_wyrm_mk2_impact +const_effect = dsy_wyrm_mk2_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun01_mark03 +ids_name = 263192 +ids_info = 264192 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 346.1 +refire_delay = 0.330000 +muzzle_velocity = 700 +toughness = 6.300000 +flash_particle_name = dsy_wyrm_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 181 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_wyrm_01_impact +const_effect = dsy_wyrm_01_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun01_mark04 +ids_name = 263191 +ids_info = 264191 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 104.6 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 12.700000 +flash_particle_name = dsy_wyrm_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 356 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_wyrm_mk2_impact +const_effect = dsy_wyrm_mk2_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun01_mark05 +ids_name = 263194 +ids_info = 264194 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 229.4 +refire_delay = 0.330000 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = dsy_wyrm_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 377 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle4 +munition_hit_effect = pi_kraken_02_impact +const_effect = pi_kraken_02_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun02_mark01 +ids_name = 263195 +ids_info = 264195 +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 23.700001 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 4.600000 +flash_particle_name = pi_kraken_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 58 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = pi_particle_02_impact +const_effect = pi_particle_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun02_mark02 +ids_name = 263196 +ids_info = 264196 +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 30.299999 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 5.800000 +flash_particle_name = pi_particle_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 253 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = dsy_wyrm_01_impact +const_effect = dsy_wyrm_01_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun02_mark03 +ids_name = 263190 +ids_info = 264190 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 157.6 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = dsy_wyrm_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 377 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle4 +munition_hit_effect = pi_kraken_02_impact +const_effect = pi_kraken_02_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun02_mark04 +ids_name = 263198 +ids_info = 264198 +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 250.6 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 15.300000 +flash_particle_name = pi_kraken_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 272 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_kraken_mk2_impact +const_effect = pi_kraken_mk2_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun02_mark05 +ids_name = 263199 +ids_info = 264199 +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 168 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 23.500000 +flash_particle_name = pi_kraken_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 38 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = pi_tachyon_01_impact +const_effect = pi_tachyon_01_proj +lifetime = 1.14285714 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_turret01_mark01 +ids_name = 263200 +ids_info = 264200 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 23.700001 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 3.800000 +flash_particle_name = pi_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 63 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = pi_tachyon_02_impact +const_effect = pi_tachyon_02_proj +lifetime = 1.14285714 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_turret01_mark02 +ids_name = 263201 +ids_info = 264201 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 39.520000 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 6.300000 +flash_particle_name = pi_tachyon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 181 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_wyrm_01_impact +const_effect = dsy_wyrm_01_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_turret01_mark03 +ids_name = 263201 +ids_info = 264201 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 104.6 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 12.700000 +flash_particle_name = dsy_wyrm_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = pi_tachyon_03_impact +const_effect = pi_tachyon_03_proj +lifetime = 1.14 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_turret01_mark04 +ids_name = 263202 +ids_info = 264202 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 90000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 79.500000 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 12.700000 +flash_particle_name = pi_tachyon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_turret01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 356 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_wyrm_mk2_impact +const_effect = dsy_wyrm_mk2_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_turret01_mark05 +ids_name = 503658 +ids_info = 503659 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 229.4 +refire_delay = 0.330000 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = dsy_wyrm_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_turret01_mark05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 46 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_01_impact +const_effect = pi_particle_01_proj +lifetime = 0.92714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_turret02_mark01 +ids_name = 263203 +ids_info = 264203 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 23.700001 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 4.600000 +flash_particle_name = pi_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 76 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = pi_particle_02_impact +const_effect = pi_particle_02_proj +lifetime = 0.92714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_turret02_mark02 +ids_name = 263204 +ids_info = 264204 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 39.520000 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 7.600000 +flash_particle_name = pi_particle_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 19 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle4 +munition_hit_effect = pi_kraken_02_impact +const_effect = pi_kraken_02_proj +lifetime = 0.92714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_turret02_mark03 +ids_name = 263205 +ids_info = 264205 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 114 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 15.300000 +flash_particle_name = pi_kraken_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_turret02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 272 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle4 +munition_hit_effect = pi_kraken_mk2_impact +const_effect = pi_kraken_mk2_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_turret02_mark04 +ids_name = 503660 +ids_info = 503661 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 168 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = pi_kraken_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_turret02_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_c_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 311 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_sala_01_impact +const_effect = dsy_sala_01_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun01_mark01 +ids_name = 263206 +ids_info = 264206 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 181.1 +refire_delay = 0.20 +muzzle_velocity = 650 +toughness = 6.300000 +flash_particle_name = dsy_sala_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_c_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 391 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_sala_mk2_impact +const_effect = dsy_sala_mk2_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun01_mark02 +ids_name = 263207 +ids_info = 264207 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 236.2 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 8.400000 +flash_particle_name = dsy_sala_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_c_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 742 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma5 +munition_hit_effect = dsy_sala_mk2_impact +const_effect = fighter_co_escopeta_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun01_mark03 +ids_name = 263208 +ids_info = 264208 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 494.8 +refire_delay = 0.50 +muzzle_velocity = 650 +toughness = 8.400000 +flash_particle_name = dsy_sala_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_c_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 222 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_sala_01_impact +const_effect = dsy_sala_01_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun01_mark04 +ids_name = 263209 +ids_info = 264209 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 119.8 +refire_delay = 0.20 +muzzle_velocity = 650 +toughness = 12.700000 +flash_particle_name = dsy_sala_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_c_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 278 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_sala_mk2_impact +const_effect = dsy_sala_mk2_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun01_mark05 +ids_name = 263210 +ids_info = 264210 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 155.5 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 19.600000 +flash_particle_name = dsy_sala_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_c_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 542 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma5 +munition_hit_effect = dsy_sala_mk2_impact +const_effect = fighter_co_escopeta_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun01_mark06 +ids_name = 522063 +ids_info = 522089 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 336.8 +refire_delay = 0.50 +muzzle_velocity = 650 +toughness = 21.600000 +flash_particle_name = dsy_sala_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_c_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 367 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse3 +munition_hit_effect = pi_pulse_01_impact +const_effect = pi_pulse_01_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun02_mark01 +ids_name = 263211 +ids_info = 264211 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 215.6 +refire_delay = 0.20 +muzzle_velocity = 650 +toughness = 0.400000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_c_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 14 +energy_damage = 457 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = pi_pulse_02_impact +const_effect = pi_pulse_02_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun02_mark02 +ids_name = 263212 +ids_info = 264212 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 279.1 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 0.700000 +flash_particle_name = pi_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_c_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20 +energy_damage = 324 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_pulse_03_impact +const_effect = pi_pulse_03_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun02_mark03 +ids_name = 263213 +ids_info = 264213 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 190.3 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 1.600000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_c_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 73 +energy_damage = 663.5 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_pulse_03_impact +const_effect = pi_pulse_03_proj +lifetime = 1.25 +force_gun_ori = false +weapon_type = W_Pulse01 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun02_mark05 +ids_name = 500341 +ids_info = 500342 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 325.7 +refire_delay = 0.4 +muzzle_velocity = 500 +toughness = 19.600000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_c_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 260 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_pulse_02_impact +const_effect = pi_pulse_02_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun02_mark06 +ids_name = 503696 +ids_info = 503697 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 142 +refire_delay = 0.20 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = pi_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_c_gun03_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 3.500000 +hull_damage = 500 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = dsy_sala_mk2_impact +const_effect = co_heavyweapon01_proj +lifetime = 1.33333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun03_mark01 +ids_name = 505252 +ids_info = 505253 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 195.1 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 19.600000 +flash_particle_name = dsy_sala_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun03_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 +dispersion_angle = 2.5 + +[Munition] +nickname = fc_c_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_neutron_01_proj +lifetime = 1.16666667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_turret01_mark01 +ids_name = 263214 +ids_info = 264214 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 41.82 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 4.800000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_c_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 222 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_sala_01_impact +const_effect = dsy_sala_01_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_turret01_mark02 +ids_name = 263215 +ids_info = 264215 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 119.8 +refire_delay = 0.20 +muzzle_velocity = 650 +toughness = 8.400000 +flash_particle_name = ku_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_c_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 278 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_sala_mk2_impact +const_effect = dsy_sala_mk2_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_turret01_mark03 +ids_name = 263216 +ids_info = 264216 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 155.5 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 19.600000 +flash_particle_name = dsy_sala_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_c_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5 +energy_damage = 10 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse3 +munition_hit_effect = pi_pulse_01_impact +const_effect = pi_pulse_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_turret02_mark01 +ids_name = 263217 +ids_info = 264217 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 31.620001 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 0.500000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_c_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 260 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = pi_pulse_02_impact +const_effect = pi_pulse_02_proj +lifetime = 1.23077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_turret02_mark02 +ids_name = 263217 +ids_info = 264217 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 142 +refire_delay = 0.20 +muzzle_velocity = 650 +toughness = 1.100000 +flash_particle_name = pi_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_c_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20 +energy_damage = 324 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_pulse_03_impact +const_effect = pi_pulse_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_turret02_mark03 +ids_name = 500216 +ids_info = 500217 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 190.3 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 1.600000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_gun01_mark01_m1_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = pi_laser_01_impact +const_effect = pi_laser_01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun01_mark01_m1 +ids_name = 263219 +ids_info = 264219 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 5.090000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 1.300000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun01_mark01_m1_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_or_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 16 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = pi_laser_01_impact +const_effect = pi_laser_01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun01_mark01 +ids_name = 263220 +ids_info = 264220 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 12.620000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 3.200000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_or_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 172 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_death_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun01_mark02 +ids_name = 263221 +ids_info = 264221 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 90.6 +refire_delay = 0.120000 +muzzle_velocity = 650 +toughness = 4.200000 +flash_particle_name = pi_death_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_or_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 28 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_03_impact +const_effect = pi_laser_03_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun01_mark03 +ids_name = 263222 +ids_info = 264222 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5250 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 21.780001 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 5.600000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_or_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 128 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_death_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun01_mark04 +ids_name = 500877 +ids_info = 500878 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 63.1 +refire_delay = 0.120000 +muzzle_velocity = 650 +toughness = 5.600000 +flash_particle_name = pi_death_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_or_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 30 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_03_impact +const_effect = pi_death_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun01_mark05 +ids_name = 500879 +ids_info = 500880 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 54 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 5.600000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_or_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_neutron_01_proj +lifetime = 0.917 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun02_mark01 +ids_name = 263223 +ids_info = 264223 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 20.200001 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 4.000000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 376 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_reap_01_impact +const_effect = dsy_reap_01_proj +lifetime = 0.91538462 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun02_mark02 +ids_name = 263224 +ids_info = 264224 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 225.1 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 5.300000 +flash_particle_name = dsy_reap_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 70 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = pi_neutron_03_impact +const_effect = pi_neutron_03_proj +lifetime = 0.917 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun02_mark03 +ids_name = 263225 +ids_info = 264225 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5250 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 34.849998 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 7.000000 +flash_particle_name = pi_neutron_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 269 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_reap_01_impact +const_effect = dsy_reap_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun02_mark04 +ids_name = 500873 +ids_info = 500874 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 149.4 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 7.000000 +flash_particle_name = dsy_reap_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 517 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_reaper_mk2_impact +const_effect = dsy_reaper_mk2_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun02_mark05 +ids_name = 500875 +ids_info = 500876 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 317.9 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 7.000000 +flash_particle_name = dsy_reaper_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 728 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_reaper_mk2_impact +const_effect = dsy_reaper_mk2_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun02_mark06 +ids_name = 500875 +ids_info = 500876 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 483.4 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 7.000000 +flash_particle_name = dsy_reaper_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 16 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = pi_laser_01_impact +const_effect = pi_laser_01_proj +lifetime = 0.9333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_turret01_mark01 +ids_name = 263226 +ids_info = 264226 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 12.620000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 3.200000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 128 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_03_impact +const_effect = pi_death_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_turret01_mark02 +ids_name = 263227 +ids_info = 264227 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 63.1 +refire_delay = 0.120000 +muzzle_velocity = 650 +toughness = 5.600000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 11 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_03_impact +const_effect = pi_death_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_turret01_mark03 +ids_name = 504218 +ids_info = 504219 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 54 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 5.600000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_neutron_01_proj +lifetime = 0.92714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_turret02_mark01 +ids_name = 263228 +ids_info = 264228 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 20.200001 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 4.000000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 269 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_reap_01_impact +const_effect = dsy_reap_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_turret02_mark02 +ids_name = 263229 +ids_info = 264229 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 149.4 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 7.000000 +flash_particle_name = dsy_reap_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 517 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_reaper_mk2_impact +const_effect = dsy_reaper_mk2_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_turret02_mark03 +ids_name = 503668 +ids_info = 503669 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 317.9 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = dsy_reaper_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_rh_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = pi_laser_01_impact +const_effect = pi_laser_01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_gun01_mark01 +ids_name = 263296 +ids_info = 264296 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 20.830000 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 3.200000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_rh_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 491 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = pi_neutron_02_impact +const_effect = pi_neutron_02_proj +lifetime = 1.03846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_gun01_mark02 +ids_name = 263297 +ids_info = 264297 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 306.6 +refire_delay = 0.330000 +muzzle_velocity = 650 +toughness = 4.200000 +flash_particle_name = pi_neutron_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_rh_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 246 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_laser_04_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_gun01_mark03 +ids_name = 263299 +ids_info = 264299 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 167.8 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 5.600000 +flash_particle_name = pi_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_rh_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 176 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_laser_04_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_gun01_mark04 +ids_name = 500931 +ids_info = 500932 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 111.3 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = pi_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_rh_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 350 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = pi_neutron_02_impact +const_effect = pi_neutron_02_proj +lifetime = 1.03846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_gun01_mark05 +ids_name = 263298 +ids_info = 264298 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 202.5 +refire_delay = 0.33 +muzzle_velocity = 650 +toughness = 8.500000 +flash_particle_name = pi_neutron_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_rh_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = pi_laser_01_impact +const_effect = pi_laser_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_turret01_mark01 +ids_name = 263300 +ids_info = 264300 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 20.830000 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 3.200000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_rh_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 176 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_laser_04_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_turret01_mark02 +ids_name = 263301 +ids_info = 264301 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 111.3 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 5.600000 +flash_particle_name = pi_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_rh_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 350 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = pi_neutron_02_impact +const_effect = pi_neutron_02_proj +lifetime = 1.03846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_turret01_mark03 +ids_name = 503670 +ids_info = 503671 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 202.5 +refire_delay = 0.33 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = pi_neutron_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_bd_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 170 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = pi_laser_02_impact +const_effect = pi_daito_01_proj +lifetime = 1.06666 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_gun01_mark01 +ids_name = 263302 +ids_info = 264302 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 109.1 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 3.200000 +flash_particle_name = dsy_daito01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_bd_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 214 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_daito01_impact +const_effect = pi_daito_02_proj +lifetime = 1.06666 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_gun01_mark02 +ids_name = 263303 +ids_info = 264303 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 142.6 +refire_delay = 0.150000 +muzzle_velocity = 750 +toughness = 4.200000 +flash_particle_name = pi_daito_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_bd_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 28 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = pi_laser_03_impact +const_effect = pi_laser_03_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_gun01_mark03 +ids_name = 263304 +ids_info = 264304 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5250 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 21.780001 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 5.600000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_bd_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 122 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = pi_laser_02_impact +const_effect = pi_daito_01_proj +lifetime = 1.06666 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_gun01_mark04 +ids_name = 263305 +ids_info = 264305 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 72.7 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = dsy_daito01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_bd_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 162 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_daito01_impact +const_effect = pi_daito_02_proj +lifetime = 1.06666 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_gun01_mark05 +ids_name = 500891 +ids_info = 500892 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 101.4 +refire_delay = 0.15 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = pi_daito_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_bd_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 21 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = pi_laser_01_impact +const_effect = pi_laser_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_turret01_mark01 +ids_name = 263306 +ids_info = 264306 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 16.469999 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 4.200000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_bd_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 122 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_daito_01_proj +lifetime = 1.04 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_turret01_mark02 +ids_name = 263307 +ids_info = 264307 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 72.7 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = pi_daito_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_bd_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 162 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_daito01_impact +const_effect = pi_daito_02_proj +lifetime = 1.06666 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_turret01_mark03 +ids_name = 503680 +ids_info = 503681 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 101.4 +refire_delay = 0.15 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = pi_daito_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_b_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 170 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = dsy_luger_01_impact +const_effect = b_laser_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_b_gun01_mark01 +ids_name = 263308 +ids_info = 264308 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 109.1 +refire_delay = 0.12 +muzzle_velocity = 750 +toughness = 6.300000 +flash_particle_name = dsy_luger_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_b_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_b_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 374 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_luger_01_impact +const_effect = dsy_luger_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_b_gun01_mark02 +ids_name = 263309 +ids_info = 264309 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 248.1 +refire_delay = 0.250000 +muzzle_velocity = 700 +toughness = 8.400000 +flash_particle_name = dsy_luger_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_b_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_b_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 122 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = dsy_luger_01_impact +const_effect = cg_eco_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_b_gun01_mark03 +ids_name = 263310 +ids_info = 264310 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 72.7 +refire_delay = 0.12 +muzzle_velocity = 750 +toughness = 12.700000 +flash_particle_name = dsy_luger_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_b_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_b_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 270 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_luger_mk2_impact +const_effect = dsy_luger_mk2_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_b_gun01_mark04 +ids_name = 501344 +ids_info = 501345 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 166.5 +refire_delay = 0.250000 +muzzle_velocity = 700 +toughness = 12.700000 +flash_particle_name = dsy_luger_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_b_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_b_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 84 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_luger_01_impact +const_effect = dsy_luger_01_proj +lifetime = 1.14285714 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_b_turret01_mark01 +ids_name = 263311 +ids_info = 264311 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 52.700001 +refire_delay = 0.330000 +muzzle_velocity = 700 +toughness = 6.300000 +flash_particle_name = dsy_luger_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_b_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_b_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 374 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_luger_mk2_impact +const_effect = dsy_luger_mk2_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_b_turret01_mark02 +ids_name = 263312 +ids_info = 264312 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 248.1 +refire_delay = 0.250000 +muzzle_velocity = 700 +toughness = 12.700000 +flash_particle_name = dsy_luger_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_b_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_b_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 122 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = dsy_luger_01_impact +const_effect = cg_eco_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_b_turret01_mark03 +ids_name = 503672 +ids_info = 503673 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 72.7 +refire_delay = 0.12 +muzzle_velocity = 750 +toughness = 12.700000 +flash_particle_name = dsy_luger_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_b_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lh_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 32 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = dsy_hell_01_impact +const_effect = dsy_hell_01_proj +lifetime = 1.07142857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lh_gun01_mark01 +ids_name = 263321 +ids_info = 264321 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 23.700001 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 3.200000 +flash_particle_name = dsy_hell_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lh_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lh_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 360 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_hell_01_impact +const_effect = dsy_hell_01_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lh_gun01_mark02 +ids_name = 263322 +ids_info = 264322 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 236.8 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 4.000000 +flash_particle_name = dsy_hell_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lh_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lh_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 475 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_hell_01_impact +const_effect = dsy_hell_01_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lh_gun01_mark03 +ids_name = 263323 +ids_info = 264323 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 326.6 +refire_delay = 0.33 +muzzle_velocity = 700 +toughness = 5.300000 +flash_particle_name = dsy_hell_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lh_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lh_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 343 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_hellfurry_mk2_impact +const_effect = dsy_hellfurry_mk2_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lh_gun01_mark04 +ids_name = 501340 +ids_info = 501341 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 219.2 +refire_delay = 0.33 +muzzle_velocity = 700 +toughness = 5.300000 +flash_particle_name = dsy_hellfurry_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lh_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lh_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 260 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_hell_01_impact +const_effect = dsy_hell_01_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lh_gun01_mark05 +ids_name = 503688 +ids_info = 503689 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 159 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = dsy_hell_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lh_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lh_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 32 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = dsy_hell_01_impact +const_effect = dsy_hell_01_proj +lifetime = 1.14285714 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lh_turret01_mark01 +ids_name = 263324 +ids_info = 264324 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 23.700001 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 3.200000 +flash_particle_name = dsy_hell_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lh_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lh_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 53 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_hell_01_impact +const_effect = dsy_hell_01_proj +lifetime = 1.07142857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lh_turret01_mark02 +ids_name = 263325 +ids_info = 264325 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 39.520000 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 5.300000 +flash_particle_name = dsy_hell_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lh_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lh_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 260 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_hell_01_impact +const_effect = dsy_hell_01_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lh_turret01_mark03 +ids_name = 503650 +ids_info = 503651 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 159 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = dsy_hell_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lh_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lh_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 343 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_hellfurry_mk2_impact +const_effect = dsy_hellfurry_mk2_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lh_turret01_mark04 +ids_name = 503652 +ids_info = 503653 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 219.2 +refire_delay = 0.33 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = dsy_hellfurry_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lh_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_h_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 233 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = hogosha_plasma_01_impact +const_effect = hogosha_plasma_01_proj +lifetime = 0.92 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_h_gun01_mark01 +ids_name = 263326 +ids_info = 264326 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 115.8 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = hogosha_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_h_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_h_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 518 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = pi_plasma_01_impact +const_effect = pi_plasma_01_proj +lifetime = 0.92 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_h_gun01_mark02 +ids_name = 263327 +ids_info = 264327 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 292.7 +refire_delay = 0.33 +muzzle_velocity = 600 +toughness = 8.400000 +flash_particle_name = pi_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_h_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_h_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 166 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = hogosha_plasma_01_impact +const_effect = hogosha_plasma_01_proj +lifetime = 0.92 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_h_gun01_mark03 +ids_name = 263328 +ids_info = 264328 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 76.4 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = hogosha_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_h_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_h_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 370 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = pi_plasma_01_impact +const_effect = pi_plasma_01_proj +lifetime = 0.92 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_h_gun01_mark04 +ids_name = 500897 +ids_info = 500898 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 193.8 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = pi_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_h_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_h_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = pi_plasma_01_impact +const_effect = pi_plasma_01_proj +lifetime = 1.08 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_h_turret01_mark01 +ids_name = 263329 +ids_info = 264329 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 32.939999 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = pi_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_h_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_h_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 166 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = pi_plasma_01_impact +const_effect = pi_plasma_01_proj +lifetime = 0.92 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_h_turret01_mark02 +ids_name = 263330 +ids_info = 264330 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 76.4 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = pi_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_h_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_h_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 370 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = pi_plasma_01_impact +const_effect = pi_plasma_01_proj +lifetime = 0.92 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_h_turret01_mark03 +ids_name = 503678 +ids_info = 503679 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 193.8 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = pi_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_h_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_m_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_neutron_01_proj +lifetime = 0.917 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_m_gun01_mark01 +ids_name = 263331 +ids_info = 264331 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 20.200001 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 4.000000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_m_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_m_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 243 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_tref_01_impact +const_effect = dsy_tref_01_proj +lifetime = 1.0214 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_m_gun01_mark02 +ids_name = 263332 +ids_info = 264332 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 121.9 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 5.300000 +flash_particle_name = dsy_tref_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_m_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_m_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 406 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_trefoil_mk2_impact +const_effect = dsy_trefoil_mk2_proj +lifetime = 1.0214 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_m_gun01_mark03 +ids_name = 263333 +ids_info = 264333 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 221.1 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 7.000000 +flash_particle_name = dsy_trefoil_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_m_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_m_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 174 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_tref_01_impact +const_effect = dsy_tref_01_proj +lifetime = 1.0214 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_m_gun01_mark04 +ids_name = 500889 +ids_info = 500890 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 81 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 7.000000 +flash_particle_name = dsy_tref_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_m_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_m_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 290 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_trefoil_mk2_impact +const_effect = dsy_trefoil_mk2_proj +lifetime = 1.0214 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_m_gun01_mark05 +ids_name = 501350 +ids_info = 501351 +DA_archetype = equipment\models\weapons\br_auto_shotgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 146.4 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 7.000000 +flash_particle_name = dsy_trefoil_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_m_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_m_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_neutron_01_proj +lifetime = 0.92714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_m_turret01_mark01 +ids_name = 263334 +ids_info = 264334 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 20.200001 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 4.000000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_m_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_m_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 174 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_tref_01_impact +const_effect = dsy_tref_01_proj +lifetime = 1.0214 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_m_turret01_mark02 +ids_name = 263335 +ids_info = 264335 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 81 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 7.000000 +flash_particle_name = dsy_tref_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_m_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_m_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_tref_01_impact +const_effect = dsy_tref_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_m_turret01_mark03 +ids_name = 263335 +ids_info = 264335 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 80000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 34.849998 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 7.000000 +flash_particle_name = dsy_tref_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_m_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_m_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 290 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_trefoil_mk2_impact +const_effect = dsy_trefoil_mk2_proj +lifetime = 1.0214 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_m_turret01_mark04 +ids_name = 503664 +ids_info = 503665 +DA_archetype = equipment\models\weapons\br_auto_shotgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 146.4 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = dsy_trefoil_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_m_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_g_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon2 +munition_hit_effect = pi_photon_04_impact +const_effect = pi_photon_04_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_g_gun01_mark01 +ids_name = 263336 +ids_info = 264336 +DA_archetype = equipment\models\weapons\br_railgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 12.960000 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 2.500000 +flash_particle_name = pi_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_g_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_g_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon2 +munition_hit_effect = pi_photon_04_impact +const_effect = pi_photon_04_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_g_gun01_mark02 +ids_name = 263337 +ids_info = 264337 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 15.640000 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 3.200000 +flash_particle_name = pi_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_g_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_g_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 230 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = rh_plasma_02_impact +const_effect = pi_gaia_01_proj +lifetime = 1.06 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_g_gun01_mark03 +ids_name = 263338 +ids_info = 264338 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 154.5 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 4.000000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_g_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_g_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 727 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma1 +munition_hit_effect = rh_plasma_02_impact +const_effect = dsy_g_plasma_01_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_g_gun01_mark04 +ids_name = 263339 +ids_info = 264339 +DA_archetype = equipment\models\weapons\br_railgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 431.4 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 5.300000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_g_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_g_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 519 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = g_plasma_02_impact +const_effect = g_plasma_02_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_g_gun01_mark05 +ids_name = 501332 +ids_info = 501333 +DA_archetype = equipment\models\weapons\br_railgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 285.5 +refire_delay = 0.50 +muzzle_velocity = 600 +toughness = 5.300000 +flash_particle_name = g_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_g_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_g_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 164 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = g_plasma_02_impact +const_effect = pi_gaia_02_proj +lifetime = 1.06 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_g_gun01_mark06 +ids_name = 503682 +ids_info = 503683 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 102.1 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 8.300000 +flash_particle_name = g_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_g_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_g_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 164 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = g_plasma_02_impact +const_effect = pi_gaia_02_proj +lifetime = 1.06 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_g_turret01_mark01 +ids_name = 503642 +ids_info = 503643 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 102.1 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = g_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_g_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_g_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 519 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = g_plasma_02_impact +const_effect = g_plasma_02_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_g_turret01_mark02 +ids_name = 503644 +ids_info = 503645 +DA_archetype = equipment\models\weapons\br_railgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 285.5 +refire_delay = 0.50 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = g_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_g_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_u_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 302 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron2 +munition_hit_effect = dsy_prot_01_impact +const_effect = dsy_prot_01_proj +lifetime = 0.92857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_gun01_mark01 +ids_name = 263340 +ids_info = 264340 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 193.8 +refire_delay = 0.20 +muzzle_velocity = 700 +toughness = 3.200000 +flash_particle_name = dsy_prot_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_u_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 742 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = rh_plasma_03_impact +const_effect = rh_plasma_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_gun01_mark02 +ids_name = 263341 +ids_info = 264341 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 442.4 +refire_delay = 0.50 +muzzle_velocity = 600 +toughness = 5.300000 +flash_particle_name = rh_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_u_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 216 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = dsy_protector_mk2_impact +const_effect = dsy_protector_mk2_proj +lifetime = 0.92857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_gun01_mark03 +ids_name = 263342 +ids_info = 264342 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 128.5 +refire_delay = 0.20 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = dsy_protector_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_u_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 530 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = rh_plasma_03_impact +const_effect = rh_plasma_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_gun01_mark04 +ids_name = 501338 +ids_info = 501339 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 293 +refire_delay = 0.50 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = rh_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_u_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 216 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = dsy_protector_mk2_impact +const_effect = dsy_protector_mk2_proj +lifetime = 0.92857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_turret01_mark01 +ids_name = 503622 +ids_info = 503623 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 128.5 +refire_delay = 0.20 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = dsy_protector_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_u_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 530 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma1 +munition_hit_effect = rh_plasma_03_impact +const_effect = rh_plasma_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_turret01_mark02 +ids_name = 503624 +ids_info = 503625 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 293 +refire_delay = 0.50 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = rh_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_gc_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 240 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_03_impact +const_effect = pi_cannon_01_proj +lifetime = 0.82 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_gc_gun01_mark01 +ids_name = 263343 +ids_info = 264343 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 162.8 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 3.200000 +flash_particle_name = pi_photon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_gc_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_gc_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 482 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_suncannon_impact +const_effect = dsy_suncannon_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_gc_gun01_mark02 +ids_name = 263344 +ids_info = 264344 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 332.5 +refire_delay = 0.330000 +muzzle_velocity = 700 +toughness = 5.300000 +flash_particle_name = dsy_suncannon_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_gc_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_gc_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 171 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_03_impact +const_effect = pi_cannon_01_proj +lifetime = 0.82 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_gc_gun01_mark03 +ids_name = 263345 +ids_info = 264345 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 107.5 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = pi_photon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_gc_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_gc_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 344 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_suncannon_impact +const_effect = dsy_suncannon_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_gc_gun01_mark04 +ids_name = 501342 +ids_info = 501343 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 220 +refire_delay = 0.33 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = dsy_suncannon_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_gc_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_gc_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 171 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_03_impact +const_effect = pi_cannon_01_proj +lifetime = 0.82 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_gc_turret01_mark01 +ids_name = 503626 +ids_info = 503627 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 107.5 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = pi_photon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_gc_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_gc_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 344 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_suncannon_impact +const_effect = dsy_suncannon_proj +lifetime = 0.82143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_gc_turret01_mark02 +ids_name = 503628 +ids_info = 503629 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 220 +refire_delay = 0.33 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = dsy_suncannon_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_gc_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lwb_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 382 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_destroyer_mk2_impact +const_effect = dsy_destroyer_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lwb_gun01_mark01 +ids_name = 263346 +ids_info = 264346 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 205.2 +refire_delay = 0.250000 +muzzle_velocity = 600 +toughness = 4.000000 +flash_particle_name = dsy_destroyer_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lwb_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lwb_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = pi_tachyon_02_impact +const_effect = pi_tachyon_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lwb_gun01_mark02 +ids_name = 263347 +ids_info = 264347 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 42.160000 +refire_delay = 0.330000 +muzzle_velocity = 700 +toughness = 5.300000 +flash_particle_name = pi_tachyon_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lwb_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lwb_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 226 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_destroyer_01_impact +const_effect = dsy_destroyer_01_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lwb_gun01_mark03 +ids_name = 263348 +ids_info = 264348 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 111.5 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 7.000000 +flash_particle_name = dsy_destroyer_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lwb_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lwb_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 162 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_destroyer_01_impact +const_effect = dsy_destroyer_01_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lwb_gun01_mark04 +ids_name = 263349 +ids_info = 264349 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 74.2 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = dsy_destroyer_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lwb_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lwb_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 273 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_destroyer_mk2_impact +const_effect = dsy_destroyer_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lwb_gun01_mark05 +ids_name = 501346 +ids_info = 501347 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 136 +refire_delay = 0.250000 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = dsy_destroyer_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lwb_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lwb_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 162 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_destroyer_01_impact +const_effect = dsy_destroyer_01_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lwb_turret01_mark01 +ids_name = 503618 +ids_info = 503619 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 74.2 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = dsy_destroyer_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lwb_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lwb_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 273 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_destroyer_mk2_impact +const_effect = dsy_destroyer_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lwb_turret01_mark02 +ids_name = 503620 +ids_info = 503621 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 136 +refire_delay = 0.250000 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = dsy_destroyer_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lwb_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_fa_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 51 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = pi_neutron_01_impact +const_effect = pi_neutron_01_proj +lifetime = 0.917 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_fa_gun01_mark01 +ids_name = 263350 +ids_info = 264350 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 21.070000 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 3.800000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_fa_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_fa_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 170 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = dsy_vult_01_impact +const_effect = dsy_vult_01_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_fa_gun01_mark02 +ids_name = 263351 +ids_info = 264351 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 99.1 +refire_delay = 0.12 +muzzle_velocity = 700 +toughness = 4.800000 +flash_particle_name = dsy_vult_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_fa_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_fa_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 708 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = dsy_vulture_mk2_impact +const_effect = dsy_vulture_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_fa_gun01_mark03 +ids_name = 263352 +ids_info = 264352 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 75000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 518.3 +refire_delay = 0.500000 +muzzle_velocity = 700 +toughness = 6.300000 +flash_particle_name = dsy_vulture_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_fa_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_fa_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 506 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = dsy_vulture_mk2_impact +const_effect = dsy_vulture_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_fa_gun01_mark04 +ids_name = 501336 +ids_info = 501337 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 343.5 +refire_delay = 0.500000 +muzzle_velocity = 700 +toughness = 6.300000 +flash_particle_name = dsy_vulture_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_fa_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_fa_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 122 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = dsy_vult_01_impact +const_effect = dsy_vult_01_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_fa_gun01_mark05 +ids_name = 503686 +ids_info = 503687 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 66 +refire_delay = 0.12 +muzzle_velocity = 700 +toughness = 8.600000 +flash_particle_name = dsy_vult_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_fa_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_fa_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 122 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = dsy_vult_01_impact +const_effect = dsy_vult_01_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_fa_turret01_mark01 +ids_name = 503646 +ids_info = 503647 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 72.7 +refire_delay = 0.12 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = dsy_vult_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_fa_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_fa_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 506 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron3 +munition_hit_effect = dsy_vulture_mk2_impact +const_effect = dsy_vulture_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_fa_turret01_mark02 +ids_name = 503648 +ids_info = 503649 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 378.3 +refire_delay = 0.500000 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = dsy_vulture_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_fa_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_x_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 224 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_01_impact +const_effect = pi_particle_01_proj +lifetime = 0.786 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_x_gun01_mark01 +ids_name = 263353 +ids_info = 264353 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 136.6 +refire_delay = 0.15000 +muzzle_velocity = 699 +toughness = 2.900000 +flash_particle_name = pi_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_x_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_x_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_02_impact +const_effect = pi_particle_02_proj +lifetime = 0.786000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_x_gun01_mark02 +ids_name = 263354 +ids_info = 264354 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 18.680000 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 3.600000 +flash_particle_name = pi_particle_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_x_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_x_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 392 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_02_impact +const_effect = pi_particle_02_proj +lifetime = 0.786 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_x_gun01_mark03 +ids_name = 263355 +ids_info = 264355 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 262.3 +refire_delay = 0.25 +muzzle_velocity = 699 +toughness = 5.800000 +flash_particle_name = pi_particle_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_x_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_x_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = pi_particle_03_impact +const_effect = pi_particle_03_proj +lifetime = 0.786000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_x_gun01_mark04 +ids_name = 263356 +ids_info = 264356 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 39.520000 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = pi_particle_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_x_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_x_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 160 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle1 +munition_hit_effect = pi_particle_01_impact +const_effect = pi_particle_01_proj +lifetime = 0.786 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_x_gun01_mark05 +ids_name = 500901 +ids_info = 500902 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 90.5 +refire_delay = 0.15000 +muzzle_velocity = 699 +toughness = 7.600000 +flash_particle_name = pi_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_x_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_x_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 280 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = pi_particle_03_impact +const_effect = pi_particle_03_proj +lifetime = 0.786 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_x_gun01_mark06 +ids_name = 501352 +ids_info = 501353 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 173.7 +refire_delay = 0.25 +muzzle_velocity = 699 +toughness = 7.600000 +flash_particle_name = pi_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_x_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_x_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 160 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle1 +munition_hit_effect = pi_particle_01_impact +const_effect = pi_particle_01_proj +lifetime = 0.786 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_x_turret01_mark01 +ids_name = 503630 +ids_info = 503631 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 90.5 +refire_delay = 0.15000 +muzzle_velocity = 699 +toughness = 10.600000 +flash_particle_name = pi_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_x_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_x_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 280 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = pi_particle_03_impact +const_effect = pi_particle_03_proj +lifetime = 0.786 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_x_turret01_mark02 +ids_name = 503632 +ids_info = 503633 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 173.7 +refire_delay = 0.25 +muzzle_velocity = 699 +toughness = 10.600000 +flash_particle_name = pi_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_x_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 236 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_sickle_mk1_impact +const_effect = dsy_sickle_mk1_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_gun01_mark03 +ids_name = 505367 +ids_info = 505368 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 117.6 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = dsy_sickle_mk1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 169 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_sickle_mk2_impact +const_effect = dsy_sickle_mk2_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_gun01_mark04 +ids_name = 505367 +ids_info = 505368 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 78.1 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = dsy_sickle_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 125 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_sickle_mk1_impact +const_effect = dsy_sickle_mk1_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_gun01_mark05 +ids_name = 505365 +ids_info = 505366 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 68 +refire_delay = 0.120000 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = dsy_sickle_mk1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 175 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_sickle_mk1_impact +const_effect = dsy_sickle_mk1_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_gun01_mark06 +ids_name = 505365 +ids_info = 505366 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 102.7 +refire_delay = 0.120000 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = dsy_sickle_mk1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 18 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle4 +munition_hit_effect = dsy_scythe_mk1_impact +const_effect = dsy_scythe_mk1_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_gun02_mark04 +ids_name = 505371 +ids_info = 505372 +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 93 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 15.300000 +flash_particle_name = dsy_scythe_mk1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 325 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = dsy_scythe_mk2_impact +const_effect = dsy_scythe_mk2_proj +lifetime = 0.82668 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_gun02_mark05 +ids_name = 505369 +ids_info = 505370 +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 226 +refire_delay = 0.33 +muzzle_velocity = 750 +toughness = 23.500000 +flash_particle_name = dsy_scythe_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 455 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = dsy_scythe_mk2_impact +const_effect = dsy_scythe_mk2_proj +lifetime = 0.82668 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_gun02_mark06 +ids_name = 505369 +ids_info = 505370 +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 341.2 +refire_delay = 0.33 +muzzle_velocity = 750 +toughness = 23.500000 +flash_particle_name = dsy_scythe_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 169 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_sickle_mk2_impact +const_effect = dsy_sickle_mk2_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_turret01_mark03 +ids_name = 505359 +ids_info = 505360 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 78.1 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = dsy_sickle_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_turret01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 125 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_sickle_mk1_impact +const_effect = dsy_sickle_mk1_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_turret01_mark05 +ids_name = 505357 +ids_info = 505358 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 68 +refire_delay = 0.120000 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = dsy_sickle_mk1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_turret01_mark05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 18 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle4 +munition_hit_effect = dsy_scythe_mk1_impact +const_effect = dsy_scythe_mk1_proj +lifetime = 0.92714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_turret02_mark03 +ids_name = 505363 +ids_info = 505364 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 93 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 15.300000 +flash_particle_name = dsy_scythe_mk1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_turret02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 325 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle4 +munition_hit_effect = dsy_scythe_mk2_impact +const_effect = dsy_scythe_mk2_proj +lifetime = 0.82668 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_turret02_mark04 +ids_name = 505361 +ids_info = 505362 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 226 +refire_delay = 0.33 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = dsy_scythe_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_turret02_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ci_laser_01_impact +const_effect = ci_laser_01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark01 +ids_name = 263486 +ids_info = 264486 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 4.580000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 1.2 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ci_laser_02_impact +const_effect = ci_laser_02_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark02 +ids_name = 263487 +ids_info = 264487 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1075 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 5.740000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 1.500000 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 280 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = ci_laser_02_impact +const_effect = ci_laser_02_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark03 +ids_name = 263488 +ids_info = 264488 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 194.5 +refire_delay = 0.200000 +muzzle_velocity = 750 +toughness = 1.800000 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 19 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = ci_laser_03_impact +const_effect = ci_laser_03_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark04 +ids_name = 263489 +ids_info = 264489 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 14.820000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 3.800000 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 166 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ci_laser_01_impact +const_effect = ci_laser_01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark05 +ids_name = 263489 +ids_info = 264489 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 106 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 5.000000 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 116 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = ci_laser_03_impact +const_effect = ci_laser_03_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark06 +ids_name = 263490 +ids_info = 264490 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 68.3 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 7.600000 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun01_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = ci_laser_04_impact +const_effect = ci_laser_04_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark07 +ids_name = 263491 +ids_info = 264491 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 128.8 +refire_delay = 0.20000 +muzzle_velocity = 750 +toughness = 7.600000 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2 +energy_damage = 176 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse1 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark01 +ids_name = 504737 +ids_info = 504738 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +hp_gun_type = hp_gun_special_1 +mass = 10 +damage_per_fire = 0 +power_usage = 106.9 +refire_delay = 0.15 +muzzle_velocity = 750 +toughness = 0.200000 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4 +energy_damage = 198 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse2 +munition_hit_effect = ci_pulse_02_impact +const_effect = ci_pulse_02_proj +lifetime = 0.85714 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark02 +ids_name = 504739 +ids_info = 504740 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +hp_gun_type = hp_gun_special_1 +mass = 10 +damage_per_fire = 0 +power_usage = 112.5 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 0.200000 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6 +energy_damage = 10 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark03 +ids_name = 263494 +ids_info = 264494 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5250 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 48 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 0.600000 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4 +energy_damage = 240 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse1 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark04 +ids_name = 263492 +ids_info = 264492 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 157.4 +refire_delay = 0.15 +muzzle_velocity = 750 +toughness = 1 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6 +energy_damage = 298 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse3 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark05 +ids_name = 504733 +ids_info = 504734 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 163.2 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 1 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 569 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ci_pulse_04_impact +const_effect = ci_pulse_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark06 +ids_name = 263493 +ids_info = 264493 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 315.3 +refire_delay = 0.33 +muzzle_velocity = 600 +toughness = 1 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun02_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 406 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ci_pulse_04_impact +const_effect = ci_pulse_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark07 +ids_name = 504735 +ids_info = 504736 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 209.1 +refire_delay = 0.33 +muzzle_velocity = 600 +toughness = 1 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun02_mark08_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6 +energy_damage = 277 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse2 +munition_hit_effect = ci_pulse_02_impact +const_effect = ci_pulse_02_proj +lifetime = 0.85714 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark08 +ids_name = 525742 +ids_info = 525743 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 170.1 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 1 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark08_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun02_mark09_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 416 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse3 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark09 +ids_name = 504733 +ids_info = 504734 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 245.3 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 1 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark09_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ci_laser_01_impact +const_effect = ci_laser_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret01_mark01 +ids_name = 263496 +ids_info = 264496 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 4.580000 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 1.2 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 9 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = ci_laser_02_impact +const_effect = ci_laser_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret01_mark02 +ids_name = 263497 +ids_info = 264497 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 7 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 1.800000 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 116 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +munition_hit_effect = ci_laser_03_impact +const_effect = ci_laser_03_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret01_mark03 +ids_name = 263498 +ids_info = 264498 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 68.3 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 5.000000 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = ci_laser_04_impact +const_effect = ci_laser_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret01_mark04 +ids_name = 518016 +ids_info = 518017 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 35 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 5.000000 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_turret01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = ci_laser_04_impact +const_effect = ci_laser_04_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret01_mark05 +ids_name = 518018 +ids_info = 518019 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 128.8 +refire_delay = 0.20000 +muzzle_velocity = 750 +toughness = 5.000000 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret01_mark05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2 +energy_damage = 176 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse1 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret02_mark01 +ids_name = 263499 +ids_info = 264499 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +hp_gun_type = hp_gun_special_2 +mass = 10 +damage_per_fire = 0 +power_usage = 106.9 +refire_delay = 0.15 +muzzle_velocity = 750 +toughness = 0.200000 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4 +energy_damage = 198 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse2 +munition_hit_effect = ci_pulse_02_impact +const_effect = ci_pulse_02_proj +lifetime = 0.85714 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret02_mark02 +ids_name = 263500 +ids_info = 264500 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +hp_gun_type = hp_gun_special_2 +mass = 10 +damage_per_fire = 0 +power_usage = 112.5 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 0.500000 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6 +energy_damage = 298 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse3 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret02_mark03 +ids_name = 504729 +ids_info = 504730 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 163.2 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 1 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_turret02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 406 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ci_pulse_04_impact +const_effect = ci_pulse_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_turret02_mark04 +ids_name = 504731 +ids_info = 504732 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 209.1 +refire_delay = 0.33 +muzzle_velocity = 600 +toughness = 1 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_turret02_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_br_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 209 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_Particle4 +munition_hit_effect = dsy_co_br_gun01_impact +const_effect = dsy_co_br_gun01_proj +lifetime = 1.02143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_br_gun01_mark01 +ids_name = 520263 +ids_info = 520264 +DA_archetype = equipment\models\weapons\br_auto_shotgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 123.4 +refire_delay = 0.200000 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = pi_sunrail_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_br_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_br_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 348 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_Particle4 +munition_hit_effect = pi_sunrail_mk2_impact +const_effect = pi_sunrail_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_br_gun01_mark02 +ids_name = 520265 +ids_info = 520266 +DA_archetype = equipment\models\weapons\br_auto_shotgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 201.1 +refire_delay = 0.33 +muzzle_velocity = 650 +toughness = 7.600000 +flash_particle_name = dsy_co_br_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_br_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_br_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 293 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_Particle4 +munition_hit_effect = dsy_co_br_gun01_impact +const_effect = dsy_co_br_gun01_proj +lifetime = 1.02143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_br_gun01_mark03 +ids_name = 520291 +ids_info = 520292 +DA_archetype = equipment\models\weapons\br_auto_shotgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 186.7 +refire_delay = 0.2 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = pi_sunrail_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_br_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_br_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 487 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_Particle4 +munition_hit_effect = pi_sunrail_mk2_impact +const_effect = pi_sunrail_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_br_gun01_mark04 +ids_name = 525734 +ids_info = 525735 +DA_archetype = equipment\models\weapons\br_auto_shotgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 303.5 +refire_delay = 0.33 +muzzle_velocity = 650 +toughness = 7.600000 +flash_particle_name = dsy_co_br_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_br_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_br_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 184 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_Particle4 +munition_hit_effect = dsy_co_br_gun01_impact +const_effect = dsy_co_br_gun01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_br_turret01_mark01 +ids_name = 520267 +ids_info = 520268 +DA_archetype = equipment\models\weapons\br_auto_shotgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 105.6 +refire_delay = 0.200000 +muzzle_velocity = 700 +toughness = 1 +flash_particle_name = pi_sunrail_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_br_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_br_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 348 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_Particle4 +munition_hit_effect = pi_sunrail_mk2_impact +const_effect = pi_sunrail_mk2_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_br_turret01_mark02 +ids_name = 520269 +ids_info = 520270 +DA_archetype = equipment\models\weapons\br_auto_shotgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 201.1 +refire_delay = 0.33 +muzzle_velocity = 650 +toughness = 1 +flash_particle_name = dsy_co_br_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_br_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_ku_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 155 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = dsy_co_ku_gun01_impact +const_effect = ku_photon_01_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_ku_gun01_mark01 +ids_name = 520271 +ids_info = 520272 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 78.6 +refire_delay = 0.15000 +muzzle_velocity = 650 +toughness = 7.600000 +flash_particle_name = dsy_co_ku_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_ku_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_ku_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 340 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_cleanser01_impact +const_effect = dsy_cleanser01_proj +lifetime = 0.92857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_ku_gun01_mark02 +ids_name = 520273 +ids_info = 520274 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 216.8 +refire_delay = 0.33 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = dsy_cleanser01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_ku_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_ku_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 217 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = dsy_co_ku_gun01_impact +const_effect = ku_photon_01_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_ku_gun01_mark03 +ids_name = 520293 +ids_info = 520294 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 118.7 +refire_delay = 0.15 +muzzle_velocity = 650 +toughness = 7.600000 +flash_particle_name = dsy_co_ku_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_ku_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_ku_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 476 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_cleanser01_impact +const_effect = dsy_cleanser01_proj +lifetime = 0.92857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_ku_gun01_mark04 +ids_name = 525740 +ids_info = 525741 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 327.4 +refire_delay = 0.33 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = dsy_cleanser01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_ku_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_ku_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 155 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon4 +munition_hit_effect = dsy_co_ku_gun01_impact +const_effect = ku_photon_01_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_ku_turret01_mark01 +ids_name = 520275 +ids_info = 520276 +DA_archetype = equipment\models\weapons\ku_auto_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 78.6 +refire_delay = 0.15000 +muzzle_velocity = 650 +toughness = 1 +flash_particle_name = dsy_co_ku_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_ku_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_ku_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 340 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_cleanser01_impact +const_effect = dsy_cleanser01_proj +lifetime = 0.92857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_ku_turret01_mark02 +ids_name = 520277 +ids_info = 520278 +DA_archetype = equipment\models\weapons\ku_auto_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 216.8 +refire_delay = 0.33 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = dsy_cleanser01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_ku_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_rh_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 154 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_04_impact +const_effect = rh_tachyon_04_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_rh_gun01_mark01 +ids_name = 520279 +ids_info = 520280 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 86.5 +refire_delay = 0.15 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = rh_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_rh_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_rh_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 363 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = dsy_co_rh_gun01_impact +const_effect = dsy_co_rh_gun01_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_rh_gun01_mark02 +ids_name = 520281 +ids_info = 520282 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 189.3 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 7.600000 +flash_particle_name = dsy_co_rh_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_rh_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_rh_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 508 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = dsy_co_rh_gun01_impact +const_effect = dsy_co_rh_gun01_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_rh_gun01_mark03 +ids_name = 520295 +ids_info = 520296 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 285.8 +refire_delay = 0.33 +muzzle_velocity = 600 +toughness = 7.600000 +flash_particle_name = dsy_co_rh_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_rh_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_rh_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 215 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_04_impact +const_effect = rh_tachyon_04_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_rh_gun01_mark04 +ids_name = 525738 +ids_info = 525739 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 130.2 +refire_delay = 0.15 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = rh_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_rh_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_rh_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 154 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_04_impact +const_effect = rh_tachyon_04_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_rh_turret01_mark01 +ids_name = 520283 +ids_info = 520284 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 86.5 +refire_delay = 0.15 +muzzle_velocity = 700 +toughness = 1 +flash_particle_name = dsy_co_rh_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_rh_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_rh_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 363 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = dsy_co_rh_gun01_impact +const_effect = dsy_co_rh_gun01_proj +lifetime = 0.95 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_rh_turret01_mark02 +ids_name = 520285 +ids_info = 520286 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 189.3 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 1 +flash_particle_name = dsy_co_rh_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_rh_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_li_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 172 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = br_tachyon_01_impact +const_effect = br_tachyon_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_li_gun01_mark01 +ids_name = 520255 +ids_info = 520256 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 98.3 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = br_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_li_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_li_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 258 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_li_gun01_mark02 +ids_name = 520257 +ids_info = 520258 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 157.5 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = ci_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_li_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_li_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 240 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = br_tachyon_01_impact +const_effect = br_tachyon_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_li_gun01_mark03 +ids_name = 520289 +ids_info = 520290 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 147.8 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = br_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_li_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_li_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 360 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_li_gun01_mark04 +ids_name = 525736 +ids_info = 525737 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 236.8 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = ci_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_li_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_li_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 172 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = br_tachyon_01_impact +const_effect = br_tachyon_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_li_turret01_mark01 +ids_name = 520259 +ids_info = 520260 +DA_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 98.3 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = br_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_li_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_li_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 258 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_li_turret01_mark02 +ids_name = 520261 +ids_info = 520262 +DA_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 157.5 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 7.600000 +flash_particle_name = ci_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_li_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 336 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_laser5 +munition_hit_effect = sp_annihilator_01_impact +const_effect = sp_annihilator_01_proj +lifetime = 1.33333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun01 +ids_name = 263536 +ids_info = 264536 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 177.9 +refire_delay = 0.20 +muzzle_velocity = 600 +toughness = 21.500000 +flash_particle_name = sp_annihilator_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 528 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = sp_annihilator_02_impact +const_effect = sp_annihilator_02_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun02 +ids_name = 263537 +ids_info = 264537 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 335.1 +refire_delay = 0.33 +muzzle_velocity = 650 +toughness = 17.600000 +flash_particle_name = sp_annihilator_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 352 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_jade_01_impact +const_effect = dsy_jade_01_proj +lifetime = 1.0600 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun03 +ids_name = 263538 +ids_info = 264538 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 204 +refire_delay = 0.330000 +muzzle_velocity = 650 +toughness = 19.600000 +flash_particle_name = dsy_jade_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 642 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_plasma5 +munition_hit_effect = sp_bloodhound_01_impact +const_effect = sp_bloodhound_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun04 +ids_name = 263539 +ids_info = 264539 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 451.3 +refire_delay = 0.665000 +muzzle_velocity = 700 +toughness = 23.500000 +flash_particle_name = sp_bloodhound_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 694 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_plasma5 +munition_hit_effect = sp_bloodhound_02_impact +const_effect = sp_bloodhound_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun05 +ids_name = 263540 +ids_info = 264540 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 447.5 +refire_delay = 0.665000 +muzzle_velocity = 650 +toughness = 17.600000 +flash_particle_name = sp_bloodhound_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 335 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_photon5 +munition_hit_effect = dsy_silver_01_impact +const_effect = dsy_silver_01_proj +lifetime = 1.06 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun06 +ids_name = 263541 +ids_info = 264541 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 234.5 +refire_delay = 0.33 +muzzle_velocity = 750 +toughness = 21.500000 +flash_particle_name = dsy_silver_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 700 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_plasma5 +munition_hit_effect = dsy_blade_01_impact +const_effect = dsy_blade_01_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun07 +ids_name = 263542 +ids_info = 264542 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 440.3 +refire_delay = 0.665000 +muzzle_velocity = 650 +toughness = 15.600000 +flash_particle_name = dsy_blade_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 +dispersion_angle = 0.725 + +[Munition] +nickname = special_gun08_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 720 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_plasma5 +munition_hit_effect = dsy_blueblaze_01_impact +const_effect = dsy_blueblaze_01_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun08 +ids_name = 263543 +ids_info = 264543 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 453 +refire_delay = 0.66500 +muzzle_velocity = 650 +toughness = 21.500000 +flash_particle_name = dsy_blueblaze_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun08_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 +dispersion_angle = 0.8 + +[Munition] +nickname = special_gun09_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 740 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_plasma5 +munition_hit_effect = dsy_blossom_01_impact +const_effect = dsy_blossom_01_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun09 +ids_name = 263544 +ids_info = 264544 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 465.4 +refire_delay = 0.665000 +muzzle_velocity = 650 +toughness = 19.600000 +flash_particle_name = dsy_blossom_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun09_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 +dispersion_angle = 0.875 + +[Munition] +nickname = special_gun10_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 533 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_distortion_01_impact +const_effect = sp_distortion_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun10 +ids_name = 263548 +ids_info = 264548 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 295 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 21.500000 +flash_particle_name = sp_distortion_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun10_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun11_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 770 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_thor_01_impact +const_effect = dsy_thor_01_proj +lifetime = 0.84615385 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun11 +ids_name = 263546 +ids_info = 264546 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 517.8 +refire_delay = 0.500000 +muzzle_velocity = 650 +toughness = 17.600000 +flash_particle_name = dsy_thor_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun11_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun12_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 373 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_prom_01_impact +const_effect = dsy_prom_01_proj +lifetime = 0.962 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun12 +ids_name = 263547 +ids_info = 264547 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 219 +refire_delay = 0.33000 +muzzle_velocity = 650 +toughness = 17.600000 +flash_particle_name = dsy_prom_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun12_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun13_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 240 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_doomsday_01_impact +const_effect = sp_doomsday_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun13 +ids_name = 263545 +ids_info = 264545 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 107.8 +refire_delay = 0.12 +muzzle_velocity = 550 +toughness = 21.500000 +flash_particle_name = sp_doomsday_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun13_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun14_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 360 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_doomsday_02_impact +const_effect = sp_doomsday_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun14 +ids_name = 263549 +ids_info = 264549 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 203.3 +refire_delay = 0.300000 +muzzle_velocity = 633 +toughness = 23.500000 +flash_particle_name = sp_doomsday_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun14_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun15_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 763 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_doomsday_03_impact +const_effect = sp_doomsday_03_proj +lifetime = 1.0416 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun15 +ids_name = 263550 +ids_info = 264550 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 489.5 +refire_delay = 1 +muzzle_velocity = 650 +toughness = 19.600000 +flash_particle_name = sp_doomsday_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun15_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun16_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 80 +energy_damage = 680 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse5 +munition_hit_effect = sp_annihilator_03_impact +const_effect = sp_annihilator_03_proj +lifetime = 1.07692 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun16 +ids_name = 501362 +ids_info = 501363 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 430.7 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 21.500000 +flash_particle_name = sp_annihilator_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun16_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun17_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_plasma5 +munition_hit_effect = dsy_excal_01_impact +const_effect = dsy_excal_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun17 +ids_name = 501463 +ids_info = 501464 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 341 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 21.500000 +flash_particle_name = dsy_excal_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun17_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun18_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 396 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_destabilizer_03_impact +const_effect = sp_destabilizer_03_proj +lifetime = 1.084 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun18 +ids_name = 501791 +ids_info = 501792 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 210.6 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 19.600000 +flash_particle_name = sp_destabilizer_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun18_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun19_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 383 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_destabilizer_01_impact +const_effect = sp_destabilizer_01_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun19 +ids_name = 501793 +ids_info = 501794 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 214.1 +refire_delay = 0.330000 +muzzle_velocity = 625 +toughness = 21.500000 +flash_particle_name = sp_destabilizer_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun19_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun20_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 727 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_particle5 +munition_hit_effect = dsy_del_01_impact +const_effect = dsy_del_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun20 +ids_name = 501795 +ids_info = 501796 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 511.8 +refire_delay = 1.000000 +muzzle_velocity = 700 +toughness = 21.500000 +flash_particle_name = dsy_del_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun20_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun21_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 840 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_photon5 +munition_hit_effect = sp_bloodhound_02_impact +const_effect = sp_bloodhound_02_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun21 +ids_name = 501797 +ids_info = 501798 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 515 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 17.600000 +flash_particle_name = sp_bloodhound_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun21_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun22_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 762 +energy_damage = 17 +weapon_type = W_Neutral01 +one_shot_sound = fire_plasma5 +munition_hit_effect = dsy_garnet_01_impact +const_effect = dsy_garnet_01_proj +lifetime = 1.292 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun22 +ids_name = 520861 +ids_info = 520862 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 448.1 +refire_delay = 0.665000 +muzzle_velocity = 600 +toughness = 21.500000 +flash_particle_name = dsy_garnet_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun22_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 +dispersion_angle = 0.725 + +[Munition] +nickname = special_gun23_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 778 +energy_damage = 19 +weapon_type = W_Neutral01 +one_shot_sound = fire_plasma5 +munition_hit_effect = dsy_malachite_01_impact +const_effect = dsy_malachite_01_proj +lifetime = 1.292 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun23 +ids_name = 520863 +ids_info = 520864 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 458 +refire_delay = 0.665000 +muzzle_velocity = 600 +toughness = 21.500000 +flash_particle_name = dsy_malachite_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun23_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 +dispersion_angle = 0.8 + +[Munition] +nickname = special_gun24_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 794 +energy_damage = 35 +weapon_type = W_Neutral01 +one_shot_sound = fire_plasma5 +munition_hit_effect = dsy_tanzanite_01_impact +const_effect = dsy_tanzanite_01_proj +lifetime = 1.292 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun24 +ids_name = 520865 +ids_info = 520866 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 476.9 +refire_delay = 0.665000 +muzzle_velocity = 600 +toughness = 21.500000 +flash_particle_name = dsy_tanzanite_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun24_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 120 +lootable = true +LODranges = 0, 40, 80, 150 +dispersion_angle = 0.875 + +[Munition] +nickname = special_gun25_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 222 +energy_damage = 111 +weapon_type = W_Neutron01 +one_shot_sound = fire_repeater +munition_hit_effect = fighter_codegun_tremor_impact +const_effect = fighter_codegun_tremor_proj +lifetime = 0.5 +force_gun_ori = false +mass = 1 +volume = 0.000000 + +[Gun] +nickname = special_gun25 +ids_name = 521231 +ids_info = 521232 +DA_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 220.5 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 21.500000 +flash_particle_name = fighter_codegun_tremor_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun25_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +dispersion_angle = 1 + +[Munition] +nickname = dsy_heimdall_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_plasma5 +munition_hit_effect = dsy_heimdall_03_impact +const_effect = dsy_heimdall_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_heimdall +ids_name = 525800 +ids_info = 525801 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 463.7 +refire_delay = 1.000000 +muzzle_velocity = 600 +toughness = 21.500000 +flash_particle_name = dsy_scythe_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_heimdall_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_ragnarok_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 550 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_distortion_02_impact +const_effect = sp_distortion_02_proj +lifetime = 0.84615385 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_ragnarok +ids_name = 525802 +ids_info = 525803 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 342.9 +refire_delay = 0.500000 +muzzle_velocity = 650 +toughness = 15.600000 +flash_particle_name = sp_distortion_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_ragnarok_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_dulzian_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 240 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_pulse4 +munition_hit_effect = dsy_dulzian_01_impact +const_effect = dsy_dulzian_01_proj +lifetime = 1.16153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_dulzian +ids_name = 525804 +ids_info = 525805 +DA_archetype = equipment\models\weapons\ge_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 117.8 +refire_delay = 0.200000 +muzzle_velocity = 600 +toughness = 10 +flash_particle_name = dsy_dulzian_01_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_dulzian_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_taranis_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 480 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_taranis01_impact +const_effect = dsy_taranis01_proj +lifetime = 0.96 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_taranis +ids_name = 525806 +ids_info = 525807 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 354.6 +refire_delay = 0.500000 +muzzle_velocity = 750 +toughness = 15.600000 +flash_particle_name = dsy_taranis01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_taranis_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_claymore_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 510 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_clay_01_impact +const_effect = dsy_clay_01_proj +lifetime = 0.85 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_claymore +ids_name = 525808 +ids_info = 525809 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 346.8 +refire_delay = 0.500000 +muzzle_velocity = 700 +toughness = 15.600000 +flash_particle_name = dsy_clay_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_claymore_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_medusa_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 360 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_madusa01_impact +const_effect = dsy_madusa01_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_medusa +ids_name = 525810 +ids_info = 525811 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 232.6 +refire_delay = 0.330000 +muzzle_velocity = 700 +toughness = 17.600000 +flash_particle_name = dsy_madusa01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_medusa_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_kintano_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 360 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_distortion_03_impact +const_effect = sp_distortion_03_proj +lifetime = 1.0747 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_kintano +ids_name = 525812 +ids_info = 525813 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 221 +refire_delay = 0.330000 +muzzle_velocity = 675 +toughness = 17.600000 +flash_particle_name = sp_distortion_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_kintano_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_phoenix_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 300 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_plasma4 +munition_hit_effect = ku_plasma_04_impact +const_effect = ku_plasma_04_proj +lifetime = 1.125 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_phoenix +ids_name = 525814 +ids_info = 525815 +DA_archetype = equipment\models\weapons\ge_plasma.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 152.6 +refire_delay = 0.25000 +muzzle_velocity = 600 +toughness = 10 +flash_particle_name = ku_plasma_04_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_phoenix_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = mars_flier_side_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 524 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tips +munition_hit_effect = stem_gun01_proj +const_effect = rh_capgun_01_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_side_turret +ids_name = 500171 +ids_info = 500172 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 344.2 +refire_delay = 0.500000 +muzzle_velocity = 680 +toughness = 15.600000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = mars_flier_side_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = mars_flier_stem_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 126 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_laser3 +munition_hit_effect = ai_emitter_fastest_impact +const_effect = ai_emitter_type1_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_stem_gun01 +ids_name = 500173 +ids_info = 500174 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 65.8 +refire_delay = 0.125000 +muzzle_velocity = 680 +toughness = 15.600000 +flash_particle_name = ai_emitter_fastest_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = mars_flier_stem_gun01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = mars_flier_stem_gun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 102 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_particle4 +munition_hit_effect = ai_emitter_fastest_impact +const_effect = ai_emitter_fastest_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_stem_gun_a +ids_name = 500175 +ids_info = 500174 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 51.5 +refire_delay = 0.100000 +muzzle_velocity = 680 +toughness = 15.600000 +projectile_archetype = mars_flier_stem_gun_ammo +flash_particle_name = ai_emitter_fastest_flash +flash_radius = 15 +light_anim = l_gun01_flash +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = mars_flier_stem_gun_b_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 80 +energy_damage = 122 +weapon_type = W_Neutral01 +one_shot_sound = fire_particle3 +munition_hit_effect = ai_emitter_small_impact +const_effect = ai_emitter_small_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_stem_gun_b +ids_name = 500176 +ids_info = 500174 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 110.8 +refire_delay = 0.166667 +muzzle_velocity = 680 +toughness = 15.600000 +flash_particle_name = ai_emitter_small_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = mars_flier_stem_gun_b_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = mars_flier_stem_gun_c_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 248 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ai_emitter_small_impact +const_effect = ai_emitter_type4 +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_stem_gun_c +ids_name = 500177 +ids_info = 500174 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 144.1 +refire_delay = 0.25 +muzzle_velocity = 680 +toughness = 15.600000 +flash_particle_name = ai_emitter_small_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = mars_flier_stem_gun_c_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = mars_flier_stem_gun_d_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 500 +energy_damage = 0 +one_shot_sound = fire_plasma6 +munition_hit_effect = ai_emitter_small_impact +const_effect = ai_emitter_type5 +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_stem_gun_d +ids_name = 500178 +ids_info = 500174 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 325 +refire_delay = 0.500000 +muzzle_velocity = 680 +toughness = 15.600000 +flash_particle_name = ai_emitter_small_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = mars_flier_stem_gun_d_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = dsy_bluebell_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 209 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = ci_tachyon_01_impact +const_effect = ci_tachyon_01_proj +lifetime = 0.857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bluebell +ids_name = 500183 +ids_info = 500184 +DA_archetype = equipment\models\weapons\ge_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 125.8 +refire_delay = 0.15000 +muzzle_velocity = 700 +toughness = 2.000000 +flash_particle_name = ci_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bluebell_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_bluebellturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = cg_bluebell_proj +lifetime = 1.100000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bluebellturret +ids_name = 500185 +ids_info = 500186 +DA_archetype = equipment\models\weapons\ge_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 6800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 6 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 2.000000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bluebellturret_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_eco_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 14 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = cg_eco_proj +lifetime = 1.100000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_eco +ids_name = 500187 +ids_info = 500188 +DA_archetype = equipment\models\weapons\ge_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 16400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 14 +refire_delay = 0.06 +muzzle_velocity = 720 +toughness = 2.000000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_eco_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_wildfire_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 14 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_neutron3 +munition_hit_effect = pi_laser_04_impact +const_effect = cg_inferno_proj +lifetime = 1.100000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_wildfire +ids_name = 500191 +ids_info = 500192 +DA_archetype = equipment\models\weapons\ge_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 67 +refire_delay = 0.150000 +muzzle_velocity = 700 +toughness = 15.600000 +flash_particle_name = pi_particle_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_wildfire_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_wildfireturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_neutron3 +munition_hit_effect = pi_laser_04_impact +const_effect = cg_inferno_proj +lifetime = 1.100000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_wildfireturret +ids_name = 500193 +ids_info = 500194 +DA_archetype = equipment\models\weapons\ge_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 49 +refire_delay = 0.150000 +muzzle_velocity = 700 +toughness = 15.600000 +flash_particle_name = pi_particle_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_wildfireturret_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_goddess_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 149 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_04_impact +const_effect = pi_particle_04_proj +lifetime = 0.857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_goddess +ids_name = 500195 +ids_info = 500196 +DA_archetype = equipment\models\weapons\ge_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 83.1 +refire_delay = 0.15000 +muzzle_velocity = 700 +toughness = 15.600000 +flash_particle_name = pi_particle_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_goddess_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_goddessturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 149 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_particle_04_impact +const_effect = pi_particle_04_proj +lifetime = 0.857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_goddessturret +ids_name = 500197 +ids_info = 500198 +DA_archetype = equipment\models\weapons\ge_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 83.1 +refire_delay = 0.150000 +muzzle_velocity = 700 +toughness = 15.600000 +flash_particle_name = pi_particle_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_goddessturret_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_solaris_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 104 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_pulse1 +munition_hit_effect = rh_plasma_03_impact +const_effect = cg_gold_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_solaris +ids_name = 500199 +ids_info = 500200 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 65.4 +refire_delay = 0.12000 +muzzle_velocity = 800 +toughness = 10 +flash_particle_name = rh_plasma_03_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_solaris_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 150 + +[Munition] +nickname = ga_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 714 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = ga_plasma_01_impact +const_effect = ga_plasma_01_proj +lifetime = 1.16923 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_gun01_mark01 +ids_name = 503546 +ids_info = 503547 +DA_archetype = equipment\models\weapons\galliagun_plasma.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 472.1 +refire_delay = 0.500000 +muzzle_velocity = 650 +toughness = 7.300000 +flash_particle_name = ga_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Munition] +nickname = ga_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 510 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = ga_plasma_01_impact +const_effect = ga_plasma_01_proj +lifetime = 1.16923 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_gun01_mark02 +ids_name = 503548 +ids_info = 503549 +DA_archetype = equipment\models\weapons\galliagun_plasma.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 312.6 +refire_delay = 0.50000 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = ga_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = ga_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 32 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = ga_plasma_01_impact +const_effect = ga_plasma_01_proj +lifetime = 1.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_turret01_mark01 +ids_name = 503550 +ids_info = 503551 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 206 +refire_delay = 0.500000 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = ga_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Munition] +nickname = ga_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 510 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = ga_plasma_01_impact +const_effect = ga_plasma_01_proj +lifetime = 1.12857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_turret01_mark02 +ids_name = 503552 +ids_info = 503553 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 312.6 +refire_delay = 0.500000 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = ga_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = ga_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 166 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ga_tachyon_01_impact +const_effect = ga_tachyon_01_proj +lifetime = 1.16923 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_gun02_mark01 +ids_name = 503554 +ids_info = 503555 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 85.5 +refire_delay = 0.15 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = ga_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 134 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ga_tachyon_01_impact +const_effect = ga_laser_01_proj +lifetime = 1.20 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_gun02_mark02 +ids_name = 520895 +ids_info = 520896 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 59.7 +refire_delay = 0.1200 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = ga_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 230 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ga_tachyon_01_impact +const_effect = ga_tachyon_01_proj +lifetime = 1.16923 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_gun02_mark03 +ids_name = 503554 +ids_info = 503555 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 127.5 +refire_delay = 0.150000 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = ga_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 186 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ga_tachyon_01_impact +const_effect = ga_laser_01_proj +lifetime = 1.20 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_gun02_mark04 +ids_name = 520895 +ids_info = 520896 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 89.2 +refire_delay = 0.12 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = ga_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 166 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = ga_tachyon_01_impact +const_effect = ga_tachyon_01_proj +lifetime = 1.16923 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_turret02_mark01 +ids_name = 503558 +ids_info = 503559 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 85.5 +refire_delay = 0.15 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = ga_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 134 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = ga_tachyon_01_impact +const_effect = ga_laser_01_proj +lifetime = 1.20 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_turret02_mark02 +ids_name = 503560 +ids_info = 503561 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 59.7 +refire_delay = 0.12 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 202 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_plasma2 +munition_hit_effect = pi_tachyon_04_impact +const_effect = cou_gun01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gun01_mark01 +ids_name = 503562 +ids_info = 503563 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 116 +refire_delay = 0.20 +muzzle_velocity = 690 +toughness = 10.700000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 535 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_plasma2 +munition_hit_effect = pi_tachyon_04_impact +const_effect = cou_gun02_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gun01_mark02 +ids_name = 503564 +ids_info = 503565 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 324.4 +refire_delay = 0.50 +muzzle_velocity = 640 +toughness = 10.700000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 749 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_plasma2 +munition_hit_effect = pi_tachyon_04_impact +const_effect = cou_gun01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gun01_mark03 +ids_name = 503562 +ids_info = 503563 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 489.8 +refire_delay = 0.50 +muzzle_velocity = 640 +toughness = 10.700000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 283 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_plasma2 +munition_hit_effect = pi_tachyon_04_impact +const_effect = cou_gun01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gun01_mark04 +ids_name = 503562 +ids_info = 503563 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 175.4 +refire_delay = 0.20 +muzzle_velocity = 690 +toughness = 10.700000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 202 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_plasma2 +munition_hit_effect = pi_tachyon_04_impact +const_effect = cou_gun01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_turret01_mark01 +ids_name = 503566 +ids_info = 503567 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 116 +refire_delay = 0.20 +muzzle_velocity = 690 +toughness = 10.600000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 535 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_plasma2 +munition_hit_effect = pi_tachyon_04_impact +const_effect = cou_gun02_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_turret01_mark02 +ids_name = 503568 +ids_info = 503569 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 324.4 +refire_delay = 0.5 +muzzle_velocity = 640 +toughness = 10.600000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 236 +weapon_type = W_Pulse01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_council_pulse_01_impact +const_effect = dsy_council_pulse_01_proj +lifetime = 1.12319 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gun02_mark01 +ids_name = 503570 +ids_info = 503571 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 137.6 +refire_delay = 0.20 +muzzle_velocity = 690 +toughness = 11.600000 +flash_particle_name = dsy_council_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 604 +weapon_type = W_Pulse01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_council_pulse_01_impact +const_effect = dsy_council_pulse_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gun02_mark02 +ids_name = 503572 +ids_info = 503573 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 359.5 +refire_delay = 0.50 +muzzle_velocity = 640 +toughness = 11.600000 +flash_particle_name = dsy_council_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 846 +weapon_type = W_Pulse01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_council_pulse_01_impact +const_effect = dsy_council_pulse_01_proj +lifetime = 1.12319 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gun02_mark03 +ids_name = 503570 +ids_info = 503571 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 540.5 +refire_delay = 0.50 +muzzle_velocity = 640 +toughness = 11.600000 +flash_particle_name = dsy_council_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4 +energy_damage = 329 +weapon_type = W_Pulse01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_council_pulse_01_impact +const_effect = dsy_council_pulse_01_proj +lifetime = 1.12319 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gun02_mark04 +ids_name = 503570 +ids_info = 503571 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 201.2 +refire_delay = 0.20 +muzzle_velocity = 690 +toughness = 11.600000 +flash_particle_name = dsy_council_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 236 +weapon_type = W_Pulse01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_council_pulse_01_impact +const_effect = dsy_council_pulse_01_proj +lifetime = 1.12319 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_turret02_mark01 +ids_name = 503574 +ids_info = 503575 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 137.6 +refire_delay = 0.20 +muzzle_velocity = 690 +toughness = 10.600000 +flash_particle_name = dsy_council_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = cou_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 608 +weapon_type = W_Pulse01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_council_pulse_01_impact +const_effect = dsy_council_pulse_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_turret02_mark02 +ids_name = 503576 +ids_info = 503577 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 362.3 +refire_delay = 0.5 +muzzle_velocity = 640 +toughness = 10.600000 +flash_particle_name = dsy_council_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_cor_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 127 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_arquebus_02_impact +const_effect = ga_redblue_proj +lifetime = 1.2647 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_cor_gun01_mark01 +ids_name = 503578 +ids_info = 503579 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 66.6 +refire_delay = 0.12 +muzzle_velocity = 680 +toughness = 12.700000 +flash_particle_name = dsy_arquebus_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_cor_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_cor_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_arquebus_02_impact +const_effect = dsy_arquebus_02_proj +lifetime = 1.2647 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_cor_gun01_mark02 +ids_name = 503580 +ids_info = 503581 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 154.8 +refire_delay = 0.25000 +muzzle_velocity = 680 +toughness = 12.700000 +flash_particle_name = dsy_arquebus_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_cor_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_cor_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 176 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_arquebus_02_impact +const_effect = ga_redblue_proj +lifetime = 1.2647 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_cor_gun01_mark03 +ids_name = 503578 +ids_info = 503579 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 99.3 +refire_delay = 0.12 +muzzle_velocity = 680 +toughness = 12.700000 +flash_particle_name = dsy_arquebus_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_cor_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_cor_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 368 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_arquebus_02_impact +const_effect = dsy_arquebus_02_proj +lifetime = 1.2647 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_cor_gun01_mark04 +ids_name = 503580 +ids_info = 503581 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 233.6 +refire_delay = 0.25000 +muzzle_velocity = 680 +toughness = 12.700000 +flash_particle_name = dsy_arquebus_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_cor_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_cor_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 127 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_arquebus_02_impact +const_effect = ga_redblue_proj +lifetime = 1.2647 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_cor_turret01_mark01 +ids_name = 503582 +ids_info = 503583 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 66.6 +refire_delay = 0.12 +muzzle_velocity = 680 +toughness = 12.700000 +flash_particle_name = dsy_arquebus_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_cor_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_cor_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 263 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_arquebus_02_impact +const_effect = dsy_arquebus_02_proj +lifetime = 1.2647 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_cor_turret01_mark02 +ids_name = 503584 +ids_info = 503585 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 154.8 +refire_delay = 0.25000 +muzzle_velocity = 680 +toughness = 12.700000 +flash_particle_name = dsy_arquebus_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_cor_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_ma_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 152 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = pi_tachyon_04_impact +const_effect = fc_ma_gun01_proj +lifetime = 1.05073 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ma_gun01_mark01 +ids_name = 503586 +ids_info = 503587 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 83.5 +refire_delay = 0.15 +muzzle_velocity = 690 +toughness = 10.700000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 10 +light_anim = l_gun01_flash +projectile_archetype = fc_ma_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_ma_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 349 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = pi_tachyon_04_impact +const_effect = fc_ma_gun02_proj +lifetime = 0.961535 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ma_gun01_mark02 +ids_name = 503588 +ids_info = 503589 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 197.5 +refire_delay = 0.33 +muzzle_velocity = 640 +toughness = 10.700000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ma_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_ma_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 212 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = pi_tachyon_04_impact +const_effect = fc_ma_gun01_proj +lifetime = 1.05073 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ma_gun01_mark03 +ids_name = 503586 +ids_info = 503587 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 125.4 +refire_delay = 0.15 +muzzle_velocity = 690 +toughness = 10.700000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 10 +light_anim = l_gun01_flash +projectile_archetype = fc_ma_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_ma_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 488 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = pi_tachyon_04_impact +const_effect = fc_ma_gun02_proj +lifetime = 0.961535 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ma_gun01_mark04 +ids_name = 503588 +ids_info = 503589 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 297.8 +refire_delay = 0.33 +muzzle_velocity = 640 +toughness = 10.700000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ma_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_ma_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 152 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_tachyon2 +munition_hit_effect = pi_tachyon_04_impact +const_effect = fc_ma_gun01_proj +lifetime = 1.05073 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ma_turret01_mark01 +ids_name = 503590 +ids_info = 503591 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 83.5 +refire_delay = 0.15 +muzzle_velocity = 690 +toughness = 10.600000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 10 +light_anim = l_gun01_flash +projectile_archetype = fc_ma_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_ma_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 349 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = pi_tachyon_04_impact +const_effect = fc_ma_gun02_proj +lifetime = 0.961535 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ma_turret01_mark02 +ids_name = 503592 +ids_info = 503593 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 197.5 +refire_delay = 0.33 +muzzle_velocity = 640 +toughness = 10.600000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ma_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_br_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 163 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = pi_plasma_02_impact +const_effect = pi_plasma_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_br_gun01_mark01 +ids_name = 503594 +ids_info = 503595 +DA_archetype = equipment\models\weapons\galliagun_plasma.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 99.7 +refire_delay = 0.15 +muzzle_velocity = 737 +toughness = 10.600000 +flash_particle_name = pi_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_br_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_br_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 359 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = dsy_council_plasma_04_impact +const_effect = dsy_council_plasma_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_br_gun01_mark02 +ids_name = 503596 +ids_info = 503597 +DA_archetype = equipment\models\weapons\galliagun_plasma.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 249.1 +refire_delay = 0.33 +muzzle_velocity = 737 +toughness = 10.600000 +flash_particle_name = dsy_council_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_br_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_br_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 228 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = pi_plasma_02_impact +const_effect = pi_plasma_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_br_gun01_mark03 +ids_name = 503594 +ids_info = 503595 +DA_archetype = equipment\models\weapons\galliagun_plasma.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 150.4 +refire_delay = 0.15 +muzzle_velocity = 737 +toughness = 10.600000 +flash_particle_name = pi_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_br_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_br_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 500 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = dsy_council_plasma_04_impact +const_effect = dsy_council_plasma_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_br_gun01_mark04 +ids_name = 503596 +ids_info = 503597 +DA_archetype = equipment\models\weapons\galliagun_plasma.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 373.8 +refire_delay = 0.33 +muzzle_velocity = 737 +toughness = 10.600000 +flash_particle_name = dsy_council_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_br_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_br_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 163 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma2 +munition_hit_effect = pi_plasma_02_impact +const_effect = pi_plasma_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_br_turret01_mark01 +ids_name = 503598 +ids_info = 503599 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 99.7 +refire_delay = 0.15 +muzzle_velocity = 737 +toughness = 10.600000 +flash_particle_name = dsy_arquebus_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_br_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_br_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 359 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = dsy_council_plasma_04_impact +const_effect = dsy_council_plasma_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_br_turret01_mark02 +ids_name = 503600 +ids_info = 503601 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 249.1 +refire_delay = 0.33000 +muzzle_velocity = 737 +toughness = 10.600000 +flash_particle_name = dsy_council_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_br_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = gco_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 178 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = ga_tachyon_01_impact +const_effect = gco_gun_01_proj +lifetime = 1.13571 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun01_mark01 +ids_name = 503602 +ids_info = 503603 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 102.5 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 8.500000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = gco_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 330 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = ga_plasma_01_impact +const_effect = gco_gun_02_proj +lifetime = 1.06 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun01_mark02 +ids_name = 503604 +ids_info = 503605 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 230.3 +refire_delay = 0.33 +muzzle_velocity = 750 +toughness = 9.500000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = gco_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 250 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = ga_tachyon_01_impact +const_effect = gco_gun_01_proj +lifetime = 1.13571 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun01_mark03 +ids_name = 505250 +ids_info = 505251 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 155.4 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 9.500000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = gco_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 422 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = ga_plasma_01_impact +const_effect = gco_gun_02_proj +lifetime = 1.06 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun01_mark04 +ids_name = 525732 +ids_info = 525733 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 311.2 +refire_delay = 0.33 +muzzle_velocity = 750 +toughness = 9.500000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = gco_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 178 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = ga_tachyon_01_impact +const_effect = gco_gun_01_proj +lifetime = 1.13571 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_turret01_mark01 +ids_name = 503606 +ids_info = 503607 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 102.5 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = gco_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 330 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_neutron5 +munition_hit_effect = ga_plasma_01_impact +const_effect = gco_gun_02_proj +lifetime = 1.06 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_turret01_mark02 +ids_name = 518026 +ids_info = 518027 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 230.3 +refire_delay = 0.33 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = gco_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 12 +energy_damage = 200 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse2 +munition_hit_effect = ga_pulse_01_impact +const_effect = ga_pulse_01_proj +lifetime = 1.13571 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun02_mark01 +ids_name = 503608 +ids_info = 503609 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 119.7 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 1 +flash_particle_name = ga_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = gco_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 16 +energy_damage = 174 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse3 +munition_hit_effect = ga_pulse_01_impact +const_effect = ga_pulse_01_proj +lifetime = 1.16923 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun02_mark02 +ids_name = 503610 +ids_info = 503611 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 95.3 +refire_delay = 0.15 +muzzle_velocity = 650 +toughness = 1 +flash_particle_name = ga_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = gco_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20 +energy_damage = 384 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ga_pulse_01_impact +const_effect = ga_pulse_01_proj +lifetime = 1.06 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun02_mark03 +ids_name = 521059 +ids_info = 521060 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 277.9 +refire_delay = 0.33 +muzzle_velocity = 750 +toughness = 1 +flash_particle_name = ga_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = gco_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 12 +energy_damage = 200 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ga_pulse_01_impact +const_effect = ga_pulse_01_proj +lifetime = 1.13571 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_turret02_mark01 +ids_name = 503612 +ids_info = 503613 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 119.7 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 1 +flash_particle_name = ga_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = fc_coa_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 212 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_kalash_mk1_impact +const_effect = dsy_kalash_mk1_proj +lifetime = 0.86015 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_gun01_mark01 +ids_name = 504433 +ids_info = 504434 +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 129.4 +refire_delay = 0.20 +muzzle_velocity = 715 +toughness = 12.700000 +flash_particle_name = dsy_kalash_mk1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fc_coa_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 346 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_kalash_mk2_impact +const_effect = dsy_kalash_mk2_proj +lifetime = 0.86015 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_gun01_mark02 +ids_name = 504435 +ids_info = 504436 +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 228.2 +refire_delay = 0.33 +muzzle_velocity = 715 +toughness = 19.600000 +flash_particle_name = dsy_kalash_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fc_coa_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 252 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_kalash_mk2_impact +const_effect = dsy_kalash_mk2_proj +lifetime = 0.86015 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_gun01_mark03 +ids_name = 531266 +ids_info = 531267 +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 161.6 +refire_delay = 0.17 +muzzle_velocity = 715 +toughness = 19.600000 +flash_particle_name = dsy_kalash_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fc_coa_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 483 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_kalash_mk2_impact +const_effect = dsy_kalash_mk2_proj +lifetime = 0.86015 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_gun01_mark04 +ids_name = 217362 +ids_info = 217363 +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 343.4 +refire_delay = 0.33 +muzzle_velocity = 715 +toughness = 19.600000 +flash_particle_name = dsy_kalash_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fc_coa_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4 +energy_damage = 238 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse5 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 0.86015 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_gun02_mark01 +ids_name = 504437 +ids_info = 504438 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 143.1 +refire_delay = 0.20 +muzzle_velocity = 715 +toughness = 1 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fc_coa_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 401 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 0.86015 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_gun02_mark02 +ids_name = 504439 +ids_info = 504440 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 263.4 +refire_delay = 0.33 +muzzle_velocity = 715 +toughness = 1 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fc_coa_gun02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 16 +energy_damage = 289 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse5 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 0.86015 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_gun02_mark03 +ids_name = 217364 +ids_info = 217365 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 192.4 +refire_delay = 0.17 +muzzle_velocity = 715 +toughness = 1 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_gun02_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fc_coa_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 562 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 0.86015 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_gun02_mark04 +ids_name = 217366 +ids_info = 217367 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 395.3 +refire_delay = 0.33 +muzzle_velocity = 715 +toughness = 1 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fc_coa_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 212 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_kalash_mk1_impact +const_effect = dsy_kalash_mk1_proj +lifetime = 0.86015 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_turret01_mark01 +ids_name = 504441 +ids_info = 504442 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 129.4 +refire_delay = 0.20 +muzzle_velocity = 715 +toughness = 12.700000 +flash_particle_name = dsy_kalash_mk1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fc_coa_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 346 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_kalash_mk2_impact +const_effect = dsy_kalash_mk2_proj +lifetime = 0.86015 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_turret01_mark02 +ids_name = 504443 +ids_info = 504444 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 228.2 +refire_delay = 0.33 +muzzle_velocity = 715 +toughness = 10.600000 +flash_particle_name = dsy_kalash_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fc_coa_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4 +energy_damage = 238 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse3 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 0.86015 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_turret02_mark01 +ids_name = 518024 +ids_info = 518025 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 143.1 +refire_delay = 0.20 +muzzle_velocity = 715 +toughness = 12.700000 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = dsy_ahriman_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 691 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_photon5 +munition_hit_effect = dsy_prom_01_impact +const_effect = dsy_ahriman_mark01_proj +lifetime = 1.4444445 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_ahriman_mark01 +ids_name = 504100 +ids_info = 504101 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 272.8 +refire_delay = 0.4 +muzzle_velocity = 450 +toughness = 17.600000 +flash_particle_name = dsy_prom_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_ahriman_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 +dispersion_angle = 0.4 + +[Munition] +nickname = dsy_lamia_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 176 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_laser5 +munition_hit_effect = dsy_f_reward01_impact +const_effect = dsy_f_reward01_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_lamia_mark01 +ids_name = 504102 +ids_info = 504103 +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 82.1 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 23.500000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_lamia_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = dsy_hellion_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 126 +energy_damage = 1145 +one_shot_sound = fire_no_pulsebeam +munition_hit_effect = sp_annihilator_03_impact +const_effect = sp_annihilator_03_proj +lifetime = 1.4444445 +force_gun_ori = false +weapon_type = W_Pulse01 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_hellion_mark01 +ids_name = 504104 +ids_info = 504105 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 530.3 +refire_delay = 0.667 +muzzle_velocity = 450 +toughness = 23.500000 +flash_particle_name = sp_annihilator_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_hellion_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = dsy_recreant_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 240 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_tachyon_04_impact +const_effect = pi_particle_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_recreant_turret +ids_name = 504106 +ids_info = 504107 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 134.4 +refire_delay = 0.25 +muzzle_velocity = 666 +toughness = 10.600000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_recreant_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 20, 80, 100 + +[Munition] +nickname = fc_hf_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 501 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = li_plasma_03_impact +const_effect = li_plasma_03_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_hf_gun01_mark02 +ids_name = 505240 +ids_info = 505241 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 305.9 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 1.300000 +flash_particle_name = li_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_hf_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = fc_hf_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 167 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_hfl_laser_01_impact +const_effect = dsy_hfl_laser_02_proj +lifetime = 0.84 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_hf_gun01_mark01 +ids_name = 520223 +ids_info = 520224 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 104.4 +refire_delay = 0.17 +muzzle_velocity = 750 +toughness = 1.600000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_hf_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = fc_hf_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 234 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_hfl_laser_01_impact +const_effect = dsy_hfl_laser_01_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_hf_gun01_mark03 +ids_name = 520223 +ids_info = 520224 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 157.8 +refire_delay = 0.17 +muzzle_velocity = 750 +toughness = 1.600000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_hf_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = fc_hf_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 501 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = li_plasma_03_impact +const_effect = li_plasma_03_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_hf_turret01_mark02 +ids_name = 505242 +ids_info = 505243 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 305.9 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 1.300000 +flash_particle_name = li_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_hf_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = fc_hf_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 167 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_hfl_laser_01_impact +const_effect = dsy_hfl_laser_02_proj +lifetime = 0.84 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_hf_turret01_mark01 +ids_name = 520227 +ids_info = 520228 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 104.4 +refire_delay = 0.17 +muzzle_velocity = 750 +toughness = 2.000000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_hf_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = fc_hf_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 125 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_hfl_laser_01_impact +const_effect = dsy_hfl_laser_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_hf_gun02_mark01 +ids_name = 520221 +ids_info = 520222 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 68 +refire_delay = 0.12 +muzzle_velocity = 700 +toughness = 8.500000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_hf_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_hf_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 165 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_hfl_laser_01_impact +const_effect = dsy_hfl_laser_01_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_hf_gun02_mark02 +ids_name = 520223 +ids_info = 520224 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 105.2 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = dsy_hfl_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_hf_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_hf_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 125 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_hfl_laser_01_impact +const_effect = dsy_hfl_laser_01_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_hf_turret02_mark01 +ids_name = 520225 +ids_info = 520226 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 68 +refire_delay = 0.12 +muzzle_velocity = 700 +toughness = 5.600000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_hf_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_hf_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 15 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser4 +munition_hit_effect = dsy_hfl_laser_01_impact +const_effect = dsy_hfl_laser_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_hf_turret02_mark02 +ids_name = 520227 +ids_info = 520228 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 79 +refire_delay = 0.170000 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_hf_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_col_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 256 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_fighter_gun02 +munition_hit_effect = dsy_col_impactf01 +const_effect = dsy_col_projf01 +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_gun01 +ids_name = 505421 +ids_info = 505422 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 144.2 +refire_delay = 0.17 +muzzle_velocity = 650 +toughness = 5.600000 +flash_particle_name = dsy_col_flashf01 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 100 + +[Munition] +nickname = dsy_col_gun02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 183 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_fighter_gun02 +munition_hit_effect = dsy_col_impactf01 +const_effect = dsy_col_projf01 +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_gun02 +ids_name = 505423 +ids_info = 505424 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 95.6 +refire_delay = 0.17 +muzzle_velocity = 650 +toughness = 8.500000 +flash_particle_name = dsy_col_flashf01 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_gun02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 100 + +[Munition] +nickname = dsy_col_gun03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 356 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_fighter_gun02 +munition_hit_effect = dsy_col_impactf02 +const_effect = dsy_col_projf02 +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_gun03 +ids_name = 505425 +ids_info = 505426 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 206.8 +refire_delay = 0.330000 +muzzle_velocity = 650 +toughness = 8.500000 +flash_particle_name = dsy_col_flashf02 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_gun03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 100 + +[Munition] +nickname = dsy_col_gun04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 499 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_fighter_gun02 +munition_hit_effect = dsy_col_impactf02 +const_effect = dsy_col_projf02 +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_gun04 +ids_name = 505425 +ids_info = 505426 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 312.7 +refire_delay = 0.330000 +muzzle_velocity = 650 +toughness = 8.500000 +flash_particle_name = dsy_col_flashf02 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_gun04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 100 + +[Munition] +nickname = dsy_col_turfi01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 183 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_fighter_gun02 +munition_hit_effect = dsy_col_impactf01 +const_effect = dsy_col_projf01 +lifetime = 1.08334 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_turfi01 +ids_name = 505427 +ids_info = 505428 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 95.6 +refire_delay = 0.17 +muzzle_velocity = 650 +toughness = 8.500000 +flash_particle_name = dsy_col_flashf01 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_turfi01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 100 + +[Munition] +nickname = dsy_col_turfi02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 356 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_fighter_gun02 +munition_hit_effect = dsy_col_impactf02 +const_effect = dsy_col_projf02 +lifetime = 1.08334 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_turfi02 +ids_name = 505429 +ids_info = 505430 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 206.8 +refire_delay = 0.330000 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = dsy_col_flashf02 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_turfi02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 100 + +[Munition] +nickname = loot_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 15 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser2 +munition_hit_effect = li_laser_02_impact +const_effect = li_laser_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = loot_turret01 +ids_name = 263535 +ids_info = 264535 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 7.780000 +refire_delay = 0.120000 +muzzle_velocity = 700 +toughness = 3.000000 +flash_particle_name = li_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = loot_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = admin_cannon_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 9382 +energy_damage = 0 +weapon_type = W_Neutron01 +one_shot_sound = fire_admingun +munition_hit_effect = ku_neutron_04_impact +const_effect = ku_neutron_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = admin_cannon +ids_name = 500802 +ids_info = 500803 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 46900 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +damage_per_fire = 0 +power_usage = 120 +refire_delay = 0.25 +muzzle_velocity = 1500 +toughness = 19.600000 +flash_particle_name = ku_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = admin_cannon_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = fc_lr_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 96 +energy_damage = 3890 +weapon_type = W_Pulse01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_destabilizer_03_impact +const_effect = sp_destabilizer_03_proj +lifetime = 2.666667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_gun02_mark01 +ids_name = 505387 +ids_info = 505388 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 2084.2 +refire_delay = 3 +muzzle_velocity = 450 +toughness = 19.600000 +flash_particle_name = sp_destabilizer_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_hades_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 88 +energy_damage = 3506 +weapon_type = W_Pulse01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_scythe_mk2_impact +const_effect = dsy_hades_proj +lifetime = 3.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_hades +ids_name = 505355 +ids_info = 505356 +DA_archetype = equipment\models\weapons\inferno.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1556.9 +refire_delay = 4 +muzzle_velocity = 400 +toughness = 19.600000 +flash_particle_name = dsy_scythe_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_hades_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 200 + +[Munition] +nickname = dsy_minirazor_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 3.500000 +hull_damage = 2880 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_particle3 +munition_hit_effect = minirazor_impact +const_effect = minirazor_proj +lifetime = 3 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_minirazor +ids_name = 500474 +ids_info = 500475 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1262 +refire_delay = 4.000000 +muzzle_velocity = 400 +toughness = 19.600000 +flash_particle_name = minirazor_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_minirazor_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = fc_c_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 3690 +weapon_type = W_Pulse01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_destabilizer_03_impact +const_effect = sp_destabilizer_03_proj +lifetime = 2.4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun02_mark04 +ids_name = 500105 +ids_info = 500106 +DA_archetype = equipment\models\weapons\inferno.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 2240.3 +refire_delay = 5 +muzzle_velocity = 500 +toughness = 19.600000 +flash_particle_name = sp_destabilizer_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 200 + +[Munition] +nickname = dsy_bomber_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 45 +energy_damage = 410 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse5 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 1.0909091 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bomber_gun01 +ids_name = 505104 +ids_info = 505105 +DA_archetype = equipment\models\weapons\bomber_pulse_gun.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 211 +refire_delay = 0.25 +muzzle_velocity = 550 +toughness = 19.600000 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bomber_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 250 +dispersion_angle = 0.4 + +[Munition] +nickname = dsy_bomber_gun02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 414 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = gen_bomber_energy_cannon02_impact +const_effect = gen_bomber_energy_cannon02_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bomber_gun02 +ids_name = 505106 +ids_info = 505107 +DA_archetype = equipment\models\weapons\bomber_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 174 +refire_delay = 0.25 +muzzle_velocity = 500 +toughness = 19.600000 +flash_particle_name = gen_bomber_energy_cannon02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bomber_gun02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 250 +dispersion_angle = 0.4 + +[Munition] +nickname = dsy_bomber_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 32 +energy_damage = 3 +one_shot_sound = fire_pulse5 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bomber_turret01 +ids_name = 505108 +ids_info = 505109 +DA_archetype = equipment\models\weapons\bomber_pulse_turret.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 19500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 195 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 19.600000 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bomber_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 250 +dispersion_angle = 0.4 + +[Munition] +nickname = dsy_bomber_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 9 +energy_damage = 0 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_blade_01_impact +const_effect = dsy_blade_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bomber_turret02 +ids_name = 505110 +ids_info = 505111 +DA_archetype = equipment\models\weapons\bomber_autoturret.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 19500 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 169 +refire_delay = 0.25 +muzzle_velocity = 600 +toughness = 19.600000 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bomber_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 250 +dispersion_angle = 0.4 + +[Munition] +nickname = gen_bomber_energy_cannon_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 254 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle1 +munition_hit_effect = gen_bomber_energy_cannon_impact +const_effect = gen_bomber_energy_cannon_proj +lifetime = 1.4444445 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gen_bomber_energy_cannon +ids_name = 521223 +ids_info = 521224 +DA_archetype = equipment\models\weapons\bomber_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 85.3 +refire_delay = 0.15 +muzzle_velocity = 450 +toughness = 19.600000 +flash_particle_name = gen_bomber_energy_cannon_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gen_bomber_energy_cannon_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 250 +dispersion_angle = 0.4 + +[Munition] +nickname = br_bomber_energy_cannon_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 353 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = br_bomber_energy_cannon_impact +const_effect = br_bomber_energy_cannon_proj +lifetime = 1.4444445 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_bomber_energy_cannon +ids_name = 521215 +ids_info = 521216 +DA_archetype = equipment\models\weapons\bomber_br_particle.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 125.3 +refire_delay = 0.2 +muzzle_velocity = 450 +toughness = 19.600000 +flash_particle_name = br_bomber_energy_cannon_flash +flash_radius = 15 +light_anim = br_bomber_energy_cannon_light +projectile_archetype = br_bomber_energy_cannon_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +dispersion_angle = 0.4 + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = ga_bomber_energy_cannon_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 489 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = ga_bomber_energy_cannon_impact +const_effect = ga_bomber_energy_cannon_proj +lifetime = 1.0909091 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_bomber_energy_cannon +ids_name = 521217 +ids_info = 521218 +DA_archetype = equipment\models\weapons\bomber_ga_plasma.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 241 +refire_delay = 0.3 +muzzle_velocity = 550 +toughness = 19.600000 +flash_particle_name = ga_bomber_energy_cannon_flash +flash_radius = 15 +light_anim = ga_bomber_energy_cannon_light +projectile_archetype = ga_bomber_energy_cannon_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +dispersion_angle = 0.4 + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = rh_bomber_energy_cannon_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 727 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma5 +munition_hit_effect = rh_bomber_energy_cannon_impact +const_effect = rh_bomber_energy_cannon_proj +lifetime = 1.6875 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_bomber_energy_cannon +ids_name = 521225 +ids_info = 521226 +DA_archetype = equipment\models\weapons\bomber_rh_plasma.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 246.1 +refire_delay = 0.4 +muzzle_velocity = 400 +toughness = 19.600000 +flash_particle_name = rh_bomber_energy_cannon_flash +flash_radius = 15 +light_anim = rh_bomber_energy_cannon_light +projectile_archetype = rh_bomber_energy_cannon_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +dispersion_angle = 0.4 + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = li_bomber_energy_cannon_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 402 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = li_bomber_energy_cannon_impact +const_effect = li_bomber_energy_cannon_proj +lifetime = 1.0909091 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_bomber_energy_cannon +ids_name = 521233 +ids_info = 521234 +DA_archetype = equipment\models\weapons\bomber_li_tachyon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 191.8 +refire_delay = 0.25 +muzzle_velocity = 550 +toughness = 19.600000 +flash_particle_name = li_bomber_energy_cannon_flash +flash_radius = 15 +light_anim = li_bomber_energy_cannon_light +projectile_archetype = li_bomber_energy_cannon_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +dispersion_angle = 0.4 + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = ku_bomber_energy_cannon_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon5 +munition_hit_effect = ku_bomber_energy_cannon_impact +const_effect = ku_bomber_energy_cannon_proj +lifetime = 1.0909091 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_bomber_energy_cannon +ids_name = 521241 +ids_info = 521242 +DA_archetype = equipment\models\weapons\bomber_ku_photon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 85.3 +refire_delay = 0.125 +muzzle_velocity = 550 +toughness = 19.600000 +flash_particle_name = ku_bomber_energy_cannon_flash +flash_radius = 15 +light_anim = ku_bomber_energy_cannon_light +projectile_archetype = ku_bomber_energy_cannon_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +dispersion_angle = 0.4 + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = nomad_gun01_mark09_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 364 +energy_damage = 158 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 1.25 +force_gun_ori = false +weapon_type = W_Pulse01 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark09 +ids_name = 505112 +ids_info = 505113 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 226.9 +refire_delay = 0.25000 +muzzle_velocity = 500 +toughness = 19.600000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark09_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 +dispersion_angle = 0.4 + +[Munition] +nickname = nomad_gun01_mark10_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 285 +energy_damage = 18 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 0.850000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark10 +ids_name = 505244 +ids_info = 505245 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 194.3 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark10_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 +dispersion_angle = 0.4 + +[Munition] +nickname = nomad_gun01_mark11_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 680 +weapon_type = W_Pulse01 +one_shot_sound = fire_no1 +const_effect = dsy_no2_gun02_proj +lifetime = 0.650000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark11 +ids_name = 531312 +ids_info = 531313 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 494.6 +refire_delay = 0.50 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = dsy_no2_gun02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark11_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 +dispersion_angle = 0.4 + +[Munition] +nickname = torpedo03_mark01_ammo +loot_appearance = ammo_crate +units_per_container = 6000 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 6000 +hit_pts = 3.500000 +hull_damage = 769 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_missile_homing +munition_hit_effect = ku_missile01_impact +const_effect = ku_missile01_drive +lifetime = 1.25 +force_gun_ori = false +ids_name = 518004 +ids_info = 518005 +mass = 1 +volume = 0 + +[Gun] +nickname = torpedo03_mark01 +ids_name = 505395 +ids_info = 505396 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 180.6 +refire_delay = 0.1667 +muzzle_velocity = 450 +toughness = 19.600000 +flash_particle_name = pi_particle_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = torpedo03_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 +dispersion_angle = 3 + +[Munition] +nickname = torpedo01_mark022_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 3000 +weapon_type = W_Neutral01 +one_shot_sound = fire_laser6 +munition_hit_effect = bomber_railgun_impact +const_effect = bomber_railgun_proj +lifetime = 0.66666667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = torpedo01_mark022 +ids_name = 550076 +ids_info = 550077 +DA_archetype = equipment\models\weapons\bomber_ku_photon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.04 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 5962.9 +refire_delay = 1.0 +muzzle_velocity = 900 +toughness = 19.600000 +flash_particle_name = bomber_railgun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = torpedo01_mark022_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Gun] +nickname = torpedo01_mark022_npc +ids_name = 500003 +ids_info = 500103 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 18400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 29740 +refire_delay = 20 +muzzle_velocity = 280 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = torpedo01_mark022_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_bhg_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_bhg_impact +const_effect = dsy_snova_bhg_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_bhg +ids_name = 505321 +ids_info = 505322 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_bhg_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_bretlaw_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_bretlaw_impact +const_effect = dsy_snova_bretlaw_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_bretlaw +ids_name = 505323 +ids_info = 505324 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_bretlaw_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_bretunlaw_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_bretunlaw_impact +const_effect = dsy_snova_bretunlaw_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_bretunlaw +ids_name = 505325 +ids_info = 505326 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_bretunlaw_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_civ_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_civ_impact +const_effect = dsy_snova_civ_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_civ +ids_name = 505327 +ids_info = 505328 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_civ_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_classic_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_01_impact +const_effect = dsy_snova_01_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_classic +ids_name = 500003 +ids_info = 505328 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_classic_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_corsairs_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_corsairs_impact +const_effect = dsy_snova_corsairs_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_corsairs +ids_name = 505329 +ids_info = 505330 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_corsairs_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_galaw_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_galaw_impact +const_effect = dsy_snova_galaw_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_galaw +ids_name = 505331 +ids_info = 505332 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_galaw_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_gaunlaw_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_gaunlaw_impact +const_effect = dsy_snova_gaunlaw_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_gaunlaw +ids_name = 505333 +ids_info = 505334 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_gaunlaw_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_kuslaw_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_kuslaw_impact +const_effect = dsy_snova_kuslaw_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_kuslaw +ids_name = 505335 +ids_info = 505336 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_kuslaw_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_kusunlaw_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_kusunlaw_impact +const_effect = dsy_snova_kusunlaw_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_kusunlaw +ids_name = 505337 +ids_info = 505338 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_kusunlaw_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_liblaw_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_liblaw_impact +const_effect = dsy_snova_liblaw_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_liblaw +ids_name = 505339 +ids_info = 505340 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_liblaw_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_libunlaw_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_libunlaw_impact +const_effect = dsy_snova_libunlaw_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_libunlaw +ids_name = 505341 +ids_info = 505342 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_libunlaw_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_order_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_order_impact +const_effect = dsy_snova_order_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_order +ids_name = 505343 +ids_info = 505344 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_order_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_outcasts_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_outcasts_impact +const_effect = dsy_snova_outcasts_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_outcasts +ids_name = 505345 +ids_info = 505346 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_outcasts_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_rheinlaw_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_rheinlaw_impact +const_effect = dsy_snova_rheinlaw_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_rheinlaw +ids_name = 505347 +ids_info = 505348 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_rheinlaw_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_rheinunlaw_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_rheinunlaw_impact +const_effect = dsy_snova_rheinunlaw_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_rheinunlaw +ids_name = 505349 +ids_info = 505350 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_rheinunlaw_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_reaper_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_Reaper_impact +const_effect = dsy_snova_Reaper_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_reaper +ids_name = 505373 +ids_info = 505374 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_Reaper_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_xeno_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_xeno_impact +const_effect = dsy_snova_xeno_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_xeno +ids_name = 505393 +ids_info = 505394 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_xeno_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_coalition_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_coalition_impact +const_effect = dsy_snova_coalition_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_coalition +ids_name = 505391 +ids_info = 505392 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_coalition_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_phantom_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1265 +energy_damage = 5293.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_phantom_impact +const_effect = dsy_snova_phantom_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_phantom +ids_name = 505389 +ids_info = 505390 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 2727.1 +refire_delay = 1 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_phantom_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_hf_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_hfl_impact +const_effect = dsy_snova_hfl_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_hf +ids_name = 520229 +ids_info = 520230 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_hf_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_snova_wild_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_nomadnova_01_impact +const_effect = dsy_nomadnova_01_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_wild +ids_name = 520287 +ids_info = 520288 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_wild_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_slaveturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 232 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_photon5 +munition_hit_effect = dsy_pi_capgun_02_impact +const_effect = dsy_pi_capgun_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_slaveturret +ids_name = 504445 +ids_info = 504446 +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 205 +refire_delay = 0.2500000 +muzzle_velocity = 800 +toughness = 2.500000 +flash_particle_name = dsy_pi_capgun_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_slaveturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = t_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 232 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_plasma4 +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = t_turret01 +ids_name = 505045 +ids_info = 505046 +DA_archetype = equipment\models\turret\t_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 205 +refire_delay = 0.2500000 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = t_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_turret_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = t_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 232 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = t_turret02 +ids_name = 505047 +ids_info = 505048 +DA_archetype = equipment\models\turret\t_turret02.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 205 +refire_delay = 0.2500000 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = t_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_turret01_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = t_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 232 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_pulse4 +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = t_turret03 +ids_name = 505049 +ids_info = 505050 +DA_archetype = equipment\models\turret\t_turret03.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 205 +refire_delay = 0.2500000 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = t_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = T_turret02_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = t_turret04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 232 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_plasma2 +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = t_turret04 +ids_name = 505051 +ids_info = 505052 +DA_archetype = equipment\models\turret\t_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 205 +refire_delay = 0.2500000 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = t_turret04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_turret03_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = t_turret05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 232 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_plasma2 +munition_hit_effect = dsy_grngb_01_impact +const_effect = dsy_grngb_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = t_turret05 +ids_name = 505397 +ids_info = 505398 +DA_archetype = equipment\models\turret\galliagb_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 205 +refire_delay = 0.2500000 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = dsy_grngb_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = t_turret05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = GalliaGB_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = t_turret06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 232 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_pulse4 +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = t_turret06 +ids_name = 518028 +ids_info = 518029 +DA_archetype = equipment\models\turret\t_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 205 +refire_delay = 0.2500000 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = t_turret06_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_turret_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = t_turret07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 232 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_plasma4 +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = t_turret07 +ids_name = 518030 +ids_info = 518031 +DA_archetype = equipment\models\turret\t_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 205 +refire_delay = 0.2500000 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = t_turret07_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_turret_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_transturret_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 168 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_pulse4 +munition_hit_effect = pi_laser_04_impact +const_effect = cg_goldc_proj +lifetime = 0.52916667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_transturret_01 +ids_name = 500369 +ids_info = 500370 +DA_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 190 +refire_delay = 0.20000 +muzzle_velocity = 1200 +toughness = 1.600000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_transturret_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_solaris_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_transturret_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 232 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_plasma5 +munition_hit_effect = rh_plasma_04_impact +const_effect = trans_green_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_transturret_02 +ids_name = 500367 +ids_info = 500368 +DA_archetype = equipment\models\turret\trans_turret0204.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 205 +refire_delay = 0.2500000 +muzzle_velocity = 800 +toughness = 1.600000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_transturret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_transturret_03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 832 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_photon4 +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 1.83333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_transturret_03 +ids_name = 500365 +ids_info = 500366 +DA_archetype = equipment\models\turret\trans_cerberus.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 580 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 1.600000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_transturret_03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 60 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_cerberus_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_transturret_04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 396 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ci_pulse_04_impact +const_effect = ci_pulse_04_proj +lifetime = 1.82857143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_transturret_04 +ids_name = 500363 +ids_info = 500364 +DA_archetype = equipment\models\turret\trans_pulse.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 240 +refire_delay = 0.3300000 +muzzle_velocity = 700 +toughness = 1.600000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_transturret_04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 60 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_pulse_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_transturret_05_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_transturret_05 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_transturret_05_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_miningturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 1 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = sp_bloodhound_03_impact +const_effect = sp_bloodhound_03_proj +lifetime = 0.001 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_miningturret +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\miningarray_heavy.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 22.000000 +flash_particle_name = sp_bloodhound_03_flash +flash_radius = 100 +light_anim = l_gun01_flash +projectile_archetype = dsy_miningturret_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 180 +lootable = true + +[LOD] +obj = Root +LODranges = 0, 1200, 2400 + +[LOD] +obj = Miningarray_heavy_barrel +LODranges = 0, 800, 1600 + +[Gun] +nickname = dsy_ecogun_lf +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\miningarray_light.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 16400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 12.000000 +flash_particle_name = sp_bloodhound_03_flash +flash_radius = 40 +light_anim = l_gun01_flash +projectile_archetype = dsy_miningturret_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 180 +lootable = true +LODranges = 0, 80, 150 + +[Gun] +nickname = hf_mining_gun +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\miningarray_light.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 12.000000 +flash_particle_name = sp_bloodhound_03_flash +flash_radius = 40 +light_anim = l_gun01_flash +projectile_archetype = dsy_miningturret_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 180 +lootable = true +LODranges = 0, 80, 150 + +[Gun] +nickname = dsy_ecoturret +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\miningarray_light.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 12.000000 +flash_particle_name = sp_bloodhound_03_flash +flash_radius = 40 +light_anim = l_gun01_flash +projectile_archetype = dsy_miningturret_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 180 +lootable = true +LODranges = 0, 80, 150 + +[Munition] +nickname = co_repair_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 50 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_repair_turret01 +ids_name = 263521 +ids_info = 264521 +DA_archetype = equipment\models\turret\utility_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 18000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 2.500000 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_repair_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_gbbasic_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 705 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_gbbasic +ids_name = 500703 +ids_info = 500704 +DA_archetype = equipment\models\turret\generic_gb_basic.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4435 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_gbbasic_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = infernocannon_gunboat_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 560 +energy_damage = 11720 +weapon_type = W_Gunboat01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = gunboat_pulse_impact +const_effect = gunboat_pulse_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = infernocannon_gunboat +ids_name = 500381 +ids_info = 500382 +DA_archetype = equipment\models\turret\generic_gb_pulse.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 72000 +refire_delay = 2.000000 +muzzle_velocity = 800 +toughness = 20 +flash_particle_name = gunboat_pulse_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = infernocannon_gunboat_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = gunboat_heavy_code_pulse01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 220 +energy_damage = 2060 +weapon_type = W_Gunboat01 +one_shot_sound = fire_gb_code_pulse01 +munition_hit_effect = gunboat_heavy_code_pulse01_impact +const_effect = gunboat_heavy_code_pulse01_proj +lifetime = 1.4714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gunboat_heavy_code_pulse01 +ids_name = 521295 +ids_info = 521296 +DA_archetype = equipment\models\turret\generic_gb_pulse.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 11880 +refire_delay = 0.33 +muzzle_velocity = 700 +toughness = 20 +flash_particle_name = gunboat_heavy_code_pulse01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gunboat_heavy_code_pulse01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 0.75 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = bcrazor_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_razor +munition_hit_effect = dsy_lmortar_impact +const_effect = razor_proj +lifetime = 0.01 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bcrazor_turret +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\capital_genericA_BC.cmp +material_library = ships\common_snubs.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_9 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 20 +flash_particle_name = dsy_lmortar01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bcrazor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 10 +lootable = false +LODranges = 0, 5000 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = battlerazor_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 128000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_razor +munition_hit_effect = battlerazor_impact +const_effect = razor_proj +lifetime = 3.1863 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = battlerazor +ids_name = 500214 +ids_info = 500215 +DA_archetype = equipment\models\turret\bsrazor.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 830000 +refire_delay = 4 +muzzle_velocity = 1020 +toughness = 20 +flash_particle_name = battlerazor_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = battlerazor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 8 +lootable = false +LODranges = 0, 5000 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = BSRazor_barrel_lod01 +LODranges = 0, 4000 + +[Munition] +nickname = no_battlerazor_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 122000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_no_chaos +munition_hit_effect = dsy_no_cr_annihilator_impact +const_effect = dsy_no2_artillery_proj +lifetime = 3.18627 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = no_battlerazor +ids_name = 23453 +ids_info = 23454 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 782000 +refire_delay = 3.75 +muzzle_velocity = 1020 +toughness = 20 +flash_particle_name = dsy_no_cr_annihilator_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = no_battlerazor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 8 +lootable = false +LODranges = 0, 5000 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_solaristurret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 918 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_solaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_proj +lifetime = 1.142858 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_solaristurret +ids_name = 500201 +ids_info = 500202 +DA_archetype = equipment\models\turret\solarisbs.cmp +material_library = equipment\models\solarisgb.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 13000 +refire_delay = 0.25000 +muzzle_velocity = 1750 +toughness = 10 +flash_particle_name = capgun_solaris_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_solaristurret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +dispersion_angle = 2.0 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = SolarisBS_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_solaristurret2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 476 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_gatsolaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_gatling_proj +lifetime = 1.142858 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_solaristurret2 +ids_name = 505403 +ids_info = 505404 +DA_archetype = equipment\models\turret\solarisbs.cmp +material_library = equipment\models\solarisgb.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 6270 +refire_delay = 0.12500 +muzzle_velocity = 1750 +toughness = 10 +flash_particle_name = capgun_solaris_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_solaristurret2_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 2.5 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = SolarisBS_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_beamturret_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_beamturret +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_beamturret_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = ga_bcrazor_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_razor +munition_hit_effect = dsy_ltrebuchet_impact +const_effect = ga_battleship_maingun_proj +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_bcrazor_turret +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\crrazor.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_9 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 20 +flash_particle_name = dsy_lmortar01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_bcrazor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 9.3 +lootable = false +LODranges = 0, 5000 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = ga_battlerazor_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 117000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_razor +munition_hit_effect = battlerazor_impact +const_effect = razor_proj +lifetime = 3.1863 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_battlerazor +ids_name = 503944 +ids_info = 503945 +DA_archetype = equipment\models\turret\galliabs_glaive.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 755000 +refire_delay = 3.3333333 +muzzle_velocity = 1020 +toughness = 20 +flash_particle_name = battlerazor_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_battlerazor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 8 +lootable = false +LODranges = 0, 5000 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = GalliaBSGlaive_barrel_lod1 +LODranges = 0, 4000 + +[Munition] +nickname = ga_solaristurret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 952 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_solaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_proj +lifetime = 1.142858 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_solaristurret +ids_name = 503956 +ids_info = 503957 +DA_archetype = equipment\models\turret\galliabs_mitrailleuse.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 14130 +refire_delay = 0.25000 +muzzle_velocity = 1750 +toughness = 10 +flash_particle_name = capgun_solaris_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = ga_solaristurret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 2.0 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaBSmitrail_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = ga_solaristurret2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 500 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_gatsolaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_gatling_proj +lifetime = 1.142858 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_solaristurret2 +ids_name = 505401 +ids_info = 505402 +DA_archetype = equipment\models\turret\galliabs_mitrailleuse.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 7065 +refire_delay = 0.12500 +muzzle_velocity = 1750 +toughness = 10 +flash_particle_name = capgun_solaris_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = ga_solaristurret2_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 2.5 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaBSmitrail_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = ga_beamturret_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_beamturret +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = ga_beamturret_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = battlerazor_cruiser_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1170 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_gatsolaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_gatling_small_proj +lifetime = 1.6 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = battlerazor_cruiser +ids_name = 500434 +ids_info = 500435 +DA_archetype = equipment\models\turret\solariscr.cmp +material_library = equipment\models\solarisgb.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 7503 +refire_delay = 0.120000 +muzzle_velocity = 1250 +toughness = 20 +flash_particle_name = capgun_solaris_small_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = battlerazor_cruiser_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +LODranges = 0, 5000 +dispersion_angle = 2.0 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = CRRazor_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_solariscturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 929 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_solaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_small_proj +lifetime = 1.6 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_solariscturret +ids_name = 500844 +ids_info = 500845 +DA_archetype = equipment\models\turret\solariscr.cmp +material_library = equipment\models\solarisgb.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 10886 +refire_delay = 0.25 +muzzle_velocity = 1250 +toughness = 10 +flash_particle_name = capgun_solaris_small_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_solariscturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +dispersion_angle = 2.0 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = SolarisCR_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_beamcturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 432 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_zapper +munition_hit_effect = ci_photon_04_impact +;const_effect = cg_goldc_proj +lifetime = 0.5 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_beamcturret +ids_name = 518040 +ids_info = 518041 +DA_archetype = equipment\models\turret\dsy_beamturret_gb.cmp +material_library = equipment\models\dsy_beamturret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 9900 +refire_delay = 0.25000 +muzzle_velocity = 2000 +toughness = 10 +flash_particle_name = dsy_cruiser_light_1000_yellow_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_beamcturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = SolarisCR_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = ga_battlerazor_cruiser_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1152 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_gatsolaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_gatling_small_proj +lifetime = 1.5686274 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_battlerazor_cruiser +ids_name = 503946 +ids_info = 503947 +DA_archetype = equipment\models\turret\galliacr_mitrailleuse.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 7470 +refire_delay = 0.120000 +muzzle_velocity = 1275 +toughness = 20 +flash_particle_name = capgun_solaris_small_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_battlerazor_cruiser_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +LODranges = 0, 5000 +dispersion_angle = 2.0 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaCRGlaive_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = ga_solariscturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 914 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_solaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_small_proj +lifetime = 1.5686275 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_solariscturret +ids_name = 503958 +ids_info = 503959 +DA_archetype = equipment\models\turret\galliacr_mitrailleuse.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 10884 +refire_delay = 0.25 +muzzle_velocity = 1275 +toughness = 10 +flash_particle_name = capgun_solaris_small_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = ga_solariscturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +dispersion_angle = 2.0 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = GalliaCRmitrail_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_ga_solarisbcturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_solaris +munition_hit_effect = pi_laser_04_impact +const_effect = cg_goldc_proj +lifetime = 0.67 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_ga_solarisbcturret +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\galliacr_mitrailleuse.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 10 +flash_particle_name = rh_capgun_01_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_ga_solarisbcturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = GalliaCRmitrail_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = ga_beamcturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 451 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_zapper +munition_hit_effect = ci_photon_04_impact +const_effect = cg_goldc_proj +lifetime = 0.48780488 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_beamcturret +ids_name = 518036 +ids_info = 518037 +DA_archetype = equipment\models\turret\dsy_beamturret_gb.cmp +material_library = equipment\models\dsy_beamturret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 10500 +refire_delay = 0.25000 +muzzle_velocity = 2050 +toughness = 10 +flash_particle_name = dsy_cruiser_light_1000_yellow_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = ga_beamcturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = GalliaCRmitrail_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = battlerazor_gunboat_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3750 +energy_damage = 1875 +weapon_type = W_Gunboat01 +one_shot_sound = fire_razor +munition_hit_effect = li_torpedo01_impact +const_effect = gb_battlerazor_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = battlerazor_gunboat +ids_name = 500436 +ids_info = 500437 +DA_archetype = equipment\models\turret\generic_gb_razor.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 25000 +refire_delay = 1.000000 +muzzle_velocity = 920 +toughness = 20 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = battlerazor_gunboat_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = GBRazor_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_solarisgturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 474 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_gatsolaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_small_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_solarisgturret +ids_name = 500846 +ids_info = 500847 +DA_archetype = equipment\models\turret\generic_gb_solaris.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 2983 +refire_delay = 0.15 +muzzle_velocity = 920 +toughness = 10 +flash_particle_name = capgun_solaris_small_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_solarisgturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +dispersion_angle = 2.5 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = SolarisGB_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_beamgturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 506 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_gatsolaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_gatling_small_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_beamgturret +ids_name = 518038 +ids_info = 518039 +DA_archetype = equipment\models\turret\solarisgb.cmp +material_library = equipment\models\solarisgb.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 3182 +refire_delay = 0.120000 +muzzle_velocity = 920 +toughness = 10 +flash_particle_name = capgun_solaris_small_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_beamgturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +dispersion_angle = 2.5 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = SolarisGB_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_ga_solarisb_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 506 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_gatsolaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_gatling_small_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_ga_solarisb_turret +ids_name = 550082 +ids_info = 550083 +DA_archetype = equipment\models\turret\generic_gb_solaris.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 3182 +refire_delay = 0.120000 +muzzle_velocity = 920 +toughness = 10 +flash_particle_name = capgun_solaris_small_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_ga_solarisb_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +dispersion_angle = 2.5 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = SolarisGB_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_ga_solaris_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 474 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_gatsolaris +munition_hit_effect = capgun_solaris_impact +const_effect = capgun_solaris_small_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_ga_solaris_turret +ids_name = 550084 +ids_info = 550085 +DA_archetype = equipment\models\turret\generic_gb_solaris.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 2983 +refire_delay = 0.15 +muzzle_velocity = 920 +toughness = 10 +flash_particle_name = capgun_solaris_small_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_ga_solaris_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +dispersion_angle = 2.5 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = SolarisGB_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = ga_battlerazor_gunboat_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3750 +energy_damage = 1875 +weapon_type = W_Gunboat01 +one_shot_sound = fire_razor +munition_hit_effect = li_torpedo01_impact +const_effect = gb_battlerazor_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_battlerazor_gunboat +ids_name = 503948 +ids_info = 503949 +DA_archetype = equipment\models\turret\galliagb_glaive.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 25000 +refire_delay = 1.000000 +muzzle_velocity = 920 +toughness = 20 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_battlerazor_gunboat_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = GalliaGBGlaive_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = cerberusgturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3818 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_plasma5 +munition_hit_effect = gunboat_plasma_impact +const_effect = gunboat_plasma_proj +lifetime = 1.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cerberusgturret +ids_name = 500339 +ids_info = 500340 +DA_archetype = equipment\models\turret\generic_gb_cerb.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 18865 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 20 +flash_particle_name = gunboat_plasma_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cerberusgturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.75 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = gunboat_heavy_code_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3440 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_gb_code_heavyprimary01 +munition_hit_effect = gunboat_heavy_code_primary01_impact +const_effect = gunboat_heavy_code_primary01_proj +lifetime = 1.4714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gunboat_heavy_code_primary01 +ids_name = 521297 +ids_info = 521298 +DA_archetype = equipment\models\turret\generic_gb_cerb.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 19710 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 20 +flash_particle_name = gunboat_heavy_code_primary01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gunboat_heavy_code_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 60 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = cerberuswturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2430 +energy_damage = 0 +one_shot_sound = fire_photon4 +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 2.009091 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cerberuswturret +ids_name = 500339 +ids_info = 500340 +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 21234 +refire_delay = 0.500000 +muzzle_velocity = 550 +toughness = 20 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cerberuswturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = br_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 788 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_br_gbprime +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gunboat_turret01 +ids_name = 263405 +ids_info = 264405 +DA_archetype = equipment\models\turret\br_turret03gb.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 5262 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 15 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = br_gunboat_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 2.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gunboat_turret02 +ids_name = 263406 +ids_info = 264406 +DA_archetype = equipment\models\turret\br_turret04.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 80000 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 990 +toughness = 1 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gunboat_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = cou_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 744 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_br_gbprime +munition_hit_effect = dsy_councilgb_01_impact +const_effect = dsy_councilgb_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gunboat_turret01 +ids_name = 503988 +ids_info = 503989 +DA_archetype = equipment\models\turret\galliagb_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4809 +refire_delay = 0.25000 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = dsy_councilgb_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = GalliaGB_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = ga_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 747 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_ga_gbprime +munition_hit_effect = dsy_grngb_01_impact +const_effect = dsy_grngb_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_gunboat_turret01 +ids_name = 503970 +ids_info = 503971 +DA_archetype = equipment\models\turret\galliagb_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4837 +refire_delay = 0.250000 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = dsy_grngb_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = GalliaGB_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = ku_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 360 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ku_gunboat_primary_01_impact +const_effect = ku_gunboat_primary_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gunboat_turret01 +ids_name = 263434 +ids_info = 264434 +DA_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 2337 +refire_delay = 0.12 +muzzle_velocity = 800 +toughness = 16 +flash_particle_name = ku_gunboat_primary_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = li_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 347 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_li_gbprime +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gunboat_turret01 +ids_name = 500122 +ids_info = 500123 +DA_archetype = equipment\models\turret\li_turret05_gb.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 2217 +refire_delay = 0.12 +muzzle_velocity = 800 +toughness = 5.7 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = li_gunboat_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 478 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_pulse4 +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1.1046512 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gunboat_turret02 +ids_name = 500124 +ids_info = 500125 +DA_archetype = equipment\models\turret\li_turret05_gb.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 3103 +refire_delay = 0.17 +muzzle_velocity = 860 +toughness = 5.7 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gunboat_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = rh_gunboat_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 785 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_rh_gbprime +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gunboat_turret02 +ids_name = 263470 +ids_info = 264470 +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 5231 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 15 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gunboat_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = or_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 774 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_li_gbprime +munition_hit_effect = ku_capgun_01_impact +const_effect = order_gb_primary_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = or_gunboat_turret01 +ids_name = 500480 +ids_info = 500714 +DA_archetype = equipment\models\turret\li_turret05_gb.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 5097 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = order_gb_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = or_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_gbbh_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 370 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = bh_gunboat_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_gbbh +ids_name = 503869 +ids_info = 503870 +DA_archetype = equipment\models\turret\li_turret05_gb.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 2432 +refire_delay = 0.12 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_gbbh_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_greenturretg_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 490 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_ku_gbprime +munition_hit_effect = pi_capgun_01_impact +const_effect = capgun_green_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_greenturretg +ids_name = 501613 +ids_info = 501614 +DA_archetype = equipment\models\turret\li_turret05_gb.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 3121 +refire_delay = 0.17 +muzzle_velocity = 800 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_greenturretg_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = z_gb_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_blueturretg_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 732 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_ku_gbprime +munition_hit_effect = pi_capgun_01_impact +const_effect = capgun_blue_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_blueturretg +ids_name = 501619 +ids_info = 501620 +DA_archetype = equipment\models\turret\t_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4680 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_blueturretg_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_purpleturretg_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 735 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = pi_capgun_01_impact +const_effect = capgun_purple_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_purpleturretg +ids_name = 501628 +ids_info = 501629 +DA_archetype = equipment\models\turret\img_gb_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4708 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_purpleturretg_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = img_gb_turret_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_purpleblueturretg_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 504 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_hs_gbprime +munition_hit_effect = pi_capgun_01_impact +const_effect = capgun_purpleblue_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_purpleblueturretg +ids_name = 501634 +ids_info = 501635 +DA_archetype = equipment\models\turret\oc_gb_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 3246 +refire_delay = 0.17 +muzzle_velocity = 800 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_purpleblueturretg_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = oc_gb_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = fc_rh_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 762 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_ga_gbprime +munition_hit_effect = Capgun_red_Impact +const_effect = hessian_capgun_primary_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_gunboat_turret01 +ids_name = 504222 +ids_info = 504223 +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4999 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 5.200000 +flash_particle_name = hessian_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = lh_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 777 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_ga_gbprime +munition_hit_effect = pi_capgun_01_impact +const_effect = lh_capgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lh_gunboat_turret01 +ids_name = 505469 +ids_info = 505470 +DA_archetype = equipment\models\turret\oc_gb_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 5133 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lh_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = oc_gb_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = lh_gunboat_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 718 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_particle5 +munition_hit_effect = dsy_lh_gbgun_01_impact +const_effect = dsy_lh_gbgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lh_gunboat_turret02 +ids_name = 504210 +ids_info = 504211 +DA_archetype = equipment\models\turret\oc_gb_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4554 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = dsy_lh_gbgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lh_gunboat_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = oc_gb_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = lr_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 569 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_hs_gbprime +munition_hit_effect = Capgun_red_Impact +const_effect = dsy_lr_gunboat_primary_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lr_gunboat_turret01 +ids_name = 504327 +ids_info = 504328 +DA_archetype = equipment\models\turret\pi_gb_turret.cmp +material_library = equipment\models\pi_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 3597 +refire_delay = 0.2 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = hessian_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lr_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = pi_gb_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_col_turgb01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 760 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_br_gbprime +munition_hit_effect = col_capgun_gunboat_impact +const_effect = col_capgun_gunboat_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_turgb01 +ids_name = 505431 +ids_info = 505432 +DA_archetype = equipment\models\turret\img_gb_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4969 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 1.600000 +flash_particle_name = col_capgun_gunboat_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_turgb01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = img_gb_turret_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = fc_bd_gunboat_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 757 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_li_gbprime +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_gunboat_turret +ids_name = 505542 +ids_info = 505543 +DA_archetype = equipment\models\turret\ku_turret02.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4933 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_gunboat_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_redcapturret_gunboat_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 780 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_hs_gbprime +munition_hit_effect = dsy_corsair_gb_primary_impact +const_effect = dsy_corsair_gb_primary_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_redcapturret_gunboat +ids_name = 500377 +ids_info = 500378 +DA_archetype = equipment\models\turret\co_gb_turret.cmp +material_library = ships\kusari\ku_capships.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 1000 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 5164 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 5.8 +flash_particle_name = dsy_corsair_gb_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_redcapturret_gunboat_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = Co_gb_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = molly_gunboat_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 424 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_rh_gbprime +munition_hit_effect = ku_capgun_01_impact +const_effect = molly_capgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = molly_gunboat_turret01 +ids_name = 503751 +ids_info = 503752 +DA_archetype = equipment\models\turret\molly_gb_turret.cmp +material_library = ships\corsair\co_ships.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 2677 +refire_delay = 0.1499 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = molly_gunboat_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = molly_gb_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = molly_cruiser_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 907 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_rh_gbprime +munition_hit_effect = ku_capgun_01_impact +const_effect = molly_capgun_01_proj +lifetime = 2.1052632 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = molly_cruiser_turret01 +ids_name = 521177 +ids_info = 521178 +DA_archetype = equipment\models\turret\molly_c_turret.cmp +material_library = ships\corsair\co_ships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 8931 +refire_delay = 0.2500000 +muzzle_velocity = 950 +toughness = 1.600000 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = molly_cruiser_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = molly_c_turret_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_crbasic_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1065 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_crbasic +ids_name = 500701 +ids_info = 500702 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 10716 +refire_delay = 0.333333 +muzzle_velocity = 1000 +toughness = 15 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_crbasic_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = br_destroyer_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1368 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_br_crprime +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1.904762 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_destroyer_turret03 +ids_name = 263402 +ids_info = 264402 +DA_archetype = equipment\models\turret\br_turret03cr.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 14685 +refire_delay = 0.4 +muzzle_velocity = 1050 +toughness = 15 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_destroyer_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = ku_destroyer_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1359 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_ku_crprime +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_gunboat_maingun +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_destroyer_turret01 +ids_name = 263430 +ids_info = 264430 +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 13878 +refire_delay = 0.400000 +muzzle_velocity = 1000 +toughness = 15 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_destroyer_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = ku_destroyer_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 788 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_ku_crsec +munition_hit_effect = ku_photon_04_impact +const_effect = ku_capgun_01_proj +lifetime = 1.8181819 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_destroyer_turret03 +ids_name = 263432 +ids_info = 264432 +DA_archetype = equipment\models\turret\ku_turret04cr.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 8694 +refire_delay = 0.25 +muzzle_velocity = 1100 +toughness = 15 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_destroyer_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = li_cruiser_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1197 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_li_crprime +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_cruiser_turret01 +ids_name = 263376 +ids_info = 264376 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 12376 +refire_delay = 0.333333 +muzzle_velocity = 1000 +toughness = 15 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_cruiser_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = rh_cruiser_turret04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1831 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_rh_crprime +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 2.1052632 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_cruiser_turret04 +ids_name = 263466 +ids_info = 264466 +DA_archetype = equipment\models\turret\rh_turret04b.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 18064 +refire_delay = 0.500000 +muzzle_velocity = 950 +toughness = 15 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_cruiser_turret04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = fc_lr_turret01_huegenot_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 938 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_hs_crprime +munition_hit_effect = ou_destroyer_primary_impact +const_effect = ou_destroyer_primary_proj +lifetime = 1.904762 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_turret01_huegenot +ids_name = 500250 +ids_info = 500251 +DA_archetype = equipment\models\turret\oc_c_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 9975 +refire_delay = 0.285714 +muzzle_velocity = 1050 +toughness = 1.600000 +flash_particle_name = ou_destroyer_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_turret01_huegenot_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = oc_c_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_redcapturret_cruiser_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1454 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_hs_crprime +munition_hit_effect = corsair_cruiser_primary_impact +const_effect = corsair_cruiser_primary_proj +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_redcapturret_cruiser +ids_name = 500375 +ids_info = 500376 +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 15066 +refire_delay = 0.40000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = corsair_cruiser_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_redcapturret_cruiser_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = or_cruiser_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1150 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_li_crprime +munition_hit_effect = order_cr_primary_impact +const_effect = order_cr_primary_proj +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = or_cruiser_turret01 +ids_name = 500479 +ids_info = 500713 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 11775 +refire_delay = 0.333333 +muzzle_velocity = 1000 +toughness = 15 +flash_particle_name = order_cr_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = or_cruiser_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_crbh_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1565 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_li_crprime +munition_hit_effect = dsy_corecruiserturret_impact +const_effect = dsy_corecruiserturret_proj +lifetime = 1.8181819 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_crbh +ids_name = 503867 +ids_info = 503868 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 17247 +refire_delay = 0.500000 +muzzle_velocity = 1100 +toughness = 15 +flash_particle_name = dsy_corecruiserturret_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_crbh_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_greenturretc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1546 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_ku_crprime +munition_hit_effect = pi_capgun_01_impact +const_effect = capgun_green_proj +lifetime = 2.1052632 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_greenturretc +ids_name = 501611 +ids_info = 501612 +DA_archetype = equipment\models\turret\z_c_turret.cmp +material_library = equipment\models\z_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 14670 +refire_delay = 0.500000 +muzzle_velocity = 950 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_greenturretc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = z_c_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_purpleturretc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1613 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = pi_capgun_01_impact +const_effect = capgun_purple_proj +lifetime = 1.904762 +force_gun_ori = false +mass = 1.300000 +volume = 0.000100 + +[Gun] +nickname = dsy_purpleturretc +ids_name = 501626 +ids_info = 501627 +DA_archetype = equipment\models\turret\img_c_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 17085 +refire_delay = 0.500000 +muzzle_velocity = 1050 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_purpleturretc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = img_c_turret_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_blueturretc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 969 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_ku_crprime +munition_hit_effect = pi_capgun_01_impact +const_effect = capgun_blue_proj +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_blueturretc +ids_name = 501617 +ids_info = 501618 +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 9884 +refire_delay = 0.285714 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_blueturretc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_purpleblueturretc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1766 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_hs_crprime +munition_hit_effect = pi_capgun_01_impact +const_effect = capgun_purpleblue_proj +lifetime = 2.1052632 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_purpleblueturretc +ids_name = 501632 +ids_info = 501633 +DA_archetype = equipment\models\turret\oc_c_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 17283 +refire_delay = 0.500000 +muzzle_velocity = 950 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_purpleblueturretc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = oc_c_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = ga_cruiser_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1105 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_ga_crprime +munition_hit_effect = dsy_grncruisergun01_impact +const_effect = dsy_grncruisergun01_proj +lifetime = 1.904762 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_cruiser_turret01 +ids_name = 503974 +ids_info = 503975 +DA_archetype = equipment\models\turret\galliacr_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 11778 +refire_delay = 0.333333 +muzzle_velocity = 1050 +toughness = 15 +flash_particle_name = dsy_grncruisergun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_cruiser_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = GalliaCR_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = cou_cruiser_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1349 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_br_crprime +munition_hit_effect = dsy_councilcruisergun01_impact +const_effect = dsy_councilcruisergun01_proj +lifetime = 1.904762 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_cruiser_turret01 +ids_name = 503984 +ids_info = 503985 +DA_archetype = equipment\models\turret\galliacr_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 14433 +refire_delay = 0.400000 +muzzle_velocity = 1050 +toughness = 15 +flash_particle_name = dsy_councilcruisergun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_cruiser_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = GalliaCR_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = fc_rh_cruiser_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1373 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_ga_crprime +munition_hit_effect = Capgun_red_Impact +const_effect = hessian_capgun_primary_proj +lifetime = 1.904762 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_cruiser_turret01 +ids_name = 504220 +ids_info = 504221 +DA_archetype = equipment\models\turret\rh_turret_flak.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 14748 +refire_delay = 0.400000 +muzzle_velocity = 1050 +toughness = 15 +flash_particle_name = hessian_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_cruiser_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = lh_cruiser_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1731 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_ga_crprime +munition_hit_effect = pi_capgun_01_impact +const_effect = lh_capgun_01_proj +lifetime = 1.904762 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lh_cruiser_turret01 +ids_name = 504212 +ids_info = 504213 +DA_archetype = equipment\models\turret\oc_c_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 18633 +refire_delay = 0.500000 +muzzle_velocity = 1050 +toughness = 15 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lh_cruiser_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = oc_c_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = lr_cruiser_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 895 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_hs_crprime +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1.8181819 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lr_cruiser_turret01 +ids_name = 504475 +ids_info = 504476 +DA_archetype = equipment\models\turret\pi_c_turret.cmp +material_library = equipment\models\pi_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 10173 +refire_delay = 0.25 +muzzle_velocity = 1100 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lr_cruiser_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = pi_c_turret_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_col_turcr01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1035 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_br_crprime +munition_hit_effect = col_capgun_cruiser_impact +const_effect = col_capgun_cruiser_proj +lifetime = 2.1052632 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_turcr01 +ids_name = 505433 +ids_info = 505434 +DA_archetype = equipment\models\turret\img_c_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 10184 +refire_delay = 0.285714 +muzzle_velocity = 950 +toughness = 1.600000 +flash_particle_name = col_capgun_cruiser_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_turcr01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = img_c_turret_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = fc_bd_cruiser_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1031 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_li_crprime +munition_hit_effect = dragon_capgun_secondary_impact +const_effect = dragon_capgun_secondary_proj +lifetime = 1.904762 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_cruiser_turret +ids_name = 505540 +ids_info = 505541 +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 11204 +refire_delay = 0.285714 +muzzle_velocity = 1050 +toughness = 1.600000 +flash_particle_name = dragon_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_cruiser_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = infernocannon_cruiser_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1280 +energy_damage = 14240 +weapon_type = W_Cruiser01 +one_shot_sound = fire_capship_emp +munition_hit_effect = dsy_inferno_impact +const_effect = dsy_inferno_proj +lifetime = 3.571429 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = infernocannon_cruiser +ids_name = 500379 +ids_info = 500380 +DA_archetype = equipment\models\turret\oc_turret_gunboat.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 90000 +refire_delay = 1.000000 +muzzle_velocity = 700 +toughness = 20 +flash_particle_name = cruiser_pulse_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = infernocannon_cruiser_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = mortar0_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 56250 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_lightmortar +munition_hit_effect = cruiser_heavy_artillery_impact +const_effect = cruiser_heavy_artillery_proj +lifetime = 3.333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = mortar0 +ids_name = 500248 +ids_info = 500249 +DA_archetype = equipment\models\turret\lightmortar_15deg.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 360345 +refire_delay = 4 +muzzle_velocity = 900 +toughness = 19.600000 +flash_particle_name = cruiser_heavy_artillery_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = mortar0_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 5.0 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 800, 1600, 2400 + +[LOD] +obj = barrel +LODranges = 0, 800 + +[Munition] +nickname = ga_mortar0_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 56250 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_lightmortar +munition_hit_effect = cruiser_heavy_artillery_impact +const_effect = cruiser_heavy_artillery_proj +lifetime = 3.333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_mortar0 +ids_name = 503952 +ids_info = 503953 +DA_archetype = equipment\models\turret\galliacr_trebuchet_15deg.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 360345 +refire_delay = 4 +muzzle_velocity = 900 +toughness = 19.600000 +flash_particle_name = cruiser_heavy_artillery_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_mortar0_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 5.0 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = cerberuscturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5352 +energy_damage = 0 +weapon_type = W_Cruiser01 +munition_hit_effect = rh_capgun_01_impact +const_effect = cerberuscturret_proj +lifetime = 3.8095238 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cerberuscturret +ids_name = 500337 +ids_info = 500338 +DA_archetype = equipment\models\turret\rh_turret01cr.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 160000 +explosion_resistance = 0.330000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_freighter_shield_generator +damage_per_fire = 0 +power_usage = 22808 +refire_delay = 1 +muzzle_velocity = 525 +toughness = 20 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cerberuscturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 1.75 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = orthruscturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10704 +energy_damage = 0 +weapon_type = W_Cruiser01 +munition_hit_effect = rh_capgun_01_impact +const_effect = cerberuscturret_proj +lifetime = 3.80952380 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = orthruscturret +ids_name = 521165 +ids_info = 521166 +DA_archetype = equipment\models\turret\rh_turret02cr.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 47185 +refire_delay = 1 +muzzle_velocity = 525 +toughness = 20 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = orthruscturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false +dispersion_angle = 1.5 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = cruiser_heavy_plasma_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 22800 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_dreadnought2 +munition_hit_effect = cruiser_plasma_impact +const_effect = cruiser_plasma_proj +lifetime = 4.44444444 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cruiser_heavy_plasma +ids_name = 521155 +ids_info = 521156 +DA_archetype = equipment\models\turret\cruiser_plasma_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 91125 +refire_delay = 1 +muzzle_velocity = 450 +toughness = 20 +flash_particle_name = cruiser_plasma_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cruiser_heavy_plasma_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 15 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = br_destroyer_heavy_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 21000 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_dreadnought1 +munition_hit_effect = br_destroyer_heavy_impact +const_effect = br_destroyer_heavy_proj +lifetime = 4.2105263 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_destroyer_heavy +ids_name = 521157 +ids_info = 521158 +DA_archetype = equipment\models\turret\br_turret02cr.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 160000 +explosion_resistance = 0.330000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_freighter_shield_generator +damage_per_fire = 0 +power_usage = 88590 +refire_delay = 1 +muzzle_velocity = 475 +toughness = 20 +flash_particle_name = br_destroyer_heavy_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_destroyer_heavy_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 15 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = cruiser_heavy_tachyon_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6840 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_ku_bsheavy +munition_hit_effect = cruiser_heavy_tachyon_impact +const_effect = cruiser_heavy_tachyon_proj +lifetime = 3.333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cruiser_heavy_tachyon +ids_name = 521159 +ids_info = 521160 +DA_archetype = equipment\models\turret\cruiser_generic_turret02.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 37400 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 20 +flash_particle_name = cruiser_heavy_tachyon_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cruiser_heavy_tachyon_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = cruiser_heavy_hybrid_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 15804 +energy_damage = 7902 +weapon_type = W_Cruiser01 +one_shot_sound = fire_ionblaster +munition_hit_effect = cruiser_heavy_hybrid_impact +const_effect = cruiser_heavy_hybrid_proj +lifetime = 4.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cruiser_heavy_hybrid +ids_name = 521161 +ids_info = 521162 +DA_archetype = equipment\models\turret\cruiser_hybrid_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 72050 +refire_delay = 1 +muzzle_velocity = 500 +toughness = 20 +flash_particle_name = cruiser_heavy_hybrid_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cruiser_heavy_hybrid_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = cruiser_heavy_shard_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4775 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_cr_shard +munition_hit_effect = cruiser_heavy_shard_impact +const_effect = cruiser_heavy_shard_proj +lifetime = 3.75 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cruiser_heavy_shard +ids_name = 521163 +ids_info = 521164 +DA_archetype = equipment\models\turret\cruiser_shard_turret.cmp +material_library = ships\common_snubs.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 23475 +refire_delay = 0.15 +muzzle_velocity = 600 +toughness = 20 +flash_particle_name = cruiser_heavy_shard_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cruiser_heavy_shard_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 1.6 + +[Munition] +nickname = cruiser_heavy_siege_ammo +units_per_container = 1 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 600 +hit_pts = 2 +hull_damage = 18240 +energy_damage = 4560 +weapon_type = W_Cruiser01 +one_shot_sound = fire_siege +munition_hit_effect = dsy_codebb_siege_impact +const_effect = dsy_codebb_siege_proj +lifetime = 4 +ids_name = 522092 +force_gun_ori = false +mass = 1 +volume = 0.000100 +lootable = false + +[Gun] +nickname = cruiser_heavy_siege +ids_name = 522090 +ids_info = 522091 +DA_archetype = equipment\models\turret\cruiser_plasma_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 82000 +refire_delay = 1 +muzzle_velocity = 500 +toughness = 20 +flash_particle_name = dsy_codebb_siege_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cruiser_heavy_siege_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.5 +muzzle_cone_override = 15 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = Barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_bs2basic_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1020 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bs2basic +ids_name = 501838 +ids_info = 501839 +DA_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 14750 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bs2basic_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = br_battleship_turret04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1050 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_battleship_turret04 +ids_name = 263412 +ids_info = 264412 +DA_archetype = equipment\models\turret\br_turret03.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 14250 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 1 +flash_particle_name = br_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_battleship_turret04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = ku_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1060 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ku_bsprime +munition_hit_effect = ku_capgun_secondary_impact +const_effect = ku_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_battleship_turret02 +ids_name = 263438 +ids_info = 264438 +DA_archetype = equipment\models\turret\ku_turret01cr.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 14500 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 5.300000 +flash_particle_name = ku_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = li_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1040 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsprime +munition_hit_effect = li_capgun_secondary_impact +const_effect = li_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_battleship_turret02 +ids_name = 263380 +ids_info = 264380 +DA_archetype = equipment\models\turret\li_cruiser.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 14000 +refire_delay = 0.33000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = li_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = rh_battleship_turret042_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1110 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_rh_bsprime +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_turret042 +ids_name = 503879 +ids_info = 503880 +DA_archetype = equipment\models\turret\rh_bs_secondary.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 15750 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_turret042_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = fc_rh_bc_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1678 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_ga_bsheavy +munition_hit_effect = Capgun_red_Impact +const_effect = hessian_capgun_primary_proj +lifetime = 2.380952380952381 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_bc_turret01 +ids_name = 521119 +ids_info = 521120 +DA_archetype = equipment\models\turret\rh_turret_flak.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 17382 +refire_delay = 0.1818 +muzzle_velocity = 1050 +toughness = 20 +flash_particle_name = hessian_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_bc_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = fc_rh_bc_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_ga_bsprime +munition_hit_effect = hessian_capgun_secondary_impact +const_effect = hessian_capgun_secondary_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_bc_turret02 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\rh_turret_flak.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = hessian_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_bc_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_redcapturret_light_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1100 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_hs_bsprime +munition_hit_effect = corsair_capgun_secondary_impact +const_effect = corsair_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_redcapturret_light +ids_name = 500373 +ids_info = 500374 +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 15500 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 1.600000 +flash_particle_name = corsair_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_redcapturret_light_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = or_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1180 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsprime +munition_hit_effect = lh_capgun_secondary_impact +const_effect = lh_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = or_battleship_turret02 +ids_name = 500478 +ids_info = 500712 +DA_archetype = equipment\models\turret\li_cruiser.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 17500 +refire_delay = 0.33000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = lh_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = or_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_bs2bh_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1170 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsprime +munition_hit_effect = bh_capgun_secondary_impact +const_effect = bh_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bs2bh +ids_name = 503865 +ids_info = 503866 +DA_archetype = equipment\models\turret\li_turret04b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 17250 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = bh_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bs2bh_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_greenturretb2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1150 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ku_bsprime +munition_hit_effect = z_capgun_secondary_impact +const_effect = z_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_greenturretb2 +ids_name = 503877 +ids_info = 503878 +DA_archetype = equipment\models\turret\z_c_turret.cmp +material_library = equipment\models\z_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 16750 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 1.600000 +flash_particle_name = z_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_greenturretb2_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = z_c_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_blueturretb2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1190 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ku_bsprime +munition_hit_effect = gmg_capgun_secondary_impact +const_effect = gmg_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_blueturretb2 +ids_name = 503873 +ids_info = 503874 +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 17750 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 1.600000 +flash_particle_name = gmg_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_blueturretb2_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_purpleblueturretb2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1090 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_hs_bsprime +munition_hit_effect = ou_capgun_secondary_impact +const_effect = ou_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_purpleblueturretb2 +ids_name = 503875 +ids_info = 503876 +DA_archetype = equipment\models\turret\oc_c_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 15250 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 1.600000 +flash_particle_name = ou_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_purpleblueturretb2_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = oc_c_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = ga_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1070 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ga_bsheavy +munition_hit_effect = dsy_grn_capgun02_impact +const_effect = dsy_grn_capgun02_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_battleship_turret02 +ids_name = 503964 +ids_info = 503965 +DA_archetype = equipment\models\turret\galliabssec_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 14750 +refire_delay = 0.33000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = dsy_grn_capgun02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaSecBS_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = cou_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1080 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_br_bsprime +munition_hit_effect = dsy_council_capgun02_impact +const_effect = dsy_council_capgun02_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_battleship_turret02 +ids_name = 503980 +ids_info = 503981 +DA_archetype = equipment\models\turret\galliabssec_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 15000 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = dsy_council_capgun02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaSecBS_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = fc_rh_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1130 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ga_bsprime +munition_hit_effect = hessian_capgun_secondary_impact +const_effect = hessian_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_battleship_turret02 +ids_name = 505319 +ids_info = 505320 +DA_archetype = equipment\models\turret\rh_bs_secondary.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 16250 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = hessian_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_coalitionturb2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1030 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_rh_bsprime +munition_hit_effect = img_capgun_secondary_impact +const_effect = img_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_coalitionturbs2 +ids_name = 518008 +ids_info = 518009 +DA_archetype = equipment\models\turret\oc_bs_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 13750 +refire_delay = 0.33000 +muzzle_velocity = 1500 +toughness = 1.600000 +flash_particle_name = img_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_coalitionturb2_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cogun_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = lh_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1120 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ga_bsprime +munition_hit_effect = hfl_capgun_secondary_impact +const_effect = hfl_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lh_battleship_turret02 +ids_name = 504216 +ids_info = 504217 +DA_archetype = equipment\models\turret\oc_bs_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 16000 +refire_delay = 0.33000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = hfl_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lh_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = oc_bs_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = fc_bd_battleship_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1160 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsprime +munition_hit_effect = dragon_capgun_secondary_impact +const_effect = dragon_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_battleship_turret02 +ids_name = 505351 +ids_info = 505352 +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 17000 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 5.300000 +flash_particle_name = dragon_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_battleship_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_col_turbs02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1140 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_br_bsprime +munition_hit_effect = col_capgun_secondary_impact +const_effect = col_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_turbs02 +ids_name = 505437 +ids_info = 505438 +DA_archetype = equipment\models\turret\img_c_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 16500 +refire_delay = 0.33000 +muzzle_velocity = 1500 +toughness = 1.600000 +flash_particle_name = col_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_turbs02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = img_c_turret_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_bsbasic_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6820 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_capship +munition_hit_effect = li_mk1_impact +const_effect = li_capgun_01_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bsbasic +ids_name = 500699 +ids_info = 500700 +DA_archetype = equipment\models\turret\li_turret04b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 22361 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bsbasic_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = infernocannon_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1680 +energy_damage = 31160 +weapon_type = W_Battleship01 +one_shot_sound = fire_capship_emp +munition_hit_effect = dsy_inferno_impact +const_effect = dsy_inferno_proj +lifetime = 6.15385 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = infernocannon +ids_name = 500211 +ids_info = 500213 +DA_archetype = equipment\models\turret\oc_turret_destroyer.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 178000 +refire_delay = 1.000000 +muzzle_velocity = 650 +toughness = 20 +flash_particle_name = battleship_pulse_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = infernocannon_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = br_battleship_turret03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6720 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_br_bsheavy +munition_hit_effect = br_mk1_impact +const_effect = br_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_battleship_turret03 +ids_name = 263411 +ids_info = 264411 +DA_archetype = equipment\models\turret\br_bs_primary.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 21961 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = br_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_battleship_turret03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = ku_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7370 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ku_bsheavy +munition_hit_effect = Capgun_Yellow_Impact +const_effect = ku_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_battleship_turret01 +ids_name = 263437 +ids_info = 264437 +DA_archetype = equipment\models\turret\ku_bs_primary.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 24526 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = ku_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = li_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6810 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsheavy +munition_hit_effect = li_mk1_impact +const_effect = li_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_battleship_turret01 +ids_name = 263379 +ids_info = 264379 +DA_archetype = equipment\models\turret\li_turret02.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 22291 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = li_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = rh_battleship_turret04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7465 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_rh_bsheavy +munition_hit_effect = Capgun_Green_Impact +const_effect = rh_bs_prim_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_turret04 +ids_name = 263476 +ids_info = 264476 +DA_archetype = equipment\models\turret\rh_bs_primary.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 24883 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_turret04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_redcapturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7185 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_hs_bsheavy +munition_hit_effect = Capgun_red_Impact +const_effect = corsair_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_redcapturret +ids_name = 500371 +ids_info = 500372 +DA_archetype = equipment\models\turret\ku_turret01bs.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 23791 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 1.600000 +flash_particle_name = corsair_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_redcapturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = or_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6345 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsheavy +munition_hit_effect = Capgun_red_Impact +const_effect = lh_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = or_battleship_turret01 +ids_name = 500476 +ids_info = 500477 +DA_archetype = equipment\models\turret\li_turret03.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 20600 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = lh_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = or_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_bsbh_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6440 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsheavy +munition_hit_effect = dsy_grn_capgun01_impact +const_effect = bh_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bsbh +ids_name = 503863 +ids_info = 503864 +DA_archetype = equipment\models\turret\li_turret03.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 20943 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = bh_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bsbh_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_greenturretb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6160 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ku_bsheavy +munition_hit_effect = li_mk1_impact +const_effect = z_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_greenturretb +ids_name = 501609 +ids_info = 501610 +DA_archetype = equipment\models\turret\z_bs_turret.cmp +material_library = equipment\models\z_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 19935 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 1.600000 +flash_particle_name = z_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_greenturretb_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = z_bs_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = dsy_blueturretb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6065 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ku_bsheavy +munition_hit_effect = li_mk1_impact +const_effect = gmg_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_blueturretb +ids_name = 501615 +ids_info = 501616 +DA_archetype = equipment\models\turret\ku_bs_primary.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 19596 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 1.600000 +flash_particle_name = gmg_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_blueturretb_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_purpleturretb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5970 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = Capgun_Yellow_Impact +const_effect = img_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_purpleturretb +ids_name = 501624 +ids_info = 501625 +DA_archetype = equipment\models\turret\img_bs_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 19258 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 1.600000 +flash_particle_name = img_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_purpleturretb_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = img_bs_turret_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = dsy_purpleturretb2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = img_capgun_secondary_impact +const_effect = img_capgun_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_purpleturretb2 +ids_name = 503871 +ids_info = 503872 +DA_archetype = equipment\models\turret\img_c_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 18000 +refire_delay = 0.33000 +muzzle_velocity = 1500 +toughness = 1.600000 +flash_particle_name = img_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_purpleturretb2_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = img_c_turret_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = dsy_purpleblueturretb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7280 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_hs_bsheavy +munition_hit_effect = Capgun_Orange_Impact +const_effect = ou_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_purpleblueturretb +ids_name = 501630 +ids_info = 501631 +DA_archetype = equipment\models\turret\oc_bs_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 24186 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 1.600000 +flash_particle_name = ou_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_purpleblueturretb_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = oc_bs_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = ga_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7040 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ga_bsheavy +munition_hit_effect = dsy_grn_capgun01_impact +const_effect = dsy_grn_capgun01_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_battleship_turret01 +ids_name = 503962 +ids_info = 503963 +DA_archetype = equipment\models\turret\galliabsprim_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 23234 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = dsy_grn_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = GalliaPrim_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = cou_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7090 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_br_bsheavy +munition_hit_effect = dsy_council_capgun01_impact +const_effect = dsy_council_capgun01_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_battleship_turret01 +ids_name = 503978 +ids_info = 503979 +DA_archetype = equipment\models\turret\galliabsprim_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 23438 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = dsy_council_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = GalliaPrim_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = dsy_coalitionturb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6905 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_rh_bsheavy +munition_hit_effect = Capgun_Yellow_Impact +const_effect = img_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_coalitionturbs +ids_name = 518006 +ids_info = 518007 +DA_archetype = equipment\models\turret\oc_bs_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 22677 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 1.600000 +flash_particle_name = img_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_coalitionturb_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = cogun_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = fc_bd_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6250 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsheavy +munition_hit_effect = Capgun_red_Impact +const_effect = dragon_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_battleship_turret01 +ids_name = 505353 +ids_info = 505354 +DA_archetype = equipment\models\turret\ku_bs_primary.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 20259 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = dragon_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = fc_rh_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6625 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ga_bsheavy +munition_hit_effect = Capgun_red_Impact +const_effect = hessian_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_battleship_turret01 +ids_name = 505317 +ids_info = 505318 +DA_archetype = equipment\models\turret\rh_bs_primary.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 21615 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = hessian_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_col_turbs01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6530 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_br_bsheavy +munition_hit_effect = li_mk1_impact +const_effect = col_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_turbs01 +ids_name = 505435 +ids_info = 505436 +DA_archetype = equipment\models\turret\img_bs_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 21270 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 1.600000 +flash_particle_name = col_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_turbs01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = img_bs_turret_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = lh_battleship_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ga_bsheavy +munition_hit_effect = li_mk1_impact +const_effect = hfl_capgun_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lh_battleship_turret01 +ids_name = 504214 +ids_info = 504215 +DA_archetype = equipment\models\turret\oc_bs_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 23026 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = hfl_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lh_battleship_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = oc_bs_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = cerberusturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 44000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_dreadnought1 +munition_hit_effect = gen_cerbs_impact +const_effect = gen_cerbs_proj +lifetime = 4.54545 +force_gun_ori = false +mass = 1 +volume = 0 + +[Gun] +nickname = cerberusturret +ids_name = 500238 +ids_info = 500239 +DA_archetype = equipment\models\turret\bs_cerb_mk2.cmp +material_library = equipment\models\bs_cerb_mk2.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 156520 +refire_delay = 1 +muzzle_velocity = 770 +toughness = 32 +flash_particle_name = gen_cerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cerberusturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = cerbii_barrel_01_lod1 +LODranges = 0, 4000 + +[Munition] +nickname = libcerbs_bs_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 42400 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_dreadnought1 +munition_hit_effect = libcerbs_impact +const_effect = libcerbs_proj +lifetime = 4.375 +force_gun_ori = false +mass = 1 +volume = 0 + +[Gun] +nickname = libcerbs_bs_turret +ids_name = 521253 +ids_info = 521254 +DA_archetype = equipment\models\turret\li_turret02.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 156330 +refire_delay = 1 +muzzle_velocity = 800 +toughness = 32 +flash_particle_name = libcerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = libcerbs_bs_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = bretcerbs_bs_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 52800 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_dreadnought1 +munition_hit_effect = bretcerbs_impact +const_effect = bretcerbs_proj +lifetime = 4.43038 +force_gun_ori = false +mass = 1 +volume = 0 + +[Gun] +nickname = bretcerbs_bs_turret +ids_name = 521251 +ids_info = 521252 +DA_archetype = equipment\models\turret\br_bs_primary.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 192390 +refire_delay = 1.2 +muzzle_velocity = 790 +toughness = 32 +flash_particle_name = bretcerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bretcerbs_bs_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = galcerbs_bs_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 45600 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_rh_bsprime +munition_hit_effect = galcerbs_impact +const_effect = galcerbs_proj +lifetime = 4.48718 +force_gun_ori = false +mass = 1 +volume = 0 + +[Gun] +nickname = galcerbs_bs_turret +ids_name = 521249 +ids_info = 521250 +DA_archetype = equipment\models\turret\monsmeg.cmp +material_library = equipment\models\monsmeg.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 164160 +refire_delay = 1 +muzzle_velocity = 780 +toughness = 32 +flash_particle_name = galcerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = galcerbs_bs_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 10000 + +[LOD] +obj = MonsMeg_Barrel_lod1 +LODranges = 0, 10000 + +[Munition] +nickname = kucerbs_bs_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 29360 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_ku_bsprime +munition_hit_effect = kucerbs_impact +const_effect = kucerbs_proj +lifetime = 4.32099 +force_gun_ori = false +mass = 1 +volume = 0 + +[Gun] +nickname = kucerbs_bs_turret +ids_name = 521245 +ids_info = 521246 +DA_archetype = equipment\models\turret\dreadcoil.cmp +material_library = equipment\models\dreadcoil.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 109640 +refire_delay = 0.665 +muzzle_velocity = 810 +toughness = 32 +flash_particle_name = kucerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = kucerbs_bs_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 10000 + +[LOD] +obj = DreadCoilGun_Barrel_lod1 +LODranges = 0, 10000 + +[Munition] +nickname = rheincerb_bs_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 33080 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_rh_bsprime +munition_hit_effect = rh_bs_cerbs_impact +const_effect = rh_bs_cerbs_proj +lifetime = 4.60526 +force_gun_ori = false +mass = 1 +volume = 0 + +[Gun] +nickname = rheincerb_bs_turret +ids_name = 521247 +ids_info = 521248 +DA_archetype = equipment\models\turret\rh_bs_cerbs.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 116300 +refire_delay = 0.75 +muzzle_velocity = 760 +toughness = 32 +flash_particle_name = rh_bs_cerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rheincerb_bs_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = mortar_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 100000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_stdmortar +munition_hit_effect = battleship_light_artillery_impact +const_effect = battleship_light_artillery_proj +lifetime = 4.7619 +force_gun_ori = false +HP_trail_parent = HPExhaust +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = mortar +ids_name = 500240 +ids_info = 500241 +DA_archetype = equipment\models\turret\mortar.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 500000 +refire_delay = 2.5 +muzzle_velocity = 840 +toughness = 19.600000 +flash_particle_name = battleship_light_artillery_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = mortar_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 1600, 3300, 5000 + +[LOD] +obj = Mortar_barrel_lod1 +LODranges = 0, 1600 + +[Munition] +nickname = mortar2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 315000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_heavymortar +munition_hit_effect = battleship_heavy_artillery_impact +const_effect = battleship_heavy_artillery_proj +lifetime = 4.44444 +force_gun_ori = false +HP_trail_parent = HPExhaust +DA_archetype = equipment\models\weapons\dsy_mortar.3db +material_library = equipment\models\weapons\dsy_mortar.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = mortar2 +ids_name = 500242 +ids_info = 500243 +DA_archetype = equipment\models\turret\heavymortar.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1850000 +refire_delay = 10 +muzzle_velocity = 900 +toughness = 19.600000 +flash_particle_name = battleship_heavy_artillery_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = mortar2_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 1600, 3300, 5000 + +[LOD] +obj = HeavyMortar_barrel_lod1 +LODranges = 0, 1600 + +[Munition] +nickname = ga_mortar_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 110000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_stdmortar +munition_hit_effect = battleship_light_artillery_impact +const_effect = battleship_light_artillery_proj +lifetime = 4.7619 +force_gun_ori = false +HP_trail_parent = HPExhaust +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_mortar +ids_name = 503950 +ids_info = 503951 +DA_archetype = equipment\models\turret\galliabs_trebuchet.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 550000 +refire_delay = 2.5 +muzzle_velocity = 840 +toughness = 19.600000 +flash_particle_name = battleship_light_artillery_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_mortar_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = GalliaBRazor_barrel_lod1 +LODranges = 0, 4000 + +[Munition] +nickname = ga_mortar2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 320000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_heavymortar +munition_hit_effect = battleship_heavy_artillery_impact +const_effect = battleship_heavy_artillery_proj +lifetime = 4.44444 +force_gun_ori = false +HP_trail_parent = HPExhaust +DA_archetype = equipment\models\weapons\dsy_mortar.3db +material_library = equipment\models\weapons\dsy_mortar.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_mortar2 +ids_name = 503954 +ids_info = 503955 +DA_archetype = equipment\models\turret\galliabs_trebuchet.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1880000 +refire_delay = 10 +muzzle_velocity = 900 +toughness = 19.600000 +flash_particle_name = battleship_heavy_artillery_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_mortar2_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = GalliaBRazor_barrel_lod1 +LODranges = 0, 4000 + +[Motor] +nickname = dsy_basic_missile_turretg_motor +lifetime = 2.500000 +accel = 30 +delay = 0 + +[Explosion] +nickname = dsy_basic_missile_turretg_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 3900 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_basic_missile_turretg_ammo +explosion_arch = dsy_basic_missile_turretg_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 40 +hit_pts = 1600 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 4 +lifetime = 19.214285 +Motor = dsy_basic_missile_turretg_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 8.100000 +DA_archetype = equipment\models\torpedoes\li_plasma_torpedo.3db +material_library = equipment\models\li_equip.mat +ids_name = 505278 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_basic_missile_turretg +ids_name = 501364 +ids_info = 501365 +DA_archetype = equipment\models\turret\li_turret05_gb.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 200000 +refire_delay = 3.000000 +muzzle_velocity = 70 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_basic_missile_turretg_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = br_gunboat_missile_turret01_motor +lifetime = 2.500000 +accel = 30 +delay = 0 + +[Explosion] +nickname = br_gunboat_missile_turret01_explosion +effect = br_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 5160 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = br_gunboat_missile_turret01_ammo +explosion_arch = br_gunboat_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 40 +hit_pts = 1600 +one_shot_sound = fire_missile_regular +const_effect = br_missile02_drive +detonation_dist = 4 +lifetime = 19.214285 +Motor = br_gunboat_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 8.100000 +DA_archetype = equipment\models\torpedoes\li_plasma_torpedo.3db +material_library = equipment\models\li_equip.mat +ids_name = 505278 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gunboat_missile_turret01 +ids_name = 263408 +ids_info = 264408 +DA_archetype = equipment\models\turret\br_turret04b.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 260000 +refire_delay = 3.000000 +muzzle_velocity = 70 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = br_gunboat_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = cou_gunboat_missile_turret01_motor +lifetime = 2.500000 +accel = 30 +delay = 0 + +[Explosion] +nickname = cou_gunboat_missile_turret01_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 4320 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = cou_gunboat_missile_turret01_ammo +explosion_arch = cou_gunboat_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 40 +hit_pts = 1600 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 4 +lifetime = 19.214285 +Motor = cou_gunboat_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 8.100000 +DA_archetype = equipment\models\torpedoes\li_plasma_torpedo.3db +material_library = equipment\models\li_equip.mat +ids_name = 505278 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gunboat_missile_turret01 +ids_name = 503990 +ids_info = 503991 +DA_archetype = equipment\models\turret\galliagb_missile.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 200000 +refire_delay = 3.000000 +muzzle_velocity = 70 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = cou_gunboat_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = GalliaGBmissile_barrel_lod1 +LODranges = 0, 600 + +[Motor] +nickname = ga_gunboat_missile_turret01_motor +lifetime = 2.500000 +accel = 30 +delay = 0 + +[Explosion] +nickname = ga_gunboat_missile_turret01_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 4680 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ga_gunboat_missile_turret01_ammo +explosion_arch = ga_gunboat_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 40 +hit_pts = 1600 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 4 +lifetime = 19.214285 +Motor = ga_gunboat_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 8.100000 +DA_archetype = equipment\models\torpedoes\li_plasma_torpedo.3db +material_library = equipment\models\li_equip.mat +ids_name = 505278 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_gunboat_missile_turret01 +ids_name = 503972 +ids_info = 503973 +DA_archetype = equipment\models\turret\galliagb_missile.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 230000 +refire_delay = 3.000000 +muzzle_velocity = 70 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = ga_gunboat_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = GalliaGBmissile_barrel_lod1 +LODranges = 0, 600 + +[Motor] +nickname = ku_gunboat_missile_turret01_motor +lifetime = 2.500000 +accel = 30 +delay = 0 + +[Explosion] +nickname = ku_gunboat_missile_turret01_explosion +effect = ku_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 3750 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ku_gunboat_missile_turret01_ammo +explosion_arch = ku_gunboat_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 40 +hit_pts = 1600 +one_shot_sound = fire_missile_regular +const_effect = ku_missile02_drive +detonation_dist = 4 +lifetime = 19.214285 +Motor = ku_gunboat_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 8.100000 +DA_archetype = equipment\models\torpedoes\li_plasma_torpedo.3db +material_library = equipment\models\li_equip.mat +ids_name = 505278 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gunboat_missile_turret01 +ids_name = 263436 +ids_info = 264436 +DA_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 170000 +refire_delay = 3.000000 +muzzle_velocity = 70 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = ku_gunboat_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = li_gunboat_missile_turret01_motor +lifetime = 2.500000 +accel = 30 +delay = 0 + +[Explosion] +nickname = li_gunboat_missile_turret01_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 3990 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = li_gunboat_missile_turret01_ammo +explosion_arch = li_gunboat_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 40 +hit_pts = 1600 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 4 +lifetime = 19.214285 +Motor = li_gunboat_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 8.100000 +DA_archetype = equipment\models\torpedoes\li_plasma_torpedo.3db +material_library = equipment\models\li_equip.mat +ids_name = 505278 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gunboat_missile_turret01 +ids_name = 500128 +ids_info = 500129 +DA_archetype = equipment\models\turret\li_turret05_gb.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 190000 +refire_delay = 3.000000 +muzzle_velocity = 70 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = li_gunboat_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = dragon_missile_turret01_motor +lifetime = 2.500000 +accel = 30 +delay = 0 + +[Explosion] +nickname = dragon_missile_turret01_explosion +effect = ku_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 5400 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dragon_missile_turret01_ammo +explosion_arch = dragon_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 40 +hit_pts = 1600 +one_shot_sound = fire_missile_regular +const_effect = ku_missile02_drive +detonation_dist = 4 +lifetime = 19.214285 +Motor = dragon_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 8.100000 +DA_archetype = equipment\models\torpedoes\li_plasma_torpedo.3db +material_library = equipment\models\li_equip.mat +ids_name = 505278 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dragon_missile_turret01 +ids_name = 501374 +ids_info = 501375 +DA_archetype = equipment\models\turret\ku_turret02.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 290000 +refire_delay = 3.000000 +muzzle_velocity = 70 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dragon_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = dsy_order_missile_turretg_motor +lifetime = 2.500000 +accel = 30 +delay = 0 + +[Explosion] +nickname = dsy_order_missile_turretg_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 4800 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_order_missile_turretg_ammo +explosion_arch = dsy_order_missile_turretg_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 40 +hit_pts = 1600 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 4 +lifetime = 19.214285 +Motor = dsy_order_missile_turretg_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 8.100000 +DA_archetype = equipment\models\torpedoes\li_plasma_torpedo.3db +material_library = equipment\models\li_equip.mat +ids_name = 505278 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_order_missile_turretg +ids_name = 501370 +ids_info = 501371 +DA_archetype = equipment\models\turret\li_turret05_gb.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 230000 +refire_delay = 3.000000 +muzzle_velocity = 70 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_order_missile_turretg_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = rh_gunboat_missile_turret01_motor +lifetime = 2.500000 +accel = 30 +delay = 0 + +[Explosion] +nickname = rh_gunboat_missile_turret01_explosion +effect = rh_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 5220 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = rh_gunboat_missile_turret01_ammo +explosion_arch = rh_gunboat_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 40 +hit_pts = 1600 +one_shot_sound = fire_missile_regular +const_effect = rh_missile02_drive +detonation_dist = 4 +lifetime = 19.214285 +Motor = rh_gunboat_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2500 +seeker_fov_deg = 90 +max_angular_velocity = 8.100000 +DA_archetype = equipment\models\torpedoes\li_plasma_torpedo.3db +material_library = equipment\models\li_equip.mat +ids_name = 505278 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gunboat_missile_turret01 +ids_name = 263472 +ids_info = 264472 +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 265000 +refire_delay = 3.000000 +muzzle_velocity = 70 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = rh_gunboat_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = dsy_basic_missile_turretc_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = dsy_basic_missile_turretc_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 40000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_basic_missile_turretc_ammo +explosion_arch = dsy_basic_missile_turretc_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 1 +lifetime = 40 +Motor = dsy_basic_missile_turretc_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 505279 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = dsy_basic_missile_turretc +ids_name = 501366 +ids_info = 501367 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 740000 +refire_delay = 10 +muzzle_velocity = 10 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_basic_missile_turretc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = br_destroyer_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = br_destroyer_missile_turret01_explosion +effect = br_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 50000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = br_destroyer_missile_turret01_ammo +explosion_arch = br_destroyer_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 2800 +one_shot_sound = fire_missile_regular +const_effect = br_missile02_drive +detonation_dist = 1 +lifetime = 40 +Motor = br_destroyer_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 505279 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = br_destroyer_missile_turret01 +ids_name = 263404 +ids_info = 264404 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 900000 +refire_delay = 10 +muzzle_velocity = 10 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = br_destroyer_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = cou_cruiser_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = cou_cruiser_missile_turret01_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 46000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = cou_cruiser_missile_turret01_ammo +explosion_arch = cou_cruiser_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 2800 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 1 +lifetime = 40 +Motor = cou_cruiser_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 505279 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = cou_cruiser_missile_turret01 +ids_name = 503986 +ids_info = 503987 +DA_archetype = equipment\models\turret\galliabs_missile.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 820000 +refire_delay = 10 +muzzle_velocity = 10 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = cou_cruiser_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaBSmissile_barrel_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = ga_cruiser_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = ga_cruiser_missile_turret01_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 52000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ga_cruiser_missile_turret01_ammo +explosion_arch = ga_cruiser_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 2800 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 1 +lifetime = 40 +Motor = ga_cruiser_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 505279 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = ga_cruiser_missile_turret01 +ids_name = 503976 +ids_info = 503977 +DA_archetype = equipment\models\turret\galliabs_missile.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 940000 +refire_delay = 10 +muzzle_velocity = 10 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = ga_cruiser_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaBSmissile_barrel_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = hessian_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = hessian_missile_turret01_explosion +effect = rh_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 56000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = hessian_missile_turret01_ammo +explosion_arch = hessian_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 4000 +one_shot_sound = fire_missile_regular +const_effect = rh_missile02_drive +detonation_dist = 1 +lifetime = 40 +Motor = hessian_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 505279 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = hessian_missile_turret01 +ids_name = 501376 +ids_info = 501377 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 980000 +refire_delay = 10 +muzzle_velocity = 10 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = hessian_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = ku_destroyer_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = ku_destroyer_missile_turret01_explosion +effect = ku_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 42000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ku_destroyer_missile_turret01_ammo +explosion_arch = ku_destroyer_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 2400 +one_shot_sound = fire_missile_regular +const_effect = ku_missile02_drive +detonation_dist = 1 +lifetime = 40 +Motor = ku_destroyer_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 45 +max_angular_velocity = 0.450000 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 505279 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = ku_destroyer_missile_turret01 +ids_name = 263433 +ids_info = 264433 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 700000 +refire_delay = 10 +muzzle_velocity = 10 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = ku_destroyer_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = li_cruiser_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = li_cruiser_missile_turret01_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 44000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = li_cruiser_missile_turret01_ammo +explosion_arch = li_cruiser_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 2800 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 1 +lifetime = 40 +Motor = li_cruiser_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 505279 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = li_cruiser_missile_turret01 +ids_name = 263378 +ids_info = 264378 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 780000 +refire_delay = 10 +muzzle_velocity = 10 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = li_cruiser_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = dsy_order_missile_turretc_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = dsy_order_missile_turretc_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 48000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_order_missile_turretc_ammo +explosion_arch = dsy_order_missile_turretc_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 1 +lifetime = 40 +Motor = dsy_order_missile_turretc_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 505279 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = dsy_order_missile_turretc +ids_name = 501372 +ids_info = 501373 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 860000 +refire_delay = 10 +muzzle_velocity = 10 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_order_missile_turretc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = rh_cruiser_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = rh_cruiser_missile_turret01_explosion +effect = rh_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 54000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = rh_cruiser_missile_turret01_ammo +explosion_arch = rh_cruiser_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 4000 +one_shot_sound = fire_missile_regular +const_effect = rh_missile02_drive +detonation_dist = 1 +lifetime = 40 +Motor = rh_cruiser_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 505279 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = rh_cruiser_missile_turret01 +ids_name = 263468 +ids_info = 264468 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 980000 +refire_delay = 10 +muzzle_velocity = 10 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = rh_cruiser_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = dsy_basic_missile_turret_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = dsy_basic_missile_turret_explosion +effect = ku_torpedo01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 128 +hull_damage = 15200 +energy_damage = 100400 +impulse = 0 + +[Munition] +nickname = dsy_basic_missile_turret_ammo +explosion_arch = dsy_basic_missile_turret_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 40 +hit_pts = 320000 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 2 +lifetime = 41.666668 +Motor = dsy_basic_missile_turret_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 505280 +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = dsy_basic_missile_turret +ids_name = 501368 +ids_info = 501369 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1462500 +refire_delay = 10 +muzzle_velocity = 60 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_basic_missile_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 3200 + +[Motor] +nickname = br_battleship_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = br_battleship_missile_turret01_explosion +effect = br_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 128 +hull_damage = 17200 +energy_damage = 109400 +impulse = 0 + +[Munition] +nickname = br_battleship_missile_turret01_ammo +explosion_arch = br_battleship_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 40 +hit_pts = 320000 +one_shot_sound = fire_missile_regular +const_effect = br_missile02_drive +detonation_dist = 2 +lifetime = 41.666668 +Motor = br_battleship_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 505280 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = br_battleship_missile_turret01 +ids_name = 263414 +ids_info = 264414 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1631000 +refire_delay = 10 +muzzle_velocity = 60 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = br_battleship_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 3200 + +[Motor] +nickname = cou_battleship_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = cou_battleship_missile_turret01_explosion +effect = li_torpedo01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 128 +hull_damage = 16000 +energy_damage = 104000 +impulse = 0 + +[Munition] +nickname = cou_battleship_missile_turret01_ammo +explosion_arch = cou_battleship_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 40 +hit_pts = 320000 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 2 +lifetime = 41.666668 +Motor = cou_battleship_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 505280 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = cou_battleship_missile_turret01 +ids_name = 503982 +ids_info = 503983 +DA_archetype = equipment\models\turret\galliabs_missile.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1406000 +refire_delay = 10 +muzzle_velocity = 60 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = cou_battleship_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = GalliaBSmissile_barrel_lod1 +LODranges = 0, 3200 + +[Motor] +nickname = ga_battleship_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = ga_battleship_missile_turret01_explosion +effect = li_torpedo01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 128 +hull_damage = 16400 +energy_damage = 105800 +impulse = 0 + +[Munition] +nickname = ga_battleship_missile_turret01_ammo +explosion_arch = ga_battleship_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 40 +hit_pts = 320000 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 2 +lifetime = 41.666668 +Motor = ga_battleship_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 505280 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = ga_battleship_missile_turret01 +ids_name = 503966 +ids_info = 503967 +DA_archetype = equipment\models\turret\galliabs_missile.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1518500 +refire_delay = 10 +muzzle_velocity = 60 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = ga_battleship_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = GalliaBSmissile_barrel_lod1 +LODranges = 0, 3200 + +[Motor] +nickname = ku_battleship_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = ku_battleship_missile_turret01_explosion +effect = ku_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 128 +hull_damage = 15600 +energy_damage = 102200 +impulse = 0 + +[Munition] +nickname = ku_battleship_missile_turret01_ammo +explosion_arch = ku_battleship_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 40 +hit_pts = 320000 +one_shot_sound = fire_missile_regular +const_effect = ku_missile02_drive +detonation_dist = 2 +lifetime = 41.666668 +Motor = ku_battleship_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 505280 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = ku_battleship_missile_turret01 +ids_name = 263442 +ids_info = 264442 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1350000 +refire_delay = 10 +muzzle_velocity = 60 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = ku_battleship_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 3200 + +[Motor] +nickname = li_battleship_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = li_battleship_missile_turret01_explosion +effect = li_torpedo01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 128 +hull_damage = 16800 +energy_damage = 107600 +impulse = 0 + +[Munition] +nickname = li_battleship_missile_turret01_ammo +explosion_arch = li_battleship_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 40 +hit_pts = 320000 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 2 +lifetime = 41.666668 +Motor = li_battleship_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 505280 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = li_battleship_missile_turret01 +ids_name = 263384 +ids_info = 264384 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1575000 +refire_delay = 10 +muzzle_velocity = 60 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = li_battleship_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 3200 + +[Motor] +nickname = rh_battleship_missile_turret01_motor +lifetime = 7.000000 +accel = 30 +delay = 2 + +[Explosion] +nickname = rh_battleship_missile_turret01_explosion +effect = rh_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 130 +hull_damage = 17600 +energy_damage = 111200 +impulse = 0 + +[Munition] +nickname = rh_battleship_missile_turret01_ammo +explosion_arch = rh_battleship_missile_turret01_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 40 +hit_pts = 320000 +one_shot_sound = fire_missile_regular +const_effect = rh_missile02_drive +detonation_dist = 2 +lifetime = 41.666668 +Motor = rh_battleship_missile_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5000 +seeker_fov_deg = 40 +max_angular_velocity = 0.400000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 505280 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_missile_turret01 +ids_name = 263478 +ids_info = 264478 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1687500 +refire_delay = 10 +muzzle_velocity = 60 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_missile_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 3200 + +[Motor] +nickname = br_battleship_flak_turret01_motor +lifetime = 2 +accel = 25 +delay = 0 + +[Explosion] +nickname = br_battleship_flak_turret01_explosion +effect = br_flak_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 125 +hull_damage = 1820 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = br_battleship_flak_turret01_ammo +explosion_arch = br_battleship_flak_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +one_shot_sound = fire_capship +const_effect = br_flakcannon01_proj +detonation_dist = 75 +lifetime = 1.83333333333 +Motor = br_battleship_flak_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1100 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = br_battleship_flak_turret01 +ids_name = 263413 +ids_info = 264413 +DA_archetype = equipment\models\turret\br_turret_flak.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 440000 +refire_delay = 1 +muzzle_velocity = 550 +toughness = 20 +flash_particle_name = br_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_battleship_flak_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Motor] +nickname = ga_battleship_flak_turret01_motor +lifetime = 2 +accel = 25 +delay = 0 + +[Explosion] +nickname = ga_battleship_flak_turret01_explosion +effect = ga_flak_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 125 +hull_damage = 1820 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = ga_battleship_flak_turret01_ammo +explosion_arch = ga_battleship_flak_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +one_shot_sound = fire_capship +const_effect = rh_flakcannon01_proj +detonation_dist = 75 +lifetime = 1.83333333333 +Motor = ga_battleship_flak_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1100 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = ga_battleship_flak_turret01 +ids_name = 503960 +ids_info = 503961 +DA_archetype = equipment\models\turret\galliagb_missile.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 440000 +refire_delay = 1 +muzzle_velocity = 550 +toughness = 20 +flash_particle_name = rh_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_battleship_flak_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = GalliaGBmissile_barrel_lod1 +LODranges = 0, 3200 + +[Motor] +nickname = ku_battleship_flak_turret01_motor +lifetime = 2 +accel = 25 +delay = 0 + +[Explosion] +nickname = ku_battleship_flak_turret01_explosion +effect = ku_flak_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 125 +hull_damage = 1820 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = ku_battleship_flak_turret01_ammo +explosion_arch = ku_battleship_flak_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +one_shot_sound = fire_capship +const_effect = ku_flakcannon01_proj +detonation_dist = 75 +lifetime = 1.83333333333 +Motor = ku_battleship_flak_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1100 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = ku_battleship_flak_turret01 +ids_name = 263441 +ids_info = 264441 +DA_archetype = equipment\models\turret\ku_turret04.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 440000 +refire_delay = 1 +muzzle_velocity = 550 +toughness = 20 +flash_particle_name = ku_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_battleship_flak_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Motor] +nickname = li_battleship_flak_turret01_motor +lifetime = 2 +accel = 25 +delay = 0 + +[Explosion] +nickname = li_battleship_flak_turret01_explosion +effect = li_flak_impact +lifetime = 0, 1 +process = disappear +strength = 100 +radius = 125 +hull_damage = 1820 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = li_battleship_flak_turret01_ammo +explosion_arch = li_battleship_flak_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +one_shot_sound = fire_capship +const_effect = li_flakcannon01_proj +detonation_dist = 75 +lifetime = 1.83333333333 +Motor = li_battleship_flak_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1100 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = li_battleship_flak_turret01 +ids_name = 263383 +ids_info = 264383 +DA_archetype = equipment\models\turret\li_turret_flak.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 440000 +refire_delay = 1 +muzzle_velocity = 550 +toughness = 20 +flash_particle_name = li_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_battleship_flak_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Motor] +nickname = rh_battleship_flak_turret01_motor +lifetime = 2 +accel = 25 +delay = 0 + +[Explosion] +nickname = rh_battleship_flak_turret01_explosion +effect = zoner_flak_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 125 +hull_damage = 1820 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = rh_battleship_flak_turret01_ammo +explosion_arch = rh_battleship_flak_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +one_shot_sound = fire_capship +const_effect = rh_flakcannon01_proj +detonation_dist = 75 +lifetime = 1.83333333333 +Motor = rh_battleship_flak_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1100 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_flak_turret01 +ids_name = 500939 +ids_info = 500940 +DA_archetype = equipment\models\turret\z_bs_flak.cmp +material_library = equipment\models\z_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 440000 +refire_delay = 1 +muzzle_velocity = 550 +toughness = 20 +flash_particle_name = rh_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_flak_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = z_bsflak_barrel_lod1 +LODranges = 0, 3200 + +[Motor] +nickname = rh_battleship_flak_turret02_motor +lifetime = 1 +accel = 50 +delay = 0 + +[Explosion] +nickname = rh_battleship_flak_turret02_explosion +effect = rh_flak_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 125 +hull_damage = 1820 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = rh_battleship_flak_turret02_ammo +explosion_arch = rh_battleship_flak_turret02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +one_shot_sound = fire_capship +const_effect = rh_flakcannon01_proj +detonation_dist = 75 +lifetime = 1.83333333333 +Motor = rh_battleship_flak_turret02_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1100 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = rh_battleship_flak_turret02 +ids_name = 263477 +ids_info = 264477 +DA_archetype = equipment\models\turret\rh_turret_flak.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 440000 +refire_delay = 1 +muzzle_velocity = 550 +toughness = 20 +flash_particle_name = rh_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_battleship_flak_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = br_gunboat_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6400 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_lightforwardgun02 +munition_hit_effect = gunboat_fwg_bretonia_impact +const_effect = gunboat_fwg_bretonia_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gunboat_forward_gun01 +ids_name = 263407 +ids_info = 264407 +DA_archetype = equipment\models\turret\br_gunboat_gun01.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 20 +flash_particle_name = gunboat_fwg_bretonia_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Gun] +nickname = br_gunboat_forward_gun01_internal +ids_name = 263407 +ids_info = 264407 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 20 +flash_particle_name = gunboat_fwg_bretonia_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = br_gunboat_forward_gun01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10000 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_lightforwardgun02 +munition_hit_effect = li_torpedo01_impact +const_effect = br_gunboat_maingun +lifetime = 0.53125 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gunboat_forward_gun01_npc +ids_name = 263407 +ids_info = 264407 +DA_archetype = equipment\models\turret\br_gunboat_gun01.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 520000 +refire_delay = 8 +muzzle_velocity = 1600 +use_animation = Sc_fire +toughness = 20 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gunboat_forward_gun01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = ga_gunboat_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6400 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_lightforwardgun01 +munition_hit_effect = rafale_impact +const_effect = dsy_ga_gunboat_forward_gun_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_gunboat_forward_gun01 +ids_name = 503968 +ids_info = 503969 +DA_archetype = equipment\models\turret\ga_gunboat_gun01.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = dsy_ga_gunboat_forward_gun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Gun] +nickname = ga_gunboat_forward_gun01_internal +ids_name = 503968 +ids_info = 503969 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = dsy_ga_gunboat_forward_gun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = ku_gunboat_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6400 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_lightforwardgun01 +munition_hit_effect = sunray_impact +const_effect = ku_gunboat_maingun +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gunboat_forward_gun01 +ids_name = 263435 +ids_info = 264435 +DA_archetype = equipment\models\turret\ku_gunboat_gun01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 18 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Gun] +nickname = ku_gunboat_forward_gun01_internal +ids_name = 263435 +ids_info = 264435 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 18 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = li_gunboat_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6400 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_forwardgun +munition_hit_effect = gunboat_fwg_liberty_impact +const_effect = gunboat_fwg_liberty_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gunboat_forward_gun01 +ids_name = 500126 +ids_info = 500127 +DA_archetype = equipment\models\turret\li_gunboat_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +;use_animation = Sc_fire +toughness = 10.600000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Gun] +nickname = li_gunboat_forward_gun01_internal +ids_name = 500126 +ids_info = 500127 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +;use_animation = Sc_fire +toughness = 10.600000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = rh_gunboat_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6400 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = gunboat_fwg_rheinland_impact +const_effect = gunboat_fwg_rheinland_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gunboat_forward_gun01 +ids_name = 263471 +ids_info = 264471 +DA_archetype = equipment\models\turret\rh_gunboat_gun01.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 18 +flash_particle_name = gunboat_fwg_rheinland_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Gun] +nickname = rh_gunboat_forward_gun01_internal +ids_name = 263471 +ids_info = 264471 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 18 +flash_particle_name = gunboat_fwg_rheinland_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = dsy_asashio_forward_gun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6400 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_lightforwardgun01 +munition_hit_effect = kanabo_impact +const_effect = dsy_dragon_gunboat_maingun_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_asashio_forward_gun +ids_name = 501716 +ids_info = 501874 +DA_archetype = equipment\models\turret\ku_gunboat_gun01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +toughness = 18 +flash_particle_name = dsy_dragon_gunboat_maingun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_asashio_forward_gun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Gun] +nickname = dsy_asashio_forward_gun_internal +ids_name = 501716 +ids_info = 501874 +DA_archetype = equipment\models\turret\ku_gunboat_gun01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +toughness = 18 +flash_particle_name = dsy_dragon_gunboat_maingun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_asashio_forward_gun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = bh_gunboat_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1642 +energy_damage = 821 +weapon_type = W_Gunboat01 +one_shot_sound = fire_lightforwardgun01 +munition_hit_effect = dsy_bh_gunboat_forward_gun01_impact +const_effect = dsy_bh_gunboat_forward_gun01_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bh_gunboat_forward_gun01 +ids_name = 501789 +ids_info = 501790 +DA_archetype = equipment\models\turret\li_gunboat_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 7860 +refire_delay = 0.12 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = dsy_bh_gunboat_forward_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bh_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 +muzzle_cone_override = 5 + +[Gun] +nickname = bh_gunboat_forward_gun01_internal +ids_name = 501789 +ids_info = 501790 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 7860 +refire_delay = 0.12 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = dsy_bh_gunboat_forward_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bh_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 +muzzle_cone_override = 5 + +[Munition] +nickname = asco_torpedo1_ammo +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 390 +hit_pts = 3.500000 +hull_damage = 946 +energy_damage = 13007 +weapon_type = W_Gunboat01 +one_shot_sound = fire_torpedo +munition_hit_effect = dsy_lightning_missile_impact +const_effect = dsy_lightning_missile_drive +lifetime = 1 +force_gun_ori = false +ids_name = 518000 +mass = 1 +volume = 0 + +[Gun] +nickname = asco_torpedo1 +ids_name = 518000 +ids_info = 518001 +DA_archetype = equipment\models\weapons\gunboat_fwg_missile.cmp +material_library = ships\common_snubs.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 51600 +refire_delay = 0.6666 +muzzle_velocity = 1150 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = asco_torpedo1_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 3 +muzzle_cone_override = 5 +LODranges = 0, 3000 + +[Munition] +nickname = gunboat_forward_gun_hybrid_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6840 +energy_damage = 3420 +weapon_type = W_Gunboat01 +one_shot_sound = fire_ionblaster +munition_hit_effect = gunboat_fwg_hybrid_impact +const_effect = gunboat_fwg_hybrid_proj +lifetime = 1.0714285 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gunboat_forward_gun_hybrid +ids_name = 521285 +ids_info = 521286 +DA_archetype = equipment\models\weapons\gunboat_fwg_plasma.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 32750 +refire_delay = 0.5 +muzzle_velocity = 1050 +toughness = 10.600000 +flash_particle_name = gunboat_fwg_hybrid_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gunboat_forward_gun_hybrid_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Gun] +nickname = gunboat_forward_gun_hybrid_internal +ids_name = 521285 +ids_info = 521286 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 32750 +refire_delay = 0.5 +muzzle_velocity = 1050 +toughness = 10.600000 +flash_particle_name = gunboat_fwg_hybrid_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gunboat_forward_gun_hybrid_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = gunboat_forward_gun_plasmacore_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6400 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_lightforwardgun01 +munition_hit_effect = li_capgun_01_impact +const_effect = gunboat_fwg_generic +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gunboat_forward_gun_plasmacore +ids_name = 521287 +ids_info = 521288 +DA_archetype = equipment\models\weapons\gunboat_fwg_plasma02.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gunboat_forward_gun_plasmacore_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Gun] +nickname = gunboat_forward_gun_plasmacore_internal +ids_name = 521287 +ids_info = 521288 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gunboat_forward_gun_plasmacore_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = gunboat_forward_gun_pulse_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1420 +energy_damage = 18800 +weapon_type = W_Gunboat01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = gunboat_fwg_pulse_impact +const_effect = gunboat_fwg_pulse_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gunboat_forward_gun_pulse +ids_name = 521780 +ids_info = 521781 +DA_archetype = equipment\models\weapons\gunboat_fwg_particle.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 77400 +refire_delay = 1.0 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = gunboat_fwg_pulse_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gunboat_forward_gun_pulse_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Gun] +nickname = gunboat_forward_gun_pulse_internal +ids_name = 521780 +ids_info = 521781 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 77400 +refire_delay = 1.0 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = gunboat_fwg_pulse_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gunboat_forward_gun_pulse_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = gunboat_forward_gun_siege_ammo +units_per_container = 1 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 1300 +hit_pts = 2 +hull_damage = 5960 +energy_damage = 1490 +weapon_type = W_Gunboat01 +one_shot_sound = fire_siege +munition_hit_effect = dsy_codebb_siege_impact +const_effect = dsy_codebb_siege_proj +lifetime = 1 +ids_name = 522088 +force_gun_ori = false +mass = 1 +volume = 0.000100 +lootable = false + +[Gun] +nickname = gunboat_forward_gun_siege +ids_name = 522086 +ids_info = 522087 +DA_archetype = equipment\models\weapons\gunboat_fwg_plasma02.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27325 +refire_delay = 0.4 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = dsy_codebb_siege_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gunboat_forward_gun_siege_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Gun] +nickname = gunboat_forward_gun_siege_internal +ids_name = 522086 +ids_info = 522087 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27325 +refire_delay = 0.4 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = dsy_codebb_siege_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gunboat_forward_gun_siege_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = li_cruiser_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40000 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_forwardgun +munition_hit_effect = starlance_impact +const_effect = li_cruiser_maingun +lifetime = 5.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_cruiser_forward_gun01 +ids_name = 263377 +ids_info = 264377 +DA_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_6 +damage_per_fire = 0 +power_usage = 153900 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 20 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_cruiser_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 500 +muzzle_cone_override = 5 + +[Munition] +nickname = dsy_kagutsuchi_forward_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 26000 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_forwardgun +munition_hit_effect = bohiya_impact +const_effect = dsy_kagu_fw_gun_proj +lifetime = 5.4545455 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_kagutsuchi_forward +ids_name = 501716 +ids_info = 501717 +DA_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_6 +damage_per_fire = 0 +power_usage = 94406 +refire_delay = 0.330000 +muzzle_velocity = 550 +toughness = 18 +flash_particle_name = dsy_kagu_fw_gun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_kagutsuchi_forward_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 500 +dispersion_angle = 0.75 +muzzle_cone_override = 5 + +[Munition] +nickname = tundra_forward_gun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 80000 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_no_capship +munition_hit_effect = dsy_nomadnova_01_impact +const_effect = dsy_nomadnova_01_drive +lifetime = 5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = tundra_forward_gun +ids_name = 505141 +ids_info = 505142 +DA_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_6 +damage_per_fire = 0 +power_usage = 307800 +refire_delay = 1.000000 +muzzle_velocity = 600 +toughness = 20 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = tundra_forward_gun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 500 +muzzle_cone_override = 5 + +[Munition] +nickname = nomad_fwdgun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3420 +energy_damage = 1710 +weapon_type = W_Gunboat01 +one_shot_sound = fire_no_capship +munition_hit_effect = rtc_nomadtorpedo_impact +const_effect = rtc_nomadtorpedo_proj +lifetime = 1.0714285 +force_gun_ori = false +mass = 1 +volume = 0.000200 + +[Gun] +nickname = nomad_fwdgun +ids_name = 503881 +ids_info = 503882 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 16375 +refire_delay = 0.25 +muzzle_velocity = 1050 +toughness = 16 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_fwdgun_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 +muzzle_cone_override = 5 + +[Munition] +nickname = jormungand_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_heavyforwardgun +munition_hit_effect = dsy_mortar_impact +const_effect = hessian_battleship_maingun_proj +lifetime = 4.7619047 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = jormungand_forward_gun01 +ids_name = 505399 +ids_info = 505400 +DA_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_6 +damage_per_fire = 0 +power_usage = 910000 +refire_delay = 5 +muzzle_velocity = 840 +toughness = 20 +flash_particle_name = dsy_mortar01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = jormungand_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 500 +muzzle_cone_override = 2.5 + +[Munition] +nickname = gallicbs_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_heavyforwardgun +munition_hit_effect = dsy_warwolf_explosion +const_effect = dsy_warwolf_proj +lifetime = 4.4444444 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gallicbs_forward_gun01 +ids_name = 505139 +ids_info = 505140 +DA_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_6 +damage_per_fire = 0 +power_usage = 2000000 +refire_delay = 10 +muzzle_velocity = 900 +toughness = 20 +flash_particle_name = dsy_warwolf_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gallicbs_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 500 +muzzle_cone_override = 5 + +[Motor] +nickname = dsy_nomad_missile01_motor +lifetime = 4 +accel = 20 +delay = 0 + +[Explosion] +nickname = dsy_nomad_missile01_explosion +effect = no_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 1600 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_nomad_missile01_ammo +explosion_arch = dsy_nomad_missile01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 140 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_no_torpedo +const_effect = rtc_nomadtorpedo_proj +detonation_dist = 6 +lifetime = 6 +Motor = dsy_nomad_missile01_motor +force_gun_ori = false +HP_trail_parent = HpFire01 +seeker = LOCK +time_to_lock = 0 +seeker_range = 830 +seeker_fov_deg = 30 +max_angular_velocity = 1.099575 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 504771 +ids_info = 504772 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_nomad_missile01 +ids_name = 504769 +ids_info = 504770 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 2400 +refire_delay = 2 +muzzle_velocity = 85 +toughness = 24.500000 +projectile_archetype = dsy_nomad_missile01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 200 + +[Motor] +nickname = dsy_nomad_missile02_motor +lifetime = 4 +accel = 20 +delay = 0 + +[Explosion] +nickname = dsy_nomad_missile02_explosion +effect = no_cruisedis01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 65 +hull_damage = 70 +energy_damage = 1960 +impulse = 50 + +[Munition] +nickname = dsy_nomad_missile02_ammo +explosion_arch = dsy_nomad_missile02_explosion +loot_appearance = ammo_crate +units_per_container = 175 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 175 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_no_cruise_disruptor +const_effect = no_cruisedis01_drive +detonation_dist = 5 +lifetime = 5.5 +Motor = dsy_nomad_missile02_motor +force_gun_ori = false +HP_trail_parent = HpFire01 +seeker = LOCK +time_to_lock = 0 +seeker_range = 845 +seeker_fov_deg = 30 +max_angular_velocity = 1.099575 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 504775 +ids_info = 504776 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_nomad_missile02 +ids_name = 504773 +ids_info = 504774 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 2050 +refire_delay = 2 +muzzle_velocity = 90 +toughness = 2.000000 +projectile_archetype = dsy_nomad_missile02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 200 + +[Motor] +nickname = dsy_nomad_missile03_motor +lifetime = 4 +accel = 20 +delay = 0 + +[Explosion] +nickname = dsy_nomad_missile03_explosion +effect = no_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 1340 +energy_damage = 670 +impulse = -5000 + +[Munition] +nickname = dsy_nomad_missile03_ammo +explosion_arch = dsy_nomad_missile03_explosion +loot_appearance = ammo_crate +units_per_container = 140 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 140 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_no_torpedo +const_effect = no_missile01_drive +detonation_dist = 6 +lifetime = 6 +Motor = dsy_nomad_missile03_motor +force_gun_ori = false +HP_trail_parent = HpFire01 +seeker = LOCK +time_to_lock = 0 +seeker_range = 830 +seeker_fov_deg = 30 +max_angular_velocity = 1.099575 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 504779 +ids_info = 504780 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_nomad_missile03 +ids_name = 504777 +ids_info = 504778 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 2650 +refire_delay = 2 +muzzle_velocity = 85 +toughness = 24.500000 +projectile_archetype = dsy_nomad_missile03_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 120, 200 + +[Munition] +nickname = dsy_nomad_torpedo01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_nomadnova_01_impact +const_effect = dsy_nomadnova_01_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomad_torpedo01 +ids_name = 504789 +ids_info = 504790 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomad_torpedo01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 200 + +[Motor] +nickname = dsy_nomad_torpedo02_motor +lifetime = 8.000000 +accel = 20 +delay = 3 + +[Explosion] +nickname = dsy_nomad_torpedo02_explosion +effect = explosion_nomad_mine +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 66000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_nomad_torpedo02_ammo +explosion_arch = dsy_nomad_torpedo02_explosion +loot_appearance = ammo_crate +units_per_container = 70 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 70 +hit_pts = 4000 +one_shot_sound = fire_torpedo +const_effect = rtc_nomadtorpedo_proj +lifetime = 37.5000 +Motor = dsy_nomad_torpedo02_motor +force_gun_ori = false +HP_trail_parent = HpFire01 +seeker = LOCK +time_to_lock = 0 +seeker_range = 4200 +seeker_fov_deg = 70 +max_angular_velocity = 0.15 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 263527 +ids_info = 264527 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomad_torpedo02 +ids_name = 263527 +ids_info = 264527 +DA_archetype = equipment\models\weapons\invisible_gun_15deg.cmp +HP_child = HPConnect +hit_pts = 24000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 18000 +refire_delay = 5 +muzzle_velocity = 5.000000 +toughness = 100 +projectile_archetype = dsy_nomad_torpedo02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 200 + +[Motor] +nickname = dsy_nomad_torpedo03_motor +lifetime = 14.000000 +accel = 4.000000 +delay = 0.1 + +[Explosion] +nickname = dsy_nomad_torpedo03_explosion +effect = explosion_nomad_mine +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 70 +hull_damage = 4 +energy_damage = 44200 +impulse = 0 + +[Munition] +nickname = dsy_nomad_torpedo03_ammo +explosion_arch = dsy_nomad_torpedo03_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 70 +hit_pts = 2700 +one_shot_sound = fire_torpedo +const_effect = rtc_nomadtorpedo_proj +detonation_dist = 4.500000 +lifetime = 25.000 +Motor = dsy_nomad_torpedo03_motor +force_gun_ori = true +HP_trail_parent = HpFire01 +seeker = LOCK +time_to_lock = 0 +seeker_range = 1800 +seeker_fov_deg = 55 +max_angular_velocity = 0.45 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 263527 +ids_info = 264527 +mass = 20 +volume = 0.000100 + +[Gun] +nickname = dsy_nomad_torpedo03 +ids_name = 263527 +ids_info = 264527 +DA_archetype = equipment\models\weapons\invisible_gun_15deg.cmp +HP_child = HPConnect +hit_pts = 24000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 24600 +refire_delay = 3.3 +muzzle_velocity = 22.000000 +toughness = 80 +projectile_archetype = dsy_nomad_torpedo03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 200 + +[Motor] +nickname = dsy_nomad_traincd_motor +lifetime = 8 +accel = 37.50 +delay = 0 + +[Explosion] +nickname = dsy_nomad_traincd_explosion +effect = no_cruisedis01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 400 +hull_damage = 37 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_nomad_traincd_ammo +explosion_arch = dsy_nomad_traincd_explosion +loot_appearance = ammo_crate +units_per_container = 50 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 50 +hit_pts = 2 +one_shot_sound = fire_no_cruise_disruptor +const_effect = no_cruisedis01_drive +detonation_dist = 3.5 +lifetime = 8.0 +Motor = dsy_nomad_traincd_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5000 +seeker_fov_deg = 180 +max_angular_velocity = 2.0945 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\ku_hornet_missile.3db +material_library = equipment\models\ku_equip.mat +ids_name = 504793 +ids_info = 504794 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_nomad_traincd +ids_name = 504791 +ids_info = 504792 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.00 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2 +muzzle_velocity = 500 +toughness = 1.600000 +projectile_archetype = dsy_nomad_traincd_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Explosion] +nickname = dsy_nomad_mine01_explosion +effect = explosion_nomad_mine +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 64 +hull_damage = 6800 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = dsy_nomad_mine01_ammo +explosion_arch = dsy_nomad_mine01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = true +ammo_limit = 25 +hit_pts = 2 +one_shot_sound = fire_mine_tracking +detonation_dist = 6 +lifetime = 10 +force_gun_ori = true +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 504797 +ids_info = 504798 +mass = 0.100000 +volume = 0 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 60 +acceleration = 200 +const_effect = dsy_no_mine01 + +[MineDropper] +nickname = dsy_nomad_mine01 +ids_name = 504795 +ids_info = 504796 +DA_archetype = Equipment\models\weapons\invisible_cm_dropper.cmp +HP_child = HPConnect +hit_pts = 18400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1200 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 39.10 +projectile_archetype = dsy_nomad_mine01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = nomad_cruise_disruptor01_motor +lifetime = 0.625000 +accel = 1152.000000 +delay = 0 + +[Explosion] +nickname = nomad_cruise_disruptor01_explosion +effect = no_cruisedis01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 450 +hull_damage = 62 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = nomad_cruise_disruptor01_ammo +explosion_arch = nomad_cruise_disruptor01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_no_cruise_disruptor +const_effect = no_cruisedis01_drive +detonation_dist = 12.250000 +lifetime = 3.125000 +Motor = nomad_cruise_disruptor01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2700 +seeker_fov_deg = 120 +max_angular_velocity = 8.710000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\ku_hornet_missile.3db +material_library = equipment\models\ku_equip.mat +mass = 1 +volume = 0 + +[Gun] +nickname = nomad_cruise_disruptor01 +ids_name = 263526 +ids_info = 264526 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 8425 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 300.500000 +refire_delay = 1 +muzzle_velocity = 360 +toughness = 10.600000 +projectile_archetype = nomad_cruise_disruptor01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = nomad_torpedo01_rtc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 65 +energy_damage = 0 +one_shot_sound = fire_no_torpedo +munition_hit_effect = rtc_nomadtorpedo_impact +const_effect = rtc_nomadtorpedo_proj +lifetime = 15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_torpedo01_rtc +ids_name = 263527 +ids_info = 264527 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 109 +toughness = 1.600000 +flash_particle_name = rtc_nomadtorpedo_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_torpedo01_rtc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = nomad_turret01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 1.10 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_turret01_mark03 +ids_name = 520253 +ids_info = 520254 +DA_archetype = equipment\models\turret\no_gunship_turret.cmp +material_library = ships\nomad\nomad_fx.txm +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 17000 +refire_delay = 0.250000 +muzzle_velocity = 1800 +toughness = 16 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_turret01_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = special_nomad_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 245 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +munition_hit_effect = no_gun01_rank01_impact +const_effect = no_gun01_rank01_proj +lifetime = 0.8571 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun01 +ids_name = 520233 +ids_info = 520234 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 134.2 +refire_delay = 0.225 +muzzle_velocity = 650 +toughness = 25.400000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = special_nomad_gun05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 321 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +munition_hit_effect = no_gun01_rank01_impact +const_effect = no_gun01_rank01_proj +lifetime = 0.8571 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun05 +ids_name = 44205 +ids_info = 44206 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 186.8 +refire_delay = 0.225 +muzzle_velocity = 650 +toughness = 25.400000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = special_nomad_gun06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 417 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +munition_hit_effect = no_gun01_rank01_impact +const_effect = no_gun01_rank01_proj +lifetime = 0.8571 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun06 +ids_name = 44207 +ids_info = 44208 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 252.6 +refire_delay = 0.300000 +muzzle_velocity = 650 +toughness = 25.400000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = special_nomad_gun02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 327 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +munition_hit_effect = no_gun01_rank01_impact +const_effect = no_gun01_rank01_proj +lifetime = 0.8571 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun02 +ids_name = 520237 +ids_info = 520238 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 187.5 +refire_delay = 0.300000 +muzzle_velocity = 650 +toughness = 25.400000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = special_nomad_gun01_wild_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 172 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +munition_hit_effect = dsy_wild_gun01_impact +const_effect = dsy_wild_gun01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun01_wild +ids_name = 520231 +ids_info = 520232 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 98.3 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 25.400000 +flash_particle_name = dsy_wild_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun01_wild_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = special_nomad_gun02_wild_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 378 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +munition_hit_effect = dsy_wild_gun02_impact +const_effect = dsy_wild_gun02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun02_wild +ids_name = 520235 +ids_info = 520236 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 222.6 +refire_delay = 0.330000 +muzzle_velocity = 650 +toughness = 25.400000 +flash_particle_name = dsy_wild_gun02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun02_wild_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = special_nomad_gun03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +munition_hit_effect = no_gun01_rank01_impact +const_effect = no_gun01_rank01_proj +lifetime = 0.8571 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun03 +ids_name = 263534 +ids_info = 264534 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 384.1 +refire_delay = 0.450000 +muzzle_velocity = 650 +toughness = 9.100000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = special_nomad_gun04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 215 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +munition_hit_effect = no_gun01_rank01_impact +const_effect = no_gun01_rank01_proj +lifetime = 0.85 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun04 +ids_name = 505246 +ids_info = 505247 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 129.2 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 9.100000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = nomad_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 93 +energy_damage = 0 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark01 +ids_name = 263523 +ids_info = 264523 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 5250 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.330000 +muzzle_velocity = 750 +toughness = 7.000000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = nomad_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 652 +energy_damage = 0 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark02 +ids_name = 263524 +ids_info = 264524 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 750 +toughness = 16.299999 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = nomad_gun01_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 782 +energy_damage = 0 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 0.800000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark03 +ids_name = 263525 +ids_info = 264525 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 750 +toughness = 19.600000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = nomad_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 274 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark04 +ids_name = 501822 +ids_info = 501823 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 169.5 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 7.000000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = nomad_gun01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 172 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +const_effect = dsy_no2_gun03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark05 +ids_name = 501824 +ids_info = 501825 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 99.1 +refire_delay = 0.15 +muzzle_velocity = 700 +toughness = 16.299999 +flash_particle_name = dsy_no2_gun03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = nomad_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 560 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +const_effect = dsy_no2_gun01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark06 +ids_name = 501826 +ids_info = 501827 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 388.9 +refire_delay = 0.500000 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = dsy_no2_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = nomad_gun01_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 172 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark07 +ids_name = 501828 +ids_info = 501829 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 98.3 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = nomad_gun01_mark08_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 16 +energy_damage = 312 +weapon_type = W_Pulse01 +one_shot_sound = fire_no1 +const_effect = dsy_no2_gun04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark08 +ids_name = 501830 +ids_info = 501831 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 199 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = dsy_no2_gun04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark08_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = nomad_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20665 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 5.69231 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_turret01_mark01 +ids_name = 520251 +ids_info = 520252 +DA_archetype = equipment\models\turret\no_gunship_turret.cmp +material_library = ships\nomad\nomad_fx.txm +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 60000 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 18 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +LODranges = 0, 400 +dispersion_angle = 1 + +[Munition] +nickname = nomad_turret01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 783 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_turret01_mark02 +ids_name = 520239 +ids_info = 520240 +DA_archetype = equipment\models\turret\img_gb_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 5194 +refire_delay = 0.2500000 +muzzle_velocity = 800 +toughness = 16 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_turret01_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +LODranges = 0, 200 +dispersion_angle = 0.3 + +[Munition] +nickname = nomad_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2112 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 1.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_turret01_mark04 +ids_name = 520245 +ids_info = 520246 +DA_archetype = equipment\models\turret\no_gunship_turret.cmp +material_library = ships\nomad\nomad_fx.txm +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 19080 +refire_delay = 1 +muzzle_velocity = 1100 +toughness = 16 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +LODranges = 0, 300 +dispersion_angle = 0.2 + +[Munition] +nickname = nomad_turret01_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10000 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 2.375 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_turret01_mark05 +ids_name = 520241 +ids_info = 520242 +DA_archetype = equipment\models\turret\no_gunship_turret.cmp +material_library = ships\nomad\nomad_fx.txm +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 80000 +refire_delay = 1.3333 +muzzle_velocity = 800 +toughness = 16 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_turret01_mark05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = true +LODranges = 0, 400 +dispersion_angle = 0.3 + +[Munition] +nickname = nomad_turret01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 88000 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = dsy_ltrebuchet_impact +const_effect = dsy_no2_cruiser_proj +lifetime = 2.75 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_turret01_mark06 +ids_name = 520243 +ids_info = 520244 +DA_archetype = equipment\models\turret\no_gunship_turret.cmp +material_library = ships\nomad\nomad_fx.txm +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 1050000 +refire_delay = 4.000000 +muzzle_velocity = 900 +toughness = 16 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_turret01_mark06_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = true +LODranges = 0, 400 + +[Munition] +nickname = nomad_turret01_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 52800 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 3.27381 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_turret01_mark07 +ids_name = 520247 +ids_info = 520248 +DA_archetype = equipment\models\turret\no_gunship_turret.cmp +material_library = ships\nomad\nomad_fx.txm +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 180500 +refire_delay = 1.333 +muzzle_velocity = 840 +toughness = 18 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_turret01_mark07_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +LODranges = 0, 600 +dispersion_angle = 0.3 +muzzle_cone_override = 10 + +[Munition] +nickname = nomad_turret01_mark08_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 120000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_no_capship +munition_hit_effect = dsy_no2_artillery_impact +const_effect = dsy_no2_cruiser_proj +lifetime = 4.34783 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_turret01_mark08 +ids_name = 520249 +ids_info = 520250 +DA_archetype = equipment\models\turret\no2_turret02_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 600000 +refire_delay = 2.5 +muzzle_velocity = 920 +toughness = 18 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_turret01_mark08_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +LODranges = 0, 600 +muzzle_cone_override = 10 + +[Munition] +nickname = nomad_torpedo02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2592 +energy_damage = 144 +weapon_type = W_Nomad01 +one_shot_sound = fire_no_torpedo +munition_hit_effect = rtc_nomadtorpedo_impact +const_effect = rtc_nomadtorpedo_proj +lifetime = 2.666667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_torpedo02 +ids_name = 263527 +ids_info = 264527 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1393.1 +refire_delay = 4 +muzzle_velocity = 450 +toughness = 1.600000 +flash_particle_name = rtc_nomadtorpedo_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_torpedo02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = dsy_nomad_lair_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1400 +energy_damage = 480 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 2 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomad_lair_turret01 +ids_name = 263530 +ids_info = 264530 +DA_archetype = Solar\dockable\nomad_lair_turret01.cmp +material_library = solar\nomad.mat +HP_child = HPConnect +hit_pts = 101150 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1500 +toughness = 10.600000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomad_lair_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 5000 + +[Munition] +nickname = dsy_nomad_lair_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 560 +energy_damage = 240 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 0.900000 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomad_lair_turret02 +ids_name = 263531 +ids_info = 264531 +DA_archetype = Solar\dockable\nomad_lair_turret02.cmp +material_library = solar\nomad.mat +HP_child = HPConnect +hit_pts = 101150 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomad_lair_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 5000 + +[Munition] +nickname = dsy_nomad_city_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1400 +energy_damage = 500 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 1 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomad_city_turret01 +ids_name = 263529 +ids_info = 264529 +DA_archetype = Equipment\models\turret\dyson_turret01.cmp +material_library = Solar\Solar_mat_dyson_city.mat +HP_child = HPConnect +hit_pts = 180000 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 3000 +toughness = 10.600000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomad_city_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 5000 + +[Munition] +nickname = lair_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 100 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 2.650000 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lair_turret01 +ids_name = 263667 +ids_info = 264667 +DA_archetype = Solar\dockable\nomad_lair_turret01.cmp +material_library = solar\nomad.mat +HP_child = HPConnect +hit_pts = 101150 +explosion_resistance = 0.33 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.170000 +muzzle_velocity = 1509.400024 +toughness = 10.600000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lair_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 5000 + +[Munition] +nickname = lair_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 48 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 2.650000 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = lair_turret02 +ids_name = 263668 +ids_info = 264668 +DA_archetype = Solar\dockable\nomad_lair_turret02.cmp +material_library = solar\nomad.mat +HP_child = HPConnect +hit_pts = 101150 +explosion_resistance = 0.33 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.170000 +muzzle_velocity = 1509.400024 +toughness = 5.300000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = lair_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 5000 + +[Motor] +nickname = nomad_cruise_disruptor02_motor +lifetime = 0.937500 +accel = 268.888916 +delay = 0 + +[Explosion] +nickname = nomad_cruise_disruptor02_explosion +effect = no_cruisedis01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 250 +hull_damage = 31 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = nomad_cruise_disruptor02_ammo +explosion_arch = nomad_cruise_disruptor02_explosion +hp_type = hp_gun +requires_ammo = true +ammo_limit = 50 +hit_pts = 2 +one_shot_sound = fire_no_cruise_disruptor +const_effect = no_cruisedis01_drive +detonation_dist = 7.500000 +lifetime = 6.00 +Motor = nomad_cruise_disruptor02_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3000 +seeker_fov_deg = 180 +max_angular_velocity = 9.710000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 501820 +ids_info = 501821 +mass = 1 +volume = 0 + +[Gun] +nickname = nomad_cruise_disruptor02 +ids_name = 263526 +ids_info = 501819 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.00 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_torpedo +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 350 +toughness = 10.600000 +projectile_archetype = nomad_cruise_disruptor02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Explosion] +nickname = dsy_nomad_city_turret02_ammo_explosion +effect = no_cruisedis01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 400 +hull_damage = 600 +energy_damage = 200 +impulse = 0 + +[Munition] +nickname = dsy_nomad_city_turret02_ammo +explosion_arch = dsy_nomad_city_turret02_ammo_explosion +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_no_cruise_disruptor +const_effect = no_cruisedis01_drive +detonation_dist = 10.25 +lifetime = 4.455000 +Motor = nomad_cruise_disruptor02_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4000 +seeker_fov_deg = 120 +max_angular_velocity = 8.710000 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 501820 +ids_info = 501821 +mass = 1 +volume = 0 +hp_type = hp_gun + +[Gun] +nickname = dsy_nomad_city_turret02 +ids_name = 263529 +ids_info = 264529 +DA_archetype = Equipment\models\turret\dyson_turret01.cmp +material_library = Solar\Solar_mat_dyson_city.mat +HP_child = HPConnect +hit_pts = 180000 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 8.000000 +muzzle_velocity = 300 +toughness = 10.600000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomad_city_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 5000 + +[Munition] +nickname = nomad_dyson_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8000 +energy_damage = 100000 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = dsy_no_bs_chaos_proj +lifetime = 4 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_dyson_turret01 +ids_name = 263529 +ids_info = 264529 +DA_archetype = Equipment\models\turret\dyson_turret01.cmp +material_library = Solar\Solar_mat_dyson_city.mat +HP_child = HPConnect +hit_pts = 101150 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1500 +toughness = 10.600000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_dyson_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 5000 + +[Munition] +nickname = nomad_lair_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 212 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 2 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_lair_turret01 +ids_name = 263530 +ids_info = 264530 +DA_archetype = Solar\dockable\nomad_lair_turret01.cmp +material_library = solar\nomad.mat +HP_child = HPConnect +hit_pts = 101150 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1500 +toughness = 10.600000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_lair_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 5000 + +[Munition] +nickname = nomad_lair_turret02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 106 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 0.900000 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_lair_turret02 +ids_name = 263531 +ids_info = 264531 +DA_archetype = Solar\dockable\nomad_lair_turret02.cmp +material_library = solar\nomad.mat +HP_child = HPConnect +hit_pts = 101150 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.500000 +muzzle_velocity = 1222.199951 +toughness = 5.300000 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_lair_turret02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 5000 + +[Motor] +nickname = missile01_mark01_rtc_motor +lifetime = 1.250000 +accel = 106.666702 +delay = 0 + +[Explosion] +nickname = missile01_mark01_rtc_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 292 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile01_mark01_rtc_ammo +explosion_arch = missile01_mark01_rtc_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 4 +lifetime = 6.250000 +Motor = missile01_mark01_rtc_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265146 +ids_info = 266146 +mass = 1 +volume = 0 + +[Gun] +nickname = missile01_mark01_rtc +ids_name = 263146 +ids_info = 264146 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2 +muzzle_velocity = 66.699997 +toughness = 2.400000 +projectile_archetype = missile01_mark01_rtc_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = missile01_mark01_motor +lifetime = 2.750000 +accel = 22.038601 +delay = 0 + +[Explosion] +nickname = missile01_mark01_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 292 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile01_mark01_ammo +explosion_arch = missile01_mark01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 1000 +hit_pts = 2 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 4 +lifetime = 13.750000 +Motor = missile01_mark01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265147 +ids_info = 266147 +mass = 1 +volume = 0 + +[Gun] +nickname = missile01_mark01 +ids_name = 263147 +ids_info = 264147 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 30.299999 +toughness = 2.400000 +projectile_archetype = missile01_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = missile01_mark02_motor +lifetime = 2.750000 +accel = 22.038601 +delay = 0 + +[Explosion] +nickname = missile01_mark02_explosion +effect = br_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 451 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile01_mark02_ammo +explosion_arch = missile01_mark02_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 1000 +hit_pts = 2 +one_shot_sound = fire_missile_regular +const_effect = br_missile02_drive +detonation_dist = 4 +lifetime = 13.750000 +Motor = missile01_mark02_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265148 +ids_info = 266148 +mass = 1 +volume = 2 + +[Gun] +nickname = missile01_mark02 +ids_name = 263148 +ids_info = 264148 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 30.299999 +toughness = 3.700000 +projectile_archetype = missile01_mark02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = missile01_mark03_motor +lifetime = 2 +accel = 75 +delay = 0 + +[Explosion] +nickname = missile01_mark03_explosion +effect = fighter_light_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 828 +energy_damage = 207 +impulse = 0 + +[Munition] +nickname = missile01_mark03_ammo +explosion_arch = missile01_mark03_explosion +loot_appearance = ammo_crate +units_per_container = 480 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 480 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_missile_homing +const_effect = fighter_light_missile01_drive +detonation_dist = 7.5 +lifetime = 2 +Motor = missile01_mark03_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 650 +seeker_fov_deg = 45 +max_angular_velocity = 0.55851 +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 265147 +ids_info = 266147 +mass = 1 +volume = 0 + +[Gun] +nickname = missile01_mark03 +ids_name = 263147 +ids_info = 264147 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1560 +refire_delay = 2.5 +muzzle_velocity = 250 +toughness = 24.500000 +projectile_archetype = missile01_mark03_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 120, 200 + +[Motor] +nickname = missile01_mark04_motor +lifetime = 2.750000 +accel = 22.038601 +delay = 0 + +[Explosion] +nickname = missile01_mark04_explosion +effect = rh_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 30 +hull_damage = 1236 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile01_mark04_ammo +explosion_arch = missile01_mark04_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 1000 +hit_pts = 2 +one_shot_sound = fire_missile_regular +const_effect = rh_missile02_drive +detonation_dist = 4 +lifetime = 13.750000 +Motor = missile01_mark04_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265150 +ids_info = 266150 +mass = 1 +volume = 0 + +[Gun] +nickname = missile01_mark04 +ids_name = 263150 +ids_info = 264150 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 3 +muzzle_velocity = 30.299999 +toughness = 10.500000 +projectile_archetype = missile01_mark04_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = missile01_mark05_motor +lifetime = 1.5 +accel = 25 +delay = 0 + +[Explosion] +nickname = missile01_mark05_explosion +effect = pi_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 128 +hull_damage = 2960 +energy_damage = 1480 +impulse = 6000 + +[Munition] +nickname = missile01_mark05_ammo +explosion_arch = missile01_mark05_explosion +loot_appearance = ammo_crate +units_per_container = 175 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 175 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_missile_regular +const_effect = pi_missile02_drive +detonation_dist = 0.1 +lifetime = 1.5 +Motor = missile01_mark05_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 600 +seeker_fov_deg = 45 +max_angular_velocity = 0.0001 +DA_archetype = equipment\models\weapons\br_slugger_missile.3db +material_library = equipment\models\br_equip.mat +ids_name = 265151 +ids_info = 266151 +mass = 1 +volume = 0 + +[Gun] +nickname = missile01_mark05 +ids_name = 263151 +ids_info = 264151 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 3400 +refire_delay = 4 +muzzle_velocity = 200 +toughness = 24.500000 +projectile_archetype = missile01_mark05_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 180 +lootable = true +LODranges = 0, 40, 80, 120, 200 + +[Motor] +nickname = missile02_mark01_motor +lifetime = 2.500000 +accel = 26.666700 +delay = 0 + +[Explosion] +nickname = missile02_mark01_explosion +effect = li_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 146 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile02_mark01_ammo +explosion_arch = missile02_mark01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_missile_homing +const_effect = li_missile01_drive +detonation_dist = 4 +lifetime = 12.500000 +Motor = missile02_mark01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 4.355000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265152 +ids_info = 266152 +mass = 1 +volume = 0 + +[Gun] +nickname = missile02_mark01 +ids_name = 263152 +ids_info = 264152 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2 +muzzle_velocity = 33.299999 +toughness = 2.400000 +projectile_archetype = missile02_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = missile02_mark02_motor +lifetime = 2.500000 +accel = 26.666700 +delay = 0 + +[Explosion] +nickname = missile02_mark02_explosion +effect = br_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 217 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile02_mark02_ammo +explosion_arch = missile02_mark02_explosion +loot_appearance = ammo_crate +units_per_container = 480 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 480 +hit_pts = 2 +one_shot_sound = fire_missile_homing +const_effect = br_missile01_drive +detonation_dist = 4 +lifetime = 12.500000 +Motor = missile02_mark02_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 4.355000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265153 +ids_info = 266153 +mass = 1 +volume = 0 + +[Gun] +nickname = missile02_mark02 +ids_name = 263153 +ids_info = 264153 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2 +muzzle_velocity = 33.299999 +toughness = 3.700000 +projectile_archetype = missile02_mark02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = missile02_mark03_motor +lifetime = 2.500000 +accel = 26.666700 +delay = 0 + +[Explosion] +nickname = missile02_mark03_explosion +effect = ku_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 20 +hull_damage = 364 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile02_mark03_ammo +explosion_arch = missile02_mark03_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_missile_homing +const_effect = ku_missile01_drive +detonation_dist = 4 +lifetime = 12.500000 +Motor = missile02_mark03_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 4.355000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265154 +ids_info = 266154 +mass = 1 +volume = 0 + +[Gun] +nickname = missile02_mark03 +ids_name = 263154 +ids_info = 264154 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2 +muzzle_velocity = 33.299999 +toughness = 6.100000 +projectile_archetype = missile02_mark03_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = missile02_mark04_motor +lifetime = 2.500000 +accel = 26.666700 +delay = 0 + +[Explosion] +nickname = missile02_mark04_explosion +effect = rh_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 25 +hull_damage = 626 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile02_mark04_ammo +explosion_arch = missile02_mark04_explosion +loot_appearance = ammo_crate +units_per_container = 480 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 480 +hit_pts = 2 +one_shot_sound = fire_missile_homing +const_effect = rh_missile01_drive +detonation_dist = 4 +lifetime = 12.500000 +Motor = missile02_mark04_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 4.355000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265155 +ids_info = 266155 +mass = 1 +volume = 0 + +[Gun] +nickname = missile02_mark04 +ids_name = 263155 +ids_info = 264155 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2 +muzzle_velocity = 33.299999 +toughness = 10.500000 +projectile_archetype = missile02_mark04_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = missile02_mark05_motor +lifetime = 4 +accel = 20 +delay = 0 + +[Explosion] +nickname = missile02_mark05_explosion +effect = pi_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 1600 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile02_mark05_ammo +explosion_arch = missile02_mark05_explosion +loot_appearance = ammo_crate +units_per_container = 140 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 140 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_missile_homing +const_effect = pi_missile01_drive +detonation_dist = 6 +lifetime = 6 +Motor = missile02_mark05_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 830 +seeker_fov_deg = 30 +max_angular_velocity = 1.099575 +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 265156 +ids_info = 266156 +mass = 1 +volume = 0 + +[Gun] +nickname = missile02_mark05 +ids_name = 263156 +ids_info = 264156 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 2400 +refire_delay = 4 +muzzle_velocity = 85 +toughness = 24.500000 +projectile_archetype = missile02_mark05_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 120, 200 + +[Motor] +nickname = missile03_mark01_motor +lifetime = 2.750000 +accel = 22.038601 +delay = 0 + +[Explosion] +nickname = missile03_mark01_explosion +effect = li_empmissile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 7 +energy_damage = 261 +impulse = 0 + +[Munition] +nickname = missile03_mark01_ammo +explosion_arch = missile03_mark01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_missile_emp +const_effect = li_empmissile_drive +detonation_dist = 4 +lifetime = 13.750000 +Motor = missile03_mark01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265157 +ids_info = 266157 +mass = 1 +volume = 0 + +[Gun] +nickname = missile03_mark01 +ids_name = 263157 +ids_info = 264157 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 30.299999 +toughness = 0.200000 +projectile_archetype = missile03_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = missile03_mark02_motor +lifetime = 2.750000 +accel = 22.038601 +delay = 0 + +[Explosion] +nickname = missile03_mark02_explosion +effect = br_empmissile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 13 +energy_damage = 506 +impulse = 0 + +[Munition] +nickname = missile03_mark02_ammo +explosion_arch = missile03_mark02_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_missile_emp +const_effect = br_empmissile_drive +detonation_dist = 4 +lifetime = 13.750000 +Motor = missile03_mark02_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265158 +ids_info = 266158 +mass = 1 +volume = 0 + +[Gun] +nickname = missile03_mark02 +ids_name = 263158 +ids_info = 264158 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 30.299999 +toughness = 0.300000 +projectile_archetype = missile03_mark02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = missile03_mark03_motor +lifetime = 2.750000 +accel = 22.038601 +delay = 0 + +[Explosion] +nickname = missile03_mark03_explosion +effect = ku_empmissile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 28 +energy_damage = 1115 +impulse = 0 + +[Munition] +nickname = missile03_mark03_ammo +explosion_arch = missile03_mark03_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_missile_emp +const_effect = ku_empmissile_drive +detonation_dist = 4 +lifetime = 13.750000 +Motor = missile03_mark03_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 2.903330 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265159 +ids_info = 266159 +mass = 1 +volume = 0 + +[Gun] +nickname = missile03_mark03 +ids_name = 263159 +ids_info = 264159 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 30.299999 +toughness = 0.700000 +projectile_archetype = missile03_mark03_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = missile03_mark04_motor +lifetime = 4 +accel = 20 +delay = 0 + +[Explosion] +nickname = missile03_mark04_explosion +effect = br_empmissile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 65 +hull_damage = 70 +energy_damage = 1960 +impulse = 50 + +[Munition] +nickname = missile03_mark04_ammo +explosion_arch = missile03_mark04_explosion +loot_appearance = ammo_crate +units_per_container = 175 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 175 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_missile_emp +const_effect = br_empmissile02_drive +detonation_dist = 5 +lifetime = 5.5 +Motor = missile03_mark04_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 845 +seeker_fov_deg = 30 +max_angular_velocity = 1.099575 +DA_archetype = equipment\models\weapons\ku_recognizer_missile.3db +material_library = equipment\models\ku_equip.mat +ids_name = 265160 +ids_info = 266160 +mass = 1 +volume = 0 + +[Gun] +nickname = missile03_mark04 +ids_name = 263160 +ids_info = 264160 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 2050 +refire_delay = 4 +muzzle_velocity = 90 +toughness = 2.000000 +projectile_archetype = missile03_mark04_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = dsy_twister_motor +lifetime = 4 +accel = 20 +delay = 0 + +[Explosion] +nickname = dsy_twister_explosion +effect = dsy_sidewinder_01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 1340 +energy_damage = 670 +impulse = -5000 + +[Munition] +nickname = dsy_twister_ammo +explosion_arch = dsy_twister_explosion +loot_appearance = ammo_crate +units_per_container = 140 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 140 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_missile_homing +const_effect = dsy_sidewinder_01_drive +detonation_dist = 6 +lifetime = 6 +Motor = dsy_twister_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 830 +seeker_fov_deg = 30 +max_angular_velocity = 1.099575 +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 500203 +ids_info = 500204 +mass = 1 +volume = 0 + +[Motor] +nickname = br_missile01_motor +lifetime = 2 +accel = 87.5 +delay = 0 + +[Explosion] +nickname = br_missile01_explosion +effect = fighter_light_missile01_br_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 747 +energy_damage = 373 +impulse = 0 + +[Munition] +nickname = br_missile01_ammo +explosion_arch = br_missile01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 480 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_missile_homing +const_effect = fighter_light_missile01_br_drive +detonation_dist = 7.5 +lifetime = 2.063 +Motor = br_missile01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 650 +seeker_fov_deg = 45 +max_angular_velocity = 0.58644 +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 521301 +ids_info = 521302 +mass = 1 +volume = 0 + +[Gun] +nickname = br_missile01 +ids_name = 521299 +ids_info = 521300 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1620 +refire_delay = 2.5 +muzzle_velocity = 225 +toughness = 24.500000 +projectile_archetype = br_missile01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 120, 200 + +[Motor] +nickname = ga_missile01_motor +lifetime = 2 +accel = 87.5 +delay = 0 + +[Explosion] +nickname = ga_missile01_explosion +effect = fighter_light_missile01_ga_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 911 +energy_damage = 228 +impulse = 0 + +[Munition] +nickname = ga_missile01_ammo +explosion_arch = ga_missile01_explosion +loot_appearance = ammo_crate +units_per_container = 480 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 480 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_missile_homing +const_effect = fighter_light_missile01_ga_drive +detonation_dist = 7.5 +lifetime = 2.2 +Motor = ga_missile01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 650 +seeker_fov_deg = 45 +max_angular_velocity = 0.6231 +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 521305 +ids_info = 521306 +mass = 1 +volume = 0 + +[Gun] +nickname = ga_missile01 +ids_name = 521303 +ids_info = 521304 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1800 +refire_delay = 2.5 +muzzle_velocity = 200 +toughness = 24.500000 +projectile_archetype = ga_missile01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 120, 200 + +[Motor] +nickname = ku_missile01_motor +lifetime = 2 +accel = 112.5 +delay = 0 + +[Explosion] +nickname = ku_missile01_explosion +effect = fighter_light_missile01_ku_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 56 +hull_damage = 713 +energy_damage = 535 +impulse = 0 + +[Munition] +nickname = ku_missile01_ammo +explosion_arch = ku_missile01_explosion +loot_appearance = ammo_crate +units_per_container = 480 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 480 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_missile_homing +const_effect = fighter_light_missile01_ku_drive +detonation_dist = 7.5 +lifetime = 2.0585 +Motor = ku_missile01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 650 +seeker_fov_deg = 45 +max_angular_velocity = 0.5498 +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 521309 +ids_info = 521310 +mass = 1 +volume = 0 + +[Gun] +nickname = ku_missile01 +ids_name = 521307 +ids_info = 521308 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1860 +refire_delay = 2.5 +muzzle_velocity = 200 +toughness = 24.500000 +projectile_archetype = ku_missile01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 120, 200 + +[Motor] +nickname = li_missile01_motor +lifetime = 1.78 +accel = 98.5 +delay = 0 + +[Explosion] +nickname = li_missile01_explosion +effect = fighter_light_missile01_li_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 871 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = li_missile01_ammo +explosion_arch = li_missile01_explosion +loot_appearance = ammo_crate +units_per_container = 480 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 480 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_missile_homing +const_effect = fighter_light_missile01_li_drive +detonation_dist = 7.5 +lifetime = 1.79 +Motor = li_missile01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 650 +seeker_fov_deg = 45 +max_angular_velocity = 0.5132 +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 521313 +ids_info = 521314 +mass = 1 +volume = 0 + +[Gun] +nickname = li_missile01 +ids_name = 521311 +ids_info = 521312 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1380 +refire_delay = 2.5 +muzzle_velocity = 275 +toughness = 24.500000 +projectile_archetype = li_missile01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 120, 200 + +[Motor] +nickname = rh_missile01_motor +lifetime = 2 +accel = 75 +delay = 0 + +[Explosion] +nickname = rh_missile01_explosion +effect = fighter_light_missile01_rh_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 50 +hull_damage = 994 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = rh_missile01_ammo +explosion_arch = rh_missile01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 480 +hit_pts = 360 +explosion_resistance = 0.0825 +one_shot_sound = fire_missile_homing +const_effect = fighter_light_missile01_rh_drive +detonation_dist = 7.5 +lifetime = 2.285 +Motor = rh_missile01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 650 +seeker_fov_deg = 45 +max_angular_velocity = 0.6598 +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 521317 +ids_info = 521318 +mass = 1 +volume = 0 + +[Gun] +nickname = rh_missile01 +ids_name = 521315 +ids_info = 521316 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1740 +refire_delay = 2.5 +muzzle_velocity = 200 +toughness = 24.500000 +projectile_archetype = rh_missile01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 120, 200 + +[Gun] +nickname = dsy_twister +ids_name = 500205 +ids_info = 500206 +DA_archetype = equipment\models\weapons\rh_seeker_launcher.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 2650 +refire_delay = 4 +muzzle_velocity = 85 +toughness = 24.500000 +projectile_archetype = dsy_twister_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 120, 200 + +[Motor] +nickname = dsy_swarm01_motor +lifetime = 0.900000 +accel = 100 +delay = 0 + +[Explosion] +nickname = dsy_swarm01_explosion +effect = pi_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 20 +hull_damage = 4 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_swarm01_ammo +explosion_arch = dsy_swarm01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_homing +const_effect = li_missile01_drive +detonation_dist = 10 +lifetime = 15 +Motor = dsy_swarm01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 3.500000 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_swarm01 +ids_name = 500209 +ids_info = 500210 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 600 +refire_delay = 1 +muzzle_velocity = 10 +toughness = 12.400000 +projectile_archetype = dsy_swarm01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = cruise_disruptor01_mark01_motor +lifetime = 0.937500 +accel = 268.888916 +delay = 0 + +[Explosion] +nickname = cruise_disruptor01_mark01_explosion +effect = li_cruisedis01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 250 +hull_damage = 31 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = cruise_disruptor01_mark01_ammo +explosion_arch = cruise_disruptor01_mark01_explosion +loot_appearance = ammo_crate +units_per_container = 50 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 50 +hit_pts = 2 +one_shot_sound = fire_cruise_disruptor +const_effect = li_cruisedis01_drive +detonation_dist = 15 +lifetime = 6.00 +Motor = cruise_disruptor01_mark01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3000 +seeker_fov_deg = 180 +max_angular_velocity = 9.710000 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265161 +ids_info = 266161 +mass = 1 +volume = 0 + +[Gun] +nickname = cruise_disruptor01_mark01 +ids_name = 263161 +ids_info = 264161 +DA_archetype = equipment\models\weapons\cruise_disruptor01.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.00 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_torpedo +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 350 +toughness = 0.400000 +projectile_archetype = cruise_disruptor01_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 +muzzle_cone_override = 45 + +[Motor] +nickname = cruise_disruptor01_mark02_motor +lifetime = 8 +accel = 37.50 +delay = 0 + +[Explosion] +nickname = cruise_disruptor01_mark02_explosion +effect = ku_cruisedis01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 400 +hull_damage = 37 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = cruise_disruptor01_mark02_ammo +explosion_arch = cruise_disruptor01_mark02_explosion +loot_appearance = ammo_crate +units_per_container = 50 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 50 +hit_pts = 2 +one_shot_sound = fire_cruise_disruptor +const_effect = ku_cruisedis01_drive +detonation_dist = 3.5 +lifetime = 8.0 +Motor = cruise_disruptor01_mark02_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5000 +seeker_fov_deg = 180 +max_angular_velocity = 2.0945 +cruise_disruptor = true +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265162 +ids_info = 266162 +mass = 1 +volume = 0 + +[Gun] +nickname = cruise_disruptor01_mark02 +ids_name = 263162 +ids_info = 264162 +DA_archetype = equipment\models\weapons\ku_recognizer_launcher.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.00 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_torpedo +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2 +muzzle_velocity = 500 +toughness = 1.600000 +projectile_archetype = cruise_disruptor01_mark02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = dsy_traincd_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_traincd +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_traincd_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_mosquitocd_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_mosquitocd +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_mosquitocd_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_capitalcd_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_capitalcd +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_capitalcd_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Motor] +nickname = torpedo01_mark01_motor +lifetime = 9.0 +accel = 15 +delay = 0 + +[Explosion] +nickname = torpedo01_mark01_explosion +effect = li_torpedo01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 64 +hull_damage = 2000 +energy_damage = 8000 +impulse = 0 + +[Munition] +nickname = torpedo01_mark01_ammo +explosion_arch = torpedo01_mark01_explosion +loot_appearance = ammo_crate +units_per_container = 210 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 210 +hit_pts = 450 +explosion_resistance = 0.04 +one_shot_sound = fire_torpedo +detonation_dist = 7.5 +lifetime = 10 +Motor = torpedo01_mark01_motor +force_gun_ori = true +const_effect = li_torpedo01_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 865 +seeker_fov_deg = 30 +max_angular_velocity = 0.62553 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 265163 +ids_info = 266163 +mass = 1 +volume = 0 + +[Gun] +nickname = torpedo01_mark01 +ids_name = 263163 +ids_info = 264163 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 4800 +refire_delay = 5 +muzzle_velocity = 12.2 +toughness = 58.5 +projectile_archetype = torpedo01_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Motor] +nickname = torpedo01_mark02_motor +lifetime = 2.0 +accel = 35 +delay = 0 + +[Explosion] +nickname = torpedo01_mark02_explosion +effect = torpedo01_mark02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 160 +hull_damage = 3550 +energy_damage = 14200 +impulse = 6000 + +[Munition] +nickname = torpedo01_mark02_ammo +explosion_arch = torpedo01_mark02_explosion +loot_appearance = ammo_crate +units_per_container = 250 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 250 +hit_pts = 2880 +explosion_resistance = 0.33 +one_shot_sound = fire_torpedo +const_effect = ku_torpedo01_drive +detonation_dist = 0.1 +lifetime = 2.0 +Motor = torpedo01_mark02_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 650 +seeker_fov_deg = 45 +max_angular_velocity = 0.0001 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 265164 +ids_info = 266164 +mass = 1 +volume = 0 + +[Gun] +nickname = torpedo01_mark02 +ids_name = 263164 +ids_info = 264164 +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 4750 +refire_delay = 2 +muzzle_velocity = 155 +toughness = 58.5 +projectile_archetype = torpedo01_mark02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = torpedo02_mark01_motor +lifetime = 10.5 +accel = 17.5 +delay = 0 + +[Explosion] +nickname = torpedo02_mark01_explosion +effect = dsy_incapacitator_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 70 +hull_damage = 4 +energy_damage = 44200 +impulse = 0 + +[Munition] +nickname = torpedo02_mark01_ammo +explosion_arch = torpedo02_mark01_explosion +loot_appearance = ammo_crate +units_per_container = 70 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 70 +hit_pts = 8000 +one_shot_sound = fire_torpedo +const_effect = dsy_incapacitator_torpedo_drive +detonation_dist = 1.0 +lifetime = 10.5 +Motor = torpedo02_mark01_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1070 +seeker_fov_deg = 30 +max_angular_velocity = 0.26 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 518002 +ids_info = 518003 +mass = 20 +volume = 0 + +[Gun] +nickname = torpedo02_mark01 +ids_name = 518002 +ids_info = 518003 +DA_archetype = equipment\models\weapons\invisible_gun_15deg.cmp +HP_child = HPConnect +hit_pts = 24000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 12300 +refire_delay = 6 +muzzle_velocity = 10 +toughness = 80 +projectile_archetype = torpedo02_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = torpedo01_mark03_motor +lifetime = 5.0 +accel = 50 +delay = 0.1 + +[Explosion] +nickname = torpedo01_mark03_explosion +effect = dsy_nova_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 79200 +energy_damage = 39600 +impulse = 0 + +[Munition] +nickname = torpedo01_mark03_ammo +explosion_arch = torpedo01_mark03_explosion +loot_appearance = ammo_crate +units_per_container = 70 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 70 +hit_pts = 2000 +explosion_resistance = 0.25 +one_shot_sound = fire_torpedo +const_effect = dsy_nova_torpedo_drive +detonation_dist = 0.1 +lifetime = 5.0 +Motor = torpedo01_mark03_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 650 +seeker_fov_deg = 70 +max_angular_velocity = 0.12969 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 501527 +ids_info = 501528 +mass = 75 +volume = 0 + +[Gun] +nickname = torpedo01_mark03 +ids_name = 501525 +ids_info = 501526 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 24000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 24200 +refire_delay = 10 +muzzle_velocity = 5 +toughness = 100 +projectile_archetype = torpedo01_mark03_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 0 +lootable = true +LODranges = 0, 40, 80, 200 + +[Explosion] +nickname = mine01_mark01_explosion +effect = li_mine01_blast25 +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 240 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = mine01_mark01_ammo +explosion_arch = mine01_mark01_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = true +ammo_limit = 1000 +hit_pts = 2 +one_shot_sound = fire_mine_regular +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 520484 +ids_info = 520485 +mass = 0.100000 +volume = 0 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 60 +acceleration = 200 +const_effect = li_mine01 + +[MineDropper] +nickname = mine01_mark01 +ids_name = 263165 +ids_info = 264165 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 3.300000 +projectile_archetype = mine01_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = mine01_mark02_explosion +effect = br_mine01_blast25 +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 368 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = mine01_mark02_ammo +explosion_arch = mine01_mark02_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = true +ammo_limit = 1000 +hit_pts = 2 +one_shot_sound = fire_mine_regular +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 520766 +ids_info = 520768 +mass = 0.100000 +volume = 0 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 60 +acceleration = 200 +const_effect = br_mine01 + +[MineDropper] +nickname = mine01_mark02 +ids_name = 263166 +ids_info = 264166 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 1500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 5.000000 +projectile_archetype = mine01_mark02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = mine01_mark03_explosion +effect = ku_mine01_blast25 +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 640 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = mine01_mark03_ammo +explosion_arch = mine01_mark03_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_mine_regular +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 265167 +ids_info = 266167 +mass = 0.100000 +volume = 0 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 60 +acceleration = 200 +const_effect = ku_mine01 + +[MineDropper] +nickname = mine01_mark03 +ids_name = 263167 +ids_info = 264167 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 8.100000 +projectile_archetype = mine01_mark03_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = mine01_mark04_explosion +effect = rh_mine_large_blast +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 192 +hull_damage = 7392 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = mine01_mark04_ammo +explosion_arch = mine01_mark04_explosion +loot_appearance = ammo_crate +units_per_container = 50 +requires_ammo = true +ammo_limit = 50 +hit_pts = 165 +explosion_resistance = 0.01 +one_shot_sound = fire_mine_tracking +detonation_dist = 3 +lifetime = 15 +force_gun_ori = true +DA_archetype = equipment\models\mines\rh_large_mine.3db +material_library = equipment\models\rh_equip.mat +material_library = equipment\models\hardware.mat +ids_name = 265168 +ids_info = 266168 +mass = 15.00000 +volume = 0 +owner_safe_time = 1 +linear_drag = 30 +seek_dist = 5 +top_speed = 0 +acceleration = 0 +const_effect = rh_mine_large + +[MineDropper] +nickname = mine01_mark04 +ids_name = 263168 +ids_info = 264168 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 18400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1400 +refire_delay = 4 +muzzle_velocity = 300 +toughness = 39.10 +projectile_archetype = mine01_mark04_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = mine01_mark05_explosion +effect = br_mine02_blast25 +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 32 +hull_damage = 400 +energy_damage = 11600 +impulse = 0 + +[Mine] +nickname = mine01_mark05_ammo +explosion_arch = mine01_mark05_explosion +loot_appearance = ammo_crate +units_per_container = 50 +requires_ammo = true +ammo_limit = 50 +hit_pts = 2 +one_shot_sound = fire_mine_regular +detonation_dist = 3 +lifetime = 15 +force_gun_ori = true +DA_archetype = equipment\models\mines\ge_explosive_mine.3db +material_library = equipment\models\ge_equip.mat +ids_name = 265169 +ids_info = 266169 +mass = 0.100000 +volume = 0 +owner_safe_time = 5 +linear_drag = 0.400000 +seek_dist = 500 +top_speed = 120 +acceleration = 500 +const_effect = br_mine02 + +[MineDropper] +nickname = mine01_mark05 +ids_name = 263169 +ids_info = 264169 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 18400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1600 +refire_delay = 2.5 +muzzle_velocity = 150 +toughness = 39.10 +projectile_archetype = mine01_mark05_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = mine02_mark01_explosion +effect = li_mine02_blast25 +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 51 +hull_damage = 2560 +energy_damage = 640 +impulse = 0 + +[Mine] +nickname = mine02_mark01_ammo +explosion_arch = mine02_mark01_explosion +loot_appearance = ammo_crate +units_per_container = 45 +requires_ammo = true +ammo_limit = 45 +hit_pts = 2 +one_shot_sound = fire_mine_tracking +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\ge_explosive_mine.3db +material_library = equipment\models\ge_equip.mat +ids_name = 265170 +ids_info = 266170 +mass = 0.100000 +volume = 0 +owner_safe_time = 10 +linear_drag = 0.400000 +seek_dist = 600 +top_speed = 100 +acceleration = 400 +const_effect = dsy_seeker_mine + +[MineDropper] +nickname = mine02_mark01 +ids_name = 263170 +ids_info = 264170 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 18400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 600 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 39.10 +projectile_archetype = mine02_mark01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = mine02_mark02_explosion +effect = br_mine02_blast25 +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 480 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = mine02_mark02_ammo +explosion_arch = mine02_mark02_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_mine_tracking +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 265171 +ids_info = 266171 +mass = 0.100000 +volume = 0 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 80 +acceleration = 200 +const_effect = br_mine02 + +[MineDropper] +nickname = mine02_mark02 +ids_name = 263171 +ids_info = 264171 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 2050 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 6.300000 +projectile_archetype = mine02_mark02_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = mine02_mark03_explosion +effect = ku_mine02_blast25 +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 740 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = mine02_mark03_ammo +explosion_arch = mine02_mark03_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_mine_tracking +detonation_dist = 4 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 265172 +ids_info = 266172 +mass = 0.100000 +volume = 0 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 80 +acceleration = 200 +const_effect = ku_mine02 + +[MineDropper] +nickname = mine02_mark03 +ids_name = 263172 +ids_info = 264172 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 3825 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 10.500000 +projectile_archetype = mine02_mark03_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = mine02_mark04_explosion +effect = ku_mine02_blast50 +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 72 +hull_damage = 5560 +energy_damage = 0 +impulse = 12000 + +[Mine] +nickname = mine02_mark04_ammo +explosion_arch = mine02_mark04_explosion +loot_appearance = ammo_crate +units_per_container = 30 +requires_ammo = true +ammo_limit = 30 +hit_pts = 100 +explosion_resistance = 0.125 +one_shot_sound = fire_mine_tracking +detonation_dist = 10 +lifetime = 10.5 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 263166 +ids_info = 266166 +mass = 7.5 +volume = 0 +owner_safe_time = 3 +linear_drag = 24.0 +seek_dist = 150 +top_speed = 140 +acceleration = 250 +const_effect = ku_mine02 + +[MineDropper] +nickname = mine02_mark04 +ids_name = 263166 +ids_info = 264166 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 18400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1000 +refire_delay = 10 +muzzle_velocity = 250 +toughness = 39.10 +projectile_archetype = mine02_mark04_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = mine02_mark05_explosion +effect = pi_mine01_blast25 +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 54 +hull_damage = 3740 +energy_damage = 1870 +impulse = 0 + +[Mine] +nickname = mine02_mark05_ammo +explosion_arch = mine02_mark05_explosion +loot_appearance = ammo_crate +units_per_container = 35 +requires_ammo = true +ammo_limit = 35 +hit_pts = 2 +one_shot_sound = fire_mine_tracking +detonation_dist = 5 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 265174 +ids_info = 266174 +mass = 0.100000 +volume = 0 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 80 +acceleration = 300 +const_effect = dsy_ripper_mine + +[MineDropper] +nickname = mine02_mark05 +ids_name = 263174 +ids_info = 264174 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 18400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 800 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 39.10 +projectile_archetype = mine02_mark05_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = mine02_mark06_explosion +effect = pi_mine02_blast50 +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 64 +hull_damage = 6800 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = mine02_mark06_ammo +explosion_arch = mine02_mark06_explosion +loot_appearance = ammo_crate +units_per_container = 25 +requires_ammo = true +ammo_limit = 25 +hit_pts = 2 +one_shot_sound = fire_mine_tracking +detonation_dist = 6 +lifetime = 10 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 500330 +ids_info = 500332 +mass = 0.100000 +volume = 0 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 60 +acceleration = 200 +const_effect = pi_mine02 + +[MineDropper] +nickname = mine02_mark06 +ids_name = 500330 +ids_info = 500331 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 18400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1200 +refire_delay = 1 +muzzle_velocity = 20 +toughness = 39.10 +projectile_archetype = mine02_mark06_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = gb_mine01_explosion +effect = mine_gb_ion_explosion +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 35000 +energy_damage = 87500 +impulse = 10000 + +[Mine] +nickname = gb_mine01_ammo +explosion_arch = gb_mine01_explosion +requires_ammo = false +hit_pts = 0 +one_shot_sound = fire_mine_tracking +detonation_dist = 25 +lifetime = 15 +force_gun_ori = true +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 521279 +ids_info = 521280 +mass = 15.00000 +volume = 0 +owner_safe_time = 2 +linear_drag = 4.0 +seek_dist = 100 +top_speed = 100 +acceleration = 100 +const_effect = mine_gb_ion + +[MineDropper] +nickname = gb_mine01 +ids_name = 521279 +ids_info = 521280 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.05 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 50000 +refire_delay = 8 +muzzle_velocity = 200 +toughness = 39.10 +projectile_archetype = gb_mine01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = gb_mine02_explosion +effect = rh_mine_large_blast +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 128 +hull_damage = 25000 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = gb_mine02_ammo +explosion_arch = gb_mine01_explosion +requires_ammo = false +hit_pts = 0 +one_shot_sound = fire_mine_tracking +detonation_dist = 40 +lifetime = 15 +force_gun_ori = true +DA_archetype = equipment\models\mines\rh_large_mine.3db +material_library = equipment\models\rh_equip.mat +material_library = equipment\models\hardware.mat +ids_name = 521282 +ids_info = 521284 +mass = 15.00000 +volume = 0 +owner_safe_time = 1 +linear_drag = 30 +seek_dist = 5 +top_speed = 0 +acceleration = 0 +const_effect = rh_mine_large + +[MineDropper] +nickname = gb_mine02 +ids_name = 521282 +ids_info = 521283 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 18400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 50000 +refire_delay = 4 +muzzle_velocity = 50 +toughness = 39.10 +projectile_archetype = gb_mine01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +[Explosion] +nickname = no_gb_mine01_explosion +effect = no_gb_mine01_explosion +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 96 +hull_damage = 35000 +energy_damage = 52500 +impulse = 10000 + +[Mine] +nickname = no_gb_mine01_ammo +explosion_arch = no_gb_mine01_explosion +requires_ammo = false +hit_pts = 0 +one_shot_sound = fire_mine_tracking +detonation_dist = 25 +lifetime = 15 +force_gun_ori = true +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 521293 +ids_info = 521294 +mass = 15.00000 +volume = 0 +owner_safe_time = 2 +linear_drag = 4.0 +seek_dist = 100 +top_speed = 100 +acceleration = 100 +const_effect = no_gb_mine01 + +[MineDropper] +nickname = no_gb_mine01 +ids_name = 521279 +ids_info = 521280 +DA_archetype = Equipment\models\weapons\invisible_cm_dropper.cmp +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.05 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 50000 +refire_delay = 8 +muzzle_velocity = 200 +toughness = 39.10 +projectile_archetype = no_gb_mine01_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = true +LODranges = 0, 100, 200 + +; Playerbase weaponplatform guns +; Anti small ship platform. Effective range 2500-4000m +[Munition] +nickname = pbwp_short_pulse_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 2000 +weapon_type = W_Pulse01 +one_shot_sound = fire_autopulse +munition_hit_effect = dsy_codebb_autopulse_impact +const_effect = dsy_codebb_autopulse_proj +lifetime = 1.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pbwp_short_pulse +ids_name = 263588 +ids_info = 264588 +DA_archetype = equipment\models\turret\dsy_beamturret_bs.cmp +material_library = equipment\models\dsy_beamturret.mat +HP_child = HPConnect +hit_pts = 5E+13 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.12 +muzzle_velocity = 4000 +toughness = 20 +flash_particle_name = dsy_codebb_autopulse_flash +flash_radius = 60 +light_anim = l_gun01_flash +projectile_archetype = pbwp_short_pulse_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 60 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = BSRazor_barrel_lod01 +LODranges = 0, 4000 + +; Long range platform. Effective range 9500m. +[Munition] +nickname = pbwp_long_pulse_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 72 +weapon_type = W_StationPulse01 +one_shot_sound = fire_ionblaster +munition_hit_effect = dsy_codecr_ionblaster_impact +const_effect = dsy_codecr_ionblaster_proj +lifetime = 5.9375 +force_gun_ori = false +mass = 1 +volume = 0 + +[Gun] +nickname = pbwp_long_pulse +ids_name = 263588 +ids_info = 264588 +DA_archetype = equipment\models\turret\bs_cerb_mk2.cmp +material_library = equipment\models\bs_cerb_mk2.mat +HP_child = HPConnect +hit_pts = 5E+13 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.33 +muzzle_velocity = 1600 +toughness = 32 +flash_particle_name = dsy_codecr_ionblaster_flash +flash_radius = 40 +light_anim = l_gun01_flash +projectile_archetype = pbwp_long_pulse_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 25 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = cerbii_barrel_01_lod1 +LODranges = 0, 4000 + +; Midrange platform. Effective range 6500m. +[Munition] +nickname = pbwp_med_pulse_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 15 +weapon_type = W_StationPulse01 +one_shot_sound = fire_ionblaster +munition_hit_effect = cruiser_heavy_hybrid_impact +const_effect = cruiser_heavy_hybrid_proj +lifetime = 2.6 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pbwp_med_pulse +ids_name = 263588 +ids_info = 264588 +DA_archetype = equipment\models\turret\li_turret04b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 5E+13 +explosion_resistance = 0.33 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.15 +muzzle_velocity = 2500 +toughness = 20 +flash_particle_name = cruiser_heavy_tachyon_flash +flash_radius = 50 +light_anim = l_gun01_flash +projectile_archetype = pbwp_med_pulse_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +; Station weapons, categorised +; Large Station weapons: Range 4000. Tailor to house. +; Small Station weapons: Range 3000. Tailor to house. +; Station Point Defense: Range 1500. Generics. +; Pulse weapons + +[Munition] +nickname = large_station_inferno_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 16 +weapon_type = W_StationPulse01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = dsy_inferno_impact +const_effect = dsy_inferno_proj +lifetime = 4.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_inferno +ids_name = 503930 +ids_info = 503931 +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 160000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2.0 +muzzle_velocity = 1000 +toughness = 20 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_inferno_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_inferno_ga_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 16 +weapon_type = W_StationPulse01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = dsy_inferno_impact +const_effect = dsy_inferno_proj +lifetime = 4.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_inferno_ga +ids_name = 503930 +ids_info = 503931 +DA_archetype = equipment\models\turret\galliabsprim_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 160000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2.0 +muzzle_velocity = 1000 +toughness = 20 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_inferno_ga_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = GalliaPrim_barrel_lod1 +LODranges = 0, 1200 + +[Munition] +nickname = small_station_inferno_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 8 +weapon_type = W_StationPulse01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = dsy_inferno_impact +const_effect = dsy_inferno_proj +lifetime = 3.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_inferno +ids_name = 503934 +ids_info = 503935 +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.0 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_inferno_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = small_station_inferno_ga_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 8 +weapon_type = W_StationPulse01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = dsy_inferno_impact +const_effect = dsy_inferno_proj +lifetime = 3.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_inferno_ga +ids_name = 503934 +ids_info = 503935 +DA_archetype = equipment\models\turret\galliabssec_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.0 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_inferno_ga_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = GalliaSecBS_barrel_lod1 +LODranges = 0, 1200 + +[Munition] +nickname = large_station_inferno_slow_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 24 +weapon_type = W_StationPulse01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = dsy_inferno_impact +const_effect = dsy_inferno_proj +lifetime = 8.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_inferno_slow +ids_name = 503930 +ids_info = 503931 +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 160000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 4.0 +muzzle_velocity = 500 +toughness = 20 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_inferno_slow_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_inferno_slow_ga_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 24 +weapon_type = W_StationPulse01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = dsy_inferno_impact +const_effect = dsy_inferno_proj +lifetime = 8.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_inferno_slow_ga +ids_name = 503930 +ids_info = 503931 +DA_archetype = equipment\models\turret\galliabsprim_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 160000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 4.0 +muzzle_velocity = 500 +toughness = 20 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_inferno_slow_ga_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = GalliaPrim_barrel_lod1 +LODranges = 0, 1200 + +[Munition] +nickname = small_station_inferno_slow_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 12 +weapon_type = W_StationPulse01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = dsy_inferno_impact +const_effect = dsy_inferno_proj +lifetime = 6.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_inferno_slow +ids_name = 503934 +ids_info = 503935 +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2.5 +muzzle_velocity = 500 +toughness = 1.600000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_inferno_slow_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = small_station_inferno_slow_ga_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 12 +weapon_type = W_StationPulse01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = dsy_inferno_impact +const_effect = dsy_inferno_proj +lifetime = 6.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_inferno_slow_ga +ids_name = 503934 +ids_info = 503935 +DA_archetype = equipment\models\turret\galliabssec_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 2.5 +muzzle_velocity = 500 +toughness = 1.600000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_inferno_slow_ga_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = GalliaSecBS_barrel_lod1 +LODranges = 0, 1200 + +[Munition] +nickname = ge_station_antisnub_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1684 +energy_damage = 0 +weapon_type = W_Resisted01 +one_shot_sound = fire_li_bsheavy +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_primary_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_station_antisnub +ids_name = 532271 +ids_info = 532271 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.50 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 1800 +toughness = 1 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_station_antisnub_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[Munition] +nickname = ge_station_anticap_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 44000 +energy_damage = 0 +weapon_type = W_Resisted01 +one_shot_sound = fire_dreadnought1 +munition_hit_effect = gen_cerbs_impact +const_effect = gen_cerbs_proj +lifetime = 3.59114 +force_gun_ori = false +mass = 1 +volume = 0 + +[Gun] +nickname = ge_station_anticap +ids_name = 532264 +ids_info = 500239 +DA_archetype = equipment\models\turret\bs_cerb_mk2.cmp +material_library = equipment\models\bs_cerb_mk2.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 135500 +refire_delay = 1 +muzzle_velocity = 650 +toughness = 32 +flash_particle_name = gen_cerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_station_anticap_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.6 +muzzle_cone_override = 10 + +[Munition] +nickname = ge_station_anticap_pulse_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 29760 +weapon_type = W_StationPulse01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = gunboat_pulse_impact +const_effect = gunboat_fwg_pulse_proj +lifetime = 4.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_station_anticap_pulse +ids_name = 532270 +ids_info = 532270 +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 160000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.5 +muzzle_velocity = 375 +toughness = 20 +flash_particle_name = gunboat_fwg_pulse_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_station_anticap_pulse_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 0.2 +; Station missile/torpedo launchers + +[Motor] +nickname = large_station_torpedo_motor +lifetime = 8.0 +accel = 40 +delay = 0.1 + +[Explosion] +nickname = large_station_torpedo_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 75 +hull_damage = 20000 +energy_damage = 20000 +impulse = 0 + +[Munition] +nickname = large_station_torpedo_ammo +explosion_arch = large_station_torpedo_explosion +hp_type = hp_torpedo +requires_ammo = false +hit_pts = 2000 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 25 +lifetime = 16.0 +Motor = large_station_torpedo_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5500 +seeker_fov_deg = 75 +max_angular_velocity = 0.4 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 518050 +mass = 100 +volume = 0.000100 + +[Gun] +nickname = large_station_torpedo +ids_name = 518048 +ids_info = 518049 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 10 +muzzle_velocity = 50 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = large_station_torpedo_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = station_cruise_disruptor_motor +lifetime = 4.0 +accel = 800 +delay = 0 + +[Explosion] +nickname = station_cruise_disruptor_explosion +effect = br_empmissile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 50 +energy_damage = 25 +impulse = 0 + +[Munition] +nickname = station_cruise_disruptor_ammo +explosion_arch = cruise_disruptor01_mark01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_emp +const_effect = br_empmissile02_drive +detonation_dist = 1 +lifetime = 9.0 +Motor = station_cruise_disruptor_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 4500 +cruise_disruptor = true +seeker_fov_deg = 14 +max_angular_velocity = 3.5 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = station_cruise_disruptor +ids_name = 532268 +ids_info = 518049 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 600 +toughness = 2.4 +projectile_archetype = station_cruise_disruptor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 +; Station Large turrets + +[Munition] +nickname = large_station_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 4.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.0 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_cor_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_hs_bsheavy +munition_hit_effect = Capgun_red_Impact +const_effect = corsair_capgun_primary_proj +lifetime = 4.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_cor +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\ku_turret01bs.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.0 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_cor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_tau_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 4.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_tau +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\img_bs_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.0 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_tau_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_ou_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_hs_bsheavy +munition_hit_effect = Capgun_Orange_Impact +const_effect = ou_capgun_primary_proj +lifetime = 4.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_ou +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\oc_bs_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.0 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_ou_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_br_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_lightforwardgun02 +munition_hit_effect = li_torpedo01_impact +const_effect = br_gunboat_maingun +lifetime = 5.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_br +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\br_bs_primary.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.50 +muzzle_velocity = 700 +toughness = 1.6 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_br_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_brcerb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_lightforwardgun02 +munition_hit_effect = bretcerbs_impact +const_effect = bretcerbs_proj +lifetime = 5.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_brcerb +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\br_bs_primary.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.50 +muzzle_velocity = 750 +toughness = 1.6 +flash_particle_name = bretcerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_brcerb_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_gacerb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_rh_bsprime +munition_hit_effect = galcerbs_impact +const_effect = galcerbs_proj +lifetime = 5.2 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_gacerb +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\monsmeg.cmp +material_library = equipment\models\monsmeg.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 650 +toughness = 1.6 +flash_particle_name = galcerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_gacerb_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 10000 + +[LOD] +obj = MonsMeg_Barrel_lod1 +LODranges = 0, 10000 + +[Munition] +nickname = large_station_turret_licerb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_rh_bsprime +munition_hit_effect = libcerbs_impact +const_effect = libcerbs_proj +lifetime = 5.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_licerb +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\li_turret02.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.50 +muzzle_velocity = 725 +toughness = 1.6 +flash_particle_name = libcerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_licerb_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_rhprim_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_rh_bsheavy +munition_hit_effect = Capgun_Green_Impact +const_effect = rh_bs_prim_proj +lifetime = 5.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_rhprim +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\rh_bs_primary.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.75 +muzzle_velocity = 750 +toughness = 1.6 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_rhprim_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_rhcerb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_rh_bsprime +munition_hit_effect = rh_bs_cerbs_impact +const_effect = rh_bs_cerbs_proj +lifetime = 5.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_rhcerb +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\rh_bs_cerbs.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.75 +muzzle_velocity = 700 +toughness = 1.6 +flash_particle_name = rh_bs_cerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_rhcerb_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = large_station_turret_kucerb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_ku_bsprime +munition_hit_effect = kucerbs_impact +const_effect = kucerbs_proj +lifetime = 5.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_kucerb +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\dreadcoil.cmp +material_library = equipment\models\dreadcoil.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.50 +muzzle_velocity = 700 +toughness = 1.6 +flash_particle_name = kucerbs_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_kucerb_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 10000 + +[LOD] +obj = DreadCoilGun_Barrel_lod1 +LODranges = 0, 10000 + +[Munition] +nickname = aux_station_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = dsy_auxphoton_impact +const_effect = dsy_aux_gb_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = aux_station_turret +ids_name = 263551 +ids_info = 264551 +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1200 +toughness = 1.6 +flash_particle_name = dsy_auxphoton_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = aux_station_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[Munition] +nickname = large_station_turret_ku_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_ku_bsheavy +munition_hit_effect = Capgun_Yellow_Impact +const_effect = ku_capgun_primary_proj +lifetime = 5.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_ku +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\ku_bs_primary.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.50 +muzzle_velocity = 700 +toughness = 1.6 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_ku_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_li_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_li_bsheavy +munition_hit_effect = li_mk1_impact +const_effect = li_capgun_primary_proj +lifetime = 5.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_li +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\li_turret02.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.50 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_li_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_rh_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_rh_bsheavy +munition_hit_effect = rh_mk1_impact +const_effect = rh_gunboat_maingun +lifetime = 5.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_rh +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\rh_bs_primary.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.50 +muzzle_velocity = 700 +toughness = 1.6 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_rh_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_pi_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 5.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_pi +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.50 +muzzle_velocity = 700 +toughness = 1.6 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_pi_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_ga_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 600 +weapon_type = W_Station01 +one_shot_sound = fire_ga_bsheavy +munition_hit_effect = dsy_grn_capgun01_impact +const_effect = dsy_grn_capgun01_proj +lifetime = 5.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_ga +ids_name = 263552 +ids_info = 264552 +DA_archetype = equipment\models\turret\galliabsprim_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 60000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.50 +muzzle_velocity = 700 +toughness = 1.6 +flash_particle_name = dsy_grncruisergun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_ga_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = GalliaPrim_barrel_lod1 +LODranges = 0, 1200 + +[Munition] +nickname = large_station_turret_nomad_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 600 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 5.0 +force_gun_ori = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_turret_nomad +ids_name = 263530 +ids_info = 264530 +DA_archetype = equipment\models\turret\sp_turret02.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.50 +muzzle_velocity = 700 +toughness = 1.6 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_turret_nomad_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 50 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 +; Station Small Turrets + +[Munition] +nickname = small_station_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_turret +ids_name = 263551 +ids_info = 264551 +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1200 +toughness = 1.6 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = small_station_turret_cor_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_hs_crprime +munition_hit_effect = corsair_cruiser_primary_impact +const_effect = corsair_cruiser_primary_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_turret_cor +ids_name = 263551 +ids_info = 264551 +DA_archetype = equipment\models\turret\ku_turret01cr.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1200 +toughness = 1.6 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_turret_cor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = small_station_turret_tau_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = ci_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_turret_tau +ids_name = 263551 +ids_info = 264551 +DA_archetype = equipment\models\turret\img_c_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1200 +toughness = 1.6 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_turret_tau_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = small_station_turret_ou_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_hs_bsprime +munition_hit_effect = ou_capgun_secondary_impact +const_effect = ou_capgun_secondary_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_turret_ou +ids_name = 263551 +ids_info = 264551 +DA_archetype = equipment\models\turret\oc_c_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1200 +toughness = 1.6 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_turret_ou_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = small_station_turret_br_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_turret_br +ids_name = 263551 +ids_info = 264551 +DA_archetype = equipment\models\turret\br_turret03.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1200 +toughness = 1.6 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_turret_br_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = small_station_turret_ku_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_gunboat_maingun +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_turret_ku +ids_name = 263551 +ids_info = 264551 +DA_archetype = equipment\models\turret\ku_turret01cr.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1200 +toughness = 1.6 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_turret_ku_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = small_station_turret_li_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_turret_li +ids_name = 263551 +ids_info = 264551 +DA_archetype = equipment\models\turret\li_cruiser.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1200 +toughness = 1.6 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_turret_li_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = small_station_turret_rh_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_turret_rh +ids_name = 263551 +ids_info = 264551 +DA_archetype = equipment\models\turret\rh_bs_secondary.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1200 +toughness = 1.6 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_turret_rh_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = small_station_turret_pi_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_turret_pi +ids_name = 263551 +ids_info = 264551 +DA_archetype = equipment\models\turret\sp_turret01.cmp +material_library = equipment\models\sp_turret.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1200 +toughness = 1.6 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_turret_pi_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = barrel +LODranges = 0, 1200 + +[Munition] +nickname = small_station_turret_ga_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_capship +munition_hit_effect = dsy_grncruisergun01_impact +const_effect = dsy_grncruisergun01_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = small_station_turret_ga +ids_name = 263551 +ids_info = 264551 +DA_archetype = equipment\models\turret\galliabssec_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 40000 +explosion_resistance = 0.33 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1200 +toughness = 1.6 +flash_particle_name = dsy_grncruisergun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = small_station_turret_ga_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1700 + +[LOD] +obj = GalliaSecBS_barrel_lod1 +LODranges = 0, 1200 +; Weapon platform guns + +[Motor] +nickname = ge_wps_cruise_disruptor_motor +lifetime = 4.0 +accel = 350 +delay = 0 + +[Explosion] +nickname = ge_wps_cruise_disruptor_explosion +effect = li_cruisedis01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 24 +energy_damage = 12 +impulse = 0 + +[Munition] +nickname = ge_wps_cruise_disruptor_ammo +explosion_arch = ge_wps_cruise_disruptor_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_cruise_disruptor +const_effect = li_cruisedis01_drive +detonation_dist = 1 +lifetime = 9.0 +Motor = ge_wps_cruise_disruptor_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3500 +cruise_disruptor = true +seeker_fov_deg = 30 +max_angular_velocity = 1.75 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wps_cruise_disruptor +ids_name = 532268 +ids_info = 518049 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 350 +toughness = 2.4 +projectile_archetype = ge_wps_cruise_disruptor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = ge_wps_mlauncher_01_motor +lifetime = 8.5 +accel = 75 +delay = 0 + +[Explosion] +nickname = ge_wps_mlauncher_01_explosion +effect = li_missile01_impact +lifetime = 0, 0 +process = shatter +strength = 100 +radius = 8 +hull_damage = 480 +energy_damage = 0 +impulse = 10 + +[Munition] +nickname = ge_wps_mlauncher_01_ammo +explosion_arch = ge_wps_mlauncher_01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 200 +explosion_resistance = 0.1 +one_shot_sound = fire_missile_regular +detonation_dist = 1 +lifetime = 8.5 +Motor = ge_wps_mlauncher_01_motor +force_gun_ori = false +const_effect = li_missile02_drive +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 20 +max_angular_velocity = 0.75 +cruise_disruptor = false +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.0001 + +[Gun] +nickname = ge_wps_mlauncher_01 +ids_name = 263630 +ids_info = 264630 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 2000 +explosion_resistance = 0.15 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 50 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 30 +toughness = 2.4 +projectile_archetype = ge_wps_mlauncher_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Motor] +nickname = ge_wps_mlauncher_02_motor +lifetime = 4.0 +accel = 45 +delay = 0 + +[Explosion] +nickname = ge_wps_mlauncher_02_explosion +effect = ku_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 1200 +energy_damage = 1200 +impulse = 0 + +[Munition] +nickname = ge_wps_mlauncher_02_ammo +explosion_arch = ge_wps_mlauncher_02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +const_effect = ku_missile02_drive +detonation_dist = 8 +lifetime = 9.0 +Motor = ge_wps_mlauncher_02_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 35 +max_angular_velocity = 3.5 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wps_mlauncher_02 +ids_name = 263630 +ids_info = 264630 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 60 +toughness = 2.4 +projectile_archetype = ge_wps_mlauncher_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = ge_wps_pulse_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 380 +weapon_type = W_Station01 +one_shot_sound = fire_pulse1 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wps_pulse_01 +ids_name = 532269 +ids_info = 532269 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.15 +muzzle_velocity = 2000 +toughness = 1.6 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_wps_pulse_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = ge_wps_pulse_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 400 +weapon_type = W_Station01 +one_shot_sound = fire_pulse2 +munition_hit_effect = ci_pulse_02_impact +const_effect = ci_pulse_02_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wps_pulse_02 +ids_name = 532269 +ids_info = 532269 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.12 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = ci_laser_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_wps_pulse_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = ge_wps_anticap_pulse_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 5400 +weapon_type = W_Pulse01 +one_shot_sound = fire_torpedo +munition_hit_effect = dsy_em_bomb_impact +const_effect = dsy_em_bomb_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wps_anticap_pulse_01 +ids_name = 532272 +ids_info = 532272 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 800 +toughness = 1.6 +light_anim = l_gun01_flash +projectile_archetype = ge_wps_anticap_pulse_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = co_wps_gun_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_laser1 +munition_hit_effect = ci_laser_01_impact +const_effect = ci_laser_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wps_gun_01 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_wps_gun_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = co_wps_gun_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_laser1 +munition_hit_effect = ci_laser_01_impact +const_effect = ci_laser_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wps_gun_02 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_wps_gun_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = br_wps_gun_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_particle2 +munition_hit_effect = br_particle_01_impact +const_effect = br_particle_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wps_gun_01 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = br_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_wps_gun_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = br_wps_gun_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +one_shot_sound = fire_particle2 +munition_hit_effect = br_particle_01_impact +const_effect = br_particle_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wps_gun_02 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = br_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_wps_gun_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = ku_wps_gun_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_photon3 +munition_hit_effect = ku_photon_01_impact +const_effect = ku_photon_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wps_gun_01 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = ku_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_wps_gun_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = ku_wps_gun_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_photon3 +munition_hit_effect = ku_photon_01_impact +const_effect = ku_photon_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wps_gun_02 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = ku_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_wps_gun_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = li_wps_gun_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 299 +energy_damage = 0 +weapon_type = W_Resisted01 +one_shot_sound = fire_laser3 +const_effect = dsy_bomber_autocannon_proj +munition_hit_effect = dsy_bomber_autocannon_impact +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wps_gun_01 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.15 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = dsy_bomber_autocannon_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wps_gun_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = li_wps_gun_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 288 +energy_damage = 0 +weapon_type = W_Resisted01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = li_bomber_energy_cannon_impact +const_effect = li_bomber_energy_cannon_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wps_gun_02 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.12 +muzzle_velocity = 800 +toughness = 1.6 +flash_particle_name = li_bomber_energy_cannon_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wps_gun_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = rh_wps_gun_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wps_gun_01 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_wps_gun_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = rh_wps_gun_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = rh_tachyon_01_impact +const_effect = rh_tachyon_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wps_gun_02 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_wps_gun_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = pi_wps_gun_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_laser1 +munition_hit_effect = pi_laser_01_impact +const_effect = pi_laser_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wps_gun_01 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_wps_gun_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = pi_wps_gun_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_laser1 +munition_hit_effect = pi_laser_01_impact +const_effect = pi_laser_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wps_gun_02 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_wps_gun_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = ga_wps_gun_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ga_tachyon_01_impact +const_effect = ga_tachyon_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_wps_gun_01 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_wps_gun_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = ga_wps_gun_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ga_tachyon_01_impact +const_effect = ga_tachyon_01_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_wps_gun_02 +ids_name = 263629 +ids_info = 264629 +DA_archetype = equipment\models\turret\weapons_platform_small_weapon.cmp +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1.6 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_wps_gun_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 +; wplatform (standard) + +[Motor] +nickname = ge_wp_missile01_motor +lifetime = 4.5 +accel = 75 +delay = 0 + +[Explosion] +nickname = ge_wp_missile01_explosion +effect = li_missile01_impact +lifetime = 0, 0 +process = shatter +strength = 100 +radius = 24 +hull_damage = 800 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = ge_wp_missile01_ammo +explosion_arch = ge_wp_missile01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 200 +explosion_resistance = 0.14 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 1 +lifetime = 9.0 +Motor = ge_wp_missile01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 30 +max_angular_velocity = 0.5 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wp_missile01 +ids_name = 263628 +ids_info = 264628 +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 45 +toughness = 2.4 +projectile_archetype = ge_wp_missile01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = LAUNCHER_lod1 +LODranges = 0, 600 + +[Motor] +nickname = ge_wp_missile02_motor +lifetime = 4.0 +accel = 50 +delay = 0 + +[Explosion] +nickname = ge_wp_missile02_explosion +effect = li_missile01_impact +lifetime = 0, 0 +process = shatter +strength = 100 +radius = 24 +hull_damage = 1200 +energy_damage = 1200 +impulse = 0 + +[Munition] +nickname = ge_wp_missile02_ammo +explosion_arch = ge_wp_missile02_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 12 +lifetime = 9.0 +Motor = ge_wp_missile02_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 45 +max_angular_velocity = 3.5 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wp_missile02 +ids_name = 263628 +ids_info = 264628 +DA_archetype = equipment\models\turret\weapons_platform_mturret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 70 +toughness = 2.4 +projectile_archetype = ge_wp_missile02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[Motor] +nickname = ge_wp_cruise_disruptor_motor +lifetime = 4.0 +accel = 350 +delay = 0 + +[Explosion] +nickname = ge_wp_cruise_disruptor_explosion +effect = br_empmissile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 24 +energy_damage = 12 +impulse = 0 + +[Munition] +nickname = ge_wp_cruise_disruptor_ammo +explosion_arch = ge_wp_cruise_disruptor_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_missile_emp +const_effect = br_empmissile02_drive +detonation_dist = 1 +lifetime = 9.0 +Motor = ge_wp_cruise_disruptor_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3500 +cruise_disruptor = true +seeker_fov_deg = 14 +max_angular_velocity = 3.5 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wp_cruise_disruptor +ids_name = 532268 +ids_info = 518049 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 20000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 350 +toughness = 2.4 +projectile_archetype = ge_wp_cruise_disruptor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = LAUNCHER_lod1 +LODranges = 0, 600 + +[Munition] +nickname = ge_wp_pulse_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 800 +weapon_type = W_Station01 +one_shot_sound = fire_pulse4 +munition_hit_effect = pi_laser_04_impact +const_effect = cg_goldc_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wp_pulse_01 +ids_name = 252609 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.33 +muzzle_velocity = 1500 +toughness = 1 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_wp_pulse_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = ge_wp_pulse_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 800 +weapon_type = W_Station01 +one_shot_sound = fire_pulse4 +munition_hit_effect = pi_laser_04_impact +const_effect = cg_goldc_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wp_pulse_02 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_wp_pulse_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = ge_wp_pulse_03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 12000 +weapon_type = W_Pulse01 +one_shot_sound = fire_capship_emp_small +munition_hit_effect = gunboat_pulse_impact +const_effect = gunboat_pulse_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wp_pulse_03 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = gunboat_pulse_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_wp_pulse_03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = co_wp_turret_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_pulse4 +munition_hit_effect = li_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wp_turret_01 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_wp_turret_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = co_wp_turret_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_pulse4 +munition_hit_effect = li_capgun_01_impact +const_effect = ci_capgun_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_wp_turret_02 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Gun] +nickname = co_wp_turret_03 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = ci_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = br_wp_turret_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_plasma4 +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wp_turret_01 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_wp_turret_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = br_wp_turret_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_plasma4 +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_wp_turret_02 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Gun] +nickname = br_wp_turret_03 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = ku_wp_turret_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wp_turret_01 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_wp_turret_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = ku_wp_turret_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_wp_turret_02 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Gun] +nickname = ku_wp_turret_03 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = li_wp_turret_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 346 +energy_damage = 0 +weapon_type = W_Resisted01 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret_01 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.18 +muzzle_velocity = 1250 +toughness = 1 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wp_turret_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = li_wp_turret_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 802 +energy_damage = 0 +weapon_type = W_Resisted01 +one_shot_sound = fire_lightforwardgun01 +munition_hit_effect = li_capgun_01_impact +const_effect = li_gunboat_maingun +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret_02 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = li_wp_turret_03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1684 +energy_damage = 0 +weapon_type = W_Resisted01 +one_shot_sound = fire_ionblaster +munition_hit_effect = gunboat_fwg_hybrid_impact +const_effect = gunboat_fwg_hybrid_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_wp_turret_03 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1 +muzzle_velocity = 850 +toughness = 1 +flash_particle_name = gunboat_fwg_hybrid_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_wp_turret_03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = rh_wp_turret_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_plasma2 +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wp_turret_01 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_wp_turret_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = rh_wp_turret_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_plasma2 +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_wp_turret_02 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Gun] +nickname = rh_wp_turret_03 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = pi_wp_turret_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_plasma4 +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wp_turret_01 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_wp_turret_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = pi_wp_turret_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_plasma4 +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = pi_wp_turret_02 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Gun] +nickname = pi_wp_turret_03 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = pi_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = ga_wp_turret_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_plasma2 +munition_hit_effect = dsy_grngb_01_impact +const_effect = dsy_grngb_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_wp_turret_01 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = dsy_grngb_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_wp_turret_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = ga_wp_turret_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_plasma2 +munition_hit_effect = dsy_grngb_01_impact +const_effect = dsy_grngb_01_proj +lifetime = 1.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_wp_turret_02 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = dsy_grngb_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Gun] +nickname = ga_wp_turret_03 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\weapons_platform_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = dsy_grngb_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800 + +[LOD] +obj = Guns_lod1 +LODranges = 0, 700 + +[Munition] +nickname = beam_wp_turret_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 400 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_zapper +munition_hit_effect = ci_photon_04_impact +const_effect = cg_goldc_proj +lifetime = 1.5 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = beam_wp_turret_01 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\dsy_beamturret_bs.cmp +material_library = equipment\models\dsy_beamturret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = dsy_cruiser_light_1000_yellow_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = beam_wp_turret_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[Munition] +nickname = beam_wp_turret_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_zapper +munition_hit_effect = ci_photon_04_impact +const_effect = cg_goldc_proj +lifetime = 1.5 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = beam_wp_turret_02 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\dsy_beamturret_bs.cmp +material_library = equipment\models\dsy_beamturret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = dsy_cruiser_light_1000_yellow_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = beam_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[Gun] +nickname = beam_wp_turret_03 +ids_name = 263623 +ids_info = 264623 +DA_archetype = equipment\models\turret\dsy_beamturret_bs.cmp +material_library = equipment\models\dsy_beamturret.mat +HP_child = HPConnect +hit_pts = 10000 +explosion_resistance = 0.33 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.25 +muzzle_velocity = 1000 +toughness = 1 +flash_particle_name = dsy_cruiser_light_1000_yellow_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = beam_wp_turret_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[Munition] +nickname = ge_wp_battlerazor_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3750 +energy_damage = 1875 +weapon_type = W_Gunboat01 +one_shot_sound = fire_razor +munition_hit_effect = li_torpedo01_impact +const_effect = gb_battlerazor_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ge_wp_battlerazor +ids_name = 532265 +ids_info = 500437 +DA_archetype = equipment\models\turret\generic_gb_razor.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 25000 +refire_delay = 2.000000 +muzzle_velocity = 920 +toughness = 20 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ge_wp_battlerazor_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +; NPC only weaponry. Should not be lootable, nor have hardpoints assigned. Should not require ammo. +; Transport + +[Munition] +nickname = transturret_npc_bre_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_plasma4 +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = transturret_npc_bre +ids_name = 505045 +ids_info = 505046 +DA_archetype = equipment\models\turret\t_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 30000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = transturret_npc_bre_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_turret_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = transturret_npc_kus_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = transturret_npc_kus +ids_name = 505047 +ids_info = 505048 +DA_archetype = equipment\models\turret\t_turret02.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 30000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = transturret_npc_kus_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_turret01_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = transturret_npc_lib_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_pulse4 +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = transturret_npc_lib +ids_name = 505049 +ids_info = 505050 +DA_archetype = equipment\models\turret\t_turret03.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 30000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = transturret_npc_lib_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = T_turret02_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = transturret_npc_rhe_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_plasma2 +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = transturret_npc_rhe +ids_name = 505051 +ids_info = 505052 +DA_archetype = equipment\models\turret\t_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 30000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = transturret_npc_rhe_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_turret03_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = transturret_npc_gal_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_plasma2 +munition_hit_effect = dsy_grngb_01_impact +const_effect = dsy_grngb_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = transturret_npc_gal +ids_name = 505397 +ids_info = 505398 +DA_archetype = equipment\models\turret\galliagb_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 30000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = dsy_grngb_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = transturret_npc_gal_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = GalliaGB_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = transturret_npc_civ_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_pulse4 +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = transturret_npc_civ +ids_name = 518028 +ids_info = 518029 +DA_archetype = equipment\models\turret\t_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 30000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = transturret_npc_civ_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_turret_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = transturret_npc_pir_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 60 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_plasma4 +munition_hit_effect = pi_capgun_01_impact +const_effect = pi_capgun_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = transturret_npc_pir +ids_name = 518030 +ids_info = 518031 +DA_archetype = equipment\models\turret\t_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 30000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 800 +toughness = 3.2 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = transturret_npc_pir_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_turret_barrel_lod1 +LODranges = 0, 600 +; Fighter + +[Motor] +nickname = missile01_mark01_npc_motor +lifetime = 3.0 +accel = 25.0 +delay = 0 + +[Explosion] +nickname = missile01_mark01_npc_explosion +effect = li_missile02_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 600 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = missile01_mark01_npc_ammo +explosion_arch = missile01_mark01_npc_explosion +loot_appearance = ammo_crate +units_per_container = 10 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_missile_regular +const_effect = li_missile02_drive +detonation_dist = 4 +lifetime = 12.0 +Motor = missile01_mark01_npc_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1200 +seeker_fov_deg = 45 +max_angular_velocity = 3.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +ids_name = 265147 +ids_info = 266147 +mass = 1 +volume = 0 + +[Gun] +nickname = missile01_mark01_npc +ids_name = 263147 +ids_info = 264147 +DA_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.4 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 35.0 +toughness = 2.5 +projectile_archetype = missile01_mark01_npc_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Explosion] +nickname = mine01_mark01_npc_explosion +effect = li_mine01_blast25 +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 1040 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = mine01_mark01_npc_ammo +explosion_arch = mine01_mark01_npc_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = true +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_mine_regular +detonation_dist = 4 +lifetime = 12 +force_gun_ori = true +DA_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat +ids_name = 265165 +ids_info = 266165 +mass = 0.100000 +volume = 0 +owner_safe_time = 3 +linear_drag = 0.400000 +seek_dist = 500 +top_speed = 60 +acceleration = 240 +const_effect = li_mine01 + +[MineDropper] +nickname = mine01_mark01_npc +ids_name = 263165 +ids_info = 264165 +DA_archetype = equipment\models\weapons\ge_mine_dropper.3db +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 6000 +explosion_resistance = 0.3 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 8 +muzzle_velocity = 20 +toughness = 3.5 +projectile_archetype = mine01_mark01_npc_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = false +LODranges = 0, 100, 200 + +[Motor] +nickname = dsy_nomad_missile01_npc_motor +lifetime = 3.0 +accel = 30.0 +delay = 0 + +[Explosion] +nickname = dsy_nomad_missile01_npc_explosion +effect = no_missile01_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 600 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_nomad_missile01_npc_ammo +explosion_arch = dsy_nomad_missile01_npc_explosion +loot_appearance = ammo_crate +units_per_container = 175 +hp_type = hp_gun +requires_ammo = false +ammo_limit = 175 +hit_pts = 2 +one_shot_sound = fire_no_torpedo +const_effect = no_missile01_drive +detonation_dist = 4 +lifetime = 10.0 +Motor = dsy_nomad_missile01_npc_motor +force_gun_ori = false +HP_trail_parent = HpFire01 +seeker = LOCK +time_to_lock = 0 +seeker_range = 1200 +seeker_fov_deg = 45 +max_angular_velocity = 3.0 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 504779 +ids_info = 504780 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_nomad_missile01_npc +ids_name = 504777 +ids_info = 504778 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 12000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 5 +muzzle_velocity = 40.0 +toughness = 24.500000 +projectile_archetype = dsy_nomad_missile01_npc_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Explosion] +nickname = dsy_nomad_mine01_npc_explosion +effect = explosion_nomad_mine +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 16 +hull_damage = 1120 +energy_damage = 0 +impulse = 0 + +[Mine] +nickname = dsy_nomad_mine01_npc_ammo +explosion_arch = dsy_nomad_mine01_npc_explosion +loot_appearance = ammo_crate +units_per_container = 10 +requires_ammo = false +ammo_limit = 70 +hit_pts = 2 +one_shot_sound = fire_mine_tracking +detonation_dist = 6 +lifetime = 10 +force_gun_ori = true +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +ids_name = 504797 +ids_info = 504798 +mass = 0.100000 +volume = 0 +owner_safe_time = 4 +linear_drag = 0.400000 +seek_dist = 400 +top_speed = 60 +acceleration = 240 +const_effect = dsy_no_mine01 + +[MineDropper] +nickname = dsy_nomad_mine01_npc +ids_name = 504795 +ids_info = 504796 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 18400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 8 +muzzle_velocity = 20 +toughness = 39.10 +projectile_archetype = dsy_nomad_mine01_npc_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = co_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 13 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser3 +munition_hit_effect = ci_laser_03_impact +const_effect = ci_laser_03_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun01_mark01_npc +ids_name = 263489 +ids_info = 264489 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 3.800000 +flash_particle_name = ci_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = co_turret01_mark01_npc +ids_name = 263496 +ids_info = 264496 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 1.2 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = co_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 20 +weapon_type = W_NPC01 +one_shot_sound = fire_pulse1 +munition_hit_effect = ci_pulse_01_impact +const_effect = ci_pulse_01_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = co_gun02_mark01_npc +ids_name = 263492 +ids_info = 264492 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 3600 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 0.200000 +flash_particle_name = ci_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = co_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_wildfire_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 16 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_neutron3 +munition_hit_effect = pi_laser_04_impact +const_effect = cg_inferno_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_wildfire_npc +ids_name = 500191 +ids_info = 500192 +DA_archetype = equipment\models\weapons\ge_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 4200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 15.600000 +flash_particle_name = pi_particle_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_wildfire_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Gun] +nickname = dsy_wildfireturret_npc +ids_name = 500193 +ids_info = 500194 +DA_archetype = equipment\models\weapons\ge_autocannon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 4200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 15.600000 +flash_particle_name = pi_particle_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_wildfire_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = br_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 28 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = br_tachyon_04_impact +const_effect = br_tachyon_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun01_mark01_npc +ids_name = 263389 +ids_info = 264389 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 7.000000 +flash_particle_name = br_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Gun] +nickname = br_turret01_mark01_npc +ids_name = 263394 +ids_info = 264394 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 3.200000 +flash_particle_name = br_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = br_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 39 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle4 +munition_hit_effect = pi_sunrail_mk2_impact +const_effect = pi_sunrail_mk2_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = br_gun02_mark01_npc +ids_name = 503684 +ids_info = 503685 +DA_archetype = equipment\models\weapons\br_railgun.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 8.400000 +flash_particle_name = pi_sunrail_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = br_turret02_mark01_npc +ids_name = 263397 +ids_info = 264397 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 3.800000 +flash_particle_name = br_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = br_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_g_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 19 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_04_impact +const_effect = pi_gaia_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_g_gun01_mark01_npc +ids_name = 501332 +ids_info = 501333 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 5.300000 +flash_particle_name = pi_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_g_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_g_turret01_mark01_npc +ids_name = 503642 +ids_info = 503643 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = pi_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_g_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_m_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 30 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_trefoil_mk2_impact +const_effect = dsy_trefoil_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_m_gun01_mark01_npc +ids_name = 501350 +ids_info = 501351 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 7.000000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_m_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_m_turret01_mark01_npc +ids_name = 263334 +ids_info = 264334 +DA_archetype = equipment\models\weapons\br_mass_driver.cmp +material_library = equipment\models\br_equip.mat +HP_child = HPConnect +hit_pts = 5600 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 4.000000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_m_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = ku_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 29 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_neutron4 +munition_hit_effect = ku_neutron_04_impact +const_effect = ku_neutron_04_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun01_mark01_npc +ids_name = 500234 +ids_info = 500235 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 19.600000 +flash_particle_name = ku_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Gun] +nickname = ku_turret01_mark01_npc +ids_name = 263424 +ids_info = 264424 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5600 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 4.000000 +flash_particle_name = ku_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = ku_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 14 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_photon4 +munition_hit_effect = ku_photon_04_impact +const_effect = ku_frenzy_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ku_gun02_mark01_npc +ids_name = 500885 +ids_info = 500886 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = ku_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Gun] +nickname = ku_turret02_mark01_npc +ids_name = 263427 +ids_info = 264427 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 4.000000 +flash_particle_name = ku_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ku_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_bd_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 14 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser4 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_daito_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_bd_gun01_mark01_npc +ids_name = 500891 +ids_info = 500892 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = pi_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_bd_turret01_mark01_npc +ids_name = 263306 +ids_info = 264306 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 4.200000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_bd_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_fa_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 28 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_neutron3 +munition_hit_effect = dsy_vulture_mk2_impact +const_effect = dsy_vulture_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_fa_gun01_mark01_npc +ids_name = 501336 +ids_info = 501337 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 6.300000 +flash_particle_name = dsy_vulture_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_fa_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_fa_turret01_mark01_npc +ids_name = 503646 +ids_info = 503647 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = dsy_vult_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_fa_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_gc_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_03_impact +const_effect = pi_cannon_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_gc_gun01_mark01_npc +ids_name = 501342 +ids_info = 501343 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = pi_photon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_gc_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_gc_turret01_mark01_npc +ids_name = 503626 +ids_info = 503627 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 10.600000 +flash_particle_name = pi_photon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_gc_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_h_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 39 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_plasma4 +munition_hit_effect = hogosha_plasma_01_impact +const_effect = hogosha_plasma_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_h_gun01_mark01_npc +ids_name = 500897 +ids_info = 500898 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = hogosha_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_h_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_h_turret01_mark01_npc +ids_name = 263329 +ids_info = 264329 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = pi_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_h_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 14 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser3 +munition_hit_effect = li_laser_04_impact +const_effect = li_laser_04_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun01_mark01_npc +ids_name = 500220 +ids_info = 500221 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 13.000000 +flash_particle_name = li_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Gun] +nickname = li_turret01_mark01_npc +ids_name = 263370 +ids_info = 264370 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 1.300000 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = li_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 55 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_plasma3 +munition_hit_effect = br_particle_04_impact +const_effect = br_particle_04_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = li_gun02_mark01_npc +ids_name = 500881 +ids_info = 500882 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = br_particle_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = li_turret02_mark01_npc +ids_name = 263375 +ids_info = 264375 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5600 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 4.800000 +flash_particle_name = li_plasma_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = li_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_hf_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 38 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_plasma5 +munition_hit_effect = ku_plasma_04_impact +const_effect = ku_plasma_04_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_hf_gun01_mark01_npc +ids_name = 505240 +ids_info = 505241 +DA_archetype = equipment\models\weapons\ku_ion_blaster.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 1.300000 +flash_particle_name = ku_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_hf_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 160, 250 + +[Gun] +nickname = fc_hf_turret01_mark01_npc +ids_name = 505242 +ids_info = 505243 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 1.300000 +flash_particle_name = ku_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_hf_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = fc_lh_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 28 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_tachyon3 +munition_hit_effect = dsy_hellfurry_mk2_impact +const_effect = dsy_hellfurry_mk2_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lh_gun01_mark01_npc +ids_name = 501340 +ids_info = 501341 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 5.300000 +flash_particle_name = dsy_hellfurry_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lh_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_lh_turret01_mark01_npc +ids_name = 263324 +ids_info = 264324 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 3.200000 +flash_particle_name = dsy_hell_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lh_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lr_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 15 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser4 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_samm_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lr_gun01_mark01_npc +ids_name = 500887 +ids_info = 500888 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 6.700000 +flash_particle_name = pi_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_lr_turret01_mark01_npc +ids_name = 263186 +ids_info = 264186 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5600 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 1.600000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lr_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_x_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 29 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle3 +munition_hit_effect = pi_particle_03_impact +const_effect = pi_particle_03_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_x_gun01_mark01_npc +ids_name = 501352 +ids_info = 501353 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 7.600000 +flash_particle_name = pi_widow_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_x_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_x_turret01_mark01_npc +ids_name = 503630 +ids_info = 503631 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = pi_widow_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_x_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = rh_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = sp_doomsday_02_impact +const_effect = rh_tachyon_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun01_mark01_npc +ids_name = 263449 +ids_info = 264449 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 13.000000 +flash_particle_name = rh_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Gun] +nickname = rh_turret01_mark01_npc +ids_name = 263454 +ids_info = 264454 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5600 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 4.200000 +flash_particle_name = rh_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = rh_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 56 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_plasma5 +munition_hit_effect = rh_plasma_04_impact +const_effect = rh_plasma_04_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_gun02_mark01_npc +ids_name = 263453 +ids_info = 264453 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 19.600000 +flash_particle_name = rh_plasma_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Gun] +nickname = rh_turret02_mark01_npc +ids_name = 263457 +ids_info = 264457 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5600 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1.0 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = rh_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = rh_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_b_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 39 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_luger_mk2_impact +const_effect = dsy_luger_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_b_gun01_mark01_npc +ids_name = 501344 +ids_info = 501345 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 12.700000 +flash_particle_name = dsy_luger_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_b_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_b_turret01_mark01_npc +ids_name = 263311 +ids_info = 264311 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 6.300000 +flash_particle_name = dsy_luger_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_b_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_lwb_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 29 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = dsy_destroyer_mk2_impact +const_effect = dsy_destroyer_mk2_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_lwb_gun01_mark01_npc +ids_name = 501346 +ids_info = 501347 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = dsy_destroyer_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lwb_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_lwb_turret01_mark01_npc +ids_name = 503618 +ids_info = 503619 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = dsy_destroyer_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_lwb_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_rh_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 19 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser4 +munition_hit_effect = pi_laser_04_impact +const_effect = pi_laser_04_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_rh_gun01_mark01_npc +ids_name = 500931 +ids_info = 500932 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = pi_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_rh_turret01_mark01_npc +ids_name = 263300 +ids_info = 264300 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 3.200000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_rh_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_u_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 29 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_neutron3 +munition_hit_effect = dsy_protector_mk2_impact +const_effect = dsy_protector_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_gun01_mark01_npc +ids_name = 501338 +ids_info = 501339 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = dsy_protector_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_u_turret01_mark01_npc +ids_name = 503622 +ids_info = 503623 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = dsy_protector_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = ga_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 50 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_plasma3 +munition_hit_effect = ga_plasma_01_impact +const_effect = ga_plasma_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_gun01_mark01_npc +ids_name = 503548 +ids_info = 503549 +DA_archetype = equipment\models\weapons\galliagun_plasma.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = ga_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Gun] +nickname = ga_turret01_mark01_npc +ids_name = 503550 +ids_info = 503551 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = ga_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Munition] +nickname = ga_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ga_tachyon_01_impact +const_effect = ga_tachyon_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_gun02_mark01_npc +ids_name = 520895 +ids_info = 520896 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Gun] +nickname = ga_turret02_mark01_npc +ids_name = 503558 +ids_info = 503559 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Munition] +nickname = gco_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 19 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_neutron3 +munition_hit_effect = ga_tachyon_01_impact +const_effect = gco_gun_02_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun01_mark01_npc +ids_name = 503604 +ids_info = 503605 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 9.500000 +flash_particle_name = ga_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Gun] +nickname = gco_turret01_mark01_npc +ids_name = 503606 +ids_info = 503607 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = li_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Munition] +nickname = gco_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 11 +weapon_type = W_NPC01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ga_pulse_01_impact +const_effect = ga_pulse_01_proj +lifetime = 0.850000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun02_mark01_npc +ids_name = 503610 +ids_info = 503611 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 1 +flash_particle_name = ga_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = cou_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 37 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_plasma2 +munition_hit_effect = pi_tachyon_04_impact +const_effect = cou_gun02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gun01_mark01_npc +ids_name = 503564 +ids_info = 503565 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 10.700000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Gun] +nickname = cou_turret01_mark01_npc +ids_name = 503566 +ids_info = 503567 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Munition] +nickname = cou_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 13 +weapon_type = W_NPC01 +one_shot_sound = fire_neutron4 +munition_hit_effect = dsy_council_pulse_01_impact +const_effect = dsy_council_pulse_01_proj +lifetime = 1.07 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cou_gun02_mark01_npc +ids_name = 503572 +ids_info = 503573 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 11.600000 +flash_particle_name = dsy_council_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cou_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Munition] +nickname = fc_br_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 28 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_plasma2 +munition_hit_effect = pi_plasma_02_impact +const_effect = pi_plasma_02_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_br_gun01_mark01_npc +ids_name = 503596 +ids_info = 503597 +DA_archetype = equipment\models\weapons\galliagun_plasma.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = pi_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_br_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Gun] +nickname = fc_br_turret01_mark01_npc +ids_name = 503598 +ids_info = 503599 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = pi_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_br_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Munition] +nickname = fc_ma_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 38 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = pi_tachyon_04_impact +const_effect = fc_ma_gun02_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ma_gun01_mark01_npc +ids_name = 503588 +ids_info = 503589 +DA_archetype = equipment\models\weapons\galliagun_tachyon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.700000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ma_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Gun] +nickname = fc_ma_turret01_mark01_npc +ids_name = 503590 +ids_info = 503591 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = rh_plasma_02_flash +flash_radius = 10 +light_anim = l_gun01_flash +projectile_archetype = fc_ma_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Munition] +nickname = fc_cor_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 39 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser1 +munition_hit_effect = dsy_arquebus_02_impact +const_effect = ga_redblue_proj +lifetime = 1.18824 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_cor_gun01_mark01_npc +ids_name = 503580 +ids_info = 503581 +DA_archetype = equipment\models\weapons\galliagun_chain.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = dsy_arquebus_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_cor_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Gun] +nickname = fc_cor_turret01_mark01_npc +ids_name = 503582 +ids_info = 503583 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 12.700000 +flash_particle_name = dsy_arquebus_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_cor_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 150 + +[Munition] +nickname = gd_bh_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 13 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_buckshot_03_impact +const_effect = pi_derr_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun01_mark01_npc +ids_name = 500871 +ids_info = 500872 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 13.000000 +flash_particle_name = pi_buckshot_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = gd_bh_turret01_mark01_npc +ids_name = 263289 +ids_info = 264289 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 1.600000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_bh_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 29 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_buckshot_mk2_impact +const_effect = pi_buckshot_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_bh_gun02_mark01_npc +ids_name = 263288 +ids_info = 264288 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 15.600000 +flash_particle_name = pi_buckshot_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = gd_bh_turret02_mark01_npc +ids_name = 263293 +ids_info = 264293 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 3.000000 +flash_particle_name = pi_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_bh_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_gm_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 13 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_photon5 +munition_hit_effect = ci_photon_04_impact +const_effect = ci_photon_04_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_gm_gun01_mark01_npc +ids_name = 263233 +ids_info = 264233 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 19.600000 +flash_particle_name = ci_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_gm_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = gd_gm_turret01_mark01_npc +ids_name = 263234 +ids_info = 264234 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 6.300000 +flash_particle_name = ci_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_gm_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_im_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 28 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_tachyon4 +munition_hit_effect = ci_tachyon_04_impact +const_effect = ci_tachyon_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_im_gun01_mark01_npc +ids_name = 500899 +ids_info = 500900 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 8.500000 +flash_particle_name = ci_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = gd_im_turret01_mark01_npc +ids_name = 263257 +ids_info = 264257 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 2.000000 +flash_particle_name = ci_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_im_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_z_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 19 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_photon4 +munition_hit_effect = pi_photon_04_impact +const_effect = pi_photon_04_proj +lifetime = 0.92714286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_z_gun01_mark01_npc +ids_name = 501348 +ids_info = 501349 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = pi_photon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = gd_z_turret01_mark01_npc +ids_name = 263318 +ids_info = 264318 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 3.200000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_z_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_j_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 24 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_photon3 +munition_hit_effect = pi_photon_03_impact +const_effect = pi_barrager_01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_j_gun01_mark01_npc +ids_name = 501334 +ids_info = 501335 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 6.300000 +flash_particle_name = pi_photon_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Gun] +nickname = fc_j_turret01_mark01_npc +ids_name = 263178 +ids_info = 264178 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 2.400000 +flash_particle_name = pi_photon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_j_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_ou_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 38 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_wyrm_mk2_impact +const_effect = dsy_wyrm_mk2_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun01_mark01_npc +ids_name = 263194 +ids_info = 264194 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = dsy_wyrm_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_ou_turret01_mark01_npc +ids_name = 263200 +ids_info = 264200 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 3.800000 +flash_particle_name = pi_tachyon_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ou_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 30 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_kraken_mk2_impact +const_effect = pi_kraken_mk2_proj +lifetime = 1.11 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ou_gun02_mark01_npc +ids_name = 263199 +ids_info = 264199 +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 23.500000 +flash_particle_name = pi_kraken_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_ou_turret02_mark01_npc +ids_name = 263203 +ids_info = 264203 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 600 +toughness = 4.600000 +flash_particle_name = pi_particle_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ou_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_c_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 30 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_sala_mk2_impact +const_effect = dsy_sala_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun01_mark01_npc +ids_name = 263210 +ids_info = 264210 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 19.600000 +flash_particle_name = dsy_sala_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Gun] +nickname = fc_c_turret01_mark01_npc +ids_name = 263214 +ids_info = 264214 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5400 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 4.800000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_c_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2 +energy_damage = 26 +weapon_type = W_NPC01 +one_shot_sound = fire_pulse5 +munition_hit_effect = pi_pulse_03_impact +const_effect = pi_pulse_03_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_c_gun02_mark01_npc +ids_name = 263213 +ids_info = 264213 +DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 1.600000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_c_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = fc_or_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 14 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_03_impact +const_effect = pi_death_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun01_mark01_npc +ids_name = 500879 +ids_info = 500880 +DA_archetype = equipment\models\weapons\li_heavy_ion_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 5.600000 +flash_particle_name = pi_laser_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 70, 100, 150 + +[Gun] +nickname = fc_or_turret01_mark01_npc +ids_name = 263226 +ids_info = 264226 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 750 +toughness = 3.200000 +flash_particle_name = pi_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_or_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 29 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_reaper_mk2_impact +const_effect = dsy_reaper_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_or_gun02_mark01_npc +ids_name = 500875 +ids_info = 500876 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 7.000000 +flash_particle_name = dsy_reaper_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_or_turret02_mark01_npc +ids_name = 263228 +ids_info = 264228 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 4.000000 +flash_particle_name = pi_neutron_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_or_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_ouk_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 39 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_sickle_mk2_impact +const_effect = dsy_sickle_mk2_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_ouk_gun01_mark01_npc +ids_name = 505365 +ids_info = 505366 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = dsy_sickle_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Gun] +nickname = fc_ouk_turret01_mark01_npc +ids_name = 505359 +ids_info = 505360 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 12.700000 +flash_particle_name = dsy_sickle_mk1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_ouk_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = fc_coa_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 38 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = dsy_kalash_mk2_impact +const_effect = dsy_kalash_mk2_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_gun01_mark01_npc +ids_name = 504435 +ids_info = 504436 +DA_archetype = equipment\models\weapons\li_auto_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 715 +toughness = 19.600000 +flash_particle_name = dsy_kalash_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 + +[Gun] +nickname = fc_coa_turret01_mark01_npc +ids_name = 504443 +ids_info = 504444 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 5200 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 715 +toughness = 12.700000 +flash_particle_name = dsy_kalash_mk1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = fc_coa_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 14 +weapon_type = W_NPC01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ci_pulse_03_impact +const_effect = ci_pulse_03_proj +lifetime = 0.820000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_coa_gun02_mark01_npc +ids_name = 504439 +ids_info = 504440 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.250 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 715 +toughness = 1 +flash_particle_name = ci_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_coa_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = dsy_col_gun01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 39 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_fighter_gun02 +munition_hit_effect = dsy_col_impactf02 +const_effect = dsy_col_projf02 +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_gun01_npc +ids_name = 505425 +ids_info = 505426 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 4800 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 8.500000 +flash_particle_name = dsy_col_flashf02 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_gun01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 100 + +[Gun] +nickname = dsy_col_turfi01_npc +ids_name = 505427 +ids_info = 505428 +DA_archetype = equipment\models\weapons\gallia_cannon.cmp +material_library = equipment\models\gallia_weapon.mat +HP_child = HPConnect +hit_pts = 5000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 8.500000 +flash_particle_name = dsy_col_flashf01 +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_gun01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 100 + +[Munition] +nickname = special_nomad_gun01_wild_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 19 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_no1 +munition_hit_effect = dsy_wild_gun01_impact +const_effect = dsy_wild_gun01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_nomad_gun01_wild_npc +ids_name = 520231 +ids_info = 520232 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 5600 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.170000 +muzzle_velocity = 700 +toughness = 25.400000 +flash_particle_name = dsy_wild_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_nomad_gun01_wild_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = nomad_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 35 +energy_damage = 0 +one_shot_sound = fire_no1 +const_effect = no_gun01_rank01_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = nomad_gun01_mark01_npc +ids_name = 501828 +ids_info = 501829 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 5600 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 1 +refire_delay = 0.330000 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = no_gun01_rank01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomad_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = mars_flier_side_turret_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 65 +energy_damage = 0 +one_shot_sound = fire_tips +munition_hit_effect = stem_gun01_proj +const_effect = rh_capgun_01_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_side_turret_npc +ids_name = 500171 +ids_info = 500172 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 26.7 +refire_delay = 0.500000 +muzzle_velocity = 680 +toughness = 10.600000 +flash_particle_name = rh_capgun_01_flash +flash_radius = 5 +light_anim = l_gun01_flash +projectile_archetype = mars_flier_side_turret_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = mars_flier_stem_gun01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 48 +energy_damage = 0 +one_shot_sound = fire_stem +munition_hit_effect = li_capgun_01_impact +const_effect = stem_gun01_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_stem_gun01_npc +ids_name = 500173 +ids_info = 500174 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 41150 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 20.2 +refire_delay = 0.125000 +muzzle_velocity = 680 +toughness = 10.600000 +projectile_archetype = mars_flier_stem_gun01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = mars_flier_stem_gun_a_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 38 +energy_damage = 0 +one_shot_sound = fire_stem +munition_hit_effect = li_capgun_01_impact +const_effect = stem_gun_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_stem_gun_a_npc +ids_name = 500175 +ids_info = 500174 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 41150 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 15.4 +refire_delay = 0.100000 +muzzle_velocity = 680 +toughness = 10.600000 +projectile_archetype = mars_flier_stem_gun_a_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = mars_flier_stem_gun_b_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 30 +energy_damage = 46 +one_shot_sound = fire_stem +munition_hit_effect = li_capgun_01_impact +const_effect = stem_gun_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_stem_gun_b_npc +ids_name = 500176 +ids_info = 500174 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 41150 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 33.5 +refire_delay = 0.166667 +muzzle_velocity = 680 +toughness = 10.600000 +projectile_archetype = mars_flier_stem_gun_b_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = mars_flier_stem_gun_c_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 47 +energy_damage = 0 +one_shot_sound = fire_stem +munition_hit_effect = li_capgun_01_impact +const_effect = stem_gun_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_stem_gun_c_npc +ids_name = 500177 +ids_info = 500174 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 41150 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 18.8 +refire_delay = 0.25 +muzzle_velocity = 680 +toughness = 10.600000 +projectile_archetype = mars_flier_stem_gun_c_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = mars_flier_stem_gun_d_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 56 +energy_damage = 0 +one_shot_sound = fire_stem +munition_hit_effect = li_capgun_01_impact +const_effect = stem_gun_proj +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = mars_flier_stem_gun_d_npc +ids_name = 500178 +ids_info = 500174 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 41150 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 22.3 +refire_delay = 0.500000 +muzzle_velocity = 680 +toughness = 10.600000 +projectile_archetype = mars_flier_stem_gun_d_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 +;-------------------------------------------------------------------------------------------------------------------------------------------------- +;Lokis "Elecfuse" weak repairgun + +[Munition] +nickname = healing_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +damage = 1 +weapon_type = W_Healing01 +one_shot_sound = hum_tl_pulse +munition_hit_effect = rh_capgun_01_impact +const_effect = dsy_healing01_proj +lifetime = 0.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = healing_gun01 +ids_name = 550016 +ids_info = 550017 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 1.000000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 50 +hp_gun_type = hp_elite_shield_special_6 +damage_per_fire = 0 +power_usage = 1200 +refire_delay = 0.25 +muzzle_velocity = 5000 +dispersion_angle = 2 +toughness = 1.300000 +light_anim = l_gun01_flash +projectile_archetype = healing_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 40, 80, 100 +;-------------------------------------------------------------------------------------------------------------------------------------------------- + +[Munition] +nickname = dsy_coalitionturc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 869 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_rh_crprime +munition_hit_effect = Capgun_red_Impact +const_effect = coa_cruiser_01_proj +lifetime = 2.1052632 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_coalitionturcr +ids_name = 518010 +ids_info = 518011 +DA_archetype = equipment\models\turret\oc_c_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 8475 +refire_delay = 0.250000 +muzzle_velocity = 950 +toughness = 1.600000 +flash_particle_name = coa_cruiser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_coalitionturc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = cogun_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_coalitionturg_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 738 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_rh_gbprime +munition_hit_effect = coa_gunboat_01_impact +const_effect = coa_gunboat_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_coalitionturgb +ids_name = 518012 +ids_info = 518013 +DA_archetype = equipment\models\turret\oc_gb_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4744 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 1.600000 +flash_particle_name = coa_gunboat_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_coalitionturg_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = cogun_barrel_lod1 +LODranges = 0, 600 + +[Motor] +nickname = cv_transport_flak_turret01_motor +lifetime = 2 +accel = 25 +delay = 0 + +[Explosion] +nickname = cv_transport_flak_turret01_explosion +effect = zoner_flak_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 125 +hull_damage = 2400 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = cv_transport_flak_turret_01_ammo +explosion_arch = cv_transport_flak_turret01_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +one_shot_sound = fire_capship +const_effect = rh_flakcannon01_proj +detonation_dist = 20 +lifetime = 0.75 +Motor = cv_transport_flak_turret01_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 300 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cv_transport_flak_turret01 +ids_name = 518077 +ids_info = 518078 +DA_archetype = equipment\models\turret\z_bs_flak.cmp +material_library = equipment\models\z_turret.mat +HP_child = HPConnect +hit_pts = 35000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_1 +damage_per_fire = 0 +power_usage = 20000 +refire_delay = 1 +muzzle_velocity = 400 +toughness = 20 +flash_particle_name = rh_flakcannon01_flash +flash_radius = 10 +light_anim = l_gun01_flash +projectile_archetype = cv_transport_flak_turret_01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 200 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = z_bsflak_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_cruiserturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1610 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_aiprimarycannon +munition_hit_effect = ai_cruiser_primary_impact +const_effect = ai_cruiser_primary_proj +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aicruiserturret +ids_name = 520299 +ids_info = 520300 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 16240 +refire_delay = 0.50000 +muzzle_velocity = 1000 +toughness = 15 +flash_particle_name = ai_cruiser_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_cruiserturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = gco_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 4 +energy_damage = 236 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ga_pulse_01_impact +const_effect = ga_pulse_01_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun02_mark04 +ids_name = 518081 +ids_info = 518082 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 140.1 +refire_delay = 0.15 +muzzle_velocity = 700 +toughness = 1 +flash_particle_name = ga_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = gco_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 142 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse1 +munition_hit_effect = ga_pulse_01_impact +const_effect = ga_pulse_01_proj +lifetime = 1.20 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun02_mark05 +ids_name = 521057 +ids_info = 521058 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 64.6 +refire_delay = 0.12 +muzzle_velocity = 600 +toughness = 10.600000 +flash_particle_name = ga_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gco_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6 +energy_damage = 284 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse2 +munition_hit_effect = ga_pulse_01_impact +const_effect = ga_pulse_01_proj +lifetime = 1.13571 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun02_mark06 +ids_name = 503608 +ids_info = 503609 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 175.2 +refire_delay = 0.17 +muzzle_velocity = 700 +toughness = 1 +flash_particle_name = ga_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = gco_gun02_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 250 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse3 +munition_hit_effect = ga_pulse_01_impact +const_effect = ga_pulse_01_proj +lifetime = 1.16923 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun02_mark07 +ids_name = 503610 +ids_info = 503611 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 138.1 +refire_delay = 0.15 +muzzle_velocity = 650 +toughness = 1 +flash_particle_name = ga_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun02_mark07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 20, 60, 100 + +[Munition] +nickname = gco_gun02_mark08_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 12 +energy_damage = 544 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse4 +munition_hit_effect = ga_pulse_01_impact +const_effect = ga_pulse_01_proj +lifetime = 1.06 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gco_gun02_mark08 +ids_name = 521059 +ids_info = 521060 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 410.2 +refire_delay = 0.33 +muzzle_velocity = 750 +toughness = 1 +flash_particle_name = ga_pulse_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gco_gun02_mark08_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 20, 60, 100 +;New Nom Guns + +[Munition] +nickname = dsy_no2_artillery_forward_gun_ammo +;explosion_arch = dsy_no2_artillery_forward_gun_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 50000 +energy_damage = 0 +weapon_type = W_Battleship01 +detonation_dist = 50 +one_shot_sound = fire_capship_forward_gun +munition_hit_effect = dsy_no2_artillery_impact +const_effect = dsy_no2_artillery_proj +lifetime = 3.4313725 +force_gun_ori = false +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_no2_artillery_forward_gun +ids_name = 393782 +ids_info = 393783 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_6 +damage_per_fire = 0 +power_usage = 290000 +refire_delay = 4 +muzzle_velocity = 1020 +toughness = 20 +;flash_particle_name = dsy_no2_artillery_flash +;flash_particle_name = no_capgun01_flash +;flash_particle_name = dsy_no2_artillery_tracker +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no2_artillery_forward_gun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 100 +lootable = false +LODranges = 0, 5000 +muzzle_cone_override = 2.5 + +[Munition] +nickname = dsy_no2_capital_primary_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 20665 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 5.69231 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_no2_capital_primary +ids_name = 393789 +ids_info = 393790 +DA_archetype = equipment\models\turret\no2_turret02_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 60000 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 18 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no2_capital_primary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +LODranges = 0, 400 +dispersion_angle = 1 + +[Munition] +nickname = dsy_transturret_06_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_transturret_06 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_transturret_06_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = gd_core_gun01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 178 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_reav_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_gun01_mark04 +ids_name = 520343 +ids_info = 520344 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 104.8 +refire_delay = 0.120000 +muzzle_velocity = 700 +toughness = 5.600000 +flash_particle_name = pi_warden_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_gun01_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_gun01_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 122 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_reav_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_gun01_mark06 +ids_name = 520345 +ids_info = 520346 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 66 +refire_delay = 0.120000 +muzzle_velocity = 700 +toughness = 13.000000 +flash_particle_name = pi_warden_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_gun01_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_gun02_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 366 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_warden_03_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_gun02_mark04 +ids_name = 520347 +ids_info = 520348 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 241.6 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 6.700000 +flash_particle_name = pi_warden_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_gun02_mark04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_gun02_mark05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 494 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_warden_mk2_impact +const_effect = pi_warden_mk2_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_gun02_mark05 +ids_name = 520349 +ids_info = 520350 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 333.5 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 15.600000 +flash_particle_name = pi_warden_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_gun02_mark05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_gun02_mark06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 262 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_warden_03_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_gun02_mark06 +ids_name = 520351 +ids_info = 520352 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 160.5 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 15.600000 +flash_particle_name = pi_warden_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_gun02_mark06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_gun02_mark07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 690 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_warden_mk2_impact +const_effect = pi_warden_mk2_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_gun02_mark07 +ids_name = 520349 +ids_info = 520350 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 502.2 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 15.600000 +flash_particle_name = pi_warden_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_gun02_mark07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_turret01_mark04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 122 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_reav_01_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_turret01_mark04 +ids_name = 520353 +ids_info = 520354 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 66 +refire_delay = 0.120000 +muzzle_velocity = 700 +toughness = 8.500000 +flash_particle_name = pi_warden_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_turret01_mark04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_turret02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 262 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_warden_03_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_turret02_mark02 +ids_name = 520355 +ids_info = 520356 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 160.5 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 6.700000 +flash_particle_name = pi_warden_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_turret02_mark02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_turret02_mark03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 494 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_warden_mk2_impact +const_effect = pi_warden_mk2_proj +lifetime = 1.05 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_turret02_mark03 +ids_name = 520357 +ids_info = 520358 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 333.5 +refire_delay = 0.5 +muzzle_velocity = 700 +toughness = 15.600000 +flash_particle_name = pi_warden_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_turret02_mark03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_snova_core_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_core_impact +const_effect = dsy_snova_core_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_core +ids_name = 520359 +ids_info = 505360 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_core_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = gd_core_gun01_mark04_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 14 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_reav_01_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_gun01_mark04_npc +ids_name = 520343 +ids_info = 520344 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 78 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 5.600000 +flash_particle_name = pi_reav_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_gun01_mark04_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_gun01_mark06_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 11 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_reav_01_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_gun01_mark06_npc +ids_name = 520345 +ids_info = 520346 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 59 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 13.000000 +flash_particle_name = pi_warden_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_gun01_mark06_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_gun02_mark04_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 28 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_warden_03_proj +lifetime = 1.077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_gun02_mark04_npc +ids_name = 520347 +ids_info = 520348 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 180 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 6.700000 +flash_particle_name = pi_warden_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_gun02_mark04_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_gun02_mark05_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 48 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_warden_mk2_impact +const_effect = pi_warden_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_gun02_mark05_npc +ids_name = 520349 +ids_info = 520350 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 223 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 15.600000 +flash_particle_name = pi_warden_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_gun02_mark05_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_gun02_mark06_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_warden_03_proj +lifetime = 1.077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_gun02_mark06_npc +ids_name = 520351 +ids_info = 520352 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 100 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 15.600000 +flash_particle_name = pi_warden_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_gun02_mark06_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_turret01_mark04_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 11 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_reav_01_proj +lifetime = 1.067 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_turret01_mark04_npc +ids_name = 520353 +ids_info = 520354 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 59 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = pi_warden_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_turret01_mark04_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_turret02_mark02_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle2 +munition_hit_effect = pi_warden_03_impact +const_effect = pi_warden_03_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_turret02_mark02_npc +ids_name = 520355 +ids_info = 520356 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 100 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 6.700000 +flash_particle_name = pi_warden_03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_turret02_mark02_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = gd_core_turret02_mark03_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 48 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_warden_mk2_impact +const_effect = pi_warden_mk2_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gd_core_turret02_mark03_npc +ids_name = 520357 +ids_info = 520358 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 223 +refire_delay = 0.5 +muzzle_velocity = 650 +toughness = 15.600000 +flash_particle_name = pi_warden_mk2_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gd_core_turret02_mark03_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = core_gunboat_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6400 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_lightforwardgun04 +munition_hit_effect = dsy_bh_gunboat_forward_gun01_impact +const_effect = dsy_bh_gunboat_forward_gun01_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = core_gunboat_forward_gun01 +ids_name = 520030 +ids_info = 520031 +DA_archetype = equipment\models\turret\li_gunboat_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = dsy_bh_gunboat_forward_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = core_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 +muzzle_cone_override = 5 + +[Gun] +nickname = core_gunboat_forward_gun01_internal +ids_name = 520030 +ids_info = 520031 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = dsy_bh_gunboat_forward_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = core_gunboat_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 +muzzle_cone_override = 5 + +[Munition] +nickname = dsy_gbcore_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 766 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_li_gbprime +munition_hit_effect = dsy_corecruiserturret_impact +const_effect = dsy_corecruiserturret_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_gbcore +ids_name = 520028 +ids_info = 520029 +DA_archetype = equipment\models\turret\li_turret05_gb.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 5029 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = dsy_corecruiserturret_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_gbcore_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[Munition] +nickname = dsy_gbxeno_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 729 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_capship +munition_hit_effect = dsy_x_gbgun_01_impact +const_effect = dsy_x_gbgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_gbxeno +ids_name = 520361 +ids_info = 520362 +DA_archetype = equipment\models\turret\li_turret05_gb.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4651 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = dsy_x_gbgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_gbxeno_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_gbgaian_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 715 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_capship +munition_hit_effect = dsy_g_gbgun_01_impact +const_effect = dsy_g_gbgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_gbgaian +ids_name = 520363 +ids_info = 520364 +DA_archetype = equipment\models\turret\gaian_gb_turret.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4525 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = dsy_g_gbgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_gbgaian_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_ddgaian_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1114 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_br_crprime +munition_hit_effect = dsy_g_gbgun_01_impact +const_effect = dsy_g_gbgun_01_proj +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_ddgaian +ids_name = 520893 +ids_info = 520894 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 11331 +refire_delay = 0.333333 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = dsy_g_gbgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_ddgaian_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_snova_cr_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_cr_impact +const_effect = dsy_snova_cr_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_cr +ids_name = 520365 +ids_info = 520366 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_cr_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_no2_capital_secondary_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1200 +energy_damage = 0 +one_shot_sound = fire_no_capship +munition_hit_effect = no_capgun01_impact +const_effect = no_capgun01_proj +lifetime = 1.10 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_no2_capital_secondary +ids_name = 393789 +ids_info = 393790 +DA_archetype = equipment\models\turret\no2_turret02_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 17000 +refire_delay = 0.250000 +muzzle_velocity = 1800 +toughness = 16 +flash_particle_name = no_capgun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no2_capital_secondary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false +LODranges = 0, 200 + +[Munition] +nickname = dsy_htrans_flak_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_htrans_flak +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_htrans_flak_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_bmb_scattergun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1138 +energy_damage = 569 +weapon_type = W_Neutron01 +one_shot_sound = fire_plasma6 +munition_hit_effect = dsy_bomber_scattergun_impact +const_effect = dsy_bomber_scattergun_proj +lifetime = 1.25 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bmb_scattergun +ids_name = 520121 +ids_info = 520122 +DA_archetype = equipment\models\weapons\bomber_pulse_gun.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 9100 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_6 +damage_per_fire = 0 +power_usage = 347.2 +refire_delay = 0.6666667 +muzzle_velocity = 500 +use_animation = Sc_fire +toughness = 19.600000 +flash_particle_name = dsy_bomber_scattergun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bmb_scattergun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 +dispersion_angle = 3.5 + +[Munition] +nickname = dsy_bmb_autocan_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 424 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser3 +const_effect = dsy_bomber_autocannon_proj +munition_hit_effect = dsy_bomber_autocannon_impact +lifetime = 1.0 +force_gun_ori = false +ids_name = 520119 +ids_info = 520120 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bmb_autocan +ids_name = 520117 +ids_info = 520118 +DA_archetype = equipment\models\weapons\rh_plasma_gat_cannon.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 228.5 +refire_delay = 0.12 +muzzle_velocity = 750 +toughness = 19.600000 +flash_particle_name = dsy_bomber_autocannon_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bmb_autocan_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +dispersion_angle = 2.5 + +[Munition] +nickname = dsy_em_bomb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 40 +energy_damage = 1292 +one_shot_sound = fire_torpedo +munition_hit_effect = dsy_em_bomb_impact +const_effect = dsy_em_bomb_proj +lifetime = 2.143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_em_bomb +ids_name = 520125 +ids_info = 520126 +DA_archetype = equipment\models\weapons\invisible_gun_15deg.cmp +HP_child = HPConnect +hit_pts = 53500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 308.1 +refire_delay = 0.1499 +muzzle_velocity = 280 +use_animation = Sc_fire +toughness = 100 +projectile_archetype = dsy_em_bomb_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 +dispersion_angle = 0.75 + +[Munition] +nickname = dsy_exp_bomb_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1312 +energy_damage = 0 +weapon_type = W_Resisted01 +one_shot_sound = fire_torpedo +munition_hit_effect = dsy_exp_bomb_impact +const_effect = dsy_exp_bomb_proj +lifetime = 2.143 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_exp_bomb +ids_name = 520123 +ids_info = 520124 +DA_archetype = equipment\models\weapons\invisible_gun_15deg.cmp +HP_child = HPConnect +hit_pts = 53500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 321.4 +refire_delay = 0.1499 +muzzle_velocity = 280 +use_animation = Sc_fire +toughness = 100 +projectile_archetype = dsy_exp_bomb_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 +dispersion_angle = 0.75 + +[Munition] +nickname = special_gun_extra01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 144 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_laser5 +munition_hit_effect = dsy_clay_01_impact +const_effect = dsy_twave_proj +lifetime = 1.067 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun_extra01 +ids_name = 520131 +ids_info = 520132 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 65.2 +refire_delay = 0.120000 +muzzle_velocity = 600 +use_animation = Sc_fire +toughness = 17.600000 +flash_particle_name = li_laser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun_extra01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = valiantturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 64000 +energy_damage = 0 +one_shot_sound = fire_cerberusbs +munition_hit_effect = rh_mk1_impact +const_effect = rh_gunboat_maingun +lifetime = 2.22222 +force_gun_ori = false +mass = 1 +volume = 0 + +[Gun] +nickname = valiantturret +ids_name = 500238 +ids_info = 500239 +DA_archetype = equipment\models\turret\bs_cerb_mk2.cmp +material_library = equipment\models\bs_cerb_mk2.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 281000 +refire_delay = 2 +muzzle_velocity = 1800 +toughness = 32 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = valiantturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 2.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = cerbii_barrel_01_lod1 +LODranges = 0, 4000 + +[Motor] +nickname = dsy_silencer_missile_motor +lifetime = 4 +accel = 15 +delay = 0 + +[Explosion] +nickname = dsy_silencer_missile_explosion +effect = dsy_silencer_missile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 75 +hull_damage = 2800 +energy_damage = 14000 +impulse = 4000 + +[Munition] +nickname = dsy_silencer_missile_ammo +explosion_arch = dsy_silencer_missile_explosion +loot_appearance = ammo_crate +units_per_container = 175 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 175 +hit_pts = 1440 +explosion_resistance = 0.33 +one_shot_sound = fire_missile_regular +const_effect = dsy_silencer_missile_drive +detonation_dist = 0.1 +lifetime = 6.576923 +Motor = dsy_silencer_missile_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 900 +seeker_fov_deg = 30 +max_angular_velocity = 0.3491 +DA_archetype = equipment\models\weapons\rh_seeker_missile.3db +material_library = equipment\models\rh_equip.mat +ids_name = 520137 +mass = 30 +volume = 0.000100 + +[Gun] +nickname = dsy_silencer_missile +ids_name = 520135 +ids_info = 520136 +DA_archetype = equipment\models\turret\galliagb_missile.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 77000 +refire_delay = 4 +muzzle_velocity = 195 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_silencer_missile_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = dsy_harpoon_missile_motor +lifetime = 6 +accel = 25 +delay = 0 + +[Explosion] +nickname = dsy_harpoon_missile_explosion +effect = dsy_harpoon_missile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 80 +hull_damage = 27100 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_harpoon_missile_ammo +explosion_arch = dsy_harpoon_missile_explosion +loot_appearance = ammo_crate +units_per_container = 150 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 150 +hit_pts = 1440 +explosion_resistance = 0.33 +one_shot_sound = fire_missile_regular +const_effect = dsy_harpoon_missile_drive +detonation_dist = 0.1 +lifetime = 30.166666 +Motor = dsy_harpoon_missile_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 70 +max_angular_velocity = 0.52360 +DA_archetype = equipment\models\torpedoes\ku_dragon_torpedo.3db +material_library = equipment\models\ku_equip.mat +ids_name = 520141 +mass = 45 +volume = 0.000100 + +[Gun] +nickname = dsy_harpoon_missile +ids_name = 520139 +ids_info = 520140 +DA_archetype = equipment\models\turret\galliagb_missile.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 102000 +refire_delay = 5 +muzzle_velocity = 45 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_harpoon_missile_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[Motor] +nickname = dsy_marauder_missile_motor +lifetime = 12.5 +accel = 27 +delay = 0 + +[Explosion] +nickname = dsy_marauder_missile_explosion +effect = dsy_marauder_missile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 128 +hull_damage = 189845 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_marauder_missile_ammo +explosion_arch = dsy_marauder_missile_explosion +loot_appearance = ammo_crate +units_per_container = 30 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +explosion_resistance = 0.05 +one_shot_sound = fire_missile_regular +const_effect = dsy_marauder_missile_drive +detonation_dist = 0.1 +lifetime = 12.5 +Motor = dsy_marauder_missile_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2850 +seeker_fov_deg = 20 +max_angular_velocity = 0.12969 +DA_archetype = equipment\models\torpedoes\ge_torpedo_cr.3db +material_library = equipment\models\ge_equip.mat +ids_name = 520145 +mass = 70 +volume = 0.000100 + +[Gun] +nickname = dsy_marauder_missile +ids_name = 520143 +ids_info = 520144 +DA_archetype = equipment\models\weapons\ge_torpedo_launcher_cr.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 737100 +refire_delay = 10 +muzzle_velocity = 62 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_marauder_missile_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +LODranges = 0, 800, 1600, 3200 + +[Motor] +nickname = dsy_devastator_torpedo_motor +lifetime = 12.5 +accel = 27 +delay = 0 + +[Explosion] +nickname = dsy_devastator_torpedo_explosion +effect = dsy_devastator_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 160 +hull_damage = 142360 +energy_damage = 71180 +impulse = 0 + +[Munition] +nickname = dsy_devastator_torpedo_ammo +explosion_arch = dsy_devastator_torpedo_explosion +loot_appearance = ammo_crate +units_per_container = 30 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +explosion_resistance = 0.05 +one_shot_sound = fire_missile_regular +const_effect = dsy_devastator_torpedo_drive +detonation_dist = 0.1 +lifetime = 12.5 +Motor = dsy_devastator_torpedo_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2850 +seeker_fov_deg = 20 +max_angular_velocity = 0.12969 +DA_archetype = equipment\models\torpedoes\li_torpedo_cr.3db +material_library = equipment\models\li_equip.mat +ids_name = 520149 +mass = 70 +volume = 0.000100 + +[Gun] +nickname = dsy_devastator_torpedo +ids_name = 520147 +ids_info = 520148 +DA_archetype = equipment\models\weapons\li_torpedo_launcher_cr.cmp +material_library = equipment\models\li_equip.mat +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 603110 +refire_delay = 10 +muzzle_velocity = 62 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_devastator_torpedo_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +LODranges = 0, 800, 1600, 3200 + +[Munition] +nickname = dsy_hammer_torpedo_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_hammer_torpedo +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_hammer_torpedo_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Motor] +nickname = dsy_reaper_missile_motor +lifetime = 15 +accel = 21.555 +delay = 0 + +[Explosion] +nickname = dsy_reaper_missile_explosion +effect = dsy_reaper_missile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 180 +hull_damage = 249116 +energy_damage = 124558 +impulse = 0 + +[Munition] +nickname = dsy_reaper_missile_ammo +explosion_arch = dsy_reaper_missile_explosion +loot_appearance = ammo_crate +units_per_container = 30 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +explosion_resistance = 0.05 +one_shot_sound = fire_missile_regular +const_effect = dsy_reaper_missile_drive +detonation_dist = 0.1 +lifetime = 14.4075 +Motor = dsy_reaper_missile_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3750 +seeker_fov_deg = 20 +max_angular_velocity = 0.116721 +DA_archetype = equipment\models\torpedoes\li_torpedo_cr.3db +material_library = equipment\models\li_equip.mat +ids_name = 520157 +mass = 75 +volume = 0.000100 +cruise_disruptor = false + +[Gun] +nickname = dsy_reaper_missile +ids_name = 520155 +ids_info = 520156 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1383750 +refire_delay = 15 +muzzle_velocity = 105 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_reaper_missile_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 10 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_nightmare_torpedo_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nightmare_torpedo +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_nightmare_torpedo_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = Missile_Barrel_01_lod1 +LODranges = 0, 3200 + +[Motor] +nickname = dsy_lightning_missile_motor +lifetime = 15 +accel = 21.555 +delay = 0 + +[Explosion] +nickname = dsy_lightning_missile_explosion +effect = dsy_lightning_missile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 200 +hull_damage = 10800 +energy_damage = 320285 +impulse = 0 + +[Munition] +nickname = dsy_lightning_missile_ammo +explosion_arch = dsy_lightning_missile_explosion +loot_appearance = ammo_crate +units_per_container = 30 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +explosion_resistance = 0.05 +one_shot_sound = fire_missile_regular +const_effect = dsy_lightning_missile_drive +detonation_dist = 0.1 +lifetime = 14.4075 +Motor = dsy_lightning_missile_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3750 +seeker_fov_deg = 20 +max_angular_velocity = 0.116721 +DA_archetype = equipment\models\torpedoes\li_torpedo_cr.3db +material_library = equipment\models\li_equip.mat +ids_name = 520165 +mass = 100 +volume = 0.000100 +cruise_disruptor = false + +[Gun] +nickname = dsy_lightning_missile +ids_name = 520163 +ids_info = 520164 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1542125 +refire_delay = 15 +muzzle_velocity = 105 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_lightning_missile_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 7.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = dsy_hurricane_torpedo_motor +lifetime = 15 +accel = 21.555 +delay = 0 + +[Explosion] +nickname = dsy_hurricane_torpedo_explosion +effect = dsy_hurricane_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 156 +hull_damage = 370780 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_hurricane_torpedo_ammo +explosion_arch = dsy_hurricane_torpedo_explosion +loot_appearance = ammo_crate +units_per_container = 30 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +explosion_resistance = 0.05 +one_shot_sound = fire_missile_regular +const_effect = dsy_hurricane_torpedo_drive +detonation_dist = 0.1 +lifetime = 14.4075 +Motor = dsy_hurricane_torpedo_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3750 +seeker_fov_deg = 20 +max_angular_velocity = 0.116721 +DA_archetype = equipment\models\torpedoes\ge_torpedo_cr.3db +material_library = equipment\models\ge_equip.mat +ids_name = 520185 +mass = 75 +volume = 0.000100 +cruise_disruptor = false + +[Gun] +nickname = dsy_hurricane_torpedo +ids_name = 520183 +ids_info = 520184 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1853890 +refire_delay = 15 +muzzle_velocity = 105 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_hurricane_torpedo_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 7.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_desolator_missile_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_desolator_missile +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_desolator_missile_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_annihilator_torpedo_ammo +loot_appearance = ammo_crate +units_per_container = 2160 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 2160 +hit_pts = 3.500000 +hull_damage = 5848 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_missile_regular +munition_hit_effect = dsy_annihilator_torpedo_impact +const_effect = dsy_annihilator_torpedo_drive +lifetime = 1 +force_gun_ori = false +ids_name = 520193 +mass = 1 +volume = 0 + +[Gun] +nickname = dsy_annihilator_torpedo +ids_name = 520191 +ids_info = 520192 +DA_archetype = equipment\models\weapons\gunboat_fwg_missile.cmp +material_library = ships\common_snubs.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27200 +refire_delay = 0.25 +muzzle_velocity = 1100 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_annihilator_torpedo_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 2.5 +muzzle_cone_override = 5 +LODranges = 0, 3000 + +[Gun] +nickname = dsy_annihilator_torpedo_internal +ids_name = 520191 +ids_info = 520192 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27200 +refire_delay = 0.25 +muzzle_velocity = 1100 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_annihilator_torpedo_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 2.5 +muzzle_cone_override = 5 +LODranges = 0, 3000 + +[Munition] +nickname = large_station_mortar0_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 80000 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_mortar +munition_hit_effect = cruiser_heavy_artillery_impact +const_effect = cruiser_heavy_artillery_proj +lifetime = 3.333333 +force_gun_ori = false +HP_trail_parent = HPExhaust +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_mortar0 +ids_name = 500248 +ids_info = 500249 +DA_archetype = equipment\models\turret\lightmortar.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 240000 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 1050000 +refire_delay = 4 +muzzle_velocity = 900 +toughness = 19.600000 +flash_particle_name = cruiser_heavy_artillery_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_mortar0_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 800, 1600, 2400 + +[LOD] +obj = LightMortar_barrel_lod1 +LODranges = 0, 800 + +[Munition] +nickname = large_station_mortar2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 280000 +energy_damage = 0 +one_shot_sound = fire_mortar +munition_hit_effect = dsy_hmortar02_impact +const_effect = dsy_hmortar02_drive +lifetime = 6.25 +force_gun_ori = false +HP_trail_parent = HPExhaust +DA_archetype = equipment\models\weapons\dsy_mortar.3db +material_library = equipment\models\weapons\dsy_mortar.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_mortar2 +ids_name = 500242 +ids_info = 500243 +DA_archetype = equipment\models\turret\heavymortar.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 240000 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 3500000 +refire_delay = 20 +muzzle_velocity = 800 +toughness = 19.600000 +flash_particle_name = battleship_heavy_artillery_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_mortar2_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1600, 3300, 5000 + +[LOD] +obj = HeavyMortar_barrel_lod1 +LODranges = 0, 1600 + +[Munition] +nickname = large_station_ga_mortar0_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 84000 +energy_damage = 0 +weapon_type = W_Station01 +one_shot_sound = fire_mortar +munition_hit_effect = cruiser_heavy_artillery_impact +const_effect = cruiser_heavy_artillery_proj +lifetime = 3.333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = large_station_ga_mortar0 +ids_name = 503952 +ids_info = 503953 +DA_archetype = equipment\models\turret\galliacr_trebuchet.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 240000 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 1100000 +refire_delay = 4 +muzzle_velocity = 900 +toughness = 19.600000 +flash_particle_name = cruiser_heavy_artillery_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = large_station_ga_mortar0_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 30 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaCRazor_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_lh_incinerator_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1680 +energy_damage = 840 +one_shot_sound = fire_incinerator +const_effect = dsy_bomber_lhhic_proj +munition_hit_effect = dsy_bomber_lhhic_impact +weapon_type = W_Plasma01 +lifetime = 4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_lh_incinerator +ids_name = 500341 +ids_info = 500342 +DA_archetype = equipment\models\weapons\invisible_gun_45deg.cmp +HP_child = HPConnect +hit_pts = 26500 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 729 +refire_delay = 0.25 +muzzle_velocity = 300 +use_animation = Sc_fire +toughness = 19.600000 +flash_particle_name = dsy_bomber_lhhic_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_lh_incinerator_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +dispersion_angle = 1 + +[Munition] +nickname = ga_dreadnought_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 49000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_dreadnought1 +munition_hit_effect = ga_dreadnought_gun_impact +const_effect = ga_dreadnought_gun_proj +lifetime = 4.7619 +force_gun_ori = false +mass = 3 +volume = 0 +ids_name = 265156 +ids_info = 266156 +loot_appearance = ammo_crate +units_per_container = 5 + +[Gun] +nickname = ga_dreadnought_turret +ids_name = 520206 +ids_info = 520207 +DA_archetype = equipment\models\turret\monsmeg.cmp +material_library = equipment\models\monsmeg.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 20.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 5 +power_usage = 251280 +refire_delay = 1.5 +muzzle_velocity = 840 +toughness = 32 +flash_particle_name = ga_dreadnought_gun_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_dreadnought_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +dispersion_angle = 1.0 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 10000 + +[LOD] +obj = MonsMeg_Barrel_lod1 +LODranges = 0, 10000 + +[Munition] +nickname = generic_dreadnought_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 48000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_dreadnought2 +munition_hit_effect = gen_dreadnought_gun_impact +const_effect = gen_dreadnought_gun_proj +lifetime = 4.7619 +force_gun_ori = false +mass = 3 +volume = 0 +ids_name = 265156 +ids_info = 266156 +loot_appearance = ammo_crate +units_per_container = 5 + +[Gun] +nickname = generic_dreadnought_turret +ids_name = 520204 +ids_info = 520205 +DA_archetype = equipment\models\turret\dreadcoil.cmp +material_library = equipment\models\dreadcoil.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 20.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 5 +power_usage = 246150 +refire_delay = 1.5 +muzzle_velocity = 840 +toughness = 32 +flash_particle_name = gen_dreadnought_gun_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = generic_dreadnought_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +dispersion_angle = 1.0 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 10000 + +[LOD] +obj = DreadCoilGun_Barrel_lod1 +LODranges = 0, 10000 + +[Munition] +nickname = special_gun_extra02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8 +energy_damage = 170 +weapon_type = W_Pulse01 +one_shot_sound = fire_pulse5 +munition_hit_effect = dsy_blizz_impact +const_effect = dsy_blizz_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun_extra02 +ids_name = 520474 +ids_info = 520475 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 98.7 +refire_delay = 0.12 +muzzle_velocity = 700 +use_animation = Sc_fire +toughness = 1 +flash_particle_name = li_laser_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun_extra02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun_extra03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 112 +energy_damage = 0 +weapon_type = W_Photon01 +one_shot_sound = fire_photon5 +munition_hit_effect = dsy_malachite_01_impact +const_effect = special_gun_extra03_beam +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun_extra03 +ids_name = 520476 +ids_info = 520477 +DA_archetype = equipment\models\weapons\ku_auto_tesla.cmp +material_library = equipment\models\ku_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 79.7 +refire_delay = 0.1111 +muzzle_velocity = 900 +toughness = 10.600000 +flash_particle_name = dsy_malachite_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun_extra03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 +dispersion_angle = 1.1 + +[Munition] +nickname = dsy_htrans_zapper_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_htrans_zapper +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_htrans_zapper_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_codebb_autopulse_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 14000 +one_shot_sound = fire_autopulse +munition_hit_effect = dsy_codebb_autopulse_impact +const_effect = dsy_codebb_autopulse_proj +lifetime = 6.55738 +force_gun_ori = false +weapon_type = W_Battleship01 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codebb_autopulse +ids_name = 520496 +ids_info = 520497 +DA_archetype = equipment\models\turret\solarisbs.cmp +material_library = equipment\models\solarisgb.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 20.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 5 +power_usage = 79120 +refire_delay = 0.40 +muzzle_velocity = 610 +toughness = 32 +flash_particle_name = dsy_codebb_autopulse_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebb_autopulse_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = SolarisBS_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_codecr_blaster_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7200 +energy_damage = 0 +one_shot_sound = fire_blaster +munition_hit_effect = dsy_codecr_blaster_impact +const_effect = dsy_codecr_blaster_proj +weapon_type = W_Cruiser01 +lifetime = 3.636363636 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codecr_blaster +ids_name = 520490 +ids_info = 520491 +DA_archetype = equipment\models\turret\lightmortar.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 36550 +refire_delay = 0.5 +muzzle_velocity = 550 +use_animation = Sc_fire +toughness = 19.600000 +flash_particle_name = dsy_codecr_blaster_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codecr_blaster_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 800, 1600, 2400 + +[LOD] +obj = LightMortar_barrel_lod1 +LODranges = 0, 800 + +[Munition] +nickname = dsy_codebb_gatlinglaser_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 300 +energy_damage = 0 +one_shot_sound = fire_gatlinglaser +munition_hit_effect = dsy_codebb_gatlinglaser_impact +const_effect = dsy_codebb_gatlinglaser_projsound +weapon_type = W_Battleship01 +lifetime = 1.1111111 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codebb_gatlinglaser +ids_name = 520508 +ids_info = 520509 +DA_archetype = equipment\models\turret\dual_solaris.cmp +material_library = equipment\models\dual-solaris.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 4343 +refire_delay = 0.12 +muzzle_velocity = 1800 +toughness = 1.600000 +flash_particle_name = dsy_codebb_gatlinglaser_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebb_gatlinglaser_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false +dispersion_angle = 0.2 +LODranges = 0, 5000 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gatlinglaser_barrel_lod1 +LODranges = 0, 5000 + +[Motor] +nickname = dsy_codebb_emfield_motor +lifetime = 1 +accel = 50 +delay = 0 + +[Explosion] +nickname = dsy_codebb_emfield_explosion +effect = dsy_codebb_emfield +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 1200 +hull_damage = 10 +energy_damage = 29995 +impulse = 5000 + +[Munition] +nickname = dsy_codebb_emfield_ammo +explosion_arch = dsy_codebb_emfield_explosion +loot_appearance = ammo_crate +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +const_effect = li_flakcannon01_proj +detonation_dist = 1 +lifetime = Infinity +Motor = dsy_codebb_emfield_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = dsy_codebb_emfield +ids_name = 520512 +ids_info = 520513 +DA_archetype = equipment\models\turret\li_turret_flak.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 4800000 +refire_delay = 60 +muzzle_velocity = 0 +toughness = 20 +flash_particle_name = li_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebb_emfield_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_codebb_gale_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 85000 +energy_damage = 0 +one_shot_sound = fire_gale +munition_hit_effect = dsy_codebb_gale_impact +const_effect = dsy_codebb_gale_proj +weapon_type = W_Battleship01 +lifetime = 4.7619 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codebb_gale +ids_name = 520502 +ids_info = 520503 +DA_archetype = equipment\models\turret\capital_genericC.cmp +material_library = ships\common_snubs.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 436000 +refire_delay = 2 +muzzle_velocity = 840 +toughness = 20 +flash_particle_name = dsy_codebb_gale_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebb_gale_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 10 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_codebb_ionblaster_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2000 +energy_damage = 329000 +one_shot_sound = fire_ionblaster +munition_hit_effect = dsy_codebb_ionblaster_impact +const_effect = dsy_codebb_ionblaster_proj +weapon_type = W_Battleship01 +lifetime = 5.71429 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codebb_ionblaster +ids_name = 520494 +ids_info = 520495 +DA_archetype = equipment\models\turret\bsrazor.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 2000000 +refire_delay = 10 +muzzle_velocity = 700 +toughness = 1.600000 +flash_particle_name = dsy_codebb_ionblaster_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebb_ionblaster_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_codecr_ionblaster_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2560 +energy_damage = 28480 +one_shot_sound = fire_ionblaster +munition_hit_effect = dsy_codecr_ionblaster_impact +const_effect = dsy_codecr_ionblaster_proj +weapon_type = W_Cruiser01 +lifetime = 2.85714285 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codecr_ionblaster +ids_name = 520492 +ids_info = 520493 +DA_archetype = equipment\models\turret\crrazor.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 180000 +refire_delay = 1.000000 +muzzle_velocity = 700 +toughness = 1.600000 +flash_radius = 15 +flash_particle_name = dsy_codecr_ionblaster_flash +light_anim = l_gun01_flash +projectile_archetype = dsy_codecr_ionblaster_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 20 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_battleship_kinetic_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200000 +energy_damage = 0 +one_shot_sound = fire_kinetic +munition_hit_effect = dsy_battleship_kinetic_impact +const_effect = dsy_battleship_kinetic_proj +weapon_type = W_Battleship_Resisted01 +lifetime = 4.3956 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_battleship_kinetic +ids_name = 520506 +ids_info = 520507 +DA_archetype = equipment\models\turret\dual_turret.cmp +material_library = equipment\models\dual_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1200000 +refire_delay = 5 +muzzle_velocity = 910 +toughness = 20 +flash_particle_name = dsy_battleship_kinetic_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_battleship_kinetic_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 5 +lootable = false +LODranges = 0, 5000 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = Dual_barrel_lod1 +LODranges = 0, 5000 + +[Munition] +nickname = dsy_bc_kinetic_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 10000 +energy_damage = 0 +one_shot_sound = fire_kinetic +munition_hit_effect = dsy_battleship_kinetic_impact +const_effect = dsy_battleship_kinetic_projsound +weapon_type = W_Battleship_Resisted01 +lifetime = 4 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_bc_kinetic +ids_name = 540012 +ids_info = 540013 +DA_archetype = equipment\models\turret\mortar.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 225000 +refire_delay = 2.000000 +muzzle_velocity = 750 +toughness = 20 +flash_particle_name = dsy_battleship_kinetic_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_bc_kinetic_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 0.2 +LODranges = 0, 5000 + +[LOD] +obj = Root +LODranges = 0, 1600, 3300, 5000 + +[LOD] +obj = Mortar_barrel_lod1 +LODranges = 0, 1600 + +[Munition] +nickname = dsy_codecr_repeater_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2450 +energy_damage = 0 +one_shot_sound = fire_repeater +munition_hit_effect = dsy_codecr_repeater_impact +const_effect = dsy_codecr_repeater_proj +weapon_type = W_Cruiser01 +lifetime = 2.666666666 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codecr_repeater +ids_name = 520488 +ids_info = 520489 +DA_archetype = equipment\models\turret\oc_c_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 16350 +refire_delay = 0.15 +muzzle_velocity = 750 +toughness = 1.600000 +flash_particle_name = dsy_codecr_repeater_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codecr_repeater_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.95 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_codebb_siege_ammo +units_per_container = 1 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 450 +hit_pts = 2 +hull_damage = 72000 +energy_damage = 18000 +one_shot_sound = fire_siege +munition_hit_effect = dsy_codebb_siege_impact +const_effect = dsy_codebb_siege_proj +lifetime = 4.7619 +ids_name = 522093 +force_gun_ori = false +weapon_type = W_Battleship01 +mass = 1 +volume = 0.000100 +lootable = false + +[Gun] +nickname = dsy_codebb_siege +ids_name = 520510 +ids_info = 520511 +DA_archetype = equipment\models\turret\seige_turret.cmp +material_library = equipment\models\siege_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 20.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 5 +power_usage = 400000 +refire_delay = 2.0 +muzzle_velocity = 840 +toughness = 19.600000 +flash_particle_name = dsy_codebb_siege_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebb_siege_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 10000 + +[LOD] +obj = siege_barrel_lod1 +LODranges = 0, 10000 + +[Munition] +nickname = dsy_codebb_sledge_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8000 +energy_damage = 0 +one_shot_sound = fire_sledge +munition_hit_effect = dsy_codebb_sledge_impact +const_effect = dsy_codebb_sledge_proj +weapon_type = W_Battleship01 +lifetime = 6.72727 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codebb_sledge +ids_name = 520500 +ids_info = 520501 +DA_archetype = equipment\models\turret\li_turret03.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 25750 +refire_delay = 0.33 +muzzle_velocity = 550 +toughness = 20 +flash_particle_name = dsy_codebb_sledge_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebb_sledge_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 25 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_codebb_terminator_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 420 +energy_damage = 0 +one_shot_sound = fire_terminator +munition_hit_effect = dsy_codebb_terminator_impact +const_effect = dsy_codebb_terminator_proj +weapon_type = W_Battleship01 +lifetime = 1.3333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codebb_terminator +ids_name = 520514 +ids_info = 520515 +DA_archetype = equipment\models\turret\heavymortar.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 20.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 5 +power_usage = 5700 +refire_delay = 0.12 +muzzle_velocity = 1500 +toughness = 32 +flash_particle_name = dsy_codebb_terminator_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebb_terminator_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1600, 3300, 5000 + +[LOD] +obj = HeavyMortar_barrel_lod1 +LODranges = 0, 1600 + +[Munition] +nickname = dsy_codebb_thumper_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5000 +energy_damage = 2500 +one_shot_sound = fire_thumper +munition_hit_effect = dsy_codebb_thumper_impact +const_effect = dsy_codebb_thumper_proj +weapon_type = W_Battleship01 +lifetime = 5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codebb_thumper +ids_name = 520498 +ids_info = 520499 +DA_archetype = equipment\models\turret\mortar.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 21815 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 20 +flash_particle_name = dsy_codebb_thumper_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebb_thumper_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.4 + +[LOD] +obj = Root +LODranges = 0, 1600, 3300, 5000 + +[LOD] +obj = Mortar_barrel_lod1 +LODranges = 0, 1600 + +[Munition] +nickname = dsy_codebb_volley_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 8000 +energy_damage = 0 +one_shot_sound = fire_volley +munition_hit_effect = dsy_codebb_volley_impact +const_effect = dsy_codebb_volley_projsound +weapon_type = W_Battleship01 +lifetime = 3.18627 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codebb_volley +ids_name = 520504 +ids_info = 520505 +DA_archetype = equipment\models\turret\volleyshot.cmp +material_library = ships\common_snubs.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 20.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 5 +power_usage = 51610 +refire_delay = 1.5 +muzzle_velocity = 1020 +toughness = 32 +flash_particle_name = dsy_codebb_volley_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebb_volley_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 8 +lootable = false +dispersion_angle = 0.8 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = VolleyShot_Barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = dsy_codebc_volley_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 5000 +energy_damage = 0 +one_shot_sound = fire_volley +munition_hit_effect = dsy_codebb_volley_impact +const_effect = dsy_codebb_volley_projsound +weapon_type = W_Battleship01 +lifetime = 2.191011235955056 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codebc_volley +ids_name = 540014 +ids_info = 540015 +DA_archetype = equipment\models\turret\volleyshot.cmp +material_library = equipment\models\dreadcoil.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 20.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 5 +power_usage = 57428 +refire_delay = 2 +muzzle_velocity = 890 +toughness = 32 +flash_particle_name = dsy_codebb_volley_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebc_volley_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 2.25 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = VolleyShot_Barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = dsy_no_gb_shredder_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 501 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_shredder +const_effect = dsy_no_all_shredder_proj +lifetime = 1 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_gb_shredder +ids_name = 520546 +ids_info = 520547 +DA_archetype = equipment\models\turret\no2_turret01_small.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 0 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 5 +power_usage = 3241 +refire_delay = 0.15 +muzzle_velocity = 920 +toughness = 32 +flash_particle_name = dsy_no_all_shredder_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_gb_shredder_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +dispersion_angle = 2.5 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_gb_lightblaster_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 3818 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_no_blaster +const_effect = dsy_no_gb_lightblaster_proj +lifetime = 1.8 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_gb_lightblaster +ids_name = 520548 +ids_info = 520549 +DA_archetype = equipment\models\turret\no2_turret02_small.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 0 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 5 +power_usage = 18865 +refire_delay = 0.330000 +muzzle_velocity = 600 +toughness = 32 +flash_particle_name = dsy_no_gb_lightblaster_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_gb_lightblaster_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.75 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_gb_primary_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 826 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_no_gbprimary +const_effect = dsy_no_gb_primary_proj +lifetime = 1.225 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_gb_primary +ids_name = 520552 +ids_info = 520553 +DA_archetype = equipment\models\turret\no2_turret02_small.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 0 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 5 +power_usage = 5653 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 32 +flash_particle_name = dsy_no_gb_primary_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_gb_primary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_gb_cutter_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 3600 +energy_damage = 2100 +weapon_type = W_Gunboat01 +one_shot_sound = fire_cutter +munition_hit_effect = dsy_no_gb_cutter_impact +const_effect = dsy_no_gb_cutter_proj +lifetime = 1 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_gb_cutter +ids_name = 520550 +ids_info = 520551 +DA_archetype = equipment\models\turret\no2_turret03_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 0 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 5 +power_usage = 26500 +refire_delay = 1 +muzzle_velocity = 920 +toughness = 32 +flash_particle_name = dsy_no_gb_cutter_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_gb_cutter_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_cr_annihilator_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 57675 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_no_annihilator +munition_hit_effect = dsy_no_cr_annihilator_impact +const_effect = dsy_no_cr_annihilator_proj +lifetime = 3.333333 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_cr_annihilator +ids_name = 520528 +ids_info = 520529 +DA_archetype = equipment\models\turret\no2_turret03_medium_15deg.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 5 +toughness = 32 +power_usage = 369474 +refire_delay = 4 +muzzle_velocity = 900 +flash_particle_name = dsy_no_cr_annihilator_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_cr_annihilator_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 5.0 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_cr_primary_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 1066 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_no_crprimary +munition_hit_effect = dsy_no_cr_primary_impact +const_effect = dsy_no_cr_primary_proj +lifetime = 1.951220 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_cr_primary +ids_name = 520530 +ids_info = 520531 +DA_archetype = equipment\models\turret\no2_turret01_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 5 +power_usage = 11272 +refire_delay = 0.300300 +muzzle_velocity = 1025 +toughness = 32 +flash_particle_name = dsy_no_cr_primary_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_cr_primary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 55 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_cr_heavy_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 23940 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_no_crheavy +munition_hit_effect = dsy_no_cr_heavy_impact +const_effect = dsy_no_cr_heavy_proj +lifetime = 4.444444444 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_cr_heavy +ids_name = 520532 +ids_info = 520533 +DA_archetype = equipment\models\turret\no2_turret03_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 5 +power_usage = 96150 +refire_delay = 1.0 +muzzle_velocity = 450 +toughness = 32 +flash_particle_name = dsy_no_cr_heavy_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_cr_heavy_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 15 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_cr_repeater_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 2390 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_no_repeater +munition_hit_effect = dsy_no_cr_repeater_impact +const_effect = dsy_no_cr_repeater_proj +lifetime = 2.66666666 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_cr_repeater +ids_name = 520534 +ids_info = 520535 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 5 +power_usage = 16180 +refire_delay = 0.15 +muzzle_velocity = 750 +toughness = 32 +flash_particle_name = dsy_no_cr_repeater_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_cr_repeater_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.95 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_cr_neut_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 1 +energy_damage = 1 +weapon_type = w_c_p +munition_hit_effect = dsy_no_cr_neut_impact +const_effect = dsy_no_cr_neut_proj +weapon_type = W_Cruiser01 +lifetime = 0.01 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_cr_neut +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 5 +power_usage = 10000000 +refire_delay = 1 +muzzle_velocity = 100 +toughness = 32 +flash_particle_name = dsy_no_cr_neut_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_cr_neut_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_cr_pulsebeam_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 1280 +energy_damage = 14240 +weapon_type = W_Cruiser01 +one_shot_sound = fire_no_pulsebeam +munition_hit_effect = dsy_no_cr_pulsebeam_impact +const_effect = dsy_no_capital_pulse +lifetime = 3.571429 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_cr_pulsebeam +ids_name = 520542 +ids_info = 520543 +DA_archetype = equipment\models\turret\no2_turret01_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 5 +power_usage = 90000 +refire_delay = 1.000000 +muzzle_velocity = 700 +toughness = 32 +flash_particle_name = dsy_no_cr_pulsebeam_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_cr_pulsebeam_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 40 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_cr_shredder_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 931 +energy_damage = 48 +weapon_type = W_Cruiser01 +one_shot_sound = fire_shredder +const_effect = dsy_no_all_shredder_proj +lifetime = 1.5686275 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_cr_shredder +ids_name = 520538 +ids_info = 520539 +DA_archetype = equipment\models\turret\no2_turret01_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 5 +power_usage = 10969 +refire_delay = 1 +muzzle_velocity = 1275 +toughness = 32 +flash_particle_name = dsy_no_all_shredder_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_cr_shredder_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +dispersion_angle = 2.0 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_cr_heavyshredder_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 1194 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_shredder +const_effect = dsy_no_all_shredder_proj +lifetime = 1.5686274 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_cr_heavyshredder +ids_name = 520536 +ids_info = 520537 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 5 +power_usage = 7812 +refire_delay = 0.12 +muzzle_velocity = 1275 +toughness = 32 +flash_particle_name = dsy_no_all_shredder_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_cr_heavyshredder_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +dispersion_angle = 2.0 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_cr_blaster_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 6840 +energy_damage = 1440 +weapon_type = W_Cruiser01 +one_shot_sound = fire_no_blaster +munition_hit_effect = dsy_no_cr_blaster_impact +const_effect = dsy_no_cr_blaster_proj +lifetime = 3.63636363636 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_cr_blaster +ids_name = 520544 +ids_info = 520545 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 5 +power_usage = 36550 +refire_delay = 0.5 +muzzle_velocity = 550 +toughness = 32 +flash_particle_name = dsy_no_cr_blaster_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_cr_blaster_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bs_primary_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 10560.00 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_no_bsprimary +munition_hit_effect = dsy_no_bs_primary_impact +const_effect = dsy_no_bs_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bs_primary +ids_name = 520556 +ids_info = 520557 +DA_archetype = equipment\models\turret\no2_turret01_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 5 +power_usage = 34616 +refire_delay = 0.5 +muzzle_velocity = 610 +toughness = 32 +flash_particle_name = dsy_no_bs_primary_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_primary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bs_lightprimary_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 5100 +energy_damage = 2250 +weapon_type = W_Battleship01 +one_shot_sound = fire_no_lightprimary +munition_hit_effect = dsy_no_bs_lightprimary_impact +const_effect = dsy_no_bs_lightprimary_proj +lifetime = 5 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bs_lightprimary +ids_name = 520558 +ids_info = 520559 +DA_archetype = equipment\models\turret\no2_turret01_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 5 +power_usage = 18545 +refire_delay = 0.25 +muzzle_velocity = 700 +toughness = 32 +flash_particle_name = dsy_no_bs_lightprimary_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_lightprimary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.4 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bs_blaster_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 47200 +energy_damage = 1920 +weapon_type = W_Battleship01 +one_shot_sound = fire_no_blaster +munition_hit_effect = dsy_no_bs_blaster_impact +const_effect = dsy_no_bs_blaster_proj +lifetime = 4.26829 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bs_blaster +ids_name = 520560 +ids_info = 520561 +DA_archetype = equipment\models\turret\no2_turret02_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 5 +power_usage = 178488 +refire_delay = 1 +muzzle_velocity = 820 +toughness = 32 +flash_particle_name = dsy_no_bs_blaster_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_blaster_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bs_annihilator_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 325000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_no_annihilator +munition_hit_effect = dsy_no2_artillery_impact +const_effect = dsy_no2_artillery_proj +lifetime = 4.44444 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bs_annihilator +ids_name = 520554 +ids_info = 520555 +DA_archetype = equipment\models\turret\no2_turret02_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 5 +power_usage = 1910000 +refire_delay = 10 +muzzle_velocity = 900 +toughness = 32 +flash_particle_name = dsy_no2_artillery_flash +flash_particle_name = no_capgun01_flash +flash_particle_name = dsy_no2_artillery_tracker +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_annihilator_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bs_dispersion_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 8200 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_no_dispersion +munition_hit_effect = dsy_no_bs_dispersion_impact +const_effect = dsy_no_bs_dispersion_projsound +lifetime = 3.18627 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bs_dispersion +ids_name = 520562 +ids_info = 520563 +DA_archetype = equipment\models\turret\no2_turret02_large_multi.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 5 +power_usage = 53070 +refire_delay = 1 +muzzle_velocity = 1020 +toughness = 32 +flash_particle_name = dsy_no_bs_dispersion_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_dispersion_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 8 +lootable = false +dispersion_angle = 0.8 +muzzle_cone_override = 10 + +[Munition] +nickname = dsy_no_bs_chaos_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 50000 +energy_damage = 2400 +weapon_type = W_Battleship01 +one_shot_sound = fire_no_chaos +munition_hit_effect = dsy_no_bs_chaos_impact +const_effect = dsy_no_bs_chaos_proj +lifetime = 4.7619 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bs_chaos +ids_name = 520564 +ids_info = 520565 +DA_archetype = equipment\models\turret\no2_turret02_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 5 +power_usage = 256410 +refire_delay = 1.5 +muzzle_velocity = 840 +toughness = 32 +flash_particle_name = dsy_no_bs_chaos_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_chaos_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +dispersion_angle = 1.0 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bs_pulsebeam_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 8 +energy_damage = 109090 +weapon_type = W_Battleship01 +one_shot_sound = fire_no_pulsebeam +munition_hit_effect = dsy_no_bs_pulsebeam_impact +const_effect = dsy_no_capital_pulse +lifetime = 6.15385 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bs_pulsebeam +ids_name = 520566 +ids_info = 520567 +DA_archetype = equipment\models\turret\no2_turret01_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 5 +power_usage = 612850 +refire_delay = 3 +muzzle_velocity = 650 +toughness = 32 +flash_particle_name = dsy_no_bs_pulsebeam_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_pulsebeam_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bs_secondary_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 1160 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_no_secondary +munition_hit_effect = dsy_no_bs_secondary_impact +const_effect = dsy_no_bs_secondary_proj +lifetime = 1.34 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bs_secondary +ids_name = 520568 +ids_info = 520569 +DA_archetype = equipment\models\turret\no2_turret01_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 5 +power_usage = 17000 +refire_delay = 0.33 +muzzle_velocity = 1500 +toughness = 32 +flash_particle_name = dsy_no_bs_secondary_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_secondary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bs_shredder_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 880 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_shredder +const_effect = dsy_no_all_shredder_proj +lifetime = 1.142858 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bs_shredder +ids_name = 520570 +ids_info = 520571 +DA_archetype = equipment\models\turret\no2_turret01_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 5 +power_usage = 10890 +refire_delay = 0.25 +muzzle_velocity = 1750 +toughness = 32 +flash_particle_name = dsy_no_all_shredder_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_shredder_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +dispersion_angle = 2.0 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bs_neutralizer_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 1 +energy_damage = 1 +munition_hit_effect = dsy_no_bs_neut_impact +const_effect = dsy_no_bs_neut_proj +weapon_type = W_Battleship01 +lifetime = 0.01 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bs_neutralizer +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\no2_turret02_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 5 +power_usage = 10000000 +refire_delay = 1 +muzzle_velocity = 100 +toughness = 32 +flash_particle_name = dsy_no_bs_neut_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_neutralizer_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Motor] +nickname = dsy_no_bs_flak_motor +lifetime = 1 +accel = 50 +delay = 0 + +[Explosion] +nickname = dsy_no_bs_flak_explosion +effect = dsy_no_bs_flak_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 125 +hull_damage = 1600 +energy_damage = 0 +impulse = 5000 + +[Munition] +nickname = dsy_no_bs_flak_ammo +explosion_arch = dsy_no_bs_flak_explosion +loot_appearance = ammo_crate +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +one_shot_sound = fire_no_torpedo +const_effect = dsy_no_bs_flak_proj +detonation_dist = 75 +lifetime = 2.315789473684211 +Motor = dsy_no_bs_flak_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1100 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = dsy_no_bs_flak +ids_name = 520574 +ids_info = 520575 +DA_archetype = equipment\models\turret\no2_turret02_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 380000 +refire_delay = 1 +muzzle_velocity = 575 +toughness = 20 +flash_particle_name = dsy_no_bs_flak_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_flak_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Motor] +nickname = dsy_no_bs_plasmafield_motor +lifetime = 1 +accel = 50 +delay = 0 + +[Explosion] +nickname = dsy_no_bs_plasmafield_explosion +effect = dsy_no_bs_plasmafield +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 1200 +hull_damage = 10 +energy_damage = 29995 +impulse = 5000 + +[Munition] +nickname = dsy_no_bs_plasmafield_ammo +explosion_arch = dsy_no_bs_plasmafield_explosion +loot_appearance = ammo_crate +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +const_effect = li_flakcannon01_proj +detonation_dist = 1 +lifetime = Infinity +Motor = dsy_no_bs_plasmafield_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = dsy_no_bs_plasmafield +ids_name = 520576 +ids_info = 520577 +DA_archetype = equipment\models\turret\no2_turret02_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 4800000 +refire_delay = 60 +muzzle_velocity = 0 +toughness = 20 +flash_particle_name = li_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bs_plasmafield_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bc_primary_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_no_crprimary +munition_hit_effect = dsy_no_bc_primary_impact +const_effect = dsy_no_bc_primary_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bc_primary +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\no2_turret01_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 200000 +explosion_resistance = 1 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 5 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 32 +flash_particle_name = dsy_no_bc_primary_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bc_primary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bc_heavy_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 1527 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_no_bcheavy +munition_hit_effect = dsy_no_bc_heavy_impact +const_effect = dsy_no_bc_heavy_proj +lifetime = 2.439024390243902 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bc_heavy +ids_name = 520578 +ids_info = 520579 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 5 +power_usage = 15478 +refire_delay = 0.1579 +muzzle_velocity = 1025 +toughness = 32 +flash_particle_name = dsy_no_bc_heavy_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bc_heavy_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bc_blaster_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 30000 +energy_damage = 7500 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_no_blaster +munition_hit_effect = dsy_no_bc_blaster_impact +const_effect = dsy_no_bc_blaster_proj +lifetime = 2.9 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bc_blaster +ids_name = 520582 +ids_info = 520583 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_9 +damage_per_fire = 0 +power_usage = 146475 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 20 +flash_particle_name = dsy_no2_artillery_tracker +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bc_blaster_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 6 +lootable = false +muzzle_cone_override = 6 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bc_annihilator_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 102400 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_no_annihilator +munition_hit_effect = dsy_no_cr_annihilator_impact +const_effect = dsy_no_cr_annihilator_proj +lifetime = 2.608695 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bc_annihilator +ids_name = 520584 +ids_info = 520585 +DA_archetype = Equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_9 +damage_per_fire = 0 +power_usage = 450375 +refire_delay = 2.0 +muzzle_velocity = 1150 +toughness = 32 +flash_particle_name = dsy_no2_artillery_tracker +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bc_annihilator_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 4.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bc_neut_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +munition_hit_effect = dsy_no_cr_neut_impact +const_effect = dsy_no_cr_neut_proj +weapon_type = W_Battlecruiser01 +lifetime = 0.01 +force_gun_ori = false +mass = 3 +volume = 0 +ids_name = 265156 +ids_info = 266156 + +[Gun] +nickname = dsy_no_bc_neut +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 300000 +explosion_resistance = 1 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 5 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 32 +flash_particle_name = dsy_no_cr_neut_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bc_neut_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_no_bc_pulsebeam_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 2560 +energy_damage = 28480 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_no_pulsebeam +munition_hit_effect = dsy_no_cr_pulsebeam_impact +const_effect = dsy_no_capital_pulse +lifetime = 4.642858 +force_gun_ori = false +mass = 3 +volume = 0 + +[Gun] +nickname = dsy_no_bc_pulsebeam +ids_name = 520588 +ids_info = 520589 +DA_archetype = equipment\models\turret\no2_turret01_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 5 +power_usage = 179950 +refire_delay = 1.0 +muzzle_velocity = 700 +toughness = 32 +flash_particle_name = dsy_no_cr_pulsebeam_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bc_pulsebeam_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 5000 + +[LOD] +obj = gun +LODranges = 0, 4000 + +[Munition] +nickname = dsy_brbc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_br_bcprime +munition_hit_effect = br_capgun_01_impact +const_effect = br_capgun_01_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_brbc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\br_turret04.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_brbc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_libc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_li_bcprime +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_libc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_libc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_kubc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_ku_bcprime +munition_hit_effect = ku_capgun_01_impact +const_effect = ku_gunboat_maingun +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_kubc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_kubc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_oubc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_br_bcprime +munition_hit_effect = pi_capgun_01_impact +const_effect = capgun_purpleblue_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_oubc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\oc_c_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_oubc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_imgbc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = pi_capgun_01_impact +const_effect = capgun_purple_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1.300000 +volume = 0.000100 + +[Gun] +nickname = dsy_imgbc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\img_c_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 1.600000 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_imgbc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = img_c_turret_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_corebc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_li_bcprime +munition_hit_effect = dsy_corecruiserturret_impact +const_effect = dsy_corecruiserturret_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_corebc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = dsy_corecruiserturret_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_corebc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_hfbc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_ga_bcprime +munition_hit_effect = pi_capgun_01_impact +const_effect = lh_capgun_01_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_hfbc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\oc_c_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = pi_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_hfbc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = oc_c_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_rhbc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_rh_bcprime +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_rhbc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\rh_turret_flak.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_rhbc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_orbc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_li_bcprime +munition_hit_effect = ku_capgun_01_impact +const_effect = or_mk1_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_orbc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = ku_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_orbc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_gabc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_ga_bcprime +munition_hit_effect = dsy_grncruisergun01_impact +const_effect = dsy_grncruisergun01_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_gabc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\galliacr_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = dsy_grncruisergun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_gabc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = GalliaCR_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_coubc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_br_bcprime +munition_hit_effect = dsy_councilcruisergun01_impact +const_effect = dsy_councilcruisergun01_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_coubc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\galliacr_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = dsy_councilcruisergun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_coubc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = GalliaCR_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_basicbc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_capgun_01_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_basicbc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_basicbc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_coabc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_rh_bcprime +const_effect = coa_cruiser_01_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_coabc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\oc_c_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 1.600000 +flash_particle_name = coa_cruiser_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_coabc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = cogun_barrel_lod1 +LODranges = 0, 1500 + +[Motor] +nickname = dsy_basicbc_flak_motor +lifetime = 0.9 +accel = 300 +delay = 0 + +[Explosion] +nickname = dsy_basicbc_flak_explosion +effect = bc_flak_generic_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 200 +hull_damage = 1840 +energy_damage = 28855 +impulse = 5000 + +[Munition] +nickname = dsy_basicbc_flak_ammo +explosion_arch = dsy_basicbc_flak_explosion +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +one_shot_sound = fire_capship +const_effect = bc_flak_generic_proj +detonation_dist = 0 +lifetime = 1.226 +Motor = dsy_basicbc_flak_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1500 +seeker_fov_deg = 180 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = dsy_basicbc_flak +ids_name = 520610 +ids_info = 520611 +DA_archetype = equipment\models\turret\bc_flak_turret.cmp +material_library = ships\liberty\li_playerships.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 220000 +refire_delay = 1 +muzzle_velocity = 400 +toughness = 20 +flash_particle_name = bc_flak_generic_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_basicbc_flak_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false +muzzle_cone_override = 45 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_coabc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1866 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_rh_bcheavy +munition_hit_effect = img_capgun_secondary_impact +const_effect = img_capgun_secondary_proj +lifetime = 2.427184466019417 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_coabc_heavy01 +ids_name = 520650 +ids_info = 520651 +DA_archetype = equipment\models\turret\oc_bs_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 18972 +refire_delay = 0.2 +muzzle_velocity = 1030 +toughness = 1.600000 +flash_particle_name = img_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_coabc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cogun_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_brbc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1755 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_br_bsprime +munition_hit_effect = br_capgun_secondary_impact +const_effect = br_capgun_secondary_proj +lifetime = 2.38095 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_brbc_heavy01 +ids_name = 520953 +ids_info = 520954 +DA_archetype = equipment\models\turret\br_turret03.cmp +material_library = equipment\models\br_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 18221 +refire_delay = 0.1818 +muzzle_velocity = 1050 +toughness = 20 +flash_particle_name = br_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_brbc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_oubc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1431 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_br_bsprime +munition_hit_effect = Capgun_Orange_Impact +const_effect = ou_capgun_secondary_proj +lifetime = 2.380952380952381 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_oubc_heavy01 +ids_name = 520959 +ids_info = 520960 +DA_archetype = equipment\models\turret\oc_bs_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 14830 +refire_delay = 0.1538 +muzzle_velocity = 1050 +toughness = 20 +flash_particle_name = ou_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_oubc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_libc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1175 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_li_gbprime +munition_hit_effect = li_capgun_secondary_impact +const_effect = li_gunboat_maingun +lifetime = 2.380952380952381 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_libc_heavy01 +ids_name = 520612 +ids_info = 520613 +DA_archetype = equipment\models\turret\li_turret_bcheavy.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 12183 +refire_delay = 0.125 +muzzle_velocity = 1050 +toughness = 20 +flash_particle_name = li_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_libc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_kubc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1333 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_ku_bcheavy +munition_hit_effect = ku_capgun_secondary_impact +const_effect = ku_capgun_secondary_proj +lifetime = 2.272727272727273 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_kubc_heavy01 +ids_name = 520614 +ids_info = 520615 +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 14474 +refire_delay = 0.1428 +muzzle_velocity = 1100 +toughness = 5.300000 +flash_particle_name = ku_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_kubc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_imgbc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1459 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = img_capgun_secondary_impact +const_effect = img_capgun_secondary_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_imgbc_heavy01 +ids_name = 520616 +ids_info = 520617 +DA_archetype = equipment\models\turret\img_c_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 14414 +refire_delay = 0.1538 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = img_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_imgbc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = img_c_turret_barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = dsy_corebc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1157 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_li_bcheavy +munition_hit_effect = bh_capgun_secondary_impact +const_effect = bh_capgun_secondary_proj +lifetime = 2.272727272727273 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_corebc_heavy01 +ids_name = 520618 +ids_info = 520619 +DA_archetype = equipment\models\turret\li_turret04b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 12558 +refire_delay = 0.125 +muzzle_velocity = 1100 +toughness = 20 +flash_particle_name = bh_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_corebc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_hfbc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1188 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_ga_bcheavy +munition_hit_effect = hfl_capgun_secondary_impact +const_effect = hfl_capgun_secondary_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_hfbc_heavy01 +ids_name = 520620 +ids_info = 520621 +DA_archetype = equipment\models\turret\oc_bs_turret.cmp +material_library = equipment\models\oc_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 11737 +refire_delay = 0.125 +muzzle_velocity = 1000 +toughness = 20 +flash_particle_name = hfl_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_hfbc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = oc_bs_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_rhbc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1988 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_rh_bcheavy +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 2.631578947368421 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_rhbc_heavy01 +ids_name = 520622 +ids_info = 520623 +DA_archetype = equipment\models\turret\rh_bs_secondary.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 18702 +refire_delay = 0.2 +muzzle_velocity = 950 +toughness = 20 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_rhbc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_orbc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1600 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_li_bcheavy +munition_hit_effect = lh_capgun_secondary_impact +const_effect = lh_capgun_secondary_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_orbc_heavy01 +ids_name = 520624 +ids_info = 520625 +DA_archetype = equipment\models\turret\li_turret_bcheavy.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 15800 +refire_delay = 0.17 +muzzle_velocity = 1000 +toughness = 20 +flash_particle_name = lh_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_orbc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_gabc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1586 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_ga_bcheavy +munition_hit_effect = dsy_grn_capgun02_impact +const_effect = dsy_grn_capgun02_proj +lifetime = 2.380952380952381 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_gabc_heavy01 +ids_name = 520626 +ids_info = 520627 +DA_archetype = equipment\models\turret\galliabssec_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 16455 +refire_delay = 0.1666 +muzzle_velocity = 1050 +toughness = 20 +flash_particle_name = dsy_grn_capgun02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_gabc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaSecBS_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_coubc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1619 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_br_bcheavy +munition_hit_effect = dsy_council_capgun02_impact +const_effect = cou_capgun_secondary_proj +lifetime = 2.631578947368421 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_coubc_heavy01 +ids_name = 520628 +ids_info = 520629 +DA_archetype = equipment\models\turret\galliabssec_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 15213 +refire_delay = 0.1666 +muzzle_velocity = 950 +toughness = 20 +flash_particle_name = dsy_council_capgun02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_coubc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaSecBS_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_basicbc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1533 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_capship +munition_hit_effect = li_capgun_01_impact +const_effect = li_gunboat_maingun +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_basicbc_heavy01 +ids_name = 520630 +ids_info = 520631 +DA_archetype = equipment\models\turret\generic_bc_basic.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 15122 +refire_delay = 0.1666 +muzzle_velocity = 1000 +toughness = 20 +flash_particle_name = li_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_basicbc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = cerberusbcturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_cerberuscr +munition_hit_effect = rh_capgun_01_impact +const_effect = rh_capgun_01_proj +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cerberusbcturret +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\rh_turret_flak.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_9 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 20 +flash_particle_name = rh_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cerberusbcturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = bcmortar0_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 102400 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_bc_heavy_rings +munition_hit_effect = bc_heavy_rings_impact +const_effect = bc_heavy_rings_proj +lifetime = 2.130434 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bcmortar0 +ids_name = 520634 +ids_info = 520635 +DA_archetype = equipment\models\turret\bc_heavy_rings_turret.cmp +material_library = equipment\models\ge_turret_new.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_9 +damage_per_fire = 0 +power_usage = 450375 +refire_delay = 2.0 +muzzle_velocity = 1150 +toughness = 19.600000 +flash_particle_name = bc_heavy_rings_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bcmortar0_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 4.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = ga_bcmortar0_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_mortar +munition_hit_effect = dsy_ltrebuchet_impact +const_effect = dsy_mortar_proj_drive +lifetime = 0.01 +force_gun_ori = false +HP_trail_parent = HPExhaust +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ga_bcmortar0 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\galliacr_trebuchet.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_9 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 19.600000 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ga_bcmortar0_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = GalliaCRazor_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = infernocannon_battlecruiser_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2560 +energy_damage = 28480 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_capship_emp +munition_hit_effect = gunboat_pulse_impact +const_effect = gunboat_fwg_pulse_proj +lifetime = 4.64286 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = infernocannon_battlecruiser +ids_name = 520636 +ids_info = 520637 +DA_archetype = equipment\models\turret\generic_bc_pulse.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 179950 +refire_delay = 1 +muzzle_velocity = 700 +toughness = 20 +flash_particle_name = battlecruiser_pulse_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = infernocannon_battlecruiser_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_predator_missile_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_predator_missile +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_predator_missile_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_javelin_missile_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_javelin_missile +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_javelin_missile_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_coa_tsarcannon_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 16000 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_tsarcannon +munition_hit_effect = dsy_coa_tsarcannon_impact +const_effect = dsy_coa_tsarcannon_proj +lifetime = 4 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_coa_tsarcannon +ids_name = 520652 +ids_info = 520653 +DA_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_6 +damage_per_fire = 0 +power_usage = 133300 +refire_delay = 0.75 +muzzle_velocity = 800 +toughness = 20 +flash_particle_name = dsy_coa_tsarcannon_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_coa_tsarcannon_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 0.25 +lootable = false +LODranges = 0, 500 +dispersion_angle = 0.45 + +[Munition] +nickname = special_gun_extra04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 250 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_particle5 +munition_hit_effect = dsy_acro_impact +const_effect = dsy_acro_proj +lifetime = 0.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun_extra04 +ids_name = 520662 +ids_info = 520663 +DA_archetype = equipment\models\weapons\ge_particle.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 182.7 +refire_delay = 0.250000 +muzzle_velocity = 800 +use_animation = Sc_fire +toughness = 17.600000 +flash_particle_name = dsy_acro_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun_extra04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 270 +lootable = true + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = special_gun_extra05_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1260 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma4 +munition_hit_effect = dsy_feuer_impact +const_effect = dsy_feuer_proj +lifetime = 1.1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun_extra05 +ids_name = 520664 +ids_info = 520665 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 808.9 +refire_delay = 1 +muzzle_velocity = 600 +toughness = 7.600000 +flash_particle_name = dsy_feuer_flash +flash_radius = 15 +light_anim = dsy_feuer_flash +projectile_archetype = special_gun_extra05_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun_extra06_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 133 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tri +munition_hit_effect = dsy_triplette_impact +const_effect = dsy_triplette_projsound +lifetime = 1.051 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun_extra06 +ids_name = 521051 +ids_info = 521052 +DA_archetype = equipment\models\weapons\newcode_tri.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 79.86667 +refire_delay = 0.330000 +muzzle_velocity = 666 +use_animation = Sc_fire +toughness = 21.500000 +flash_particle_name = dsy_triplette_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun_extra06_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 +dispersion_angle = 0.72 + +[Munition] +nickname = special_gun_extra07_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 231 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_laser5 +munition_hit_effect = pi_laser_04_impact +const_effect = dsy_suriel_proj +lifetime = 1.42857 +force_gun_ori = false +mass = 0.933 +volume = 0.000100 + +[Gun] +nickname = special_gun_extra07 +ids_name = 521243 +ids_info = 521244 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 92.3 +refire_delay = 0.17 +muzzle_velocity = 525 +toughness = 6.700000 +flash_particle_name = dsy_samm_02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun_extra07_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 60 +lootable = true +LODranges = 0, 40, 80, 150 +dispersion_angle = 0.65 + +[Munition] +nickname = fc_u_gbturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 762 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_br_gbprime +const_effect = dsy_un_gbprimary_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_gbturret +ids_name = 518115 +ids_info = 518116 +DA_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4975 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 15 +flash_particle_name = dsy_un_gbprimary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_gbturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = fc_u_gb_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6400 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_lightforwardgun01 +munition_hit_effect = dsy_un_bsprimary_impact +const_effect = dsy_un_bsprimary_proj +lifetime = 1.15 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_gb_forward_gun01 +ids_name = 518117 +ids_info = 518118 +DA_archetype = equipment\models\turret\rh_gunboat_gun01.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27260.00 +refire_delay = 0.33 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 18 +flash_particle_name = dsy_un_bsprimary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_gb_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Gun] +nickname = fc_u_gb_forward_gun01_internal +ids_name = 518117 +ids_info = 518118 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27260.00 +refire_delay = 0.33 +muzzle_velocity = 1000 +use_animation = Sc_fire +toughness = 18 +flash_particle_name = dsy_un_bsprimary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_gb_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1200 +muzzle_cone_override = 5 + +[Munition] +nickname = fc_u_capgun_02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1757 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_rh_crprime +munition_hit_effect = dsy_un_crprimary_impact +const_effect = dsy_un_crprimary_proj +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_capgun_02 +ids_name = 518109 +ids_info = 518110 +DA_archetype = equipment\models\turret\rh_turret_flak.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 18072 +refire_delay = 0.500000 +muzzle_velocity = 1000 +toughness = 1.600000 +flash_particle_name = dsy_un_crprimary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_capgun_02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = cogun_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = fc_u_capgun_03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 7200 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_br_bsheavy +munition_hit_effect = dsy_un_bsprimary_impact +const_effect = dsy_un_bsprimary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_capgun_03 +ids_name = 518113 +ids_info = 518114 +DA_archetype = equipment\models\turret\rh_bs_primary.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 23881 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = dsy_un_bsprimary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_capgun_03_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = fc_u_capgun_04_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1140 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_br_bsprime +munition_hit_effect = dsy_un_bssecondary_impact +const_effect = dsy_un_bssecondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = fc_u_capgun_04 +ids_name = 518111 +ids_info = 518112 +DA_archetype = equipment\models\turret\rh_bs_secondary.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 17250 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = dsy_un_bssecondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = fc_u_capgun_04_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_codebc_ppac_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1380 +energy_damage = 1380 +one_shot_sound = fire_autopulse +munition_hit_effect = dsy_codebc_ppac_impact +const_effect = dsy_codebc_ppac_proj +lifetime = 4.3333334 +force_gun_ori = false +weapon_type = W_Battlecruiser01 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codebc_ppac +ids_name = 520668 +ids_info = 520669 +DA_archetype = equipment\models\turret\generic_bc_pulse.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 5 +power_usage = 13500 +refire_delay = 0.12 +muzzle_velocity = 750 +toughness = 32 +flash_particle_name = dsy_codebc_ppac_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebc_ppac_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 60 +lootable = false +dispersion_angle = 1.75 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = Barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_codebc_breaker_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 9050 +energy_damage = 0 +one_shot_sound = fire_breaker +munition_hit_effect = dsy_codebc_breaker_impact +const_effect = dsy_codebc_breaker_proj +weapon_type = W_Battlecruiser01 +lifetime = 2.4545454 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codebc_breaker +ids_name = 520670 +ids_info = 520671 +DA_archetype = equipment\models\turret\bc_heavy_teal_sun_turret.cmp +material_library = equipment\models\ge_turret_new.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_9 +damage_per_fire = 0 +power_usage = 42250 +refire_delay = 0.17 +muzzle_velocity = 1100 +toughness = 20 +flash_particle_name = dsy_codebc_breaker_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebc_breaker_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 5.25 +lootable = false +muzzle_cone_override = 6 +dispersion_angle = 0.45 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_codecr_mauler_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 29750 +energy_damage = 0 +one_shot_sound = fire_mauler +munition_hit_effect = dsy_codecr_mauler_impact +const_effect = dsy_codecr_mauler_proj +weapon_type = W_Cruiser_Resisted01 +lifetime = 3.8095238 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codecr_mauler +ids_name = 520666 +ids_info = 520667 +DA_archetype = equipment\models\turret\cruiser_plasma_turret.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 129095 +refire_delay = 1.5 +muzzle_velocity = 525 +use_animation = Sc_fire +toughness = 19.600000 +flash_particle_name = dsy_codecr_mauler_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codecr_mauler_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 15 +lootable = false +dispersion_angle = 0.75 +muzzle_cone_override = 15 + +[LOD] +obj = Root +LODranges = 0, 800, 1600, 2400 + +[LOD] +obj = barrel +LODranges = 0, 800 + +[Munition] +nickname = dsy_codegb_mauler_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1500 +energy_damage = 0 +one_shot_sound = fire_mauler +munition_hit_effect = dsy_codecr_mauler_impact +const_effect = dsy_codecr_mauler_proj +weapon_type = W_Cruiser_Resisted01 +lifetime = 2.58 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_codegb_mauler +ids_name = 540016 +ids_info = 540017 +DA_archetype = equipment\models\turret\lightmortar.cmp +material_library = equipment\models\razor.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 7800 +refire_delay = 1 +muzzle_velocity = 425 +use_animation = Sc_fire +toughness = 19.600000 +flash_particle_name = dsy_codecr_mauler_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codegb_mauler_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.75 + +[LOD] +obj = Root +LODranges = 0, 800, 1600, 2400 + +[LOD] +obj = LightMortar_barrel_lod1 +LODranges = 0, 800 + +[Motor] +nickname = dsy_codebb_emflak_motor +lifetime = 1 +accel = 50 +delay = 0 + +[Explosion] +nickname = dsy_codebb_emflak_explosion +effect = dsy_codebb_emflak +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 125 +hull_damage = 1 +energy_damage = 4000 +impulse = 5000 + +[Munition] +nickname = dsy_codebb_emflak_ammo +explosion_arch = dsy_codebb_emflak_explosion +loot_appearance = ammo_crate +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +one_shot_sound = fire_capship +const_effect = li_flakcannon01_proj +detonation_dist = 75 +lifetime = 1.667 +Motor = dsy_codebb_emflak_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 1000 +seeker_fov_deg = 35 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = dsy_codebb_emflak +ids_name = 520672 +ids_info = 520673 +DA_archetype = equipment\models\turret\li_turret_flak.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 480000 +refire_delay = 1 +muzzle_velocity = 600 +toughness = 20 +flash_particle_name = li_flakcannon01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_codebb_emflak_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_retribution_missile_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_retribution_missile +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_retribution_missile_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_solarisbcturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_solaris +munition_hit_effect = pi_laser_04_impact +const_effect = cg_goldc_proj +lifetime = 0.67 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_solarisbcturret +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\solariscr.cmp +material_library = equipment\models\solarisgb.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 10 +flash_particle_name = rh_capgun_01_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = dsy_solarisbcturret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = SolarisCR_barrel_lod1 +LODranges = 0, 1500 + +[Munition] +nickname = dsy_col_turbc_primary01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_br_bcprime +munition_hit_effect = col_capgun_cruiser_impact +const_effect = col_capgun_cruiser_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_turbc_primary01 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\img_c_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = col_capgun_cruiser_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_turbc_primary01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = img_c_turret_barrel_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_col_turbc_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1478 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_br_bcheavy +munition_hit_effect = col_capgun_secondary_impact +const_effect = col_capgun_secondary_proj +lifetime = 2.631578947368421 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_col_turbc_heavy01 +ids_name = 518107 +ids_info = 518108 +DA_archetype = equipment\models\turret\img_c_turret.cmp +material_library = equipment\models\img_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 13880 +refire_delay = 0.1538 +muzzle_velocity = 950 +toughness = 5.300000 +flash_particle_name = col_capgun_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_col_turbc_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 +;Drone Weapons + +[Motor] +nickname = drone_light_torpedo_motor +lifetime = 9.000000 +accel = 20 +delay = 1 + +[Explosion] +nickname = drone_light_torpedo_explosion +effect = dsy_marauder_missile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 20 +hull_damage = 180000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = drone_light_torpedo_ammo +explosion_arch = drone_light_torpedo_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = false +ammo_limit = 70 +hit_pts = 200000 +one_shot_sound = fire_torpedo +const_effect = dsy_nova_torpedo_drive +detonation_dist = 1 +lifetime = 20 +Motor = drone_light_torpedo_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2250 +seeker_fov_deg = 220 +max_angular_velocity = 0.150000 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 520724 +ids_info = 520725 +mass = 250 +volume = 0 + +[Gun] +nickname = drone_light_torpedo +ids_name = 520720 +ids_info = 520721 +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 24000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 30000 +refire_delay = 15 +muzzle_velocity = 5 +toughness = 100 +projectile_archetype = drone_light_torpedo_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = drone_heavy_torpedo_motor +lifetime = 9.000000 +accel = 20 +delay = 1 + +[Explosion] +nickname = drone_heavy_torpedo_explosion +effect = dsy_reaper_missile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 20 +hull_damage = 200000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = drone_heavy_torpedo_ammo +explosion_arch = drone_heavy_torpedo_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = false +ammo_limit = 70 +hit_pts = 200000 +one_shot_sound = fire_torpedo +const_effect = dsy_reaper_missile_drive +detonation_dist = 1 +lifetime = 20 +Motor = drone_heavy_torpedo_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2250 +seeker_fov_deg = 220 +max_angular_velocity = 0.150000 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 520724 +ids_info = 520725 +mass = 325 +volume = 0 + +[Gun] +nickname = drone_heavy_torpedo +ids_name = 520722 +ids_info = 520723 +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 24000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 30000 +refire_delay = 15 +muzzle_velocity = 5 +toughness = 100 +projectile_archetype = drone_heavy_torpedo_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = drone_light_missile_motor +lifetime = 9.000000 +accel = 20 +delay = 1 + +[Explosion] +nickname = drone_light_missile_explosion +effect = dsy_annihilator_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 10 +hull_damage = 50000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = drone_light_missile_ammo +explosion_arch = drone_light_missile_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = false +ammo_limit = 70 +hit_pts = 200000 +one_shot_sound = fire_torpedo +const_effect = dsy_harpoon_missile_drive +detonation_dist = 1 +lifetime = 15 +Motor = drone_light_missile_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2250 +seeker_fov_deg = 240 +max_angular_velocity = 0.650000 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 520730 +ids_info = 520731 +mass = 45 +volume = 0 + +[Gun] +nickname = drone_light_missile +ids_name = 520726 +ids_info = 520727 +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 24000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 30000 +refire_delay = 15 +muzzle_velocity = 10 +toughness = 100 +projectile_archetype = drone_light_missile_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = drone_heavy_missile_motor +lifetime = 9.000000 +accel = 20 +delay = 1 + +[Explosion] +nickname = drone_heavy_missile_explosion +effect = dsy_annihilator_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 10 +hull_damage = 60000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = drone_heavy_missile_ammo +explosion_arch = drone_heavy_missile_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = false +ammo_limit = 70 +hit_pts = 200000 +one_shot_sound = fire_torpedo +const_effect = dsy_harpoon_missile_drive +detonation_dist = 1 +lifetime = 15 +Motor = drone_heavy_missile_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2250 +seeker_fov_deg = 240 +max_angular_velocity = 0.650000 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 520730 +ids_info = 520731 +mass = 75 +volume = 0 + +[Gun] +nickname = drone_heavy_missile +ids_name = 520728 +ids_info = 520729 +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 24000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 30000 +refire_delay = 15 +muzzle_velocity = 10 +toughness = 100 +projectile_archetype = drone_heavy_missile_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = drone_snglight_torpedo_motor +lifetime = 9.000000 +accel = 10 +delay = 1 + +[Explosion] +nickname = drone_snglight_torpedo_explosion +effect = dsy_javelin_missile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 20 +hull_damage = 280000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = drone_snglight_torpedo_ammo +explosion_arch = drone_snglight_torpedo_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 1 +hit_pts = 200000 +one_shot_sound = fire_torpedo +const_effect = dsy_javelin_missile_drive +detonation_dist = 1 +lifetime = 15 +Motor = drone_snglight_torpedo_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2250 +seeker_fov_deg = 220 +max_angular_velocity = 0.150000 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 520734 +ids_info = 520735 +mass = 200 +volume = 0 + +[Gun] +nickname = drone_snglight_torpedo +ids_name = 520732 +ids_info = 520733 +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 24000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 30000 +refire_delay = 15 +muzzle_velocity = 5 +toughness = 100 +projectile_archetype = drone_snglight_torpedo_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Motor] +nickname = drone_sngheavy_torpedo_motor +lifetime = 9.000000 +accel = 10 +delay = 1 + +[Explosion] +nickname = drone_sngheavy_torpedo_explosion +effect = dsy_hurricane_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 20 +hull_damage = 360000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = drone_sngheavy_torpedo_ammo +explosion_arch = drone_sngheavy_torpedo_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 1 +hit_pts = 200000 +one_shot_sound = fire_torpedo +const_effect = dsy_hurricane_torpedo_drive +detonation_dist = 1 +lifetime = 15 +Motor = drone_sngheavy_torpedo_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2250 +seeker_fov_deg = 220 +max_angular_velocity = 0.150000 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 520738 +ids_info = 520739 +mass = 225 +volume = 0 + +[Gun] +nickname = drone_sngheavy_torpedo +ids_name = 520736 +ids_info = 520737 +DA_archetype = equipment\models\weapons\ge_torpedo_launcher.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 24000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 30000 +refire_delay = 15 +muzzle_velocity = 5 +toughness = 100 +projectile_archetype = drone_sngheavy_torpedo_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = drone_beam_cannon_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1000 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_corona +munition_hit_effect = li_mk1_impact +;const_effect = dsy_snova_civ_drive +lifetime = 0.025 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = drone_beam_cannon +ids_name = 550076 +ids_info = 550077 +DA_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 24000 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 1000 +refire_delay = 0.06 +muzzle_velocity = 32000 +toughness = 19.600000 +flash_particle_name = dsy_corona_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = drone_beam_cannon_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 30 +lootable = false +LODranges = 0, 40, 80, 160, 250 + +[Motor] +nickname = dsy_no_bc_flak_motor +lifetime = 1 +accel = 50 +delay = 0 + +[Explosion] +nickname = dsy_no_bc_flak_explosion +effect = dsy_no_bs_flak_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 5 +hull_damage = 1 +energy_damage = 0 + +[Munition] +nickname = dsy_no_bc_flak_ammo +explosion_arch = dsy_no_bc_flak_explosion +loot_appearance = ammo_crate +hp_type = hp_gun +requires_ammo = false +hit_pts = 12000 +one_shot_sound = fire_no_torpedo +const_effect = dsy_no_bs_flak_proj +detonation_dist = 0 +lifetime = 0.01 +Motor = dsy_no_bs_flak_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = DUMB +seeker_range = 10 +seeker_fov_deg = 5 +max_angular_velocity = 0.0 +DA_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +mass = 100000 +volume = 0.000100 + +[Gun] +nickname = dsy_no_bc_flak +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\no2_turret02_large.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 500000 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 20 +flash_particle_name = dsy_no_bs_flak_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_no_bc_flak_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[Munition] +nickname = dsy_f_reward01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 142 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_neutron5 +munition_hit_effect = dsy_f_reward01_impact +const_effect = dsy_f_reward01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_f_reward01 +ids_name = 550078 +ids_info = 550079 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 78.3 +refire_delay = 0.15000 +muzzle_velocity = 700 +toughness = 21.500000 +flash_particle_name = dsy_f_reward01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_f_reward01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_gbbrigand_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 744 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_capship +munition_hit_effect = dsy_brigand_gbgun_01_impact +const_effect = dsy_brigand_gbgun_01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_gbbrigand +ids_name = 520877 +ids_info = 520878 +DA_archetype = equipment\models\turret\galliagb_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4809 +refire_delay = 0.25000 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = dsy_brigand_gbgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_gbbrigand_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = GalliaGB_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = dsy_gbcorse_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 744 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_capship +munition_hit_effect = ku_capgun_01_impact +const_effect = corse_gb_primary_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_gbcorse +ids_name = 520879 +ids_info = 520880 +DA_archetype = equipment\models\turret\galliagb_turret.cmp +material_library = equipment\models\gallia_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4809 +refire_delay = 0.25000 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = corse_gb_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_gbcorse_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = GalliaGB_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = angurvadal_forward_gun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 200000 +energy_damage = 0 +one_shot_sound = fire_gungnir +munition_hit_effect = dsy_gungnir_forward_gun_impact +const_effect = dsy_angurvadal_forward_gun_proj +lifetime = 4.7619047 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = angurvadal_forward_gun +ids_name = 550108 +ids_info = 550109 +DA_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_6 +damage_per_fire = 0 +power_usage = 910000 +refire_delay = 5 +muzzle_velocity = 840 +toughness = 20 +flash_particle_name = dsy_mortar01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = angurvadal_forward_gun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 500 +muzzle_cone_override = 2.5 + +[Munition] +nickname = dsy_anomalyscanner01_ammo +hp_type = hp_gun +requires_ammo = true +ammo_limit = 150 +hit_pts = 2 +hull_damage = 6 +energy_damage = 3 +weapon_type = W_Anomaly_Scanner01 +one_shot_sound = fire_scanner +munition_hit_effect = dsy_blade_02_impact +const_effect = dsy_blade_02_proj +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 +ids_name = 520883 +ids_info = 520884 + +[Gun] +nickname = dsy_anomalyscanner01 +ids_name = 520881 +ids_info = 520882 +DA_archetype = equipment\models\turret\dsy_beamturret_gb.cmp +material_library = equipment\models\dsy_beamturret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_elite_shield_special_6 +damage_per_fire = 0 +power_usage = 20 +refire_delay = 1 +muzzle_velocity = 1100 +toughness = 12.000000 +flash_particle_name = dsy_blade_02_flash +flash_radius = 40 +light_anim = l_gun01_flash +projectile_archetype = dsy_anomalyscanner01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 180 +lootable = true +LODranges = 0, 20, 40, 80, 150 + +[Munition] +nickname = dsy_ore_missile_ammo +hp_type = hp_gun +hit_pts = 2 +hull_damage = 2 +energy_damage = 1 +weapon_type = W_ore_missile +one_shot_sound = fire_cruise_disruptor +munition_hit_effect = dsy_blade_02_impact +const_effect = ku_cruisedis01_drive +detonation_dist = 15.000000 +lifetime = 0.900000 +force_gun_ori = false +mass = 1 +volume = 0.000100 +ids_name = 520883 +ids_info = 520884 + +[Gun] +nickname = dsy_ore_missile +ids_name = 520881 +ids_info = 520882 +DA_archetype = equipment\models\turret\dsy_beamturret_gb.cmp +material_library = equipment\models\dsy_beamturret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_torpedo +damage_per_fire = 0 +power_usage = 20 +refire_delay = 0.2 +muzzle_velocity = 1100 +toughness = 12.000000 +flash_particle_name = dsy_blade_02_flash +flash_radius = 40 +light_anim = l_gun01_flash +projectile_archetype = dsy_ore_missile_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 180 +lootable = true +LODranges = 0, 20, 40, 80, 150 + +[Munition] +nickname = dsy_venom_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 660 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_sniper_venom +munition_hit_effect = sp_bloodhound_04_impact +const_effect = sp_bloodhound_04_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_venom +ids_name = 520885 +ids_info = 520886 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 383.3 +refire_delay = 0.500000 +muzzle_velocity = 600 +toughness = 17.600000 +flash_particle_name = sp_bloodhound_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_venom_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_gun_stormbreaker_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 280 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_sniper_stormbreaker +munition_hit_effect = sp_stormbreaker_impact +const_effect = sp_stormbreaker_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_gun_stormbreaker +ids_name = 521041 +ids_info = 521042 +DA_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 174.1 +refire_delay = 0.250000 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = sp_stormbreaker_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_gun_stormbreaker_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_ingenuus_tecky7p_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 3410 +energy_damage = 670 +one_shot_sound = fire_thumper +munition_hit_effect = dsy_ingenuus_tecky7p_impact +const_effect = dsy_ingenuus_tecky7p_proj +weapon_type = W_Battleship01 +lifetime = 3.40206 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_ingenuus_tecky7p +ids_name = 520917 +ids_info = 520918 +DA_archetype = equipment\models\weapons\IngenuusTecky7p.cmp +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 17500 +refire_delay = 0.2 +muzzle_velocity = 970 +toughness = 20 +flash_particle_name = dsy_ingenuus_tecky7p_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_ingenuus_tecky7p_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 0.6 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = dsy_aux_gun01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 170 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle1 +munition_hit_effect = dsy_auxphoton_small_impact +const_effect = dsy_auxphoton_small_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gun01_mark01 +ids_name = 520921 +ids_info = 520922 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 99.1 +refire_delay = 0.120000 +muzzle_velocity = 700 +toughness = 5.600000 +flash_particle_name = dsy_auxphoton_small_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gun01_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_gun01_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 124 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle1 +munition_hit_effect = dsy_auxphoton_small_impact +const_effect = dsy_auxphoton_small_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gun01_mark02 +ids_name = 520923 +ids_info = 520924 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 67.3 +refire_delay = 0.120000 +muzzle_velocity = 700 +toughness = 13.000000 +flash_particle_name = dsy_auxphoton_small_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gun01_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_gun02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 326 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle1 +munition_hit_effect = dsy_auxphoton_impact +const_effect = dsy_auxphoton_proj +lifetime = 0.92857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gun02_mark01 +ids_name = 520925 +ids_info = 520926 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 231 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 6.700000 +flash_particle_name = dsy_auxphoton_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gun02_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_gun02_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 234 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = dsy_auxphoton_impact +const_effect = dsy_auxphoton_proj +lifetime = 0.92857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gun02_mark02 +ids_name = 520927 +ids_info = 520928 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 153.9 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 15.600000 +flash_particle_name = dsy_auxphoton_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gun02_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_gun03_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 700 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_auxplasma_impact +const_effect = dsy_auxplasma_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gun03_mark01 +ids_name = 521043 +ids_info = 521044 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 460.8 +refire_delay = 0.500000 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = dsy_auxplasma_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gun03_mark01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = dsy_aux_gun03_mark02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 500 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_auxplasma_impact +const_effect = dsy_auxplasma_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gun03_mark02 +ids_name = 521045 +ids_info = 521046 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 305.1 +refire_delay = 0.500000 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = dsy_auxplasma_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gun03_mark02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = dsy_aux_turret01_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 121 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle1 +munition_hit_effect = dsy_auxphoton_small_impact +const_effect = dsy_auxphoton_small_proj +lifetime = 1.067 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_turret01_mark01 +ids_name = 520929 +ids_info = 520930 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 65.3 +refire_delay = 0.120000 +muzzle_velocity = 700 +toughness = 8.500000 +flash_particle_name = dsy_auxphoton_small_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_turret01_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_turret02_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 233 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle1 +munition_hit_effect = dsy_auxphoton_impact +const_effect = dsy_auxphoton_proj +lifetime = 0.92857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_turret02_mark01 +ids_name = 520931 +ids_info = 520932 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 153.1 +refire_delay = 0.25 +muzzle_velocity = 750 +toughness = 6.700000 +flash_particle_name = dsy_auxphoton_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_turret02_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_turret03_mark01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 499 +energy_damage = 0 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_auxplasma_impact +const_effect = dsy_auxplasma_proj +lifetime = 0.92308 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_turret03_mark01 +ids_name = 521047 +ids_info = 521048 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 304.4 +refire_delay = 0.500000 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = dsy_auxplasma_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_turret03_mark01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 150 + +[Munition] +nickname = dsy_aux_gun01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 14 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle1 +munition_hit_effect = dsy_auxphoton_small_impact +const_effect = dsy_auxphoton_small_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gun01_mark01_npc +ids_name = 520921 +ids_info = 520922 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 5.1 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 5.600000 +flash_particle_name = dsy_auxphoton_small_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gun01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_gun01_mark02_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 11 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_laser5 +munition_hit_effect = dsy_auxphoton_small_impact +const_effect = dsy_auxphoton_small_proj +lifetime = 0.93333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gun01_mark02_npc +ids_name = 520923 +ids_info = 520924 +DA_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 3.8 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 13.000000 +flash_particle_name = dsy_auxphoton_small_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gun01_mark02_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_gun02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 28 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle1 +munition_hit_effect = dsy_auxphoton_impact +const_effect = dsy_auxphoton_proj +lifetime = 1.077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gun02_mark01_npc +ids_name = 520925 +ids_info = 520926 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 9.4 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 6.700000 +flash_particle_name = dsy_auxphoton_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gun02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_gun02_mark02_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle2 +munition_hit_effect = dsy_auxphoton_impact +const_effect = dsy_auxphoton_proj +lifetime = 1.077 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gun02_mark02_npc +ids_name = 520927 +ids_info = 520928 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 7.3 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 15.600000 +flash_particle_name = dsy_auxphoton_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gun02_mark02_npc_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_turret01_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 11 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle1 +munition_hit_effect = dsy_auxphoton_small_impact +const_effect = dsy_auxphoton_small_proj +lifetime = 1.067 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_turret01_mark01_npc +ids_name = 520929 +ids_info = 520930 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 3.8 +refire_delay = 0.120000 +muzzle_velocity = 750 +toughness = 8.500000 +flash_particle_name = dsy_auxphoton_small_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_turret01_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_aux_turret02_mark01_npc_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 23 +energy_damage = 0 +weapon_type = W_NPC01 +one_shot_sound = fire_particle1 +munition_hit_effect = dsy_auxphoton_impact +const_effect = dsy_auxphoton_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_turret02_mark01_npc +ids_name = 520931 +ids_info = 520932 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 7.3 +refire_delay = 0.25 +muzzle_velocity = 650 +toughness = 6.700000 +flash_particle_name = dsy_auxphoton_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_turret02_mark01_npc_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_snova_aux_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma6 +munition_hit_effect = dsy_snova_aux_impact +const_effect = dsy_snova_aux_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_aux +ids_name = 520933 +ids_info = 520934 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = dsy_snova_aux_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_aux_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = dsy_aux_gunboat_forward_gun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6400 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_lightforwardgun04 +munition_hit_effect = dsy_auxforwardgun_impact +const_effect = dsy_auxforwardgun_proj +lifetime = 1.15 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gunboat_forward_gun +ids_name = 520935 +ids_info = 520936 +DA_archetype = equipment\models\turret\li_gunboat_gun01.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = dsy_auxforwardgun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gunboat_forward_gun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 +muzzle_cone_override = 5 + +[Gun] +nickname = dsy_aux_gunboat_forward_gun_internal +ids_name = 520935 +ids_info = 520936 +DA_archetype = equipment\models\weapons\gunboat_fwg_invisible.cmp +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_fighter_shield_generator +damage_per_fire = 0 +power_usage = 27260 +refire_delay = 0.33 +muzzle_velocity = 1000 +toughness = 10.600000 +flash_particle_name = dsy_auxforwardgun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gunboat_forward_gun_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 200 +muzzle_cone_override = 5 + +[Munition] +nickname = dsy_aux_gb_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 766 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_particle5 +munition_hit_effect = dsy_auxphoton_impact +const_effect = dsy_aux_gb_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_gb_turret +ids_name = 520937 +ids_info = 520938 +DA_archetype = equipment\models\turret\li_turret05_gb.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 5029 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = dsy_auxphoton_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_gb_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[Munition] +nickname = dsy_aux_cr_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1344 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_laser5 +munition_hit_effect = dsy_auxcruiserturret_impact +const_effect = dsy_auxcruiserturret_proj +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_cr_turret +ids_name = 520939 +ids_info = 520940 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 13686 +refire_delay = 0.4 +muzzle_velocity = 1000 +toughness = 15 +flash_particle_name = dsy_auxcruiserturret_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_cr_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[Munition] +nickname = dsy_aux_bc_primary_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_li_bcprime +munition_hit_effect = dsy_auxcruiserturret_impact +const_effect = dsy_auxcruiserturret_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_bc_primary +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = dsy_auxcruiserturret_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_bc_primary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[Munition] +nickname = dsy_aux_bc_heavy_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1350 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_li_bcheavy +munition_hit_effect = dsy_auxbs_secondary_impact +const_effect = dsy_auxbs_secondary_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_bc_heavy +ids_name = 520943 +ids_info = 520944 +DA_archetype = equipment\models\turret\li_turret04b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 13335 +refire_delay = 0.1428 +muzzle_velocity = 1000 +toughness = 20 +flash_particle_name = dsy_auxbs_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_bc_heavy_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[Munition] +nickname = dsy_aux_bs_primary_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 6440 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsheavy +munition_hit_effect = dsy_grn_capgun01_impact +const_effect = dsy_auxbs_primary_proj +lifetime = 5.7377 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_bs_primary +ids_name = 520945 +ids_info = 520946 +DA_archetype = equipment\models\turret\li_turret03.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 20943 +refire_delay = 0.333333 +muzzle_velocity = 610 +toughness = 20 +flash_particle_name = dsy_auxbs_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_bs_primary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false +dispersion_angle = 1 + +[Munition] +nickname = dsy_aux_bs_sec_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1170 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_li_bsprime +munition_hit_effect = dsy_auxbs_secondary_impact +const_effect = dsy_auxbs_secondary_proj +lifetime = 1.3333333333 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aux_bs_sec +ids_name = 520947 +ids_info = 520948 +DA_archetype = equipment\models\turret\li_turret04b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 17250 +refire_delay = 0.330000 +muzzle_velocity = 1500 +toughness = 20 +flash_particle_name = dsy_auxbs_secondary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aux_bs_sec_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 80 +lootable = false + +[Munition] +nickname = dsy_wp_coronaturret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 600 +energy_damage = 0 +weapon_type = W_Laser01 +one_shot_sound = fire_corona +munition_hit_effect = li_mk1_impact +;const_effect = dsy_snova_civ_drive +lifetime = 0.0625 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_wp_coronaturret +ids_name = 520961 +ids_info = 520962 +DA_archetype = equipment\models\turret\dsy_beamturret_bs.cmp +material_library = equipment\models\dsy_beamturret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.33 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_torpedo_special_2 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 0.06 +muzzle_velocity = 32000 +toughness = 19.600000 +flash_particle_name = dsy_corona_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_wp_coronaturret_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 0 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = nomadgb_pulse_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 560 +energy_damage = 11720 +weapon_type = W_Gunboat01 +one_shot_sound = fire_no_pulsebeam +munition_hit_effect = dsy_no_cr_pulsebeam_impact +const_effect = dsy_no_bs_flak_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadgb_pulse +ids_name = 521049 +ids_info = 521050 +DA_archetype = equipment\models\turret\no2_turret02_small.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 72000 +refire_delay = 2.000000 +muzzle_velocity = 800 +toughness = 20 +flash_particle_name = br_capgun_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = nomadgb_pulse_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Motor] +nickname = dsy_nomadgb_vandal_motor +lifetime = 6 +accel = 25 +delay = 0 + +[Explosion] +nickname = dsy_nomadgb_vandal_explosion +effect = explosion_nomad_mine +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 80 +hull_damage = 27100 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_nomadgb_vandal_ammo +explosion_arch = dsy_nomadgb_vandal_explosion +loot_appearance = ammo_crate +units_per_container = 150 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 150 +hit_pts = 1440 +explosion_resistance = 0.33 +one_shot_sound = fire_missile_regular +const_effect = no_missile01_drive +detonation_dist = 0.1 +lifetime = 30.166666 +Motor = dsy_nomadgb_vandal_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1000 +seeker_fov_deg = 70 +max_angular_velocity = 0.52360 +DA_archetype = equipment\models\weapons\invisible_cm_dropper.cmp +ids_name = 520987 +mass = 45 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadgb_vandal +ids_name = 520985 +ids_info = 520986 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 102000 +refire_delay = 5 +muzzle_velocity = 45 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomadgb_vandal_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[Motor] +nickname = dsy_nomadgb_silencer_motor +lifetime = 4 +accel = 15 +delay = 0 + +[Explosion] +nickname = dsy_nomadgb_silencer_explosion +effect = explosion_nomad_mine +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 75 +hull_damage = 2800 +energy_damage = 14000 +impulse = 4000 + +[Munition] +nickname = dsy_nomadgb_silencer_ammo +explosion_arch = dsy_nomadgb_silencer_explosion +loot_appearance = ammo_crate +units_per_container = 175 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 175 +hit_pts = 1440 +explosion_resistance = 0.33 +one_shot_sound = fire_missile_regular +const_effect = dsy_no_mine01 +detonation_dist = 0.1 +lifetime = 6.576923 +Motor = dsy_nomadgb_silencer_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 900 +seeker_fov_deg = 30 +max_angular_velocity = 0.3491 +DA_archetype = equipment\models\weapons\invisible_cm_dropper.cmp +ids_name = 520991 +mass = 30 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadgb_silencer +ids_name = 520989 +ids_info = 520990 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 100000 +explosion_resistance = 0.25 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_4 +damage_per_fire = 0 +power_usage = 77000 +refire_delay = 4 +muzzle_velocity = 195 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomadgb_silencer_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 45 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = dsy_nomadcr_marauder_motor +lifetime = 12.5 +accel = 27 +delay = 0 + +[Explosion] +nickname = dsy_nomadcr_marauder_explosion +effect = rtc_nomadtorpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 128 +hull_damage = 189845 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_nomadcr_marauder_ammo +explosion_arch = dsy_nomadcr_marauder_explosion +loot_appearance = ammo_crate +units_per_container = 30 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +one_shot_sound = fire_missile_regular +const_effect = rtc_nomadtorpedo_proj +detonation_dist = 0.1 +lifetime = 12.5 +Motor = dsy_nomadcr_marauder_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2850 +seeker_fov_deg = 20 +max_angular_velocity = 0.12969 +DA_archetype = equipment\models\torpedoes\invisible_torpedo_cr.3db +ids_name = 520995 +mass = 70 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadcr_marauder +ids_name = 520993 +ids_info = 520994 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 737100 +refire_delay = 10 +muzzle_velocity = 62 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomadcr_marauder_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_nomadcr_desolator_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadcr_desolator +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_nomadcr_desolator_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_nomadgb_annihilator_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadgb_annihilator +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_nomadgb_annihilator_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Motor] +nickname = dsy_nomadcr_devastator_motor +lifetime = 12.5 +accel = 27 +delay = 0 + +[Explosion] +nickname = dsy_nomadcr_devastator_explosion +effect = dsy_devastator_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 160 +hull_damage = 142360 +energy_damage = 71180 +impulse = 0 + +[Munition] +nickname = dsy_nomadcr_devastator_ammo +explosion_arch = dsy_nomadcr_devastator_explosion +loot_appearance = ammo_crate +units_per_container = 30 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +explosion_resistance = 0.05 +one_shot_sound = fire_missile_regular +const_effect = dsy_no_cr_annihilator_proj +detonation_dist = 0.1 +lifetime = 12.5 +Motor = dsy_nomadcr_devastator_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 2850 +seeker_fov_deg = 20 +max_angular_velocity = 0.12969 +DA_archetype = equipment\models\torpedoes\invisible_torpedo_cr.3db +ids_name = 521007 +mass = 70 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadcr_devastator +ids_name = 521005 +ids_info = 521006 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 603110 +refire_delay = 10 +muzzle_velocity = 62 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomadcr_devastator_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 35 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_nomadcr_trinity_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadcr_trinity +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_nomadcr_trinity_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_nomadbc_predator_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadbc_predator +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_nomadbc_predator_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_nomadbc_javelin_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadbc_javelin +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_nomadbc_javelin_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_nomadbc_apocalypse_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadbc_apocalypse +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_nomadbc_apocalypse_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[Munition] +nickname = dsy_nomadbb_nightmare_ammo +ids_name = 521998 +ids_info = 521999 +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 0.01 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_nomadbb_nightmare +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\weapons\invisible_gun.cmp +HP_child = HPConnect +hit_pts = 50000 +explosion_resistance = 0.0 +volume = 0 +mass = 10 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 1 +toughness = 0.1 +projectile_archetype = dsy_nomadbb_nightmare_ammo +auto_turret = false +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = Missile_Barrel_01_lod1 +LODranges = 0, 3200 + +[Motor] +nickname = dsy_nomadbb_hurricane_motor +lifetime = 15 +accel = 21.555 +delay = 0 + +[Explosion] +nickname = dsy_nomadbb_hurricane_explosion +effect = dsy_no2_artillery_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 156 +hull_damage = 370780 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = dsy_nomadbb_hurricane_ammo +explosion_arch = dsy_nomadbb_hurricane_explosion +loot_appearance = ammo_crate +units_per_container = 30 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +explosion_resistance = 0.05 +one_shot_sound = fire_missile_regular +const_effect = dsy_no_cr_pulsebeam_proj +detonation_dist = 0.1 +lifetime = 14.4075 +Motor = dsy_nomadbb_hurricane_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3750 +seeker_fov_deg = 20 +max_angular_velocity = 0.116721 +DA_archetype = equipment\models\torpedoes\invisible_torpedo_cr.3db +ids_name = 521031 +mass = 75 +volume = 0.000100 +cruise_disruptor = false + +[Gun] +nickname = dsy_nomadbb_hurricane +ids_name = 521029 +ids_info = 521030 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1853890 +refire_delay = 15 +muzzle_velocity = 105 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomadbb_hurricane_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 7.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = dsy_nomadbb_lightning_motor +lifetime = 15 +accel = 21.555 +delay = 0 + +[Explosion] +nickname = dsy_nomadbb_lightning_explosion +effect = dsy_lightning_missile_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 200 +hull_damage = 10800 +energy_damage = 320285 +impulse = 0 + +[Munition] +nickname = dsy_nomadbb_lightning_ammo +explosion_arch = dsy_nomadbb_lightning_explosion +loot_appearance = ammo_crate +units_per_container = 30 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +explosion_resistance = 0.05 +one_shot_sound = fire_missile_regular +const_effect = no_missile01_drive +detonation_dist = 0.1 +lifetime = 14.4075 +Motor = dsy_nomadbb_lightning_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3750 +seeker_fov_deg = 20 +max_angular_velocity = 0.116721 +DA_archetype = equipment\models\torpedoes\invisible_torpedo_cr.3db +ids_name = 521035 +mass = 100 +volume = 0.000100 +cruise_disruptor = false + +[Gun] +nickname = dsy_nomadbb_lightning +ids_name = 521033 +ids_info = 521034 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1542125 +refire_delay = 15 +muzzle_velocity = 105 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomadbb_lightning_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 7.5 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = dsy_nomadbb_reaper_motor +lifetime = 15 +accel = 21.555 +delay = 0 + +[Explosion] +nickname = dsy_nomadbb_reaper_explosion +effect = rtc_nomadtorpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 180 +hull_damage = 249116 +energy_damage = 124558 +impulse = 0 + +[Munition] +nickname = dsy_nomadbb_reaper_ammo +explosion_arch = dsy_nomadbb_reaper_explosion +loot_appearance = ammo_crate +units_per_container = 30 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 30 +hit_pts = 3600 +explosion_resistance = 0.05 +one_shot_sound = fire_missile_regular +const_effect = dsy_no_cr_annihilator_proj +detonation_dist = 0.1 +lifetime = 14.4075 +Motor = dsy_nomadbb_reaper_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3750 +seeker_fov_deg = 20 +max_angular_velocity = 0.116721 +DA_archetype = equipment\models\torpedoes\invisible_torpedo_cr.3db +ids_name = 521039 +mass = 75 +volume = 0.000100 +cruise_disruptor = false + +[Gun] +nickname = dsy_nomadbb_reaper +ids_name = 521037 +ids_info = 521038 +DA_archetype = equipment\models\turret\no2_turret02_medium.cmp +material_library = ships\nomad2\no2_playerships.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1383750 +refire_delay = 15 +muzzle_velocity = 105 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = dsy_nomadbb_reaper_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 10 +lootable = false +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Munition] +nickname = dsy_u_fighter_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 460 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = pi_tachyon_02_impact +const_effect = pi_tachyon_02_proj +lifetime = 0.857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_u_fighter_gun01 +ids_name = 521053 +ids_info = 521054 +DA_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 305.6 +refire_delay = 0.500000 +muzzle_velocity = 700 +toughness = 6.300000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_u_fighter_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = dsy_u_fighter_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 460 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = pi_tachyon_02_impact +const_effect = pi_tachyon_02_proj +lifetime = 0.857 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_u_fighter_turret01 +ids_name = 521055 +ids_info = 521056 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 305.6 +refire_delay = 0.500000 +muzzle_velocity = 700 +toughness = 10.600000 +flash_particle_name = pi_tachyon_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_u_fighter_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = special_turret_extra01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 480 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_particle3 +munition_hit_effect = special_turret_extra01_impact +const_effect = special_turret_extra01_proj +lifetime = 0.84615 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = special_turret_extra01 +ids_name = 521061 +ids_info = 521062 +DA_archetype = equipment\models\weapons\li_cannon.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.07 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 298.2 +refire_delay = 0.330000 +muzzle_velocity = 650 +toughness = 10.600000 +flash_particle_name = special_turret_extra01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = special_turret_extra01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = civfighter_beam01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 400 +weapon_type = W_Neutral01 +one_shot_sound = fire_laser6 +munition_hit_effect = fighter_helios_impact +const_effect = fighter_helios_proj +lifetime = 0.6666667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = civfighter_beam01 +ids_name = 521063 +ids_info = 521064 +DA_archetype = equipment\models\weapons\bomber_ku_photon.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 13400 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 1316.8 +refire_delay = 1.0 +muzzle_velocity = 900 +toughness = 6.300000 +flash_particle_name = fighter_helios_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = civfighter_beam01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 +;Titan Guns + +[Munition] +nickname = event_bs_gale_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 108000 +energy_damage = 0 +one_shot_sound = fire_gale +munition_hit_effect = dsy_codebb_gale_impact +const_effect = dsy_codebb_gale_proj +weapon_type = W_Battleship01 +lifetime = 4.7619 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_bs_gale +ids_name = 520502 +ids_info = 520503 +DA_archetype = equipment\models\turret\rh_bs_primary.cmp +material_library = equipment\models\rh_turret.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 522500 +refire_delay = 2 +muzzle_velocity = 840 +toughness = 20 +flash_particle_name = dsy_codebb_gale_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_bs_gale_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 10 +lootable = false +dispersion_angle = 0.3 +muzzle_cone_override = 10 + +[Munition] +nickname = event_bs_sledge_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 30400 +energy_damage = 0 +one_shot_sound = fire_sledge +munition_hit_effect = dsy_codebb_sledge_impact +const_effect = dsy_codebb_sledge_proj +weapon_type = W_Battleship01 +lifetime = 6 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_bs_sledge +ids_name = 520500 +ids_info = 520501 +DA_archetype = equipment\models\turret\li_turret03.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 50000 +refire_delay = 0.5 +muzzle_velocity = 500 +toughness = 20 +flash_particle_name = dsy_codebb_sledge_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_bs_sledge_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 25 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = event_bs_volley_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 28000 +energy_damage = 0 +one_shot_sound = fire_volley +munition_hit_effect = dsy_codebb_volley_impact +const_effect = dsy_codebb_volley_projsound +weapon_type = W_Battleship01 +lifetime = 2.38095 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_bs_volley +ids_name = 520504 +ids_info = 520505 +DA_archetype = equipment\models\turret\volleyshot.cmp +material_library = equipment\models\dreadcoil.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 20.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 5 +power_usage = 90000 +refire_delay = 2 +muzzle_velocity = 1260 +toughness = 32 +flash_particle_name = dsy_codebb_volley_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_bs_volley_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 12.5 +lootable = false +dispersion_angle = 2.25 +muzzle_cone_override = 10 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = VolleyShot_Barrel_lod1 +LODranges = 0, 3200 + +[Munition] +nickname = event_bs_autopulse_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 800 +energy_damage = 500 +one_shot_sound = fire_autopulse +munition_hit_effect = dsy_codebb_autopulse_impact +const_effect = dsy_codebb_autopulse_proj +lifetime = 6.5 +force_gun_ori = false +weapon_type = W_Battleship01 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_bs_autopulse +ids_name = 520496 +ids_info = 520497 +DA_archetype = equipment\models\turret\solarisbs.cmp +material_library = equipment\models\solarisgb.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 1 +debris_type = debris_turret_large +parent_impulse = 55 +child_impulse = 125 +volume = 20.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 5 +power_usage = 79120 +refire_delay = 0.2 +muzzle_velocity = 700 +toughness = 32 +flash_particle_name = dsy_codebb_autopulse_flash +use_animation = Sc_fire +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_bs_autopulse_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 30 +lootable = false +dispersion_angle = 1 + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = cc_missile_barrel01_lod1 +LODranges = 0, 2400 + +[Motor] +nickname = event_bs_lightning_motor +lifetime = 10 +accel = 20 +delay = 2 + +[Explosion] +nickname = event_bs_lightning_explosion +effect = dsy_nomadbb_lightning_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 75 +hull_damage = 6000 +energy_damage = 118000 +impulse = 0 + +[Munition] +nickname = event_bs_lightning_ammo +explosion_arch = event_bs_lightning_explosion +hp_type = hp_torpedo +requires_ammo = false +hit_pts = 1200000 +one_shot_sound = fire_missile_regular +const_effect = dsy_lightning_missile_drive +detonation_dist = 1 +lifetime = 26.25 +Motor = event_bs_lightning_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5000 +seeker_fov_deg = 240 +max_angular_velocity = 0.65 +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 521035 +mass = 400 +volume = 0.000100 +cruise_disruptor = true + +[Gun] +nickname = event_bs_lightning +ids_name = 521033 +ids_info = 521034 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 900000 +refire_delay = 15 +muzzle_velocity = 100 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = event_bs_lightning_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 7.5 +lootable = false +muzzle_cone_override = 10 + +[Munition] +nickname = event_bs_reaper_ammo +explosion_arch = dsy_nomadbb_reaper_explosion +hp_type = hp_torpedo +requires_ammo = false +hit_pts = 1200000 +one_shot_sound = fire_missile_regular +const_effect = dsy_reaper_missile_drive +detonation_dist = 1 +lifetime = 35 +Motor = dsy_nomadbb_reaper_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 3000 +seeker_fov_deg = 240 +max_angular_velocity = 0.45 +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 521039 +mass = 120 +volume = 0.000100 +cruise_disruptor = true + +[Gun] +nickname = event_bs_reaper +ids_name = 521037 +ids_info = 521038 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 1350000 +refire_delay = 15 +muzzle_velocity = 40 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = event_bs_reaper_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 10 +lootable = false +muzzle_cone_override = 10 + +[Motor] +nickname = event_bs_hurricane_motor +lifetime = 17 +accel = 10 +delay = 2 + +[Explosion] +nickname = event_bs_hurricane_explosion +effect = dsy_hurricane_torpedo_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 245 +hull_damage = 420000 +energy_damage = 0 +impulse = 0 + +[Munition] +nickname = event_bs_hurricane_ammo +explosion_arch = dsy_hurricane_torpedo_explosion +loot_appearance = ammo_crate +units_per_container = 5 +hp_type = hp_torpedo +requires_ammo = false +hit_pts = 1200000 +one_shot_sound = fire_missile_regular +const_effect = dsy_hurricane_torpedo_drive +detonation_dist = 1 +lifetime = 62.5 +Motor = event_bs_hurricane_motor +force_gun_ori = false +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 5500 +seeker_fov_deg = 240 +max_angular_velocity = 0.12 +DA_archetype = equipment\models\weapons\bs_missile.3db +material_library = equipment\models\weapons\bs_missile.mat +ids_name = 520185 +mass = 150 +volume = 0.000100 +cruise_disruptor = true + +[Gun] +nickname = event_bs_hurricane +ids_name = 520183 +ids_info = 520184 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_10 +damage_per_fire = 0 +power_usage = 3375000 +refire_delay = 30 +muzzle_velocity = 20 +toughness = 32 +light_anim = l_gun01_flash +projectile_archetype = event_bs_hurricane_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 7.5 +lootable = false +muzzle_cone_override = 10 + +[Munition] +nickname = event_bs_solaris_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 780 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_solaris +munition_hit_effect = ou_capgun_secondary_impact +const_effect = ku_capgun_01_proj +lifetime = 0.9 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_bs_solaris +ids_name = 500201 +ids_info = 500202 +DA_archetype = equipment\models\turret\solarisbs.cmp +material_library = equipment\models\solarisgb.mat +HP_child = HPConnect +hit_pts = 420000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_8 +damage_per_fire = 0 +power_usage = 13200 +refire_delay = 0.25000 +muzzle_velocity = 2000 +toughness = 10 +flash_particle_name = ou_capgun_secondary_flash +flash_radius = 20 +light_anim = l_gun01_flash +projectile_archetype = event_bs_solaris_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 180 +lootable = false + +[Munition] +nickname = event_bs_gatling_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1440 +energy_damage = 0 +one_shot_sound = fire_gatlinglaser +munition_hit_effect = dsy_codebb_gatlinglaser_impact +const_effect = dsy_codebb_gatlinglaser_projsound +weapon_type = W_Battleship01 +lifetime = 1.85484 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_bs_gatling +ids_name = 520508 +ids_info = 520509 +DA_archetype = equipment\models\turret\dual_solaris.cmp +material_library = equipment\models\dual-solaris.mat +HP_child = HPConnect +hit_pts = 0 +explosion_resistance = 0.330000 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_7 +damage_per_fire = 0 +power_usage = 18000 +refire_delay = 0.15 +muzzle_velocity = 1240 +toughness = 1.600000 +flash_particle_name = dsy_codebb_gatlinglaser_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_bs_gatling_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false +LODranges = 0, 5000 + +[Munition] +nickname = unique_entropy_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 760 +energy_damage = 0 +weapon_type = W_Nomad01 +one_shot_sound = fire_unique_entropy +munition_hit_effect = unique_entropy_impact +const_effect = unique_entropy_proj +lifetime = 1 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = unique_entropy +ids_name = 521069 +ids_info = 521070 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 595.2 +refire_delay = 1.0 +muzzle_velocity = 750 +toughness = 25.400000 +flash_particle_name = unique_entropy_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = unique_entropy_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 200 + +[Munition] +nickname = gc_gb_turret01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 750 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_ku_gbprime +munition_hit_effect = gc_gb_turret01_impact +const_effect = gc_gb_turret01_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = gc_gb_turret01 +ids_name = 521103 +ids_info = 521104 +DA_archetype = equipment\models\turret\t_turret01.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4855 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 16 +flash_particle_name = gc_gb_turret01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = gc_gb_turret01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = t_turret_barrel_lod1 +LODranges = 0, 600 + +[Munition] +nickname = bw_shf_forward_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 3.500000 +hull_damage = 576 +energy_damage = 576 +weapon_type = W_Laser01 +one_shot_sound = fire_corona +munition_hit_effect = bw_shf_forward_gun01_impact +lifetime = 0.07 +force_gun_ori = true +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bw_shf_forward_gun01 +ids_name = 510877 +ids_info = 510878 +DA_archetype = equipment\models\weapons\bw_shf_beam_gimbal.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 18000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_7 +damage_per_fire = 0 +power_usage = 758 +refire_delay = 0.100000 +muzzle_velocity = 10000 +toughness = 19.600000 +flash_particle_name = bw_shf_forward_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bw_shf_forward_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 30 +lootable = true +LODranges = 0, 1800 + +[Munition] +nickname = bw_shf_forward_gun02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 3.500000 +hull_damage = 3816 +energy_damage = 9876 +weapon_type = W_Plasma01 +one_shot_sound = fire_plasma5 +munition_hit_effect = bw_shf_forward_gun02_impact +const_effect = bw_shf_forward_gun02_proj +lifetime = 1.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bw_shf_forward_gun02 +ids_name = 510875 +ids_info = 510876 +DA_archetype = equipment\models\weapons\bw_shf_blast.cmp +material_library = equipment\models\rh_equip.mat +material_library = ships\discovery\angelofmercy\slaveliner.mat +material_library = ships\discovery\doom\img_ships\img_ship_line.mat +material_library = ships\common_snubs.mat +HP_child = HPConnect +hit_pts = 18000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_7 +damage_per_fire = 0 +power_usage = 8400.1 +refire_delay = 1.000000 +muzzle_velocity = 750 +toughness = 19.600000 +flash_particle_name = bw_shf_forward_gun02_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bw_shf_forward_gun02_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 0 +lootable = true +LODranges = 0, 1800 +muzzle_cone_override = 15 + +[Munition] +nickname = bw_shf_forward_gun03_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 3.500000 +hull_damage = 3800 +energy_damage = 1900 +weapon_type = W_Particle01 +one_shot_sound = fire_particle2 +munition_hit_effect = bw_shf_forward_gun03_impact +const_effect = bw_shf_forward_gun03_proj +lifetime = 1.8 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bw_shf_forward_gun03 +ids_name = 510879 +ids_info = 510880 +DA_archetype = equipment\models\weapons\bw_shf_burst.cmp +material_library = equipment\models\rh_equip.mat +material_library = ships\discovery\doom\img_ships\img_ship_line.mat +material_library = ships\common_snubs.mat +HP_child = HPConnect +hit_pts = 18000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_7 +damage_per_fire = 0 +power_usage = 1128.9 +refire_delay = 0.12 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = bw_shf_forward_gun03_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bw_shf_forward_gun03_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 0 +lootable = true +LODranges = 0, 1800 +dispersion_angle = 0.75 +muzzle_cone_override = 15 + +[Munition] +nickname = bw_shf_forward_gun04_ammo +loot_appearance = ammo_crate +units_per_container = 400 +hp_type = hp_gun +requires_ammo = true +ammo_limit = 4000 +hit_pts = 3.500000 +hull_damage = 2306 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_missile_homing +munition_hit_effect = bw_shf_forward_gun04_impact +const_effect = bw_shf_forward_gun04_proj +lifetime = 1 +force_gun_ori = false +ids_name = 510883 +ids_info = 510882 +mass = 1 +volume = 0 + +[Gun] +nickname = bw_shf_forward_gun04 +ids_name = 510881 +ids_info = 510882 +DA_archetype = equipment\models\weapons\bw_shf_missile.cmp +material_library = equipment\models\rh_equip.mat +material_library = ships\discovery\angelofmercy\slaveliner.mat +material_library = ships\discovery\doom\img_ships\img_ship_line.mat +HP_child = HPConnect +hit_pts = 18000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_7 +damage_per_fire = 0 +power_usage = 463.2 +refire_delay = 0.1667 +muzzle_velocity = 800 +toughness = 19.600000 +flash_particle_name = bw_shf_forward_gun04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bw_shf_forward_gun04_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 0 +lootable = true +LODranges = 0, 1800 +dispersion_angle = 3.5 +muzzle_cone_override = 15 + +[Motor] +nickname = bw_shf_forward_gun05_motor +lifetime = 12.000000 +accel = 6 +delay = 0.1 + +[Explosion] +nickname = bw_shf_forward_gun05_explosion +effect = bw_shf_forward_gun05_impact +lifetime = 0, 0 +process = disappear +strength = 100 +radius = 112 +hull_damage = 40 +energy_damage = 41020 +impulse = 0 + +[Munition] +nickname = bw_shf_forward_gun05_ammo +explosion_arch = bw_shf_forward_gun05_explosion +loot_appearance = ammo_crate +units_per_container = 90 +hp_type = hp_torpedo +requires_ammo = true +ammo_limit = 90 +hit_pts = 8000 +one_shot_sound = fire_torpedo +const_effect = bw_shf_forward_gun05_drive +detonation_dist = 6 +lifetime = 23.0000000 +Motor = bw_shf_forward_gun05_motor +force_gun_ori = true +HP_trail_parent = HPExhaust +seeker = LOCK +time_to_lock = 0 +seeker_range = 1900 +seeker_fov_deg = 60 +max_angular_velocity = 0.6 +DA_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +ids_name = 510874 +ids_info = 510873 +mass = 20 +volume = 0 + +[Gun] +nickname = bw_shf_forward_gun05 +ids_name = 510872 +ids_info = 510873 +DA_archetype = equipment\models\weapons\bw_shf_torp.cmp +material_library = equipment\models\rh_equip.mat +material_library = ships\discovery\angelofmercy\slaveliner.mat +material_library = ships\discovery\doom\img_ships\img_ship_line.mat +HP_child = HPConnect +hit_pts = 18000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 4.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_7 +damage_per_fire = 0 +power_usage = 7360 +refire_delay = 5 +muzzle_velocity = 25 +toughness = 19.600000 +projectile_archetype = bw_shf_forward_gun05_ammo +dry_fire_sound = fire_dry +separation_explosion = sever_debris +auto_turret = false +turn_rate = 0 +lootable = true +LODranges = 0, 1800 + +[Munition] +nickname = dsy_redcapturret_bc01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1787 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_hs_bsheavy +munition_hit_effect = corsair_capgun_secondary_impact +const_effect = corsair_capgun_secondary_proj +lifetime = 2.5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_redcapturret_bc01 +ids_name = 521123 +ids_info = 521124 +DA_archetype = equipment\models\turret\co_gb_turret.cmp +material_library = ships\kusari\ku_capships.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_large +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_6 +damage_per_fire = 0 +power_usage = 17686 +refire_delay = 0.1818 +muzzle_velocity = 1000 +toughness = 20 +flash_particle_name = corsair_capgun_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_redcapturret_bc01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 75 +lootable = false + +[LOD] +obj = Root +LODranges = 0, 3000 + +[LOD] +obj = barrel +LODranges = 0, 2400 + +[Munition] +nickname = dsy_redcapturret_bc02_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1 +energy_damage = 0 +weapon_type = W_Battlecruiser01 +one_shot_sound = fire_br_bcprime +munition_hit_effect = dsy_corsair_gb_primary_impact +const_effect = dsy_corsair_gb_primary_proj +lifetime = 1.153846 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_redcapturret_bc02 +ids_name = 521998 +ids_info = 521999 +DA_archetype = equipment\models\turret\ku_turret01.cmp +material_library = equipment\models\ku_turret.mat +HP_child = HPConnect +hit_pts = 250000 +explosion_resistance = 0.330000 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_2 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 60 +muzzle_velocity = 10 +toughness = 15 +flash_particle_name = dsy_corsair_gb_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_redcapturret_bc02_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = rh_piratetrans_scanner_dummy +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 0 +energy_damage = 0 +lifetime = 1.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = rh_piratetrans_scanner +ids_name = 521167 +ids_info = 521168 +DA_archetype = ships\rheinland\blackmarket\rh_piratetrans_flir.3db +material_library = ships\common_snubs.mat +HP_child = HPConnect +hit_pts = 0 +debris_type = debris_turret_small +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_elite_shield_special_6 +damage_per_fire = 0 +power_usage = 10000000 +refire_delay = 0.500000 +muzzle_velocity = 0 +toughness = 10 +projectile_archetype = rh_piratetrans_scanner_dummy +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 1000, 2000 + +[Munition] +nickname = event_fighter_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 232 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = event_fighter_gun01_impact +const_effect = event_fighter_gun01_proj +lifetime = 1.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_fighter_gun01 +ids_name = 521179 +ids_info = 521180 +DA_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 140.3 +refire_delay = 0.2 +muzzle_velocity = 700 +toughness = 13.000000 +flash_particle_name = event_fighter_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_fighter_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 70, 100, 150 + +[Munition] +nickname = event_bomber_gun01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1130 +energy_damage = 0 +weapon_type = W_Particle01 +one_shot_sound = fire_plasma5 +const_effect = event_bomber_gun01_proj +munition_hit_effect = event_bomber_gun01_impact +lifetime = 1.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = event_bomber_gun01 +ids_name = 521181 +ids_info = 521182 +DA_archetype = equipment\models\weapons\bomber_br_particle.cmp +material_library = equipment\models\hardware.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 645.3 +refire_delay = 0.33 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = event_bomber_gun01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = event_bomber_gun01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +dispersion_angle = 2.5 + +[LOD] +obj = Root +LODranges = 0, 600, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_snova_ai_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 2529 +energy_damage = 10587.5 +weapon_type = W_Antimatter01 +one_shot_sound = fire_plasma3 +munition_hit_effect = dsy_snova_ai_impact +const_effect = dsy_snova_ai_drive +lifetime = 1.428 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_snova_ai +ids_name = 488462 +ids_info = 488463 +DA_archetype = equipment\models\weapons\minirazor.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 17500 +explosion_resistance = 0.25 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 2.000000 +mass = 10 +hp_gun_type = hp_gun_special_7 +damage_per_fire = 0 +power_usage = 6373.3 +refire_delay = 2 +muzzle_velocity = 350 +toughness = 19.600000 +flash_particle_name = pi_neutron_04_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_snova_ai_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 160, 250 + +[Munition] +nickname = bc_heavy_containment_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 30000 +energy_damage = 7500 +one_shot_sound = fire_bc_heavy_containment +munition_hit_effect = bc_heavy_containment_impact +const_effect = bc_heavy_containment_proj +weapon_type = W_Battlecruiser01 +lifetime = 2.9 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bc_heavy_containment +ids_name = 521271 +ids_info = 521272 +DA_archetype = equipment\models\turret\bc_heavy_containment_turret.cmp +material_library = equipment\models\ge_turret_new.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_9 +damage_per_fire = 0 +power_usage = 146475 +refire_delay = 0.5 +muzzle_velocity = 1000 +toughness = 20 +flash_particle_name = bc_heavy_containment_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bc_heavy_containment_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 6 +lootable = false +muzzle_cone_override = 6 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = bc_heavy_teal_sun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 18160 +energy_damage = 0 +one_shot_sound = fire_bc_heavy_teal_sun +munition_hit_effect = bc_heavy_teal_sun_impact +const_effect = bc_heavy_teal_sun_proj +weapon_type = W_Battlecruiser01 +lifetime = 2.761904 +mass = 1 +volume = 0.000100 + +[Gun] +nickname = bc_heavy_teal_sun +ids_name = 521273 +ids_info = 521274 +DA_archetype = equipment\models\turret\bc_heavy_teal_sun_turret.cmp +material_library = equipment\models\ge_turret_new.mat +HP_child = HPConnect +hit_pts = 315000 +explosion_resistance = 0.14 +debris_type = debris_turret_huge +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_9 +damage_per_fire = 0 +power_usage = 75865 +refire_delay = 0.25 +muzzle_velocity = 1050 +toughness = 20 +flash_particle_name = bc_heavy_teal_sun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = bc_heavy_teal_sun_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 6 +lootable = false +dispersion_angle = 1.0 +muzzle_cone_override = 6 + +[LOD] +obj = Root +LODranges = 0, 4000 + +[LOD] +obj = barrel +LODranges = 0, 3200 + +[Munition] +nickname = ai_gunboat_turret_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 705 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_aiprimarycannon +munition_hit_effect = ai_gunboat_primary_impact +const_effect = ai_gunboat_primary_proj +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = ai_gunboat_turret +ids_name = 488675 +ids_info = 488676 +DA_archetype = equipment\models\turret\generic_gb_basic.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 4435 +refire_delay = 0.25 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = ai_gunboat_primary_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ai_gunboat_turret_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = dsy_aicruiserturret_hybrid_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1610 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_aiprimarycannon +munition_hit_effect = ai_cruiser_primaryhybrid_impact +const_effect = ai_cruiser_primaryhybrid_proj +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aicruiserturret_hybrid +ids_name = 520299 +ids_info = 520300 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 16240 +refire_delay = 0.50000 +muzzle_velocity = 1000 +toughness = 15 +flash_particle_name = ai_cruiser_primaryhybrid_flashy +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aicruiserturret_hybrid_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = dsy_aicruiserturret_adapted_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 1610 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_aiprimarycannon +munition_hit_effect = ai_cruiser_primary_adapted_impact +const_effect = ai_cruiser_primary_adapted_proj +lifetime = 2.0 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dsy_aicruiserturret_adapted +ids_name = 520299 +ids_info = 520300 +DA_archetype = equipment\models\turret\li_turret05b.cmp +material_library = equipment\models\li_turret.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_turret_special_5 +damage_per_fire = 0 +power_usage = 16240 +refire_delay = 0.50000 +muzzle_velocity = 1000 +toughness = 15 +flash_particle_name = ai_cruiser_primary_adapted_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dsy_aicruiserturret_adapted_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 70 +lootable = false +dispersion_angle = 0.2 + +[LOD] +obj = Root +LODranges = 0, 2000 + +[LOD] +obj = barrel +LODranges = 0, 1500 + +[Munition] +nickname = ai_adapted_gun_type1_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 248 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ai_adapted_type2_impact +const_effect = ai_adapted_type1 +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = ai_adapted_gun_type1 +ids_name = 488687 +ids_info = 488688 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 144.1 +refire_delay = 0.25 +muzzle_velocity = 680 +toughness = 15.600000 +flash_particle_name = ai_adapted_type1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ai_adapted_gun_type1_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = ai_adapted_gun_type2_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 126 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_laser3 +munition_hit_effect = ai_adapted_type2_impact +const_effect = ai_adapted_type2 +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = ai_adapted_gun_type2 +ids_name = 488685 +ids_info = 488686 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 65.8 +refire_delay = 0.125000 +muzzle_velocity = 680 +toughness = 15.600000 +flash_particle_name = ai_adapted_type1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ai_adapted_gun_type2_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = ai_adapted_gun_type1_light_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 320 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_tachyon5 +munition_hit_effect = ai_adapted_type2_impact +const_effect = ai_adapted_type1 +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = ai_adapted_gun_type1_light +ids_name = 44201 +ids_info = 44202 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 196.8 +refire_delay = 0.25 +muzzle_velocity = 680 +toughness = 15.600000 +flash_particle_name = ai_adapted_type1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ai_adapted_gun_type1_light_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[Munition] +nickname = ai_adapted_gun_type2_light_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 160 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_laser3 +munition_hit_effect = ai_adapted_type2_impact +const_effect = ai_adapted_type2 +lifetime = 1.250000 +force_gun_ori = false +mass = 0 +volume = 0 + +[Gun] +nickname = ai_adapted_gun_type2_light +ids_name = 44203 +ids_info = 44204 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 1 +mass = 10 +hp_gun_type = hp_gun_special_4 +damage_per_fire = 0 +power_usage = 88.1 +refire_delay = 0.125000 +muzzle_velocity = 680 +toughness = 15.600000 +flash_particle_name = ai_adapted_type1_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = ai_adapted_gun_type2_light_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 90 +lootable = false +LODranges = 0, 10 + +[LOD] +obj = Root +LODranges = 0, 1200 + +[LOD] +obj = barrel +LODranges = 0, 600 + +[Munition] +nickname = hogosha_gb_primary_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 467 +energy_damage = 0 +weapon_type = W_Gunboat01 +one_shot_sound = fire_plasma5 +munition_hit_effect = hogosha_plasma_01_impact +const_effect = hogosha_gunboat_primary +lifetime = 1.225 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = hogosha_gb_primary +ids_name = 521289 +ids_info = 521290 +DA_archetype = equipment\models\turret\generic_gb_basic.cmp +material_library = equipment\models\ge_turret.mat +HP_child = HPConnect +hit_pts = 56000 +explosion_resistance = 0.14 +debris_type = debris_turret_med +parent_impulse = 20 +child_impulse = 80 +volume = 0.000000 +mass = 10 +hp_gun_type = hp_turret_special_3 +damage_per_fire = 0 +power_usage = 2958 +refire_delay = 0.1499 +muzzle_velocity = 800 +toughness = 5.2 +flash_particle_name = hogosha_plasma_01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = hogosha_gb_primary_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 95 +lootable = false +dispersion_angle = 0.3 + +[Munition] +nickname = codegun_fighter_whitestar_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 732 +energy_damage = 442 +weapon_type = W_Neutral01 +one_shot_sound = fire_particle5 +munition_hit_effect = pi_warden_mk2_impact +const_effect = code_whitestar +lifetime = 1.05384615 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = codegun_fighter_whitestar +ids_name = 488718 +ids_info = 488719 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 821.8 +refire_delay = 0.6666666 +muzzle_velocity = 650 +toughness = 15.600000 +flash_particle_name = code_whitestar_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = codegun_fighter_whitestar_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 +dispersion_angle = 0.5 + +[Munition] +nickname = code_fighter_rosethorn_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 493 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_unique_entropy +munition_hit_effect = code_fighter_rosethorn_impact +const_effect = code_fighter_rosethorn_proj +lifetime = 1.05294117 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = code_fighter_rosethorn +ids_name = 488710 +ids_info = 488711 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_5 +damage_per_fire = 0 +power_usage = 377.3 +refire_delay = 0.3 +muzzle_velocity = 850 +toughness = 7.600000 +flash_particle_name = code_fighter_rosethorn_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = code_fighter_rosethorn_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = false +LODranges = 0, 40, 80, 150 +dispersion_angle = 1.8 + +[Munition] +nickname = code_fighter_beowulf_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 196 +energy_damage = 0 +weapon_type = W_Neutral01 +one_shot_sound = fire_fighter_gun02 +munition_hit_effect = code_beowulf_impact +const_effect = code_beowulf_proj +lifetime = 0.666667 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = code_fighter_beowulf +ids_name = 40167 +ids_info = 40168 +DA_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_3 +damage_per_fire = 0 +power_usage = 120.6 +refire_delay = 0.17 +muzzle_velocity = 750 +toughness = 7.600000 +flash_particle_name = code_beowulf_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = code_fighter_beowulf_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 120 +lootable = false +LODranges = 0, 40, 80, 150 +dispersion_angle = 1.0 + +[Munition] +nickname = dkv_railgun_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 280000 +energy_damage = 0 +weapon_type = W_Battleship01 +one_shot_sound = fire_dkv_railgun +munition_hit_effect = dkv_railgun_impact +const_effect = dkv_railgun_proj +lifetime = 3 +force_gun_ori = false +HP_trail_parent = HPExhaust +DA_archetype = equipment\models\weapons\dsy_mortar.3db +material_library = equipment\models\weapons\dsy_mortar.mat +mass = 1 +volume = 0.000100 + +[Gun] +nickname = dkv_railgun +ids_name = 263529 +ids_info = 264529 +DA_archetype = Equipment\models\turret\dyson_railgun.cmp +material_library = Solar\Solar_mat_dyson_city.mat +HP_child = HPConnect +hit_pts = 2800000 +explosion_resistance = 0.330000 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +damage_per_fire = 0 +power_usage = 0 +refire_delay = 1.4285 +muzzle_velocity = 5000 +toughness = 10.600000 +flash_particle_name = dkv_railgun_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = dkv_railgun_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 8 +lootable = false + +[Gun] +nickname = code_fighter_hybrid_01 +ids_name = 488718 +ids_info = 488719 +DA_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat +HP_child = HPConnect +hit_pts = 7500 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 0 +mass = 10 +hp_gun_type = hp_gun_special_1 +damage_per_fire = 0 +power_usage = 230.3 +refire_delay = 0.33 +muzzle_velocity = 750 +toughness = 9.500000 +flash_particle_name = hybrid_dkv_laser01_flash +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = code_fighter_hybrid_01_ammo +separation_explosion = sever_debris +auto_turret = false +turn_rate = 90 +lootable = true +LODranges = 0, 40, 80, 150 + +[Munition] +nickname = code_fighter_hybrid_01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 330 +energy_damage = 0 +weapon_type = W_Tachyon01 +one_shot_sound = fire_no_repeater +munition_hit_effect = hybrid_dkv_laser01_impact +const_effect = hybrid_dkv_laser01 +lifetime = 1.06 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Munition] +nickname = cruiser_codegun_heavy01_ammo +hp_type = hp_gun +requires_ammo = false +hit_pts = 2 +hull_damage = 85000 +energy_damage = 0 +weapon_type = W_Cruiser01 +one_shot_sound = fire_cr_code_heavy01 +munition_hit_effect = cr_codegun_heavy01_impact +const_effect = cr_codegun_heavy01_drive +lifetime = 5 +force_gun_ori = false +mass = 1 +volume = 0.000100 + +[Gun] +nickname = cruiser_codegun_heavy01 +ids_name = 500248 +ids_info = 500249 +DA_archetype = equipment\models\turret\cc_missile.cmp +material_library = equipment\models\cc_missile.mat +HP_child = HPConnect +hit_pts = 210000 +explosion_resistance = 0.14 +debris_type = debris_normal +parent_impulse = 20 +child_impulse = 80 +volume = 5.000000 +mass = 10 +hp_gun_type = hp_gun_special_8 +damage_per_fire = 0 +power_usage = 500000 +refire_delay = 7 +muzzle_velocity = 700 +toughness = 19.600000 +flash_particle_name = cr_codegun_heavy01_muzzle +flash_radius = 15 +light_anim = l_gun01_flash +projectile_archetype = cruiser_codegun_heavy01_ammo +separation_explosion = sever_debris +auto_turret = true +turn_rate = 7.0 +lootable = false +muzzle_cone_override = 10 diff --git a/DATA/EQUIPMENT/weapon_good.ini b/DATA/EQUIPMENT/weapon_good.ini new file mode 100644 index 0000000..03d853f --- /dev/null +++ b/DATA/EQUIPMENT/weapon_good.ini @@ -0,0 +1,15573 @@ + +[Good] +nickname = mining_gun +equipment = mining_gun +shop_archetype = equipment\models\turret\miningarray_light.cmp +material_library = equipment\models\razor.mat +category = equipment +price = 96 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 505100 +ids_info = 505101 + +[Good] +nickname = invisible_mining_gun +equipment = invisible_mining_gun +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 0 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 505100 +ids_info = 505101 + +[Good] +nickname = angurvadal_forward_gun +equipment = angurvadal_forward_gun +category = equipment +price = 0 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 550108 +ids_info = 550109 +shop_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_f_reward01 +equipment = dsy_f_reward01 +category = equipment +price = 14783 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 550078 +ids_info = 550079 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = missile01_mark01_rtc +equipment = missile01_mark01_rtc +category = equipment +price = 5 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263146 +ids_info = 264146 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile01_mark01_rtc_ammo +equipment = missile01_mark01_rtc_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +combinable = true + +[Good] +nickname = missile01_mark01 +equipment = missile01_mark01 +category = equipment +price = 5 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263147 +ids_info = 264147 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile01_mark01_ammo +equipment = missile01_mark01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\commod_enginecomponents.3db +combinable = true + +[Good] +nickname = missile01_mark01_npc +equipment = missile01_mark01_npc +category = equipment +price = 5 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263147 +ids_info = 264147 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile01_mark01_npc_ammo +equipment = missile01_mark01_npc_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +combinable = true + +[Good] +nickname = missile01_mark02 +equipment = missile01_mark02 +category = equipment +price = 18 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263148 +ids_info = 264148 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile01_mark02_ammo +equipment = missile01_mark02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\commod_enginecomponents.3db +combinable = true + +[Good] +nickname = missile01_mark03 +equipment = missile01_mark03 +category = equipment +price = 3006 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263147 +ids_info = 264147 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile01_mark03_ammo +equipment = missile01_mark03_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 6 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +combinable = true + +[Good] +nickname = missile01_mark04 +equipment = missile01_mark04 +category = equipment +price = 248 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263150 +ids_info = 264150 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile01_mark04_ammo +equipment = missile01_mark04_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = Equipment\models\commodities\nn_icons\equipicon_nomadpower.3db +combinable = true + +[Good] +nickname = missile01_mark05 +equipment = missile01_mark05 +category = equipment +price = 7760 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263151 +ids_info = 264151 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile01_mark05_ammo +equipment = missile01_mark05_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 36 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +combinable = true + +[Good] +nickname = missile02_mark01 +equipment = missile02_mark01 +category = equipment +price = 6 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263152 +ids_info = 264152 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile02_mark01_ammo +equipment = missile02_mark01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\munitions.3db +combinable = true + +[Good] +nickname = missile02_mark02 +equipment = missile02_mark02 +category = equipment +price = 24 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263153 +ids_info = 264153 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile02_mark02_ammo +equipment = missile02_mark02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\munitions.3db +combinable = true + +[Good] +nickname = missile02_mark03 +equipment = missile02_mark03 +category = equipment +price = 97 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263154 +ids_info = 264154 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile02_mark03_ammo +equipment = missile02_mark03_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 3 +item_icon = equipment\models\commodities\nn_icons\munitions.3db +combinable = true + +[Good] +nickname = missile02_mark04 +equipment = missile02_mark04 +category = equipment +price = 322 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263155 +ids_info = 264155 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile02_mark04_ammo +equipment = missile02_mark04_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 8 +item_icon = equipment\models\commodities\nn_icons\munitions.3db +combinable = true + +[Good] +nickname = missile02_mark05 +equipment = missile02_mark05 +category = equipment +price = 3620 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263156 +ids_info = 264156 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile02_mark05_ammo +equipment = missile02_mark05_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 35 +item_icon = equipment\models\commodities\nn_icons\munitions.3db +combinable = true + +[Good] +nickname = missile03_mark01 +equipment = missile03_mark01 +category = equipment +price = 5 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263157 +ids_info = 264157 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile03_mark01_ammo +equipment = missile03_mark01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\em_missile.3db +combinable = true + +[Good] +nickname = missile03_mark02 +equipment = missile03_mark02 +category = equipment +price = 37 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263158 +ids_info = 264158 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile03_mark02_ammo +equipment = missile03_mark02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\em_missile.3db +combinable = true + +[Good] +nickname = missile03_mark03 +equipment = missile03_mark03 +category = equipment +price = 248 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263159 +ids_info = 264159 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile03_mark03_ammo +equipment = missile03_mark03_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 5 +item_icon = equipment\models\commodities\nn_icons\em_missile.3db +combinable = true + +[Good] +nickname = missile03_mark04 +equipment = missile03_mark04 +category = equipment +price = 2152 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263160 +ids_info = 264160 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = missile03_mark04_ammo +equipment = missile03_mark04_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 22 +item_icon = equipment\models\commodities\nn_icons\em_missile.3db +combinable = true + +[Good] +nickname = br_missile01 +equipment = br_missile01 +category = equipment +price = 3006 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 521299 +ids_info = 521300 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = br_missile01_ammo +equipment = br_missile01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 6 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +combinable = true + +[Good] +nickname = ga_missile01 +equipment = ga_missile01 +category = equipment +price = 3006 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 521303 +ids_info = 521304 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ga_missile01_ammo +equipment = ga_missile01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 6 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +combinable = true + +[Good] +nickname = ku_missile01 +equipment = ku_missile01 +category = equipment +price = 3006 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 521307 +ids_info = 521308 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ku_missile01_ammo +equipment = ku_missile01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 6 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +combinable = true + +[Good] +nickname = li_missile01 +equipment = li_missile01 +category = equipment +price = 3006 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 521311 +ids_info = 521312 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_missile01_ammo +equipment = li_missile01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 6 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +combinable = true + +[Good] +nickname = rh_missile01 +equipment = rh_missile01 +category = equipment +price = 3006 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 521315 +ids_info = 521316 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = rh_missile01_ammo +equipment = rh_missile01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 6 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +combinable = true + +[Good] +nickname = cruise_disruptor01_mark01 +equipment = cruise_disruptor01_mark01 +category = equipment +price = 1790 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263161 +ids_info = 264161 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = cruise_disruptor01_mark01_ammo +equipment = cruise_disruptor01_mark01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 30 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = cruise_disruptor01_mark02 +equipment = cruise_disruptor01_mark02 +category = equipment +price = 2380 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 263162 +ids_info = 264162 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = cruise_disruptor01_mark02_ammo +equipment = cruise_disruptor01_mark02_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 33 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = torpedo01_mark01 +equipment = torpedo01_mark01 +category = equipment +price = 37200 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 263163 +ids_info = 264163 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = torpedo01_mark01_ammo +equipment = torpedo01_mark01_ammo +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +category = equipment +price = 20 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torpedo.3db +combinable = true + +[Good] +nickname = torpedo01_mark02 +equipment = torpedo01_mark02 +category = equipment +price = 2195 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 263164 +ids_info = 264164 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = torpedo01_mark02_ammo +equipment = torpedo01_mark02_ammo +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +category = equipment +price = 20 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torpedo.3db +combinable = true + +[Good] +nickname = torpedo01_mark022 +equipment = torpedo01_mark022 +category = equipment +price = 35125 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 550076 +ids_info = 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false +ids_name = 505343 +ids_info = 505344 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_snova_outcasts +equipment = dsy_snova_outcasts +category = equipment +price = 28100 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 505345 +ids_info = 505346 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_snova_rheinlaw +equipment = dsy_snova_rheinlaw +category = equipment +price = 28100 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 505347 +ids_info = 505348 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_snova_rheinunlaw +equipment = dsy_snova_rheinunlaw +category = equipment +price = 28100 +item_icon = 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= equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_lh_gun01_mark03 +equipment = fc_lh_gun01_mark03 +category = equipment +price = 1935 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263323 +ids_info = 264323 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_lh_gun01_mark04 +equipment = fc_lh_gun01_mark04 +category = equipment +price = 1585 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 501340 +ids_info = 501341 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_lh_turret01_mark01_npc +equipment = fc_lh_turret01_mark01_npc +category = equipment +price = 37 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 263324 +ids_info = 264324 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_lh_turret01_mark01 +equipment = fc_lh_turret01_mark01 +category = equipment +price = 37 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 263324 +ids_info = 264324 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_lh_turret01_mark02 +equipment = fc_lh_turret01_mark02 +category = equipment +price = 143 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 263325 +ids_info = 264325 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_h_gun01_mark01_npc +equipment = fc_h_gun01_mark01_npc +category = equipment +price = 143 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263326 +ids_info = 264326 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_h_gun01_mark01 +equipment = fc_h_gun01_mark01 +category = equipment +price = 1930 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263326 +ids_info = 264326 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_h_gun01_mark02 +equipment = fc_h_gun01_mark02 +category = equipment +price = 1944 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263327 +ids_info = 264327 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_h_gun01_mark03 +equipment = fc_h_gun01_mark03 +category = equipment +price = 1543 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263328 +ids_info = 264328 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_h_gun01_mark04 +equipment = fc_h_gun01_mark04 +category = equipment +price = 1552 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 500897 +ids_info = 500898 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_h_turret01_mark01_npc +equipment = fc_h_turret01_mark01_npc +category = equipment +price = 143 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 263329 +ids_info = 264329 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_h_turret01_mark01 +equipment = fc_h_turret01_mark01 +category = equipment +price = 143 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 263329 +ids_info = 264329 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_h_turret01_mark02 +equipment = fc_h_turret01_mark02 +category = equipment +price = 1543 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 263330 +ids_info = 264330 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_m_gun01_mark01_npc +equipment = fc_m_gun01_mark01_npc +category = equipment +price = 75 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263331 +ids_info = 264331 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_m_gun01_mark01 +equipment = fc_m_gun01_mark01 +category = equipment +price = 75 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263331 +ids_info = 264331 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_m_gun01_mark02 +equipment = fc_m_gun01_mark02 +category = equipment +price = 1998 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263332 +ids_info = 264332 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_m_gun01_mark03 +equipment = fc_m_gun01_mark03 +category = equipment +price = 2002 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263333 +ids_info = 264333 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_m_gun01_mark04 +equipment = fc_m_gun01_mark04 +category = equipment +price = 1595 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 500889 +ids_info = 500890 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_m_gun01_mark05 +equipment = fc_m_gun01_mark05 +category = equipment +price = 1596 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 501350 +ids_info = 501351 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_m_turret01_mark01_npc +equipment = fc_m_turret01_mark01_npc +category = equipment +price = 75 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 263334 +ids_info = 264334 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_m_turret01_mark01 +equipment = fc_m_turret01_mark01 +category = equipment +price = 75 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 263334 +ids_info = 264334 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_m_turret01_mark02 +equipment = fc_m_turret01_mark02 +category = equipment +price = 1595 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 263335 +ids_info = 264335 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_m_turret01_mark03 +equipment = fc_m_turret01_mark03 +category = equipment +price = 248 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 263335 +ids_info = 264335 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_g_gun01_mark01_npc +equipment = fc_g_gun01_mark01_npc +category = equipment +price = 18 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263336 +ids_info = 264336 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_g_gun01_mark01 +equipment = fc_g_gun01_mark01 +category = equipment +price = 18 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263336 +ids_info = 264336 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_g_gun01_mark02 +equipment = fc_g_gun01_mark02 +category = equipment +price = 37 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263337 +ids_info = 264337 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_g_gun01_mark03 +equipment = fc_g_gun01_mark03 +category = equipment +price = 1892 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263338 +ids_info = 264338 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_g_gun01_mark04 +equipment = fc_g_gun01_mark04 +category = equipment +price = 1872 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263339 +ids_info = 264339 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_g_gun01_mark05 +equipment = fc_g_gun01_mark05 +category = equipment +price = 1509 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 501332 +ids_info = 501333 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_u_gun01_mark01_npc +equipment = fc_u_gun01_mark01_npc +category = equipment +price = 37 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263340 +ids_info = 264340 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_u_gun01_mark01 +equipment = fc_u_gun01_mark01 +category = equipment +price = 1974 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263340 +ids_info = 264340 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_u_gun01_mark02 +equipment = fc_u_gun01_mark02 +category = equipment +price = 1878 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263341 +ids_info = 264341 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_u_gun01_mark03 +equipment = fc_u_gun01_mark03 +category = equipment +price = 1598 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263342 +ids_info = 264342 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_u_gun01_mark04 +equipment = fc_u_gun01_mark04 +category = equipment +price = 1508 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 501338 +ids_info = 501339 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_gc_gun01_mark01_npc +equipment = fc_gc_gun01_mark01_npc +category = equipment +price = 37 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263343 +ids_info = 264343 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_gc_gun01_mark01 +equipment = fc_gc_gun01_mark01 +category = equipment +price = 1915 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263343 +ids_info = 264343 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_gc_gun01_mark02 +equipment = fc_gc_gun01_mark02 +category = equipment +price = 1937 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263344 +ids_info = 264344 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_gc_gun01_mark03 +equipment = fc_gc_gun01_mark03 +category = equipment +price = 1563 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263345 +ids_info = 264345 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_gc_gun01_mark04 +equipment = fc_gc_gun01_mark04 +category = equipment +price = 1572 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 501342 +ids_info = 501343 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_lwb_gun01_mark01_npc +equipment = fc_lwb_gun01_mark01_npc +category = equipment +price = 75 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263346 +ids_info = 264346 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_lwb_gun01_mark01 +equipment = fc_lwb_gun01_mark01 +category = equipment +price = 1928 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263346 +ids_info = 264346 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_lwb_gun01_mark02 +equipment = fc_lwb_gun01_mark02 +category = equipment +price = 143 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263347 +ids_info = 264347 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_lwb_gun01_mark03 +equipment = fc_lwb_gun01_mark03 +category = equipment +price = 1911 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263348 +ids_info = 264348 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_lwb_gun01_mark04 +equipment = fc_lwb_gun01_mark04 +category = equipment +price = 1533 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263349 +ids_info = 264349 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_lwb_gun01_mark05 +equipment = fc_lwb_gun01_mark05 +category = equipment +price = 1546 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 501346 +ids_info = 501347 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_fa_gun01_mark01_npc +equipment = fc_fa_gun01_mark01_npc +category = equipment +price = 37 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263350 +ids_info = 264350 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_fa_gun01_mark01 +equipment = fc_fa_gun01_mark01 +category = equipment +price = 37 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263350 +ids_info = 264350 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_fa_gun01_mark02 +equipment = fc_fa_gun01_mark02 +category = equipment +price = 1907 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263351 +ids_info = 264351 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_fa_gun01_mark03 +equipment = fc_fa_gun01_mark03 +category = equipment +price = 1909 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263352 +ids_info = 264352 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_fa_gun01_mark04 +equipment = fc_fa_gun01_mark04 +category = equipment +price = 1556 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 501336 +ids_info = 501337 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_x_gun01_mark01_npc +equipment = fc_x_gun01_mark01_npc +category = equipment +price = 9 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263353 +ids_info = 264353 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_x_gun01_mark01 +equipment = fc_x_gun01_mark01 +category = equipment +price = 1942 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263353 +ids_info = 264353 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_x_gun01_mark02 +equipment = fc_x_gun01_mark02 +category = equipment +price = 18 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263354 +ids_info = 264354 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_x_gun01_mark03 +equipment = fc_x_gun01_mark03 +category = equipment +price = 2008 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263355 +ids_info = 264355 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_x_gun01_mark04 +equipment = fc_x_gun01_mark04 +category = equipment +price = 143 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263356 +ids_info = 264356 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_x_gun01_mark05 +equipment = fc_x_gun01_mark05 +category = equipment +price = 1569 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 500901 +ids_info = 500902 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_x_gun01_mark06 +equipment = fc_x_gun01_mark06 +category = equipment +price = 1616 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db 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= 263667 +ids_info = 264667 +shop_archetype = Solar\dockable\nomad_lair_turret01.cmp +material_library = solar\nomad.mat + +[Good] +nickname = lair_turret02 +equipment = lair_turret02 +category = equipment +price = 55 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 263668 +ids_info = 264668 +shop_archetype = Solar\dockable\nomad_lair_turret02.cmp +material_library = solar\nomad.mat + +[Good] +nickname = li_gunboat_turret01 +equipment = li_gunboat_turret01 +category = equipment +price = 3500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500122 +ids_info = 500123 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gunboat_turret02 +equipment = li_gunboat_turret02 +category = equipment +price = 2500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500124 +ids_info = 500125 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gunboat_forward_gun01 +equipment = li_gunboat_forward_gun01 +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500126 +ids_info = 500127 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gunboat_forward_gun01_internal +equipment = li_gunboat_forward_gun01_internal +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500126 +ids_info = 500127 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bh_gunboat_forward_gun01 +equipment = bh_gunboat_forward_gun01 +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 501789 +ids_info = 501790 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = bh_gunboat_forward_gun01_internal +equipment = bh_gunboat_forward_gun01_internal +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 501789 +ids_info = 501790 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = gunboat_forward_gun_hybrid +equipment = gunboat_forward_gun_hybrid +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521285 +ids_info = 521286 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = gunboat_forward_gun_hybrid_internal +equipment = gunboat_forward_gun_hybrid_internal +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521285 +ids_info = 521286 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = gunboat_forward_gun_plasmacore +equipment = gunboat_forward_gun_plasmacore +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521287 +ids_info = 521288 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = gunboat_forward_gun_plasmacore_internal +equipment = gunboat_forward_gun_plasmacore_internal +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521287 +ids_info = 521288 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = gunboat_forward_gun_pulse +equipment = gunboat_forward_gun_pulse +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521780 +ids_info = 521781 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = gunboat_forward_gun_pulse_internal +equipment = gunboat_forward_gun_pulse_internal +category = equipment +price = 22500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521780 +ids_info = 521781 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = gunboat_forward_gun_siege +equipment = gunboat_forward_gun_siege +category = equipment +price = 30500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 522086 +ids_info = 522087 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = gunboat_forward_gun_siege_internal +equipment = gunboat_forward_gun_siege_internal +category = equipment +price = 135500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 522086 +ids_info = 522087 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = gunboat_forward_gun_siege_ammo +equipment = gunboat_forward_gun_siege_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 150 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = li_gunboat_missile_turret01 +equipment = li_gunboat_missile_turret01 +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500128 +ids_info = 500129 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = li_gunboat_missile_turret01_ammo +equipment = li_gunboat_missile_turret01_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 25 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = mars_flier_side_turret +equipment = mars_flier_side_turret +category = equipment +price = 1586 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500171 +ids_info = 500172 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = mars_flier_stem_gun01 +equipment = mars_flier_stem_gun01 +category = equipment +price = 1551 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500173 +ids_info = 500174 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = mars_flier_stem_gun_a +equipment = mars_flier_stem_gun_a +category = equipment +price = 1562 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500175 +ids_info = 500174 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = mars_flier_stem_gun_b +equipment = mars_flier_stem_gun_b +category = equipment +price = 1727 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500176 +ids_info = 500174 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = mars_flier_stem_gun_c +equipment = mars_flier_stem_gun_c +category = equipment +price = 1537 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500177 +ids_info = 500174 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = mars_flier_stem_gun_d +equipment = mars_flier_stem_gun_d +category = equipment +price = 1544 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500178 +ids_info = 500174 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = mars_flier_side_turret_npc +equipment = mars_flier_side_turret_npc +category = equipment +price = 14400 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500171 +ids_info = 500172 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = mars_flier_stem_gun01_npc +equipment = mars_flier_stem_gun01_npc +category = equipment +price = 6800 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500173 +ids_info = 500174 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = mars_flier_stem_gun_a_npc +equipment = mars_flier_stem_gun_a_npc +category = equipment +price = 6000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500175 +ids_info = 500174 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = mars_flier_stem_gun_b_npc +equipment = mars_flier_stem_gun_b_npc +category = equipment +price = 6000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500176 +ids_info = 500174 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = mars_flier_stem_gun_c_npc +equipment = mars_flier_stem_gun_c_npc +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500177 +ids_info = 500174 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = mars_flier_stem_gun_d_npc +equipment = mars_flier_stem_gun_d_npc +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500178 +ids_info = 500174 +shop_archetype = Equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = dsy_bluebell +equipment = dsy_bluebell +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 1864 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 500183 +ids_info = 500184 + +[Good] +nickname = dsy_bluebellturret +equipment = dsy_bluebellturret +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 42 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500185 +ids_info = 500186 + +[Good] +nickname = dsy_eco +equipment = dsy_eco +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 284 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 500187 +ids_info = 500188 + +[Good] +nickname = dsy_ecogun_lf +equipment = dsy_ecogun_lf +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 96 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 + +[Good] +nickname = dsy_ecoturret +equipment = dsy_ecoturret +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 96 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 + +[Good] +nickname = hf_mining_gun +equipment = hf_mining_gun +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 96 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 521998 +ids_info = 521999 + +[Good] +nickname = dsy_miningturret +equipment = dsy_miningturret +category = equipment +price = 250 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_wildfire +equipment = dsy_wildfire +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 846 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 500191 +ids_info = 500192 + +[Good] +nickname = dsy_wildfire_npc +equipment = dsy_wildfire_npc +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 846 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 500191 +ids_info = 500192 + +[Good] +nickname = dsy_wildfireturret +equipment = dsy_wildfireturret +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 317 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500193 +ids_info = 500194 + +[Good] +nickname = dsy_wildfireturret_npc +equipment = dsy_wildfireturret_npc +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 317 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500193 +ids_info = 500194 + +[Good] +nickname = dsy_goddess +equipment = dsy_goddess +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 1514 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 500195 +ids_info = 500196 + +[Good] +nickname = dsy_goddessturret +equipment = dsy_goddessturret +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 1514 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500197 +ids_info = 500198 + +[Good] +nickname = dsy_solaris +equipment = dsy_solaris +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 15033 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 500199 +ids_info = 500200 + +[Good] +nickname = dsy_solaristurret +equipment = dsy_solaristurret +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 27000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500201 +ids_info = 500202 + +[Good] +nickname = dsy_solaristurret2 +equipment = dsy_solaristurret2 +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 24000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 505403 +ids_info = 505404 + +[Good] +nickname = dsy_beamturret +equipment = dsy_beamturret +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 27000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 + +[Good] +nickname = dsy_solariscturret +equipment = dsy_solariscturret +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 8500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500844 +ids_info = 500845 + +[Good] +nickname = dsy_beamcturret +equipment = dsy_beamcturret +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 8500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 518040 +ids_info = 518041 + +[Good] +nickname = dsy_solarisgturret +equipment = dsy_solarisgturret +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 7500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 500846 +ids_info = 500847 + +[Good] +nickname = dsy_beamgturret +equipment = dsy_beamgturret +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 7500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 518038 +ids_info = 518039 + +[Good] +nickname = dsy_ga_solaris_turret +equipment = dsy_ga_solaris_turret +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 7500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 550084 +ids_info = 550085 + +[Good] +nickname = dsy_ga_solarisb_turret +equipment = dsy_ga_solarisb_turret +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 7500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 550082 +ids_info = 550083 + +[Good] +nickname = dsy_twister +equipment = dsy_twister +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 4880 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 500205 +ids_info = 500206 + +[Good] +nickname = dsy_twister_ammo +equipment = dsy_twister_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 40 +item_icon = equipment\models\commodities\nn_icons\munitions.3db +combinable = true +ids_name = 500203 +ids_info = 500204 + +[Good] +nickname = dsy_swarm01 +equipment = dsy_swarm01 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 2874 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 500209 +ids_info = 500210 + +[Good] +nickname = infernocannon +equipment = infernocannon +category = equipment +price = 95500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500211 +ids_info = 500213 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = infernocannon_cruiser +equipment = infernocannon_cruiser +category = equipment +price = 44800 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500379 +ids_info = 500380 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = infernocannon_gunboat +equipment = infernocannon_gunboat +category = equipment +price = 26800 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500381 +ids_info = 500382 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = gunboat_heavy_code_pulse01 +equipment = gunboat_heavy_code_pulse01 +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521295 +ids_info = 521296 +shop_archetype = equipment\models\turret\generic_gb_pulse.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = battlerazor +equipment = battlerazor +category = equipment +price = 105000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500214 +ids_info = 500215 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = bcrazor_turret +equipment = bcrazor_turret +category = equipment +price = 170000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = no_battlerazor +equipment = no_battlerazor +category = equipment +price = 105000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 23453 +ids_info = 23454 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = battlerazor_cruiser +equipment = battlerazor_cruiser +category = equipment +price = 45200 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500434 +ids_info = 500435 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = battlerazor_gunboat +equipment = battlerazor_gunboat +category = equipment +price = 29500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500436 +ids_info = 500437 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_minirazor +equipment = dsy_minirazor +category = equipment +price = 20925 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 500474 +ids_info = 500475 +shop_archetype = equipment\models\weapons\co_shock_therapy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = cerberusturret +equipment = cerberusturret +category = equipment +price = 39500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 500238 +ids_info = 500239 +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = libcerbs_bs_turret +equipment = libcerbs_bs_turret +category = equipment +price = 39500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521253 +ids_info = 521254 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = bretcerbs_bs_turret +equipment = bretcerbs_bs_turret +category = equipment +price = 39500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false 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500340 +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = gunboat_heavy_code_primary01 +equipment = gunboat_heavy_code_primary01 +category = equipment +price = 45000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521297 +ids_info = 521298 +shop_archetype = equipment\models\turret\generic_gb_cerb.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = mortar +equipment = mortar +category = equipment +price = 108400 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 500240 +ids_info = 500241 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = mortar0 +equipment = mortar0 +category = equipment +price = 52600 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db 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ga_bcrazor_turret +equipment = ga_bcrazor_turret +category = equipment +price = 170000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = ga_battlerazor_cruiser +equipment = ga_battlerazor_cruiser +category = equipment +price = 46200 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 503946 +ids_info = 503947 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = ga_battlerazor_gunboat +equipment = ga_battlerazor_gunboat +category = equipment +price = 28500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 503948 +ids_info = 503949 +shop_archetype = equipment\models\turret\li_turret05.cmp 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= equipment +price = 28000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 503956 +ids_info = 503957 + +[Good] +nickname = ga_solaristurret2 +equipment = ga_solaristurret2 +shop_archetype = equipment\models\turret\galliacr_mitrailleuse.cmp +material_library = equipment\models\gallia_turret.mat +category = equipment +price = 24500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 505401 +ids_info = 505402 + +[Good] +nickname = ga_beamturret +equipment = ga_beamturret +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 28000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 + +[Good] +nickname = ga_solariscturret +equipment = ga_solariscturret +shop_archetype = equipment\models\turret\galliacr_mitrailleuse.cmp 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fc_coa_gun01_mark01_npc +category = equipment +price = 648 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 504433 +ids_info = 504434 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = fc_coa_gun01_mark01 +equipment = fc_coa_gun01_mark01 +category = equipment +price = 1586 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 504433 +ids_info = 504434 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = fc_coa_gun01_mark02 +equipment = fc_coa_gun01_mark02 +category = equipment +price = 1575 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 504435 +ids_info = 504436 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = fc_coa_gun01_mark03 +equipment = fc_coa_gun01_mark03 +category = equipment +price = 1957 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 531266 +ids_info = 531267 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = fc_coa_gun01_mark04 +equipment = fc_coa_gun01_mark04 +category = equipment +price = 1939 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 217362 +ids_info = 217363 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = fc_coa_turret01_mark01_npc +equipment = fc_coa_turret01_mark01_npc +category = equipment +price = 648 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 504441 +ids_info = 504442 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equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 518024 +ids_info = 518025 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_ahriman_mark01 +equipment = dsy_ahriman_mark01 +category = equipment +price = 112000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 504100 +ids_info = 504101 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_lamia_mark01 +equipment = dsy_lamia_mark01 +category = equipment +price = 16177 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 504102 +ids_info = 504103 +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_hellion_mark01 +equipment = dsy_hellion_mark01 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fc_or_turret01_mark03 +equipment = fc_or_turret01_mark03 +category = equipment +price = 1244 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 504218 +ids_info = 504219 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = co_gun02_mark06 +equipment = co_gun02_mark06 +category = equipment +price = 2115 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 263493 +ids_info = 264493 +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = co_gun02_mark07 +equipment = co_gun02_mark07 +category = equipment +price = 1678 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 504735 +ids_info = 504736 +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = co_gun02_mark08 +equipment = co_gun02_mark08 +category = equipment +price = 2102 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 525742 +ids_info = 525743 +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = co_gun02_mark09 +equipment = co_gun02_mark09 +category = equipment +price = 2096 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 525744 +ids_info = 525745 +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = nomad_turret01_mark04 +equipment = nomad_turret01_mark04 +category = equipment +price = 6100 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 520245 +ids_info = 520246 +shop_archetype = equipment\models\turret\no_gunship_turret.cmp +material_library = ships\nomad\nomad_fx.txm + +[Good] +nickname = fc_rh_battleship_turret01 +equipment = fc_rh_battleship_turret01 +category = equipment +price = 20000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 505317 +ids_info = 505318 +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = fc_rh_battleship_turret02 +equipment = fc_rh_battleship_turret02 +category = equipment +price = 10000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 505319 +ids_info = 505320 +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = jormungand_forward_gun01 +equipment = jormungand_forward_gun01 +category = equipment +price = 0 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 505399 +ids_info = 505400 +shop_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = fc_rh_cruiser_turret01 +equipment = fc_rh_cruiser_turret01 +category = equipment +price = 5300 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 504220 +ids_info = 504221 +shop_archetype = equipment\models\turret\rh_turret01.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = fc_rh_gunboat_turret01 +equipment = fc_rh_gunboat_turret01 +category = equipment +price = 4400 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 504222 +ids_info = 504223 +shop_archetype = equipment\models\turret\rh_turret03.cmp +material_library = equipment\models\rh_turret.mat + +[Good] +nickname = dsy_nomad_lair_turret01 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dsy_nomad_city_turret02 +equipment = dsy_nomad_city_turret02 +category = equipment +price = 5 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 263529 +ids_info = 264529 +shop_archetype = Equipment\models\turret\dyson_turret01.cmp +material_library = Solar\Solar_mat_dyson_city.mat + +[Good] +nickname = lh_gunboat_turret01 +equipment = lh_gunboat_turret01 +category = equipment +price = 3500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 505469 +ids_info = 505470 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +; This is the Hellfire Legion version + +[Good] +nickname = lh_gunboat_turret02 +equipment = lh_gunboat_turret02 +category = equipment +price = 3500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 504210 +ids_info = 504211 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +; This is the LaneHacker version + +[Good] +nickname = lh_cruiser_turret01 +equipment = lh_cruiser_turret01 +category = equipment +price = 5000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 504212 +ids_info = 504213 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = lh_battleship_turret01 +equipment = lh_battleship_turret01 +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 504214 +ids_info = 504215 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = lh_battleship_turret02 +equipment = lh_battleship_turret02 +category = equipment +price = 12000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 504216 +ids_info = 504217 +shop_archetype = equipment\models\turret\li_turret02.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = lr_gunboat_turret01 +equipment = lr_gunboat_turret01 +category = equipment +price = 4980 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 504327 +ids_info = 504328 +shop_archetype = equipment\models\turret\pi_gb_turret.cmp +material_library = equipment\models\pi_turret.mat + +[Good] +nickname = t_turret01 +equipment = t_turret01 +category = equipment +price = 2300 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 505045 +ids_info = 505046 +shop_archetype = equipment\models\turret\t_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = t_turret02 +equipment = t_turret02 +category = equipment 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equipment\models\li_equip.mat + +[Good] +nickname = fc_coa_gun02_mark03 +equipment = fc_coa_gun02_mark03 +category = equipment +price = 2229 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 217364 +ids_info = 217365 +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = fc_coa_gun02_mark04 +equipment = fc_coa_gun02_mark04 +category = equipment +price = 2168 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 217366 +ids_info = 217367 +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = lr_cruiser_turret01 +equipment = lr_cruiser_turret01 +category = equipment +price = 5000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 504475 +ids_info = 504476 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_heimdall +equipment = dsy_heimdall +category = equipment +price = 12800 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 525800 +ids_info = 525801 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_ragnarok +equipment = dsy_ragnarok +category = equipment +price = 15671 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 525802 +ids_info = 525803 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_dulzian +equipment = dsy_dulzian +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 16462 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 525804 +ids_info = 525805 + +[Good] +nickname = dsy_taranis +equipment = dsy_taranis +category = equipment +price = 15360 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 525806 +ids_info = 525807 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_claymore +equipment = dsy_claymore +category = equipment +price = 15375 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 525808 +ids_info = 525809 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_medusa +equipment = dsy_medusa +category = equipment +price = 16245 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 525810 +ids_info = 525811 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_kintano +equipment = dsy_kintano +category = equipment +price = 16020 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 525812 +ids_info = 525813 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_phoenix +equipment = dsy_phoenix +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 16425 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 525814 +ids_info = 525815 + +[Good] +nickname = dsy_nomad_missile01 +equipment = dsy_nomad_missile01 +category = equipment +price = 2205 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 504769 +ids_info = 504770 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomad_missile01_npc +equipment = dsy_nomad_missile01_npc +category = equipment +price = 2205 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 504769 +ids_info = 504770 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomad_missile01_ammo +equipment = dsy_nomad_missile01_ammo +category = equipment +price = 30 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +combinable = true +ids_name = 504771 +ids_info = 504772 +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomad_missile02 +equipment = dsy_nomad_missile02 +category = equipment +price = 1946 +item_icon = 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dsy_nomad_missile03_ammo +category = equipment +price = 35 +item_icon = equipment\models\commodities\nn_icons\munitions.3db +combinable = true +ids_name = 504779 +ids_info = 504780 +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomad_torpedo01 +equipment = dsy_nomad_torpedo01 +category = equipment +price = 28100 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 504789 +ids_info = 504790 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_nomad_torpedo02 +equipment = dsy_nomad_torpedo02 +category = equipment +price = 21200 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 263527 +ids_info = 264527 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat + +[Good] 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dsy_nomad_traincd +equipment = dsy_nomad_traincd +category = equipment +price = 1640 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 504791 +ids_info = 504792 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomad_traincd_ammo +equipment = dsy_nomad_traincd_ammo +ids_name = 504791 +ids_info = 504792 +category = equipment +price = 20 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true +ids_name = 504793 +ids_info = 504794 +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomad_mine01_npc +equipment = dsy_nomad_mine01_npc +category = equipment +price = 4254 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +ids_name = 504795 +ids_info = 504796 +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomad_mine01 +equipment = dsy_nomad_mine01 +category = equipment +price = 4254 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_minedropper.3db +combinable = false +ids_name = 504795 +ids_info = 504796 +shop_archetype = equipment\models\weapons\li_cm_dropper01.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomad_mine01_ammo +equipment = dsy_nomad_mine01_ammo +category = equipment +price = 60 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_mine.3db +combinable = true +ids_name = 504797 +ids_info = 504798 +shop_archetype = equipment\models\mines\br_plasma_mine.3db +material_library = equipment\models\br_equip.mat + +[Good] +nickname = dsy_bomber_gun01 +equipment = dsy_bomber_gun01 +category = equipment +price = 2050 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false 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equipment\models\hardware.mat + +[Good] +nickname = ku_bomber_energy_cannon +equipment = ku_bomber_energy_cannon +category = equipment +price = 2276 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 521241 +ids_info = 521242 +DA_archetype = equipment\models\weapons\bomber_ku_photon.cmp +material_library = equipment\models\hardware.mat + +[Good] +nickname = nomad_gun01_mark09 +equipment = nomad_gun01_mark09 +category = equipment +price = 2125 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 505112 +ids_info = 505113 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = nomad_gun01_mark10 +equipment = nomad_gun01_mark10 +category = equipment +price = 2201 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 505244 +ids_info = 505245 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = nomad_gun01_mark11 +equipment = nomad_gun01_mark11 +category = equipment +price = 1885 +item_icon = equipment\models\commodities\misc_icons\nomad_gun.3db +combinable = false +ids_name = 531312 +ids_info = 531313 +shop_archetype = equipment\models\weapons\no_fighter_gun.cmp + +[Good] +nickname = gallicbs_forward_gun01 +equipment = gallicbs_forward_gun01 +category = equipment +price = 0 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 505139 +ids_info = 505140 +shop_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = torpedo02_mark01 +equipment = torpedo02_mark01 +category = equipment +price = 31200 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 518002 +ids_info = 518003 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat + +[Good] 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dsy_hurricane_torpedo +equipment = dsy_hurricane_torpedo +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520183 +ids_info = 520184 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_hurricane_torpedo_ammo +equipment = dsy_hurricane_torpedo_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = dsy_desolator_missile +equipment = dsy_desolator_missile +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_desolator_missile_ammo +equipment = dsy_desolator_missile_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 100 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = dsy_annihilator_torpedo +equipment = dsy_annihilator_torpedo +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520191 +ids_info = 520192 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_annihilator_torpedo_internal +equipment = dsy_annihilator_torpedo_internal +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520191 +ids_info = 520192 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_annihilator_torpedo_ammo +equipment = dsy_annihilator_torpedo_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 3 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = dsy_lh_incinerator +equipment = dsy_lh_incinerator +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 500238 +ids_info = 500239 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = ga_dreadnought_turret +equipment = ga_dreadnought_turret +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520206 +ids_info = 520207 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = generic_dreadnought_turret +equipment = generic_dreadnought_turret +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520204 +ids_info = 520205 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = special_gun_extra02 +equipment = special_gun_extra02 +category = equipment +price = 19450 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 520474 +ids_info = 520475 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = special_gun_extra03 +equipment = special_gun_extra03 +category = equipment +price = 16821 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 520476 +ids_info = 520477 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_htrans_zapper +equipment = dsy_htrans_zapper +category = equipment +price = 72400 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_codebb_autopulse +equipment = dsy_codebb_autopulse +category = equipment +price = 102000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520496 +ids_info = 520497 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_codecr_blaster +equipment = dsy_codecr_blaster +category = equipment +price = 44500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520490 +ids_info = 520491 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_codebb_gatlinglaser +equipment = dsy_codebb_gatlinglaser +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 56400 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520508 +ids_info = 520509 + +[Good] +nickname = dsy_codebb_emfield +equipment = dsy_codebb_emfield +category = equipment +price = 650000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 520512 +ids_info = 520513 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_codebb_gale +equipment = dsy_codebb_gale +category = equipment +price = 212000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520502 +ids_info = 520503 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_codebb_ionblaster +equipment = dsy_codebb_ionblaster +shop_archetype = equipment\models\turret\rh_turret04.cmp +material_library = equipment\models\rh_turret.mat +category = equipment +price = 554000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520494 +ids_info = 520495 + +[Good] +nickname = dsy_codecr_ionblaster +equipment = dsy_codecr_ionblaster +category = equipment +price = 325000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520492 +ids_info = 520493 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_battleship_kinetic +equipment = dsy_battleship_kinetic +category = equipment +price = 216000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520506 +ids_info = 520507 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_bc_kinetic +equipment = dsy_bc_kinetic +category = equipment +price = 216000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 540012 +ids_info = 540013 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + + +[Good] +nickname = dsy_codecr_repeater +equipment = dsy_codecr_repeater +category = equipment +price = 75000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520488 +ids_info = 520489 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_codebb_siege +equipment = dsy_codebb_siege +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 50000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520510 +ids_info = 520511 + +[Good] +nickname = dsy_codebb_siege_ammo +equipment = dsy_codebb_siege_ammo +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 450 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = dsy_codebb_sledge +equipment = dsy_codebb_sledge +category = equipment +price = 65000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520500 +ids_info = 520501 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_codebb_terminator +equipment = dsy_codebb_terminator +category = equipment +price = 132500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520514 +ids_info = 520515 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_codebb_thumper +equipment = dsy_codebb_thumper +category = equipment +price = 32500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520498 +ids_info = 520499 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_codebb_volley +equipment = dsy_codebb_volley +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 279600 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520504 +ids_info = 520505 + +[Good] +nickname = dsy_codebc_volley +equipment = dsy_codebc_volley +shop_archetype = equipment\models\turret\trans_solaris.cmp +material_library = equipment\models\hardware.mat +category = equipment +price = 279600 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 540014 +ids_info = 540015 + +[Good] +nickname = dsy_no_gb_shredder +equipment = dsy_no_gb_shredder +category = equipment +price = 2500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520546 +ids_info = 520547 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_gb_lightblaster +equipment = dsy_no_gb_lightblaster +category = equipment +price = 7000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520548 +ids_info = 520549 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_gb_primary +equipment = dsy_no_gb_primary +category = equipment +price = 3500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520552 +ids_info = 520553 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_gb_cutter +equipment = dsy_no_gb_cutter +category = equipment +price = 24500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520550 +ids_info = 520551 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_cr_annihilator +equipment = dsy_no_cr_annihilator +category = equipment +price = 102000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520528 +ids_info = 520529 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_cr_primary +equipment = dsy_no_cr_primary +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520530 +ids_info = 520531 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_cr_heavy +equipment = dsy_no_cr_heavy +category = equipment +price = 35000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520532 +ids_info = 520533 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_cr_repeater +equipment = dsy_no_cr_repeater +category = equipment +price = 53200 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520534 +ids_info = 520535 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_cr_neut +equipment = dsy_no_cr_neut +category = equipment +price = 89000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_cr_pulsebeam +equipment = dsy_no_cr_pulsebeam +category = equipment +price = 121500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520542 +ids_info = 520543 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_cr_shredder +equipment = dsy_no_cr_shredder +category = equipment +price = 7000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520538 +ids_info = 520539 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_cr_heavyshredder +equipment = dsy_no_cr_heavyshredder +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520536 +ids_info = 520537 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_cr_blaster +equipment = dsy_no_cr_blaster +category = equipment +price = 46400 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520544 +ids_info = 520545 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_primary +equipment = dsy_no_bs_primary +category = equipment +price = 21000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520556 +ids_info = 520557 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_lightprimary +equipment = dsy_no_bs_lightprimary +category = equipment +price = 19000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520558 +ids_info = 520559 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_blaster +equipment = dsy_no_bs_blaster +category = equipment +price = 66500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520560 +ids_info = 520561 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_annihilator +equipment = dsy_no_bs_annihilator +category = equipment +price = 255000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520554 +ids_info = 520555 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_dispersion +equipment = dsy_no_bs_dispersion +category = equipment +price = 75500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520562 +ids_info = 520563 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_chaos +equipment = dsy_no_bs_chaos +category = equipment +price = 54000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520564 +ids_info = 520565 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_pulsebeam +equipment = dsy_no_bs_pulsebeam +category = equipment +price = 157000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520566 +ids_info = 520567 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_secondary +equipment = dsy_no_bs_secondary +category = equipment +price = 11000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520568 +ids_info = 520569 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_shredder +equipment = dsy_no_bs_shredder +category = equipment +price = 8000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520570 +ids_info = 520571 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_neutralizer +equipment = dsy_no_bs_neutralizer +category = equipment +price = 132500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_flak +equipment = dsy_no_bs_flak +category = equipment +price = 25500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520574 +ids_info = 520575 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bc_flak +equipment = dsy_no_bc_flak +category = equipment +price = 25500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 550074 +ids_info = 550075 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bs_plasmafield +equipment = dsy_no_bs_plasmafield +category = equipment +price = 300000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520576 +ids_info = 520577 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bc_primary +equipment = dsy_no_bc_primary +category = equipment +price = 9800 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bc_heavy +equipment = dsy_no_bc_heavy +category = equipment +price = 32000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520578 +ids_info = 520579 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_no_bc_blaster +equipment = dsy_no_bc_blaster +category = equipment +price = 34000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false 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equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = drone_sngheavy_torpedo +equipment = drone_sngheavy_torpedo +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 520736 +ids_info = 520737 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = drone_sngheavy_torpedo_ammo +equipment = drone_sngheavy_torpedo_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = drone_beam_cannon +equipment = drone_beam_cannon +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 550076 +ids_info = 550077 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_gbbrigand +equipment = dsy_gbbrigand +category = equipment +price = 4500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520877 +ids_info = 520878 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_gbcorse +equipment = dsy_gbcorse +category = equipment +price = 4500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520879 +ids_info = 520880 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_anomalyscanner01_ammo 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dsy_ore_missile +equipment = dsy_ore_missile +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +category = equipment +price = 75 +item_icon = equipment\models\commodities\nn_icons\equipicon_scanner_imp_cargo.3db +combinable = false +ids_name = 520881 +ids_info = 520882 + +[Good] +nickname = dsy_venom +equipment = dsy_venom +category = equipment +price = 17350 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 520885 +ids_info = 520886 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = special_gun_stormbreaker +equipment = special_gun_stormbreaker +category = equipment +price = 16400 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 521041 +ids_info = 521042 +shop_archetype = equipment\models\weapons\rh_proton_blaster.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = dsy_ingenuus_tecky7p +equipment = dsy_ingenuus_tecky7p +category = equipment +price = 32500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520917 +ids_info = 520918 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_gun01_mark01 +equipment = dsy_aux_gun01_mark01 +category = equipment +price = 1900 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 520921 +ids_info = 520922 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_gun01_mark02 +equipment = dsy_aux_gun01_mark02 +category = equipment +price = 1564 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 520923 +ids_info = 520924 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_gun02_mark01 +equipment = dsy_aux_gun02_mark01 +category = equipment +price = 1834 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 520925 +ids_info = 520926 +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_gun02_mark02 +equipment = dsy_aux_gun02_mark02 +category = equipment +price = 1512 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 520927 +ids_info = 520928 +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_gun03_mark01 +equipment = dsy_aux_gun03_mark01 +category = equipment +price = 1837 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 521043 +ids_info = 521044 +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_gun03_mark02 +equipment = dsy_aux_gun03_mark02 +category = equipment +price = 1487 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 521045 +ids_info = 521046 +shop_archetype = equipment\models\weapons\li_plasma_blaster.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_turret01_mark01 +equipment = dsy_aux_turret01_mark01 +category = equipment +price = 1548 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 520929 +ids_info = 520930 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_turret02_mark01 +equipment = dsy_aux_turret02_mark01 +category = equipment +price = 1509 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equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_cr_turret +equipment = dsy_aux_cr_turret +category = equipment +price = 5000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520939 +ids_info = 520940 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_aux_bc_primary +equipment = dsy_aux_bc_primary +category = equipment +price = 8800 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_aux_bc_heavy +equipment = dsy_aux_bc_heavy +category = equipment +price = 27600 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false 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dsy_nomadgb_vandal +category = equipment +price = 32000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520985 +ids_info = 520986 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomadgb_silencer +equipment = dsy_nomadgb_silencer +category = equipment +price = 13500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520989 +ids_info = 520990 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_nomadgb_silencer_ammo +equipment = dsy_nomadgb_silencer_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 8 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true +ids_name = 520991 +ids_info = 520992 + +[Good] +nickname = dsy_nomadcr_marauder +equipment = dsy_nomadcr_marauder +category = equipment +price = 15000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 520993 +ids_info = 520994 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_nomadcr_marauder_ammo +equipment = dsy_nomadcr_marauder_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 30 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true +ids_name = 520995 +ids_info = 520996 + +[Good] +nickname = dsy_nomadcr_desolator +equipment = dsy_nomadcr_desolator +category = equipment +price = 60000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 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equipment\models\li_equip.mat +category = equipment +price = 20 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true + +[Good] +nickname = dsy_nomadcr_devastator +equipment = dsy_nomadcr_devastator +category = equipment +price = 61000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521005 +ids_info = 521006 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_nomadcr_devastator_ammo +equipment = dsy_nomadcr_devastator_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 40 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +combinable = true +ids_name = 521007 +ids_info = 521008 + +[Good] +nickname = dsy_nomadcr_trinity +equipment = dsy_nomadcr_trinity +category = equipment +price = 7000 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dsy_nomadbc_javelin +category = equipment +price = 68000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomadbc_javelin_ammo +equipment = dsy_nomadbc_javelin_ammo +category = equipment +price = 5 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +combinable = true +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomadbc_apocalypse +equipment = dsy_nomadbc_apocalypse +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_nomadbc_apocalypse_ammo +equipment = dsy_nomadbc_apocalypse_ammo +category = equipment +price = 20 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missile.3db +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat +combinable = true + +[Good] +nickname = dsy_nomadbb_nightmare +equipment = dsy_nomadbb_nightmare +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_nomadbb_nightmare_ammo +equipment = dsy_nomadbb_nightmare_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 1 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +ids_name = 521998 +ids_info = 521999 +combinable = true + +[Good] +nickname = dsy_nomadbb_hurricane +equipment = dsy_nomadbb_hurricane +category = equipment +price = 100000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521029 +ids_info = 521030 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_nomadbb_hurricane_ammo +equipment = dsy_nomadbb_hurricane_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +ids_name = 521031 +ids_info = 521032 +combinable = true + +[Good] +nickname = dsy_nomadbb_lightning +equipment = dsy_nomadbb_lightning +category = equipment +price = 30000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521033 +ids_info = 521034 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_nomadbb_lightning_ammo +equipment = dsy_nomadbb_lightning_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 40 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +ids_name = 521035 +ids_info = 521036 +combinable = true + +[Good] +nickname = dsy_nomadbb_reaper +equipment = dsy_nomadbb_reaper +category = equipment +price = 40000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521037 +ids_info = 521038 +shop_archetype = equipment\models\turret\li_turret01.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_nomadbb_reaper_ammo +equipment = dsy_nomadbb_reaper_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 50 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missiles.3db +ids_name = 521039 +ids_info = 521040 +combinable = true + +[Good] +nickname = dsy_u_fighter_gun01 +equipment = dsy_u_fighter_gun01 +category = equipment +price = 1451 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 521053 +ids_info = 521054 +shop_archetype = equipment\models\weapons\co_raildaddy.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = dsy_u_fighter_turret01 +equipment = dsy_u_fighter_turret01 +category = equipment +price = 1451 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 521055 +ids_info = 521056 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = special_turret_extra01 +equipment = special_turret_extra01 +category = equipment +price = 18773 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_turret.3db +combinable = false +ids_name = 521061 +ids_info = 521062 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = civfighter_beam01 +equipment = civfighter_beam01 +category = equipment +price = 13582 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 521063 +ids_info = 521064 +shop_archetype = equipment\models\weapons\li_rad_launcher.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = unique_entropy +equipment = unique_entropy +category = equipment +price = 13650 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 521069 +ids_info = 521070 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = gc_gb_turret01 +equipment = gc_gb_turret01 +category = equipment +price = 5300 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521103 +ids_info = 521104 +DA_archetype = equipment\models\turret\t_turret01.cmp +material_library = equipment\models\ge_turret.mat + +[Good] +nickname = bw_shf_forward_gun01 +equipment = bw_shf_forward_gun01 +category = equipment +price = 7742 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 510877 +ids_info = 510878 +shop_archetype = equipment\models\weapons\bw_shf_beam.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = bw_shf_forward_gun02 +equipment = bw_shf_forward_gun02 +category = equipment +price = 7742 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 510875 +ids_info = 510876 +shop_archetype = equipment\models\weapons\bw_shf_blast.cmp +material_library = equipment\models\rh_equip.mat +material_library = ships\discovery\angelofmercy\slaveliner.mat +material_library = ships\discovery\doom\img_ships\img_ship_line.mat +material_library = ships\common_snubs.mat + +[Good] +nickname = bw_shf_forward_gun03 +equipment = bw_shf_forward_gun03 +category = equipment +price = 7742 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 510879 +ids_info = 510880 +shop_archetype = equipment\models\weapons\bw_shf_burst.cmp +material_library = equipment\models\rh_equip.mat +material_library = ships\discovery\doom\img_ships\img_ship_line.mat +material_library = ships\common_snubs.mat + +[Good] +nickname = bw_shf_forward_gun04 +equipment = bw_shf_forward_gun04 +category = equipment +price = 7742 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_missilelauncher.3db +combinable = false +ids_name = 510881 +ids_info = 510882 +shop_archetype = equipment\models\weapons\bw_shf_missile.cmp +material_library = equipment\models\rh_equip.mat +material_library = ships\discovery\angelofmercy\slaveliner.mat +material_library = ships\discovery\doom\img_ships\img_ship_line.mat + +[Good] +nickname = bw_shf_forward_gun04_ammo +equipment = bw_shf_forward_gun04_ammo +shop_archetype = equipment\models\weapons\li_rad_missile.3db +material_library = equipment\models\li_equip.mat +category = equipment +price = 2 +item_icon = equipment\models\commodities\nn_icons\munitions.3db +combinable = true +ids_name = 510883 +ids_info = 510882 + +[Good] +nickname = bw_shf_forward_gun05 +equipment = bw_shf_forward_gun05 +category = equipment +price = 7742 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 510872 +ids_info = 510873 +shop_archetype = equipment\models\weapons\bw_shf_torp.cmp +material_library = equipment\models\rh_equip.mat +material_library = ships\discovery\angelofmercy\slaveliner.mat +material_library = ships\discovery\doom\img_ships\img_ship_line.mat + +[Good] +nickname = bw_shf_forward_gun05_ammo +equipment = bw_shf_forward_gun05_ammo +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat +category = equipment +price = 23 +item_icon = equipment\models\commodities\nn_icons\ge_torpedo.3db +combinable = true + +[Good] +nickname = dsy_redcapturret_bc01 +equipment = dsy_redcapturret_bc01 +category = equipment +price = 27600 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521123 +ids_info = 521124 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = dsy_redcapturret_bc02 +equipment = dsy_redcapturret_bc02 +category = equipment +price = 8800 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521998 +ids_info = 521999 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat + +[Good] +nickname = rh_piratetrans_scanner +equipment = rh_piratetrans_scanner +category = equipment +price = 0 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_scanner_deep.3db +combinable = false +ids_name = 521167 +ids_info = 521168 +DA_archetype = ships\rheinland\blackmarket\rh_piratetrans_flir.3db +material_library = equipment\models\rh_equip.mat +material_library = ships\common_snubs.mat + +[Good] +nickname = event_fighter_gun01 +equipment = event_fighter_gun01 +category = equipment +price = 16750 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 521179 +ids_info = 521180 +shop_archetype = equipment\models\weapons\rh_gamma_beamer.cmp +material_library = equipment\models\rh_equip.mat + +[Good] +nickname = event_bomber_gun01 +equipment = event_bomber_gun01 +category = equipment +price = 28350 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 521181 +ids_info = 521182 +shop_archetype = equipment\models\weapons\li_laser_beam.cmp +material_library = equipment\models\li_equip.mat + +[Good] +nickname = dsy_snova_ai +equipment = dsy_snova_ai +category = equipment +price = 28100 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_torplauncher.3db +combinable = false +ids_name = 488462 +ids_info = 488463 +shop_archetype = equipment\models\torpedoes\ge_torpedo.3db +material_library = equipment\models\ge_equip.mat + +[Good] +nickname = bc_heavy_containment +equipment = bc_heavy_containment +shop_archetype = equipment\models\turret\bc_heavy_containment_turret.cmp +material_library = equipment\models\ge_turret.mat +category = equipment +price = 178500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521271 +ids_info = 521272 + +[Good] +nickname = bc_heavy_teal_sun +equipment = bc_heavy_teal_sun +shop_archetype = equipment\models\turret\bc_heavy_containment_turret.cmp +material_library = equipment\models\ge_turret.mat +category = equipment +price = 161500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521273 +ids_info = 521274 +[Good] +nickname = ai_gunboat_turret +equipment = ai_gunboat_turret +category = equipment +price = 1500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 488675 +ids_info = 488676 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = dsy_aicruiserturret_adapted +equipment = dsy_aicruiserturret_adapted +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521882 +ids_info = 521883 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat +[Good] +nickname = dsy_aicruiserturret_hybrid +equipment = dsy_aicruiserturret_hybrid +category = equipment +price = 4000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521884 +ids_info = 521885 +shop_archetype = equipment\models\turret\li_turret05.cmp +material_library = equipment\models\li_turret.mat +[Good] +nickname = ai_adapted_gun_type1 +equipment = ai_adapted_gun_type1 +category = equipment +price = 1559 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 488687 +ids_info = 488688 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +[Good] +nickname = ai_adapted_gun_type2 +equipment = ai_adapted_gun_type2 +category = equipment +price = 1559 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 488685 +ids_info = 488686 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +[Good] +nickname = ai_adapted_gun_type1_light +equipment = ai_adapted_gun_type1_light +category = equipment +price = 1559 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 44201 +ids_info = 44202 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +[Good] +nickname = ai_adapted_gun_type2_light +equipment = ai_adapted_gun_type2_light +category = equipment +price = 1559 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 44203 +ids_info = 44204 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +[Good] +nickname = hogosha_gb_primary +equipment = hogosha_gb_primary +category = equipment +price = 1500 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 521289 +ids_info = 521290 +shop_archetype = equipment\models\weapons\li_smlturret.cmp +material_library = equipment\models\li_equip.mat +[Good] +nickname = codegun_fighter_whitestar +equipment = codegun_fighter_whitestar +category = equipment +price = 18559 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 488718 +ids_info = 488719 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +[Good] +nickname = code_fighter_rosethorn +equipment = code_fighter_rosethorn +category = equipment +price = 19992 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 488710 +ids_info = 488711 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +[Good] +nickname = code_fighter_beowulf +equipment = code_fighter_beowulf +category = equipment +price = 15714 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 40167 +ids_info = 40168 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +[Good] +nickname = code_fighter_hybrid_01 +equipment = code_fighter_hybrid_01 +category = equipment +price = 1559 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db +combinable = false +ids_name = 488718 +ids_info = 488719 +shop_archetype = equipment\models\weapons\co_proton_cooker.cmp +material_library = equipment\models\ge_equip.mat +[Good] +nickname = cruiser_codegun_heavy01 +equipment = cruiser_codegun_heavy01 +category = equipment +price = 150000 +item_icon = equipment\models\commodities\nn_icons\EQUIPICON_capturret.3db +combinable = false +ids_name = 518000 +ids_info = 518001 +shop_archetype = equipment\models\turret\li_cruiser_gun01.cmp +material_library = equipment\models\li_turret.mat diff --git a/DATA/EQUIPMENT/weaponmoddb.ini b/DATA/EQUIPMENT/weaponmoddb.ini new file mode 100644 index 0000000..aa03a76 --- /dev/null +++ b/DATA/EQUIPMENT/weaponmoddb.ini @@ -0,0 +1,448 @@ +[WeaponType] +nickname = W_Laser01 +shield_mod = S_Graviton01, 0.900000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Positron01, 1.100000 +shield_mod = S_Nomad01, 1.000000 +shield_mod = S_BossFighter01, 10 +shield_mod = S_Bomber_Nomad01, 2.000000 +shield_mod = S_Bomber_Graviton01, 1.8000000 +shield_mod = S_Bomber_Molecular01, 2.000000 +shield_mod = S_Bomber_Positron01, 2.200000 +shield_mod = S_Gunboat_Nomad01, 1.500000 +shield_mod = S_Gunboat_Graviton01, 1.350000 +shield_mod = S_Gunboat_Molecular01, 1.500000 +shield_mod = S_Gunboat_Positron01, 1.650000 +shield_mod = S_Capital_Graviton01, 0.900000 +shield_mod = S_Capital_Molecular01, 1.000000 +shield_mod = S_Capital_Positron01, 1.100000 +shield_mod = S_Capital_Nomad01, 1.000000 +[WeaponType] +nickname = W_Plasma01 +shield_mod = S_Graviton01, 1.100000 +shield_mod = S_Molecular01, 0.900000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Nomad01, 1.000000 +shield_mod = S_BossFighter01, 10 +shield_mod = S_Bomber_Nomad01, 2.000000 +shield_mod = S_Bomber_Graviton01, 2.200000 +shield_mod = S_Bomber_Molecular01, 1.800000 +shield_mod = S_Bomber_Positron01, 2.000000 +shield_mod = S_Gunboat_Nomad01, 1.500000 +shield_mod = S_Gunboat_Graviton01, 1.650000 +shield_mod = S_Gunboat_Molecular01, 1.350000 +shield_mod = S_Gunboat_Positron01, 1.500000 +shield_mod = S_Capital_Graviton01, 1.100000 +shield_mod = S_Capital_Molecular01, 0.900000 +shield_mod = S_Capital_Positron01, 1.000000 +shield_mod = S_Capital_Nomad01, 1.000000 +[WeaponType] +nickname = W_Tachyon01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Molecular01, 1.100000 +shield_mod = S_Positron01, 0.900000 +shield_mod = S_Nomad01, 1.000000 +shield_mod = S_BossFighter01, 10 +shield_mod = S_Bomber_Nomad01, 2.000000 +shield_mod = S_Bomber_Graviton01, 2.000000 +shield_mod = S_Bomber_Molecular01, 2.200000 +shield_mod = S_Bomber_Positron01, 1.800000 +shield_mod = S_Gunboat_Nomad01, 1.500000 +shield_mod = S_Gunboat_Graviton01, 1.500000 +shield_mod = S_Gunboat_Molecular01, 1.650000 +shield_mod = S_Gunboat_Positron01, 1.350000 +shield_mod = S_Capital_Graviton01, 1.000000 +shield_mod = S_Capital_Molecular01, 1.100000 +shield_mod = S_Capital_Positron01, 0.900000 +shield_mod = S_Capital_Nomad01, 1.000000 +[WeaponType] +nickname = W_Neutron01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Molecular01, 1.100000 +shield_mod = S_Positron01, 0.900000 +shield_mod = S_Nomad01, 1.000000 +shield_mod = S_BossFighter01, 10 +shield_mod = S_Bomber_Nomad01, 2.000000 +shield_mod = S_Bomber_Graviton01, 2.000000 +shield_mod = S_Bomber_Molecular01, 2.200000 +shield_mod = S_Bomber_Positron01, 1.800000 +shield_mod = S_Gunboat_Nomad01, 1.500000 +shield_mod = S_Gunboat_Graviton01, 1.500000 +shield_mod = S_Gunboat_Molecular01, 1.650000 +shield_mod = S_Gunboat_Positron01, 1.350000 +shield_mod = S_Capital_Graviton01, 1.000000 +shield_mod = S_Capital_Molecular01, 1.100000 +shield_mod = S_Capital_Positron01, 0.900000 +shield_mod = S_Capital_Nomad01, 1.000000 +[WeaponType] +nickname = W_Particle01 +shield_mod = S_Graviton01, 1.100000 +shield_mod = S_Molecular01, 0.900000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Nomad01, 1.000000 +shield_mod = S_BossFighter01, 10 +shield_mod = S_Bomber_Nomad01, 2.000000 +shield_mod = S_Bomber_Graviton01, 2.200000 +shield_mod = S_Bomber_Molecular01, 1.800000 +shield_mod = S_Bomber_Positron01, 2.000000 +shield_mod = S_Gunboat_Nomad01, 1.500000 +shield_mod = S_Gunboat_Graviton01, 1.650000 +shield_mod = S_Gunboat_Molecular01, 1.350000 +shield_mod = S_Gunboat_Positron01, 1.500000 +shield_mod = S_Capital_Graviton01, 1.100000 +shield_mod = S_Capital_Molecular01, 0.900000 +shield_mod = S_Capital_Positron01, 1.000000 +shield_mod = S_Capital_Nomad01, 1.000000 +[WeaponType] +nickname = W_Photon01 +shield_mod = S_Graviton01, 0.900000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Positron01, 1.100000 +shield_mod = S_Nomad01, 1.000000 +shield_mod = S_BossFighter01, 10 +shield_mod = S_Bomber_Nomad01, 2.000000 +shield_mod = S_Bomber_Graviton01, 1.8000000 +shield_mod = S_Bomber_Molecular01, 2.000000 +shield_mod = S_Bomber_Positron01, 2.200000 +shield_mod = S_Gunboat_Nomad01, 1.500000 +shield_mod = S_Gunboat_Graviton01, 1.350000 +shield_mod = S_Gunboat_Molecular01, 1.500000 +shield_mod = S_Gunboat_Positron01, 1.650000 +shield_mod = S_Capital_Graviton01, 0.900000 +shield_mod = S_Capital_Molecular01, 1.000000 +shield_mod = S_Capital_Positron01, 1.100000 +shield_mod = S_Capital_Nomad01, 1.000000 +[WeaponType] +nickname = W_Pulse01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Nomad01, 1.000000 +shield_mod = S_Drone01, 2.500000 +shield_mod = S_BossFighter01, 10 +shield_mod = S_Bomber_Nomad01, 2.000000 +shield_mod = S_Bomber_Graviton01, 2.000000 +shield_mod = S_Bomber_Molecular01, 2.000000 +shield_mod = S_Bomber_Positron01, 2.000000 +shield_mod = S_Gunboat_Nomad01, 1.500000 +shield_mod = S_Gunboat_Graviton01, 1.500000 +shield_mod = S_Gunboat_Molecular01, 1.500000 +shield_mod = S_Gunboat_Positron01, 1.500000 +shield_mod = S_Capital_Graviton01, 1.000000 +shield_mod = S_Capital_Molecular01, 1.000000 +shield_mod = S_Capital_Positron01, 1.000000 +shield_mod = S_Capital_Nomad01, 1.000000 +[WeaponType] +nickname = W_Neutral01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Nomad01, 1.000000 +shield_mod = S_BossFighter01, 10 +shield_mod = S_Bomber_Nomad01, 2.000000 +shield_mod = S_Bomber_Graviton01, 2.000000 +shield_mod = S_Bomber_Molecular01, 2.000000 +shield_mod = S_Bomber_Positron01, 2.000000 +shield_mod = S_Gunboat_Nomad01, 1.500000 +shield_mod = S_Gunboat_Graviton01, 1.500000 +shield_mod = S_Gunboat_Molecular01, 1.500000 +shield_mod = S_Gunboat_Positron01, 1.500000 +shield_mod = S_Capital_Graviton01, 1.000000 +shield_mod = S_Capital_Molecular01, 1.000000 +shield_mod = S_Capital_Positron01, 1.000000 +shield_mod = S_Capital_Nomad01, 1.000000 +[WeaponType] +nickname = W_Nomad01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Nomad01, 0.900000 +shield_mod = S_BossFighter01, 10 +shield_mod = S_Bomber_Nomad01, 2.000000 +shield_mod = S_Bomber_Graviton01, 2.000000 +shield_mod = S_Bomber_Molecular01, 2.000000 +shield_mod = S_Bomber_Positron01, 2.000000 +shield_mod = S_Gunboat_Nomad01, 1.500000 +shield_mod = S_Gunboat_Graviton01, 1.500000 +shield_mod = S_Gunboat_Molecular01, 1.500000 +shield_mod = S_Gunboat_Positron01, 1.500000 +shield_mod = S_Capital_Graviton01, 1.000000 +shield_mod = S_Capital_Molecular01, 1.000000 +shield_mod = S_Capital_Positron01, 1.000000 +shield_mod = S_Capital_Nomad01, 1.000000 +[WeaponType] +nickname = W_Resisted01 +shield_mod = S_Graviton01, 0.500000 +shield_mod = S_Molecular01, 0.500000 +shield_mod = S_Positron01, 0.500000 +shield_mod = S_Nomad01, 0.500000 +shield_mod = S_BossFighter01, 5 +shield_mod = S_Bomber_Nomad01, 0.5 +shield_mod = S_Bomber_Graviton01, 0.5 +shield_mod = S_Bomber_Molecular01, 0.5 +shield_mod = S_Bomber_Positron01, 0.5 +shield_mod = S_Gunboat_Nomad01, 0.5 +shield_mod = S_Gunboat_Graviton01, 0.5 +shield_mod = S_Gunboat_Molecular01, 0.5 +shield_mod = S_Gunboat_Positron01, 0.5 +shield_mod = S_Capital_Graviton01, 0.500000 +shield_mod = S_Capital_Molecular01, 0.500000 +shield_mod = S_Capital_Positron01, 0.500000 +shield_mod = S_Capital_Nomad01, 0.500000 +;Bomber Weapon Types +[WeaponType] +nickname = W_Antimatter01 +shield_mod = S_Graviton01, 1.000000 +shield_mod = S_Molecular01, 1.000000 +shield_mod = S_Positron01, 1.000000 +shield_mod = S_Nomad01, 1.000000 +shield_mod = S_BossFighter01, 10 +shield_mod = S_Bomber_Nomad01, 1.000000 +shield_mod = S_Bomber_Graviton01, 1.000000 +shield_mod = S_Bomber_Molecular01, 1.000000 +shield_mod = S_Bomber_Positron01, 1.000000 +shield_mod = S_Gunboat_Nomad01, 1.000000 +shield_mod = S_Gunboat_Graviton01, 1.000000 +shield_mod = S_Gunboat_Molecular01, 1.000000 +shield_mod = S_Gunboat_Positron01, 1.000000 +shield_mod = S_Capital_Graviton01, 1.400000 +shield_mod = S_Capital_Molecular01, 1.400000 +shield_mod = S_Capital_Positron01, 1.400000 +shield_mod = S_Capital_Nomad01, 1.400000 +;Gunboat Weapon Types +[WeaponType] +nickname = W_Gunboat01 +shield_mod = S_Graviton01, 1 +shield_mod = S_Molecular01, 1 +shield_mod = S_Positron01, 1 +shield_mod = S_Nomad01, 1 +shield_mod = S_BossFighter01, 1 +shield_mod = S_Bomber_Nomad01, 1 +shield_mod = S_Bomber_Graviton01, 1 +shield_mod = S_Bomber_Molecular01, 1 +shield_mod = S_Bomber_Positron01, 1 +shield_mod = S_Gunboat_Nomad01, 1 +shield_mod = S_Gunboat_Graviton01, 1 +shield_mod = S_Gunboat_Molecular01, 1 +shield_mod = S_Gunboat_Positron01, 1 +shield_mod = S_Capital_Graviton01, 1 +shield_mod = S_Capital_Molecular01, 1 +shield_mod = S_Capital_Positron01, 1 +shield_mod = S_Capital_Nomad01, 1 +;Capital Weapon Types +[WeaponType] +nickname = W_Cruiser01 +shield_mod = S_Graviton01, 1 +shield_mod = S_Molecular01, 1 +shield_mod = S_Positron01, 1 +shield_mod = S_Nomad01, 1 +shield_mod = S_Drone01, 0.1 +shield_mod = S_BossFighter01, 0.1 +shield_mod = S_Bomber_Nomad01, 1 +shield_mod = S_Bomber_Graviton01, 1 +shield_mod = S_Bomber_Molecular01, 1 +shield_mod = S_Bomber_Positron01, 1 +shield_mod = S_Gunboat_Nomad01, 1 +shield_mod = S_Gunboat_Graviton01, 1 +shield_mod = S_Gunboat_Molecular01, 1 +shield_mod = S_Gunboat_Positron01, 1 +shield_mod = S_Capital_Graviton01, 1 +shield_mod = S_Capital_Molecular01, 1 +shield_mod = S_Capital_Positron01, 1 +shield_mod = S_Capital_Nomad01, 1 +[WeaponType] +nickname = W_Cruiser_Resisted01 +shield_mod = S_Graviton01, 0.3 +shield_mod = S_Molecular01, 0.3 +shield_mod = S_Positron01, 0.3 +shield_mod = S_Nomad01, 0.3 +shield_mod = S_Bomber_Nomad01, 0.3 +shield_mod = S_Bomber_Graviton01, 0.3 +shield_mod = S_Bomber_Molecular01, 0.3 +shield_mod = S_Bomber_Positron01, 0.3 +shield_mod = S_Gunboat_Nomad01, 0.3 +shield_mod = S_Gunboat_Graviton01, 0.3 +shield_mod = S_Gunboat_Molecular01, 0.3 +shield_mod = S_Gunboat_Positron01, 0.3 +shield_mod = S_Capital_Graviton01, 0.3 +shield_mod = S_Capital_Molecular01, 0.3 +shield_mod = S_Capital_Positron01, 0.3 +shield_mod = S_Capital_Nomad01, 0.3 +[WeaponType] +nickname = W_Battlecruiser01 +shield_mod = S_Graviton01, 1 +shield_mod = S_Molecular01, 1 +shield_mod = S_Positron01, 1 +shield_mod = S_Nomad01, 1 +shield_mod = S_Drone01, 0.1 +shield_mod = S_BossFighter01, 0.1 +shield_mod = S_Bomber_Nomad01, 1 +shield_mod = S_Bomber_Graviton01, 1 +shield_mod = S_Bomber_Molecular01, 1 +shield_mod = S_Bomber_Positron01, 1 +shield_mod = S_Gunboat_Nomad01, 1 +shield_mod = S_Gunboat_Graviton01, 1 +shield_mod = S_Gunboat_Molecular01, 1 +shield_mod = S_Gunboat_Positron01, 1 +shield_mod = S_Capital_Graviton01, 1 +shield_mod = S_Capital_Molecular01, 1 +shield_mod = S_Capital_Positron01, 1 +shield_mod = S_Capital_Nomad01, 1 +[WeaponType] +nickname = W_Battleship01 +shield_mod = S_Graviton01, 1 +shield_mod = S_Molecular01, 1 +shield_mod = S_Positron01, 1 +shield_mod = S_Nomad01, 1 +shield_mod = S_Drone01, 0.1 +shield_mod = S_BossFighter01, 0.1 +shield_mod = S_Bomber_Nomad01, 1 +shield_mod = S_Bomber_Graviton01, 1 +shield_mod = S_Bomber_Molecular01, 1 +shield_mod = S_Bomber_Positron01, 1 +shield_mod = S_Gunboat_Nomad01, 1 +shield_mod = S_Gunboat_Graviton01, 1 +shield_mod = S_Gunboat_Molecular01, 1 +shield_mod = S_Gunboat_Positron01, 1 +shield_mod = S_Capital_Graviton01, 1 +shield_mod = S_Capital_Molecular01, 1 +shield_mod = S_Capital_Positron01, 1 +shield_mod = S_Capital_Nomad01, 1 +[WeaponType] +nickname = W_Battleship_Resisted01 +shield_mod = S_Graviton01, 0.45 +shield_mod = S_Molecular01, 0.45 +shield_mod = S_Positron01, 0.45 +shield_mod = S_Nomad01, 0.45 +shield_mod = S_BossFighter01, 0.05 +shield_mod = S_Bomber_Nomad01, 0.45 +shield_mod = S_Bomber_Graviton01, 0.45 +shield_mod = S_Bomber_Molecular01, 0.45 +shield_mod = S_Bomber_Positron01, 0.45 +shield_mod = S_Gunboat_Nomad01, 0.45 +shield_mod = S_Gunboat_Graviton01, 0.45 +shield_mod = S_Gunboat_Molecular01, 0.45 +shield_mod = S_Gunboat_Positron01, 0.45 +shield_mod = S_Capital_Graviton01, 0.45 +shield_mod = S_Capital_Molecular01, 0.45 +shield_mod = S_Capital_Positron01, 0.45 +shield_mod = S_Capital_Nomad01, 0.45 +;Technical Weapon Types +[WeaponType] +nickname = W_Healing01 +shield_mod = S_Graviton01, 0.000000 +shield_mod = S_Molecular01, 0.000000 +shield_mod = S_Positron01, 0.000000 +shield_mod = S_Nomad01, 0.000000 +shield_mod = S_BossFighter01, 0.000000 +shield_mod = S_Bomber_Nomad01, 0.000000 +shield_mod = S_Bomber_Graviton01, 0.000000 +shield_mod = S_Bomber_Molecular01, 0.000000 +shield_mod = S_Bomber_Positron01, 0.000000 +shield_mod = S_Gunboat_Nomad01, 0.000000 +shield_mod = S_Gunboat_Graviton01, 0.000000 +shield_mod = S_Gunboat_Molecular01, 0.000000 +shield_mod = S_Gunboat_Positron01, 0.000000 +shield_mod = S_Capital_Graviton01, 0.000000 +shield_mod = S_Capital_Molecular01, 0.000000 +shield_mod = S_Capital_Positron01, 0.000000 +shield_mod = S_Capital_Nomad01, 0.000000 +[WeaponType] +nickname = W_Anomaly_Scanner01 +shield_mod = S_Graviton01, 0 +shield_mod = S_Molecular01, 0 +shield_mod = S_Positron01, 0 +shield_mod = S_Nomad01, 0 +shield_mod = S_Drone01, 0 +shield_mod = S_Anomaly01, 10000000 +shield_mod = S_Bomber_Nomad01, 0 +shield_mod = S_Bomber_Graviton01, 0 +shield_mod = S_Bomber_Molecular01, 0 +shield_mod = S_Bomber_Positron01, 0 +shield_mod = S_Gunboat_Nomad01, 0 +shield_mod = S_Gunboat_Graviton01, 0 +shield_mod = S_Gunboat_Molecular01, 0 +shield_mod = S_Gunboat_Positron01, 0 +shield_mod = S_Capital_Graviton01, 0 +shield_mod = S_Capital_Molecular01, 0 +shield_mod = S_Capital_Positron01, 0 +shield_mod = S_Capital_Nomad01, 0 +[WeaponType] +nickname = W_ore_missile +shield_mod = S_Graviton01, 0 +shield_mod = S_Molecular01, 0 +shield_mod = S_Positron01, 0 +shield_mod = S_Nomad01, 0 +shield_mod = S_Drone01, 0 +shield_mod = S_ore01, 10000000 +shield_mod = S_Bomber_Nomad01, 0 +shield_mod = S_Bomber_Graviton01, 0 +shield_mod = S_Bomber_Molecular01, 0 +shield_mod = S_Bomber_Positron01, 0 +shield_mod = S_Gunboat_Nomad01, 0 +shield_mod = S_Gunboat_Graviton01, 0 +shield_mod = S_Gunboat_Molecular01, 0 +shield_mod = S_Gunboat_Positron01, 0 +shield_mod = S_Capital_Graviton01, 0 +shield_mod = S_Capital_Molecular01, 0 +shield_mod = S_Capital_Positron01, 0 +shield_mod = S_Capital_Nomad01, 0 +[WeaponType] +nickname = W_Station01 +shield_mod = S_Graviton01, 1 +shield_mod = S_Molecular01, 1 +shield_mod = S_Positron01, 1 +shield_mod = S_Nomad01, 1 +shield_mod = S_TLR01, 0 +shield_mod = S_BossFighter01, 0 +shield_mod = S_Bomber_Nomad01, 1 +shield_mod = S_Bomber_Graviton01, 1 +shield_mod = S_Bomber_Molecular01, 1 +shield_mod = S_Bomber_Positron01, 1 +shield_mod = S_Gunboat_Nomad01, 1 +shield_mod = S_Gunboat_Graviton01, 1 +shield_mod = S_Gunboat_Molecular01, 1 +shield_mod = S_Gunboat_Positron01, 1 +shield_mod = S_Capital_Graviton01, 1 +shield_mod = S_Capital_Molecular01, 1 +shield_mod = S_Capital_Positron01, 1 +shield_mod = S_Capital_Nomad01, 1 +[WeaponType] +nickname = W_StationPulse01 +shield_mod = S_Graviton01, 1000 +shield_mod = S_Molecular01, 1000 +shield_mod = S_Positron01, 1000 +shield_mod = S_Nomad01, 1000 +shield_mod = S_TLR01, 0 +shield_mod = S_Bomber_Nomad01, 1000 +shield_mod = S_Bomber_Graviton01, 1000 +shield_mod = S_Bomber_Molecular01, 1000 +shield_mod = S_Bomber_Positron01, 1000 +shield_mod = S_Gunboat_Nomad01, 1000 +shield_mod = S_Gunboat_Graviton01, 1000 +shield_mod = S_Gunboat_Molecular01, 1000 +shield_mod = S_Gunboat_Positron01, 1000 +shield_mod = S_Capital_Graviton01, 1000 +shield_mod = S_Capital_Molecular01, 1000 +shield_mod = S_Capital_Positron01, 1000 +shield_mod = S_Capital_Nomad01, 1000 +[WeaponType] +nickname = W_NPC01 +shield_mod = S_Graviton01, 1 +shield_mod = S_Molecular01, 1 +shield_mod = S_Positron01, 1 +shield_mod = S_Nomad01, 1 +shield_mod = S_TLR01, 0 +shield_mod = S_BossFighter01, 10 +shield_mod = S_Bomber_Nomad01, 1 +shield_mod = S_Bomber_Graviton01, 1 +shield_mod = S_Bomber_Molecular01, 1 +shield_mod = S_Bomber_Positron01, 1 +shield_mod = S_Gunboat_Nomad01, 1 +shield_mod = S_Gunboat_Graviton01, 1 +shield_mod = S_Gunboat_Molecular01, 1 +shield_mod = S_Gunboat_Positron01, 1 +shield_mod = S_Capital_Graviton01, 1 +shield_mod = S_Capital_Molecular01, 1 +shield_mod = S_Capital_Positron01, 1 +shield_mod = S_Capital_Nomad01, 1 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/area_assault_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_assault_danger.ini new file mode 100644 index 0000000..0fbfe98 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_assault_danger.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 0, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/area_bh_assault_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_bh_assault_danger.ini new file mode 100644 index 0000000..19ccd63 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_bh_assault_danger.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 1, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/area_bh_defend_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_bh_defend_danger.ini new file mode 100644 index 0000000..c876d6e --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_bh_defend_danger.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = defend_leader_job +make_class = wanderer +ship_by_class = 1, 2, sc_fighters +pilot_job = defend_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = defend_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_fighters +pilot_job = defend_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/area_bh_scout_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_bh_scout_danger.ini new file mode 100644 index 0000000..7ce8504 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_bh_scout_danger.ini @@ -0,0 +1,13 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = scout_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/area_defend_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_defend_danger.ini new file mode 100644 index 0000000..5cdbf58 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_defend_danger.ini @@ -0,0 +1,32 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = defend_leader_job +make_class = wanderer +ship_by_class = 0, 2, sc_fighters +pilot_job = defend_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = defend_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_fighters +pilot_job = defend_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 + diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/area_nomads_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_nomads_danger.ini new file mode 100644 index 0000000..57c5be7 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_nomads_danger.ini @@ -0,0 +1,16 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/area_scavenger_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_scavenger_danger.ini new file mode 100644 index 0000000..aeefcf0 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_scavenger_danger.ini @@ -0,0 +1,13 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_fighters +pilot_job = scavenger_job +make_class = scavenger +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/area_scout_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_scout_danger.ini new file mode 100644 index 0000000..7ce8504 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/area_scout_danger.ini @@ -0,0 +1,13 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = scout_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_assault_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_assault_danger.ini new file mode 100644 index 0000000..28cdd32 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_assault_danger.ini @@ -0,0 +1,27 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_leader_job +make_class = class_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = assault_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_leader_job +make_class = class_patroller +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_bh_assault_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_bh_assault_danger.ini new file mode 100644 index 0000000..28cdd32 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_bh_assault_danger.ini @@ -0,0 +1,27 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_leader_job +make_class = class_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = assault_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_leader_job +make_class = class_patroller +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_bh_patrol_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_bh_patrol_danger.ini new file mode 100644 index 0000000..fbe7bc4 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_bh_patrol_danger.ini @@ -0,0 +1,15 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = bountyhunter_patrol_job +make_class = class_police_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = bountyhunter_patrol_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_gov_patrol_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_gov_patrol_danger.ini new file mode 100644 index 0000000..d249384 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_gov_patrol_danger.ini @@ -0,0 +1,15 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = patrol_leader_job +make_class = class_police_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = patrol_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_pirate_patrol_danger.ini b/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_pirate_patrol_danger.ini new file mode 100644 index 0000000..0ff756c --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/DANGER/patrolp_pirate_patrol_danger.ini @@ -0,0 +1,15 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = patrol_leader_job +make_class = class_pirate_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = patrol_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/baf_d2_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/baf_d2_encounter01.ini new file mode 100644 index 0000000..6419a34 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/baf_d2_encounter01.ini @@ -0,0 +1,85 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_baf_firesupcv +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_missilebc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_supportdestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_heavytorpgb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_multipurposegb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_baf_multirolebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_baf_torpedobomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_baf_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_commandfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_baf_assaultdread +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_siegebs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_hvybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_baf_attackbc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_frontlinedestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_baf_supportdestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_heavytorpgb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_multipurposegb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_baf_torpedobomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_lightattackfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 4 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/baf_d2_encounter02.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/baf_d2_encounter02.ini new file mode 100644 index 0000000..e440950 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/baf_d2_encounter02.ini @@ -0,0 +1,172 @@ +[EncounterFormation] +ship_by_class = 2, 2, sc_re_baf_torpedobomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_commandfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_baf_heavytorpgb +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_supportdestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_baf_hvybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_assaultdread +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_defenseoutpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_secondaryoutpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_relaypost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_baf_anticap_platform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_baf_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_baf_multirolebomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_heavytorpgb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_multipurposegb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_frontlinedestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_attackbc +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_missilebc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_firesupcv +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_defenseoutpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_secondaryoutpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_relaypost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_baf_anticap_platform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_re_baf_multirolebomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_baf_multipurposegb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_supportdestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_frontlinedestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_firesupcv +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_superdefenseoutpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_secondaryoutpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_relaypost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_baf_anticap_platform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_re_baf_multirolebomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 5, 5, sc_re_baf_heavytorpgb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_frontlinedestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_missilebc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_assaultdread +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_defenseoutpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_secondaryoutpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_baf_relaypost +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 8 +permutation = 1, 7 +permutation = 2, 2 +permutation = 3, 6 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/bd_d2_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/bd_d2_encounter01.ini new file mode 100644 index 0000000..e1908f9 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/bd_d2_encounter01.ini @@ -0,0 +1,205 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_bd_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_hvyinterceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_tacticalfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_heavytorpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_bd_assaultgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_breachercruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_attackcruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_artillerybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_silo_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_bd_supression_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_fleetoutpost +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_bd_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_bd_hvyinterceptor +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_tacticalfighter +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_bd_heavytorpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_bd_strikegb +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_bd_assaultgb +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_defensegb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_breachercruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_missilebs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_silo_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_fleetoutpost +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_bd_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_bd_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_bomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_bd_heavytorpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_defensegb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_bd_attackcruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_assaultbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_bd_silo_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_supression_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_fleetoutpost +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_bd_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_bomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_heavytorpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_breachercruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_bd_attackcruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_cruisercommander +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_silo_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 6, 6, sc_re_bd_supression_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_fleetoutpost +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_re_bd_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_tacticalfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_heavytorpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_assaultgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_defensegb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_attackcruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_bd_assaultbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_bd_supplytp01 +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_silo_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_supression_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_bd_fleetoutpost +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 8 +permutation = 1, 10 +permutation = 2, 9 +permutation = 3, 2 +permutation = 4, 7 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter01.ini new file mode 100644 index 0000000..4c22705 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter01.ini @@ -0,0 +1,79 @@ +[EncounterFormation] +ship_by_class = 2, 2, sc_re_corsair_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_assaultbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_raiderbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_artygb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_attackgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_hacruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_attackbc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_brawlerbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_artybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 0, 1, sc_re_corsair_siegedreadnought +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_corsair_disruptfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_assaultbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_raiderbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_artygb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_attackgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_standardcruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_hacruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_artybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 0, 1, sc_re_corsair_fortressdreadnought +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 4 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter02.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter02.ini new file mode 100644 index 0000000..6d87542 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter02.ini @@ -0,0 +1,151 @@ +[EncounterFormation] +ship_by_class = 3, 3, sc_re_corsair_strategicbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_disruptfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_artygb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_brawlerbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_artybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_fortressdreadnought +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_fleetcommandhq +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_corsair_raiderbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_artygb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_attackgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_hacruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strikebc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_attackbc +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_siegedreadnought +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_fleetcommandhq +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_corsair_strategicbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_raiderbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_artygb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_attackgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_commandcruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_siegedreadnought +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_fleetcommandhq +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 5, 5, sc_re_corsair_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 5, 5, sc_re_corsair_strategicbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_corsair_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_disruptfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_heavydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_attackgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_brawlerbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_fleetcommandhq +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 10 +permutation = 1, 9 +permutation = 2, 2 +permutation = 3, 8 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter03.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter03.ini new file mode 100644 index 0000000..a59251b --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter03.ini @@ -0,0 +1,199 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_corsair_disruptfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_raiderbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_artygb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_attackgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_standardcruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_heavydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_hacruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_anticapital_hvyplatform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_corsair_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_raiderbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_attackgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strikebs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_brawlerbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_anticapital_hvyplatform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 6, 6, sc_re_corsair_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_corsair_disruptfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_raiderbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_attackgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_artygb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_standardcruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strikebc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_siegedreadnought +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_anticapital_hvyplatform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_corsair_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_corsair_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strategicbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_raiderbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_attackgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_artygb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_artybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_tyrantdreadnought +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_anticapital_hvyplatform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_corsair_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_corsair_disruptfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strategicbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_artygb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_attackbc +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_fortressdreadnought +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_munitiontp +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_anticapital_hvyplatform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_corsair_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 9 +permutation = 1, 7 +permutation = 2, 6 +permutation = 3, 2 +permutation = 4, 5 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter04.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter04.ini new file mode 100644 index 0000000..003f4ad --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter04.ini @@ -0,0 +1,77 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_corsair_disruptfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_raiderbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strategicbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_attackgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_artybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_heavydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_hiddensanctuary +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_re_corsair_raiderbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_disruptfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_attackgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_corsair_artygb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strikebc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_hiddensanctuary +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_corsair_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + + +[Creation] +permutation = 0, 3 +permutation = 1, 4 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter05.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter05.ini new file mode 100644 index 0000000..486fbed --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/co_d2_encounter05.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 4, 4, sc_re_corsair_ultrabomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_strategicbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_corsair_superiorfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_disruptfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_corsair_supplytransport +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_corsair_hiddensupplybase +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ga_n_d2_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ga_n_d2_encounter01.ini new file mode 100644 index 0000000..6c470e6 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ga_n_d2_encounter01.ini @@ -0,0 +1,100 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ganavy_squadronleader_fighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_ganavy_elitebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ganavy_elitefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ganavy_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ganavy_hvysup_fighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ganavy_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 5, 5, sc_re_ganavy_elitebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_ganavy_elitefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ganavy_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ganavy_hvysup_fighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ganavy_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_re_ganavy_tacticalgb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_ganavy_attackbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_ganavy_elitefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ganavy_hvysup_fighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ganavy_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ganavy_commanddestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ganavy_attackgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_ganavy_attackbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_ganavy_elitefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ganavy_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 10 +permutation = 2, 7 +permutation = 3, 6 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/junk_d1_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/junk_d1_encounter01.ini new file mode 100644 index 0000000..499d2d0 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/junk_d1_encounter01.ini @@ -0,0 +1,53 @@ +[EncounterFormation] +ship_by_class = 3, 3, sc_re_junk_salvager +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_junk_strikebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_junk_attackvessel +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_junk_defender +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_junk_supportvessel +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_junk_collector +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_junk_salvager +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_junk_strikebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_junk_attackvessel +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_junk_defender +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_supportvessel +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 4 + diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/junk_d1_encounter02.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/junk_d1_encounter02.ini new file mode 100644 index 0000000..411f112 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/junk_d1_encounter02.ini @@ -0,0 +1,38 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_junk_salvageoperator +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_modfrigate +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_junk_collector +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_heavydefender +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_junk_salvager +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_junk_strikebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_strikevessel +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_defender +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_supportvessel +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 1 + diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/junk_d1_encounter03.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/junk_d1_encounter03.ini new file mode 100644 index 0000000..02bb4a0 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/junk_d1_encounter03.ini @@ -0,0 +1,80 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_junk_scrapyard +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_junk_heavyplatform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_repurposedcv +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_missilefrigate +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_junk_heavydefender +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_collector +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_salvager +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_junk_strikebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_defender +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_supportvessel +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_junk_scrapyard +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_junk_heavyplatform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_modfrigate +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_missilefrigate +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_junk_artillerygb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_collector +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_salvager +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_junk_strikebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_defender +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_junk_supportvessel +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 4 + diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/knf_d2_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/knf_d2_encounter01.ini new file mode 100644 index 0000000..d7b6767 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/knf_d2_encounter01.ini @@ -0,0 +1,136 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_kunavy_supportfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_torpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_attackbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_torpgs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_patrolgs +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_strikedesy +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_st_defstation +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_anticap_platform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_kunavy_supportfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_kunavy_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_torpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_attackbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_heavygs +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_strikedesy +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_st_defstation +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_anticap_platform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_kunavy_supportfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_kunavy_attackbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_heavygs +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_superbc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_st_defstation +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_kunavy_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_anticap_platform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_re_kunavy_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_st_defstation +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 6, 6, sc_re_kunavy_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 6, 6, sc_re_kunavy_anticap_platform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 7 +permutation = 1, 8 +permutation = 2, 2 +permutation = 3, 6 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/knf_d2_encounter02.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/knf_d2_encounter02.ini new file mode 100644 index 0000000..13e7fc3 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/knf_d2_encounter02.ini @@ -0,0 +1,184 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_kunavy_supportfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_attackbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_expgunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_heavygs +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_strikedesy +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_expdestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_lightattackbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_supportbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_strikebs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_kunavy_supportfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_assaultfighter +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_strikefighter +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_torpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_kunavy_expgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_artybc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_attackbc +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_superbs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_kunavy_supportfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_torpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_expgunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_torpgs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_artydesy +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_csdesy +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_expdestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_lightattackbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_prototypebs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_kunavy_supportfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_kunavy_torpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_kunavy_expgunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_heavygs +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_kunavy_strikedesy +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_expdestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_supportbs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_kunavy_supportfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_attackbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_kunavy_torpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_kunavy_expgunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_strikedesy +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_expdestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_attackbc +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_kunavy_lightattackbs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 8 +permutation = 1, 7 +permutation = 2, 2 +permutation = 3, 9 +permutation = 4, 10 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lh_d1_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lh_d1_encounter01.ini new file mode 100644 index 0000000..ae88c8b --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lh_d1_encounter01.ini @@ -0,0 +1,83 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_lh_intel_col_complex +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_networkrelay_station +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_listeningpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_gunplatform +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_contraband_tp +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_advgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_suppressorgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_defencegunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_lh_heavybomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_guardfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_lh_intel_col_complex +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_networkrelay_station +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_listeningpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_gunplatform +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_artyplatform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_contraband_tp +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_advgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_lh_heavybomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_lh_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lh_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 1, 4 +permutation = 0, 3 + diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d1_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d1_encounter01.ini new file mode 100644 index 0000000..1c7cf16 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d1_encounter01.ini @@ -0,0 +1,64 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_linavy_bordercontrol +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_defenseplatform +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_outdatedbc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_lightgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_linavy_assaultbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_hafighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_lightfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_missilefighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_linavy_bordercontrol +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_defenseplatform +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_lightgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_missilebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_hafighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_linavy_lightfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 3 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d1_encounter02.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d1_encounter02.ini new file mode 100644 index 0000000..bb032d7 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d1_encounter02.ini @@ -0,0 +1,25 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_linavy_lightcruiser +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_lightgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_missilebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_linavy_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_linavy_lightfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 1 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d1_encounter03.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d1_encounter03.ini new file mode 100644 index 0000000..7f930c2 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d1_encounter03.ini @@ -0,0 +1,82 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_linavy_logisticsbase +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_logistictr +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_lightcruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_escortcruiser +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_siegecruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_torpgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_missilebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_assaultbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_missilefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_reconfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_linavy_logisticsbase +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_logistictr +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_assaultbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_supportbc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_escortcruiser +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_lightcruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_lightgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_attackgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_linavy_assaultbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_lightfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 1, 3 +permutation = 0, 4 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d2_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d2_encounter01.ini new file mode 100644 index 0000000..03d6620 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/linavy_d2_encounter01.ini @@ -0,0 +1,229 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_linavy_reconfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_missilefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_tacbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_heavygunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_torpgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_attackbc +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_lightbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_artillerybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_citadeldread +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_provisional_outpost +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_linavy_reconfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_hafighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_linavy_tacbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_attackgunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_torpgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_siegecruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_brawlerbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_suppressordread +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_provisional_outpost +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_linavy_missilefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_reconfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_assaultbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_heavygunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_torpgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_supportbc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_suppressordread +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_provisional_outpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_linavy_anticapitalplatform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_antifighterplatform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_linavy_reconfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_hafighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 5, 5, sc_re_linavy_tacbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_assaultbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_attackgunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_heavygunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_torpgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_patrolcommandergs +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_provisional_outpost +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_linavy_reconfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_hafighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_tacbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_attackgunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_escortcruiser +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_attackbc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_lightbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_suppressordread +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_provisional_outpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_anticapitalplatform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_linavy_reconfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_hafighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_tacbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_heavygunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_overseerbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_linavy_provisional_outpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_linavy_anticapitalplatform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_linavy_antifighterplatform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 10 +permutation = 1, 8 +permutation = 2, 7 +permutation = 3, 2 +permutation = 4, 9 +permutation = 5, 2 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lpi_d1_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lpi_d1_encounter01.ini new file mode 100644 index 0000000..5bc66db --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lpi_d1_encounter01.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_lpi_prisonliner +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_lpi_lightgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_lpi_lightbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lpi_tacticalfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lpi_enforcer +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_lpi_escortfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_lpi_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 1 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lpi_d1_encounter02.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lpi_d1_encounter02.ini new file mode 100644 index 0000000..d74bcac --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lpi_d1_encounter02.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_lpi_highsecprison +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_lpi_defenseplatform +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lpi_prisonliner +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lpi_lightgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_lpi_lightbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lpi_tacticalfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_lpi_enforcer +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lpi_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 1 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lpi_d2_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lpi_d2_encounter01.ini new file mode 100644 index 0000000..a60ef8e --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/lpi_d2_encounter01.ini @@ -0,0 +1,25 @@ +[EncounterFormation] +ship_by_class = 2, 2, sc_re_lpi_armed_freighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_lpi_tacticalfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_lpi_enforcer +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_lpi_escortfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_lpi_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 1 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter01.ini new file mode 100644 index 0000000..d38e421 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter01.ini @@ -0,0 +1,79 @@ +[EncounterFormation] +ship_by_class = 2, 2, sc_re_ou_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_torpedobomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_heavybomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_interceptorgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_battlegunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_ou_multirolebc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_artillerybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 0, 1, sc_re_ou_armordread +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ou_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_guardfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_torpedobomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_ou_heavybomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_interceptorgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_patroldestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_multirolebc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_attackbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artillerybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 0, 1, sc_re_ou_artydread +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 4 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter02.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter02.ini new file mode 100644 index 0000000..2f687f0 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter02.ini @@ -0,0 +1,244 @@ +[EncounterFormation] +ship_by_class = 2, 2, sc_re_ou_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_guardfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_torpedobomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_heavybomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_interceptorgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_battlegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_patroldestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_bcleader +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_frontier_stronghold +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_anti_capital_platform_outcast +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_anti_fighter_platform_outcast +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_re_ou_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_interceptorgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_battlegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_patroldestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_missilebc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artillerybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_frontier_stronghold +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_anti_fighter_platform_outcast +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_anti_capital_platform_outcast +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 4, 4, sc_re_ou_guardfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_torpedobomber +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_battlegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_torpedodestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_attackbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_armordread +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_frontier_stronghold +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_anti_fighter_platform_outcast +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_anti_capital_platform_outcast +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ou_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_heavybomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_torpedobomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_ou_strikebomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_interceptorgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artydread +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_frontier_stronghold +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2 sc_re_anti_fighter_platform_outcast +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_anti_capital_platform_outcast +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ou_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_strikebomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_torpedobomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_interceptorgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_missilegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_torpedodestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artydread +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_armordread +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_frontier_stronghold +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ou_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_guardfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_assaultgunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_interceptorgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_torpedodestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_attackbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artillerybs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_supplytp01 +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_frontier_stronghold +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_anti_capital_platform_outcast +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 10 +permutation = 2, 9 +permutation = 3, 8 +permutation = 4, 7 +permutation = 5, 6 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter03.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter03.ini new file mode 100644 index 0000000..581a088 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter03.ini @@ -0,0 +1,76 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ou_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_strikebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_torpedobomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_interceptorgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_battlegunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_missilebc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_ou_attackbs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artillerybs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ou_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_guardfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_strikebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_torpedobomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_interceptorgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_assaultgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_ou_battlegunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_torpedodestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_artydread +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 4 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter04.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter04.ini new file mode 100644 index 0000000..26bb52c --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter04.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ou_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_guardfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_ou_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_heavybomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_ou_strikebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_torpedobomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_assaultgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_platoonleader_gs +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter05.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter05.ini new file mode 100644 index 0000000..dc1f61d --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/ou_d2_encounter05.ini @@ -0,0 +1,127 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ou_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_guardfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_battlefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_heavybomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_ou_warbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_smugglertransport +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ou_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_guardfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_battlefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_heavybomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_ou_warbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_assaultgunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_smugglertransport +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ou_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_guardfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_ou_battlefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_heavybomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_warbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_ou_smugglerfreighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_smugglertransport +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_ou_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_convoycommander +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 5, 5, sc_re_ou_warbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_ou_assaultgunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_interceptorgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_patroldestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_ou_smugglertransport +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 10 +permutation = 1, 5 +permutation = 2, 6 +permutation = 3, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rha_d2_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rha_d2_encounter01.ini new file mode 100644 index 0000000..6743ec1 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rha_d2_encounter01.ini @@ -0,0 +1,181 @@ +[EncounterFormation] +ship_by_class = 4, 4, sc_re_rha_elitefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_hvyfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_tacklerfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_rocketbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_strikegb +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_guardgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_multirolecruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_strikecruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_heavydd +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_strikebs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rha_tacklerfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rha_elitefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rha_rocketbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_torpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_missilegb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_strikegb +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_heavydd +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_guardcruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_strikebs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_breacherbs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rha_tacklerfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rha_elitefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_rocketbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_torpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_missilegb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_guardgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rha_strikebs +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_breacherbs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_re_rha_rocketbomber +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rha_torpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rha_multifighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_gbleader +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_guardgb +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_strikegb +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_guardcruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_strikecruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_heavydd +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rha_elitefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 6, 6, sc_re_rha_rocketbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_rha_torpbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_tacklerfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_guardcruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_strikegb +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rha_commandbs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 10 +permutation = 1, 9 +permutation = 2, 8 +permutation = 3, 2 +permutation = 4, 2 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rm_d2_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rm_d2_encounter01.ini new file mode 100644 index 0000000..c3f111f --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rm_d2_encounter01.ini @@ -0,0 +1,133 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rm_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rm_tacticalfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rm_advfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_rm_superiorbmb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rm_escortgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rm_hvyescortcruiser +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_tacticalcv +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rm_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_advfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_rm_superiorbmb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_hvybmb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_supportgb +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_hacruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_torpcruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_hybridbc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_rampartbs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rm_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_advfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rm_hvybmb +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rm_superiorbmb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rm_escortgb +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_hvyescortcruiser +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_fleetcv +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rm_hybriddread +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rm_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_tacticalfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 5, 5, sc_re_rm_superiorbmb +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_hacruiser +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_torpcruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_multirolebc +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_hybridbc +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rm_attackbs +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 10 +permutation = 2, 7 +permutation = 3, 8 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d1_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d1_encounter01.ini new file mode 100644 index 0000000..f47d359 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d1_encounter01.ini @@ -0,0 +1,65 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_smalloutpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_lightdefence_platform +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_attackcruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rogue_lightgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_bulwarkfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rogue_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_smalloutpost +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_lightdefence_platform +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_lightgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rogue_bomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_bulwarkfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rogue_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 4 + diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d1_encounter02.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d1_encounter02.ini new file mode 100644 index 0000000..104e8ba --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d1_encounter02.ini @@ -0,0 +1,65 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_smugglerstation +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_smugglertransport +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rogue_lightdestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_missilegunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_lightgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rogue_bomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_smugglerstation +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_smugglertransport +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_elitedestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_standardgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 5, 5, sc_re_rogue_bomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rogue_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 1, 4 +permutation = 0, 3 + diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d1_encounter03.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d1_encounter03.ini new file mode 100644 index 0000000..8908ae5 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d1_encounter03.ini @@ -0,0 +1,77 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_hiddendrydock +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_heavysupression_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_elitedestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_attackcruiser +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_standardgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_lightgunship +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_bomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_bulwarkfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_hiddendrydock +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_heavysupression_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_lightdestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_missilegunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_lightgunship +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_bomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_bulwarkfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 4 + diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d2_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d2_encounter01.ini new file mode 100644 index 0000000..a385aac --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d2_encounter01.ini @@ -0,0 +1,124 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_bomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 7, 7, sc_re_rogue_divebomber +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_strikegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_fortdestroyer +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_fortifiedport +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_bulwarkfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_divebomber +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_breachergunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_brawlerdestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_fortifiedport +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rogue_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 5, 5, sc_re_rogue_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_bulwarkfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_rogue_divebomber +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_strikegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_missilegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rogue_breachergunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_fortifiedport +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 2, 2, sc_re_rogue_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 7, 7, sc_re_rogue_divebomber +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_bomberleader +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_strikegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_fortdestroyer +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_fortifiedport +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 8 +permutation = 1, 7 +permutation = 2, 7 +permutation = 3, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d2_encounter02.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d2_encounter02.ini new file mode 100644 index 0000000..bc669f7 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/rogue_d2_encounter02.ini @@ -0,0 +1,223 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_rogue_bomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_missilegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_breachergunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_strikegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_fortdestroyer +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_brawlerdestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_secretbunker +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_bulwarkfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_rogue_bomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_missilegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_breachergunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_fortdestroyer +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_brawlerdestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_secretbunker +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_strikefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_bulwarkfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_rogue_divebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_breachergunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_warlord +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_secretbunker +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_assaultfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_bulwarkfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_divebomber +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_fortdestroyer +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_brawlerdestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_secretbunker +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rogue_antifighter_platform +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_divebomber +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_missilegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_breachergunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_brawlerdestroyer +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_supplytp +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_secretbunker +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_rogue_anticapital_platform +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_re_rogue_interceptor +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_bulwarkfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_rogue_divebomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_bomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_missilegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_breachergunship +pilot_job = re_anticruiser_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_rogue_strikegunship +pilot_job = re_antigunboat_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_artillerydestroyer +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_rogue_secretbunker +pilot_job = re_anticapital_job +make_class = wanderer +formation_by_class = fbc_re_medium +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 6 +permutation = 1, 5 +permutation = 2, 2 +permutation = 3, 5 +permutation = 4, 3 +permutation = 5, 8 diff --git a/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/xa_d1_encounter01.ini b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/xa_d1_encounter01.ini new file mode 100644 index 0000000..db9a725 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/NEW_ENCOUNTERS/xa_d1_encounter01.ini @@ -0,0 +1,28 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_re_xe_prisonliner +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_xe_attackbomber +pilot_job = re_anticapital_job +make_class = wanderer +ship_by_class = 1, 1, sc_re_xe_leaderfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 2, 2, sc_re_xe_advfighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 3, 3, sc_re_xe_multirolefighter +pilot_job = re_antifighter_job +make_class = wanderer +ship_by_class = 4, 4, sc_re_xe_attackfighter +pilot_job = re_antifighter_job +make_class = wanderer +formation_by_class = fbc_re_small +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 1 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/anomaly.ini b/DATA/MISSIONS/ENCOUNTERS/anomaly.ini new file mode 100644 index 0000000..7410306 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/anomaly.ini @@ -0,0 +1,12 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_anomaly +pilot_job = scout_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = no +zone_creation_distance = 0 +times_to_create = infinite +[Creation] +permutation = 0, 1 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/area_armored_prisoner.ini b/DATA/MISSIONS/ENCOUNTERS/area_armored_prisoner.ini new file mode 100644 index 0000000..326e041 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_armored_prisoner.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = prisoner_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = prisoner_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_armored_prisoner_nolane.ini b/DATA/MISSIONS/ENCOUNTERS/area_armored_prisoner_nolane.ini new file mode 100644 index 0000000..3bfc191 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_armored_prisoner_nolane.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = prisoner_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = all, -object_station, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = prisoner_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = all, -object_station, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_assault.ini b/DATA/MISSIONS/ENCOUNTERS/area_assault.ini new file mode 100644 index 0000000..16e608f --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_assault.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 0, 2, sc_fighters +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_fighters +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_assault_alt.ini b/DATA/MISSIONS/ENCOUNTERS/area_assault_alt.ini new file mode 100644 index 0000000..92a4439 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_assault_alt.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters_alt +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 1, 2, sc_fighters_alt +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters_alt +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 1, 1, sc_fighters_alt +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_battleships.ini b/DATA/MISSIONS/ENCOUNTERS/area_battleships.ini new file mode 100644 index 0000000..71f2cc3 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_battleships.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 4, 4, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +ship_by_class = 4, 4, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_bh_assault.ini b/DATA/MISSIONS/ENCOUNTERS/area_bh_assault.ini new file mode 100644 index 0000000..b0cc5e2 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_bh_assault.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 1, 2, sc_fighters +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 1, 1, sc_fighters +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_bh_defend.ini b/DATA/MISSIONS/ENCOUNTERS/area_bh_defend.ini new file mode 100644 index 0000000..341d8a4 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_bh_defend.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 1, 2, sc_fighters +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_fighters +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_bh_scout.ini b/DATA/MISSIONS/ENCOUNTERS/area_bh_scout.ini new file mode 100644 index 0000000..46fba13 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_bh_scout.ini @@ -0,0 +1,13 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_bombers.ini b/DATA/MISSIONS/ENCOUNTERS/area_bombers.ini new file mode 100644 index 0000000..1f2e5b1 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_bombers.ini @@ -0,0 +1,16 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_bombers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_fighters +pilot_job = assault_job +make_class = wanderer +behavior = wander +formation_by_class = fbc_fighters +arrival = all, -tradelane, -object_jump_gate +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 4 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini b/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini new file mode 100644 index 0000000..21412f6 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_cruisers.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_defend.ini b/DATA/MISSIONS/ENCOUNTERS/area_defend.ini new file mode 100644 index 0000000..9f26d82 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_defend.ini @@ -0,0 +1,32 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 0, 2, sc_fighters +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_fighters +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 + diff --git a/DATA/MISSIONS/ENCOUNTERS/area_defend_alt.ini b/DATA/MISSIONS/ENCOUNTERS/area_defend_alt.ini new file mode 100644 index 0000000..4f6db1a --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_defend_alt.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 0, 2, sc_fighters_alt +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_fighters_alt +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_gunboats.ini b/DATA/MISSIONS/ENCOUNTERS/area_gunboats.ini new file mode 100644 index 0000000..6507191 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_gunboats.ini @@ -0,0 +1,28 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_gunboats +pilot_job = assault_leader_job +make_class = wanderer +formation_by_class = fbc_gunboats +behavior = wander +arrival = all, -object_all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_gunboats +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 1, 1, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_gunboats +behavior = wander +arrival = all, -object_all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_heavy_trade_transport.ini b/DATA/MISSIONS/ENCOUNTERS/area_heavy_trade_transport.ini new file mode 100644 index 0000000..20e40a8 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_heavy_trade_transport.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_heavytrans +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_heavytrans +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 4 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_lifter.ini b/DATA/MISSIONS/ENCOUNTERS/area_lifter.ini new file mode 100644 index 0000000..0bab8ea --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_lifter.ini @@ -0,0 +1,13 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_lifters +pilot_job = lifter_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all, -tradelane, -object_jump_gate +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_nomads.ini b/DATA/MISSIONS/ENCOUNTERS/area_nomads.ini new file mode 100644 index 0000000..1c1739b --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_nomads.ini @@ -0,0 +1,16 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_fighters +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_nomads_m13.ini b/DATA/MISSIONS/ENCOUNTERS/area_nomads_m13.ini new file mode 100644 index 0000000000000000000000000000000000000000..909215a9bc5cb01c37d3c178ec3768f9f359935d GIT binary patch literal 403 zcmYk0JyOIl4254vOUDVQ={W!l%%q{9r12{Vd?m$UN%K>P)11$%jqobfl z-eh45>(kGZ{LZSYssQk$4>-gT$|Bd>P`+w*jG}x~o+#gySy5(14u6V|J;kZc@@A#{ zR9-8;lsC$6(ubasc!$`@VCs!&EX9aHtWW07 z*XZeTq{lz;}=Nu BaD)H= literal 0 HcmV?d00001 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_piracy_defense.ini b/DATA/MISSIONS/ENCOUNTERS/area_piracy_defense.ini new file mode 100644 index 0000000..cffde54 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_piracy_defense.ini @@ -0,0 +1,16 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters +behavior = trade +arrival = all, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_pirate_transport.ini b/DATA/MISSIONS/ENCOUNTERS/area_pirate_transport.ini new file mode 100644 index 0000000..bc94898 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_pirate_transport.ini @@ -0,0 +1,16 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters +behavior = trade +arrival = all, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_repair.ini b/DATA/MISSIONS/ENCOUNTERS/area_repair.ini new file mode 100644 index 0000000..02117ba --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_repair.ini @@ -0,0 +1,13 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_repairs +pilot_job = repair_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all, -tradelane, -object_jump_gate +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_scavenger.ini b/DATA/MISSIONS/ENCOUNTERS/area_scavenger.ini new file mode 100644 index 0000000..256aa06 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_scavenger.ini @@ -0,0 +1,13 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_fighters +pilot_job = background_job +make_class = scavenger +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_scout.ini b/DATA/MISSIONS/ENCOUNTERS/area_scout.ini new file mode 100644 index 0000000..46fba13 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_scout.ini @@ -0,0 +1,13 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_armored.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_armored.ini new file mode 100644 index 0000000..5b3450d --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_armored.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = armored_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = armored_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_armored_nolane.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_armored_nolane.ini new file mode 100644 index 0000000..d7b5caf --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_armored_nolane.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = armored_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = all, -object_station, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = armored_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = all, -object_station, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter.ini new file mode 100644 index 0000000..c7df157 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_freighters +pilot_job = freighter_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_freighters_alt +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_nolane.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_nolane.ini new file mode 100644 index 0000000..f6ce5d1 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_nolane.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_freighters +pilot_job = freighter_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters +behavior = trade +arrival = all, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_freighters_alt +behavior = trade +arrival = all, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_pirate.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_pirate.ini new file mode 100644 index 0000000..db9cea0 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_pirate.ini @@ -0,0 +1,44 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_freighters +pilot_job = freighter_job +ship_by_class = 0, 1, sc_fighters +pilot_job = background_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = background_job +formation_by_class = fbc_freighters +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 2, sc_freighters +pilot_job = freighter_smuggler_job +ship_by_class = 0, 1, sc_fighters +pilot_job = background_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = background_job +formation_by_class = fbc_freighters +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_smuggler_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_freighters_alt +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 +permutation = 2, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_pirate_nolane.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_pirate_nolane.ini new file mode 100644 index 0000000..3611840 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_pirate_nolane.ini @@ -0,0 +1,44 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_freighters +pilot_job = freighter_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters +behavior = trade +arrival = all, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 2, sc_freighters +pilot_job = freighter_smuggler_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters +behavior = trade +arrival = all, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_smuggler_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_freighters_alt +behavior = trade +arrival = all, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 +permutation = 2, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_smuggler.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_smuggler.ini new file mode 100644 index 0000000..1f48f3d --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_freighter_smuggler.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_freighter_smugglers +pilot_job = freighter_smuggler_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_freighter_smugglers +pilot_job = freighter_smuggler_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_freighters_alt +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_heavytrans_br_li.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_heavytrans_br_li.ini new file mode 100644 index 0000000..61312ee --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_heavytrans_br_li.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_heavytrans +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_heavytrans +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_heavytrans_ku_rh.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_heavytrans_ku_rh.ini new file mode 100644 index 0000000..61312ee --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_heavytrans_ku_rh.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_heavytrans +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_heavytrans +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_liner.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_liner.ini new file mode 100644 index 0000000..91bd765 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_liner.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_liners +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_liners +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_liners +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_liners +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_liner2.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_liner2.ini new file mode 100644 index 0000000..0a1a558 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_liner2.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_liners +pilot_job = transport_job +make_class = liner +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_liners +behavior = wander +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_liners +pilot_job = transport_job +make_class = liner +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_liners +behavior = wander +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_smuggler.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_smuggler.ini new file mode 100644 index 0000000..49f92a1 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_smuggler.ini @@ -0,0 +1,14 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_fighter_smugglers +pilot_job = smuggler_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_fighters +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_trader.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_trader.ini new file mode 100644 index 0000000..4233b20 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_trader.ini @@ -0,0 +1,14 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_fighters +pilot_job = trader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_fighters +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_transport.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_transport.ini new file mode 100644 index 0000000..7870843 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_transport.ini @@ -0,0 +1,57 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_transports +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_transports_alt +behavior = trade +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_transports +behavior = trade +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 2, sc_heavytrans +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_heavytrans +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = all, -object_station +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 +permutation = 2, 3 +permutation = 3, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_transport_alt.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_transport_alt.ini new file mode 100644 index 0000000..722b324 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_transport_alt.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_transports +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_transports_alt +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_transports +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/area_trade_transport_nolane.ini b/DATA/MISSIONS/ENCOUNTERS/area_trade_transport_nolane.ini new file mode 100644 index 0000000..e79eda6 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/area_trade_transport_nolane.ini @@ -0,0 +1,57 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_transports +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_transports_alt +behavior = trade +arrival = all, -object_station, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_transports +behavior = trade +arrival = all, -object_station, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 2, sc_heavytrans +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = all, -object_station, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_heavytrans +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = all, -object_station, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 +permutation = 2, 3 +permutation = 3, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/capitalships_Bretonia.ini b/DATA/MISSIONS/ENCOUNTERS/capitalships_Bretonia.ini new file mode 100644 index 0000000..71f2cc3 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/capitalships_Bretonia.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 4, 4, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +ship_by_class = 4, 4, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/capitalships_Gallia.ini b/DATA/MISSIONS/ENCOUNTERS/capitalships_Gallia.ini new file mode 100644 index 0000000..7e3e697 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/capitalships_Gallia.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 4, 4, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +ship_by_class = 4, 4, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/capitalships_Kusari.ini b/DATA/MISSIONS/ENCOUNTERS/capitalships_Kusari.ini new file mode 100644 index 0000000..06a612a --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/capitalships_Kusari.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 4, 4, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +ship_by_class = 4, 4, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/capitalships_Liberty.ini b/DATA/MISSIONS/ENCOUNTERS/capitalships_Liberty.ini new file mode 100644 index 0000000..fe72135 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/capitalships_Liberty.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 4, 4, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +ship_by_class = 4, 4, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/capitalships_Nomads.ini b/DATA/MISSIONS/ENCOUNTERS/capitalships_Nomads.ini new file mode 100644 index 0000000..734811e --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/capitalships_Nomads.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 4, 4, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +ship_by_class = 4, 4, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/capitalships_Rheinland.ini b/DATA/MISSIONS/ENCOUNTERS/capitalships_Rheinland.ini new file mode 100644 index 0000000..2465aef --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/capitalships_Rheinland.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 4, 4, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +ship_by_class = 4, 4, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/cruisers_Bretonia.ini b/DATA/MISSIONS/ENCOUNTERS/cruisers_Bretonia.ini new file mode 100644 index 0000000..643d2b8 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/cruisers_Bretonia.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/cruisers_Gallia.ini b/DATA/MISSIONS/ENCOUNTERS/cruisers_Gallia.ini new file mode 100644 index 0000000..21412f6 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/cruisers_Gallia.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_CR_DE_GB_FI.ini b/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_CR_DE_GB_FI.ini new file mode 100644 index 0000000..2c6c774 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_CR_DE_GB_FI.ini @@ -0,0 +1,46 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 1 +permutation = 2, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_CR_FI.ini b/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_CR_FI.ini new file mode 100644 index 0000000..e475e1f --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_CR_FI.ini @@ -0,0 +1,16 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_CR_GB_FI.ini b/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_CR_GB_FI.ini new file mode 100644 index 0000000..21412f6 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_CR_GB_FI.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_DE_GB_FI.ini b/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_DE_GB_FI.ini new file mode 100644 index 0000000..643d2b8 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/cruisers_Gen_DE_GB_FI.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/cruisers_Kusari.ini b/DATA/MISSIONS/ENCOUNTERS/cruisers_Kusari.ini new file mode 100644 index 0000000..2c6c774 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/cruisers_Kusari.ini @@ -0,0 +1,46 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 1 +permutation = 2, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/cruisers_Liberty.ini b/DATA/MISSIONS/ENCOUNTERS/cruisers_Liberty.ini new file mode 100644 index 0000000..d8b0c05 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/cruisers_Liberty.ini @@ -0,0 +1,33 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/cruisers_Rheinland.ini b/DATA/MISSIONS/ENCOUNTERS/cruisers_Rheinland.ini new file mode 100644 index 0000000..6818b73 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/cruisers_Rheinland.ini @@ -0,0 +1,33 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_lawful.ini b/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_lawful.ini new file mode 100644 index 0000000..10284c2 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_lawful.ini @@ -0,0 +1,33 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = patrol_leader_job +make_class = lawful +ship_by_class = 1, 1, sc_destroyers +pilot_job = patrol_job +make_class = lawful +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = patrol_leader_job +make_class = lawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = patrol_job +make_class = lawful +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_unlawful.ini b/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_unlawful.ini new file mode 100644 index 0000000..553b886 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_unlawful.ini @@ -0,0 +1,33 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = patrol_leader_job +make_class = unlawful +ship_by_class = 1, 1, sc_cruisers +pilot_job = patrol_job +make_class = unlawful +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = patrol_leader_job +make_class = unlawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = patrol_job +make_class = unlawful +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_unlawful_gaian.ini b/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_unlawful_gaian.ini new file mode 100644 index 0000000..4de4942 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_unlawful_gaian.ini @@ -0,0 +1,33 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = patrol_leader_job +make_class = unlawful +ship_by_class = 1, 1, sc_destroyers +pilot_job = patrol_job +make_class = unlawful +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = patrol_leader_job +make_class = unlawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = patrol_job +make_class = unlawful +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_unlawful_molly.ini b/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_unlawful_molly.ini new file mode 100644 index 0000000..4de4942 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/edinburgh_cruisers_unlawful_molly.ini @@ -0,0 +1,33 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = patrol_leader_job +make_class = unlawful +ship_by_class = 1, 1, sc_destroyers +pilot_job = patrol_job +make_class = unlawful +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = patrol_leader_job +make_class = unlawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = patrol_job +make_class = unlawful +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/gunboats_nomads.ini b/DATA/MISSIONS/ENCOUNTERS/gunboats_nomads.ini new file mode 100644 index 0000000..cd1cdd6 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/gunboats_nomads.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_gunboats +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_gunboats +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_gunboats +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 1, 1, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_gunboats +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/gunboats_rogues.ini b/DATA/MISSIONS/ENCOUNTERS/gunboats_rogues.ini new file mode 100644 index 0000000..6d35bd0 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/gunboats_rogues.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_gunboats +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_gunboats +behavior = wander +arrival = all, -object_jump_gate, -tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_gunboats +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 1, 1, sc_gunboats +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_gunboats +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/lone_freelancer.ini b/DATA/MISSIONS/ENCOUNTERS/lone_freelancer.ini new file mode 100644 index 0000000..f462678 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/lone_freelancer.ini @@ -0,0 +1,24 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = scout_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_job +formation_by_class = fbc_freighters_alt +behavior = trade +arrival = all +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 2 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/miningp_scavenger.ini b/DATA/MISSIONS/ENCOUNTERS/miningp_scavenger.ini new file mode 100644 index 0000000..f992acd --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/miningp_scavenger.ini @@ -0,0 +1,13 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_fighters +pilot_job = scavenger_job +make_class = scavenger +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 diff --git a/DATA/MISSIONS/ENCOUNTERS/miningp_trade_transport.ini b/DATA/MISSIONS/ENCOUNTERS/miningp_trade_transport.ini new file mode 100644 index 0000000..45bb2d6 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/miningp_trade_transport.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +pilot_job = transport_job +make_class = class_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_transports +behavior = trade +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +pilot_job = transport_job +make_class = class_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_transports +behavior = trade +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/new_encounter_example.ini b/DATA/MISSIONS/ENCOUNTERS/new_encounter_example.ini new file mode 100644 index 0000000..e4d72f0 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/new_encounter_example.ini @@ -0,0 +1,16 @@ +[EncounterFormation] +ship_by_npc_arch = 1, 1, ke_ship +pilot_job = pilot_0 +ship_by_npc_arch = 2, 2, kf_ship +formation_by_class = fbc_SHIPTYPE +behavior = trade +arrival = all +longevity = 50 +allow_simultaneous_creation = false +zone_creation_distance = 0 +explicit_group = ku_p_grp +times_to_create = 1 + +[Creation] +permutation = 0, 2, 30 + diff --git a/DATA/MISSIONS/ENCOUNTERS/orenpc.ini b/DATA/MISSIONS/ENCOUNTERS/orenpc.ini new file mode 100644 index 0000000..c202f24 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/orenpc.ini @@ -0,0 +1,12 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_ore_npc +pilot_job = scout_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = no +zone_creation_distance = 0 +times_to_create = infinite +[Creation] +permutation = 0, 1 \ No newline at end of file diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_assault.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_assault.ini new file mode 100644 index 0000000..cff34f4 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_assault.ini @@ -0,0 +1,27 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = class_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = background_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = class_patroller +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_assault.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_assault.ini new file mode 100644 index 0000000..cff34f4 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_assault.ini @@ -0,0 +1,27 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = class_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = background_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = class_patroller +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_patrol.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_patrol.ini new file mode 100644 index 0000000..e0e0a80 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_bh_patrol.ini @@ -0,0 +1,15 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = class_police_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = background_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_bomber_assault.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_bomber_assault.ini new file mode 100644 index 0000000..e60c995 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_bomber_assault.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_bombers +pilot_job = assault_leader_job +make_class = class_patroller +ship_by_class = 2, 2, sc_fighters +pilot_job = assault_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_bombers +pilot_job = assault_leader_job +make_class = class_patroller +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_bombers.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_bombers.ini new file mode 100644 index 0000000..810eeaf --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_bombers.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_bombers +pilot_job = assault_leader_job +make_class = class_patroller +ship_by_class = 2, 2, sc_bombers +pilot_job = assault_job +ship_by_class = 0, 1, sc_fighters +pilot_job = assault_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_bombers +pilot_job = assault_leader_job +make_class = class_patroller +ship_by_class = 2, 3, sc_bombers +pilot_job = assault_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_cruiser.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_cruiser.ini new file mode 100644 index 0000000..785ba5a --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_cruiser.ini @@ -0,0 +1,13 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = job_cruiser +make_class = cruiser +formation_by_class = fbc_cruisers +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_gov_patrol.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_gov_patrol.ini new file mode 100644 index 0000000..e0e0a80 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_gov_patrol.ini @@ -0,0 +1,15 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = class_police_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = background_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_gunboats.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_gunboats.ini new file mode 100644 index 0000000..f9ae702 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_gunboats.ini @@ -0,0 +1,15 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_gunboats +pilot_job = patrol_leader_job +make_class = class_police_patroller +ship_by_class = 2, 2, sc_fighters +pilot_job = patrol_job +formation_by_class = fbc_gunboats +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_liner.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_liner.ini new file mode 100644 index 0000000..f385361 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_liner.ini @@ -0,0 +1,15 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_liners +pilot_job = patrol_leader_job +make_class = class_police_patroller +ship_by_class = 2, 2, sc_fighters +pilot_job = patrol_job +formation_by_class = fbc_liners +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_miner.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_miner.ini new file mode 100644 index 0000000..3e739e7 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_miner.ini @@ -0,0 +1,15 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_miners +pilot_job = patrol_leader_job +make_class = class_patroller +ship_by_class = 2, 2, sc_fighters +pilot_job = patrol_job +formation_by_class = fbc_transports +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/patrolp_pirate_patrol.ini b/DATA/MISSIONS/ENCOUNTERS/patrolp_pirate_patrol.ini new file mode 100644 index 0000000..05d1e61 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/patrolp_pirate_patrol.ini @@ -0,0 +1,15 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = background_leader_job +make_class = class_pirate_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = background_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/stationary_battleship.ini b/DATA/MISSIONS/ENCOUNTERS/stationary_battleship.ini new file mode 100644 index 0000000..6f602bd --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/stationary_battleship.ini @@ -0,0 +1,25 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_st_battleship +pilot_job = job_battleship_boss +make_class = sc_stationary +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_st_battleship +pilot_job = job_battleship_boss +make_class = sc_stationary +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/stationary_liner.ini b/DATA/MISSIONS/ENCOUNTERS/stationary_liner.ini new file mode 100644 index 0000000..c14ca00 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/stationary_liner.ini @@ -0,0 +1,25 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_st_liner +pilot_job = job_battleship_boss +make_class = sc_stationary +formation_by_class = fbc_gunboats +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_st_liner +pilot_job = job_battleship_boss +make_class = sc_stationary +formation_by_class = fbc_gunboats +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/stationary_miner.ini b/DATA/MISSIONS/ENCOUNTERS/stationary_miner.ini new file mode 100644 index 0000000..11c21e1 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/stationary_miner.ini @@ -0,0 +1,14 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_st_miner +pilot_job = job_battleship_boss +make_class = sc_stationary +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + + +[Creation] +permutation = 0, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradelane_armored_prisoner.ini b/DATA/MISSIONS/ENCOUNTERS/tradelane_armored_prisoner.ini new file mode 100644 index 0000000..8cbb6b8 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradelane_armored_prisoner.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = prisoner_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = prisoner_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradelane_nomads.ini b/DATA/MISSIONS/ENCOUNTERS/tradelane_nomads.ini new file mode 100644 index 0000000..5052c08 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradelane_nomads.ini @@ -0,0 +1,16 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_fighters +pilot_job = assault_leader_job +make_class = wanderer +ship_by_class = 0, 1, sc_fighters +pilot_job = assault_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_armored.ini b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_armored.ini new file mode 100644 index 0000000..8cc5fe4 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_armored.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = armored_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = armored_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_armoreds +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_freighter.ini b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_freighter.ini new file mode 100644 index 0000000..68b96ec --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_freighter.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_freighters +pilot_job = freighter_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_freighters_alt +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_liner.ini b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_liner.ini new file mode 100644 index 0000000..cc429a7 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_liner.ini @@ -0,0 +1,29 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_liners +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_liners +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_liners +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_liners +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_transport.ini b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_transport.ini new file mode 100644 index 0000000..746f493 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradelane_trade_transport.ini @@ -0,0 +1,72 @@ +[EncounterFormation] +ship_by_class = 2, 2, sc_transports +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_transports_alt +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_transports +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_transports +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 2, sc_heavytrans +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_heavytrans +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 +permutation = 2, 1 +permutation = 3, 3 +permutation = 4, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_armored_prisoner.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_armored_prisoner.ini new file mode 100644 index 0000000..4770c34 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_armored_prisoner.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = prisoner_job +make_class = class_police_patroller +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_armoreds +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = prisoner_job +make_class = class_police_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_armoreds +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_heavy_liner.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_heavy_liner.ini new file mode 100644 index 0000000..9764be2 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_heavy_liner.ini @@ -0,0 +1,19 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_liners +pilot_job = transport_job +make_class = liner +ship_by_class = 1, 1, sc_fighters +pilot_job = heavy_escort_leader_job +ship_by_class = 3, 3, sc_fighters +pilot_job = heavy_escort_job +ship_by_class = 4, 4, sc_bombers +pilot_job = heavy_escort_job +formation_by_class = fbc_liners +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 4 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_miner_transport.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_miner_transport.ini new file mode 100644 index 0000000..2e2cdd9 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_miner_transport.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +make_class = class_patroller +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_transports +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +make_class = class_patroller +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_transports +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_armored.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_armored.ini new file mode 100644 index 0000000..e30f258 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_armored.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = armored_job +make_class = class_patroller +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_armoreds +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_armoreds +pilot_job = armored_job +make_class = class_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_armoreds +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter.ini new file mode 100644 index 0000000..71f6aa7 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter.ini @@ -0,0 +1,49 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +make_class = class_patroller +pilot_job = freighter_job +ship_by_class = 0, 1, sc_freighters +pilot_job = freighter_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +make_class = class_patroller +pilot_job = freighter_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters_alt +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +make_class = class_patroller +pilot_job = freighter_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_freighters_alt +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 +permutation = 2, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_pirate.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_pirate.ini new file mode 100644 index 0000000..f809eea --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_pirate.ini @@ -0,0 +1,51 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_job +make_class = class_pirate_patroller +ship_by_class = 0, 1, sc_freighters +pilot_job = freighter_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_job +make_class = class_pirate_patroller +ship_by_class = 0, 1, sc_freighters +pilot_job = freighter_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters_alt +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_freighters +pilot_job = freighter_smuggler_job +make_class = class_pirate_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_freighters_alt +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 +permutation = 2, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_smuggler.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_smuggler.ini new file mode 100644 index 0000000..b84e048 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_freighter_smuggler.ini @@ -0,0 +1,17 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_freighter_smugglers +pilot_job = freighter_smuggler_job +make_class = class_pirate_patroller +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_freighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_smuggler.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_smuggler.ini new file mode 100644 index 0000000..17f9a80 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_smuggler.ini @@ -0,0 +1,15 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_fighter_smugglers +pilot_job = trader_job +make_class = class_pirate_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_trader.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_trader.ini new file mode 100644 index 0000000..6c46b2b --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_trader.ini @@ -0,0 +1,15 @@ +[EncounterFormation] +ship_by_class = 1, 2, sc_fighters +pilot_job = trader_job +make_class = class_patroller +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_fighters +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_transport.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_transport.ini new file mode 100644 index 0000000..37daf1e --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_transport.ini @@ -0,0 +1,77 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +make_class = class_patroller +pilot_job = transport_job +ship_by_class = 0, 1, sc_transports +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_transports_alt +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +make_class = class_patroller +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_transports +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +make_class = class_patroller +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_transports +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 2, sc_heavytrans +pilot_job = transport_job +ship_by_class = 1, 1, sc_fighters +pilot_job = escort_leader_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_heavytrans +pilot_job = transport_job +ship_by_class = 0, 1, sc_fighters +pilot_job = escort_leader_job +formation_by_class = fbc_heavytrans +behavior = trade +arrival = tradelane +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 +permutation = 1, 3 +permutation = 2, 1 +permutation = 3, 3 +permutation = 4, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/tradep_trade_transport_solo.ini b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_transport_solo.ini new file mode 100644 index 0000000..5059e93 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/tradep_trade_transport_solo.ini @@ -0,0 +1,13 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_transports +make_class = class_patroller +pilot_job = transport_job +formation_by_class = fbc_transports_alt +behavior = trade +arrival = cruise +allow_simultaneous_creation = yes +zone_creation_distance = 0 +times_to_create = infinite + +[Creation] +permutation = 0, 5 diff --git a/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships.ini b/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships.ini new file mode 100644 index 0000000..dcebee5 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = war_patrol_cruiser_job +make_class = unlawful +ship_by_class = 3, 3, sc_bombers +pilot_job = war_patrol_bomber_job +make_class = unlawful +formation_by_class = fbc_cruisers +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = war_patrol_cruiser_job +make_class = unlawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = unlawful +formation_by_class = fbc_cruisers +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships2.ini b/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships2.ini new file mode 100644 index 0000000..ee740d2 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships2.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = war_patrol_cruiser_job +make_class = unlawful +ship_by_class = 3, 3, sc_bombers +pilot_job = war_patrol_bomber_job +make_class = unlawful +formation_by_class = fbc_destroyers +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = war_patrol_cruiser_job +make_class = unlawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = unlawful +formation_by_class = fbc_destroyers +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships3.ini b/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships3.ini new file mode 100644 index 0000000..d4295f3 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships3.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = war_patrol_cruiser_job +make_class = lawful +ship_by_class = 3, 3, sc_bombers +pilot_job = war_patrol_bomber_job +make_class = lawful +formation_by_class = fbc_destroyers +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = war_patrol_cruiser_job +make_class = lawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = lawful +formation_by_class = fbc_destroyers +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships4.ini b/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships4.ini new file mode 100644 index 0000000..fde4716 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/war_patrol_nobattleships4.ini @@ -0,0 +1,31 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = war_patrol_cruiser_job +make_class = lawful +ship_by_class = 3, 3, sc_bombers +pilot_job = war_patrol_bomber_job +make_class = lawful +formation_by_class = fbc_cruisers +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = war_patrol_cruiser_job +make_class = lawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = lawful +formation_by_class = fbc_cruisers +behavior = patrol_path +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/warzone_battleships1.ini b/DATA/MISSIONS/ENCOUNTERS/warzone_battleships1.ini new file mode 100644 index 0000000..7d48c0b --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/warzone_battleships1.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = war_patrol_capital_job +make_class = lawful +ship_by_class = 4, 4, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = lawful +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = patrol_leader_job +make_class = lawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = lawful +ship_by_class = 4, 4, sc_fighters +pilot_job = war_patrol_fighter_job +make_class = lawful +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/warzone_battleships2.ini b/DATA/MISSIONS/ENCOUNTERS/warzone_battleships2.ini new file mode 100644 index 0000000..fb23c5c --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/warzone_battleships2.ini @@ -0,0 +1,34 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = war_patrol_capital_job +make_class = unlawful +ship_by_class = 4, 4, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = unlawful +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_battleships +pilot_job = war_patrol_capital_job +make_class = unlawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = unlawful +ship_by_class = 4, 4, sc_fighters +pilot_job = war_patrol_fighter_job +make_class = unlawful +formation_by_class = fbc_battleships +behavior = wander +arrival = cruise +allow_simultaneous_creation = no +zone_creation_distance = 2000 +times_to_create = infinite + +[Creation] +permutation = 0, 4 +permutation = 1, 2 diff --git a/DATA/MISSIONS/ENCOUNTERS/warzone_cruisers1.ini b/DATA/MISSIONS/ENCOUNTERS/warzone_cruisers1.ini new file mode 100644 index 0000000..0f4abda --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/warzone_cruisers1.ini @@ -0,0 +1,33 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = war_patrol_cruiser_job +make_class = lawful +ship_by_class = 1, 1, sc_cruisers +pilot_job = war_patrol_cruiser_job +make_class = lawful +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = war_patrol_cruiser_job +make_class = lawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = lawful +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/warzone_cruisers2.ini b/DATA/MISSIONS/ENCOUNTERS/warzone_cruisers2.ini new file mode 100644 index 0000000..9177a5c --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/warzone_cruisers2.ini @@ -0,0 +1,33 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = war_patrol_cruiser_job +make_class = unlawful +ship_by_class = 1, 1, sc_cruisers +pilot_job = war_patrol_cruiser_job +make_class = unlawful +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_cruisers +pilot_job = war_patrol_cruiser_job +make_class = unlawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = unlawful +formation_by_class = fbc_cruisers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/warzone_destroyers1.ini b/DATA/MISSIONS/ENCOUNTERS/warzone_destroyers1.ini new file mode 100644 index 0000000..b7d275f --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/warzone_destroyers1.ini @@ -0,0 +1,33 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = war_patrol_cruiser_job +make_class = lawful +ship_by_class = 1, 1, sc_destroyers +pilot_job = war_patrol_cruiser_job +make_class = lawful +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = war_patrol_cruiser_job +make_class = lawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = lawful +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/warzone_destroyers2.ini b/DATA/MISSIONS/ENCOUNTERS/warzone_destroyers2.ini new file mode 100644 index 0000000..a9f0cd6 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/warzone_destroyers2.ini @@ -0,0 +1,33 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = war_patrol_cruiser_job +make_class = unlawful +ship_by_class = 1, 1, sc_destroyers +pilot_job = war_patrol_cruiser_job +make_class = unlawful +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_destroyers +pilot_job = war_patrol_cruiser_job +make_class = unlawful +ship_by_class = 2, 2, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = unlawful +formation_by_class = fbc_destroyers +behavior = wander +arrival = cruise +longevity = 50 +allow_simultaneous_creation = no +zone_creation_distance = 1000 +times_to_create = infinite + +[Creation] +permutation = 0, 2 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/warzone_gunboats1.ini b/DATA/MISSIONS/ENCOUNTERS/warzone_gunboats1.ini new file mode 100644 index 0000000..311d9f7 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/warzone_gunboats1.ini @@ -0,0 +1,28 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = lawful +formation_by_class = fbc_gunboats +behavior = wander +arrival = all, -object_all +allow_simultaneous_creation = yes +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = lawful +ship_by_class = 1, 1, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = lawful +formation_by_class = fbc_gunboats +behavior = wander +arrival = all, -object_all +allow_simultaneous_creation = yes +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/warzone_gunboats2.ini b/DATA/MISSIONS/ENCOUNTERS/warzone_gunboats2.ini new file mode 100644 index 0000000..86f2f4e --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/warzone_gunboats2.ini @@ -0,0 +1,28 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = unlawful +formation_by_class = fbc_gunboats +behavior = wander +arrival = all, -object_all +allow_simultaneous_creation = yes +zone_creation_distance = 500 +times_to_create = infinite + +[EncounterFormation] +ship_by_class = 1, 1, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = unlawful +ship_by_class = 1, 1, sc_gunboats +pilot_job = war_patrol_gunboat_job +make_class = unlawful +formation_by_class = fbc_gunboats +behavior = wander +arrival = all, -object_all +allow_simultaneous_creation = yes +zone_creation_distance = 500 +times_to_create = infinite + +[Creation] +permutation = 0, 3 +permutation = 1, 1 diff --git a/DATA/MISSIONS/ENCOUNTERS/wreck_kusari.ini b/DATA/MISSIONS/ENCOUNTERS/wreck_kusari.ini new file mode 100644 index 0000000..48cf017 --- /dev/null +++ b/DATA/MISSIONS/ENCOUNTERS/wreck_kusari.ini @@ -0,0 +1,12 @@ +[EncounterFormation] +ship_by_class = 1, 1, sc_wreck_ku +pilot_job = scout_job +make_class = wanderer +formation_by_class = fbc_fighters +behavior = wander +arrival = all +allow_simultaneous_creation = no +zone_creation_distance = 0 +times_to_create = infinite +[Creation] +permutation = 0, 1 \ No newline at end of file diff --git a/DATA/MISSIONS/M01A/m000_s002xe_li01_01_nrml.ini b/DATA/MISSIONS/M01A/m000_s002xe_li01_01_nrml.ini new file mode 100644 index 0000000..e371be3 --- /dev/null +++ b/DATA/MISSIONS/M01A/m000_s002xe_li01_01_nrml.ini @@ -0,0 +1,10 @@ +[CharacterEncounter] +Location = Li01_01_base, Cityscape +action = scripts\story\s002xe_nrml_sinclair_li_01_Cityscape_01.thn +autoplay = true + +[Char] +npc = Lonnigan_hurt +actor = Lonnigan +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M01A/m001a_s003x_li01_01_nrml.ini b/DATA/MISSIONS/M01A/m001a_s003x_li01_01_nrml.ini new file mode 100644 index 0000000..534d497 --- /dev/null +++ b/DATA/MISSIONS/M01A/m001a_s003x_li01_01_nrml.ini @@ -0,0 +1,29 @@ +[CharacterEncounter] +Location = Li01_01_Base, bar +action = scripts\story\s003x_nrml_manhtn_bar_li_01_Bar_01.thn +autoplay = true + +[Reserve] +spot = Zg/NPC/mTable3/01/A/Sitlow +spot = Zg/NPC/mFloor3/01/A/Stand +spot = Zg/NPC/mFloor2/01/A/Stand + +[Char] +npc = manhtn_bar +actor = story_bartender +fidget = scripts\extras\fidget_stand_male_NULL.thn + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s004xf_nrml_juni_li_01_Bar_01.thn + +[Char] +npc = liberty_diplomat +actor = li_diplomat +fidget = scripts\story\s004xf_nrml_diplomat_li_01_Bar_01.thn + +[Char] +actor = bartender +spot = Zs/NPC/Bartender/01/A/Stand + diff --git a/DATA/MISSIONS/M01A/m001a_s004x_li01_01_nrml.ini b/DATA/MISSIONS/M01A/m001a_s004x_li01_01_nrml.ini new file mode 100644 index 0000000..b1c0cdb --- /dev/null +++ b/DATA/MISSIONS/M01A/m001a_s004x_li01_01_nrml.ini @@ -0,0 +1,18 @@ +[CharacterEncounter] +Location = Li01_01_base, Bar +action = scripts\story\s004x_nrml_juni_li_01_Bar_01.thn + +[Reserve] +spot = Zg/NPC/mTable3/01/A/Sitlow +spot = Zg/NPC/mFloor3/01/A/Stand + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s004xf_nrml_juni_li_01_Bar_01.thn + +[Char] +npc = liberty_diplomat +actor = li_diplomat +fidget = scripts\story\s004xf_nrml_diplomat_li_01_Bar_01.thn + diff --git a/DATA/MISSIONS/M01A/m001a_s005a_li01_01_offer.ini b/DATA/MISSIONS/M01A/m001a_s005a_li01_01_offer.ini new file mode 100644 index 0000000..e60012c --- /dev/null +++ b/DATA/MISSIONS/M01A/m001a_s005a_li01_01_offer.ini @@ -0,0 +1,20 @@ +[CharacterEncounter] +Location = Li01_01_base, Equipment +offer = scripts\story\s005a_offer_juni_li_01_Equipment_01.thn +decision = scripts\story\s005e_decision_juni_li_01_Equipment_01.thn +accept = scripts\story\s005b_accept_juni_li_01_Equipment_01.thn +reject = scripts\story\s005c_decline_juni_li_01_Equipment_01.thn +autoplay = true +mission_text_id = 21805 +nooffer_text_id = 1840 +relocate_player = Cityscape + +[Reserve] +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor2/02/A/Stand + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M01A/m001a_s005d_li01_01_reoffer.ini b/DATA/MISSIONS/M01A/m001a_s005d_li01_01_reoffer.ini new file mode 100644 index 0000000..43ed9f1 --- /dev/null +++ b/DATA/MISSIONS/M01A/m001a_s005d_li01_01_reoffer.ini @@ -0,0 +1,20 @@ +[CharacterEncounter] +Location = Li01_01_base, Equipment +offer = scripts\story\s005d_reoffer_juni_li_01_Equipment_01.thn +decision = scripts\story\s005e_decision_juni_li_01_Equipment_01.thn +accept = scripts\story\s005b_accept_juni_li_01_Equipment_01.thn +reject = scripts\story\s005c_decline_juni_li_01_Equipment_01.thn +mission_text_id = 21805 +nooffer_text_id = 1840 +autoplay = true +relocate_player = Cityscape + +[Reserve] +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor2/02/A/Stand + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M01A/m001a_s006x_li01_02_nrml.ini b/DATA/MISSIONS/M01A/m001a_s006x_li01_02_nrml.ini new file mode 100644 index 0000000..375a5b3 --- /dev/null +++ b/DATA/MISSIONS/M01A/m001a_s006x_li01_02_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = Li01_02_Base, Planetscape2 +start_room = Planetscape2 +action = scripts\story\s006x_nrml_king_pl_01_pad_01.thn +autoplay = true +relocate_player = planetscape + +[Char] +npc = King +actor = King +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M01A/m01a.ini b/DATA/MISSIONS/M01A/m01a.ini new file mode 100644 index 0000000..f6d6937 --- /dev/null +++ b/DATA/MISSIONS/M01A/m01a.ini @@ -0,0 +1,3692 @@ +[Mission] +mission_title = 1 +mission_offer = 1 +reward = 2000 +npc_ship_file = missions\m01a\npcships.ini + +[NPC] +nickname = escort_m01a +space_costume = li_scrote_head, li_scrote_body, comm_li_hatcher +affiliation = li_lsf_grp +npc_ship_arch = MSN01a_King +individual_name = 216000 +voice = king + +[NPC] +nickname = fauxplayer +affiliation = li_lsf_grp +npc_ship_arch = fauxplayer +individual_name = 1 +voice = trent_voice + +[NPC] +nickname = rcruiser_m01a +affiliation = rh_n_grp +npc_ship_arch = MSN01a_Donau +voice = donau_voice_m01a +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +individual_name = 216001 + +[NPC] +nickname = defender_m01a +npc_ship_arch = MSN01a_Donau_Escort +affiliation = rh_n_grp +individual_name = 216002 +voice = pilot_f_mil_m01 +space_costume = ge_male3_head, rh_male_elite_body, comm_rh_reichman + +[NPC] +nickname = defender2_m01a +npc_ship_arch = MSN01a_Donau_Escort +affiliation = rh_n_grp +individual_name = 216003 +voice = escort_2 +space_costume = ge_female1_head, rh_female_elite_body, comm_rh_reichman + +[NPC] +nickname = defender3_m01a +npc_ship_arch = MSN01a_Donau_Escort +affiliation = rh_n_grp +individual_name = 1 + +[NPC] +nickname = repair1 +npc_ship_arch = MSN01a_Repair_Ship +affiliation = co_ic_grp +individual_name = 216005 +voice = repair_voice_m01a +space_costume = pl_female1_head, br_karina_body + +[NPC] +nickname = repair2 +npc_ship_arch = MSN01a_Repair_Ship +affiliation = co_ic_grp +individual_name = 1 + +[NPC] +nickname = order_fighter1_m01a +affiliation = fc_or_grp +npc_ship_arch = MSN01a_Order_Heavy_Fighter +individual_name = 216004 +voice = ordership_voice_m01a +space_costume = ge_male2_head, pi_orillion_body, comm_br_guard + +[NPC] +nickname = order_fighter1_m01a_leader +affiliation = fc_or_grp +npc_ship_arch = MSN01a_Order_Heavy_Fighter +individual_name = 216004 +voice = ordership_voice_m01a +space_costume = ge_male2_head, pi_orillion_body, comm_br_guard + +[NPC] +nickname = order_fighter2_m01a +affiliation = fc_or_grp +npc_ship_arch = MSN01a_Order_Heavy_Fighter +individual_name = 1 + +[NPC] +nickname = order_fighter3_m01a +affiliation = fc_or_grp +npc_ship_arch = MSN01a_Order_Heavy_Fighter +individual_name = 1 + +[NPC] +nickname = li_n_patrol_vox +npc_ship_arch = MSN01a_Liberty_Cruiser_Escort +affiliation = li_n_grp +voice = betaleader +space_costume = li_rockford_head, li_male_elite_body, comm_li_hatcher +individual_name = 216006 + +[NPC] +nickname = li_n_patrol +npc_ship_arch = MSN01a_Liberty_Cruiser_Escort +affiliation = li_n_grp +individual_name = 1 + +[NPC] +nickname = lsf_cruiser +npc_ship_arch = MSN01a_Liberty_Cruiser +affiliation = li_n_grp +voice = pilot_f_mil_m01 +space_costume = li_captain_head, li_male_elite_body, prop_neuralnet_E +individual_name = 216007 + +[NPC] +nickname = transport1_m01a +affiliation = co_me_grp +npc_ship_arch = MSN01a_Large_Transport +space_costume = li_hatcher_head, pl_female2_peasant_body, prop_neuralnet_E_right +voice = pilot_f_leg_f01 +individual_name = 216008 + +[NPC] +nickname = transport2_m01a +space_costume = li_captain_head, li_male_elite_body +npc_ship_arch = MSN01a_Small_Transport +affiliation = co_me_grp +individual_name = 216009 + +[NPC] +nickname = csv_m01a +space_costume = li_captain_head, li_male_elite_body +npc_ship_arch = Msn01a_Lifter +affiliation = co_me_grp +individual_name = 1 + +[NPC] +nickname = pirate1_m01a +affiliation = fc_lr_grp +npc_ship_arch = MSN01a_Liberty_Rogue +individual_name = 1 + +[NPC] +nickname = pirate2_m01a +affiliation = fc_lr_grp +npc_ship_arch = MSN01a_Liberty_Rogue +individual_name = 1 + +[NPC] +nickname = pirate3_m01a +affiliation = fc_lr_grp +npc_ship_arch = MSN01a_Liberty_Rogue +individual_name = 1 + +[NNObjective] +nickname = mlog_job +state = HIDDEN +type = ids, 21810 + +[NNObjective] +nickname = mlog_juni +state = HIDDEN +type = ids, 21815 + +[NNObjective] +nickname = mlog_equip +state = HIDDEN +type = ids, 21820 + +[NNObjective] +nickname = mlog_54747 +state = HIDDEN +type = ids, 21825 + +[NNObjective] +nickname = mlog_meetking +state = HIDDEN +type = navmarker, Li01, 21880, 21800, -33267, 0, -28810 + +[NNObjective] +nickname = mlog_21830 +state = HIDDEN +type = ids, 21830 + +[NNObjective] +nickname = mlog_stop +state = HIDDEN +type = rep_inst, Li01, 21835, 24835, -30552, 263, -26859, Li01_Trade_Lane_Ring_146 + +[NNObjective] +nickname = mlog_TL1 +state = HIDDEN +type = rep_inst, Li01, 21840, 24840, -28267, 0, -30104, Li01_Trade_Lane_Ring_146 + +[NNObjective] +nickname = mlog_21850 +state = HIDDEN +type = ids, 21850 + +[NNObjective] +nickname = mlog_21890 +state = HIDDEN +type = ids, 21890 + +[NNObjective] +nickname = mlog_meettransports +state = HIDDEN +type = ids, 21845 + +[NNObjective] +nickname = mlog_dockTL +state = HIDDEN +type = rep_inst, Li01, 21875, 24875, 0, 0, 0, Li01_Trade_Lane_Ring_146 + +[NNObjective] +nickname = mlog_21865 +state = HIDDEN +type = rep_inst, Li01, 21865, 21800, 49887, 10, -76160, transport1 + +[NNObjective] +nickname = mlog_21860 +state = HIDDEN +type = ids, 21860 + +[NNObjective] +nickname = mlog_21855 +state = HIDDEN +type = rep_inst, Li01, 21855, 21800, 0, 0, 0, Li01_Trade_Lane_Ring_34 + +[NNObjective] +nickname = mlog_21870 +state = HIDDEN +type = rep_inst, Li01, 21870, 24870, 49953, 204, -77117, Li01_02_dock_ring + +[NNObjective] +nickname = nn_objsoon +state = HIDDEN +type = ids, 21660 + +[Trigger] +nickname = general_triggers +system = Li01 +Cnd_True = no_params +Act_ActTrig = king_dies +Act_NagDistLeaving = std, escort, escort, 21970, 4000, NAG_IN_COMBAT +Act_Invulnerable = escort, true, false, 0.990000 +Act_MarkObj = escort, 1 +Act_PlayerCanTradelane = false + +[Trigger] +nickname = king_dies +system = Li01 +Cnd_Destroyed = escort, 1, EXPLODE +Act_ChangeState = FAIL, 21960 + +[Trigger] +nickname = transport2_die +system = Li01 +Cnd_Destroyed = transport2, 1 +Act_DeactTrig = pjh_transport2 +Act_SendComm = transport1, escort, DX_M01_0560_TRANSPORT1 + +[Trigger] +nickname = d_transport1 +system = Li01 +Cnd_Destroyed = transportleadlabel, -1 +Act_SendComm = escort, Player, DX_M01_0700_KING +Act_ActTrig = com_0700 +Act_PlayerCanDock = false + +[Trigger] +nickname = com_0700 +Cnd_CommComplete = DX_M01_0700_KING +Act_ChangeState = FAIL, 21955 + +[MsnSolar] +nickname = fp7base +faction = li_p_grp +system = FP7_system +position = 3600, 1000, -21000 +orientation = 1, 0, 0, 0 +archetype = freeport7 +base = Li01_01_Base +label = lbl_fp7base +radius = 0 + +[MsnSolar] +nickname = freeport7_space_dome1 +faction = li_p_grp +system = FP7_system +position = 4118, 1000, -21000 +orientation = 0, 0, 1, 0 +archetype = freeport7_space_dome +base = Li01_01_Base +label = lbl_fp7base +radius = 0 + +[MsnSolar] +nickname = freeport7_space_dome2 +faction = li_p_grp +system = FP7_system +position = 3080, 1000, -21000 +orientation = 1, 0, 0, 0 +archetype = freeport7_space_dome +base = Li01_01_Base +label = lbl_fp7base +radius = 0 + +[MsnSolar] +nickname = freeport7_space_dome3 +faction = li_p_grp +system = FP7_system +position = 3600, 1000, -20609 +orientation = 1, 0, 1, 0 +archetype = freeport7_space_dome +base = Li01_01_Base +label = lbl_fp7base +radius = 0 + +[NPC] +nickname = FP7_patrol +npc_ship_arch = MSN01a_Liberty_Cruiser_Escort +affiliation = li_n_grp +individual_name = 1 + +[NPC] +nickname = transport1_FP7 +affiliation = co_shi_grp +npc_ship_arch = MSN01a_Large_Transport +space_costume = pl_male6_head, rh_wilham_body, prop_neuralnet_E_right +voice = FP7_setscene +individual_name = 1 + +[MsnShip] +nickname = fp7_transport1 +NPC = transport1_FP7 +label = fp7_convoy +position = 3535, 1165, -21071 +orientation = 0.979400, 0, -0.201700, 0 +label = lbl_fp7_convoy +random_name = true +radius = 0 + +[NPC] +nickname = RTC_Lifeboat +npc_ship_arch = MSN01a_Lifeboat +affiliation = li_n_grp +individual_name = 1 + +[MsnShip] +nickname = lifeboat +NPC = RTC_Lifeboat +position = 3805, 920, -21245 +orientation = 0.887859, -0.170468, -0.412187, -0.112911 +random_name = true +radius = 0 + +[MsnShip] +nickname = fp7base_escort1 +NPC = FP7_patrol +position = 3687, 1010, -20813 +orientation = 0.861598, 0.506949, -0.025111, -0.004583 +label = lbl_fp7_convoy +random_name = true +radius = 0 + +[MsnShip] +nickname = fp7base_escort2 +NPC = FP7_patrol +position = 3744, 1010, -20813 +orientation = 0.861598, 0.506949, -0.025111, -0.004583 +label = lbl_fp7_convoy +random_name = true +radius = 0 + +[MsnShip] +nickname = fp7base_escort3 +NPC = FP7_patrol +position = 3715, 1010, -20763 +orientation = 0.861598, 0.506949, -0.025111, -0.004583 +label = lbl_fp7_convoy +random_name = true +radius = 0 + +[NPC] +nickname = fp7_attacker_m01a +affiliation = fc_n_grp +npc_ship_arch = SETSCENE_Nomad_Fighter +individual_name = 1 + +[MsnShip] +nickname = fp7base_attacker1 +NPC = fp7_attacker_m01a +position = 4495, 720, -21623 +orientation = 0.504876, 0, 0.863192, 0 +label = lbl_fp7_attackers +random_name = true +radius = 0 + +[MsnShip] +nickname = fp7base_attacker2 +NPC = fp7_attacker_m01a +position = 4500, 712, -21614 +orientation = 0.504800, 0, 0.863200, 0 +label = lbl_fp7_attackers +random_name = true +radius = 0 + +[MsnShip] +nickname = fp7base_attacker3 +NPC = fp7_attacker_m01a +position = 4499, 711, -21629 +orientation = 0.504876, 0, 0.863192, 0 +label = lbl_fp7_attackers +random_name = true +radius = 0 + +[ObjList] +nickname = FP7_attackers_hold_position +Avoidance = true +Delay = 600 + +[ObjList] +nickname = ol_fp7_goto_convoy1 +Avoidance = false +GotoVec = goto_cruise, 3520, 1200, -21923, 1, true, -1 + +[ObjList] +nickname = lifeboat_escapes +Avoidance = false +GotoVec = goto_no_cruise, 5400, 434, -22260, 10, false, 100 + +[ObjList] +nickname = transport_creeps +Avoidance = false +SetLifetime = 1000 +GotoVec = goto_no_cruise, 3402, 1190, -22691, 1, true, 23 + +[Trigger] +nickname = tr_initialize_init +InitState = ACTIVE +Cnd_True = no_params +Act_ActTrig = tr_fp7_cam + +[Trigger] +nickname = tr_fp7_cam +system = FP7_system +Cnd_SpaceEnter = no_params +Act_PlayMusic = none, none, none, music_srtc_initial_cue, 3 +Act_SpawnShip = fp7base_escort1, FP7_attackers_hold_position +Act_SpawnShip = fp7base_escort2, FP7_attackers_hold_position +Act_SpawnShip = fp7base_escort3, FP7_attackers_hold_position +Act_SetVibe = fp7base_escort1, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_escort2, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_escort3, Player, REP_FRIEND_MAXIMUM +Act_SpawnSolar = fp7base +Act_SpawnSolar = freeport7_space_dome1 +Act_SpawnSolar = freeport7_space_dome2 +Act_SpawnSolar = freeport7_space_dome3 +Act_GCSClamp = true +Act_RandomPop = false +Act_MovePlayer = 3254, 1354, -21807, 1 +Act_SpawnShip = fp7_transport1, transport_creeps, 3535, 1110, -21071, 0.998790, 0, 0.049030, 0 +Act_CallThorn = missions\m01a\m01a_fp7_01.thn, fp7base +Act_PlaySoundEffect = depot_wallah_srtc +Act_ActTrig = tr_fp7_cam_end +Act_ActTrig = fp7_rendezvous_chatter_transport + +[Trigger] +nickname = fp7_rendezvous_chatter_transport +system = FP7_system +Cnd_Timer = 5 +Act_StartDialog = FP7_Rendezvous_transport +Act_ActTrig = Base_sends_escorts_trg +Act_ActTrig = fp7_attacker_spawn +Act_ActTrig = fp7_attack_dialog +Act_ActTrig = Samura_Ack_dlg + +[Dialog] +nickname = FP7_Rendezvous_transport +system = FP7_system +Line = fp7_transport1, Player, DX_M01_0000_FREEPORT_7_BRIDGE + +[Trigger] +nickname = Samura_Ack_dlg +system = FP7_system +Cnd_CommComplete = DX_M01_0000_FREEPORT_7_BRIDGE +Act_StartDialog = Samura_Ack + +[Dialog] +nickname = Samura_Ack +system = FP7_system +Line = fp7_transport1, Player, DX_M01_0005_Samura_SA_14 + +[Trigger] +nickname = Base_sends_escorts_trg +system = FP7_system +Cnd_CommComplete = DX_M01_0005_Samura_SA_14 +Act_ActTrig = Base_sends_escorts +Act_ActTrig = timer_escort_launch + +[Trigger] +nickname = timer_escort_launch +system = FP7_system +Cnd_Timer = 5 +Act_ActTrig = fp7_convoy1_spawn_escorts + +[Trigger] +nickname = Base_sends_escorts +system = FP7_system +Cnd_Timer = 3 +Act_StartDialog = FP7_Escorts_Spawned + +[Dialog] +nickname = FP7_Escorts_Spawned +system = FP7_system +Line = fp7_transport1, Player, DX_M01_0010_FREEPORT_7_BRIDGE + +[Trigger] +nickname = fp7_attack_dialog +system = FP7_system +Cnd_CommComplete = DX_M01_0010_FREEPORT_7_BRIDGE +Act_ActTrig = attack_prelude_dlg +Act_ActTrig = FP7_address_nomads + +[Trigger] +nickname = attack_prelude_dlg +system = FP7_system +Cnd_Timer = 3 +Act_PlayMusic = none, none, none, music_srtc_second_cue, 2 +Act_StartDialog = m01_0015 +Act_ActTrig = cam_nomad_intro +Act_ActTrig = decloak_timer + +[Dialog] +nickname = m01_0015 +system = FP7_system +Line = fp7_transport1, Player, DX_M01_0015_FREEPORT_7_OTHER + +[Trigger] +nickname = fp7_convoy1_spawn_escorts +system = FP7_system +Cnd_True = no_params +Act_GiveObjList = fp7base_escort1, ol_fp7_goto_convoy1 +Act_GiveObjList = fp7base_escort2, ol_fp7_goto_convoy1 +Act_GiveObjList = fp7base_escort3, ol_fp7_goto_convoy1 +Act_ActTrig = destroy_escorts + +[Trigger] +nickname = destroy_escorts +system = FP7_system +Cnd_Timer = 12 +Act_Destroy = fp7base_escort1, SILENT +Act_Destroy = fp7base_escort2, SILENT +Act_Destroy = fp7base_escort3, SILENT + +[Trigger] +nickname = fp7_attacker_spawn +system = FP7_system +Cnd_True = no_params +Act_SpawnShip = fp7base_attacker1, FP7_attackers_hold_position +Act_SpawnShip = fp7base_attacker2, FP7_attackers_hold_position +Act_SpawnShip = fp7base_attacker3, FP7_attackers_hold_position +Act_SetVibe = fp7base_attacker1, fp7base, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker2, fp7base, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker3, fp7base, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker1, freeport7_space_dome1, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker1, freeport7_space_dome2, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker1, freeport7_space_dome3, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker2, freeport7_space_dome1, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker2, freeport7_space_dome2, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker2, freeport7_space_dome3, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker3, freeport7_space_dome1, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker3, freeport7_space_dome2, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker3, freeport7_space_dome3, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_fp7_attackers, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_fp7_attackers, fp7base, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_fp7_attackers, fp7_transport1, REP_FRIEND_MAXIMUM +Act_Cloak = fp7base_attacker1, true +Act_Cloak = fp7base_attacker2, true +Act_Cloak = fp7base_attacker3, true + +[Trigger] +nickname = cam_nomad_intro +system = FP7_system +Cnd_Timer = 6 +Act_CallThorn = missions\m01a\m01a_fp7_02.thn, fp7base + +[Trigger] +nickname = decloak_timer +system = FP7_system +Cnd_Timer = 4 +Act_RelocateShip = fp7_transport1, 100000, 102000, 100000 +Act_ActTrig = fp7_attacker_decloak +Act_ActTrig = turn_off_music + +[Trigger] +nickname = turn_off_music +system = FP7_system +Cnd_Timer = 15 +Act_PlayMusic = none, none, none, music_null, 5 + +[Trigger] +nickname = FP7_address_nomads +system = FP7_system +Cnd_Timer = 8 +Act_ActTrig = FP7_Victim_dialog +Act_ActTrig = send_lifeboat + +[Trigger] +nickname = FP7_Victim_dialog +system = FP7_system +Cnd_Timer = 5 +Act_StartDialog = FP7_victims_whine +Act_ActTrig = mini_fuse + +[Trigger] +nickname = mini_fuse +system = FP7_system +Cnd_Timer = 8 +Act_LightFuse = fp7base, freeport7_main_fuse1 + +[Trigger] +nickname = send_lifeboat +system = FP7_system +Cnd_Timer = 14 +Act_SpawnShip = lifeboat, lifeboat_escapes +Act_RelocateShip = fp7_transport1, 100000, 102000, 100000 +Act_SetVibe = fp7base_attacker1, lifeboat, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker2, lifeboat, REP_FRIEND_MAXIMUM +Act_SetVibe = fp7base_attacker3, lifeboat, REP_FRIEND_MAXIMUM + +[Dialog] +nickname = FP7_victims_whine +system = FP7_system +Line = fp7_transport1, Player, DX_M01_0025_FREEPORT_7_BRIDGE + +[Trigger] +nickname = fp7_attacker_decloak +system = FP7_system +Cnd_Timer = 2 +Act_Cloak = fp7base_attacker1, false +Act_Cloak = fp7base_attacker2, false +Act_Cloak = fp7base_attacker3, false +Act_PlaySoundEffect = cloak_no_fighter_srtc +Act_ActTrig = fp7_attacker_vibes + +[Trigger] +nickname = fp7_attacker_vibes +system = FP7_system +Cnd_Timer = 2 +Act_SetVibeLbl = lbl_fp7_attackers, fp7base, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_fp7_attackers, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_fp7_attackers, fp7base, REP_HOSTILE_MAXIMUM +Act_CallThorn = missions\m01a\m01a_fp7_02b.thn, fp7base +Act_ActTrig = fp7_attacker_vibes_off +Act_ActTrig = Attack_Dialog + +[Trigger] +nickname = fp7_attacker_vibes_off +system = FP7_system +Cnd_Timer = 2 +Act_SetVibeLbl = lbl_fp7_attackers, lbl_fp7base, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_fp7_attackers, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_fp7_attackers, fp7base, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = Attack_Dialog +system = FP7_system +Cnd_Timer = 7 +Act_ActTrig = FP7_last_words +Act_StartDialog = torpedo_dlg + +[Dialog] +nickname = torpedo_dlg +system = FP7_system +Line = fp7_transport1, Player, DX_M01_0030_FREEPORT_7_BRIDGE + +[Trigger] +nickname = FP7_last_words +system = FP7_system +Cnd_Timer = 3 +Act_CallThorn = missions\m01a\m01a_fp7_03.thn +Act_RelocateShip = fp7base_attacker1, 4495, 723, -21623, 0.474968, 0.087722, 0.864161, -0.141196 +Act_RelocateShip = fp7base_attacker2, 4503, 712, -21608, 0.451290, 0.073106, 0.882526, -0.110188 +Act_RelocateShip = fp7base_attacker3, 4495, 709, -21633, 0.344484, 0.788921, 0.335737, 0.382381 +Act_ActTrig = fp7_nomad_recloak +Act_ActTrig = fp7_base_explode + +[Trigger] +nickname = fp7_base_explode +system = FP7_system +Cnd_True = no_params +Act_PlaySoundEffect = csx_monster01 +Act_ActTrig = Dome_fuse_timer1 + +[Trigger] +nickname = Dome_fuse_timer1 +system = FP7_system +Cnd_Timer = 1 +Act_LightFuse = freeport7_space_dome1, freeport7_dome_fuse2 +Act_ActTrig = Dome_fuse_timer2 + +[Trigger] +nickname = Dome_fuse_timer2 +system = FP7_system +Cnd_Timer = 1 +Act_LightFuse = freeport7_space_dome2, freeport7_dome_fuse2 +Act_ActTrig = Dome_fuse_timer3 + +[Trigger] +nickname = Dome_fuse_timer3 +system = FP7_system +Cnd_Timer = 1 +Act_LightFuse = freeport7_space_dome3, freeport7_dome_fuse2 + +[Trigger] +nickname = fp7_nomad_recloak +system = FP7_system +Cnd_Timer = 0.300000 +Act_ActTrig = fp7_attacker_recloak + +[Trigger] +nickname = fp7_attacker_recloak +system = FP7_system +Cnd_True = no_params +Act_Cloak = fp7base_attacker1, true +Act_Cloak = fp7base_attacker3, true +Act_Cloak = fp7base_attacker2, true +Act_ActTrig = play_sad_music + +[Trigger] +nickname = play_sad_music +system = FP7_system +Cnd_Timer = 5.500000 +Act_PlayMusic = none, none, none, music_solemn_and_grave, 0.100000 +Act_ActTrig = turn_off_music_solemn + +[Trigger] +nickname = turn_off_music_solemn +system = FP7_system +Cnd_Timer = 11 +Act_PlayMusic = none, none, none, music_null, 5 + +[Trigger] +nickname = tr_fp7_cam_end +system = FP7_system +Cnd_Timer = 68.500000 +Act_ActTrig = bse_initialize_init_li01 +Act_ActTrig = remove_playership +Act_ForceLand = Li01_01_Base + +[Trigger] +nickname = remove_playership +system = FP7_system +Cnd_SpaceExit = no_params +Act_SetShipAndLoadout = none, none + +[Trigger] +nickname = bse_initialize_init_li01 +system = Li01 +Cnd_BaseEnter = Li01_01_Base +Act_ActTrig = lce_bar +Act_ActTrig = chs_juni_bar + +[Trigger] +nickname = lce_cityscape +Cnd_LocEnter = Cityscape, Li01_01_Base +Act_AddAmbient = Scripts\Bases\Li_01_Cityscape_gamestart_01.thn, Cityscape, Li01_01_Base + +[Trigger] +nickname = bse_play_2xe +Cnd_BaseEnter = Li01_01_Base +InitState = ACTIVE +Act_AddRTC = missions\m01a\M000_s002xe_Li01_01_nrml.ini +Act_NNIds = 30000, HISTORY +Act_NNIds = 30005, HISTORY +Act_ActTrig = rtcd_cityscape + +[Trigger] +nickname = rtcd_cityscape +Cnd_RTCDone = missions\m01a\M000_s002xe_Li01_01_nrml.ini +Act_Popupdialog = 21891, 21925, CLOSE +Act_ActTrig = pux_objectivepop + +[Trigger] +nickname = pux_objectivepop +Cnd_PopUpDialog = CLOSE +Act_SetNNObj = mlog_job + +[Trigger] +nickname = lce_bar +system = Li01 +Cnd_LocEnter = Bar, Li01_01_Base +Act_AddRTC = missions\m01a\M001a_s003x_Li01_01_nrml.ini +Act_AddRTC = missions\m01a\M001a_s004x_Li01_01_nrml.ini +Act_NNIds = 30010, HISTORY +Act_ActTrig = rtcd_bar + +[Trigger] +nickname = rtcd_bar +Cnd_RTCDone = missions\m01a\M001a_s003x_Li01_01_nrml.ini +Act_ActTrig = pux_roomnav +Act_Popupdialog = 21892, 21930, CLOSE + +[Trigger] +nickname = pux_roomnav +Cnd_PopUpDialog = CLOSE +Act_SetNNObj = mlog_juni + +[Trigger] +nickname = chs_juni_bar +system = Li01 +Cnd_CharSelect = juni, Bar, Li01_01_Base +Act_SetNNObj = mlog_equip +Act_AddRTC = missions\m01a\M001a_s005a_Li01_01_offer.ini, repeatable +Act_AddAmbient = scripts\Bases\Li_01_Equipment_ambi_s005_music.thn, Equipment, Li01_01_Base +Act_AddAmbient = scripts\story\Li_01_Equipment_ambi_s005_ship_01.thn, Equipment, Li01_01_Base +Act_ActTrig = mrp_reject +Act_ActTrig = mrp_accept +Act_NNIds = 30015, HISTORY + +[Trigger] +nickname = mrp_reject +system = Li01 +Cnd_MsnResponse = reject +Act_RemoveRTC = missions\m01a\M001a_s005a_Li01_01_offer.ini +Act_AddRTC = missions\m01a\M001a_s005d_Li01_01_reoffer.ini, repeatable +Act_NNIds = 30025, HISTORY +Act_SetNNObj = mlog_equip + +[Trigger] +nickname = mrp_accept +system = Li01 +Cnd_MsnResponse = accept +Act_SetShipAndLoadout = ge_fighter, msn_playerloadout +Act_SetOffer = 21805 +Act_SetTitle = 21800 +Act_DeactTrig = mrp_reject +Act_RemoveRTC = missions\m01a\M001a_s005a_Li01_01_offer.ini +Act_RemoveRTC = missions\m01a\M001a_s005d_Li01_01_reoffer.ini +Act_RemoveAmbient = scripts\story\Li_01_Equipment_ambi_s005_ship_01.thn +Act_RemoveAmbient = Scripts\Bases\Li_01_Cityscape_gamestart_01.thn +Act_RemoveAmbient = scripts\Bases\Li_01_Equipment_ambi_s005_music.thn +Act_ActTrig = spe_initialize_end +Act_GCSClamp = true +Act_NagOff = greet +Act_ActTrig = bsx_newnnobj +Act_NNIds = 30020, HISTORY +Act_ActTrig = lce_setfirstobj + +[Trigger] +nickname = lce_setfirstobj +Cnd_LocEnter = Cityscape, Li01_01_Base +Act_Popupdialog = 21893, 21935, CLOSE +Act_ActTrig = pux_toprtUI + +[Trigger] +nickname = pux_toprtUI +Cnd_PopUpDialog = CLOSE +Act_SetNNObj = mlog_54747 + +[Trigger] +nickname = bsx_newnnobj +Cnd_BaseExit = Li01_01_Base +Act_SetNNObj = mlog_meetking + +[Trigger] +nickname = spe_initialize_end +system = Li01 +Cnd_SpaceEnter = no_params +Act_RandomPop = false +Act_ActTrig = start_init +Act_RpopAttClamp = true + +[Trigger] +nickname = start +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 5000, -5000, -25000, 1 +Act_PobjIdle = no_params +Act_ActTrig = start_init + +[Trigger] +nickname = start_init +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 5000, -5000, -25000, 1 +Act_PobjIdle = no_params +Act_ActTrig = start_init_delay +Act_SetTitle = 21800 +Act_SetOffer = 21805 +Act_NagClamp = true + +[Trigger] +nickname = start_init_delay +system = Li01 +Cnd_Timer = 1 +Act_MovePlayer = 5000, -5000, -25000, 1 +Act_PobjIdle = no_params +Act_SpawnShip = fauxP1, ol_fP1_avoid_Donau +Act_SpawnShip = escort +Act_ActTrig = general_triggers +Act_CallThorn = missions\m01a\m01a_rev2_01.thn, fauxP1 +Act_LockDock = Player, Li01_to_Li02, lock +Act_LockDock = Player, Li01_to_Li03, lock +Act_LockDock = Player, Li01_to_Li04, lock +Act_LockDock = Player, Li01_to_Li05, lock +Act_LockDock = Player, Li01_to_Iw03, lock +Act_ActTrig = tm_order_ambush +Act_SetVibe = escort, Player, REP_FRIEND_THRESHOLD + +[MsnShip] +nickname = escort +NPC = escort_m01a +position = -33456, -110, -28340 +label = us +orientation = -0.358400, 0.017500, 0.933100, 0.021300 + +[MsnShip] +nickname = fauxP1 +NPC = fauxplayer +position = -33366, -100, -28440 +label = us +orientation = 0.000000, 0.000000, 1.000000, 0.000000 + +[ObjList] +nickname = ol_fP1_avoid_Donau +Avoidance = false +GotoVec = goto, -33364, 0, -28415, 300, true, 15.000000 +GotoSpline = goto, -32615, -100, -30795, -33362, -100, -28415, -33434, 0, -27279, -33653, 0, -24824, 300, false, 25.000000 + +[ObjList] +nickname = ol_fP1_avoid_Donau2 +Avoidance = false +GotoSpline = goto, -32739, 0, -38277, -31452, 0, -27843, -34662, 60, -26763, -36887, 60, -24195, 300, true, 60.000000 + +[ObjList] +nickname = ol_patrol_path +Delay = 1 +MakeNewFormation = form_fighter_basic, csvX +GotoVec = goto_no_cruise, -31476, 150, -28660, 500, true, 30.000000 +GotoSpline = goto_no_cruise, -30768, 150, -29367, -31476, 150, -28660, -33374, 150, -27019, -35769, 150, -26476, 500, true, 30.000000 +GotoSpline = goto_no_cruise, -30620, 150, -27187, -33369, 150, -27006, -34966, 150, -27894, -33990, 150, -32244, 500, true, 30.000000 +GotoVec = goto_no_cruise, -31476, 150, -28660, 500, true, 30.000000 +GotoSpline = goto_no_cruise, -30768, 150, -29367, -31476, 150, -28660, -33374, 150, -27019, -35769, 150, -26476, 500, true, 30.000000 +GotoSpline = goto_no_cruise, -30620, 150, -27187, -33369, 150, -27006, -34966, 150, -27894, -33990, 150, -32244, 500, true, 30.000000 +GotoVec = goto_no_cruise, -31476, 150, -28660, 500, true, 30.000000 +GotoSpline = goto_no_cruise, -30768, 150, -29367, -31476, 150, -28660, -33374, 150, -27019, -35769, 150, -26476, 500, true, 30.000000 +GotoSpline = goto_no_cruise, -30620, 150, -27187, -33369, 150, -27006, -34966, 150, -27894, -33990, 150, -32244, 500, true, 30.000000 + +[ObjList] +nickname = ol_diesoon +SetLifetime = 100 + +[ObjList] +nickname = ol_fluff_flees +GotoShip = goto_cruise, Li01_06, 2000, false + +[Trigger] +nickname = tm_order_ambush +system = Li01 +Cnd_Timer = 1 +Act_MovePlayer = 5000, -5000, -25000, 1 +Act_PobjIdle = no_params +Act_SpawnFormation = rcruiser_frm_two +Act_SpawnShip = defender3_two +Act_SpawnShip = csvX, ol_diesoon, -31490, -100, -28170 +Act_SpawnShip = csvY, ol_diesoon, -31570, -150, -28170 +Act_ActTrig = tm_givenewCSVorders +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = us, escort, REP_FRIEND_MAXIMUM +Act_SetVibe = defender1_two, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = defender2_two, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = defender3_two, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = defender1_two, escort, REP_FRIEND_MAXIMUM +Act_SetVibe = defender2_two, escort, REP_FRIEND_MAXIMUM +Act_SetVibe = defender3_two, escort, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = escort, us, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_ActTrig = tm_send_rcrs +Act_ActTrig = tm_dlg_0100_0120 +Act_ActTrig = com_0110_cam +Act_ActTrig = com_0120 + +[Trigger] +nickname = tm_givenewCSVorders +Cnd_Timer = 1 +Act_GiveObjList = csvY, ol_patrol_path + +[MsnShip] +nickname = r_cruiser +NPC = rcruiser_m01a +label = us + +[MsnShip] +nickname = defender1 +NPC = defender_m01a +label = us + +[MsnShip] +nickname = defender2 +NPC = defender2_m01a +label = us + +[MsnShip] +nickname = defender3 +NPC = defender3_m01a +position = -31313, -50, -28280 +orientation = 0.484500, -0.016900, 0.874100, 0.030500 +label = us +random_name = true +radius = 150 + +[MsnFormation] +nickname = rcruiser_frm +position = -32240, 0, -28130 +orientation = 0.482300, -0.015400, 0.875300, 0.033100 +formation = form_fighter_basic +ship = r_cruiser +ship = defender1 +ship = defender2 + +[MsnShip] +nickname = r_cruiser_two +NPC = rcruiser_m01a +label = us + +[MsnShip] +nickname = defender1_two +NPC = defender_m01a +label = us + +[MsnShip] +nickname = defender2_two +NPC = defender2_m01a +label = us +random_name = true + +[MsnShip] +nickname = defender3_two +NPC = defender3_m01a +position = -32240, -50, -28540 +orientation = 0.484500, -0.016900, 0.874100, 0.030500 +label = us +random_name = true + +[MsnFormation] +nickname = rcruiser_frm_two +position = -32391, 17, -28005 +orientation = 0.482300, -0.015400, 0.875300, 0.033100 +formation = form_fighter_basic +ship = r_cruiser_two +ship = defender1_two +ship = defender2_two + +[MsnShip] +nickname = csvX +NPC = repair1 +position = -29240, -650, -28180 +label = us + +[MsnShip] +nickname = csvY +NPC = repair2 +position = -29340, -700, -28180 +label = us +random_name = true + +[MsnShip] +nickname = torp_launcher +NPC = torp_launcher_m01a +position = -34859, -108, -26322 +orientation = 0.967900, 0.108900, 0.226600, -0.003600 +label = us + +[Trigger] +nickname = tm_send_rcrs +system = Li01 +Cnd_Timer = 3 +Act_GiveObjList = r_cruiser_two, ol_rcrs_flyby +Act_GiveObjList = defender3_two, ol_defender3_scout + +[ObjList] +nickname = ol_rcrs_flyby +Avoidance = false +GotoVec = goto_no_cruise, -33950, 0, -27494, 100, true, 3.000000 +BreakFormation = no_params + +[ObjList] +nickname = ol_defender3_scout +Avoidance = false +GotoVec = goto_no_cruise, -33564, 0, -27911, 100, true, 5.000000 +GotoVec = goto_no_cruise, -33966, -38, -27752, 100, true, 5.000000 +Avoidance = true + +[Trigger] +nickname = tm_dlg_0100_0120 +system = Li01 +Cnd_Timer = 3 +Act_StartDialog = dlg_0100_0120 +Act_MovePlayer = 5000, -5000, -25000, 1 +Act_PobjIdle = no_params +Act_GiveObjList = escort, ol_king_into_formation +Act_SpawnShip = defender3 + +[ObjList] +nickname = ol_king_into_formation +Avoidance = false +Follow = fauxP1, 100000, 20, -15, -17 + +[Dialog] +nickname = dlg_0100_0120 +system = Li01 +Line = escort, Player, DX_M01_0100_KING +Line = Player, Player, DX_M01_0105_TRENT +Line = Player, Player, DX_M01_0110_TRENT +Line = escort, Player, DX_M01_0120_KING + +[Trigger] +nickname = com_0110_cam +system = Li01 +Cnd_CommComplete = DX_M01_0105_TRENT +Act_CallThorn = missions\m01a\m01a_rev2_02.thn, r_cruiser_two +Act_ActTrig = com_110_delayed +Act_ActTrig = relocate_fauxp1_and_king +Act_NagGreet = greet, escort + +[Trigger] +nickname = relocate_fauxp1_and_king +system = Li01 +Cnd_Timer = 1 +Act_RelocateShip = escort, -32691, 0, -28205, 0, 0, 1, 0 +Act_RelocateShip = fauxP1, -32699, 10, -28215, 0, 0, 1, 0 +Act_GiveObjList = fauxP1, ol_fP1_avoid_Donau2 + +[Trigger] +nickname = com_110_delayed +system = Li01 +Cnd_Timer = 2 +Act_SpawnFormation = rcruiser_frm, -35007, 0, -26692 +Act_GiveObjList = r_cruiser, ol_nudge_up +Act_SetVibe = defender1, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = defender2, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = defender3, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = defender1, escort, REP_FRIEND_MAXIMUM +Act_SetVibe = defender2, escort, REP_FRIEND_MAXIMUM +Act_SetVibe = defender3, escort, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = escort, us, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_Invulnerable = r_cruiser, true, true, 0.900000 +Act_Invulnerable = defender1, true, true, 0.900000 +Act_Invulnerable = defender2, true, true, 0.900000 + +[Trigger] +nickname = com_0120 +system = Li01 +Cnd_CommComplete = DX_M01_0120_KING +Act_ActTrig = tm_destroy_rh_twos +Act_ActTrig = com_0120_delayed + +[Trigger] +nickname = com_0120_delayed +system = Li01 +Cnd_Timer = 2 +Act_ActTrig = tm_respawn_rcrs +Act_CallThorn = missions\m01a\m01a_rev2_03.thn, r_cruiser + +[Trigger] +nickname = tm_destroy_rh_twos +system = Li01 +Cnd_Timer = 12 +Act_RelocateShip = r_cruiser_two, 73066, 2000, 60198 +Act_RelocateShip = defender1_two, 73266, 1000, 60198 +Act_RelocateShip = defender2_two, 73466, 0, 60198 +Act_RelocateShip = defender3_two, 73666, -2000, 60198 +Act_Destroy = r_cruiser_two +Act_Destroy = defender1_two +Act_Destroy = defender2_two +Act_Destroy = defender3_two + +[Trigger] +nickname = tm_respawn_rcrs +system = Li01 +Cnd_True = no_params +Act_ActTrig = com_0130 +Act_SendComm = r_cruiser, Player, DX_M01_0130_DONAU +Act_GiveObjList = defender3, ol_d3_at_Nwk +Act_SpawnFormation = badboys_two +Act_GiveObjList = badboys_two, ol_order_attack +Act_SetVibeLbl = lbl_order, Player, REP_HOSTILE_THRESHOLD + +[ObjList] +nickname = ol_order_attack +Avoidance = false +GotoVec = goto_cruise, -34541, -104, -26128, 50, true +BreakFormation = no_params + +[ObjList] +nickname = ol_nudge_up +GotoVec = goto_no_cruise, -36088, 0, -25756, 300, false, 1 + +[ObjList] +nickname = ol_d3_at_Nwk +GotoVec = goto_no_cruise, -36000, -50, -26592, 300, false, 30 + +[Trigger] +nickname = com_0130 +system = Li01 +Cnd_CommComplete = DX_M01_0130_DONAU +Act_ActTrig = com_0140 +Act_EtherComm = M01a_newark, 196773, Player, DX_M01_0140_STATION_NEWARK, -1, br_captain_head, li_rockford_body +Act_PlayMusic = none, none, none, music_reveal_enemy_position_of_strength, 10 + +[Trigger] +nickname = com_0140 +system = Li01 +Cnd_CommComplete = DX_M01_0140_STATION_NEWARK +Act_ActTrig = tm_dlg_newark_responds + +[Trigger] +nickname = tm_dlg_newark_responds +system = Li01 +Cnd_True = no_params +Act_ActTrig = com_0150 +Act_EtherComm = M01a_newark, 196773, Player, DX_M01_0150_STATION_NEWARK, -1, br_captain_head, li_rockford_body +Act_ActTrig = tm_oderships_cruising + +[Trigger] +nickname = tm_oderships_cruising +system = Li01 +Cnd_Timer = 2 +Act_CallThorn = missions\m01a\m01a_rev2_04.thn, o_hostile1_two + +[Trigger] +nickname = com_0150 +system = Li01 +Cnd_CommComplete = DX_M01_0150_STATION_NEWARK +Act_StartDialog = dlg_incoming +Act_ActTrig = com_0180 +Act_ActTrig = com_0160_camera_cut + +[Dialog] +nickname = dlg_incoming +system = Li01 +Line = r_cruiser, Player, DX_M01_0160_DONAU +Line = defender1, Player, DX_M01_0170_ESCORT_1 +Line = defender2, Player, DX_M01_0180_ESCORT_2 + +[Trigger] +nickname = com_0160_camera_cut +system = Li01 +Cnd_CommComplete = DX_M01_0160_DONAU +Act_CallThorn = missions\m01a\m01a_rev2_05.thn, r_cruiser +Act_ActTrig = tm_rhescorts_scramble +Act_SpawnFormation = badboys +Act_GiveObjList = badboys, ol_order_attack_the_donau +Act_Invulnerable = o_hostile1, true, false + +[Trigger] +nickname = tm_rhescorts_scramble +system = Li01 +Cnd_Timer = 2 +Act_GiveObjList = defender1, ol_search2 +Act_GiveObjList = defender2, ol_search +Act_GiveObjList = defender3, ol_search + +[ObjList] +nickname = ol_search2 +Avoidance = true +BreakFormation = no_params +GotoVec = goto, -34780, -50, -26015, 500, false, 50.000000 +StayInRange = -33290, 0, -27510, 1000 + +[ObjList] +nickname = ol_search +Avoidance = true +BreakFormation = no_params +GotoVec = goto, -35517, 0, -26240, 50, false, 50 +GotoVec = goto, -34180, -20, -26660, 500, false, 50.000000 +StayInRange = -33290, 0, -27510, 1000 + +[MsnShip] +nickname = o_hostile1_two +NPC = order_fighter1_m01a_leader +position = -29860, 0, -21990 +orientation = 1.000000, 0.000000, 0.000000, 0.000000 +label = lbl_order + +[MsnShip] +nickname = o_hostile2_two +NPC = order_fighter2_m01a +position = -29697, -2, -21933 +orientation = 1.000000, 0.000000, 0.000000, 0.000000 +label = lbl_order +random_name = true + +[MsnShip] +nickname = o_hostile3_two +NPC = order_fighter3_m01a +position = -30019, -2, -21885 +orientation = 1.000000, 0.000000, 0.000000, 0.000000 +label = lbl_order +random_name = true + +[MsnShip] +nickname = o_hostile4_two +NPC = order_fighter3_m01a +random_name = true +position = -30019, -2, -21885 +orientation = 1.000000, 0.000000, 0.000000, 0.000000 +label = lbl_order + +[MsnShip] +nickname = o_hostile5_two +NPC = order_fighter3_m01a +position = -30019, -2, -21885 +orientation = 1.000000, 0.000000, 0.000000, 0.000000 +label = lbl_order +random_name = true + +[MsnFormation] +nickname = badboys_two +position = -26216, -1000, -19136 +orientation = -0.850000, 0.000000, -0.350000, 0.000000 +formation = form_fighter_basic +ship = o_hostile1_two +ship = o_hostile2_two +ship = o_hostile3_two +ship = o_hostile4_two +ship = o_hostile5_two + +[Trigger] +nickname = com_0180 +system = Li01 +Cnd_CommComplete = DX_M01_0180_ESCORT_2 +Act_SetVibeLblToShip = lbl_order, r_cruiser, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = r_cruiser, lbl_order, REP_FRIEND_MAXIMUM +Act_ActTrig = com_0190 +Act_ActTrig = order_ships_open_fire_cam +Act_EtherComm = M01a_newark, 196773, Player, DX_M01_0190_STATION_NEWARK, -1, br_captain_head, li_rockford_body +Act_SendComm = defender2, escort, DX_M01_0220_ESCORT_2 + +[MsnShip] +nickname = o_hostile1 +NPC = order_fighter1_m01a_leader +position = -29860, 0, -21990 +orientation = 1.000000, 0.000000, 0.000000, 0.000000 +label = lbl_order + +[MsnShip] +nickname = o_hostile2 +NPC = order_fighter2_m01a +position = -29697, -2, -21933 +orientation = 1.000000, 0.000000, 0.000000, 0.000000 +label = lbl_order +random_name = true + +[MsnShip] +nickname = o_hostile3 +NPC = order_fighter3_m01a +position = -30019, -2, -21885 +orientation = 1.000000, 0.000000, 0.000000, 0.000000 +label = lbl_order +random_name = true + +[MsnShip] +nickname = o_hostile4 +NPC = order_fighter3_m01a +position = -30019, -2, -21885 +random_name = true +orientation = 1.000000, 0.000000, 0.000000, 0.000000 +label = lbl_order + +[MsnShip] +nickname = o_hostile5 +NPC = order_fighter3_m01a +position = -30019, -2, -21885 +orientation = 1.000000, 0.000000, 0.000000, 0.000000 +random_name = true +label = lbl_order + +[MsnFormation] +nickname = badboys +position = -33217, 0, -23972 +orientation = -0.850000, 0.000000, -0.350000, 0.000000 +formation = form_fighter_basic +ship = o_hostile1 +ship = o_hostile2 +ship = o_hostile3 +ship = o_hostile4 +ship = o_hostile5 + +[ObjList] +nickname = ol_order_attack_the_donau +Avoidance = false +GotoShip = goto, r_cruiser, 1000, true +BreakFormation = no_params +Avoidance = true +StayInRange = -34680, -100, -26410, 1000 + +[Trigger] +nickname = order_ships_open_fire_cam +system = Li01 +Cnd_Timer = 2 +Act_MovePlayer = 5000, -5000, -25000, 1 +Act_CallThorn = missions\m01a\m01a_rev2_06.thn, o_hostile1 +Act_RelocateShip = o_hostile1_two, 73066, -2000, 60198 +Act_RelocateShip = o_hostile2_two, 73166, -2100, 61198 +Act_RelocateShip = o_hostile3_two, 73266, -2200, 62198 +Act_RelocateShip = o_hostile4_two, 73366, -2300, 63198 +Act_RelocateShip = o_hostile5_two, 73466, -2400, 64198 + +[ObjList] +nickname = ol_order_attack_donau_slower +Avoidance = false +GotoShip = goto_no_cruise, r_cruiser, 500, true +BreakFormation = no_params +Avoidance = true +StayInRange = -34680, -100, -26410, 1000 + +[Trigger] +nickname = com_0190 +system = Li01 +Cnd_CommComplete = DX_M01_0190_STATION_NEWARK +Act_ActTrig = tm_rhescorts_scramble +Act_StartDialog = dlg_order_talk +Act_ActTrig = pjh_donau_opens_fire_01 +Act_ActTrig = pjh_donau_opens_fire_02 +Act_ActTrig = pjh_donau_opens_fire_03 +Act_ActTrig = pjh_donau_opens_fire_04 +Act_ActTrig = pjh_donau_opens_fire_05 +Act_Destroy = o_hostile1_two +Act_Destroy = o_hostile2_two +Act_Destroy = o_hostile3_two +Act_Destroy = o_hostile4_two +Act_Destroy = o_hostile5_two +Act_ActTrig = com_prepcockpit + +[Dialog] +nickname = dlg_order_talk +system = Li01 +Line = o_hostile1, Player, DX_M01_0200_ORDERSHIP +Line = r_cruiser, escort, DX_M01_0210_DONAU + +[Trigger] +nickname = com_prepcockpit +system = Li01 +Cnd_CommComplete = DX_M01_0200_ORDERSHIP +Act_Invulnerable = o_hostile1, false, true +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = us, lbl_order, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = us, Li01_08, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Li01_06, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Li01_08, lbl_order, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = Li01_08, us, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Li01_06, lbl_order, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = Li01_06, us, REP_FRIEND_MAXIMUM +Act_SetVibe = Li01_08, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = Li01_06, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_order, lbl_order, REP_FRIEND_MAXIMUM +Act_GiveObjList = fauxP1, ol_breakform +Act_RelocateShip = fauxP1, 73066, 2000, 60198 +Act_Destroy = fauxP1 +Act_PobjIdle = no_params +Act_RelocateShip = Player, -34680, -110, -26410, 0.915200, 0.080800, 0.393300, -0.033700 + +[Trigger] +nickname = pjh_donau_opens_fire_01 +system = Li01 +Cnd_ProjHit = r_cruiser, 1, o_hostile1 +Act_SetVibeShipToLbl = r_cruiser, lbl_order, REP_HOSTILE_MAXIMUM +Act_DeactTrig = pjh_donau_opens_fire_02 +Act_DeactTrig = pjh_donau_opens_fire_03 +Act_DeactTrig = pjh_donau_opens_fire_04 +Act_DeactTrig = pjh_donau_opens_fire_05 +Act_ActTrig = pjh_dlg_donau_hit + +[Trigger] +nickname = pjh_donau_opens_fire_02 +system = Li01 +Cnd_ProjHit = r_cruiser, 1, o_hostile2 +Act_SetVibeShipToLbl = r_cruiser, lbl_order, REP_HOSTILE_MAXIMUM +Act_DeactTrig = pjh_donau_opens_fire_01 +Act_DeactTrig = pjh_donau_opens_fire_03 +Act_DeactTrig = pjh_donau_opens_fire_04 +Act_DeactTrig = pjh_donau_opens_fire_05 +Act_ActTrig = pjh_dlg_donau_hit + +[Trigger] +nickname = pjh_donau_opens_fire_03 +system = Li01 +Cnd_ProjHit = r_cruiser, 1, o_hostile3 +Act_SetVibeShipToLbl = r_cruiser, lbl_order, REP_HOSTILE_MAXIMUM +Act_DeactTrig = pjh_donau_opens_fire_01 +Act_DeactTrig = pjh_donau_opens_fire_02 +Act_DeactTrig = pjh_donau_opens_fire_04 +Act_DeactTrig = pjh_donau_opens_fire_05 +Act_ActTrig = pjh_dlg_donau_hit + +[Trigger] +nickname = pjh_donau_opens_fire_04 +system = Li01 +Cnd_ProjHit = r_cruiser, 1, o_hostile4 +Act_SetVibeShipToLbl = r_cruiser, lbl_order, REP_HOSTILE_MAXIMUM +Act_DeactTrig = pjh_donau_opens_fire_01 +Act_DeactTrig = pjh_donau_opens_fire_02 +Act_DeactTrig = pjh_donau_opens_fire_03 +Act_DeactTrig = pjh_donau_opens_fire_05 +Act_ActTrig = pjh_dlg_donau_hit + +[Trigger] +nickname = pjh_donau_opens_fire_05 +system = Li01 +Cnd_ProjHit = r_cruiser, 1, o_hostile5 +Act_SetVibeShipToLbl = r_cruiser, lbl_order, REP_HOSTILE_MAXIMUM +Act_DeactTrig = pjh_donau_opens_fire_01 +Act_DeactTrig = pjh_donau_opens_fire_02 +Act_DeactTrig = pjh_donau_opens_fire_03 +Act_DeactTrig = pjh_donau_opens_fire_04 +Act_ActTrig = pjh_dlg_donau_hit + +[Trigger] +nickname = pjh_dlg_donau_hit +system = Li01 +Cnd_True = no_params +Act_ActTrig = rh_cruiser_impact_cam +Act_CallThorn = missions\m01a\m01a_rev2_08.thn, r_cruiser + +[Trigger] +nickname = rh_cruiser_impact_cam +system = Li01 +Cnd_Timer = 2 +Act_Invulnerable = r_cruiser, false, true +Act_LightFuse = r_cruiser, rh_cruiser_burning_fuse +Act_LightFuse = r_cruiser, rh_cruiser_engine_fuse +Act_SendComm = r_cruiser, Player, DX_M01_0260_DONAU +Act_EtherComm = M01a_newark, 196773, escort, DX_M01_0250_STATION_NEWARK, -1, br_captain_head, li_rockford_body +Act_ActTrig = tm_releaseP1 +Act_SetVibeLblToShip = lbl_order, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_order, us, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_order, Li01_08, REP_HOSTILE_THRESHOLD +Act_GiveObjList = badboys, ol_order_donau_dead +Act_GiveObjList = escort, ol_king_formation_player + +[ObjList] +nickname = ol_king_formation_player +Avoidance = true +Follow = Player, 100000, 20, -15, -17 + +[ObjList] +nickname = ol_order_donau_dead +Avoidance = true +GotoVec = goto_cruise, -34541, -104, -26128, 50, true +StayInRange = -34680, -100, -26410, 1000 +BreakFormation = no_params + +[Trigger] +nickname = tm_releaseP1 +system = Li01 +Cnd_Timer = 3 +Act_PlayerCanDock = false +Act_EnableManeuver = formation, false +Act_EnableManeuver = Dock, false +Act_RevertCam = no_params +Act_GiveObjList = escort, ol_king_kill +Act_LightFuse = r_cruiser, rh_cruiser_body_fuse +Act_ActTrig = tm_o_attack + +[Trigger] +nickname = tm_o_attack +system = Li01 +Cnd_Timer = 1 +Act_ActTrig = tr_o_attack +Act_Save = saveit, 32005 +Act_SetNNObj = mlog_21830 + +[Trigger] +nickname = tr_o_attack +system = Li01 +Cnd_True = no_params +Act_ActTrig = tm_o_attack_vibe +Act_ActTrig = d_order +Act_ActTrig = tm_needhelp +Act_ActTrig = d_mostorderites +Act_ActTrig = tm_o_attack_cam +Act_GiveObjList = escort, ol_king_kill +Act_GiveObjList = defender1, ol_rh_attack_o +Act_GiveObjList = defender2, ol_rh_attack_o +Act_GiveObjList = defender3, ol_rh_attack_o +Act_SendComm = defender1, escort, DX_M01_0261_ESCORT_1 +Act_ActTrig = com_0261 +Act_PlayerEnemyClamp = 0, 2 +Act_Invulnerable = defender1, true, false, 0.900000 + +[Trigger] +nickname = com_0261 +Cnd_CommComplete = DX_M01_0261_ESCORT_1 +Act_EtherComm = M01a_newark, 196773, Player, DX_M01_0262_STATION_NEWARK, -1, br_captain_head, li_rockford_body +Act_ActTrig = com_0262 + +[Trigger] +nickname = com_0262 +Cnd_CommComplete = DX_M01_0262_STATION_NEWARK +Act_ActTrig = tm_combatbasics + +[Trigger] +nickname = tm_combatbasics +Cnd_Timer = 7 +Act_Popupdialog = 21894, 21940, CLOSE +Act_ActTrig = tm_dlg0320-0330 +Act_SendComm = escort, Player, DX_M01_0270_KING +Act_ActTrig = com_0270 + +[Trigger] +nickname = com_0270 +Cnd_CommComplete = DX_M01_0270_KING +Act_EtherComm = M01a_newark, 196773, Player, DX_M01_0280_STATION_NEWARK, -1, br_captain_head, li_rockford_body +Act_ActTrig = com_0280 + +[Trigger] +nickname = com_0280 +Cnd_CommComplete = DX_M01_0280_STATION_NEWARK +Act_StartDialog = dlg_donau_dead + +[ObjList] +nickname = ol_rh_attack_o +BreakFormation = no_params +SetPriority = NORMAL +GotoVec = goto, -35007, 0, -26692, 1200, true + +[Dialog] +nickname = dlg_donau_dead +system = Li01 +Line = defender1, escort, DX_M01_0290_ESCORT_1 +Line = defender2, escort, DX_M01_0300_ESCORT_2 +Line = escort, Player, DX_M01_0310_KING + +[Trigger] +nickname = tm_dlg0320-0330 +system = Li01 +Cnd_Timer = 3 +Act_EtherComm = M01a_newark, 196773, escort, DX_M01_0320_STATION_NEWARK, -1, br_captain_head, li_rockford_body +Act_ActTrig = com_0320 + +[Trigger] +nickname = com_0320 +Cnd_CommComplete = DX_M01_0320_STATION_NEWARK +Act_SendComm = lsf_reinforce1, Li01_08, DX_M01_0330_LPU_BETA_LEADER +Act_ActTrig = com_0330 + +[Trigger] +nickname = com_0330 +Cnd_CommComplete = DX_M01_0330_LPU_BETA_LEADER +Act_GCSClamp = false + +[Trigger] +nickname = tm_needhelp +system = Li01 +Cnd_Timer = 40 +Act_SendComm = escort, Player, DX_M01_0331_KING +Act_ActTrig = com_0331 +Act_Invulnerable = defender1, false, true +Act_Invulnerable = defender2, false, true + +[Trigger] +nickname = com_0331 +Cnd_CommComplete = DX_M01_0331_KING +Act_EtherComm = M01a_newark, 196773, Player, DX_M01_0332_STATION_NEWARK, -1, br_captain_head, li_rockford_body + +[Trigger] +nickname = d_mostorderites +system = Li01 +Cnd_Destroyed = lbl_order, 3 +Act_DeactTrig = tm_needhelp +Act_Invulnerable = defender1, false, true +Act_Invulnerable = defender2, false, true + +[Trigger] +nickname = saveit +Cnd_SpaceEnter = no_params +Act_NagClamp = true +Act_RevertCam = no_params +Act_EnableManeuver = formation, false +Act_EnableManeuver = Dock, false +Act_RelocateShip = Player, -34680, -110, -26410, 0.915200, 0.080800, 0.393300, -0.033700 +Act_SpawnShip = escort, no_ol, -32732, 19, -27985 +Act_RandomPop = false +Act_SpawnFormation = rcruiser_frm, -35007, 0, -26692 +Act_SpawnShip = defender3, no_ol, -34180, -20, -26660 +Act_SpawnFormation = badboys, -34680, -50, -26410 +Act_ActTrig = spawn_lsf_help +Act_GiveObjList = badboys, ol_order_attack_saveonly +Act_LightFuse = r_cruiser, rh_cruiser_body_fuse +Act_LightFuse = r_cruiser, rh_cruiser_burning_fuse +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = us, lbl_order, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = us, Li01_08, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Li01_06, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Li01_08, lbl_order, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = Li01_08, us, REP_FRIEND_MAXIMUM +Act_SetVibe = Li01_08, Player, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Li01_06, lbl_order, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = Li01_06, us, REP_FRIEND_MAXIMUM +Act_SetVibe = Li01_06, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_order, lbl_order, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_order, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_order, us, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_order, Li01_08, REP_HOSTILE_THRESHOLD +Act_RevertCam = no_params +Act_PlayerCanDock = false +Act_ActTrig = general_triggers +Act_SetNNObj = mlog_21830 +Act_ActTrig = tr_o_attack +Act_PlayMusic = none, none, none, music_reveal_enemy_position_of_strength, 3 + +[ObjList] +nickname = ol_order_attack_saveonly +BreakFormation = no_params +StayInRange = -34680, -100, -26410, 1000 + +[Trigger] +nickname = tm_o_attack_vibe +system = Li01 +Cnd_Timer = 4 +Act_SetVibeLbl = lbl_order, us, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = tm_o_attack_cam +system = Li01 +Cnd_Timer = 1 +Act_ActTrig = lsf_reinforcements_arrive + +[Trigger] +nickname = spawn_reinforcement_cruiser +Cnd_True = noparams +Act_SpawnShip = lsf_cruiser1, no_ol, -30890, 0, -29095, 0, 0, 1, 0 + +[MsnShip] +nickname = lsf_cruiser1 +NPC = lsf_cruiser +label = lsf_reinforcements + +[ObjList] +nickname = ol_king_kill +Avoidance = true +GotoVec = goto, -34680, -100, -26410, 400, true +StayInRange = -34680, -100, -26410, 1000 + +[MsnShip] +nickname = o_hostile1 +NPC = order_fighter1_m01a +position = -36515, 1750, -27787 +orientation = -0.492300, -0.003300, 0.870300, 0.011900 +label = lbl_order + +[MsnShip] +nickname = o_hostile2 +NPC = order_fighter2_m01a +position = -36293, 1650, -27801 +orientation = -0.492300, -0.007100, 0.870300, 0.010000 +label = lbl_order +random_name = true + +[MsnShip] +nickname = o_hostile3 +NPC = order_fighter3_m01a +position = -36508, 1650, -27580 +orientation = -0.492300, -0.007100, 0.870300, 0.010000 +label = lbl_order +random_name = true + +[MsnFormation] +nickname = badboys +position = -36995, 1996, -30936 +orientation = -0.492300, -0.003300, 0.870300, 0.011900 +formation = form_fighter_basic +ship = o_hostile1 +ship = o_hostile2 +ship = o_hostile3 + +[Trigger] +nickname = lsf_reinforcements_arrive +Cnd_Timer = 8 +Act_ActTrig = spawn_lsf_help + +[Trigger] +nickname = spawn_lsf_help +system = Li01 +Cnd_True = no_params +Act_SpawnShip = lsf_reinforce1, ol_lsf_reinforce +Act_Invulnerable = lsf_reinforce1, true, false, 0.900000 +Act_SpawnShip = lsf_reinforce2, ol_lsf_reinforce +Act_SpawnShip = lsf_reinforce3, ol_lsf_reinforce +Act_SpawnShip = lsf_reinforce4, ol_lsf_reinforce +Act_SetVibeLbl = us, lsf_reinforcements, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lsf_reinforcements, us, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lsf_reinforcements, lbl_order, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lsf_reinforcements, Player, REP_FRIEND_THRESHOLD +Act_SetVibeShipToLbl = Li01_08, lsf_reinforcements, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Li01_06, lsf_reinforcements, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lsf_reinforcements, Li01_08, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lsf_reinforcements, Li01_06, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_order, lsf_reinforcements, REP_HOSTILE_THRESHOLD + +[MsnShip] +nickname = lsf_reinforce1 +NPC = li_n_patrol_vox +arrival_obj = Li01_08 +label = lsf_reinforcements +radius = 0 + +[MsnShip] +nickname = lsf_reinforce2 +NPC = li_n_patrol +arrival_obj = Li01_08 +random_name = true +label = lsf_reinforcements +radius = 0 + +[MsnShip] +nickname = lsf_reinforce3 +NPC = li_n_patrol +arrival_obj = Li01_08 +random_name = true +label = lsf_reinforcements +radius = 0 + +[MsnShip] +nickname = lsf_reinforce4 +NPC = li_n_patrol +arrival_obj = Li01_08 +random_name = true +label = lsf_reinforcements +radius = 0 + +[ObjList] +nickname = ol_lsf_reinforce +SetPriority = NORMAL +GotoShip = goto_cruise, Player, 1000, true, -1 + +[ObjList] +nickname = ol_set_cruiser_convoy +GotoShip = goto, lsf_cruiser1, 100, false, -1 + +[ObjList] +nickname = ol_move_into_position +GotoVec = goto, -31045, 0, -28769, 100, false + +[Trigger] +nickname = cruiser_moves_out +Cnd_Timer = 7 +Act_GiveObjList = lsf_cruiser1, ol_cruiser_convoy_move_out2 + +[MsnShip] +nickname = lsf_cruiser2 +NPC = li_n_patrol +arrival_obj = Li01_06, 1 +random_name = true +label = lsf_reinforcements + +[MsnShip] +nickname = lsf_cruiser3 +NPC = li_n_patrol +arrival_obj = Li01_06, 2 +random_name = true +label = lsf_reinforcements + +[MsnShip] +nickname = lsf_cruiser4 +NPC = li_n_patrol +arrival_obj = Li01_06, 3 +random_name = true +label = lsf_reinforcements + +[ObjList] +nickname = ol_cruiser_convoy_move_out2 +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, lsf_cruiser2, lsf_cruiser3, lsf_cruiser4 +SetPriority = NORMAL +GotoShip = goto_cruise, escort, 750, false, -1 + +[Trigger] +nickname = d_order +system = Li01 +Cnd_Destroyed = lbl_order, -1, ALL_IGNORE_LANDING +Act_DeactTrig = lsf_reinforcements_arrive +Act_DeactTrig = cruiser_moves_out +Act_DeactTrig = tm_dlg0320-0330 +Act_SpawnFormation = convoy1 +Act_Invulnerable = transport1, true, false, 0.900000 +Act_ActTrig = transport2_die +Act_ActTrig = d_transport1 +Act_DeactTrig = dst_def1_chatter +Act_DeactTrig = dst_def2_chatter +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = lsf_reinforcements, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Li01_08, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = escort, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = tm_timetogo +Act_SpawnShip = csvX +Act_SpawnShip = csvY +Act_Invulnerable = csvX, true, true, 0.900000 +Act_GiveObjList = csvY, ol_patrol_path +Act_ActTrig = dst_P1_TL1_early +Act_ActTrig = com_0380 +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, none, 5 + +[Trigger] +nickname = dst_P1_TL1_early +system = Li01 +Cnd_DistShip = inside, Player, Li01_Trade_Lane_Ring_146, 2000 +Act_SetNNObj = mlog_stop +Act_ActTrig = wt_chk0380_on +Act_ActTrig = wt_chk0380_off + +[Trigger] +nickname = wt_chk0380_on +system = Li01 +Cnd_WatchTrigger = com_0380, ON +Act_DeactTrig = wt_chk0380_off +Act_DeactTrig = tm_morebackstory +Act_DeactTrig = com_0380 +Act_DeactTrig = com_0390 +Act_ActTrig = com_waitfor0380_p1early + +[Trigger] +nickname = wt_chk0380_off +system = Li01 +Cnd_WatchTrigger = com_0380, OFF +Act_DeactTrig = wt_chk0380_on + +[Trigger] +nickname = com_waitfor0380_p1early +Cnd_CommComplete = DX_M01_0380_KING +Act_ActTrig = dst_P1_TL_arriv +Act_ActTrig = dst_kingteach1 + +[Trigger] +nickname = dst_king_TL1_early +system = Li01 +Cnd_DistShip = inside, escort, Li01_Trade_Lane_Ring_146, 2000 +Act_DeactTrig = dst_P1_TL1_early + +[Trigger] +nickname = tm_timetogo +system = Li01 +Cnd_Timer = 3 +Act_AdjHealth = escort, 0.300000 +Act_EtherComm = betaleader, 216006, Player, DX_M01_0340_LPU_BETA_LEADER, -1, li_rockford_head, li_male_elite_body, comm_li_hatcher +Act_ActTrig = com_0340 +Act_GiveObjList = defender1, ol_dock_Manhattan +Act_GiveObjList = defender2, ol_dock_Manhattan +Act_GiveObjList = defender3, ol_dock_Manhattan +Act_GiveObjList = lsf_reinforce1, ol_dock_Newark +Act_GiveObjList = lsf_reinforce2, ol_dock_Newark +Act_GiveObjList = lsf_reinforce3, ol_dock_Newark +Act_GiveObjList = lsf_reinforce4, ol_dock_Newark +Act_GiveObjList = escort, ol_goP1goTL + +[ObjList] +nickname = ol_goP1goTL +BreakFormation = no_params +StayInRange = -34680, -100, -26410, 1000, false +GotoShip = goto_cruise, Player, 800, true, -1 +Follow = Player, 1500, 75, 50, -150 + +[Trigger] +nickname = com_0340 +system = Li01 +Cnd_CommComplete = DX_M01_0340_LPU_BETA_LEADER +Act_EtherComm = pilot_f_mil_m01, 216002, Player, DX_M01_0350_ESCORT_1, -1, ge_male3_head, rh_male_elite_body, comm_rh_reichman +Act_ActTrig = com_0350 +Act_SpawnLoot = trainingloot +Act_Popupdialog = 21895, 21945, CLOSE + +[MsnLoot] +nickname = trainingloot +archetype = commodity_construction_machinery +string_id = 261633 +rel_pos_obj = Player +rel_pos_offset = 91, -210, 350 +velocity = 1, 0, 2 +equip_amount = 1 +health = 1.000000 +Can_Jettison = true + +[Trigger] +nickname = com_0350 +system = Li01 +Cnd_CommComplete = DX_M01_0350_ESCORT_1 +Act_EtherComm = M01a_newark, 196773, Player, DX_M01_0360_STATION_NEWARK, -1, br_captain_head, li_rockford_body +Act_ActTrig = com_0360 + +[Trigger] +nickname = com_0360 +system = Li01 +Cnd_CommComplete = DX_M01_0360_STATION_NEWARK +Act_SendComm = csvX, Player, DX_M01_0370_SAR +Act_PlayerCanDock = false +Act_ActTrig = com_0370 + +[Trigger] +nickname = com_0370 +Cnd_CommComplete = DX_M01_0370_SAR +Act_ActTrig = com_0375 +Act_ActTrig = com_0378 +Act_EtherComm = M01a_newark, 196773, Player, DX_M01_0372_STATION_NEWARK, -1, br_captain_head, li_rockford_body +Act_ActTrig = com_0372 + +[Trigger] +nickname = com_0372 +Cnd_CommComplete = DX_M01_0372_STATION_NEWARK +Act_StartDialog = dlg_somepostchatter +Act_ActTrig = com_0376 + +[Dialog] +nickname = dlg_somepostchatter +system = Li01 +Line = escort, Player, DX_M01_0375_KING, 4 +Line = csvX, Li01_08, DX_M01_0376_SAR, 12 + +[Trigger] +nickname = com_0376 +Cnd_CommComplete = DX_M01_0376_SAR +Act_EtherComm = M01a_newark, 196773, csvX, DX_M01_0377_STATION_NEWARK, -1, br_captain_head, li_rockford_body +Act_ActTrig = com_0377 + +[Trigger] +nickname = com_0377 +Cnd_CommComplete = DX_M01_0377_STATION_NEWARK +Act_SendComm = csvX, Li01_08, DX_M01_0378_SAR + +[Trigger] +nickname = com_0378 +Cnd_CommComplete = DX_M01_0378_SAR +Act_Invulnerable = csvX, false, true +Act_GiveObjList = csvY, ol_diesoon +Act_GiveObjList = csvX, ol_breakform +Act_GiveObjList = csvX, ol_diesoon +Act_GiveObjList = csvY, ol_gobase + +[ObjList] +nickname = ol_gobase +MakeNewFormation = form_fighter_basic, csvX +GotoShip = goto_no_cruise, Li01_05, 1000, false, 15 + +[Trigger] +nickname = com_0375 +Cnd_CommComplete = DX_M01_0375_KING +Act_SetNNObj = mlog_TL1 +Act_Popupdialog = 21840, 21900, CLOSE +Act_ActTrig = tm_kingmusings +Act_ActTrig = com_0410 +Act_ActTrig = pmn_suppresspopup +Act_ActTrig = tle_p1_docked +Act_NNIds = 30030, HISTORY + +[Trigger] +nickname = pmn_suppresspopup +system = Li01 +Cnd_PlayerManeuver = Dock, Li01_Trade_Lane_Ring_146 +Act_DeactTrig = com_0410 + +[Trigger] +nickname = tm_kingmusings +Cnd_Timer = 4 +Act_SendComm = escort, Player, DX_M01_0380_KING +Act_NagClamp = true +Act_PlayerCanDock = false + +[Trigger] +nickname = com_0380 +Cnd_CommComplete = DX_M01_0380_KING +Act_ActTrig = tm_morebackstory +Act_NagClamp = true + +[Trigger] +nickname = tm_morebackstory +Cnd_Timer = 1 +Act_SendComm = escort, Player, DX_M01_0390_KING +Act_ActTrig = com_0390 + +[Trigger] +nickname = com_0390 +Cnd_CommComplete = DX_M01_0390_KING +Act_ActTrig = dst_P1_TL_arriv +Act_ActTrig = dst_kingteach1 +Act_DeactTrig = dst_P1_TL1_early + +[ObjList] +nickname = ol_dock_Manhattan +Delay = 2 +StayInRange = -33290, 0, -27510, 1000, false +SetLifetime = 1000 +GotoShip = goto_no_cruise, Dock_Ring_Li01_01, 800, false, 20 +Dock = Dock_Ring_Li01_01 + +[ObjList] +nickname = ol_dock_Newark +Delay = 3 +SetLifetime = 100 +GotoShip = goto_no_cruise, Li01_08, 800, false, 20 +Dock = Li01_08 + +[ObjList] +nickname = ol_dock_Trenton +BreakFormation = no_params +Delay = 1 +SetLifetime = 1000 +GotoShip = goto_no_cruise, Li01_06, 1000, false, 20 +Dock = Li01_06 + +[ObjList] +nickname = ol_cruiser_convoy_move_out +GotoVec = goto_no_cruise, -29925, -200, -29928, 500, false, 30 +SetLifetime = 5 + +[MsnShip] +nickname = transport1 +NPC = transport1_m01a +label = transports +label = transportleadlabel +label = us + +[MsnShip] +nickname = transport2 +NPC = transport2_m01a +label = us +label = transports + +[MsnFormation] +nickname = convoy1 +position = 5060, -200, -51300 +orientation = 0.800000, 0, -0.450000, 0 +formation = form_fighter_basic +ship = transport1 +ship = transport2 + +[ObjList] +nickname = ol_king_prep_to_TL1 +StayInRange = -34680, -100, -26410, 1000, false +MakeNewFormation = form_fighter_basic +Follow = Player, 1000, 50, 20, -125 + +[Trigger] +nickname = dst_P1_TL_arriv +system = Li01 +Cnd_DistShip = inside, Player, Li01_Trade_Lane_Ring_146, 2000 +Act_DeactTrig = dst_kingteach1 +Act_DeactTrig = dst_kingteach2 +Act_DeactTrig = dst_kingteach3 +Act_DeactTrig = dst_kingteach4 +Act_NagClamp = false +Act_NagDistLeaving = nagTL, escort, Li01_Trade_Lane_Ring_146, 21985, 2000 +Act_ActTrig = dst_escort_TL_arriv + +[Trigger] +nickname = dst_escort_TL_arriv +system = Li01 +Cnd_DistShip = inside, escort, Li01_Trade_Lane_Ring_146, 2000 +Act_ActTrig = tlx_P1_FTB_arriv +Act_ActTrig = tlx_kingbush +Act_SendComm = escort, Player, DX_M01_0410_KING + +[Trigger] +nickname = dst_kingteach1 +system = Li01 +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_146, 2000, 25, TICK_AWAY +Act_SendComm = escort, Player, DX_M01_0384_KING +Act_ActTrig = dst_kingteach2 + +[Trigger] +nickname = dst_kingteach2 +system = Li01 +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_146, 2000, 40, TICK_AWAY +Act_SendComm = escort, Player, DX_M01_0385_KING +Act_ActTrig = dst_kingteach3 + +[Trigger] +nickname = dst_kingteach3 +system = Li01 +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_146, 2000, 40, TICK_AWAY +Act_SendComm = escort, Player, DX_M01_0386_KING +Act_ActTrig = dst_kingteach4 + +[Trigger] +nickname = dst_kingteach4 +system = Li01 +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_146, 2000, 50, TICK_AWAY +Act_SendComm = escort, Player, DX_M01_0387_KING +Act_PlayerCanDock = false +Act_ActTrig = com_0387 + +[Trigger] +nickname = com_0387 +Cnd_CommComplete = DX_M01_0387_KING +Act_ChangeState = FAIL, 21950 + +[ObjList] +nickname = ol_getclosetoTL +GotoShip = goto_no_cruise, Li01_Trade_Lane_Ring_146, 500, false, 30 + +[Trigger] +nickname = com_0410 +Cnd_CommComplete = DX_M01_0410_KING +Act_Popupdialog = 21855, 21905, CLOSE +Act_SetNNObj = mlog_dockTL +Act_PlayerCanTradelane = false, Li01_Trade_Lane_Ring_146, Li01_Trade_Lane_Ring_145 +Act_EnableManeuver = formation, true +Act_EnableManeuver = Dock, true +Act_ActTrig = tm_kingTLteach1 + +[Trigger] +nickname = tm_kingTLteach1 +system = Li01 +Cnd_Timer = 30 +Act_SendComm = escort, Player, DX_M01_0411_KING +Act_ActTrig = tm_kingTLteach2 + +[Trigger] +nickname = tm_kingTLteach2 +system = Li01 +Cnd_Timer = 40 +Act_SendComm = escort, Player, DX_M01_0412_KING +Act_ActTrig = tm_kingTLteach3 + +[Trigger] +nickname = tm_kingTLteach3 +system = Li01 +Cnd_Timer = 30 +Act_SendComm = escort, Player, DX_M01_0387_KING +Act_ActTrig = com_0387-dock +Act_PlayerCanDock = false + +[Trigger] +nickname = com_0387-dock +Cnd_CommComplete = DX_M01_0387_KING +Act_ChangeState = FAIL, 21985 + +[Trigger] +nickname = tle_p1_docked +system = Li01 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_146, Li01_Trade_Lane_Ring_145 +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_DeactTrig = tm_kingTLteach1 +Act_DeactTrig = tm_kingTLteach2 +Act_DeactTrig = tm_kingTLteach3 +Act_LockManeuvers = true +Act_SendComm = escort, Player, DX_M01_0420_KING +Act_ActTrig = com_0420 + +[Trigger] +nickname = com_0420 +Cnd_CommComplete = DX_M01_0420_KING +Act_SendComm = escort, Player, DX_M01_0425_KING + +[Trigger] +nickname = tlx_P1_FTB_arriv +system = Li01 +Cnd_TLExited = Player, Li01_Trade_Lane_Ring_141 +Act_DeactTrig = pmn_P1_tl_dock +Act_LockManeuvers = false +Act_ActTrig = pmn_P1_forms +Act_StartDialog = dlg_0440_0470 +Act_MarkObj = transport1, 1 +Act_ActTrig = com_0480 +Act_PlayerCanDock = false +Act_SetNNObj = mlog_meettransports +Act_PlayerCanTradelane = false + +[Trigger] +nickname = tlx_kingbush +system = Li01 +Cnd_TLExited = escort, Li01_Trade_Lane_Ring_141 +Act_ActTrig = wtutorial_init +Act_Save = w_tutorialsave, 32010 + +[Trigger] +nickname = w_tutorial +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 3953, -200, -50300, 1 +Act_SpawnShip = escort, no_ol, 4000, -175, -50100, 0.807000, 0.011100, -0.590400, 0.009100 +Act_SpawnFormation = convoy1 +Act_Invulnerable = transport1, true, false, 0.900000 +Act_ActTrig = transport2_die +Act_ActTrig = d_transport1 +Act_ActTrig = general_triggers +Act_ActTrig = wtutorial_init +Act_RevertCam = no_params +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = us, Li01_11, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Li01_14, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Li01_11, us, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Li01_14, us, REP_FRIEND_MAXIMUM +Act_SetVibe = Li01_11, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Li01_14, Player, REP_FRIEND_THRESHOLD +Act_PlayerCanDock = false +Act_ActTrig = pmn_P1_forms +Act_StartDialog = dlg_0440_0470 +Act_MarkObj = transport1, 1 +Act_ActTrig = com_0480 +Act_PlayerCanDock = false + +[Trigger] +nickname = w_tutorialsave +system = Li01 +Cnd_SpaceEnter = no_params +Act_SetNNObj = mlog_meettransports +Act_ActTrig = w_tutorial +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, none, 3 + +[ObjList] +nickname = ol_breakfollow +BreakFormation = no_params +Follow = Player, 1200, 50, 50, -120 + +[ObjList] +nickname = ol_breakform +BreakFormation = no_params + +[Trigger] +nickname = wtutorial_init +system = Li01 +Cnd_True = no_params +Act_ActTrig = tle_player_ring30 +Act_GiveObjList = escort, ol_breakform + +[Dialog] +nickname = dlg_0440_0470 +system = Li01 +Line = escort, Player, DX_M01_0440_KING +Line = transport1, Player, DX_M01_0450_TRANSPORT1 +Line = escort, Player, DX_M01_0480_KING + +[Trigger] +nickname = com_0480 +Cnd_CommComplete = DX_M01_0480_KING +Act_GiveObjList = transport1, ol_addking +Act_ActTrig = wt_P1_formstatus_FtBush_on +Act_ActTrig = wt_P1_formstatus_FtBush_off + +[Trigger] +nickname = wt_P1_formstatus_FtBush_on +system = Li01 +Cnd_WatchTrigger = pmn_P1_forms, ON +Act_DeactTrig = wt_P1_formstatus_FtBush_off +Act_ActTrig = pmn_player_secondTL +Act_DeactTrig = pmn_P1_unforms +Act_DeactTrig = pmn_P1_forms +Act_SetNNObj = mlog_21850 +Act_Popupdialog = 21850, 21910, CLOSE +Act_ActTrig = tm_kingformteach1 + +[Trigger] +nickname = wt_P1_formstatus_FtBush_off +system = Li01 +Cnd_WatchTrigger = pmn_P1_forms, OFF +Act_DeactTrig = wt_P1_formstatus_FtBush_on +Act_ActTrig = tr_convoyleaves +Act_DeactTrig = pmn_P1_unforms +Act_DeactTrig = pmn_P1_forms + +[Trigger] +nickname = tm_kingformteach1 +system = Li01 +Cnd_Timer = 50 +Act_SendComm = escort, Player, DX_M01_0485_KING +Act_ActTrig = tm_kingformteach2 + +[Trigger] +nickname = tm_kingformteach2 +system = Li01 +Cnd_DistShip = outside, Player, transport1, 10, 25, TICK_AWAY +Act_SendComm = escort, Player, DX_M01_0386B_KING +Act_ActTrig = tm_kingformteach3 + +[Trigger] +nickname = tm_kingformteach3 +system = Li01 +Cnd_DistShip = outside, Player, transport1, 10, 25, TICK_AWAY +Act_SendComm = escort, Player, DX_M01_0387_KING +Act_ActTrig = com_0387-form + +[Trigger] +nickname = com_0387-form +Cnd_CommComplete = DX_M01_0387_KING +Act_ChangeState = FAIL, 21980 + +[ObjList] +nickname = ol_addking +MakeNewFormation = form_fighter_basic, transport2, escort + +[Trigger] +nickname = pmn_player_secondTL +system = Li01 +Cnd_PlayerManeuver = formation, transport1 +Act_ActTrig = tr_convoyleaves + +[Trigger] +nickname = tr_convoyleaves +system = Li01 +Cnd_True = no_params +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_ActTrig = dst_t1_p1 +Act_DeactTrig = tm_kingformteach1 +Act_DeactTrig = tm_kingformteach2 +Act_DeactTrig = tm_kingformteach3 +Act_LockManeuvers = true +Act_PlayMusic = music_anticipation_motivated, music_li_danger, music_li_battle, none, 8 + +[Trigger] +nickname = dst_t1_p1 +system = Li01 +Cnd_DistShip = inside, transport1, Player, 1000 +Act_ActTrig = bushtopitts_init +Act_StartDialog = fire_em_up +Act_ActTrig = com_0500 + +[Dialog] +nickname = fire_em_up +system = Li01 +Line = transport1, Player, DX_M01_0490_TRANSPORT1 +Line = transport1, Player, DX_M01_0455_TRANSPORT1 +Line = escort, Player, DX_M01_0460_KING +Line = escort, Player, DX_M01_0465_KING +Line = escort, Player, DX_M01_0470_KING +Line = transport1, Player, DX_M01_0500_TRANSPORT1 +Line = escort, Player, DX_M01_0510_KING +Line = transport1, Player, DX_M01_0520_TRANSPORT1 + +[Trigger] +nickname = com_0500 +Cnd_CommComplete = DX_M01_0500_TRANSPORT1 +Act_NNIds = 30035, HISTORY + +[Trigger] +nickname = bush_to_pitts +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 5870, 140, -51236, 500 +Act_SpawnShip = escort, no_ol, 5910, 121, -51336, 0.878700, -0.064000, -0.472400, 0.023900 +Act_SpawnFormation = convoy1 +Act_Invulnerable = transport1, true, false, 0.900000 +Act_ActTrig = transport2_die +Act_ActTrig = d_transport1 +Act_GiveObjList = transport1, transport1_wtutorial +Act_ActTrig = general_triggers +Act_ActTrig = tle_player_ring30 +Act_ActTrig = bushtopitts_init +Act_RevertCam = no_params +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = us, Li01_11, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Li01_14, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Li01_11, us, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Li01_14, us, REP_FRIEND_MAXIMUM +Act_SetVibe = Li01_11, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Li01_14, Player, REP_FRIEND_THRESHOLD +Act_MarkObj = transport1, 1 +Act_PlayerCanDock = false +Act_SendComm = transport1, Player, DX_M01_0520_TRANSPORT1 + +[Trigger] +nickname = bushtopitts_init +system = Li01 +Cnd_True = no_params +Act_GiveObjList = transport1, transport1_bush_to_pitts +Act_ActTrig = tle_hostiles_detected +Act_ActTrig = start_ambush +Act_HostileClamp = true + +[ObjList] +nickname = transport1_bush_to_pitts +Dock = Li01_Trade_Lane_Ring_30, Li01_Trade_Lane_Ring_31 +GotoShip = goto_no_cruise, Li01_Trade_Lane_Ring_34, 2200, true, -1 + +[Trigger] +nickname = tle_hostiles_detected +system = Li01 +Cnd_TLEntered = transport1, Li01_Trade_Lane_Ring_31, Li01_Trade_Lane_Ring_32 +Act_ActTrig = tm_tl_disable +Act_DeactTrig = tle_player_ring30 + +[Trigger] +nickname = start_ambush +system = Li01 +Cnd_TLEntered = transport1, Li01_Trade_Lane_Ring_30, Li01_Trade_Lane_Ring_31 +Act_ActTrig = dst_acknowledge_tl_break +Act_ActTrig = dst_piratestate + +[Trigger] +nickname = tle_player_ring30 +system = Li01 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_30, Li01_Trade_Lane_Ring_31 +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_DeactTrig = tle_hostiles_detected +Act_ActTrig = tm_tl_disable + +[Trigger] +nickname = tm_tl_disable +system = Li01 +Cnd_Timer = 1 +Act_DisableTradelane = Li01_Trade_Lane_Ring_34 +Act_DeactTrig = tle_player_ring30 +Act_ActTrig = tlx_T1orders + +[Trigger] +nickname = tlx_T1orders +Cnd_TLExited = transport1, ANY, Li01_Trade_Lane_Ring_30 +Act_GiveObjList = transport1, ol_T1onthemove +Act_DeactTrig = pmn_P1_unforms +Act_DeactTrig = pmn_P1_forms +Act_ActTrig = pmn_P1_forms +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_li_battle, 6, true + +[ObjList] +nickname = ol_T1onthemove +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, transport2 +GotoShip = goto_no_cruise, Li01_Trade_Lane_Ring_34, 2200, true, -1 + +[Trigger] +nickname = dst_acknowledge_tl_break +Cnd_DistVec = inside, transport1, 28465, 165, -64500, 7500 +Act_StartDialog = dlg_tlbreak +Act_ActTrig = com_0530 + +[Dialog] +nickname = dlg_tlbreak +system = Li01 +Line = escort, Player, DX_M01_0525_KING +Line = transport1, Player, DX_M01_0530_TRANSPORT1 + +[Dialog] +nickname = dlg_tlbreak2 +system = Li01 +Line = escort, Player, DX_M01_0540_KING +Line = escort, Player, DX_M01_0550_KING + +[Trigger] +nickname = com_0530 +Cnd_CommComplete = DX_M01_0530_TRANSPORT1 +Act_Invulnerable = Li01_Trade_Lane_Ring_34, true, false +Act_ActTrig = tm_shieldpopup + +[Trigger] +nickname = tm_shieldpopup +Cnd_Timer = 4 +Act_Popupdialog = 21896, 21946, CLOSE +Act_SetNNObj = mlog_21860 +Act_StartDialog = dlg_tlbreak2 + +[Trigger] +nickname = dst_piratestate +Cnd_DistVec = inside, transport1, 28465, 165, -64500, 2000 +Act_DeactTrig = tle_hostiles_detected +Act_DeactTrig = spe_Trent_launches_again +Act_ActTrig = pirates_init + +[Trigger] +nickname = pirates +system = Li01 +Cnd_True = no_params +Act_RelocateShip = Player, 31421, 375, -66280, 0.716931, 0.008830, -0.697074, 0.004545 +Act_SpawnShip = escort, no_ol, 31605, 350, -66850, 0.920000, 0, -0.150000, 0 +Act_SpawnFormation = convoy1, 31725, 275, -66664, 0.850000, 0, -0.350000, 0 +Act_Invulnerable = transport1, true, false, 0.900000 +Act_ActTrig = transport2_die +Act_ActTrig = d_transport1 +Act_ActTrig = general_triggers +Act_ActTrig = pirates_init +Act_RevertCam = no_params +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_GiveObjList = transport1, ol_transports_run +Act_MarkObj = transport1, 1 +Act_PlayerCanDock = false +Act_StartDialog = dlg_tlbreak +Act_ActTrig = com_0530 +Act_GiveObjList = transport1, ol_T1onthemove +Act_DeactTrig = pmn_P1_unforms +Act_DeactTrig = pmn_P1_forms +Act_ActTrig = pmn_P1_forms + +[Trigger] +nickname = pirates_init +system = Li01 +Cnd_True = no_params +Act_LockManeuvers = false +Act_RandomPop = false +Act_PlayerEnemyClamp = 2, 2 +Act_SpawnShip = pirate1 +Act_SpawnShip = pirate2 +Act_SpawnShip = pirate3 +Act_SpawnShip = pirate4 +Act_SpawnShip = pirate5 +Act_SpawnShip = pirate6 +Act_MarkObj = pirate1, 1 +Act_MarkObj = pirate2, 1 +Act_MarkObj = pirate3, 1 +Act_MarkObj = pirate4, 1 +Act_MarkObj = pirate5, 1 +Act_MarkObj = pirate6, 1 +Act_SetVibeLbl = us, pirates, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = pirates, us, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = pirates, Player, REP_HOSTILE_MAXIMUM +Act_ActTrig = pjh_transport2 +Act_GiveObjList = pirate1, ol_pirates +Act_GiveObjList = pirate2, ol_pirates +Act_GiveObjList = pirate3, ol_pirates +Act_GiveObjList = pirate4, ol_pirates +Act_GiveObjList = pirate5, ol_pirates +Act_GiveObjList = pirate6, ol_pirates +Act_ActTrig = pirates_end +Act_ActTrig = tlx_kingorders + +[Trigger] +nickname = tlx_kingorders +Cnd_TLExited = escort, ANY, Li01_Trade_Lane_Ring_30 +Act_GiveObjList = escort, ol_king_guard + +[ObjList] +nickname = ol_king_guard +BreakFormation = no_params +StayInRange = transport1, 2000 +SetPriority = NORMAL +GotoShip = goto_cruise, pirate3, 1000, true + +[ObjList] +nickname = ol_transports_run +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, transport2 +GotoShip = goto_no_cruise, Li01_Trade_Lane_Ring_34, 2200, true, -1 + +[ObjList] +nickname = ol_pirates +StayInRange = transport1, 2000 +SetPriority = NORMAL +GotoShip = goto, transport1, 500, true + +[MsnShip] +nickname = pirate1 +NPC = pirate1_m01a +label = pirates +random_name = true +position = 32652, 653, -67751 +orientation = 0.571900, -0.050900, -8077, -0.134200 + +[MsnShip] +nickname = pirate2 +NPC = pirate2_m01a +label = pirates +random_name = true +position = 29762, 303, -66971 +orientation = 0.865000, 0.000000, -0.501800, 0.000000 + +[MsnShip] +nickname = pirate3 +NPC = pirate3_m01a +label = pirates +random_name = true +position = 33332, 553, -66771 +orientation = 0.865000, 0.000000, -0.501800, 0.000000 + +[MsnShip] +nickname = pirate4 +NPC = pirate3_m01a +random_name = true +label = pirates +position = 30797, 403, -67761 +orientation = -0.380700, 0.000000, 0.924700, 0.000000 + +[MsnShip] +nickname = pirate5 +NPC = pirate3_m01a +random_name = true +label = pirates +label = pirates_gp2 +position = 33265, 500, -66385 +orientation = 0.700000, 0, -0.700000, 0 + +[MsnShip] +nickname = pirate6 +NPC = pirate3_m01a +random_name = true +label = pirates +label = pirates_gp2 +position = 31980, 100, -68120 +orientation = -0.380700, 0.000000, 0.924700, 0.000000 + +[MsnShip] +nickname = pirateA +NPC = pirate1_m01a +label = pirates +random_name = true +rel_pos = 25, Player, 2400 + +[MsnShip] +nickname = pirateB +NPC = pirate2_m01a +label = pirates +random_name = true +rel_pos = 330, Player, 2500 + +[MsnShip] +nickname = pirateC +NPC = pirate3_m01a +label = pirates +random_name = true +rel_pos = 40, Player, 3000 + +[MsnShip] +nickname = pirateD +NPC = pirate1_m01a +label = pirates +random_name = true +rel_pos = 95, Player, 2600 + +[MsnShip] +nickname = pirateE +NPC = pirate2_m01a +label = pirates +random_name = true +rel_pos = 115, Player, 2500 + +[MsnShip] +nickname = pirateF +NPC = pirate3_m01a +label = pirates +random_name = true +rel_pos = 0, Player, 2700 + +[Trigger] +nickname = pirates_end +system = Li01 +Cnd_Destroyed = pirates, -1, ALL_IGNORE_LANDING +Act_DeactTrig = tm_tl_disabled +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = tm_happytalk +Act_GiveObjList = escort, ol_escort_killsir +Act_GiveObjList = transport1, ol_reformmm +Act_ActTrig = com_0570 +Act_ActTrig = com_0600 +Act_PlayerCanTradelane = false, Li01_Trade_Lane_Ring_34, Li01_Trade_Lane_Ring_35 +Act_ActTrig = pmn_premature_dock_TL +Act_ActTrig = tle_p1_leaveTLbreak +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY + +[Trigger] +nickname = com_0600 +Cnd_CommComplete = DX_M01_0600_KING +Act_AdjHealth = escort, 0.300000 +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, none, 3 + +[ObjList] +nickname = ol_escort_killsir +StayInRange = transport1, 2000, false +SetPriority = ALWAYS_EXECUTE +GotoShip = goto_cruise, transport1, 800, false + +[ObjList] +nickname = ol_reformmm +MakeNewFormation = form_fighter_basic, transport2, escort +GotoShip = goto_cruise, Li01_Trade_Lane_Ring_34, 2200, true + +[Trigger] +nickname = pmn_premature_dock_TL +system = Li01 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_34, Li01_Trade_Lane_Ring_35 +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_LightFuse = transport1, transport_death_fuse + +[Trigger] +nickname = tm_happytalk +system = Li01 +Cnd_Timer = 1 +Act_StartDialog = escortpitts_pirates_dead +Act_ActTrig = com_0580 + +[Dialog] +nickname = escortpitts_pirates_dead +system = Li01 +Line = escort, Player, DX_M01_0570_KING +Line = transport1, Player, DX_M01_0580_TRANSPORT1 +Line = escort, Player, DX_M01_0590_KING +Line = escort, Player, DX_M01_0600_KING + +[Trigger] +nickname = com_0580 +Cnd_CommComplete = DX_M01_0580_TRANSPORT1 +Act_SetNNObj = mlog_21890 +Act_ActTrig = dst_convoy_departpoint + +[Trigger] +nickname = com_0570 +Cnd_CommComplete = DX_M01_0570_KING +Act_ActTrig = tm_wave2pt1 +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_stab_danger, 5, true + +[Trigger] +nickname = tm_wave2pt1 +system = Li01 +Cnd_Timer = 4 +Act_SpawnShip = pirateA, ol_zoom_to_T1 +Act_SpawnShip = pirateB, ol_zoom_to_T1 +Act_SetVibeLbl = us, pirates, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = pirates, us, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = pirates, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = transports, pirates, REP_HOSTILE_MAXIMUM +Act_ActTrig = dst_wave2pt2 +Act_DeactTrig = pjh_transport2 +Act_ActTrig = d_mostwave2 + +[Trigger] +nickname = d_mostwave2 +Cnd_Destroyed = pirates, 3, EXPLODE +Act_NagDistTowards = OBJ, gopittslate, escort, Li01_Trade_Lane_Ring_34, 21985, 1900, NAG_ALWAYS +Act_ActTrig = dst_P1_nearsPittsTL + +[Trigger] +nickname = dst_P1_nearsPittsTL +Cnd_DistShip = inside, Player, Li01_Trade_Lane_Ring_34, 2000 +Act_NagOff = gopittslate +Act_NagDistLeaving = takeTL34, escort, Li01_Trade_Lane_Ring_34, 21985, 1, NAG_ALWAYS + +[Trigger] +nickname = dst_wave2pt2 +system = Li01 +Cnd_DistShip = inside, transport1, Li01_Trade_Lane_Ring_34, 800 +Act_SpawnShip = pirateD, ol_zoom_to_T1 +Act_SpawnShip = pirateC, ol_zoom_to_T1 +Act_SpawnShip = pirateE, ol_zoom_to_T1 +Act_SpawnShip = pirateF, ol_zoom_to_T1 +Act_SetVibeLbl = us, pirates, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = pirates, us, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = pirates, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = transports, pirates, REP_HOSTILE_MAXIMUM +Act_ActTrig = d_wave2 + +[Trigger] +nickname = pjh_transport2 +Cnd_ProjHit = transport2, 60 +Act_LightFuse = transport2, transport_death_fuse + +[ObjList] +nickname = ol_zoom_to_T1 +SetLifetime = 2000 +StayInRange = Li01_Trade_Lane_Ring_34, 7000 +SetPriority = NORMAL +GotoShip = goto_cruise, transport1, 1200, true + +[Trigger] +nickname = dst_convoy_departpoint +system = Li01 +Cnd_DistShip = inside, transport1, Li01_Trade_Lane_Ring_34, 3300 +Act_ActTrig = dst_king_to_t1_leaving + +[Trigger] +nickname = dst_king_to_t1_leaving +system = Li01 +Cnd_True = no_params +Act_DeactTrig = tm_TLbreak_spawn +Act_ActTrig = escortpitts_init + +[Trigger] +nickname = pmn_P1_forms +system = Li01 +Cnd_PlayerManeuver = formation, transport1 +Act_ActTrig = pmn_P1_unforms + +[Trigger] +nickname = pmn_P1_unforms +system = Li01 +Cnd_PlayerManeuver = formation, inverse +Act_ActTrig = pmn_P1_forms + +[Trigger] +nickname = d_wave2 +system = Li01 +Cnd_Destroyed = pirates, -1 +Act_ActTrig = tm_TLbreak_spawn + +[Trigger] +nickname = tm_TLbreak_spawn +system = Li01 +Cnd_Timer = 15 +Act_SpawnShip = pirateA, ol_sir_TLbreak +Act_SpawnShip = pirateB, ol_sir_TLbreak +Act_SpawnShip = pirateD, ol_sir_TLbreak +Act_SpawnShip = pirateC, ol_sir_TLbreak +Act_SpawnShip = pirateE, ol_sir_TLbreak +Act_SetVibeLbl = pirates, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = pirates, Player, REP_HOSTILE_MAXIMUM +Act_ActTrig = d_wave3 + +[ObjList] +nickname = ol_sir_TLbreak +StayInRange = Li01_Trade_Lane_Ring_34, 2000 +SetLifetime = 25 + +[Trigger] +nickname = d_wave3 +Cnd_Destroyed = pirates, -1 +Act_SpawnShip = pirateA, ol_sir_TLbreak +Act_SpawnShip = pirateB, ol_sir_TLbreak +Act_SpawnShip = pirateD, ol_sir_TLbreak +Act_SpawnShip = pirateC, ol_sir_TLbreak +Act_SpawnShip = pirateE, ol_sir_TLbreak +Act_SpawnShip = pirateF, ol_sir_TLbreak +Act_SetVibeLbl = pirates, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = pirates, Player, REP_HOSTILE_MAXIMUM + +[MsnShip] +nickname = csvA +NPC = csv_m01a +position = 50153, -300, -77896 +orientation = 0.173600, 0.000000, 0.984800, 0.000000 +label = us +random_name = true + +[MsnShip] +nickname = csvB +NPC = csv_m01a +position = 49686, 650, -77793 +orientation = 0.300700, 0.000000, 0.953700, 0.000000 +label = us +random_name = true + +[MsnShip] +nickname = csvC +NPC = csv_m01a +position = 49112, -50, -77729 +orientation = 0.087200, 0.000000, 0.996200, 0.000000 +label = us +random_name = true + +[MsnShip] +nickname = csvD +NPC = csv_m01a +label = us +random_name = true + +[Trigger] +nickname = escort_pitts +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 32307, -17, -66632, 2000 +Act_SpawnShip = escort, no_ol, 32000, 0, -66665 +Act_SpawnFormation = convoy1, 32197, -28, -66412 +Act_Invulnerable = transport1, true, false, 0.900000 +Act_ActTrig = transport2_die +Act_ActTrig = d_transport1 +Act_ActTrig = general_triggers +Act_ActTrig = escortpitts_init +Act_RevertCam = no_params +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_MarkObj = transport1, 1 +Act_ActTrig = pmn_premature_dock_TL +Act_ActTrig = tle_p1_leaveTLbreak + +[Trigger] +nickname = escortpitts_init +system = Li01 +Cnd_True = no_params +Act_SpawnShip = csvA +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_GiveObjList = transport1, transport1_escort_pitts +Act_ActTrig = tlx_t1_pitts +Act_ActTrig = dst_convoy_nearPittsTL +Act_ActTrig = tle_T1takesTL +Act_PlayerCanDock = false +Act_NagOff = std + +[ObjList] +nickname = transport1_escort_pitts +Dock = Li01_Trade_Lane_Ring_34, Li01_Trade_Lane_Ring_36 +GotoVec = goto, 49662, -200, -75732, 500, false, -1 + +[Trigger] +nickname = dst_convoy_nearPittsTL +system = Li01 +Cnd_DistShip = inside, transport1, Li01_Trade_Lane_Ring_34, 2000 +Act_ActTrig = wt_u_bad1_on +Act_ActTrig = wt_u_bad1_off +Act_DeactTrig = pmn_premature_dock_TL + +[Trigger] +nickname = tle_p1_leaveTLbreak +system = Li01 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_34, Li01_Trade_Lane_Ring_35 +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_LockManeuvers = true +Act_ActTrig = tlx_p1_atpitts +Act_NagOff = nagpostpirates +Act_DeactTrig = tm_TLbreak_spawn +Act_DeactTrig = d_wave3 +Act_DeactTrig = dst_P1_nearsPittsTL +Act_DeactTrig = dst_P1_leavesPittsTL +Act_DeactTrig = dst_P1_returnsPittsTL + +[Trigger] +nickname = tlx_p1_atpitts +Cnd_TLExited = Player, Li01_Trade_Lane_Ring_36 +Act_LockManeuvers = false + +[Trigger] +nickname = wt_u_bad1_on +system = Li01 +Cnd_WatchTrigger = pmn_P1_forms, ON +Act_DeactTrig = wt_u_bad1_off +Act_SendComm = escort, Player, DX_M01_0610_KING + +[Trigger] +nickname = wt_u_bad1_off +system = Li01 +Cnd_WatchTrigger = pmn_P1_forms, OFF +Act_DeactTrig = wt_u_bad1_on + +[Trigger] +nickname = tle_T1takesTL +system = Li01 +Cnd_TLEntered = transport1, Li01_Trade_Lane_Ring_34, Li01_Trade_Lane_Ring_35 +Act_NagOff = nagpostpirates +Act_ActTrig = wt_u_bad2_on +Act_ActTrig = wt_u_bad2_off +Act_Invulnerable = Li01_Trade_Lane_Ring_34, false, true + +[Trigger] +nickname = wt_u_bad2_on +system = Li01 +Cnd_WatchTrigger = pmn_P1_forms, ON +Act_DeactTrig = wt_u_bad2_off +Act_SendComm = escort, Player, DX_M01_0630_KING +Act_DeactTrig = pmn_P1_forms +Act_DeactTrig = pmn_P1_unforms +Act_ActTrig = dst_p1_pitts_bad +Act_ActTrig = tr_P1_use_PittsTL + +[Trigger] +nickname = tr_P1_use_PittsTL +Cnd_True = no_params +Act_SetNNObj = mlog_21855 +Act_ActTrig = dst_P1_leavesPittsTL + +[Trigger] +nickname = dst_P1_leavesPittsTL +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_34, 4000 +Act_NagOff = gopittslate +Act_NagOff = takeTL34 +Act_DeactTrig = dst_P1_nearsPittsTL +Act_NagDistTowards = OBJ, dryflyPitts, escort, Li01_02_dock_ring, 21965, 1, NAG_ALWAYS +Act_ActTrig = tm_P1_returnsPittsTL +Act_SetNNObj = mlog_meettransports +Act_PlayerCanTradelane = false, Li01_Trade_Lane_Ring_35, Li01_Trade_Lane_Ring_36 + +[Trigger] +nickname = tm_P1_returnsPittsTL +Cnd_Timer = 5 +Act_ActTrig = dst_P1_returnsPittsTL + +[Trigger] +nickname = dst_P1_returnsPittsTL +Cnd_DistShip = inside, Player, Li01_Trade_Lane_Ring_34, 4000 +Act_ActTrig = tr_P1_use_PittsTL +Act_PlayerCanTradelane = false, Li01_Trade_Lane_Ring_34, Li01_Trade_Lane_Ring_35 + +[Trigger] +nickname = wt_u_bad2_off +system = Li01 +Cnd_WatchTrigger = pmn_P1_forms, OFF +Act_DeactTrig = wt_u_bad2_on +Act_ActTrig = tlx_p1_pitts_good +Act_DeactTrig = pmn_P1_forms +Act_DeactTrig = pmn_P1_unforms + +[Trigger] +nickname = tlx_t1_pitts +system = Li01 +Cnd_TLExited = transport1, Li01_Trade_Lane_Ring_36 +Act_ActTrig = tm_csvs_swarm +Act_ActTrig = dst_convoy_pittsprepspot +Act_NagOff = nagpostpirates +Act_RandomPop = false +Act_HostileClamp = true +Act_RpopAttClamp = true + +[Trigger] +nickname = tlx_p1_pitts_good +Cnd_TLExited = Player, Li01_Trade_Lane_Ring_36 +Act_ActTrig = spx_pitts +Act_ActTrig = com_0685 +Act_DeactTrig = d_wave2 +Act_SetLifetime = pirateA, 5 +Act_SetLifetime = pirateB, 5 +Act_SetLifetime = pirateC, 5 +Act_SetLifetime = pirateD, 5 +Act_SetLifetime = pirateE, 5 +Act_SetLifetime = pirateF, 5 +Act_ActTrig = wt_t2alive_on +Act_ActTrig = wt_t2alive_off +Act_PlayerCanTradelane = false +Act_EnableManeuver = Dock, false +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_Invulnerable = transport1, true, false, 0.900000 + +[Trigger] +nickname = wt_t2alive_on +system = Li01 +Cnd_WatchTrigger = transport2_die, ON +Act_DeactTrig = wt_t2alive_off +Act_DeactTrig = transport2_die +Act_MarkObj = transport1, 0 +Act_MarkObj = transport2, 0 +Act_StartDialog = escortpitts_arrived_all_good + +[Trigger] +nickname = wt_t2alive_off +system = Li01 +Cnd_WatchTrigger = transport2_die, OFF +Act_DeactTrig = wt_t2alive_on +Act_MarkObj = transport1, 0 +Act_StartDialog = escortpitts_arrived_good_T2_dead + +[Dialog] +nickname = escortpitts_arrived_all_good +system = Li01 +Line = escort, Player, DX_M01_0640_KING +Line = transport1, Player, dx_m01_0660_transport1 +Line = escort, Player, dx_m01_0670_king +Line = transport1, Player, dx_m01_0680_transport1 +Line = escort, Player, dx_m01_0681_king +Line = transport1, Player, dx_m01_0682_transport1 +Line = Player, Player, dx_m01_0683_trent +Line = escort, Player, dx_m01_0684_king +Line = escort, Player, dx_m01_0685_king + +[Dialog] +nickname = escortpitts_arrived_good_T2_dead +system = Li01 +Line = escort, Player, DX_M01_0640B_KING +Line = transport1, Player, dx_m01_0660_transport1 +Line = escort, Player, dx_m01_0670_king +Line = transport1, Player, dx_m01_0680_transport1 +Line = escort, Player, dx_m01_0681_king +Line = transport1, Player, dx_m01_0682_transport1 +Line = Player, Player, dx_m01_0683_trent +Line = escort, Player, dx_m01_0684_king +Line = escort, Player, dx_m01_0685_king + +[Trigger] +nickname = dst_p1_pitts_bad +Cnd_DistShip = inside, Player, Li01_02_dock_ring, 3800 +Act_ActTrig = spx_pitts +Act_DeactTrig = d_wave2 +Act_SetLifetime = pirateA, 5 +Act_SetLifetime = pirateB, 5 +Act_SetLifetime = pirateC, 5 +Act_SetLifetime = pirateD, 5 +Act_SetLifetime = pirateE, 5 +Act_SetLifetime = pirateF, 5 +Act_RandomPop = false +Act_HostileClamp = true +Act_RpopAttClamp = true +Act_PlayerCanTradelane = false +Act_EnableManeuver = Dock, false +Act_ActTrig = wt_ubad_t2alive +Act_ActTrig = wt_ubad_t2ded +Act_NagOff = gopittslate +Act_NagOff = takeTL34 +Act_NagOff = dryflyPitts +Act_DeactTrig = dst_P1_nearsPittsTL +Act_DeactTrig = dst_P1_returnsPittsTL +Act_DeactTrig = tle_p1_leaveTLbreak +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_Invulnerable = transport1, true, false, 0.900000 + +[Trigger] +nickname = wt_ubad_t2alive +system = Li01 +Cnd_WatchTrigger = transport2_die, ON +Act_DeactTrig = wt_ubad_t2ded +Act_DeactTrig = transport2_die +Act_MarkObj = transport1, 0 +Act_MarkObj = transport2, 0 +Act_ActTrig = wt_nobounty_on_T2live +Act_ActTrig = wt_nobounty_off_T2live + +[Trigger] +nickname = wt_ubad_t2ded +system = Li01 +Cnd_WatchTrigger = transport2_die, OFF +Act_DeactTrig = wt_ubad_t2alive +Act_MarkObj = transport1, 0 +Act_ActTrig = wt_ubadT2ded_no_bounty +Act_ActTrig = wt_ubadT2ded_yes_bounty + +[Trigger] +nickname = wt_nobounty_on_T2live +system = Li01 +Cnd_WatchTrigger = d_mostwave2, ON +Act_DeactTrig = wt_nobounty_off_T2live +Act_DeactTrig = d_mostwave2 +Act_StartDialog = escortpitts_arrived_bad_T2live +Act_ActTrig = com_0997 + +[Trigger] +nickname = wt_nobounty_off_T2live +system = Li01 +Cnd_WatchTrigger = d_mostwave2, OFF +Act_DeactTrig = wt_nobounty_on_T2live +Act_StartDialog = escortpitts_arrived_bounty_T2live +Act_ActTrig = dst_Pitts_bounty +Act_ActTrig = com_0997 + +[Trigger] +nickname = dst_Pitts_bounty +Cnd_DistShip = inside, Player, Li01_02_dock_ring, 500 +Act_AdjAcct = 750 + +[Dialog] +nickname = escortpitts_arrived_bad_T2live +system = Li01 +Line = escort, Player, dx_m01_0690_king +Line = Player, Player, DX_M01_0996_TRENT +Line = escort, Player, DX_M01_0997_KING + +[Dialog] +nickname = escortpitts_arrived_bounty_T2live +system = Li01 +Line = escort, Player, dx_m01_0690b_king +Line = Player, Player, DX_M01_0996_TRENT +Line = escort, Player, DX_M01_0997_KING + +[Trigger] +nickname = wt_ubadT2ded_no_bounty +system = Li01 +Cnd_WatchTrigger = d_mostwave2, ON +Act_DeactTrig = wt_ubadT2ded_yes_bounty +Act_DeactTrig = d_mostwave2 +Act_StartDialog = escortpitts_arrived_bad_T2ded +Act_ActTrig = com_0997 + +[Trigger] +nickname = wt_ubadT2ded_yes_bounty +system = Li01 +Cnd_WatchTrigger = d_mostwave2, OFF +Act_DeactTrig = wt_ubadT2ded_no_bounty +Act_StartDialog = escortpitts_arrived_bounty_T2ded +Act_ActTrig = dst_Pitts_bounty +Act_ActTrig = com_0997 + +[Dialog] +nickname = escortpitts_arrived_bad_T2ded +system = Li01 +Line = escort, Player, dx_m01_0690C_king +Line = escort, Player, dx_m01_0640C_king +Line = transport1, Player, dx_m01_0660_transport1 +Line = escort, Player, dx_m01_0670_king +Line = transport1, Player, dx_m01_0680_transport1 +Line = escort, Player, dx_m01_0681_king +Line = transport1, Player, dx_m01_0682_transport1 +Line = Player, Player, DX_M01_0996_TRENT +Line = escort, Player, DX_M01_0997_KING + +[Dialog] +nickname = escortpitts_arrived_bounty_T2ded +system = Li01 +Line = escort, Player, dx_m01_0640C_king +Line = transport1, Player, dx_m01_0660_transport1 +Line = escort, Player, dx_m01_0690b_king +Line = Player, Player, DX_M01_0996_TRENT +Line = escort, Player, DX_M01_0997_KING + +[Trigger] +nickname = com_0685 +system = Li01 +Cnd_CommComplete = dx_m01_0685_king +Act_SetNNObj = mlog_21870 +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_victory, 3, true +Act_EnableManeuver = Dock, true +Act_Popupdialog = 21870, 21915, CLOSE +Act_SetVibe = Li01_02_dock_ring, Player, REP_FRIEND_MAXIMUM +Act_PlayerCanDock = false, Li01_02_dock_ring +Act_ActTrig = dst_kinglandteach +Act_GiveObjList = escort, ol_to_pitts_dock +Act_ActTrig = pmn_levelledup + +[Trigger] +nickname = dst_kinglandteach +Cnd_DistShip = outside, Li01_02_dock_ring, Player, 800, 20, TICK_AWAY +Act_StartDialog = dlg_dockreminder +Act_ActTrig = com_0995 + +[Trigger] +nickname = pmn_levelledup +Cnd_PlayerManeuver = Dock, Li01_02_dock_ring +Act_Popupdialog = 21885, 21920, CLOSE + +[Dialog] +nickname = dlg_dockreminder +system = Li01 +Line = escort, Player, DX_M01_0995_KING + +[Trigger] +nickname = com_0995 +Cnd_CommComplete = DX_M01_0995_KING +Act_NagDistLeaving = dock_pitts, escort, Li01_02_dock_ring, 21990, 1 + +[Trigger] +nickname = com_0997 +system = Li01 +Cnd_CommComplete = DX_M01_0997_KING +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_victory, 3, true +Act_PlayerCanDock = false, Li01_02_dock_ring +Act_SetNNObj = mlog_21870 +Act_EnableManeuver = Dock, true +Act_Popupdialog = 21870, 21915, CLOSE +Act_SetVibe = Li01_02_dock_ring, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = dst_kinglandteach +Act_GiveObjList = escort, ol_to_pitts_dock +Act_ActTrig = pmn_levelledup + +[Trigger] +nickname = dst_convoy_pittsprepspot +Cnd_DistVec = inside, transport1, 49662, -200, -75732, 1500 +Act_ActTrig = tm_breakconvoyfrm + +[Trigger] +nickname = tm_breakconvoyfrm +system = Li01 +Cnd_Timer = 8 +Act_GiveObjList = transport1, ol_breakconvoyreform +Act_GiveObjList = transport1, convoy_at_pitts + +[ObjList] +nickname = ol_breakconvoyreform +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, transport2 + +[ObjList] +nickname = ol_to_pitts_dock +BreakFormation = no_params +GotoShip = goto_no_cruise, Li01_02_dock_ring, 1000, false + +[ObjList] +nickname = convoy_at_pitts +Delay = 3 +GotoVec = goto_no_cruise, 50285, -200, -76300, 500, false, 20 + +[Trigger] +nickname = tm_csvs_swarm +system = Li01 +Cnd_Timer = 2 +Act_GiveObjList = csvA, ol_meet_transports +Act_ActTrig = dst_csvs_transports + +[ObjList] +nickname = ol_meet_transports +BreakFormation = no_params +MakeNewFormation = form_fighter_basic +GotoVec = goto_no_cruise, 50285, -200, -76300, 500, false, 15 + +[Trigger] +nickname = dst_csvs_transports +system = Li01 +Cnd_DistShip = inside, csvA, transport1, 1000 +Act_GiveObjList = csvA, ol_stoppp +Act_GiveObjList = csvA, ol_meet_transport1 + +[ObjList] +nickname = ol_stoppp +Delay = 900000 + +[ObjList] +nickname = ol_meet_transport1 +BreakFormation = no_param +GotoShip = goto_no_cruise, transport1, 300, false, 6 +Delay = 90 +GotoVec = goto_no_cruise, 50017, -900, -79016, 500, true, 5.000000 + +[Trigger] +nickname = spx_pitts +system = Li01 +Cnd_SpaceExit = no_params +Act_NagOff = dock_pitts +Act_NNIds = 30040, HISTORY +Act_ChangeState = SUCCEED + +[Trigger] +nickname = tst_nn +system = Li01 +Cnd_True = no_params +Act_SetNNState = mlog_21845, ACTIVE +Act_SetNNHidden = mlog_21855, true +Act_SetNNHidden = mlog_21845, false +Act_GiveNNObjs = no_params + +[Trigger] +nickname = tst_ol +system = Li01 +Cnd_True = no_params +Act_SpawnShip = o_at_suicide, ol_suicide_to_rcrs +Act_GiveObjList = o_at_suicide, ol_suicide_to_rcrs + +[Trigger] +nickname = tst_newarkon +system = Li01 +Cnd_True = no_params +Act_SetVibe = Li01_08, Player, REP_HOSTILE_MAXIMUM + +[MsnShip] +nickname = t_ship1 +NPC = escort_m01a +position = -33500, 400, -28600 +label = test +orientation = -0.358400, 0.017500, 0.933100, 0.021300 +label = msn_enc + +[MsnShip] +nickname = t_ship2 +NPC = escort_m01a +position = -33500, 200, -28600 +label = test +orientation = -0.358400, 0.017500, 0.933100, 0.021300 +label = msn_enc + +[MsnSolar] +nickname = t_solar +string_id = 1 +faction = li_lsf_grp +position = -33500, 0, -28000 +system = Li01 +archetype = d_depot +label = test +base = Li01_11_Base + +[MsnShip] +nickname = t_transport1 +NPC = transport1_m01a +arrival_obj = Li01_to_Li02 +jumper = true + +[MsnShip] +nickname = t_ship3 +NPC = escort_m01a +arrival_obj = Li01_to_Li02 +jumper = true +label = test + +[Trigger] +nickname = tst_spawn +Cnd_True = no_params +Act_MovePlayer = -33500, 0, -28600, 1000 +Act_SpawnFormation = convoy1 +Act_SpawnShip = t_ship1 +Act_SpawnShip = t_ship2 +Act_SpawnShip = t_transport1 +Act_SpawnShip = t_ship3 +Act_SpawnSolar = t_solar + +[Trigger] +nickname = tst_obj +Cnd_True = no_params +Act_GiveObjList = transport1, ol_solar_sun + +[ObjList] +nickname = ol_solar_sun +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, transport2, t_ship2 +GotoShip = goto_no_cruise, t_solar, 1000, false, -1 +GotoVec = goto, 0, 0, 0, 1000, false, -1 + +[MsnRandEnc] +nickname = spa_enc1 +encounter_type = SP_Attack +attacker_rep_name = li_lsf_grp +activation_type = time, 10, 20 +formation = form_fighter_basic, 25, 3, 5, SMALL_SHIPS, 100 +num_forms = 1, 2 +label = lbl_spa_enc1 + +[Trigger] +nickname = tst_spawn_renc +Cnd_True = no_params +Act_EnableEnc = spa_enc1 +Act_ActTrig = d_spa_enc1 + +[Trigger] +nickname = d_spa_enc1 +Cnd_Destroyed = lbl_spa_enc1, 3, ALL_IGNORE_LANDING +Act_DebugMsg = All random encounters destroyed + +[Trigger] +nickname = tst_robj +Cnd_True = no_params +Act_GiveObjList = spa_enc1_frm0, ol_tosun + +[ObjList] +nickname = ol_tosun +GotoVec = goto, 0, 0, 0, 1000, false, -1 + +[Trigger] +nickname = tst_return +Cnd_True = no_params +Act_GiveObjList = spa_enc1_frm0, ol_return + +[ObjList] +nickname = ol_return +GotoShip = goto_no_cruise, t_solar, 300, false, -1 + +[Trigger] +nickname = tst_battle +Cnd_True = no_params +Act_SetVibeLbl = spa_enc1, msn_enc, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = msn_enc, spa_enc1, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = msn_enc, Player, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = tst_before +Cnd_True = no_params +Act_GiveObjList = t_ship3, ol_dock_li01_li02 +Act_GiveObjList = t_transport1, ol_tosun + +[Trigger] +nickname = relocate_tship3 +Cnd_True = no_params +Act_RelocateShip = t_ship3, -81787.562500, -88.287018, 44279.203125 + +[ObjList] +nickname = ol_dock_li01_li02 +Dock = Li01_to_Li02 +Follow = Player, 1000, 25, 20, -100 + +[Trigger] +nickname = tst_nse_tship3 +Cnd_NPCSystemEnter = ANY, t_ship3 +Act_GiveObjList = t_ship3, ol_tst_follow + +[ObjList] +nickname = ol_tst_follow +Follow = Player, 1000, 25, 20, -100 + +[Trigger] +nickname = tst_nse_ttransport1 +Cnd_NPCSystemEnter = ANY, t_transport1 +Act_GiveObjList = t_transport1, ol_tosun + +[Trigger] +nickname = tst_sysobj +Cnd_True = no_params +Act_GiveObjList = t_transport1, ol_upupandaway + +[ObjList] +nickname = ol_upupandaway +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, t_ship3 +GotoVec = goto_no_cruise, 60762, 10000, -43411, 500, false + +[Trigger] +nickname = tst_formit +system = Li01 +Cnd_True = no_params +Act_SpawnShip = escort, no_ol, -32732, 19, -27985 +Act_SpawnFormation = badboys +Act_GiveObjList = badboys, ol_breakform +Act_GiveObjList = o_hostile1, ol_nuform +Act_RelocateShip = Player, -34680, -110, -26410, 0.967900, 0.108900, 0.226600, -0.003600 +Act_ActTrig = pmn_p1 +Act_SetVibeLblToShip = lbl_order, Player, REP_FRIEND_THRESHOLD +Act_DebugMsg = join up on Order ships and I will attempt to add king + +[ObjList] +nickname = ol_nuform +MakeNewFormation = form_fighter_basic, o_hostile2, o_hostile3 + +[Trigger] +nickname = pmn_p1 +system = Li01 +Cnd_PlayerManeuver = formation, o_hostile1 +Act_DebugMsg = player joined badboys, attempting to add king in 1 sec +Act_ActTrig = tm_plusking + +[Trigger] +nickname = tm_plusking +system = Li01 +Cnd_Timer = 1 +Act_GiveObjList = o_hostile1, ol_plusking + +[ObjList] +nickname = ol_plusking +MakeNewFormation = form_fighter_basic, o_hostile2, o_hostile3, escort +GotoShip = goto_cruise, Li01_06, 500, true + +[NPC] +nickname = cloak_test +affiliation = li_lsf_grp +npc_ship_arch = MSN11_Nomad_Liberty_Light_Fighter +individual_name = 1 +voice = king + +[MsnShip] +nickname = cloaker +NPC = cloak_test +rel_pos = 90, Player, 100 +label = test +orientation = -0.358400, 0.017500, 0.933100, 0.021300 +label = msn_enc +cargo = commodity_food, 2 + +[Trigger] +nickname = spawn_cloak +Cnd_True = no_params +Act_SpawnShip = cloaker + +[Trigger] +nickname = cloak +Cnd_True = no_params +Act_Cloak = cloaker, true + +[Trigger] +nickname = decloak +Cnd_True = no_params +Act_Cloak = cloaker, false + +[Trigger] +nickname = tst_spawn_escort +Cnd_True = no_params +Act_SpawnShip = escort + +[Trigger] +nickname = tr_stopking +system = Li01 +Cnd_True = no_params +Act_GiveObjList = escort, ol_hold + +[ObjList] +nickname = ol_hold +Delay = 9999999 + +[Trigger] +nickname = tst_brandon +system = Li01 +Cnd_True = no_params +Act_RelocateShip = Player, -34680, -110, -26410, 0.915200, 0.080800, 0.393300, -0.033700 +Act_SpawnShip = escort, no_ol, -32732, 19, -27985 +Act_RandomPopSphere = -33290, 0, -27510, 10000, OFF +Act_GiveObjList = escort, ol_king_prep_to_TL1 +Act_NagDistLeaving = std, escort, escort + +[Trigger] +nickname = spawn_three +Cnd_True = no_params +Act_SpawnShip = t_ship1 +Act_Invulnerable = t_ship1, true +Act_SetVibe = t_ship1, Player, 1.000000 + +[Trigger] +nickname = tst_dlg +system = Li01 +Cnd_True = no_params +Act_StartDialog = dlg_x + +[Dialog] +nickname = dlg_x +system = Li01 +Line = escort, Li01_08, DX_M01_0100_KING +Line = Player, escort, DX_M01_0110_TRENT + +[Trigger] +nickname = tst_nag +system = Li01 +Cnd_True = no_params +Act_SpawnShip = escort +Act_NagDistLeaving = nagpostpirates, escort, Li01_Trade_Lane_Ring_34 +Act_ActTrig = tm_removenag + +[Trigger] +nickname = tm_removenag +Cnd_Timer = 5 +Act_NagOff = nagpostpirates + diff --git a/DATA/MISSIONS/M01A/npcships.ini b/DATA/MISSIONS/M01A/npcships.ini new file mode 100644 index 0000000..72ddea7 --- /dev/null +++ b/DATA/MISSIONS/M01A/npcships.ini @@ -0,0 +1,99 @@ +[NPCShipArch] +nickname = MSN01a_King +loadout = MSN01a_King +level = d1 +ship_archetype = li_fighter +pilot = MSN01a_King +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN01a_Donau +loadout = MSN01a_Donau +level = d1 +ship_archetype = rh_cruiser +pilot = MSN01a_Donau +state_graph = NOTHING +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN01a_Donau_Escort +loadout = MSN01a_Donau_Escort +level = d1 +ship_archetype = rh_elite +pilot = MSN01a_Donau_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN01a_Liberty_Cruiser +loadout = MSN01a_Liberty_Cruiser +level = d10 +ship_archetype = li_cruiser +pilot = MSN01a_Liberty_Cruiser +state_graph = cruiser +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN01a_Liberty_Cruiser_Escort +loadout = MSN01a_Liberty_Cruiser_Escort +level = d1 +ship_archetype = li_elite +pilot = MSN01a_Liberty_Cruiser_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN01a_Order_Heavy_Fighter +loadout = MSN01a_Order_Heavy_Fighter +level = d1 +ship_archetype = or_elite_msn01 +pilot = MSN01a_Order_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN01a_Large_Transport +loadout = MSN01a_Large_Transport +level = d1 +ship_archetype = ge_large_transport +pilot = MSN01a_Large_Transport +state_graph = TRANSPORT +npc_class = class_legality_lawful, class_transport + +[NPCShipArch] +nickname = MSN01a_Small_Transport +loadout = MSN01a_Small_Transport +level = d1 +ship_archetype = ge_transport +pilot = MSN01a_Small_Transport +state_graph = TRANSPORT +npc_class = class_legality_lawful, class_transport + +[NPCShipArch] +nickname = MSN01a_Repair_Ship +loadout = MSN01a_Repair_Ship +level = d1 +ship_archetype = ge_repair +pilot = MSN01a_Repair_Ship +state_graph = TRANSPORT +npc_class = class_legality_lawful, class_transport + +[NPCShipArch] +nickname = MSN01a_Lifter +loadout = MSN01a_Lifter +level = d1 +ship_archetype = ge_lifter +pilot = MSN01a_Lifter +state_graph = TRANSPORT +npc_class = class_legality_lawful, class_transport + +[NPCShipArch] +nickname = MSN01a_Lifeboat +loadout = RTC_Lifeboat +level = d1 +ship_archetype = RTC_Lifeboat +pilot = MSN01a_Lifter +state_graph = TRANSPORT +npc_class = class_legality_lawful, class_transport + diff --git a/DATA/MISSIONS/M01B/m01b.ini b/DATA/MISSIONS/M01B/m01b.ini new file mode 100644 index 0000000..d5a0598 --- /dev/null +++ b/DATA/MISSIONS/M01B/m01b.ini @@ -0,0 +1,2833 @@ +[Mission] +mission_title = 22000 +mission_offer = 22005 +npc_ship_file = missions\m01b\npcships.ini + +[NNObjective] +nickname = mlog_launch +state = HIDDEN +type = ids, 21825 + +[NNObjective] +nickname = mlog_51029 +state = HIDDEN +type = navmarker, Li01, 22065, 22000, 50655, 0, -77595 + +[NNObjective] +nickname = nn_22010 +state = HIDDEN +type = ids, 22010 + +[NNObjective] +nickname = mlog_51022 +state = HIDDEN +type = rep_inst, Li01, 21660, 25015, 57418, -571, -68763, prisonship + +[NNObjective] +nickname = mlog_51023 +state = HIDDEN +type = ids, 22020 + +[NNObjective] +nickname = mlog_51024 +state = HIDDEN +type = ids, 22035 + +[NNObjective] +nickname = nn_beta4pt +state = HIDDEN +type = navmarker, Li01, 22040, 25040, 56204, -400, -54238 + +[NNObjective] +nickname = nn_beta4pt2ndtime +state = HIDDEN +type = navmarker, Li01, 22085, 25085, 56204, -400, -54238 + +[NNObjective] +nickname = mlog_51026 +state = HIDDEN +type = ids, 22050 + +[NNObjective] +nickname = mlog_51026b +state = HIDDEN +type = ids, 22050 + +[NNObjective] +nickname = mlog_51031 +state = HIDDEN +type = ids, 22045 + +[NNObjective] +nickname = nn_destroyscouts +state = HIDDEN +type = ids, 22080 + +[NNObjective] +nickname = mlog_51027 +state = HIDDEN +type = rep_inst, Li01, 22055, 22000, 50192, 210, -77432, Li01_02_dock_ring + +[NNObjective] +nickname = mlog_51028 +state = HIDDEN +type = rep_inst, Li01, 22060, 22000, 50192, 210, -77432, Li01_02_dock_ring + +[NNObjective] +nickname = nn_searchpt1 +state = HIDDEN +type = navmarker, Li01, 22025, 25025, 46140, 300, -66115 + +[NNObjective] +nickname = nn_searchpt1alt +state = HIDDEN +type = navmarker, Li01, 22025, 25025, 55160, -800, -67782 + +[NNObjective] +nickname = nn_searchpt2 +state = HIDDEN +type = navmarker, Li01, 22030, 25030, 51320, 300, -67435 + +[NNObjective] +nickname = nn_followkingB4 +state = HIDDEN +type = ids, 22075 + +[NNObjective] +nickname = nn_gotobase +state = HIDDEN +type = navmarker, Li01, 22070, 22000, 57147, 0, -52081 + +[NNObjective] +nickname = nn_uratbase +state = HIDDEN +type = navmarker, Li01, 22090, 22000, 57147, 0, -52081 + +[NNObjective] +nickname = nn_objsoon +state = HIDDEN +type = ids, 21660 + +[NNObjective] +nickname = nn_killpostbase +state = HIDDEN +type = ids, 22095 + +[NPC] +nickname = escort_m01a +affiliation = li_lsf_grp +npc_ship_arch = MSN01b_King +individual_name = 216100 +voice = king +space_costume = li_scrote_head, li_scrote_body, comm_li_hatcher + +[NPC] +nickname = gmg_leader_m01b +npc_ship_arch = MSN01b_Epsilon_Leader +affiliation = li_lsf_grp +individual_name = 216117 +voice = pilot_c_leg_m01 +space_costume = ge_male4_head, li_scrote_body, comm_li_hatcher + +[NPC] +nickname = gmg_follower1_m01b +npc_ship_arch = MSN01b_Epsilon +affiliation = li_lsf_grp +individual_name = 216118 +voice = pilot_f_leg_m01b +space_costume = ge_male2_head, li_scrote_body, comm_li_hatcher + +[NPC] +nickname = gmg_follower2_m01b +npc_ship_arch = MSN01b_Epsilon +affiliation = li_lsf_grp +individual_name = 216119 +voice = pilot_c_leg_m01b +space_costume = ge_male3_head, li_scrote_body, comm_li_hatcher + +[NPC] +nickname = prisonship_m01b +individual_name = 216102 +affiliation = li_p_grp +npc_ship_arch = MSN01b_Prison_Ship +voice = prisonship +space_costume = pl_male3_head, li_male_guard_body, prop_neuralnet_E + +[NPC] +nickname = hostile_fighter1_m01b +affiliation = fc_lr_grp +individual_name = 1 +npc_ship_arch = MSN01b_Liberty_Rogue_Leader + +[NPC] +nickname = hostile_fighter2_m01b +affiliation = fc_lr_grp +individual_name = 1 +npc_ship_arch = MSN01b_Liberty_Rogue + +[NPC] +nickname = hostile_fighter3_m01b +affiliation = fc_lr_grp +individual_name = 1 +npc_ship_arch = MSN01b_Liberty_Rogue + +[NPC] +nickname = hostile_fighter4_m01b +affiliation = fc_lr_grp +individual_name = 1 +npc_ship_arch = MSN01b_Liberty_Rogue + +[NPC] +nickname = lsfbeta4_m01b +affiliation = li_lsf_grp +npc_ship_arch = MSN01b_Beta4 +individual_name = 216107 +voice = lsfbeta4_voice_m01a +space_costume = li_rockford_head, li_scrote_body, comm_li_hatcher + +[NPC] +nickname = hostile_fighterA_m01b +affiliation = fc_lr_grp +individual_name = 1 +npc_ship_arch = MSN01b_Liberty_Rogue + +[NPC] +nickname = hostile_fighterB_m01b +affiliation = fc_lr_grp +individual_name = 1 +npc_ship_arch = MSN01b_Liberty_Rogue + +[NPC] +nickname = hostile_fighterX_m01b +affiliation = fc_lr_grp +individual_name = 1 +npc_ship_arch = MSN01b_Liberty_Rogue_Scout + +[NPC] +nickname = hostile_fighterY_m01b +affiliation = fc_lr_grp +individual_name = 1 +npc_ship_arch = MSN01b_Liberty_Rogue_Scout + +[NPC] +nickname = hostile_fighterR_m01b +affiliation = fc_lr_grp +npc_ship_arch = MSN01b_Liberty_Rogue_Defender +individual_name = 1 + +[NPC] +nickname = lsfalpha1_m01b +affiliation = li_lsf_grp +npc_ship_arch = MSN01b_Liberty_Heavy +individual_name = 216110 +voice = pilot_f_mil_m01 +space_costume = ge_male1_head, li_male_elite_body, comm_li_hatcher + +[NPC] +nickname = lsfalpha2_m01b +affiliation = li_lsf_grp +npc_ship_arch = MSN01b_Liberty_Heavy +individual_name = 216111 +voice = pilot_f_mil_m01a +space_costume = rh_sales_head, li_scrote_body, comm_li_hatcher + +[NPC] +nickname = lsfalpha3_m01b +affiliation = li_lsf_grp +npc_ship_arch = MSN01b_Liberty_Heavy +individual_name = 216112 +voice = pilot_f_mil_m01b +space_costume = br_sales_head, li_scrote_body, comm_li_hatcher + +[NPC] +nickname = lsfalpha4_m01b +affiliation = li_lsf_grp +npc_ship_arch = MSN01b_Liberty_Heavy +individual_name = 216113 +space_costume = li_sales_head, li_scrote_body, comm_li_hatcher +voice = pilot_f_mil_m02a + +[NPC] +nickname = lsfdelta1_m01b +npc_ship_arch = MSN01b_Liberty_Heavy +affiliation = li_lsf_grp +individual_name = 216114 +voice = pilot_f_mil_m02 +space_costume = ge_male3_head, li_scrote_body, comm_li_hatcher + +[NPC] +nickname = lsfdelta2_m01b +npc_ship_arch = MSN01b_Liberty_Bomber +affiliation = li_lsf_grp +individual_name = 216115 +voice = pilot_f_mil_m02b +space_costume = ge_male4_head, li_scrote_body, comm_li_hatcher + +[NPC] +nickname = lsffighter_m01b_gc +npc_ship_arch = MSN01b_Liberty_Bomber_Escort +affiliation = li_lsf_grp +individual_name = 1 + +[NPC] +nickname = lsffighter_m01b_cs +npc_ship_arch = MSN01b_Liberty_Bomber_Escort +affiliation = li_lsf_grp +individual_name = 1 + +[NPC] +nickname = lsffighter_m01b +npc_ship_arch = MSN01b_Liberty_Bomber_Escort +affiliation = li_lsf_grp +individual_name = 1 + +[NPC] +nickname = superalpha1 +npc_ship_arch = MSN01b_Liberty_Bomber_Escort +affiliation = li_lsf_grp +individual_name = 216110 +voice = pilot_f_mil_m01 +space_costume = ge_male1_head, li_male_elite_body + +[NPC] +nickname = superdelta1 +npc_ship_arch = MSN01b_Liberty_Bomber_Escort +affiliation = li_lsf_grp +individual_name = 216114 +voice = pilot_f_mil_m02 +space_costume = ge_male3_head, li_male_elite_body + +[MsnSolar] +nickname = base +string_id = 216120 +faction = fc_lr_grp +system = Li01 +position = 57147, 0, -52081 +archetype = d_depot +loadout = depot +pilot = MSN01b_Weapon_Platform +base = Li01_01_Base +label = lbl_base +radius = 0 +visit = UNKNOWABLE + +[MsnSolar] +nickname = hostile_platform1 +string_id = 216121 +faction = fc_lr_grp +system = Li01 +position = 56727, -200, -51800 +archetype = wplatform_m01b +loadout = weapon_platform_pi_01 +pilot = MSN01b_Weapon_Platform +label = lbl_hplat +label = hostile_platform1 +radius = 0 +visit = UNKNOWABLE + +[MsnSolar] +nickname = hostile_platform3 +string_id = 216121 +faction = fc_lr_grp +system = Li01 +position = 57262, 200, -52572 +archetype = wplatform_m01b +loadout = weapon_platform_pi_01 +pilot = MSN01b_Weapon_Platform +label = lbl_hplat +radius = 0 +visit = UNKNOWABLE + +[MsnShip] +nickname = escort +NPC = escort_m01a +position = 50278, 13, -77547 +orientation = 0.588841, -0.000191, 0.808249, 0.000262 +label = escort +label = us +radius = 150 + +[MsnShip] +nickname = gmg_leader +NPC = gmg_leader_m01b +label = us +label = gmg_wing + +[MsnShip] +nickname = gmg_wing1 +NPC = gmg_follower1_m01b +label = us +label = gmg_wing + +[MsnShip] +nickname = gmg_wing2 +NPC = gmg_follower2_m01b +label = us +label = gmg_wing + +[MsnShip] +nickname = prisonship +NPC = prisonship_m01b +position = 57942, -571, -68703 +label = lbl_prisonship +label = us + +[MsnShip] +nickname = hostile_fighter1 +NPC = hostile_fighter1_m01b +position = 57605, -569, -68455 +label = prison_hostile +label = hostile_fighter1 +random_name = true + +[MsnShip] +nickname = hostile_fighter2 +NPC = hostile_fighter2_m01b +position = 57600, -628, -68646 +label = prison_hostile +label = hostile_fighter2 +random_name = true + +[MsnShip] +nickname = hostile_fighter3 +NPC = hostile_fighter3_m01b +position = 57594, -688, -68837 +label = prison_hostile +label = hostile_fighter3 +random_name = true + +[MsnShip] +nickname = hostile_fighter4 +NPC = hostile_fighter4_m01b +position = 57588, -748, -69028 +label = prison_hostile +label = hostile_fighter4 +random_name = true + +[MsnShip] +nickname = hostile_fighter5 +NPC = hostile_fighter1_m01b +position = 57605, -569, -68455 +random_name = true +label = prison_hostile +label = prison_hostile_reinforcements + +[MsnShip] +nickname = hostile_fighter6 +NPC = hostile_fighter2_m01b +position = 57600, -628, -68646 +random_name = true +label = prison_hostile +label = prison_hostile_reinforcements + +[MsnShip] +nickname = hostile_fighter7 +NPC = hostile_fighter3_m01b +position = 57594, -688, -68837 +random_name = true +label = prison_hostile +label = prison_hostile_reinforcements + +[MsnShip] +nickname = hostile_fighter8 +NPC = hostile_fighter4_m01b +position = 57588, -748, -69028 +random_name = true +label = prison_hostile +label = prison_hostile_reinforcements + +[MsnShip] +nickname = lsfbeta4 +NPC = lsfbeta4_m01b +label = escapee +label = us +rel_pos = 110, Player, 2550 +radius = 150 + +[MsnShip] +nickname = beta4_attacker1 +NPC = hostile_fighterA_m01b +label = lsfbeta4_hostile +random_name = true +rel_pos = 120, Player, 3500 + +[MsnShip] +nickname = beta4_attacker2 +NPC = hostile_fighterB_m01b +label = lsfbeta4_hostile +random_name = true +rel_pos = 125, Player, 3550 + +[MsnShip] +nickname = beta4_attacker3 +NPC = hostile_fighterB_m01b +random_name = true +label = lsfbeta4_hostile +rel_pos = 120, Player, 3400 + +[MsnShip] +nickname = beta4_attacker4 +NPC = hostile_fighterB_m01b +random_name = true +label = lsfbeta4_hostile +rel_pos = 130, Player, 3600 + +[MsnShip] +nickname = beta4_attacker5 +NPC = hostile_fighterB_m01b +random_name = true +label = lsfbeta4_hostile +rel_pos = 120, Player, 3650 + +[MsnShip] +nickname = base_hostile1 +NPC = hostile_fighterX_m01b +rel_pos = 105, Player, 3000 +label = basescout +label = base_pirate +random_name = true + +[MsnShip] +nickname = base_hostile2 +NPC = hostile_fighterY_m01b +rel_pos = 120, Player, 3100 +label = basescout +label = base_pirate +random_name = true + +[MsnShip] +nickname = base_hostile2a +NPC = hostile_fighterX_m01b +rel_pos = 130, Player, 3200 +label = basescout +label = base_pirate +random_name = true + +[MsnShip] +nickname = base_hostile3 +NPC = hostile_fighterR_m01b +position = 56970, -79, -52486 +label = lbl_launch_host +label = base_pirate +arrival_obj = base +random_name = true + +[MsnShip] +nickname = base_hostile4 +NPC = hostile_fighterR_m01b +position = 57371, -83, -52486 +label = lbl_launch_host +label = base_pirate +arrival_obj = base +random_name = true + +[MsnShip] +nickname = pirate_wave1_1 +NPC = hostile_fighterR_m01b +position = 57371, -83, -52486 +label = lbl_launch_host +label = wave1 +arrival_obj = base +random_name = true +label = base_pirate + +[MsnShip] +nickname = pirate_wave1_2 +NPC = hostile_fighterR_m01b +position = 57371, -83, -52486 +label = lbl_launch_host +label = wave1 +arrival_obj = base +random_name = true +label = base_pirate + +[MsnShip] +nickname = pirate_wave1_3 +NPC = hostile_fighterR_m01b +position = 57371, -83, -52486 +label = lbl_launch_host +label = wave1 +arrival_obj = base +random_name = true +label = base_pirate + +[MsnShip] +nickname = pirate_wave2_1 +NPC = hostile_fighterR_m01b +position = 57371, -83, -52486 +label = lbl_launch_host +arrival_obj = base +random_name = true +label = base_pirate + +[MsnShip] +nickname = pirate_wave2_2 +NPC = hostile_fighterR_m01b +position = 57371, -83, -52486 +label = lbl_launch_host +arrival_obj = base +random_name = true +label = base_pirate + +[MsnShip] +nickname = pirate_wave2_3 +NPC = hostile_fighterR_m01b +position = 57371, -83, -52486 +label = lbl_launch_host +arrival_obj = base +random_name = true +label = base_pirate + +[MsnShip] +nickname = lsfalpha1 +NPC = lsfalpha1_m01b +rel_pos = 290, Player, 1800 +label = us +label = alpha +radius = 150 + +[MsnShip] +nickname = lsfalpha2 +NPC = lsfalpha2_m01b +label = us +label = alpha +rel_pos = 295, Player, 1900 +radius = 150 + +[MsnShip] +nickname = lsfalpha3 +NPC = lsfalpha3_m01b +label = us +label = alpha +rel_pos = 300, Player, 2000 +radius = 150 + +[MsnShip] +nickname = lsfalpha4 +NPC = lsfalpha4_m01b +label = us +label = alpha +rel_pos = 305, Player, 2100 +radius = 150 + +[MsnShip] +nickname = lsfdelta1 +NPC = lsfdelta1_m01b +label = calvalry +label = us +label = torpedo_runner +rel_pos = 180, Player, 2000 +radius = 150 + +[MsnShip] +nickname = lsfdelta2 +NPC = lsfdelta2_m01b +label = calvalry +label = us +label = torpedo_runner +rel_pos = 185, Player, 2200 +radius = 150 + +[MsnShip] +nickname = lsfsupport1 +NPC = lsffighter_m01b_gc +label = calvalry +label = us +rel_pos = 200, Player, 1900 +random_name = true + +[MsnShip] +nickname = lsfsupport2 +NPC = lsffighter_m01b_cs +label = calvalry +label = us +rel_pos = 205, Player, 2000 +random_name = true + +[MsnShip] +nickname = lsfsupport3 +NPC = lsffighter_m01b +random_name = true +label = calvalry +label = us +rel_pos = 210, Player, 2100 + +[MsnShip] +nickname = megadelta1 +NPC = superdelta1 +position = 57147, -50000, -52081 +random_name = true + +[MsnShip] +nickname = megaalpha1 +NPC = superalpha1 +position = 57047, 50000, -52081 +random_name = true + +[MsnFormation] +nickname = gmg_patrol +position = 49560, -12, -77300 +orientation = 1, 0, 1, 0 +formation = form_fighter_basic +ship = gmg_leader +ship = gmg_wing1 +ship = gmg_wing2 + +[MsnFormation] +nickname = prison_attack_wing +position = 58115, -600, -68712 +orientation = 0.482300, -0.015400, 0.875300, 0.033100 +formation = form_fighter_basic +ship = hostile_fighter1 +ship = hostile_fighter2 +ship = hostile_fighter3 +ship = hostile_fighter4 + +[MsnFormation] +nickname = prison_attack_wing2 +position = 60359, 1265, -64787 +orientation = 0.482300, -0.015400, 0.875300, 0.033100 +formation = form_fighter_basic +ship = hostile_fighter5 +ship = hostile_fighter6 +ship = hostile_fighter7 +ship = hostile_fighter8 + +[ObjList] +nickname = escort_start +MakeNewFormation = form_fighter_basic + +[ObjList] +nickname = ol_breakform +BreakFormation = no_params + +[ObjList] +nickname = gmgpatrol_start2 +GotoVec = goto_cruise, 50524, -243, -80810, 500, false +Delay = 5 +GotoVec = goto_cruise, 54219, -957, -83429, 500, true +SetLifeTime = 1 + +[ObjList] +nickname = gmgpatrol_wing_go_poof +SetLifeTime = 1 + +[ObjList] +nickname = ol_to_firstsearchpt +MakeNewFormation = form_fighter_basic, gmg_wing1, gmg_wing2, escort +GotoVec = goto_no_cruise, 48497, 200, -75991, 500, true, -1.000000 +GotoVec = goto_no_cruise, 46205, 15, -73278, 500, true, -1.000000 +GotoVec = goto_no_cruise, 41867, -125, -72242, 500, false, -1.000000 + +[ObjList] +nickname = escort_prison_mayday +GotoVec = goto_cruise, 55848, -86, -71400, 800, true, -1 +GotoVec = goto_cruise, 57942, -571, -68703, 1700, true, -1 +GotoVec = goto_no_cruise, 57942, -571, -68703, 1600, true, -1 +BreakFormation = no_params + +[ObjList] +nickname = hold_off_pirate_attack +Delay = 50 +StayInRange = prisonship, 2000 + +[ObjList] +nickname = hostile_prison_long +GotoShip = goto_no_cruise, prisonship, 1400, true, -1 +StayInRange = prisonship, 1500 + +[ObjList] +nickname = hostile_prison_short +GotoShip = goto_no_cruise, prisonship, 1000, true, -1 +StayInRange = prisonship, 1000 + +[ObjList] +nickname = ol_getback2xt19 +GotoShip = goto, prisonship, 400, true, -1 + +[ObjList] +nickname = hostile_keyframe_prison_defense +GotoShip = goto, prisonship, 1200, true, -1 +StayInRange = prisonship, 2000 + +[ObjList] +nickname = escort_prison_defense +BreakFormation = no_params +SetPriority = NORMAL +GotoShip = goto, prisonship, 1800, true, -1 + +[ObjList] +nickname = ol_goto_prisonship +GotoShip = goto, prisonship, 800, true, -1 +StayInRange = prisonship, 750 +BreakFormation = no_params + +[ObjList] +nickname = ol_goto_pirates +GotoShip = goto, hostile_fighter1, 1000, true, -1 +StayInRange = prisonship, 1200 + +[ObjList] +nickname = escort_get_away_from_moon +GotoVec = goto_no_cruise, 57600, -700, -69030, 500, false + +[ObjList] +nickname = escort_debris_formation +MakeNewFormation = form_fighter_basic + +[ObjList] +nickname = stay_put +Delay = 5000 + +[ObjList] +nickname = prisonship_join_with_gmg +MakeNewFormation = form_fighter_basic, gmg_leader, gmg_wing1, gmg_wing2 +Delay = 999999 + +[ObjList] +nickname = ol_wing_guard_prisonship +MakeNewFormation = form_fighter_basic, gmg_wing1, gmg_wing2 +GotoShip = goto, prisonship, 500, true, -1 +SetLifeTime = 65 + +[ObjList] +nickname = help_beta4 +SetPriority = NORMAL +StayInRange = lsfbeta4, 1000 +GotoShip = goto, lsfbeta4, 300, true + +[ObjList] +nickname = ol_dienow +SetLifeTime = 50 + +[ObjList] +nickname = beta4_locate_base1 +GotoVec = goto_no_cruise, 54364, 0, -67328, 150, false + +[ObjList] +nickname = beta4_attacker_locate_base +GotoVec = goto_no_cruise, 54319, 0, -67097, 300, false, 90.000000 + +[ObjList] +nickname = baddie_locate_base +Delay = 500 + +[ObjList] +nickname = ol_makeform +MakeNewFormation = form_fighter_basic + +[ObjList] +nickname = ol_base_hostile_locate_base1 +GotoShip = goto_no_cruise, escort, 1000, true + +[ObjList] +nickname = ol_baddie_locate_base +SetPriority = ALWAYS_EXECUTE +GotoVec = goto_cruise, 57147, 0, -52081, 900, true +StayInRange = 57147, 0, -52081, 1000 + +[ObjList] +nickname = ol_hostile_clr_base +Delay = 2 +MakeNewFormation = form_fighter_basic, base_hostile4 +StayInRange = 57147, 0, -52081, 1000 + +[ObjList] +nickname = lsfalpha1_destroy_base +GotoVec = goto, 57147, 0, -52081, 500, false, 40 +StayInRange = 57147, 0, -52081, 1000 + +[ObjList] +nickname = lsfdelta1_destroy_base +MakeNewFormation = form_fighter_basic, lsfdelta2 +GotoVec = goto, 57147, 0, -52081, 500, false, 40 +StayInRange = 57147, 0, -52081, 1000 + +[ObjList] +nickname = ol_reinforce_player +MakeNewFormation = form_fighter_basic, lsfsupport2 +GotoShip = goto, Player, 600, true, -1 + +[ObjList] +nickname = ol_reinforce_player_to_pirate_base +MakeNewFormation = form_fighter_basic, alpha2, alpha3 +GotoShip = goto, Player, 1500, true, -1 + +[ObjList] +nickname = ol_get_lost +SetLifeTime = 1 +GotoVec = goto_cruise, 57147, -5000, -52081, 500, false, -1 + +[ObjList] +nickname = ol_patrolccw +SetPriority = NORMAL +GotoVec = goto_no_cruise, 57810, 100, -52360, 600, true +GotoVec = goto_no_cruise, 56345, 150, -53995, 600, true +GotoVec = goto_no_cruise, 54725, 120, -52370, 600, true +GotoVec = goto_no_cruise, 56345, 100, -50860, 600, true +GotoVec = goto_no_cruise, 57810, 150, -52360, 600, true + +[ObjList] +nickname = ol_patrolcw +SetPriority = NORMAL +GotoVec = goto_no_cruise, 57490, -100, -51220, 600, true +GotoVec = goto_no_cruise, 55375, -100, -51475, 600, true +GotoVec = goto_no_cruise, 55365, -100, -53335, 600, true +GotoVec = goto_no_cruise, 57415, -100, -53420, 600, true +GotoVec = goto_no_cruise, 57490, -100, -51220, 600, true + +[ObjList] +nickname = ol_form_patrolcw_a1 +SetPriority = NORMAL +MakeNewFormation = form_fighter_basic, lsfalpha2, lsfalpha3 +GotoVec = goto_no_cruise, 57490, -100, -51220, 600, true +GotoVec = goto_no_cruise, 55375, -100, -51475, 600, true +GotoVec = goto_no_cruise, 55365, -100, -53335, 600, true +GotoVec = goto_no_cruise, 57415, -100, -53420, 600, true +GotoVec = goto_no_cruise, 57490, -100, -51220, 600, true + +[ObjList] +nickname = ol_form_patrolcw_a2 +SetPriority = NORMAL +MakeNewFormation = form_fighter_basic, lsfalpha3 +GotoVec = goto_no_cruise, 57490, -100, -51220, 600, true +GotoVec = goto_no_cruise, 55375, -100, -51475, 600, true +GotoVec = goto_no_cruise, 55365, -100, -53335, 600, true +GotoVec = goto_no_cruise, 57415, -100, -53420, 600, true +GotoVec = goto_no_cruise, 57490, -100, -51220, 600, true + +[ObjList] +nickname = ol_form_patrolcw_a3 +SetPriority = NORMAL +GotoVec = goto_no_cruise, 57490, -100, -51220, 600, true +GotoVec = goto_no_cruise, 55375, -100, -51475, 600, true +GotoVec = goto_no_cruise, 55365, -100, -53335, 600, true +GotoVec = goto_no_cruise, 57415, -100, -53420, 600, true +GotoVec = goto_no_cruise, 57490, -100, -51220, 600, true + +[ObjList] +nickname = ol_leavetown +BreakFormation = no_params +Dock = Li01_Trade_Lane_Ring_36, Li01_Trade_Lane_Ring_30 +Dock = Li01_11 +SetLifeTime = 65 + +[Trigger] +nickname = general_triggers +system = Li01 +Cnd_True = no_params +Act_PlayerCanTradelane = false +Act_MarkObj = escort, 1 +Act_Invulnerable = escort, true, false, 0.900000 +Act_ActTrig = king_dies +Act_RandomPop = false +Act_NagDistLeaving = std, escort, escort, 22195, 5000, NAG_IN_COMBAT + +[Trigger] +nickname = king_dies +system = Li01 +Cnd_Destroyed = escort, 1 +Act_ChangeState = FAIL, 22196 + +[Trigger] +nickname = prisonship_dies +system = Li01 +Cnd_Destroyed = prisonship, 1 +Act_ChangeState = FAIL, 22150 + +[Trigger] +nickname = d_gmg_leader +system = Li01 +Cnd_Destroyed = gmg_leader, -1, EXPLODE + +[Trigger] +nickname = key_to_space +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 49401, 253, -77049, 10 +Act_RpopAttClamp = true +Act_ActTrig = start_init + +[Trigger] +nickname = tr_start +Cnd_True = no_params +InitState = ACTIVE +Act_ActTrig = bse_philwsave +Act_ActTrig = tr_truestart + +[Trigger] +nickname = tr_truestart +Cnd_True = no_params +Act_ActTrig = space_enter +Act_RandomPop = false + +[Trigger] +nickname = bse_philwsave +Cnd_BaseEnter = Li01_02_base +Act_Save = bse_save, 32100 +Act_SetNNObj = mlog_51029 + +[Trigger] +nickname = bse_save +Cnd_BaseEnter = Li01_02_base +Act_SetNNObj = mlog_51029 +Act_ActTrig = tr_truestart + +[Trigger] +nickname = space_enter +system = Li01 +Cnd_SpaceEnter = no_params +Act_ActTrig = start_init +Act_ActTrig = launch_complete_RTC +Act_PlayerCanDock = false +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_li_space, 0, false + +[Trigger] +nickname = start_init +system = Li01 +Cnd_True = no_params +Act_RandomPopSphere = 50192, 200, -77432, 50000, off +Act_SpawnShip = escort +Act_SpawnFormation = gmg_patrol +Act_ActTrig = d_gmg_leader +Act_ActTrig = general_triggers +Act_SetVibe = escort, Player, REP_FRIEND_THRESHOLD +Act_CallThorn = missions\m01b\M01_space_enter.thn +Act_ActTrig = gmgpatrol_exit +Act_ActTrig = comm_intro + +[Trigger] +nickname = launch_complete_RTC +Cnd_LaunchComplete = Player +Act_ActTrig = main_thorn + +[Trigger] +nickname = main_thorn +system = Li01 +Cnd_Timer = 1.500000 +Act_GiveObjList = Player, King_and_Player_goto_gmg_patrol +Act_GiveObjList = escort, king_follows_trent +Act_CallThorn = missions\m01b\m01b_king_01.thn + +[ObjList] +nickname = player_rests +Delay = 8 + +[ObjList] +nickname = king_follows_trent +Avoidance = false +Follow = Player, 500, -15, 10, 20 + +[ObjList] +nickname = King_and_Player_goto_gmg_patrol +Avoidance = false +GotoVec = goto_no_cruise, 48165, 0, -76794, 5, false, 24 + +[Trigger] +nickname = comm_intro +system = Li01 +Cnd_True = no_params +Act_SendComm = escort, Player, DX_M01_1042_KING + +[Trigger] +nickname = gmgpatrol_exit +system = Li01 +Cnd_CommComplete = DX_M01_1042_KING +Act_ActTrig = patrol_formup +Act_PobjIdle = no_params +Act_GiveObjList = Player, ol_avoidon +Act_GiveObjList = escort, ol_avoidon +Act_ActTrig = pmn_P1_forms +Act_MarkObj = gmg_leader, 1 +Act_RevertCam = no_params + +[ObjList] +nickname = ol_avoidon +Avoidance = true + +[Trigger] +nickname = patrol_formup +Cnd_True = no_params +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = us, escort, REP_FRIEND_MAXIMUM +Act_SpawnShip = prisonship +Act_ActTrig = prisonship_dies +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibe = prisonship, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = prison_mayday_init + +[Trigger] +nickname = key_to_prison_mayday +system = Li01 +Cnd_True = no_params +Act_RevertCam = no_params +Act_MovePlayer = 49484, 201, -77167, 2000 +Act_SpawnShip = escort +Act_SpawnShip = prisonship +Act_ActTrig = prisonship_dies +Act_ActTrig = general_triggers +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = prison_mayday_init +Act_ActTrig = d_gmg_leader +Act_ActTrig = pmn_P1_forms + +[Trigger] +nickname = prison_mayday_init +system = Li01 +Cnd_True = no_params +Act_RandomPopSphere = 57942, -571, -68703, 10000, off +Act_PlayerCanDock = false +Act_ActTrig = delta_patrol_report +Act_PlayerEnemyClamp = 2, 2 + +[Trigger] +nickname = delta_patrol_report +Cnd_True = no_params +Act_StartDialog = dlg_delta_patrol_report +Act_ActTrig = com_1046B + +[Dialog] +nickname = dlg_delta_patrol_report +system = Li01 +line = gmg_leader, Player, DX_M01_1044_LSFPATROL +line = escort, Player, DX_M01_1046B_KING + +[Trigger] +nickname = com_1046B +Cnd_CommComplete = DX_M01_1046B_KING +Act_ActTrig = wt_formstatus_start_on +Act_ActTrig = wt_formstatus_start_off + +[Trigger] +nickname = wt_formstatus_start_on +system = Li01 +Cnd_WatchTrigger = pmn_P1_forms, ON +Act_DeactTrig = wt_formstatus_start_off +Act_ActTrig = pmn_P1_formed_on_GMG +Act_SetNNObj = nn_22010 +Act_ActTrig = tm_kingformteach1 +Act_DeactTrig = pmn_P1_unforms +Act_DeactTrig = pmn_P1_forms + +[Trigger] +nickname = pmn_P1_formed_on_GMG +system = Li01 +Cnd_PlayerManeuver = formation, gmg_leader +Act_ActTrig = tr_epsilongoes +Act_DeactTrig = tm_kingformteach1 +Act_DeactTrig = tm_kingformteach2 +Act_DeactTrig = tm_kingformteach3 + +[Trigger] +nickname = wt_formstatus_start_off +system = Li01 +Cnd_WatchTrigger = pmn_P1_forms, off +Act_DeactTrig = wt_formstatus_start_on +Act_ActTrig = tr_epsilongoes +Act_DeactTrig = pmn_P1_unforms +Act_DeactTrig = pmn_P1_forms + +[Trigger] +nickname = pmn_P1_forms +system = Li01 +Cnd_PlayerManeuver = formation, gmg_leader +Act_ActTrig = pmn_P1_unforms + +[Trigger] +nickname = pmn_P1_unforms +system = Li01 +Cnd_PlayerManeuver = formation, inverse +Act_ActTrig = pmn_P1_forms + +[Trigger] +nickname = tr_epsilongoes +Cnd_True = no_params +Act_GiveObjList = gmg_leader, ol_to_firstsearchpt +Act_DeactTrig = pmn_P1_unforms +Act_DeactTrig = pmn_P1_forms +Act_LockManeuvers = true +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_MarkObj = gmg_leader, 0 +Act_ActTrig = make_hostiles_attack +Act_ActTrig = make_hostiles_attack_alt +Act_ActTrig = dst_send_mayday + +[Trigger] +nickname = tm_kingformteach1 +system = Li01 +Cnd_DistShip = outside, Player, gmg_leader, 1, 25, TICK_AWAY +Act_SendComm = escort, Player, DX_M01_1047B_KING +Act_ActTrig = tm_kingformteach2 + +[Trigger] +nickname = tm_kingformteach2 +system = Li01 +Cnd_DistShip = outside, Player, gmg_leader, 1, 25, TICK_AWAY +Act_SendComm = escort, Player, DX_M01_1047_KING +Act_ActTrig = tm_kingformteach3 + +[Trigger] +nickname = tm_kingformteach3 +system = Li01 +Cnd_DistShip = outside, Player, gmg_leader, 1, 25, TICK_AWAY +Act_SendComm = escort, Player, DX_M01_0387_KING +Act_ActTrig = com_0387 +Act_PlayerCanDock = false + +[Trigger] +nickname = com_0387 +Cnd_CommComplete = DX_M01_0387_KING +Act_ChangeState = FAIL, 21980 + +[Trigger] +nickname = dst_send_mayday +system = Li01 +Cnd_DistVec = inside, Player, 45965, -45, -73178, 4500 +Act_NagOff = firstptnag +Act_StartDialog = king_talks_about_rogue_base +Act_ActTrig = startdialog_prison_mayday +Act_DeactTrig = dst_send_mayday_alt +Act_ActTrig = tr_spawnxt19hostiles + +[Trigger] +nickname = tr_spawnxt19hostiles +Cnd_True = no_params +Act_SpawnFormation = prison_attack_wing +Act_SetVibeLblToShip = prison_hostile, prisonship, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = prisonship, prison_hostile, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = prison_hostile, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = prison_hostile, escort, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = escort, prison_hostile, REP_HOSTILE_THRESHOLD +Act_Invulnerable = hostile_fighter1, true +Act_Invulnerable = hostile_fighter2, true +Act_Invulnerable = hostile_fighter3, true +Act_Invulnerable = hostile_fighter4, true +Act_Invulnerable = prisonship, true, false, 0.600000 + +[Dialog] +nickname = king_talks_about_rogue_base +system = Li01 +line = escort, Player, dx_m01_1052B_king, 5, 0 + +[Trigger] +nickname = startdialog_prison_mayday +Cnd_CommComplete = dx_m01_1052B_king +Act_ActTrig = com_1070 +Act_StartDialog = prison_mayday +Act_MarkObj = prisonship, 1 +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_anticipation_more_forboding, 5, false +Act_LightFuse = prisonship, prison_burning_fuse +Act_LightFuse = prisonship, prison_m01b_damage_fuse +Act_AdjHealth = prisonship, -0.950000 + +[Dialog] +nickname = prison_mayday +system = Li01 +line = prisonship, Player, dx_m01_1082_prisonship, 11, 0 +line = escort, Player, dx_m01_1070_king, 11, 0 + +[Trigger] +nickname = com_1070 +system = Li01 +Cnd_CommComplete = dx_m01_1070_king +Act_NagOff = firstptnag +Act_ActTrig = escort_change_course +Act_SetNNObj = mlog_51022, OBJECTIVE_HISTORY + +[Trigger] +nickname = escort_change_course +system = Li01 +Cnd_True = no_params +Act_GiveObjList = gmg_leader, escort_prison_mayday +Act_StartDialog = prison_mayday_to_prison_ship +Act_NagDistTowards = OBJ, goprison, escort, prisonship, 22165, 2100, NAG_ALWAYS + +[Dialog] +nickname = prison_mayday_to_prison_ship +system = Li01 +line = escort, Player, dx_m01_1090_king, 5, 0 +line = prisonship, Player, dx_m01_1100_prisonship, 4, 0 +line = escort, Player, dx_m01_1110_king, 2, 0 + +[Trigger] +nickname = dst_send_mayday_alt +system = Li01 +Cnd_DistShip = inside, Player, prisonship, 10000 +Act_DeactTrig = dst_send_mayday +Act_ActTrig = com_1082 +Act_LightFuse = prisonship, prison_burning_fuse +Act_LightFuse = prisonship, prison_m01b_damage_fuse +Act_AdjHealth = prisonship, -0.950000 +Act_SendComm = prisonship, Player, dx_m01_1082_prisonship +Act_ActTrig = tr_spawnxt19hostiles +Act_NagOff = firstptnag +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_anticipation_more_forboding, 4, false +Act_DeactTrig = tm_kingformteach1 +Act_DeactTrig = tm_kingformteach2 +Act_DeactTrig = tm_kingformteach3 +Act_DeactTrig = com_1046B +Act_ActTrig = make_hostiles_attack +Act_ActTrig = make_hostiles_attack_alt + +[Trigger] +nickname = com_1082 +system = Li01 +Cnd_CommComplete = dx_m01_1082_prisonship +Act_ActTrig = escort_change_course2 +Act_SetNNObj = mlog_51022 + +[Trigger] +nickname = escort_change_course2 +system = Li01 +Cnd_True = no_params +Act_GiveObjList = gmg_leader, escort_prison_mayday2 +Act_StartDialog = prison_mayday_to_prison_ship +Act_NagDistTowards = OBJ, goprison, escort, prisonship, 22165, 2100, NAG_ALWAYS + +[ObjList] +nickname = escort_prison_mayday2 +MakeNewFormation = form_fighter_basic, gmg_wing1, gmg_wing2, escort +GotoVec = goto_cruise, 55848, -86, -71400, 800, true, -1 +GotoVec = goto_cruise, 57942, -571, -68703, 1800, true, -1 +BreakFormation = no_params + +[Trigger] +nickname = make_hostiles_attack +system = Li01 +Cnd_DistShip = inside, Player, prisonship, 4000 +Act_ActTrig = prison_mayday_end +Act_DeactTrig = make_hostiles_attack_alt + +[Trigger] +nickname = make_hostiles_attack_alt +system = Li01 +Cnd_DistShip = inside, escort, prisonship, 4000 +Act_ActTrig = prison_mayday_end +Act_DeactTrig = make_hostiles_attack + +[Trigger] +nickname = prison_mayday_end +system = Li01 +Cnd_True = no_params +Act_GiveObjList = hostile_fighter1, hostile_prison_long +Act_DeactTrig = escort_change_course +Act_DeactTrig = make_hostiles_attack +Act_ActTrig = prison_defense_init +Act_NagOff = goprison + +[Trigger] +nickname = key_to_prison_defense +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 57710, -576, -68758, 2000 +Act_SpawnShip = escort, no_ol, 57753, -571, -68954 +Act_SpawnShip = prisonship +Act_ActTrig = prisonship_dies +Act_LightFuse = prisonship, prison_burning_fuse +Act_LightFuse = prisonship, prison_m01b_damage_fuse +Act_AdjHealth = prisonship, -0.950000 +Act_MarkObj = prisonship, 1 +Act_SpawnFormation = prison_attack_wing +Act_SpawnFormation = gmg_patrol, 58183, -558, -68564 +Act_ActTrig = d_gmg_leader +Act_ActTrig = general_triggers +Act_ActTrig = prison_defense_init +Act_GiveObjList = hostile_fighter1, hostile_keyframe_prison_defense + +[Trigger] +nickname = key_save_prison_defense +system = Li01 +Cnd_SpaceEnter = no_params +Act_SetInitialPlayerPos = 57710, -576, -68758, -0.150000, 0, 0.920000, 0 +Act_SpawnShip = escort, no_ol, 57753, -571, -68954 +Act_SpawnShip = prisonship +Act_LightFuse = prisonship, prison_burning_fuse +Act_LightFuse = prisonship, prison_m01b_damage_fuse +Act_ActTrig = prisonship_dies +Act_AdjHealth = prisonship, -0.950000 +Act_MarkObj = prisonship, 1 +Act_SpawnFormation = prison_attack_wing +Act_MarkObj = hostile_fighter1, 1 +Act_MarkObj = hostile_fighter2, 1 +Act_MarkObj = hostile_fighter3, 1 +Act_MarkObj = hostile_fighter4, 1 +Act_SpawnFormation = gmg_patrol, 58183, -558, -68564 +Act_ActTrig = d_gmg_leader +Act_ActTrig = general_triggers +Act_ActTrig = prison_defense_init +Act_GiveObjList = hostile_fighter1, hostile_keyframe_prison_defense + +[Trigger] +nickname = prison_defense_init +system = Li01 +Cnd_True = no_params +Act_SetNNObj = mlog_51023 +Act_MarkObj = hostile_fighter1, 1 +Act_MarkObj = hostile_fighter2, 1 +Act_MarkObj = hostile_fighter3, 1 +Act_MarkObj = hostile_fighter4, 1 +Act_Invulnerable = hostile_fighter1, false +Act_Invulnerable = hostile_fighter2, false +Act_Invulnerable = hostile_fighter3, false +Act_Invulnerable = hostile_fighter4, false +Act_Invulnerable = prisonship, true, false, 0.995000 +Act_GiveObjList = escort, escort_prison_defense +Act_GiveObjList = prison_attack_wing, ol_goto_prisonship +Act_SetVibeLblToShip = prison_hostile, prisonship, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = prisonship, prison_hostile, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = prison_hostile, escort, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = prison_hostile, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = prison_hostile, gmg_wing, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = gmg_wing, prisonship, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = gmg_wing, prison_hostile, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = escort, prison_hostile, REP_HOSTILE_THRESHOLD +Act_SetVibe = prisonship, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = dst_king_enters_fight +Act_ActTrig = commcomplete_dx_m01_1120_king +Act_PlayerCanDock = false +Act_ActTrig = prison_defense_end +Act_ActTrig = prisonship_damaged +Act_ActTrig = prisonship_very_damaged +Act_ActTrig = prison_attack_reinforcements + +[Trigger] +nickname = dst_king_enters_fight +system = Li01 +Cnd_DistShip = inside, escort, prisonship, 3800 +Act_StartDialog = prison_defense_arrived +Act_LockManeuvers = false +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, none, 7 + +[Dialog] +nickname = prison_defense_arrived +system = Li01 +line = escort, Player, dx_m01_1120_king, 6, 0 + +[Trigger] +nickname = commcomplete_dx_m01_1120_king +Cnd_CommComplete = dx_m01_1120_king +Act_ActTrig = startdialog_DX_M01_1122_LSFPATROL +Act_GiveObjList = escort, ol_breakform + +[Trigger] +nickname = startdialog_DX_M01_1122_LSFPATROL +Cnd_WatchTrigger = d_gmg_leader, ACTIVE +Act_StartDialog = gmg_leader_responds + +[Dialog] +nickname = gmg_leader_responds +system = Li01 +line = gmg_leader, Player, DX_M01_1122_LSFPATROL + +[Trigger] +nickname = prison_attack_reinforcements +Cnd_Destroyed = prison_hostile, 2 +Act_SpawnFormation = prison_attack_wing2 +Act_GiveObjList = prison_attack_wing2, ol_goto_prisonship +Act_SetVibeLblToShip = prison_hostile_reinforcements, prisonship, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = prisonship, prison_hostile_reinforcements, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = prison_hostile_reinforcements, us, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = us, prison_hostile_reinforcements, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = prison_hostile_reinforcements, Player, REP_HOSTILE_MAXIMUM +Act_StartDialog = dlg_more_pirates_sighted +Act_ActTrig = dst_wave2_arrives + +[Trigger] +nickname = dst_wave2_arrives +Cnd_DistVecLbL = inside, any, prison_hostile_reinforcements, 57942, -571, -68703, 2500 +Act_MarkObj = hostile_fighter5, 1 +Act_MarkObj = hostile_fighter6, 1 +Act_MarkObj = hostile_fighter7, 1 +Act_MarkObj = hostile_fighter8, 1 + +[Dialog] +nickname = dlg_more_pirates_sighted +system = Li01 +line = prisonship, Player, dx_m01_1125_prisonship +line = escort, Player, dx_m01_1027_king + +[Trigger] +nickname = prisonship_damaged +system = Li01 +Cnd_HealthDec = prisonship, 0.040000 +Act_SendComm = prisonship, Player, dx_m01_1130_prisonship + +[Trigger] +nickname = prisonship_very_damaged +system = Li01 +Cnd_HealthDec = prisonship, 0.020000 +Act_SendComm = prisonship, Player, dx_m01_1140_prisonship + +[Trigger] +nickname = prison_defense_end +system = Li01 +Cnd_Destroyed = prison_hostile, -1, ALL +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_RandomPopSphere = 52165, -802, -66889, 5000, off +Act_DeactTrig = dst_king_enters_fight +Act_DeactTrig = prisonship_very_damaged +Act_DeactTrig = prisonship_damaged +Act_DeactTrig = prison_attack_reinforcements +Act_DeactTrig = startdialog_DX_M01_1122_LSFPATROL +Act_Save = key_save_debris_field, 32110 +Act_ActTrig = debris_field_init + +[Trigger] +nickname = key_to_debris_field +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 57710, -576, -68758, 2000 +Act_SpawnShip = escort, no_ol, 57753, -600, -68954 +Act_AdjHealth = escort, -0.100000 +Act_SpawnShip = prisonship +Act_LightFuse = prisonship, prison_burning_fuse +Act_LightFuse = prisonship, prison_m01b_damage_fuse +Act_ActTrig = prisonship_dies +Act_AdjHealth = prisonship, -0.950000 +Act_MarkObj = prisonship, 1 +Act_SpawnFormation = gmg_patrol, 58183, -558, -68564 +Act_ActTrig = d_gmg_leader +Act_ActTrig = general_triggers +Act_ActTrig = debris_field_init + +[Trigger] +nickname = key_save_debris_field +system = Li01 +Cnd_SpaceEnter = no_params +Act_SetInitialPlayerPos = 57710, -576, -68758, 0.350000, 0, 0.850000, 0 +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_ActTrig = key_to_debris_field +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, none, 3 + +[Trigger] +nickname = debris_field_init +system = Li01 +Cnd_True = no_params +Act_RandomPopSphere = 57942, -571, -68703, 10000, off +Act_RandomPopSphere = 52882, -767, -66228, 5000, off +Act_ActTrig = king_near_moon +Act_ActTrig = king_not_near_moon +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = prisonship, Player, REP_FRIEND_THRESHOLD +Act_PlayerCanDock = false + +[Trigger] +nickname = king_near_moon +system = Li01 +Cnd_DistVec = inside, escort, 56054, 0, -70352, 1300 +Act_GiveObjList = escort, escort_get_away_from_moon + +[Trigger] +nickname = king_not_near_moon +system = Li01 +Cnd_DistVec = outside, escort, 56054, 0, -70352, 1300 +Act_DeactTrig = king_near_moon +Act_GiveObjList = escort, escort_debris_formation +Act_StartDialog = debris_field_prisonship_thanks +Act_ActTrig = com_1200 +Act_ActTrig = commcomplete_dx_m01_1194_king +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, none, 3 + +[Dialog] +nickname = debris_field_prisonship_thanks +system = Li01 +line = escort, Player, dx_m01_1162_king +line = prisonship, Player, dx_m01_1150_prisonship, 5, 0 +line = escort, Player, dx_m01_1170_king, 2, 0 +line = prisonship, Player, dx_m01_1184_prisonship, 11, 0 +line = escort, Player, dx_m01_1192_king, 11, 0 +line = prisonship, Player, dx_m01_1193_prisonship, 11, 0 +line = escort, Player, dx_m01_1194_king, 11, 0 + +[Trigger] +nickname = commcomplete_dx_m01_1194_king +Cnd_CommComplete = dx_m01_1194_king +Act_ActTrig = startdialog_gmg_leader_responds_again +Act_ActTrig = startdialog_gmg_leader_cant_respond +Act_AdjHealth = escort, 0.300000 + +[Trigger] +nickname = startdialog_gmg_leader_responds_again +Cnd_WatchTrigger = d_gmg_leader, ACTIVE +Act_StartDialog = gmg_leader_responds_again +Act_DeactTrig = startdialog_gmg_leader_cant_respond +Act_ActTrig = startdialog_king_gives_follow_order +Act_DeactTrig = d_gmg_leader + +[Trigger] +nickname = startdialog_gmg_leader_cant_respond +Cnd_WatchTrigger = d_gmg_leader, COMPLETE +Act_DeactTrig = startdialog_gmg_leader_responds_again +Act_StartDialog = king_gives_follow_order + +[Dialog] +nickname = gmg_leader_responds_again +system = Li01 +line = escort, Player, dx_m01_1195_king, 11, 0 +line = gmg_leader, Player, dx_m01_1196_lsfpatrol, 11, 0 + +[Trigger] +nickname = startdialog_king_gives_follow_order +Cnd_CommComplete = dx_m01_1196_lsfpatrol +Act_GiveObjList = prisonship, prisonship_join_with_gmg +Act_StartDialog = king_gives_follow_order + +[Dialog] +nickname = king_gives_follow_order +system = Li01 +line = escort, Player, dx_m01_1200_king + +[Trigger] +nickname = com_1200 +system = Li01 +Cnd_CommComplete = dx_m01_1200_king +Act_GiveObjList = escort, ol_breakfollow +Act_MarkObj = prisonship, 0 +Act_NNIds = 30100, HISTORY +Act_Popupdialog = 22025, 22100, CLOSE +Act_SetNNObj = nn_searchpt1 +Act_ActTrig = dst_begin_chase +Act_NagDistTowards = POS, finalsearchpt, escort, 46140, 300, -66115, 22170, 150 + +[ObjList] +nickname = ol_breakfollow +BreakFormation = no_params +Follow = Player, 1200, -100, 50, -200 + +[Trigger] +nickname = dst_begin_chase +system = Li01 +Cnd_DistVec = inside, Player, 46140, 300, -66115, 8000 +Act_StartDialog = king_can_feel_base +Act_ActTrig = commcomplete_dx_m01_1205_king + +[Dialog] +nickname = king_can_feel_base +system = Li01 +line = escort, Player, dx_m01_1205_king + +[Trigger] +nickname = commcomplete_dx_m01_1205_king +Cnd_CommComplete = dx_m01_1205_king +Act_ActTrig = dst_spawnbeta4 + +[Trigger] +nickname = dst_spawnbeta4 +Cnd_DistVec = inside, Player, 46140, 300, -66115, 2900 +Act_DeactTrig = prisonship_dies +Act_GiveObjList = prisonship, ol_dienow +Act_SetLifetime = gmg_wing, 1 +Act_NagOff = finalsearchpt +Act_EtherComm = lsfbeta4_voice_m01a, 216107, Player, dx_m01_1210_lsfbeta4, -1, li_rockford_head, li_scrote_body, comm_li_hatcher +Act_ActTrig = com_1210 + +[Trigger] +nickname = com_1210 +Cnd_CommComplete = dx_m01_1210_lsfbeta4 +Act_SendComm = escort, Player, dx_m01_1220_king +Act_ActTrig = com_1220 + +[Trigger] +nickname = com_1220 +Cnd_CommComplete = dx_m01_1220_king +Act_EtherComm = lsfbeta4_voice_m01a, 216107, Player, dx_m01_1235_lsfbeta4, -1, li_rockford_head, li_scrote_body, comm_li_hatcher +Act_ActTrig = com_1235 + +[Trigger] +nickname = com_1235 +Cnd_CommComplete = dx_m01_1235_lsfbeta4 +Act_SpawnShip = lsfbeta4, no_ol +Act_MarkObj = lsfbeta4, 1 +Act_LightFuse = lsfbeta4, fuse_beta4_damage +Act_LightFuse = lsfbeta4, li_fighter_gas01 +Act_LightFuse = lsfbeta4, li_fighter_smoke01 +Act_ActTrig = beta4_dies +Act_PlayerEnemyClamp = 2, 2 +Act_SpawnShip = beta4_attacker1, no_ol +Act_SpawnShip = beta4_attacker2, no_ol +Act_SpawnShip = beta4_attacker3, no_ol +Act_SpawnShip = beta4_attacker4, no_ol +Act_SpawnShip = beta4_attacker5, no_ol +Act_MarkObj = beta4_attacker1, 1 +Act_MarkObj = beta4_attacker2, 1 +Act_MarkObj = beta4_attacker3, 1 +Act_MarkObj = beta4_attacker4, 1 +Act_MarkObj = beta4_attacker5, 1 +Act_SetVibe = lsfbeta4, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = lsfbeta4_hostile, escort, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lsfbeta4_hostile, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = escort, lsfbeta4, REP_FRIEND_MAXIMUM +Act_SetVibe = lsfbeta4, escort, REP_FRIEND_MAXIMUM +Act_GiveObjList = lsfbeta4, beta4_chase +Act_ActTrig = tr_pl_b4 +Act_SetNNObj = mlog_51031 +Act_ActTrig = dst_b4gets2king +Act_SetVibeShiptoLbl = escort, lsfbeta4_hostile, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = lsfbeta4, lsfbeta4_hostile, REP_HOSTILE_MAXIMUM +Act_GiveObjList = escort, help_beta4 +Act_StartDialog = hold_on_beta4 + +[Trigger] +nickname = beta4_dies +system = Li01 +Cnd_Destroyed = escapee, 1, EXPLODE +Act_ChangeState = FAIL, 22155 + +[ObjList] +nickname = beta4_chase +GotoShip = goto_cruise, escort, 800, true +StayInRange = escort, 1000 + +[ObjList] +nickname = ol_beta4_attackers_attack +SetPriority = NORMAL +GotoShip = goto_cruise, lsfbeta4, 1000, true, 50 +StayInRange = lsfbeta4, 1000 +BreakFormation = no_params + +[Trigger] +nickname = dst_b4gets2king +system = Li01 +Cnd_DistShip = inside, escort, lsfbeta4, 1000 +Act_SetVibeShiptoLbl = lsfbeta4, lsfbeta4_hostile, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = dst_king_spots_beta4 +system = Li01 +Cnd_DistShip = inside, escort, lsfbeta4, 2600 +Act_SetVibeLblToShip = lsfbeta4_hostile, lsfbeta4, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = escort, lsfbeta4_hostile, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = lsfbeta4, lsfbeta4_hostile, REP_HOSTILE_MAXIMUM +Act_GiveObjList = escort, help_beta4 +Act_StartDialog = hold_on_beta4 + +[Dialog] +nickname = hold_on_beta4 +system = Li01 +line = lsfbeta4, Player, dx_m01_1245_lsfbeta4, 3, 0 +line = escort, Player, dx_m01_1250_king, 2, 0 + +[Trigger] +nickname = tr_pl_b4 +system = Li01 +Cnd_True = no_params +Act_ActTrig = debris_field_end + +[Trigger] +nickname = debris_field_end +system = Li01 +Cnd_True = no_params +Act_ActTrig = rescue_beta4_init + +[Trigger] +nickname = key_to_rescue_beta4 +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 52882, -537, -66228, 1000 +Act_SpawnShip = escort, help_beta4, 52882, -565, -66228 +Act_SpawnShip = lsfbeta4 +Act_LightFuse = lsfbeta4, fuse_beta4_damage +Act_LightFuse = lsfbeta4, li_fighter_gas01 +Act_LightFuse = lsfbeta4, li_fighter_smoke01 +Act_MarkObj = lsfbeta4, 1 +Act_ActTrig = beta4_dies +Act_SpawnShip = beta4_attacker1 +Act_SpawnShip = beta4_attacker2 +Act_SpawnShip = beta4_attacker3 +Act_SpawnShip = beta4_attacker4 +Act_SpawnShip = beta4_attacker5 +Act_MarkObj = beta4_attacker1, 1 +Act_MarkObj = beta4_attacker2, 1 +Act_MarkObj = beta4_attacker3, 1 +Act_MarkObj = beta4_attacker4, 1 +Act_MarkObj = beta4_attacker5, 1 +Act_PlayerEnemyClamp = 2, 2 +Act_SetNNObj = mlog_51031 +Act_ActTrig = general_triggers +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = Player, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lsfbeta4_hostile, escort, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lsfbeta4_hostile, lsfbeta4_hostile, REP_FRIEND_MAXIMUM +Act_SetVibe = lsfbeta4, escort, REP_FRIEND_MAXIMUM +Act_SetVibe = lsfbeta4, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = rescue_beta4_init + +[Trigger] +nickname = rescue_beta4_init +system = Li01 +Cnd_True = no_params +Act_PlayerCanDock = false +Act_ActTrig = beta4_attackers_killed +Act_RandomPopSphere = 56328, 0, -52363, 6000, off + +[Trigger] +nickname = beta4_attackers_killed +system = Li01 +Cnd_Destroyed = lsfbeta4_hostile, -1, ALL +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_ActTrig = tr_to_locate_base +Act_Save = key_save_locate_base, 32115 +Act_AdjHealth = escort, 0.300000 +Act_PlayMusic = none, none, none, music_anticipation_motivated, 3, false +Act_Invulnerable = lsfbeta4, true + +[Trigger] +nickname = key_to_locate_base +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 46300, 300, -66115, 1 +Act_SpawnShip = escort, no_ol, 46800, 200, -66115 +Act_AdjHealth = escort, -0.100000 +Act_SpawnShip = lsfbeta4, no_ol, 47300, 250, -66000 +Act_LightFuse = lsfbeta4, fuse_beta4_damage +Act_LightFuse = lsfbeta4, li_fighter_gas01 +Act_LightFuse = lsfbeta4, li_fighter_smoke01 +Act_ActTrig = beta4_dies +Act_SetVibe = escort, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = lsfbeta4, Player, REP_FRIEND_THRESHOLD +Act_PlayerCanDock = false +Act_ActTrig = general_triggers +Act_ActTrig = tr_to_locate_base +Act_MarkObj = lsfbeta4, 1 +Act_Invulnerable = lsfbeta4, true + +[Trigger] +nickname = key_save_locate_base +system = Li01 +Cnd_SpaceEnter = no_params +Act_SetInitialPlayerPos = 46300, 300, -66115, 0.700000, 0, -0.700000, 0 +Act_ActTrig = key_to_locate_base +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_PlayMusic = none, none, none, music_anticipation_motivated, 3, false + +[Trigger] +nickname = tr_to_locate_base +Cnd_True = no_params +Act_StartDialog = locate_base_lsfbeta4_safe +Act_ActTrig = com_1292_give_beta4pt +Act_ActTrig = com_1304 +Act_ActTrig = com_1305 +Act_GiveObjList = escort, ol_chatupbeta4 +Act_GiveObjList = lsfbeta4, ol_chatupking + +[ObjList] +nickname = ol_chatupbeta4 +Delay = 2 +StayInRange = lsfbeta4, 1000, false +GotoShip = goto_no_cruise, lsfbeta4, 300, false, 60 + +[ObjList] +nickname = ol_chatupking +Delay = 3 +StayInRange = escort, 1000, false +GotoShip = goto_no_cruise, escort, 300, false, 40 + +[Dialog] +nickname = locate_base_lsfbeta4_safe +system = Li01 +line = escort, Player, dx_m01_1260_king +line = lsfbeta4, Player, dx_m01_1275_lsfbeta4 +line = escort, Player, dx_m01_1277_king +line = lsfbeta4, Player, dx_m01_1282_lsfbeta4 +line = escort, Player, dx_m01_1285_king +line = lsfbeta4, Player, dx_m01_1292_lsfbeta4 +line = lsfbeta4, Player, dx_m01_1293_lsfbeta4 +line = escort, Player, dx_m01_1304_king +line = lsfbeta4, Player, dx_m01_1294_lsfbeta4 +line = escort, Player, dx_m01_1305_king + +[Trigger] +nickname = com_1292_give_beta4pt +system = Li01 +Cnd_CommComplete = dx_m01_1292_lsfbeta4 +Act_SetNNObj = nn_beta4pt +Act_MarkObj = lsfbeta4, 0 +Act_GiveObjList = escort, ol_followlong + +[ObjList] +nickname = ol_followlong +Follow = Player, 4000, -100, 50, -200 + +[Trigger] +nickname = com_1304 +Cnd_CommComplete = dx_m01_1304_king +Act_GiveObjList = lsfbeta4, ol_getlostbeta4 + +[ObjList] +nickname = ol_getlostbeta4 +BreakFormation = no_params +SetLifeTime = 50 +Dock = Li01_02_dock_ring + +[Trigger] +nickname = com_1305 +Cnd_CommComplete = dx_m01_1305_king +Act_ActTrig = dst_kingcallshelp +Act_NNIds = 30105, HISTORY +Act_NagDistTowards = POS, beta4pt, escort, 56204, -400, -54238, 22170 + +[Trigger] +nickname = dst_kingcallshelp +Cnd_DistVec = inside, Player, 56204, -400, -54238, 13000 +Act_StartDialog = dlg_kingcalls +Act_ActTrig = com_1307 +Act_NagOff = beta4pt + +[Dialog] +nickname = dlg_kingcalls +system = Li01 +line = escort, Player, DX_M01_1306_KING +line = escort, Player, DX_M01_1307_KING + +[Trigger] +nickname = com_1307 +Cnd_CommComplete = DX_M01_1307_KING +Act_EtherComm = pilot_f_mil_m01, 216110, Player, dx_m01_1330_lsfalpha1, -1, ge_male1_head, li_male_elite_body +Act_EtherComm = pilot_f_mil_m02, 216114, Player, dx_m01_1340_lsfdelta1, -1, ge_male3_head, li_male_elite_body +Act_ActTrig = com_1340 + +[Trigger] +nickname = com_1340 +Cnd_CommComplete = dx_m01_1340_lsfdelta1 +Act_SpawnShip = base_hostile1 +Act_SpawnShip = base_hostile2 +Act_SpawnShip = base_hostile2a +Act_PlayerEnemyClamp = 2, 2 +Act_SetVibeLblToShip = basescout, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = basescout, escort, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = basescout, us, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = us, basescout, REP_HOSTILE_MAXIMUM +Act_GiveObjList = base_hostile1, ol_base_hostile_locate_base1 +Act_GiveObjList = base_hostile2, ol_base_hostile_locate_base1 +Act_GiveObjList = base_hostile2a, ol_base_hostile_locate_base1 +Act_StartDialog = dlg_fighters_incoming +Act_ActTrig = com_1375 +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_discordant_psychosis, 3, false + +[Dialog] +nickname = dlg_fighters_incoming +system = Li01 +line = escort, Player, dx_m01_1375_king +line = escort, Player, dx_m01_1376_king + +[Trigger] +nickname = com_1375 +Cnd_CommComplete = dx_m01_1375_king +Act_SetNNObj = nn_destroyscouts +Act_ActTrig = scout1_hits_player +Act_ActTrig = scout2_hits_player +Act_ActTrig = scout1_hits_friend +Act_ActTrig = scout2_hits_friend +Act_ActTrig = dst_scouts_run_safeguard + +[Trigger] +nickname = scout1_hits_player +Cnd_ProjHit = Player, 3, base_hostile1 +Act_DeactTrig = scout2_hits_player +Act_DeactTrig = scout1_hits_friend +Act_DeactTrig = scout2_hits_friend +Act_ActTrig = scouts_get_shots_off + +[Trigger] +nickname = scout2_hits_player +Cnd_ProjHit = Player, 3, base_hostile2 +Act_DeactTrig = scout1_hits_player +Act_DeactTrig = scout1_hits_friend +Act_DeactTrig = scout2_hits_friend +Act_ActTrig = scouts_get_shots_off + +[Trigger] +nickname = scout1_hits_friend +system = Li01 +Cnd_ProjHitShipToLbl = us, 3, base_hostile1 +Act_DeactTrig = scout2_hits_friend +Act_DeactTrig = scout1_hits_player +Act_DeactTrig = scout2_hits_player +Act_ActTrig = scouts_get_shots_off + +[Trigger] +nickname = scout2_hits_friend +system = Li01 +Cnd_ProjHitShipToLbl = us, 3, base_hostile2 +Act_DeactTrig = scout1_hits_friend +Act_DeactTrig = scout1_hits_player +Act_DeactTrig = scout2_hits_player +Act_ActTrig = scouts_get_shots_off + +[Trigger] +nickname = scouts_get_shots_off +Cnd_True = no_params +Act_DeactTrig = dst_scouts_run_safeguard +Act_ActTrig = tr_scouts_run + +[Trigger] +nickname = dst_scouts_run_safeguard +system = Li01 +Cnd_Timer = 8 +Act_DeactTrig = scouts_get_shots_off +Act_DeactTrig = scout1_hits_friend +Act_DeactTrig = scout1_hits_player +Act_DeactTrig = scout2_hits_player +Act_DeactTrig = scout2_hits_friend +Act_ActTrig = tr_scouts_run + +[Trigger] +nickname = tr_scouts_run +system = Li01 +Cnd_True = no_params +Act_GiveObjList = base_hostile1, ol_baddie_locate_base +Act_GiveObjList = base_hostile2, ol_baddie_locate_base +Act_GiveObjList = base_hostile2a, ol_baddie_locate_base +Act_DeactTrig = beta4_dies +Act_SpawnShip = lsfalpha1 +Act_SpawnShip = lsfalpha2 +Act_SpawnShip = lsfalpha3 +Act_ActTrig = d_alpha1 +Act_ActTrig = d_alpha2 +Act_SpawnSolar = base +Act_SpawnSolar = hostile_platform1 +Act_SpawnSolar = hostile_platform3 +Act_Invulnerable = hostile_platform1, true, false, 0.990000 +Act_Invulnerable = hostile_platform3, true, false, 0.990000 +Act_ActTrig = d_plat1 +Act_ActTrig = d_plat3 +Act_ActTrig = platform_died_comm +Act_ActTrig = d_bothplatforms +Act_Invulnerable = base, true, true, 0.900000 +Act_SetVibeLblToShip = us, base, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = us, basescout, REP_FRIEND_MAXIMUM +Act_SetVibe = base, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = base, escort, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = base, alpha, REP_HOSTILE_MAXIMUM +Act_SetVibe = hostile_platform1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = hostile_platform3, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = hostile_platform1, escort, REP_HOSTILE_THRESHOLD +Act_SetVibe = hostile_platform3, escort, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = hostile_platform1, alpha, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = hostile_platform3, alpha, REP_HOSTILE_MAXIMUM +Act_GiveObjList = lsfalpha1, ol_reinforce_player_to_pirate_base +Act_ActTrig = tm_kingcomments + +[Trigger] +nickname = tm_kingcomments +Cnd_Timer = 5 +Act_StartDialog = alpha_wing_reports_in +Act_ActTrig = com_1408 +Act_ActTrig = com_1409 + +[Trigger] +nickname = d_alpha1 +system = Li01 +Cnd_Destroyed = lsfalpha1, 1, EXPLODE + +[Trigger] +nickname = d_alpha2 +system = Li01 +Cnd_Destroyed = lsfalpha2, 1, EXPLODE + +[Trigger] +nickname = d_plat1 +system = Li01 +Cnd_Destroyed = hostile_platform1, 1, EXPLODE + +[Trigger] +nickname = d_plat3 +system = Li01 +Cnd_Destroyed = hostile_platform3, 1, EXPLODE + +[ObjList] +nickname = ol_gobase +GotoVec = goto_no_cruise, 57147, 0, -52081, 1500, true + +[Dialog] +nickname = alpha_wing_reports_in +system = Li01 +line = escort, Player, dx_m01_1404_king +line = lsfalpha1, Player, dx_m01_1407_lsfalpha1 +line = escort, Player, dx_m01_1408_king +line = lsfalpha1, Player, dx_m01_1409_lsfalpha1 + +[Trigger] +nickname = com_1408 +Cnd_CommComplete = dx_m01_1408_king +Act_SetNNObj = nn_beta4pt2ndtime +Act_GiveObjList = escort, ol_formgobase + +[ObjList] +nickname = ol_formgobase +MakeNewFormation = form_fighter_basic, lsfalpha1, lsfalpha2, lsfalpha3 +Follow = Player, 1200, -10, -70, -200 + +[Trigger] +nickname = com_1409 +Cnd_CommComplete = dx_m01_1409_lsfalpha1 +Act_ActTrig = dst_escort_locates_base +Act_NagDistTowards = POS, beta4ptNo2, escort, 56204, -400, -54238, 22170, 150, NAG_ALWAYS + +[Trigger] +nickname = dst_escort_locates_base +Cnd_DistVec = inside, Player, 57147, 0, -52081, 3000 +Act_SendComm = escort, Player, dx_m01_1410_king +Act_ActTrig = com_1410 +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_reveal_enemy_position_of_strength, 3, true + +[Trigger] +nickname = com_1410 +Cnd_CommComplete = dx_m01_1410_king +Act_NagOff = beta4ptNo2 +Act_GiveObjList = escort, ol_breakform +Act_SetVibeLblToShip = us, hostile_platform1, REP_HOSTILE_THRESHOLD +Act_SetVibe = escort, hostile_platform1, REP_HOSTILE_MAXIMUM +Act_SetVibe = escort, hostile_platform3, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, hostile_platform3, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, base, REP_HOSTILE_THRESHOLD +Act_SetVibe = escort, base, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = us, base_pirate, REP_HOSTILE_MAXIMUM +Act_NagDistTowards = OBJ, gobase, escort, base, 22190, 2500, NAG_ALWAYS +Act_ActTrig = dst_p1_notatbase +Act_ActTrig = dst_p1_atbase +Act_ActTrig = dst_escort_sees_base + +[Trigger] +nickname = dst_p1_notatbase +Cnd_DistShip = outside, Player, base, 2001 +Act_SetNNObj = nn_gotobase +Act_DeactTrig = dst_p1_atbase + +[Trigger] +nickname = dst_p1_atbase +Cnd_DistShip = inside, Player, base, 2000 +Act_SetNNObj = nn_uratbase +Act_DeactTrig = dst_p1_notatbase + +[Trigger] +nickname = dst_escort_sees_base +Cnd_DistVec = inside, Player, 57147, 0, -52081, 1900 +Act_StartDialog = dlg_escort_locates_base +Act_ActTrig = com_1431 +Act_ActTrig = com_1430 + +[Dialog] +nickname = dlg_escort_locates_base +system = Li01 +line = escort, Player, dx_m01_1430_king +line = escort, Player, dx_m01_1431_king + +[Trigger] +nickname = com_1430 +Cnd_CommComplete = dx_m01_1430_king +Act_Invulnerable = hostile_platform1, false, true +Act_Invulnerable = hostile_platform3, false, true +Act_ActTrig = tm_sendcalvalry + +[Trigger] +nickname = com_1431 +Cnd_CommComplete = dx_m01_1431_king +Act_ActTrig = dst_P1_locate_base_end + +[Trigger] +nickname = dst_P1_locate_base_end +system = Li01 +Cnd_DistVec = inside, Player, 57147, 0, -52081, 2600 +Act_NagOff = gobase +Act_DeactTrig = beta4_attackers_killed +Act_DeactTrig = scout1_hits_friend +Act_DeactTrig = scout2_hits_friend +Act_DeactTrig = scout1_hits_player +Act_DeactTrig = scout2_hits_player +Act_ActTrig = remove_defenses_init +Act_Invulnerable = escort, true, false, 0.900000 + +[Trigger] +nickname = key_to_remove_defenses +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 57147, 100, -52281, 500 +Act_SpawnShip = escort, no_ol, 57247, -200, -52281 +Act_SpawnShip = lsfalpha1, no_ol, 57247, -100, -52281 +Act_SpawnShip = lsfalpha2, no_ol, 57247, 0, -52281 +Act_SpawnShip = lsfalpha3, no_ol, 57247, 200, -52281 +Act_ActTrig = d_alpha1 +Act_ActTrig = d_alpha2 +Act_ActTrig = general_triggers +Act_RandomPopSphere = 56328, 0, -52363, 6000, off +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = Player, us, REP_FRIEND_MAXIMUM +Act_ActTrig = remove_defenses_init +Act_SpawnSolar = base +Act_SpawnSolar = hostile_platform1 +Act_SpawnSolar = hostile_platform3 +Act_ActTrig = d_plat1 +Act_ActTrig = d_plat3 +Act_ActTrig = d_bothplatforms +Act_ActTrig = tm_sendcalvalry +Act_Invulnerable = base, true, true, 0.900000 +Act_SetVibe = base, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = base, escort, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = base, alpha, REP_HOSTILE_MAXIMUM +Act_SetVibe = hostile_platform1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = hostile_platform3, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = hostile_platform1, escort, REP_HOSTILE_THRESHOLD +Act_SetVibe = hostile_platform3, escort, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = hostile_platform1, alpha, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = hostile_platform3, alpha, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = remove_defenses_init +system = Li01 +Cnd_True = no_params +Act_MarkObj = hostile_platform1, 1 +Act_MarkObj = hostile_platform3, 1 +Act_SetVibeShiptoLbl = escort, base_pirate, REP_HOSTILE_THRESHOLD +Act_PlayerCanDock = false +Act_ActTrig = d_plat1_changeobj +Act_ActTrig = pirate_wave1 +Act_SetNNObj = mlog_51026 +Act_PlayerEnemyClamp = 1, 1 +Act_ActTrig = pjh_base_by_p1 + +[Trigger] +nickname = pjh_base_by_p1 +Cnd_ProjHit = base, 10, Player +Act_SendComm = escort, Player, DX_M01_1448_KING + +[Trigger] +nickname = d_plat1_changeobj +system = Li01 +Cnd_Destroyed = hostile_platform1, 1, ALL + +[Trigger] +nickname = pirate_wave1 +system = Li01 +Cnd_True = no_params +Act_SpawnShip = pirate_wave1_1, no_ol +Act_SpawnShip = pirate_wave1_2, no_ol +Act_SpawnShip = pirate_wave1_3, ol_stay_near_base +Act_GiveObjList = pirate_wave1_1, ol_stay_near_base_pair1 +Act_ActTrig = d_allrogues +Act_SetVibeShiptoLbl = escort, base_pirate, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = base_pirate, escort, REP_HOSTILE_THRESHOLD +Act_SendComm = escort, Player, dx_m01_1445_king +Act_ActTrig = pirate_wave2 +Act_ActTrig = d_pir_wave1_1 +Act_ActTrig = d_pir_wave1_2 +Act_ActTrig = d_pir_wave1_3 + +[ObjList] +nickname = ol_stay_near_base_pair1 +MakeNewFormation = form_fighter_basic, pirate_wave1_2 +StayInRange = 57147, 0, -52081, 1000 + +[ObjList] +nickname = ol_stay_near_base +StayInRange = 57147, 0, -52081, 1000 + +[Trigger] +nickname = d_allrogues +system = Li01 +Cnd_Destroyed = base_pirate, -1, EXPLODE + +[Trigger] +nickname = d_pir_wave1_1 +Cnd_Destroyed = pirate_wave1_1, 1, EXPLODE + +[Trigger] +nickname = d_pir_wave1_2 +Cnd_Destroyed = pirate_wave1_2, 1, EXPLODE + +[Trigger] +nickname = d_pir_wave1_3 +Cnd_Destroyed = pirate_wave1_3, 1, EXPLODE + +[Trigger] +nickname = pirate_wave2 +system = Li01 +Cnd_Destroyed = wave1, 2, EXPLODE +Act_SpawnShip = pirate_wave2_1, ol_stay_near_base_pair2 +Act_SpawnShip = pirate_wave2_2, no_ol +Act_SpawnShip = pirate_wave2_3, ol_stay_near_base +Act_DeactTrig = d_allrogues +Act_ActTrig = d_allrogues +Act_SetVibeShiptoLbl = escort, base_pirate, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = base_pirate, escort, REP_HOSTILE_THRESHOLD +Act_ActTrig = d_pir_wave2_1 +Act_ActTrig = d_pir_wave2_2 +Act_ActTrig = d_pir_wave2_3 +Act_ActTrig = d_2wave2guys + +[ObjList] +nickname = ol_stay_near_base_pair2 +MakeNewFormation = form_fighter_basic, pirate_wave2_2 +StayInRange = 57147, 0, -52081, 1000 + +[Trigger] +nickname = d_2wave2guys +Cnd_Destroyed = base_pirate, 2, EXPLODE +Act_SpawnShip = base_hostile3 +Act_SpawnShip = base_hostile4 +Act_SetVibeShiptoLbl = escort, base_pirate, REP_HOSTILE_THRESHOLD +Act_GiveObjList = base_hostile3, ol_hostile_clr_base +Act_GiveObjList = base_hostile4, no_ol +Act_DeactTrig = d_allrogues +Act_ActTrig = d_allrogues +Act_ActTrig = d_launch_host + +[Trigger] +nickname = d_pir_wave2_1 +Cnd_Destroyed = pirate_wave2_1, 1, EXPLODE + +[Trigger] +nickname = d_pir_wave2_2 +Cnd_Destroyed = pirate_wave2_2, 1, EXPLODE + +[Trigger] +nickname = d_pir_wave2_3 +Cnd_Destroyed = pirate_wave2_3, 1, EXPLODE + +[Trigger] +nickname = d_launch_host +system = Li01 +repeatable = true +Cnd_Destroyed = lbl_launch_host, -1, ALL +Act_ActTrig = tm_launch_host + +[Trigger] +nickname = tm_launch_host +system = Li01 +Cnd_Timer = 7 +Act_SpawnShip = base_hostile3, ol_hostile_clr_base +Act_SetVibeLblToShip = lbl_launch_host, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_launch_host, escort, REP_HOSTILE_THRESHOLD +Act_DeactTrig = d_allrogues +Act_ActTrig = d_allrogues + +[Trigger] +nickname = platform_died_comm +system = Li01 +Cnd_Destroyed = lbl_hplat, 1 +Act_SendComm = escort, Player, DX_M01_1440_KING + +[Trigger] +nickname = tm_sendcalvalry +system = Li01 +Cnd_Timer = 180 +Act_DeactTrig = d_bothplatforms +Act_DeactTrig = platform_died_comm +Act_DeactTrig = tm_1_com1446 +Act_DeactTrig = d_plat1_changeobj +Act_ActTrig = destroy_base_init + +[Trigger] +nickname = d_bothplatforms +system = Li01 +Cnd_Destroyed = lbl_hplat, 2, ALL +Act_DeactTrig = tm_sendcalvalry +Act_DeactTrig = pirate_wave1 +Act_ActTrig = tm_1_com1446 +Act_DeactTrig = d_plat1_changeobj +Act_DeactTrig = pjh_base_by_p1 +Act_ActTrig = destroy_base_init + +[Trigger] +nickname = tm_1_com1446 +system = Li01 +Cnd_Timer = 1 +Act_SendComm = escort, Player, dx_m01_1446_king + +[Trigger] +nickname = key_to_destroy_base +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 57147, 100, -52281, 500 +Act_SpawnShip = escort, no_ol, 57147, 0, -52481 +Act_SpawnSolar = base +Act_SetVibe = base, Player, REP_HOSTILE_MAXIMUM +Act_Invulnerable = base, true, true, 0.900000 +Act_PlayerCanDock = false +Act_ActTrig = general_triggers +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = Player, us, REP_FRIEND_MAXIMUM +Act_ActTrig = destroy_base_init + +[Trigger] +nickname = key_save_back_to_pitts +system = Li01 +Cnd_SpaceEnter = no_params +Act_SetInitialPlayerPos = 55371, 0, -51358, 1, 0, 0, 0 +Act_SpawnShip = escort, ol_breakfollow, 55300, 100, -51500 +Act_AdjHealth = escort, -0.300000 +Act_SpawnShip = megaalpha1 +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_ActTrig = tm_king_clears_out +Act_GiveObjList = escort, ol_breakfollow +Act_SpawnShip = lsfdelta1, no_ol, 55352, -400, -53117 +Act_SpawnShip = lsfalpha1, no_ol, 58147, 300, -52381 +Act_SpawnShip = lsfalpha2, no_ol, 58047, 200, -52300 +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_AdjHealth = lsfdelta1, -0.600000 +Act_AdjHealth = lsfalpha1, -0.300000 +Act_AdjHealth = lsfalpha2, -0.200000 +Act_ActTrig = d_alpha1 +Act_ActTrig = tm_3_startpatrols +Act_PlayerCanDock = false +Act_ActTrig = general_triggers +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, none, 3 + +[Trigger] +nickname = destroy_base_init +system = Li01 +Cnd_True = no_params +Act_ActTrig = send_in_calvalry +Act_ActTrig = calvalry_dead +Act_PlayerCanDock = false +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, none, 3 + +[Trigger] +nickname = send_in_calvalry +system = Li01 +Cnd_Timer = 7 +Act_SpawnShip = lsfdelta1 +Act_SpawnShip = lsfdelta2 +Act_Invulnerable = lsfdelta1, true, true, 0.900000 +Act_Invulnerable = lsfdelta2, true, true, 0.900000 +Act_StartDialog = destroy_base_bomber_run +Act_GiveObjList = lsfdelta1, lsfdelta1_destroy_base +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = calvalry, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = calvalry, base_pirate, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = base_pirate, calvalry, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = torpedo_runner, base_pirate, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = base_pirate, torpedo_runner, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = torpedo_runner, base, REP_HOSTILE_MAXIMUM +Act_ActTrig = com_1460 +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY + +[Dialog] +nickname = destroy_base_bomber_run +system = Li01 +line = lsfdelta1, Player, dx_m01_1450_lsfdelta1, 4, 0 +line = escort, Player, dx_m01_1460_king, 4, 0 + +[Trigger] +nickname = com_1460 +Cnd_CommComplete = dx_m01_1460_king +Act_ActTrig = pjh_basebydelta1 + +[Trigger] +nickname = pjh_basebydelta1 +system = Li01 +Cnd_ProjHit = base, 1, lsfdelta1 +Act_DeactTrig = pjh_basebyalpha1 +Act_ActTrig = tm_destroy_cam +Act_ActTrig = tm_baseboom +Act_SetVibeLbl = torpedo_runner, base_pirate, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = base_pirate, torpedo_runner, REP_HOSTILE_MAXIMUM +Act_SendComm = lsfdelta1, Player, dx_m01_1470_lsfdelta1 +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_danger, 3, false + +[Trigger] +nickname = tm_destroy_cam +system = Li01 +Cnd_Timer = 2 +Act_PobjIdle = no_params +Act_StaticCam = 57148.132813, 99.349976, -52280.164063, -0.009337, -0.008945, 0.966306, 0.257073 +Act_CallThorn = missions\m01b\m01b_11.thn, Player +Act_SpawnShip = megadelta1 +Act_SpawnShip = megaalpha1 +Act_SetVibeLblToShip = calvalry, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = tm_baseboom +system = Li01 +Cnd_Timer = 3 +Act_LightFuse = base, pirate_base_explode_fuse +Act_DeactTrig = d_launch_host +Act_DeactTrig = platform_died_comm +Act_DeactTrig = tm_1_com1446 +Act_PobjIdle = no_params +Act_DeactTrig = d_plat1_changeobj +Act_SetVibeLbl = base_pirate, calvalry, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = calvalry, base_pirate, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = alpha, base_pirate, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = base_pirate, escort, REP_NEUTRAL +Act_StartDialog = destroy_base_done +Act_DeactTrig = pirate_wave1 +Act_DeactTrig = pirate_wave2 +Act_DeactTrig = calvalry_dead +Act_DeactTrig = d_2wave2guys +Act_DeactTrig = pirate_wave2 +Act_ActTrig = tm_restore_pov + +[Dialog] +nickname = destroy_base_done +system = Li01 +line = escort, Player, dx_m01_1480_king, 1, 0 +line = megadelta1, Player, dx_m01_1490_lsfdelta1, 3, 0 + +[Trigger] +nickname = wt_plat1alive +Cnd_WatchTrigger = d_plat1, ON +Act_Destroy = hostile_platform1 + +[Trigger] +nickname = wt_plat3alive +Cnd_WatchTrigger = d_plat3, ON +Act_Destroy = hostile_platform3 + +[Trigger] +nickname = tm_restore_pov +system = Li01 +Cnd_Timer = 18 +Act_RevertCam = no_params +Act_ActTrig = wt_wave1_1_died_on +Act_ActTrig = wt_wave1_1_died_off +Act_ActTrig = wt_wave1_2_died_on +Act_ActTrig = wt_wave1_2_died_off +Act_ActTrig = wt_wave1_3_died_on +Act_ActTrig = wt_wave1_3_died_off +Act_ActTrig = wt_wave2_1_died_on +Act_ActTrig = wt_wave2_2_died_off +Act_ActTrig = wt_plat1alive +Act_ActTrig = wt_plat3alive +Act_ActTrig = tm_P1mustkillall + +[Trigger] +nickname = tm_P1mustkillall +system = Li01 +Cnd_Timer = 3 +Act_ActTrig = wt_d_allrogues_on +Act_ActTrig = wt_d_allrogues_off +Act_DeactTrig = wt_plat1alive +Act_DeactTrig = wt_plat3alive + +[Trigger] +nickname = wt_wave1_1_died_on +system = Li01 +Cnd_WatchTrigger = d_pir_wave1_1, ON +Act_DeactTrig = wt_wave1_1_died_off +Act_Destroy = pirate_wave1_1 + +[Trigger] +nickname = wt_wave1_1_died_off +system = Li01 +Cnd_WatchTrigger = d_pir_wave1_1, off +Act_DeactTrig = wt_wave1_1_died_on + +[Trigger] +nickname = wt_wave1_2_died_on +system = Li01 +Cnd_WatchTrigger = d_pir_wave1_2, ON +Act_DeactTrig = wt_wave1_2_died_off +Act_ActTrig = pjh_wave1_2 + +[Trigger] +nickname = pjh_wave1_2 +Cnd_ProjHit = pirate_wave1_2, 3 +Act_Destroy = pirate_wave1_2 + +[Trigger] +nickname = wt_wave1_2_died_off +system = Li01 +Cnd_WatchTrigger = d_pir_wave1_2, off +Act_DeactTrig = wt_wave1_2_died_on + +[Trigger] +nickname = wt_wave1_3_died_on +system = Li01 +Cnd_WatchTrigger = d_pir_wave1_3, ON +Act_DeactTrig = wt_wave1_3_died_off +Act_ActTrig = pjh_wave1_3 + +[Trigger] +nickname = pjh_wave1_3 +Cnd_ProjHit = pirate_wave1_3, 4 +Act_Destroy = pirate_wave1_3 + +[Trigger] +nickname = wt_wave1_3_died_off +system = Li01 +Cnd_WatchTrigger = d_pir_wave1_3, off +Act_DeactTrig = wt_wave1_3_died_on + +[Trigger] +nickname = wt_wave2_1_died_on +system = Li01 +Cnd_WatchTrigger = d_pir_wave2_1, ON +Act_DeactTrig = wt_wave2_1_died_off +Act_ActTrig = pjh_wave2_1 + +[Trigger] +nickname = pjh_wave2_1 +Cnd_ProjHit = pirate_wave2_1, 3 +Act_Destroy = pirate_wave2_1 + +[Trigger] +nickname = wt_wave2_1_died_off +system = Li01 +Cnd_WatchTrigger = d_pir_wave2_1, off +Act_DeactTrig = wt_wave2_1_died_on + +[Trigger] +nickname = wt_wave2_2_died_on +system = Li01 +Cnd_WatchTrigger = d_pir_wave2_2, ON +Act_DeactTrig = wt_wave2_2_died_off +Act_ActTrig = pjh_wave2_2 + +[Trigger] +nickname = pjh_wave2_2 +Cnd_ProjHit = pirate_wave2_2, 7 +Act_Destroy = pirate_wave2_2 + +[Trigger] +nickname = wt_wave2_2_died_off +system = Li01 +Cnd_WatchTrigger = d_pir_wave2_2, off +Act_DeactTrig = wt_wave2_2_died_on + +[Trigger] +nickname = wt_wave2_3_died_on +system = Li01 +Cnd_WatchTrigger = d_pir_wave2_3, ON +Act_DeactTrig = wt_wave2_3_died_off +Act_ActTrig = pjh_wave2_3 + +[Trigger] +nickname = pjh_wave2_3 +Cnd_ProjHit = pirate_wave2_3, 2 +Act_Destroy = pirate_wave2_3 + +[Trigger] +nickname = wt_wave2_3_died_off +system = Li01 +Cnd_WatchTrigger = d_pir_wave2_3, off +Act_DeactTrig = wt_wave2_3_died_on + +[Trigger] +nickname = wt_d_allrogues_on +system = Li01 +Cnd_WatchTrigger = d_allrogues, ON +Act_DeactTrig = wt_d_allrogues_off +Act_SendComm = escort, Player, dx_m01_1515_king +Act_SetNNObj = nn_killpostbase +Act_ActTrig = d_allroguespostbase +Act_DeactTrig = d_allrogues +Act_MarkObj = base_pirate, 1 +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, none, 3 + +[Trigger] +nickname = d_allroguespostbase +system = Li01 +Cnd_Destroyed = base_pirate, -1, EXPLODE +Act_ActTrig = tm_king_clears_out +Act_ActTrig = tm_3_startpatrols +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_victory, 3, true +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_Save = key_save_back_to_pitts, 32120 + +[Trigger] +nickname = wt_d_allrogues_off +system = Li01 +Cnd_WatchTrigger = d_allrogues, off +Act_DeactTrig = wt_d_allrogues_on +Act_ActTrig = tm_king_clears_out +Act_ActTrig = tm_3_startpatrols +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_victory, 3, true +Act_Save = key_save_back_to_pitts, 32120 + +[Trigger] +nickname = tm_3_startpatrols +system = Li01 +Cnd_Timer = 3 +Act_ActTrig = start_base_patrols + +[Trigger] +nickname = start_base_patrols +system = Li01 +Cnd_True = no_params +Act_ActTrig = dst_repeatpatrolccw +Act_ActTrig = tm_startpatrol2 +Act_ActTrig = wt_d_alpha1_on +Act_ActTrig = wt_d_alpha1_off + +[Trigger] +nickname = wt_d_alpha1_on +system = Li01 +Cnd_WatchTrigger = d_alpha1, ON +Act_DeactTrig = wt_d_alpha1_off +Act_GiveObjList = lsfalpha1, ol_form_patrolcw_a1 + +[Trigger] +nickname = wt_d_alpha1_off +system = Li01 +Cnd_WatchTrigger = d_alpha1, off +Act_DeactTrig = wt_d_alpha1_on +Act_ActTrig = wt_d_alpha2_on +Act_ActTrig = wt_d_alpha2_off + +[Trigger] +nickname = wt_d_alpha2_on +system = Li01 +Cnd_WatchTrigger = d_alpha2, ON +Act_DeactTrig = wt_d_alpha2_off +Act_GiveObjList = lsfalpha2, ol_form_patrolcw_a2 + +[Trigger] +nickname = wt_d_alpha2_off +system = Li01 +Cnd_WatchTrigger = d_alpha2, off +Act_DeactTrig = wt_d_alpha2_on +Act_GiveObjList = lsfalpha3, ol_form_patrolcw_a3 + +[Trigger] +nickname = dst_repeatpatrolccw +system = Li01 +repeatable = true +Cnd_Timer = 30 +Act_GiveObjList = lsfalpha1, ol_patrolcw + +[Trigger] +nickname = tm_startpatrol2 +system = Li01 +Cnd_Timer = 5 +Act_GiveObjList = lsfdelta1, ol_patrolcw +Act_ActTrig = dst_repeatpatrolcw + +[Trigger] +nickname = dst_repeatpatrolcw +system = Li01 +repeatable = true +Cnd_Timer = 30 +Act_GiveObjList = lsfdelta1, ol_patrolccw + +[Trigger] +nickname = tm_king_clears_out +system = Li01 +Cnd_Timer = 2 +Act_StartDialog = dlg_king_clears_out +Act_GiveObjList = escort, ol_breakfollow +Act_ActTrig = com_1516 + +[Dialog] +nickname = dlg_king_clears_out +system = Li01 +line = escort, Player, dx_m01_1513_king +line = megaalpha1, Player, dx_m01_1505_lsfalpha1, 6, 0 +line = escort, Player, dx_m01_1516_king + +[Trigger] +nickname = com_1516 +Cnd_CommComplete = dx_m01_1516_king +Act_NNIds = 30110, HISTORY +Act_AdjHealth = escort, 0.300000 +Act_SetNNObj = mlog_51027 +Act_NagDistTowards = POS, gohome, escort, 50655, 0, -77595, 22180, 1900, NAG_ALWAYS +Act_ActTrig = tm_pauseb4debrief + +[Trigger] +nickname = tm_pauseb4debrief +Cnd_Timer = 3 +Act_ActTrig = dst_king_debriefs + +[Trigger] +nickname = dst_king_debriefs +Cnd_DistShip = inside, Player, Li01_02, 24000 +Act_StartDialog = dlg_king_debriefs +Act_ActTrig = com_1528_divert + +[Dialog] +nickname = dlg_king_debriefs +system = Li01 +line = escort, Player, dx_m01_1525_king +line = escort, Player, dx_m01_1526_king +line = escort, Player, dx_m01_1528_king + +[Trigger] +nickname = com_1528_divert +Cnd_CommComplete = dx_m01_1528_king +Act_ActTrig = tm_king_diverts + +[Trigger] +nickname = tm_king_diverts +system = Li01 +Cnd_Timer = 3 +Act_StartDialog = destroy_base_specific_mission_offer +Act_ActTrig = com_1555 +Act_ActTrig = play_juni_ethercomm + +[Dialog] +nickname = destroy_base_specific_mission_offer +system = Li01 +line = escort, Player, dx_m01_1555_king, 12, 0 + +[Trigger] +nickname = com_1555 +system = Li01 +Cnd_CommComplete = dx_m01_1555_king +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_DeactTrig = king_dies +Act_GiveObjList = escort, ol_leavetown +Act_MarkObj = escort, 0 +Act_NNIds = 30115, HISTORY +Act_PlayMusic = music_li_space, music_li_danger, music_li_battle, music_reveal_and_exposition, 6, true + +[Trigger] +nickname = play_juni_ethercomm +Cnd_CommComplete = dx_m01_1555_king +Act_ActTrig = tm_pausebeforejuni +Act_NagOff = gohome +Act_AdjAcct = 3500 + +[Trigger] +nickname = tm_pausebeforejuni +Cnd_Timer = 3 +Act_EtherComm = juni_voice_m01a, 216116, Player, dx_m01_1580_juni, -1, pl_female4_head, li_hatcher_body +Act_ActTrig = com_1580 + +[Trigger] +nickname = com_1580 +Cnd_CommComplete = dx_m01_1580_juni +Act_EtherComm = juni_voice_m01a, 216116, Player, dx_m01_1585_juni, -1, pl_female4_head, li_hatcher_body +Act_ActTrig = com_1585 + +[Trigger] +nickname = com_1585 +Cnd_CommComplete = dx_m01_1585_juni +Act_PlayerCanDock = false, Li01_02_dock_ring +Act_RpopAttClamp = false +Act_NNIds = 30120, HISTORY +Act_Invulnerable = escort, true, false +Act_Popupdialog = 21897, 21947, CLOSE +Act_ActTrig = tm_end1b + +[Trigger] +nickname = tm_end1b +Cnd_Timer = 1 +Act_ChangeState = SUCCEED + +[Trigger] +nickname = calvalry_dead +system = Li01 +repeatable = true +Cnd_Destroyed = torpedo_runner, -1, ALL +Act_SpawnShip = lsfdelta1 +Act_SpawnShip = lsfdelta2 +Act_SetVibeLblToShip = torpedo_runner, base, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = torpedo_runner, base_pirate, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = base_pirate, torpedo_runner, REP_FRIEND_MAXIMUM +Act_GiveObjList = lsfalpha1, lsfalpha1_destroy_base +Act_GiveObjList = lsfdelta1, lsfdelta1_destroy_base + +[Trigger] +nickname = killep1 +Cnd_True = no_params +Act_Destroy = gmg_leader + diff --git a/DATA/MISSIONS/M01B/npcships.ini b/DATA/MISSIONS/M01B/npcships.ini new file mode 100644 index 0000000..b764883 --- /dev/null +++ b/DATA/MISSIONS/M01B/npcships.ini @@ -0,0 +1,126 @@ +[NPCShipArch] +nickname = MSN01b_King +loadout = MSN01b_King +level = d1 +ship_archetype = li_fighter +pilot = MSN01b_King +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN01b_Epsilon +loadout = MSN01b_Epsilon +level = d1 +ship_archetype = li_fighter +pilot = MSN01b_Epsilon +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN01b_Epsilon_Leader +loadout = MSN01b_Epsilon_Leader +level = d1 +ship_archetype = li_fighter +pilot = MSN01b_Epsilon_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN01b_Liberty_Rogue_Scout +loadout = MSN01b_Liberty_Rogue_Scout +level = d1 +ship_archetype = pi_fighter +pilot = MSN01b_Liberty_Rogue_Scout +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN01b_Liberty_Rogue +loadout = MSN01b_Liberty_Rogue +level = d1 +ship_archetype = pi_fighter +pilot = MSN01b_Liberty_Rogue +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN01b_Liberty_Rogue_Leader +loadout = MSN01b_Liberty_Rogue_Leader +level = d1 +ship_archetype = pi_fighter +pilot = MSN01b_Liberty_Rogue_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN01b_Liberty_Rogue_Defender +loadout = MSN01b_Liberty_Rogue_Defender +level = d1 +ship_archetype = pi_fighter +pilot = MSN01b_Liberty_Rogue_Defender +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN01b_Liberty_Rogue_Defender_Leader +loadout = MSN01b_Liberty_Rogue_Defender_Leader +level = d1 +ship_archetype = pi_fighter +pilot = MSN01b_Liberty_Rogue_Defender_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN01b_Beta4 +loadout = MSN01b_Beta4 +level = d1 +ship_archetype = li_fighter +pilot = MSN01b_Beta4 +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN01b_Liberty_Bomber +loadout = MSN01b_Liberty_Bomber +level = d1 +ship_archetype = li_elite +pilot = MSN01b_Liberty_Bomber +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN01b_Prison_Ship +loadout = MSN01b_Prison_Ship +level = d10 +ship_archetype = ge_prison +pilot = MSN01b_Prison_Ship +state_graph = NOTHING +npc_class = class_legality_lawful, class_liner + +[NPCShipArch] +nickname = MSN01b_Exploder +loadout = MSN01b_Exploder +level = d1 +ship_archetype = debris_tosser_200 +pilot = MSN01b_Exploder +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN01b_Liberty_Heavy +loadout = MSN01b_Liberty_Heavy +level = d1 +ship_archetype = li_elite +pilot = MSN01b_Liberty_Heavy +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN01b_Liberty_Bomber_Escort +loadout = MSN01b_Liberty_Bomber_Escort +level = d1 +ship_archetype = li_fighter +pilot = MSN01b_Liberty_Bomber_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + diff --git a/DATA/MISSIONS/M02/m002_s009a_li01_01_offer.ini b/DATA/MISSIONS/M02/m002_s009a_li01_01_offer.ini new file mode 100644 index 0000000..790fb9e --- /dev/null +++ b/DATA/MISSIONS/M02/m002_s009a_li01_01_offer.ini @@ -0,0 +1,24 @@ +[CharacterEncounter] +Location = Li01_01_Base, bar +offer = scripts\story\s009a_offer_King_li_01_Bar_01.thn +decision = scripts\story\s009e_decision_King_li_01_Bar_01.thn +accept = scripts\story\s009b_accept_King_li_01_Bar_01.thn +reject = scripts\story\s009c_decline_King_li_01_Bar_01.thn +mission_text_id = 22205 +nooffer_text_id = 22205 + +[Reserve] +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor3/01/A/Stand +spot = Zg/NPC/mFloor3/02/A/Stand + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s009fb_fidget_juni_li_01_Bar_01.thn + +[Char] +npc = King +actor = King +fidget = scripts\story\s009fa_fidget_King_li_01_Bar_01.thn + diff --git a/DATA/MISSIONS/M02/m002_s009d_li01_01_reoffer.ini b/DATA/MISSIONS/M02/m002_s009d_li01_01_reoffer.ini new file mode 100644 index 0000000..1770bad --- /dev/null +++ b/DATA/MISSIONS/M02/m002_s009d_li01_01_reoffer.ini @@ -0,0 +1,24 @@ +[CharacterEncounter] +Location = Li01_01_Base, bar +offer = scripts\story\s009d_reoffer_King_li_01_Bar_01.thn +decision = scripts\story\s009e_decision_King_li_01_Bar_01.thn +accept = scripts\story\s009b_accept_King_li_01_Bar_01.thn +reject = scripts\story\s009c_decline_King_li_01_Bar_01.thn +mission_text_id = 22205 +nooffer_text_id = 22205 + +[Reserve] +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor3/01/A/Stand +spot = Zg/NPC/mFloor3/02/A/Stand + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s009fb_fidget_juni_li_01_Bar_01.thn + +[Char] +npc = King +actor = King +fidget = scripts\story\s009fa_fidget_King_li_01_Bar_01.thn + diff --git a/DATA/MISSIONS/M02/m002_s010x_li01_01_nrml.ini b/DATA/MISSIONS/M02/m002_s010x_li01_01_nrml.ini new file mode 100644 index 0000000..fad9d7c --- /dev/null +++ b/DATA/MISSIONS/M02/m002_s010x_li01_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Li01_01_Base, Cityscape +action = scripts\story\s010x_nrml_Lonnigan_li_01_Cityscape_01.thn +autoplay = true +relocate_player = Cityscape + +[Char] +npc = Syd +actor = Syd +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M02/m002_s011x_li01_03_nrml.ini b/DATA/MISSIONS/M02/m002_s011x_li01_03_nrml.ini new file mode 100644 index 0000000..d540ecc --- /dev/null +++ b/DATA/MISSIONS/M02/m002_s011x_li01_03_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = Li01_03_Base, deck2 +start_room = deck2 +action = scripts\story\s011x_nrml_juni_li_05_Deck_01.thn +autoplay = true +relocate_player = deck + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M02/m02.ini b/DATA/MISSIONS/M02/m02.ini new file mode 100644 index 0000000..b343366 --- /dev/null +++ b/DATA/MISSIONS/M02/m02.ini @@ -0,0 +1,2506 @@ +[Mission] +npc_ship_file = missions\m02\npcships.ini + +[NPC] +nickname = Ashcroft +npc_ship_arch = MSN02_Ashcroft +individual_name = 216206 +affiliation = fc_lr_grp +voice = ashcroft_voice_m02 +space_costume = pi_pirate4_head, pi_pirate8_body, comm_rh_alaric + +[NPC] +nickname = Escort +npc_ship_arch = MSN02_Ashcroft_Escort +individual_name = 196888 +affiliation = fc_lr_grp +space_costume = pi_pirate4_head, pi_pirate8_body, comm_pi_pirate + +[NPC] +nickname = Burning_Transport +npc_ship_arch = MSN02_Burning_Transport +affiliation = li_lsf_grp +individual_name = 216205 + +[NPC] +nickname = exploder +npc_ship_arch = MSN02_Exploder +affiliation = li_lsf_grp +individual_name = 216205 + +[NPC] +nickname = Cosmo +affiliation = co_me_grp +individual_name = 216208 +npc_ship_arch = MSN02_Cosmo +voice = cosmo_voice_m02 +space_costume = ge_male3_head, sc_scientist3_body, comm_ge_generic2 + +[NPC] +nickname = transport_m02 +affiliation = co_me_grp +npc_ship_arch = MSN02_Ashcroft_Transport +space_costume = li_captain_head, li_male_elite_body, comm_ge_generic1 +individual_name = 237057 + +[NPC] +nickname = King +npc_ship_arch = MSN02_King +voice = King +space_costume = li_scrote_head, li_scrote_body, comm_li_hatcher +affiliation = li_lsf_grp +individual_name = 216201 + +[NPC] +nickname = juni_m02 +npc_ship_arch = MSN02_King +voice = juni +space_costume = pl_female4_head, li_hatcher_body +affiliation = li_lsf_grp +individual_name = 216200 + +[NPC] +nickname = BS_Unity +npc_ship_arch = MSN02_Battleship_Unity +individual_name = 216203 +affiliation = li_n_grp +voice = unity_voice_m02 +space_costume = pl_female1_head, li_female_elite_body + +[NPC] +nickname = police +npc_ship_arch = MSN02_Liberty_Police +voice = pilot_f_leg_m01 +space_costume = li_captain_head, li_male_guard_body, comm_ge_generic2 +affiliation = li_p_grp +individual_name = 196848 + +[NPC] +nickname = jonnie_law +npc_ship_arch = MSN02_Liberty_Police +affiliation = li_p_grp +voice = pilot_f_mil_m02 +space_costume = li_captain_head, li_male_guard_body, comm_ge_generic2 +individual_name = 196848 + +[NNObjective] +nickname = null +state = HIDDEN +type = ids, 21660 + +[NNObjective] +nickname = talk_to_juni +state = HIDDEN +type = ids, 22285 + +[NNObjective] +nickname = meet_juni +state = HIDDEN +type = ids, 22210 + +[NNObjective] +nickname = first_launch +state = HIDDEN +type = ids, 22220 + +[NNObjective] +nickname = meet_king +state = HIDDEN +type = navmarker, Li01, 22220, 22220, -33112, 0, -27341 + +[NNObjective] +nickname = take_tl1 +state = HIDDEN +type = rep_inst, Li01, 22225, 25225, -28267, 0, -30104, Li01_Trade_Lane_Ring_146 + +[NNObjective] +nickname = take_tl2 +state = HIDDEN +type = rep_inst, Li01, 22225, 25225, 36208, 0, -52369, Li01_Trade_Lane_Ring_16 + +[NNObjective] +nickname = take_tl3 +state = HIDDEN +type = rep_inst, Li03, 22255, 1, 4997, 0, 81909, Li03_Trade_Lane_Ring_57 + +[NNObjective] +nickname = take_tl4 +state = HIDDEN +type = rep_inst, Li01, 22225, 1, 11163, 0, -78469, Li01_Trade_Lane_Ring_20 + +[NNObjective] +nickname = take_tl5 +state = HIDDEN +type = rep_inst, Li01, 22225, 1, 5929, 0, 49085, Li01_Trade_Lane_Ring_178 + +[NNObjective] +nickname = jump +state = HIDDEN +type = rep_inst, Li03, 22230, 1, -12831, 0, -81511, Li01_to_Li03 + +[NNObjective] +nickname = follow_again +state = HIDDEN +type = navmarker, Li03, 22235, 1, 6311, 0, 81989 + +[NNObjective] +nickname = scan_here +state = HIDDEN +type = navmarker, Li03, 22235, 1, 6311, 0, 81989 + +[NNObjective] +nickname = start_scanning +state = HIDDEN +type = navmarker, Li03, 22240, 25240, 6311, 0, 81989 + +[NNObjective] +nickname = engage_cosmo +state = HIDDEN +type = ids, 22245 + +[NNObjective] +nickname = stand_down +state = HIDDEN +type = ids, 22250 + +[NNObjective] +nickname = search +state = HIDDEN +type = rep_inst, Li03, 22255, 1, 4997, 0, 81909, Li03_Trade_Lane_Ring_57 + +[NNObjective] +nickname = defend_station +state = HIDDEN +type = ids, 22256 + +[NNObjective] +nickname = hunt +state = HIDDEN +type = rep_inst, Li03, 22260, 1, -29171, 0, 47789, Transport1 + +[NNObjective] +nickname = hunt2 +state = HIDDEN +type = navmarker, Li03, 22262, 1, -22099, 0, 75896 + +[NNObjective] +nickname = destroy_ashcroft +state = HIDDEN +type = ids, 22263 + +[NNObjective] +nickname = destroy_rogues +state = HIDDEN +type = ids, 22269 + +[NNObjective] +nickname = tractor +state = HIDDEN +type = ids, 22265 + +[NNObjective] +nickname = goto_gate +state = HIDDEN +type = rep_inst, Li03, 22267, 1, 6728, 0, 86000, Li03_to_Li01 + +[NNObjective] +nickname = dock_li03_to_li01 +state = HIDDEN +type = rep_inst, Li03, 22268, 1, 6728, 0, 86000, Li03_to_Li01 + +[NNObjective] +nickname = engage_rogues +state = HIDDEN +type = ids, 22269 + +[NNObjective] +nickname = destroy_ashcroft +state = HIDDEN +type = ids, 22263 + +[NNObjective] +nickname = return +state = HIDDEN +type = rep_inst, Li01, 22270, 1, 6728, 0, 86000, Li01_03 + +[NNObjective] +nickname = dock_missouri +state = HIDDEN +type = rep_inst, Li01, 22275, 1, 6728, 0, 86000, Li01_03 + +[MsnShip] +nickname = Thug1 +NPC = Escort +label = thug +random_name = true +position = -22099, 0, 75896 + +[MsnShip] +nickname = Thug2 +NPC = Escort +label = thug +random_name = true +position = -22099, 0, 75876 + +[MsnShip] +nickname = Thug3 +NPC = Escort +label = thug +random_name = true +position = -22099, 0, 75856 + +[MsnShip] +nickname = Thug4 +NPC = Escort +label = thug +random_name = true +position = -22099, 0, 75836 + +[MsnShip] +nickname = police1 +NPC = police +random_name = true +label = police + +[MsnShip] +nickname = police2 +NPC = police +random_name = true +label = police + +[MsnShip] +nickname = police3 +NPC = police +random_name = true +label = police + +[MsnShip] +nickname = police4 +NPC = police +random_name = true +label = police + +[MsnShip] +nickname = Ashcroft +NPC = Ashcroft +label = thug +label = Ashcroft +position = -28500, 0, 51100 + +[MsnShip] +nickname = Escort1 +NPC = Escort +label = Escort +label = thugs +random_name = true + +[MsnShip] +nickname = Escort2 +NPC = Escort +label = Escort +label = thugs +random_name = true + +[MsnShip] +nickname = AshEscort1 +NPC = Escort +label = Escort +label = thugs +random_name = true + +[MsnShip] +nickname = AshEscort2 +NPC = Escort +label = Escort +label = thugs +random_name = true + +[MsnShip] +nickname = Transport1 +NPC = transport_m02 +position = -28904, 0, 48313 +random_name = true +label = Transport1 + +[MsnShip] +nickname = Transport2 +NPC = transport_m02 +position = -29078, 0, 48376 +random_name = true +label = Transport2 + +[MsnShip] +nickname = King +NPC = King +position = -33244, 0, -28102 +orientation = 0.778300, -0.000400, -0.627900, -0.002500 +jumper = true +label = us + +[MsnShip] +nickname = BS_Unity +NPC = BS_Unity +position = -12940, 0, -79717 + +[MsnShip] +nickname = juni +NPC = juni_m02 +position = 95000, 95000, 95000 + +[MsnShip] +nickname = PTransport2 +NPC = transport_m02 +random_name = true + +[MsnShip] +nickname = PEscort1 +NPC = Cosmo + +[MsnShip] +nickname = PTransport1 +NPC = transport_m02 +random_name = true + +[MsnShip] +nickname = badguy1 +NPC = Escort +position = -36297, 0, 26444 +label = badguy +random_name = true + +[MsnShip] +nickname = badguy2 +NPC = Escort +position = -36297, 0, 26464 +label = badguy +random_name = true + +[MsnShip] +nickname = badguy3 +NPC = Escort +position = -36297, 0, 26484 +label = badguy +random_name = true + +[MsnShip] +nickname = badguy4 +NPC = Escort +position = -36297, 0, 26424 +label = badguy +random_name = true + +[MsnShip] +nickname = badguy5 +NPC = Escort +position = -36297, 0, 26404 +label = badguy +random_name = true + +[MsnShip] +nickname = badguy6 +NPC = Escort +position = -36277, 0, 26444 +label = badguy +random_name = true + +[MsnShip] +nickname = death3 +NPC = exploder +position = -35752, 0, 25013 + +[MsnShip] +nickname = death4 +NPC = exploder +position = -35443, 0, 24529 + +[MsnShip] +nickname = death5 +NPC = exploder +position = -36208, 0, 25478 + +[MsnShip] +nickname = Burning_Transport +NPC = Burning_Transport +orientation = 0.947000, -0.046100, 0.306000, -0.085800 +position = -36339, 22, 25854 +label = transport_friend + +[MsnShip] +nickname = jailbreak_wing1_1 +NPC = Escort +label = jailbreak_wing +init_objectives = no_ol +random_name = true + +[MsnShip] +nickname = jailbreak_wing1_2 +NPC = Escort +label = jailbreak_wing +init_objectives = no_ol +random_name = true + +[MsnShip] +nickname = jailbreak_wing1_3 +NPC = Escort +label = jailbreak_wing +init_objectives = no_ol +random_name = true + +[MsnShip] +nickname = jailbreak_wing1_4 +NPC = Escort +label = jailbreak_wing +init_objectives = no_ol +random_name = true + +[MsnShip] +nickname = jonnie_law1_1 +NPC = jonnie_law +label = jonnie_law +init_objectives = cruise_to_player_obj +random_name = true +arrival_obj = Li01_11 + +[MsnShip] +nickname = jonnie_law1_2 +NPC = jonnie_law +label = jonnie_law +init_objectives = cruise_to_player_obj +random_name = true +arrival_obj = Li01_11 + +[MsnShip] +nickname = jonnie_law1_3 +NPC = jonnie_law +label = jonnie_law +init_objectives = cruise_to_player_obj +random_name = true +arrival_obj = Li01_11 + +[MsnShip] +nickname = jonnie_law1_4 +NPC = jonnie_law +label = jonnie_law +init_objectives = cruise_to_king +random_name = true +arrival_obj = Li01_11 + +[MsnShip] +nickname = jonnie_law1_5 +NPC = jonnie_law +label = jonnie_law +init_objectives = cruise_to_king +random_name = true +arrival_obj = Li01_11 + +[MsnFormation] +nickname = police +position = -29171, 0, 49789 +orientation = -0.185800, 0.000300, 0.982600, 0.001500 +formation = form_fighter_basic +ship = police1 +ship = police2 +ship = police3 +ship = police4 + +[MsnFormation] +nickname = ashcroft_convoy +position = -29194, 0, 48000 +orientation = -0.185800, 0.000300, 0.982600, 0.001500 +formation = form_fighter_basic +ship = Escort1 +ship = Escort2 +ship = AshEscort1 +ship = AshEscort2 + +[MsnFormation] +nickname = practice_convoy +position = -13296, 0, 56203 +orientation = -0.317200, 0.000000, 0.948400, 0.000000 +formation = form_fighter_basic +ship = PTransport1 +ship = PTransport2 +ship = PEscort1 + +[MsnFormation] +nickname = jailbreak_wing +position = 5412, 152, -49640 +orientation = -0.185800, 0.000300, 0.982600, 0.001500 +formation = form_fighter_basic +ship = jailbreak_wing1_1 +ship = jailbreak_wing1_2 +ship = jailbreak_wing1_3 +ship = jailbreak_wing1_4 + +[Trigger] +nickname = general_triggers +system = Li01 +Cnd_True = no_params +Act_ActTrig = king_dies +Act_ActTrig = pod_dies +Act_ActTrig = play_music +Act_Invulnerable = King, true, false, 0.900000 + +[Trigger] +nickname = king_dies +system = ANY +Cnd_Destroyed = King, 1, ALL_IGNORE_LANDING +Act_ChangeState = FAIL, 21960 + +[Trigger] +nickname = pod_dies +system = ANY +Cnd_Destroyed = ashcroft_pod, 1, EXPLODE +Act_ChangeState = FAIL, 22355 + +[Trigger] +nickname = play_music +system = Li01 +Cnd_True = no_params +Act_PlayMusic = music_omega_space, music_omega_danger, music_omega_battle + +[Trigger] +nickname = key_offer +Cnd_True = no_params +InitState = ACTIVE +Act_ActTrig = lce_bar_li01_01 +Act_SetNNObj = meet_juni +Act_ActTrig = beginning_ether +Act_NNIds = 30200, HISTORY +Act_ActTrig = entered_the_system +Act_ActTrig = meet_on_manhattan +Act_ActTrig = keep_door_open + +[Trigger] +nickname = keep_door_open +Cnd_True = no_params +repeatable = true +Act_SetVibeOfferBaseHack = dock_ring_Li01_01 + +[Trigger] +nickname = entered_the_system +Cnd_True = no_params +Act_NNPath = 22210, 22210, dock_ring_Li01_01, Li01 + +[Trigger] +nickname = beginning_ether +system = Li01 +Cnd_InSpace = true +Act_EtherComm = juni, 216200, Player, dx_m02_0000_Juni, -1, pl_female4_head, li_hatcher_body + +[Trigger] +nickname = meet_on_manhattan +Cnd_LocEnter = Cityscape, Li01_01_base +Act_SetNNObj = meet_juni, OBJECTIVE + +[Trigger] +nickname = lce_bar_li01_01 +Cnd_LocEnter = Bar, Li01_01_base +Act_AddRTC = missions\m02\M002_s009a_Li01_01_offer.ini +Act_ActTrig = mrp_reject +Act_ActTrig = mrp_accept +Act_ActTrig = write_mission_log +Act_DeactTrig = entered_the_system +Act_DeactTrig = meet_on_manhattan +Act_SetNNObj = talk_to_juni + +[Trigger] +nickname = mrp_reject +Cnd_MsnResponse = reject +Act_RemoveRTC = missions\m02\M002_s009a_Li01_01_offer.ini +Act_AddRTC = missions\m02\M002_s009d_Li01_01_reoffer.ini, repeatable + +[Trigger] +nickname = write_mission_log +Cnd_MsnResponse = reject +Act_NNIds = 30210, HISTORY + +[Trigger] +nickname = mrp_accept +Cnd_MsnResponse = accept +Act_RemoveRTC = missions\m02\M002_s009d_Li01_01_reoffer.ini +Act_AddRTC = missions\m02\M002_s010x_Li01_01_nrml.ini +Act_ActTrig = spe_li01_01 +Act_SetTitle = 22200 +Act_SetOffer = 22205 +Act_SetNNObj = first_launch +Act_DeactTrig = mrp_reject +Act_RandomPopSphere = -30642, 0, -29671, 6000, off +Act_RandomPop = false +Act_ActTrig = exit_base +Act_DeactTrig = beginning_ether +Act_NNIds = 30205, HISTORY +Act_ActTrig = entering_cityscape +Act_DeactTrig = keep_door_open + +[Trigger] +nickname = entering_cityscape +Cnd_LocEnter = Cityscape, Li01_01_base +Act_NNIds = 30215, HISTORY + +[Trigger] +nickname = fly_to_colorado +system = Li01 +Cnd_True = no_params +Act_MovePlayer = -34256, 0, -25110, 1000 +Act_ActTrig = start_init + +[Trigger] +nickname = exit_base +Cnd_BaseExit = Li01_01_base +Act_SetNNObj = meet_king + +[Trigger] +nickname = spe_li01_01 +Cnd_SpaceEnter = no_params +Act_ActTrig = start_init +Act_SetNNObj = null, OBJECTIVE_HISTORY + +[Trigger] +nickname = start_init +system = Li01 +Cnd_True = no_params +Act_SpawnShip = King +Act_ActTrig = general_triggers +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = flytocolorado_end +Act_SpawnShip = BS_Unity +Act_ActTrig = wait_for_player +Act_LockDock = Player, Li01_to_Li03, lock +Act_LockDock = Player, Li03_to_Li01, lock +Act_LockDock = Player, Li01_03, lock +Act_PlayerCanDock = false, Li01_to_Li03, Li03_to_Li01, Li01_03 +Act_StartDialog = king_intro +Act_ActTrig = space_enter +Act_SetVibe = Li01_to_Li03, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = BS_Unity, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = dock_ring_Li01_01, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Li01_06, Player, REP_FRIEND_THRESHOLD +Act_PlayerEnemyClamp = 2, 3 + +[Trigger] +nickname = space_enter +system = Li01 +Cnd_Timer = 1 +Act_CallThorn = missions\m02\m02_space_enter.thn, Player +Act_MarkObj = King, 1 +Act_ActTrig = after_launch + +[Trigger] +nickname = after_launch +system = Li01 +Cnd_LaunchComplete = Player +Act_ActTrig = relocate_timer + +[Trigger] +nickname = relocate_timer +system = Li01 +Cnd_Timer = 1 +Act_RelocateShip = Player, -33244, 10, -28082, 0.778300, -0.000400, -0.627900, -0.002500 +Act_PobjIdle = no_params +Act_ActTrig = order_player +Act_ActTrig = thorn_timer + +[Trigger] +nickname = thorn_timer +system = Li01 +Cnd_Timer = 2 +Act_CallThorn = missions\m02\m02_king_01.thn, Player + +[Trigger] +nickname = order_player +system = Li01 +Cnd_True = no_params +Act_GiveObjList = Player, follow_king + +[ObjList] +system = Li01 +nickname = follow_king +Avoidance = false +follow = King, 1500, -20, 0, -20 + +[ObjList] +system = Li01 +nickname = king_start +MakeNewFormation = form_fighter_basic + +[Trigger] +nickname = wait_for_player +system = Li01 +Cnd_DistShip = inside, Player, King, 150 +Act_ActTrig = dialog_enter +Act_ActTrig = dialog_exit +Act_ActTrig = dialog_second +Act_GiveObjList = King, king_goto_tradelane + +[ObjList] +system = Li01 +nickname = king_goto_tradelane +Avoidance = false +GotoVec = goto_no_cruise, -28789, 0, -29929, 400, false + +[Trigger] +nickname = dialog_enter +system = Li01 +Cnd_DistVec = inside, Player, -28789, 0, -29929, 600 +Act_GiveObjList = King, avoidance_on +Act_GiveObjList = Player, stop_player +Act_RevertCam = no_params +Act_ActTrig = tradelane_watcher +Act_ActTrig = entering_tradelane +Act_SendComm = King, Player, DX_m02_0110_KING +Act_ActTrig = delay_first_objective +Act_PlayerCanTradelane = false, Li01_Trade_Lane_Ring_146, Li01_Trade_Lane_Ring_141 +Act_Save = key_save_first_save_game, 32205 +Act_GiveObjList = Player, avoid + +[ObjList] +system = Li01 +nickname = avoid +Avoidance = true + +[Trigger] +nickname = key_save_first_save_game +system = Li01 +Cnd_SpaceEnter = Li01 +Act_SetInitialPlayerPos = -28936, 0, -29266, 0.830744, 0.001137, -0.556648, -0.002652 +Act_SpawnShip = King, avoidance_on, -28560, 0, -29633 +Act_SetNNObj = take_tl1 +Act_ActTrig = tradelane_watcher +Act_ActTrig = entering_tradelane +Act_ActTrig = dialog_exit +Act_SpawnShip = BS_Unity +Act_ActTrig = dialog_second +Act_ActTrig = flytocolorado_end +Act_SetVibe = Li01_to_Li03, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = BS_Unity, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = dock_ring_Li01_01, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Li01_06, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_MarkObj = King, 1 +Act_ActTrig = general_triggers + +[Trigger] +nickname = delay_first_objective +system = Li01 +Cnd_CommComplete = DX_m02_0110_KING +Act_SetNNObj = take_tl1 + +[ObjList] +system = Li01 +nickname = avoidance_on +Avoidance = true +BreakFormation = no_params +follow = Player, 1500, -100, 50, -200 + +[Trigger] +nickname = entering_tradelane +system = Li01 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_146, Li01_Trade_Lane_Ring_145 +Act_StartDialog = engaging_tradelane +Act_LockManeuvers = true +Act_ActTrig = clean_watcher +Act_SetNNObj = null, OBJECTIVE_HISTORY + +[ObjList] +system = Li01 +nickname = stop_player +Idle = no_params + +[ObjList] +system = Li01 +nickname = stop_king + +[Trigger] +nickname = dialog_exit +system = Li01 +Cnd_TLExited = Player, Li01_Trade_Lane_Ring_141 +Act_StartDialog = leaving_tradelane +Act_SetNNObj = take_tl2 +Act_LockManeuvers = false +Act_ActTrig = tradelane_watcher +Act_PlayerCanTradelane = false, Li01_Trade_Lane_Ring_16, Li01_Trade_Lane_Ring_20 + +[Trigger] +nickname = dialog_second +system = Li01 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_16, Li01_Trade_Lane_Ring_17 +Act_StartDialog = second_tradelane +Act_LockManeuvers = true +Act_ActTrig = exiting_second_tradelane +Act_ActTrig = clean_watcher +Act_SetNNObj = null, OBJECTIVE_HISTORY + +[Trigger] +nickname = exiting_second_tradelane +system = Li01 +Cnd_TLExited = Player, Li01_Trade_Lane_Ring_20 +Act_LockManeuvers = false + +[MetaBehavior] +nickname = mb_li01 +MB_GotoGuide = Player, 25, 20, -100, -11994, 0, -80438, 500 + +[Dialog] +nickname = king_intro +system = Li01 +line = King, Player, DX_m02_0100_KING, 1, 0 +line = Player, King, DX_m02_0101_TRENT, 1, 0 +line = King, Player, DX_m02_0102_KING, 1, 0 +line = Player, King, DX_m02_0103_TRENT, 1, 0 +line = Player, King, DX_m02_0104_TRENT, 1, 0 +line = King, Player, DX_m02_0105_KING, 1, 0 +line = Player, King, DX_m02_0106_TRENT, 1, 0 +line = Player, King, DX_m02_0107_TRENT, 1, 0 +line = King, Player, DX_m02_0109_KING, 1, 0 + +[Trigger] +nickname = spawn +Cnd_True = no_params +Act_SpawnShip = King + +[Trigger] +nickname = talk +Cnd_True = no_params +Act_StartDialog = king_intro + +[Dialog] +nickname = engaging_tradelane +system = Li01 +line = King, Player, DX_m02_0130_KING, 5, 0 + +[Dialog] +nickname = leaving_tradelane +system = Li01 +line = King, Player, DX_m02_0150_KING, 5, 0 + +[Dialog] +nickname = second_tradelane +system = Li01 +line = King, Player, DX_m02_0160_KING, 4, 0 + +[Trigger] +nickname = flytocolorado_end +system = Li01 +Cnd_DistVec = inside, Player, -12831, 0, -81511, 3200 +Act_ActTrig = jumpcolorado_init + +[Trigger] +nickname = jump_colorado +system = Li01 +Cnd_True = no_params +Act_MovePlayer = -13278, 0, -80576, 1000 +Act_SpawnShip = King, no_ol, -13278, 0, -80776 +Act_ActTrig = jumpcolorado_init + +[Trigger] +nickname = jumpcolorado_init +system = Li01 +Cnd_True = no_params +Act_StartDialog = leaving_second +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = comm_0451_trent +Act_ActTrig = jumpcolorado_end +Act_MarkObj = King, 1 +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_ActTrig = line_230 + +[Dialog] +nickname = leaving_second +system = Li01 +line = BS_Unity, Player, DX_m02_0170_BATTLESHIPUNITY, 4, 9 +line = King, Player, DX_m02_0180_KING, 8, 0 +line = BS_Unity, Player, DX_m02_0220_BATTLESHIPUNITY, 4, 0 +line = King, Player, DX_m02_0230_KING, 3, 0 + +[Trigger] +nickname = line_230 +system = Li01 +Cnd_CommComplete = DX_m02_0230_KING +Act_NagDistLeaving = nag1, King, Li01_to_Li03, 21975, 1 + +[Trigger] +nickname = comm_0451_trent +system = Li01 +Cnd_CommComplete = DX_m02_0220_BATTLESHIPUNITY +Act_SetNNObj = jump +Act_LockDock = Player, Li01_to_Li03, unlock +Act_ActTrig = inside_jumpgate +Act_NagOff = nag2 + +[Trigger] +nickname = inside_jumpgate +system = Li01 +Cnd_DistVec = inside, Player, -12831, 0, -81511, 700 +Act_SendComm = King, Player, DX_m02_0250_KING +Act_RandomPop = true +Act_ActTrig = clear_waypoint + +[ObjList] +system = Li01 +nickname = king_head_to_jumpgate +Dock = Li01_to_Li03 + +[Trigger] +nickname = clear_waypoint +system = ANY +Cnd_SystemExit = ANY +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_PobjIdle = no_params + +[Trigger] +nickname = jumpcolorado_end +system = Li03 +Cnd_NPCSystemEnter = Li03, King, Player +Act_SetNNHidden = jump, true +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_DeactTrig = comm_0451_trent +Act_ActTrig = practicescan_init +Act_NagOff = nag1 +Act_NNIds = 30220, HISTORY + +[Trigger] +nickname = practice_scan +system = Li03 +Cnd_True = no_params +Act_MovePlayer = 7800, 0, 84000, 1000 +Act_SpawnShip = King, no_ol, 7600, 0, 84000 +Act_ActTrig = practicescan_init + +[Trigger] +nickname = practicescan_init +system = Li03 +Cnd_True = no_params +Act_SpawnShip = juni +Act_ActTrig = begin_scene +Act_SetNNHidden = jump, true +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_ActTrig = dst_trig +Act_PlayerCanDock = false, Li01_to_Li03, Li03_to_Li01, Li01_03 + +[Trigger] +nickname = begin_scene +system = Li03 +Cnd_DistShip = inside, King, Player, 3000 +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_StartDialog = welcome_colorado +Act_ActTrig = begin_checker +Act_GiveObjList = King, king_move +Act_MarkObj = King, 1 +Act_ActTrig = delay_after_entering +Act_Invulnerable = Li03_Trade_Lane_Ring_57, true +Act_Invulnerable = Li03_Trade_Lane_Ring_58, true +Act_Invulnerable = Li03_Trade_Lane_Ring_59, true +Act_Invulnerable = Li03_Trade_Lane_Ring_60, true +Act_Invulnerable = Li03_Trade_Lane_Ring_61, true + +[Trigger] +nickname = delay_after_entering +system = Li03 +Cnd_CommComplete = DX_m02_0255_KING +Act_SetNNObj = follow_again + +[ObjList] +system = Li03 +nickname = goto_player +GotoShip = goto, Player, 200, false + +[Dialog] +nickname = welcome_colorado +system = Li03 +line = King, Player, DX_m02_0255_KING, 11, 0 +line = juni, Player, DX_m02_0260_JUNI, 12, 0 +line = King, Player, DX_m02_0290_KING, 11, 0 + +[Trigger] +nickname = dst_trig +system = Li03 +Cnd_DistVec = inside, Player, 6311, 0, 81989, 200 +Act_ActTrig = king_scanned + +[Trigger] +nickname = begin_checker +system = Li03 +Cnd_CommComplete = DX_m02_0290_KING +Act_ActTrig = timer_checker +Act_ActTrig = complain_timer + +[Trigger] +nickname = timer_checker +system = Li03 +Cnd_DistVec = inside, Player, 6311, 0, 81989, 500 +Act_DeactTrig = complain_timer +Act_DeactTrig = failure_timer + +[Trigger] +nickname = complain_timer +system = Li03 +Cnd_Timer = 30 +Act_SendComm = King, Player, DX_M02_0291_KING +Act_ActTrig = failure_timer + +[Trigger] +nickname = failure_timer +system = Li03 +Cnd_Timer = 60 +Act_ChangeState = FAIL, 23960 + +[ObjList] +system = Li03 +nickname = king_move +SetPriority = NORMAL +BreakFormation = no_params +follow = Player, 2500, -100, 50, -200, 50000 + +[Trigger] +nickname = king_scanned +system = Li03 +Cnd_True = no_params +Act_SpawnFormation = practice_convoy +Act_ActTrig = convoy_near_us +Act_ActTrig = practicescan_end +Act_StartDialog = king_babbles +Act_ActTrig = set_convoy_vibe +Act_ActTrig = watching_0300 +Act_ActTrig = watching_0301 + +[Trigger] +nickname = set_convoy_vibe +system = Li03 +Cnd_True = no_params +Act_GiveObjList = PTransport1, ptrans_scan +Act_SetVibe = PTransport1, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = PTransport2, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = PEscort1, Player, REP_FRIEND_THRESHOLD + +[Dialog] +nickname = king_babbles +system = Li03 +line = King, Player, DX_m02_0293_KING +line = juni, Player, DX_m02_0300_JUNI +line = King, Player, DX_m02_0301_KING + +[Trigger] +nickname = watching_0300 +system = Li03 +Cnd_CommComplete = DX_m02_0300_JUNI +Act_NNIds = 30225, HISTORY + +[Trigger] +nickname = watching_0301 +system = Li03 +Cnd_CommComplete = DX_m02_0301_KING +Act_SetNNObj = start_scanning +Act_PopUpDialog = 22240, 22207, CLOSE + +[Trigger] +nickname = convoy_near_us +system = Li03 +Cnd_TLExited = PEscort1, Li03_Trade_Lane_Ring_57 +Act_StartDialog = scanning_chatter +Act_ActTrig = convoy_timer +Act_MarkObj = PEscort1, 1 + +[Trigger] +nickname = popup_to_scan +system = Li03 +Cnd_CommComplete = DX_m02_0320_KING +Act_PopUpDialog = 22240, 22207, CLOSE + +[ObjList] +system = Li03 +nickname = ptrans_scan +Dock = Li03_Trade_Lane_Ring_61, Li03_Trade_Lane_Ring_57 +GotoVec = goto_no_cruise, 7129, 0, 82360, 100, false, 50.000000 + +[ObjList] +system = Li03 +nickname = king_scan_convoy +GotoVec = goto, 6311, 0, 81989, 100, false, -1 + +[Dialog] +nickname = scanning_chatter +system = Li03 +line = King, Player, DX_m02_0320_KING, 4, 0 + +[Trigger] +nickname = convoy_timer +system = Li03 +Cnd_Timer = 40 +Act_ActTrig = one_of_three_scanned + +[Trigger] +nickname = practicescan_end +system = Li03 +Cnd_True = no_params +Act_ActTrig = cosmo_scanned + +[Trigger] +nickname = cosmo_scanned +system = Li03 +Cnd_CargoScanned = Player, PEscort1 +Act_ActTrig = one_of_three_scanned + +[Trigger] +nickname = one_of_three_scanned +system = Li03 +Cnd_True = no_params +Act_ActTrig = convoyapproach_init +Act_DeactTrig = convoy_near_us +Act_DeactTrig = convoy_timer +Act_DeactTrig = cosmo_scanned +Act_DeactTrig = transport1_scanned +Act_DeactTrig = transport2_scanned +Act_DeactTrig = popup_to_scan +Act_RandomPop = false + +[Trigger] +nickname = convoy_approach +system = Li03 +Cnd_True = no_params +Act_MovePlayer = 6139, 19, 81137, 1000 +Act_SpawnShip = King, no_ol, 6135, 5, 81251, -0.052200, -0.003800, 0.998600, 0.004100 +Act_SpawnFormation = practice_convoy, 5948, 0, 83678, 0.676200, 0.005500, -0.736700, -0.000700 +Act_SpawnShip = juni +Act_ActTrig = convoyapproach_init + +[Trigger] +nickname = convoyapproach_init +system = Li03 +Cnd_True = no_params +Act_GiveObjList = King, king_approach_convoy +Act_StartDialog = approach_cosmo +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_GiveObjList = PEscort1, pescort_approach +Act_ActTrig = comm_0340_king +Act_ActTrig = convoyapproach_end +Act_ActTrig = cosmo_die +Act_GiveObjList = PTransport1, go_away +Act_GiveObjList = PTransport2, go_away +Act_Invulnerable = PEscort1, true, false, 0.900000 +Act_Invulnerable = juni, true +Act_PlayMusic = music_reveal_contraband, none, none, none + +[ObjList] +system = Li03 +nickname = go_away +BreakFormation = no_params +Dock = Li03_to_Li01 + +[ObjList] +system = Li03 +nickname = king_approach_convoy +GotoShip = goto, PEscort1, 200, false + +[Dialog] +nickname = approach_cosmo +system = Li03 +line = King, Player, DX_m02_0330_KING, 2, 0 +line = King, Player, DX_m02_0340_KING, 5, 0 + +[ObjList] +system = Li03 +nickname = pescort_approach +BreakFormation = no_params +GotoShip = goto_no_cruise, King, 200, true + +[Trigger] +nickname = comm_0340_king +system = Li03 +Cnd_CommComplete = DX_m02_0340_KING +Act_StartDialog = convoy_attack +Act_SetVibe = PEscort1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = PEscort1, King, REP_HOSTILE_THRESHOLD +Act_SetNNObj = engage_cosmo +Act_MarkObj = PEscort1, 1 +Act_ActTrig = give_up_cosmo +Act_ActTrig = king_timer +Act_NagDistLeaving = nag_battle1, King, King, 13093, 5000, NAG_ALWAYS + +[Trigger] +nickname = king_timer +Cnd_Timer = 1 +Act_SetVibe = King, PEscort1, REP_HOSTILE_THRESHOLD + +[Dialog] +nickname = convoy_attack +system = Li03 +line = King, Player, DX_m02_0350_KING, 7, 0 + +[Trigger] +nickname = give_up_cosmo +system = Li03 +Cnd_HealthDec = PEscort1, 0.500000 +Act_StartDialog = cosmo_giveup +Act_SetVibe = King, PEscort1, REP_FRIEND_MAXIMUM +Act_SetVibe = PEscort1, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = PEscort1, King, REP_FRIEND_MAXIMUM +Act_SetNNObj = stand_down +Act_LightFuse = PEscort1, mission02_cosmo_burning_fighter_fuse +Act_SetOrient = PEscort1, 1, 0, 0, 0 +Act_CallThorn = missions\m02\m02_cosmo_01.thn, PEscort1 +Act_PobjIdle = no_params +Act_ActTrig = revert_cam +Act_AdjHealth = us, 0.750000 +Act_NagOff = nag_battle1 + +[Trigger] +nickname = heal_cosmo +system = Li03 +Cnd_HealthDec = PEscort1, 0.500000 +Act_AdjHealth = PEscort1, 1.000000 + +[Trigger] +nickname = cosmo_die +system = Li03 +Cnd_Destroyed = PEscort1, 1, ALL +Act_ChangeState = FAIL, 21600 + +[Trigger] +nickname = revert_cam +system = Li03 +Cnd_CommComplete = DX_m02_0410_KING +Act_RevertCam = no_params +Act_SetVibe = PEscort1, Player, REP_NEUTRAL_HOSTILE +Act_Invulnerable = PEscort1, false +Act_GiveObjList = King, king_move +Act_MarkObj = PEscort1, 0 + +[Dialog] +nickname = cosmo_giveup +system = Li03 +line = PEscort1, Player, DX_M02_0800_COSMO, 3, 0 +line = King, Player, DX_m02_0380_KING, 7, 0 +line = PEscort1, Player, DX_M02_0820_COSMO, 7, 0 +line = King, Player, DX_m02_0400_KING, 3, 2 +line = PEscort1, Player, DX_M02_0840_COSMO, 4, 0 +line = King, Player, DX_m02_0410_KING, 3, 2 +line = PEscort1, Player, DX_M02_0860_COSMO, 12, 0 +line = juni, Player, DX_m02_0415_JUNI, 18, 0 +line = King, Player, DX_m02_0420_KING, 3, 2 +line = PEscort1, Player, DX_M02_0920_COSMO, 7, 0 +line = King, Player, DX_m02_0550_KING, 2, 0 + +[Trigger] +nickname = convoyapproach_end +system = Li03 +Cnd_CommComplete = DX_m02_0420_KING +Act_ActTrig = flytodebris_init +Act_NNIds = 30230, HISTORY +Act_Save = key_save_fly_to_debris, 32210 +Act_DeactTrig = cosmo_die +Act_ActTrig = tradelane_watcher + +[Trigger] +nickname = fly_to_debris +system = Li03 +Cnd_True = no_params +Act_MovePlayer = 6640, 0, 83346, 1000 +Act_SpawnShip = King, no_ol, 6640, 0, 85346 +Act_SpawnShip = juni +Act_ActTrig = flytodebris_init +Act_DeactTrig = cosmo_die + +[Trigger] +nickname = key_save_fly_to_debris +system = Li03 +Cnd_SpaceEnter = Li03 +Act_SetInitialPlayerPos = 6640, 0, 83346, 0.763890, -0.019767, 0.644728, 0.020192 +Act_SpawnShip = King, no_ol, 6640, 0, 85346 +Act_SpawnShip = juni +Act_ActTrig = flytodebris_init +Act_ActTrig = general_triggers +Act_MarkObj = King, 1 +Act_DeactTrig = cosmo_die +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = tradelane_watcher + +[Trigger] +nickname = flytodebris_init +system = Li03 +Cnd_True = no_params +Act_GiveObjList = King, king_debris +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = in_range +Act_ActTrig = in_range_player +Act_ActTrig = flytodebris_end +Act_ActTrig = near_dialog_tradelane +Act_LightFuse = Li03_04, station_burning_fuse +Act_SetNNObj = take_tl3 +Act_PlayerCanTradelane = false, Li03_Trade_Lane_Ring_57, Li03_Trade_Lane_Ring_66 +Act_PlayMusic = music_upcoming_action_heavy, none, none, none + +[Trigger] +nickname = near_dialog_tradelane +system = Li03 +Cnd_TLEntered = Player, Li03_Trade_Lane_Ring_57, Li03_Trade_Lane_Ring_58 +Act_SpawnShip = badguy1, stay_near, -36588, 30, 26404 +Act_SpawnShip = badguy2, stay_near, -36497, 20, 26524 +Act_SpawnShip = badguy3, stay_near, -36497, 10, 26444 +Act_SpawnShip = badguy4, stay_near, -36597, 70, 26464 +Act_SpawnShip = badguy5, stay_near, -36697, 30, 26484 +Act_SpawnShip = badguy6, stay_near, -36477, 0, 26444 +Act_DeactTrig = cosmo_die +Act_SpawnFormation = ashcroft_convoy +Act_SpawnShip = Transport1 +Act_SpawnShip = Transport2 +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_SetVibe = Li03_04, King, REP_FRIEND_MAXIMUM +Act_SetVibe = Li03_04, Player, REP_FRIEND_MAXIMUM +Act_LockManeuvers = true + +[Trigger] +nickname = badguy_objectives +system = Li03 +Cnd_True = no_params +Act_SetVibeLbl = King, badguy, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = badguy, King, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = badguy, Player, REP_HOSTILE_THRESHOLD +Act_MarkObj = badguy1, 1 +Act_MarkObj = badguy2, 1 +Act_MarkObj = badguy3, 1 +Act_MarkObj = badguy4, 1 +Act_MarkObj = badguy5, 1 +Act_MarkObj = badguy6, 1 +Act_SetVibe = badguy1, Li03_04, REP_HOSTILE_MAXIMUM +Act_SetVibe = badguy2, Li03_04, REP_HOSTILE_MAXIMUM + +[ObjList] +system = Li03 +nickname = stay_near +StayInRange = Li03_04, 1000 + +[ObjList] +system = Li03 +nickname = king_debris +follow = Player, 2500, -100, 50, -200, 50000 + +[MetaBehavior] +nickname = mb_debris +MB_GotoGuide = Player, 25, 20, -100, -35100, 0, 26000, 400 + +[Trigger] +nickname = in_range +system = Li03 +Cnd_TLExited = King, Li03_Trade_Lane_Ring_66 +Act_ActTrig = kill_Badguys +Act_ActTrig = kill_Badguys_more +Act_ActTrig = comm_0560 +Act_SendComm = King, Player, DX_m02_0560_KING +Act_GiveObjList = King, king_engage_combat +Act_GiveObjList = Escort1, Ashcroft +Act_SetNNObj = defend_station +Act_NagClamp = false +Act_LockManeuvers = false +Act_NagDistLeaving = nag_battle2, King, King, 13093, 5000, NAG_ALWAYS + +[Trigger] +nickname = in_range_player +system = Li03 +Cnd_DistShip = inside, Player, Li03_Trade_Lane_Ring_65, 1500 +Act_ActTrig = badguy_objectives + +[Trigger] +nickname = kill_Badguys_more +system = Li03 +Cnd_Destroyed = badguy, 3 +Act_EtherComm = pueblo, 196790, Player, DX_m02_0575_PUEBLO, -1, rh_sales_head, sc_scientist2_body + +[Trigger] +nickname = kill_Badguys +system = Li03 +Cnd_Destroyed = badguy, 6 +Act_ActTrig = comm_0576 +Act_SendComm = King, Player, DX_m02_0576_KING +Act_GiveObjList = King, king_fly_to_dyingguy +Act_NNIds = 30235, HISTORY +Act_Save = key_save_scan_ashcroft, 32215 +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_NagOff = nag_battle2 + +[ObjList] +system = Li03 +nickname = king_engage_combat +GotoShip = goto, badguy1, 300, false + +[ObjList] +system = Li03 +nickname = king_fly_to_dyingguy +GotoShip = goto, Li03_04, 300, false + +[Trigger] +nickname = comm_0560 +system = Li03 +Cnd_CommComplete = DX_m02_0560_KING +Act_EtherComm = pueblo, 196790, Player, DX_m02_0570_PUEBLO, -1, rh_sales_head, sc_scientist2_body +Act_ActTrig = comm_0570 + +[Trigger] +nickname = comm_0570 +system = Li03 +Cnd_CommComplete = DX_m02_0570_PUEBLO +Act_ActTrig = comm_0571 +Act_SendComm = King, Player, DX_m02_0571_KING + +[Trigger] +nickname = comm_0571 +system = Li03 +Cnd_CommComplete = DX_m02_0571_KING +Act_ActTrig = comm_0572 +Act_EtherComm = pueblo, 196790, Player, DX_m02_0572_PUEBLO, -1, rh_sales_head, sc_scientist2_body + +[Trigger] +nickname = comm_0572 +system = Li03 +Cnd_CommComplete = DX_m02_0572_PUEBLO +Act_ActTrig = comm_0572 +Act_SendComm = King, Player, DX_m02_0573_KING + +[Trigger] +nickname = comm_0573 +system = Li03 +Cnd_CommComplete = DX_m02_0573_KING +Act_EtherComm = pueblo, 196790, Player, DX_m02_0574_PUEBLO, -1, rh_sales_head, sc_scientist2_body + +[Dialog] +nickname = dyingguy +system = Li03 +line = King, Player, DX_m02_0576_KING, 4, 0 +line = Li03_04, Player, DX_m02_0577_PUEBLO, 3, 0 +line = King, Player, DX_m02_0578_KING, 3, 0 +line = Li03_04, Player, DX_m02_0579_PUEBLO, 3, 0 +line = King, Player, DX_m02_0580_KING, 3, 0 +line = Li03_04, Player, DX_m02_0581_PUEBLO, 3, 0 +line = King, Player, DX_m02_0582_KING, 3, 0 +line = Li03_04, Player, DX_m02_0583_PUEBLO, 3, 0 +line = King, Player, DX_m02_0590_KING, 1, 0 + +[Trigger] +nickname = comm_0576 +system = Li03 +Cnd_CommComplete = DX_m02_0576_KING +Act_EtherComm = pueblo, 196790, Player, DX_m02_0577_PUEBLO, -1, rh_sales_head, sc_scientist2_body +Act_ActTrig = comm_0577 + +[Trigger] +nickname = comm_0577 +system = Li03 +Cnd_CommComplete = DX_m02_0577_PUEBLO +Act_ActTrig = comm_0578 +Act_SendComm = King, Player, DX_m02_0578_KING + +[Trigger] +nickname = comm_0578 +system = Li03 +Cnd_CommComplete = DX_m02_0578_KING +Act_ActTrig = comm_0579 +Act_EtherComm = pueblo, 196790, Player, DX_m02_0579_PUEBLO, -1, rh_sales_head, sc_scientist2_body + +[Trigger] +nickname = comm_0579 +system = Li03 +Cnd_CommComplete = DX_m02_0579_PUEBLO +Act_ActTrig = comm_0580 +Act_SendComm = King, Player, DX_m02_0580_KING + +[Trigger] +nickname = comm_0580 +system = Li03 +Cnd_CommComplete = DX_m02_0580_KING +Act_ActTrig = comm_0581 +Act_EtherComm = pueblo, 196790, Player, DX_m02_0581_PUEBLO, -1, rh_sales_head, sc_scientist2_body + +[Trigger] +nickname = comm_0581 +system = Li03 +Cnd_CommComplete = DX_m02_0581_PUEBLO +Act_ActTrig = comm_0582 +Act_SendComm = King, Player, DX_m02_0582_KING + +[Trigger] +nickname = comm_0582 +system = Li03 +Cnd_CommComplete = DX_m02_0582_KING +Act_ActTrig = comm_0583 +Act_EtherComm = pueblo, 196790, Player, DX_m02_0583_PUEBLO, -1, rh_sales_head, sc_scientist2_body + +[Trigger] +nickname = comm_0583 +system = Li03 +Cnd_CommComplete = DX_m02_0583_PUEBLO +Act_SendComm = King, Player, DX_m02_0590_KING +Act_GiveObjList = King, king_move +Act_ActTrig = watching_0583 +Act_PlayMusic = music_anticipation_motivated, none, none, none +Act_AdjHealth = us, 0.750000 + +[Trigger] +nickname = flytodebris_end +system = Li03 +Cnd_CommComplete = DX_m02_0581_PUEBLO +Act_DeactTrig = king_fly_to_dyingguy +Act_ActTrig = scanashcroft_init +Act_SetNNObj = hunt +Act_MarkObj = Transport1, 1 + +[Trigger] +nickname = watching_0583 +system = Li03 +Cnd_CommComplete = DX_m02_0583_PUEBLO +Act_NagDistTowards = POS, trans_nag, King, -28904, 0, 48313, 22970, 2500 + +[Trigger] +nickname = scan_ashcroft +system = Li03 +Cnd_True = no_params +Act_MovePlayer = -32678, 0, 37083, 1000 +Act_SpawnShip = King, no_ol, -32678, 0, 37283 +Act_SpawnShip = juni +Act_SpawnFormation = ashcroft_convoy +Act_SpawnShip = Transport1 +Act_SpawnShip = Transport2 +Act_ActTrig = scanashcroft_init + +[Trigger] +nickname = key_save_scan_ashcroft +system = Li03 +Cnd_SpaceEnter = Li03 +Act_SetInitialPlayerPos = -32678, 0, 37083, -0.150827, 0.008435, 0.988500, 0.006879 +Act_SpawnShip = King, no_ol, -36442, 0, 26603 +Act_SpawnShip = juni +Act_SpawnFormation = ashcroft_convoy +Act_SpawnShip = Transport1 +Act_SpawnShip = Transport2 +Act_ActTrig = scanashcroft_init +Act_ActTrig = general_triggers +Act_MarkObj = King, 1 +Act_MarkObj = Transport1, 1 +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = general_triggers + +[Trigger] +nickname = scanashcroft_init +system = Li03 +Cnd_True = no_params +Act_GiveObjList = King, goto_escort1 +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_SetNNObj = hunt +Act_SetVibe = Transport1, Player, REP_NEUTRAL +Act_SetVibe = Transport2, Player, REP_NEUTRAL +Act_Invulnerable = Transport1, true +Act_Invulnerable = Transport2, true +Act_SetVibeLbl = us, Transport1, REP_NEUTRAL +Act_SetVibeLbl = us, Transport2, REP_NEUTRAL +Act_SetVibeLbl = Transport1, us, REP_NEUTRAL +Act_SetVibeLbl = Transport2, us, REP_NEUTRAL +Act_SetVibe = Escort1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = Escort1, King, REP_HOSTILE_MAXIMUM +Act_SetVibe = King, Escort1, REP_HOSTILE_MAXIMUM +Act_SetVibe = Escort2, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = Escort2, King, REP_HOSTILE_MAXIMUM +Act_SetVibe = King, Escort2, REP_HOSTILE_MAXIMUM +Act_SetVibe = AshEscort1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = AshEscort1, King, REP_HOSTILE_MAXIMUM +Act_SetVibe = King, AshEscort1, REP_HOSTILE_MAXIMUM +Act_SetVibe = AshEscort2, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = AshEscort2, King, REP_HOSTILE_MAXIMUM +Act_SetVibe = King, AshEscort2, REP_HOSTILE_MAXIMUM +Act_ActTrig = convoy_caught +Act_ActTrig = juni_dialogue + +[Trigger] +nickname = juni_dialogue +system = Li03 +Cnd_DistShip = outside, Player, Li03_04, 5000 +Act_StartDialog = juni_play_dialogue +Act_ActTrig = police_hack + +[Dialog] +nickname = juni_play_dialogue +system = Li03 +line = juni, Player, DX_m02_0600_JUNI, 2, 0 +line = King, Player, DX_m02_0610_KING, 2, 0 +line = juni, Player, DX_m02_0640_JUNI, 2, 0 + +[Trigger] +nickname = police_hack +system = Li03 +Cnd_CommComplete = DX_m02_0640_JUNI +Act_EtherComm = pilot_f_leg_m01, 197813, Player, DX_M02_0730_ZETA, -1, li_captain_head, li_male_guard_body, comm_ge_generic2 + +[ObjList] +system = Li03 +nickname = Ashcroft +GotoVec = goto_cruise, -29171, 0, 47789, 500, true, 70 + +[Trigger] +nickname = convoy_caught +system = Li03 +Cnd_DistShip = inside, Player, AshEscort1, 2000 +Act_StartDialog = convoy_caught +Act_ActTrig = escorts_destroyed +Act_SetVibeLbl = us, Transport1, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = us, Transport2, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = Transport1, us, REP_NEUTRAL +Act_SetVibeLbl = Transport2, us, REP_NEUTRAL +Act_SetVibe = Escort1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = Escort1, King, REP_HOSTILE_MAXIMUM +Act_SetVibe = King, Escort1, REP_HOSTILE_MAXIMUM +Act_SetVibe = Escort2, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = Escort2, King, REP_HOSTILE_MAXIMUM +Act_SetVibe = King, Escort2, REP_HOSTILE_MAXIMUM +Act_SetVibe = AshEscort1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = AshEscort1, King, REP_HOSTILE_MAXIMUM +Act_SetVibe = King, AshEscort1, REP_HOSTILE_MAXIMUM +Act_SetVibe = AshEscort2, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = AshEscort2, King, REP_HOSTILE_MAXIMUM +Act_SetVibe = King, AshEscort2, REP_HOSTILE_MAXIMUM +Act_SetNNHidden = hunt, true +Act_SpawnFormation = police +Act_ActTrig = police_near +Act_NagOff = trans_nag +Act_MarkObj = Transport1, 0 +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_MarkObj = Escort1, 1 +Act_MarkObj = Escort2, 1 +Act_MarkObj = AshEscort1, 1 +Act_MarkObj = AshEscort2, 1 +Act_ActTrig = wait_for_770 +Act_NagDistLeaving = nag_battle3, King, King, 13093, 5000, NAG_ALWAYS + +[Dialog] +nickname = convoy_caught +system = Li03 +line = King, Player, DX_m02_0700_KING, 2, 0 +line = King, Player, DX_m02_0710_KING, 2, 0 +line = King, Player, DX_m02_0720_KING, 2, 0 +line = King, Player, DX_m02_0760_KING, 2, 0 +line = King, Player, DX_m02_0770_KING, 2, 0 + +[Trigger] +nickname = escorts_destroyed +system = Li03 +Cnd_Destroyed = Escort, 4 +Act_SpawnShip = Ashcroft +Act_ActTrig = start_stage4_attack +Act_AdjHealth = us, 0.750000 +Act_NagOff = nag_battle3 + +[ObjList] +nickname = police_to_ashcroft +SetPriority = NORMAL +GotoShip = goto, Ashcroft, 1000, true, -1 + +[ObjList] +nickname = goto_escort1 +SetPriority = NORMAL +BreakFormation = no_params +follow = Player, 2500, -100, 50, -200, 50000 + +[Trigger] +nickname = key_save_before_ashcroft +system = Li03 +Cnd_SpaceEnter = Li03 +Act_MovePlayer = -22000, 0, 75900, 1000 +Act_SpawnShip = King, no_ol, -22000, 0, 75800 +Act_SpawnShip = Ashcroft, no_ol, -21782, 16, 75700 +Act_SpawnFormation = police +Act_SpawnShip = juni +Act_ActTrig = start_run1 + +[Trigger] +nickname = start_run1 +system = Li03 +Cnd_True = no_params +Act_GiveObjList = Ashcroft, ashcroft_stage2 +Act_SpawnShip = Thug1 +Act_SpawnShip = Thug2 +Act_SpawnShip = Thug3 +Act_SpawnShip = Thug4 +Act_MarkObj = Ashcroft, 1 +Act_ActTrig = set_thug_vibe +Act_Invulnerable = police1, true, false, 0.900000 +Act_PlayMusic = none, none, none, music_dangerous_chase + +[Trigger] +nickname = set_thug_vibe +system = Li03 +Cnd_True = no_params +Act_SetVibeLblToShip = thug, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = thug, King, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = King, thug, REP_HOSTILE_THRESHOLD + +[ObjList] +system = Li03 +nickname = break_off +GotoShip = goto, Ashcroft, 1000, true + +[ObjList] +system = Li03 +nickname = ashcroft_stage2 +GotoVec = goto_cruise, -22099, 0, 75896, 200, true +BreakFormation = no_params + +[ObjList] +system = Li03 +nickname = attack_wave +BreakFormation = no_params +SetPriority = NORMAL +GotoShip = goto, King, 500, false + +[Trigger] +nickname = start_stage4_attack +system = Li03 +Cnd_True = no_params +Act_ActTrig = start_run1 +Act_SetNNObj = hunt2 +Act_GiveObjList = King, king_goto_ashcroft +Act_StartDialog = run_for_the_border +Act_SetVibe = King, Ashcroft, REP_FRIEND_MAXIMUM +Act_SetVibe = Ashcroft, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = Ashcroft, King, REP_HOSTILE_THRESHOLD +Act_ActTrig = scanashcroft_end +Act_GiveObjList = police, police_to_ashcroft +Act_ActTrig = ashcroft_dead +Act_ActTrig = ashcroft_health_50 +Act_ActTrig = ashcroft_health_35 +Act_MarkObj = Transport1, 0 +Act_MarkObj = Ashcroft, 1 +Act_NagDistTowards = POS, ash_nag, King, -22908, 0, 74513, 23198, 100 +Act_Invulnerable = Ashcroft, true, true, 0.500000 +Act_ActTrig = watching_0776 +Act_ActTrig = watching_0771 + +[Trigger] +nickname = watching_0771 +system = Li03 +Cnd_CommComplete = DX_m02_0771_KING +Act_GiveObjList = King, break_off + +[ObjList] +system = Li03 +nickname = king_goto_ashcroft +MakeNewFormation = form_fighter_basic +SetPriority = ALWAYS_EXECUTE +follow = Player, 2500, -100, 50, -200 + +[Dialog] +nickname = run_for_the_border +system = Li03 +line = King, Player, DX_m02_0771_KING, 9, 5 +line = King, Player, DX_m02_0772_KING, 9, 5 +line = King, Player, DX_m02_0773_KING, 9, 5 +line = King, Player, DX_m02_0774_KING, 9, 5 +line = King, Player, DX_m02_0776_KING, 9, 5 + +[Trigger] +nickname = watching_0776 +system = Li03 +Cnd_CommComplete = DX_m02_0776_KING +Act_NNIds = 30240, HISTORY + +[Trigger] +nickname = police_near +system = Li03 +Cnd_Timer = 10 +Act_StartDialog = police_chatter +Act_ActTrig = police_timer +Act_Invulnerable = police1, true, false, 0.900000 + +[Dialog] +nickname = police_chatter +system = Li03 +line = King, Player, DX_m02_0770_KING, 2, 0 +line = police1, Player, DX_m02_0810_ZETA, 12, 0 +line = King, Player, DX_m02_0820_King, 12, 0 +line = police1, Player, DX_m02_0830_ZETA, 12, 0 + +[Trigger] +nickname = wait_for_770 +system = Li03 +Cnd_CommComplete = DX_m02_0770_KING +Act_SetNNObj = destroy_rogues +Act_GiveObjList = King, stop_king + +[Trigger] +nickname = scanashcroft_end +system = Li03 +Cnd_True = no_params +Act_ActTrig = captureashcroft_init + +[Trigger] +nickname = capture_ashcroft +system = Li03 +Cnd_True = no_params +Act_MovePlayer = -22000, 0, 75900, 1000 +Act_SpawnShip = King, no_ol, -22000, 0, 75800 +Act_SpawnFormation = police, -22000, 0, 75700 +Act_SpawnShip = juni +Act_SpawnShip = Ashcroft, no_ol, -21782, 16, 75700 +Act_ActTrig = captureashcroft_init +Act_ActTrig = ashcroft_dead +Act_ActTrig = ashcroft_health_50 +Act_ActTrig = ashcroft_health_35 +Act_Invulnerable = Ashcroft, true, true, 0.500000 + +[Trigger] +nickname = captureashcroft_init +system = Li03 +Cnd_True = no_params +Act_ActTrig = near_ashcroft_make_em_beg + +[Trigger] +nickname = near_ashcroft_make_em_beg +system = Li03 +Cnd_DistVec = inside, King, -22099, 0, 75896, 5000 +Act_StartDialog = ashcroft_offer +Act_SetNNHidden = hunt2, true +Act_MarkObj = Ashcroft, 1 +Act_ActTrig = disable_ash_nag + +[Trigger] +nickname = disable_ash_nag +system = Li03 +Cnd_DistShip = inside, Player, Ashcroft, 1000 +Act_NagOff = ash_nag +Act_SetNNObj = destroy_ashcroft +Act_GiveObjList = King, stop_king + +[Trigger] +nickname = police_timer +system = Li03 +Cnd_Timer = 1 +Act_GiveObjList = police1, king_chase +Act_SetVibeLbl = police, thugs, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = thugs, police, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = police, Player, REP_FRIEND_MAXIMUM +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_ActTrig = 0880_watcher + +[Trigger] +nickname = 0880_watcher +system = Li03 +Cnd_CommComplete = DX_M02_0880_ASHCROFT +Act_NagDistLeaving = nag_battle4, King, King, 13093, 5000, NAG_ALWAYS + +[Dialog] +nickname = ashcroft_offer +system = Li03 +line = King, Player, DX_M02_0780_KING, 9, 5 +line = police1, Player, DX_M02_0790_ZETA, 12, 0 +line = King, Player, DX_M02_0800_KING, 9, 5 +line = Ashcroft, Player, DX_M02_0880_ASHCROFT, 7, 0 + +[ObjList] +system = Li03 +nickname = king_chase +SetPriority = NORMAL +GotoShip = goto, Escort1, 500, false + +[Trigger] +nickname = ashcroft_health_50 +system = Li03 +Cnd_HealthDec = Ashcroft, 0.500000 +Act_SendComm = Ashcroft, Player, dx_m02_0900_ashcroft + +[Trigger] +nickname = ashcroft_health_35 +system = Li03 +Cnd_HealthDec = Ashcroft, 0.350000 +Act_ActTrig = destroy_him + +[Trigger] +nickname = ashcroft_dead +system = Li03 +Cnd_Destroyed = Ashcroft, 1, ALL +Act_SetNNObj = tractor +Act_DeactTrig = near_ashcroft_make_em_beg +Act_DeactTrig = ashcroft_health_50 +Act_DeactTrig = ashcroft_health_35 +Act_DeactTrig = start_run1 +Act_DeactTrig = start_run2 +Act_DeactTrig = near_ashcroft_stage3 +Act_DeactTrig = near_ashcroft_stage2 +Act_DeactTrig = convoy_caught +Act_DeactTrig = start_stage4_attack +Act_DeactTrig = escorts_destroyed +Act_DeactTrig = police_near +Act_ActTrig = recoverashcroft_init +Act_SpawnLoot = ashcroft_pod +Act_NagOff = nag_battle4 + +[Trigger] +nickname = destroy_him +system = Li03 +Cnd_True = no_params +Act_Destroy = Ashcroft +Act_SendComm = King, Player, DX_m02_0940_KING +Act_ActTrig = ashcroft_timer_1 + +[Trigger] +nickname = ashcroft_timer_1 +system = Li03 +Cnd_Timer = 60 +Act_SendComm = King, Player, dx_m02_0942_KING +Act_ActTrig = ashcroft_timer_2 + +[Trigger] +nickname = ashcroft_timer_2 +system = Li03 +Cnd_Timer = 60 +Act_SendComm = King, Player, dx_m02_0941_KING +Act_ActTrig = ashcroft_timer_fail + +[Trigger] +nickname = ashcroft_timer_fail +system = Li03 +Cnd_Timer = 60 +Act_ChangeState = FAIL, 22360 + +[MsnLoot] +nickname = ashcroft_pod +archetype = escape_pod +string_id = 216206 +rel_pos_obj = Ashcroft +rel_pos_offset = 50, 0, 0 +velocity = 0, 0, 0 +equip_amount = 1 +health = 1.000000 +Can_Jettison = false + +[Trigger] +nickname = recover_ashcroft +system = Li03 +Cnd_True = no_params +Act_MovePlayer = -20280, 1006, 59784, 1000 +Act_SpawnShip = King, no_ol, -20412, 902, 59498 + +[Trigger] +nickname = recoverashcroft_init +system = Li03 +Cnd_True = no_params +Act_ActTrig = lta_ashcroft +Act_MarkObj = ashcroft_pod, 1 + +[Trigger] +nickname = lta_ashcroft +Cnd_LootAcquired = ashcroft_pod, Player +Act_DeactTrig = pod_dies +Act_DeactTrig = ashcroft_pod +Act_ActTrig = jumpnewyork_init +Act_LockDock = Player, Li03_to_Li01, unlock +Act_Save = key_save_jump_new_york, 32220 +Act_GiveObjList = King, going_to_li01 +Act_DeactTrig = ashcroft_timer_1 +Act_DeactTrig = ashcroft_timer_2 +Act_DeactTrig = ashcroft_timer_fail +Act_SetNNObj = null, OBJECTIVE_HISTORY + +[Trigger] +nickname = jump_new_york +system = Li03 +Cnd_True = no_params +Act_MovePlayer = -21245, 0, 58956, 100 +Act_SpawnShip = King, no_ol, -21245, 0, 58976 +Act_ActTrig = jumpnewyork_init + +[Trigger] +nickname = key_save_jump_new_york +system = Li03 +Cnd_SpaceEnter = Li03 +Act_SetInitialPlayerPos = -21245, 0, 58956, 0.536293, -0.009388, -0.841955, -0.058431 +Act_SpawnShip = juni, no_ol +Act_SpawnShip = King, no_ol, -21245, 0, 58976 +Act_SpawnFormation = police, -21245, 0, 58956 +Act_ActTrig = jumpnewyork_init +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_MarkObj = King, 1 +Act_ActTrig = general_triggers + +[Trigger] +nickname = jumpnewyork_init +system = Li03 +Cnd_True = no_params +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = jumpnewyork_end +Act_ActTrig = dist_jump +Act_ActTrig = mb_timer +Act_LockDock = Player, Li01_03, unlock +Act_ActTrig = clear_waypoint +Act_ActTrig = set_delay_to_gate +Act_GiveObjList = King, going_to_li01 +Act_AdjHealth = us, 0.750000 + +[Trigger] +nickname = mb_timer +system = Li03 +Cnd_Timer = 2 +Act_StartDialog = trek_to_newyork +Act_ActTrig = check_dist_from_gate + +[ObjList] +system = Li03 +nickname = going_to_li01 +SetPriority = ALWAYS_EXECUTE +follow = Player, 5000, -100, 50, -200 + +[Trigger] +nickname = check_dist_from_gate +system = Li03 +Cnd_DistVec = inside, Player, 6728, 0, 86000, 15000 +Act_StartDialog = juni_checks_on_you +Act_AdjHealth = us, 0.750000 +Act_PlayMusic = none, none, none, music_friendly_encouragement + +[Trigger] +nickname = dist_jump +system = Li03 +Cnd_DistVec = inside, Player, 6728, 0, 86000, 2000 +Act_NagOff = nag_to_gate +Act_NagDistLeaving = nag_leaving, King, Li03_to_Li01, 24187, 300 +Act_SetNNObj = dock_li03_to_li01 + +[Dialog] +nickname = trek_to_newyork +system = Li03 +line = King, Player, DX_m02_0950_KING, 9, 0 +line = police1, Player, DX_m02_0951_ZETA, 9, 0 +line = King, Player, DX_m02_0952_KING, 9, 0 +line = King, Player, DX_m02_1060_KING, 9, 0 +line = King, Player, DX_m02_1061_KING, 9, 0 +line = King, Player, DX_m02_1062_KING, 9, 0 +line = King, Player, DX_m02_1063_KING, 9, 0 + +[Trigger] +nickname = set_delay_to_gate +system = Li03 +Cnd_CommComplete = DX_m02_0952_KING +Act_MarkObj = Li03_to_Li01, 1 +Act_SetNNObj = goto_gate +Act_NNIds = 30245, HISTORY +Act_NagDistTowards = OBJ, nag_to_gate, King, Li03_to_Li01, 21950, 2000 + +[Dialog] +nickname = juni_checks_on_you +system = Li03 +line = juni, Player, DX_m02_1070_JUNI, 6, 0 +line = King, Player, DX_m02_1080_KING, 5, 0 +line = juni, Player, DX_m02_1090_JUNI, 10, 0 +line = King, Player, DX_m02_1100_KING, 6, 0 +line = juni, Player, DX_m02_1110_JUNI, 11, 0 +line = juni, Player, DX_m02_1111_JUNI, 11, 0 + +[Trigger] +nickname = jumpnewyork_end +system = Li01 +Cnd_NPCSystemEnter = Li01, King, Player +Act_ActTrig = bringashcroftback_init +Act_SetNNHidden = goto_gate, true +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_NagOff = nag_leaving +Act_NNIds = 30250, HISTORY +Act_LockDock = Player, Li01_to_Li03, lock +Act_SpawnShip = BS_Unity + +[Trigger] +nickname = bring_ashcroft_back +system = Li01 +Cnd_True = no_params +Act_MovePlayer = -12464, -46, -80586, 1000 +Act_SpawnShip = King, no_ol, -12450, 0, -80500 +Act_ActTrig = bringashcroftback_init + +[Trigger] +nickname = bringashcroftback_init +system = Li01 +Cnd_DistShip = inside, Player, King, 1500 +Act_SpawnShip = juni +Act_GiveObjList = King, king_ashcroft_return +Act_SetVibe = King, Player, REP_FRIEND_THRESHOLD +Act_StartDialog = enter_newyork +Act_ActTrig = comm_1150_king +Act_ActTrig = comm_1330_king +Act_PobjIdle = no_params +Act_MarkObj = King, 1 +Act_ActTrig = comm_1170_juni +Act_SetNNHidden = goto_gate, false +Act_ActTrig = enter_last_tradelane + +[Trigger] +nickname = enter_last_tradelane +system = Li01 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_20, Li01_Trade_Lane_Ring_19 +Act_LockManeuvers = true +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_NagOff = nag_end + +[ObjList] +system = Li01 +nickname = king_ashcroft_return +GotoShip = goto, Player, 200, false + +[Dialog] +nickname = enter_newyork +system = Li01 +line = BS_Unity, Player, DX_m02_0170_BATTLESHIPUNITY, 4, 0 +line = King, Player, DX_m02_1130_KING, 9, 0 +line = BS_Unity, Player, DX_m02_1140_BATTLESHIPUNITY, 3, 0 +line = King, Player, DX_m02_1150_KING, 4, 0 +line = juni, Player, DX_m02_1170_JUNI, 4, 0 +line = King, Player, DX_m02_1180_KING, 7, 0 + +[Trigger] +nickname = comm_1150_king +system = Li01 +Cnd_CommComplete = DX_m02_1150_KING +Act_GiveObjList = King, follow_king_to_jailbreak +Act_ActTrig = bse_li01_03 +Act_ActTrig = comm_1320_king +Act_SetNNObj = take_tl4 +Act_ActTrig = one_liner +Act_ActTrig = exiting_tl +Act_PlayerCanTradelane = false, Li01_Trade_Lane_Ring_20, Li01_Trade_Lane_Ring_16 + +[Trigger] +nickname = comm_1170_juni +system = Li01 +Cnd_CommComplete = DX_m02_1170_JUNI +Act_NagDistLeaving = nag_end, King, Li01_Trade_Lane_Ring_20, 23970, 100 + +[Trigger] +nickname = exiting_tl +Cnd_TLExited = King, Li01_Trade_Lane_Ring_16 +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_LockManeuvers = false +Act_ActTrig = long_dialog +Act_NagOff = nag_end + +[Trigger] +nickname = one_liner +Cnd_DistVec = inside, Player, 3766, 0, -52170, 500 +Act_StartDialog = juni_talk + +[ObjList] +system = Li01 +nickname = follow_king_to_jailbreak +BreakFormation = no_params +follow = Player, 2500, -100, 50, -200, 50000 + +[Trigger] +nickname = long_dialog +system = Li01 +Cnd_True = no_params +Act_ActTrig = jailbreak +Act_SpawnFormation = jailbreak_wing + +[Trigger] +nickname = jailbreak +system = Li01 +Cnd_Timer = 5 +Act_StartDialog = jailbreak_dialog +Act_ActTrig = jailbreak_wing_dead +Act_SetVibeLblToShip = jailbreak_wing, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = jailbreak_wing, King, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = King, jailbreak_wing, REP_HOSTILE_MAXIMUM +Act_GiveObjList = jailbreak_wing1_1, cruise_to_player_obj +Act_ActTrig = king_calls_for_reinforcements +Act_GiveObjList = King, get_to_jailbreak_wing +Act_ActTrig = wing_watcher +Act_SpawnShip = jonnie_law1_1 +Act_ActTrig = comm_1200 +Act_MarkObj = jailbreak_wing1_1, 1 +Act_MarkObj = jailbreak_wing1_2, 1 +Act_MarkObj = jailbreak_wing1_3, 1 +Act_MarkObj = jailbreak_wing1_4, 1 +Act_SetNNObj = engage_rogues +Act_NagDistLeaving = nag_battle5, King, King, 13093, 5000, NAG_ALWAYS + +[ObjList] +nickname = follow_jailbreak +follow = Player, 2500, -100, 50, -200, 50000 + +[ObjList] +nickname = get_to_jailbreak_wing +GotoShip = goto_no_cruise, jailbreak_wing1_1, 1500, true + +[ObjList] +nickname = cruise_to_player_obj +SetPriority = NORMAL +GotoShip = goto, Player, 500, true + +[ObjList] +nickname = cruise_to_king +GotoShip = goto, King, 500, true + +[Dialog] +nickname = jailbreak_dialog +system = Li01 +line = King, Player, DX_M02_1200_KING + +[Trigger] +nickname = comm_1200 +system = Li01 +Cnd_CommComplete = DX_M02_1200_KING +Act_EtherComm = pilot_f_mil_m02, 196776, Player, DX_M02_1201_FORTBUSH, -1, br_captain_head, li_male_guard_body +Act_SetNNObj = destroy_rogues + +[Trigger] +nickname = king_calls_for_reinforcements +Cnd_CommComplete = DX_M02_1201_FORTBUSH +Act_ActTrig = police_reinforcements_arrive +Act_SendComm = jonnie_law1_1, Player, DX_m02_1202_FORTBUSHWING +Act_GiveObjList = King, stop_king + +[Trigger] +nickname = police_reinforcements_arrive +Cnd_Timer = 1 +Act_SpawnShip = jonnie_law1_2 +Act_SpawnShip = jonnie_law1_3 +Act_SpawnShip = jonnie_law1_4 +Act_SpawnShip = jonnie_law1_5 +Act_SetVibeLbl = jonnie_law, jailbreak_wing, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = jailbreak_wing_dead +Cnd_Destroyed = jailbreak_wing, -1 +Act_StartDialog = jailbreak_wing_dead_dialog +Act_GiveObjList = jonnie_law1_1, jonnie_law_returns_to_fort_bush +Act_GiveObjList = jonnie_law1_2, jonnie_law_returns_to_fort_bush +Act_GiveObjList = jonnie_law1_3, jonnie_law_returns_to_fort_bush +Act_GiveObjList = jonnie_law1_4, jonnie_law_returns_to_fort_bush +Act_GiveObjList = jonnie_law1_5, jonnie_law_returns_to_fort_bush +Act_GiveObjList = King, king_follows_to_battleship +Act_ActTrig = long_dialog2 +Act_ActTrig = unlock_missouri +Act_SetNNObj = take_tl5 +Act_ActTrig = 1210_watcher +Act_PlayerCanTradelane = false, Li01_Trade_Lane_Ring_178, Li01_Trade_Lane_Ring_169 +Act_ActTrig = last_trade_lane +Act_AdjHealth = us, 0.750000 +Act_NagOff = nag_battle5 + +[Trigger] +nickname = last_trade_lane +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_178, Li01_Trade_Lane_Ring_177 +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_LockManeuvers = true + +[Trigger] +nickname = wing_watcher +Cnd_DistVec = inside, Player, 46237, 0, 5058, 1000 +Act_ActTrig = do_or_die + +[Trigger] +nickname = do_or_die +Cnd_WatchTrigger = jailbreak_wing_dead, ACTIVE +Act_Destroy = King + +[Dialog] +nickname = jailbreak_wing_dead_dialog +system = Li01 +line = King, Player, DX_M02_1203_KING +line = jonnie_law1_1, Player, DX_M02_1204_FORTBUSHWING +line = King, Player, DX_m02_1210_KING, 0, 0 + +[Trigger] +nickname = 1210_watcher +Cnd_CommComplete = DX_m02_1210_KING +Act_NagDistLeaving = nag_end, King, Li01_Trade_Lane_Ring_178, 23970, 100 + +[ObjList] +nickname = jonnie_law_returns_to_fort_bush +Dock = Li01_11 + +[ObjList] +nickname = king_follows_to_battleship +follow = Player, 2000, -100, 50, -200, 50000 + +[Trigger] +nickname = long_dialog2 +system = Li01 +Cnd_DistVec = inside, Player, 5596, 0, -49262, 500 +Act_StartDialog = last_tradelane +Act_ActTrig = long_dialog3 + +[Trigger] +nickname = long_dialog3 +system = Li01 +Cnd_TLExited = Player, Li01_Trade_Lane_Ring_169 +Act_ActTrig = comm_1240 +Act_EtherComm = missouri, 196768, Player, DX_m02_1240_BATTLESHIPMISSOURI, -1, rh_bartender_head, li_male_elite_body +Act_NagOff = nag_end +Act_SetNNObj = return +Act_LockManeuvers = false +Act_SetVibe = Li01_03, Player, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = comm_1240 +system = Li01 +Cnd_CommComplete = DX_m02_1240_BATTLESHIPMISSOURI +Act_SendComm = King, Player, DX_m02_1250_KING +Act_ActTrig = comm_1250 + +[Trigger] +nickname = comm_1250 +system = Li01 +Cnd_CommComplete = DX_m02_1250_KING +Act_ActTrig = comm_1260 +Act_EtherComm = missouri, 196768, Player, DX_m02_1260_BATTLESHIPMISSOURI, -1, rh_bartender_head, li_male_elite_body + +[Trigger] +nickname = comm_1260 +system = Li01 +Cnd_CommComplete = DX_m02_1260_BATTLESHIPMISSOURI +Act_StartDialog = zone21 +Act_SetNNObj = dock_missouri +Act_ActTrig = clear_missouri_waypoint +Act_PlayMusic = none, none, none, music_victory +Act_NagDistLeaving = nag_final, none, Li01_03, 22365, 100 + +[Dialog] +nickname = zone21 +system = Li01 +line = King, Player, DX_m02_1310_KING, 4, 0 +line = King, Player, DX_m02_1320_KING, 11, 0 +line = King, Player, DX_m02_1330_KING, 12, 0 + +[ObjList] +system = Li01 +nickname = king_head_pits +BreakFormation = no_params +Dock = Li01_Trade_Lane_Ring_169, Li01_Trade_Lane_Ring_178 +Dock = Li01_Trade_Lane_Ring_30, Li01_Trade_Lane_Ring_36 +Dock = Li01_02_dock_ring + +[Trigger] +nickname = comm_1320_king +system = Li01 +Cnd_CommComplete = DX_m02_1320_KING +Act_GiveObjList = King, king_head_pits +Act_DeactTrig = king_dies + +[Dialog] +nickname = juni_talk +system = Li01 +line = King, Player, DX_m02_1190_KING, 8, 0 + +[Dialog] +nickname = last_tradelane +system = Li01 +line = King, Player, DX_m02_1230_KING, 0, 0 + +[Trigger] +nickname = clear_missouri_waypoint +system = Li01 +Cnd_SpaceExit = no_params +Act_SetNNObj = null, OBJECTIVE_HISTORY + +[Trigger] +nickname = unlock_missouri +Cnd_CommComplete = DX_m02_1260_BATTLESHIPMISSOURI +Act_LockDock = Player, Li01_03, unlock +Act_GCSClamp = true + +[Trigger] +nickname = comm_1330_king +system = Li01 +Cnd_CommComplete = DX_m02_1310_KING +Act_ActTrig = need_to_dock + +[Trigger] +nickname = need_to_dock +Cnd_DistShip = outside, Player, Li01_03, 3000 +Act_ChangeState = FAIL, 22365 +Act_ActTrig = clear_waypoint + +[Trigger] +nickname = bse_li01_03 +Cnd_BaseEnter = Li01_03_base +Act_ActTrig = mission_completed +Act_AddRTC = missions\m02\M002_s011x_Li01_03_nrml.ini +Act_SetNNHidden = return, true +Act_GiveNNObjs = no_params +Act_LockDock = Player, Li01_to_Li02, unlock +Act_LockDock = Player, Li02_to_Li01, unlock +Act_LockDock = Player, Li03_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li03, unlock +Act_LockDock = Player, Li01_to_Li04, unlock +Act_LockDock = Player, Li04_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li03_hole, unlock +Act_LockDock = Player, Li01_to_Li04_hole, unlock +Act_LockDock = Player, Li02_to_Li04_hole, unlock +Act_LockDock = Player, Li03_to_Li01_hole, unlock +Act_LockDock = Player, Li04_to_Li01_hole, unlock +Act_LockDock = Player, Li04_to_Li02_hole, unlock + +[Trigger] +nickname = mission_completed +Cnd_LocExit = Deck2, Li01_03_base +Act_ActTrig = ChangeState +Act_RemoveCargo = ashcroft_pod +Act_NNIds = 30255, HISTORY +Act_AdjAcct = 5000 +Act_SetRep = Player, li_n_grp, 0.910000 +Act_SetRep = Player, li_p_grp, 0.700000 +Act_SetRep = Player, li_lsf_grp, 0.950000 +Act_GCSClamp = false + +[Trigger] +nickname = ChangeState +Cnd_True = no_params +Act_ChangeState = SUCCEED + +[Trigger] +nickname = tradelane_watcher +Cnd_True = no_params +Act_NagClamp = true +Act_ActTrig = first_nag +Act_ActTrig = watcher1 +Act_ActTrig = watcher2 +Act_ActTrig = watcher3 + +[Trigger] +nickname = watcher1 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_146, Li01_Trade_Lane_Ring_145 +Act_ActTrig = clean_watcher + +[Trigger] +nickname = watcher2 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_16, Li01_Trade_Lane_Ring_17 +Act_ActTrig = clean_watcher + +[Trigger] +nickname = watcher3 +Cnd_TLEntered = Player, Li03_Trade_Lane_Ring_57, Li03_Trade_Lane_Ring_58 +Act_ActTrig = clean_watcher + +[Trigger] +nickname = first_nag +Cnd_Timer = 45 +Act_ActTrig = second_nag +Act_SendComm = King, Player, DX_m02_0111_KING + +[Trigger] +nickname = second_nag +Cnd_Timer = 30 +Act_ActTrig = final_nag +Act_SendComm = King, Player, DX_m02_0112_KING + +[Trigger] +nickname = final_nag +Cnd_Timer = 30 +Act_ActTrig = final_nag +Act_SendComm = King, Player, DX_m02_0113_KING +Act_ChangeState = FAIL, 23970 + +[Trigger] +nickname = clean_watcher +Cnd_True = no_params +Act_DeactTrig = first_nag +Act_DeactTrig = second_nag +Act_DeactTrig = final_nag +Act_DeactTrig = watcher1 +Act_DeactTrig = watcher2 +Act_DeactTrig = watcher3 +Act_NagClamp = false + diff --git a/DATA/MISSIONS/M02/npcships.ini b/DATA/MISSIONS/M02/npcships.ini new file mode 100644 index 0000000..5cad798 --- /dev/null +++ b/DATA/MISSIONS/M02/npcships.ini @@ -0,0 +1,90 @@ +[NPCShipArch] +nickname = MSN02_Liberty_Police +loadout = MSN02_Liberty_Police +level = d2 +ship_archetype = li_fighter +pilot = MSN02_Liberty_Police +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN02_King +loadout = MSN02_King +level = d2 +ship_archetype = li_fighter +pilot = MSN02_King +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN02_Cosmo +loadout = MSN02_Cosmo +level = d2 +ship_archetype = li_fighter +pilot = MSN02_Cosmo +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN02_Ashcroft +loadout = MSN02_Ashcroft +level = d2 +ship_archetype = pi_elite +pilot = MSN02_Ashcroft +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN02_Ashcroft_Escort +loadout = MSN02_Ashcroft_Escort +level = d2 +ship_archetype = pi_fighter +pilot = MSN02_Ashcroft_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN02_Ashcroft_Transport +loadout = MSN02_Ashcroft_Transport +level = d2 +ship_archetype = ge_transport +pilot = MSN02_Ashcroft_Transport +state_graph = TRANSPORT +npc_class = class_legality_lawful, class_transport + +[NPCShipArch] +nickname = MSN02_Burning_Heavy_Fighter +loadout = MSN02_Burning_Heavy_Fighter +level = d2 +ship_archetype = mission02_burning_l_elite +pilot = MSN02_Burning_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN02_Burning_Transport +loadout = MSN02_Burning_Transport +level = d2 +ship_archetype = mission02_burning_transport +pilot = MSN02_Burning_Transport +state_graph = TRANSPORT +npc_class = class_legality_lawful, class_transport + +[NPCShipArch] +nickname = MSN02_Exploder +loadout = MSN02_Exploder +level = d2 +ship_archetype = debris_tosser_200 +pilot = MSN02_Exploder +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN02_Battleship_Unity +loadout = MSN04_Battleship_Unity +level = d20 +ship_archetype = li_dreadnought +pilot = MSN04_Battleship_Unity +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + diff --git a/DATA/MISSIONS/M03/m003_s012xa_li01_01_nrml.ini b/DATA/MISSIONS/M03/m003_s012xa_li01_01_nrml.ini new file mode 100644 index 0000000..d1bdc2e --- /dev/null +++ b/DATA/MISSIONS/M03/m003_s012xa_li01_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Li01_01_base, Cityscape +action = scripts\story\s012xa_nrml_Lonnigan_li_01_Cityscape_01.thn +autoplay = true +relocate_player = bar + +[Char] +npc = Lonnigan +actor = Lonnigan +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M03/m003_s012xb_li01_01_nrml.ini b/DATA/MISSIONS/M03/m003_s012xb_li01_01_nrml.ini new file mode 100644 index 0000000..035a59e --- /dev/null +++ b/DATA/MISSIONS/M03/m003_s012xb_li01_01_nrml.ini @@ -0,0 +1,15 @@ +[CharacterEncounter] +Location = Li01_01_base, bar +action = scripts\story\s012xb_nrml_manhtn_bar_li_01_Bar_01.thn +autoplay = true +relocate_player = Cityscape + +[Reserve] +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor3/01/A/Stand + +[Char] +npc = manhtn_bar +actor = story_bartender +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M03/m003_s014a_li02_02_offer.ini b/DATA/MISSIONS/M03/m003_s014a_li02_02_offer.ini new file mode 100644 index 0000000..4bba7c9 --- /dev/null +++ b/DATA/MISSIONS/M03/m003_s014a_li02_02_offer.ini @@ -0,0 +1,20 @@ +[CharacterEncounter] +Location = Li02_02_base, Bar +offer = scripts\story\s014a_offer_juni_pl_03_Bar_01.thn +accept = scripts\story\s014b_accept_juni_pl_03_Bar_01.thn +decline = scripts\story\s014c_decline_juni_pl_03_Bar_01.thn +decision = scripts\story\s014e_decision_juni_pl_03_Bar_01.thn +mission_text_id = 22405 +nooffer_text_id = 1840 +autoplay = true + +[Reserve] +spot = Zg/NPC/mTable4/02/A/SitLow +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor2/02/A/Stand + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s014fa_fidget_juni_pl_03_Bar_01.thn + diff --git a/DATA/MISSIONS/M03/m003_s014d_li02_02_reoffer.ini b/DATA/MISSIONS/M03/m003_s014d_li02_02_reoffer.ini new file mode 100644 index 0000000..ce8dcc5 --- /dev/null +++ b/DATA/MISSIONS/M03/m003_s014d_li02_02_reoffer.ini @@ -0,0 +1,19 @@ +[CharacterEncounter] +Location = Li02_02_base, Bar +offer = scripts\story\s014d_reoffer_juni_pl_03_Bar_01.thn +accept = scripts\story\s014b_accept_juni_pl_03_Bar_01.thn +decline = scripts\story\s014c_decline_juni_pl_03_Bar_01.thn +decision = scripts\story\s014e_decision_juni_pl_03_Bar_01.thn +mission_text_id = 22405 +nooffer_text_id = 1840 + +[Reserve] +spot = Zg/NPC/mTable4/02/A/SitLow +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor2/02/A/Stand + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s014fa_fidget_juni_pl_03_Bar_01.thn + diff --git a/DATA/MISSIONS/M03/m003_s015x_li02_02_nrml.ini b/DATA/MISSIONS/M03/m003_s015x_li02_02_nrml.ini new file mode 100644 index 0000000..bb9af53 --- /dev/null +++ b/DATA/MISSIONS/M03/m003_s015x_li02_02_nrml.ini @@ -0,0 +1,14 @@ +[CharacterEncounter] +Location = Li02_02_base, Bar +action = scripts\story\s015x_nrml_Walker_pl_03_Bar_01.thn +autoplay = true + +[Reserve] +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor2/02/A/Stand + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M03/m03.ini b/DATA/MISSIONS/M03/m03.ini new file mode 100644 index 0000000..36de719 --- /dev/null +++ b/DATA/MISSIONS/M03/m03.ini @@ -0,0 +1,3035 @@ +[Mission] +npc_ship_file = missions\m03\npcships.ini + +[NNObjective] +nickname = mlog_awaiting_objective +state = HIDDEN +type = ids, 21660 + +[NNObjective] +nickname = mlog_meet_juni_in_the_bar +state = HIDDEN +type = ids, 22420 + +[NNObjective] +nickname = mlog_meet_juni_in_space_above_ca_minor +state = HIDDEN +type = navmarker, Li02, 22425, 25425, 3431, 0, 37540 + +[NNObjective] +nickname = mlog_take_the_tradelane_to_san_diego +state = HIDDEN +type = rep_inst, Li02, 22430, 25430, -62749, 0, 60979, Li02_Trade_Lane_Ring_42 + +[NNObjective] +nickname = mlog_in_the_tradelane_to_san_diego +state = HIDDEN +type = rep_inst, Li02, 22430, 25430, -60881, 0, 60741, Li02_Trade_Lane_Ring_51 + +[NNObjective] +nickname = mlog_meet_up_with_convoy +state = HIDDEN +type = rep_inst, Li02, 22435, 25435, -58875, -35, 63567, transport1 + +[NNObjective] +nickname = mlog_head_to_the_entrance_of_tha_barrera_passage +state = HIDDEN +type = rep_inst, Li02, 22500, 25500, -49523, -150, 69520, nav_buoy0 + +[NNObjective] +nickname = mlog_proceed_to_the_first_buoy +state = HIDDEN +type = rep_inst, Li02, 22445, 25445, -44513, -150, 67197, nav_buoy1 + +[NNObjective] +nickname = mlog_proceed_to_the_second_buoy +state = HIDDEN +type = rep_inst, Li02, 22450, 25450, -39078, -150, 64701, nav_buoy2 + +[NNObjective] +nickname = mlog_defend_the_convoy +state = HIDDEN +type = ids, 22455 + +[NNObjective] +nickname = mlog_proceed_to_the_third_buoy +state = HIDDEN +type = rep_inst, Li02, 22460, 25460, -33317, -150, 61122, nav_buoy3 + +[NNObjective] +nickname = mlog_proceed_to_the_fourth_buoy +state = HIDDEN +type = rep_inst, Li02, 22510, 25510, -22314, -150, 55901, nav_buoy4 + +[NNObjective] +nickname = mlog_proceed_to_willard_station +state = HIDDEN +type = rep_inst, Li02, 22465, 25465, -9921, 0, 49526, Li02_04 + +[NNObjective] +nickname = mlog_land_on_willard +state = HIDDEN +type = rep_inst, Li02, 22470, 25470, -9921, 0, 49526, Li02_04 + +[NNObjective] +nickname = mlog_launch_and_meet_juni_outside_willard_station +state = HIDDEN +type = navmarker, Li02, 22515, 25515, -9921, 0, 49526 + +[NNObjective] +nickname = mlog_return_to_ca_minor +state = HIDDEN +type = rep_inst, Li02, 22475, 25475, 4641, 0, 39901, Li02_02_dock_ring + +[NNObjective] +nickname = mlog_return_to_ca_minor_after_valkyries +state = HIDDEN +type = rep_inst, Li02, 22525, 25475, 4641, 0, 39901, Li02_02_dock_ring + +[NNObjective] +nickname = mlog_destroy_the_rheinland_valkyries +state = HIDDEN +type = ids, 22520 + +[NNObjective] +nickname = mlog_land_on_ca_minor +state = HIDDEN +type = rep_inst, Li02, 22415, 25415, 3431, 0, 37540, Li02_02_dock_ring + +[NNObjective] +nickname = mlog_meet_juni_and_walker_in_space_above_ca_minor +state = HIDDEN +type = navmarker, Li02, 22480, 25480, 3431, 0, 37540 + +[NNObjective] +nickname = mlog_join_up_with_walker +state = HIDDEN +type = rep_inst, Li02, 22485, 25485, 6802, 0, 43579, walker + +[NNObjective] +nickname = mlog_respond_to_distress_call +state = HIDDEN +type = rep_inst, Li02, 22490, 25490, -9921, 0, 49526, Li02_04 + +[NNObjective] +nickname = mlog_protect_willard_station +state = HIDDEN +type = ids, 22495 + +[NPC] +nickname = misc_fighter_m03 +npc_ship_arch = MSN03_Liberty_Cruiser_Escort +affiliation = li_n_grp +voice = pilot_c_leg_m01 +individual_name = 1 + +[NPC] +nickname = rgunboat_m03_1 +npc_ship_arch = MSN03_Nomad_Rheinland_Gunboat +affiliation = rh_n_grp +individual_name = 216318 +voice = pilot_f_mil_m01 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = rgunboat_m03_2 +npc_ship_arch = MSN03_Nomad_Rheinland_Gunboat +affiliation = rh_n_grp +individual_name = 216319 +voice = pilot_f_mil_m02 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = rgunboat_m03_3 +npc_ship_arch = MSN03_Nomad_Rheinland_Gunboat +affiliation = rh_n_grp +individual_name = 216320 +voice = pilot_f_mil_m01b +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = rf_caphost_m03 +npc_ship_arch = MSN03_Nomad_Rheinland_Gunboat_Escort +affiliation = rh_n_grp +individual_name = 1 +voice = pilot_f_leg_m01 + +[NPC] +nickname = re_caphost_m03 +npc_ship_arch = MSN03_Nomad_Rheinland_Gunboat_Escort +affiliation = rh_n_grp +individual_name = 1 +voice = pilot_f_leg_m01 + +[NPC] +nickname = leader_caphost_m03 +npc_ship_arch = MSN03_Nomad_Rheinland_Gunboat_Escort_Leader +affiliation = rh_n_grp +individual_name = 1 +voice = pilot_f_leg_m01b + +[NPC] +nickname = pf_caphost_m03 +npc_ship_arch = MSN03_Nomad_Rheinland_Gunboat_Escort +affiliation = rh_n_grp +individual_name = 1 +voice = pilot_f_mil_m02a + +[NPC] +nickname = bf_caphost_m03 +npc_ship_arch = MSN03_Nomad_Rheinland_Bomber +affiliation = rh_n_grp +individual_name = 216307 +voice = pilot_f_leg_m01 +space_costume = rh_captain_head, rh_male_elite_body, comm_rh_reichman + +[NPC] +nickname = walker_m03 +npc_ship_arch = MSN03_Walker +affiliation = li_n_grp +voice = walker +individual_name = 216302 +space_costume = br_captain_head, li_tilton_body + +[NPC] +nickname = ohio_m03 +npc_ship_arch = MSN03_Liberty_Cruiser +affiliation = li_n_grp +voice = pilot_c_leg_m01b +individual_name = 216303 +space_costume = li_captain_head, li_male_elite_body, prop_neuralnet_E + +[NPC] +nickname = alabama_m03 +npc_ship_arch = MSN03_Liberty_Cruiser +affiliation = li_n_grp +voice = pilot_c_leg_m01a +individual_name = 216304 +space_costume = br_captain_head, li_male_elite_body, prop_neuralnet_E + +[NPC] +nickname = transport1_m03 +npc_ship_arch = MSN03_Transport +affiliation = li_lsf_grp +individual_name = 216316 +voice = TLEADER_voice_m03 +space_costume = rh_sales_head, li_scrote_body, prop_neuralnet_E + +[NPC] +nickname = transport2_m03 +npc_ship_arch = MSN03_Transport +affiliation = li_lsf_grp +individual_name = 216317 +voice = pilot_f_leg_f01 +space_costume = li_hatcher_head, li_hatcher_body, prop_neuralnet_E + +[NPC] +nickname = gamma1_m03 +npc_ship_arch = MSN03_Gamma_Wing_Leader +affiliation = li_lsf_grp +voice = pilot_f_leg_f01 +individual_name = 216313 +space_costume = ku_newscaster_head_gen, li_hatcher_body, comm_li_hatcher + +[NPC] +nickname = gamma2_m03 +npc_ship_arch = MSN03_Gamma_Wing +affiliation = li_lsf_grp +individual_name = 216314 +voice = pilot_f_mil_m01 +space_costume = br_bartender_head, li_scrote_body, comm_li_hatcher + +[NPC] +nickname = gamma3_m03 +npc_ship_arch = MSN03_Gamma_Wing +affiliation = li_lsf_grp +individual_name = 216315 +voice = pilot_f_mil_m02 +space_costume = ge_male3_head, li_scrote_body, comm_li_hatcher + +[NPC] +nickname = enc1_pirate1_m03 +npc_ship_arch = MSN03_Outcast_Leader +affiliation = fc_ou_grp +individual_name = 1 +voice = pilot_f_ill_m02b + +[NPC] +nickname = enc1_pirate2_m03 +npc_ship_arch = MSN03_Outcast +affiliation = fc_ou_grp +individual_name = 1 +voice = pilot_c_ill_f01 + +[NPC] +nickname = willard1_m03 +npc_ship_arch = MSN03_Gamma_Wing_Leader +affiliation = li_lsf_grp +individual_name = 1 +voice = pilot_f_mil_m02 + +[NPC] +nickname = willard2_m03 +npc_ship_arch = MSN03_Gamma_Wing +affiliation = li_lsf_grp +individual_name = 1 +voice = pilot_f_mil_m02 + +[NPC] +nickname = willard3_m03 +npc_ship_arch = MSN03_Gamma_Wing +affiliation = li_lsf_grp +individual_name = 1 +voice = pilot_f_mil_m02 + +[NPC] +nickname = rfighter1_m03 +npc_ship_arch = MSN03_Nomad_Rheinland_Heavy_Fighter_Leader +affiliation = rh_n_grp +individual_name = 1 +voice = pilot_f_mil_m02b + +[NPC] +nickname = rfighter2_m03 +npc_ship_arch = MSN03_Nomad_Rheinland_Heavy_Fighter +affiliation = rh_n_grp +individual_name = 1 +voice = pilot_f_mil_m02 + +[NPC] +nickname = juni_m03 +affiliation = li_lsf_grp +npc_ship_arch = MSN03_Juni +voice = Juni +space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female +individual_name = 216301 + +[NPC] +nickname = juni_nagger_npc +affiliation = li_lsf_grp +npc_ship_arch = MSN03_Juni +voice = Juni +space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female +individual_name = 216301 + +[NPC] +nickname = freeport_survivor_m03 +npc_ship_arch = SETSCENE_M03_Liberty_Freighter +affiliation = co_shi_grp +voice = LSFpilot_voice_m03 +individual_name = 216305 +space_costume = ku_captain_head, sh_male3_body, prop_shades_05 + +[NPC] +nickname = harmony_m03 +affiliation = li_n_grp +npc_ship_arch = MSN03_Liberty_Dreadnought +space_costume = rh_newscaster_head_hat, li_female_elite_body, prop_neuralnet_E +voice = pilot_f_leg_f01 +individual_name = 216300 + +[MsnLoot] +nickname = brandons_revenge +archetype = loot_turret01 +string_id = 263534 +rel_pos_obj = navy_patrol1 +rel_pos_offset = 50, 0, 0 +velocity = 0, 0, 0 +equip_amount = 1 +health = 1.000000 +Can_Jettison = true + +[NPC] +nickname = navy_patrol_m03 +affiliation = li_n_grp +npc_ship_arch = SETSCENE_M03_Navy_Fighter +space_costume = rh_captain_head, li_male_guard_body +voice = pilot_f_mil_m02 +individual_name = 1 + +[MsnSolar] +nickname = nav_buoy0 +string_id = 216308 +faction = li_lsf_grp +position = -49523, -150, 69520 +archetype = MSN03_Buoy +loadout = trade_lane_buoy_light +visit = unknowable + +[MsnSolar] +nickname = nav_buoy1 +string_id = 216309 +faction = li_lsf_grp +position = -44513, -150, 67197 +archetype = MSN03_Buoy +loadout = trade_lane_buoy_light +visit = unknowable + +[MsnSolar] +nickname = nav_buoy2 +string_id = 216310 +faction = li_lsf_grp +position = -39078, -150, 64701 +archetype = MSN03_Buoy +loadout = trade_lane_buoy_light +visit = unknowable + +[MsnSolar] +nickname = nav_buoy3 +string_id = 216311 +faction = li_lsf_grp +position = -29654, -150, 59680 +archetype = MSN03_Buoy +loadout = trade_lane_buoy_light +visit = unknowable + +[MsnSolar] +nickname = nav_buoy4 +string_id = 216312 +faction = li_lsf_grp +position = -22314, -150, 55901 +archetype = MSN03_Buoy +loadout = trade_lane_buoy_light +visit = unknowable + +[MsnSolar] +nickname = harmony +string_id = 216300 +faction = li_n_grp +position = -8467, 54, 49192 +archetype = MSN_d_l_dreadnought +loadout = MSN03_Liberty_Dreadnought +radius = 0 +label = lbl_bship +label = lbl_willard +label = lbl_lose_money_if_dies + +[MsnShip] +nickname = freeport_survivor +NPC = freeport_survivor_m03 +position = 59941, 50, -42880 +orientation = 0.496300, 0.006400, 0.868100, -0.004900 +label = lbl_freeport_survivor + +[MsnShip] +nickname = navy_patrol1 +NPC = navy_patrol_m03 +label = lbl_navy_patrol +random_name = true + +[MsnShip] +nickname = navy_patrol2 +NPC = navy_patrol_m03 +label = lbl_navy_patrol +random_name = true + +[MsnShip] +nickname = navy_patrol3 +NPC = navy_patrol_m03 +label = lbl_navy_patrol +random_name = true + +[MsnShip] +nickname = Juni +NPC = juni_m03 +position = 2962, 0, 36910 +orientation = -0.080600, -0.042100, 0.992800, 0.077400 +label = lbl_tconvoy +label = lbl_teamwalker +label = ally + +[MsnShip] +nickname = juni_nagger +NPC = juni_nagger_npc +position = -50000, -50000, -50000 + +[MsnShip] +nickname = juni_from_willard +NPC = juni_m03 +position = -9762, 0, 49122 +orientation = -0.080600, -0.042100, 0.992800, 0.077400 +label = lbl_tconvoy +label = lbl_teamwalker +label = ally + +[MsnShip] +nickname = transport1 +NPC = transport1_m03 +label = lbl_tconvoy +label = transports + +[MsnShip] +nickname = transport2 +NPC = transport2_m03 +label = lbl_tconvoy +label = transports + +[MsnShip] +nickname = gamma1 +NPC = gamma1_m03 +label = lbl_tconvoy +label = lbl_gamma +label = ally + +[MsnShip] +nickname = gamma2 +NPC = gamma2_m03 +label = lbl_tconvoy +label = lbl_gamma +label = ally + +[MsnShip] +nickname = gamma3 +NPC = gamma3_m03 +label = lbl_tconvoy +label = lbl_gamma +label = ally + +[MsnShip] +nickname = enc1_pirate1 +NPC = enc1_pirate1_m03 +position = -30641, 0, 62148 +label = enc1_pirate +random_name = true + +[MsnShip] +nickname = enc1_pirate2 +NPC = enc1_pirate2_m03 +position = -30740, 0, 60896 +random_name = true +label = enc1_pirate + +[MsnShip] +nickname = enc1_pirate3 +NPC = enc1_pirate2_m03 +position = -31286, 0, 59958 +random_name = true +label = enc1_pirate + +[MsnShip] +nickname = enc1_pirate4 +NPC = enc1_pirate2_m03 +position = -32080, 0, 59749 +random_name = true +label = enc1_pirate + +[MsnShip] +nickname = enc1_pirate5 +NPC = enc1_pirate2_m03 +position = -32824, 0, 59593 +random_name = true +label = enc1_pirate + +[MsnShip] +nickname = enc1_pirate6 +NPC = enc1_pirate1_m03 +position = -31299, 0, 65165 +random_name = true +label = enc1_pirate + +[MsnShip] +nickname = enc1_pirate7 +NPC = enc1_pirate2_m03 +position = -31350, 0, 65165 +random_name = true +label = enc1_pirate + +[MsnShip] +nickname = enc1_pirate8 +NPC = enc1_pirate2_m03 +position = -31400, 0, 65165 +random_name = true +label = enc1_pirate + +[MsnShip] +nickname = willard1 +NPC = willard1_m03 +label = lbl_willard +label = ally +random_name = true + +[MsnShip] +nickname = willard2 +NPC = willard2_m03 +label = lbl_willard +label = ally +random_name = true + +[MsnShip] +nickname = willard3 +NPC = willard3_m03 +label = lbl_willard +label = ally +random_name = true + +[MsnShip] +nickname = rfighter1 +NPC = rfighter1_m03 +orientation = 0.594102, -0.040710, 0.801858, 0.049090 +label = lbl_rfighter +random_name = true + +[MsnShip] +nickname = rfighter2 +NPC = rfighter2_m03 +orientation = 0.594102, -0.040710, 0.801858, 0.049090 +label = lbl_rfighter +random_name = true + +[MsnShip] +nickname = rfighter3 +NPC = rfighter2_m03 +orientation = 0.594102, -0.040710, 0.801858, 0.049090 +label = lbl_rfighter +random_name = true + +[MsnShip] +nickname = walker +NPC = walker_m03 +label = lbl_teamwalker +label = lbl_walker_cruisers + +[MsnShip] +nickname = ohio +NPC = ohio_m03 +label = lbl_teamwalker +label = lbl_walker_cruisers +label = lbl_walker_support_cruisers +label = lbl_lose_money_if_dies + +[MsnShip] +nickname = alabama +NPC = alabama_m03 +label = lbl_teamwalker +label = lbl_walker_cruisers +label = lbl_walker_support_cruisers +label = lbl_lose_money_if_dies + +[MsnShip] +nickname = misc_fighter3 +NPC = misc_fighter_m03 +position = -1016, 62, 14202 +label = lbl_teamwalker +label = lbl_walker_fighters +random_name = true + +[MsnShip] +nickname = misc_fighter4 +NPC = misc_fighter_m03 +position = -1114, 81, 13919 +label = lbl_teamwalker +label = lbl_walker_fighters +random_name = true + +[MsnShip] +nickname = misc_fighter5 +NPC = misc_fighter_m03 +position = -925, 91, 13855 +label = lbl_teamwalker +label = lbl_walker_fighters +random_name = true + +[MsnShip] +nickname = rgunboat1 +NPC = rgunboat_m03_1 +position = -10942, 25, 48873 +label = lbl_gunboats +label = lbl_caphostiles +label = lbl_harmony_attackers +label = lbl_mark_other_hostiles_when_this_dies + +[MsnShip] +nickname = rgunboat2 +NPC = rgunboat_m03_2 +position = -10899, 0, 48802 +label = lbl_gunboats +label = lbl_caphostiles +label = lbl_mark_other_hostiles_when_this_dies + +[MsnShip] +nickname = rgunboat3 +NPC = rgunboat_m03_3 +position = -10700, 0, 48600 +label = lbl_gunboats +label = lbl_caphostiles +label = lbl_mark_other_hostiles_when_this_dies + +[MsnShip] +nickname = re_caphost1 +NPC = leader_caphost_m03 +position = -10153, 0, 48282 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_harmony_attackers +label = lbl_unmark_at_gunboat_warning +random_name = true + +[MsnShip] +nickname = re_caphost2 +NPC = re_caphost_m03 +position = -9789, -47, 49105 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_harmony_attackers +label = lbl_unmark_at_gunboat_warning +random_name = true + +[MsnShip] +nickname = re_caphost3 +NPC = re_caphost_m03 +position = -9587, -69, 49524 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_harmony_attackers +label = lbl_unmark_at_gunboat_warning +random_name = true + +[MsnShip] +nickname = rf_caphost1 +NPC = leader_caphost_m03 +position = -9705, -83, 49798 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_unmark_at_gunboat_warning +random_name = true + +[MsnShip] +nickname = rf_caphost2 +NPC = rf_caphost_m03 +position = -10217, -20, 48598 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_unmark_at_gunboat_warning +random_name = true + +[MsnShip] +nickname = rf_caphost3 +NPC = rf_caphost_m03 +position = -9685, 337, 48906 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_unmark_at_gunboat_warning +random_name = true + +[MsnShip] +nickname = pf_caphost1 +NPC = leader_caphost_m03 +position = -10121, 316, 49001 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_unmark_at_gunboat_warning +random_name = true + +[MsnShip] +nickname = pf_caphost2 +NPC = pf_caphost_m03 +position = -10266, 274, 49542 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_unmark_at_gunboat_warning +random_name = true + +[MsnShip] +nickname = pf_caphost3 +NPC = pf_caphost_m03 +position = -9873, 250, 49509 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_unmark_at_gunboat_warning +random_name = true + +[MsnShip] +nickname = bf_caphost1 +NPC = bf_caphost_m03 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_bombers +label = lbl_mark_other_hostiles_when_this_dies + +[MsnShip] +nickname = bf_caphost2 +NPC = bf_caphost_m03 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_bombers +label = lbl_mark_other_hostiles_when_this_dies + +[MsnShip] +nickname = bf_caphost3 +NPC = bf_caphost_m03 +label = lbl_caphostiles +label = lbl_fighters +label = lbl_bombers +label = lbl_mark_other_hostiles_when_this_dies + +[MsnFormation] +nickname = convoy_frm +position = -58875, -35, 63567 +orientation = -0.478900, -0.000200, 0.877900, 0.000200 +formation = form_fighter_basic +ship = transport1 +ship = transport2 + +[MsnFormation] +nickname = rfighters_frm +rel_pos = 90, Player, 400 +formation = form_fighter_basic +ship = rfighter1 +ship = rfighter2 +ship = rfighter3 + +[MsnFormation] +nickname = willard_patrol +formation = form_fighter_basic +position = -10599, 0, 49370 +ship = willard1 +ship = willard2 +ship = willard3 + +[MsnFormation] +nickname = gamma_wing +formation = form_fighter_basic +position = -33916, 0, 59801 +ship = gamma1 +ship = gamma2 +ship = gamma3 + +[MsnFormation] +nickname = walker_fleet +formation = form_fighter_basic +position = 6802, 0, 43579 +orientation = 0.581500, 0.002900, 0.813500, -0.001600 +ship = walker +ship = ohio +ship = alabama +ship = misc_fighter3 +ship = misc_fighter4 +ship = misc_fighter5 + +[MsnFormation] +nickname = re_frm +position = -10153, 0, 48282 +formation = form_fighter_basic +ship = re_caphost1 +ship = re_caphost2 +ship = re_caphost3 + +[MsnFormation] +nickname = rf_frm +position = -9705, -83, 49798 +formation = form_fighter_basic +ship = rf_caphost1 +ship = rf_caphost2 +ship = rf_caphost3 + +[MsnFormation] +nickname = pf_frm +position = -10121, 316, 49001 +formation = form_fighter_basic +ship = pf_caphost1 +ship = pf_caphost2 +ship = pf_caphost3 + +[MsnFormation] +nickname = bf_frm +position = -15637, 0, 51646 +formation = form_fighter_basic +ship = bf_caphost1 +ship = bf_caphost2 +ship = bf_caphost3 + +[MsnFormation] +nickname = navy_patrol_frm +position = 51024, -240, -37273 +formation = form_fighter_basic +ship = navy_patrol1 +ship = navy_patrol2 +ship = navy_patrol3 + +[ObjList] +nickname = break_formation +BreakFormation = no_params + +[ObjList] +nickname = ol_transport1_to_passage_slow +GotoVec = goto_no_cruise, -49523, 0, 69520, 500, true, 100 + +[ObjList] +nickname = ol_transport1_to_passage_fast +GotoVec = goto_cruise, -49523, 0, 69520, 500, true, -1, Player, 500, 800, 1 +GotoVec = goto_cruise, -44513, 0, 67197, 200, true, -1, Player, 800, 1000, 1 +GotoVec = goto_cruise, -39078, 0, 64701, 400, true, -1, Player, 800, 1000, 1 +GotoVec = goto_cruise, -34010, -200, 62219, 800, true, -1, Player, 500, 750, 1 +GotoVec = goto_cruise, -22314, -150, 55901, 800, false, -1 + +[ObjList] +nickname = ol_pirate_enc1 +GotoShip = goto_no_cruise, transport1, 500, false, -1 +StayInRange = transport1, 750 +SetLifetime = 65 + +[ObjList] +nickname = ol_engage_pirates +Delay = 8 + +[ObjList] +nickname = ol_gamma_enc1 +GotoShip = goto_cruise, transport1, 500, true, -1 +BreakFormation = no_params +StayInRange = transport1, 1000 + +[ObjList] +nickname = ol_transport1_to_lab +SetPriority = NORMAL +GotoVec = goto_cruise, -11906, 0, 49992, 500, true, -1, Player, 500, 1000, 1 +GotoVec = goto_no_cruise, -10057, -31, 49024, 500, true, -1, Player, 500, 1000, 1 + +[ObjList] +nickname = ol_transport_to_willard +MakeNewFormation = form_fighter_basic, transport2, Juni, gamma1, gamma2, gamma3 +GotoVec = goto_no_cruise, -10057, -31, 49024, 200, true, -1, Player, 250, 500 + +[ObjList] +nickname = ol_willard1_greet +GotoShip = goto_no_cruise, Juni, 200, false + +[ObjList] +nickname = ol_npcfuse +SetLifetime = 500 + +[ObjList] +nickname = ol_juni_land_ca +BreakFormation = no_params +SetLifetime = 10 +Dock = Li02_02_dock_ring + +[ObjList] +nickname = ol_walker_formup +MakeNewFormation = form_fighter_basic, ohio, alabama, misc_fighter3, misc_fighter4, misc_fighter5, Juni + +[ObjList] +nickname = ol_stay_near_willard +StayInRange = Li02_04, 1000, true + +[ObjList] +nickname = ol_goto_walker +GotoShip = goto, walker, 1000, true +StayInRange = walker, 1000, true + +[ObjList] +nickname = ol_dock_near_willard +MakeNewFormation = form_fighter_basic, ohio, alabama +GotoVec = goto_no_cruise, -10125, 0, 48685, 500, false + +[Trigger] +nickname = setup_juni +Cnd_True = no_params +Act_MarkObj = Juni, 1 +Act_Invulnerable = Juni, true, false, 0.900000 +Act_ActTrig = juni_dies +Act_SetVibe = Juni, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = setup_walker +Cnd_True = no_params +Act_MarkObj = walker, 1 +Act_Invulnerable = walker, true, false, 0.900000 +Act_SetVibe = walker, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = setup_juni_from_willard +Cnd_True = no_params +Act_MarkObj = juni_from_willard, 1 +Act_Invulnerable = juni_from_willard, true, false, 0.900000 +Act_ActTrig = juni_dies_willard +Act_SetVibe = juni_from_willard, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = juni_dies_willard +Cnd_Destroyed = juni_from_willard, 1, EXPLODE +Act_ChangeState = FAIL, 22596 + +[Trigger] +nickname = juni_dies +Cnd_Destroyed = Juni, 1, EXPLODE +Act_ChangeState = FAIL, 22596 + +[Trigger] +nickname = walker_dies +Cnd_Destroyed = walker, 1, EXPLODE +Act_ChangeState = FAIL, 22595 + +[Trigger] +nickname = key_to_manhattan +system = Li01 +Cnd_True = no_params +Act_RelocateShip = Player, -33257, 0, -28162, 1, 0.004000, 0.003700, 0.001200 +Act_NNPath = 22505, 22505, Dock_Ring_Li01_01, Li01 +Act_EtherComm = Juni, 216301, Player, DX_M03_0000_JUNI, -1, pl_female4_head, li_hatcher_body +Act_NNIds = 30300, HISTORY +Act_ActTrig = bse_manhattan + +[Trigger] +nickname = init_m03 +InitState = ACTIVE +Cnd_True = no_params +Act_ActTrig = play_lonnigan_scene +Act_ActTrig = space_enter +Act_ActTrig = always_friendly_manhattan + +[Trigger] +nickname = always_friendly_manhattan +Cnd_True = no_params +repeatable = true +Act_SetVibeOfferBaseHack = Dock_Ring_Li01_01 + +[Trigger] +nickname = space_enter +Cnd_InSpace = true +Act_ActTrig = commcomplete_DX_M03_0000_JUNI +Act_EtherComm = Juni, 216301, Player, DX_M03_0000_JUNI, -1, pl_female4_head, li_hatcher_body + +[Trigger] +nickname = commcomplete_DX_M03_0000_JUNI +Cnd_CommComplete = DX_M03_0000_JUNI +Act_NNPath = 22505, 22505, Dock_Ring_Li01_01, Li01 +Act_NNIds = 30300, HISTORY + +[Trigger] +nickname = play_lonnigan_scene +Cnd_LocEnter = Cityscape, Li01_01_base +Act_ActTrig = tr_s012xa + +[Trigger] +nickname = tr_s012xa +system = Li01 +Cnd_True = no_params +Act_AddRTC = missions\m03\M003_s012xa_Li01_01_nrml.ini +Act_NNIds = 30305, HISTORY +Act_ActTrig = chs_lonn_city + +[Trigger] +nickname = chs_lonn_city +system = Li01 +Cnd_CharSelect = Lonnigan, Cityscape, Li01_01_base +Act_AddRTC = missions\m03\M003_s012xb_Li01_01_nrml.ini +Act_ActTrig = chs_bart_bar + +[Trigger] +nickname = chs_bart_bar +system = Li01 +Cnd_CharSelect = story_bartender, Bar, Li01_01_base +Act_NNPath = 22410, 22415, -83176, 0, 44831, Li02 +Act_DeactTrig = always_friendly_manhattan +Act_ActTrig = always_friendly_ca_minor +Act_DeactTrig = space_enter +Act_ActTrig = spe_to_ca +Act_ActTrig = lcp_to_ca +Act_ActTrig = lce_cityscape_Li01_01_base + +[Trigger] +nickname = always_friendly_ca_minor +Cnd_True = no_params +repeatable = true +Act_SetVibeOfferBaseHack = Li02_02_dock_ring + +[Trigger] +nickname = lce_cityscape_Li01_01_base +Cnd_LocEnter = Cityscape, Li01_01_base +Act_Popupdialog = 22535, 22530, CLOSE + +[Trigger] +nickname = key_to_space +system = Li01 +Cnd_True = no_params +Act_MovePlayer = -33761, -14, -26235, 1000 + +[Trigger] +nickname = spe_to_ca +system = Li01 +Cnd_SpaceEnter = no_params +Act_NNPath = 22410, 22415, Li02_02_dock_ring, Li02 +Act_LockDock = Player, Li01_to_Li02, unlock +Act_GCSClamp = true + +[Trigger] +nickname = lcp_to_ca +Cnd_LaunchComplete = Player +Act_ActTrig = tr_0100_juni + +[Trigger] +nickname = tr_0100_juni +system = Li01 +Cnd_True = no_params +Act_ActTrig = com_0100_juni +Act_EtherComm = Juni, 216301, Player, DX_M03_0100_JUNI, -1, pl_female4_head, li_hatcher_body + +[Trigger] +nickname = com_0100_juni +system = Li01 +Cnd_CommComplete = DX_M03_0100_JUNI +Act_ActTrig = commcomplete_dx_m03_0120_juni +Act_EtherComm = Juni, 216301, Player, DX_M03_0120_JUNI, -1, pl_female4_head, li_hatcher_body + +[Trigger] +nickname = commcomplete_dx_m03_0120_juni +system = Li01 +Cnd_CommComplete = DX_M03_0120_JUNI +Act_ActTrig = hsm_yes +Act_ActTrig = hsm_no +Act_ActTrig = sye_ca +Act_ActTrig = syx_ny +Act_ActTrig = sye_ca_repeatable +Act_ActTrig = dialog_toward_ca_minor_complete +Act_ActTrig = dialog_at_ca_minor_complete + +[Trigger] +nickname = hsm_yes +system = Li01 +Cnd_HasMsn = yes +Act_SendComm = Player, Player, DX_M03_0130_TRENT +Act_ActTrig = commcomplete_DX_M03_0130_TRENT +Act_GCSClamp = false +Act_DeactTrig = hsm_no + +[Trigger] +nickname = commcomplete_DX_M03_0130_TRENT +Cnd_CommComplete = DX_M03_0130_TRENT +Act_EtherComm = Juni, 216301, Player, DX_M03_0140_JUNI, -1, pl_female4_head, li_hatcher_body +Act_ActTrig = commcomplete_DX_M03_0140_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_0140_JUNI +Cnd_CommComplete = DX_M03_0140_JUNI +Act_NNIds = 30310, HISTORY + +[Trigger] +nickname = hsm_no +system = Li01 +Cnd_HasMsn = no +Act_SendComm = Player, Player, DX_M03_0150_TRENT +Act_ActTrig = commcomplete_DX_M03_0150_TRENT +Act_GCSClamp = false +Act_DeactTrig = hsm_yes + +[Trigger] +nickname = commcomplete_DX_M03_0150_TRENT +Cnd_CommComplete = DX_M03_0150_TRENT +Act_EtherComm = Juni, 216301, Player, DX_M03_0160_JUNI, -1, pl_female4_head, li_hatcher_body +Act_ActTrig = commcomplete_DX_M03_0160_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_0160_JUNI +Cnd_CommComplete = DX_M03_0160_JUNI +Act_NNIds = 30310, HISTORY + +[Trigger] +nickname = key_to_ca +system = Li02 +Cnd_True = no_params +Act_RelocateShip = Player, 59923, 29, -42832, 0.496300, 0.006400, 0.868100, -0.004900 +Act_CallThorn = missions\m03\m03_Survivor1.thn, Player +Act_ActTrig = tm_ca_enter + +[Trigger] +nickname = syx_ny +Cnd_SystemExit = Li01, Li02 +Act_RandomPop = false +Act_NNIds = 30315, HISTORY +Act_ActTrig = loaded_from_autosave + +[Trigger] +nickname = sye_ca +system = Li02 +Cnd_SystemEnter = Li02, Li01 +Act_ActTrig = play_brandon_scene + +[Trigger] +nickname = loaded_from_autosave +Cnd_SpaceEnter = Li02 +Act_RandomPop = true + +[Trigger] +nickname = play_brandon_scene +Cnd_JumpInComplete = Li02 +Act_RelocateShip = Player, 59917, 30, -42843, 0.496300, 0.006400, 0.868100, -0.004900 +Act_CallThorn = missions\m03\m03_Survivor1.thn, Player +Act_PlayMusic = music_anticipation_light, none, none, none +Act_ActTrig = tm_ca_enter + +[Trigger] +nickname = sye_ca_repeatable +system = Li02 +Cnd_SystemEnter = Li02 +Act_ActTrig = perform_dialog_toward_ca_minor +Act_ActTrig = perform_dialog_at_ca_minor +Act_ActTrig = syx_ca +Act_ActTrig = bse_ca_offer +Act_ActTrig = give_obj_to_dock_on_ca_minor + +[Trigger] +nickname = syx_ca +system = Li02 +Cnd_SystemExit = Li02 +Act_DeactTrig = dialog_toward_ca_minor +Act_DeactTrig = dialog_at_ca_minor +Act_DeactTrig = perform_dialog_toward_ca_minor +Act_DeactTrig = perform_dialog_at_ca_minor +Act_DeactTrig = give_obj_to_dock_on_ca_minor +Act_DeactTrig = bse_ca_offer +Act_DeactTrig = play_brandon_scene +Act_ActTrig = sye_ca_repeatable + +[Trigger] +nickname = perform_dialog_toward_ca_minor +Cnd_WatchTrigger = dialog_toward_ca_minor_complete, ACTIVE +Act_ActTrig = dialog_toward_ca_minor + +[Trigger] +nickname = dialog_toward_ca_minor +Cnd_DistShip = inside, Player, Li02_02, 26000 +Act_EtherComm = Juni, 216301, Player, DX_M03_0227_JUNI, -1, pl_female4_head, li_hatcher_body + +[Trigger] +nickname = dialog_toward_ca_minor_complete +Cnd_WatchTrigger = dialog_toward_ca_minor, COMPLETE + +[Trigger] +nickname = perform_dialog_at_ca_minor +Cnd_WatchTrigger = dialog_at_ca_minor_complete, ACTIVE +Act_ActTrig = dialog_at_ca_minor + +[Trigger] +nickname = dialog_at_ca_minor +Cnd_DistShip = inside, Player, Li02_02, 4000 +Act_EtherComm = Juni, 216301, Player, DX_M03_0234_JUNI, -1, pl_female4_head, li_hatcher_body + +[Trigger] +nickname = dialog_at_ca_minor_complete +Cnd_WatchTrigger = dialog_at_ca_minor, COMPLETE + +[Trigger] +nickname = give_obj_to_dock_on_ca_minor +Cnd_DistShip = inside, Player, Li02_02, 4000 + +[Trigger] +nickname = tm_ca_enter +system = Li02 +Cnd_True = no_params +Act_SpawnShip = freeport_survivor +Act_SpawnFormation = navy_patrol_frm, 55083, -231, -39882 +Act_Invulnerable = navy_patrol1, true, false, 0.990000 +Act_ActTrig = navy_patrol1_dies +Act_GiveObjList = navy_patrol_frm, formation_enter_tradelane +Act_SetVibe = freeport_survivor, Player, REP_NEUTRAL_FRIENDLY +Act_SetVibeLblToShip = lbl_navy_patrol, Player, REP_NEUTRAL_FRIENDLY +Act_SetVibeLblToShip = lbl_navy_patrol, freeport_survivor, REP_NEUTRAL_HOSTILE +Act_SetVibeShipToLbl = freeport_survivor, lbl_navy_patrol, REP_FRIEND_MAXIMUM +Act_StartDialog = dlg_0203_0220 +Act_GiveObjList = Player, player_follow_survivor +Act_GiveObjList = freeport_survivor, lead_to_navy_patrol +Act_ActTrig = freeport_survivor_attempts_escape + +[Trigger] +nickname = navy_patrol1_dies +Cnd_HealthDec = navy_patrol1, 0.980000 +Act_SpawnLoot = brandons_revenge +Act_Destroy = navy_patrol1 + +[Dialog] +nickname = dlg_0203_0220 +system = Li02 +line = freeport_survivor, Player, DX_M03_0203_FP7_SURVIVOR +line = freeport_survivor, Player, DX_M03_0207_FP7_SURVIVOR +line = freeport_survivor, Player, DX_M03_0210_FP7_SURVIVOR + +[ObjList] +nickname = lead_to_navy_patrol +Avoidance = false +GotoVec = goto_no_cruise, 58810, -254, -42210, 30, true, 54 +GotoVec = goto_no_cruise, 58838, -231, -42150, 50, true, 10 +GotoShip = goto_no_cruise, Li02_to_Li01, 850, false, 10 + +[ObjList] +nickname = player_follow_survivor +Avoidance = false +GotoVec = goto_no_cruise, 58857, -259, -42200, 30, false, 54 + +[ObjList] +nickname = formation_enter_tradelane +SetPriority = NORMAL +Avoidance = false +GotoVec = goto_cruise, 58702, -255, -42121, 30, false +Delay = 60000 + +[Trigger] +nickname = freeport_survivor_attempts_escape +Cnd_DistShip = inside, navy_patrol1, freeport_survivor, 500 +Act_SendComm = freeport_survivor, Player, DX_M03_0214_FP7_SURVIVOR +Act_ActTrig = commcomplete_DX_M03_0214_FP7_SURVIVOR + +[Trigger] +nickname = commcomplete_DX_M03_0214_FP7_SURVIVOR +Cnd_CommComplete = DX_M03_0214_FP7_SURVIVOR +Act_SendComm = navy_patrol1, freeport_survivor, DX_M03_0217_NAVY_PATROL +Act_ActTrig = commcomplete_DX_M03_0217_NAVY_PATROL +Act_ActTrig = Cam_cut_timer + +[Trigger] +nickname = Cam_cut_timer +Cnd_Timer = 2 +Act_CallThorn = missions\m03\m03_Survivor2.thn, navy_patrol1 + +[Trigger] +nickname = commcomplete_DX_M03_0217_NAVY_PATROL +Cnd_CommComplete = DX_M03_0217_NAVY_PATROL +Act_ActTrig = wait_before_open_fire + +[Trigger] +nickname = wait_before_open_fire +Cnd_Timer = 2 +Act_SendComm = navy_patrol1, freeport_survivor, DX_M03_0220_NAVY_PATROL +Act_ActTrig = commcomplete_dx_m03_0220_navy_patrol + +[Trigger] +nickname = commcomplete_dx_m03_0220_navy_patrol +Cnd_CommComplete = DX_M03_0220_NAVY_PATROL +Act_ActTrig = pjh_freeport_survivor +Act_ActTrig = freeport_survivor_dies +Act_SetVibeLblToShip = lbl_navy_patrol, freeport_survivor, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = pjh_freeport_survivor +Cnd_ProjHit = freeport_survivor, 2 +Act_Destroy = freeport_survivor, EXPLODE + +[Trigger] +nickname = freeport_survivor_dies +system = Li02 +Cnd_Destroyed = lbl_freeport_survivor, 1, ALL +Act_EtherComm = LSFpilot_voice_m03, 216305, Player, DX_M03_0222_FP7_SURVIVOR, -1, ku_captain_head, sh_male3_body, prop_shades_05 +Act_DeactTrig = pjh_freeport_survivor +Act_ActTrig = commcomplete_DX_M03_0222_FP7_SURVIVOR + +[Trigger] +nickname = commcomplete_DX_M03_0222_FP7_SURVIVOR +Cnd_CommComplete = DX_M03_0222_FP7_SURVIVOR +Act_SendComm = navy_patrol1, Player, DX_M03_0224_NAVY_PATROL +Act_ActTrig = commcomplete_DX_M03_0224_NAVY_PATROL +Act_ActTrig = cam3_timer + +[Trigger] +nickname = cam3_timer +Cnd_Timer = 3 +Act_CallThorn = missions\m03\m03_Survivor3.thn, navy_patrol1 + +[Trigger] +nickname = commcomplete_DX_M03_0224_NAVY_PATROL +Cnd_CommComplete = DX_M03_0224_NAVY_PATROL +Act_DisableFriendlyFire = navy_patrol1 +Act_DisableFriendlyFire = navy_patrol2 +Act_DisableFriendlyFire = navy_patrol3 +Act_ActTrig = attacked_navy_patrol +Act_GiveObjList = Player, turn_avoidance_on +Act_RevertCam = no_params +Act_GiveObjList = navy_patrol_frm, turn_avoidance_on +Act_GiveObjList = navy_patrol_frm, patrol_leaves_system +Act_RandomPop = true +Act_ActTrig = patrol_gone +Act_PlayMusic = no_params + +[ObjList] +nickname = turn_avoidance_on +Avoidance = true + +[Trigger] +nickname = attacked_navy_patrol +Cnd_ProjHitShipToLbl = lbl_navy_patrol, 1, Player +Act_SendComm = navy_patrol1, Player, DX_M03_0225_NAVY_PATROL +Act_SetVibeLblToShip = lbl_navy_patrol, Player, REP_HOSTILE_MAXIMUM + +[ObjList] +nickname = patrol_leaves_system +SetPriority = NORMAL +Dock = Li02_to_Li01 + +[Trigger] +nickname = patrol_gone +Cnd_Destroyed = lbl_navy_patrol, -1, SILENT +Act_DeactTrig = attacked_navy_patrol +Act_DeactTrig = navy_patrol1_dies + +[Trigger] +nickname = bse_ca_offer +system = Li02 +Cnd_BaseEnter = Li02_02_base +Act_SetNNObj = mlog_meet_juni_in_the_bar +Act_DeactTrig = perform_dialog_toward_ca_minor +Act_DeactTrig = perform_dialog_at_ca_minor +Act_DeactTrig = sye_ca +Act_DeactTrig = syx_ny +Act_DeactTrig = play_brandon_scene +Act_ActTrig = mrp_reject +Act_ActTrig = mrp_accept +Act_AddRTC = missions\m03\M003_s014a_Li02_02_offer.ini + +[Trigger] +nickname = mrp_reject +system = Li02 +Cnd_MsnResponse = reject +Act_RemoveRTC = missions\m03\M003_s014a_Li02_02_offer.ini +Act_AddRTC = missions\m03\M003_s014d_Li02_02_reoffer.ini, repeatable +Act_NNIds = 30325, HISTORY + +[Trigger] +nickname = mrp_accept +system = Li02 +Cnd_MsnResponse = accept +Act_RemoveRTC = missions\m03\M003_s014d_Li02_02_reoffer.ini +Act_ActTrig = spe_mag_gate +Act_ActTrig = lcp_mag_gate +Act_SetTitle = 22400 +Act_SetOffer = 22405 +Act_DeactTrig = syx_ca +Act_DeactTrig = loaded_from_autosave +Act_RandomPop = false +Act_PlayerCanDock = false +Act_PlayerCanTradelane = false +Act_SetNNObj = mlog_meet_juni_in_space_above_ca_minor +Act_DeactTrig = mrp_reject +Act_NNIds = 30320, HISTORY +Act_DeactTrig = always_friendly_ca_minor + +[Trigger] +nickname = key_to_ca_minor +system = Li02 +Cnd_True = no_params +Act_PlayerCanDock = false +Act_RelocateShip = Player, 2862, 0, 36810, -0.346200, 0.008200, 0.937700, 0.029000 +Act_ActTrig = tm_mag_gate + +[Trigger] +nickname = spe_mag_gate +system = Li02 +Cnd_SpaceEnter = no_params +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_SetVibe = Li02_04, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = lcp_mag_gate +Cnd_LaunchComplete = Player +Act_PobjIdle = no_params +Act_ActTrig = tm_mag_gate + +[Trigger] +nickname = tm_mag_gate +system = Li02 +Cnd_True = no_params +Act_SpawnShip = Juni +Act_ActTrig = setup_juni +Act_GiveObjList = Player, make_juni_formation +Act_SendComm = Juni, Player, DX_M03_0267_JUNI +Act_ActTrig = commcomplete_DX_M03_0267_JUNI +Act_GCSClamp = true + +[ObjList] +nickname = make_juni_formation +SetPriority = NORMAL +FollowPlayer = form_fighter_basic, Juni + +[Trigger] +nickname = commcomplete_DX_M03_0267_JUNI +system = Li02 +Cnd_CommComplete = DX_M03_0267_JUNI +Act_SetNNObj = mlog_take_the_tradelane_to_san_diego +Act_SetVibeLblToShip = Li02_Trade_Lane_Ring_42, Player, REP_FRIEND_MAXIMUM +Act_PlayerCanTradelane = false, Li02_Trade_Lane_Ring_42, Li02_Trade_Lane_Ring_43 +Act_ActTrig = tl_entered_Li02_Trade_Lane_Ring_42 +Act_ActTrig = 30_sec_enter_tradelane_nag +Act_ActTrig = 60_sec_enter_tradelane_nag +Act_ActTrig = 300_sec_enter_tradelane_nag + +[Trigger] +nickname = 30_sec_enter_tradelane_nag +Cnd_Timer = 30 +Act_SendComm = Juni, Player, DX_M03_0268_JUNI + +[Trigger] +nickname = 60_sec_enter_tradelane_nag +Cnd_Timer = 60 +Act_SendComm = Juni, Player, DX_M03_0269_JUNI +repeatable = true + +[Trigger] +nickname = 300_sec_enter_tradelane_nag +Cnd_Timer = 290 +Act_DeactTrig = 60_sec_enter_tradelane_nag +Act_SendComm = Juni, Player, DX_M03_0270_JUNI +Act_ActTrig = failed_to_enter_tradelane + +[Trigger] +nickname = failed_to_enter_tradelane +Cnd_True = no_params +Act_ChangeState = FAIL, 22550 + +[Trigger] +nickname = tl_entered_Li02_Trade_Lane_Ring_42 +Cnd_TLEntered = Player, Li02_Trade_Lane_Ring_42, Li02_Trade_Lane_Ring_43 +Act_SetVibeLblToShip = Li02_Trade_Lane_Ring_42, Player, REP_FRIEND_THRESHOLD +Act_DeactTrig = 30_sec_enter_tradelane_nag +Act_DeactTrig = 60_sec_enter_tradelane_nag +Act_DeactTrig = 300_sec_enter_tradelane_nag +Act_StartDialog = startdialog_dx_m03_0300_juni +Act_LockManeuvers = true +Act_ActTrig = dst_base05 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Dialog] +nickname = startdialog_dx_m03_0300_juni +system = Li02 +line = Juni, Player, DX_M03_0300_JUNI +line = Juni, Player, DX_M03_0320_JUNI +line = Juni, Player, DX_M03_0340_JUNI + +[Trigger] +nickname = key_to_station +system = Li02 +Cnd_True = no_params +Act_RelocateShip = Player, -62738, -91, 60740, 0.243700, 0.081100, 0.917400, -0.303800 +Act_SpawnShip = Juni, no_ol, -62750, 46, 60850 +Act_ActTrig = setup_juni +Act_GiveObjList = Player, make_juni_formation +Act_EtherComm = LSFSTATION_voice, 196785, Player, DX_M03_0424_LSFSTATION, -1, br_kaitlyn_head, li_female_guard_body +Act_ActTrig = commcomplete_DX_M03_0424_LSFSTATION +Act_RandomPop = false +Act_PlayerCanDock = false + +[Trigger] +nickname = dst_base05 +system = Li02 +Cnd_TLExited = Player, Li02_Trade_Lane_Ring_51 +Act_LockManeuvers = false +Act_PlayerCanTradelane = false +Act_GCSClamp = true +Act_EtherComm = LSFSTATION_voice, 196785, Player, DX_M03_0424_LSFSTATION, -1, br_kaitlyn_head, li_female_guard_body +Act_ActTrig = commcomplete_DX_M03_0424_LSFSTATION + +[Trigger] +nickname = commcomplete_DX_M03_0424_LSFSTATION +Cnd_CommComplete = DX_M03_0424_LSFSTATION +Act_SendComm = Juni, Player, DX_M03_0427_JUNI +Act_ActTrig = commcomplete_DX_M03_0427_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_0427_JUNI +Cnd_CommComplete = DX_M03_0427_JUNI +Act_EtherComm = LSFSTATION_voice, 196785, Player, DX_M03_0430_LSFSTATION, -1, br_kaitlyn_head, li_female_guard_body +Act_ActTrig = commcomplete_DX_M03_0430_LSFSTATION + +[Trigger] +nickname = commcomplete_DX_M03_0430_LSFSTATION +Cnd_CommComplete = DX_M03_0430_LSFSTATION +Act_SendComm = Juni, Player, DX_M03_0440_JUNI +Act_SpawnFormation = convoy_frm +Act_SetVibeLbl = lbl_tconvoy, lbl_tconvoy, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_tconvoy, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = transports_die +Act_MarkObj = transport1, 1 +Act_MarkObj = transport2, 1 +Act_SetNNObj = mlog_meet_up_with_convoy +Act_ActTrig = commcomplete_dx_m03_0440_juni + +[Trigger] +nickname = commcomplete_dx_m03_0440_juni +Cnd_CommComplete = DX_M03_0440_JUNI +Act_ActTrig = tr_to_lab +Act_ActTrig = 30_sec_meet_convoy_nag +Act_ActTrig = 60_sec_meet_convoy_nag +Act_ActTrig = 300_sec_meet_convoy_nag +Act_GCSClamp = false + +[Trigger] +nickname = 30_sec_meet_convoy_nag +Cnd_Timer = 30 +Act_SendComm = Juni, Player, DX_M03_0441_JUNI + +[Trigger] +nickname = 60_sec_meet_convoy_nag +Cnd_Timer = 60 +Act_SendComm = Juni, Player, DX_M03_0442_JUNI +repeatable = true + +[Trigger] +nickname = 300_sec_meet_convoy_nag +Cnd_Timer = 290 +Act_DeactTrig = 60_sec_meet_convoy_nag +Act_SendComm = Juni, Player, DX_M03_0270_JUNI +Act_ActTrig = failed_to_meet_convoy + +[Trigger] +nickname = failed_to_meet_convoy +Cnd_True = no_params +Act_ChangeState = FAIL, 22555 + +[Trigger] +nickname = key_to_passage +system = Li02 +Cnd_True = no_params +Act_MovePlayer = -64318, 0, 61046, 500 +Act_SpawnShip = Juni, no_ol, -64293, -18, 60591, 0.800300, 0.008600, -0.599600, 0.000800 +Act_ActTrig = setup_juni +Act_GiveObjList = Player, make_juni_formation +Act_SpawnFormation = convoy_frm +Act_SetVibeLbl = lbl_tconvoy, lbl_tconvoy, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_tconvoy, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = transports_die +Act_MarkObj = transport1, 1 +Act_MarkObj = transport2, 1 +Act_SetNNObj = mlog_meet_up_with_convoy +Act_ActTrig = 30_sec_meet_convoy_nag +Act_ActTrig = 60_sec_meet_convoy_nag +Act_ActTrig = tr_to_lab +Act_PlayerCanDock = false + +[Trigger] +nickname = key_enter_passage +system = Li02 +Cnd_True = no_params +Act_RelocateShip = Player, -50154, -92, 69750, 0.856200, -0.020800, -0.516200, -0.010600 +Act_SpawnFormation = convoy_frm, -49608, 54, 69482, 0.840000, 0.034000, -0.541300, 0.014300 +Act_SpawnShip = Juni, no_ol, -49633, 104, 69382, 0.840000, 0.034000, -0.541300, 0.014300 +Act_ActTrig = setup_juni +Act_SpawnSolar = nav_buoy0 +Act_SpawnSolar = nav_buoy1 +Act_SpawnSolar = nav_buoy2 +Act_SpawnSolar = nav_buoy3 +Act_SpawnSolar = nav_buoy4 +Act_MarkObj = transport1, 1 +Act_MarkObj = transport2, 1 +Act_ActTrig = transports_die +Act_SetVibeLbl = lbl_tconvoy, lbl_tconvoy, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_tconvoy, Player, REP_FRIEND_THRESHOLD +Act_StartDialog = dlg_0580_0610 +Act_SetNNObj = mlog_proceed_to_the_first_buoy +Act_NagDistLeaving = at_transport1, Juni, transport1, 22560, 1200 +Act_ActTrig = dst_buoy1 +Act_PlayerCanDock = false +Act_RandomPop = false +Act_GiveObjList = Juni, juni_follow_convoy +Act_GiveObjList = transport1, key_enter_passage_objlist + +[ObjList] +nickname = key_enter_passage_objlist +GotoVec = goto_cruise, -44513, 0, 67197, 200, true, -1, Player, 500, 1000, 1 +GotoVec = goto_cruise, -39078, 0, 64701, 400, true, -1, Player, 500, 1000, 1 +GotoVec = goto_cruise, -34010, -200, 62219, 500, true, -1, Player, 500, 750, 1 +GotoVec = goto_cruise, -22314, -150, 55901, 500, false, -1 + +[Trigger] +nickname = launch_key_save_passage_entrance +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = -50155, 196, 69752, 0.852100, -0.005800, -0.523300, -0.006000 +Act_ActTrig = spe_key_save_passage_entrance + +[Trigger] +nickname = spe_key_save_passage_entrance +system = Li02 +Cnd_SpaceEnter = Li02 +Act_SpawnFormation = convoy_frm, -49608, 54, 69482, 0.840000, 0.034000, -0.541300, 0.014300 +Act_SpawnShip = Juni, no_ol, -49633, 104, 69382, 0.840000, 0.034000, -0.541300, 0.014300 +Act_ActTrig = setup_juni +Act_SpawnSolar = nav_buoy0 +Act_SpawnSolar = nav_buoy1 +Act_SpawnSolar = nav_buoy2 +Act_SpawnSolar = nav_buoy3 +Act_SpawnSolar = nav_buoy4 +Act_MarkObj = transport1, 1 +Act_MarkObj = transport2, 1 +Act_ActTrig = transports_die +Act_SetVibeLbl = lbl_tconvoy, lbl_tconvoy, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_tconvoy, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Li02_04, Player, REP_FRIEND_THRESHOLD +Act_StartDialog = dlg_0580_0610 +Act_SetNNObj = mlog_proceed_to_the_first_buoy +Act_NagDistLeaving = at_transport1, Juni, transport1, 22560, 1200 +Act_ActTrig = dst_buoy1 +Act_PlayMusic = music_anticipation_more_forboding, none, none, none +Act_PlayerCanDock = false +Act_RandomPop = false +Act_GiveObjList = Juni, juni_follow_convoy +Act_GiveObjList = transport1, key_enter_passage_objlist + +[Trigger] +nickname = transports_die +system = Li02 +Cnd_Destroyed = transports, -1, EXPLODE +Act_ChangeState = FAIL, 22565 + +[Trigger] +nickname = tr_to_lab +system = Li02 +Cnd_True = no_params +Act_SpawnSolar = nav_buoy0 +Act_SpawnSolar = nav_buoy1 +Act_SpawnSolar = nav_buoy2 +Act_SpawnSolar = nav_buoy3 +Act_SpawnSolar = nav_buoy4 +Act_ActTrig = in_range_of_transports + +[Trigger] +nickname = in_range_of_transports +Cnd_DistShip = inside, Player, transport1, 2500 +Act_DeactTrig = 30_sec_meet_convoy_nag +Act_DeactTrig = 60_sec_meet_convoy_nag +Act_DeactTrig = 300_sec_meet_convoy_nag +Act_StartDialog = start_at_transports_dialog +Act_ActTrig = commcomplete_dx_m03_0570_juni +Act_GiveObjList = convoy_frm, ol_transport1_to_passage_fast +Act_GiveObjList = Juni, juni_follow_convoy +Act_ActTrig = player_at_passage_entrance +Act_NagDistTowards = POS, towards_barerra_passage_entrance, Juni, -49523, -150, 69520, 22590 +Act_SetNNObj = mlog_head_to_the_entrance_of_tha_barrera_passage + +[ObjList] +nickname = juni_follow_convoy +Follow = transport1, 25000, -25, 50, 100 + +[Dialog] +nickname = start_at_transports_dialog +system = Li02 +line = Juni, Player, DX_M03_0550_JUNI +line = transport1, Player, DX_M03_0560_TRANSPORT_LEADER +line = Juni, Player, DX_M03_0570_JUNI + +[Trigger] +nickname = commcomplete_dx_m03_0570_juni +Cnd_CommComplete = DX_M03_0570_JUNI +Act_NNIds = 30330, HISTORY + +[Trigger] +nickname = player_at_passage_entrance +Cnd_DistShip = inside, Player, nav_buoy0, 700 +Act_StartDialog = dlg_0580_0610 +Act_SetNNObj = mlog_proceed_to_the_first_buoy +Act_NagOff = towards_barerra_passage_entrance +Act_NagDistLeaving = at_transport1, Juni, transport1, 22560, 1200 +Act_Save = launch_key_save_passage_entrance, 32305 +Act_ActTrig = dst_buoy1 +Act_PlayMusic = music_anticipation_more_forboding, none, none, none + +[Dialog] +nickname = dlg_0580_0610 +system = Li02 +line = transport1, Player, DX_M03_0580_TRANSPORT_LEADER +line = Juni, Player, DX_M03_0590_JUNI +line = transport1, Player, DX_M03_0600_TRANSPORT_LEADER +line = Juni, Player, DX_M03_0610_JUNI + +[Trigger] +nickname = dst_buoy1 +system = Li02 +Cnd_DistShip = inside, transport1, nav_buoy1, 600 +Act_SetNNObj = mlog_proceed_to_the_second_buoy +Act_StartDialog = dlg_0620_0630 +Act_ActTrig = dst_buoy2 + +[Dialog] +nickname = dlg_0620_0630 +system = Li02 +line = transport1, Player, DX_M03_0620_TRANSPORT_LEADER +line = Juni, Player, DX_M03_0630_JUNI + +[Trigger] +nickname = dst_buoy2 +system = Li02 +Cnd_DistShip = inside, transport1, nav_buoy2, 300 +Act_StartDialog = dlg_0640_0650 +Act_SetNNObj = mlog_proceed_to_the_third_buoy +Act_ActTrig = tr_enc1 + +[Dialog] +nickname = dlg_0640_0650 +system = Li02 +line = transport1, Player, DX_M03_0640_TRANSPORT_LEADER +line = Juni, Player, DX_M03_0650_JUNI + +[Trigger] +nickname = key_to_enc1 +system = Li02 +Cnd_True = no_params +Act_MovePlayer = -34010, 100, 62219, 500 +Act_SpawnFormation = convoy_frm, -33865, 118, 62065, 0.834400, -0.029500, -0.550400, -0.006000 +Act_SpawnShip = Juni, no_ol, -33800, 165, 62000, 0.834400, -0.029500, -0.550400, -0.006000 +Act_ActTrig = setup_juni +Act_SpawnSolar = nav_buoy1 +Act_SpawnSolar = nav_buoy2 +Act_SpawnSolar = nav_buoy3 +Act_SpawnSolar = nav_buoy4 +Act_MarkObj = transport1, 1 +Act_MarkObj = transport2, 1 +Act_ActTrig = transports_die +Act_SetVibeLbl = lbl_tconvoy, lbl_tconvoy, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_tconvoy, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = tr_enc1 +Act_PlayerCanDock = false + +[Trigger] +nickname = tr_enc1 +system = Li02 +Cnd_DistVec = inside, transport1, -33317, -150, 61122, 1900 +Act_PlayerEnemyClamp = 3, 3 +Act_SpawnShip = enc1_pirate1, ol_pirate_enc1 +Act_SpawnShip = enc1_pirate2, ol_pirate_enc1 +Act_SpawnShip = enc1_pirate3, ol_pirate_enc1 +Act_SpawnShip = enc1_pirate4, ol_pirate_enc1 +Act_SpawnShip = enc1_pirate5, ol_pirate_enc1 +Act_SpawnShip = enc1_pirate6, ol_pirate_enc1 +Act_SpawnShip = enc1_pirate7, ol_pirate_enc1 +Act_SpawnShip = enc1_pirate8, ol_pirate_enc1 +Act_MarkObj = enc1_pirate, 1 +Act_SetVibeLbl = enc1_pirate, lbl_tconvoy, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = enc1_pirate, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShipToLbl = Juni, enc1_pirate, REP_HOSTILE_THRESHOLD +Act_SetVibeShipToLbl = enc1_pirate7, lbl_tconvoy, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = enc1_pirate8, lbl_tconvoy, REP_HOSTILE_MAXIMUM +Act_StartDialog = dlg_0660_0690 +Act_ActTrig = commcomplete_DX_M03_0662_TRANSPORT_LEADER +Act_ActTrig = d_enc1_pirates_gamma + +[Dialog] +nickname = dlg_0660_0690 +system = Li02 +line = transport1, Player, DX_M03_0660_TRANSPORT_LEADER +line = Juni, Player, DX_M03_0661_JUNI +line = transport1, Player, DX_M03_0662_TRANSPORT_LEADER + +[Trigger] +nickname = commcomplete_DX_M03_0662_TRANSPORT_LEADER +Cnd_CommComplete = DX_M03_0662_TRANSPORT_LEADER +Act_LightFuse = transport1, fuse_MSN03_transport_mine +Act_StartDialog = dlg_after_mine +Act_ActTrig = commcomplete_DX_M03_0663_JUNI +Act_ActTrig = commcomplete_DX_M03_0710_JUNI +Act_ActTrig = commcomplete_DX_M03_0665_JUNI +Act_GiveObjList = transport1, convoy_after_mine_explosion +Act_NagClamp = false +Act_NagOff = at_transport1 +Act_NagDistLeaving = at_transport1, Juni, transport1, 22565, 1500, NAG_ALWAYS +Act_DeactTrig = transports_die +Act_ActTrig = transport2_hurt +Act_ActTrig = transport2_dies +Act_ActTrig = transport_leader_damaged +Act_ActTrig = transport_leader_hurt +Act_ActTrig = transport_leader_dies + +[Trigger] +nickname = transport2_hurt +Cnd_HealthDec = transport2, 0.300000 +Act_SendComm = transport1, Player, DX_M03_0668_TRANSPORT_LEADER + +[Trigger] +nickname = transport2_dies +Cnd_Destroyed = transport2, 1, ALL +Act_DeactTrig = transport2_hurt +Act_SendComm = transport1, Player, DX_M03_0669_TRANSPORT_LEADER + +[Trigger] +nickname = transport_leader_damaged +Cnd_HealthDec = transport1, 0.800000 +Act_SendComm = transport1, Player, DX_M03_0670_TRANSPORT_LEADER + +[Trigger] +nickname = transport_leader_hurt +Cnd_HealthDec = transport1, 0.300000 +Act_DeactTrig = transport_leader_damaged +Act_SendComm = transport1, Player, DX_M03_0671_TRANSPORT_LEADER + +[Trigger] +nickname = transport_leader_dies +Cnd_Destroyed = transport1, 1, ALL +Act_DeactTrig = transport_leader_damaged +Act_DeactTrig = transport_leader_hurt +Act_SendComm = Juni, Player, DX_M03_0672_JUNI +Act_ActTrig = commcomplete_DX_M03_0672_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_0672_JUNI +Cnd_CommComplete = DX_M03_0672_JUNI +Act_ChangeState = FAIL, 22565 + +[Dialog] +nickname = dlg_after_mine +system = Li02 +line = Juni, Player, DX_M03_0663_JUNI +line = transport1, Player, DX_M03_0664_TRANSPORT_LEADER +line = Juni, Player, DX_M03_0665_JUNI + +[ObjList] +nickname = convoy_after_mine_explosion +GotoVec = goto_no_cruise, -22314, -150, 55901, 500, true, -1 + +[Trigger] +nickname = commcomplete_DX_M03_0663_JUNI +Cnd_CommComplete = DX_M03_0663_JUNI +Act_SetNNObj = mlog_defend_the_convoy +Act_GiveObjList = Juni, ol_engage_pirates + +[Trigger] +nickname = commcomplete_DX_M03_0710_JUNI +system = Li02 +Cnd_CommComplete = DX_M03_0710_JUNI +Act_GiveObjList = transport1, transport_convoy_stop + +[ObjList] +nickname = transport_convoy_stop +Idle = no_params + +[Trigger] +nickname = commcomplete_DX_M03_0665_JUNI +system = Li02 +Cnd_CommComplete = DX_M03_0665_JUNI +Act_SpawnFormation = gamma_wing +Act_GiveObjList = gamma1, ol_gamma_enc1 +Act_ActTrig = gamma1_dies +Act_ActTrig = gamma2_dies +Act_ActTrig = gamma3_dies +Act_ActTrig = gamma_wing_dies +Act_Invulnerable = gamma1, true, false, 0.990000 +Act_SetVibeLbl = lbl_gamma, lbl_tconvoy, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_gamma, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_gamma, enc1_pirate, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = enc1_pirate, lbl_gamma, REP_HOSTILE_THRESHOLD +Act_StartDialog = dlg_0700_0720 +Act_ActTrig = commcomplete_DX_M03_0720_GAMMA_1 + +[Trigger] +nickname = gamma1_dies +Cnd_Destroyed = gamma1, -1, EXPLODE + +[Trigger] +nickname = gamma2_dies +Cnd_Destroyed = gamma2, -1, EXPLODE + +[Trigger] +nickname = gamma3_dies +Cnd_Destroyed = gamma3, -1, EXPLODE + +[Trigger] +nickname = gamma_wing_dies +Cnd_Destroyed = lbl_gamma, -1, EXPLODE + +[Dialog] +nickname = dlg_0700_0720 +system = Li02 +line = gamma1, Player, DX_M03_0700_GAMMA_1 +line = Juni, Player, DX_M03_0710_JUNI +line = gamma1, Player, DX_M03_0720_GAMMA_1 + +[Trigger] +nickname = commcomplete_DX_M03_0720_GAMMA_1 +Cnd_CommComplete = DX_M03_0720_GAMMA_1 +Act_Invulnerable = gamma1, false + +[Trigger] +nickname = d_enc1_pirates_gamma +system = Li02 +Cnd_Destroyed = enc1_pirate, -1 +Act_SendComm = Juni, Player, DX_M03_JUNI_ALL_CLEAR +Act_ActTrig = commcomplete_DX_M03_JUNI_ALL_CLEAR +Act_GiveObjList = Juni, juni_follow_convoy +Act_GiveObjList = gamma1, gamma1_follow_convoy +Act_ActTrig = make_gamma1_follow_convoy +Act_ActTrig = make_gamma2_follow_convoy +Act_ActTrig = make_gamma3_follow_convoy +Act_NagOff = at_transport1 +Act_NagDistLeaving = at_transport1, Juni, transport1, 22560, 1200 +Act_ActTrig = dst_buoy4 +Act_SpawnFormation = willard_patrol +Act_SetVibeLblToShip = lbl_willard, Player, REP_FRIEND_THRESHOLD +Act_SpawnSolar = harmony +Act_SetLifeTime = harmony, 100000 +Act_AdjHealth = ally, 0.750000 + +[Trigger] +nickname = make_gamma1_follow_convoy +Cnd_WatchTrigger = gamma1_dies, ACTIVE +Act_GiveObjList = gamma1, gamma1_follow_convoy + +[ObjList] +nickname = gamma1_follow_convoy +SetPriority = NORMAL +Follow = transport1, 25000, 75, 50, 100 + +[Trigger] +nickname = make_gamma2_follow_convoy +Cnd_WatchTrigger = gamma2_dies, ACTIVE +Act_GiveObjList = gamma2, gamma2_follow_convoy +Act_DeactTrig = gamma2_dies + +[ObjList] +nickname = gamma2_follow_convoy +SetPriority = NORMAL +Follow = transport1, 25000, -75, 50, 75 + +[Trigger] +nickname = make_gamma3_follow_convoy +Cnd_WatchTrigger = gamma3_dies, ACTIVE +Act_GiveObjList = gamma3, gamma3_follow_convoy +Act_DeactTrig = gamma3_dies + +[ObjList] +nickname = gamma3_follow_convoy +SetPriority = NORMAL +Follow = transport1, 25000, 125, 50, 75 + +[Trigger] +nickname = commcomplete_DX_M03_JUNI_ALL_CLEAR +system = Li02 +Cnd_CommComplete = DX_M03_JUNI_ALL_CLEAR +Act_SendComm = Juni, Player, DX_M03_0740_JUNI +Act_ActTrig = commcomplete_DX_M03_0740_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_0740_JUNI +Cnd_CommComplete = DX_M03_0740_JUNI +Act_SetNNObj = mlog_proceed_to_the_fourth_buoy +Act_GiveObjList = convoy_frm, ol_transport1_to_lab +Act_ActTrig = play_gamma_wing_form_up + +[Trigger] +nickname = play_gamma_wing_form_up +Cnd_WatchTrigger = gamma_wing_dies, ACTIVE +Act_SendComm = Juni, Player, DX_M03_0741_JUNI +Act_ActTrig = commcomplete_DX_M03_0741_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_0741_JUNI +Cnd_CommComplete = DX_M03_0741_JUNI +Act_ActTrig = play_gamma1_acknowledge + +[Trigger] +nickname = play_gamma1_acknowledge +Cnd_WatchTrigger = gamma1_dies, ACTIVE +Act_SendComm = gamma1, Player, DX_M03_0750_GAMMA_1 + +[Trigger] +nickname = dst_buoy4 +system = Li02 +Cnd_DistVec = inside, transport1, -22314, -150, 55901, 1000 +Act_SendComm = Juni, Player, DX_M03_0780_JUNI +Act_SetNNObj = mlog_proceed_to_willard_station +Act_ActTrig = thank_gamma_1 + +[Trigger] +nickname = thank_gamma_1 +Cnd_DistShip = inside, transport1, Li02_04, 8000 +Act_ActTrig = play_thank_gamma1 +Act_ActTrig = dont_thank_gamma1 + +[Trigger] +nickname = dont_thank_gamma1 +Cnd_WatchTrigger = gamma1_dies, COMPLETE +Act_ActTrig = dst_at_lab +Act_DeactTrig = play_thank_gamma1 + +[Trigger] +nickname = play_thank_gamma1 +Cnd_WatchTrigger = gamma1_dies, ACTIVE +Act_StartDialog = thank_gamma1_dialog +Act_ActTrig = dst_at_lab +Act_DeactTrig = dont_thank_gamma1 + +[Dialog] +nickname = thank_gamma1_dialog +system = Li02 +line = Juni, Player, DX_M03_0850_JUNI +line = gamma1, Player, DX_M03_0860_GAMMA_1 + +[Trigger] +nickname = key_to_lab +system = Li02 +Cnd_True = no_params +Act_MovePlayer = -13081, -372, 46935, 1000 +Act_SpawnFormation = convoy_frm, -13314, -327, 47256 +Act_SpawnShip = Juni, no_ol, -13198, -349, 47096 +Act_ActTrig = setup_juni +Act_MarkObj = transport1, 1 +Act_MarkObj = transport2, 1 +Act_SpawnSolar = nav_buoy1 +Act_SpawnSolar = nav_buoy2 +Act_SpawnSolar = nav_buoy3 +Act_SpawnSolar = nav_buoy4 +Act_SpawnSolar = harmony +Act_SetLifeTime = harmony, 100000 +Act_GiveObjList = convoy_frm, ol_transport_to_willard +Act_SetNNObj = mlog_5 +Act_ActTrig = transports_die +Act_SpawnFormation = willard_patrol +Act_SetVibeLblToShip = lbl_willard, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_tconvoy, lbl_tconvoy, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_tconvoy, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = tr_at_lab +Act_PlayerCanDock = false + +[Trigger] +nickname = dst_at_lab +system = Li02 +Cnd_DistShip = inside, transport1, Li02_04, 3500 +Act_ActTrig = tr_at_lab + +[Trigger] +nickname = tr_at_lab +system = Li02 +Cnd_True = no_params +Act_SendComm = transport1, Player, DX_M03_0800_TRANSPORT_LEADER +Act_GiveObjList = willard1, ol_willard1_greet +Act_ActTrig = commcomplete_DX_M03_0800_TRANSPORT_LEADER +Act_PlayMusic = no_params + +[Trigger] +nickname = commcomplete_DX_M03_0800_TRANSPORT_LEADER +Cnd_CommComplete = DX_M03_0800_TRANSPORT_LEADER +Act_NagOff = at_transport1 +Act_SpawnShip = juni_nagger +Act_Invulnerable = juni_nagger, true +Act_SetLifeTime = juni_nagger, 100000 +Act_NagDistLeaving = at_willard_station, juni_nagger, Li02_04, 22570 +Act_EtherComm = Spatrol_voice_m03, 196784, Player, DX_M03_0810_STATION_CONTROL, -1, li_sales_head, li_male_elite_body +Act_ActTrig = commcomplete_DX_M03_0810_STATION_CONTROL + +[Trigger] +nickname = commcomplete_DX_M03_0810_STATION_CONTROL +Cnd_CommComplete = DX_M03_0810_STATION_CONTROL +Act_SendComm = Juni, Player, DX_M03_0820_JUNI +Act_ActTrig = commcomplete_DX_M03_0820_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_0820_JUNI +Cnd_CommComplete = DX_M03_0820_JUNI +Act_EtherComm = Spatrol_voice_m03, 196784, Player, DX_M03_0830_STATION_CONTROL, -1, li_sales_head, li_male_elite_body +Act_ActTrig = dst_pl_lab + +[Trigger] +nickname = dst_pl_lab +system = Li02 +Cnd_DistShip = inside, Player, Li02_04, 1500 +Act_GiveObjList = Juni, break_formation +Act_GiveObjList = transport1, ol_npcfuse +Act_GiveObjList = transport2, ol_npcfuse +Act_GiveObjList = gamma1, ol_npcfuse +Act_GiveObjList = gamma2, ol_npcfuse +Act_GiveObjList = gamma3, ol_npcfuse +Act_GiveObjList = willard_patrol, ol_npcfuse +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_StartDialog = dlg_0850_0880 +Act_ActTrig = commcomplete_dx_m03_0880_juni +Act_DeactTrig = transports_die + +[Dialog] +nickname = dlg_0850_0880 +system = Li02 +line = Juni, Player, DX_M03_0880_JUNI + +[Trigger] +nickname = commcomplete_dx_m03_0880_juni +Cnd_CommComplete = DX_M03_0880_JUNI +Act_EtherComm = Spatrol_voice_m03, 196784, Player, DX_M03_0840_willard, -1, li_sales_head, li_male_elite_body +Act_ActTrig = commcomplete_DX_M03_0840_willard +Act_ActTrig = bse_willard +Act_ActTrig = spx_willard + +[Trigger] +nickname = commcomplete_DX_M03_0840_willard +system = Li02 +Cnd_CommComplete = DX_M03_0840_willard +Act_ActTrig = watch_health +Act_ActTrig = land_and_repair_comm +Act_ActTrig = land_and_get_equip_comm +Act_SetLifeTime = lbl_tconvoy, 10 +Act_DeactTrig = transport2_hurt +Act_DeactTrig = transport2_dies +Act_DeactTrig = transport_leader_damaged +Act_DeactTrig = transport_leader_hurt +Act_DeactTrig = transport_leader_dies +Act_SetNNObj = mlog_land_on_willard +Act_SetVibeLblToShip = Li02_04, Player, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = watch_health +Cnd_HealthDec = Player, 0.990000 + +[Trigger] +nickname = land_and_repair_comm +Cnd_WatchTrigger = watch_health, COMPLETE +Act_DeactTrig = land_and_get_equip_comm +Act_SendComm = Juni, Player, DX_M03_0881_JUNI +Act_GiveObjList = Juni, juni_dock_with_willard +Act_SetLifeTime = Juni, 60 +Act_PlayerCanDock = false, Li02_04 + +[ObjList] +nickname = juni_dock_with_willard +BreakFormation = no_params +Dock = Li02_04 + +[Trigger] +nickname = land_and_get_equip_comm +Cnd_WatchTrigger = watch_health, ACTIVE +Act_DeactTrig = watch_health +Act_DeactTrig = land_and_repair_comm +Act_SendComm = Juni, Player, DX_M03_0882_JUNI +Act_GiveObjList = Juni, juni_dock_with_willard +Act_SetLifeTime = Juni, 60 +Act_PlayerCanDock = false, Li02_04 + +[Trigger] +nickname = spx_willard +Cnd_SpaceExit = no_params +Act_SetNNObj = mlog_awaiting_objective + +[Trigger] +nickname = bse_willard +system = Li02 +Cnd_BaseEnter = Li02_04_Base +Act_DeactTrig = juni_dies +Act_NagOff = at_willard_station +Act_SetOffer = 22406 +Act_SetNNObj = mlog_launch_and_meet_juni_outside_willard_station +Act_AdjAcct = 3000 +Act_ActTrig = spe_get_help + +[Trigger] +nickname = key_to_get_help +system = Li02 +Cnd_True = no_params +Act_SpawnShip = juni_from_willard, no_ol, -9529, -34, 49037 +Act_ActTrig = setup_juni_from_willard +Act_GiveObjList = Player, make_juni_from_willard_formation +Act_SpawnSolar = harmony +Act_SetLifeTime = harmony, 100000 +Act_MovePlayer = -9491, -32, 49540, 1000 +Act_PlayerCanDock = false +Act_ActTrig = tr_get_help + +[Trigger] +nickname = spe_get_help +system = Li02 +Cnd_LaunchComplete = Player +Act_PlayerCanDock = false +Act_SpawnShip = juni_from_willard, no_ol, -9463, 0, 50189 +Act_ActTrig = setup_juni_from_willard +Act_GiveObjList = Player, make_juni_from_willard_formation +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_ActTrig = tr_get_help +Act_SetVibeLblToShip = Li02_04, Player, REP_FRIEND_THRESHOLD + +[ObjList] +nickname = make_juni_from_willard_formation +SetPriority = NORMAL +FollowPlayer = form_fighter_basic, juni_from_willard + +[Trigger] +nickname = tr_get_help +system = Li02 +Cnd_True = no_params +Act_SendComm = juni_from_willard, Player, DX_M03_0890B_JUNI +Act_ActTrig = commcomplete_DX_M03_0890B_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_0890B_JUNI +system = Li02 +Cnd_CommComplete = DX_M03_0890B_JUNI +Act_SetNNObj = mlog_return_to_ca_minor +Act_NagDistTowards = OBJ, towards_ca_minor, juni_from_willard, Li02_02_dock_ring, 22575 +Act_NNIds = 30335, HISTORY +Act_SendComm = juni_from_willard, Player, DX_M03_0910_JUNI +Act_ActTrig = near_rfighter_rtc_encounter + +[Trigger] +nickname = near_rfighter_rtc_encounter +Cnd_DistShip = outside, Player, Li02_04, 6500 +Act_SendComm = juni_from_willard, Player, DX_M03_1025_JUNI +Act_ActTrig = commcomplete_DX_M03_1025_JUNI +Act_ActTrig = Cam_delay +Act_PlayMusic = music_reveal_and_exposition, none, none, none +Act_PlayerEnemyClamp = 2, 2 +Act_NagOff = towards_ca_minor + +[Trigger] +nickname = Cam_delay +Cnd_Timer = 4 +Act_GiveObjList = Player, stop_player +Act_GiveObjList = Juni, stop_player +Act_GiveObjList = rfighter1, stop_player +Act_CallThorn = missions\M03\M03_Rfighter_Encounter.thn, Player +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_SpawnFormation = rfighters_frm +Act_MarkObj = lbl_rfighter, 1 +Act_Cloak = lbl_rfighter, false +Act_GiveObjList = rfighters_frm, rheinlanders_stay_close +Act_SetVibeLblToShip = lbl_rfighter, Player, REP_NEUTRAL_FRIENDLY +Act_SetVibeLblToShip = lbl_rfighter, juni_from_willard, REP_NEUTRAL_FRIENDLY +Act_SetVibeShipToLbl = juni_from_willard, lbl_rfighter, REP_NEUTRAL_FRIENDLY +Act_ActTrig = d_rfighters + +[ObjList] +nickname = stop_player +Idle = no_params + +[ObjList] +nickname = rheinlanders_stay_close +StayInRange = Juni, 2500 + +[Trigger] +nickname = commcomplete_DX_M03_1025_JUNI +system = Li02 +Cnd_CommComplete = DX_M03_1025_JUNI +Act_ActTrig = commcomplete_DX_M03_1026_JUNI +Act_SendComm = juni_from_willard, rfighter1, DX_M03_1026_JUNI +Act_ActTrig = Cam_rfighter_response +Act_SetVibeLblToShip = lbl_rfighter, Player, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = lbl_rfighter, juni_from_willard, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_tconvoy, lbl_rfighter, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = Cam_rfighter_response +Cnd_Timer = 2 +Act_CallThorn = missions\M03\M03_Rfighter_Response.thn, rfighter1 + +[Trigger] +nickname = commcomplete_DX_M03_1026_JUNI +Cnd_CommComplete = DX_M03_1026_JUNI +Act_ActTrig = wait_for_rheinlander_response + +[Trigger] +nickname = wait_for_rheinlander_response +Cnd_Timer = 2 +Act_SendComm = juni_from_willard, rfighter1, DX_M03_1030_JUNI +Act_ActTrig = juni_approaches_fighters +Act_CallThorn = missions\M03\M03_Rfighter_End.thn, Player + +[Trigger] +nickname = juni_approaches_fighters +Cnd_CommComplete = DX_M03_1030_JUNI +Act_GiveObjList = juni_from_willard, ol_juni_rfighter_caution +Act_ActTrig = dst_juni_rfighter1_attack + +[ObjList] +nickname = ol_juni_rfighter_caution +GotoShip = goto_no_cruise, rfighter1, 100, true, 50 + +[Trigger] +nickname = dst_juni_rfighter1_attack +system = Li02 +Cnd_True = no_params +Act_RevertCam = no_params +Act_SetNNObj = mlog_destroy_the_rheinland_valkyries +Act_SetVibeLbl = lbl_tconvoy, lbl_rfighter, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = lbl_rfighter, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_rfighter, juni_from_willard, REP_HOSTILE_MAXIMUM +Act_DeactTrig = wait_for_rheinlander_response +Act_DeactTrig = commcomplete_DX_M03_1026_JUNI +Act_SendComm = juni_from_willard, Player, DX_M03_1034_JUNI +Act_SetVibeLbl = juni_from_willard, lbl_rfighter, REP_HOSTILE_MAXIMUM +Act_NagDistLeaving = at_valkyrie_battle, juni_from_willard, juni_from_willard, 22587, 3000, NAG_ALWAYS +Act_PlayMusic = no_params + +[Trigger] +nickname = d_rfighters +system = Li02 +Cnd_Destroyed = lbl_rfighter, -1 +Act_GiveObjList = Player, make_juni_from_willard_formation +Act_StartDialog = dlg_1045_1075 +Act_SetNNObj = mlog_return_to_ca_minor_after_valkyries +Act_ActTrig = dst_get_help_ca +Act_AdjHealth = juni_from_willard, 0.750000 +Act_NagOff = at_valkyrie_battle +Act_NagDistTowards = OBJ, towards_ca_minor, juni_from_willard, Li02_02_dock_ring, 22575 + +[Dialog] +nickname = dlg_1045_1075 +system = Li02 +line = juni_from_willard, Player, DX_M03_1040_JUNI +line = juni_from_willard, Player, DX_M03_1055_JUNI + +[Trigger] +nickname = dst_get_help_ca +system = Li02 +Cnd_DistShip = inside, Player, Li02_02, 8000 +Act_StartDialog = dlg_1090_1130 +Act_ActTrig = com_1100 + +[Dialog] +nickname = dlg_1090_1130 +system = Li02 +line = juni_from_willard, Player, DX_M03_1060_JUNI +line = juni_from_willard, Player, DX_M03_1075_JUNI +line = juni_from_willard, Player, DX_M03_1100_JUNI + +[Trigger] +nickname = com_1100 +system = Li02 +Cnd_CommComplete = DX_M03_1100_JUNI +Act_NNIds = 30340, HISTORY +Act_ActTrig = juni_ready_dock_ca + +[Trigger] +nickname = juni_ready_dock_ca +Cnd_DistShip = inside, juni_from_willard, Li02_02, 5000 +Act_SendComm = juni_from_willard, Player, DX_M03_1130_JUNI +Act_ActTrig = commcomplete_dx_m03_1130_juni + +[Trigger] +nickname = commcomplete_dx_m03_1130_juni +Cnd_CommComplete = DX_M03_1130_JUNI +Act_NagOff = towards_ca_minor +Act_SpawnShip = juni_nagger +Act_Invulnerable = juni_nagger, true +Act_SetLifeTime = juni_nagger, 100000 +Act_NagDistLeaving = at_ca_minor, juni_nagger, Li02_02, 22549 +Act_GiveObjList = juni_from_willard, ol_juni_land_ca +Act_SetLifeTime = Juni, 60 +Act_SetNNObj = mlog_land_on_ca_minor +Act_SetVibeLblToShip = Li02_02_dock_ring, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = bse_ca_get_help +Act_PlayerCanDock = false, Li02_02_dock_ring + +[Trigger] +nickname = bse_ca_get_help +system = Li02 +Cnd_BaseEnter = Li02_02_base +repeatable = true +Act_DeactTrig = juni_dies_willard +Act_NagOff = at_ca_minor +Act_AddRTC = missions\m03\M003_s015x_Li02_02_nrml.ini +Act_SetNNObj = mlog_meet_juni_in_the_bar +Act_ActTrig = lce_Li02_02_bar +Act_ActTrig = spe_before_go_to_bar + +[Trigger] +nickname = spe_before_go_to_bar +Cnd_SpaceEnter = Li02 +Act_SpawnFormation = walker_fleet, 5924, 0, 48057, 0.729100, 0.000300, 0.684400, -0.000700 +Act_SetLifeTime = lbl_teamwalker, 100000 +Act_NagDistLeaving = at_ca_minor, none, Li02_02, 22549 +Act_SetNNObj = mlog_land_on_ca_minor +Act_DeactTrig = lce_Li02_02_bar + +[Trigger] +nickname = lce_Li02_02_bar +system = Li02 +Cnd_LocEnter = Bar, Li02_02_base +Act_NNIds = 30345, HISTORY +Act_SetNNObj = mlog_meet_juni_and_walker_in_space_above_ca_minor +Act_ActTrig = spe_cap_battle +Act_DeactTrig = spe_before_go_to_bar +Act_DeactTrig = bse_ca_get_help + +[Trigger] +nickname = key_to_walker +system = Li02 +Cnd_True = no_params +Act_MovePlayer = 3279, 0, 37044, 200 +Act_SpawnShip = Juni, no_ol, 3575, 0, 37017, 0.817600, -0.009000, -0.574400, 0.037800 +Act_ActTrig = setup_juni +Act_PlayerCanDock = false +Act_ActTrig = tr_cap_battle + +[Trigger] +nickname = launch_key_save_to_willard_battle +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = 6802, 50, 43304, 0.581500, 0.002900, 0.813500, -0.001600 +Act_ActTrig = spe_key_save_to_willard_battle + +[Trigger] +nickname = spe_key_save_to_willard_battle +system = Li02 +Cnd_SpaceEnter = Li02 +Act_SpawnShip = Juni, no_ol, 6953, 45, 43312, 0.616500, -0.014800, 0.787200, 0.006700 +Act_ActTrig = setup_juni +Act_SpawnFormation = walker_fleet +Act_ActTrig = setup_walker +Act_GiveObjList = walker, ol_walker_formup +Act_SpawnSolar = harmony +Act_LightFuse = harmony, li_dreadnought_burning_fuse01 +Act_LightFuse = harmony, li_dreadnought_burning_fuse02 +Act_LightFuse = harmony, li_dreadnought_burning_fuse03 +Act_LightFuse = harmony, li_dreadnought_burning_fuse04 +Act_LightFuse = harmony, MSN_li_dreadnought_damage +Act_SetLifeTime = harmony, 100000 +Act_SpawnShip = rgunboat1 +Act_SpawnShip = rgunboat2 +Act_SpawnShip = rgunboat3 +Act_SpawnFormation = re_frm +Act_SpawnFormation = rf_frm +Act_SpawnFormation = pf_frm +Act_GiveObjList = pf_frm, break_formation +Act_Cloak = lbl_caphostiles, false +Act_Invulnerable = rgunboat1, true +Act_Invulnerable = rgunboat2, true +Act_Invulnerable = rgunboat3, true +Act_SetVibeLblToShip = lbl_teamwalker, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_teamwalker, lbl_teamwalker, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_teamwalker, harmony, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = harmony, lbl_teamwalker, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = harmony, lbl_caphostiles, REP_NEUTRAL_HOSTILE +Act_SetVibe = harmony, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_caphostiles, lbl_caphostiles, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_caphostiles, lbl_teamwalker, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = lbl_caphostiles, Player, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = lbl_caphostiles, Li02_04, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_caphostiles, harmony, REP_NEUTRAL_HOSTILE +Act_SetVibeShipToLbl = Li02_04, lbl_caphostiles, REP_FRIEND_MAXIMUM +Act_SetVibe = Li02_04, Player, REP_FRIEND_THRESHOLD +Act_PlayerCanDock = false +Act_LightFuse = Li02_04, military_icebase1_burning_fuse +Act_PlayMusic = music_upcoming_action_heavy, none, none, none +Act_SendComm = walker, Player, DX_M03_1405_WALKER +Act_GiveObjList = walker, ol_walker_to_exclusion_zone_with_player +Act_NagDistTowards = OBJ, towards_willard_station, Juni, Li02_04, 22585 +Act_SetNNObj = mlog_respond_to_distress_call +Act_PlayerEnemyClamp = 3, 3 +Act_ActTrig = dst_player_at_battle +Act_ActTrig = dst_walker_enter_ice_zone +Act_ActTrig = walker_at_exclusion_zone +Act_ActTrig = player_at_lab_before_walker +Act_ActTrig = any_cruiser_dies +Act_ActTrig = commcomplete_DX_M03_1405_WALKER + +[Trigger] +nickname = spe_cap_battle +system = Li02 +Cnd_SpaceEnter = no_params +Act_PlayerCanDock = false +Act_SpawnShip = Juni, no_ol, 3575, 0, 37017, 0.817600, -0.009000, -0.574400, 0.037800 +Act_ActTrig = setup_juni +Act_GiveObjList = Player, make_juni_formation +Act_ActTrig = tr_cap_battle +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_SetVibeLblToShip = Li02_02_dock_ring, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = tr_cap_battle +system = Li02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 3, 3 +Act_SpawnFormation = walker_fleet, 5924, 0, 48057, 0.729100, 0.000300, 0.684400, -0.000700 +Act_ActTrig = setup_walker +Act_SpawnSolar = harmony +Act_LightFuse = harmony, li_dreadnought_burning_fuse01 +Act_LightFuse = harmony, li_dreadnought_burning_fuse02 +Act_LightFuse = harmony, li_dreadnought_burning_fuse03 +Act_LightFuse = harmony, li_dreadnought_burning_fuse04 +Act_LightFuse = harmony, MSN_li_dreadnought_damage +Act_SetLifeTime = harmony, 100000 +Act_ActTrig = any_cruiser_dies +Act_SetVibe = Li02_04, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = lbl_teamwalker, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_teamwalker, lbl_teamwalker, REP_FRIEND_MAXIMUM +Act_SpawnShip = rgunboat1 +Act_SpawnShip = rgunboat2 +Act_SpawnShip = rgunboat3 +Act_SpawnFormation = re_frm +Act_SpawnFormation = rf_frm +Act_SpawnFormation = pf_frm +Act_GiveObjList = pf_frm, break_formation +Act_Cloak = lbl_caphostiles, false +Act_Invulnerable = rgunboat1, true +Act_Invulnerable = rgunboat2, true +Act_Invulnerable = rgunboat3, true +Act_SetVibeLblToShip = lbl_teamwalker, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_teamwalker, lbl_teamwalker, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_teamwalker, harmony, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = harmony, lbl_teamwalker, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = harmony, lbl_caphostiles, REP_NEUTRAL_HOSTILE +Act_SetVibe = harmony, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_caphostiles, lbl_caphostiles, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_caphostiles, lbl_teamwalker, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = lbl_caphostiles, Player, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = lbl_caphostiles, Li02_04, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_caphostiles, harmony, REP_NEUTRAL_HOSTILE +Act_SetVibeShipToLbl = Li02_04, lbl_caphostiles, REP_FRIEND_MAXIMUM +Act_SetVibe = Li02_04, Player, REP_FRIEND_THRESHOLD +Act_SendComm = Juni, Player, DX_M03_1140_JUNI +Act_ActTrig = commcomplete_dx_m03_1140_juni +Act_ActTrig = dst_player_at_battle + +[Trigger] +nickname = any_cruiser_dies +Cnd_Destroyed = lbl_lose_money_if_dies, 1, EXPLODE + +[Trigger] +nickname = commcomplete_dx_m03_1140_juni +Cnd_CommComplete = DX_M03_1140_JUNI +Act_NagDistTowards = OBJ, towards_walker, Juni, walker, 22580 +Act_SetNNObj = mlog_join_up_with_walker +Act_ActTrig = start_king_dialog + +[Trigger] +nickname = start_king_dialog +Cnd_DistShip = inside, Player, walker, 10000 +Act_EtherComm = king, 216306, Player, DX_M03_1150_KING, -1, li_scrote_head, li_scrote_body +Act_ActTrig = commcomplete_DX_M03_1150_KING + +[Trigger] +nickname = commcomplete_DX_M03_1150_KING +Cnd_CommComplete = DX_M03_1150_KING +Act_SendComm = Juni, Player, DX_M03_1180_JUNI +Act_ActTrig = commcomplete_DX_M03_1180_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_1180_JUNI +Cnd_CommComplete = DX_M03_1180_JUNI +Act_EtherComm = king, 216306, Player, DX_M03_1220_KING, -1, li_scrote_head, li_scrote_body +Act_ActTrig = commcomplete_DX_M03_1220_KING + +[Trigger] +nickname = commcomplete_DX_M03_1220_KING +Cnd_CommComplete = DX_M03_1220_KING +Act_SendComm = Juni, Player, DX_M03_1270_JUNI +Act_ActTrig = commcomplete_DX_M03_1270_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_1270_JUNI +Cnd_CommComplete = DX_M03_1270_JUNI +Act_EtherComm = king, 216306, Player, DX_M03_1280_KING, -1, li_scrote_head, li_scrote_body +Act_ActTrig = commcomplete_DX_M03_1280_KING + +[Trigger] +nickname = commcomplete_DX_M03_1280_KING +Cnd_CommComplete = DX_M03_1280_KING +Act_SendComm = Juni, Player, DX_M03_1290_JUNI +Act_ActTrig = commcomplete_DX_M03_1290_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_1290_JUNI +Cnd_CommComplete = DX_M03_1290_JUNI +Act_EtherComm = king, 216306, Player, DX_M03_1300_KING, -1, li_scrote_head, li_scrote_body +Act_ActTrig = commcomplete_DX_M03_1300_KING + +[Trigger] +nickname = commcomplete_DX_M03_1300_KING +system = Li02 +Cnd_CommComplete = DX_M03_1300_KING +Act_ActTrig = dst_pl_meet_walker + +[Trigger] +nickname = key_to_cap_battle +system = Li02 +Cnd_True = no_params +Act_MovePlayer = 6702, 100, 43508, 500 +Act_RelocateShip = Player, 6702, 100, 43508, -0.480500, 0.048500, 0.871200, 0.087900 +Act_SpawnShip = Juni, no_ol, 6793, 100, 43581, -0.480500, 0.048500, 0.871200, 0.087900 +Act_ActTrig = setup_juni +Act_SpawnFormation = walker_fleet, 6802, 0, 43579, 0.563600, -0.044600, 0.822500, 0.061900 +Act_ActTrig = setup_walker +Act_SpawnSolar = harmony +Act_LightFuse = harmony, li_dreadnought_burning_fuse01 +Act_LightFuse = harmony, li_dreadnought_burning_fuse02 +Act_LightFuse = harmony, li_dreadnought_burning_fuse03 +Act_LightFuse = harmony, li_dreadnought_burning_fuse04 +Act_LightFuse = harmony, MSN_li_dreadnought_damage +Act_SetLifeTime = harmony, 100000 +Act_ActTrig = any_cruiser_dies +Act_SetVibeLblToShip = lbl_teamwalker, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_teamwalker, lbl_teamwalker, REP_FRIEND_MAXIMUM +Act_SetVibe = Li02_04, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = dst_pl_meet_walker +Act_PlayerCanDock = false + +[Trigger] +nickname = dst_pl_meet_walker +system = Li02 +Cnd_DistShip = inside, Player, walker, 1000 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_StartDialog = dlg_1320_1380 +Act_GiveObjList = walker, ol_walker_formup +Act_ActTrig = dst_walker_enter_ice_zone +Act_ActTrig = commcomplete_DX_M03_1340_WALKER +Act_NagOff = towards_walker + +[Dialog] +nickname = dlg_1320_1380 +system = Li02 +line = walker, Player, DX_M03_1320_WALKER +line = Juni, Player, DX_M03_1330_JUNI +line = walker, Player, DX_M03_1340_WALKER + +[Trigger] +nickname = commcomplete_DX_M03_1340_WALKER +system = Li02 +Cnd_CommComplete = DX_M03_1340_WALKER +Act_EtherComm = Spatrol_voice_m03, 196784, Player, DX_M03_1390_STATION_CONTROL, -1, li_sales_head, li_male_elite_body +Act_LightFuse = Li02_04, military_icebase1_burning_fuse +Act_ActTrig = commcomplete_DX_M03_1390_STATION_CONTROL + +[Trigger] +nickname = commcomplete_DX_M03_1390_STATION_CONTROL +system = Li02 +Cnd_CommComplete = DX_M03_1390_STATION_CONTROL +Act_SendComm = walker, Player, DX_M03_1400_WALKER +Act_ActTrig = commcomplete_DX_M03_1400_WALKER + +[Trigger] +nickname = commcomplete_DX_M03_1400_WALKER +system = Li02 +Cnd_CommComplete = DX_M03_1400_WALKER +Act_Save = launch_key_save_to_willard_battle, 32310 +Act_NNIds = 30350, HISTORY +Act_SetOffer = 22407 +Act_SetNNObj = mlog_respond_to_distress_call +Act_SendComm = walker, Player, DX_M03_1405_WALKER +Act_GiveObjList = walker, ol_walker_to_exclusion_zone_with_player +Act_ActTrig = walker_at_exclusion_zone +Act_ActTrig = player_at_lab_before_walker +Act_ActTrig = commcomplete_DX_M03_1405_WALKER +Act_NagDistTowards = OBJ, towards_willard_station, Juni, Li02_04, 22585 +Act_PlayMusic = music_upcoming_action_heavy, none, none, none + +[ObjList] +nickname = ol_walker_to_exclusion_zone_with_player +GotoVec = goto_cruise, -4644, 0, 47394, 750, true, -1, Player, 600, 1400 + +[Trigger] +nickname = walker_at_exclusion_zone +Cnd_DistVec = inside, walker, -4644, 0, 47394, 1000 +Act_ActTrig = dst_walker_at_battle +Act_ActTrig = is_player_at_willard_already +Act_ActTrig = is_player_not_at_willard_already + +[Trigger] +nickname = is_player_at_willard_already +Cnd_WatchTrigger = player_at_lab_before_walker, COMPLETE +Act_GiveObjList = walker, ol_walker_to_lab_without_player +Act_DeactTrig = is_player_not_at_willard_already + +[ObjList] +nickname = ol_walker_to_lab_without_player +GotoVec = goto_cruise, -8908, 0, 48340, 1000, true, -1 + +[Trigger] +nickname = is_player_not_at_willard_already +Cnd_WatchTrigger = player_at_lab_before_walker, ACTIVE +Act_GiveObjList = walker, ol_walker_to_lab_with_player +Act_DeactTrig = is_player_at_willard_already + +[ObjList] +nickname = ol_walker_to_lab_with_player +GotoVec = goto_cruise, -8908, 0, 48340, 1000, true, -1, Player, 600, 1400 + +[Trigger] +nickname = player_at_lab_before_walker +Cnd_DistShip = inside, Player, Li02_04, 5000 +Act_ActTrig = is_walker_going_to_exclusion_zone +Act_ActTrig = is_walker_going_to_lab + +[Trigger] +nickname = is_walker_going_to_exclusion_zone +Cnd_WatchTrigger = walker_at_exclusion_zone, ACTIVE +Act_GiveObjList = walker, ol_walker_to_exclusion_zone_without_player +Act_DeactTrig = is_walker_going_to_lab + +[ObjList] +nickname = ol_walker_to_exclusion_zone_without_player +GotoVec = goto_cruise, -4644, 0, 47394, 750, true, -1 + +[Trigger] +nickname = is_walker_going_to_lab +Cnd_WatchTrigger = walker_at_exclusion_zone, COMPLETE +Act_GiveObjList = walker, ol_walker_to_lab_without_player +Act_DeactTrig = is_walker_going_to_exclusion_zone + +[Trigger] +nickname = commcomplete_DX_M03_1405_WALKER +system = Li02 +Cnd_CommComplete = DX_M03_1405_WALKER +Act_EtherComm = Spatrol_voice_m03, 196784, Player, DX_M03_1410_STATION_CONTROL, -1, li_sales_head, li_male_elite_body +Act_ActTrig = commcomplete_DX_M03_1410_STATION_CONTROL + +[Trigger] +nickname = commcomplete_DX_M03_1410_STATION_CONTROL +Cnd_CommComplete = DX_M03_1410_STATION_CONTROL +Act_SendComm = walker, Player, DX_M03_1415_WALKER + +[Trigger] +nickname = dst_walker_enter_ice_zone +system = Li02 +Cnd_DistVec = inside, walker, -4644, 0, 47394, 1500 +Act_SendComm = walker, Player, DX_M03_1420_WALKER +Act_ActTrig = commcomplete_DX_M03_1420_WALKER + +[Trigger] +nickname = commcomplete_DX_M03_1420_WALKER +system = Li02 +Cnd_CommComplete = DX_M03_1420_WALKER +Act_EtherComm = Spatrol_voice_m03, 196784, Player, DX_M03_1430_STATION_CONTROL, -1, li_sales_head, li_male_elite_body + +[Trigger] +nickname = key_to_battle +system = Li02 +Cnd_True = no_params +Act_MovePlayer = -10900, 150, 47651, 1000 +Act_SpawnShip = Juni, no_ol, -10988, 130, 47799, -0.040900, 0.000000, 0.999200, -0.000300 +Act_ActTrig = setup_juni +Act_SpawnFormation = walker_fleet, -10869, 4, 48019, 0.581500, 0.002900, 0.813500, -0.001600 +Act_ActTrig = setup_walker +Act_ActTrig = any_cruiser_dies +Act_SpawnSolar = harmony +Act_LightFuse = harmony, li_dreadnought_burning_fuse01 +Act_LightFuse = harmony, li_dreadnought_burning_fuse02 +Act_LightFuse = harmony, li_dreadnought_burning_fuse03 +Act_LightFuse = harmony, li_dreadnought_burning_fuse04 +Act_LightFuse = harmony, MSN_li_dreadnought_damage +Act_SetLifeTime = harmony, 100000 +Act_SpawnShip = rgunboat1 +Act_SpawnShip = rgunboat2 +Act_SpawnShip = rgunboat3 +Act_SpawnFormation = re_frm +Act_SpawnFormation = rf_frm +Act_SpawnFormation = pf_frm +Act_GiveObjList = pf_frm, break_formation +Act_Cloak = lbl_caphostiles, false +Act_SetVibeLbl = lbl_caphostiles, lbl_teamwalker, REP_NEUTRAL_HOSTILE +Act_SetVibeLbl = lbl_caphostiles, lbl_caphostiles, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_caphostiles, Player, REP_NEUTRAL_HOSTILE +Act_SetVibeLbl = lbl_teamwalker, lbl_teamwalker, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_teamwalker, lbl_caphostiles, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = lbl_teamwalker, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Li02_04, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = dst_walker_at_battle +Act_PlayerCanDock = false + +[Trigger] +nickname = dst_player_at_battle +system = Li02 +Cnd_DistShip = inside, Player, Li02_04, 3000 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_SetVibeLbl = lbl_caphostiles, lbl_teamwalker, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_teamwalker, lbl_caphostiles, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_caphostiles, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_walker_cruisers, lbl_gunboats, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_walker_fighters, lbl_fighters, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_teamwalker, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = lbl_caphostiles, Li02_04, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_caphostiles, harmony, REP_HOSTILE_THRESHOLD +Act_SetVibeShipToLbl = Li02_04, lbl_caphostiles, REP_HOSTILE_THRESHOLD +Act_SetVibeShipToLbl = harmony, lbl_caphostiles, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_harmony_attackers, harmony, REP_HOSTILE_MAXIMUM +Act_GiveObjList = re_frm, ol_stay_near_harmony +Act_GiveObjList = rgunboat1, ol_stay_near_harmony +Act_Invulnerable = rgunboat1, false +Act_Invulnerable = rgunboat2, false +Act_Invulnerable = rgunboat3, false +Act_GiveObjList = rgunboat2, ol_stay_near_willard +Act_GiveObjList = rgunboat3, ol_stay_near_willard +Act_GiveObjList = rf_frm, ol_stay_near_willard +Act_GiveObjList = pf_frm, ol_stay_near_willard +Act_ActTrig = harmony_dies +Act_MarkObj = lbl_caphostiles, 1 +Act_NagOff = towards_willard_station +Act_NagDistLeaving = defend_willard_station, Juni, position, -9921, 0, 49526, 22587, 3000, NAG_ALWAYS + +[ObjList] +nickname = ol_stay_near_harmony +StayInRange = harmony, 500, true + +[Trigger] +nickname = juni_dies_at_willard_battle +Cnd_Destroyed = Juni, 1, EXPLODE +Act_SendComm = walker, Player, DX_M03_1550_WALKER +Act_ActTrig = commcomplete_DX_M03_1550_WALKER + +[Trigger] +nickname = commcomplete_DX_M03_1550_WALKER +Cnd_CommComplete = DX_M03_1550_WALKER +Act_ChangeState = FAIL, 22596 + +[Trigger] +nickname = walker_dies_at_willard_battle +Cnd_Destroyed = walker, 1, EXPLODE +Act_SendComm = Juni, Player, DX_M03_1580_JUNI +Act_ActTrig = commcomplete_DX_M03_1580_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_1580_JUNI +Cnd_CommComplete = DX_M03_1580_JUNI +Act_ChangeState = FAIL, 22595 + +[Trigger] +nickname = harmony_dies +Cnd_Destroyed = harmony, 1, EXPLODE +Act_SendComm = walker, Player, DX_M03_1650_WALKER +Act_GiveObjList = re_frm, ol_stay_near_willard +Act_GiveObjList = rgunboat1, ol_stay_near_willard + +[Trigger] +nickname = one_cruiser_dies +Cnd_Destroyed = lbl_walker_support_cruisers, 1, EXPLODE +Act_SendComm = Juni, Player, DX_M03_1630_JUNI + +[Trigger] +nickname = two_cruisers_die +Cnd_Destroyed = lbl_walker_support_cruisers, 2, EXPLODE +Act_SendComm = Juni, Player, DX_M03_1640_JUNI + +[Trigger] +nickname = first_gunboat_dies +Cnd_Destroyed = lbl_gunboats, 1 +Act_SendComm = Juni, Player, DX_M03_1660_JUNI + +[Trigger] +nickname = dst_walker_at_battle +system = Li02 +Cnd_DistVec = inside, walker, -9921, 0, 49526, 3000 +Act_GiveObjList = walker, break_formation +Act_StartDialog = dlg_1450_1470 +Act_ActTrig = commcomplete_DX_M03_1460_WALKER +Act_ActTrig = d_gunboats3 +Act_ActTrig = tm_juni_big_gun_warning +Act_ActTrig = bombers_arrive +Act_ActTrig = first_gunboat_dies +Act_ActTrig = gunboats_and_bombers_dead +Act_DeactTrig = walker_dies +Act_ActTrig = walker_dies_at_willard_battle +Act_Invulnerable = walker, false +Act_DeactTrig = juni_dies +Act_ActTrig = juni_dies_at_willard_battle +Act_ActTrig = one_cruiser_dies +Act_ActTrig = two_cruisers_die +Act_SetVibeLbl = lbl_caphostiles, lbl_teamwalker, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_teamwalker, lbl_caphostiles, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_caphostiles, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_walker_cruisers, lbl_gunboats, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_walker_fighters, lbl_fighters, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_teamwalker, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = lbl_caphostiles, Li02_04, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_caphostiles, harmony, REP_HOSTILE_THRESHOLD +Act_SetVibeShipToLbl = Li02_04, lbl_caphostiles, REP_HOSTILE_THRESHOLD +Act_SetVibeShipToLbl = harmony, lbl_caphostiles, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_harmony_attackers, harmony, REP_HOSTILE_MAXIMUM +Act_GiveObjList = re_frm, ol_stay_near_harmony +Act_GiveObjList = rgunboat1, ol_stay_near_harmony +Act_Invulnerable = rgunboat1, false +Act_Invulnerable = rgunboat2, false +Act_Invulnerable = rgunboat3, false +Act_GiveObjList = rgunboat2, ol_stay_near_willard +Act_GiveObjList = rgunboat3, ol_stay_near_willard +Act_GiveObjList = rf_frm, ol_stay_near_willard +Act_GiveObjList = pf_frm, ol_stay_near_willard + +[Dialog] +nickname = dlg_1450_1470 +system = Li02 +line = Juni, Player, DX_M03_1450_JUNI +line = walker, Juni, DX_M03_1460_WALKER +line = Juni, Player, DX_M03_1470_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_1460_WALKER +Cnd_CommComplete = DX_M03_1460_WALKER +Act_SetNNObj = mlog_protect_willard_station + +[Trigger] +nickname = tm_juni_big_gun_warning +system = Li02 +Cnd_Timer = 45 +Act_SendComm = walker, Player, DX_M03_1500_WALKER +Act_MarkObj = lbl_unmark_at_gunboat_warning, 0 + +[Trigger] +nickname = bombers_arrive +system = Li02 +Cnd_Timer = 60 +Act_SpawnFormation = bf_frm +Act_Cloak = lbl_bombers, false +Act_MarkObj = lbl_bombers, 1 +Act_SetVibeLbl = lbl_bombers, lbl_caphostiles, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_caphostiles, lbl_bombers, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_bombers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_bombers, lbl_walker_cruisers, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_walker_cruisers, lbl_gunboats, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_walker_cruisers, lbl_bombers, REP_HOSTILE_MAXIMUM +Act_GiveObjList = bf_frm, ol_goto_walker +Act_StartDialog = dlg_1510_1520 +Act_ActTrig = bombers_dead + +[Trigger] +nickname = bombers_dead +Cnd_Destroyed = lbl_bombers, -1, EXPLODE +Act_SetVibeLbl = lbl_walker_cruisers, lbl_gunboats, REP_HOSTILE_MAXIMUM + +[Dialog] +nickname = dlg_1510_1520 +system = Li02 +line = walker, Player, DX_M03_1510_WALKER +line = Juni, Player, DX_M03_1520_JUNI + +[Trigger] +nickname = gunboats_and_bombers_dead +Cnd_Destroyed = lbl_mark_other_hostiles_when_this_dies, 1 +Act_MarkObj = lbl_caphostiles, 1 + +[Trigger] +nickname = d_gunboats3 +system = Li02 +Cnd_Destroyed = lbl_caphostiles, -1 +Act_SetNNHidden = mlog_protect_willard_station, true +Act_GiveNNObjs = no_params +Act_NagOff = defend_willard_station +Act_GiveObjList = walker, ol_dock_near_willard +Act_StartDialog = dlg_1680_1690 +Act_ActTrig = commcomplete_DX_M03_1760_JUNI +Act_PlayMusic = music_victory, none, none, none +Act_Invulnerable = walker, true, false +Act_Invulnerable = harmony, true, false +Act_Invulnerable = ohio, true, false +Act_Invulnerable = alabama, true, false + +[Dialog] +nickname = dlg_1680_1690 +system = Li02 +line = Juni, Player, DX_M03_1680_JUNI +line = walker, Player, DX_M03_1690_WALKER +line = walker, Player, DX_M03_1750_WALKER +line = Juni, Player, DX_M03_1760_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_1760_JUNI +Cnd_CommComplete = DX_M03_1760_JUNI +Act_ActTrig = deduct_some_payment +Act_ActTrig = juni_mission_complete_comm +Act_ActTrig = commcomplete_DX_M03_1765_JUNI + +[Trigger] +nickname = deduct_some_payment +Cnd_WatchTrigger = any_cruiser_dies, COMPLETE +Act_DeactTrig = juni_mission_complete_comm +Act_AdjAcct = 2000 +Act_StartDialog = deduct_some_payment_dialog + +[Dialog] +nickname = deduct_some_payment_dialog +system = Li02 +line = Juni, Player, DX_M03_1761_JUNI +line = Juni, Player, DX_M03_1765_JUNI + +[Trigger] +nickname = juni_mission_complete_comm +Cnd_WatchTrigger = any_cruiser_dies, ACTIVE +Act_DeactTrig = deduct_some_payment +Act_DeactTrig = any_cruiser_dies +Act_AdjAcct = 3000 +Act_SendComm = Juni, Player, DX_M03_1765_JUNI + +[Trigger] +nickname = commcomplete_DX_M03_1765_JUNI +system = Li02 +Cnd_CommComplete = DX_M03_1765_JUNI +Act_NNIds = 30355, HISTORY +Act_GiveObjList = Juni, juni_dock_with_willard +Act_MarkObj = walker, 0 +Act_SetRep = Player, li_n_grp, 0.910000 +Act_SetRep = Player, li_lsf_grp, 0.950000 +Act_SetRep = Player, li_p_grp, 0.750000 +Act_ChangeState = SUCCEED + diff --git a/DATA/MISSIONS/M03/npcships.ini b/DATA/MISSIONS/M03/npcships.ini new file mode 100644 index 0000000..93ece8f --- /dev/null +++ b/DATA/MISSIONS/M03/npcships.ini @@ -0,0 +1,153 @@ +[NPCShipArch] +nickname = MSN03_King +loadout = MSN03_King +level = d3 +ship_archetype = li_fighter +pilot = MSN03_King +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN03_Juni +loadout = MSN03_Juni +level = d3 +ship_archetype = li_elite2 +pilot = MSN03_Juni +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN03_Gamma_Wing +loadout = MSN03_Gamma_Wing +level = d3 +ship_archetype = li_fighter +pilot = MSN03_Gamma_Wing +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN03_Gamma_Wing_Leader +loadout = MSN03_Gamma_Wing_Leader +level = d3 +ship_archetype = li_fighter +pilot = MSN03_Gamma_Wing_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN03_Transport +loadout = MSN03_Transport +level = d3 +ship_archetype = ge_transport +pilot = MSN03_Transport +state_graph = TRANSPORT +npc_class = class_legality_lawful, class_transport + +[NPCShipArch] +nickname = MSN03_Outcast +loadout = MSN03_Outcast +level = d3 +ship_archetype = bw_fighter +pilot = MSN03_Outcast +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN03_Outcast_Leader +loadout = MSN03_Outcast_Leader +level = d3 +ship_archetype = bw_fighter +pilot = MSN03_Outcast_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN03_Nomad_Rheinland_Heavy_Fighter_Leader +loadout = MSN03_Nomad_Rheinland_Heavy_Fighter +level = d3 +ship_archetype = rh_elite +pilot = MSN03_Nomad_Rheinland_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN03_Nomad_Rheinland_Heavy_Fighter +loadout = MSN03_Nomad_Rheinland_Heavy_Fighter_nocloak +level = d3 +ship_archetype = rh_elite +pilot = MSN03_Nomad_Rheinland_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN03_Walker +loadout = MSN03_Walker +level = d3 +ship_archetype = li_cruiser +pilot = MSN03_Walker +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN03_Liberty_Cruiser +loadout = MSN03_Liberty_Cruiser +level = d3 +ship_archetype = li_cruiser +pilot = MSN03_Liberty_Cruiser +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN03_Liberty_Cruiser_Escort +loadout = MSN03_Liberty_Cruiser_Escort +level = d3 +ship_archetype = li_elite +pilot = MSN03_Liberty_Cruiser_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN03_Nomad_Rheinland_Gunboat +loadout = MSN03_Nomad_Rheinland_Gunboat +level = d3 +ship_archetype = rh_gunboat +pilot = MSN03_Nomad_Rheinland_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN03_Nomad_Rheinland_Gunboat_Escort +loadout = MSN03_Nomad_Rheinland_Gunboat_Escort +level = d3 +ship_archetype = rh_elite +pilot = MSN03_Nomad_Rheinland_Gunboat_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN03_Nomad_Rheinland_Gunboat_Escort_Leader +loadout = MSN03_Nomad_Rheinland_Gunboat_Escort_Leader +level = d3 +ship_archetype = rh_elite +pilot = MSN03_Nomad_Rheinland_Gunboat_Escort_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN03_Nomad_Rheinland_Bomber +loadout = MSN03_Nomad_Rheinland_Bomber +level = d3 +ship_archetype = rh_elite +pilot = MSN03_Nomad_Rheinland_Bomber +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN03_Liberty_Dreadnought +loadout = MSN03_Liberty_Dreadnought +level = d20 +ship_archetype = li_dreadnought +pilot = MSN03_Liberty_Dreadnought +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + diff --git a/DATA/MISSIONS/M04/m004_s019a_li01_01_offer.ini b/DATA/MISSIONS/M04/m004_s019a_li01_01_offer.ini new file mode 100644 index 0000000..3705839 --- /dev/null +++ b/DATA/MISSIONS/M04/m004_s019a_li01_01_offer.ini @@ -0,0 +1,15 @@ +[CharacterEncounter] +Location = Li01_01_base, Cityscape +offer = scripts\story\s019a_offer_syd_li_01_Cityscape_01.thn +accept = scripts\story\s019b_accept_syd_li_01_Cityscape_01.thn +decline = scripts\story\s019c_decline_syd_li_01_Cityscape_01.thn +decision = scripts\story\s019e_decision_syd_li_01_Cityscape_01.thn +mission_text_id = 22605 +nooffer_text_id = 1840 +autoplay = true + +[Char] +npc = drake +actor = drake +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M04/m004_s019d_li01_01_reoffer.ini b/DATA/MISSIONS/M04/m004_s019d_li01_01_reoffer.ini new file mode 100644 index 0000000..bb3addb --- /dev/null +++ b/DATA/MISSIONS/M04/m004_s019d_li01_01_reoffer.ini @@ -0,0 +1,15 @@ +[CharacterEncounter] +Location = Li01_01_base, Cityscape +accept = scripts\story\s019b_accept_syd_li_01_Cityscape_01.thn +decline = scripts\story\s019c_decline_syd_li_01_Cityscape_01.thn +offer = scripts\story\s019d_reoffer_syd_li_01_Cityscape_01.thn +decision = scripts\story\s019e_decision_syd_li_01_Cityscape_01.thn +mission_text_id = 22605 +nooffer_text_id = 1840 +autoplay = true + +[Char] +npc = drake +actor = drake +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M04/m004_s020x_li01_04_nrml.ini b/DATA/MISSIONS/M04/m004_s020x_li01_04_nrml.ini new file mode 100644 index 0000000..7774ab9 --- /dev/null +++ b/DATA/MISSIONS/M04/m004_s020x_li01_04_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Li01_04_base, bar +relocate_player = Spaceflight +action = scripts\story\s020x_nrml_VanPelt_li_09_Bar_01.thn +autoplay = true + +[Char] +npc = VanPelt +actor = VanPelt +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M04/m004_s021x_br04_01_nrml.ini b/DATA/MISSIONS/M04/m004_s021x_br04_01_nrml.ini new file mode 100644 index 0000000..eff00cb --- /dev/null +++ b/DATA/MISSIONS/M04/m004_s021x_br04_01_nrml.ini @@ -0,0 +1,17 @@ +[CharacterEncounter] +Location = Br04_01_base, Equipment +action = scripts\story\s021x_nrml_Tobias_br_03_Equipment_01.thn +autoplay = true +relocate_player = Cityscape + +[Reserve] +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor2/01/B/Stand +spot = Zg/NPC/mFloor2/02/A/Stand +spot = Zg/NPC/mFloor2/02/B/Stand + +[Char] +npc = Tobias +actor = Tobias +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M04/m04.ini b/DATA/MISSIONS/M04/m04.ini new file mode 100644 index 0000000..3eb4176 --- /dev/null +++ b/DATA/MISSIONS/M04/m04.ini @@ -0,0 +1,5399 @@ +[Mission] +npc_ship_file = missions\m04\npcships.ini + +[NPC] +nickname = form_fighter_basic +npc_ship_arch = MSN04_Juni +voice = juni +space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female +affiliation = li_lsf_grp +individual_name = 216400 + +[NPC] +nickname = juni_mactan_m04 +npc_ship_arch = MSN04_Juni +voice = juni +space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female +affiliation = fc_uk_grp +individual_name = 216400 + +[NPC] +nickname = king_m04 +npc_ship_arch = MSN04_King +voice = king +space_costume = li_scrote_head, li_scrote_body, comm_li_hatcher +affiliation = li_lsf_grp +individual_name = 216401 + +[NPC] +nickname = walker_m04 +npc_ship_arch = MSN04_Walker +voice = walker +space_costume = br_captain_head, li_tilton_body +affiliation = li_n_grp +individual_name = 216402 + +[NPC] +nickname = hacker_m04 +affiliation = fc_lh_grp +npc_ship_arch = MSN04_Lane_Hacker +space_costume = pi_pirate2_head, pi_pirate7_body, comm_pi_pirate +voice = pilot_f_ill_m02 +individual_name = 1 + +[NPC] +nickname = hacker_1_m04 +affiliation = fc_lh_grp +npc_ship_arch = MSN04_Lane_Hacker_Difficult +space_costume = pi_pirate2_head, pi_pirate3_body, comm_pi_pirate +voice = pilot_f_ill_m02 +individual_name = 216403 + +[NPC] +nickname = hacker_difficult_m04 +affiliation = fc_lh_grp +npc_ship_arch = MSN04_Lane_Hacker_Difficult +space_costume = pi_pirate2_head, pi_pirate3_body, comm_pi_pirate +voice = pilot_f_ill_m02 +individual_name = 1 + +[NPC] +nickname = li_heavy_easy_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Liberty_Navy_Heavy_Fighter_Easy +space_costume = li_rockford_head, li_male_elite_body +voice = pilot_f_mil_m01 +individual_name = 1 + +[NPC] +nickname = li_heavy_medium_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Liberty_Navy_Heavy_Fighter_Medium +space_costume = li_rockford_head, li_male_elite_body +voice = pilot_f_mil_m01a +individual_name = 1 + +[NPC] +nickname = li_heavy_hard_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Liberty_Navy_Heavy_Fighter_Difficult +space_costume = li_rockford_head, li_male_elite_body +voice = pilot_f_mil_m01b +individual_name = 1 + +[NPC] +nickname = li_heavy_elite_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Kings_Escort +space_costume = li_rockford_head, li_male_elite_body +voice = pilot_f_mil_m02 +individual_name = 1 + +[NPC] +nickname = lambda_1_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Kings_Escort +space_costume = li_rockford_head, li_male_elite_body, comm_br_darcy +voice = pilot_f_mil_m01 +individual_name = 216404 + +[NPC] +nickname = lambda_2_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Kings_Escort +space_costume = li_rockford_head, li_male_elite_body, comm_br_darcy +voice = pilot_f_mil_m01a +individual_name = 216405 + +[NPC] +nickname = lambda_3_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Kings_Escort +space_costume = li_rockford_head, li_male_elite_body, comm_br_darcy +voice = pilot_f_mil_m01b +individual_name = 216406 + +[NPC] +nickname = lambda_4_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Kings_Escort +space_costume = li_rockford_head, li_male_elite_body, comm_br_darcy +voice = pilot_f_mil_m01 +individual_name = 216407 + +[NPC] +nickname = lambda_5_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Kings_Escort +space_costume = li_rockford_head, li_male_elite_body, comm_br_darcy +voice = pilot_f_mil_m01b +individual_name = 216408 + +[NPC] +nickname = li_cruiser_difficult_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Liberty_Navy_Cruiser_Difficult +space_costume = li_captain_head, li_tilton_body +voice = pilot_f_mil_m02 +individual_name = 1 + +[NPC] +nickname = li_cruiser_difficult_m04_freedom +affiliation = li_n_grp +npc_ship_arch = MSN04_Liberty_Navy_Cruiser_Difficult +space_costume = li_captain_head, li_male_elite_body, prop_neuralnet_E +voice = pilot_f_mil_m02 +individual_name = 216416 + +[NPC] +nickname = li_cruiser_difficult_m04_independence +affiliation = li_n_grp +npc_ship_arch = MSN04_Liberty_Navy_Cruiser_Difficult +space_costume = br_captain_head, li_male_elite_body, prop_neuralnet_E +voice = pilot_f_mil_m02 +individual_name = 216415 + +[NPC] +nickname = li_cruiser_medium_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Liberty_Navy_Cruiser_Medium +space_costume = li_captain_head, li_tilton_body +voice = pilot_f_mil_m02 +individual_name = 1 + +[NPC] +nickname = li_cruiser_medium_m04_liberty +affiliation = li_n_grp +npc_ship_arch = MSN04_Liberty_Navy_Cruiser_Medium +space_costume = rh_captain_head, li_male_elite_body, prop_neuralnet_E +voice = pilot_f_mil_m02 +individual_name = 216412 + +[NPC] +nickname = li_cruiser_medium_m04_justice +affiliation = li_n_grp +npc_ship_arch = MSN04_Liberty_Navy_Cruiser_Medium +space_costume = li_sales_head, li_male_elite_body, prop_neuralnet_E +voice = pilot_f_mil_m02 +individual_name = 216413 + +[NPC] +nickname = li_cruiser_medium_m04_steadfast +affiliation = li_n_grp +npc_ship_arch = MSN04_Liberty_Navy_Cruiser_Medium +space_costume = rh_bartender_head, li_male_elite_body, prop_neuralnet_E +voice = pilot_f_mil_m02 +individual_name = 216414 + +[NPC] +nickname = li_battleship_m04 +affiliation = li_n_grp +npc_ship_arch = MSN04_Battleship_Unity +space_costume = pl_female1_head, li_female_elite_body +voice = unity_voice_m04 +individual_name = 216409 + +[NPC] +nickname = bounty_hunters_medium_m04 +affiliation = gd_bh_grp +npc_ship_arch = MSN04_Bounty_Hunter_Medium +space_costume = pl_female3_head, li_hatcher_body +voice = pilot_c_ill_f01 +individual_name = 1 + +[NPC] +nickname = bounty_hunters_difficult_m04 +affiliation = gd_bh_grp +npc_ship_arch = MSN04_Bounty_Hunter_Difficult +space_costume = pl_female3_head, li_hatcher_body +voice = pilot_c_ill_f01 +individual_name = 1 + +[NPC] +nickname = rheinland_heavy_m04 +affiliation = rh_n_grp +npc_ship_arch = MSN04_Rheinland_Heavy_Fighter_Difficult +space_costume = rh_bartender_head, rh_male_elite_body, comm_rh_reichman +voice = pilot_f_mil_m01a +individual_name = 1 + +[NNObjective] +nickname = nn_meet_juni_manhattan +state = HIDDEN +type = ids, 22607 + +[NNObjective] +nickname = nn_launch +state = HIDDEN +type = base, Li01_01_base, 22608 + +[NNObjective] +nickname = nn_tl_to_ft_bush +state = HIDDEN +type = rep_inst, Li01, 22610, 25610, -28645, 5, -29915, Li01_Trade_Lane_Ring_146 + +[NNObjective] +nickname = nn_defend_yourselves +state = HIDDEN +type = navmarker, Li01, 22612, 25612, 0, 0, 0 + +[NNObjective] +nickname = nn_survive +state = HIDDEN +type = navmarker, Li01, 22615, 25615, 0, 0, 0 + +[NNObjective] +nickname = nn_tl_to_west_point +state = HIDDEN +type = rep_inst, Li01, 22620, 25620, -33266, 5, -26292, Li01_Trade_Lane_Ring_147 + +[NNObjective] +nickname = nn_across_west_point +state = HIDDEN +type = rep_inst, Li01, 22625, 25625, -34904, 0, 29594, Li01_Trade_Lane_Ring_134 + +[NNObjective] +nickname = nn_depot_wp1 +state = HIDDEN +type = navmarker, Li01, 22630, 25630, -14900, 0, 73896 + +[NNObjective] +nickname = nn_depot_wp2 +state = HIDDEN +type = navmarker, Li01, 22635, 25635, -14504, 0, 75987 + +[NNObjective] +nickname = nn_depot_wp3 +state = HIDDEN +type = navmarker, Li01, 22640, 25640, -10339, 0, 76753 + +[NNObjective] +nickname = land_on_base +state = HIDDEN +type = rep_inst, Li01, 22645, 22645, -10216, 0, 77380, station + +[NNObjective] +nickname = nn_defend_station +state = HIDDEN +type = navmarker, Li01, 22650, 25650, -10216, 0, 77380 + +[NNObjective] +nickname = nn_leave_vanpelt +state = HIDDEN +type = navmarker, Li01, 22650, 25650, -10216, 0, 77380 + +[NNObjective] +nickname = nn_badlands_jumpgate +state = HIDDEN +type = rep_inst, Li01, 22655, 25655, -16055, 0, 85125, Li01_to_Iw03 + +[NNObjective] +nickname = nn_leave_liberty +state = HIDDEN +type = rep_inst, Li01, 22660, 25660, -16055, 0, 85125, Li01_to_Iw03 + +[NNObjective] +nickname = nn_f4_base +state = HIDDEN +type = rep_inst, Iw03, 22665, 22665, 9845, 0, 1865, Iw03_01 + +[NNObjective] +nickname = nn_defend_yourself +state = HIDDEN +type = navmarker, Li01, 22670, 25670, 0, 0, 0 + +[NNObjective] +nickname = nn_hacker_base +state = HIDDEN +type = rep_inst, Iw03, 22675, 25675, -19724, 0, -10073, Iw03_02 + +[NNObjective] +nickname = nn_dock_with_hacker_base +state = HIDDEN +type = rep_inst, Iw03, 22680, 22680, -19724, 0, -10073, Iw03_02 + +[NNObjective] +nickname = nn_leave_hacker_base +state = HIDDEN +type = navmarker, Iw03, 22682, 25682, -19724, 0, -10073 + +[NNObjective] +nickname = nn_defend_hacker_base +state = HIDDEN +type = navmarker, Iw03, 22685, 25685, 0, 0, 0 + +[NNObjective] +nickname = nn_leeds_hole +state = HIDDEN +type = rep_inst, Iw03, 22690, 25690, -21579, 75, -20000, Iw03_to_Br04_hole + +[NNObjective] +nickname = nn_jump_to_leeds +state = HIDDEN +type = rep_inst, Iw03, 22695, 25695, -21579, 75, -20000, Iw03_to_Br04_hole + +[NNObjective] +nickname = nn_leeds3 +state = HIDDEN +type = rep_inst, Br04, 22700, 22700, 13215, 0, 35862, Br04_01_dock_ring + +[NNObjective] +nickname = nn_leeds4 +state = HIDDEN +type = rep_inst, Br04, 22702, 22702, 13215, 0, 35862, Br04_01_dock_ring + +[NNObjective] +nickname = nn_meet_tobias +state = HIDDEN +type = ids, 22705 + +[NNObjective] +nickname = nn_blank +state = HIDDEN +type = ids, 21660 + +[MsnShip] +nickname = juni +NPC = form_fighter_basic +position = -33223.179688, 5.300000, -28348.730469 +label = juni +orientation = 0, 0, 1, 0 +jumper = true +cargo = ge_s_repair_01, 10 +cargo = ge_s_battery_01, 10 +radius = 0 + +[MsnShip] +nickname = Juni_mactan +NPC = juni_mactan_m04 +label = Juni_mactan +arrival_obj = Iw03_02 +jumper = true +cargo = ge_s_repair_01, 10 +cargo = ge_s_battery_01, 10 + +[MsnShip] +nickname = king +NPC = king_m04 +position = -31415, 5778, -34458 +orientation = 0.105800, -0.034200, 0.952500, 0.283400 +label = king +label = walkers_wing +jumper = true +cargo = ge_s_repair_01, 10 +cargo = ge_s_battery_01, 10 + +[MsnShip] +nickname = Lambda1 +NPC = lambda_1_m04 +position = -31415, 5778, -34458 +orientation = 0.105800, -0.034200, 0.952500, 0.283400 +radius = 0 +label = lambda_wing +label = walkers_wing +cargo = ge_s_repair_01, 10 +cargo = ge_s_battery_01, 10 + +[MsnShip] +nickname = Lambda2 +NPC = lambda_2_m04 +position = -31415, 5778, -34458 +orientation = 0.105800, -0.034200, 0.952500, 0.283400 +radius = 0 +label = lambda_wing +label = walkers_wing +cargo = ge_s_repair_01, 10 +cargo = ge_s_battery_01, 10 + +[MsnShip] +nickname = Lambda3 +NPC = lambda_3_m04 +position = -31415, 5778, -34458 +orientation = 0.105800, -0.034200, 0.952500, 0.283400 +radius = 0 +label = lambda_wing +label = walkers_wing +cargo = ge_s_repair_01, 10 +cargo = ge_s_battery_01, 10 + +[MsnShip] +nickname = Lambda4 +NPC = lambda_4_m04 +position = -31415, 5778, -34458 +orientation = 0.105800, -0.034200, 0.952500, 0.283400 +radius = 0 +label = lambda_wing +label = walkers_wing +cargo = ge_s_repair_01, 10 +cargo = ge_s_battery_01, 10 + +[MsnShip] +nickname = Lambda5 +NPC = lambda_5_m04 +position = -31415, 5778, -34458 +orientation = 0.105800, -0.034200, 0.952500, 0.283400 +radius = 0 +label = lambda_wing +label = walkers_wing +cargo = ge_s_repair_01, 10 +cargo = ge_s_battery_01, 10 + +[MsnShip] +nickname = walker +NPC = walker_m04 +position = -31415, 5778, -34458 +orientation = 0.105800, -0.034200, 0.952500, 0.283400 +radius = 0 +label = walker +label = walkers_wing + +[MsnFormation] +nickname = walkers_wing +position = -31415, 5778, -33458 +orientation = 0.105800, -0.034200, 0.952500, 0.283400 +formation = form_fighter_basic +ship = walker +ship = king +ship = Lambda1 +ship = Lambda2 +ship = Lambda3 +ship = Lambda4 +ship = Lambda5 + +[MsnShip] +nickname = battleship_unity +NPC = li_battleship_m04 +position = -33289, 57, -26486 +orientation = 0.713900, -0.017900, 0.699900, 0.013200 +label = battleship_unity +label = chasers + +[MsnShip] +nickname = cruiser2 +NPC = li_cruiser_difficult_m04_freedom +position = -35409.300781, -196.309998, -27837.560547 +orientation = 0.997900, -0.033300, 0.054800, 0.001700 +label = cruiser2 +label = chasers + +[MsnShip] +nickname = cruiser3 +NPC = li_cruiser_difficult_m04_independence +position = -28645, 5, -29915 +orientation = -0.245500, 0.006400, 0.969200, 0.019500 +label = cruiser3 +label = chasers + +[MsnShip] +nickname = red1 +NPC = li_heavy_medium_m04 +random_name = true +label = red_wing +label = chasers + +[MsnShip] +nickname = red2 +NPC = li_heavy_hard_m04 +random_name = true +label = red_wing +label = chasers + +[MsnShip] +nickname = red3 +NPC = li_heavy_easy_m04 +random_name = true +label = red_wing +label = chasers + +[MsnFormation] +nickname = red_wing +position = -35431, -210, -24008 +orientation = 0.971200, 0.075300, -0.224900, 0.020500 +formation = form_fighter_basic +ship = red1 +ship = red2 +ship = red3 + +[MsnShip] +nickname = blue1 +NPC = li_heavy_medium_m04 +random_name = true +label = blue_wing +label = chasers + +[MsnShip] +nickname = blue2 +NPC = li_heavy_hard_m04 +random_name = true +label = blue_wing +label = chasers + +[MsnShip] +nickname = blue3 +NPC = li_heavy_easy_m04 +random_name = true +label = blue_wing +label = chasers + +[MsnFormation] +nickname = blue_wing +position = -37255, -38, -25963 +orientation = 0.894300, -0.000900, -0.447400, -0.002000 +formation = form_fighter_basic +ship = blue1 +ship = blue2 +ship = blue3 + +[MsnShip] +nickname = red1_backup +NPC = li_heavy_hard_m04 +random_name = true +label = red_wing_backup +label = chasers + +[MsnShip] +nickname = red2_backup +NPC = li_heavy_hard_m04 +random_name = true +label = red_wing_backup +label = chasers + +[MsnShip] +nickname = red3_backup +NPC = li_heavy_hard_m04 +random_name = true +label = red_wing_backup +label = chasers + +[MsnShip] +nickname = red4_backup +NPC = li_heavy_hard_m04 +random_name = true +label = red_wing_backup +label = chasers + +[MsnShip] +nickname = red5_backup +NPC = li_heavy_hard_m04 +random_name = true +label = red_wing_backup +label = chasers + +[MsnShip] +nickname = red6_backup +NPC = li_heavy_hard_m04 +random_name = true +label = red_wing_backup +label = chasers + +[MsnFormation] +nickname = red_wing_backup +position = -35431, -210, -24008 +orientation = 0.971200, 0.075300, -0.224900, 0.020500 +formation = form_fighter_basic +ship = red1_backup +ship = red2_backup +ship = red3_backup +ship = red4_backup +ship = red5_backup +ship = red6_backup + +[MsnShip] +nickname = blue1_backup +NPC = li_heavy_hard_m04 +random_name = true +label = blue_wing_backup +label = chasers + +[MsnShip] +nickname = blue2_backup +NPC = li_heavy_hard_m04 +random_name = true +label = blue_wing_backup +label = chasers + +[MsnShip] +nickname = blue3_backup +NPC = li_heavy_hard_m04 +random_name = true +label = blue_wing_backup +label = chasers + +[MsnShip] +nickname = blue4_backup +NPC = li_heavy_hard_m04 +random_name = true +label = blue_wing_backup +label = chasers + +[MsnShip] +nickname = blue5_backup +NPC = li_heavy_hard_m04 +random_name = true +label = blue_wing_backup +label = chasers + +[MsnShip] +nickname = blue6_backup +NPC = li_heavy_hard_m04 +random_name = true +label = blue_wing_backup +label = chasers + +[MsnFormation] +nickname = blue_wing_backup +position = -37255, -38, -25963 +orientation = 0.894300, -0.000900, -0.447400, -0.002000 +formation = form_fighter_basic +ship = blue1_backup +ship = blue2_backup +ship = blue3_backup +ship = blue4_backup +ship = blue5_backup +ship = blue6_backup + +[MsnShip] +nickname = gold1 +NPC = li_heavy_hard_m04 +random_name = true +label = gold_wing +label = chasers + +[MsnShip] +nickname = gold2 +NPC = li_heavy_medium_m04 +random_name = true +label = gold_wing +label = chasers + +[MsnShip] +nickname = gold3 +NPC = li_heavy_easy_m04 +random_name = true +label = gold_wing +label = chasers + +[MsnFormation] +nickname = gold_wing +position = -27139, 79, -27533 +orientation = 0.751900, -0.003000, 0.659300, 0.000400 +formation = form_fighter_basic +ship = gold1 +ship = gold2 +ship = gold3 + +[MsnShip] +nickname = gold4 +NPC = li_heavy_hard_m04 +random_name = true +label = gold_wing +label = chasers + +[MsnShip] +nickname = gold5 +NPC = li_heavy_medium_m04 +random_name = true +label = gold_wing +label = chasers + +[MsnShip] +nickname = gold6 +NPC = li_heavy_easy_m04 +random_name = true +label = gold_wing +label = chasers + +[MsnShip] +nickname = gold7 +NPC = li_heavy_easy_m04 +random_name = true +label = gold_wing +label = chasers + +[MsnShip] +nickname = gold8 +NPC = li_heavy_easy_m04 +random_name = true +label = gold_wing +label = chasers + +[MsnFormation] +nickname = gold_wing_backup +position = -27139, 79, -27533 +orientation = 0.751900, -0.003000, 0.659300, 0.000400 +formation = form_fighter_basic +ship = gold4 +ship = gold5 +ship = gold6 +ship = gold7 +ship = gold8 + +[MsnShip] +nickname = rogue1 +NPC = li_heavy_medium_m04 +random_name = true +label = rogue_wing +label = chasers + +[MsnShip] +nickname = rogue2 +NPC = li_heavy_hard_m04 +random_name = true +label = rogue_wing +label = chasers + +[MsnShip] +nickname = rogue3 +NPC = li_heavy_medium_m04 +random_name = true +label = rogue_wing +label = chasers + +[MsnShip] +nickname = rogue4 +NPC = li_heavy_easy_m04 +random_name = true +label = rogue_wing +label = chasers + +[MsnShip] +nickname = rogue5 +NPC = li_heavy_easy_m04 +random_name = true +label = rogue_wing +label = chasers + +[MsnFormation] +nickname = rogue_wing +position = -29306, 30, -30715 +orientation = 0.453000, 0.003900, 0.891400, -0.009800 +formation = form_fighter_basic +ship = rogue1 +ship = rogue2 +ship = rogue3 +ship = rogue4 +ship = rogue5 + +[MsnShip] +nickname = alert_red1 +NPC = li_heavy_hard_m04 +random_name = true +label = alert_red_wing +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_red2 +NPC = li_heavy_medium_m04 +random_name = true +label = alert_red_wing +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_red3 +NPC = li_heavy_medium_m04 +random_name = true +label = alert_red_wing +label = west_point_alert_fighters + +[MsnFormation] +nickname = alert_red_wing +position = -37274, -19, 28871 +orientation = 0.918400, -0.024500, -0.394900, -0.005200 +formation = form_fighter_basic +ship = alert_red1 +ship = alert_red2 +ship = alert_red3 + +[MsnShip] +nickname = alert_blue1 +NPC = li_heavy_hard_m04 +random_name = true +label = alert_blue_wing +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_blue2 +NPC = li_heavy_medium_m04 +random_name = true +label = alert_blue_wing +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_blue3 +NPC = li_heavy_medium_m04 +random_name = true +label = alert_blue_wing +label = west_point_alert_fighters + +[MsnFormation] +nickname = alert_blue_wing +position = -34630, 115, 27571 +orientation = 0.060600, -0.001500, 0.997900, 0.022400 +formation = form_fighter_basic +ship = alert_blue1 +ship = alert_blue2 +ship = alert_blue3 + +[MsnShip] +nickname = alert_gold1 +NPC = li_heavy_hard_m04 +random_name = true +label = alert_gold_wing +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_gold2 +NPC = li_heavy_medium_m04 +random_name = true +label = alert_gold_wing +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_gold3 +NPC = li_heavy_medium_m04 +random_name = true +label = alert_gold_wing +label = west_point_alert_fighters + +[MsnFormation] +nickname = alert_gold_wing +position = -36320, 87, 27768 +orientation = -0.397900, -0.007800, 0.917300, -0.014300 +formation = form_fighter_basic +ship = alert_gold1 +ship = alert_gold2 +ship = alert_gold3 + +[MsnShip] +nickname = alert_rogue1 +NPC = li_heavy_hard_m04 +random_name = true +label = alert_rogue_wing +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_rogue2 +NPC = li_heavy_medium_m04 +random_name = true +label = alert_rogue_wing +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_rogue3 +NPC = li_heavy_medium_m04 +random_name = true +label = alert_rogue_wing +label = west_point_alert_fighters + +[MsnFormation] +nickname = alert_rogue_wing +position = -34523, 305, 26597 +orientation = 0.243200, -0.024900, 0.966000, 0.084100 +formation = form_fighter_basic +ship = alert_rogue1 +ship = alert_rogue2 +ship = alert_rogue3 + +[MsnShip] +nickname = alert_red1_backup +NPC = li_heavy_elite_m04 +random_name = true +label = alert_red_wing_backup +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_red2_backup +NPC = li_heavy_hard_m04 +random_name = true +label = alert_red_wing_backup +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_red3_backup +NPC = li_heavy_hard_m04 +random_name = true +label = alert_red_wing_backup +label = west_point_alert_fighters + +[MsnFormation] +nickname = alert_red_wing_backup +position = -33209, 2000, 24601 +orientation = 0.290300, -0.010100, 0.956500, 0.027500 +formation = form_fighter_basic +ship = alert_red1_backup +ship = alert_red2_backup +ship = alert_red3_backup + +[MsnShip] +nickname = alert_blue1_backup +NPC = li_heavy_elite_m04 +random_name = true +label = alert_blue_wing_backup +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_blue2_backup +NPC = li_heavy_hard_m04 +random_name = true +label = alert_blue_wing_backup +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_blue3_backup +NPC = li_heavy_hard_m04 +random_name = true +label = alert_blue_wing_backup +label = west_point_alert_fighters + +[MsnFormation] +nickname = alert_blue_wing_backup +position = -39170, -2000, 26030 +orientation = -0.474500, -0.008600, 0.880100, -0.015600 +formation = form_fighter_basic +ship = alert_blue1_backup +ship = alert_blue2_backup +ship = alert_blue3_backup + +[MsnShip] +nickname = alert_gold1_backup +NPC = li_heavy_elite_m04 +random_name = true +label = alert_gold_wing_backup +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_gold2_backup +NPC = li_heavy_hard_m04 +random_name = true +label = alert_gold_wing_backup +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_gold3_backup +NPC = li_heavy_hard_m04 +random_name = true +label = alert_gold_wing_backup +label = west_point_alert_fighters + +[MsnFormation] +nickname = alert_gold_wing_backup +position = -31464, 2000, 29897 +orientation = 0.814800, -0.070500, 0.573700, 0.045100 +formation = form_fighter_basic +ship = alert_gold1_backup +ship = alert_gold2_backup +ship = alert_gold3_backup + +[MsnShip] +nickname = alert_rogue1_backup +NPC = li_heavy_elite_m04 +random_name = true +label = alert_rogue_wing_backup +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_rogue2_backup +NPC = li_heavy_hard_m04 +random_name = true +label = alert_rogue_wing_backup +label = west_point_alert_fighters + +[MsnShip] +nickname = alert_rogue3_backup +NPC = li_heavy_hard_m04 +random_name = true +label = alert_rogue_wing_backup +label = west_point_alert_fighters + +[MsnFormation] +nickname = alert_rogue_wing_backup +position = -37329, -2000, 32155 +orientation = 0.976200, -0.086000, -0.198000, -0.019600 +formation = form_fighter_basic +ship = alert_rogue1_backup +ship = alert_rogue2_backup +ship = alert_rogue3_backup + +[MsnShip] +nickname = station_attack_wing1 +NPC = li_heavy_medium_m04 +label = station_attack_wing +label = station_attackers +label = station_fighters +label = station_attack_wing_red +random_name = true + +[MsnShip] +nickname = station_attack_wing2 +NPC = li_heavy_hard_m04 +label = station_attack_wing +label = station_attackers +label = station_fighters +label = station_attack_wing_red +random_name = true + +[MsnShip] +nickname = station_attack_wing3 +NPC = li_heavy_easy_m04 +label = station_attack_wing +label = station_attackers +label = station_fighters +label = station_attack_wing_red +random_name = true + +[MsnShip] +nickname = station_attack_wing4 +NPC = li_heavy_medium_m04 +label = station_attack_wing +label = station_attackers +label = station_fighters +label = station_attack_wing_blue +random_name = true + +[MsnShip] +nickname = station_attack_wing5 +NPC = li_heavy_hard_m04 +label = station_attack_wing +label = station_attackers +label = station_fighters +label = station_attack_wing_blue +random_name = true + +[MsnShip] +nickname = station_attack_wing6 +NPC = li_heavy_easy_m04 +label = station_attack_wing +label = station_attackers +label = station_fighters +label = station_attack_wing_blue +random_name = true + +[MsnShip] +nickname = station_cruiser1 +NPC = li_cruiser_medium_m04_liberty +label = station_attack_wing +label = station_attackers +label = cruisers + +[MsnShip] +nickname = station_cruiser2 +NPC = li_cruiser_medium_m04_justice +label = station_attack_wing +label = station_attackers +label = cruisers + +[MsnShip] +nickname = station_cruiser3 +NPC = li_cruiser_medium_m04_steadfast +label = station_attack_wing +label = station_attackers +label = cruisers + +[MsnFormation] +nickname = station_attack_wing +position = -14909, 0, 76651 +orientation = 0.550300, 0.027100, -0.834400, 0.014800 +formation = form_fighter_basic +ship = station_cruiser1 +ship = station_cruiser2 +ship = station_cruiser3 +ship = station_attack_wing1 +ship = station_attack_wing2 +ship = station_attack_wing3 +ship = station_attack_wing4 +ship = station_attack_wing5 +ship = station_attack_wing6 + +[MsnShip] +nickname = station_attack_wing1a +NPC = li_heavy_medium_m04 +label = station_attack_wing_a +label = station_attackers +label = station_attack_wing_gold +random_name = true + +[MsnShip] +nickname = station_attack_wing2a +NPC = li_heavy_hard_m04 +label = station_attack_wing_a +label = station_attackers +label = station_attack_wing_gold +random_name = true + +[MsnShip] +nickname = station_attack_wing3a +NPC = li_heavy_medium_m04 +label = station_attack_wing_a +label = station_attackers +label = station_attack_wing_gold +random_name = true + +[MsnShip] +nickname = station_attack_wing4a +NPC = li_heavy_medium_m04 +label = station_attack_wing_a +label = station_attackers +label = station_attack_wing_gold +random_name = true + +[MsnShip] +nickname = station_attack_wing5a +NPC = li_heavy_medium_m04 +label = station_attack_wing_a +label = station_attackers +label = station_attack_wing_gold +random_name = true + +[MsnShip] +nickname = station_attack_wing6a +NPC = li_heavy_medium_m04 +label = station_attack_wing_a +label = station_attackers +label = station_attack_wing_gold +random_name = true + +[MsnFormation] +nickname = station_attack_wing_a +position = -10551, 35, 77570 +orientation = 0.851571, 0, -0.524240, 0 +formation = form_fighter_basic +ship = station_attack_wing1a +ship = station_attack_wing2a +ship = station_attack_wing3a +ship = station_attack_wing4a +ship = station_attack_wing5a +ship = station_attack_wing6a + +[MsnShip] +nickname = station_attack_wing1_backup +NPC = li_heavy_hard_m04 +label = station_attack_wing_backup +label = station_attackers +random_name = true + +[MsnShip] +nickname = station_attack_wing2_backup +NPC = li_heavy_medium_m04 +label = station_attack_wing_backup +label = station_attackers +random_name = true + +[MsnShip] +nickname = station_attack_wing3_backup +NPC = li_heavy_medium_m04 +label = station_attack_wing_backup +label = station_attackers +random_name = true + +[MsnFormation] +nickname = station_attack_wing_backup +position = -14909, -200, 76651 +orientation = 0.550300, 0.027100, -0.834400, 0.014800 +formation = form_fighter_basic +ship = station_attack_wing1_backup +ship = station_attack_wing2_backup +ship = station_attack_wing3_backup + +[MsnShip] +nickname = station_attack_wing1_backup_2 +NPC = li_heavy_hard_m04 +label = station_attack_wing_backup_2 +label = station_attackers +random_name = true + +[MsnShip] +nickname = station_attack_wing2_backup_2 +NPC = li_heavy_medium_m04 +label = station_attack_wing_backup_2 +label = station_attackers +random_name = true + +[MsnShip] +nickname = station_attack_wing3_backup_2 +NPC = li_heavy_medium_m04 +label = station_attack_wing_backup_2 +label = station_attackers +random_name = true + +[MsnFormation] +nickname = station_attack_wing_backup_2 +position = -14909, -300, 76551 +orientation = 0.550300, 0.027100, -0.834400, 0.014800 +formation = form_fighter_basic +ship = station_attack_wing1_backup_2 +ship = station_attack_wing2_backup_2 +ship = station_attack_wing3_backup_2 + +[MsnShip] +nickname = bounty_hunter1 +NPC = bounty_hunters_medium_m04 +label = bounty_hunter_wing1 +label = bounty_hunter_wing +random_name = true + +[MsnShip] +nickname = bounty_hunter2 +NPC = bounty_hunters_medium_m04 +label = bounty_hunter_wing1 +label = bounty_hunter_wing +random_name = true + +[MsnFormation] +nickname = bounty_hunter_wing1 +position = -681, 50, -4175 +orientation = 0.945200, 0.002200, 0.326400, 0.002000 +formation = form_fighter_basic +ship = bounty_hunter1 +ship = bounty_hunter2 + +[MsnShip] +nickname = bounty_hunter3 +NPC = bounty_hunters_medium_m04 +label = bounty_hunter_wing2 +label = bounty_hunter_wing +random_name = true + +[MsnShip] +nickname = bounty_hunter4 +NPC = bounty_hunters_medium_m04 +label = bounty_hunter_wing2 +label = bounty_hunter_wing +random_name = true + +[MsnFormation] +nickname = bounty_hunter_wing2 +position = -681, 0, -4175 +orientation = 0.945200, 0.002200, 0.326400, 0.002000 +formation = form_fighter_basic +ship = bounty_hunter3 +ship = bounty_hunter4 + +[MsnShip] +nickname = bounty_hunter5 +NPC = bounty_hunters_medium_m04 +label = bounty_hunter_wing3 +label = bounty_hunter_wing +random_name = true + +[MsnShip] +nickname = bounty_hunter6 +NPC = bounty_hunters_medium_m04 +label = bounty_hunter_wing3 +label = bounty_hunter_wing +random_name = true + +[MsnFormation] +nickname = bounty_hunter_wing3 +position = -681, 25, -4150 +orientation = 0.945200, 0.002200, 0.326400, 0.002000 +formation = form_fighter_basic +ship = bounty_hunter5 +ship = bounty_hunter6 + +[MsnShip] +nickname = bounty_hunter7 +NPC = bounty_hunters_medium_m04 +label = bounty_hunter_wing4 +label = bounty_hunter_wing +random_name = true + +[MsnShip] +nickname = bounty_hunter8 +NPC = bounty_hunters_medium_m04 +label = bounty_hunter_wing4 +label = bounty_hunter_wing +random_name = true + +[MsnFormation] +nickname = bounty_hunter_wing4 +position = -681, 25, -4200 +orientation = 0.945200, 0.002200, 0.326400, 0.002000 +formation = form_fighter_basic +ship = bounty_hunter7 +ship = bounty_hunter8 + +[MsnShip] +nickname = hacker_1 +NPC = hacker_1_m04 +label = hacker_wing1 +label = hacker_wing + +[MsnShip] +nickname = hacker_2 +NPC = hacker_difficult_m04 +label = hacker_wing1 +label = hacker_wing +random_name = true + +[MsnFormation] +nickname = hacker_wing1 +position = 2179, 30, -28 +orientation = 0.912600, 0.016500, 0.408500, -0.009400 +formation = form_fighter_basic +ship = hacker_1 +ship = hacker_2 + +[MsnShip] +nickname = hacker_3 +NPC = hacker_difficult_m04 +label = hacker_wing2 +label = hacker_wing +random_name = true + +[MsnShip] +nickname = hacker_4 +NPC = hacker_difficult_m04 +label = hacker_wing2 +label = hacker_wing +random_name = true + +[MsnFormation] +nickname = hacker_wing2 +position = 2179, 15, -28 +orientation = 0.912600, 0.016500, 0.408500, -0.009400 +formation = form_fighter_basic +ship = hacker_3 +ship = hacker_4 + +[MsnShip] +nickname = hacker_intercept1 +NPC = hacker_difficult_m04 +arrival_obj = Iw03_02 +label = hacker_intercept_wing1 +label = hacker_intercept_wing +random_name = true + +[MsnShip] +nickname = hacker_intercept2 +NPC = hacker_difficult_m04 +arrival_obj = Iw03_02 +label = hacker_intercept_wing1 +label = hacker_intercept_wing +random_name = true + +[MsnShip] +nickname = hacker_intercept3 +NPC = hacker_difficult_m04 +arrival_obj = Iw03_02 +label = hacker_intercept_wing1 +label = hacker_intercept_wing +random_name = true + +[MsnShip] +nickname = hacker_intercept4 +NPC = hacker_difficult_m04 +arrival_obj = Iw03_02 +label = hacker_intercept_wing2 +label = hacker_intercept_wing +random_name = true + +[MsnShip] +nickname = hacker_intercept5 +NPC = hacker_difficult_m04 +arrival_obj = Iw03_02 +label = hacker_intercept_wing2 +label = hacker_intercept_wing +random_name = true + +[MsnShip] +nickname = hacker_intercept6 +NPC = hacker_difficult_m04 +arrival_obj = Iw03_02 +label = hacker_intercept_wing2 +label = hacker_intercept_wing +random_name = true + +[MsnShip] +nickname = rheinland_assault1 +NPC = rheinland_heavy_m04 +label = rheinland_assault_wing1 +label = rheinland_assault_wing +random_name = true + +[MsnShip] +nickname = rheinland_assault2 +NPC = rheinland_heavy_m04 +label = rheinland_assault_wing1 +label = rheinland_assault_wing +random_name = true + +[MsnFormation] +nickname = rheinland_assault_wing1 +position = -21522, 2600, -11066 +orientation = -0.098700, -0.307200, 0.749400, 0.578200 +formation = form_fighter_basic +ship = rheinland_assault1 +ship = rheinland_assault2 + +[MsnShip] +nickname = rheinland_assault3 +NPC = rheinland_heavy_m04 +label = rheinland_assault_wing2 +label = rheinland_assault_wing +random_name = true + +[MsnShip] +nickname = rheinland_assault4 +NPC = rheinland_heavy_m04 +label = rheinland_assault_wing2 +label = rheinland_assault_wing +random_name = true + +[MsnFormation] +nickname = rheinland_assault_wing2 +position = -21522, 2650, -11066 +orientation = -0.098700, -0.307200, 0.749400, 0.578200 +formation = form_fighter_basic +ship = rheinland_assault3 +ship = rheinland_assault4 + +[MsnSolar] +nickname = station +string_id = 216410 +system = Li01 +position = -10216, 0, 77380 +faction = co_vr_grp +archetype = d_depot +loadout = depot +base = Li01_04_base +label = lbl_base +voice = vanpelt_voice_m04 +costume = ge_male7_head, sc_scientist2_body +radius = 0 + +[Trigger] +nickname = general_triggers +system = Li01 +Cnd_True = no_params +Act_ActTrig = juni_dies +Act_ActTrig = juni_tether +Act_SetRep = Player, li_p_grp, -0.650000 +Act_SetRep = Player, li_lsf_grp, -0.650000 +Act_SetRep = Player, li_n_grp, -0.650000 +Act_SetRep = Player, fc_lh_grp, REP_NEUTRAL_FRIENDLY +Act_SetRep = juni, li_p_grp, -0.650000 +Act_SetRep = juni, li_lsf_grp, -0.650000 +Act_SetRep = juni, li_n_grp, -0.650000 +Act_SetRep = juni, fc_ln_grp, -0.650000 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_MarkObj = juni, 1 +Act_Invulnerable = juni, true, false, 0.900000 + +[Trigger] +nickname = juni_tether +system = Li01 +repeatable = true +Cnd_TetherBroke = juni, Player, 1500, 30, 2500 + +[Trigger] +nickname = juni_dies +system = Li01 +Cnd_Destroyed = juni, 1, EXPLODE +Act_ChangeState = FAIL, 22750 + +[Trigger] +nickname = fire_revertcam +system = ALL +Cnd_True = no_params +Act_RevertCam = no_params + +[Trigger] +nickname = start +system = Li01 +InitState = active +Cnd_True = no_params +Act_SetTitle = 1 +Act_SetOffer = 1 +Act_ActTrig = setNN_meet_juni +Act_ActTrig = sendcomm_DX_M04_0000_JUNI +Act_ActTrig = start_init +Act_ActTrig = doorjam + +[Trigger] +nickname = doorjam +Cnd_True = no_params +repeatable = true +Act_SetVibeOfferBaseHack = Dock_Ring_Li01_01 + +[Trigger] +nickname = sendcomm_DX_M04_0000_JUNI +system = Li01 +Cnd_InSpace = true +Act_ActTrig = 0000_timer + +[Trigger] +nickname = 0000_timer +system = Li01 +Cnd_Timer = 7 +Act_EtherComm = juni, 216400, Player, DX_M04_0000_JUNI, 3, pl_female4_head, li_hatcher_body +Act_NNIds = 30400, HISTORY + +[Trigger] +nickname = setNN_meet_juni +system = Li01 +Cnd_CommComplete = DX_M04_0000_JUNI +Act_NNPath = 22607, 22607, Dock_Ring_Li01_01, Li01 + +[Trigger] +nickname = start_init +system = Li01 +Cnd_BaseEnter = Li01_01_base +Act_ActTrig = lce_city + +[Trigger] +nickname = lce_city +system = Li01 +Cnd_LocEnter = Cityscape, Li01_01_base +Act_AddRTC = missions\m04\M004_s019a_Li01_01_offer.ini +Act_ActTrig = mrp_accept +Act_ActTrig = mrp_reject + +[Trigger] +nickname = mrp_accept +system = Li01 +Cnd_MsnResponse = accept +Act_NNIds = 30405, HISTORY +Act_RemoveRTC = missions\m04\M004_s019d_Li01_01_reoffer.ini +Act_SetTitle = 22602 +Act_SetOffer = 22606 +Act_SetNNState = nn_launch, active +Act_SetNNObj = nn_launch +Act_DeactTrig = sendcomm_DX_M04_0000_JUNI +Act_DeactTrig = setNN_meet_juni +Act_DeactTrig = mrp_reject +Act_RandomPop = false +Act_SetRep = Player, li_lsf_grp, REP_HOSTILE_THRESHOLD +Act_SetRep = Player, li_n_grp, REP_HOSTILE_THRESHOLD +Act_SetRep = Player, li_p_grp, REP_HOSTILE_THRESHOLD +Act_ActTrig = flee_to_debris_spe +Act_DeactTrig = doorjam + +[Trigger] +nickname = flee_to_debris_spe +system = Li01 +Cnd_SpaceEnter = Li01 +Act_SetRep = Player, li_lsf_grp, REP_NEUTRAL +Act_SetRep = Player, li_n_grp, REP_NEUTRAL +Act_SetRep = Player, li_p_grp, REP_NEUTRAL +Act_CallThorn = missions\m04\M04_space_enter.thn, Player +Act_ActTrig = flee_to_debris_init + +[Trigger] +nickname = mrp_reject +system = Li01 +Cnd_MsnResponse = reject +Act_NNIds = 30410, HISTORY +Act_SetTitle = 1 +Act_SetOffer = 1 +Act_SetNNObj = nn_meet_juni_manhattan +Act_RemoveRTC = missions\m04\M004_s019a_Li01_01_offer.ini +Act_AddRTC = missions\m04\M004_s019d_Li01_01_reoffer.ini, repeatable + +[ObjList] +system = Li01 +nickname = juni_init +MakeNewFormation = form_fighter_basic + +[ObjList] +nickname = ol_juni_attack_leader +GotoShip = goto_no_cruise, rogue1, 500, true, -1 + +[ObjList] +system = Li01 +nickname = ol_juni_tries_ft_bush +Avoidance = false +GotoVec = goto_cruise, -28645, 5, -29915, 1000, true, -1 + +[ObjList] +system = Li01 +nickname = ol_juni_scrambles +Avoidance = true +BreakFormation = no_params +GotoShip = goto, battleship_unity, 2000, true, -1 +StayInRange = Li01_Trade_Lane_Ring_147, 10000, true +Avoidance = false + +[ObjList] +system = Li01 +nickname = ol_juni_goes_to_west_point +Delay = 1 +Dock = Li01_Trade_Lane_Ring_147, Li01_Trade_Lane_Ring_154, Player, 200, 400 +GotoVec = goto, -35466, -115, 28324, 1000, true, -1 + +[ObjList] +system = Li01 +nickname = walker_attacks_unity +Avoidance = false +GotoVec = goto_cruise, -33289, 57, -26486, 800, false, -1 +Avoidance = true + +[ObjList] +system = Li01 +nickname = return_avoidance +Avoidance = true +GotoShip = goto, battleship_unity, 900, false, -1 + +[ObjList] +system = Li01 +nickname = walker_covers_the_escape +BreakFormation = no_params +GotoVec = goto, -33266, -100, -26292, 500, false, -1 +StayInRange = Li01_Trade_Lane_Ring_147, 5000, true + +[ObjList] +system = Li01 +nickname = defend_walker +BreakFormation = no_params +StayInRange = Li01_Trade_Lane_Ring_147, 10000, false +GotoShip = goto, walker, 500, false, -1 +StayInRange = walker, 5000, true + +[ObjList] +system = Li01 +nickname = prepare_for_exit +StayInRange = walker, 1000 +GotoVec = goto, -33270, 0, -33039, 1000, false, -1 + +[ObjList] +system = Li01 +nickname = form_on_juni +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, juni, king, Lambda4, Lambda5 + +[ObjList] +system = Li01 +nickname = form_on_trent_1 +SetPriority = ALWAYS_EXECUTE +Follow = Player, 3000, -45, 10, -40 + +[ObjList] +system = Li01 +nickname = form_on_trent_2 +SetPriority = ALWAYS_EXECUTE +Follow = Player, 3000, 45, 10, -40 + +[ObjList] +system = Li01 +nickname = form_on_trent_3 +SetPriority = ALWAYS_EXECUTE +Follow = Player, 3000, -90, -10, -20 + +[ObjList] +system = Li01 +nickname = form_on_trent_4 +SetPriority = ALWAYS_EXECUTE +Follow = Player, 3000, 90, -10, -20 + +[ObjList] +system = Li01 +nickname = cruise_to_player_obj +GotoShip = goto, Player, 2000, true, 250 + +[ObjList] +system = Li01 +nickname = ol_battleship_unity +Delay = 9000 +GotoShip = goto, Player, 200, false, 10 +StayInRange = li01_01, 10000 + +[ObjList] +system = Li01 +nickname = ol_cruiser2 +Delay = 9000 +GotoShip = goto, Player, 200, false, 10 +StayInRange = li01_01, 12000 + +[ObjList] +system = Li01 +nickname = ol_cruiser3 +Delay = 9000 +GotoShip = goto, Player, 200, false, 10 +StayInRange = li01_01, 14000 + +[ObjList] +system = Li01 +nickname = ol_battleship_unity_speed_up +Delay = 9000 +GotoShip = goto, Player, 200, false, 50 +StayInRange = li01_01, 10000 + +[ObjList] +system = Li01 +Delay = 15 +nickname = ol_cruiser2_speed_up +GotoShip = goto, Player, 200, false, 10 +StayInRange = li01_01, 12000 + +[ObjList] +system = Li01 +nickname = ol_cruiser3_speed_up +GotoShip = goto, Player, 200, false, 10 +StayInRange = li01_01, 14000 + +[ObjList] +system = Li01 +nickname = ol_rogue_wing +SetPriority = ALWAYS_EXECUTE +Delay = 1 +Avoidance = false +GotoSpline = goto_cruise, -29306, 30, -30715, -29977, 30, -29425, -31502, 30, -28472, -32981, 30, -27998, 50, true, -1 +Avoidance = true +StayInRange = cruiser3, 5000 + +[ObjList] +system = Li01 +nickname = ol_red_wing +Delay = 60 +GotoShip = goto, Player, 1000, true, 80 +StayInRange = battleship_unity, 5000 + +[ObjList] +system = Li01 +Delay = 90 +nickname = ol_blue_wing +GotoShip = goto, Player, 1000, true, 80 +StayInRange = cruiser2, 2000 + +[ObjList] +system = Li01 +Delay = 30 +nickname = ol_gold_wing +GotoShip = goto, Player, 1000, true, 80 +StayInRange = cruiser3, 2000 + +[ObjList] +system = Li01 +nickname = ol_rogue_wing_regroup +GotoShip = goto, walker, 100, true, 80 +StayInRange = cruiser3, 2000 + +[ObjList] +system = Li01 +nickname = ol_red_wing_regroup +GotoShip = goto, Lambda1, 100, true, 80 +StayInRange = cruiser2, 2000 + +[ObjList] +system = Li01 +nickname = ol_blue_wing_regroup +GotoShip = goto, Lambda2, 100, true, 80 +StayInRange = cruiser2, 2000 + +[ObjList] +system = Li01 +nickname = ol_gold_wing_regroup +GotoShip = goto, Lambda3, 100, true, 80 +StayInRange = cruiser3, 2000 + +[ObjList] +system = Li01 +nickname = break_formation_with_player +BreakFormation = no_params + +[ObjList] +system = Li01 +nickname = ol_backup_wings_attack +GotoShip = goto, walker, 1000, true, 80 +StayInRange = walker, 3000 + +[ObjList] +system = Li01 +nickname = break_formation_rogues +BreakFormation = no_params + +[ObjList] +system = Li01 +nickname = rogue_sub_1 +MakeNewFormation = form_fighter_basic, rogue1, rogue2, rogue3 + +[ObjList] +system = Li01 +nickname = rogue_sub_2 +MakeNewFormation = form_fighter_basic, rogue4, rogue5 + +[ObjList] +system = Li01 +nickname = red_backup_sub_1 +MakeNewFormation = form_fighter_basic, red1_backup, red2_backup, red3_backup + +[ObjList] +system = Li01 +nickname = red_backup_sub_2 +MakeNewFormation = form_fighter_basic, red4_backup, red5_backup, red6_backup + +[ObjList] +system = Li01 +nickname = blue_backup_sub_1 +MakeNewFormation = form_fighter_basic, blue1_backup, blue2_backup, blue3_backup + +[ObjList] +system = Li01 +nickname = blue_backup_sub_2 +MakeNewFormation = form_fighter_basic, blue4_backup, blue5_backup, blue6_backup + +[Trigger] +nickname = test_spawn_rogues +system = Li01 +Cnd_True = no_params +Act_RandomPop = false +Act_SpawnFormation = rogue_wing + +[Trigger] +nickname = test_hostile_rogues +system = Li01 +Cnd_True = no_params +Act_SetVibeLbltoShip = rogue_wing, Player, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = test_minmax_0 +system = Li01 +Cnd_True = no_params +Act_PlayerEnemyClamp = 0, 0 + +[Trigger] +nickname = test_minmax_5 +system = Li01 +Cnd_True = no_params +Act_PlayerEnemyClamp = 5, 5 + +[Trigger] +nickname = test_friendly_rogues +system = Li01 +Cnd_True = no_params +Act_SetVibeLbltoShip = rogue_wing, Player, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = test_spline +system = Li01 +Cnd_True = no_params +Act_GiveObjList = rogue_wing, ol_rogue_wing + +[Trigger] +nickname = test_spline_hostile +system = Li01 +Cnd_True = no_params +Act_GiveObjList = rogue_wing, ol_rogue_wing +Act_SetVibeLbltoShip = rogue_wing, Player, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = flee_to_debris +system = Li01 +Cnd_True = no_params +Act_MovePlayer = -33447, -57, -27904, 500 +Act_ActTrig = flee_to_debris_init +Act_ActTrig = space_enter_rtc +Act_RandomPopSphere = -34688, -57, -24677, 10000, off + +[Trigger] +nickname = space_enter_rtc +system = Li01 +Cnd_SpaceEnter = no_params +Act_SetNNState = nn_launch, COMPLETE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_PlayMusic = none, none, none, music_danger +Act_CallThorn = missions\m04\M04_space_enter.thn, Player + +[Trigger] +nickname = flee_to_debris_init +system = Li01 +Cnd_True = no_params +Act_RandomPop = false +Act_SetNNState = nn_tl_to_ft_bush, active +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_SpawnFormation = battleship_unity +Act_Invulnerable = battleship_unity, true, false, 0.990000 +Act_SpawnFormation = cruiser2 +Act_SpawnFormation = cruiser3 +Act_Invulnerable = cruiser2, true, true, 0.990000 +Act_Invulnerable = cruiser3, true, true, 0.990000 +Act_GiveObjList = battleship_unity, ol_battleship_unity +Act_GiveObjList = cruiser2, ol_cruiser2 +Act_GiveObjList = cruiser3, ol_cruiser3 +Act_SpawnShip = juni, juni_init, -33342, 0, -28515, 0.366817, 0, 0.930293, 0 +Act_Invulnerable = juni, true, false, 0.900000 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = juni, chasers, REP_FRIEND_MAXIMUM +Act_GiveObjList = juni, juni_init +Act_RandomPopSphere = -33270, 0, -33039, 20000, off +Act_NagDistLeaving = juni_nag0, juni, Li01_Trade_Lane_Ring_147, 22755, 7000, NAG_ALWAYS +Act_ActTrig = general_triggers +Act_ActTrig = sendcomm_0160_juni +Act_ActTrig = enter_space +Act_ActTrig = player_left_manhattan + +[Trigger] +nickname = player_left_manhattan +system = Li01 +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_147, 6600 +Act_Destroy = juni, EXPLODE +Act_ChangeState = FAIL, 22750 + +[Trigger] +nickname = Li01_Trade_Lane_Ring_147_lock +system = Li01 +Cnd_Timer = 1 +Act_PlayerCanTradelane = false + +[Trigger] +nickname = Li01_Trade_Lane_Ring_146_lock +system = Li01 +Cnd_Timer = 5 +Act_DisableTradelane = Li01_Trade_Lane_Ring_146 +Act_ActTrig = Li01_Trade_Lane_Ring_146_lock + +[Trigger] +nickname = Li01_Trade_Lane_Ring_119_lock +system = Li01 +Cnd_Timer = 5 +Act_DisableTradelane = Li01_Trade_Lane_Ring_119 +Act_ActTrig = Li01_Trade_Lane_Ring_119_lock + +[Trigger] +nickname = enter_space +system = Li01 +Cnd_LaunchComplete = Player +Act_PobjIdle = no_params +Act_ActTrig = Li01_Trade_Lane_Ring_147_lock +Act_LockDock = Player, Li01_08, lock +Act_LockDock = Player, Li01_09, lock +Act_LockDock = Player, Dock_Ring_Li01_01, lock +Act_ActTrig = turn_player + +[Trigger] +system = Li01 +nickname = turn_player +Cnd_Timer = 11 +Act_SetVibe = Li01_06, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = Li01_08, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = li01_01, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = Dock_Ring_Li01_01, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = juni, chasers, REP_FRIEND_MAXIMUM +Act_RelocateShip = Player, -33375, 0, -28512, 0.724100, -0.014600, -0.689100, -0.026800 +Act_RelocateShip = juni, -33342, 0, -28549, 0.724100, -0.014600, -0.689100, -0.026800 + +[Trigger] +nickname = sendcomm_0160_juni +system = Li01 +Cnd_True = no_params +Act_SpawnFormation = rogue_wing +Act_SetVibeLbltoShip = rogue_wing, Player, REP_FRIEND_MAXIMUM +Act_SpawnFormation = red_wing +Act_SpawnFormation = blue_wing +Act_ActTrig = liberty_wing_calls_for_backup +Act_ActTrig = sendcomm_0180_juni + +[Trigger] +nickname = liberty_wing_calls_for_backup +system = Li01 +Cnd_True = no_params +Act_ActTrig = juni_flees +Act_PlayerEnemyClamp = 2, 3 +Act_SetRep = Player, li_p_grp, REP_HOSTILE_MAXIMUM +Act_SetRep = Player, li_lsf_grp, REP_HOSTILE_MAXIMUM +Act_SetRep = Player, li_n_grp, REP_HOSTILE_MAXIMUM +Act_SetVibe = li01_01, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = Dock_Ring_Li01_01, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = rogue3, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = rogue4, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = rogue5, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = rogue1, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = rogue2, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, rogue_wing, REP_FRIEND_MAXIMUM +Act_GiveObjList = rogue_wing, ol_rogue_wing +Act_SetVibe = red1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = red2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = red3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = red1, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = red2, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = red3, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, red_wing, REP_FRIEND_MAXIMUM +Act_GiveObjList = red_wing, ol_red_wing +Act_SetVibe = blue1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = blue2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = blue3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = blue1, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = blue2, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = blue3, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, blue_wing, REP_FRIEND_MAXIMUM +Act_GiveObjList = blue_wing, ol_blue_wing +Act_ActTrig = send_gold_wing +Act_ActTrig = send_gold_wing_backup +Act_ActTrig = send_red_wing_backup +Act_ActTrig = send_blue_wing_backup + +[Trigger] +nickname = send_gold_wing +system = Li01 +Cnd_Destroyed = rogue_wing +Act_SpawnFormation = gold_wing +Act_SetVibeLbltoShip = gold_wing, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = walkers_wing, gold_wing, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = gold_wing, walkers_wing, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Lambda4, gold_wing, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Lambda5, gold_wing, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = gold_wing, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, gold_wing, REP_HOSTILE_THRESHOLD +Act_ActTrig = clean_up_gold_wing + +[Trigger] +nickname = clean_up_gold_wing +Cnd_DistVec = outside, Player, -33270, 0, -33039, 20000 +Act_SetLifeTime = gold_wing, 1.000000 + +[Trigger] +nickname = send_gold_wing_backup +system = Li01 +Cnd_Destroyed = gold_wing +Act_SpawnFormation = gold_wing_backup +Act_SetVibeLbltoShip = gold_wing_backup, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = walkers_wing, gold_wing_backup, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = gold_wing_backup, walkers_wing, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Lambda4, gold_wing_backup, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Lambda5, gold_wing_backup, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = gold_wing_backup, juni, REP_NEUTRAL +Act_SetVibeShiptoLbl = juni, gold_wing_backup, REP_FRIEND_MAXIMUM +Act_PlayerEnemyClamp = 3, 6 +Act_ActTrig = clean_up_gold_wing_backup + +[Trigger] +nickname = clean_up_gold_wing_backup +Cnd_DistVec = outside, Player, -33270, 0, -33039, 20000 +Act_SetLifeTime = gold_wing_backup, 1.000000 + +[Trigger] +nickname = send_red_wing_backup +system = Li01 +Cnd_Destroyed = red_wing +Act_SpawnFormation = red_wing_backup +Act_SetVibeLbltoShip = red_wing_backup, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = walkers_wing, red_wing_backup, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = red_wing_backup, walkers_wing, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Lambda4, red_wing_backup, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Lambda5, red_wing_backup, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = red_wing_backup, juni, REP_NEUTRAL +Act_SetVibeShiptoLbl = juni, red_wing_backup, REP_FRIEND_MAXIMUM +Act_GiveObjList = red_wing_backup, break_formation_rogues +Act_GiveObjList = red1_backup, red_backup_sub_1 +Act_GiveObjList = red4_backup, red_backup_sub_2 +Act_GiveObjList = red1_backup, ol_backup_wings_attack +Act_GiveObjList = red4_backup, ol_backup_wings_attack +Act_PlayerEnemyClamp = 3, 6 +Act_ActTrig = clean_up_red_wing_backup + +[Trigger] +nickname = clean_up_red_wing_backup +Cnd_DistVec = outside, Player, -33270, 0, -33039, 20000 +Act_SetLifeTime = red_wing_backup, 1.000000 + +[Trigger] +nickname = send_blue_wing_backup +system = Li01 +Cnd_Destroyed = blue_wing +Act_SpawnFormation = blue_wing_backup +Act_SetVibeLbltoShip = blue_wing_backup, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = walkers_wing, blue_wing_backup, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = blue_wing_backup, walkers_wing, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Lambda4, blue_wing_backup, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Lambda5, blue_wing_backup, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = blue_wing_backup, juni, REP_NEUTRAL +Act_SetVibeShiptoLbl = juni, blue_wing_backup, REP_FRIEND_MAXIMUM +Act_GiveObjList = blue_wing_backup, break_formation_rogues +Act_GiveObjList = blue1_backup, blue_backup_sub_1 +Act_GiveObjList = blue4_backup, blue_backup_sub_2 +Act_GiveObjList = blue1_backup, ol_backup_wings_attack +Act_GiveObjList = blue4_backup, ol_backup_wings_attack +Act_PlayerEnemyClamp = 3, 6 +Act_ActTrig = clean_up_blue_wing_backup + +[Trigger] +nickname = clean_up_blue_wing_backup +Cnd_DistVec = outside, Player, -33270, 0, -33039, 20000 +Act_SetLifeTime = blue_wing_backup, 1.000000 + +[Trigger] +nickname = sendcomm_0180_juni +system = Li01 +Cnd_True = no_params +Act_ActTrig = sendcomm_0200_juni +Act_ActTrig = gold_wing_is_getting_close + +[Trigger] +nickname = sendcomm_0200_juni +system = Li01 +Cnd_True = no_params +Act_SetVibe = cruiser2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = cruiser2, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = cruiser3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = cruiser3, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, chasers, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = gold_wing_is_getting_close +system = Li01 +Cnd_DistShip = inside, juni, cruiser3, 2500 +Act_GiveObjList = cruiser2, ol_cruiser2_speed_up +Act_GiveObjList = cruiser3, ol_cruiser3_speed_up + +[Trigger] +nickname = juni_flees +system = Li01 +Cnd_True = no_params +Act_RandomPopSphere = -41417, 0, -15346, 25000, off +Act_ActTrig = comm_270 +Act_ActTrig = comm_complete_DX_M04_0110_JUNI +Act_ActTrig = timer_cruisers_coming + +[Trigger] +nickname = comm_complete_DX_M04_0110_JUNI +system = Li01 +Cnd_CommComplete = DX_M04_0110_JUNI +Act_ActTrig = rogue_wing_timer_DX_M04_0120_ROGUE_LEADER +Act_CallThorn = missions\m04\M04_LSF_Flyby.thn, rogue1 + +[Trigger] +nickname = rogue_wing_timer_DX_M04_0120_ROGUE_LEADER +system = Li01 +Cnd_Timer = 1 +Act_ActTrig = comm_complete_DX_M04_0120_ROGUE_LEADER +Act_SendComm = rogue1, Player, DX_M04_0120_ROGUE_LEADER + +[Trigger] +nickname = comm_complete_DX_M04_0120_ROGUE_LEADER +system = Li01 +Cnd_CommComplete = DX_M04_0120_ROGUE_LEADER +Act_PlayMusic = none, none, none, music_danger +Act_SetVibeLbltoShip = rogue_wing, Player, REP_HOSTILE_THRESHOLD +Act_PlayerEnemyClamp = 2, 3 + +[Trigger] +nickname = timer_cruisers_coming +system = Li01 +Cnd_Timer = 3 +Act_StartDialog = cruisers_coming + +[Dialog] +nickname = cruisers_coming +system = Li01 +line = Player, juni, DX_M04_0100_TRENT +line = juni, Player, DX_M04_0110_JUNI + +[Trigger] +nickname = comm_270 +system = Li01 +Cnd_CommComplete = DX_M04_0120_ROGUE_LEADER +Act_RevertCam = no_params +Act_SetNNObj = nn_tl_to_ft_bush +Act_GiveObjList = juni, ol_juni_tries_ft_bush +Act_ActTrig = wrong_way + +[Trigger] +nickname = wrong_way +system = Li01 +Cnd_DistShip = inside, juni, cruiser3, 2000 +Act_SetNNState = nn_tl_to_ft_bush, COMPLETE +Act_GiveNNObjs = no_params +Act_SetNNState = nn_defend_yourselves, active +Act_SetNNObj = nn_defend_yourselves +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_ActTrig = west_point_is_blocked +Act_ActTrig = ft_bush_is_blocked +Act_GiveObjList = juni, ol_juni_scrambles +Act_EnableManeuver = formation, false +Act_SetVibeShiptoLbl = juni, chasers, REP_HOSTILE_THRESHOLD +Act_ActTrig = walkers_coming + +[Trigger] +nickname = ft_bush_is_blocked +system = Li01 +Cnd_True = no_params +Act_StartDialog = sendcomm_DX_M04_0130_JUNI + +[Dialog] +nickname = sendcomm_DX_M04_0130_JUNI +system = Li01 +line = juni, Player, DX_M04_0130_JUNI +line = juni, Player, DX_M04_0140_JUNI + +[Trigger] +nickname = west_point_is_blocked +system = Li01 +Cnd_CommComplete = DX_M04_0140_JUNI +Act_GiveObjList = rogue_wing, break_formation_rogues +Act_GiveObjList = rogue1, rogue_sub_1 +Act_GiveObjList = rogue4, rogue_sub_2 +Act_ActTrig = west_point_is_blocked_check + +[Trigger] +nickname = west_point_is_blocked_check +system = Li01 +Cnd_DistShip = inside, juni, battleship_unity, 3000 +Act_StartDialog = sencdcomm_DX_M04_0165_JUNI + +[Dialog] +nickname = sencdcomm_DX_M04_0165_JUNI +system = Li01 +line = juni, Player, DX_M04_0165_JUNI +line = juni, Player, DX_M04_0170_JUNI + +[Trigger] +nickname = walkers_coming +system = Li01 +Cnd_True = no_params +Act_PlayerEnemyClamp = 2, 3 +Act_SpawnFormation = walkers_wing +Act_Invulnerable = walker, true, false, 0.900000 +Act_Invulnerable = king, true, false, 0.900000 +Act_Invulnerable = Lambda1, true, false, 0.900000 +Act_Invulnerable = Lambda2, true, false, 0.900000 +Act_Invulnerable = Lambda3, true, false, 0.900000 +Act_Invulnerable = Lambda4, true, false, 0.900000 +Act_Invulnerable = Lambda5, true, false, 0.900000 +Act_SetVibeLbltoShip = walkers_wing, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = walkers_wing, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, walkers_wing, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = walkers_wing, chasers, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = chasers, walkers_wing, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = walkers_wing, battleship_unity, REP_HOSTILE_THRESHOLD +Act_GiveObjList = walkers_wing, walker_attacks_unity +Act_ActTrig = more_ships_incoming_music +Act_ActTrig = more_ships_incoming +Act_ActTrig = its_walker +Act_ActTrig = walker_attacks + +[Trigger] +nickname = more_ships_incoming_music +system = Li01 +Cnd_DistShip = inside, walker, battleship_unity, 4000 +Act_PlayMusic = none, none, none, music_dangerous_chase + +[Trigger] +nickname = more_ships_incoming +system = Li01 +Cnd_DistShip = inside, walker, battleship_unity, 2500 +Act_StartDialog = sendcomm_DX_M04_0175_JUNI + +[Dialog] +nickname = sendcomm_DX_M04_0175_JUNI +system = Li01 +line = juni, Player, DX_M04_0175_JUNI + +[Trigger] +nickname = its_walker +system = Li01 +Cnd_DistShip = inside, walker, battleship_unity, 1500 +Act_ActTrig = wait_for_king_to_finish +Act_StartDialog = sendcomm_DX_M04_0180_KING + +[Trigger] +nickname = wait_for_king_to_finish +system = Li01 +Cnd_CommComplete = DX_M04_0180_KING +Act_SetNNState = nn_defend_yourselves, COMPLETE +Act_SetNNState = nn_survive, active +Act_SetNNObj = nn_survive +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_GiveNNObjs = no_params +Act_MarkObj = battleship_unity, 1 + +[Dialog] +nickname = sendcomm_DX_M04_0180_KING +system = Li01 +line = king, Player, DX_M04_0180_KING +line = juni, Player, DX_M04_0190_JUNI +line = walker, Player, DX_M04_0200_WALKER +line = walker, Player, DX_M04_0210_WALKER + +[Trigger] +nickname = walker_attacks +system = Li01 +Cnd_DistShip = inside, walker, battleship_unity, 1500, 1 +Act_ActTrig = avoidance_true +Act_ActTrig = next_line_unity_code_red +Act_ActTrig = next_line_unity_abandon_ship +Act_ActTrig = unity_code_red +Act_MarkObj = walker, 0 +Act_MarkObj = king, 0 +Act_SetVibeLbltoShip = walkers_wing, juni, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = walkers_wing, Player, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = juni, walkers_wing, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = chasers, walkers_wing, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, chasers, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = chasers, juni, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = chasers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rogue_wing, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = cruiser2, walkers_wing, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = cruiser3, walkers_wing, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = walkers_wing, battleship_unity, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = battleship_unity, walkers_wing, REP_HOSTILE_THRESHOLD +Act_SetVibe = walker, battleship_unity, REP_HOSTILE_THRESHOLD +Act_GiveObjList = juni, defend_walker +Act_ActTrig = death_to_the_unity + +[Trigger] +nickname = unity_code_red +system = Li01 +Cnd_HealthDec = battleship_unity, 0.200000 +Act_Invulnerable = battleship_unity, true, false, 0.990000 +Act_StartDialog = sencdcomm_DX_M04_0215_UNITY + +[Dialog] +nickname = sencdcomm_DX_M04_0215_UNITY +system = Li01 +line = battleship_unity, Player, DX_M04_0215_UNITY + +[Trigger] +nickname = next_line_unity_code_red +system = Li01 +Cnd_CommComplete = DX_M04_0215_UNITY +Act_Invulnerable = battleship_unity, true, false, 0.990000 +Act_ActTrig = unity_abandon_ship + +[Trigger] +nickname = unity_abandon_ship +system = Li01 +Cnd_Timer = 3 +Act_LightFuse = battleship_unity, l_dreadnought_fuse +Act_StartDialog = sencdcomm_DX_M04_0217_UNITY + +[Dialog] +nickname = sencdcomm_DX_M04_0217_UNITY +system = Li01 +line = battleship_unity, Player, DX_M04_0217_UNITY + +[Trigger] +nickname = next_line_unity_abandon_ship +system = Li01 +Cnd_CommComplete = DX_M04_0217_UNITY +Act_Invulnerable = battleship_unity, false + +[Trigger] +nickname = avoidance_true +system = Li01 +Cnd_DistShip = inside, king, battleship_unity, 900, 1 +Act_GiveObjList = walkers_wing, return_avoidance + +[Trigger] +nickname = death_to_the_unity +system = Li01 +Cnd_Destroyed = battleship_unity, 1 +Act_ActTrig = take_west_point_trade_lane +Act_ActTrig = comm_complete_DX_M04_0240_JUNI +Act_StartDialog = sencdcomm_DX_M04_0220_LSF_LAMBDA +Act_ActTrig = lock_out_maneuvers_147_to_154 +Act_ActTrig = unlock_out_maneuvers_147_to_154 +Act_PlayerCanTradelane = false, Li01_Trade_Lane_Ring_147, Li01_Trade_Lane_Ring_148 +Act_Invulnerable = Li01_Trade_Lane_Ring_147, true +Act_GiveObjList = rogue1, ol_rogue_wing_regroup +Act_GiveObjList = rogue4, ol_rogue_wing_regroup +Act_GiveObjList = red_wing, ol_red_wing_regroup +Act_GiveObjList = blue_wing, ol_blue_wing_regroup +Act_SetVibeShiptoLbl = juni, chasers, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = chasers, juni, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = chasers, Player, REP_HOSTILE_THRESHOLD +Act_GiveObjList = walker, prepare_for_exit +Act_SetVibeLbl = chasers, walkers_wing, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = walker, chasers, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Lambda1, chasers, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Lambda2, chasers, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Lambda3, chasers, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Lambda4, chasers, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Lambda5, chasers, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = king, chasers, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = chasers, Lambda4, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = chasers, Lambda5, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = chasers, king, REP_NEUTRAL_HOSTILE +Act_GiveObjList = Lambda1, defend_walker +Act_GiveObjList = Lambda2, defend_walker +Act_GiveObjList = Lambda3, defend_walker +Act_GiveObjList = Lambda4, defend_walker +Act_GiveObjList = Lambda5, defend_walker +Act_GiveObjList = king, defend_walker +Act_GiveObjList = juni, defend_walker +Act_DeactTrig = player_left_manhattan +Act_NagOff = juni_nag0 +Act_NagDistTowards = OBJ, juni_nag1, juni, Li01_Trade_Lane_Ring_147, 22755, 100, NAG_ALWAYS +Act_ActTrig = walker_moves_into_position +Act_ActTrig = everyone_form_on_juni +Act_ActTrig = complete_tl_to_west_point + +[Trigger] +nickname = lock_out_maneuvers_147_to_154 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_147, Li01_Trade_Lane_Ring_148 +Act_AdjHealth = juni, 0.500000 +Act_AdjHealth = king, 0.500000 +Act_PlayMusic = none, none, none, music_upcoming_action_heavy +Act_LockManeuvers = true +Act_DeactTrig = player_left_manhattan + +[Trigger] +nickname = unlock_out_maneuvers_147_to_154 +Cnd_TLExited = Player, Li01_Trade_Lane_Ring_154, Li01_Trade_Lane_Ring_147 +Act_PlayMusic = none, none, none, music_dangerous_chase +Act_LockManeuvers = false + +[Trigger] +nickname = take_west_point_trade_lane +system = Li01 +Cnd_CommComplete = DX_M04_0250_WALKER +Act_SetNNState = nn_survive, COMPLETE +Act_SetNNState = nn_tl_to_west_point, active +Act_GiveNNObjs = no_params +Act_SetNNObj = nn_tl_to_west_point + +[Dialog] +nickname = sencdcomm_DX_M04_0220_LSF_LAMBDA +system = Li01 +line = Lambda1, Player, DX_M04_0220_LSF_LAMBDA +line = walker, Player, DX_M04_0230_WALKER +line = juni, Player, DX_M04_0240_JUNI +line = walker, Player, DX_M04_0250_WALKER + +[Trigger] +nickname = walker_moves_into_position +system = Li01 +Cnd_Timer = 5 +Act_GiveObjList = walker, walker_covers_the_escape + +[Trigger] +nickname = everyone_form_on_juni +system = Li01 +Cnd_Timer = 7 +Act_GiveObjList = Lambda4, form_on_trent_4 +Act_GiveObjList = Lambda5, form_on_trent_3 +Act_GiveObjList = king, form_on_trent_2 +Act_GiveObjList = juni, form_on_trent_1 +Act_ActTrig = west_point_tether_30 +Act_ActTrig = player_leaving_for_west_point + +[Trigger] +nickname = comm_complete_DX_M04_0240_JUNI +Cnd_CommComplete = DX_M04_0240_JUNI +Act_EnableManeuver = formation, true + +[Trigger] +nickname = west_point_tether_30 +system = Li01 +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_147, 1000, 30 +Act_SendComm = juni, Player, DX_M04_0150_JUNI +Act_ActTrig = west_point_tether_60 + +[Trigger] +nickname = west_point_tether_60 +system = Li01 +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_147, 1000, 30 +Act_SendComm = juni, Player, DX_M04_0160_JUNI +Act_ActTrig = west_point_tether_90 + +[Trigger] +nickname = west_point_tether_90 +system = Li01 +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_147, 1000, 30 +Act_ChangeState = FAIL, 22755 + +[Trigger] +nickname = complete_tl_to_west_point +system = Li01 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_147, Li01_Trade_Lane_Ring_148 +Act_SetNNState = nn_tl_to_west_point, COMPLETE +Act_GiveNNObjs = no_params +Act_SetNNState = nn_blank, active +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_DeactTrig = west_point_tether_30 +Act_DeactTrig = west_point_tether_60 +Act_DeactTrig = west_point_tether_90 +Act_StartDialog = sendcomm_DX_M04_0260_KING + +[Dialog] +nickname = sendcomm_DX_M04_0260_KING +system = Li01 +line = king, Player, DX_M04_0260_KING +line = juni, Player, DX_M04_0270_JUNI +line = king, Player, DX_M04_0280_KING + +[Trigger] +nickname = player_leaving_for_west_point +system = Li01 +Cnd_DistVec = outside, Player, -33270, 0, -33039, 20000 +Act_ActTrig = range_trigger_sendcomm_DX_M04_0290_KING +Act_SpawnFormation = alert_red_wing +Act_SpawnFormation = alert_blue_wing +Act_SpawnFormation = alert_gold_wing +Act_SpawnFormation = alert_rogue_wing +Act_SetVibeLbltoShip = west_point_alert_fighters, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, Lambda4, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, Lambda5, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, west_point_alert_fighters, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Player, west_point_alert_fighters, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = king, west_point_alert_fighters, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Lambda4, west_point_alert_fighters, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Lambda5, west_point_alert_fighters, REP_FRIEND_MAXIMUM +Act_Invulnerable = cruiser2, false +Act_Invulnerable = cruiser3, false +Act_DeactTrig = send_gold_wing +Act_DeactTrig = send_gold_wing_backup +Act_DeactTrig = send_red_wing_backup +Act_DeactTrig = send_blue_wing_backup +Act_SetLifeTime = cruiser2, 1.000000 +Act_SetLifeTime = cruiser3, 1.000000 +Act_SetLifeTime = red_wing, 1.000000 +Act_SetLifeTime = blue_wing, 1.000000 +Act_SetLifeTime = rogue_wing, 1.000000 +Act_MarkObj = walker, 0 +Act_ActTrig = clean_up_manhattan + +[Trigger] +nickname = range_trigger_sendcomm_DX_M04_0290_KING +system = Li01 +Cnd_DistVec = inside, juni, -35542, 0, 26621, 7000 +Act_StartDialog = sendcomm_DX_M04_0290_KING + +[Dialog] +nickname = sendcomm_DX_M04_0290_KING +system = Li01 +line = king, Player, DX_M04_0290_KING +line = juni, Player, DX_M04_0300_JUNI +line = Lambda4, Player, DX_M04_0310_LAMBDA_4 +line = juni, Player, DX_M04_0320B_JUNI + +[Trigger] +nickname = key_save_first_navy_attack +system = Li01 +Cnd_SpaceEnter = Li01 +Act_MovePlayer = -33445, 0, -27520, 500 +Act_SpawnShip = juni +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SpawnFormation = liberty_wing, -32705, 0, -24771 +Act_GiveObjList = wing1, cruise_to_player_obj +Act_SpawnFormation = red_wing +Act_SpawnFormation = blue_wing +Act_GiveObjList = juni, ol_juni_attack_leader +Act_SendComm = juni, Player, DX_M04_0240_JUNI +Act_SetNNObj = nn_launch +Act_ActTrig = liberty_wing_calls_for_backup +Act_ActTrig = general_triggers + +[ObjList] +system = Li01 +nickname = head_for_the_badlands +Avoidance = false +Dock = Li01_Trade_Lane_Ring_134, Li01_Trade_Lane_Ring_140, Player, 200, 400 +Avoidance = true + +[ObjList] +system = Li01 +nickname = draw_their_fire +BreakFormation = no_params +GotoVec = goto_no_cruise, -34904, 0, 29594, 200, true, 50 + +[ObjList] +system = Li01 +nickname = after_lambda4 +GotoShip = goto, Lambda4, 1000, false, -1 + +[ObjList] +system = Li01 +nickname = after_lambda5 +GotoShip = goto, Lambda5, 1000, false, -1 + +[ObjList] +system = Li01 +nickname = dock_with_west_point +SetPriority = ALWAYS_EXECUTE +Dock = Li01_09 + +[ObjList] +system = Li01 +nickname = alert_fighters_intercept +GotoShip = goto, Li01_09, 1500, true, -1 +StayInRange = Li01_09, 3000 + +[Trigger] +nickname = clean_up_manhattan +system = Li01 +Cnd_TLExited = Player, Li01_Trade_Lane_Ring_154, Li01_Trade_Lane_Ring_147 +Act_SetNNState = nn_blank, COMPLETE +Act_SetNNState = nn_across_west_point, active +Act_SetNNObj = nn_across_west_point +Act_Invulnerable = walker, false +Act_Invulnerable = Lambda1, false +Act_Invulnerable = Lambda2, false +Act_Invulnerable = Lambda3, false +Act_Destroy = walker, SILENT +Act_Destroy = Lambda1, SILENT +Act_Destroy = Lambda2, SILENT +Act_Destroy = Lambda3, SILENT +Act_DeactTrig = Li01_Trade_Lane_Ring_146_lock +Act_DeactTrig = Li01_Trade_Lane_Ring_119_lock +Act_ActTrig = west_point_init + +[Trigger] +nickname = west_point +system = Li01 +Cnd_True = no_params +Act_MovePlayer = -35490, 0, 27354, 0 +Act_SpawnShip = juni, form_on_juni, -35490, 0, 27454, 0, 0, 1, 0 +Act_SpawnFormation = walkers_wing +Act_SetVibeLbltoShip = walkers_wing, Player, REP_FRIEND_THRESHOLD +Act_Destroy = walker, SILENT +Act_Destroy = Lambda1, SILENT +Act_Destroy = Lambda2, SILENT +Act_Destroy = Lambda3, SILENT +Act_GiveObjList = king, form_on_juni +Act_GiveObjList = Lambda4, form_on_juni +Act_GiveObjList = Lambda5, form_on_juni +Act_Invulnerable = juni, true, false, 0.900000 +Act_Invulnerable = king, true, false, 0.900000 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = king, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Lambda4, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Lambda5, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = Player, king, REP_FRIEND_MAXIMUM +Act_SetVibe = Player, Lambda4, REP_FRIEND_MAXIMUM +Act_SetVibe = Player, Lambda5, REP_FRIEND_MAXIMUM +Act_GiveNNObjs = no_params +Act_SetNNObj = nn_across_west_point +Act_ActTrig = west_point_init +Act_ActTrig = general_triggers + +[Trigger] +nickname = lock_out_maneuvers_134_to_140 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_134, Li01_Trade_Lane_Ring_135 +Act_AdjHealth = juni, 0.700000 +Act_AdjHealth = king, 0.700000 +Act_LockManeuvers = true + +[Trigger] +nickname = unlock_out_maneuvers_134_to_140 +Cnd_TLExited = Player, Li01_Trade_Lane_Ring_140, Li01_Trade_Lane_Ring_134 +Act_LockManeuvers = false + +[Trigger] +nickname = Li01_Trade_Lane_Ring_179_lock +system = Li01 +Cnd_Timer = 5 +Act_DisableTradelane = Li01_Trade_Lane_Ring_179 +Act_ActTrig = Li01_Trade_Lane_Ring_179_lock + +[Trigger] +nickname = Li01_Trade_Lane_Ring_127_lock +system = Li01 +Cnd_Timer = 5 +Act_DisableTradelane = Li01_Trade_Lane_Ring_127 +Act_ActTrig = Li01_Trade_Lane_Ring_127_lock + +[Trigger] +nickname = Li01_Trade_Lane_Ring_154_lock +system = Li01 +Cnd_Timer = 5 +Act_DisableTradelane = Li01_Trade_Lane_Ring_154 +Act_ActTrig = Li01_Trade_Lane_Ring_154_lock + +[Trigger] +nickname = Li01_Trade_Lane_Ring_134_lock +system = Li01 +Cnd_Timer = 5 +Act_DisableTradelane = Li01_Trade_Lane_Ring_134 +Act_ActTrig = Li01_Trade_Lane_Ring_134_lock + +[Trigger] +nickname = west_point_init +system = Li01 +Cnd_Timer = 2 +Act_PlayerEnemyClamp = 1, 4 +Act_PlayerCanTradelane = false +Act_RandomPop = false +Act_ActTrig = lock_out_maneuvers_134_to_140 +Act_ActTrig = unlock_out_maneuvers_134_to_140 +Act_LockDock = Player, Li01_09, lock +Act_GiveObjList = Lambda4, draw_their_fire +Act_SetLifeTime = west_point_alert_fighters, 2.000000 +Act_SetVibeLbltoShip = west_point_alert_fighters, king, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = west_point_alert_fighters, juni, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = west_point_alert_fighters, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, Lambda4, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, Lambda5, REP_HOSTILE_THRESHOLD +Act_GiveObjList = alert_blue_wing, after_lambda4 +Act_GiveObjList = alert_gold_wing, after_lambda4 +Act_GiveObjList = alert_red_wing, after_lambda4 +Act_GiveObjList = alert_rogue_wing, after_lambda4 +Act_Invulnerable = Lambda4, true, false, 0.900000 +Act_Invulnerable = Lambda5, true, false, 0.900000 +Act_NagOff = juni_nag1 +Act_ActTrig = unlock_the_gate +Act_ActTrig = complete_across_west_point +Act_ActTrig = respond_to_lambda4 +Act_ActTrig = respond_to_lambda5 +Act_ActTrig = are_they_dead_yet_l4 +Act_ActTrig = are_they_dead_yet_l5 +Act_ActTrig = clean_up_west_point +Act_ActTrig = bring_in_alert_red_wing_backup +Act_ActTrig = bring_in_alert_blue_wing_backup +Act_ActTrig = bring_in_alert_gold_wing_backup +Act_ActTrig = bring_in_alert_rogue_wing_backup + +[Trigger] +system = Li01 +nickname = player_left_westpoint +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_134, 11000 +Act_Destroy = juni, EXPLODE +Act_ChangeState = FAIL, 22750 + +[Trigger] +nickname = clean_up_west_point +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_134, Li01_Trade_Lane_Ring_135 +Act_PlayMusic = none, none, none, music_anticipation_more_forboding +Act_SetLifeTime = west_point_alert_fighters, 3 +Act_DeactTrig = player_left_westpoint + +[Trigger] +nickname = bring_in_alert_red_wing_backup +Cnd_Destroyed = alert_red_wing, 2 +Act_PlayerEnemyClamp = 8, 12 +Act_SpawnFormation = alert_red_wing_backup +Act_SetVibeLbltoShip = alert_red_wing_backup, king, REP_NEUTRAL +Act_SetVibeLbltoShip = alert_red_wing_backup, juni, REP_NEUTRAL +Act_SetVibeLbltoShip = alert_red_wing_backup, Player, REP_HOSTILE_THRESHOLD +Act_GiveObjList = = alert_red_wing_backup, alert_fighters_intercept +Act_SetLifeTime = alert_red_wing_backup, 10 + +[Trigger] +nickname = bring_in_alert_blue_wing_backup +Cnd_Destroyed = alert_blue_wing, 2 +Act_PlayerEnemyClamp = 8, 12 +Act_SpawnFormation = alert_blue_wing_backup +Act_SetVibeLbltoShip = alert_blue_wing_backup, king, REP_NEUTRAL +Act_SetVibeLbltoShip = alert_blue_wing_backup, juni, REP_NEUTRAL +Act_SetVibeLbltoShip = alert_blue_wing_backup, Player, REP_HOSTILE_THRESHOLD +Act_GiveObjList = = alert_blue_wing_backup, alert_fighters_intercept +Act_SetLifeTime = alert_blue_wing_backup, 10 + +[Trigger] +nickname = bring_in_alert_gold_wing_backup +Cnd_Destroyed = alert_gold_wing, 2 +Act_PlayerEnemyClamp = 8, 12 +Act_SpawnFormation = alert_gold_wing_backup +Act_SetVibeLbltoShip = alert_gold_wing_backup, king, REP_NEUTRAL +Act_SetVibeLbltoShip = alert_gold_wing_backup, juni, REP_NEUTRAL +Act_SetVibeLbltoShip = alert_gold_wing_backup, Player, REP_HOSTILE_THRESHOLD +Act_GiveObjList = = alert_gold_wing_backup, alert_fighters_intercept +Act_SetLifeTime = alert_gold_wing_backup, 10 + +[Trigger] +nickname = bring_in_alert_rogue_wing_backup +Cnd_Destroyed = alert_rogue_wing, 2 +Act_PlayerEnemyClamp = 8, 12 +Act_SpawnFormation = alert_rogue_wing_backup +Act_SetVibeLbltoShip = alert_rogue_wing_backup, king, REP_NEUTRAL +Act_SetVibeLbltoShip = alert_rogue_wing_backup, juni, REP_NEUTRAL +Act_SetVibeLbltoShip = alert_rogue_wing_backup, Player, REP_HOSTILE_THRESHOLD +Act_GiveObjList = = alert_rogue_wing_backup, alert_fighters_intercept +Act_SetLifeTime = alert_rogue_wing_backup, 10 + +[Trigger] +nickname = unlock_the_gate +system = Li01 +Cnd_DistVec = inside, juni, -34904, 0, 29594, 3000 +Act_NagDistTowards = OBJ, juni_nag1_5, juni, Li01_Trade_Lane_Ring_134, 22760, 100, NAG_ALWAYS +Act_PlayerCanTradelane = false, Li01_Trade_Lane_Ring_134, Li01_Trade_Lane_Ring_135 +Act_ActTrig = wait_for_lambda4 +Act_ActTrig = badlands_tether_30 + +[Trigger] +nickname = badlands_tether_30 +system = Li01 +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_134, 1000, 30 +Act_SendComm = king, Player, DX_M04_0330_KING +Act_ActTrig = badlands_tether_60 + +[Trigger] +nickname = badlands_tether_60 +system = Li01 +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_134, 1000, 30 +Act_SendComm = king, Player, DX_M04_0340_KING +Act_ActTrig = badlands_tether_90 + +[Trigger] +nickname = badlands_tether_90 +system = Li01 +Cnd_DistShip = outside, Player, Li01_Trade_Lane_Ring_134, 1000, 30 +Act_ChangeState = FAIL, 22755 + +[Trigger] +nickname = complete_across_west_point +system = Li01 +Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_134, Li01_Trade_Lane_Ring_135 +Act_SetNNState = nn_across_west_point, COMPLETE +Act_SetNNState = nn_blank, active +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_DeactTrig = badlands_tether_30 +Act_DeactTrig = badlands_tether_60 +Act_DeactTrig = badlands_tether_90 +Act_ActTrig = kings_farewell + +[Trigger] +nickname = kings_farewell +system = Li01 +Cnd_DistShip = inside, Player, Li01_Trade_Lane_Ring_135, 7000 +Act_StartDialog = sendcomm_DX_M04_0360_KING + +[Dialog] +nickname = sendcomm_DX_M04_0360_KING +system = Li01 +line = juni, Player, DX_M04_0354_JUNI +line = king, Player, DX_M04_0360_KING +line = juni, Player, DX_M04_0370_JUNI +line = king, Player, DX_M04_0380_KING +line = juni, Player, DX_M04_0390_JUNI +line = king, Player, DX_M04_0400_KING +line = juni, Player, DX_M04_0410C_JUNI + +[Trigger] +nickname = respond_to_lambda4 +system = Li01 +Cnd_Destroyed = Lambda4, 1 +Act_StartDialog = sendcomm_DX_M04_0350_KING +Act_SetVibeLbltoShip = west_point_alert_fighters, king, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = west_point_alert_fighters, juni, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = west_point_alert_fighters, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, Lambda4, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, Lambda5, REP_HOSTILE_THRESHOLD +Act_GiveObjList = alert_red_wing, after_lambda5 +Act_GiveObjList = alert_blue_wing, after_lambda5 +Act_GiveObjList = alert_gold_wing, after_lambda5 +Act_GiveObjList = alert_rogue_wing, after_lambda5 + +[Dialog] +nickname = sendcomm_DX_M04_0350_KING +system = Li01 +line = king, Player, DX_M04_0350_KING + +[Trigger] +nickname = respond_to_lambda5 +system = Li01 +Cnd_Destroyed = Lambda5, 1 +Act_StartDialog = sendcomm_DX_M04_0352_KING + +[Dialog] +nickname = sendcomm_DX_M04_0352_KING +system = Li01 +line = king, Player, DX_M04_0352_KING + +[Trigger] +nickname = wait_for_lambda4 +Cnd_InTradelane = false, Lambda4 +Act_ActTrig = time_to_die_lambda4 + +[Trigger] +nickname = time_to_die_lambda4 +system = Li01 +Cnd_Timer = 3 +Act_GiveObjList = Lambda5, draw_their_fire +Act_Invulnerable = Lambda4, false +Act_Destroy = Lambda4, EXPLODE +Act_ActTrig = wait_for_lambda5 + +[Trigger] +nickname = wait_for_lambda5 +Cnd_InTradelane = false, Lambda5 +Act_ActTrig = time_to_die_lambda5 + +[Trigger] +nickname = time_to_die_lambda5 +system = Li01 +Cnd_Timer = 4 +Act_Invulnerable = Lambda5, false +Act_Destroy = Lambda5, EXPLODE + +[Trigger] +nickname = are_they_dead_yet_l4 +system = Li01 +Cnd_Destroyed = Lambda4, 1 +Act_DeactTrig = are_they_dead_yet_l5 +Act_GiveObjList = Lambda5, draw_their_fire +Act_ActTrig = are_they_dead_yet_l4x + +[Trigger] +nickname = are_they_dead_yet_l4x +system = Li01 +Cnd_Destroyed = Lambda5, 1 +Act_SetVibeLbltoShip = west_point_alert_fighters, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, Player, REP_HOSTILE_THRESHOLD +Act_ActTrig = fly_to_station_init + +[Trigger] +nickname = are_they_dead_yet_l5 +system = Li01 +Cnd_Destroyed = Lambda5, 1 +Act_DeactTrig = are_they_dead_yet_l4 +Act_ActTrig = are_they_dead_yet_l5x + +[Trigger] +nickname = are_they_dead_yet_l5x +system = Li01 +Cnd_Destroyed = Lambda4, 1 +Act_SetVibeLbltoShip = west_point_alert_fighters, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = west_point_alert_fighters, Player, REP_HOSTILE_THRESHOLD +Act_ActTrig = fly_to_station_init + +[ObjList] +system = Li01 +nickname = king_go_away +BreakFormation = no_params +GotoVec = goto, 46868, 60, 5798, 1000, true, -1 + +[ObjList] +system = Li01 +nickname = juni_breaks_formation +BreakFormation = no_params + +[ObjList] +system = Li01 +nickname = enter_tradelane +Dock = Li01_Trade_Lane_Ring_134, Li01_Trade_Lane_Ring_140, Player, 200, 400 + +[Trigger] +nickname = fly_to_station +system = Li01 +Cnd_True = no_params +Act_MovePlayer = -17868, 30, 71570, 1000 +Act_SpawnShip = juni, juni_init, -17868, 0, 71570 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = general_triggers +Act_ActTrig = player_exiting_tradelane + +[Trigger] +nickname = fly_to_station_init +system = Li01 +Cnd_True = no_params +Act_RandomPop = false +Act_SpawnSolar = station +Act_LockDock = Player, station, lock +Act_DisableFriendlyFire = station +Act_SetVibe = station, Player, REP_FRIEND_MAXIMUM +Act_Invulnerable = station, true, false, 0.900000 +Act_ActTrig = exiting_tradelane +Act_RandomPopSphere = -39900, 0, 31580, 15000, on +Act_RandomPopSphere = -10216, 0, 77380, 50000, off + +[Trigger] +nickname = exiting_tradelane +system = Li01 +Cnd_DistVec = inside, juni, -17868, 39, 71770, 1000 +Act_DeactTrig = Li01_Trade_Lane_Ring_179_lock +Act_DeactTrig = Li01_Trade_Lane_Ring_127_lock +Act_DeactTrig = Li01_Trade_Lane_Ring_154_lock +Act_ActTrig = king_rendez +Act_ActTrig = player_exiting_tradelane + +[Trigger] +nickname = Li01_Trade_Lane_Ring_140_lock +system = Li01 +Cnd_Timer = 1 +Act_PlayerCanTradelane = false + +[Trigger] +nickname = king_rendez +system = Li01 +Cnd_CommComplete = DX_M04_0400_KING +Act_GiveObjList = juni, form_on_trent_1 +Act_ActTrig = king_leaves +Act_MarkObj = king, 0 +Act_Jumper = king, false +Act_NagOff = juni_nag1_5 +Act_NagDistTowards = POS, dock_with_benford, juni, -10216, 0, 77380, 22765, 5000, NAG_ALWAYS +Act_ActTrig = Li01_Trade_Lane_Ring_140_lock + +[Trigger] +nickname = king_leaves +system = Li01 +Cnd_InTradelane = false, king +Act_GiveObjList = king, king_go_away + +[Trigger] +nickname = player_exiting_tradelane +system = Li01 +Cnd_DistVec = inside, Player, -17868, 39, 71770, 2500 +Act_GiveNNObjs = no_params +Act_SetNNState = nn_blank, active +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_ActTrig = depot_wp1 +Act_ActTrig = sendcomm_DX_M04_0430_VANPELT +Act_ActTrig = sendcomm_0650_juni + +[Trigger] +nickname = depot_wp1 +system = Li01 +Cnd_DistVec = inside, Player, -10216, 0, 77380, 6137.649902 +Act_SetNNState = nn_blank, COMPLETE +Act_SetNNState = nn_depot_wp1, COMPLETE +Act_SetNNState = nn_depot_wp2, active +Act_GiveNNObjs = no_params +Act_SetNNObj = nn_depot_wp2 +Act_ActTrig = depot_wp2 + +[Trigger] +nickname = depot_wp2 +system = Li01 +Cnd_DistVec = inside, Player, -10216, 0, 77380, 4808.589844 +Act_SetNNState = nn_depot_wp2, COMPLETE +Act_SetNNState = nn_depot_wp3, active +Act_GiveNNObjs = no_params +Act_SetNNObj = nn_depot_wp3 +Act_ActTrig = depot_wp3 + +[Trigger] +nickname = depot_wp3 +system = Li01 +Cnd_DistVec = inside, Player, -10216, 0, 77380, 3000 +Act_ActTrig = dist_to_vanpelt_depot + +[Trigger] +nickname = dist_to_vanpelt_depot +system = Li01 +Cnd_DistVec = inside, Player, -10216, 0, 77380, 2500 +Act_SetNNState = nn_depot_wp3, COMPLETE +Act_SetNNState = land_on_base, active +Act_SetNNObj = land_on_base +Act_GiveNNObjs = no_params +Act_PlayerCanTradelane = true +Act_LockDock = Player, station, unlock +Act_EnableManeuver = Dock, true +Act_NagOff = dock_with_benford +Act_NagDistLeaving = dock_with_benford_2, juni, station, 22765, 500, NAG_ALWAYS +Act_ActTrig = land_on_depot +Act_ActTrig = play_M004_s020x_Li01_04_nrml +Act_ActTrig = SetNNObj_Land_On_Benford + +[Trigger] +nickname = SetNNObj_Land_On_Benford +system = Li01 +Cnd_DistVec = inside, Player, -10216, 0, 77380, 1000 +Act_GiveObjList = juni, juni_breaks_formation + +[Trigger] +nickname = land_on_depot +system = Li01 +Cnd_BaseEnter = Li01_04_base +Act_NagOff = dock_with_benford_2 +Act_ActTrig = lce_bar + +[Trigger] +nickname = lce_bar +system = Li01 +Cnd_True = no_params +Act_SetNNState = land_on_base, COMPLETE +Act_SetNNState = nn_leave_vanpelt, active +Act_SetNNObj = nn_leave_vanpelt +Act_ActTrig = station_attack_spe +Act_NNIds = 30415, HISTORY + +[Trigger] +nickname = play_M004_s020x_Li01_04_nrml +repeatable = true +Cnd_BaseEnter = Li01_04_base +Act_AddRTC = missions\m04\M004_s020x_Li01_04_nrml.ini + +[Trigger] +nickname = spawn_benford +system = Li01 +Cnd_PlayerLaunch = no_params +Act_SpawnSolar = station + +[Trigger] +nickname = too_far_juni +system = Li02 +Cnd_DistShip = outside, juni, Player, 3000 +Act_DebugMsg = Player getting too far from juni. +Act_ActTrig = too_far_juni2 + +[Trigger] +nickname = too_far_juni2 +system = Li02 +Cnd_DistShip = outside, juni, Player, 6000 +Act_DebugMsg = Player got too far from juni. + +[Trigger] +nickname = too_long_to_dock +system = Li02 +Cnd_Timer = 120 +Act_DebugMsg = Player taking too long to dock. +Act_ActTrig = too_long_to_dock2 + +[Trigger] +nickname = too_long_to_dock2 +system = Li02 +Cnd_Timer = 180 +Act_DebugMsg = Player took too long to dock. + +[Trigger] +nickname = sendcomm_DX_M04_0430_VANPELT +system = Li01 +Cnd_DistVec = inside, juni, -10216, 0, 77380, 5837.649902 +Act_ActTrig = sendcomm_DX_M04_0440_JUNI +Act_SendComm = station, Player, DX_M04_0430_VANPELT + +[Trigger] +nickname = sendcomm_DX_M04_0440_JUNI +system = Li01 +Cnd_CommComplete = DX_M04_0430_VANPELT +Act_ActTrig = sendcomm_DX_M04_0450_VANPELT +Act_SendComm = juni, Player, DX_M04_0440_JUNI + +[Trigger] +nickname = sendcomm_DX_M04_0450_VANPELT +system = Li01 +Cnd_CommComplete = DX_M04_0440_JUNI +Act_ActTrig = sendcomm_DX_M04_0460_JUNI +Act_SendComm = station, Player, DX_M04_0450_VANPELT + +[Trigger] +nickname = sendcomm_DX_M04_0460_JUNI +system = Li01 +Cnd_CommComplete = DX_M04_0450_VANPELT +Act_ActTrig = sendcomm_DX_M04_0470_VANPELT +Act_SendComm = juni, Player, DX_M04_0460_JUNI + +[Trigger] +nickname = sendcomm_DX_M04_0470_VANPELT +system = Li01 +Cnd_CommComplete = DX_M04_0460_JUNI +Act_SendComm = station, Player, DX_M04_0470_VANPELT + +[Trigger] +nickname = sendcomm_0650_juni +system = Li01 +Cnd_CommComplete = DX_M04_0410C_JUNI +Act_SetNNHidden = nn_depot_wp1, false +Act_SetNNHidden = nn_depot_wp2, false +Act_SetNNHidden = nn_depot_wp3, false +Act_SetNNState = nn_depot_wp1, active +Act_SetNNObj = nn_depot_wp1 +Act_GiveNNObjs = no_params + +[ObjList] +system = Li01 +nickname = react_to_wing +StayInRange = -10216, 0, 77380, 800 + +[ObjList] +system = Li01 +nickname = wing_to_station +GotoVec = goto_no_cruise, -10418, 0, 77595, 200, false, -1 +BreakFormation = no_params + +[ObjList] +system = Li01 +nickname = goto_station +GotoVec = goto_no_cruise, -10216, 0, 77380, 750, false, -1 +BreakFormation = no_params + +[ObjList] +system = Li01 +nickname = goto_benford +GotoShip = goto, station, 500, false, 20 +BreakFormation = no_params + +[ObjList] +system = Li01 +nickname = send_station_backup +StayInRange = -10216, 0, 77380, 3000 +GotoShip = goto, station, 800, true, -1 +BreakFormation = no_params + +[ObjList] +system = Li01 +nickname = send_station_backup_2 +Delay = 15 +StayInRange = -10216, 0, 77380, 3000 +GotoShip = goto, station, 800, true, -1 +BreakFormation = no_params + +[ObjList] +system = Li01 +nickname = goto_center +BreakFormation = no_params +GotoVec = goto_no_cruise, -10216, 0, 77380, 750, false, -1 + +[ObjList] +system = Li01 +nickname = goto_right +BreakFormation = no_params +GotoVec = goto_no_cruise, -9216, 0, 76380, 750, false, -1 + +[ObjList] +system = Li01 +nickname = goto_left +BreakFormation = no_params +GotoVec = goto_no_cruise, -10216, 0, 78380, 750, false, -1 + +[ObjList] +system = Li01 +nickname = return_to_station +GotoVec = goto_no_cruise, -10716, 0, 78332, 500, true + +[ObjList] +system = Li01 +nickname = fly_to_attack_wing +GotoShip = goto, station_attack_wing1, 500, true + +[ObjList] +system = Li01 +nickname = break_winga +BreakFormation = no_params + +[ObjList] +system = Li01 +nickname = winga_sub_1 +MakeNewFormation = form_fighter_basic, station_attack_wing1a, station_attack_wing2a, station_attack_wing3a + +[ObjList] +system = Li01 +nickname = winga_sub_2 +MakeNewFormation = form_fighter_basic, station_attack_wing4a, station_attack_wing5a, station_attack_wing6a + +[Trigger] +nickname = SpawnBenford +system = Li01 +Cnd_True = no_params +Act_SpawnSolar = station + +[Trigger] +nickname = key_save_station_attack +system = Li01 +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = -10157, 150, 77236, 0.715400, 0.016300, 0.698100, -0.025400 +Act_ActTrig = key_save_station_attack_2 + +[Trigger] +nickname = key_save_station_attack_2 +system = Li01 +Cnd_SpaceEnter = Li01 +Act_SpawnShip = juni, no_ol, -10257, 100, 77336 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SpawnSolar = station +Act_SetVibe = station, Player, REP_FRIEND_MAXIMUM +Act_Invulnerable = station, true, false, 0.900000 +Act_Invulnerable = juni, true, false, 0.900000 +Act_SetNNState = nn_defend_station, active +Act_SetNNObj = nn_defend_station +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_SetTitle = 22602 +Act_SetOffer = 22606 +Act_RandomPop = false +Act_LockDock = Player, station, lock +Act_PlayerCanDock = false, Li01_to_Iw03 +Act_ActTrig = juni_dies +Act_ActTrig = station_attack_init + +[Trigger] +nickname = station_attack +system = Li01 +Cnd_True = no_params +Act_RandomPop = false +Act_MovePlayer = -10663, 0, 77279, 500 +Act_SpawnShip = juni, juni_init, -10257, 100, 77336 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SpawnSolar = station +Act_SetVibe = station, Player, REP_FRIEND_MAXIMUM +Act_Invulnerable = station, true, false, 0.900000 +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_GiveNNObjs = no_params +Act_RandomPopSphere = -10663, 0, 77279, 10000, off +Act_LockDock = Player, station, lock +Act_SetNNState = nn_defend_station, active +Act_SetNNObj = nn_defend_station +Act_ActTrig = station_attack_init +Act_ActTrig = general_triggers + +[Trigger] +nickname = station_attack_spe +system = Li01 +Cnd_SpaceEnter = Li01 +Act_ActTrig = station_attack_init +Act_PlayMusic = none, none, none, music_li_danger +Act_SetNNState = nn_leave_vanpelt, COMPLETE +Act_SetNNState = nn_defend_station, active +Act_SetNNObj = nn_defend_station +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY + +[Trigger] +nickname = station_attack_init +system = Li01 +Cnd_True = no_params +Act_PlayerEnemyClamp = 2, 3 +Act_RandomPop = false +Act_Save = key_save_station_attack, 32405 +Act_RelocateShip = juni, -10257, 100, 77336, 0.715400, 0.016300, 0.698100, -0.025400 +Act_RelocateShip = Player, -10157, 150, 77236, 0.715400, 0.016300, 0.698100, -0.025400 +Act_DisableFriendlyFire = station +Act_GiveObjList = juni, juni_init +Act_Invulnerable = juni, true, false, 0.900000 +Act_SpawnFormation = station_attack_wing_a +Act_SpawnFormation = station_attack_wing +Act_SpawnFormation = station_attack_wing_backup +Act_SpawnFormation = station_attack_wing_backup_2 +Act_SetVibeLbltoShip = station_attackers, Player, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = station_attackers, juni, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = station_attackers, station, REP_NEUTRAL_HOSTILE +Act_Invulnerable = station_cruiser1, true, false, 0.400000 +Act_Invulnerable = station_cruiser2, true, false, 0.400000 +Act_Invulnerable = station_cruiser3, true, false, 0.400000 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_PlayerCanDock = false +Act_NagOff = dock_with_benford_2 +Act_NagDistLeaving = juni_nag2, juni, juni, 22750, 2500, NAG_ALWAYS +Act_MarkObj = juni, 1 +Act_ActTrig = sendcomm_DX_M04_0690_VANPELT +Act_ActTrig = wing_destroyed +Act_ActTrig = blow_up_station +Act_ActTrig = cruisers_heading_to_station +Act_ActTrig = begin_attacking +Act_ActTrig = send_in_wing +Act_ActTrig = timer_for_wing +Act_SetVibe = station, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = station, juni, REP_FRIEND_MAXIMUM +Act_ActTrig = start_van_pelt_cam +Act_ActTrig = too_far_from_station_attack + +[Trigger] +nickname = too_far_from_station_attack +Cnd_DistShip = outside, Player, juni, 6000 +Act_Destroy = juni, EXPLODE +Act_ChangeState = FAIL, 22750 + +[Trigger] +nickname = sendcomm_DX_M04_0690_VANPELT +system = Li01 +Cnd_True = no_params +Act_ActTrig = sendcomm_DX_M04_0691_L_NAVY_FI_1 +Act_SendComm = station, Player, DX_M04_0690_VANPELT + +[Trigger] +nickname = sendcomm_DX_M04_0691_L_NAVY_FI_1 +system = Li01 +Cnd_CommComplete = DX_M04_0690_VANPELT +Act_ActTrig = sendcomm_DX_M04_0701_L_NAVY_FI_1 +Act_SendComm = station_attack_wing1a, Player, DX_M04_0691_L_NAVY_FI_1 + +[Trigger] +nickname = sendcomm_DX_M04_0701_L_NAVY_FI_1 +system = Li01 +Cnd_CommComplete = DX_M04_0691_L_NAVY_FI_1 +Act_ActTrig = sendcomm_DX_M04_0704_VANPELT +Act_SendComm = station_attack_wing1a, Player, DX_M04_0701_L_NAVY_FI_1 + +[Trigger] +nickname = sendcomm_DX_M04_0704_VANPELT +system = Li01 +Cnd_CommComplete = DX_M04_0701_L_NAVY_FI_1 +Act_ActTrig = sendcomm_DX_M04_0705_L_NAVY_FI_1 +Act_SendComm = station, Player, DX_M04_0704_VANPELT + +[Trigger] +nickname = sendcomm_DX_M04_0705_L_NAVY_FI_1 +system = Li01 +Cnd_CommComplete = DX_M04_0704_VANPELT +Act_ActTrig = sendcomm_DX_M04_0708_JUNI +Act_CallThorn = missions\m04\m04_02.thn, Player +Act_SendComm = station_attack_wing1a, Player, DX_M04_0705_L_NAVY_FI_1 + +[Trigger] +nickname = sendcomm_DX_M04_0708_JUNI +system = Li01 +Cnd_CommComplete = DX_M04_0705_L_NAVY_FI_1 +Act_ActTrig = sendcomm_DX_M04_0709_L_NAVY_FI_1 +Act_SendComm = juni, Player, DX_M04_0708_JUNI + +[Trigger] +nickname = sendcomm_DX_M04_0709_L_NAVY_FI_1 +system = Li01 +Cnd_CommComplete = DX_M04_0708_JUNI +Act_PlayMusic = none, none, none, music_li_battle +Act_SendComm = station_attack_wing1a, Player, DX_M04_0709_L_NAVY_FI_1 +Act_NagClamp = false + +[Trigger] +nickname = sendcomm_DX_M04_0710_JUNI +system = Li01 +Cnd_True = no_params +Act_ActTrig = sendcomm_DX_M04_0712_VANPELT +Act_SendComm = juni, Player, DX_M04_0710_JUNI + +[Trigger] +nickname = sendcomm_DX_M04_0712_VANPELT +system = Li01 +Cnd_CommComplete = DX_M04_0710_JUNI +Act_ActTrig = sendcomm_DX_M04_0713_JUNI +Act_SendComm = station, Player, DX_M04_0712_VANPELT + +[Trigger] +nickname = sendcomm_DX_M04_0713_JUNI +system = Li01 +Cnd_CommComplete = DX_M04_0712_VANPELT +Act_SendComm = juni, Player, DX_M04_0713_JUNI + +[Trigger] +nickname = sendcomm_DX_M04_0714_VANPELT +system = Li01 +Cnd_True = no_params +Act_ActTrig = sendcomm_DX_M04_0715_JUNI +Act_SendComm = station, Player, DX_M04_0714_VANPELT + +[Trigger] +nickname = sendcomm_DX_M04_0715_JUNI +system = Li01 +Cnd_CommComplete = DX_M04_0714_VANPELT +Act_ActTrig = sendcomm_DX_M04_0716_VANPELT +Act_SendComm = juni, Player, DX_M04_0715_JUNI + +[Trigger] +nickname = sendcomm_DX_M04_0716_VANPELT +system = Li01 +Cnd_CommComplete = DX_M04_0715_JUNI +Act_SendComm = station, Player, DX_M04_0716_VANPELT + +[Trigger] +nickname = sendcomm_DX_M04_0820_VANPELT +system = Li01 +Cnd_Timer = 10 +Act_ActTrig = sendcomm_DX_M04_0840_VANPELT +Act_SendComm = station, Player, DX_M04_0820_VANPELT + +[Trigger] +nickname = sendcomm_DX_M04_0840_VANPELT +system = Li01 +Cnd_CommComplete = DX_M04_0820_VANPELT +Act_ActTrig = sendcomm_DX_M04_0850_JUNI +Act_SendComm = station, Player, DX_M04_0840_VANPELT + +[Trigger] +nickname = sendcomm_DX_M04_0850_JUNI +system = Li01 +Cnd_CommComplete = DX_M04_0840_VANPELT +Act_ActTrig = sendcomm_DX_M04_0850_JUNI_2 + +[Trigger] +nickname = sendcomm_DX_M04_0850_JUNI_2 +system = Li01 +Cnd_Timer = 1 +Act_SendComm = juni, Player, DX_M04_0850_JUNI +Act_NagClamp = false + +[Trigger] +nickname = wing_destroyed +system = Li01 +Cnd_Destroyed = station_attack_wing_a, -1 +Act_ActTrig = cruisers_close_to_station +Act_DeactTrig = cruisers_heading_to_station + +[Trigger] +nickname = cruisers_close_to_station +system = Li01 +Cnd_DistVec = inside, station_cruiser2, -10216, 0, 77380, 1500 +Act_SetVibeShiptoLbl = juni, station_fighters, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = blow_up_station +system = Li01 +Cnd_ProjHit = station, 2, station_cruiser1 +Act_ActTrig = sendcomm_DX_M04_0820_VANPELT +Act_ActTrig = fire_on_station +Act_ActTrig = start_final_setscene_cams + +[Trigger] +nickname = fire_on_station +system = Li01 +Cnd_Timer = 15 +Act_Invulnerable = juni, true +Act_PobjIdle = no_params +Act_LightFuse = station, pirate_base_explode_fuse +Act_SetVibeLbltoShip = station_attackers, juni, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = juni, station_attackers, REP_NEUTRAL_HOSTILE +Act_ActTrig = revert_explosion_timer +Act_SetNNObj = nn_badlands_jumpgate + +[Trigger] +nickname = revert_explosion_timer +system = Li01 +Cnd_True = no_params +Act_ActTrig = move_to_cruisers + +[Trigger] +nickname = move_to_cruisers +system = Li01 +Cnd_True = no_params +Act_GiveObjList = juni, fly_to_attack_wing +Act_ActTrig = fighter_attack_init + +[Trigger] +nickname = start_final_setscene_cams +system = Li01 +Cnd_Timer = 7 +Act_PobjIdle = no_params +Act_NagClamp = true +Act_RelocateShip = Player, -10157, 150, 77236, 0.715400, 0.016300, 0.698100, -0.025400 +Act_CallThorn = missions\m04\M04_VanPelt_Final.thn, station_cruiser1 +Act_NagClamp = false +Act_SetVibeLbltoShip = station_attackers, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = change_vibe +Act_RelocateShip = Player, -10157, 150, 77236, 0.715400, 0.016300, 0.698100, -0.025400 + +[Trigger] +nickname = change_vibe +system = Li01 +Cnd_Timer = 5 +Act_SetVibeLbltoShip = station_attackers, Player, REP_NEUTRAL + +[Trigger] +nickname = cruisers_heading_to_station +system = Li01 +Cnd_DistVec = inside, station_cruiser1, -10216, 0, 77380, 3000 +Act_GiveObjList = station_attack_wing, goto_benford +Act_ActTrig = sendcomm_DX_M04_0714_VANPELT +Act_ActTrig = cruisers_close_to_station +Act_DeactTrig = wing_destroyed + +[Trigger] +nickname = begin_attacking +system = Li01 +Cnd_CommComplete = DX_M04_0709_L_NAVY_FI_1 +Act_RevertCam = no_params +Act_SetVibeLbltoShip = station_attackers, station, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, station_attack_wing_a, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = station_attack_wing, station, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = station_attackers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = station_attackers, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing1a, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing1a, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing1a, station, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing2a, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing2a, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing2a, station, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing3a, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing3a, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing3a, station, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing4a, station, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing4a, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing4a, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing5a, station, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing5a, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing5a, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing1_backup, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing1_backup, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing1_backup, station, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing2_backup, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing2_backup, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing2_backup, station, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing3_backup, station, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing3_backup, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing3_backup, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing1_backup_2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing1_backup_2, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing1_backup_2, station, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing2_backup_2, juni, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing2_backup_2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing2_backup_2, station, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing3_backup_2, station, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing3_backup_2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = station_attack_wing3_backup_2, juni, REP_HOSTILE_THRESHOLD +Act_GiveObjList = station_attack_wing1a, break_winga +Act_GiveObjList = station_attack_wing1a, winga_sub_1 +Act_GiveObjList = station_attack_wing4a, winga_sub_2 +Act_SetVibeLbltoShip = cruisers, juni, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = juni, cruisers, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = cruisers, station, REP_HOSTILE_MAXIMUM +Act_GiveObjList = juni, react_to_wing +Act_GiveObjList = station_attack_wing_backup, send_station_backup +Act_SetVibeShiptoLbl = juni, station_attack_wing_backup, REP_HOSTILE_THRESHOLD +Act_GiveObjList = station_attack_wing_backup_2, send_station_backup_2 +Act_SetVibeShiptoLbl = juni, station_attack_wing_backup_2, REP_HOSTILE_THRESHOLD +Act_ActTrig = sendcomm_DX_M04_0710_JUNI +Act_ActTrig = stall_to_defend + +[Trigger] +nickname = stall_to_defend +system = Li01 +Cnd_Timer = 7 +Act_SetVibeShiptoLbl = station, station_attackers, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = send_in_wing +system = Li01 +Cnd_Destroyed = station_attack_wing_a, 1, ALL +Act_ActTrig = change_colors +Act_DeactTrig = timer_for_wing + +[Trigger] +nickname = change_colors +system = Li01 +Cnd_True = no_params +Act_GiveObjList = station_attack_wing, goto_station + +[Trigger] +nickname = timer_for_wing +system = Li01 +Cnd_Timer = 10 +Act_ActTrig = change_colors +Act_DeactTrig = send_in_wing + +[Trigger] +nickname = start_van_pelt_cam +system = Li01 +Cnd_True = no_params +Act_PobjIdle = no_params +Act_CallThorn = missions\m04\m04_01.thn, Player +Act_ActTrig = com_DX_M04_0701_l_navy_fi_1_finished + +[Trigger] +nickname = com_DX_M04_0701_l_navy_fi_1_finished +system = Li01 +Cnd_CommComplete = DX_M04_0701_L_NAVY_FI_1 +Act_CallThorn = missions\m04\M04_Vanpelt_talks.thn, Player + +[Trigger] +nickname = extra_static_cam_time +system = Li01 +Cnd_True = no_params +Cnd_Timer = 5 +Act_RelocateShip = Player, -10663, 0, 77279, 0.621634, -0.008217, -0.783235, -0.006860 +Act_PobjIdle = no_params + +[ObjList] +system = Li01 +nickname = run_to_jumpgate +Delay = 3 +StayInRange = -10216, 0, 77380, 800, false +GotoShip = goto, Li01_to_Iw03, 1000, true, -1 + +[ObjList] +system = Li01 +nickname = ol_station_red_wing +SetPriority = ALWAYS_EXECUTE +BreakFormation = no_params +StayInRange = station_cruiser2, 700 +GotoShip = goto, Player, 10, true, 70 + +[ObjList] +system = Li01 +nickname = ol_station_blue_wing +SetPriority = ALWAYS_EXECUTE +BreakFormation = no_params +StayInRange = station_cruiser3, 700 +GotoShip = goto, Player, 10, true, 70 + +[ObjList] +system = Li01 +nickname = ol_station_gold_wing +SetPriority = ALWAYS_EXECUTE +BreakFormation = no_params +StayInRange = station_cruiser1, 700 +GotoShip = goto, Player, 10, true, 70 + +[ObjList] +system = Li01 +nickname = ol_station_cruiser1 +SetPriority = ALWAYS_EXECUTE +BreakFormation = no_params +GotoShip = goto, Player, 10, false, 20 +StayInRange = -10216, 0, 77380, 1000 + +[ObjList] +system = Li01 +nickname = ol_station_cruiser2 +SetPriority = ALWAYS_EXECUTE +BreakFormation = no_params +GotoShip = goto, Player, 10, false, 30 +StayInRange = -10216, 0, 77380, 2000 + +[ObjList] +system = Li01 +nickname = ol_station_cruiser3 +SetPriority = ALWAYS_EXECUTE +BreakFormation = no_params +GotoShip = goto, Player, 10, false, 40 +StayInRange = -10216, 0, 77380, 3000 + +[ObjList] +nickname = chase_juni_and_player +BreakFormation = no_params +GotoShip = goto_cruise, Player, 1000, true + +[ObjList] +system = Li01 +nickname = give_up +SetPriority = ALWAYS_EXECUTE +BreakFormation = no_params +GotoVec = goto_cruise, -10216, 0, 77380, 500, true +StayOutOfRange = -16055, 0, 85125, 3000, true + +[ObjList] +system = Li01 +nickname = enter_jumpgate +BreakFormation = no_params +Dock = Li01_to_Iw03 + +[ObjList] +system = Li01 +nickname = clear_and_form_on_trent +SetPriority = ALWAYS_EXECUTE +StayInRange = -10216, 0, 77380, 800, false +Follow = Player, 3000, 50, 0, -50 + +[Trigger] +nickname = fighter_attack +system = Li01 +Cnd_True = no_params +Act_MovePlayer = -10716, 0, 78332, 500 +Act_SpawnShip = juni, juni_init, -10716, 0, 78132 +Act_SpawnFormation = station_attack_wing, -10539, 0, 77206 +Act_ActTrig = general_triggers +Act_ActTrig = fighter_attack_init + +[Trigger] +nickname = fighter_attack_init +system = Li01 +Cnd_True = no_params +Act_PlayerEnemyClamp = 6, 9 +Act_RandomPop = false +Act_RelocateShip = Player, -10157, 150, 77236, 0.715400, 0.016300, 0.698100, -0.025400 +Act_SetVibe = Li01_to_Iw03, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = Li01_to_Iw03, juni, REP_FRIEND_MAXIMUM +Act_Invulnerable = station_cruiser1, false +Act_Invulnerable = station_cruiser2, false +Act_Invulnerable = Li01_to_Iw03, true +Act_ActTrig = fighter_wing_chase_start +Act_ActTrig = fighter_wing_giveup +Act_ActTrig = near_jumpgate +Act_ActTrig = arrive_at_jumpgate +Act_ActTrig = miner_encounter_sysen +Act_ActTrig = write_log_Li01_sys_exit +Act_RandomPopSphere = -15623, 0, 84268, 10000, off +Act_NagOff = juni_nag2 +Act_DeactTrig = too_far_from_station_attack +Act_ActTrig = too_far_from_magellan_dock + +[Trigger] +nickname = too_far_from_magellan_dock +system = Li01 +Cnd_DistVec = outside, Player, -15623, 0, 84268, 12000 +Act_ChangeState = FAIL, 22770 + +[Trigger] +nickname = write_log_Li01_sys_exit +system = Li01 +Cnd_SystemExit = Li01 +Act_NNIds = 30420, HISTORY + +[Trigger] +nickname = fighter_wing_chase_start +system = Li01 +Cnd_Timer = 15 +Act_Invulnerable = juni, true +Act_GiveObjList = juni, clear_and_form_on_trent +Act_SetVibeLbltoShip = station_attackers, Player, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = station_attackers, juni, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = juni, station_attackers, REP_NEUTRAL_HOSTILE +Act_SetNNState = nn_defend_station, COMPLETE +Act_SetNNState = nn_badlands_jumpgate, active +Act_SetNNObj = nn_badlands_jumpgate +Act_ActTrig = head_to_jumpgate +Act_ActTrig = station_attackers_stop_waiting +Act_ActTrig = player_attacks_station_attackers +Act_NagDistLeaving = magellan_dock, juni, Li01_to_Iw03, 22770, 100, NAG_ALWAYS + +[Trigger] +nickname = head_to_jumpgate +system = Li01 +Cnd_True = no_params +Act_Invulnerable = Player, false +Act_StartDialog = head_to_jumpgate_dialog + +[Dialog] +nickname = head_to_jumpgate_dialog +system = Li01 +line = station_cruiser1, Player, DX_M04_0880_LIBERTY_CRUISER +line = juni, Player, DX_M04_0900B_JUNI +line = station_cruiser1, Player, DX_M04_0905_LIBERTY_CRUISER +line = juni, Player, DX_M04_0910_JUNI + +[Trigger] +nickname = station_attackers_stop_waiting +system = Li01 +Cnd_CommComplete = DX_M04_0900B_JUNI +Act_Invulnerable = Player, false +Act_RevertCam = no_params +Act_ActTrig = station_attackers_persue +Act_DeactTrig = flee_from_station_attackers +Act_DeactTrig = player_attacks_station_attackers + +[Trigger] +nickname = station_attackers_persue +system = Li01 +Cnd_True = no_params +Act_SetVibeLbltoShip = station_attackers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = station_attackers, juni, REP_HOSTILE_THRESHOLD +Act_GiveObjList = station_cruiser1, ol_station_cruiser1 +Act_GiveObjList = station_cruiser2, ol_station_cruiser2 +Act_GiveObjList = station_cruiser3, ol_station_cruiser3 +Act_GiveObjList = station_attack_wing1, ol_station_red_wing +Act_GiveObjList = station_attack_wing2, ol_station_red_wing +Act_GiveObjList = station_attack_wing3, ol_station_red_wing +Act_GiveObjList = station_attack_wing4, ol_station_blue_wing +Act_GiveObjList = station_attack_wing5, ol_station_blue_wing +Act_GiveObjList = station_attack_wing6, ol_station_blue_wing +Act_GiveObjList = station_attack_wing1a, ol_station_gold_wing +Act_GiveObjList = station_attack_wing2a, ol_station_gold_wing +Act_GiveObjList = station_attack_wing3a, ol_station_gold_wing +Act_GiveObjList = station_attack_wing4a, ol_station_gold_wing + +[Trigger] +nickname = flee_from_station_attackers +system = Li01 +Cnd_DistShip = outside, Player, station_cruiser1, 1000 +Act_ActTrig = station_attackers_persue +Act_Invulnerable = Player, false +Act_DeactTrig = station_attackers_stop_waiting +Act_DeactTrig = player_attacks_station_attackers + +[Trigger] +nickname = player_attacks_station_attackers +system = Li01 +Cnd_ProjHitShipToLbl = station_attackers, 1, Player +Act_ActTrig = station_attackers_persue +Act_DeactTrig = station_attackers_stop_waiting +Act_DeactTrig = flee_from_station_attackers + +[Trigger] +nickname = fighter_wing_giveup +system = Li01 +Cnd_DistVec = inside, Player, -15623, 0, 84268, 5000 +Act_PlayMusic = none, none, none, music_solemn_and_grave +Act_GiveObjList = station_cruiser1, give_up +Act_GiveObjList = station_cruiser2, give_up +Act_GiveObjList = station_cruiser3, give_up +Act_GiveObjList = station_attack_wing1, give_up +Act_GiveObjList = station_attack_wing2, give_up +Act_GiveObjList = station_attack_wing3, give_up +Act_GiveObjList = station_attack_wing4, give_up +Act_GiveObjList = station_attack_wing5, give_up +Act_GiveObjList = station_attack_wing6, give_up +Act_GiveObjList = station_attack_wing1a, give_up +Act_GiveObjList = station_attack_wing2a, give_up +Act_GiveObjList = station_attack_wing3a, give_up +Act_GiveObjList = station_attack_wing4a, give_up +Act_GiveObjList = station_attack_wing5a, give_up +Act_GiveObjList = station_attack_wing6a, give_up + +[Trigger] +nickname = near_jumpgate +system = Li01 +Cnd_DistVec = inside, juni, -15623, 0, 84268, 1950 +Act_SendComm = juni, Player, DX_M04_0920_JUNI + +[Trigger] +nickname = arrive_at_jumpgate +system = Li01 +Cnd_DistVec = inside, juni, -15623, 0, 84268, 800 +Act_AdjHealth = juni, 0.700000 +Act_SetNNState = nn_badlands_jumpgate, COMPLETE +Act_SetNNState = nn_leave_liberty, active +Act_SetNNObj = nn_leave_liberty +Act_PlayerCanDock = true +Act_LockDock = Player, Li01_to_Iw03, unlock +Act_LockDock = juni, Li01_to_Iw03, unlock +Act_ActTrig = leaving_liberty_01 +Act_StartDialog = dlg_head_to_iw03 +Act_ActTrig = juni_dock_with_gate + +[Trigger] +nickname = leaving_liberty_01 +system = Li01 +Cnd_SystemExit = Li01 +Act_SetNNState = nn_leave_liberty, COMPLETE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_DeactTrig = too_far_from_magellan_dock + +[Dialog] +nickname = dlg_head_to_iw03 +system = Li01 +line = juni, Player, DX_M04_0950_JUNI + +[Trigger] +nickname = juni_dock_with_gate +system = Li01 +Cnd_True = no_params +Act_GiveObjList = juni, enter_jumpgate + +[Trigger] +nickname = dist_inside_200 +system = Li01 +Cnd_DistVec = inside, Player, -16055, 0, 85125, 200 +Act_RandomPopSphere = -15623, 0, 84268, 10000, on +Act_SendComm = juni, Player, DX_M04_0960_JUNI + +[Trigger] +nickname = key_save_flee_vanpelt +system = Li01 +Cnd_SpaceEnter = Li02 +Act_MovePlayer = -10716, 0, 78332, 500 +Act_SpawnShip = juni, run_to_jumpgate, -10716, 0, 78132 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SpawnFormation = station_attack_wing, -10539, 0, 77206 +Act_SetVibeLbltoShip = station_attackers, Player, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = station_attackers, juni, REP_NEUTRAL_HOSTILE +Act_SetNNObj = nn_badlands_jumpgate +Act_StartDialog = dlg_key_save_flee_vanpelt +Act_ActTrig = juni_dies +Act_ActTrig = juni_tether +Act_ActTrig = station_attackers_stop_waiting +Act_ActTrig = flee_from_station_attackers +Act_ActTrig = player_attacks_station_attackers +Act_ActTrig = fighter_wing_giveup +Act_ActTrig = near_jumpgate +Act_ActTrig = arrive_at_jumpgate +Act_ActTrig = miner_encounter_sysen + +[Dialog] +nickname = dlg_key_save_flee_vanpelt +system = Li01 +line = station_cruiser1, Player, DX_M04_0880_LIBERTY_CRUISER +line = juni, Player, DX_M04_0900B_JUNI +line = station_cruiser1, Player, DX_M04_0905_LIBERTY_CRUISER +line = juni, Player, DX_M04_0910_JUNI + +[ObjList] +nickname = ol_key_save_across_icefield +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, miner2, juni + +[ObjList] +system = Iw03 +nickname = fly_to_freeport4 +SetPriority = NORMAL +Follow = Player, 3000, 50, 0, -100 + +[ObjList] +system = Iw03 +nickname = fly_to_mactan_base +Delay = 7 +GotoVec = goto_cruise, -19724, 0, -10073, 1000, false, -1, Player, 500, 4000 + +[ObjList] +system = Iw03 +nickname = fly_to_mactan_base_tether_juni +Delay = 7 +GotoVec = goto_cruise, -19724, 0, -10073, 1000, false, -1, juni, 500, 4000 + +[ObjList] +system = Iw03 +nickname = fly_to_trent +GotoShip = goto, Player, 2000, true, -1 + +[ObjList] +system = Iw03 +nickname = fly_to_trent_faster +GotoShip = goto_cruise, Player, 2000, true, -1 + +[ObjList] +system = Iw03 +nickname = stay_on_trent +BreakFormation = no_params +StayInRange = Player, 1250 + +[ObjList] +system = Iw03 +nickname = follow_hacker_1 +Follow = hacker_1, 3000, 100, 0, 0 + +[ObjList] +system = Iw03 +nickname = go_slower_to_freeport4 +GotoVec = goto_no_cruise, 6366, 0, 3462, 750, false, -1 + +[ObjList] +system = Iw03 +nickname = break_and_engage +Avoidance = true +BreakFormation = no_params + +[ObjList] +system = Iw03 +nickname = follow_trent +Avoidance = false +Follow = Player, 5000, -75, 15, -1000 + +[ObjList] +system = Iw03 +nickname = follow_trent_2 +Avoidance = false +Follow = Player, 5000, -75, 0, 500 + +[ObjList] +system = Iw03 +nickname = follow_juni +Avoidance = false +Follow = juni, 5000, 75, 0, -1000 + +[ObjList] +system = Iw03 +nickname = follow_juni_2 +Avoidance = false +Follow = juni, 5000, 75, 15, 500 + +[ObjList] +system = Iw03 +nickname = attack_trent +GotoShip = goto, Player, 500, true, -1 + +[ObjList] +system = Iw03 +nickname = attack_juni +GotoShip = goto, juni, 500, true, -1 + +[ObjList] +system = Iw03 +Delay = 5 +nickname = fly_to_edge_of_ice2 +BreakFormation = no_params + +[ObjList] +system = Iw03 +nickname = fly_to_nebula +GotoVec = goto, -5326, 0, -12122, 500, true + +[ObjList] +nickname = ol_miners_leave +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, miner2 +Delay = 25 +GotoVec = goto_cruise, 21635, 0, -18633, 500, false +SetLifeTime = 65 + +[ObjList] +system = Iw03 +nickname = turn_around +GotoVec = goto_cruise, 9845, 0, 1865, 500, true +SetLifeTime = 65 + +[Trigger] +nickname = miner_encounter_sysen +system = Iw03 +Cnd_SystemEnter = Iw03 +Act_PobjIdle = no_params +Act_PlayMusic = none, none, none, zone_nebula_barrier +Act_ActTrig = juni_near_player + +[Trigger] +nickname = juni_near_player +system = Iw03 +Cnd_DistShip = inside, Player, juni, 2000 +Act_ActTrig = miner_encounter_init + +[Trigger] +nickname = miner_encounter +system = Iw03 +Cnd_True = no_params +Act_RandomPop = false +Act_MovePlayer = -8396, 3, -10587, 500 +Act_PobjIdle = no_params +Act_SpawnShip = juni, juni_init, -8401, 5, -10870 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_MarkObj = juni, 1 +Act_Invulnerable = juni, true, false, 0.900000 +Act_ActTrig = general_triggers +Act_ActTrig = miner_encounter_init + +[Trigger] +nickname = miner_encounter_init +system = Iw03 +Cnd_Timer = 3 +Act_PlayerEnemyClamp = 3, 4 +Act_RandomPop = false +Act_MarkObj = juni, 1 +Act_Invulnerable = juni, true, false, 0.900000 +Act_SpawnFormation = bounty_hunter_wing1 +Act_SpawnFormation = bounty_hunter_wing2 +Act_SpawnFormation = bounty_hunter_wing3 +Act_SpawnFormation = bounty_hunter_wing4 +Act_DisableFriendlyFire = bounty_hunter1, bounty_hunter2, bounty_hunter3, bounty_hunter4, bounty_hunter5, bounty_hunter6, bounty_hunter7, bounty_hunter8 +Act_SetVibeLbltoShip = bounty_hunter_wing, Player, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = bounty_hunter_wing, juni, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = Player, bounty_hunter_wing, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = juni, bounty_hunter_wing, REP_NEUTRAL_HOSTILE +Act_SpawnFormation = hacker_wing1 +Act_SpawnFormation = hacker_wing2 +Act_NagClamp = false +Act_NagOff = magellan_dock +Act_NagDistTowards = OBJ, juni_nag3, juni, Iw03_01, 22775, 100, NAG_OUT_OF_COMBAT +Act_Invulnerable = hacker_1, true, false, 0.900000 +Act_Invulnerable = hacker_2, true, false, 0.900000 +Act_Invulnerable = hacker_3, true, false, 0.900000 +Act_Invulnerable = hacker_4, true, false, 0.900000 +Act_SetVibeLbltoShip = hacker_wing, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbltoShip = hacker_wing, juni, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = Player, hacker_wing, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = juni, hacker_wing, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = hacker_wing, bounty_hunter_wing, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = bounty_hunter_wing, hacker_wing, REP_FRIEND_MAXIMUM +Act_SetNNState = nn_blank, active +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_ActTrig = on_to_freeport_4 +Act_PlayerCanDock = false +Act_LockDock = Player, Iw03_to_Li01, lock +Act_RandomPopSphere = -7706, 0, -11055, 20000, off +Act_Invulnerable = Iw03_02, true + +[Trigger] +nickname = on_to_freeport_4 +system = Li01 +Cnd_True = no_params +Act_GiveObjList = juni, fly_to_freeport4 +Act_ActTrig = setNN_go_to_f4 +Act_ActTrig = bounty_hunters_dead +Act_ActTrig = send_in_bounty_hunters +Act_StartDialog = flying_to_f4 + +[Trigger] +nickname = setNN_go_to_f4 +system = Iw03 +Cnd_CommComplete = DX_M04_0990_JUNI +Act_SetNNState = nn_blank, active +Act_SetNNState = nn_f4_base, COMPLETE +Act_SetNNObj = nn_f4_base + +[Dialog] +nickname = flying_to_f4 +system = Iw03 +line = juni, Player, DX_M04_0970_JUNI +line = juni, Player, DX_M04_0990_JUNI + +[Trigger] +nickname = send_in_bounty_hunters +system = Iw03 +Cnd_DistVec = outside, Player, -7706, 0, -11055, 1000 +Act_Invulnerable = bounty_hunter1, true, false, 0.990000 +Act_ActTrig = bounty_hunters_approach +Act_GiveObjList = bounty_hunter_wing1, fly_to_trent +Act_GiveObjList = bounty_hunter_wing2, fly_to_trent +Act_GiveObjList = bounty_hunter_wing3, fly_to_trent +Act_GiveObjList = bounty_hunter_wing4, fly_to_trent + +[Trigger] +nickname = bounty_hunters_approach +system = Iw03 +Cnd_DistShip = inside, Player, bounty_hunter1, 2000 +Act_PlayMusic = none, none, none, music_iw_danger +Act_GiveObjList = bounty_hunter_wing1, follow_trent +Act_GiveObjList = bounty_hunter_wing2, follow_juni +Act_GiveObjList = bounty_hunter_wing3, follow_trent_2 +Act_GiveObjList = bounty_hunter_wing4, follow_juni_2 +Act_Invulnerable = bounty_hunter1, false +Act_PobjIdle = no_params +Act_ActTrig = send_in_hackers_early +Act_ActTrig = send_in_hacker +Act_ActTrig = sendcomm_DX_M04_1000_JUNI + +[Dialog] +nickname = hand_over_the_artifact +system = Iw03 +line = juni, Player, DX_M04_1000_JUNI +line = bounty_hunter1, Player, DX_M04_1020_BOUNTY_01 +line = juni, Player, DX_M04_1030_JUNI + +[Trigger] +nickname = sendcomm_DX_M04_1000_JUNI +Cnd_True = no_params +Act_ActTrig = sendcomm_DX_M04_1020_BOUNTY_01 +Act_SendComm = juni, Player, DX_M04_1000_JUNI + +[Trigger] +nickname = sendcomm_DX_M04_1020_BOUNTY_01 +Cnd_CommComplete = DX_M04_1000_JUNI +Act_ActTrig = sendcomm_DX_M04_1030_JUNI +Act_EtherComm = pilot_c_ill_f01, 216411, Player, DX_M04_1020_BOUNTY_01, -1, pl_female2_head, pl_female2_journeyman_body, comm_br_elite_female + +[Trigger] +nickname = sendcomm_DX_M04_1030_JUNI +Cnd_CommComplete = DX_M04_1020_BOUNTY_01 +Act_SendComm = juni, Player, DX_M04_1030_JUNI + +[Trigger] +nickname = send_in_hackers_early +system = Iw03 +Cnd_True = no_params +Act_GiveObjList = hacker_wing1, fly_to_trent_faster +Act_GiveObjList = hacker_wing2, fly_to_trent_faster +Act_ActTrig = bounty_hunter_nag_30 + +[Trigger] +nickname = bounty_hunter_nag_30 +system = Iw03 +Cnd_TetherBroke = juni, Player, 3000, 30 +Act_SendComm = juni, Player, DX_M04_1060_JUNI +Act_ActTrig = bounty_hunter_nag_60 + +[Trigger] +nickname = bounty_hunter_nag_60 +system = Iw03 +Cnd_TetherBroke = juni, Player, 3000, 30 +Act_SendComm = juni, Player, DX_M04_1060_JUNI +Act_ActTrig = bounty_hunter_nag_90 + +[Trigger] +nickname = bounty_hunter_nag_90 +system = Iw03 +Cnd_TetherBroke = juni, Player, 3000, 30 +Act_ChangeState = FAIL, 22750 + +[Trigger] +nickname = send_in_hacker +system = Iw03 +Cnd_CommComplete = DX_M04_1030_JUNI +Act_PlayMusic = none, none, none, music_iw_battle +Act_SetNNState = nn_f4_base, COMPLETE +Act_SetNNState = nn_defend_yourself, active +Act_SetNNObj = nn_defend_yourself +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_SetVibeLbltoShip = bounty_hunter_wing, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = bounty_hunter_wing, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, bounty_hunter_wing, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, bounty_hunter_wing, REP_HOSTILE_THRESHOLD +Act_MarkObj = bounty_hunter_wing, 1 +Act_NagOff = juni_nag3 +Act_NagDistLeaving = bounty_hunter_nag, juni, juni, 22750, 1500, NAG_ALWAYS +Act_GiveObjList = bounty_hunter_wing1, break_and_engage +Act_GiveObjList = bounty_hunter_wing2, break_and_engage +Act_GiveObjList = bounty_hunter_wing3, break_and_engage +Act_GiveObjList = bounty_hunter_wing4, break_and_engage +Act_GiveObjList = juni, stay_on_trent +Act_ActTrig = hacker_approach +Act_ActTrig = defend_yourselves +Act_ActTrig = too_far_from_bounty_hunters + +[Trigger] +nickname = too_far_from_bounty_hunters +system = Iw03 +Cnd_DistShip = outside, Player, juni, 6000, 10 +Act_Destroy = juni, EXPLODE +Act_ChangeState = FAIL, 22750 + +[Trigger] +nickname = defend_yourselves +system = Iw03 +Cnd_Timer = 5 +Act_ActTrig = sendcomm_DX_M04_1050_BOUNTY_01 + +[Trigger] +nickname = sendcomm_DX_M04_1050_BOUNTY_01 +Cnd_True = no_params +Act_EtherComm = pilot_c_ill_f01, 216411, Player, DX_M04_1050_BOUNTY_01, -1, pl_female2_head, pl_female2_journeyman_body, comm_br_elite_female + +[Trigger] +nickname = hacker_approach +system = Iw03 +Cnd_DistShip = inside, Player, hacker_1, 4000 +Act_ActTrig = bounty_hunters_defend +Act_ActTrig = surprise_hacker_attack +Act_ActTrig = sendcomm_DX_M04_1070_LANEHACKER_1 + +[Trigger] +nickname = bounty_hunters_defend +system = Iw03 +Cnd_CommComplete = DX_M04_1100_BOUNTY_01 +Act_SetVibeLbl = bounty_hunter_wing, hacker_wing, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = surprise_hacker_attack +system = Iw03 +Cnd_CommComplete = DX_M04_1090_LANEHACKER_1 +Act_SetVibeLbl = hacker_wing, bounty_hunter_wing, REP_HOSTILE_THRESHOLD +Act_MarkObj = hacker_1, 1 + +[Dialog] +nickname = no_we_wont_hand_it_over +system = Iw03 +line = hacker_1, Player, DX_M04_1070_LANEHACKER_1 +line = bounty_hunter1, Player, DX_M04_1080_BOUNTY_01 +line = hacker_1, Player, DX_M04_1090_LANEHACKER_1 +line = bounty_hunter1, Player, DX_M04_1100_BOUNTY_01 + +[Trigger] +nickname = sendcomm_DX_M04_1070_LANEHACKER_1 +Cnd_True = no_params +Act_ActTrig = sendcomm_DX_M04_1080_BOUNTY_01 +Act_SendComm = hacker_1, Player, DX_M04_1070_LANEHACKER_1 + +[Trigger] +nickname = sendcomm_DX_M04_1080_BOUNTY_01 +Cnd_CommComplete = DX_M04_1070_LANEHACKER_1 +Act_ActTrig = sendcomm_DX_M04_1090_LANEHACKER_1 +Act_EtherComm = pilot_c_ill_f01, 216411, Player, DX_M04_1080_BOUNTY_01, -1, pl_female2_head, pl_female2_journeyman_body, comm_br_elite_female + +[Trigger] +nickname = sendcomm_DX_M04_1090_LANEHACKER_1 +Cnd_CommComplete = DX_M04_1080_BOUNTY_01 +Act_ActTrig = sendcomm_DX_M04_1100_BOUNTY_01 +Act_SendComm = hacker_1, Player, DX_M04_1090_LANEHACKER_1 + +[Trigger] +nickname = sendcomm_DX_M04_1100_BOUNTY_01 +Cnd_CommComplete = DX_M04_1090_LANEHACKER_1 +Act_EtherComm = pilot_c_ill_f01, 216411, Player, DX_M04_1100_BOUNTY_01, -1, pl_female2_head, pl_female2_journeyman_body, comm_br_elite_female + +[Trigger] +nickname = bounty_hunters_dead +system = Iw03 +Cnd_Destroyed = bounty_hunter_wing, -1 +Act_PlayMusic = none, none, none, zone_nebula_barrier +Act_DeactTrig = bounty_hunter_nag_30 +Act_DeactTrig = bounty_hunter_nag_60 +Act_DeactTrig = bounty_hunter_nag_90 +Act_DeactTrig = too_far_from_bounty_hunters +Act_NagOff = bounty_hunter_nag +Act_ActTrig = setNN_fly_to_hacker_base +Act_ActTrig = go_to_the_lane_hacker_base +Act_ActTrig = last_line_of_to_the_lane_hacker_base +Act_StartDialog = to_the_lane_hacker_base + +[Dialog] +nickname = to_the_lane_hacker_base +system = Iw03 +line = juni, Player, DX_M04_1110_JUNI +line = hacker_1, Player, DX_M04_1120_LANEHACKER_1 +line = juni, Player, DX_M04_1130_JUNI +line = hacker_1, Player, DX_M04_1140_LANEHACKER_1 + +[Trigger] +nickname = last_line_of_to_the_lane_hacker_base +system = Iw03 +Cnd_CommComplete = DX_M04_1140_LANEHACKER_1 +Act_ActTrig = last_line_timer + +[Trigger] +nickname = last_line_timer +system = Iw03 +Cnd_Timer = 5 +Act_NagDistTowards = OBJ, hacker_dock, juni, Iw03_02, 22780, 100, NAG_ALWAYS +Act_StartDialog = sendcomm_DX_M04_1170_LANEHACKER_1 + +[Dialog] +nickname = sendcomm_DX_M04_1170_LANEHACKER_1 +system = Iw03 +line = hacker_1, Player, DX_M04_1170_LANEHACKER_1 + +[Trigger] +nickname = setNN_fly_to_hacker_base +system = Iw03 +Cnd_CommComplete = DX_M04_1120_LANEHACKER_1 +Act_SetNNState = nn_defend_yourself, COMPLETE +Act_SetNNState = nn_hacker_base, active +Act_SetNNObj = nn_hacker_base + +[Trigger] +nickname = go_to_the_lane_hacker_base +system = Iw03 +Cnd_True = no_params +Act_GiveObjList = hacker_wing1, fly_to_mactan_base_tether_juni +Act_GiveObjList = hacker_wing2, follow_hacker_1 +Act_GiveObjList = juni, fly_to_mactan_base +Act_NagOff = juni_nag3 +Act_SetVibeLbltoShip = hacker_wing, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbltoShip = hacker_wing, juni, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = Player, hacker_wing, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = juni, hacker_wing, REP_FRIEND_THRESHOLD +Act_ActTrig = fly_to_hacker_base_init + +[Trigger] +nickname = key_save_across_icefield +system = Iw03 +Cnd_SpaceEnter = Li02 +Act_MovePlayer = 15260, 0, -18825, 250 +Act_SpawnShip = juni, juni_init, 15230, 0, -18825 +Act_SpawnFormation = miners, 15200, 0, -18775 +Act_SetVibeLbltoShip = miners, Player, REP_NEUTRAL_FRIENDLY +Act_GiveObjList = miner1, ol_key_save_across_icefield +Act_PlayerCanDock = false +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_StartDialog = at_edge +Act_ActTrig = general_triggers + +[ObjList] +system = Iw03 +nickname = dock_with_iw03_02 +BreakFormation = no_params +Dock = Iw03_02 + +[ObjList] +system = Iw03 +nickname = juni_dock_with_iw03_02 +BreakFormation = no_params +Delay = 30 +Dock = Iw03_02 + +[ObjList] +system = Iw03 +nickname = ol_juni_stops_for_hackers +Delay = 38 +BreakFormation = no_params +GotoShip = goto, Iw03_02, 750, false, -1 + +[ObjList] +system = Iw03 +nickname = ol_hackers_intercept +GotoShip = goto_no_cruise, Player, 500, false +Delay = 36 +Follow = juni, 100, 0, 0, -200 + +[Trigger] +nickname = juni_mactan_tether +system = Li01 +repeatable = true +Cnd_TetherBroke = Juni_mactan, Player, 1500, 30, 2500 + +[Trigger] +nickname = juni_mactan_dies +system = Li01 +Cnd_Destroyed = Juni_mactan, 1, EXPLODE +Act_ChangeState = FAIL, 22750 + +[Trigger] +nickname = fly_to_hacker_base +system = Iw03 +Cnd_True = no_params +Act_MovePlayer = -5326, 0, -12122, 500 +Act_SpawnShip = juni, juni_init, -5356, 0, -12132 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetNNObj = nn_hacker_base +Act_ActTrig = general_triggers +Act_ActTrig = fly_to_hacker_base_init + +[Trigger] +nickname = fly_to_hacker_base_init +system = Iw03 +Cnd_True = no_params +Act_RandomPop = false +Act_RandomPopSphere = -19724, 0, -10073, 20000, off +Act_SetVibe = juni, Iw03_02, REP_NEUTRAL_FRIENDLY +Act_AdjHealth = juni, 0.700000 +Act_LockDock = Player, Iw03_02, lock +Act_ActTrig = dist_to_hacker_base +Act_ActTrig = spawn_hackers + +[Trigger] +nickname = dist_to_hacker_base +system = Iw03 +Cnd_DistVec = inside, juni, -19724, 0, -10073, 3000 +Act_LockDock = Player, Iw03_02, unlock +Act_PlayerCanDock = true +Act_ActTrig = land_on_hacker + +[Trigger] +nickname = juni_docks +system = Iw03 +Cnd_CommComplete = DX_M04_1190_LANEHACKER_BASE +Act_GiveObjList = juni, juni_dock_with_iw03_02 +Act_GiveObjList = hacker_2, dock_with_iw03_02 +Act_GiveObjList = hacker_4, dock_with_iw03_02 +Act_Invulnerable = hacker_1, false +Act_Invulnerable = hacker_2, false +Act_Invulnerable = hacker_3, false +Act_Invulnerable = hacker_4, false +Act_DeactTrig = juni_tether +Act_ActTrig = has_juni_docked + +[Trigger] +nickname = has_juni_docked +Cnd_Destroyed = juni, 1, SILENT +Act_ActTrig = stall_has_juni_docked + +[Trigger] +nickname = stall_has_juni_docked +Cnd_Timer = 1 +Act_DeactTrig = land_on_hacker +Act_ActTrig = juni_launches +Act_ActTrig = land_on_hacker_after_juni_lands + +[Trigger] +nickname = juni_launches +system = Iw03 +Cnd_Timer = 65 +Act_DeactTrig = land_on_hacker_after_juni_lands +Act_LockDock = Player, Iw03_02, lock +Act_DeactTrig = juni_dies +Act_DeactTrig = juni_tether +Act_DeactTrig = too_far_iw03_02 +Act_DeactTrig = too_far_iw03_02_2 +Act_DeactTrig = too_long_to_dock_iw03_02 +Act_DeactTrig = too_long_to_dock_iw03_02_2 +Act_ActTrig = launch_juni_mactan + +[Trigger] +nickname = land_on_hacker_after_juni_lands +system = Iw03 +Cnd_BaseEnter = Iw03_02_base +Act_NNIds = 30425, HISTORY +Act_DeactTrig = juni_docks +Act_DeactTrig = juni_launches +Act_DeactTrig = juni_dies +Act_DeactTrig = juni_tether +Act_SetNNState = nn_dock_with_hacker_base, COMPLETE +Act_SetNNHidden = nn_dock_with_hacker_base, true +Act_ActTrig = rheinland_attacks_spe_minus_juni +Act_DeactTrig = too_far_iw03_02 +Act_DeactTrig = too_far_iw03_02_2 +Act_DeactTrig = too_long_to_dock_iw03_02 +Act_DeactTrig = too_long_to_dock_iw03_02_2 +Act_SetTitle = 22602 +Act_SetOffer = 22604 +Act_SetNNObj = nn_leave_hacker_base + +[Trigger] +nickname = land_on_hacker +system = Iw03 +Cnd_BaseEnter = Iw03_02_base +Act_NNIds = 30425, HISTORY +Act_DeactTrig = juni_docks +Act_DeactTrig = has_juni_docked +Act_DeactTrig = stall_has_juni_docked +Act_DeactTrig = juni_dies +Act_DeactTrig = juni_tether +Act_SetNNState = nn_dock_with_hacker_base, COMPLETE +Act_SetNNHidden = nn_dock_with_hacker_base, true +Act_ActTrig = rheinland_attacks_spe_plus_juni +Act_DeactTrig = too_far_iw03_02 +Act_DeactTrig = too_far_iw03_02_2 +Act_DeactTrig = too_long_to_dock_iw03_02 +Act_DeactTrig = too_long_to_dock_iw03_02_2 +Act_SetTitle = 22602 +Act_SetOffer = 22604 +Act_SetNNObj = nn_leave_hacker_base + +[Trigger] +nickname = spawn_hackers +system = Iw03 +Cnd_DistVec = inside, Player, -19724, 0, -10073, 2000 +Act_GiveObjList = hacker_wing1, dock_with_iw03_02 +Act_GiveObjList = hacker_wing2, dock_with_iw03_02 +Act_MarkObj = hacker_1, 0 +Act_SetLifeTime = hacker_1, 1 +Act_SetLifeTime = hacker_2, 1 +Act_SetLifeTime = hacker_3, 1 +Act_SetLifeTime = hacker_4, 1 +Act_MarkObj = Iw03_02, 1 +Act_SetVibe = Iw03_02, Player, REP_NEUTRAL_FRIENDLY +Act_SetVibe = juni, Iw03_02, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Iw03_02, juni, REP_NEUTRAL_FRIENDLY +Act_GiveObjList = juni, ol_juni_stops_for_hackers +Act_PobjIdle = no_params +Act_ActTrig = juni_docks +Act_ActTrig = set_NNObj_nn_dock_with_hacker_base +Act_ActTrig = sendcomm_DX_M04_1180_LANEHACKER_1 + +[Trigger] +nickname = sendcomm_DX_M04_1180_LANEHACKER_1 +system = Li01 +Cnd_True = no_params +Act_ActTrig = sendcomm_DX_M04_1190_LANEHACKER_BASE +Act_SendComm = hacker_1, Player, DX_M04_1180_LANEHACKER_1 + +[Trigger] +nickname = sendcomm_DX_M04_1190_LANEHACKER_BASE +system = Li01 +Cnd_CommComplete = DX_M04_1180_LANEHACKER_1 +Act_ActTrig = sendcomm_DX_M04_1220_JUNI +Act_EtherComm = lanehacker_base, 196728, Player, DX_M04_1190_LANEHACKER_BASE, -1, ge_male6_head, pi_pirate7_body + +[Trigger] +nickname = sendcomm_DX_M04_1220_JUNI +system = Li01 +Cnd_CommComplete = DX_M04_1190_LANEHACKER_BASE +Act_SendComm = juni, Player, DX_M04_1220_JUNI + +[Trigger] +nickname = set_NNObj_nn_dock_with_hacker_base +system = Iw03 +Cnd_CommComplete = DX_M04_1220_JUNI +Act_SetNNState = nn_hacker_base, COMPLETE +Act_SetNNState = nn_dock_with_hacker_base, active +Act_SetNNObj = nn_dock_with_hacker_base + +[Trigger] +nickname = hacker1_becomes_angry +system = Iw03 +Cnd_WatchVibe = hacker1, Player, -0.400000 +Act_DebugMsg = Player angered the hackers. + +[Trigger] +nickname = hacker2_becomes_angry +system = Iw03 +Cnd_WatchVibe = hacker2, Player, -0.400000 +Act_DebugMsg = Player angered the hackers. + +[Trigger] +nickname = too_far_iw03_02 +system = Li02 +Cnd_DistShip = outside, Player, Iw03_02, 3000 +Act_DebugMsg = Player getting too far from juni. +Act_ActTrig = too_far_iw03_02_2 + +[Trigger] +nickname = too_far_iw03_02_2 +system = Li02 +Cnd_DistShip = outside, Player, Iw03_02, 6000 +Act_DebugMsg = Player got too far from juni. + +[Trigger] +nickname = too_long_to_dock_iw03_02 +system = Li02 +Cnd_Timer = 120 +Act_DebugMsg = Player taking too long to dock. +Act_ActTrig = too_long_to_dock_iw03_02_2 + +[Trigger] +nickname = too_long_to_dock_iw03_02_2 +system = Li02 +Cnd_Timer = 180 +Act_DebugMsg = Player took too long to dock. + +[ObjList] +system = Iw03 +nickname = rheinland_attacks +Delay = 10 +GotoShip = goto, Iw03_02, 1000, false, -1 +StayInRange = Iw03_02, 1000 + +[ObjList] +system = Iw03 +nickname = intercept_incoming +GotoShip = goto, rheinland_assault1, 500, false, -1 +StayInRange = Iw03_02, 1500 + +[ObjList] +system = Iw03 +nickname = juni_intercept_incoming +GotoShip = goto, rheinland_assault1, 500, false, -1 + +[ObjList] +system = Iw03 +nickname = post_launch +Avoidance = true +GotoShip = goto, rheinland_assault1, 500, false, -1 +StayInRange = Iw03_02, 1500 + +[ObjList] +system = Iw03 +nickname = dock_to_manchester +Dock = Iw03_to_Br02_hole, none, Player, 200, 600 +GotoShip = goto, Player, 100, true + +[ObjList] +system = Iw03 +nickname = stall_around_trent +Follow = Player, 100, 50, 20, -125 + +[ObjList] +system = Iw03 +nickname = stall_in_dock +Delay = 10 + +[ObjList] +system = Iw03 +nickname = no_means_no +BreakFormation = no_params +StayInRange = Iw03_02, 3000, false + +[ObjList] +system = Iw03 +nickname = fly_to_mag_jumpgate_alone +SetPriority = ALWAYS_EXECUTE +BreakFormation = no_params +Dock = Iw03_to_Br02_hole + +[ObjList] +system = Iw03 +nickname = dock_with_iw03_02_2 +Dock = Iw03_02 + +[ObjList] +system = Iw03 +nickname = leave_dock_1 +GotoVec = goto, -19526, -133, -10039, 15, true +Follow = Player, 100, 50, 20, -125 + +[ObjList] +system = Iw03 +nickname = leave_dock_2 +GotoVec = goto, -19922, -91, -10066, 15, true +Follow = Player, 100, 50, 20, -125 + +[Trigger] +nickname = rheinland_attacks +system = Iw03 +Cnd_True = no_params +Act_SpawnShip = Juni_mactan, stall_around_trent +Act_SetVibe = Juni_mactan, Player, REP_FRIEND_THRESHOLD +Act_MarkObj = Juni_mactan, 1 +Act_MovePlayer = -19124, 0, -10130, 500 +Act_RandomPopSphere = -19724, 0, -10073, 20000, off +Act_RandomPop = false +Act_PlayerCanDock = false +Act_ActTrig = rheinland_attacks_init + +[Trigger] +nickname = rheinland_attacks_spe_minus_juni +system = Iw03 +Cnd_SpaceEnter = Iw03 +Act_PlayerCanDock = false +Act_PlayMusic = none, none, none, zone_nebula_barrier +Act_ActTrig = launch_juni_mactan +Act_RandomPop = false +Act_SetNNState = nn_leave_hacker_base, COMPLETE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY + +[Trigger] +nickname = rheinland_attacks_spe_plus_juni +system = Iw03 +Cnd_SpaceEnter = Iw03 +Act_PlayerCanDock = false +Act_PlayMusic = none, none, none, zone_nebula_barrier +Act_ActTrig = destroy_juni_hack +Act_ActTrig = launch_juni_mactan +Act_RandomPop = false +Act_SetNNState = nn_leave_hacker_base, COMPLETE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY + +[Trigger] +nickname = destroy_juni_hack +Cnd_Timer = 2 +Act_MarkObj = juni, 0 +Act_Destroy = juni, SILENT + +[Trigger] +nickname = launch_juni_mactan +system = Iw03 +Cnd_Timer = 7 +Act_ActTrig = wait_for_launch +Act_SpawnShip = Juni_mactan, stall_in_dock + +[Trigger] +nickname = watch_spawn +system = Iw03 +Cnd_NPCSystemEnter = Iw03, Juni_mactan +Act_ActTrig = watch_dock_1 +Act_ActTrig = watch_dock_2 + +[Trigger] +nickname = watch_dock_1 +Cnd_DistVec = inside, Juni_mactan, -19678, 5, -10075, 30 +Act_GiveObjList = Juni_mactan, leave_dock_1 +Act_DeactTrig = watch_dock_2 + +[Trigger] +nickname = watch_dock_2 +Cnd_DistVec = inside, Juni_mactan, -19735, -24, -10067, 30 +Act_GiveObjList = Juni_mactan, leave_dock_2 +Act_DeactTrig = watch_dock_1 + +[Trigger] +nickname = wait_for_launch +system = Iw03 +Cnd_Timer = 7 +Act_PlayerEnemyClamp = 2, 2 +Act_SetVibe = Juni_mactan, Player, REP_FRIEND_THRESHOLD +Act_MarkObj = Juni_mactan, 1 +Act_ActTrig = watch_dock_1 +Act_ActTrig = watch_dock_2 +Act_ActTrig = juni_mactan_tether +Act_ActTrig = juni_mactan_dies +Act_ActTrig = rheinland_attacks_init + +[Trigger] +nickname = rheinland_attacks_init +system = Iw03 +Cnd_True = no_params +Act_RandomPop = false +Act_MarkObj = Iw03_02, 0 +Act_RandomPopSphere = -19724, 0, -10073, 20000, off +Act_SetVibe = Juni_mactan, Iw03_02, REP_NEUTRAL_FRIENDLY +Act_NagOff = hacker_dock +Act_NagDistLeaving = juni_nag4, Juni_mactan, Iw03_02, 22750, 6000, NAG_ALWAYS +Act_SetVibeShiptoLbl = Juni_mactan, rheinland_assault_wing1, REP_NEUTRAL +Act_SetVibeShiptoLbl = Player, rheinland_assault_wing2, REP_NEUTRAL +Act_SetVibeLbltoShip = rheinland_assault_wing1, Juni_mactan, REP_NEUTRAL +Act_SetVibeLbltoShip = rheinland_assault_wing2, Player, REP_NEUTRAL +Act_SetVibeShiptoLbl = Juni_mactan, rheinland_assault_wing2, REP_NEUTRAL +Act_SetVibeShiptoLbl = Player, rheinland_assault_wing1, REP_NEUTRAL +Act_SetVibeLbltoShip = rheinland_assault_wing2, Juni_mactan, REP_NEUTRAL +Act_SetVibeLbltoShip = rheinland_assault_wing1, Player, REP_NEUTRAL +Act_SetVibe = Iw03_02, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = Iw03_02, Juni_mactan, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Player, Iw03_02, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Juni_mactan, Iw03_02, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Iw03_wplatform_ice_1, Player, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Iw03_wplatform_ice_1, Juni_mactan, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Player, Iw03_wplatform_ice_1, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Juni_mactan, Iw03_wplatform_ice_1, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Iw03_wplatform_ice_2, Player, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Iw03_wplatform_ice_2, Juni_mactan, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Player, Iw03_wplatform_ice_2, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Juni_mactan, Iw03_wplatform_ice_2, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Iw03_wplatform_ice_3, Player, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Iw03_wplatform_ice_3, Juni_mactan, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Player, Iw03_wplatform_ice_3, REP_NEUTRAL_FRIENDLY +Act_SetVibe = Juni_mactan, Iw03_wplatform_ice_3, REP_NEUTRAL_FRIENDLY +Act_Invulnerable = Juni_mactan, true, false, 0.900000 +Act_ActTrig = rheinland_destroyed +Act_ActTrig = send_in_rheinland +Act_StartDialog = sendcomm_DX_M04_1230_JUNI +Act_ActTrig = too_far_from_rh_fight + +[Trigger] +nickname = too_far_from_rh_fight +Cnd_DistShip = outside, Player, Juni_mactan, 6000, 10 +Act_Destroy = Juni_mactan, EXPLODE +Act_ChangeState = FAIL, 22750 + +[Trigger] +nickname = close_to_leeds_jump_hole +Cnd_DistShip = inside, Player, Iw03_to_Br04_hole, 1000 +Act_DeactTrig = juni_mactan_dies +Act_Destroy = Juni_mactan, SILENT +Act_SetNNState = nn_leeds_hole, COMPLETE +Act_SetNNState = nn_jump_to_leeds, active +Act_SetNNObj = nn_jump_to_leeds +Act_ActTrig = key_to_br04_init +Act_ActTrig = write_log_Iw03_sys_exit + +[Trigger] +nickname = write_log_Iw03_sys_exit +system = Iw03 +Cnd_SystemExit = Iw03 +Act_SetNNState = nn_jump_to_leeds, COMPLETE +Act_SetNNState = nn_hacker_base, COMPLETE +Act_SetNNState = nn_dock_with_hacker_base, COMPLETE +Act_SetNNState = nn_blank, active +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_NagOff = juni_nag4 +Act_NNIds = 30430, HISTORY + +[Trigger] +nickname = rheinland_destroyed +system = Iw03 +Cnd_Destroyed = rheinland_assault_wing, -1 +Act_PlayMusic = none, none, none, zone_nebula_barrier +Act_SetVibe = Iw03_02, Player, REP_NEUTRAL_FRIENDLY +Act_GiveObjList = hacker_intercept_wing, dock_with_iw03_02_2 +Act_DeactTrig = watch_dock_1 +Act_DeactTrig = watch_dock_2 +Act_DeactTrig = launch_1 +Act_DeactTrig = launch_hacker_intercept1 +Act_DeactTrig = launch_2 +Act_DeactTrig = launch_hacker_intercept2 +Act_DeactTrig = launch_3 +Act_DeactTrig = launch_hacker_intercept3 +Act_DeactTrig = launch_4 +Act_DeactTrig = launch_hacker_intercept4 +Act_DeactTrig = launch_5 +Act_DeactTrig = launch_hacker_intercept5 +Act_DeactTrig = launch_6 +Act_DeactTrig = launch_hacker_intercept6 +Act_DeactTrig = finish_launch +Act_PlayerCanDock = false, Iw03_to_Br04_hole +Act_ActTrig = head_to_leeds +Act_ActTrig = sendcomm_DX_M04_1340_LANEHACKER1 +Act_DeactTrig = too_far_from_rh_fight + +[Trigger] +nickname = head_to_leeds +Cnd_CommComplete = DX_M04_1350_JUNI +Act_AdjHealth = juni, 0.900000 +Act_SetNNState = nn_defend_hacker_base, COMPLETE +Act_SetNNState = nn_leeds_hole, active +Act_SetNNObj = nn_leeds_hole +Act_GiveNNObjs = no_params +Act_EnableManeuver = formation, false +Act_GiveObjList = Juni_mactan, fly_to_mag_jumpgate_alone +Act_DeactTrig = juni_mactan_tether +Act_MarkObj = Juni_mactan, 0 +Act_ActTrig = close_to_leeds_jump_hole + +[Trigger] +nickname = sendcomm_DX_M04_1340_LANEHACKER1 +system = Iw03 +Cnd_True = no_params +Act_ActTrig = sendcomm_DX_M04_1350_JUNI +Act_NagOff = juni_nag4 +Act_EtherComm = pilot_f_ill_m02, 216403, Player, DX_M04_1340_LANEHACKER1, -1, pi_pirate2_head, pi_pirate3_body, comm_pi_pirate + +[Trigger] +nickname = sendcomm_DX_M04_1350_JUNI +system = Iw03 +Cnd_CommComplete = DX_M04_1340_LANEHACKER1 +Act_LockDock = Player, Iw03_to_Br04_hole, unlock +Act_StartDialog = parting_ways + +[Dialog] +nickname = parting_ways +system = Iw03 +line = Juni_mactan, Player, DX_M04_1350_JUNI +line = Juni_mactan, Player, DX_M04_1360_JUNI + +[Trigger] +nickname = send_in_rheinland +system = Iw03 +Cnd_CommComplete = DX_M04_1234_TRENT +Act_SpawnFormation = rheinland_assault_wing1 +Act_SpawnFormation = rheinland_assault_wing2 +Act_GiveObjList = rheinland_assault_wing1, rheinland_attacks +Act_GiveObjList = rheinland_assault_wing2, rheinland_attacks +Act_Cloak = rheinland_assault_wing1, false +Act_Cloak = rheinland_assault_wing2, false +Act_ActTrig = light_iw03_02_fuse +Act_ActTrig = scramble_hacker_interceptors + +[Trigger] +nickname = light_iw03_02_fuse +Cnd_ProjHit = Iw03_02, 5, rheinland_assault1 +Act_LightFuse = Iw03_02, miningbase_small_ice_burning_fuse + +[Trigger] +nickname = scramble_hacker_interceptors +system = Iw03 +Cnd_DistShip = inside, Iw03_02, rheinland_assault1, 3000 +Act_SetVibeShiptoLbl = Juni_mactan, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, Juni_mactan, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Juni_mactan, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, Juni_mactan, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, Player, REP_HOSTILE_THRESHOLD +Act_ActTrig = juni_engages +Act_ActTrig = sendcomm_DX_M04_1240_LANEHACKER1 +Act_ActTrig = activate_automated_defenses +Act_ActTrig = hacker_response_comms +Act_ActTrig = launch_1 + +[Trigger] +nickname = juni_engages +system = Iw03 +Cnd_CommComplete = DX_M04_1260_JUNI +Act_GiveObjList = Juni_mactan, juni_intercept_incoming +Act_SetNNState = nn_dock_with_hacker_base, COMPLETE +Act_SetNNState = nn_defend_hacker_base, active +Act_SetNNObj = nn_defend_hacker_base +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY + +[Trigger] +nickname = sendcomm_DX_M04_1240_LANEHACKER1 +system = Iw03 +Cnd_True = no_params +Act_ActTrig = sendcomm_DX_M04_1250_LANEHACKER_BASE +Act_PlayMusic = none, none, none, music_iw_battle +Act_EtherComm = lanehacker_base, 216403, Player, DX_M04_1240_LANEHACKER1, -1, pi_pirate2_head, pi_pirate3_body, comm_pi_pirate + +[Trigger] +nickname = sendcomm_DX_M04_1250_LANEHACKER_BASE +system = Iw03 +Cnd_CommComplete = DX_M04_1240_LANEHACKER1 +Act_ActTrig = sendcomm_DX_M04_1260_JUNI +Act_EtherComm = lanehacker_base, 196728, Player, DX_M04_1250_LANEHACKER_BASE, -1, ge_male6_head, pi_pirate7_body + +[Trigger] +nickname = sendcomm_DX_M04_1260_JUNI +system = Iw03 +Cnd_CommComplete = DX_M04_1250_LANEHACKER_BASE +Act_ActTrig = sendcomm_DX_M04_1290_RHEINLANDER1 +Act_ActTrig = sendcomm_DX_M04_1270_LANEHACKER_BASE +Act_ActTrig = sendcomm_DX_M04_1280_LANEHACKER_BASE +Act_SendComm = Juni_mactan, Player, DX_M04_1260_JUNI + +[Trigger] +nickname = sendcomm_DX_M04_1290_RHEINLANDER1 +system = Iw03 +Cnd_CommComplete = DX_M04_1260_JUNI +Act_ActTrig = sendcomm_DX_M04_1300_JUNI +Act_MarkObj = rheinland_assault_wing, 1 +Act_SendComm = rheinland_assault1, Player, DX_M04_1290_RHEINLANDER1 + +[Trigger] +nickname = sendcomm_DX_M04_1300_JUNI +system = Iw03 +Cnd_CommComplete = DX_M04_1290_RHEINLANDER1 +Act_SendComm = Juni_mactan, Player, DX_M04_1300_JUNI + +[Trigger] +nickname = sendcomm_DX_M04_1270_LANEHACKER_BASE +system = Iw03 +Cnd_Timer = 5 +Act_EtherComm = lanehacker_base, 196728, Juni_mactan, DX_M04_1270_LANEHACKER_BASE, -1, ge_male6_head, pi_pirate7_body + +[Trigger] +nickname = sendcomm_DX_M04_1280_LANEHACKER_BASE +system = Iw03 +Cnd_Timer = 10 +Act_EtherComm = lanehacker_base, 196728, Juni_mactan, DX_M04_1280_LANEHACKER_BASE, -1, ge_male6_head, pi_pirate7_body + +[Trigger] +nickname = hacker_response_comms +system = Iw03 +Cnd_True = no_params +Act_ActTrig = sendcomm_DX_M04_1310_LANEHACKER_BASE +Act_ActTrig = sendcomm_DX_M04_1320_LANEHACKER_BASE +Act_ActTrig = sendcomm_DX_M04_1330_LANEHACKER_BASE + +[Trigger] +nickname = sendcomm_DX_M04_1310_LANEHACKER_BASE +system = Iw03 +Cnd_Destroyed = rheinland_assault_wing, 1 +Act_EtherComm = lanehacker_base, 196728, Player, DX_M04_1310_LANEHACKER_BASE, -1, ge_male6_head, pi_pirate7_body + +[Trigger] +nickname = sendcomm_DX_M04_1320_LANEHACKER_BASE +system = Iw03 +Cnd_Destroyed = rheinland_assault_wing, 2 +Act_EtherComm = lanehacker_base, 196728, Player, DX_M04_1320_LANEHACKER_BASE, -1, ge_male6_head, pi_pirate7_body + +[Trigger] +nickname = sendcomm_DX_M04_1320_LANEHACKER_BASE_2 +system = Iw03 +Cnd_Destroyed = rheinland_assault_wing, 3 +Act_EtherComm = lanehacker_base, 196728, Player, DX_M04_1320_LANEHACKER_BASE, -1, ge_male6_head, pi_pirate7_body + +[Trigger] +nickname = sendcomm_DX_M04_1330_LANEHACKER_BASE +system = Iw03 +Cnd_Destroyed = rheinland_assault_wing, 4 +Act_EtherComm = lanehacker_base, 196728, Player, DX_M04_1330_LANEHACKER_BASE, -1, ge_male6_head, pi_pirate7_body + +[Trigger] +nickname = launch_1 +system = Iw03 +Cnd_True = no_params +Act_ActTrig = launch_hacker_intercept1 +Act_ActTrig = launch_2 + +[Trigger] +nickname = launch_2 +system = Iw03 +Cnd_Timer = 15 +Act_GiveObjList = hacker_intercept1, post_launch +Act_ActTrig = launch_hacker_intercept2 +Act_ActTrig = launch_3 + +[Trigger] +nickname = launch_3 +system = Iw03 +Cnd_Timer = 15 +Act_GiveObjList = hacker_intercept2, post_launch +Act_ActTrig = launch_hacker_intercept3 +Act_ActTrig = launch_4 + +[Trigger] +nickname = launch_4 +system = Iw03 +Cnd_Timer = 15 +Act_GiveObjList = hacker_intercept3, post_launch +Act_ActTrig = launch_hacker_intercept4 +Act_ActTrig = launch_5 + +[Trigger] +nickname = launch_5 +system = Iw03 +Cnd_Timer = 15 +Act_GiveObjList = hacker_intercept4, post_launch +Act_ActTrig = launch_hacker_intercept5 +Act_ActTrig = launch_6 + +[Trigger] +nickname = launch_6 +system = Iw03 +Cnd_Timer = 15 +Act_GiveObjList = hacker_intercept5, post_launch +Act_ActTrig = launch_hacker_intercept6 +Act_ActTrig = finish_launch + +[Trigger] +nickname = finish_launch +system = Iw03 +Cnd_Timer = 15 +Act_GiveObjList = hacker_intercept6, post_launch + +[Trigger] +nickname = activate_automated_defenses +system = Iw03 +Cnd_True = no_params +Act_SetVibeShiptoLbl = Iw03_02, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Iw03_02, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, Iw03_02, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, Iw03_02, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Iw03_wplatform_ice_1, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Iw03_wplatform_ice_1, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, Iw03_wplatform_ice_1, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, Iw03_wplatform_ice_1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Iw03_wplatform_ice_2, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Iw03_wplatform_ice_2, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, Iw03_wplatform_ice_2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, Iw03_wplatform_ice_2, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Iw03_wplatform_ice_3, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Iw03_wplatform_ice_3, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, Iw03_wplatform_ice_3, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, Iw03_wplatform_ice_3, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = launch_hacker_intercept1 +system = Iw03 +Cnd_True = no_params +Act_SpawnShip = hacker_intercept1, intercept_incoming +Act_SetVibe = hacker_intercept1, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = hacker_intercept1, Juni_mactan, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, hacker_intercept1, REP_FRIEND_THRESHOLD +Act_SetVibe = Juni_mactan, hacker_intercept1, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept1, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept1, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, hacker_intercept1, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, hacker_intercept1, REP_HOSTILE_THRESHOLD +Act_ActTrig = return_hacker_1 + +[Trigger] +nickname = return_hacker_1 +system = Iw03 +Cnd_Destroyed = rheinland_assault_wing, -1 +Act_SetLifeTime = hacker_intercept1, 2 +Act_GiveObjList = hacker_intercept1, dock_with_iw03_02_2 + +[Trigger] +nickname = launch_hacker_intercept2 +system = Iw03 +Cnd_True = no_params +Act_SpawnShip = hacker_intercept2, intercept_incoming +Act_SetVibe = hacker_intercept2, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = hacker_intercept2, Juni_mactan, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, hacker_intercept2, REP_FRIEND_THRESHOLD +Act_SetVibe = Juni_mactan, hacker_intercept2, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept2, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept2, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, hacker_intercept2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, hacker_intercept2, REP_HOSTILE_THRESHOLD +Act_ActTrig = return_hacker_2 + +[Trigger] +nickname = return_hacker_2 +system = Iw03 +Cnd_Destroyed = rheinland_assault_wing, -1 +Act_SetLifeTime = hacker_intercept2, 2 +Act_GiveObjList = hacker_intercept2, dock_with_iw03_02_2 + +[Trigger] +nickname = launch_hacker_intercept3 +system = Iw03 +Cnd_True = no_params +Act_SpawnShip = hacker_intercept3, intercept_incoming +Act_SetVibe = hacker_intercept3, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = hacker_intercept3, Juni_mactan, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, hacker_intercept3, REP_FRIEND_THRESHOLD +Act_SetVibe = Juni_mactan, hacker_intercept3, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept3, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept3, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, hacker_intercept3, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, hacker_intercept3, REP_HOSTILE_THRESHOLD +Act_ActTrig = return_hacker_3 + +[Trigger] +nickname = return_hacker_3 +system = Iw03 +Cnd_Destroyed = rheinland_assault_wing, -1 +Act_SetLifeTime = hacker_intercept3, 2 +Act_GiveObjList = hacker_intercept3, dock_with_iw03_02_2 + +[Trigger] +nickname = launch_hacker_intercept4 +system = Iw03 +Cnd_True = no_params +Act_SpawnShip = hacker_intercept4, intercept_incoming +Act_SetVibe = hacker_intercept4, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = hacker_intercept4, Juni_mactan, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, hacker_intercept4, REP_FRIEND_THRESHOLD +Act_SetVibe = Juni_mactan, hacker_intercept4, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept4, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept4, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, hacker_intercept4, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, hacker_intercept4, REP_HOSTILE_THRESHOLD +Act_ActTrig = return_hacker_4 + +[Trigger] +nickname = return_hacker_4 +system = Iw03 +Cnd_Destroyed = rheinland_assault_wing, -1 +Act_SetLifeTime = hacker_intercept4, 2 +Act_GiveObjList = hacker_intercept4, dock_with_iw03_02_2 + +[Trigger] +nickname = launch_hacker_intercept5 +system = Iw03 +Cnd_True = no_params +Act_SpawnShip = hacker_intercept5, intercept_incoming +Act_SetVibe = hacker_intercept5, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = hacker_intercept5, Juni_mactan, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, hacker_intercept5, REP_FRIEND_THRESHOLD +Act_SetVibe = Juni_mactan, hacker_intercept5, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept5, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept5, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, hacker_intercept5, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, hacker_intercept5, REP_HOSTILE_THRESHOLD +Act_ActTrig = return_hacker_5 + +[Trigger] +nickname = return_hacker_5 +system = Iw03 +Cnd_Destroyed = rheinland_assault_wing, -1 +Act_SetLifeTime = hacker_intercept5, 2 +Act_GiveObjList = hacker_intercept5, dock_with_iw03_02_2 + +[Trigger] +nickname = launch_hacker_intercept6 +system = Iw03 +Cnd_True = no_params +Act_SpawnShip = hacker_intercept6, intercept_incoming +Act_SetVibe = hacker_intercept6, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = hacker_intercept6, Juni_mactan, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, hacker_intercept6, REP_FRIEND_THRESHOLD +Act_SetVibe = Juni_mactan, hacker_intercept6, REP_FRIEND_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept6, rheinland_assault_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = hacker_intercept6, rheinland_assault_wing2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing1, hacker_intercept6, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rheinland_assault_wing2, hacker_intercept6, REP_HOSTILE_THRESHOLD +Act_ActTrig = return_hacker_6 + +[Trigger] +nickname = return_hacker_6 +system = Iw03 +Cnd_Destroyed = rheinland_assault_wing, -1 +Act_SetLifeTime = hacker_intercept6, 2 +Act_GiveObjList = hacker_intercept6, dock_with_iw03_02_2 + +[Dialog] +nickname = sendcomm_DX_M04_1230_JUNI +system = Iw03 +line = Juni_mactan, Player, DX_M04_1230_JUNI +line = Player, Player, DX_M04_1234_TRENT +line = Juni_mactan, Player, DX_M04_1236_JUNI + +[Trigger] +nickname = key_to_br04 +system = Br04 +Cnd_True = no_params +Act_MovePlayer = 32883, 50, 50064, 500 +Act_SetNNObj = nn_leeds3 +Act_ActTrig = sendcomm_DX_M04_1370_JUNI +Act_ActTrig = sendcomm_DX_M04_1380_JUNI +Act_ActTrig = land_on_leeds + +[Trigger] +nickname = key_to_br04_init +system = Br04 +Cnd_SystemEnter = Br04 +Act_PlayMusic = none, none, none, music_br_space +Act_SetNNState = nn_leeds3, active +Act_SetNNObj = nn_leeds3 +Act_PlayerCanDock = true +Act_PlayerCanDock = false, Br04_01_dock_ring +Act_RandomPop = true +Act_HostileClamp = true +Act_ActTrig = sendcomm_DX_M04_1370_JUNI +Act_ActTrig = sendcomm_DX_M04_1380_JUNI +Act_ActTrig = land_on_leeds + +[Trigger] +nickname = sendcomm_DX_M04_1370_JUNI +system = Br04 +Cnd_DistVec = outside, Player, 32883, 0, 50064, 2000 +Act_EtherComm = juni, 216400, Player, DX_M04_1370_JUNI, -1, pl_female4_head, li_hatcher_body, comm_li_hatcher_female +Act_Invulnerable = Br04_01_dock_ring, true + +[Trigger] +nickname = sendcomm_DX_M04_1380_JUNI +system = Br04 +Cnd_DistShip = inside, Player, Br04_01, 5000 +Act_EtherComm = juni, 216400, Player, DX_M04_1380_JUNI, -1, pl_female4_head, li_hatcher_body, comm_li_hatcher_female +Act_SetRep = Player, li_lsf_grp, REP_HOSTILE_THRESHOLD +Act_SetRep = Player, li_n_grp, REP_HOSTILE_THRESHOLD +Act_SetRep = Player, li_p_grp, REP_HOSTILE_THRESHOLD +Act_SetRep = Player, rh_m_grp, REP_HOSTILE_THRESHOLD +Act_SetRep = Player, gd_bh_grp, REP_HOSTILE_THRESHOLD +Act_SetRep = Player, fc_lh_grp, REP_NEUTRAL +Act_SetNNState = nn_leeds3, COMPLETE +Act_SetNNState = nn_leeds4, active +Act_SetNNObj = nn_leeds4 + +[Trigger] +nickname = land_on_leeds +system = Br04 +Cnd_BaseEnter = Br04_01_base +Act_ActTrig = lce_arms +Act_SetNNObj = nn_meet_tobias + +[Trigger] +nickname = lce_arms +system = Br04 +Cnd_LocEnter = Equipment, Br04_01_base +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_AdjAcct = 25000 +Act_AddRTC = missions\m04\M004_s021x_Br04_01_nrml.ini +Act_ActTrig = mission_completed + +[Trigger] +nickname = mission_completed +Cnd_LocExit = Equipment, Br04_01_base +Act_NNIds = 30435, HISTORY +Act_LockDock = Player, Li01_08, unlock +Act_LockDock = Player, Li01_09, unlock +Act_LockDock = Player, Dock_Ring_Li01_01, unlock +Act_LockDock = Player, Li01_09, unlock +Act_LockDock = Player, Iw03_02, unlock +Act_LockDock = Player, Br02_to_Iw03_hole, unlock +Act_LockDock = Player, Iw03_to_Br02_hole, unlock +Act_LockDock = Player, Iw03_to_Li02, unlock +Act_LockDock = Player, Li02_to_Iw03, unlock +Act_LockDock = Player, Iw03_to_Br04_hole, unlock +Act_LockDock = Player, Br04_to_Iw03_hole, unlock +Act_LockDock = Player, Li04_to_Iw01, unlock +Act_LockDock = Player, Li04_to_Iw02, unlock +Act_LockDock = Player, Li04_to_Iw02_hole, unlock +Act_LockDock = Player, Li03_to_Iw05, unlock +Act_LockDock = Player, Li03_to_Iw05_hole, unlock +Act_LockDock = Player, Li03_to_Iw06, unlock +Act_LockDock = Player, Li03_to_Iw06_hole, unlock +Act_LockDock = Player, Li02_to_Iw04, unlock +Act_LockDock = Player, Li02_to_Iw04_hole, unlock +Act_LockDock = Player, Iw01_to_Li04, unlock +Act_LockDock = Player, Iw02_to_Li04, unlock +Act_LockDock = Player, Iw02_to_Li04_hole, unlock +Act_LockDock = Player, Iw04_to_Li02, unlock +Act_LockDock = Player, Iw04_to_Li02_hole, unlock +Act_LockDock = Player, Iw05_to_Li03, unlock +Act_LockDock = Player, Iw05_to_Li03_hole, unlock +Act_LockDock = Player, Iw06_to_Li03, unlock +Act_LockDock = Player, Iw06_to_Li03_hole, unlock +Act_LockDock = Player, Iw03_to_Li01, unlock +Act_LockDock = Player, Li01_to_Iw03, unlock +Act_SetRep = Player, gd_bh_grp, REP_HOSTILE_THRESHOLD +Act_SetRep = Player, li_n_grp, -0.900000 +Act_SetRep = Player, li_lsf_grp, -0.900000 +Act_SetRep = Player, li_p_grp, -0.900000 +Act_SetRep = Player, gd_bh_grp, -0.900000 +Act_SetRep = Player, br_n_grp, 0.000000 +Act_SetRep = Player, br_p_grp, 0.000000 +Act_SetRep = Player, fc_lh_grp, REP_NEUTRAL_FRIENDLY +Act_SetRep = Player, fc_ou_grp, -0.900000 +Act_SetRep = Player, fc_lr_grp, 0.000000 +Act_SetRep = Player, fc_g_grp, -0.900000 +Act_SetRep = Player, fc_m_grp, -0.900000 +Act_ChangeState = SUCCEED + diff --git a/DATA/MISSIONS/M04/npcships.ini b/DATA/MISSIONS/M04/npcships.ini new file mode 100644 index 0000000..00b8a23 --- /dev/null +++ b/DATA/MISSIONS/M04/npcships.ini @@ -0,0 +1,315 @@ +[NPCShipArch] +nickname = MSN04_Juni +loadout = MSN04_Juni +level = d4 +ship_archetype = li_elite2 +pilot = MSN04_Juni +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_King +loadout = MSN04_King +level = d4 +ship_archetype = li_elite +pilot = MSN04_King +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN04_Kings_Escort +loadout = MSN04_Kings_Escort +level = d4 +ship_archetype = li_elite +pilot = MSN04_Kings_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN04_Nomad_Liberty_Heavy_Fighter_Pursuer +loadout = MSN04_Nomad_Liberty_Heavy_Fighter_Pursuer +level = d4 +ship_archetype = li_elite +pilot = MSN04_Nomad_Liberty_Heavy_Fighter_Pursuer +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN04_Nomad_Liberty_Heavy_Fighter_Aggressor +loadout = MSN04_Nomad_Liberty_Heavy_Fighter_Aggressor +level = d4 +ship_archetype = li_elite +pilot = MSN04_Nomad_Liberty_Heavy_Fighter_Aggressor +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN04_Nomad_Liberty_Heavy_Fighter_Station_Attacker +loadout = MSN04_Nomad_Liberty_Heavy_Fighter_Station_Attacker +level = d4 +ship_archetype = li_elite +pilot = MSN04_Nomad_Liberty_Heavy_Fighter_Station_Attacker +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN04_Liberty_Police_Light_Fighter_Easy +loadout = MSN04_Liberty_Police_Light_Fighter_Easy +level = d4 +ship_archetype = li_fighter +pilot = MSN04_Liberty_Police_Light_Fighter_Easy +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Liberty_Police_Light_Fighter_Medium +loadout = MSN04_Liberty_Police_Light_Fighter_Medium +level = d4 +ship_archetype = li_fighter +pilot = MSN04_Liberty_Police_Light_Fighter_Medium +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Liberty_Police_Light_Fighter_Difficult +loadout = MSN04_Liberty_Police_Light_Fighter_Difficult +level = d4 +ship_archetype = li_fighter +pilot = MSN04_Liberty_Police_Light_Fighter_Difficult +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Liberty_Navy_Heavy_Fighter_Easy +loadout = MSN04_Liberty_Navy_Heavy_Fighter_Easy +level = d4 +ship_archetype = li_elite +pilot = MSN04_Liberty_Navy_Heavy_Fighter_Easy +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN04_Liberty_Navy_Heavy_Fighter_Medium +loadout = MSN04_Liberty_Navy_Heavy_Fighter_Medium +level = d4 +ship_archetype = li_elite +pilot = MSN04_Liberty_Navy_Heavy_Fighter_Medium +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN04_Liberty_Navy_Heavy_Fighter_Difficult +loadout = MSN04_Liberty_Navy_Heavy_Fighter_Difficult +level = d4 +ship_archetype = li_elite +pilot = MSN04_Liberty_Navy_Heavy_Fighter_Difficult +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN04_Rheinland_Light_Fighter_Easy +loadout = MSN04_Rheinland_Light_Fighter_Easy +level = d4 +ship_archetype = rh_fighter +pilot = MSN04_Rheinland_Light_Fighter_Easy +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Rheinland_Light_Fighter_Medium +loadout = MSN04_Rheinland_Light_Fighter_Medium +level = d4 +ship_archetype = rh_fighter +pilot = MSN04_Rheinland_Light_Fighter_Medium +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Rheinland_Light_Fighter_Difficult +loadout = MSN04_Rheinland_Light_Fighter_Difficult +level = d4 +ship_archetype = rh_fighter +pilot = MSN04_Rheinland_Light_Fighter_Difficult +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Rheinland_Heavy_Fighter_Easy +loadout = MSN04_Rheinland_Heavy_Fighter_Easy +level = d4 +ship_archetype = rh_elite +pilot = MSN04_Rheinland_Heavy_Fighter_Easy +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN04_Rheinland_Heavy_Fighter_Medium +loadout = MSN04_Rheinland_Heavy_Fighter_Medium +level = d4 +ship_archetype = rh_elite +pilot = MSN04_Rheinland_Heavy_Fighter_Medium +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN04_Rheinland_Heavy_Fighter_Difficult +loadout = MSN04_Rheinland_Heavy_Fighter_Difficult +level = d4 +ship_archetype = rh_elite +pilot = MSN04_Rheinland_Heavy_Fighter_Difficult +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN04_Walker +loadout = MSN04_Walker +level = d10 +ship_archetype = li_cruiser +pilot = MSN04_Walker +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN04_Liberty_Cruiser +loadout = MSN04_Liberty_Cruiser +level = d10 +ship_archetype = li_cruiser +pilot = MSN04_Liberty_Cruiser +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN04_Liberty_Navy_Cruiser_Difficult +loadout = MSN04_Liberty_Cruiser +level = d10 +ship_archetype = li_cruiser +pilot = MSN04_Liberty_Navy_Cruiser_Difficult +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN04_Liberty_Navy_Cruiser_Medium_nc +loadout = MSN04_Liberty_Cruiser +level = d10 +ship_archetype = li_cruiser +pilot = MSN04_Liberty_Navy_Cruiser_Medium_nc +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN04_Liberty_Navy_Cruiser_Medium +loadout = MSN04_Liberty_Cruiser +level = d10 +ship_archetype = li_cruiser +pilot = MSN04_Liberty_Navy_Cruiser_Medium +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN04_Bounty_Hunter_Easy +loadout = MSN04_Bounty_Hunter_Easy +level = d4 +ship_archetype = bh_fighter +pilot = MSN04_Bounty_Hunter_Easy +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Bounty_Hunter_Medium +loadout = MSN04_Bounty_Hunter_Medium +level = d4 +ship_archetype = bh_fighter +pilot = MSN04_Bounty_Hunter_Medium +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Bounty_Hunter_Difficult +loadout = MSN04_Bounty_Hunter_Difficult +level = d4 +ship_archetype = bh_fighter +pilot = MSN04_Bounty_Hunter_Difficult +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Rheinland_Gunboat +loadout = MSN04_Rheinland_Gunboat +level = d10 +ship_archetype = rh_gunboat +pilot = MSN04_Rheinland_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN04_Battleship_Unity +loadout = MSN04_Battleship_Unity +level = d20 +ship_archetype = li_dreadnought +pilot = MSN04_Battleship_Unity +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN04_Trents_Friend +loadout = MSN04_Trents_Friend +level = d4 +ship_archetype = br_fighter +pilot = MSN04_Trents_Friend +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Trents_Friend_Escort +loadout = MSN04_Trents_Friend_Escort +level = d4 +ship_archetype = ge_fighter +pilot = MSN04_Trents_Friend_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_IMG +loadout = MSN04_IMG +level = d4 +ship_archetype = ge_fighter2 +pilot = MSN04_IMG +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Lane_Hacker +loadout = MSN04_Lane_Hacker +level = d4 +ship_archetype = bw_fighter +pilot = MSN04_Lane_Hacker +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Lane_Hacker_Difficult +loadout = MSN04_Lane_Hacker_Difficult +level = d4 +ship_archetype = bw_fighter +pilot = MSN04_Lane_Hacker_Difficult +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Bounty_Hunter_Liberty_Light_Fighter +loadout = MSN04_Bounty_Hunter_Liberty_Light_Fighter +level = d4 +ship_archetype = li_fighter +pilot = MSN04_Bounty_Hunter_Liberty_Light_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN04_Bounty_Hunter_Bretonia_Light_Fighter +loadout = MSN04_Bounty_Hunter_Bretonia_Light_Fighter +level = d4 +ship_archetype = br_fighter +pilot = MSN04_Bounty_Hunter_Bretonia_Light_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + diff --git a/DATA/MISSIONS/M05/m005_s026a_br03_01_offer.ini b/DATA/MISSIONS/M05/m005_s026a_br03_01_offer.ini new file mode 100644 index 0000000..6bbd922 --- /dev/null +++ b/DATA/MISSIONS/M05/m005_s026a_br03_01_offer.ini @@ -0,0 +1,20 @@ +[CharacterEncounter] +Location = Br03_01_base, Bar +offer = scripts\story\s026a_offer_Vance_br_02_Bar_01.thn +accept = scripts\story\s026b_accept_Vance_br_02_Bar_01.thn +decline = scripts\story\s026c_decline_Vance_br_02_Bar_01.thn +decision = scripts\story\s026e_decision_Vance_br_02_Bar_01.thn +mission_text_id = 22805 +nooffer_text_id = 1840 +autoplay = true + +[Reserve] +spot = Zg/NPC/mTable3/01/A/SitLow +spot = Zg/NPC/mTable3/01/B/SitLow +spot = Zg/NPC/mTable3/01/C/SitLow + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s026fa_fidget_juni_br_02_Bar_01.thn + diff --git a/DATA/MISSIONS/M05/m005_s026d_br03_01_reoffer.ini b/DATA/MISSIONS/M05/m005_s026d_br03_01_reoffer.ini new file mode 100644 index 0000000..7bdc68c --- /dev/null +++ b/DATA/MISSIONS/M05/m005_s026d_br03_01_reoffer.ini @@ -0,0 +1,20 @@ +[CharacterEncounter] +Location = Br03_01_base, Bar +accept = scripts\story\s026b_accept_Vance_br_02_Bar_01.thn +decline = scripts\story\s026c_decline_Vance_br_02_Bar_01.thn +offer = scripts\story\s026d_reoffer_Vance_br_02_Bar_01.thn +decision = scripts\story\s026e_decision_Vance_br_02_Bar_01.thn +mission_text_id = 22805 +nooffer_text_id = 1840 +autoplay = true + +[Reserve] +spot = Zg/NPC/mTable3/01/A/SitLow +spot = Zg/NPC/mTable3/01/B/SitLow +spot = Zg/NPC/mTable3/01/C/SitLow + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s026fa_fidget_juni_br_02_Bar_01.thn + diff --git a/DATA/MISSIONS/M05/m005_s027xa_bw01_01_nrml.ini b/DATA/MISSIONS/M05/m005_s027xa_bw01_01_nrml.ini new file mode 100644 index 0000000..5769150 --- /dev/null +++ b/DATA/MISSIONS/M05/m005_s027xa_bw01_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Bw01_01_base, Planetscape +action = scripts\story\s027xa_nrml_sinclair_pl_04_Pad_01.thn +autoplay = true +relocate_player = Digsite + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M05/m005_s027xb_bw01_01_nrml.ini b/DATA/MISSIONS/M05/m005_s027xb_bw01_01_nrml.ini new file mode 100644 index 0000000..7109f7a --- /dev/null +++ b/DATA/MISSIONS/M05/m005_s027xb_bw01_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Bw01_01_base, Digsite +action = scripts\story\s027xb_nrml_sinclair_pl_04_Dig_01.thn +autoplay = true +relocate_player = Planetscape2 + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M05/m005_s027xc_bw01_01_nrml.ini b/DATA/MISSIONS/M05/m005_s027xc_bw01_01_nrml.ini new file mode 100644 index 0000000..d860733 --- /dev/null +++ b/DATA/MISSIONS/M05/m005_s027xc_bw01_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Bw01_01_base, Planetscape2 +action = scripts\story\s027xc_nrml_sinclair_pl_04_pad2_01.thn +autoplay = true +relocate_player = Spaceflight + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M05/m005_s028x_bw01_05_nrml.ini b/DATA/MISSIONS/M05/m005_s028x_bw01_05_nrml.ini new file mode 100644 index 0000000..0283791 --- /dev/null +++ b/DATA/MISSIONS/M05/m005_s028x_bw01_05_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = Bw01_05_base, Bar +start_room = Bar +action = scripts\story\s028x_nrml_sinclair_br_08_Bar_01.thn +autoplay = true +relocate_player = Deck + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M05/m005_s029x_br04_01_nrml.ini b/DATA/MISSIONS/M05/m005_s029x_br04_01_nrml.ini new file mode 100644 index 0000000..2d95a31 --- /dev/null +++ b/DATA/MISSIONS/M05/m005_s029x_br04_01_nrml.ini @@ -0,0 +1,16 @@ +[CharacterEncounter] +Location = Br04_01_base, Equipment +start_room = Equipment +action = scripts\story\s029x_nrml_Tobias_br_03_Equipment_02.thn +autoplay = true +relocate_player = Cityscape + +[Reserve] +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor2/02/A/Stand + +[Char] +npc = Tobias +actor = Tobias +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M05/m05.ini b/DATA/MISSIONS/M05/m05.ini new file mode 100644 index 0000000..2f1c8ef --- /dev/null +++ b/DATA/MISSIONS/M05/m05.ini @@ -0,0 +1,2427 @@ +[Mission] +mission_title = 1 +mission_offer = 1 +npc_ship_file = missions\m05\npcships.ini + +[NPC] +nickname = juni +affiliation = fc_uk_grp +space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female +npc_ship_arch = MSN05_Juni +individual_name = 216504 +voice = juni + +[NPC] +nickname = sinclair +affiliation = fc_uk_grp +npc_ship_arch = MSN05_Sinclair +individual_name = 216505 +voice = sinclair +space_costume = pl_female3_head, sc_female1_body + +[NPC] +nickname = rh_battleship +npc_ship_arch = MSN05_Nomad_Rheinland_Battleship +voice = rh_battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +affiliation = rh_n_grp +individual_name = 216502 + +[NPC] +nickname = rf_host1 +space_costume = li_captain_head, li_male_elite_body +affiliation = rh_n_grp +npc_ship_arch = MSN05_Nomad_Rheinland_Heavy_Fighter_Cloak +individual_name = 1 +voice = pilot_f_mil_m01a + +[NPC] +nickname = re_host1 +space_costume = li_captain_head, li_male_elite_body +affiliation = rh_n_grp +npc_ship_arch = MSN05_Interceptor +individual_name = 1 +voice = pilot_f_mil_m02 + +[NPC] +nickname = rg_host1 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +affiliation = rh_n_grp +npc_ship_arch = MSN05_Nomad_Rheinland_Gunboat +individual_name = 216510 +voice = pilot_f_mil_m01 + +[NPC] +nickname = rg_host2 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +affiliation = rh_n_grp +npc_ship_arch = MSN05_Nomad_Rheinland_Gunboat +individual_name = 216511 +voice = pilot_f_mil_m02 + +[NPC] +nickname = rg_host3 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +affiliation = rh_n_grp +npc_ship_arch = MSN05_Nomad_Rheinland_Gunboat +individual_name = 216512 +voice = pilot_f_mil_m01a + +[NPC] +nickname = rg_host4 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +affiliation = rh_n_grp +npc_ship_arch = MSN05_Nomad_Rheinland_Gunboat +individual_name = 216513 +voice = pilot_f_mil_m02a + +[NPC] +nickname = rc_host1 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +affiliation = rh_n_grp +npc_ship_arch = MSN05_Nomad_Rheinland_Gunboat +individual_name = 216514 +voice = pilot_f_mil_m01b + +[NPC] +nickname = MSN05_Traitor +space_costume = rh_bartender_head, rh_male_elite_body, comm_rh_reichman +affiliation = rh_n_grp +npc_ship_arch = MSN05_Traitor +voice = pilot_c_leg_m01 +individual_name = 216508 + +[NPC] +nickname = MSN05_Traitor2 +space_costume = rh_bartender_head, rh_male_elite_body, comm_rh_reichman +affiliation = rh_n_grp +npc_ship_arch = MSN05_Traitor +voice = pilot_c_leg_m01 +individual_name = 216509 + +[MsnShip] +nickname = juni +NPC = juni +position = -8048, 10, 36765 +orientation = 0.293520, -0.016404, 0.954519, 0.049698 +jumper = true +label = lbl_friends + +[MsnShip] +nickname = cloaked_rf1 +NPC = rf_host1 +rel_pos = 90, Player, 1000 +orientation = 0.998859, 0.046037, 0.003736, -0.012130 +label = lbl_enc1 +random_name = true + +[MsnShip] +nickname = cloaked_rf2 +NPC = rf_host1 +rel_pos = 90, Player, 1000 +orientation = 0.998859, 0.046037, 0.003736, -0.012130 +label = lbl_enc1 +random_name = true + +[MsnShip] +nickname = cloaked_rf3 +NPC = rf_host1 +rel_pos = 90, Player, 1000 +orientation = 0.998859, 0.046037, 0.003736, -0.012130 +label = lbl_enc1 +random_name = true + +[MsnShip] +nickname = cloaked_rf4 +NPC = rf_host1 +rel_pos = 90, Player, 1000 +orientation = 0.998859, 0.046037, 0.003736, -0.012130 +label = lbl_enc1 +random_name = true + +[MsnShip] +nickname = rh_traitor1 +NPC = MSN05_Traitor +jumper = true +label = lbl_traitors + +[MsnShip] +nickname = rh_traitor2 +NPC = MSN05_Traitor2 +jumper = true +label = lbl_traitors + +[MsnShip] +nickname = battle_escort1 +NPC = re_host1 +label = lbl_escort +random_name = true + +[MsnShip] +nickname = battle_escort2 +NPC = re_host1 +label = lbl_escort +random_name = true + +[MsnShip] +nickname = battle_escort3 +NPC = re_host1 +label = lbl_escort +random_name = true + +[MsnShip] +nickname = battle_escort4 +NPC = re_host1 +label = lbl_escort +random_name = true + +[MsnShip] +nickname = battle_escort5 +NPC = re_host1 +label = lbl_escort +random_name = true + +[MsnShip] +nickname = battle_escort1a +NPC = re_host1 +label = lbl_escort +random_name = true + +[MsnShip] +nickname = battle_escort2a +NPC = re_host1 +label = lbl_escort +random_name = true + +[MsnShip] +nickname = battle_escort3a +NPC = re_host1 +label = lbl_escort +random_name = true + +[MsnShip] +nickname = battle_escort4a +NPC = re_host1 +label = lbl_escort +random_name = true + +[MsnShip] +nickname = battle_escort5a +NPC = re_host1 +label = lbl_escort +random_name = true + +[MsnShip] +nickname = rh_battleship +NPC = rh_battleship +position = 58535, 0, -59781 +orientation = 0.454300, -0.005100, 0.890800, -0.005600 +label = lbl_battleship +Radius = 0 + +[MsnShip] +nickname = rf_enc2_1 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc2 +random_name = true + +[MsnShip] +nickname = rf_enc2_2 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc2 +random_name = true + +[MsnShip] +nickname = re_enc2_1 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc2 +random_name = true + +[MsnShip] +nickname = re_enc2_2 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc2 +random_name = true + +[MsnShip] +nickname = re_enc2_3 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc2 +random_name = true + +[MsnShip] +nickname = rg_enc2_1 +NPC = rg_host1 +position = 0, 0, 0 +label = lbl_enc2 + +[MsnShip] +nickname = rg_enc2_2 +NPC = rg_host2 +position = 0, 0, 0 +label = lbl_enc2 + +[MsnShip] +nickname = rc_enc2 +NPC = rc_host1 +position = 0, 0, 0 +label = lbl_enc2 + +[MsnShip] +nickname = rf_enc3_1 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc3 +random_name = true + +[MsnShip] +nickname = rf_enc3_2 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc3 +random_name = true + +[MsnShip] +nickname = rf_enc3_3 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc3 +random_name = true + +[MsnShip] +nickname = rf_enc3_4 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc3 +random_name = true + +[MsnShip] +nickname = rf_enc3_5 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc3 +random_name = true + +[MsnShip] +nickname = rf_enc3_6 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc3 +random_name = true + +[MsnShip] +nickname = rg_enc3_1 +NPC = rg_host3 +position = 0, 0, 0 +label = lbl_enc3 + +[MsnShip] +nickname = rg_enc3_2 +NPC = rg_host4 +position = 0, 0, 0 +label = lbl_enc3 + +[MsnShip] +nickname = re_enc3 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc3 +random_name = true + +[MsnShip] +nickname = sinclair +NPC = sinclair +jumper = true +label = lbl_friends + +[MsnShip] +nickname = infinite_wing1 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc2 +label = infinite_wing +random_name = true + +[MsnShip] +nickname = infinite_wing2 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc2 +label = infinite_wing +random_name = true + +[MsnShip] +nickname = infinite_wing3 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc2 +label = infinite_wing +random_name = true + +[MsnShip] +nickname = infinite_wing4 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc2 +label = infinite_wing +random_name = true + +[MsnShip] +nickname = infinite_wing5 +NPC = re_host1 +position = 0, 0, 0 +label = lbl_enc2 +label = infinite_wing +random_name = true + +[MsnFormation] +nickname = traitor_frm +orientation = 0.998859, 0.046037, 0.003736, -0.012130 +rel_pos = 90, Player, 500 +formation = form_fighter_basic +ship = rh_traitor1 +ship = rh_traitor2 + +[MsnFormation] +nickname = battle_escort +position = 59001, -28, -59087 +orientation = -0.248600, 0.016100, 0.965900, 0.070800 +formation = form_fighter_basic +ship = battle_escort1 +ship = battle_escort2 +ship = battle_escort3 +ship = battle_escort4 +ship = battle_escort5 + +[MsnFormation] +nickname = battle_escort2 +rel_pos = 90, Player, 2000 +orientation = 0.998859, 0.046037, 0.003736, -0.012130 +formation = form_fighter_basic +ship = battle_escort1a +ship = battle_escort2a +ship = battle_escort3a +ship = battle_escort4a +ship = battle_escort5a + +[MsnFormation] +nickname = cloaked_fighters +position = -16442, -33, 2907 +orientation = 0.998859, 0.046037, 0.003736, -0.012130 +formation = form_fighter_basic +ship = cloaked_rf1 +ship = cloaked_rf2 +ship = cloaked_rf3 +ship = cloaked_rf4 + +[MsnSolar] +nickname = bw01_01_dock_ring_1 +system = bw01 +Radius = 0 +string_id = 261187 +position = -16058, 0, 5177 +orientation = -0.073961, 0.009956, 0.996859, 0.026513 +faction = br_p_grp +archetype = dock_ring +loadout = docking_ring +base = Bw01_01_base + +[MsnSolar] +nickname = Bw01_05 +system = bw01 +Radius = 0 +string_id = 196694 +faction = br_p_grp +position = -32093, 0, 5607 +archetype = depot +loadout = depot +base = Bw01_05_base + +[MsnSolar] +nickname = rh_battleship +system = bw01 +Radius = 0 +label = lbl_battleship +string_id = 216502 +faction = rh_n_grp +position = 58535, 0, -59781 +orientation = 0.454300, -0.005100, 0.890800, -0.005600 +archetype = rm_r_battleship +loadout = MSN05_Nomad_Rheinland_Battleship +pilot = MSN05_Nomad_Rheinland_Battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = rh_battleship + +[ObjList] +nickname = ol_break_formation +BreakFormation = no_params + +[ObjList] +nickname = ol_frm_traitors +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, sinclair, juni, rh_traitor2 + +[ObjList] +nickname = ol_frm_sinclair +MakeNewFormation = form_fighter_basic, juni + +[ObjList] +nickname = ol_frm_juni +MakeNewFormation = form_fighter_basic, sinclair + +[ObjList] +nickname = ol_make_juni_frm +FollowPlayer = form_fighter_basic, juni + +[ObjList] +nickname = ol_make_juni_sinclair_frm +BreakFormation = no_params +FollowPlayer = form_fighter_basic, juni, sinclair + +[NNObjective] +nickname = mlog_awaiting_objective +state = HIDDEN +type = ids, 21660 + +[NNObjective] +nickname = mlog_1 +state = HIDDEN +type = ids, 1 + +[NNObjective] +nickname = mlog_2 +state = HIDDEN +type = ids, 1 + +[NNObjective] +nickname = nn_mission_start +state = HIDDEN +type = ids, 22809 + +[NNObjective] +nickname = mlog_22895 +state = HIDDEN +type = navmarker, Br03, 22895, 25810, -8335, -3, 36488 + +[NNObjective] +nickname = mlog_22810 +state = HIDDEN +type = rep_inst, Br03, 22810, 25810, -1045, 0, 32320, Br03_Trade_Lane_Ring_45 + +[NNObjective] +nickname = mlog_22815 +state = HIDDEN +type = rep_inst, Br03, 22815, 25815, 38757, 0, 6727, Br03_Trade_Lane_Ring_29 + +[NNObjective] +nickname = mlog_22820 +state = HIDDEN +type = rep_inst, Br03, 22820, 22800, 79443, 0, -18370, Br03_to_Bw01 + +[NNObjective] +nickname = mlog_22825 +state = HIDDEN +type = rep_inst, bw01, 22825, 25825, -38548, 0, -2278, Bw01_Trade_Lane_Ring_13 + +[NNObjective] +nickname = mlog_22830 +state = HIDDEN +type = rep_inst, bw01, 22830, 25830, -14468.580078, -16.655960, 7747.134277, bw01_01_dock_ring_1 + +[NNObjective] +nickname = mlog_22835 +state = HIDDEN +type = ids, 22835 + +[NNObjective] +nickname = mlog_22840 +state = HIDDEN +type = rep_inst, bw01, 22840, 22800, -14468.580078, -16.655960, 7747.134277, bw01_01_dock_ring_1 + +[NNObjective] +nickname = mlog_22850 +state = HIDDEN +type = navmarker, bw01, 22850, 25850, -27473, 14, 6664 + +[NNObjective] +nickname = mlog_22855 +state = HIDDEN +type = rep_inst, bw01, 22855, 25855, -32093, 0, 5607, Bw01_05 + +[NNObjective] +nickname = mlog_22905 +state = HIDDEN +type = rep_inst, bw01, 22905, 22800, -32093, 0, 5607, Bw01_05 + +[NNObjective] +nickname = mlog_meet_juni +state = HIDDEN +type = navmarker, bw01, 22930, 22800, -31735, 0, 5605 + +[NNObjective] +nickname = mlog_22860 +state = HIDDEN +type = ids, 22860 + +[NNObjective] +nickname = mlog_22865 +state = HIDDEN +type = rep_inst, bw01, 22865, 22800, -37533, 118, 15776, Bw01_to_Br03_hole + +[NNObjective] +nickname = mlog_22867 +state = HIDDEN +type = rep_inst, bw01, 22867, 22800, -37533, 118, 15776, Bw01_to_Br03_hole + +[NNObjective] +nickname = mlog_22870 +state = HIDDEN +type = rep_inst, Br03, 22870, 22800, 77096, 0, -16835, Br03_Trade_Lane_Ring_23 + +[NNObjective] +nickname = mlog_22875 +state = HIDDEN +type = rep_inst, Br03, 22875, 22800, 57345, 0, -61707, Br03_to_Br04_hole + +[NNObjective] +nickname = mlog_22910 +state = HIDDEN +type = ids, 22910 + +[NNObjective] +nickname = mlog_22880 +state = HIDDEN +type = ids, 22880 + +[NNObjective] +nickname = mlog_22885 +state = HIDDEN +type = rep_inst, Br03, 22885, 22800, 57345, 0, -61707, Br03_to_Br04_hole + +[NNObjective] +nickname = mlog_22890 +state = HIDDEN +type = rep_inst, Br04, 22890, 22800, -38548, 0, -2278, Br04_Trade_Lane_Ring_3 + +[NNObjective] +nickname = mlog_22893 +state = HIDDEN +type = rep_inst, Br04, 22893, 22800, -38548, 0, -2278, Br04_Trade_Lane_Ring_3 + +[NNObjective] +nickname = mlog_22894 +state = HIDDEN +type = rep_inst, Br04, 22894, 22800, -38548, 0, -2278, br04_01_dock_ring + +[NNObjective] +nickname = nn_leeds_equipment_room +state = HIDDEN +type = ids, 22900 + +[NNObjective] +nickname = flee_sprague +state = HIDDEN +type = navmarker, bw01, 22920, 22800, -16098, 53, 4227 + +[NNObjective] +nickname = leaving_baxter +state = HIDDEN +type = ids, 22925 + +[Trigger] +nickname = general_triggers +system = ANY +Cnd_True = no_params +Act_MarkObj = juni, 1 +Act_ActTrig = juni_dies +Act_RandomPop = false + +[Trigger] +nickname = bse_any +Cnd_BaseEnter = ANY +Act_ChangeState = FAIL, 22960 + +[Trigger] +nickname = sye_any +Cnd_SystemEnter = ANY +Act_ChangeState = FAIL, 22965 + +[Trigger] +nickname = juni_dies +system = ANY +Cnd_Destroyed = juni, 1, EXPLODE +Act_ChangeState = FAIL, 22950 + +[Trigger] +nickname = sinclair_dies +Cnd_Destroyed = sinclair, 1, EXPLODE +Act_ChangeState = FAIL, 22955 + +[Trigger] +nickname = always_friendly +Cnd_True = no_params +repeatable = true +Act_SetVibeOfferBaseHack = Br03_dock_ring + +[Trigger] +nickname = to_new_london +Cnd_BaseEnter = Br01_01_base +Act_DebugMsg = at New London +Act_ActTrig = loc_enter_equip_br01 + +[Trigger] +nickname = loc_enter_equip_br01 +Cnd_LocEnter = ShipDealer, Br01_01_base +Act_DebugMsg = at Ship Dealer +Act_AdjAcct = 9000 +Act_ActTrig = tr_offer + +[Trigger] +nickname = key_offer +Cnd_True = no_params +Act_ActTrig = lce_bar_br03_01 +Act_ActTrig = general_triggers + +[Trigger] +nickname = tr_offer +InitState = ACTIVE +Cnd_True = no_params +Act_ActTrig = space_enter +Act_ActTrig = lce_bar_br03_01 +Act_ActTrig = always_friendly + +[Trigger] +nickname = space_enter +Cnd_InSpace = true +Act_ActTrig = commcomplete_DX_M05_0000_JUNI +Act_EtherComm = juni, 216504, Player, DX_M05_0000_JUNI, -1, pl_female4_head, li_hatcher_body + +[Trigger] +nickname = commcomplete_DX_M05_0000_JUNI +Cnd_CommComplete = DX_M05_0000_JUNI +Act_NNPath = 22809, 22809, Br03_dock_ring, Br03 +Act_NNIds = 30500, HISTORY + +[Trigger] +nickname = lce_bar_br03_01 +Cnd_LocEnter = Bar, Br03_01_base +Act_DeactTrig = space_enter +Act_AddRTC = missions\m05\M005_s026a_Br03_01_offer.ini +Act_ActTrig = mrp_reject +Act_ActTrig = mrp_accept + +[Trigger] +nickname = mrp_reject +Cnd_MsnResponse = reject +Act_NNIds = 30510, HISTORY +Act_RemoveRTC = missions\m05\M005_s026a_Br03_01_offer.ini +Act_AddRTC = missions\m05\M005_s026d_Br03_01_reoffer.ini, repeatable +Act_ActTrig = space_enter2 + +[Trigger] +nickname = space_enter2 +Cnd_InSpace = true +Act_NNPath = 22809, 22809, Br03_01, Br03 + +[Trigger] +nickname = mrp_accept +Cnd_MsnResponse = accept +Act_SetRep = Player, br_p_grp, REP_FRIEND_MAXIMUM +Act_NNIds = 30505, HISTORY +Act_RemoveRTC = missions\m05\M005_s026d_Br03_01_reoffer.ini +Act_DeactTrig = mrp_reject +Act_SetOffer = 22805 +Act_SetTitle = 22800 +Act_ActTrig = spe_Br03_01 +Act_ActTrig = first_obj +Act_DeactTrig = always_friendly + +[Trigger] +nickname = first_obj +Cnd_True = no_params +Act_SetNNObj = mlog_22895 + +[Trigger] +nickname = key_to_sprague +Cnd_True = no_params +Act_MovePlayer = -8520, 0, 36017, 500 +Act_ActTrig = tr_to_sprague +Act_SetNNObj = mlog_22810 +Act_ActTrig = tr_stop_player + +[Trigger] +nickname = spe_Br03_01 +Cnd_SpaceEnter = no_params +Act_SetNNObj = mlog_1 +Act_RandomPop = false +Act_ActTrig = lcp_Br03_01 +Act_ActTrig = tr_to_sprague +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle + +[Trigger] +nickname = tr_to_sprague +Cnd_True = no_params +Act_SpawnShip = juni, no_ol +Act_GiveObjList = Player, ol_make_juni_frm +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = general_triggers + +[Trigger] +nickname = lcp_Br03_01 +Cnd_LaunchComplete = Player +Act_PlayerCanDock = false +Act_ActTrig = tr_stop_player +Act_PlayerCanTradelane = false, Br03_Trade_Lane_Ring_45, Br03_Trade_Lane_Ring_46 + +[Trigger] +nickname = tr_stop_player +Cnd_True = no_params +Act_PobjIdle = no_params +Act_ActTrig = tle_Br03_45 +Act_ActTrig = first_com + +[Trigger] +nickname = first_com +Cnd_True = no_params +Act_SendComm = juni, Player, DX_M05_0100_JUNI +Act_ActTrig = com_0100 + +[Trigger] +nickname = com_0100 +Cnd_CommComplete = DX_M05_0100_JUNI +Act_SetNNObj = mlog_22810 +Act_NNIds = 30515, HISTORY +Act_NagDistLeaving = Br03_45_nag, juni, Br03_Trade_Lane_Ring_45, 22955, 1, NAG_ALWAYS + +[Trigger] +nickname = tle_Br03_45 +Cnd_TLEntered = Player, Br03_Trade_Lane_Ring_45, Br03_Trade_Lane_Ring_46 +Act_NagOff = Br03_45_nag +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_SendComm = juni, Player, DX_M05_0110_JUNI +Act_ActTrig = tl_exit +Act_ActTrig = com_0110 +Act_LockManeuvers = true + +[Trigger] +nickname = com_0110 +Cnd_CommComplete = DX_M05_0110_JUNI +Act_SendComm = juni, Player, DX_M05_0115_JUNI +Act_ActTrig = com_0120 + +[Trigger] +nickname = com_0120 +Cnd_True = no_params +Act_SendComm = juni, Player, DX_M05_0120_JUNI + +[Trigger] +nickname = tl_exit +Cnd_TLExited = Player, Br03_Trade_Lane_Ring_52 +Act_LockManeuvers = false +Act_ActTrig = syx_br03_bw01 +Act_ActTrig = sye_bw01 +Act_EtherComm = norfolk, 216507, Player, DX_M05_0125_NORFOLK, -1, li_captain_head, li_male_elite_body, prop_neuralnet_D +Act_ActTrig = stop_player +Act_ActTrig = com_0125_Norfolk +Act_PlayerCanTradelane = false + +[Trigger] +nickname = com_0125_Norfolk +Cnd_CommComplete = DX_M05_0125_NORFOLK +Act_SendComm = juni, Player, DX_M05_0126_JUNI +Act_ActTrig = com_0126 + +[Trigger] +nickname = com_0126 +Cnd_CommComplete = DX_M05_0126_JUNI +Act_EtherComm = norfolk, 216507, Player, DX_M05_0127_NORFOLK, -1, li_captain_head, li_male_elite_body +Act_ActTrig = com_0127_Norfolk + +[Trigger] +nickname = com_0127_Norfolk +Cnd_CommComplete = DX_M05_0127_NORFOLK +Act_SendComm = juni, Player, DX_M05_0130_JUNI +Act_ActTrig = com_0130 + +[Trigger] +nickname = com_0130 +Cnd_CommComplete = DX_M05_0130_JUNI +Act_SetNNObj = mlog_22815 +Act_NNIds = 30520, HISTORY +Act_NagDistLeaving = Br03_29_nag, juni, Br03_Trade_Lane_Ring_29, 22957, 1, NAG_ALWAYS +Act_PlayerCanTradelane = false, Br03_Trade_Lane_Ring_29, Br03_Trade_Lane_Ring_28 +Act_ActTrig = tle_Br03_29 + +[Trigger] +nickname = tle_Br03_29 +Cnd_TLEntered = Player, Br03_Trade_Lane_Ring_29, Br03_Trade_Lane_Ring_28 +Act_SetNNObj = mlog_1 +Act_LockManeuvers = true +Act_SendComm = juni, Player, DX_M05_0131_JUNI +Act_ActTrig = tl_23_exit +Act_NagOff = Br03_29_nag + +[Trigger] +nickname = tl_23_exit +Cnd_TLExited = Player, Br03_Trade_Lane_Ring_23 +Act_LockManeuvers = false +Act_ActTrig = delay_0140 +Act_PlayerCanTradelane = false + +[Trigger] +nickname = dist_to_Br03_to_Bw01 +system = Br03 +Cnd_DistShip = inside, Player, Br03_to_Bw01, 2600 + +[Trigger] +nickname = delay_0140 +Cnd_Timer = 2 +Act_SendComm = juni, Player, DX_M05_0140_JUNI +Act_SetNNObj = mlog_22820 +Act_NagDistLeaving = dock_br03_bw01, juni, Br03_to_Bw01, 22960, 1, NAG_ALWAYS +Act_GiveObjList = juni, ol_break_formation +Act_PlayerCanDock = false, Br03_to_Bw01 + +[Trigger] +nickname = key_bw01 +Cnd_True = no_params +Act_MovePlayer = -40117, 100, -1435, 500 +Act_SpawnShip = juni, no_ol, -40050, 100, -1400 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = general_triggers +Act_ActTrig = tr_bw01 + +[Trigger] +nickname = key_near_sprague +Cnd_True = no_params +Act_MovePlayer = -17182, -78, -954, 500 +Act_SpawnShip = juni, no_ol, -17141, -75, -733 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SpawnSolar = bw01_01_dock_ring_1 +Act_SetVibe = bw01_01_dock_ring_1, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = bw01_01_dock_ring_1, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = general_triggers +Act_ActTrig = sprague_com4 +Act_ActTrig = dst_pl_bw01_01 +Act_SetNNObj = mlog_22830 +Act_NagDistTowards = OBJ, sprague_nag, juni, bw01_01_dock_ring_1, 22965, 2000, NAG_ALWAYS +Act_GiveObjList = Player, ol_make_juni_frm +Act_PlayerCanDock = false +Act_Invulnerable = juni, true, false, 0.900000 + +[Trigger] +nickname = syx_br03_bw01 +Cnd_SystemExit = Br03, bw01 +Act_SetNNObj = mlog_1 +Act_DeactTrig = sye_any + +[Trigger] +nickname = sye_bw01 +Cnd_NPCSystemEnter = bw01, juni, Player +Act_LockDock = Player, Bw01_to_Br03, lock +Act_RandomPop = false +Act_ActTrig = tr_bw01 +Act_PlayerCanTradelane = false, Bw01_Trade_Lane_Ring_13, Bw01_Trade_Lane_Ring_12 +Act_PlayMusic = music_omega_space, music_omega_danger, music_omega_battle +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = tr_bw01 +Cnd_Timer = 2 +Act_SpawnSolar = bw01_01_dock_ring_1 +Act_SetVibe = bw01_01_dock_ring_1, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = bw01_01_dock_ring_1, Player, REP_FRIEND_MAXIMUM +Act_SetNNObj = mlog_22825 +Act_NagDistLeaving = bw01_13_nag, juni, Bw01_Trade_Lane_Ring_13, 22962, 1, NAG_ALWAYS +Act_GiveObjList = Player, ol_make_juni_frm +Act_PlayerCanDock = false +Act_SendComm = juni, Player, DX_M05_0150_Juni +Act_ActTrig = tle_Bw01_13 +Act_Invulnerable = juni, true, false, 0.900000 + +[Trigger] +nickname = tle_Bw01_13 +Cnd_TLEntered = Player, Bw01_Trade_Lane_Ring_13, Bw01_Trade_Lane_Ring_12 +Act_ActTrig = dst_pl_freeport1 +Act_NagOff = bw01_13_nag +Act_SetNNObj = mlog_1 +Act_LockManeuvers = true + +[Trigger] +nickname = dst_pl_freeport1 +Cnd_DistShip = inside, Player, bw01_02, 3000 +Act_SendComm = juni, Player, DX_M05_0160_Juni +Act_ActTrig = tl_exit_Bw01_10 +Act_ActTrig = com_0160 + +[Trigger] +nickname = tl_exit_Bw01_10 +Cnd_TLExited = juni, Bw01_Trade_Lane_Ring_10 +Act_LockManeuvers = false +Act_PlayerCanTradelane = false +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = com_0160 +Cnd_CommComplete = DX_M05_0160_Juni +Act_EtherComm = freeport_1, 216506, Player, DX_M05_0170_Freeport_1, -1, br_kaitlyn_head, pl_female2_peasant_body_bust +Act_ActTrig = stop_player +Act_ActTrig = com_0170 + +[Trigger] +nickname = com_0170 +Cnd_CommComplete = DX_M05_0170_Freeport_1 +Act_SendComm = juni, Player, DX_M05_0180_Juni +Act_ActTrig = com_0180 + +[Trigger] +nickname = com_0180 +Cnd_CommComplete = DX_M05_0180_Juni +Act_EtherComm = freeport_1, 216506, Player, DX_M05_0190_Freeport_1, -1, br_kaitlyn_head, pl_female2_peasant_body_bust +Act_ActTrig = com_0190 + +[Trigger] +nickname = com_0190 +Cnd_CommComplete = DX_M05_0190_Freeport_1 +Act_SendComm = juni, Player, DX_M05_0200_Juni +Act_ActTrig = com_0200 + +[Trigger] +nickname = com_0200 +Cnd_CommComplete = DX_M05_0200_Juni +Act_SendComm = juni, Player, DX_M05_0201_Juni +Act_ActTrig = com_0201 + +[Trigger] +nickname = com_0201 +Cnd_CommComplete = DX_M05_0201_Juni +Act_SetNNObj = mlog_22830 +Act_NNIds = 30525, HISTORY +Act_PlayMusic = none, none, none, music_anticipation_light +Act_Save = key_save_to_sprague, 32505 +Act_NagDistTowards = OBJ, sprague_nag, juni, bw01_01_dock_ring_1, 22965, 2000, NAG_ALWAYS +Act_ActTrig = dst_pl_bw01_01 +Act_ActTrig = sprague_com1 + +[Trigger] +nickname = key_save_to_sprague +system = bw01 +Cnd_SpaceEnter = bw01 +Act_PlayMusic = none, none, none, music_anticipation_light +Act_SpawnSolar = bw01_01_dock_ring_1 +Act_SetInitialPlayerPos = -19439, -274, -14726, -0.072500, 0.001800, 0.997300, -0.009700 +Act_SpawnShip = juni, no_ol, -19433, -219, -14896 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = general_triggers +Act_GiveObjList = Player, ol_make_juni_frm +Act_ActTrig = sprague_save_setup +Act_Invulnerable = juni, true, false, 0.900000 + +[Trigger] +nickname = sprague_save_setup +Cnd_True = no_params +Act_SetNNObj = mlog_22830 +Act_SetVibe = bw01_01_dock_ring_1, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = bw01_01_dock_ring_1, Player, REP_FRIEND_MAXIMUM +Act_NagDistTowards = OBJ, sprague_nag, juni, bw01_01_dock_ring_1, 22965, 2000, NAG_ALWAYS +Act_ActTrig = dst_pl_bw01_01 +Act_ActTrig = sprague_com1 + +[Trigger] +nickname = sprague_com1 +Cnd_DistShip = inside, Player, bw01_01, 19000 +Act_SendComm = juni, Player, DX_M05_0210_Juni +Act_ActTrig = com_0210 + +[Trigger] +nickname = com_0210 +Cnd_CommComplete = DX_M05_0210_Juni +Act_SendComm = juni, Player, DX_M05_0220_Juni +Act_ActTrig = sprague_com2 + +[Trigger] +nickname = sprague_com2 +Cnd_DistShip = inside, Player, bw01_01, 14000 +Act_SendComm = juni, Player, DX_M05_0230_Juni +Act_ActTrig = sprague_com3 + +[Trigger] +nickname = sprague_com3 +Cnd_DistShip = inside, Player, bw01_01, 10000 +Act_SendComm = juni, Player, DX_M05_0240_Juni +Act_ActTrig = sprague_com4 + +[Trigger] +nickname = sprague_com4 +Cnd_DistShip = inside, Player, bw01_01, 5000 +Act_SendComm = juni, Player, DX_M05_0250_Juni + +[Trigger] +nickname = dst_pl_bw01_01 +Cnd_DistShip = inside, Player, bw01_01_dock_ring_1, 3000 +Act_SpawnFormation = cloaked_fighters +Act_GiveObjList = cloaked_rf1, ol_hold +Act_CallThorn = missions\m05\M05_Sprague_Decloak.thn, cloaked_rf2 +Act_PlayMusic = none, none, none, music_stab_danger +Act_ActTrig = stop_player +Act_NagOff = sprague_nag +Act_ActTrig = fighters_decloak + +[Trigger] +nickname = fighters_decloak +Cnd_Timer = 2 +Act_PlayerEnemyClamp = 2, 2 +Act_GiveObjList = Player, ol_break_formation +Act_Cloak = lbl_enc1, false +Act_MarkObj = cloaked_rf1, 1 +Act_MarkObj = cloaked_rf2, 1 +Act_MarkObj = cloaked_rf3, 1 +Act_MarkObj = cloaked_rf4, 1 +Act_GiveObjList = juni, ol_break_formation +Act_ActTrig = bse_bw01_01 +Act_ActTrig = d_enc1 +Act_LockDock = Player, bw01_01_dock_ring_1, lock +Act_SendComm = juni, Player, DX_M05_0260_Juni +Act_ActTrig = com_0260 + +[Trigger] +nickname = com_0260 +Cnd_CommComplete = DX_M05_0260_Juni +Act_SendComm = juni, Player, DX_M05_0270_Juni +Act_ActTrig = com_0270 + +[Trigger] +nickname = com_0270 +Cnd_CommComplete = DX_M05_0270_Juni +Act_RevertCam = no_params +Act_SetVibeLblToShip = lbl_enc1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_enc1, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeShipToLbl = juni, lbl_enc1, REP_HOSTILE_THRESHOLD +Act_GiveObjList = cloaked_rf1, ol_break_formation +Act_GiveObjList = cloaked_rf1, ol_stay_near_player +Act_GiveObjList = cloaked_rf2, ol_stay_near_player +Act_GiveObjList = cloaked_rf3, ol_stay_near_player +Act_GiveObjList = cloaked_rf4, ol_stay_near_player +Act_GiveObjList = juni, ol_stay_near_player +Act_PlayMusic = none, none, none, music_omega_battle +Act_SetNNObj = mlog_22835 +Act_NagDistLeaving = away_sprague, juni, juni, 22996, 3000, NAG_ALWAYS + +[ObjList] +nickname = ol_stay_near_player +StayInRange = Player, 1500, true + +[ObjList] +nickname = ol_attack_player +StayInRange = Player, 1000 + +[Trigger] +nickname = d_enc1 +Cnd_Destroyed = lbl_enc1, -1 +Act_DeactTrig = bse_any +Act_ActTrig = dst_out_bw01_01 +Act_PlayerCanDock = false, bw01_01_dock_ring_1 +Act_LockDock = Player, bw01_01_dock_ring_1, unlock +Act_ActTrig = killed_wing +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = killed_wing +Cnd_True = no_params +Act_SendComm = juni, Player, DX_M05_0280_Juni +Act_PlayMusic = none, none, none, music_victory_long +Act_AdjHealth = juni, 0.700000 +Act_GiveObjList = Player, ol_make_juni_frm +Act_ActTrig = com_0280 + +[Trigger] +nickname = com_0280 +Cnd_CommComplete = DX_M05_0280_Juni +Act_SendComm = juni, Player, DX_M05_0290_Juni +Act_ActTrig = com_0290 + +[Trigger] +nickname = com_0290 +Cnd_CommComplete = DX_M05_0290_Juni +Act_SetNNObj = mlog_22840 +Act_NNIds = 30530, HISTORY +Act_NagOff = away_sprague +Act_NagDistLeaving = dock_bw01_01, juni, bw01_01_dock_ring_1, 22967, 1, NAG_ALWAYS +Act_SendComm = juni, Player, DX_M05_0300_Juni + +[Trigger] +nickname = dst_out_bw01_01 +Cnd_DistVec = outside, Player, -16081, 121, 4706, 2000 +Act_ActTrig = dst_in_bw01_01 + +[Trigger] +nickname = dst_in_bw01_01 +Cnd_DistVec = inside, Player, -16081, 121, 4706, 2000 +Act_DeactTrig = bse_any +Act_ActTrig = dst_out_bw01_01 + +[Trigger] +nickname = bse_bw01_01 +Cnd_BaseEnter = Bw01_01_base +Act_SetNNObj = mlog_1 +Act_NagOff = dock_bw01_01 +Act_DeactTrig = dst_in_bw01_01 +Act_DeactTrig = dst_out_bw01_01 +Act_DeactTrig = sye_any +Act_AddRTC = missions\m05\M005_s027xa_Bw01_01_nrml.ini, repeatable +Act_ActTrig = chs_assist2_planetscape +Act_ActTrig = spe_bw01_01 +Act_SetTitle = 22800 +Act_SetOffer = 22806 +Act_SetNNObj = flee_sprague + +[Trigger] +nickname = chs_assist2_planetscape +Cnd_CharSelect = juni, Planetscape, Bw01_01_base +Act_AddRTC = missions\m05\M005_s027xb_Bw01_01_nrml.ini, repeatable +Act_ActTrig = chs_assist2_digsite + +[Trigger] +nickname = chs_assist2_digsite +Cnd_CharSelect = juni, Digsite, Bw01_01_base +Act_AddRTC = missions\m05\M005_s027xc_Bw01_01_nrml.ini, repeatable + +[Trigger] +nickname = key_leaving_sprague +system = bw01 +Cnd_True = no_params +Act_MovePlayer = -15565, 0, 3765, 500 +Act_SpawnSolar = bw01_01_dock_ring_1 +Act_ActTrig = general_triggers +Act_ActTrig = delay_dock_fuse +Act_RandomPop = false +Act_PlayMusic = none, none, none, music_stab_danger + +[Trigger] +nickname = key_save_leaving_sprague +system = bw01 +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = -16009, 0, 4826, 0.994800, 0.041000, -0.093000, -0.002500 +Act_PlayMusic = none, none, none, music_stab_danger +Act_ActTrig = key_sprague_spe + +[Trigger] +nickname = key_sprague_spe +Cnd_SpaceEnter = bw01 +Act_SpawnSolar = bw01_01_dock_ring_1 +Act_CallThorn = missions\m05\M05_Dock_Explodes.thn +Act_ActTrig = delay_dock_fuse +Act_ActTrig = general_triggers +Act_SpawnShip = juni, ol_leave_dockring, -16080, 5, 4646, 0.999300, 0.022900, 0.028000, -0.004700 +Act_RandomPop = false + +[Trigger] +nickname = spe_bw01_01 +Cnd_SpaceEnter = no_params +Act_RemoveRTC = missions\m05\M005_s027xa_Bw01_01_nrml.ini +Act_RemoveRTC = missions\m05\M005_s027xb_Bw01_01_nrml.ini +Act_RemoveRTC = missions\m05\M005_s027xc_Bw01_01_nrml.ini +Act_CallThorn = missions\m05\M05_Dock_Explodes.thn +Act_PlayMusic = none, none, none, music_stab_danger +Act_ActTrig = delay_dock_fuse +Act_GiveObjList = juni, ol_leave_dockring + +[Trigger] +nickname = delay_dock_fuse +Cnd_Timer = 2 +Act_LightFuse = bw01_01_dock_ring_1, fuse_docking_ring +Act_ActTrig = Camera_Revert +Act_ActTrig = init_sprague_attack +Act_RandomPop = false + +[Trigger] +nickname = Camera_Revert +Cnd_Timer = 10 +Act_GiveObjList = rg_enc2_1, ol_chase_player +Act_GiveObjList = rg_enc2_2, ol_chase_player +Act_RevertCam = no_params + +[Trigger] +nickname = init_sprague_attack +system = bw01 +Cnd_True = no_params +Act_Save = key_save_leaving_sprague, 32510 +Act_PlayMusic = none, none, none, music_omega_battle +Act_SpawnShip = rf_enc2_1, no_ol, -15650, 259, 2856, 0.082070, 0.019177, 0.995299, 0.047721 +Act_SpawnShip = rf_enc2_2, no_ol, -15263, 238, 2948, 0.082070, 0.019177, 0.995299, 0.047721 +Act_SpawnShip = re_enc2_1, no_ol, -16368, 321, 2447, -0.136993, 0.008307, 0.989236, 0.050755 +Act_SpawnShip = re_enc2_2, no_ol, -16416, 321, 461, -0.136993, 0.008307, 0.989236, 0.050755 +Act_SpawnShip = re_enc2_3, no_ol, -16406, 338, 387, -0.136993, 0.008307, 0.989236, 0.050755 +Act_SpawnShip = rg_enc2_1, ol_goto_dock_ring, -16237, 233, 4769, -0.136993, 0.008307, 0.989236, 0.050755 +Act_SpawnShip = rg_enc2_2, ol_goto_dock_ring, -16444, 303, 655, -0.136993, 0.008307, 0.989236, 0.050755 +Act_SpawnShip = rc_enc2, no_ol, -16237, 263, 4789, 0.098992, 0.019986, 0.993758, 0.047388 +Act_Cloak = lbl_enc2, false +Act_SpawnShip = sinclair, ol_leave_dockring, -15986, 14, 4707, 0.999300, 0.022900, 0.028000, -0.004700 +Act_Invulnerable = sinclair, true, false, 0.900000 +Act_Invulnerable = juni, true, false, 0.900000 +Act_MarkObj = juni, 1 +Act_MarkObj = sinclair, 1 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = sinclair, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_enc2, lbl_friends, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_enc2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = rf_enc2_1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = rg_enc2_1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = rg_enc2_2, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = rc_enc2, Player, REP_HOSTILE_MAXIMUM +Act_SpawnSolar = Bw01_05 +Act_SetVibe = Bw01_05, Player, REP_FRIEND_MAXIMUM +Act_PlayerCanDock = false +Act_ActTrig = chase_player +Act_SendComm = sinclair, Player, DX_M05_0390_Sinclair +Act_ActTrig = com_0390 +Act_NNIds = 30535, HISTORY +Act_ActTrig = enc2_destroyed + +[ObjList] +nickname = ol_goto_dock_ring +GotoShip = goto_no_cruise, Player, 1000, false +StayOutOfRange = bw01_01, 1000, true + +[ObjList] +nickname = ol_leave_dockring +GotoVec = goto, -16146, 42, 3902, 100, true +GotoVec = goto, -16575, 41, 3883, 100, true + +[Trigger] +nickname = chase_player +Cnd_True = no_params +Act_GiveObjList = rg_enc2_1, ol_chase_player +Act_GiveObjList = rg_enc2_2, ol_chase_player +Act_GiveObjList = rf_enc2_1, ol_chase_player +Act_GiveObjList = rf_enc2_2, ol_chase_juni +Act_GiveObjList = re_enc2_3, ol_chase_juni +Act_GiveObjList = re_enc2_1, ol_chase_sinclair +Act_GiveObjList = re_enc2_2, ol_chase_sinclair +Act_GiveObjList = rc_enc2, ol_chase_player + +[ObjList] +nickname = ol_chase_player +GotoShip = goto_cruise, Player, 800, true +StayInRange = Player, 1000, true + +[ObjList] +nickname = ol_chase_juni +GotoShip = goto_cruise, juni, 800, true +StayOutOfRange = -27473, 14, 6664, 4500, true + +[ObjList] +nickname = ol_chase_sinclair +GotoShip = goto_cruise, sinclair, 800, true +StayOutOfRange = -27473, 14, 6664, 4500, true + +[Trigger] +nickname = enc2_destroyed +Cnd_Destroyed = lbl_enc2 +repeatable = true +Act_SpawnShip = infinite_wing1, ol_infinite_attack_player, -14574, -202, 2453, 0.274700, -0.007700, 0.961300, 0.021200 +Act_SpawnShip = infinite_wing2, ol_infinite_attack_player, -14561, -202, 2513, 0.274700, -0.007700, 0.961300, 0.021200 +Act_SpawnShip = infinite_wing3, ol_infinite_attack_player, -14736, -202, 2526, 0.274700, -0.007700, 0.961300, 0.021200 +Act_SpawnShip = infinite_wing4, ol_infinite_attack_player, -14974, -202, 2490, 0.274700, -0.007700, 0.961300, 0.021200 +Act_SpawnShip = infinite_wing5, ol_infinite_attack_player, -15100, -202, 2413, 0.274700, -0.007700, 0.961300, 0.021200 +Act_Cloak = lbl_infinite_wing, false +Act_SetVibeLblToShip = infinite_wing, Player, REP_HOSTILE_MAXIMUM +Act_ActTrig = dst_infinite_nebula + +[ObjList] +nickname = ol_infinite_attack_player +GotoShip = goto_cruise, Player, 800, true, -1 +StayInRange = Player, 1000, true + +[Trigger] +nickname = dst_infinite_nebula +system = bw01 +Cnd_DistVec = inside, Player, -27473, 14, 6664, 3000 +Act_GiveObjList = infinite_wing1, ol_depart +Act_GiveObjList = infinite_wing2, ol_depart +Act_GiveObjList = infinite_wing3, ol_depart +Act_GiveObjList = infinite_wing4, ol_depart +Act_GiveObjList = infinite_wing5, ol_depart + +[Trigger] +nickname = set_life_infinite +Cnd_True = no_params +Act_Cloak = infinite_wing, true +Act_SetLifeTime = infinite_wing, 10 + +[Trigger] +nickname = com_0390 +Cnd_CommComplete = DX_M05_0390_Sinclair +Act_SendComm = juni, Player, DX_M05_0405_Juni +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_ActTrig = com_0405 + +[Trigger] +nickname = com_0405 +Cnd_CommComplete = DX_M05_0405_Juni +Act_SendComm = Player, juni, DX_M05_0400_Trent +Act_ActTrig = com_0400 + +[Trigger] +nickname = com_0400 +Cnd_CommComplete = DX_M05_0400_Trent +Act_SendComm = juni, Player, DX_M05_0410_Juni +Act_ActTrig = com_0410 + +[Trigger] +nickname = com_0410 +Cnd_CommComplete = DX_M05_0410_Juni +Act_SendComm = sinclair, Player, DX_M05_0420_Sinclair +Act_ActTrig = com_0420 + +[Trigger] +nickname = com_0420 +Cnd_CommComplete = DX_M05_0420_Sinclair +Act_PlayMusic = none, none, none, music_dangerous_chase +Act_GiveObjList = sinclair, ol_goto_nebula +Act_GiveObjList = juni, ol_goto_nebula +Act_SendComm = juni, Player, DX_M05_0430_Juni +Act_SetNNObj = mlog_22850 +Act_NagDistTowards = POS, to_nebula, juni, -27473, 14, 6664, 22970, 3000, NAG_ALWAYS +Act_ActTrig = nearing_nebula + +[Trigger] +nickname = nearing_nebula +system = bw01 +Cnd_DistVec = inside, Player, -27473, 14, 6664, 5000 +Act_ActTrig = play_com_0510 + +[Trigger] +nickname = play_com_0510 +Cnd_True = no_params +Act_SendComm = juni, Player, DX_M05_0510_Juni +Act_ActTrig = reached_nebula + +[Trigger] +nickname = reached_nebula +system = bw01 +Cnd_DistVec = inside, Player, -27473, 14, 6664, 3000 +Act_NagOff = to_nebula +Act_DeactTrig = chase_player +Act_DeactTrig = enc2_destroyed +Act_GiveObjList = rg_enc2_1, ol_depart +Act_GiveObjList = rg_enc2_2, ol_depart +Act_GiveObjList = rf_enc2_1, ol_depart +Act_GiveObjList = rf_enc2_2, ol_depart +Act_GiveObjList = re_enc2_3, ol_depart +Act_GiveObjList = re_enc2_1, ol_depart +Act_GiveObjList = re_enc2_2, ol_depart +Act_GiveObjList = rc_enc2, ol_depart +Act_ActTrig = play_com_0520 +Act_SendComm = juni, Player, DX_M05_0520_Juni +Act_AdjHealth = juni, 0.700000 +Act_AdjHealth = sinclair, 0.700000 +Act_ActTrig = delay_nebula +Act_ActTrig = set_life_enc2 + +[ObjList] +nickname = ol_depart +GotoVec = goto_cruise, -15565, 0, 3765, 1000, true +GotoShip = goto_cruise, Bw01_to_Bw03, 1000, false +Delay = 65536 + +[Trigger] +nickname = set_life_enc2 +Cnd_True = no_params +Act_Cloak = lbl_enc2, true +Act_SetLifeTime = lbl_enc2, 10 + +[Trigger] +nickname = play_com_0520 +Cnd_CommComplete = DX_M05_0510_Juni +Act_SendComm = juni, Player, DX_M05_0520_Juni +Act_ActTrig = delay_nebula + +[Trigger] +nickname = delay_nebula +system = bw01 +Cnd_Timer = 5 +Act_ActTrig = play_com_0530 + +[Trigger] +nickname = play_com_0530 +Cnd_True = no_params +system = bw01 +Act_SendComm = juni, Player, DX_M05_0530_Juni +Act_ActTrig = com_0530 + +[Trigger] +nickname = com_0530 +Cnd_CommComplete = DX_M05_0530_Juni +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_PlayMusic = none, none, none, music_omega_space +Act_ActTrig = stop_player +Act_SendComm = juni, Player, DX_M05_0540_Juni +Act_ActTrig = com_0540 + +[Trigger] +nickname = com_0540 +Cnd_CommComplete = DX_M05_0540_Juni +Act_SendComm = sinclair, Player, DX_M05_0550_Sinclair +Act_ActTrig = com_0550 +Act_GiveObjList = Player, ol_make_juni_sinclair_frm +Act_ActTrig = player_near_bw01_05 +Act_ActTrig = inz_true +Act_ActTrig = tr_to_Bw01_05 + +[Trigger] +nickname = com_0550 +Cnd_CommComplete = DX_M05_0550_Sinclair +Act_SetNNObj = mlog_22855 +Act_NagDistTowards = OBJ, to_bw01_05, juni, Bw01_05, 22972, 1500, NAG_ALWAYS +Act_SendComm = sinclair, Player, DX_M05_0560_Sinclair +Act_ActTrig = com_0560 + +[Trigger] +nickname = com_0560 +Cnd_CommComplete = DX_M05_0560_Sinclair +Act_SendComm = juni, Player, DX_M05_0570_Juni + +[ObjList] +nickname = ol_goto_nebula +GotoVec = goto, -27473, 14, 6664, 500, true, -1.000000 + +[Trigger] +nickname = player_near_bw01_05 +system = bw01 +Cnd_DistShip = inside, Player, Bw01_05, 1500 +Act_PlayerCanDock = false, Bw01_05 +Act_NagOff = to_bw01_05 +Act_SendComm = sinclair, Player, DX_M05_0580_Sinclair +Act_ActTrig = com_0580 + +[Trigger] +nickname = com_0580 +Cnd_CommComplete = DX_M05_0580_Sinclair +Act_SetNNObj = mlog_22905 +Act_NagDistLeaving = dock_bw01_05, juni, Bw01_05, 22975, 1, NAG_ALWAYS + +[Trigger] +nickname = inz_false +system = ANY +Cnd_InZone = false, Player, OBJECT_ZONE +Act_ActTrig = inz_true + +[Trigger] +nickname = inz_true +system = ANY +Cnd_InZone = true, Player, OBJECT_ZONE +Act_DeactTrig = bse_any +Act_ActTrig = inz_false + +[Trigger] +nickname = key_to_Bw01_05 +Cnd_True = no_params +Act_MovePlayer = -32304, 0, 5220, 500 +Act_SpawnShip = juni, no_ol, -32304, 0, 5260 +Act_SpawnShip = sinclair, no_ol, -32404, 0, 5260 +Act_SpawnSolar = Bw01_05 +Act_SetVibe = Bw01_05, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = general_triggers +Act_ActTrig = flee_hidden_base_init +Act_PlayMusic = none, none, none, music_stab_danger + +[Trigger] +nickname = key_save_to_Bw01_05 +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = -31735, 0, 5605, 0.082070, 0.019177, 0.995299, 0.047721 +Act_ActTrig = key_bw01_05_spe + +[Trigger] +nickname = key_bw01_05_spe +Cnd_SpaceEnter = bw01 +Act_SpawnShip = juni, no_ol, -32304, 0, 5260 +Act_SpawnShip = sinclair, no_ol, -32404, 0, 5260 +Act_SpawnSolar = Bw01_05 +Act_SetVibe = Bw01_05, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = general_triggers +Act_ActTrig = flee_hidden_base_init + +[Trigger] +nickname = tr_to_Bw01_05 +Cnd_True = no_params +Act_ActTrig = bse_bw01_05 + +[Trigger] +nickname = bse_bw01_05 +Cnd_BaseEnter = Bw01_05_base +Act_SetNNObj = mlog_2 +Act_NagOff = dock_bw01_05 +Act_DeactTrig = inz_true +Act_DeactTrig = inz_false +Act_DeactTrig = bse_any +Act_DeactTrig = sye_any +Act_AddRTC = missions\m05\M005_s028x_Bw01_05_nrml.ini +Act_SetTitle = 22800 +Act_SetOffer = 22807 +Act_SetNNObj = mlog_meet_juni +Act_ActTrig = spe_bw01_05 + +[Trigger] +nickname = spe_bw01_05 +Cnd_SpaceEnter = no_params +Act_RemoveRTC = missions\m05\M005_s028x_Bw01_05_nrml.ini +Act_CallThorn = missions\m05\M05_Baxter_Explodes.thn +Act_ActTrig = flee_hidden_base_init + +[Trigger] +nickname = flee_hidden_base_init +system = bw01 +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_stab_danger +Act_SetNNObj = mlog_22860 +Act_NagDistLeaving = away_bw01_05, juni, juni, 22997, 3000, NAG_ALWAYS +Act_MarkObj = juni, 1 +Act_MarkObj = sinclair, 1 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = sinclair, Player, REP_FRIEND_THRESHOLD +Act_SpawnShip = rf_enc3_1, ol_stay_near_player, -31219, -5, 5607, 0.774825, 0.039408, 0.629915, -0.036053 +Act_SpawnShip = rf_enc3_2, ol_stay_near_player, -31279, -9, 5640, 0.774825, 0.039408, 0.629915, -0.036053 +Act_SpawnShip = rf_enc3_3, ol_stay_near_player, -32287, 9, 5390, -0.274667, 0.025335, 0.961118, -0.013003 +Act_SpawnShip = rf_enc3_4, ol_stay_near_player, -32327, 9, 5390, -0.274667, 0.025335, 0.961118, -0.013003 +Act_SpawnShip = rf_enc3_5, ol_stay_near_player, -32367, 9, 5390, -0.274667, 0.025335, 0.961118, -0.013003 +Act_SpawnShip = rf_enc3_6, ol_stay_near_player, -31996, -16, 5027, 0.157715, 0.017456, 0.987074, -0.022500 +Act_SpawnShip = rg_enc3_1, ol_stay_near_player, -31340, 12, 5690, 0.774825, 0.039408, 0.629915, -0.036053 +Act_PlayerEnemyClamp = 2, 3 +Act_MarkObj = rf_enc3_1, 1 +Act_MarkObj = rf_enc3_2, 1 +Act_MarkObj = rf_enc3_3, 1 +Act_MarkObj = rf_enc3_4, 1 +Act_MarkObj = rf_enc3_5, 1 +Act_MarkObj = rf_enc3_6, 1 +Act_MarkObj = rg_enc3_1, 1 +Act_Cloak = lbl_enc3, false +Act_SetVibeLblToShip = lbl_enc3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_enc3, Bw01_05, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_friends, lbl_enc3, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_enc3, lbl_friends, REP_HOSTILE_THRESHOLD +Act_LockDock = Player, Bw01_05, lock +Act_ActTrig = tm_d_bw01_05 +Act_ActTrig = inz_false +Act_ActTrig = sye_br03 +Act_ActTrig = syx_bw01_br03 +Act_ActTrig = nse_juni_br03 +Act_SendComm = juni, Player, DX_M05_0585_Juni +Act_ActTrig = com_0585 +Act_ActTrig = d_enc3 +Act_GiveObjList = juni, ol_break_formation +Act_GiveObjList = sinclair, ol_break_formation +Act_GiveObjList = juni, ol_stay_near_player +Act_GiveObjList = sinclair, ol_stay_near_player +Act_Invulnerable = sinclair, true, false, 0.900000 +Act_Invulnerable = juni, true, false, 0.900000 + +[Trigger] +nickname = com_0585 +Cnd_CommComplete = DX_M05_0585_Juni +Act_SendComm = juni, Player, DX_M05_0590_Juni +Act_NNIds = 30540, HISTORY +Act_ActTrig = Camera_Revert +Act_PlayMusic = none, none, none, music_omega_battle + +[Trigger] +nickname = d_enc3 +Cnd_Destroyed = lbl_enc3, -1 +Act_NagOff = away_bw01_05 +Act_PlayMusic = none, none, none, music_omega_space +Act_SendComm = juni, Player, DX_M05_0600_Juni +Act_PlayerCanDock = true +Act_ActTrig = com_0600 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = com_0600 +Cnd_CommComplete = DX_M05_0600_Juni +Act_AdjHealth = juni, 0.700000 +Act_AdjHealth = sinclair, 0.700000 +Act_SendComm = sinclair, Player, DX_M05_0610_Sinclair +Act_ActTrig = com_0610 + +[Trigger] +nickname = com_0610 +Cnd_CommComplete = DX_M05_0610_Sinclair +Act_SetNNObj = mlog_22865 +Act_GiveObjList = juni, ol_leave_baxter +Act_GiveObjList = sinclair, ol_leave_baxter +Act_ActTrig = player_near_Bw01_to_Br03_hole +Act_NagDistTowards = OBJ, Bw01_Br03_hole_nag, juni, Bw01_to_Br03_hole, 22977, 2500, NAG_ALWAYS +Act_SendComm = juni, Player, DX_M05_0620_Juni +Act_GiveObjList = Player, ol_make_juni_sinclair_frm +Act_ActTrig = com_0620 + +[ObjList] +nickname = ol_leave_baxter +StayInRange = -32093, 0, 5607, 1000, false + +[Trigger] +nickname = com_0620 +Cnd_CommComplete = DX_M05_0620_Juni +Act_SendComm = sinclair, Player, DX_M05_0630_Sinclair +Act_ActTrig = com_0630 + +[Trigger] +nickname = com_0630 +Cnd_CommComplete = DX_M05_0630_Sinclair +Act_SendComm = juni, Player, DX_M05_0640_Juni +Act_ActTrig = com_0640 + +[Trigger] +nickname = com_0640 +Cnd_CommComplete = DX_M05_0640_Juni +Act_SendComm = sinclair, Player, DX_M05_0650_Sinclair +Act_ActTrig = com_0650 + +[Trigger] +nickname = com_0650 +Cnd_CommComplete = DX_M05_0650_Sinclair +Act_SendComm = juni, Player, DX_M05_0660_Juni + +[ObjList] +nickname = ol_stay near base +StayInRange = Player, 1000, true + +[Trigger] +nickname = syx_bw01_br03 +Cnd_SystemExit = bw01, Br03 +Act_SetNNObj = mlog_1 +Act_DeactTrig = sye_any + +[Trigger] +nickname = tm_d_bw01_05 +Cnd_True = no_params +Act_LightFuse = Bw01_05, pirate_base_explode_fuse +Act_SetVibeLbl = lbl_enc3, lbl_friends, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_friends, lbl_enc3, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_enc3, Player, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = player_near_Bw01_to_Br03_hole +system = bw01 +Cnd_DistShip = inside, Player, Bw01_to_Br03_hole, 2500 +Act_NagOff = Bw01_Br03_hole_nag +Act_SendComm = sinclair, Player, DX_M05_0700_Sinclair +Act_LockDock = Player, Bw01_to_Br03_hole, unlock +Act_ActTrig = com_0700 + +[Trigger] +nickname = com_0700 +Cnd_CommComplete = DX_M05_0700_Sinclair +Act_SendComm = juni, Player, DX_M05_0710_Juni +Act_ActTrig = com_0710 + +[Trigger] +nickname = com_0710 +Cnd_CommComplete = DX_M05_0710_Juni +Act_SetNNObj = mlog_22867 +Act_NagDistLeaving = away_Bw01_Br03_hole, juni, Bw01_to_Br03_hole, 22980, 1, NAG_ALWAYS + +[Trigger] +nickname = key_to_leeds +Cnd_True = no_params +Act_MovePlayer = 67162, 78, -49450, 500 +Act_SpawnShip = juni, no_ol, 67162, 78, -50298 +Act_SpawnShip = sinclair, no_ol, 67062, 78, -50298 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = sinclair, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = general_triggers +Act_ActTrig = inz_false +Act_ActTrig = sye_br03_init +Act_ActTrig = nse_juni_br03 +Act_MarkObj = sinclair, 1 +Act_PlayMusic = none, none, none, music_br_space + +[Trigger] +nickname = syx_br03_br04 +Cnd_SystemExit = Br03, Br04 +Act_SetNNObj = mlog_1 +Act_DeactTrig = sye_any + +[Trigger] +nickname = nse_juni_br03 +Cnd_NPCSystemEnter = Br03, juni, sinclair, Player +Act_NagOff = dock_bw01_br03 + +[Trigger] +nickname = sye_br03 +Cnd_NPCSystemEnter = Br03, juni, sinclair, Player +Act_ActTrig = sye_br03_init + +[Trigger] +nickname = sye_br03_init +Cnd_True = no_params +Act_ActTrig = syx_br03_br04 +Act_ActTrig = sye_br04 +Act_ActTrig = nse_juni_br04 +Act_ActTrig = sinclair_com +Act_MarkObj = sinclair, 1 +Act_PlayerCanDock = false +Act_LockDock = Player, Br03_to_Bw01_hole, lock +Act_GiveObjList = juni, ol_juni_follow +Act_GiveObjList = sinclair, ol_sinclair_follow +Act_PlayMusic = none, none, none, music_br_space +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[ObjList] +nickname = ol_juni_follow +BreakFormation = no_params +Follow = Player, 1500, -50, 0, 100 + +[ObjList] +nickname = ol_sinclair_follow +BreakFormation = no_params +Follow = Player, 1500, 50, 0, 100 + +[Trigger] +nickname = sinclair_com +Cnd_Timer = 3 +Act_SendComm = sinclair, Player, DX_M05_0720_Sinclair +Act_ActTrig = com_0720 + +[Trigger] +nickname = com_0720 +Cnd_CommComplete = DX_M05_0720_Sinclair +Act_SendComm = juni, Player, DX_M05_0725_Juni +Act_SetNNObj = mlog_22870 +Act_ActTrig = delay_next_juni_com + +[Trigger] +nickname = delay_next_juni_com +Cnd_CommComplete = DX_M05_0725_Juni +Act_SendComm = juni, Player, DX_M05_0670_Juni +Act_ActTrig = com_0670 + +[Trigger] +nickname = com_0670 +Cnd_CommComplete = DX_M05_0670_Juni +Act_SendComm = sinclair, Player, DX_M05_0680_Sinclair +Act_ActTrig = com_0680 + +[Trigger] +nickname = com_0680 +Cnd_CommComplete = DX_M05_0680_Sinclair +Act_SendComm = juni, Player, DX_M05_0690_Juni +Act_ActTrig = delay_traitors_appearance +Act_ActTrig = com_0690 + +[Trigger] +nickname = com_0690 +Cnd_CommComplete = DX_M05_0690_Juni +Act_NagDistTowards = OBJ, to_br03_23_ring, juni, Br03_Trade_Lane_Ring_23, 22982, 2000, NAG_ALWAYS + +[Trigger] +nickname = delay_traitors_appearance +system = Br03 +Cnd_DistShip = inside, Player, Br03_Trade_Lane_Ring_23, 22000 +Act_SpawnFormation = traitor_frm +Act_SetVibeLbl = lbl_traitors, lbl_friends, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = lbl_traitors, Player, REP_NEUTRAL_HOSTILE +Act_CallThorn = missions\m05\m05_traitor_01.thn, rh_traitor1 +Act_ActTrig = traitors_decloak +Act_ActTrig = stop_player + +[Trigger] +nickname = traitors_decloak +Cnd_Timer = 2 +Act_Invulnerable = rh_traitor1, true, false, 0.900000 +Act_Invulnerable = rh_traitor2, true, false, 0.900000 +Act_Cloak = lbl_traitors, false +Act_MarkObj = rh_traitor1, 1 +Act_MarkObj = rh_traitor2, 1 +Act_SendComm = juni, Player, DX_M05_0730_Juni +Act_PlayMusic = none, none, none, music_br_danger +Act_SetNNObj = mlog_1 +Act_NagOff = to_br03_23_ring +Act_ActTrig = com_0730 + +[ObjList] +nickname = ol_break_hold +BreakFormation = no_params +Delay = 90000 + +[ObjList] +nickname = ol_hold +Delay = 90000 + +[Trigger] +nickname = com_0730 +Cnd_CommComplete = DX_M05_0730_Juni +Act_CallThorn = missions\m05\m05_traitor_02.thn, Player +Act_SendComm = rh_traitor1, Player, DX_M05_0740_TRAITOR_1 +Act_GiveObjList = rh_traitor1, ol_goto_player +Act_ActTrig = com_740 + +[ObjList] +nickname = ol_goto_player +GotoShip = goto, Player, 100, false +Delay = 99999 + +[Trigger] +nickname = com_740 +Cnd_CommComplete = DX_M05_0740_TRAITOR_1 +Act_SetVibeLbl = lbl_traitors, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_traitors, Player, REP_FRIEND_THRESHOLD +Act_SendComm = juni, Player, DX_M05_0750_Juni +Act_ActTrig = com_750 + +[Trigger] +nickname = com_750 +Cnd_CommComplete = DX_M05_0750_Juni +Act_SendComm = rh_traitor1, Player, DX_M05_0760_TRAITOR_1 +Act_ActTrig = com_760 + +[Trigger] +nickname = com_760 +Cnd_CommComplete = DX_M05_0760_TRAITOR_1 +Act_SendComm = juni, Player, DX_M05_0770_Juni +Act_ActTrig = com_770 + +[Trigger] +nickname = com_770 +Cnd_CommComplete = DX_M05_0770_Juni +Act_SendComm = rh_traitor1, Player, DX_M05_0780_TRAITOR_1 +Act_ActTrig = com_780 + +[Trigger] +nickname = com_780 +Cnd_CommComplete = DX_M05_0780_TRAITOR_1 +Act_SendComm = sinclair, Player, DX_M05_0790_Sinclair +Act_ActTrig = com_790 + +[Trigger] +nickname = com_790 +Cnd_CommComplete = DX_M05_0790_Sinclair +Act_SendComm = juni, Player, DX_M05_0800_Juni +Act_ActTrig = com_800 + +[Trigger] +nickname = com_800 +Cnd_CommComplete = DX_M05_0800_Juni +Act_RevertCam = no_params +Act_SendComm = rh_traitor1, Player, DX_M05_0810_TRAITOR_1 +Act_ActTrig = com_0810 + +[Trigger] +nickname = com_0810 +Cnd_CommComplete = DX_M05_0810_TRAITOR_1 +Act_SpawnSolar = rh_battleship +Act_SpawnFormation = battle_escort +Act_SetVibeLblToShip = lbl_escort, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = rh_battleship, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = lbl_escort, false +Act_Cloak = rh_battleship, false +Act_SetNNObj = mlog_22875 +Act_ActTrig = dst_save_bship +Act_PlayMusic = none, none, none, music_anticipation_motivated +Act_NagDistTowards = OBJ, to_Br03_Br04_hole, juni, Br03_to_Br04_hole, 22985, 2000, NAG_ALWAYS +Act_ActTrig = head_to_battleship +Act_NNIds = 30545, HISTORY + +[Trigger] +nickname = dst_save_bship +Cnd_DistShip = inside, Player, rh_battleship, 12000 +Act_Save = key_save_battleship, 32520 + +[Trigger] +nickname = key_save_battleship +system = Br03 +Cnd_SpaceEnter = no_params +Act_ActTrig = sye_br04 +Act_SetInitialPlayerPos = 67434, 74, -45322, 0.965200, -0.015300, 0.261000, 0.006900 +Act_SpawnShip = juni, no_ol, 64523, -140, -49422 +Act_SpawnShip = sinclair, no_ol, 64316, -136, -49240 +Act_GiveObjList = juni, ol_juni_follow +Act_GiveObjList = sinclair, ol_sinclair_follow +Act_SpawnFormation = traitor_frm, 64306, -128, -49447 +Act_SetVibeLbl = lbl_traitors, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_friends, lbl_traitors, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_traitors, Player, REP_FRIEND_THRESHOLD +Act_SpawnSolar = rh_battleship +Act_SpawnFormation = battle_escort +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = sinclair, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = general_triggers +Act_MarkObj = sinclair, 1 +Act_MarkObj = rh_traitor1, 1 +Act_MarkObj = rh_traitor2, 1 +Act_Cloak = lbl_escort, false +Act_Cloak = lbl_traitors, false +Act_Cloak = lbl_battleship, false +Act_SetVibeLblToShip = lbl_escort, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = rh_battleship, Player, REP_HOSTILE_THRESHOLD +Act_Invulnerable = rh_traitor1, true, false, 0.900000 +Act_Invulnerable = rh_traitor2, true, false, 0.900000 +Act_ActTrig = delay_head_to_battleship +Act_LockDock = Player, Br03_to_Bw01_hole, lock +Act_PlayerCanDock = false + +[Trigger] +nickname = delay_head_to_battleship +Cnd_Timer = 3 +Act_ActTrig = dst_battleship +Act_GiveObjList = rh_traitor1, ol_traitors_to_battleship +Act_SetNNObj = mlog_22875 +Act_NagDistTowards = OBJ, to_Br03_Br04_hole, juni, Br03_to_Br04_hole, 22985, 2000, NAG_ALWAYS + +[Trigger] +nickname = head_to_battleship +Cnd_True = no_params +Act_GiveObjList = rh_traitor1, ol_traitors_to_battleship +Act_ActTrig = dst_battleship +Act_ActTrig = delay_com_830 + +[Trigger] +nickname = delay_com_830 +Cnd_Timer = 5 +Act_SendComm = sinclair, Player, DX_M05_0830_Sinclair +Act_ActTrig = com_830 + +[ObjList] +nickname = ol_traitors_to_battleship +GotoVec = goto_cruise, 63352, 170, -51953, 150, true +Delay = 999999 + +[Trigger] +nickname = com_830 +Cnd_CommComplete = DX_M05_0830_Sinclair +Act_SendComm = rh_traitor1, Player, DX_M05_0840_TRAITOR_1 + +[Trigger] +nickname = key_to_battleship +Cnd_True = no_params +Act_ActTrig = sye_br04 +Act_MovePlayer = 67434, 74, -45322, 500 +Act_SpawnShip = juni, no_ol, 67393, 75, -45310 +Act_SpawnShip = sinclair, no_ol, 67323, 75, -45290 +Act_SpawnFormation = traitor_frm, 66950, 75, -45260 +Act_SetVibeLbl = lbl_traitors, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_friends, lbl_traitors, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_traitors, Player, REP_FRIEND_THRESHOLD +Act_GiveObjList = rh_traitor1, ol_frm_traitors +Act_SpawnSolar = rh_battleship +Act_SpawnFormation = battle_escort +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = sinclair, Player, REP_FRIEND_THRESHOLD +Act_SetNNObj = mlog_22875 +Act_ActTrig = general_triggers +Act_ActTrig = head_to_battleship +Act_MarkObj = sinclair, 1 +Act_MarkObj = rh_traitor1, 1 +Act_MarkObj = rh_traitor2, 1 +Act_Cloak = lbl_escort, false +Act_Cloak = lbl_traitors, false +Act_Cloak = lbl_battleship, false +Act_Invulnerable = rh_traitor1, true, false, 0.900000 +Act_Invulnerable = rh_traitor2, true, false, 0.900000 +Act_LockDock = Player, Br03_to_Bw01_hole, lock +Act_PlayerCanDock = false + +[Trigger] +nickname = dst_battleship +Cnd_DistShip = inside, Player, rh_battleship, 9500 +Act_NagOff = to_Br03_Br04_hole +Act_GiveObjList = battle_escort, ol_stay_put +Act_GiveObjList = juni, ol_break_formation +Act_GiveObjList = sinclair, ol_break_formation +Act_MarkObj = rh_battleship, 1 +Act_SendComm = juni, Player, DX_M05_0860_Juni +Act_ActTrig = com_860 +Act_ActTrig = stop_player + +[Trigger] +nickname = com_860 +Cnd_CommComplete = DX_M05_0860_Juni +Act_SendComm = rh_traitor1, Player, DX_M05_0870_TRAITOR_1 +Act_SetNNObj = mlog_22910 +Act_GiveObjList = traitor_frm, ol_goto_battleship +Act_ActTrig = com_870 + +[Trigger] +nickname = com_870 +Cnd_Timer = 9 +Act_CallThorn = missions\m05\M05_Chase.thn, rh_traitor2 +Act_PlayMusic = none, none, none, music_upcoming_action_heavy +Act_ActTrig = stop_player +Act_Cloak = rh_traitor1, true +Act_Cloak = rh_traitor2, true +Act_ActTrig = traitors_close_to_battleship +Act_ActTrig = send_battleship_com + +[Trigger] +nickname = send_battleship_com +Cnd_Timer = 10 +Act_SendComm = rh_battleship, Player, DX_M05_0890_RH_BATTLESHIP +Act_GiveObjList = juni, ol_break_formation +Act_GiveObjList = sinclair, ol_break_formation +Act_ActTrig = stop_player +Act_ActTrig = com_890 + +[Trigger] +nickname = com_890 +Cnd_Timer = 10 +Act_SendComm = rh_battleship, Player, DX_M05_0900_RH_BATTLESHIP +Act_GiveObjList = battle_escort, ol_attack_player +Act_SetVibeLbl = lbl_friends, lbl_escort, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_escort, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_escort, lbl_friends, REP_HOSTILE_MAXIMUM +Act_ActTrig = traitors_avoid + +[Trigger] +nickname = traitors_avoid +Cnd_Timer = 10 +Act_GiveObjList = traitor_frm, ol_battleship_flyby + +[Trigger] +nickname = stop_player +Cnd_True = no_params +Act_PobjIdle = no_params + +[ObjList] +nickname = ol_goto_br03_br04_hole +GotoVec = goto_cruise, 57801, -50, -61097, 1000, false + +[ObjList] +nickname = ol_goto_battleship +SetPriority = NORMAL +Avoidance = false +GotoShip = goto_cruise, rh_battleship, 1200, true +GotoShip = goto_no_cruise, rh_battleship, 600, false + +[ObjList] +nickname = ol_battleship_flyby +GotoSpline = goto_no_cruise, 58783, 109, -59453, 58670, 175, -59670, 58394, 216, -59950, 58710, 216, -60583, 20, true +GotoVec = goto_no_cruise, 59544, 109, -59254, 200, true + +[ObjList] +nickname = ol_goto_battleship2 +GotoVec = goto_no_cruise, 61422, 86, -55189, 500, false + +[Trigger] +nickname = traitors_close_to_battleship +Cnd_DistShip = inside, rh_traitor1, rh_battleship, 1200 +Act_ActTrig = delay_uncloaking + +[Trigger] +nickname = delay_uncloaking +Cnd_Timer = 2 +Act_RelocateShip = Player, 60693, 25, -57100, 0.937800, 0.038200, 0.345200, 0.000800 +Act_RelocateShip = juni, 61541, -46, -56142, 0.937800, 0.038200, 0.345200, 0.000800 +Act_RelocateShip = sinclair, 61741, -46, -56042, 0.937800, 0.038200, 0.345200, 0.000800 +Act_Cloak = rh_traitor1, false +Act_Cloak = rh_traitor2, false +Act_PlayMusic = none, none, none, music_danger +Act_SetVibeLbl = lbl_traitors, lbl_escort, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_escort, lbl_traitors, REP_FRIEND_MAXIMUM +Act_ActTrig = battle_vibes + +[Trigger] +nickname = battle_vibes +Cnd_Timer = 2 +Act_SetVibeShipToLbl = rh_battleship, lbl_traitors, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_traitors, rh_battleship, REP_HOSTILE_MAXIMUM +Act_ActTrig = delay_battleship_com + +[Trigger] +nickname = delay_battleship_com +Cnd_Timer = 3 +Act_SendComm = rh_battleship, Player, DX_M05_0910_RH_BATTLESHIP +Act_SetVibeShipToLbl = rh_battleship, lbl_traitors, REP_HOSTILE_MAXIMUM +Act_ActTrig = battleship_hit +Act_CallThorn = missions\m05\M05_Battleship_Death.thn, rh_battleship + +[Trigger] +nickname = battleship_hit +Cnd_ProjHit = rh_battleship, 1 +Act_SetVibeLblToShip = lbl_traitors, rh_battleship, REP_FRIEND_MAXIMUM +Act_ActTrig = battleship_mayday +Act_ActTrig = battleship_dies + +[ObjList] +nickname = ol_make_traitor_frm +MakeNewFormation = form_fighter_basic, rh_traitor2 + +[Trigger] +nickname = battleship_mayday +Cnd_True = no_params +Act_SendComm = rh_battleship, Player, DX_M05_0920_RH_BATTLESHIP + +[Trigger] +nickname = battleship_dies +Cnd_CommComplete = DX_M05_0920_RH_BATTLESHIP +Act_Destroy = battle_escort1, SILENT +Act_Destroy = battle_escort2, SILENT +Act_Destroy = battle_escort3, SILENT +Act_Destroy = battle_escort4, SILENT +Act_Destroy = battle_escort5, SILENT +Act_ActTrig = send_com_930 + +[ObjList] +nickname = ol_delay +Delay = 15 + +[Trigger] +nickname = send_com_930 +Cnd_True = no_params +Act_EtherComm = rh_battleship, 216502, Player, DX_M05_0930_RH_BATTLESHIP, -1, li_captain_head, li_male_elite_body +Act_LightFuse = rh_battleship, r_battleship_body_fuse +Act_PlayMusic = none, none, none, music_victory_long +Act_ActTrig = delay_revert + +[Trigger] +nickname = delay_revert +Cnd_Destroyed = lbl_battleship +Act_PlayMusic = none, none, none, music_br_battle +Act_SpawnFormation = battle_escort2 +Act_Cloak = lbl_escort, false +Act_MarkObj = battle_escort1a, 1 +Act_MarkObj = battle_escort2a, 1 +Act_MarkObj = battle_escort3a, 1 +Act_MarkObj = battle_escort4a, 1 +Act_MarkObj = battle_escort5a, 1 +Act_RevertCam = no_params +Act_ActTrig = escort_stay_put +Act_SendComm = rh_traitor1, Player, DX_M05_0940_TRAITOR_1 +Act_SetNNObj = mlog_22880 +Act_NagDistLeaving = away_battle_escort, juni, juni, 22998, 3000, NAG_ALWAYS +Act_SetVibeLbl = lbl_traitors, lbl_escort, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_escort, lbl_traitors, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_escort, lbl_friends, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_friends, lbl_escort, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_escort, Player, REP_HOSTILE_MAXIMUM +Act_GiveObjList = battle_escort, ol_goto_battleship +Act_ActTrig = escort_destroyed +Act_PlayerEnemyClamp = 2, 2 + +[Trigger] +nickname = escort_stay_put +Cnd_CommComplete = DX_M05_0940_TRAITOR_1 +Act_GiveObjList = battle_escort1a, ol_break_formation +Act_GiveObjList = battle_escort1a, ol_stay_near_player +Act_GiveObjList = battle_escort2a, ol_stay_near_player +Act_GiveObjList = battle_escort3a, ol_stay_near_player +Act_GiveObjList = battle_escort4a, ol_stay_near_player +Act_GiveObjList = battle_escort5a, ol_stay_near_player +Act_GiveObjList = juni, ol_break_formation +Act_GiveObjList = sinclair, ol_break_formation +Act_GiveObjList = juni, ol_stay_near_player +Act_GiveObjList = sinclair, ol_stay_near_player + +[ObjList] +nickname = ol_stay_near_battleship +StayInRange = Player, 1500, true + +[Trigger] +nickname = escort_destroyed +Cnd_Destroyed = lbl_escort, -1 +Act_PlayMusic = none, none, none, music_br_space +Act_ActTrig = all_dead + +[Trigger] +nickname = all_dead +Cnd_True = no_params +Act_AdjHealth = juni, 0.700000 +Act_AdjHealth = sinclair, 0.700000 +Act_NagOff = away_battle_escort +Act_SendComm = rh_traitor1, Player, DX_M05_0950_TRAITOR_1 +Act_GiveObjList = rh_traitor1, ol_goto_br03_br04_hole +Act_GiveObjList = juni, ol_leave_battleship +Act_GiveObjList = sinclair, ol_leave_battleship +Act_ActTrig = com_0950 + +[ObjList] +nickname = ol_leave_battleship +StayInRange = 59001, -28, -59087, 1000, false + +[Trigger] +nickname = com_0950 +Cnd_CommComplete = DX_M05_0950_TRAITOR_1 +Act_SetNNObj = mlog_22885 +Act_NNIds = 30550, HISTORY +Act_GiveObjList = Player, ol_make_juni_sinclair_frm +Act_NagDistLeaving = away_Br03_Br04_hole, juni, Br03_to_Br04_hole, 22987, 1, NAG_ALWAYS +Act_LockDock = Player, Br03_to_Br04_hole, unlock +Act_PlayerCanDock = true + +[Trigger] +nickname = key_to_home +Cnd_True = no_params +Act_MovePlayer = -7781, -326, 63171, 500 +Act_SpawnShip = juni, no_ol, -7781, -526, 63171 +Act_SpawnShip = sinclair, no_ol, -7781, -226, 63171 +Act_SpawnFormation = traitor_frm, -7781, 0, 63171 +Act_Cloak = lbl_traitors, false +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = sinclair, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_traitors, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_friends, lbl_traitors, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_traitors, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = general_triggers +Act_ActTrig = inz_false +Act_ActTrig = sye_br04_init +Act_PlayMusic = none, none, none, music_br_space + +[Trigger] +nickname = nse_juni_br04 +Cnd_NPCSystemEnter = Br04, juni, sinclair, Player, rh_traitor1, rh_traitor2 +Act_NagOff = dock_br01_br04 + +[Trigger] +nickname = sye_br04 +Cnd_NPCSystemEnter = Br04, juni, sinclair, Player, rh_traitor1, rh_traitor2 +Act_ActTrig = sye_br04_init +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = sye_br04_init +Cnd_True = no_params +Act_SendComm = juni, Player, DX_M05_0960_JUNI +Act_ActTrig = com_960 +Act_DeactTrig = inz_false +Act_DeactTrig = inz_true +Act_ActTrig = bse_Br04_01 +Act_LockDock = Player, Br04_to_Br03_hole, lock +Act_PlayerCanTradelane = false, Br04_Trade_Lane_Ring_3, Br04_trade_lane_ring_2 +Act_AdjHealth = rh_traitor1, 0.700000 +Act_AdjHealth = rh_traitor2, 0.700000 +Act_SetVibe = br04_01, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = br04_01_dock_ring, Player, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = com_960 +Cnd_CommComplete = DX_M05_0960_JUNI +Act_SendComm = rh_traitor1, Player, DX_M05_0970_TRAITOR_1 +Act_ActTrig = com_970 + +[Trigger] +nickname = com_970 +Cnd_CommComplete = DX_M05_0970_TRAITOR_1 +Act_MarkObj = rh_traitor1, 0 +Act_MarkObj = rh_traitor2, 0 +Act_SendComm = juni, Player, DX_M05_0980_JUNI +Act_GiveObjList = Player, ol_make_juni_sinclair_frm +Act_GiveObjList = rh_traitor1, ol_goto_norfolk +Act_ActTrig = com_980 + +[ObjList] +nickname = ol_goto_norfolk +GotoVec = goto_cruise, 37875, 87, 7730, 500, false + +[Trigger] +nickname = com_980 +Cnd_CommComplete = DX_M05_0980_JUNI +Act_SetNNObj = mlog_22890 +Act_NagDistTowards = OBJ, to_Br03_03_ring, juni, Br04_Trade_Lane_Ring_3, 22990, 2000, NAG_ALWAYS +Act_SendComm = sinclair, Player, DX_M05_0990_SINCLAIR +Act_ActTrig = com_990 +Act_ActTrig = player_near_br04_01 + +[Trigger] +nickname = com_990 +Cnd_CommComplete = DX_M05_0990_SINCLAIR +Act_SendComm = juni, Player, DX_M05_1000_JUNI +Act_ActTrig = com_1000 + +[Trigger] +nickname = com_1000 +Cnd_CommComplete = DX_M05_1000_JUNI +Act_ActTrig = dst_to_br04_tradelane + +[Trigger] +nickname = dst_to_br04_tradelane +Cnd_DistVec = inside, Player, 7890, 25, 56125, 3000 +Act_ActTrig = tle_Br04_3 +Act_SendComm = juni, Player, DX_M05_1010_JUNI +Act_ActTrig = com_1010 + +[Trigger] +nickname = com_1010 +Cnd_CommComplete = DX_M05_1010_JUNI +Act_SetNNObj = mlog_22893 +Act_NagOff = to_Br03_03_ring +Act_NagDistLeaving = away_Br03_03_ring, juni, Br04_Trade_Lane_Ring_3, 22992, 1, NAG_ALWAYS + +[Trigger] +nickname = tle_Br04_3 +Cnd_TLEntered = Player, Br04_Trade_Lane_Ring_3, Br04_trade_lane_ring_2 +Act_DeactTrig = player_near_br04_01 +Act_NagOff = away_Br03_03_ring +Act_SetNNObj = mlog_1 +Act_LockManeuvers = true +Act_ActTrig = tlx_Br04_1 + +[Trigger] +nickname = tlx_Br04_1 +Cnd_TLExited = Player, Br04_trade_lane_ring_1 +Act_PlayMusic = none, none, none, music_victory +Act_LockManeuvers = false +Act_DeactTrig = bse_any +Act_SendComm = sinclair, Player, DX_M05_1020_SINCLAIR +Act_ActTrig = com_1029 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = com_1029 +Cnd_CommComplete = DX_M05_1020_SINCLAIR +Act_SendComm = juni, Player, DX_M05_1030_Juni +Act_ActTrig = com_1030 + +[Trigger] +nickname = com_1030 +Cnd_CommComplete = DX_M05_1030_Juni +Act_LockDock = Player, Br04_trade_lane_ring_4, unlock +Act_SetNNObj = mlog_22894 +Act_NagDistLeaving = away_Br04_01_ring, juni, br04_01_dock_ring, 22995, 1, NAG_ALWAYS + +[Trigger] +nickname = player_near_br04_01 +system = Br04 +Cnd_DistShip = inside, Player, br04_01_dock_ring, 4000 +Act_PlayMusic = none, none, none, music_victory +Act_NagOff = to_Br03_03_ring +Act_NagOff = away_Br03_03_ring +Act_SendComm = sinclair, Player, DX_M05_1020_SINCLAIR +Act_ActTrig = com_1029 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = bse_Br04_01 +Cnd_BaseEnter = Br04_01_Base +Act_AddRTC = missions\m05\M005_s029x_Br04_01_nrml.ini +Act_ActTrig = mission_succeed +Act_NagOff = dock_br04_01 +Act_RpopAttClamp = false +Act_DeactTrig = sye_any +Act_LockDock = Player, Br03_to_Bw01_hole, unlock +Act_LockDock = Player, Bw01_to_Br03_hole, unlock +Act_LockDock = Player, Bw01_to_Br03, unlock +Act_LockDock = Player, Br04_to_Br03_hole, unlock +Act_LockDock = Player, Br03_to_Br04_hole, unlock + +[Trigger] +nickname = leeds_bar +Cnd_LocEnter = Equipment, Br04_01_Base +Act_AddRTC = missions\m05\M005_s029x_Br04_01_nrml.ini +Act_ActTrig = mission_succeed + +[Trigger] +nickname = mission_succeed +Cnd_LocExit = Equipment, Br04_01_Base +Act_SetNNObj = mlog_1 +Act_NNIds = 30555, HISTORY +Act_ChangeState = SUCCEED +Act_SetRep = Player, li_n_grp, -0.900000 +Act_SetRep = Player, li_lsf_grp, -0.900000 +Act_SetRep = Player, li_p_grp, -0.900000 +Act_SetRep = Player, gd_bh_grp, -0.700000 +Act_SetRep = Player, br_n_grp, 0.000000 +Act_SetRep = Player, br_p_grp, 0.000000 + diff --git a/DATA/MISSIONS/M05/npcships.ini b/DATA/MISSIONS/M05/npcships.ini new file mode 100644 index 0000000..d0e91a2 --- /dev/null +++ b/DATA/MISSIONS/M05/npcships.ini @@ -0,0 +1,81 @@ +[NPCShipArch] +nickname = MSN05_Juni +loadout = MSN05_Juni +level = d5 +ship_archetype = li_elite2 +pilot = MSN05_Juni +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN05_Nomad_Rheinland_Heavy_Fighter_Cloak +loadout = MSN05_Nomad_Rheinland_Heavy_Fighter_Cloak +level = d5 +ship_archetype = rh_elite +pilot = MSN05_Nomad_Rheinland_Heavy_Fighter_Cloak +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN05_Nomad_Rheinland_Heavy_Fighter_Cloak_Leader +loadout = MSN05_Nomad_Rheinland_Heavy_Fighter_Cloak_Leader +level = d5 +ship_archetype = rh_elite +pilot = MSN05_Nomad_Rheinland_Heavy_Fighter_Cloak_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN05_Nomad_Rheinland_Gunboat +loadout = MSN05_Nomad_Rheinland_Gunboat +level = d10 +ship_archetype = rh_gunboat +pilot = MSN05_Nomad_Rheinland_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN05_Interceptor +loadout = MSN05_Interceptor +level = d5 +ship_archetype = rh_elite +pilot = MSN05_Interceptor +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN05_Interceptor_Leader +loadout = MSN05_Interceptor_Leader +level = d5 +ship_archetype = rh_elite +pilot = MSN05_Interceptor_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN05_Sinclair +loadout = MSN05_Sinclair +level = d5 +ship_archetype = br_freighter +pilot = MSN05_Sinclair +state_graph = FIGHTER +npc_class = class_legality_lawful, class_freighter + +[NPCShipArch] +nickname = MSN05_Traitor +loadout = MSN05_Traitor +level = d5 +ship_archetype = rh_elite +pilot = MSN05_Traitor +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN05_Nomad_Rheinland_Battleship +loadout = MSN05_Nomad_Rheinland_Battleship +level = d15 +ship_archetype = rh_battleship +pilot = MSN05_Nomad_Rheinland_Battleship +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + diff --git a/DATA/MISSIONS/M06/m006_s032a_br05_01_offer.ini b/DATA/MISSIONS/M06/m006_s032a_br05_01_offer.ini new file mode 100644 index 0000000..dad6a7c --- /dev/null +++ b/DATA/MISSIONS/M06/m006_s032a_br05_01_offer.ini @@ -0,0 +1,17 @@ +[CharacterEncounter] +Location = Br05_01_base, Bar +offer = scripts\story\s032a_offer_dexter_br_05_Bar_01.thn +accept = scripts\story\s032b_accept_dexter_br_05_Bar_01.thn +decline = scripts\story\s032c_decline_dexter_br_05_Bar_01.thn +decision = scripts\story\s032e_decision_dexter_br_05_Bar_01.thn +mission_text_id = 23005 +autoplay = true + +[Reserve] +spot = Zg/NPC/mFloor2/01/A/Stand + +[Char] +npc = dexter +actor = dexter +fidget = scripts\story\s032fa_fidget_dexter_br_05_Bar_01.thn + diff --git a/DATA/MISSIONS/M06/m006_s032d_br05_01_reoffer.ini b/DATA/MISSIONS/M06/m006_s032d_br05_01_reoffer.ini new file mode 100644 index 0000000..bb93db4 --- /dev/null +++ b/DATA/MISSIONS/M06/m006_s032d_br05_01_reoffer.ini @@ -0,0 +1,13 @@ +[CharacterEncounter] +Location = Br05_01_base, Bar +accept = scripts\story\s032b_accept_dexter_br_05_Bar_01.thn +decline = scripts\story\s032c_decline_dexter_br_05_Bar_01.thn +offer = scripts\story\s032d_reoffer_dexter_br_05_Bar_01.thn +decision = scripts\story\s032e_decision_dexter_br_05_Bar_01.thn +mission_text_id = 23005 + +[Char] +npc = dexter +actor = dexter +fidget = scripts\story\s032fa_fidget_dexter_br_05_Bar_01.thn + diff --git a/DATA/MISSIONS/M06/m006_s033x_br05_01_nrml.ini b/DATA/MISSIONS/M06/m006_s033x_br05_01_nrml.ini new file mode 100644 index 0000000..9419eff --- /dev/null +++ b/DATA/MISSIONS/M06/m006_s033x_br05_01_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = Br05_01_base, Deck2 +start_room = Deck2 +action = scripts\story\s033x_nrml_dexter_br_04_Deck2_01.thn +autoplay = true +relocate_player = deck + +[Char] +npc = dexter +actor = dexter +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M06/m006_s034x_br05_02_nrml.ini b/DATA/MISSIONS/M06/m006_s034x_br05_02_nrml.ini new file mode 100644 index 0000000..6ca601d --- /dev/null +++ b/DATA/MISSIONS/M06/m006_s034x_br05_02_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = Br05_02_base, Deck2 +start_room = Deck2 +action = scripts\story\s034x_nrml_Quintaine_br_07_Deck2_01.thn +autoplay = true +relocate_player = deck + +[Char] +npc = Quintaine +actor = Quintaine +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M06/m06.ini b/DATA/MISSIONS/M06/m06.ini new file mode 100644 index 0000000..ff62674 --- /dev/null +++ b/DATA/MISSIONS/M06/m06.ini @@ -0,0 +1,3790 @@ +[Mission] +mission_title = 1 +mission_offer = 1 +npc_ship_file = missions\m06\npcships.ini + +[MsnSolar] +nickname = Br05_wplatform_1 +string_id = 60243 +faction = fc_q_grp +system = Br05 +position = -10937, 0, -11228 +orientation = 0.320000, 0, 0.800000, 0 +archetype = wplatform +loadout = weapon_platform +radius = 0 +label = dexplat + +[MsnSolar] +nickname = Br05_wplatform_2 +string_id = 60243 +faction = fc_q_grp +system = Br05 +position = -11104, 0, -11542 +orientation = 0.700000, 0, -0.700000, 0 +archetype = wplatform +loadout = weapon_platform +radius = 0 +label = dexplat + +[MsnSolar] +nickname = Br05_wplatform_3 +string_id = 60243 +faction = fc_q_grp +system = Br05 +position = -10875, 100, -14202 +archetype = wplatform +loadout = weapon_platform +radius = 0 +label = dexplat + +[MsnSolar] +nickname = Br05_wplatform_4 +string_id = 60243 +faction = fc_q_grp +system = Br05 +position = -10072, -50, -12474 +archetype = wplatform +loadout = weapon_platform +radius = 0 +label = dexplat + +[MsnSolar] +nickname = Br05_wplatform_5 +string_id = 60243 +faction = fc_q_grp +system = Br05 +position = -10682, -25, -12152 +orientation = 0.700000, 0, 0.700000, 0 +archetype = wplatform +loadout = weapon_platform +radius = 0 +label = dexplat + +[MsnSolar] +nickname = Br05_wplatform_6 +string_id = 60243 +faction = fc_q_grp +system = Br05 +position = -10469, 200, -13473 +orientation = 0.850000, 0, 0.350000, 0 +archetype = wplatform +loadout = weapon_platform +radius = 0 +label = dexplat + +[MsnSolar] +nickname = Br05_wplatform_7 +string_id = 60243 +faction = fc_q_grp +system = Br05 +position = -10269, -25, -11975 +orientation = 0.850000, 0, 0.350000, 0 +archetype = wplatform +loadout = weapon_platform +label = lbl_hplat +label = hostile_platform1 +radius = 0 +label = dexplat + +[NNObjective] +nickname = mlog_none +state = HIDDEN +type = ids, 1 + +[NNObjective] +nickname = mlog_54748 +state = HIDDEN +type = ids, 23110 + +[NNObjective] +nickname = mlog_54755 +state = HIDDEN +type = ids, 23115 + +[NNObjective] +nickname = mlog_lts +state = HIDDEN +type = ids, 23140 + +[NNObjective] +nickname = mlog_meethovis +state = HIDDEN +type = navmarker, Br05, 23100, 23000, -7135, 0, -11913 + +[NNObjective] +nickname = mlog_1 +state = HIDDEN +type = navmarker, Br05, 1, 23000, -10895, 0, -11409 + +[NNObjective] +nickname = mlog_1b +state = HIDDEN +type = ids, 23020 + +[NNObjective] +nickname = mlog_3 +state = HIDDEN +type = rep_inst, Br05, 23015, 23000, 0, 0, 0, Br05_track_ring_2 + +[NNObjective] +nickname = mlog_4 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_4 + +[NNObjective] +nickname = mlog_5 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_19 + +[NNObjective] +nickname = mlog_6 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_5 + +[NNObjective] +nickname = mlog_7 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_6 + +[NNObjective] +nickname = mlog_8 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_7 + +[NNObjective] +nickname = mlog_9 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_8 + +[NNObjective] +nickname = mlog_10 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_9 + +[NNObjective] +nickname = mlog_11 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_10 + +[NNObjective] +nickname = mlog_12 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_11 + +[NNObjective] +nickname = mlog_13 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_20 + +[NNObjective] +nickname = mlog_14 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_12 + +[NNObjective] +nickname = mlog_15 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_13 + +[NNObjective] +nickname = mlog_16 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_14 + +[NNObjective] +nickname = mlog_17 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_21 + +[NNObjective] +nickname = mlog_18 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_15 + +[NNObjective] +nickname = mlog_19 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_22 + +[NNObjective] +nickname = mlog_20 +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_16 + +[NNObjective] +nickname = mlog_20a +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_23 + +[NNObjective] +nickname = mlog_20b +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_17 + +[NNObjective] +nickname = mlog_20c +state = HIDDEN +type = rep_inst, Br05, 1, 23000, 0, 0, 0, Br05_track_ring_18 + +[NNObjective] +nickname = mlog_21 +state = HIDDEN +type = rep_inst, Br05, 23025, 23000, 0, 0, 0, Br05_track_ring_2 + +[NNObjective] +nickname = mlog_22a +state = HIDDEN +type = rep_inst, Br05, 23120, 23000, -5000, 0, -12461, Br05_01 + +[NNObjective] +nickname = mlog_22b +state = HIDDEN +type = rep_inst, Br05, 23146, 23000, -5000, 0, -12461, Br05_01 + +[NNObjective] +nickname = mlog_23a +state = HIDDEN +type = navmarker, Br05, 23040, 26040, -6277, 0, -18156 + +[NNObjective] +nickname = mlog_23c +state = HIDDEN +type = rep_inst, Br05, 23035, 26035, -21621, 0, -24290, Br05_02 + +[NNObjective] +nickname = mlog_24 +state = HIDDEN +type = rep_inst, Br05, 23045, 23000, -21550, 0, -25865, Br05_02 + +[NNObjective] +nickname = mlog_25 +state = HIDDEN +type = rep_inst, Br05, 23050, 23000, -21621, 0, -24290, Br05_02 + +[NNObjective] +nickname = mlog_meetquint +state = HIDDEN +type = navmarker, Br05, 23085, 23000, -11670, 575, -23588 + +[NNObjective] +nickname = mlog_meetquintids +state = HIDDEN +type = ids, 23085 + +[NNObjective] +nickname = nn_reoffer +state = HIDDEN +type = ids, 23095 + +[NNObjective] +nickname = mlog_takeLeedshole +state = HIDDEN +type = rep_inst, Br05, 23065, 23000, -12034, 0, -93084, Br05_to_Br04_hole + +[NNObjective] +nickname = mlog_destroyguy +state = HIDDEN +type = rep_inst, Br05, 23070, 23000, -12034, 0, -93084, tagger1 + +[NNObjective] +nickname = mlog_27x +state = HIDDEN +type = ids, 23090 + +[NNObjective] +nickname = nn_gunship +state = HIDDEN +type = ids, 23125 + +[NNObjective] +nickname = nn_protectq +state = HIDDEN +type = ids, 23060 + +[NNObjective] +nickname = nn_killhostiles +state = HIDDEN +type = ids, 23070 + +[NNObjective] +nickname = nn_goBr04hole +state = HIDDEN +type = rep_inst, Br05, 23055, 23000, -12034, 0, -93084, Br05_to_Br04_hole + +[NNObjective] +nickname = nn_gonav1 +state = HIDDEN +type = navmarker, Br05, 23130, 26130, -7568, 575, -19470 + +[NNObjective] +nickname = nn_gonav2 +state = HIDDEN +type = navmarker, Br05, 23135, 26135, -7568, 575, -19470 + +[NNObjective] +nickname = nn_23075 +state = HIDDEN +type = rep_inst, Br04, 23075, 26075, -12034, 0, -93084, Br04_Trade_Lane_Ring_29 + +[NNObjective] +nickname = nn_objsoon +state = HIDDEN +type = ids, 21660 + +[NNObjective] +nickname = nn_landleeds +state = HIDDEN +type = rep_inst, Br04, 23080, 1, 0, 0, 0, Br04_01_dock_ring + +[NNObjective] +nickname = nn_fly2quint +state = HIDDEN +type = ids, 23142 + +[NNObjective] +nickname = nn_killallTLambush +state = HIDDEN +type = ids, 23105 + +[Trigger] +nickname = general_triggers +Cnd_True = no_params + +[Trigger] +nickname = rtc_start +system = Br05 +Cnd_True = no_params +Act_SetNNHidden = mlog_1, true +Act_SetNNHidden = mlog_2, true +Act_SetNNHidden = mlog_3, true +Act_SetNNHidden = mlog_4, true +Act_SetNNHidden = mlog_5, true +Act_SetNNHidden = mlog_6, true +Act_SetNNHidden = mlog_7, true +Act_SetNNHidden = mlog_8, true +Act_SetNNHidden = mlog_9, true +Act_SetNNHidden = mlog_10, true +Act_SetNNHidden = mlog_11, true +Act_SetNNHidden = mlog_12, true +Act_SetNNHidden = mlog_13, true +Act_SetNNHidden = mlog_14, true +Act_SetNNHidden = mlog_15, true +Act_SetNNHidden = mlog_16, true +Act_SetNNHidden = mlog_17, true +Act_SetNNHidden = mlog_18, true +Act_SetNNHidden = mlog_19, true +Act_SetNNHidden = mlog_20, true +Act_SetNNHidden = mlog_21, true +Act_SetNNHidden = mlog_22, true +Act_SetNNHidden = mlog_23, true +Act_SetNNHidden = mlog_24, true +Act_SetNNHidden = mlog_25, true +Act_SetNNHidden = mlog_26, true +Act_GiveNNObjs = no_params +Act_ActTrig = tr_nudgeP1 + +[Trigger] +nickname = tr_start +system = Br05 +InitState = ACTIVE +Cnd_True = no_params +Act_ActTrig = tr_nudgeP1 + +[Trigger] +nickname = tr_nudgeP1 +system = Br05 +Cnd_True = no_params +Act_SetRep = Player, br_n_grp, REP_NEUTRAL +Act_SetRep = Player, br_p_grp, REP_NEUTRAL +Act_ActTrig = isp_inspacemsg +Act_ActTrig = isp_notinspace +Act_ActTrig = tr_vibehack + +[Trigger] +nickname = tr_vibehack +Cnd_True = no_params +repeatable = true +Act_SetVibeOfferBaseHack = Br05_01 + +[Trigger] +nickname = isp_notinspace +Cnd_InSpace = false +Act_SetNNObj = mlog_lts +Act_ActTrig = spe_firstlaunch +Act_DeactTrig = isp_inspacemsg + +[Trigger] +nickname = spe_firstlaunch +system = Br05 +Cnd_SpaceEnter = no_params +Act_ActTrig = general_triggers +Act_ActTrig = tm_junispeaks +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_PlayerCanDock = false + +[Trigger] +nickname = tm_junispeaks +Cnd_Timer = 12 +Act_Ethercomm = juni, 216200, Player, DX_M06_0100_JUNI, -1, pl_female4_head, li_hatcher_body +Act_ActTrig = com_0100 +Act_ActTrig = bse_br05_01 +Act_ActTrig = lce_bar_Br05_01 + +[Trigger] +nickname = com_0100 +Cnd_CommComplete = DX_M06_0100_JUNI +Act_PlayerCanDock = true +Act_NNPath = 23144, 23030, Br05_01, Br05 +Act_ActTrig = sye_Br05 +Act_NNIds = 30600, HISTORY + +[Trigger] +nickname = isp_inspacemsg +Cnd_InSpace = true +Act_DeactTrig = isp_notinspace +Act_ActTrig = general_triggers +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_Ethercomm = juni, 216200, Player, DX_M06_0100_JUNI, -1, pl_female4_head, li_hatcher_body +Act_ActTrig = bse_br05_01 +Act_ActTrig = lce_bar_Br05_01 +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_reveal_contraband, 5, true +Act_NNPath = 23144, 23030, Br05_01, Br05 +Act_ActTrig = sye_Br05 +Act_NNIds = 30600, HISTORY + +[Trigger] +nickname = sye_Br05 +system = Br05 +Cnd_SystemEnter = Br05 +Act_SetVibe = Br05_01, Player, REP_FRIEND_MAXIMUM +Act_MarkObj = Br05_01, 1 +Act_SpawnSolar = Br05_wplatform_1 +Act_SpawnSolar = Br05_wplatform_2 +Act_SpawnSolar = Br05_wplatform_3 +Act_SpawnSolar = Br05_wplatform_4 +Act_SpawnSolar = Br05_wplatform_5 +Act_SpawnSolar = Br05_wplatform_6 +Act_SpawnSolar = Br05_wplatform_7 +Act_SetVibeLbltoShip = dexplat, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = bse_br05_01 +system = Br05 +Cnd_BaseEnter = Br05_01_base +Act_DeactTrig = sye_Br05 +Act_SetNNObj = mlog_54755 +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_reveal_and_exposition, 5, true + +[Trigger] +nickname = lce_bar_Br05_01 +system = Br05 +Cnd_LocEnter = Bar, Br05_01_base +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_ActTrig = tr_s032a + +[Trigger] +nickname = tr_s032a +system = Br05 +Cnd_True = no_params +Act_AddRTC = missions\m06\M006_s032a_Br05_01_offer.ini +Act_ActTrig = mrp_reject +Act_ActTrig = mrp_accept + +[Trigger] +nickname = mrp_reject +system = Br05 +Cnd_MsnResponse = reject +Act_RemoveRTC = missions\m06\M006_s032a_Br05_01_offer.ini +Act_AddRTC = missions\m06\M006_s032d_Br05_01_reoffer.ini, repeatable +Act_NNIds = 30610, HISTORY +Act_SetNNObj = nn_reoffer +Act_ActTrig = spe_reoffer + +[Trigger] +nickname = spe_reoffer +repeatable = true +Cnd_SpaceEnter = no_params +Act_NNPath = 23144, 23030, Br05_01, Br05 +Act_ActTrig = bse_reoffer_br0501 + +[Trigger] +nickname = bse_reoffer_br0501 +repeatable = true +system = Br05 +Cnd_BaseEnter = Br05_01_base +Act_SetNNObj = nn_reoffer, OBJECTIVE + +[Trigger] +nickname = mrp_accept +system = Br05 +Cnd_MsnResponse = accept +Act_RemoveRTC = missions\m06\M006_s032d_Br05_01_reoffer.ini +Act_ActTrig = spe_Hood +Act_ActTrig = bsx_Hood +Act_DeactTrig = mrp_reject +Act_DeactTrig = spe_reoffer +Act_DeactTrig = bse_reoffer_br0501 +Act_SetTitle = 23000 +Act_SetOffer = 23005 +Act_RandomPop = false +Act_ActTrig = tr_setfirstobj +Act_PlayerCanTradelane = false +Act_NNIds = 30605, HISTORY +Act_DeactTrig = tr_vibehack + +[Trigger] +nickname = tr_setfirstobj +Cnd_True = no_params +Act_SetNNObj = mlog_27x + +[Trigger] +nickname = bsx_Hood +system = Br05 +Cnd_BaseExit = Br05_01_base +Act_SetNNObj = mlog_meethovis + +[Trigger] +nickname = spe_Hood +system = Br05 +Cnd_SpaceEnter = no_params +Act_ActTrig = start_init + +[NPC] +nickname = dexter_m06 +npc_ship_arch = MSN06_Dexter +affiliation = gd_im_grp +individual_name = 216600 +space_costume = rh_hassler_head, pi_pirate1_body, comm_br_guard +voice = dexter + +[MsnShip] +nickname = dexter +NPC = dexter_m06 +position = -5052, 0, -12584 +orientation = 0.509400, 0.000000, 0.860500, 0.000000 + +[NPC] +nickname = dexboy_type +npc_ship_arch = MSN06_Dexter_Escort +affiliation = fc_q_grp +individual_name = 1 + +[MsnShip] +nickname = dexboy1 +NPC = dexboy_type +position = -11293, 0, -17240 +orientation = 0, 0, 1, 0 +label = dexboys +random_name = true + +[MsnShip] +nickname = dexboy2 +NPC = dexboy_type +position = -11093, 200, -17240 +orientation = 0, 0, 1, 0 +label = dexboys +random_name = true + +[MsnFormation] +nickname = dexboys +position = -12425, 300, -13300 +orientation = 0.700000, 0, -0.700000, 0 +formation = form_fighter_basic +ship = dexboy1 +ship = dexboy2 + +[Trigger] +nickname = start +system = Br05 +Cnd_True = no_params +Act_GiveNNObjs = no_params +Act_ActTrig = start_init +Act_RelocateShip = Player, -5170, -130, -12470, 0.774182, -0.532375, -0.282018, -0.194125 +Act_ActTrig = general_triggers +Act_ActTrig = com_playertostart +Act_PlayerCanTradelane = false +Act_SpawnSolar = Br05_wplatform_1 +Act_SpawnSolar = Br05_wplatform_2 +Act_SpawnSolar = Br05_wplatform_3 +Act_SpawnSolar = Br05_wplatform_4 +Act_SpawnSolar = Br05_wplatform_5 +Act_SpawnSolar = Br05_wplatform_6 +Act_SpawnSolar = Br05_wplatform_7 + +[Trigger] +nickname = start_init +system = Br05 +Cnd_True = no_params +Act_PlayerCanDock = false +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_race_start, 1, false +Act_SpawnShip = dexter, dexter_idles +Act_CallThorn = missions\m06\M06_Race_Hood1.thn, Player +Act_MarkObj = dexter, 1 +Act_ActTrig = d_dexter +Act_ActTrig = pjh_dexter +Act_ActTrig = dst_startpt +Act_ActTrig = dst_failtostart +Act_ActTrig = tm_rules +Act_ActTrig = dst_jumpthegun +Act_ActTrig = dst_watch4dexwin +Act_SetVibe = dexter, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbltoShip = dexplat, Player, REP_NEUTRAL +Act_Ethercomm = announcer, 216608, dexter, DX_M06_0650_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body +Act_ActTrig = com_0650 +Act_ActTrig = lcp_start + +[Trigger] +nickname = com_0650 +Cnd_CommComplete = DX_M06_0650_ANNOUNCER +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_0660_A-SPECTATOR, 3, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = Cam2_Timer +Act_ActTrig = com_0660 + +[Trigger] +nickname = Cam2_Timer +Cnd_Timer = 5 +Act_CallThorn = missions\m06\m06_Race_Hood2.thn, Player + +[Trigger] +nickname = lcp_start +system = Br05 +Cnd_LaunchComplete = Player, Br05_01 +Act_GiveObjList = Player, ol_gotostart +Act_GiveObjList = dexter, follow_trent +Act_ActTrig = dst_playerhitsspot + +[Trigger] +nickname = com_playertostart +system = Br05 +Cnd_CommComplete = DX_M06_0650_ANNOUNCER +Act_GiveObjList = Player, ol_gotostart +Act_ActTrig = dst_playerhitsspot + +[Trigger] +nickname = dst_playerhitsspot +Cnd_DistVec = inside, Player, -10908, 0, -11488, 500 +Act_GiveObjList = Player, ol_gostart2 +Act_GiveObjList = dexter, dexter_breaks + +[ObjList] +nickname = ol_gotostart +GotoVec = goto_cruise, -10880, 0, -11443, 1000, true + +[ObjList] +nickname = ol_gostart2 +GotoVec = goto_no_cruise, -10880, 0, -11443, 50, false, 1 + +[ObjList] +nickname = follow_trent +avoidance = false +Follow = Player, 3000, 30, 15, 30 + +[ObjList] +nickname = dexter_breaks + +[ObjList] +nickname = dexter_idles +GotoVec = goto_no_cruise, -10908, 0, -11488, 50, false, 15 + +[Trigger] +nickname = com_0660 +Cnd_CommComplete = DX_M06_0660_A-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_0670_B-SPECTATOR, -1, li_sales_head, pi_pirate3_body +Act_ActTrig = com_0670 + +[Trigger] +nickname = com_0670 +Cnd_CommComplete = DX_M06_0670_B-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_0680_C-SPECTATOR, 4, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_0680 + +[Trigger] +nickname = com_0680 +Cnd_CommComplete = DX_M06_0680_C-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_0690_B-SPECTATOR, 2, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_0690 + +[Trigger] +nickname = com_0690 +Cnd_CommComplete = DX_M06_0690_B-SPECTATOR +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_0700_D-SPECTATOR, -1, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_0700 + +[Trigger] +nickname = com_0700 +Cnd_CommComplete = DX_M06_0700_D-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_0710_B-SPECTATOR, -1, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_0710 + +[Trigger] +nickname = com_0710 +Cnd_CommComplete = DX_M06_0710_B-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_0770_C-SPECTATOR, 4, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_0770 + +[Trigger] +nickname = com_0770 +Cnd_CommComplete = DX_M06_0770_C-SPECTATOR +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_0780_D-SPECTATOR, -1, rh_newscaster_head, pl_female1_journeyman_body + +[Trigger] +nickname = d_dexter +system = Br05 +Cnd_Destroyed = dexter, 1, EXPLODE, Player +Act_ChangeState = FAIL, 23197 + +[Trigger] +nickname = pjh_dexter +system = Br05 +Cnd_ProjHit = dexter, 3, Player +Act_SendComm = dexter, Player, DX_M06_0110B_DEXTER +Act_ActTrig = wv_dex_P1 + +[Trigger] +nickname = wv_dex_P1 +system = Br05 +Cnd_WatchVibe = dexter, Player, REP_HOSTILE_THRESHOLD, eq +Act_ChangeState = FAIL, 23165 + +[Trigger] +nickname = dst_startpt +system = Br05 +Cnd_CommComplete = DX_M06_0150_DEXTER +Act_Ethercomm = buoy, 1, Player, DX_M06_0160_BUOY, -1, no_head, robot_body_a +Act_CallThorn = missions\m06\m06_Race_Hood4_buoy.thn, Br05_telescope_1 +Act_ActTrig = relocate_delay +Act_PlaySoundEffect = ui_info_card_open +Act_DeactTrig = dst_failtostart +Act_DeactTrig = dst_failtostart2 +Act_ActTrig = com_0160 +Act_PobjIdle = no_params + +[Trigger] +nickname = relocate_delay +system = Br05 +Cnd_Timer = 2 +Act_RelocateShip = Player, -10880, 0, -11443, 0.498100, 0, 0.867000, 0 +Act_RelocateShip = dexter, -10908, 0, -11488, 0.454300, 0, 0.890700, 0 + +[Trigger] +nickname = com_0160 +Cnd_CommComplete = DX_M06_0160_BUOY +Act_SendComm = dexter, Player, DX_M06_0170_DEXTER +Act_CallThorn = missions\m06\m06_Race_Hood5.thn, dexter +Act_ActTrig = com_0170 + +[Trigger] +nickname = com_0170 +Cnd_CommComplete = DX_M06_0170_DEXTER +Act_ActTrig = tm_ready + +[Trigger] +nickname = dst_jumpthegun +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_2 +Act_SendComm = dexter, Player, DX_M06_0120_DEXTER +Act_DeactTrig = tm_ready +Act_DeactTrig = tm_getset +Act_DeactTrig = tm_go +Act_ActTrig = dst_startptretry +Act_ActTrig = dst_failtostart + +[Trigger] +nickname = dst_startptretry +system = Br05 +Cnd_DistVec = inside, Player, -10895, 0, -11409, 80 +Act_PlaySoundEffect = ui_info_card_open +Act_SendComm = dexter, Player, DX_M06_0130_DEXTER +Act_DeactTrig = dst_failtostart +Act_DeactTrig = dst_failtostart2 +Act_ActTrig = dst_jumpthegunfail +Act_ActTrig = com_0130 + +[Trigger] +nickname = com_0130 +Cnd_CommComplete = DX_M06_0130_DEXTER +Act_ActTrig = tm_ready + +[Trigger] +nickname = dst_failtostart +system = Br05 +Cnd_DistVec = outside, Player, -10895, 0, -11409, 50, 45, tick_away +Act_SendComm = dexter, Player, DX_M06_0110B_DEXTER +Act_ActTrig = dst_failtostart2 + +[Trigger] +nickname = dst_failtostart2 +system = Br05 +Cnd_DistVec = outside, Player, -10895, 0, -11409, 50, 20, tick_away +Act_ChangeState = FAIL, 23165 + +[Trigger] +nickname = dst_jumpthegunfail +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_2 +Act_SendComm = dexter, Player, DX_M06_0140_DEXTER +Act_ActTrig = com_jtgun_finalfail +Act_DeactTrig = tm_ready +Act_DeactTrig = tm_getset +Act_DeactTrig = tm_go + +[Trigger] +nickname = com_jtgun_finalfail +Cnd_CommComplete = DX_M06_0140_DEXTER +Act_ActTrig = com_0140 +Act_PlayerCanDock = false + +[Trigger] +nickname = com_0140 +Cnd_CommComplete = DX_M06_0140_DEXTER +Act_ChangeState = FAIL, 23165 + +[Trigger] +nickname = tm_rules +system = Br05 +Cnd_Timer = 10 +Act_StartDialog = dlg_rules +Act_ActTrig = com_0110 +Act_ActTrig = com_0130RTC +Act_ActTrig = com_0140trent + +[Trigger] +nickname = com_0110 +Cnd_CommComplete = DX_M06_0110_DEXTER + +[Trigger] +nickname = com_0140trent +Cnd_CommComplete = DX_M06_0140_TRENT + +[Trigger] +nickname = com_0130RTC +Cnd_CommComplete = DX_M06_0130_DEXTER +Act_CallThorn = missions\m06\m06_Race_Hood3Alt.thn, dexter +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_discordant_psychosis, 3, true + +[Dialog] +nickname = dlg_rules +system = Br05 +line = dexter, Player, DX_M06_0110_DEXTER +line = Player, Player, DX_M06_0120_TRENT +line = dexter, Player, DX_M06_0130_DEXTER +line = Player, Player, DX_M06_0140_TRENT +line = dexter, Player, DX_M06_0150_DEXTER + +[Trigger] +nickname = tm_fail +system = Br05 +Cnd_Timer = 30 +Act_SendComm = dexter, Player, DX_M06_0180B_DEXTER +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_race_start, 2, false +Act_ActTrig = wt_slowfail_2ndrace_on +Act_ActTrig = wt_slowfail_2ndrace_off + +[Trigger] +nickname = wt_slowfail_2ndrace_on +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, ON +Act_DeactTrig = wt_slowfail_2ndrace_off +Act_ActTrig = com_0180 + +[Trigger] +nickname = com_0180 +Cnd_CommComplete = DX_M06_0180B_DEXTER +Act_SendComm = dexter, Player, DX_M06_0140_DEXTER +Act_RevertCam = no_params +Act_ActTrig = com_0140 + +[Trigger] +nickname = wt_slowfail_2ndrace_off +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, OFF +Act_DeactTrig = wt_slowfail_2ndrace_on +Act_DeactTrig = pjh_dexter +Act_DeactTrig = pjh_plat1 +Act_DeactTrig = pjh_plat2 +Act_DeactTrig = pjh_plat3 +Act_DeactTrig = pjh_dexboy +Act_ActTrig = tr_1stracefail + +[Trigger] +nickname = tm_ready +system = Br05 +Cnd_Timer = 1 +Act_CallThorn = missions\m06\M06_Hovis_Wins1.thn, dexter +Act_Ethercomm = announcer, 216608, Player, DX_M06_0202_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body +Act_ActTrig = tm_getset +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_race_start, 3, false + +[Trigger] +nickname = tm_getset +system = Br05 +Cnd_Timer = 5 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0204_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body +Act_ActTrig = tm_2 +Act_ActTrig = wt_startcam-2ndrace_on +Act_ActTrig = wt_startcam-2ndrace_off + +[Trigger] +nickname = wt_startcam-2ndrace_on +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, ON +Act_DeactTrig = wt_startcam-2ndrace_off +Act_CallThorn = missions\m01a\m01a_rev2_01.thn, Player + +[Trigger] +nickname = wt_startcam-2ndrace_off +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, OFF +Act_DeactTrig = wt_startcam-2ndrace_on +Act_CallThorn = missions\m06\m06_Race_Hood6.thn, Player + +[Trigger] +nickname = tm_2 +Cnd_Timer = 3 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0206_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body +Act_ActTrig = tm_1 + +[Trigger] +nickname = tm_1 +Cnd_Timer = 3 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0210_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body +Act_SetNNObj = mlog_3 +Act_ActTrig = tm_go + +[Trigger] +nickname = tm_go +system = Br05 +Cnd_Timer = 3 +Act_RevertCam = no_params +Act_ActTrig = wt_popup_2ndrace_on +Act_ActTrig = wt_popup_2ndrace_off + +[Trigger] +nickname = wt_popup_2ndrace_on +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, ON +Act_DeactTrig = wt_popup_2ndrace_off +Act_ActTrig = tr_theyreoff + +[Trigger] +nickname = wt_popup_2ndrace_off +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, OFF +Act_DeactTrig = wt_popup_2ndrace_on +Act_Popupdialog = 23011, 23010, CLOSE +Act_ActTrig = pux_race + +[Trigger] +nickname = pux_race +Cnd_PopUpDialog = CLOSE +Act_ActTrig = tr_theyreoff + +[Trigger] +nickname = tr_theyreoff +Cnd_True = no_params +Act_Ethercomm = announcer, 216608, Player, DX_M06_0220_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body +Act_GiveObjList = dexter, ol_pedaldown +Act_ActTrig = tm_fail +Act_ActTrig = dst_g1 +Act_DeactTrig = dst_jumpthegun +Act_DeactTrig = dst_jumpthegunfail +Act_DeactTrig = pjh_dexter +Act_ActTrig = wt_bool_2ndrace_on +Act_ActTrig = wt_bool_2ndrace_off +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_race_loop, 2, false + +[Trigger] +nickname = wt_bool_2ndrace_off +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, OFF +Act_DeactTrig = wt_bool_2ndrace_on +Act_ActTrig = pjh_dexterracing1 +Act_ActTrig = tm_dexyodel +Act_ActTrig = tr_spectchatterR1 + +[Trigger] +nickname = tm_dexyodel +Cnd_Timer = 1 +Act_SendComm = dexter, Player, DX_M06_0180_DEXTER +Act_ActTrig = com_postyodel + +[Trigger] +nickname = com_postyodel +Cnd_CommComplete = DX_M06_0180_DEXTER +Act_Ethercomm = announcer, 216608, Player, DX_M06_0221_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = wt_bool_2ndrace_on +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, ON +Act_DeactTrig = wt_bool_2ndrace_off +Act_ActTrig = pjh_dexterracing1 +Act_ActTrig = tr_spectchatterR2 + +[Trigger] +nickname = pjh_dexterracing1 +system = Br05 +Cnd_ProjHit = dexter, 3, Player +Act_SendComm = dexter, Player, DX_M06_0280_DEXTER +Act_ActTrig = tm_reset_pjh + +[Trigger] +nickname = tm_reset_pjh +Cnd_CommComplete = DX_M06_0280_DEXTER +Act_ActTrig = pjh_dexterracing1a + +[Trigger] +nickname = pjh_dexterracing1a +system = Br05 +Cnd_ProjHit = dexter, 3, Player +Act_SendComm = dexter, Player, DX_M06_0140_DEXTER +Act_ActTrig = com_0140 + +[Trigger] +nickname = dst_watch4dexwin +system = Br05 +Cnd_DistShip = inside, dexter, Br05_track_ring_4, 500 +Act_ActTrig = dst_dexter_fini + +[ObjList] +nickname = ol_pedaldown +avoidance = false +BreakFormation = no_params +MakeNewFormation = form_fighter_basic +GotoVec = goto_cruise, -11035, 0, -11374, 200, true +GotoVec = goto_cruise, -12340, 0, -10714, 500, true +GotoSpline = goto_cruise, -11511, 0, -11273, -12340, 0, -10714, -13555, 50, -9896, -15488, 50, -9250, 500, true +GotoSpline = goto_cruise, -12651, 50, -10224, -13555, 50, -9896, -14857, 75, -9696, -16872, 475, -10464, 500, true +GotoSpline = goto_cruise, -14038, -425, -9190, -14857, 75, -9696, -15727, 125, -10327, -16877, 125, -11440, 500, true +GotoSpline = goto_cruise, -14854, 125, -9576, -15727, 125, -10327, -16255, 170, -11002, -16191, 170, -12238, 500, true +GotoSpline = goto_cruise, -16192, 170, -9723, -16255, 170, -11002, -16145, 100, -11921, -16490, 100, -12985, 500, true +GotoSpline = goto_cruise, -15933, 100, -10625, -16145, 100, -11921, -16478, 75, -12741, -16641, 75, -13520, 500, true +GotoSpline = goto_cruise, -16079, 75, -11906, -16478, 75, -12741, -16246, 0, -13875, -14296, 0, -14892, 500, true +GotoSpline = goto_cruise, -17103, 30, -13361, -16246, 0, -13875, -15557, -25, -14326, -14944, 235, -14760, 500, true +GotoSpline = goto_cruise, -16441, -25, -13684, -15557, -25, -14326, -15112, 0, -15020, -14911, 30, -15931, 500, true +GotoSpline = goto_cruise, -15378, 0, -14056, -15112, 0, -15020, -14839, -50, -15789, -14235, -50, -16167, 500, true +GotoSpline = goto_cruise, -15344, -50, -14853, -14837, -50, -15779, -13933, -200, -16127, -12619, -200, -16024, 500, true +GotoSpline = goto_cruise, -14649, -200, -15970, -13933, -200, -16127, -13151, -25, -16046, -12192, -25, -14756, 500, true +GotoSpline = goto_cruise, -13748, -25, -16393, -13151, -25, -16046, -12773, -75, -15499, -12435, -75, -14558, 500, true +GotoSpline = goto_cruise, -12848, -75, -16145, -12773, -75, -15499, -12312, 0, -15038, -11067, 0, -15324, 500, true +GotoSpline = goto_cruise, -13054, 0, -15281, -12312, 0, -15038, -11573, 0, -15093, -10505, 0, -14836, 500, true +GotoSpline = goto_cruise, -12569, 0, -14930, -11573, 0, -15093, -11012, 75, -14768, -9589, 75, -14537, 500, false +GotoSpline = goto_cruise, -11736, 75, -14424, -11012, 75, -14768, -10407, 100, -14512, -10407, 100, -12845, 500, true +GotoSpline = goto_cruise, -10347, -400, -15255, -10407, 100, -14512, -10368, 200, -13731, -10090, 200, -12713, 500, true +GotoSpline = goto_cruise, -10488, 200, -14724, -10368, 200, -13731, -10255, -50, -12618, -10723, -50, -11658, 500, true +GotoSpline = goto_cruise, -9168, -50, -16078, -10255, -50, -12618, -11103, 0, -11322, -11660, 0, -10491, 500, true + +[Trigger] +nickname = tr_spectchatterR1 +Cnd_True = no_params +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_0720_A-SPECTATOR, -1, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = com_0720 + +[Trigger] +nickname = com_0720 +Cnd_CommComplete = DX_M06_0720_A-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_0730_C-SPECTATOR, 10, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_0730 + +[Trigger] +nickname = com_0730 +Cnd_CommComplete = DX_M06_0730_C-SPECTATOR +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_0740_D-SPECTATOR, 8, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_0740 + +[Trigger] +nickname = com_0740 +Cnd_CommComplete = DX_M06_0740_D-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_0750_B-SPECTATOR, -1, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_0750 + +[Trigger] +nickname = com_0750 +Cnd_CommComplete = DX_M06_0750_B-SPECTATOR +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_0760_A-SPECTATOR, 4, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = com_0760 + +[Trigger] +nickname = com_0760 +Cnd_CommComplete = DX_M06_0760_A-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_0790_B-SPECTATOR, -1, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_0790 + +[Trigger] +nickname = com_0790 +Cnd_CommComplete = DX_M06_0790_B-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_0800_B-SPECTATOR, 10, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_wooew + +[Trigger] +nickname = com_wooew +Cnd_CommComplete = DX_M06_0800_B-SPECTATOR + +[Trigger] +nickname = tr_P1leadsR1_chatter +system = Br05 +Cnd_True = no_params +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_0810_D-SPECTATOR, 8, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_0810 + +[Trigger] +nickname = com_0810 +Cnd_CommComplete = DX_M06_0810_D-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_0820_C-SPECTATOR, 4, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_0820 + +[Trigger] +nickname = com_0820 +Cnd_CommComplete = DX_M06_0820_C-SPECTATOR +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_0840_A-SPECTATOR, 8, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = com_robot + +[Trigger] +nickname = com_robot +Cnd_CommComplete = DX_M06_0840_A-SPECTATOR + +[Trigger] +nickname = tr_DexleadsR1_chatter +system = Br05 +Cnd_True = no_params +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_0870_D-SPECTATOR, 2, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_0870 + +[Trigger] +nickname = com_0870 +Cnd_CommComplete = DX_M06_0870_D-SPECTATOR +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_0880_A-SPECTATOR, -1, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = com_0880 + +[Trigger] +nickname = com_0880 +Cnd_CommComplete = DX_M06_0880_A-SPECTATOR +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_0840_A-SPECTATOR, 4, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = com_the + +[Trigger] +nickname = com_the +Cnd_CommComplete = DX_M06_0840_A-SPECTATOR + +[Trigger] +nickname = tr_P1leadsR2_chatter +system = Br05 +Cnd_True = no_params +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_1090_D-SPECTATOR, 1, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_1090 + +[Trigger] +nickname = com_1090 +Cnd_CommComplete = DX_M06_1090_D-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_1100_B-SPECTATOR, -1, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_1100 + +[Trigger] +nickname = com_1100 +Cnd_CommComplete = DX_M06_1100_B-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_1110_C-SPECTATOR, 5, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_robbie + +[Trigger] +nickname = com_robbie +Cnd_CommComplete = DX_M06_0820_C-SPECTATOR + +[Trigger] +nickname = tr_DexleadsR2_chatter +system = Br05 +Cnd_True = no_params +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_1130_B-SPECTATOR, 4, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_1130 + +[Trigger] +nickname = com_1130 +Cnd_CommComplete = DX_M06_1130_B-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_1140_C-SPECTATOR, 3, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_1140 + +[Trigger] +nickname = com_1140 +Cnd_CommComplete = DX_M06_1140_C-SPECTATOR +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_1150_D-SPECTATOR, -1, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_1150 + +[Trigger] +nickname = com_1150 +Cnd_CommComplete = DX_M06_1150_D-SPECTATOR + +[Trigger] +nickname = tr_spectchatterR2 +system = Br05 +Cnd_True = no_params +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_1030_A-SPECTATOR, 5, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = com_1030 + +[Trigger] +nickname = com_1030 +Cnd_CommComplete = DX_M06_1030_A-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_1040_C-SPECTATOR, 3, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_1040 + +[Trigger] +nickname = com_1040 +Cnd_CommComplete = DX_M06_1040_C-SPECTATOR +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_1050_D-SPECTATOR, -1, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_1050 + +[Trigger] +nickname = com_1050 +Cnd_CommComplete = DX_M06_1050_D-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_1060_B-SPECTATOR, 10, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_1060 + +[Trigger] +nickname = com_1060 +Cnd_CommComplete = DX_M06_1060_B-SPECTATOR +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_1070_A-SPECTATOR, 7, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = com_1070 + +[Trigger] +nickname = com_1070 +Cnd_CommComplete = DX_M06_1070_A-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_1080_C-SPECTATOR, -1, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_hooble + +[Trigger] +nickname = com_hooble +Cnd_CommComplete = DX_M06_1080_C-SPECTATOR + +[Trigger] +nickname = tr_P1winsR1chatter +system = Br05 +Cnd_True = no_params +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_0890_A-SPECTATOR, 2, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = com_0890 + +[Trigger] +nickname = com_0890 +Cnd_CommComplete = DX_M06_0890_A-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_0900_B-SPECTATOR, -1, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_0900 + +[Trigger] +nickname = com_0900 +Cnd_CommComplete = DX_M06_0900_B-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_0910_C-SPECTATOR, 5, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_0910 + +[Trigger] +nickname = com_0910 +Cnd_CommComplete = DX_M06_0910_C-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_0920_B-SPECTATOR, -1, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_0920 + +[Trigger] +nickname = com_0920 +Cnd_CommComplete = DX_M06_0920_B-SPECTATOR + +[Trigger] +nickname = tr_DexwinsR1chatter +system = Br05 +Cnd_True = no_params +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_0940_D-SPECTATOR, -1, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_0940 + +[Trigger] +nickname = com_0940 +Cnd_CommComplete = DX_M06_0940_D-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_0950_C-SPECTATOR, 5, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_0950 + +[Trigger] +nickname = com_0950 +Cnd_CommComplete = DX_M06_0950_C-SPECTATOR +Act_ActTrig = tr_tweenrace_chatter + +[Trigger] +nickname = tr_tweenrace_chatter +system = Br05 +Cnd_True = no_params +Act_Ethercomm = announcer, 216608, dexter, DX_M06_0960_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body +Act_ActTrig = com_0960 + +[Trigger] +nickname = com_0960 +Cnd_CommComplete = DX_M06_0960_ANNOUNCER +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_0970_B-SPECTATOR, 1, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_0970 + +[Trigger] +nickname = com_0970 +Cnd_CommComplete = DX_M06_0970_B-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_1010_B-SPECTATOR, -1, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_1010 + +[Trigger] +nickname = com_1010 +Cnd_CommComplete = DX_M06_1010_B-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_0990_C-SPECTATOR, -1, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_0990 + +[Trigger] +nickname = com_0990 +Cnd_CommComplete = DX_M06_0990_C-SPECTATOR +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_1000_A-SPECTATOR, -1, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = com_1000 + +[Trigger] +nickname = com_1000 +Cnd_CommComplete = DX_M06_1000_A-SPECTATOR +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_0980_D-SPECTATOR, -1, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_0980 + +[Trigger] +nickname = com_0980 +Cnd_CommComplete = DX_M06_0980_D-SPECTATOR +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_1020_A-SPECTATOR, -1, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = com_1020 + +[Trigger] +nickname = com_1020 +Cnd_CommComplete = DX_M06_1020_A-SPECTATOR + +[Trigger] +nickname = tr_P1winsR2chatter +system = Br05 +Cnd_True = no_params +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_1160_D-SPECTATOR, -1, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_1160 + +[Trigger] +nickname = com_1160 +Cnd_CommComplete = DX_M06_1160_D-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_1170_C-SPECTATOR, -1, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_1170 + +[Trigger] +nickname = com_1170 +Cnd_CommComplete = DX_M06_1170_C-SPECTATOR +Act_ActTrig = tm_moreP1winchatter + +[Trigger] +nickname = tm_moreP1winchatter +Cnd_Timer = 7 +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_1180_B-SPECTATOR, -1, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_1180 + +[Trigger] +nickname = com_1180 +Cnd_CommComplete = DX_M06_1180_B-SPECTATOR +Act_Ethercomm = a-spectator, 1, dexter, DX_M06_1190_A-SPECTATOR, -1, pi_pirate4_head, pi_pirate2_body +Act_ActTrig = com_1190 + +[Trigger] +nickname = com_1190 +Cnd_CommComplete = DX_M06_1190_A-SPECTATOR +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_1200_D-SPECTATOR, -1, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_1200 + +[Trigger] +nickname = com_1200 +Cnd_CommComplete = DX_M06_1200_D-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_1210_B-SPECTATOR, 3, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_1210 + +[Trigger] +nickname = com_1210 +Cnd_CommComplete = DX_M06_1210_B-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_1220_C-SPECTATOR, 2, pi_pirate2_head, pi_pirate3_body +Act_ActTrig = com_1220 + +[Trigger] +nickname = com_1220 +Cnd_CommComplete = DX_M06_1220_C-SPECTATOR + +[Trigger] +nickname = tr_DexwinsR2chatter +system = Br05 +Cnd_True = no_params +Act_Ethercomm = d-spectator, 1, dexter, DX_M06_1230_D-SPECTATOR, -1, rh_newscaster_head, pl_female1_journeyman_body +Act_ActTrig = com_1230 + +[Trigger] +nickname = com_1230 +Cnd_CommComplete = DX_M06_1230_D-SPECTATOR +Act_Ethercomm = b-spectator, 1, dexter, DX_M06_1240_B-SPECTATOR, -1, ku_newscaster_head, pl_female2_journeyman_body +Act_ActTrig = com_1240 + +[Trigger] +nickname = com_1240 +Cnd_CommComplete = DX_M06_1240_B-SPECTATOR +Act_Ethercomm = c-spectator, 1, dexter, DX_M06_1250_C-SPECTATOR, 1, pi_pirate2_head, pi_pirate3_body + +[Trigger] +nickname = dst_g1 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_2 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_4 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g2 +Act_PlaySoundEffect = ui_info_card_open +Act_ActTrig = wt_1stQtr_on +Act_ActTrig = wt_1stQtr_off + +[Trigger] +nickname = wt_1stQtr_on +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, ON +Act_DeactTrig = wt_1stQtr_off +Act_ActTrig = dst_dex_winning1stQtrR2 +Act_ActTrig = dst_P1_winning1stQtrR2 + +[Trigger] +nickname = wt_1stQtr_off +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, OFF +Act_DeactTrig = wt_1stQtr_on +Act_ActTrig = dst_dex_winning1stQtrR1 +Act_ActTrig = dst_P1_winning1stQtrR1 + +[Trigger] +nickname = dst_g2 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_4 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_5 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g3 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g3 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_19 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_6 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g4 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g4 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_5 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_7 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g5 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g5 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_6 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_8 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g6 +Act_PlaySoundEffect = ui_info_card_open +Act_ActTrig = wt_2ndQtr_on +Act_ActTrig = wt_2ndQtr_off + +[Trigger] +nickname = wt_2ndQtr_on +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, ON +Act_DeactTrig = wt_2ndQtr_off +Act_ActTrig = dst_dex_winning2ndQtrR2 +Act_ActTrig = dst_P1_winning2ndQtrR2 + +[Trigger] +nickname = wt_2ndQtr_off +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, OFF +Act_DeactTrig = wt_2ndQtr_on +Act_ActTrig = dst_dex_winning2ndQtrR1 +Act_ActTrig = dst_P1_winning2ndQtrR1 + +[Trigger] +nickname = dst_dex_winning1stQtrR1 +system = Br05 +Cnd_DistCircle = dexter, Br05_track_ring_6 +Act_DeactTrig = dst_P1_winning1stQtrR1 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0222_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = dst_P1_winning1stQtrR1 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_6 +Act_DeactTrig = dst_dex_winning1stQtrR1 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0223_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = dst_dex_winning1stQtrR2 +system = Br05 +Cnd_DistCircle = dexter, Br05_track_ring_6 +Act_DeactTrig = dst_P1_winning1stQtrR2 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0222B_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = dst_P1_winning1stQtrR2 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_6 +Act_DeactTrig = dst_dex_winning1stQtrR2 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0223B_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = dst_g6 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_7 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_9 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g7 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g7 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_8 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_10 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g8 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g8 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_9 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_11 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g9 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g9 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_10 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_12 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g10 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g10 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_11 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_13 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g11 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g11 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_20 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_14 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g12 +Act_PlaySoundEffect = ui_info_card_open +Act_ActTrig = wt_2cheatornot_2ndrace_on +Act_ActTrig = wt_2cheatornot_2ndrace_off +Act_ActTrig = wt_3rdQtr_on +Act_ActTrig = wt_3rdQtr_off + +[Trigger] +nickname = wt_3rdQtr_on +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, ON +Act_DeactTrig = wt_3rdQtr_off +Act_ActTrig = dst_dex_winning3rdQtrR2 +Act_ActTrig = dst_P1_winning3rdQtrR2 + +[Trigger] +nickname = wt_3rdQtr_off +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, OFF +Act_DeactTrig = wt_3rdQtr_on +Act_ActTrig = dst_dex_winning3rdQtrR1 +Act_ActTrig = dst_P1_winning3rdQtrR1 + +[Trigger] +nickname = dst_dex_winning2ndQtrR1 +system = Br05 +Cnd_DistCircle = dexter, Br05_track_ring_20 +Act_DeactTrig = dst_P1_winning2ndQtrR1 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0224_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = dst_P1_winning2ndQtrR1 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_20 +Act_DeactTrig = dst_dex_winning2ndQtrR1 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0225_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = dst_dex_winning2ndQtrR2 +system = Br05 +Cnd_DistCircle = dexter, Br05_track_ring_20 +Act_DeactTrig = dst_P1_winning2ndQtrR2 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0224B_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = dst_P1_winning2ndQtrR2 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_20 +Act_DeactTrig = dst_dex_winning2ndQtrR2 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0225B_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = wt_2cheatornot_2ndrace_on +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, ON +Act_DeactTrig = wt_2cheatornot_2ndrace_off +Act_SetVibeLbltoShip = dexplat, Player, REP_HOSTILE_MAXIMUM +Act_ActTrig = dst_P1_winning13r2 +Act_ActTrig = dst_dex_winning13r2 + +[Trigger] +nickname = dst_P1_winning13r2 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_13 +Act_DeactTrig = dst_dex_winning13r2 +Act_SendComm = dexter, Player, DX_M06_0230_DEXTER +Act_SendComm = dexter, Player, DX_M06_0184_DEXTER, 10 +Act_SetVibeLbltoShip = dexplat, Player, REP_HOSTILE_MAXIMUM +Act_SpawnFormation = dexboys, -12425, 300, -13300, 0.700000, 0, -0.700000, 0 +Act_SetVibeLbltoShip = dexboys, Player, REP_HOSTILE_MAXIMUM +Act_ActTrig = bool_cheating +Act_DeactTrig = dst_P1_winning17 +Act_DeactTrig = dst_dex_winning17 +Act_ActTrig = tr_P1leadsR2_chatter + +[Trigger] +nickname = dst_dex_winning13r2 +system = Br05 +Cnd_DistShip = inside, dexter, Br05_track_ring_13, 300 +Act_DeactTrig = dst_P1_winning13r2 +Act_SendComm = dexter, Player, DX_M06_0181_DEXTER +Act_ActTrig = tr_DexleadsR2_chatter + +[Trigger] +nickname = wt_2cheatornot_2ndrace_off +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, OFF +Act_DeactTrig = wt_2cheatornot_2ndrace_on +Act_ActTrig = dst_P1_winning15 +Act_ActTrig = dst_dex_winning15 +Act_ActTrig = dst_P1_winning16 +Act_ActTrig = dst_dex_winning16 +Act_ActTrig = dst_P1_winning17 +Act_ActTrig = dst_dex_winning17 + +[Trigger] +nickname = dst_P1_winning15 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_15 +Act_DeactTrig = dst_dex_winning15 +Act_SendComm = dexter, Player, DX_M06_0230_DEXTER +Act_SetVibeLbltoShip = dexplat, Player, REP_HOSTILE_MAXIMUM +Act_SpawnFormation = dexboys +Act_GiveObjList = dexboys, ol_attack +Act_SetVibeLbltoShip = dexboys, Player, REP_HOSTILE_MAXIMUM +Act_ActTrig = bool_cheating +Act_DeactTrig = dst_P1_winning16 +Act_DeactTrig = dst_P1_winning17 +Act_DeactTrig = dst_dex_winning16 +Act_DeactTrig = dst_dex_winning17 +Act_ActTrig = tr_P1leadsR1_chatter + +[ObjList] +nickname = ol_attack +GotoShip = goto_cruise, Player, 750, true + +[Trigger] +nickname = bool_cheating +system = Br05 +Cnd_Destroyed = Player, 1 + +[Trigger] +nickname = dst_dex_winning15 +system = Br05 +Cnd_DistShip = inside, dexter, Br05_track_ring_15, 300 +Act_DeactTrig = dst_P1_winning15 +Act_SendComm = dexter, Player, DX_M06_0240_DEXTER +Act_ActTrig = tr_DexleadsR1_chatter + +[Trigger] +nickname = dst_P1_winning16 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_16 +Act_DeactTrig = dst_dex_winning16 +Act_SendComm = dexter, Player, DX_M06_0230_DEXTER +Act_SetVibeLbltoShip = dexplat, Player, REP_HOSTILE_MAXIMUM +Act_SpawnFormation = dexboys, -12425, 300, -13300, 0.700000, 0, -0.700000, 0 +Act_SetVibeLbltoShip = dexboys, Player, REP_HOSTILE_MAXIMUM +Act_ActTrig = bool_cheating +Act_DeactTrig = dst_P1_winning17 +Act_DeactTrig = dst_dex_winning17 + +[Trigger] +nickname = dst_dex_winning16 +system = Br05 +Cnd_DistShip = inside, dexter, Br05_track_ring_16, 300 +Act_DeactTrig = dst_P1_winning16 + +[Trigger] +nickname = dst_P1_winning17 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_17 +Act_DeactTrig = dst_dex_winning17 +Act_SendComm = dexter, Player, DX_M06_0230_DEXTER +Act_SetVibeLbltoShip = dexplat, Player, REP_HOSTILE_MAXIMUM +Act_SpawnFormation = dexboys, -8632, 300, -12570, 0.700000, 0, 0.700000, 0 +Act_SetVibeLbltoShip = dexboys, Player, REP_HOSTILE_MAXIMUM +Act_ActTrig = bool_cheating + +[Trigger] +nickname = dst_dex_winning17 +system = Br05 +Cnd_DistShip = inside, dexter, Br05_track_ring_17, 300 +Act_DeactTrig = dst_P1_winning17 + +[Trigger] +nickname = dst_g12 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_12 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_15 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g13 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g13 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_13 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_16 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g14 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g14 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_14 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_17 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g15 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g15 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_21 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_18 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g16 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g16 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_15 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_19 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g17 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g17 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_22 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_20 +Act_ActTrig = tm_fail +Act_ActTrig = dst_g18 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_dex_winning3rdQtrR1 +system = Br05 +Cnd_DistCircle = dexter, Br05_track_ring_22 +Act_DeactTrig = dst_P1_winning3rdQtrR1 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0226_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = dst_P1_winning3rdQtrR1 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_22 +Act_DeactTrig = dst_dex_winning3rdQtrR1 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0227_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = dst_dex_winning3rdQtrR2 +system = Br05 +Cnd_DistCircle = dexter, Br05_track_ring_22 +Act_DeactTrig = dst_P1_winning3rdQtrR2 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0226B_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = dst_P1_winning3rdQtrR2 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_22 +Act_DeactTrig = dst_dex_winning3rdQtrR2 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0227B_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Trigger] +nickname = dst_g18 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_16 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_20a +Act_ActTrig = tm_fail +Act_ActTrig = dst_g19 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g19 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_23 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_20b +Act_ActTrig = tm_fail +Act_ActTrig = dst_g20 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g20 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_17 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_20c +Act_ActTrig = tm_fail +Act_ActTrig = dst_g21 +Act_PlaySoundEffect = ui_info_card_open + +[Trigger] +nickname = dst_g21 +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_18 +Act_DeactTrig = tm_fail +Act_SetNNObj = mlog_21 +Act_ActTrig = tm_fail +Act_PlaySoundEffect = ui_info_card_open +Act_ActTrig = wt_cheating +Act_ActTrig = wt_notcheating +Act_DeactTrig = pjh_dexterracing1a +Act_DeactTrig = pjh_dexterracing1 +Act_DeactTrig = pjh_dexter +Act_ActTrig = pjh_dexter + +[Trigger] +nickname = wt_cheating +system = Br05 +Cnd_WatchTrigger = bool_cheating, ACTIVE +Act_DeactTrig = wt_notcheating +Act_ActTrig = dst_lastgate_cheated + +[Trigger] +nickname = wt_notcheating +system = Br05 +Cnd_WatchTrigger = bool_cheating, OFF +Act_DeactTrig = wt_cheating +Act_ActTrig = dst_lastgate_nocheat + +[Trigger] +nickname = dst_lastgate_cheated +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_2 +Act_DeactTrig = dst_dexter_fini +Act_DeactTrig = tm_fail +Act_PlaySoundEffect = ui_info_card_open +Act_SetVibeLbltoShip = dexplat, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = Br05_01, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = dexboys, Player, REP_FRIEND_MAXIMUM +Act_CallThorn = missions\m06\M06_finish_line.thn, Player +Act_ActTrig = tm_P1_stops +Act_ActTrig = pjh_plat1 +Act_ActTrig = pjh_plat2 +Act_ActTrig = pjh_plat3 +Act_ActTrig = pjh_dexboy +Act_ActTrig = tm_fail_killdexters +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_GiveObjList = dexboys, ol_dockdie +Act_StartDialog = dlg_p1_win_1sttry +Act_ActTrig = tr_P1winsR1chatter +Act_ActTrig = com_0590 +Act_DeactTrig = dst_dexter_fini2 +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_anticipation_more_forboding, 2, false +Act_Ethercomm = announcer, 216608, dexter, DX_M06_0229_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body + +[Dialog] +nickname = dlg_p1_win_1sttry +system = Br05 +line = dexter, Player, DX_M06_0250_DEXTER +line = dexter, Player, DX_M06_0260_DEXTER +line = dexter, Player, DX_M06_0580_DEXTERB +line = dexter, Player, DX_M06_0590_DEXTER + +[Trigger] +nickname = com_0590 +Cnd_CommComplete = DX_M06_0590_DEXTER +Act_ActTrig = tm_dexterhumbled + +[Trigger] +nickname = tm_dexterhumbled +Cnd_Timer = 3 +Act_SendComm = dexter, Player, DX_M06_0270_DEXTER +Act_RevertCam = no_params +Act_Save = winner, 32605 +Act_ActTrig = winner_init + +[ObjList] +nickname = ol_dockdie +SetLifetime = 25 +GotoShip = goto_no_cruise, Br05_01, 800, false, 15 +Delay = 10 +Dock = Br05_01 + +[Trigger] +nickname = dst_lastgate_nocheat +system = Br05 +Cnd_DistCircle = Player, Br05_track_ring_2 +Act_StaticCam = -10627.381836, 104.507286, -11858.626953, 0.338445, -0.028471, 0.936624, 0.085908 +Act_DeactTrig = dst_dexter_fini +Act_DeactTrig = tm_fail +Act_PlaySoundEffect = ui_info_card_open +Act_SetVibe = Br05_01, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = dexplat, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = pjh_plat1 +Act_ActTrig = pjh_plat2 +Act_ActTrig = pjh_plat3 +Act_ActTrig = tm_fail_killdexters +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_CallThorn = missions\m06\M06_finish_line.thn, Player +Act_ActTrig = tm_racecam_end_win +Act_ActTrig = tm_P1_stops +Act_ActTrig = wt_P1winchatter_on +Act_ActTrig = wt_P1winchatter_off +Act_Ethercomm = announcer, 216608, dexter, DX_M06_0229_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body +Act_ActTrig = com_0229 +Act_DeactTrig = dst_dexter_fini2 +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_anticipation_more_forboding, 2, false + +[Trigger] +nickname = com_0229 +Cnd_CommComplete = DX_M06_0229_ANNOUNCER +Act_StartDialog = dlg_win2ndrace +Act_ActTrig = com_0590alt + +[Trigger] +nickname = com_0590alt +Cnd_CommComplete = DX_M06_0590_DEXTER +Act_ActTrig = tm_dexterhumbledalt + +[Trigger] +nickname = tm_dexterhumbledalt +Cnd_Timer = 3 +Act_SendComm = dexter, Player, DX_M06_0270_DEXTER + +[Trigger] +nickname = wt_P1winchatter_on +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, ON +Act_DeactTrig = wt_P1winchatter_off +Act_ActTrig = tr_P1winsR2chatter + +[Trigger] +nickname = wt_P1winchatter_off +system = Br05 +Cnd_WatchTrigger = bool_2ndrace, OFF +Act_DeactTrig = wt_P1winchatter_on +Act_ActTrig = tr_P1winsR1chatter + +[Dialog] +nickname = dlg_win2ndrace +system = Br05 +line = dexter, Player, DX_M06_0250_DEXTER +line = dexter, Player, DX_M06_0260_DEXTER +line = dexter, Player, DX_M06_0580_DEXTERB +line = dexter, Player, DX_M06_0590_DEXTER, 1 + +[Trigger] +nickname = tm_P1_stops +system = Br05 +Cnd_Timer = 1 +Act_PobjIdle = no_params + +[Trigger] +nickname = tm_racecam_end_win +system = Br05 +Cnd_Timer = 3 +Act_RevertCam = no_params +Act_Save = winner +Act_ActTrig = winner_init + +[Trigger] +nickname = pjh_plat1 +system = Br05 +Cnd_ProjHit = Br05_wplatform_1, 2, Player +Act_SendComm = dexter, Player, DX_M06_0280_DEXTER +Act_DeactTrig = pjh_plat2 +Act_DeactTrig = pjh_plat3 +Act_DeactTrig = pjh_plat4 +Act_DeactTrig = pjh_plat5 +Act_DeactTrig = pjh_plat6 +Act_DeactTrig = pjh_plat7 + +[Trigger] +nickname = pjh_plat2 +system = Br05 +Cnd_ProjHit = Br05_wplatform_2, 2, Player +Act_SendComm = dexter, Player, DX_M06_0280_DEXTER +Act_DeactTrig = pjh_plat1 +Act_DeactTrig = pjh_plat3 +Act_DeactTrig = pjh_plat4 +Act_DeactTrig = pjh_plat5 +Act_DeactTrig = pjh_plat6 +Act_DeactTrig = pjh_plat7 + +[Trigger] +nickname = pjh_plat3 +system = Br05 +Cnd_ProjHit = Br05_wplatform_3, 2, Player +Act_SendComm = dexter, Player, DX_M06_0280_DEXTER +Act_DeactTrig = pjh_plat1 +Act_DeactTrig = pjh_plat2 +Act_DeactTrig = pjh_plat4 +Act_DeactTrig = pjh_plat5 +Act_DeactTrig = pjh_plat6 +Act_DeactTrig = pjh_plat7 + +[Trigger] +nickname = pjh_plat4 +system = Br05 +Cnd_ProjHit = Br05_wplatform_4, 2, Player +Act_SendComm = dexter, Player, DX_M06_0280_DEXTER +Act_DeactTrig = pjh_plat1 +Act_DeactTrig = pjh_plat3 +Act_DeactTrig = pjh_plat2 +Act_DeactTrig = pjh_plat5 +Act_DeactTrig = pjh_plat6 +Act_DeactTrig = pjh_plat7 + +[Trigger] +nickname = pjh_plat5 +system = Br05 +Cnd_ProjHit = Br05_wplatform_5, 2, Player +Act_SendComm = dexter, Player, DX_M06_0280_DEXTER +Act_DeactTrig = pjh_plat1 +Act_DeactTrig = pjh_plat3 +Act_DeactTrig = pjh_plat4 +Act_DeactTrig = pjh_plat2 +Act_DeactTrig = pjh_plat6 +Act_DeactTrig = pjh_plat7 + +[Trigger] +nickname = pjh_plat6 +system = Br05 +Cnd_ProjHit = Br05_wplatform_6, 2, Player +Act_SendComm = dexter, Player, DX_M06_0280_DEXTER +Act_DeactTrig = pjh_plat1 +Act_DeactTrig = pjh_plat3 +Act_DeactTrig = pjh_plat4 +Act_DeactTrig = pjh_plat5 +Act_DeactTrig = pjh_plat2 +Act_DeactTrig = pjh_plat7 + +[Trigger] +nickname = pjh_plat7 +system = Br05 +Cnd_ProjHit = Br05_wplatform_7, 2, Player +Act_SendComm = dexter, Player, DX_M06_0280_DEXTER +Act_DeactTrig = pjh_plat1 +Act_DeactTrig = pjh_plat3 +Act_DeactTrig = pjh_plat4 +Act_DeactTrig = pjh_plat5 +Act_DeactTrig = pjh_plat6 +Act_DeactTrig = pjh_plat2 + +[Trigger] +nickname = pjh_dexboy +system = Br05 +Cnd_ProjHitShiptoLbl = dexboys, 2, Player +Act_SendComm = dexter, Player, DX_M06_0290_DEXTER + +[Trigger] +nickname = tm_fail_killdexters +system = Br05 +Cnd_Timer = 8 +Act_DeactTrig = d_plat1 +Act_DeactTrig = d_plat2 +Act_DeactTrig = d_plat3 +Act_DeactTrig = d_plat4 +Act_DeactTrig = d_plat5 +Act_DeactTrig = d_plat6 +Act_DeactTrig = d_plat7 +Act_DeactTrig = d_dexboy +Act_ActTrig = d_plat1 +Act_ActTrig = d_plat2 +Act_ActTrig = d_plat3 +Act_ActTrig = d_plat4 +Act_ActTrig = d_plat5 +Act_ActTrig = d_plat6 +Act_ActTrig = d_plat7 +Act_ActTrig = d_dexboy +Act_DeactTrig = pjh_plat1 +Act_DeactTrig = pjh_plat2 +Act_DeactTrig = pjh_plat3 +Act_DeactTrig = pjh_plat4 +Act_DeactTrig = pjh_plat5 +Act_DeactTrig = pjh_plat6 +Act_DeactTrig = pjh_plat7 +Act_DeactTrig = pjh_dexboy +Act_SetVibe = Br05_01, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = dexplat, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbltoShip = dexboys, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = d_plat1 +system = Br05 +Cnd_Destroyed = Br05_wplatform_1, 1, ALL_IGNORE_LANDING, Player +Act_ChangeState = FAIL, 23165 + +[Trigger] +nickname = d_plat2 +system = Br05 +Cnd_Destroyed = Br05_wplatform_2, 1, ALL_IGNORE_LANDING, Player +Act_ChangeState = FAIL, 23165 + +[Trigger] +nickname = d_plat3 +system = Br05 +Cnd_Destroyed = Br05_wplatform_3, 1, ALL_IGNORE_LANDING, Player +Act_ChangeState = FAIL, 23165 + +[Trigger] +nickname = d_plat4 +system = Br05 +Cnd_Destroyed = Br05_wplatform_4, 1, ALL_IGNORE_LANDING, Player +Act_ChangeState = FAIL, 23165 + +[Trigger] +nickname = d_plat5 +system = Br05 +Cnd_Destroyed = Br05_wplatform_5, 1, ALL_IGNORE_LANDING, Player +Act_ChangeState = FAIL, 23165 + +[Trigger] +nickname = d_plat6 +system = Br05 +Cnd_Destroyed = Br05_wplatform_6, 1, ALL_IGNORE_LANDING, Player +Act_ChangeState = FAIL, 23165 + +[Trigger] +nickname = d_plat7 +system = Br05 +Cnd_Destroyed = Br05_wplatform_7, 1, ALL_IGNORE_LANDING, Player +Act_ChangeState = FAIL, 23165 + +[Trigger] +nickname = d_dexboy +system = Br05 +Cnd_Destroyed = dexboys, 1, ALL_IGNORE_LANDING, Player +Act_ChangeState = FAIL, 23165 + +[Trigger] +nickname = dst_dexter_fini +system = Br05 +Cnd_DistShip = inside, dexter, Br05_track_ring_2, 100 +Act_PobjIdle = no_params +Act_ActTrig = tr_1stracefail + +[Trigger] +nickname = tr_1stracefail +Cnd_True = no_params +Act_CallThorn = missions\m06\m06_Race_Hood2.thn, Player +Act_ActTrig = tm_playerstops +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_race_start, 2, false +Act_DeactTrig = dst_dex_winning1stQtrR1 +Act_DeactTrig = dst_P1_winning1stQtrR1 +Act_DeactTrig = dst_dex_winning1stQtrR2 +Act_DeactTrig = dst_P1_winning1stQtrR2 +Act_DeactTrig = dst_dex_winning2ndQtrR1 +Act_DeactTrig = dst_P1_winning2ndQtrR1 +Act_DeactTrig = dst_dex_winning2ndQtrR2 +Act_DeactTrig = dst_P1_winning2ndQtrR2 +Act_DeactTrig = dst_dex_winning3rdQtrR1 +Act_DeactTrig = dst_P1_winning3rdQtrR1 +Act_DeactTrig = dst_dex_winning3rdQtrR2 +Act_DeactTrig = dst_P1_winning3rdQtrR2 +Act_DeactTrig = dst_dex_winning4thQtrR1 +Act_DeactTrig = dst_P1_winning4thQtrR1 +Act_DeactTrig = dst_dex_winning4thQtrR2 +Act_DeactTrig = dst_P1_winning4thQtrR2 +Act_DeactTrig = dst_lastgate_cheated +Act_DeactTrig = dst_lastgate_nocheat +Act_RelocateShip = dexter, -10514, 0, -11690, 0.450000, 0, 0.780000, 0 +Act_GiveObjList = dexter, ol_resetdexslower +Act_DeactTrig = tr_spectchatterR1 +Act_DeactTrig = com_0720 +Act_DeactTrig = com_0730 +Act_DeactTrig = com_0740 +Act_DeactTrig = com_0750 +Act_DeactTrig = com_0760 +Act_DeactTrig = com_0790 +Act_DeactTrig = tr_P1leadsR1_chatter +Act_DeactTrig = com_0810 +Act_DeactTrig = com_0820 +Act_DeactTrig = tr_DexleadsR1_chatter +Act_DeactTrig = com_0870 +Act_DeactTrig = com_0880 +Act_DeactTrig = tm_fail +Act_DeactTrig = dst_dexter_fini +Act_DeactTrig = dst_g1 +Act_DeactTrig = dst_g2 +Act_DeactTrig = dst_g3 +Act_DeactTrig = dst_g4 +Act_DeactTrig = dst_g5 +Act_DeactTrig = dst_g6 +Act_DeactTrig = dst_g7 +Act_DeactTrig = dst_g8 +Act_DeactTrig = dst_g9 +Act_DeactTrig = dst_g10 +Act_DeactTrig = dst_g11 +Act_DeactTrig = dst_g12 +Act_DeactTrig = dst_g13 +Act_DeactTrig = dst_g14 +Act_DeactTrig = dst_g15 +Act_DeactTrig = dst_g16 +Act_DeactTrig = dst_P1_winning16 +Act_DeactTrig = dst_g17 +Act_DeactTrig = dst_P1_winning17 +Act_DeactTrig = dst_g18 +Act_DeactTrig = dst_g19 +Act_DeactTrig = dst_g20 +Act_DeactTrig = dst_g21 +Act_Ethercomm = announcer, 216608, Player, DX_M06_0228_ANNOUNCER, -1, pl_male2_head, pi_pirate2_body +Act_ActTrig = tr_DexwinsR1chatter +Act_DeactTrig = pjh_dexterracing1a +Act_DeactTrig = pjh_dexterracing1 +Act_DeactTrig = pjh_dexter +Act_ActTrig = pjh_dexter +Act_SetVibe = Br05_01, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = dexplat, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = dexboys, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = pjh_plat1 +Act_ActTrig = pjh_plat2 +Act_ActTrig = pjh_plat3 +Act_ActTrig = pjh_dexboy +Act_ActTrig = tm_fail_killdexters +Act_GiveObjList = dexboys, ol_dockdie +Act_ActTrig = tm_reset_thn2 + +[Trigger] +nickname = tm_playerstops +system = Br05 +Cnd_Timer = 1 +Act_PobjIdle = no_params +Act_ActTrig = tm_P1_fliesback + +[Trigger] +nickname = tm_P1_fliesback +Cnd_Timer = 1 +Act_GiveObjList = Player, ol_resetP1 + +[ObjList] +nickname = ol_resetP1 +GotoVec = goto_no_cruise, -10645, 0, -11925, 200, false, 50 + +[Trigger] +nickname = tm_reset_thn2 +Cnd_Timer = 6 +Act_CallThorn = missions\m06\m06_Race_Hood2.thn, dexter +Act_SendComm = dexter, Player, DX_M06_0540_DEXTER +Act_ActTrig = tm_reset_thn3 +Act_ActTrig = tm_avoidblipping + +[Trigger] +nickname = tm_avoidblipping +Cnd_Timer = 1 +Act_GiveObjList = Player, ol_hold +Act_RelocateShip = Player, -10792, 0, -11450, 0.600000, 0, 0.740000, 0 + +[ObjList] +nickname = ol_resetdexslow +Delay = 3 +avoidance = true +GotoVec = goto_no_cruise, -10335, 0, -10965, 750, false, 50 +GotoVec = goto_no_cruise, -10265, 0, -11700, 750, false, 50 +GotoVec = goto_no_cruise, -10645, 0, -11925, 200, false, 50 +GotoVec = goto_no_cruise, -10995, 0, -11460, 150, false, 50 + +[Trigger] +nickname = tm_reset_thn3 +Cnd_Timer = 5 +Act_CallThorn = missions\m06\m06_Race_Hood2.thn, Player +Act_ActTrig = wt_dlg_cheating_on +Act_ActTrig = wt_nodlg_cheating_off +Act_ActTrig = tm_cuttodex +Act_NNIds = 30615, HISTORY + +[ObjList] +nickname = ol_resetdexslower +GotoVec = goto_no_cruise, -10985, 0, -11453, 150, false, 30 + +[Trigger] +nickname = wt_dlg_cheating_on +system = Br05 +Cnd_WatchTrigger = bool_cheating, ON +Act_DeactTrig = wt_nodlg_cheating_off +Act_SendComm = dexter, Player, DX_M06_0260_DEXTER +Act_DeactTrig = bool_cheating + +[Trigger] +nickname = wt_nodlg_cheating_off +system = Br05 +Cnd_WatchTrigger = bool_cheating, OFF +Act_DeactTrig = wt_dlg_cheating_on + +[Trigger] +nickname = tm_cuttodex +system = Br05 +Cnd_Timer = 4 +Act_ActTrig = dst_dexstart + +[ObjList] +nickname = ol_hold +Delay = 1 + +[ObjList] +nickname = ol_resetdex +Delay = 3 +avoidance = true +GotoVec = goto_cruise, -10335, 0, -10965, 750, false +GotoVec = goto_cruise, -10265, 0, -11700, 750, false +GotoVec = goto_no_cruise, -10645, 0, -11925, 200, false, 60 +GotoVec = goto_no_cruise, -10995, 0, -11460, 50, false, 40 + +[Trigger] +nickname = dst_dexstart +Cnd_DistVec = inside, dexter, -10985, 0, -11453, 190 +Act_ActTrig = dst_failtostart +Act_DeactTrig = dst_dexfarfromstart +Act_DeactTrig = dst_playeratstartfirst +Act_ActTrig = dst_startpt2 + +[Trigger] +nickname = dst_startpt2 +system = Br05 +Cnd_True = no_params +Act_ActTrig = dst_jumpthegunfail +Act_DeactTrig = dst_failtostart +Act_DeactTrig = dst_failtostart2 +Act_SetNNObj = mlog_1a +Act_ActTrig = bool_2ndrace +Act_ActTrig = tm_watch4dexwin2 +Act_ActTrig = tm_lineuptime +Act_DeactTrig = com_0960 +Act_DeactTrig = com_0970 +Act_DeactTrig = com_0980 +Act_DeactTrig = com_0990 +Act_DeactTrig = com_1000 +Act_DeactTrig = com_0980 + +[Trigger] +nickname = tm_lineuptime +Cnd_Timer = 1 +Act_DeactTrig = tm_staticshotatstart +Act_DeactTrig = tm_cuttodex2 +Act_ActTrig = tm_ready + +[Trigger] +nickname = tm_watch4dexwin2 +Cnd_Timer = 30 +Act_ActTrig = dst_dexter_fini2 + +[Trigger] +nickname = dst_dexter_fini2 +system = Br05 +Cnd_DistShip = inside, dexter, Br05_track_ring_2, 100 +Act_DeactTrig = dst_lastgate_nocheat +Act_DeactTrig = dst_lastgate_cheated +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_race_start, 1, false +Act_SendComm = dexter, Player, DX_M06_0140_DEXTER +Act_ActTrig = tr_DexwinsR2chatter +Act_DeactTrig = tm_fail +Act_ActTrig = tm_racecam_end_fail2 +Act_ActTrig = com_0140 + +[Trigger] +nickname = tm_racecam_end_fail2 +system = Br05 +Cnd_Timer = 2 +Act_RevertCam = no_params + +[Trigger] +nickname = bool_2ndrace +Cnd_Destroyed = Player, 1 + +[MsnSolar] +nickname = Br05_02 +system = Br05 +position = -12062, 400, -24056 +orientation = 0, 0, 1, 0 +string_id = 216605 +faction = fc_q_grp +archetype = gas_miner +base = Br05_02_Base +pilot = MSN06_Station_Glorious +loadout = gasminer_co_01 +voice = glorious + +[Trigger] +nickname = winner +system = Br05 +Cnd_SpaceEnter = no_params +Act_SpawnShip = dexter, no_ol, -10789, 0, -11570, 0.350000, 0, 0.850000, 0 +Act_RelocateShip = Player, -11231, 0, -11180, 0.350000, 0, 0.850000, 0 +Act_SpawnFormation = dexboys, -11550, 100, -12190, 0, 0, 1, 0 +Act_SetVibe = Br05_01, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = dexboys, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = pjh_plat1 +Act_ActTrig = pjh_plat2 +Act_ActTrig = pjh_plat3 +Act_ActTrig = pjh_dexboy +Act_ActTrig = tm_fail_killdexters +Act_GiveObjList = dexboys, ol_dockdie +Act_ActTrig = general_triggers +Act_ActTrig = winner_init +Act_PlayerCanTradelane = false +Act_RandomPop = false +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_anticipation_more_forboding, 1, false +Act_SpawnSolar = Br05_wplatform_1 +Act_SpawnSolar = Br05_wplatform_2 +Act_SpawnSolar = Br05_wplatform_3 +Act_SpawnSolar = Br05_wplatform_4 +Act_SpawnSolar = Br05_wplatform_5 +Act_SpawnSolar = Br05_wplatform_6 +Act_SpawnSolar = Br05_wplatform_7 +Act_SetVibeLbltoShip = dexplat, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = winner_init +system = Br05 +Cnd_True = no_params +Act_ActTrig = bse_hoodwinking +Act_GiveObjList = dexter, ol_go_hood +Act_PlayerCanDock = false +Act_ActTrig = dexters_docked +Act_SetOffer = 23006 +Act_SetNNObj = mlog_22a +Act_MarkObj = Br05_01, 1 +Act_NNIds = 30620, HISTORY + +[ObjList] +nickname = ol_go_hood +SetLifetime = 10000 +Delay = 5 +GotoShip = goto_cruise, Br05_01, 800, false + +[Trigger] +nickname = dexters_docked +system = Br05 +Cnd_DistShip = inside, Br05_01, dexter, 1200 +Act_PlayerCanDock = false, Br05_01 +Act_SendComm = dexter, Player, DX_M06_0310_DEXTER +Act_SetNNObj = mlog_22b +Act_ActTrig = dst_naghood + +[Trigger] +nickname = dst_naghood +Cnd_DistShip = outside, Player, Br05_01, 5, 25, tick_away +Act_SendComm = dexter, Player, DX_M06_0110B_DEXTER +Act_ActTrig = dst_failhood + +[Trigger] +nickname = dst_failhood +Cnd_DistShip = outside, Player, Br05_01, 2200, 25, tick_away +Act_SendComm = dexter, Player, DX_M06_0140_DEXTER +Act_PlayerCanDock = false +Act_ActTrig = com_0140dock + +[Trigger] +nickname = com_0140dock +Cnd_CommComplete = DX_M06_0140_DEXTER +Act_ChangeState = FAIL, 23160 + +[ObjList] +nickname = ol_breakform +BreakFormation = no_params + +[Trigger] +nickname = bse_hoodwinking +system = Br05 +Cnd_BaseEnter = Br05_01_base +Act_MarkObj = Br05_01, 0 +Act_DeactTrig = dst_naghood +Act_DeactTrig = dst_failhood +Act_DeactTrig = d_dexter +Act_DeactTrig = d_plat1 +Act_DeactTrig = d_plat2 +Act_DeactTrig = d_plat3 +Act_DeactTrig = d_plat4 +Act_DeactTrig = d_plat5 +Act_DeactTrig = d_plat6 +Act_DeactTrig = d_plat7 +Act_DeactTrig = bool_cheating +Act_DeactTrig = bool_2ndrace +Act_DeactTrig = d_dexboy +Act_DeactTrig = pjh_dexter +Act_DeactTrig = pjh_dexterracing1a +Act_DeactTrig = pjh_dexterracing1 +Act_DeactTrig = wv_dex_P1 +Act_DeactTrig = pjh_plat1 +Act_DeactTrig = pjh_plat2 +Act_DeactTrig = pjh_plat3 +Act_DeactTrig = pjh_dexboy +Act_AddRTC = missions\m06\M006_s033x_Br05_01_nrml.ini +Act_SetNNObj = mlog_lts +Act_ActTrig = spe_posthood +Act_NNIds = 30625, HISTORY + +[Trigger] +nickname = spe_posthood +system = Br05 +Cnd_SpaceEnter = no_params +Act_SpawnSolar = Br05_02 +Act_Invulnerable = Br05_02, true, false, 0.800000 +Act_PlayerCanDock = false, Br05_01 +Act_SetNNObj = mlog_23a +Act_MarkObj = Br05_02, 1 +Act_ActTrig = dst_TLstart +Act_ActTrig = dst_Glorious +Act_SpawnFormation = glori_h_frm +Act_ActTrig = tm_uncloak +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, music_anticipation_light, 0, false +Act_NagDistLeaving = nnnagtopt, none, position, -12062, 400, -24056, 23198, 15000 + +[Trigger] +nickname = tm_uncloak +Cnd_Timer = 1 +Act_Cloak = glori_gunship, false +Act_Cloak = glori_hostile1, false +Act_Cloak = glori_hostile2, false +Act_Cloak = glori_hostile3, false +Act_Cloak = glori_hostile4, false +Act_Invulnerable = glori_gunship, true, false, 0.900000 +Act_SetVibeLbl = rhers, drive_friendly, REP_NEUTRAL +Act_SetVibeLbl = rhers, rhers, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = rhers, Br05_02, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = rhers, Player, REP_NEUTRAL_HOSTILE +Act_SetVibe = Br05_02, Player, REP_NEUTRAL +Act_ActTrig = d_glori_f-warn4 +Act_ActTrig = d_glori_f-warn1 +Act_ActTrig = d_glori_f-warn2 +Act_ActTrig = d_glori_f-warn3 +Act_ActTrig = d_glori_h1 +Act_ActTrig = d_glori_h2 +Act_ActTrig = d_glori_h3 +Act_ActTrig = d_glori +Act_ActTrig = d_glori_h +Act_ActTrig = d_ggunship + +[Trigger] +nickname = dst_TLstart +system = Br05 +Cnd_DistVec = inside, Player, -6277, 0, -18156, 150 +Act_SetNNObj = mlog_23c +Act_NagOff = nnnagtopt +Act_NagDistLeaving = nnnagtoglor, none, position, -12062, 400, -24056, 23198, 6000 + +[Trigger] +nickname = dst_Glorious +system = Br05 +Cnd_DistShip = inside, Player, Br05_02, 6000 +Act_DeactTrig = dst_TLstart +Act_ActTrig = glor_arrive_init + +[NPC] +nickname = gmg_fi1 +npc_ship_arch = MSN06_GMG +affiliation = fc_q_grp +individual_name = 216609 +voice = pilot_c_ill_m01 +space_costume = pi_pirate1_head, pi_pirate2_body, comm_br_darcy + +[NPC] +nickname = gmg_fi2 +npc_ship_arch = MSN06_GMG +affiliation = fc_q_grp +individual_name = 216610 +voice = pilot_c_ill_m01a +space_costume = pi_pirate2_head, pi_pirate2_body, comm_br_darcy + +[NPC] +nickname = gmg_fi3 +npc_ship_arch = MSN06_GMG +affiliation = fc_q_grp +individual_name = 216611 +voice = pilot_c_ill_m01b +space_costume = pi_pirate4_head, pi_pirate2_body, comm_br_darcy + +[NPC] +nickname = gmg_fi4 +npc_ship_arch = MSN06_GMG +affiliation = fc_q_grp +individual_name = 216612 +voice = pilot_c_ill_m02 +space_costume = rh_wilham_head, pi_pirate2_body, comm_br_darcy + +[NPC] +nickname = r_gunship_vox +npc_ship_arch = MSN06_Nomad_Rheinland_Gunboat +affiliation = rh_n_grp +individual_name = 216613 +voice = rheinlander +space_costume = rh_bartender_head, rh_male_elite_body, prop_neuralnet_D + +[MsnShip] +nickname = glori_fi1 +NPC = gmg_fi1 +label = drive_friendly +label = glori_f +label = glori_gp1 + +[MsnShip] +nickname = glori_fi2 +NPC = gmg_fi2 +label = drive_friendly +label = glori_f +label = glori_gp1 + +[MsnShip] +nickname = glori_fi3 +NPC = gmg_fi3 +label = drive_friendly +label = glori_f +label = glori_gp2 + +[MsnShip] +nickname = glori_fi4 +NPC = gmg_fi4 +label = drive_friendly +label = glori_f +label = glori_gp2 + +[MsnFormation] +nickname = glori_frm +position = -11930, 350, -24360 +formation = form_fighter_basic +ship = glori_fi1 +ship = glori_fi2 +ship = glori_fi3 +ship = glori_fi4 + +[NPC] +nickname = r_elite +npc_ship_arch = MSN06_Nomad_Rhienland_Heavy_Fighter +affiliation = rh_n_grp +individual_name = 1 + +[MsnShip] +nickname = glori_hostile1 +NPC = r_elite +random_name = true +label = rhers +label = rh_fighters + +[MsnShip] +nickname = glori_hostile2 +NPC = r_elite +random_name = true +label = rhers +label = rh_fighters + +[MsnShip] +nickname = glori_hostile3 +NPC = r_elite +random_name = true +label = rhers +label = rh_fighters + +[MsnShip] +nickname = glori_hostile4 +NPC = r_elite +random_name = true +label = rhers +label = rh_fighters + +[MsnShip] +nickname = glori_gunship +NPC = r_gunship_vox +label = rhers +label = rh_gunship + +[MsnFormation] +nickname = glori_h_frm +position = -11800, 500, -24113 +formation = form_fighter_basic +ship = glori_gunship +ship = glori_hostile1 +ship = glori_hostile2 +ship = glori_hostile3 +ship = glori_hostile4 + +[Trigger] +nickname = glor_arrive +system = Br05 +Cnd_True = no_params +Act_MovePlayer = -16170, 0, -25070, 2000 +Act_SpawnSolar = Br05_02 +Act_SetVibe = Br05_02, Player, REP_NEUTRAL +Act_SetVibeLbl = rhers, drive_friendly, REP_NEUTRAL +Act_SetVibeLbl = rhers, rhers, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = rhers, Br05_02, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = rhers, Player, REP_NEUTRAL_HOSTILE +Act_Invulnerable = Br05_02, true, false, 0.800000 +Act_PlayerCanDock = false +Act_MarkObj = Br05_02, 1 +Act_ActTrig = general_triggers +Act_SetNNObj = mlog_23c +Act_ActTrig = glor_arrive_init +Act_PlayerCanTradelane = false +Act_RandomPop = false +Act_SpawnFormation = glori_h_frm +Act_ActTrig = tm_uncloak + +[Trigger] +nickname = glor_arrive_init +system = Br05 +Cnd_True = no_params +Act_SpawnFormation = glori_frm +Act_Invulnerable = glori_fi1, true, false, 0.900000 +Act_SetVibeLbltoShip = drive_friendly, Player, REP_NEUTRAL +Act_SetVibeLbl = drive_friendly, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = drive_friendly, rhers, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Br05_02, REP_FRIEND_MAXIMUM +Act_Ethercomm = glorious, 216605, Player, DX_M06_0330_GLORIOUS, -1, pl_female5_head, pl_female1_peasant_body +Act_ActTrig = com_0330 +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, none, 5, false +Act_NagOff = nnnagtopt +Act_NagOff = nnnagtoglor +Act_NagDistLeaving = nnnagcombat, none, glori_fi1, 23196, 3500, NAG_IN_COMBAT + +[Trigger] +nickname = com_0330 +Cnd_CommComplete = DX_M06_0330_GLORIOUS +Act_SendComm = glori_gunship, Player, DX_M06_0331_RHEINLANDER +Act_ActTrig = com_0331 +Act_ActTrig = com_gloriattack + +[Trigger] +nickname = com_0331 +Cnd_CommComplete = DX_M06_0331_RHEINLANDER +Act_Ethercomm = glorious, 216605, Player, DX_M06_0332_GLORIOUS, -1, pl_female5_head, pl_female1_peasant_body +Act_Ethercomm = glorious, 216605, Player, DX_M06_0333_GLORIOUS, 2, pl_female5_head, pl_female1_peasant_body +Act_ActTrig = com_0333 + +[Trigger] +nickname = com_0333 +Cnd_CommComplete = DX_M06_0333_GLORIOUS +Act_SendComm = glori_gunship, Player, DX_M06_0334_RHEINLANDER +Act_ActTrig = com_0334 + +[Trigger] +nickname = com_0334 +Cnd_CommComplete = DX_M06_0334_RHEINLANDER +Act_Invulnerable = glori_gunship, false, true +Act_Invulnerable = Br05_02, false, true + +[Trigger] +nickname = com_gloriattack +system = Br05 +Cnd_CommComplete = DX_M06_0332_GLORIOUS +Act_GiveObjList = glori_h_frm, ol_sir +Act_GiveObjList = glori_frm, ol_sir +Act_PlayerEnemyClamp = 3, 4 +Act_SetVibeLbltoShip = rhers, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = rhers, drive_friendly, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = rhers, rhers, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = drive_friendly, rhers, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = rhers, Br05_02, REP_HOSTILE_THRESHOLD +Act_SetVibeShipToLbl = Br05_02, rhers, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_SetNNObj = mlog_24 +Act_MarkObj = glori_gunship, 1 +Act_MarkObj = glori_hostile1, 1 +Act_MarkObj = glori_hostile2, 1 +Act_MarkObj = glori_hostile3, 1 +Act_MarkObj = glori_hostile4, 1 + +[Trigger] +nickname = d_glori_f-warn4 +system = Br05 +Cnd_Destroyed = glori_f, -1, EXPLODE +Act_Ethercomm = glorious, 216605, Player, DX_M06_0338_GLORIOUS, -1, pl_female5_head, pl_female1_peasant_body + +[Trigger] +nickname = d_glori +system = Br05 +Cnd_Destroyed = Br05_02, 1 +Act_ChangeState = FAIL, 23150 +Act_DeactTrig = d_glori_h + +[Trigger] +nickname = d_glori_f-warn3 +system = Br05 +Cnd_Destroyed = glori_f, 3, EXPLODE +Act_Ethercomm = glorious, 216605, Player, DX_M06_0337_GLORIOUS, -1, pl_female5_head, pl_female1_peasant_body + +[Trigger] +nickname = d_glori_f-warn2 +system = Br05 +Cnd_Destroyed = glori_f, 2, EXPLODE +Act_Ethercomm = glorious, 216605, Player, DX_M06_0336_GLORIOUS, -1, pl_female5_head, pl_female1_peasant_body + +[Trigger] +nickname = d_glori_f-warn1 +system = Br05 +Cnd_Destroyed = glori_f, 1, EXPLODE +Act_Ethercomm = glorious, 216605, Player, DX_M06_0335_GLORIOUS, -1, pl_female5_head, pl_female1_peasant_body + +[Trigger] +nickname = d_ggunship +system = Br05 +Cnd_Destroyed = rh_gunship, 1 +Act_Ethercomm = glorious, 216605, Player, DX_M06_0341_GLORIOUS, -1, pl_female5_head, pl_female1_peasant_body + +[Trigger] +nickname = d_glori_h1 +system = Br05 +Cnd_Destroyed = rh_fighters, 1 +Act_Ethercomm = glorious, 216605, Player, DX_M06_0342_GLORIOUS, -1, pl_female5_head, pl_female1_peasant_body + +[Trigger] +nickname = d_glori_h2 +system = Br05 +Cnd_Destroyed = rh_fighters, 2 +Act_Ethercomm = glorious, 216605, Player, DX_M06_0343_GLORIOUS, -1, pl_female5_head, pl_female1_peasant_body + +[Trigger] +nickname = d_glori_h3 +system = Br05 +Cnd_Destroyed = rh_fighters, 3 +Act_Ethercomm = glorious, 216605, Player, DX_M06_0344_GLORIOUS, -1, pl_female5_head, pl_female1_peasant_body + +[ObjList] +nickname = ol_sir +StayInRange = Br05_02, 2000 +BreakFormation = no_params + +[Trigger] +nickname = d_glori_h +system = Br05 +Cnd_Destroyed = rhers, -1, EXPLODE +Act_DeactTrig = d_glori_f-fail +Act_DeactTrig = d_glori_f-warn +Act_DeactTrig = d_glori_f-warn4 +Act_DeactTrig = d_glori_f-warn1 +Act_DeactTrig = d_glori_f-warn2 +Act_DeactTrig = d_glori_f-warn3 +Act_DeactTrig = d_glori +Act_ActTrig = tm_glori_likes_u +Act_SetVibe = Br05_02, Player, REP_FRIEND_MAXIMUM +Act_PlayMusic = music_br_space, music_br_danger, music_br_battle, none, 3, false + +[Trigger] +nickname = tm_glori_likes_u +Cnd_Timer = 2 +Act_Ethercomm = glorious, 216605, Player, DX_M06_0340_GLORIOUS, -1, pl_female5_head, pl_female1_peasant_body +Act_SetNNObj = mlog_25 +Act_PlayerCanDock = false, Br05_02, Br05_01 +Act_ActTrig = bse_glorwinking +Act_ActTrig = tm_img_land +Act_NagOff = nnnagcombat +Act_NagDistLeaving = nnnagglorland, none, Br05_02, 23199, 2000 + +[Trigger] +nickname = tm_img_land +system = Br05 +Cnd_Timer = 3 +Act_SetLifetime = glori_f, 100 +Act_GiveObjList = glori_frm, ol_dock_Glor + +[ObjList] +nickname = ol_dock_Glor +MakeNewFormation = form_fighter_basic, glori_fi1, glori_fi2, glori_fi3, glori_fi4 +SetLifetime = 100 +GotoShip = goto, Br05_02, 1000, true, 20 +Delay = 20 +Dock = Br05_02 + +[Trigger] +nickname = bse_glorwinking +system = Br05 +Cnd_BaseEnter = Br05_02_Base +Act_AddRTC = missions\m06\M006_s034x_Br05_02_nrml.ini +Act_Save = glor_leave_save, 32610 +Act_SetNNObj = mlog_meetquint +Act_ActTrig = spe_glorend + +[Trigger] +nickname = spe_glorend +system = Br05 +Cnd_SpaceEnter = no_params +Act_ActTrig = glor_leave_init + +[NPC] +nickname = r_gunship +npc_ship_arch = MSN06_Nomad_Rheinland_Gunboat +affiliation = rh_n_grp +individual_name = 216618 +voice = pilot_f_mil_m01 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[MsnShip] +nickname = TL_hostile1 +NPC = r_elite +random_name = true +label = TL_h_fighters +label = TL_hostiles +label = rh_gp1 + +[MsnShip] +nickname = TL_hostile2 +NPC = r_elite +random_name = true +label = TL_h_fighters +label = TL_hostiles +label = rh_gp1 + +[MsnShip] +nickname = TL_hostile3 +NPC = r_elite +random_name = true +label = TL_hostiles +label = rh_gp2 +label = TL_h_fighters + +[MsnShip] +nickname = TL_hostile4 +NPC = r_elite +random_name = true +label = rh_gp2 +label = TL_h_fighters +label = TL_hostiles + +[MsnShip] +nickname = TL_h_gunship +NPC = r_gunship +label = TL_hostiles +label = rh_gp1 + +[MsnFormation] +nickname = TL_h_frm +position = -7568, 700, -19470 +formation = form_fighter_basic +ship = TL_h_gunship +ship = TL_hostile1 +ship = TL_hostile2 +ship = TL_hostile3 + +[NPC] +nickname = gmg_elite1 +npc_ship_arch = MSN06_Quintaine_Escort +affiliation = fc_q_grp +individual_name = 216604 +voice = pilot_c_ill_m02a +space_costume = sh_male1_head, pi_pirate2_body, comm_br_darcy + +[NPC] +nickname = gmg_elite2 +npc_ship_arch = MSN06_Quintaine_Escort +affiliation = fc_q_grp +individual_name = 216603 +voice = pilot_c_ill_m02b +space_costume = sh_male3_head, pi_pirate2_body, comm_br_darcy + +[NPC] +nickname = gmg_elite3 +npc_ship_arch = MSN06_Quintaine_Escort +affiliation = fc_q_grp +individual_name = 216602 +voice = pilot_f_leg_f01 +space_costume = br_newscaster_head_gen_hat, pl_female1_peasant_body, comm_br_darcy_female + +[MsnShip] +nickname = q_escort1 +NPC = gmg_elite1 +position = -11767, 0, -23807 +label = drive_friendly +label = q-frm +jumper = true + +[MsnShip] +nickname = q_escort2 +NPC = gmg_elite2 +position = -11791, 0, -23705 +jumper = true +label = drive_friendly +label = q-frm + +[MsnShip] +nickname = q_escort3 +NPC = gmg_elite3 +position = -11791, 0, -23705 +label = drive_friendly +label = q-frm +jumper = true + +[NPC] +nickname = quint_ship +npc_ship_arch = MSN06_Quintaine +affiliation = fc_q_grp +individual_name = 216601 +space_costume = rh_reichman_head, pi_pirate2_body +voice = quintaine + +[MsnShip] +nickname = quint +NPC = quint_ship +position = -11968, -300, -23772 +orientation = -0.363600, -0.003000, 0.931500, -0.007100 +label = drive_friendly +jumper = true + +[MsnFormation] +nickname = q_frm +position = -11830, 600, -23367 +orientation = -0.350000, 0, 0.850000, 0 +formation = form_fighter_basic +ship = quint +ship = q_escort1 +ship = q_escort2 +ship = q_escort3 + +[MsnShip] +nickname = tagger1 +NPC = r_leader +label = tagger +random_name = true +label = rhers +rel_pos = 160, Player, 2000 + +[MsnShip] +nickname = tagger2 +NPC = r_elite +label = tagger +random_name = true +label = rhers +rel_pos = 190, Player, 2300 + +[NPC] +nickname = r_leader +npc_ship_arch = MSN06_Nomad_Rhienland_Heavy_Fighter_Leader +affiliation = rh_n_grp +individual_name = 1 + +[MsnShip] +nickname = holeboy1 +NPC = r_leader +label = holeboys +random_name = true +orientation = 0.350000, 0, 0.850000, 0 +position = 3527, 100, -21020 +radius = 100 + +[MsnShip] +nickname = holeboy2 +NPC = r_leader +label = holeboys +random_name = true +orientation = 0.350000, 0, 0.850000, 0 +position = 3709, 200, -21476 +radius = 100 + +[MsnShip] +nickname = holeboy3 +NPC = r_leader +label = holeboys +random_name = true +orientation = 0.350000, 0, 0.850000, 0 +position = 4036, -150, -21127 +radius = 100 + +[Trigger] +nickname = glor_leave +system = Br05 +Cnd_True = no_params +Act_SpawnSolar = Br05_02 +Act_Invulnerable = Br05_02, true, false, 0.800000 +Act_MovePlayer = -11562, -100, -24056, 2000 +Act_ActTrig = general_triggers +Act_ActTrig = glor_leave_init +Act_PlayerCanTradelane = false +Act_RandomPop = false + +[Trigger] +nickname = glor_leave_save +system = Br05 +Cnd_BaseEnter = Br05_02_Base +Act_ActTrig = general_triggers +Act_RandomPop = false +Act_ActTrig = plch_glorsave +Act_SetNNObj = mlog_meetquint + +[Trigger] +nickname = plch_glorsave +system = Br05 +Cnd_PlayerLaunch = no_params +Act_SpawnSolar = Br05_02 +Act_PlayerCanTradelane = false +Act_Invulnerable = Br05_02, true, false, 0.800000 +Act_ActTrig = spe_glorsave + +[Trigger] +nickname = spe_glorsave +system = Br05 +Cnd_SpaceEnter = no_params +Act_ActTrig = glor_leave_init + +[Trigger] +nickname = glor_leave_init +system = Br05 +Cnd_True = no_params +Act_PlayerCanDock = false +Act_SpawnFormation = q_frm +Act_Invulnerable = q_escort3, true, false, 0.900000 +Act_MarkObj = quint, 1 +Act_ActTrig = d_quint_Br05 +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbltoShip = drive_friendly, Br05_02, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Br05_02, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = drive_friendly, drive_friendly, REP_FRIEND_MAXIMUM +Act_ActTrig = com_0350 +Act_ActTrig = dst_TLfight +Act_NagDistLeaving = std, quint, quint, 23196, 5000, NAG_IN_COMBAT +Act_ActTrig = tm_startchat +Act_SetNNObj = nn_fly2quint +Act_PlayMusic = no_params +Act_SpawnFormation = TL_h_frm + +[Trigger] +nickname = tm_startchat +Cnd_Timer = 9 +Act_StartDialog = dlg_hiquint + +[Dialog] +nickname = dlg_hiquint +system = Br05 +line = quint, Player, DX_M06_0350_QUINTAINE + +[Trigger] +nickname = com_0350 +Cnd_CommComplete = DX_M06_0350_QUINTAINE +Act_ActTrig = dst_meetquint +Act_NagDistTowards = POS, goquintnag, quint, -11968, -300, -23772, 21950, 900 + +[ObjList] +nickname = ol_followtoambush +MakeNewFormation = form_fighter_basic, q_escort1, q_escort2, q_escort3 +Follow = Player, 6000, 50, 50, -150 + +[Trigger] +nickname = dst_meetquint +system = Br05 +Cnd_DistShip = inside, Player, quint, 500 +Act_StartDialog = dlg_hiquint2 +Act_NagOff = goquintnag +Act_SetNNObj = nn_gonav1 +Act_NagDistTowards = POS, nav1nag, quint, -7568, 575, -19470, 23198, 150 +Act_GiveObjList = quint, ol_followtoambush + +[Dialog] +nickname = dlg_hiquint2 +system = Br05 +line = q_escort3, Player, DX_M06_1260_ALBERTSON +line = quint, Player, DX_M06_0360_QUINTAINE + +[ObjList] +nickname = ol_guide_leeds +GotoVec = goto_cruise, -11670, 500, -23588, 400, true, -1, Player, 700, 1400 +GotoVec = goto_cruise, -7568, 500, -19470, 400, true, -1, Player, 700, 1400 + +[Trigger] +nickname = d_quint_Br05 +system = Br05 +Cnd_Destroyed = quint, 1 +Act_ChangeState = FAIL, 23155 + +[Trigger] +nickname = dst_TLfight +system = Br05 +Cnd_DistVec = inside, Player, -7568, 575, -19470, 1500 +Act_PlayerEnemyClamp = 3, 5 +Act_SetVibeLbltoShip = TL_hostiles, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = TL_hostiles, Br05_02, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = TL_hostiles, TL_hostiles, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = TL_hostiles, drive_friendly, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = drive_friendly, TL_hostiles, REP_HOSTILE_MAXIMUM +Act_GiveObjList = TL_h_frm, ol_breakform +Act_GiveObjList = TL_hostile1, ol_stay_close +Act_ActTrig = tm_splitup +Act_StartDialog = dlg_ambush +Act_ActTrig = com_0381 +Act_ActTrig = d_TL_fighter1 +Act_ActTrig = d_TL_fighter3 +Act_ActTrig = d_TL_gunship +Act_ActTrig = d_TL_hostiles +Act_ActTrig = d_TL_allbut1 +Act_ActTrig = hdec_quintlow +Act_ActTrig = hdec_quintlower +Act_ActTrig = d_perez +Act_ActTrig = d_wallace +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_NagOff = nav1nag +Act_ActTrig = tm_uncloakTLers +Act_PlayMusic = music_br_space, music_br_danger, music_race_loop, none, 3, false + +[Trigger] +nickname = tm_uncloakTLers +Cnd_Timer = 1 +Act_Cloak = TL_h_gunship, false +Act_Cloak = TL_hostile1, false +Act_Cloak = TL_hostile2, false +Act_Cloak = TL_hostile3, false + +[ObjList] +nickname = ol_stay_close +StayInRange = TL_h_gunship, 800 + +[Trigger] +nickname = tm_splitup +system = Br05 +Cnd_Timer = 6 +Act_SetVibeShipToLbl = q_escort3, TL_hostiles, REP_HOSTILE_THRESHOLD +Act_SetVibe = q_escort3, TL_h_gunship, REP_HOSTILE_MAXIMUM +Act_GiveObjList = q_escort3, ol_attackRh +Act_GiveObjList = quint, ol_quint_limpaway +Act_ActTrig = dst_quint_limpevade +Act_SetVibeLbl = TL_hostiles, drive_friendly, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = TL_hostiles, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = TL_hostiles, quint, REP_HOSTILE_THRESHOLD +Act_SetNNObj = nn_protectq +Act_NagOff = std + +[Dialog] +nickname = dlg_ambush +system = Br05 +line = q_escort3, Player, DX_M06_0370_ALBERTSON +line = quint, Player, DX_M06_0380_QUINTAINE +line = q_escort3, Player, DX_M06_0381_ALBERTSON + +[Trigger] +nickname = com_0381 +Cnd_CommComplete = DX_M06_0381_ALBERTSON +Act_SetNNObj = nn_gunship +Act_MarkObj = TL_h_gunship, 1 +Act_GiveObjList = q_escort2, ol_coverQ +Act_GiveObjList = q_escort1, ol_coverQ + +[ObjList] +nickname = ol_coverQ +BreakFormation = no_params +StayInRange = quint, 800 + +[ObjList] +nickname = ol_attackRh +BreakFormation = no_params +SetPriority = NORMAL +GotoShip = goto_cruise, TL_h_gunship, 1000, true, -1 + +[ObjList] +nickname = ol_quint_limpaway +BreakFormation = no_params +GotoVec = goto_no_cruise, -6880, 400, -18808, 200, true, 50 +GotoVec = goto_no_cruise, -6830, -400, -18482, 200, true, 50 +GotoVec = goto_no_cruise, -6450, 400, -18150, 200, true, 50 +GotoVec = goto_no_cruise, -6200, -400, -18370, 200, true, 50 +GotoVec = goto_no_cruise, -6550, 0, -18700, 200, true, 50 + +[Trigger] +nickname = dst_quint_limpevade +system = Br05 +repeatable = true +Cnd_DistVec = inside, quint, -6550, 0, -18700, 300 +Act_GiveObjList = quint, ol_quint_limpaway + +[Trigger] +nickname = d_TL_hostiles +Cnd_Destroyed = TL_hostiles, -1 + +[Trigger] +nickname = d_TL_allbut1 +Cnd_Destroyed = TL_hostiles, 3 +Act_ActTrig = tm_delay_qisback + +[Trigger] +nickname = tm_delay_qisback +Cnd_Timer = 2 +Act_SendComm = quint, Player, DX_M06_0600_QUINTAINE + +[Trigger] +nickname = d_TL_fighter3 +Cnd_Destroyed = TL_h_fighters, -1 +Act_SendComm = q_escort3, Player, DX_M06_0384_ALBERTSON +Act_ActTrig = com_0384 + +[Trigger] +nickname = com_0384 +Cnd_CommComplete = DX_M06_0384_ALBERTSON +Act_ActTrig = wt_lastfighter_on +Act_ActTrig = wt_lastfighter_off + +[Trigger] +nickname = wt_lastfighter_on +system = Br05 +Cnd_WatchTrigger = d_TL_hostiles, ON +Act_DeactTrig = wt_lastfighter_off + +[Trigger] +nickname = wt_lastfighter_off +system = Br05 +Cnd_WatchTrigger = d_TL_hostiles, OFF +Act_DeactTrig = wt_lastfighter_on +Act_SendComm = q_escort3, Player, DX_M06_0385_ALBERTSON +Act_ActTrig = com_0385 +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY + +[Trigger] +nickname = com_0385 +Cnd_CommComplete = DX_M06_0385_ALBERTSON +Act_SetNNObj = nn_goBr04hole +Act_DeactTrig = dst_quint_limpevade +Act_GiveObjList = quint, ol_QfollowP1 +Act_ActTrig = dst_P1_Br04hole +Act_AdjHealth = quint, 0.850000 +Act_AdjHealth = q_escort3, 0.750000 +Act_DeactTrig = hdec_quintlow +Act_DeactTrig = hdec_quintlower +Act_ActTrig = hdec_quintlow +Act_ActTrig = hdec_quintlower +Act_NagDistTowards = OBJ, leedshole, quint, Br05_to_Br04_hole, 23170, 1, NAG_ALWAYS + +[ObjList] +nickname = ol_QfollowP1 +avoidance = true +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, q_escort1, q_escort2, q_escort3 +Delay = 1 +SetPriority = NORMAL +Follow = Player, 6000, 50, 50, 75 + +[Trigger] +nickname = d_TL_fighter1 +Cnd_Destroyed = TL_h_fighters, 1 +Act_SendComm = q_escort3, Player, DX_M06_0382_ALBERTSON + +[Trigger] +nickname = d_TL_gunship +Cnd_Destroyed = TL_h_gunship, 1 +Act_GiveObjList = TL_hostile1, ol_breakform +Act_SendComm = quint, Player, DX_M06_0381_QUINTAINE +Act_ActTrig = com_0381_q + +[Trigger] +nickname = com_0381_q +Cnd_CommComplete = DX_M06_0381_QUINTAINE +Act_ActTrig = wt_gunshipd_on +Act_ActTrig = wt_gunshipd_off + +[Trigger] +nickname = wt_gunshipd_on +system = Br05 +Cnd_WatchTrigger = d_TL_hostiles, ON +Act_DeactTrig = wt_gunshipd_off +Act_SetNNObj = nn_killallTLambush +Act_SendComm = q_escort3, Player, DX_M06_2010_ALBERTSON +Act_MarkObj = TL_h_fighters, 1 + +[Trigger] +nickname = wt_gunshipd_off +system = Br05 +Cnd_WatchTrigger = d_TL_hostiles, OFF +Act_DeactTrig = wt_gunshipd_on +Act_SendComm = q_escort3, Player, DX_M06_0385_ALBERTSON +Act_ActTrig = com_0385 + +[Trigger] +nickname = hdec_quintlower +Cnd_HealthDec = quint, 0.300000 +Act_AdjHealth = quint, 0.450000 +Act_SendComm = q_escort3, Player, DX_M06_2040_ALBERTSON + +[Trigger] +nickname = hdec_quintlow +Cnd_HealthDec = quint, 0.600000 +Act_SendComm = q_escort3, Player, DX_M06_0610_ALBERTSON + +[Trigger] +nickname = d_perez +system = Br05 +Cnd_Destroyed = q_escort1, 1 +Act_SendComm = q_escort3, Player, DX_M06_0615_ALBERTSON + +[Trigger] +nickname = d_wallace +system = Br05 +Cnd_Destroyed = q_escort2, 1 +Act_SendComm = q_escort3, Player, DX_M06_2000_ALBERTSON + +[Trigger] +nickname = dst_P1_Br04hole +Cnd_DistShip = inside, Player, Br05_to_Br04_hole, 3200 +Act_SendComm = q_escort3, Player, DX_M06_2020_ALBERTSON +Act_SpawnShip = holeboy1 +Act_Cloak = holeboy1, false +Act_NagOff = leedshole +Act_SetVibeLbltoShip = holeboys, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = holeboys, drive_friendly, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = holeboys, holeboys, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = holeboys, quint, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, holeboys, REP_HOSTILE_MAXIMUM +Act_MarkObj = holeboy1, 1 +Act_ActTrig = tm_moreholers +Act_NagDistLeaving = std, quint, quint, 23196, 4000, NAG_IN_COMBAT +Act_ActTrig = com_2020 +Act_PlayMusic = music_reveal_and_exposition, music_br_danger, music_race_start, none, 3, false + +[Trigger] +nickname = com_2020 +Cnd_CommComplete = DX_M06_2020_ALBERTSON +Act_SetNNObj = nn_killhostiles + +[Trigger] +nickname = tm_moreholers +Cnd_Timer = 3 +Act_SpawnShip = holeboy2 +Act_SetVibeLbltoShip = holeboys, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = holeboys, holeboys, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = holeboys, drive_friendly, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = holeboys, quint, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, holeboys, REP_HOSTILE_MAXIMUM +Act_MarkObj = holeboy2, 1 +Act_Cloak = holeboy2, false +Act_ActTrig = tm_lastholer + +[Trigger] +nickname = tm_lastholer +Cnd_Timer = 3 +Act_SpawnShip = holeboy3 +Act_MarkObj = holeboy3, 1 +Act_SetVibeLbltoShip = holeboys, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = holeboys, holeboys, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = holeboys, drive_friendly, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = drive_friendly, holeboys, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = holeboys, quint, REP_HOSTILE_THRESHOLD +Act_Cloak = holeboy3, false +Act_ActTrig = d_holers +Act_ActTrig = d_holer + +[Trigger] +nickname = d_holer +system = Br05 +Cnd_Destroyed = holeboys, 1 +Act_SendComm = q_escort3, Player, DX_M06_2030_ALBERTSON + +[Trigger] +nickname = d_holers +system = Br05 +Cnd_Destroyed = holeboys, -1 +Act_ActTrig = tm_endholers + +[Trigger] +nickname = tm_endholers +system = Br05 +Cnd_Timer = 2 +Act_SendComm = quint, Player, DX_M06_1400_QUINTAINE +Act_SetVibe = Br05_to_Br04_hole, Player, REP_FRIEND_MAXIMUM +Act_LockDock = Player, Br05_to_Br04_hole, unlock +Act_PlayerCanDock = false, Br05_to_Br04_hole +Act_ActTrig = nse_Leeds +Act_MarkObj = quint, 1 +Act_ActTrig = com_1400 +Act_AdjHealth = quint, 0.400000 +Act_AdjHealth = q_escort3, 0.300000 +Act_ActTrig = wt_perezheal +Act_ActTrig = wt_wallaceheal + +[Trigger] +nickname = wt_perezheal +Cnd_WatchTrigger = d_perez, ON +Act_AdjHealth = q_escort1, 0.300000 + +[Trigger] +nickname = wt_wallaceheal +Cnd_WatchTrigger = d_wallace, ON +Act_AdjHealth = q_escort2, 0.300000 + +[Trigger] +nickname = com_1400 +Cnd_CommComplete = DX_M06_1400_QUINTAINE +Act_SendComm = q_escort3, Player, DX_M06_1410_ALBERTSON, 3 +Act_ActTrig = com_1410 + +[Trigger] +nickname = com_1410 +Cnd_CommComplete = DX_M06_1410_ALBERTSON +Act_ActTrig = dst_P1_hole +Act_ActTrig = dst_hole_failwarn +Act_SetNNObj = mlog_takeLeedshole + +[Trigger] +nickname = dst_P1_hole +Cnd_DistShip = inside, Br05_to_Br04_hole, Player, 1000 +Act_SendComm = quint, Player, DX_M06_1420_QUINTAINE +Act_DeactTrig = dst_hole_failwarn +Act_DeactTrig = dst_hole_fail +Act_NagDistLeaving = dock_Leeds, quint, Br05_to_Br04_hole, 23175, 1 +Act_ActTrig = sye_clearobj + +[Trigger] +nickname = sye_clearobj +Cnd_SystemEnter = Br04 +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_LockDock = Player, Br05_to_Br04_hole, lock +Act_LockDock = Player, Br04_to_Br05_hole, lock + +[Trigger] +nickname = dst_hole_failwarn +Cnd_DistShip = outside, Br05_to_Br04_hole, Player, 1000, 20, tick_away +Act_SendComm = q_escort3, Player, DX_M06_1460_ALBERTSON +Act_ActTrig = dst_hole_fail + +[Trigger] +nickname = dst_hole_fail +Cnd_DistShip = outside, Player, Br05_to_Br04_hole, 2300, 25, tick_away +Act_SendComm = q_escort3, Player, DX_M06_1470_ALBERTSON +Act_PlayerCanDock = false +Act_ActTrig = com_1470 + +[Trigger] +nickname = com_1470 +Cnd_CommComplete = DX_M06_1470_ALBERTSON +Act_ChangeState = FAIL, 23175 + +[Trigger] +nickname = leeds +system = Br04 +Cnd_True = no_params +Act_MovePlayer = -44100, 200, 37500, 100 +Act_SpawnFormation = q_frm, -44300, 100, 37500 +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = drive_friendly, drive_friendly, REP_FRIEND_MAXIMUM +Act_GiveObjList = q_frm, ol_makeform +Act_GiveMB = quint, mb_to_Leeds +Act_ActTrig = general_triggers +Act_ActTrig = tlx_P1_Leeds +Act_ActTrig = tlx_q_Leeds +Act_DeactTrig = d_quint_Br01 +Act_ActTrig = d_quint_Br04 +Act_ActTrig = leeds_init +Act_StartDialog = dlg_letsland +Act_MarkObj = quint, 1 +Act_NagDistLeaving = std, quint, quint, 23196, 4000, NAG_IN_COMBAT +Act_ActTrig = com_0510 +Act_RandomPop = false + +[Trigger] +nickname = leeds_init +system = Br04 +Cnd_True = no_params +Act_ActTrig = mission_completed +Act_PlayerCanDock = false, Br04_01_dock_ring +Act_ActTrig = pmn_p1_tl2leeds +Act_PlayerCanTradelane = false, Br04_Trade_Lane_Ring_29, Br04_Trade_Lane_Ring_30 +Act_PlayMusic = music_awe_and_wonderment, music_br_danger, music_br_battle, none, 10, false + +[Trigger] +nickname = pmn_p1_tl2leeds +system = Br04 +Cnd_TLEntered = Player, Br04_Trade_Lane_Ring_29, Br04_Trade_Lane_Ring_30 +Act_SetNNObj = nn_objsoon, OBJECTIVE_HISTORY +Act_NagOff = TLtoleeds +Act_LockManeuvers = true + +[Trigger] +nickname = nse_Leeds +system = Br04 +Cnd_NPCSystemEnter = Br04, quint, q_escort3, q_escort2, q_escort1, Player +Act_Invulnerable = q_escort3, true +Act_GiveObjList = quint, ol_Qreform_follow +Act_ActTrig = leeds_init +Act_ActTrig = tlx_P1_Leeds +Act_ActTrig = tlx_q_Leeds +Act_DeactTrig = d_quint_Br01 +Act_ActTrig = d_quint_Br04 +Act_StartDialog = dlg_letsland +Act_ActTrig = com_0510 + +[ObjList] +nickname = ol_Qreform_follow +MakeNewFormation = form_fighter_basic, q_escort1, q_escort2, q_escort3 +Follow = Player, 1400, 50, 50, 75 + +[Dialog] +nickname = dlg_letsland +system = Br04 +line = q_escort3, Player, DX_M06_1480_ALBERTSON +line = quint, Player, DX_M06_0510_QUINTAINE +line = q_escort3, Player, DX_M06_1491_ALBERTSON + +[Trigger] +nickname = com_0510 +Cnd_CommComplete = DX_M06_0510_QUINTAINE +Act_SetNNObj = nn_23075 +Act_NagDistLeaving = TLtoleeds, quint, Br04_Trade_Lane_Ring_29, 23180, 1 +Act_ActTrig = tm_ponder +Act_NNIds = 30630, HISTORY + +[Trigger] +nickname = tm_ponder +Cnd_Timer = 12 +Act_SendComm = quint, Player, DX_M06_0430_QUINTAINE +Act_ActTrig = com_0430 + +[Trigger] +nickname = com_0430 +Cnd_CommComplete = DX_M06_0430_QUINTAINE +Act_ActTrig = tm_line440 + +[Trigger] +nickname = tm_line440 +Cnd_Timer = 10 +Act_SendComm = quint, Player, DX_M06_0440_QUINTAINE + +[Trigger] +nickname = d_quint_Br04 +system = Br04 +Cnd_Destroyed = quint, 1, EXPLODE +Act_ChangeState = FAIL, 23155 + +[Trigger] +nickname = tlx_P1_Leeds +system = Br04 +Cnd_TLExited = Player, Br04_Trade_Lane_Ring_36 +Act_SetVibe = Br04_01_dock_ring, Player, REP_FRIEND_MAXIMUM +Act_NagDistLeaving = land_Leeds, quint, Br04_01_dock_ring, 23185, 1 +Act_LockManeuvers = false +Act_SetNNObj = nn_landleeds + +[Trigger] +nickname = tlx_q_Leeds +system = Br04 +Cnd_TLExited = q_escort3, Br04_Trade_Lane_Ring_36 +Act_SendComm = quint, Player, DX_M06_3000_QUINTAINE +Act_ActTrig = com_3000 + +[Trigger] +nickname = com_3000 +Cnd_CommComplete = DX_M06_3000_QUINTAINE +Act_SendComm = quint, Player, DX_M06_0530_QUINTAINE +Act_ActTrig = com_0530 + +[Trigger] +nickname = com_0530 +Cnd_CommComplete = DX_M06_0530_QUINTAINE +Act_GiveObjList = quint, ol_breakform +Act_GiveObjList = q_escort3, ol_escortgohome +Act_GiveObjList = quint, ol_makeform +Act_GiveObjList = quint, ol_go_Leeds + +[ObjList] +nickname = ol_go_Leeds +GotoShip = goto, Br04_01_dock_ring, 800, false, 50 + +[ObjList] +nickname = ol_escortgohome +MakeNewFormation = form_fighter_basic, q_escort2, q_escort1 +SetLifetime = 50 +Dock = Br04_Trade_Lane_Ring_36, Br04_Trade_Lane_Ring_23 +Dock = Br04_to_Br05_hole + +[Trigger] +nickname = bse_leeds +system = Br04 +Cnd_BaseEnter = Br04_01_base +Act_NagOff = land_Leeds + +[Trigger] +nickname = mission_completed +Cnd_BaseEnter = Br04_01_base +Act_AdjAcct = 7000 +Act_LockDock = Player, Br05_to_Br04_hole, unlock +Act_LockDock = Player, Br04_to_Br05_hole, unlock +Act_ChangeState = SUCCEED + +[Trigger] +nickname = tst_race +system = Br05 +Cnd_True = no_params +Act_GiveNNObjs = no_params +Act_RelocateShip = Player, -5170, -130, -12470, 0.774182, -0.532375, -0.282018, -0.194125 +Act_SpawnShip = dexter +Act_MarkObj = dexter, 1 +Act_SetVibe = dexter, Player, REP_FRIEND_THRESHOLD +Act_GiveObjList = dexter, ol_pedaldown + +[Trigger] +nickname = tst_rc +system = Br05 +Cnd_True = no_params +Act_RevertCam = no_params +Act_SpawnSolar = Br05_02 +Act_Lightfuse = Br05_02, fuse_gas_miner_burning + +[Trigger] +nickname = tst_thn +system = Br05 +Cnd_True = no_params +Act_SpawnShip = dexter +Act_CallThorn = missions\m06\M06_finish_line.thn, dexter + +[MsnShip] +nickname = q_escortX +NPC = gmg_elite3 +position = -11791, 0, -23705 +label = drive_friendly +label = q-frm +jumper = true + +[Trigger] +nickname = tst_aa +system = Br05 +Cnd_True = no_params +Act_SpawnShip = quint +Act_SendComm = quint, Player, DX_M06_0600_QUINTAINE + +[Trigger] +nickname = tst_aa2 +system = Br05 +Cnd_True = no_params +Act_SendComm = q_escortX, Player, DX_M06_1260_ALBERTSON + +[Trigger] +nickname = tst_pop +system = Br05 +Cnd_True = no_params +Act_DebugMsg = hey +Act_SetVibeLbltoShip = dexplat, Player, REP_HOSTILE_MAXIMUM + diff --git a/DATA/MISSIONS/M06/npcships.ini b/DATA/MISSIONS/M06/npcships.ini new file mode 100644 index 0000000..f71e21d --- /dev/null +++ b/DATA/MISSIONS/M06/npcships.ini @@ -0,0 +1,81 @@ +[NPCShipArch] +nickname = MSN06_Dexter +loadout = MSN06_Dexter +level = d6 +ship_archetype = bw_fighter +pilot = MSN06_Dexter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN06_Dexter_Escort +loadout = MSN06_Dexter_Escort +level = d6 +ship_archetype = bw_fighter +pilot = MSN06_Dexter_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN06_GMG +loadout = MSN06_GMG +level = d6 +ship_archetype = ge_fighter4 +pilot = MSN06_GMG +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN06_Nomad_Rhienland_Heavy_Fighter_Leader +loadout = MSN06_Nomad_Rhienland_Heavy_Fighter_Leader +level = d6 +ship_archetype = rh_elite +pilot = MSN06_Nomad_Rhienland_Heavy_Fighter_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN06_Nomad_Rheinland_Light_Fighter +loadout = MSN06_Nomad_Rheinland_Light_Fighter +level = d6 +ship_archetype = rh_fighter +pilot = MSN06_Nomad_Rheinland_Light_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN06_Nomad_Rheinland_Gunboat +loadout = MSN06_Nomad_Rheinland_Gunboat +level = d10 +ship_archetype = rh_gunboat +pilot = MSN06_Nomad_Rheinland_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN06_Nomad_Rheinland_Gunboat_Escort +loadout = MSN06_Nomad_Rheinland_Gunboat_Escort +level = d6 +ship_archetype = rh_elite +pilot = MSN06_Nomad_Rheinland_Gunboat_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN06_Quintaine +loadout = MSN06_Quintaine +level = d6 +ship_archetype = ge_armored +pilot = MSN06_Quintaine +state_graph = TRANSPORT +npc_class = class_legality_lawful, class_armored + +[NPCShipArch] +nickname = MSN06_Quintaine_Escort +loadout = MSN06_Quintaine_Escort +level = d6 +ship_archetype = ge_fighter4 +pilot = MSN06_Quintaine_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + diff --git a/DATA/MISSIONS/M07/m007_s037a_br04_01_offer.ini b/DATA/MISSIONS/M07/m007_s037a_br04_01_offer.ini new file mode 100644 index 0000000..7e4ed1b --- /dev/null +++ b/DATA/MISSIONS/M07/m007_s037a_br04_01_offer.ini @@ -0,0 +1,20 @@ +[CharacterEncounter] +Location = Br04_01_base, Equipment +start_room = Equipment +offer = scripts\story\s037a_offer_Quintaine_br_03_Equipment_01.thn +accept = scripts\story\s037b_accept_Quintaine_br_03_Equipment_01.thn +decline = scripts\story\s037c_decline_Quintaine_br_03_Equipment_01.thn +decision = scripts\story\s037e_decision_Quintaine_br_03_Equipment_01.thn +mission_text_id = 23205 +autoplay = true +relocate_player = Cityscape + +[Reserve] +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor2/02/A/Stand + +[Char] +npc = Tobias +actor = Tobias +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M07/m007_s037d_br04_01_reoffer.ini b/DATA/MISSIONS/M07/m007_s037d_br04_01_reoffer.ini new file mode 100644 index 0000000..371af0e --- /dev/null +++ b/DATA/MISSIONS/M07/m007_s037d_br04_01_reoffer.ini @@ -0,0 +1,19 @@ +[CharacterEncounter] +Location = Br04_01_base, Equipment +accept = scripts\story\s037b_accept_Quintaine_br_03_Equipment_01.thn +decline = scripts\story\s037c_decline_Quintaine_br_03_Equipment_01.thn +offer = scripts\story\s037d_reoffer_Quintaine_br_03_Equipment_01.thn +decision = scripts\story\s037e_decision_Quintaine_br_03_Equipment_01.thn +mission_text_id = 23205 +autoplay = true +relocate_player = Cityscape + +[Reserve] +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/mFloor2/02/A/Stand + +[Char] +npc = Tobias +actor = Tobias +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M07/m007_s038xa_bw08_01_nrml.ini b/DATA/MISSIONS/M07/m007_s038xa_bw08_01_nrml.ini new file mode 100644 index 0000000..1bc088f --- /dev/null +++ b/DATA/MISSIONS/M07/m007_s038xa_bw08_01_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = Bw08_01_Base, Deck2 +start_room = Deck2 +action = scripts\story\s038xa_nrml_Kress_br_07_Deck2_01.thn +autoplay = true +relocate_player = Bar + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M07/m007_s038xb_bw08_01_nrml.ini b/DATA/MISSIONS/M07/m007_s038xb_bw08_01_nrml.ini new file mode 100644 index 0000000..d368343 --- /dev/null +++ b/DATA/MISSIONS/M07/m007_s038xb_bw08_01_nrml.ini @@ -0,0 +1,24 @@ +[CharacterEncounter] +Location = Bw08_01_Base, Bar +action = scripts\story\s038xb_nrml_Kress_br_08_Bar_01.thn +autoplay = true +relocate_player = Deck + +[Reserve] +spot = Zg/NPC/mFloor1/01/A/Stand +spot = Zg/NPC/mTable4/01/A/SitLow +spot = Zg/NPC/mTable4/02/A/SitLow +spot = Zg/NPC/mTable4/03/A/SitLow +spot = Zg/NPC/mTable4/04/A/SitLow +spot = Zg/NPC/mTable4/05/A/SitLow + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + +[Char] +npc = Kress +actor = Kress +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M07/m007_s039x_ku03_01_nrml.ini b/DATA/MISSIONS/M07/m007_s039x_ku03_01_nrml.ini new file mode 100644 index 0000000..dbbf33c --- /dev/null +++ b/DATA/MISSIONS/M07/m007_s039x_ku03_01_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = Ku03_01_base, Bar +start_room = Bar +action = scripts\story\s039x_nrml_Akira_ku_02_Bar_01.thn +autoplay = true +relocate_player = Cityscape + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s039fa_fidget_juni_ku_02_Bar_01.thn + diff --git a/DATA/MISSIONS/M07/m07.ini b/DATA/MISSIONS/M07/m07.ini new file mode 100644 index 0000000..08bcb73 --- /dev/null +++ b/DATA/MISSIONS/M07/m07.ini @@ -0,0 +1,3250 @@ +[Mission] +npc_ship_file = missions\m07\npcships.ini + +[NNObjective] +nickname = mlog_awaiting_objective +state = HIDDEN +type = ids, 21660 + +[NNObjective] +nickname = mlog_fly_in_the_border_worlds_to_find_kress +state = HIDDEN +type = navmarker, Br04, 23215, 26215, 13215, 0, 35862 + +[NNObjective] +nickname = mlog_destroy_the_rhineland_agents +state = HIDDEN +type = ids, 23220 + +[NNObjective] +nickname = mlog_take_the_tradelane_to_stokes +state = HIDDEN +type = rep_inst, Br04, 23225, 26225, 14521, 0, 30571, Br04_Trade_Lane_Ring_8 + +[NNObjective] +nickname = mlog_engage_the_rheinland_fighters +state = HIDDEN +type = ids, 23230 + +[NNObjective] +nickname = mlog_take_the_tradelane_to_the_tau31_gate +state = HIDDEN +type = rep_inst, Br04, 23235, 26235, 37182, 0, -21598, Br04_Trade_Lane_Ring_16 + +[NNObjective] +nickname = mlog_destroy_the_rheinland_blockade_ships +state = HIDDEN +type = ids, 23240 + +[NNObjective] +nickname = mlog_take_the_tradelane_to_the_tau31_gate_2 +state = HIDDEN +type = rep_inst, Br04, 23349, 26349, 37182, 0, -21598, Br04_Trade_Lane_Ring_16 + +[NNObjective] +nickname = mlog_dock_with_the_jumpgate_to_tau31 +state = HIDDEN +type = rep_inst, Br04, 23245, 26245, 40887, 0, -69523, Br04_to_Bw10 + +[NNObjective] +nickname = mlog_dock_with_the_jumpgate_to_tau31_on_glasgow +state = HIDDEN +type = navmarker, Br04, 23245, 26245, 40887, 0, -69523 + +[NNObjective] +nickname = mlog_take_the_tradelane_to_holman +state = HIDDEN +type = rep_inst, Bw10, 23250, 26250, -30149, 0, 34536, Bw10_Trade_Lane_Ring_1 + +[NNObjective] +nickname = mlog_take_the_tradelane_to_the_tau29_gate +state = HIDDEN +type = rep_inst, Bw10, 23255, 26255, 22944, 0, 16142, Bw10_Trade_Lane_Ring_12 + +[NNObjective] +nickname = mlog_fly_to_the_tradelane +state = HIDDEN +type = rep_inst, Bw10, 23260, 26260, 16207, 0, 18233, Bw10_Trade_Lane_Ring_Construct_A_8 + +[NNObjective] +nickname = mlog_take_the_tradelane_to_the_tau23_gate +state = HIDDEN +type = rep_inst, Bw10, 23265, 26265, 16236, 0, 10733, Bw10_Trade_Lane_Ring_Construct_A_7 + +[NNObjective] +nickname = mlog_hold_off_the_rheinland_gunships +state = HIDDEN +type = ids, 23270 + +[NNObjective] +nickname = mlog_meet_up_with_the_others_at_the_tau29_hole +state = HIDDEN +type = rep_inst, Bw10, 23275, 26275, 22000, 0, -13750, Bw10_to_Bw09_hole + +[NNObjective] +nickname = mlog_take_the_jumphole_to_tau29 +state = HIDDEN +type = rep_inst, Bw10, 23280, 26280, 22000, 0, -13750, Bw10_to_Bw09_hole + +[NNObjective] +nickname = mlog_fly_to_shinkaku +state = HIDDEN +type = rep_inst, Bw09, 23285, 26285, -20505, 0, 2897, Bw09_02 + +[NNObjective] +nickname = mlog_dock_with_shinkaku +state = HIDDEN +type = rep_inst, Bw09, 23290, 26290, -20505, 0, 2897, Bw09_02 + +[NNObjective] +nickname = mlog_meet_quintaine_in_space_outside_shinkaku +state = HIDDEN +type = navmarker, Bw09, 23348, 23348, -20505, 0, 2897 + +[NNObjective] +nickname = mlog_fly_to_coordinate_of_kress_base +state = HIDDEN +type = navmarker, Bw09, 23295, 26295, -22214, -5, -17148 + +[NNObjective] +nickname = mlog_help_the_order_destroy_the_rhineland_fleet +state = HIDDEN +type = ids, 23300 + +[NNObjective] +nickname = mlog_rendezvous_with_quintaine_and_sinclair +state = HIDDEN +type = navmarker, Bw09, 23305, 26305, -11975, 0, -22860 + +[NNObjective] +nickname = mlog_fly_to_the_tau23_jumphole +state = HIDDEN +type = rep_inst, Bw09, 23310, 26310, -4878, 0, -30114, Bw09_to_Bw08_hole + +[NNObjective] +nickname = mlog_dock_with_tau23_jumphole +state = HIDDEN +type = rep_inst, Bw09, 23315, 26315, -4878, 0, -30114, Bw09_to_Bw08_hole + +[NNObjective] +nickname = mlog_fly_to_kress_base +state = HIDDEN +type = rep_inst, Bw08, 23320, 26320, 15888, 0, -5780, Bw08_01 + +[NNObjective] +nickname = mlog_land_on_cali_base +state = HIDDEN +type = rep_inst, Bw08, 23325, 26325, 15888, 0, -5780, Bw08_01 + +[NNObjective] +nickname = mlog_launch_and_meet_razor_one_in_space +state = HIDDEN +type = navmarker, Bw08, 23330, 26330, 15888, 0, -5780 + +[NNObjective] +nickname = mlog_follow_razor_one_to_kyushu_jumphole +state = HIDDEN +type = rep_inst, Bw08, 23335, 26335, 21711, 0, -14178, Bw08_to_Ku03_hole + +[NNObjective] +nickname = mlog_take_the_jumphole_to_the_kyushu_system +state = HIDDEN +type = rep_inst, Bw08, 23340, 26340, 21711, 0, -14178, Bw08_to_Ku03_hole + +[NPC] +nickname = juni_m07 +npc_ship_arch = MSN07_Juni +voice = juni +space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female +affiliation = fc_uk_grp +individual_name = 216702 + +[NPC] +nickname = sinclair_m07 +npc_ship_arch = MSN07_Sinclair +voice = sinclair +space_costume = pl_female3_head, sc_female1_body +affiliation = fc_uk_grp +individual_name = 216700 + +[NPC] +nickname = quintaine_m07 +npc_ship_arch = MSN07_Quintaine +affiliation = fc_uk_grp +individual_name = 216703 +space_costume = rh_reichman_head, pi_pirate2_body +voice = quintaine + +[NPC] +nickname = tobias_m07 +npc_ship_arch = MSN07_Tobias +affiliation = fc_uk_grp +individual_name = 216704 +space_costume = br_tobias_head, br_tobias_body, comm_ku_kym +voice = tobias + +[NPC] +nickname = tobias_escort_1 +npc_ship_arch = MSN07_Tobias_Escort +affiliation = fc_uk_grp +individual_name = 216722 +space_costume = rh_reichman_head, pi_pirate2_body, comm_ku_kym +voice = pilot_c_leg_m01a + +[NPC] +nickname = tobias_escort_2 +npc_ship_arch = MSN07_Tobias_Escort +affiliation = fc_uk_grp +individual_name = 216723 +space_costume = rh_reichman_head, pi_pirate2_body, comm_ku_kym +voice = pilot_c_leg_m01a + +[NPC] +nickname = rcruiser_m07 +affiliation = rh_n_grp +npc_ship_arch = MSN07_Rheinland_Cruiser +voice = pilot_c_leg_m01 +individual_name = 216709 + +[NPC] +nickname = rh_agent1_m07 +affiliation = rh_n_grp +npc_ship_arch = MSN07_Nomad_Rheinland_Heavy_Fighter +space_costume = rh_hassler_head, rh_male_elite_body, comm_rh_reichman +voice = botzler +individual_name = 216706 + +[NPC] +nickname = rh_fighter_m07 +affiliation = rh_n_grp +npc_ship_arch = MSN07_Nomad_Rheinland_Heavy_Fighter +voice = pilot_c_leg_m01 +individual_name = 1 + +[NPC] +nickname = rh_gunboat_m07_1 +affiliation = rh_n_grp +npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat +space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman +voice = pilot_c_leg_m01 +individual_name = 216710 + +[NPC] +nickname = rh_gunboat_m07_2 +affiliation = rh_n_grp +npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat +space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman +voice = pilot_c_leg_m01 +individual_name = 216711 + +[NPC] +nickname = rh_gunboat_m07_3 +affiliation = rh_n_grp +npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat_Tradelane +space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman +voice = pilot_c_leg_m01 +individual_name = 216712 + +[NPC] +nickname = rh_gunboat_m07_4 +affiliation = rh_n_grp +npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat_Tradelane +space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman +voice = pilot_c_leg_m01 +individual_name = 216713 + +[NPC] +nickname = rh_gunboat_m07_5 +affiliation = rh_n_grp +npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat +space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman +voice = pilot_c_leg_m01 +individual_name = 216714 + +[NPC] +nickname = rh_gunboat_m07_6 +affiliation = rh_n_grp +npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat +space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman +voice = pilot_c_leg_m01 +individual_name = 216715 + +[NPC] +nickname = rh_fleet_wing1_1_pilot +affiliation = rh_n_grp +npc_ship_arch = MSN07_Nomad_Rheinland_Cruiser +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_c_leg_m01 +individual_name = 216708 + +[NPC] +nickname = rh_fleet_wing2_1_pilot +affiliation = rh_n_grp +npc_ship_arch = MSN07_Nomad_Rheinland_Cruiser +space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman +voice = pilot_c_leg_m01 +individual_name = 216720 + +[NPC] +nickname = rh_fleet_wing3_1_pilot +affiliation = rh_n_grp +npc_ship_arch = MSN07_Nomad_Rheinland_Cruiser +space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman +voice = pilot_c_leg_m01 +individual_name = 216721 + +[NPC] +nickname = razor_one_m07 +affiliation = fc_ouk_grp +npc_ship_arch = MSN07_Kress_Escort +space_costume = pi_pirate1_head, pi_pirate3_body, comm_pl_player +voice = pilot_f_leg_m01 +individual_name = 216705 + +[NPC] +nickname = razor_one_escort1_m07 +affiliation = fc_ouk_grp +npc_ship_arch = MSN07_Kress_Escort +space_costume = li_newscaster_head_gen, br_female_guard_body, comm_pi_pirate_female +voice = pilot_c_ill_f01 +individual_name = 216724 + +[NPC] +nickname = razor_one_escort2_m07 +affiliation = fc_ouk_grp +npc_ship_arch = MSN07_Kress_Escort +space_costume = pi_pirate1_head, pi_pirate3_body, comm_pi_pirate +voice = pilot_c_ill_m02 +individual_name = 216725 + +[MsnSolar] +nickname = sluthammer1 +position = -22187, 150, -18508 +orientation = -0.039383, -0.002138, 0.999208, 0.005350 +radius = 0 +string_id = 216707 +faction = rh_n_grp +archetype = MSN_d_r_battleship +loadout = MSN07_Nomad_Rheinland_Battleship +label = sluthammer +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni +label = lbl_must_die_to_end_fleet_battle +voice = pilot_f_mil_m02 + +[MsnShip] +nickname = juni +NPC = juni_m07 +position = 12743, 0, 35870 +jumper = true +label = lbl_friends +label = lbl_heal_me + +[MsnShip] +nickname = sinclair +NPC = sinclair_m07 +position = 12000, 100, 35000 +jumper = true +label = lbl_friends +label = cleanup_friends_at_cali +label = lbl_heal_me + +[MsnShip] +nickname = quintaine +NPC = quintaine_m07 +position = 11800, 100, 35870 +jumper = true +label = lbl_friends +label = cleanup_friends_at_cali +label = lbl_heal_me + +[MsnShip] +nickname = tobias +NPC = tobias_m07 +position = 39685, 100, -58457 +jumper = true +label = lbl_friends +label = tobias_wing +label = lbl_heal_me + +[MsnShip] +nickname = tobias_escort1 +NPC = tobias_escort_1 +jumper = true +label = lbl_friends +label = lbl_tobias_escort +label = tobias_wing + +[MsnShip] +nickname = tobias_escort2 +NPC = tobias_escort_2 +jumper = true +label = lbl_friends +label = lbl_tobias_escort +label = tobias_wing + +[MsnShip] +nickname = rh_force_guarding_tau31_gate_cruiser +NPC = rcruiser_m07 +position = 40628, 500, -68662 +orientation = 0.827100, 0.003100, 0.562000, 0.001600 +label = lbl_rh_force_guarding_tau31_gate_wing +label = lbl_hostile_to_player_and_juni +label = lbl_rh_force_guarding_tau31_gate + +[MsnShip] +nickname = rh_force_guarding_tau31_gate_wing_2 +NPC = rh_agent1_m07 +label = lbl_rh_force_guarding_tau31_gate_wing +label = lbl_rh_force_guarding_tau31_gate_cruiser_escort +label = lbl_hostile_to_player_and_juni +label = lbl_rh_force_guarding_tau31_gate_fighter +label = lbl_rh_force_guarding_tau31_gate + +[MsnShip] +nickname = rh_force_guarding_tau31_gate_wing_3 +NPC = rh_fighter_m07 +label = lbl_rh_force_guarding_tau31_gate_wing +label = lbl_rh_force_guarding_tau31_gate_cruiser_escort +label = lbl_hostile_to_player_and_juni +label = lbl_rh_force_guarding_tau31_gate_fighter +label = lbl_rh_force_guarding_tau31_gate +random_name = true + +[MsnShip] +nickname = rh_force_guarding_tau31_gate_wing_4 +NPC = rh_fighter_m07 +label = lbl_rh_force_guarding_tau31_gate_wing +label = lbl_rh_force_guarding_tau31_gate_cruiser_escort +label = lbl_hostile_to_player_and_juni +label = lbl_rh_force_guarding_tau31_gate_fighter +label = lbl_rh_force_guarding_tau31_gate +random_name = true + +[MsnShip] +nickname = rh_force_guarding_tau31_gate_wing_5 +NPC = rh_fighter_m07 +label = lbl_rh_force_guarding_tau31_glasgow_attackers +label = lbl_hostile_to_player_and_juni +label = lbl_rh_force_guarding_tau31_gate_fighter +label = lbl_rh_force_guarding_tau31_gate +random_name = true + +[MsnShip] +nickname = rh_force_guarding_tau31_gate_wing_6 +NPC = rh_fighter_m07 +label = lbl_rh_force_guarding_tau31_glasgow_attackers +label = lbl_hostile_to_player_and_juni +label = lbl_rh_force_guarding_tau31_gate_fighter +label = lbl_rh_force_guarding_tau31_gate +random_name = true + +[MsnShip] +nickname = rh_force_guarding_tau31_gate_wing_7 +NPC = rh_fighter_m07 +label = lbl_rh_force_guarding_tau31_glasgow_attackers +label = lbl_hostile_to_player_and_juni +label = lbl_rh_force_guarding_tau31_gate_fighter +label = lbl_rh_force_guarding_tau31_gate +random_name = true + +[MsnShip] +nickname = rh_agent1 +NPC = rh_agent1_m07 +label = lbl_rh_agent_wing +label = lbl_hostile_to_player_and_juni + +[MsnShip] +nickname = rh_agent2 +NPC = rh_agent1_m07 +label = lbl_rh_agent_wing +label = lbl_hostile_to_player_and_juni + +[MsnShip] +nickname = rh_force_wing1_1 +NPC = rh_agent1_m07 +label = lbl_rh_force_wing1 +label = lbl_hostile_to_player_and_juni + +[MsnShip] +nickname = rh_force_wing1_2 +NPC = rh_fighter_m07 +label = lbl_rh_force_wing1 +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_force_wing1_3 +NPC = rh_fighter_m07 +label = lbl_rh_force_wing1 +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_force_wing1_4 +NPC = rh_fighter_m07 +label = lbl_rh_force_wing1 +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnSolar] +nickname = rh_battleship_force_wing2 +position = 22584, 0, 16518 +orientation = -0.039383, -0.002138, 0.999208, 0.005350 +string_id = 216701 +faction = rh_n_grp +archetype = MSN_d_r_battleship +loadout = MSN07_Nomad_Rheinland_Battleship +voice = pilot_f_mil_m02 +label = lbl_rh_force_wing2_battleship +label = lbl_hostile_to_player_and_juni + +[MsnShip] +nickname = rh_gunship_force_wing2_1 +NPC = rh_gunboat_m07_1 +position = 22833, 150, 16719 +label = lbl_rh_force_wing2_gunboat +label = lbl_hostile_to_player_and_juni + +[MsnShip] +nickname = rh_gunship_force_wing2_2 +NPC = rh_gunboat_m07_2 +position = 22358, 150, 16234 +label = lbl_rh_force_wing2_gunboat +label = lbl_hostile_to_player_and_juni + +[MsnShip] +nickname = rh_force_wing2_1 +NPC = rh_fighter_m07 +label = lbl_rh_force_wing2 +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_force_wing2_2 +NPC = rh_fighter_m07 +label = lbl_rh_force_wing2 +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_force_wing2_3 +NPC = rh_fighter_m07 +label = lbl_rh_force_wing2 +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_force_wing2_4 +NPC = rh_fighter_m07 +label = lbl_rh_force_wing2 +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_force_wing2_5 +NPC = rh_fighter_m07 +label = lbl_rh_force_wing2 +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_force_wing3_1 +NPC = rh_gunboat_m07_3 +label = lbl_rh_force_wing3 +label = lbl_hostile_to_player_and_juni + +[MsnShip] +nickname = rh_force_wing3_2 +NPC = rh_gunboat_m07_4 +label = lbl_rh_force_wing3 +label = lbl_hostile_to_player_and_juni + +[MsnShip] +nickname = rh_chase_wing2_1 +NPC = rh_fighter_m07 +label = lbl_rh_chase_wing2 +label = lbl_rh_chase_wing +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_chase_wing2_2 +NPC = rh_fighter_m07 +label = lbl_rh_chase_wing2 +label = lbl_rh_chase_wing +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_chase_wing2_3 +NPC = rh_fighter_m07 +label = lbl_rh_chase_wing2 +label = lbl_rh_chase_wing +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_fleet_wingB_1 +NPC = rh_fleet_wing1_1_pilot +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni +label = lbl_rh_cruiser +label = lbl_must_die_to_end_fleet_battle + +[MsnShip] +nickname = rh_fleet_wingB_2 +NPC = rh_gunboat_m07_5 +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni + +[MsnShip] +nickname = rh_fleet_wingB_3 +NPC = rh_gunboat_m07_6 +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni + +[MsnShip] +nickname = rh_fleet_wingC_1 +NPC = rh_fleet_wing2_1_pilot +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni +label = lbl_rh_cruiser +label = lbl_must_die_to_end_fleet_battle + +[MsnShip] +nickname = rh_force_wingC_fighter_1 +NPC = rh_fighter_m07 +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_force_wingC_fighter_2 +NPC = rh_fighter_m07 +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_force_wingC_fighter_3 +NPC = rh_fighter_m07 +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_fleet_wingD_1 +NPC = rh_fleet_wing3_1_pilot +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni +label = lbl_rh_cruiser +label = lbl_must_die_to_end_fleet_battle + +[MsnShip] +nickname = rh_force_wingD_fighter_1 +NPC = rh_fighter_m07 +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_force_wingD_fighter_2 +NPC = rh_fighter_m07 +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = rh_force_wingD_fighter_3 +NPC = rh_fighter_m07 +label = lbl_rh_fleet +label = lbl_hostile_to_player_and_juni +random_name = true + +[MsnShip] +nickname = order_wing1_1 +NPC = razor_one_m07 +label = lbl_order_wing1 +label = lbl_friends +label = cleanup_friends_at_cali +init_objectives = no_ol +jumper = true +label = lbl_heal_me + +[MsnShip] +nickname = order_wing1_2 +NPC = razor_one_escort1_m07 +label = lbl_order_wing1 +label = lbl_order_wing1_wingman +label = lbl_order_wing1_wingman1 +init_objectives = no_ol +label = lbl_friends +label = cleanup_friends_at_cali +jumper = true + +[MsnShip] +nickname = order_wing1_3 +NPC = razor_one_escort2_m07 +label = lbl_order_wing1 +label = lbl_order_wing1_wingman +label = lbl_order_wing1_wingman2 +init_objectives = no_ol +label = lbl_friends +label = cleanup_friends_at_cali +jumper = true + +[MsnShip] +nickname = order_wing1_4 +NPC = razor_one_escort2_m07 +label = lbl_order_wing1 +label = lbl_order_wing1_wingman +label = lbl_order_wing1_wingman3 +init_objectives = no_ol +random_name = true +label = lbl_friends +label = cleanup_friends_at_cali +jumper = true + +[MsnShip] +nickname = order_wing2_1 +NPC = razor_one_m07 +label = order_wing2 +init_objectives = no_ol +label = lbl_friends + +[MsnFormation] +nickname = rh_agent_wing_formation +position = 14297, 100, 31190 +orientation = 0.206917, 0, 0.978359, 0 +formation = form_fighter_basic +ship = rh_agent1 +ship = rh_agent2 + +[MsnFormation] +nickname = tobias_wing +position = 39785, 100, -58457 +formation = form_fighter_basic +ship = tobias_escort1 +ship = tobias_escort2 + +[MsnFormation] +nickname = rh_force_guarding_tau31_gate_wing_formation +position = 40628, 0, -68662 +formation = form_fighter_basic +ship = rh_force_guarding_tau31_gate_wing_2 +ship = rh_force_guarding_tau31_gate_wing_3 +ship = rh_force_guarding_tau31_gate_wing_4 + +[MsnFormation] +nickname = rh_force_attacking_glasgow_wing_formation +position = 39528, 400, -67988 +formation = form_fighter_basic +ship = rh_force_guarding_tau31_gate_wing_5 +ship = rh_force_guarding_tau31_gate_wing_6 +ship = rh_force_guarding_tau31_gate_wing_7 + +[MsnFormation] +nickname = rh_force_wing1_formation +position = 37779, -275, -29685 +orientation = -0.032600, 0.003300, 0.999200, 0.023100 +formation = form_fighter_basic +ship = rh_force_wing1_1 +ship = rh_force_wing1_2 +ship = rh_force_wing1_3 +ship = rh_force_wing1_4 + +[MsnFormation] +nickname = rh_force_wing2_formation +position = 22326, -150, 16680 +orientation = 0.293520, -0.016404, 0.954519, 0.049698 +formation = form_fighter_basic +ship = rh_force_wing2_1 +ship = rh_force_wing2_2 +ship = rh_force_wing2_3 +ship = rh_force_wing2_4 +ship = rh_force_wing2_5 + +[MsnFormation] +nickname = rh_force_wing3_formation +position = 15737, -350, -8586 +orientation = 0.293520, -0.016404, 0.954519, 0.049698 +formation = form_fighter_basic +ship = rh_force_wing3_1 +ship = rh_force_wing3_2 + +[MsnFormation] +nickname = order_wing1_formation +position = -19790, 1000, -20400 +orientation = 0.293520, -0.016404, 0.954519, 0.049698 +formation = form_fighter_basic +ship = order_wing1_1 +ship = order_wing1_2 +ship = order_wing1_3 +ship = order_wing1_4 + +[MsnFormation] +nickname = rh_fleet_wingB_formation +formation = form_fighter_basic +orientation = -0.039383, -0.002138, 0.999208, 0.005350 +ship = rh_fleet_wingB_1 +ship = rh_fleet_wingB_2 +ship = rh_fleet_wingB_3 + +[MsnFormation] +nickname = rh_fleet_wingC_formation +formation = form_fighter_basic +orientation = -0.039383, -0.002138, 0.999208, 0.005350 +ship = rh_fleet_wingC_1 +ship = rh_force_wingC_fighter_1 +ship = rh_force_wingC_fighter_2 +ship = rh_force_wingC_fighter_3 + +[MsnFormation] +nickname = rh_fleet_wingD_formation +formation = form_fighter_basic +orientation = -0.039383, -0.002138, 0.999208, 0.005350 +ship = rh_fleet_wingD_1 +ship = rh_force_wingD_fighter_1 +ship = rh_force_wingD_fighter_2 +ship = rh_force_wingD_fighter_3 + +[ObjList] +nickname = cruise_to_player_obj +GotoShip = goto, Player, 500, true + +[ObjList] +nickname = no_cruise_to_player_obj +StayInRange = Br04_02, 2500 +GotoShip = goto_no_cruise, Player, 500, true + +[ObjList] +nickname = break_formation +BreakFormation = no_params + +[ObjList] +nickname = Idle +Idle = no_params + +[ObjList] +nickname = make_a_formation +MakeNewFormation = form_fighter_basic, sinclair, quintaine + +[ObjList] +nickname = dock_with_Bw09_02 +system = Bw09 +BreakFormation = no_params +Dock = Bw09_02 + +[Trigger] +nickname = general_triggers +system = Br04 +Cnd_True = no_params +Act_RandomPop = false + +[Trigger] +nickname = setup_juni +Cnd_True = no_params +Act_MarkObj = juni, 1 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = juni_dies +Act_Invulnerable = juni, true, false, 0.990000 + +[Trigger] +nickname = setup_quintaine +Cnd_True = no_params +Act_MarkObj = quintaine, 1 +Act_SetVibe = quintaine, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = quintaine_damaged +Act_ActTrig = quintaine_hurt +Act_ActTrig = quintaine_dies +Act_Invulnerable = quintaine, true, false, 0.990000 + +[Trigger] +nickname = setup_sinclair +Cnd_True = no_params +Act_MarkObj = sinclair, 1 +Act_SetVibe = sinclair, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = sinclair_damaged +Act_ActTrig = sinclair_hurt +Act_ActTrig = sinclair_dies +Act_Invulnerable = sinclair, true, false, 0.990000 + +[Trigger] +nickname = setup_tobias +Cnd_True = no_params +Act_ActTrig = tobias_dies +Act_MarkObj = tobias, 1 +Act_SetVibe = tobias, Player, REP_FRIEND_THRESHOLD +Act_Invulnerable = tobias, true, false, 0.990000 + +[Trigger] +nickname = setup_razor_one +Cnd_True = no_params +Act_MarkObj = order_wing1_1, 1 +Act_ActTrig = razor_one_dies +Act_Invulnerable = order_wing1_1, true, false, 0.990000 +Act_SetVibe = order_wing1_1, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = setup_razor_one_alone +Cnd_True = no_params +Act_MarkObj = order_wing2_1, 1 +Act_ActTrig = razor_one_alone_dies +Act_Invulnerable = order_wing2_1, true, false, 0.990000 +Act_SetVibe = order_wing2_1, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = juni_dies +Cnd_Destroyed = juni, 1, EXPLODE +Act_ChangeState = FAIL, 23388 + +[Trigger] +nickname = quintaine_damaged +Cnd_HealthDec = quintaine, 0.500000 +Act_SendComm = quintaine, Player, DX_M07_0720_QUINTAINE + +[Trigger] +nickname = quintaine_hurt +Cnd_HealthDec = quintaine, 0.200000 +Act_DeactTrig = quintaine_damaged +Act_SendComm = quintaine, Player, DX_M07_0730_QUINTAINE + +[Trigger] +nickname = quintaine_dies +Cnd_Destroyed = quintaine, 1, EXPLODE +Act_DeactTrig = quintaine_damaged +Act_DeactTrig = quintaine_hurt +Act_SendComm = quintaine, Player, DX_M07_0740_QUINTAINE +Act_ActTrig = commcomplete_DX_M07_0740_QUINTAINE + +[Trigger] +nickname = commcomplete_DX_M07_0740_QUINTAINE +Cnd_CommComplete = DX_M07_0740_QUINTAINE +Act_ChangeState = FAIL, 23392 + +[Trigger] +nickname = sinclair_damaged +Cnd_HealthDec = sinclair, 0.500000 +Act_SendComm = sinclair, Player, DX_M07_0750_SINCLAIR + +[Trigger] +nickname = sinclair_hurt +Cnd_HealthDec = sinclair, 0.200000 +Act_DeactTrig = sinclair_damaged +Act_SendComm = sinclair, Player, DX_M07_0760_SINCLAIR + +[Trigger] +nickname = sinclair_dies +Cnd_Destroyed = sinclair, 1, EXPLODE +Act_DeactTrig = sinclair_damaged +Act_DeactTrig = sinclair_hurt +Act_SendComm = sinclair, Player, DX_M07_0770_SINCLAIR +Act_ActTrig = commcomplete_DX_M07_0770_SINCLAIR + +[Trigger] +nickname = commcomplete_DX_M07_0770_SINCLAIR +Cnd_CommComplete = DX_M07_0770_SINCLAIR +Act_ChangeState = FAIL, 23386 + +[Trigger] +nickname = tobias_dies +Cnd_Destroyed = tobias, 1, EXPLODE +Act_ChangeState = FAIL, 23390 + +[Trigger] +nickname = razor_one_dies +Cnd_Destroyed = order_wing1_1, 1, EXPLODE +Act_ChangeState = FAIL, 23384 + +[Trigger] +nickname = razor_one_alone_dies +Cnd_Destroyed = order_wing2_1, 1, EXPLODE +Act_ChangeState = FAIL, 23384 + +[Trigger] +nickname = key_offer +Cnd_True = no_params +Act_ActTrig = tr_offer + +[Trigger] +nickname = tr_offer +InitState = ACTIVE +Cnd_True = no_params +Act_AddRTC = missions\m07\M007_s037a_Br04_01_offer.ini +Act_ActTrig = mrp_reject +Act_ActTrig = mrp_accept +Act_ActTrig = always_friendly_leeds + +[Trigger] +nickname = always_friendly_leeds +Cnd_True = no_params +repeatable = true +Act_SetVibeOfferBaseHack = Br04_01_dock_ring + +[Trigger] +nickname = mrp_reject +Cnd_MsnResponse = reject +Act_RemoveRTC = missions\m07\M007_s037a_Br04_01_offer.ini +Act_AddRTC = missions\m07\M007_s037d_Br04_01_reoffer.ini, repeatable +Act_NNIds = 30705, HISTORY + +[Trigger] +nickname = mrp_accept +Cnd_MsnResponse = accept +Act_RemoveRTC = missions\m07\M007_s037d_Br04_01_reoffer.ini +Act_DeactTrig = mrp_reject +Act_SetTitle = 23200 +Act_SetOffer = 23205 +Act_ActTrig = give_postaccept_objective +Act_ActTrig = lce_cityscape_br04_01 +Act_RandomPop = false +Act_PlayerCanTradelane = false +Act_NNIds = 30700, HISTORY +Act_DeactTrig = always_friendly_leeds + +[Trigger] +nickname = give_postaccept_objective +Cnd_True = no_params +Act_SetNNObj = mlog_fly_in_the_border_worlds_to_find_kress + +[Trigger] +nickname = lce_cityscape_br04_01 +Cnd_LocEnter = cityscape, Br04_01_base +Act_ActTrig = spe_Br04_01 + +[Trigger] +nickname = key_to_space +Cnd_True = no_params +Act_SpawnShip = sinclair, no_ol, 12300, 100, 35700 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, 12270, 0, 35651 +Act_ActTrig = setup_quintaine +Act_SpawnShip = juni, make_a_formation, 12338, 0, 35751 +Act_ActTrig = setup_juni +Act_RelocateShip = Player, 12282, -8, 35858, 0.973900, -0.131400, -0.183600, -0.024200 +Act_ActTrig = general_triggers +Act_PlayerCanDock = false +Act_ActTrig = tr_to_space + +[Trigger] +nickname = spe_Br04_01 +Cnd_SpaceEnter = no_params +Act_PlayerCanDock = false +Act_SpawnShip = sinclair, creep_to_agents, 12832, -10, 35638, 0.987351, 0, -0.158550, 0 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, creep_to_agents, 12823, -34, 35572, 0.987351, 0, -0.158550, 0 +Act_ActTrig = setup_quintaine +Act_SpawnShip = juni, creep_to_agents, 12864, 0, 35593, 0.987351, 0, -0.158550, 0 +Act_ActTrig = setup_juni +Act_PlayMusic = music_danger, none, none, none +Act_CallThorn = missions\m07\M07_Intro.thn, Player +Act_ActTrig = general_triggers +Act_ActTrig = tr_to_space +Act_ActTrig = Cam2_Timer + +[ObjList] +nickname = creep_to_agents +GotoVec = goto_no_cruise, 14392, 100, 30957, 1, false, 23 + +[Trigger] +nickname = Cam2_Timer +Cnd_Timer = 15 +Act_CallThorn = missions\m07\M07_Intro2.thn, juni +Act_GiveObjList = juni, make_a_formation +Act_GiveObjList = juni, new_goto_agents +Act_ActTrig = Cam3_Timer + +[ObjList] +nickname = new_goto_agents +GotoVec = goto_cruise, 14392, 100, 30957, 1, true + +[Trigger] +nickname = Cam3_Timer +Cnd_CommComplete = DX_M07_0130_QUINTAINE +Act_CallThorn = missions\m07\M07_Intro2b.thn, Player + +[Trigger] +nickname = tr_to_space +Cnd_True = no_params +Act_GCSClamp = true +Act_StartDialog = intro_dialog +Act_SpawnFormation = rh_agent_wing_formation +Act_MarkObj = lbl_rh_agent_wing, 1 +Act_GiveObjList = rh_agent1, break_formation +Act_GiveObjList = Player, follow_juni +Act_SetVibeLbl = lbl_friends, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_friends, lbl_rh_agent_wing, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_rh_agent_wing, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_rh_agent_wing, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = rh_agent1_dead +Act_ActTrig = rh_agent2_dead +Act_ActTrig = rh_agents_detected + +[ObjList] +nickname = follow_juni +avoidance = false +Follow = juni, 15, 0, -45, 105 + +[Dialog] +nickname = intro_dialog +system = Br04 +line = juni, Player, DX_M07_0100_JUNI +line = Player, juni, DX_M07_0110_TRENT +line = juni, Player, DX_M07_0120_JUNI +line = quintaine, Player, DX_M07_0130_QUINTAINE + +[Trigger] +nickname = rh_agents_detected +Cnd_DistShip = inside, juni, rh_agent1, 350 +Act_CallThorn = missions\m07\M07_Intro3.thn, Player +Act_GiveObjList = juni, stop_for_agents +Act_StartDialog = rh_agents_detected_dialog +Act_Cloak = lbl_rh_agent_wing, false +Act_ActTrig = engage_rheinlanders_outside_leeds +Act_PlayMusic = music_reveal_challenging, none, none, none + +[ObjList] +nickname = stop_for_agents +GotoVec = goto_no_cruise, 14392, 100, 30957, 1, false, 1 + +[Dialog] +nickname = rh_agents_detected_dialog +system = Br04 +line = juni, Player, DX_M07_0140_JUNI +line = rh_agent1, Player, DX_M07_0150_RH_AGENT_01 +line = juni, Player, DX_M07_0160_JUNI +line = rh_agent1, Player, DX_M07_0170_RH_AGENT_01 + +[Trigger] +nickname = engage_rheinlanders_outside_leeds +Cnd_CommComplete = DX_M07_0170_RH_AGENT_01 +Act_RevertCam = no_params +Act_SetVibeLbl = lbl_friends, lbl_rh_agent_wing, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_rh_agent_wing, lbl_friends, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_rh_agent_wing, Player, REP_HOSTILE_MAXIMUM +Act_GiveObjList = juni, break_formation +Act_GiveObjList = Player, Idle +Act_SetNNObj = mlog_destroy_the_rhineland_agents + +[Trigger] +nickname = rh_agent1_dead +system = Br04 +Cnd_Destroyed = rh_agent1, 1 +Act_DeactTrig = rh_agent2_dead +Act_Invulnerable = rh_agent2, true, false +Act_MarkObj = rh_agent2, 0 +Act_Cloak = rh_agent2, true +Act_ActTrig = agent_runs1 +Act_GiveObjList = rh_agent2, cloaked_ships_flee +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = rh_agent2_dead +system = Br04 +Cnd_Destroyed = rh_agent2, 1 +Act_DeactTrig = rh_agent1_dead +Act_Invulnerable = rh_agent1, true, false +Act_MarkObj = rh_agent1, 0 +Act_Cloak = rh_agent1, true +Act_GiveObjList = rh_agent1, cloaked_ships_flee +Act_ActTrig = agent_runs1 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[ObjList] +nickname = cloaked_ships_flee +SetLifeTime = 5 +GotoVec = goto, 0, 0, 0, 500, false + +[Trigger] +nickname = agent_runs1 +Cnd_True = no_params +Act_EtherComm = botzler, 216706, Player, DX_M07_0180_RH_AGENT_01, -1, rh_hassler_head, rh_male_elite_body, comm_rh_reichman +Act_ActTrig = commcomplete_DX_M07_0180_RH_AGENT_01 +Act_PlayMusic = music_anticipation_motivated, none, none, none +Act_AdjHealth = lbl_heal_me, 0.750000 + +[Trigger] +nickname = commcomplete_DX_M07_0180_RH_AGENT_01 +Cnd_CommComplete = DX_M07_0180_RH_AGENT_01 +Act_StartDialog = start_end_agent_battle_dialog +Act_ActTrig = commcomplete_DX_M07_0200_JUNI + +[Dialog] +nickname = start_end_agent_battle_dialog +system = Br04 +line = sinclair, Player, DX_M07_0190_SINCLAIR +line = juni, Player, DX_M07_0200_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_0200_JUNI +system = Br04 +Cnd_CommComplete = DX_M07_0200_JUNI +Act_GCSClamp = false +Act_ActTrig = dialog_to_stokes +Act_SetNNObj = mlog_take_the_tradelane_to_stokes +Act_SetVibeLblToShip = Br04_Trade_Lane_Ring_8, Player, REP_FRIEND_MAXIMUM +Act_NagDistLeaving = at_tradelane_to_stokes, juni, Br04_Trade_Lane_Ring_8, 23350 +Act_Save = launch_key_save_after_agents, 32705 +Act_GiveObjList = Player, formup_friends +Act_SetPriority = lbl_friends, NORMAL +Act_PlayerCanTradelane = false, Br04_Trade_Lane_Ring_8, Br04_Trade_Lane_Ring_9 + +[ObjList] +nickname = formup_friends +SetPriority = NORMAL +FollowPlayer = y_formation, sinclair, quintaine, juni + +[Trigger] +nickname = key_to_rhforce1 +Cnd_True = no_params +Act_SpawnShip = juni, no_ol, 12338, 0, 35751 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, 12300, 100, 35651 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, 12270, 0, 35651 +Act_ActTrig = setup_quintaine +Act_SetNNObj = mlog_take_the_tradelane_to_stokes +Act_MovePlayer = 12656, 0, 35818, 1000 +Act_GiveObjList = Player, formup_friends +Act_SetPriority = lbl_friends, NORMAL +Act_ActTrig = general_triggers + +[Trigger] +nickname = launch_key_save_after_agents +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = 13854, -49, 32149, 0.979900, 0.015000, -0.198800, 0.001700 +Act_ActTrig = spe_key_save_after_agents + +[Trigger] +nickname = spe_key_save_after_agents +system = Br04 +Cnd_SpaceEnter = Br04 +Act_SpawnShip = juni, no_ol, 13860, -100, 32135, 0.984000, 0.000800, -0.178200, -0.000100 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, 13912, 0, 32140, 0.970600, -0.147600, -0.188500, -0.024800 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, 13811, 0, 32123, 0.987400, -0.109200, -0.113600, -0.014100 +Act_ActTrig = setup_quintaine +Act_PlayMusic = music_anticipation_motivated, none, none, none +Act_GiveObjList = Player, formup_friends +Act_SetPriority = lbl_friends, NORMAL +Act_SetNNObj = mlog_take_the_tradelane_to_stokes +Act_SetVibeLblToShip = Br04_Trade_Lane_Ring_8, Player, REP_FRIEND_MAXIMUM +Act_NagDistLeaving = at_tradelane_to_stokes, juni, Br04_Trade_Lane_Ring_8, 23350 +Act_PlayerCanTradelane = false, Br04_Trade_Lane_Ring_8, Br04_Trade_Lane_Ring_9 +Act_ActTrig = dialog_to_stokes +Act_ActTrig = general_triggers + +[Trigger] +nickname = dialog_to_stokes +Cnd_TLEntered = Player, Br04_Trade_Lane_Ring_8, Br04_Trade_Lane_Ring_9 +Act_ActTrig = spawn_rh_force_wing1 +Act_NagOff = at_tradelane_to_stokes +Act_GCSClamp = true +Act_LockManeuvers = true +Act_StartDialog = dialog_in_tradelane_to_stokes +Act_ActTrig = commcomplete_DX_M07_0240_JUNI +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_SetVibeShipToLbl = Br04_02, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_friends, Br04_02, REP_FRIEND_MAXIMUM +Act_SetVibe = Br04_02, Player, REP_FRIEND_MAXIMUM + +[Dialog] +nickname = dialog_in_tradelane_to_stokes +system = Br04 +line = quintaine, Player, DX_M07_0210_QUINTAINE +line = juni, Player, DX_M07_0220_JUNI +line = sinclair, Player, DX_M07_0230_SINCLAIR +line = juni, Player, DX_M07_0240_JUNI +line = juni, Player, DX_M07_0250_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_0240_JUNI +Cnd_CommComplete = DX_M07_0240_JUNI +Act_PlayMusic = music_upcoming_action_light, none, none, none + +[Trigger] +nickname = spawn_rh_force_wing1 +Cnd_DistShip = inside, Player, Br04_02, 10000 +Act_SpawnFormation = rh_force_wing1_formation +Act_GiveObjList = rh_force_wing1_formation, formation_take_tradelane_to_stokes +Act_Cloak = lbl_rh_force_wing1, false +Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing1, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_rh_force_wing1, lbl_friends, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_rh_force_wing1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = Br04_02, lbl_rh_force_wing1, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_rh_force_wing1, Br04_02, REP_HOSTILE_THRESHOLD +Act_ActTrig = send_in_rh_force_wing1 +Act_ActTrig = rh_force_wing1_move_to_player + +[ObjList] +nickname = formation_take_tradelane_to_stokes +Dock = Br04_Trade_Lane_Ring_17, Br04_Trade_Lane_Ring_16 + +[Trigger] +nickname = rh_force_wing1_move_to_player +Cnd_TLExited = rh_force_wing1_1, Br04_Trade_Lane_Ring_16 +Act_GiveObjList = rh_force_wing1_formation, stay_in_range_of_stokes +Act_GiveObjList = rh_force_wing1_formation, no_cruise_to_player_obj +Act_ActTrig = rh_force_wing1_one_down +Act_ActTrig = rh_force_wing1_two_down +Act_EtherComm = botzler, 216706, Player, DX_M07_0290_RH_AGENT_01, -1, rh_hassler_head, rh_male_elite_body, comm_rh_reichman +Act_EtherComm = stokes_mining_station, 196676, rh_force_wing1_1, DX_M07_0260_STOKES, -1, li_captain_head, li_male_elite_body +Act_ActTrig = commcomplete_DX_M07_0290_RH_AGENT_01 + +[Trigger] +nickname = commcomplete_DX_M07_0290_RH_AGENT_01 +Cnd_CommComplete = DX_M07_0290_RH_AGENT_01 +Act_SendComm = juni, Player, DX_M07_0300_JUNI +Act_ActTrig = commcomplete_DX_M07_0300_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_0300_JUNI +Cnd_CommComplete = DX_M07_0300_JUNI +Act_SendComm = juni, Player, DX_M07_0280_JUNI +Act_SetNNObj = mlog_engage_the_rheinland_fighters +Act_MarkObj = lbl_rh_force_wing1, 1 +Act_ActTrig = commcomplete_DX_M07_0280_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_0280_JUNI +Cnd_CommComplete = DX_M07_0280_JUNI +Act_EtherComm = stokes_mining_station, 196676, Player, DX_M07_0310_STOKES, -1, br_newscaster_head_gen, br_female_elite_body + +[Trigger] +nickname = send_in_rh_force_wing1 +system = Br04 +Cnd_TLExited = Player, Br04_Trade_Lane_Ring_15 +Act_NagDistLeaving = at_stokes, juni, position, 37995, 0, -19398, 23351, 3000, NAG_ALWAYS +Act_SetNNObj = mlog_take_the_tradelane_to_the_tau31_gate +Act_PlayerCanTradelane = false +Act_LockManeuvers = false + +[Trigger] +nickname = rh_force_wing1_one_down +system = Br04 +Cnd_Destroyed = lbl_rh_force_wing1, 1 +Act_SendComm = juni, Player, DX_M07_0320_JUNI +Act_ActTrig = commcomplete_DX_M07_0320_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_0320_JUNI +Cnd_CommComplete = DX_M07_0320_JUNI +Act_EtherComm = stokes_mining_station, 196676, Player, DX_M07_0330_STOKES, -1, br_newscaster_head_gen, br_female_elite_body + +[Trigger] +nickname = rh_force_wing1_two_down +system = Br04 +Cnd_Destroyed = lbl_rh_force_wing1, 2 +Act_StartDialog = rh_force_wing1_survivors_cloak +Act_Cloak = lbl_rh_force_wing1, true +Act_MarkObj = lbl_rh_force_wing1, 0 +Act_SetLifeTime = lbl_rh_force_wing1, 5 +Act_GiveObjList = rh_force_wing1_formation, cloaked_ships_flee +Act_ActTrig = commcomplete_DX_M07_0350_QUINTAINE +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_PlayMusic = music_anticipation_motivated, none, none, none +Act_AdjHealth = lbl_heal_me, 0.750000 + +[Dialog] +nickname = rh_force_wing1_survivors_cloak +system = Br04 +line = juni, Player, DX_M07_0340_JUNI +line = quintaine, Player, DX_M07_0350_QUINTAINE + +[Trigger] +nickname = commcomplete_DX_M07_0350_QUINTAINE +Cnd_CommComplete = DX_M07_0350_QUINTAINE +Act_EtherComm = stokes_mining_station, 196676, Player, DX_M07_0370_STOKES, -1, br_newscaster_head_gen, br_female_elite_body +Act_ActTrig = commcomplete_DX_M07_0370_STOKES + +[Trigger] +nickname = commcomplete_DX_M07_0370_STOKES +Cnd_CommComplete = DX_M07_0370_STOKES +Act_SendComm = juni, Player, DX_M07_0380_JUNI +Act_ActTrig = commcomplete_DX_M07_0380_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_0380_JUNI +system = Br04 +Cnd_CommComplete = DX_M07_0380_JUNI +Act_GCSClamp = false +Act_SetNNObj = mlog_take_the_tradelane_to_the_tau31_gate_2 +Act_SetVibeLblToShip = Br04_Trade_Lane_Ring_16, Player, REP_FRIEND_MAXIMUM +Act_NagOff = at_stokes +Act_NagDistTowards = OBJ, towards_tradelane_to_glasgow, juni, Br04_Trade_Lane_Ring_16, 23350, 2000 +Act_ActTrig = tr_to_tradelane2 +Act_Save = launch_key_save_after_stokes, 32710 +Act_PlayerCanTradelane = false, Br04_Trade_Lane_Ring_16, Br04_Trade_Lane_Ring_17 + +[Trigger] +nickname = key_to_tradelane2 +Cnd_True = no_params +Act_SpawnShip = juni, no_ol, 36933, 0, -20313 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, 36833, 100, -20213 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, 37003, 100, -20413 +Act_ActTrig = setup_quintaine +Act_MovePlayer = 36920, 0, -20300, 1000 +Act_GiveObjList = Player, formup_friends +Act_SetPriority = lbl_friends, NORMAL +Act_SetNNObj = mlog_take_the_tradelane_to_the_tau31_gate +Act_ActTrig = tr_to_tradelane2 +Act_ActTrig = general_triggers + +[Trigger] +nickname = launch_key_save_after_stokes +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = 36918, -72, -20125, 0.995700, 0.024800, -0.089100, 0.006400 +Act_ActTrig = spe_key_save_after_stokes + +[Trigger] +nickname = spe_key_save_after_stokes +system = Br04 +Cnd_SpaceEnter = Br04 +Act_ActTrig = general_triggers +Act_SpawnShip = juni, no_ol, 36920, -122, -20133, 0.994000, 0.068700, -0.085100, 0.005100 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, 36970, -23, -20130, 0.993900, -0.079700, -0.076000, -0.006100 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, 36869, -21, -20134, 0.994300, -0.064500, -0.085200, -0.004300 +Act_ActTrig = setup_quintaine +Act_PlayMusic = music_anticipation_motivated, none, none, none +Act_GiveObjList = Player, formup_friends +Act_SetPriority = lbl_friends, NORMAL +Act_SetNNObj = mlog_take_the_tradelane_to_the_tau31_gate_2 +Act_SetVibeLblToShip = Br04_Trade_Lane_Ring_16, Player, REP_FRIEND_MAXIMUM +Act_NagDistLeaving = at_tradelane_to_glasgow, juni, Br04_Trade_Lane_Ring_16, 23350 +Act_PlayerCanTradelane = false, Br04_Trade_Lane_Ring_16, Br04_Trade_Lane_Ring_17 +Act_LightFuse = Br04_04, fuse_outpost_burning +Act_ActTrig = tl_enter_to_tau31_jumpgate + +[Trigger] +nickname = tr_to_tradelane2 +Cnd_DistShip = inside, Player, Br04_Trade_Lane_Ring_16, 1500 +Act_NagOff = towards_tradelane_to_glasgow +Act_NagDistLeaving = at_tradelane_to_glasgow, juni, Br04_Trade_Lane_Ring_16, 23350 +Act_LightFuse = Br04_04, fuse_outpost_burning +Act_ActTrig = tl_enter_to_tau31_jumpgate + +[Trigger] +nickname = tl_enter_to_tau31_jumpgate +Cnd_TLEntered = Player, Br04_Trade_Lane_Ring_16, Br04_Trade_Lane_Ring_17 +Act_NagOff = at_tradelane_to_glasgow +Act_GCSClamp = true +Act_LockManeuvers = true +Act_SpawnFormation = rh_force_guarding_tau31_gate_wing_formation +Act_SpawnFormation = rh_force_attacking_glasgow_wing_formation +Act_GiveObjList = rh_force_attacking_glasgow_wing_formation, break_formation +Act_SpawnShip = rh_force_guarding_tau31_gate_cruiser +Act_GiveObjList = rh_force_guarding_tau31_gate_cruiser, stay_near_tau31_gate +Act_GiveObjList = rh_force_guarding_tau31_gate_wing_formation, stay_near_tau31_gate +Act_GiveObjList = rh_force_guarding_tau31_gate_wing_formation, gate_guarding_fighter_delay +Act_GiveObjList = rh_force_attacking_glasgow_wing_formation, stay_near_tau31_gate +Act_SetVibeLbl = lbl_friends, lbl_rh_force_guarding_tau31_gate_wing, REP_NEUTRAL_HOSTILE +Act_SetVibeLbl = lbl_rh_force_guarding_tau31_gate_wing, lbl_friends, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_gate_wing, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_glasgow_attackers, Br04_04, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_rh_force_guarding_tau31_glasgow_attackers, lbl_friends, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_glasgow_attackers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_glasgow_attackers, Br04_to_Bw10, REP_NEUTRAL_HOSTILE +Act_SetVibeLbl = lbl_friends, lbl_rh_force_guarding_tau31_glasgow_attackers, REP_NEUTRAL_HOSTILE +Act_SetVibeShipToLbl = Br04_04, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Br04_to_Bw10, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_friends, Br04_04, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_friends, Br04_to_Bw10, REP_FRIEND_MAXIMUM +Act_SetVibe = Br04_04, Player, REP_FRIEND_MAXIMUM +Act_Cloak = lbl_rh_force_guarding_tau31_gate_wing, false +Act_Cloak = lbl_rh_force_guarding_tau31_glasgow_attackers, false +Act_ActTrig = rh_force_guarding_tau31_gate_detected +Act_ActTrig = near_tau31_gate +Act_ActTrig = start_tl_to_tau31_jumpgate_dialog +Act_PlayMusic = music_upcoming_action_heavy, none, none, none +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[ObjList] +nickname = gate_guarding_fighter_delay +Delay = 100000 + +[ObjList] +nickname = stay_near_tau31_gate +StayInRange = Br04_to_Bw10, 2500 + +[Trigger] +nickname = start_tl_to_tau31_jumpgate_dialog +Cnd_DistShip = inside, Player, Br04_to_Bw10, 40000 +Act_StartDialog = tl_to_tau31_jumpgate_dialog + +[Dialog] +nickname = tl_to_tau31_jumpgate_dialog +system = Br04 +line = sinclair, Player, DX_M07_0390_SINCLAIR +line = juni, Player, DX_M07_0400_JUNI + +[Trigger] +nickname = near_tau31_gate +Cnd_DistShip = inside, Player, Br04_to_Bw10, 3500 +Act_SendComm = juni, Player, DX_M07_0410_JUNI + +[Trigger] +nickname = rh_force_guarding_tau31_gate_detected +Cnd_TLExited = Player, Br04_Trade_Lane_ring_22 +Act_SetVibeShipToLbl = Br04_04, lbl_rh_force_guarding_tau31_gate, REP_HOSTILE_THRESHOLD +Act_SetVibeShipToLbl = Br04_04, lbl_rh_force_guarding_tau31_glasgow_attackers, REP_HOSTILE_MAXIMUM +Act_NagDistLeaving = at_blockade_battle, juni, position, 40887, 0, -69523, 23352, 3000, NAG_ALWAYS +Act_MarkObj = lbl_rh_force_guarding_tau31_gate_wing, 1 +Act_MarkObj = lbl_rh_force_guarding_tau31_glasgow_attackers, 1 +Act_SendComm = quintaine, Player, DX_M07_0420_QUINTAINE +Act_ActTrig = pjh_rh_force_guarding_tau31_gate +Act_ActTrig = rh_force_guarding_tau31_gate_dies +Act_ActTrig = rh_force_fighters_guarding_tau31_gate_dies +Act_ActTrig = two_ships_defending_gate_die +Act_ActTrig = pjh_rh_force_guarding_tau31_gate_wing_5 +Act_ActTrig = pjh_rh_force_guarding_tau31_gate_wing_6 +Act_ActTrig = pjh_rh_force_guarding_tau31_gate_wing_7 +Act_ActTrig = commcomplete_DX_M07_0420_QUINTAINE +Act_PlayerCanTradelane = false +Act_LockManeuvers = false + +[Trigger] +nickname = two_ships_defending_gate_die +Cnd_Destroyed = lbl_rh_force_guarding_tau31_gate_wing, 2, EXPLODE +Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_glasgow_attackers, Br04_04, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_rh_force_guarding_tau31_glasgow_attackers, lbl_friends, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_glasgow_attackers, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_rh_force_guarding_tau31_glasgow_attackers, tobias_wing, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = pjh_rh_force_guarding_tau31_gate_wing_5 +Cnd_HealthDec = rh_force_guarding_tau31_gate_wing_5, 0.800000 +Act_SetVibe = rh_force_guarding_tau31_gate_wing_5, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_5, lbl_friends, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_5, tobias_wing, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = pjh_rh_force_guarding_tau31_gate_wing_6 +Cnd_HealthDec = rh_force_guarding_tau31_gate_wing_6, 0.800000 +Act_SetVibe = rh_force_guarding_tau31_gate_wing_6, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_6, lbl_friends, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_6, tobias_wing, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = pjh_rh_force_guarding_tau31_gate_wing_7 +Cnd_HealthDec = rh_force_guarding_tau31_gate_wing_7, 0.800000 +Act_SetVibe = rh_force_guarding_tau31_gate_wing_7, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_7, lbl_friends, REP_HOSTILE_MAXIMUM +Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_7, tobias_wing, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = commcomplete_DX_M07_0420_QUINTAINE +Cnd_CommComplete = DX_M07_0420_QUINTAINE +Act_EtherComm = glasgow_outpost, 196678, quintaine, DX_M07_0430_GLASGOW, -1, br_quigly_head, br_quigly_body +Act_StartDialog = agent_at_tau31_gate_warning +Act_ActTrig = commcomplete_DX_M07_0450_JUNI + +[Dialog] +nickname = agent_at_tau31_gate_warning +system = Br04 +line = rh_force_guarding_tau31_gate_wing_2, Player, DX_M07_0440_RH_AGENT_01 +line = juni, Player, DX_M07_0450_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_0450_JUNI +Cnd_CommComplete = DX_M07_0450_JUNI +Act_ActTrig = have_we_attacked_the_enemy +Act_SetNNObj = mlog_destroy_the_rheinland_blockade_ships + +[Trigger] +nickname = have_we_attacked_the_enemy +Cnd_WatchTrigger = pjh_rh_force_guarding_tau31_gate, ACTIVE +Act_ActTrig = wait_for_us_to_attack_enemy + +[Trigger] +nickname = wait_for_us_to_attack_enemy +Cnd_Timer = 5 +Act_DeactTrig = pjh_rh_force_guarding_tau31_gate +Act_GiveObjList = rh_force_guarding_tau31_gate_wing_formation, break_delay +Act_ActTrig = rh_force_guarding_tau31_gate_wing_attacks + +[Trigger] +nickname = pjh_rh_force_guarding_tau31_gate +Cnd_DistShip = inside, Player, rh_force_guarding_tau31_gate_wing_2, 750 +Act_DeactTrig = wait_for_us_to_attack_enemy +Act_SetNNObj = mlog_destroy_the_rheinland_blockade_ships +Act_ActTrig = rh_force_guarding_tau31_gate_wing_attacks +Act_GiveObjList = rh_force_guarding_tau31_gate_wing_formation, break_delay + +[ObjList] +nickname = break_delay +Idle = no_params + +[Trigger] +nickname = rh_force_guarding_tau31_gate_wing_attacks +Cnd_True = no_params +Act_SetVibeLbl = lbl_friends, lbl_rh_force_guarding_tau31_gate_wing, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_friends, lbl_rh_force_guarding_tau31_glasgow_attackers, REP_HOSTILE_THRESHOLD +Act_SendComm = rh_force_guarding_tau31_gate_wing_2, Player, DX_M07_0460_RH_AGENT_01 +Act_ActTrig = commcomplete_DX_M07_0460_RH_AGENT_01 + +[Trigger] +nickname = commcomplete_DX_M07_0460_RH_AGENT_01 +Cnd_CommComplete = DX_M07_0460_RH_AGENT_01 +Act_EtherComm = glasgow_outpost, 196678, Player, DX_M07_0470_GLASGOW, -1, br_quigly_head, br_quigly_body +Act_ActTrig = bring_in_tobias + +[Trigger] +nickname = bring_in_tobias +Cnd_True = no_params +Act_SpawnShip = tobias +Act_ActTrig = setup_tobias +Act_SpawnFormation = tobias_wing +Act_GiveObjList = tobias_escort1, break_formation +Act_Invulnerable = tobias_escort1, true, true, 0.990000 +Act_Invulnerable = tobias_escort2, true, true, 0.990000 +Act_SetVibeShipToLbl = Br04_04, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Br04_to_Bw10, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = tobias_wing, Br04_04, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = tobias_wing, Br04_to_Bw10, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = tobias_wing, Player, REP_FRIEND_THRESHOLD +Act_GiveObjList = tobias, tobias_wing_to_tau31_gate +Act_ActTrig = tobias_at_tau31_gate + +[ObjList] +nickname = tobias_wing_to_tau31_gate +MakeNewFormation = form_fighter_basic, tobias_escort1, tobias_escort2 +Dock = Br04_Trade_Lane_Ring_21, Br04_Trade_Lane_ring_22 +GotoShip = goto_cruise, rh_force_guarding_tau31_gate_cruiser, 500, true + +[Trigger] +nickname = tobias_at_tau31_gate +Cnd_TLExited = tobias, Br04_Trade_Lane_ring_22 +Act_MarkObj = tobias, 1 +Act_StartDialog = tobias_at_tau31_gate_dialog +Act_SetVibeLblToShip = tobias_wing, rh_force_guarding_tau31_gate_cruiser, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_rh_force_guarding_tau31_gate_wing, tobias_wing, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_rh_force_guarding_tau31_glasgow_attackers, tobias_wing, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = tobias_wing, lbl_rh_force_guarding_tau31_glasgow_attackers, REP_HOSTILE_THRESHOLD +Act_ActTrig = cruiser_destroyed + +[Dialog] +nickname = tobias_at_tau31_gate_dialog +system = Br04 +line = tobias, Player, DX_M07_0480_TOBIAS +line = juni, Player, DX_M07_0490_JUNI + +[Trigger] +nickname = cruiser_destroyed +Cnd_Destroyed = rh_force_guarding_tau31_gate_cruiser, 1, EXPLODE +Act_SetVibeLbl = tobias_wing, lbl_rh_force_guarding_tau31_gate_wing, REP_HOSTILE_MAXIMUM +Act_StartDialog = cruiser_destroyed_dialog +Act_ActTrig = commcomplete_DX_M07_0510_TOBIAS + +[Dialog] +nickname = cruiser_destroyed_dialog +system = Br04 +line = juni, Player, DX_M07_0500_JUNI +line = tobias, Player, DX_M07_0510_TOBIAS + +[Trigger] +nickname = commcomplete_DX_M07_0510_TOBIAS +Cnd_CommComplete = DX_M07_0510_TOBIAS +Act_ActTrig = play_destroy_fighters_comm + +[Trigger] +nickname = play_destroy_fighters_comm +Cnd_WatchTrigger = rh_force_fighters_guarding_tau31_gate_dies, ACTIVE +Act_DeactTrig = rh_force_fighters_guarding_tau31_gate_dies +Act_SendComm = tobias, Player, DX_M07_0510B_TOBIAS + +[Trigger] +nickname = rh_force_fighters_guarding_tau31_gate_dies +Cnd_Destroyed = lbl_rh_force_guarding_tau31_gate_fighter, -1, EXPLODE + +[Trigger] +nickname = rh_force_guarding_tau31_gate_dies +Cnd_Destroyed = lbl_rh_force_guarding_tau31_gate, -1, EXPLODE +Act_EtherComm = glasgow_outpost, 196678, Player, DX_M07_0520_GLASGOW, -1, br_quigly_head, br_quigly_body +Act_ActTrig = commcomplete_DX_M07_0520_GLASGOW +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_DeactTrig = pjh_rh_force_guarding_tau31_gate_wing_5 +Act_DeactTrig = pjh_rh_force_guarding_tau31_gate_wing_6 +Act_DeactTrig = pjh_rh_force_guarding_tau31_gate_wing_7 +Act_NagOff = at_blockade_battle +Act_PlayMusic = no_params +Act_AdjHealth = lbl_heal_me, 0.750000 +Act_AdjHealth = lbl_tobias_escort, 0.750000 + +[Trigger] +nickname = commcomplete_DX_M07_0520_GLASGOW +Cnd_CommComplete = DX_M07_0520_GLASGOW +Act_SendComm = tobias, Player, DX_M07_0530_TOBIAS +Act_ActTrig = commcomplete_DX_M07_0530_TOBIAS + +[Trigger] +nickname = commcomplete_DX_M07_0530_TOBIAS +Cnd_CommComplete = DX_M07_0530_TOBIAS +Act_EtherComm = glasgow_outpost, 196678, Player, DX_M07_0540_GLASGOW, -1, br_quigly_head, br_quigly_body +Act_ActTrig = commcomplete_DX_M07_0540_GLASGOW + +[Trigger] +nickname = commcomplete_DX_M07_0540_GLASGOW +Cnd_CommComplete = DX_M07_0540_GLASGOW +Act_SendComm = tobias, Player, DX_M07_0550_TOBIAS +Act_ActTrig = commcomplete_DX_M07_0550_TOBIAS + +[Trigger] +nickname = commcomplete_DX_M07_0550_TOBIAS +Cnd_CommComplete = DX_M07_0550_TOBIAS +Act_ActTrig = jumped_to_tau31 +Act_GiveObjList = tobias, tobias_formation_sits_in_front_of_tau31_gate +Act_ActTrig = syx_Br04 +Act_PlayerCanDock = false, Br04_to_Bw10, Br04_04 +Act_SetNNObj = mlog_dock_with_the_jumpgate_to_tau31 +Act_SetVibeLblToShip = Br04_to_Bw10, Player, REP_FRIEND_MAXIMUM +Act_NagDistLeaving = at_tau31_jumpgate, juni, Br04_to_Bw10, 23353 +Act_NNIds = 30710, HISTORY +Act_DeactTrig = play_destroy_fighters_comm +Act_ActTrig = enter_glasgow + +[Trigger] +nickname = enter_glasgow +Cnd_BaseEnter = Br04_04_base +Act_SetNNObj = mlog_dock_with_the_jumpgate_to_tau31_on_glasgow +Act_ActTrig = exit_glasgow + +[Trigger] +nickname = exit_glasgow +Cnd_SpaceEnter = Br04 +Act_SetNNObj = mlog_dock_with_the_jumpgate_to_tau31 +Act_NagGreet = greet_after_exit_glasgow, tobias +Act_ActTrig = enter_glasgow + +[ObjList] +nickname = tobias_formation_sits_in_front_of_tau31_gate +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, sinclair, quintaine, juni, tobias_escort1, tobias_escort2 +GotoVec = goto_no_cruise, 40566, 200, -67968, 500, false + +[Trigger] +nickname = syx_Br04 +Cnd_SystemExit = Br04 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_NagOff = greet_after_exit_glasgow + +[Trigger] +nickname = key_to_tau31 +Cnd_True = no_params +Act_SpawnShip = juni, no_ol, -32233, 0, 35086 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, -32133, 100, 35186 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, -32333, 100, 34986 +Act_ActTrig = setup_quintaine +Act_SpawnShip = tobias, no_ol, -32003, 100, 35286 +Act_ActTrig = setup_tobias +Act_SpawnFormation = tobias_wing, -32033, -100, 35286 +Act_GiveObjList = tobias_escort1, break_formation +Act_ActTrig = tobias_dies +Act_Invulnerable = tobias_escort1, true, true, 0.990000 +Act_Invulnerable = tobias_escort2, true, true, 0.990000 +Act_SetVibeLblToShip = tobias_wing, Player, REP_FRIEND_MAXIMUM +Act_MovePlayer = -32223, 0, 35076, 1000 +Act_PlayerCanDock = false +Act_ActTrig = tr_to_tau31 +Act_ActTrig = general_triggers + +[Trigger] +nickname = jumped_to_tau31 +system = Bw10 +Cnd_NPCSystemEnter = Bw10, Player, juni, sinclair, quintaine, tobias, tobias_escort1, tobias_escort2 +Act_GiveObjList = tobias, break_formation +Act_NagOff = at_tau31_jumpgate +Act_PlayerCanDock = false +Act_ActTrig = tr_to_tau31 +Act_GCSClamp = true +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_PlayMusic = music_anticipation_light, none, none, none +Act_DeactTrig = enter_glasgow + +[Trigger] +nickname = tr_to_tau31 +Cnd_True = no_params +Act_StartDialog = follow_juni_to_tradelane_dialog +Act_ActTrig = commcomplete_DX_M07_0595_JUNI +Act_SpawnSolar = rh_battleship_force_wing2 +Act_SpawnShip = rh_gunship_force_wing2_1, gunboats_stay_near_holman_battleship +Act_SpawnShip = rh_gunship_force_wing2_2, gunboats_stay_near_holman_battleship +Act_SpawnFormation = rh_force_wing2_formation +Act_GiveObjList = rh_force_wing2_1, gunboats_stay_near_holman_battleship +Act_SetVibeLbl = lbl_rh_force_wing2, lbl_friends, REP_NEUTRAL_HOSTILE +Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing2, REP_NEUTRAL_HOSTILE +Act_SetVibeLbl = lbl_rh_force_wing2_battleship, lbl_friends, REP_NEUTRAL_HOSTILE +Act_SetVibeLbl = lbl_rh_force_wing2_gunboat, lbl_friends, REP_NEUTRAL_HOSTILE +Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing2_battleship, REP_NEUTRAL_HOSTILE +Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing2_gunboat, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = lbl_rh_force_wing2, Player, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = lbl_rh_force_wing2_battleship, Player, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = lbl_rh_force_wing2_gunboat, Player, REP_NEUTRAL_HOSTILE +Act_GiveObjList = Player, formup_friends_with_escorts +Act_SetPriority = lbl_friends, NORMAL + +[ObjList] +nickname = formup_friends_with_escorts +SetPriority = NORMAL +FollowPlayer = pentagram_with_escorts, juni, tobias, quintaine, sinclair, tobias_escort1, tobias_escort2 + +[ObjList] +nickname = gunboats_stay_near_holman_battleship +StayInRange = 22584, 0, 16518, 1750 + +[Dialog] +nickname = follow_juni_to_tradelane_dialog +system = Bw10 +line = quintaine, Player, DX_M07_0560_QUINTAINE +line = tobias, Player, DX_M07_0570_TOBIAS +line = sinclair, Player, DX_M07_0580_SINCLAIR +line = tobias, Player, DX_M07_0590_TOBIAS +line = juni, Player, DX_M07_0595_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_0595_JUNI +Cnd_CommComplete = DX_M07_0595_JUNI +Act_SetNNObj = mlog_take_the_tradelane_to_holman +Act_SetVibeLblToShip = Bw10_Trade_Lane_Ring_1, Player, REP_FRIEND_MAXIMUM +Act_NagDistLeaving = at_tradelane_to_holman, juni, Bw10_Trade_Lane_Ring_1, 23350 +Act_ActTrig = tl_enter_to_holman +Act_PlayerCanTradelane = false, Bw10_Trade_Lane_Ring_1, Bw10_Trade_Lane_Ring_2 + +[Trigger] +nickname = tl_enter_to_holman +Cnd_TLEntered = Player, Bw10_Trade_Lane_Ring_1, Bw10_Trade_Lane_Ring_2 +Act_NagOff = at_tradelane_to_holman +Act_LockManeuvers = true +Act_StartDialog = tl_to_holman_dialog +Act_ActTrig = tl_exit_at_holman +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Dialog] +nickname = tl_to_holman_dialog +system = Bw10 +line = tobias, Player, DX_M07_0600_TOBIAS +line = quintaine, Player, DX_M07_0610_QUINTAINE +line = tobias, Player, DX_M07_0620_TOBIAS +line = tobias, Player, DX_M07_0630_TOBIAS + +[Trigger] +nickname = tl_exit_at_holman +Cnd_TLExited = tobias, Bw10_Trade_Lane_Ring_7 +Act_StartDialog = tl_exit_at_holman_dialog +Act_ActTrig = commcomplete_DX_M07_0650_TOBIAS +Act_PlayerCanTradelane = false +Act_LockManeuvers = false + +[Dialog] +nickname = tl_exit_at_holman_dialog +system = Bw10 +line = juni, Player, DX_M07_0640_JUNI +line = tobias, Player, DX_M07_0650_TOBIAS + +[Trigger] +nickname = commcomplete_DX_M07_0650_TOBIAS +Cnd_CommComplete = DX_M07_0650_TOBIAS +Act_SetNNObj = mlog_take_the_tradelane_to_the_tau29_gate +Act_NagDistTowards = OBJ, towards_tradelane_to_holman, juni, Bw10_Trade_Lane_Ring_12, 23350 +Act_ActTrig = juni_cautious + +[Trigger] +nickname = juni_cautious +Cnd_DistShip = inside, Player, rh_battleship_force_wing2, 4500 +Act_SendComm = juni, Player, DX_M07_0660_JUNI +Act_ActTrig = wait_for_holman_response +Act_PlayMusic = music_awe_and_wonderment, none, none, none + +[Trigger] +nickname = wait_for_holman_response +Cnd_Timer = 3 +Act_SendComm = juni, Player, DX_M07_0670_JUNI +Act_ActTrig = rh_force_wing2_detected + +[Trigger] +nickname = rh_force_wing2_detected +Cnd_DistShip = inside, Player, rh_battleship_force_wing2, 3000 +Act_Cloak = rh_battleship_force_wing2, false +Act_Cloak = rh_gunship_force_wing2_1, false +Act_Cloak = rh_gunship_force_wing2_2, false +Act_Cloak = lbl_rh_force_wing2, false +Act_SetVibeLbl = lbl_rh_force_wing2, lbl_friends, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing2, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_rh_force_wing2, lbl_tobias_escort, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_tobias_escort, lbl_rh_force_wing2_gunboat, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_tobias_escort, lbl_rh_force_wing2_battleship, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_rh_force_wing2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_rh_force_wing2_battleship, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_rh_force_wing2_gunboat, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_rh_force_wing2_battleship, lbl_friends, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_rh_force_wing2_gunboat, lbl_friends, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_rh_force_wing2_battleship, lbl_tobias_escort, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_rh_force_wing2_gunboat, lbl_tobias_escort, REP_HOSTILE_MAXIMUM +Act_GiveObjList = rh_force_wing2_1, cruise_to_player_obj +Act_GiveObjList = tobias_escort1, break_follow_on_tobias_escorts +Act_GiveObjList = tobias_escort2, break_follow_on_tobias_escorts +Act_SendComm = tobias, Player, DX_M07_0680_TOBIAS +Act_ActTrig = commcomplete_DX_M07_0680_TOBIAS +Act_PlayMusic = music_reveal_enemy_position_of_strength, none, none, none + +[ObjList] +nickname = break_follow_on_tobias_escorts +StayInRange = 22584, 0, 16518, 1750 +Idle = no_params + +[Trigger] +nickname = commcomplete_DX_M07_0680_TOBIAS +Cnd_CommComplete = DX_M07_0680_TOBIAS +Act_SetNNObj = mlog_fly_to_the_tradelane +Act_NagOff = towards_tradelane_to_holman +Act_NagDistTowards = POS, towards_broken_tradelane_to_tau29_jumphole, tobias, 16207, 0, 18233, 23354, 1000, NAG_ALWAYS +Act_SendComm = tobias_escort1, Player, DX_M07_0710_TOBIAS_FRIEND +Act_ActTrig = commcomplete_DX_M07_0710_TOBIAS_FRIEND +Act_SetVibeLbl = lbl_heal_me, lbl_hostile_to_player_and_juni, REP_NEUTRAL_HOSTILE +Act_GiveObjList = juni, run_for_broken_tradelane_juni +Act_GiveObjList = quintaine, run_for_broken_tradelane_quintaine +Act_GiveObjList = sinclair, run_for_broken_tradelane_sinclair +Act_GiveObjList = tobias, run_for_broken_tradelane +Act_ActTrig = tobias_at_broken_tl_to_tau23_gate +Act_PlayMusic = music_dangerous_chase, none, none, none + +[Trigger] +nickname = commcomplete_DX_M07_0710_TOBIAS_FRIEND +Cnd_CommComplete = DX_M07_0710_TOBIAS_FRIEND +Act_SendComm = tobias, Player, DX_M07_0710_TOBIAS +Act_Invulnerable = tobias_escort1, false +Act_Invulnerable = tobias_escort2, false + +[ObjList] +nickname = run_for_broken_tradelane +SetPriority = ALWAYS_EXECUTE +GotoShip = goto, Bw10_Trade_Lane_Ring_Construct_A_8, 500, true + +[ObjList] +nickname = run_for_broken_tradelane_juni +Follow = tobias, 10000, -50, 0, 50 +Idle = no_params + +[ObjList] +nickname = run_for_broken_tradelane_quintaine +Follow = tobias, 10000, -30, 0, 125 +Idle = no_params + +[ObjList] +nickname = run_for_broken_tradelane_sinclair +Follow = tobias, 10000, 30, 0, 125 +Idle = no_params + +[Trigger] +nickname = tobias_at_broken_tl_to_tau23_gate +Cnd_DistShip = inside, Player, Bw10_Trade_Lane_Ring_Construct_A_8, 1750 +Act_NagOff = towards_broken_tradelane_to_tau29_jumphole +Act_ActTrig = tr_to_path_to_jumpgate23 +Act_Save = launch_key_save_to_broken_tradelane, 32715 +Act_AdjHealth = lbl_heal_me, 0.750000 + +[Trigger] +nickname = key_to_flee23 +system = Bw10 +Cnd_True = no_params +Act_SpawnShip = juni, no_ol, 16168, 0, 17239 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, 16068, 100, 17007 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, 16268, 100, 17107 +Act_ActTrig = setup_quintaine +Act_SpawnShip = tobias, no_ol, 16200, 100, 17107 +Act_ActTrig = setup_tobias +Act_MovePlayer = 15981, 50, 16945, 500 +Act_ActTrig = tr_to_path_to_jumpgate23 +Act_ActTrig = general_triggers + +[Trigger] +nickname = launch_key_save_to_broken_tradelane +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = 16124, -67, 17204, 0.999400, 0.023200, -0.023600, -0.005000 +Act_ActTrig = spe_key_save_to_broken_tradelane + +[Trigger] +nickname = spe_key_save_to_broken_tradelane +system = Bw10 +Cnd_SpaceEnter = Bw10 +Act_SpawnShip = juni, no_ol, 16073, -94, 17221, 0.999800, 0.018000, -0.001800, -0.003100 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, 16194, 27, 17331, 0.997300, -0.071400, -0.014800, 0.005500 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, 16044, 29, 17325, 0.997800, -0.024300, 0.061900, 0.001600 +Act_ActTrig = setup_quintaine +Act_SpawnShip = tobias, no_ol, 16173, -94, 17225, 0.999800, -0.016400, -0.009800, -0.004100 +Act_ActTrig = setup_tobias +Act_PlayMusic = music_dangerous_chase, none, none, none +Act_GiveObjList = Player, formup_friends_with_escorts +Act_SetPriority = lbl_friends, NORMAL +Act_SetNNObj = mlog_take_the_tradelane_to_the_tau23_gate +Act_SetVibeLblToShip = Bw10_Trade_Lane_Ring_Construct_A_7, Player, REP_FRIEND_MAXIMUM +Act_NagDistTowards = OBJ, towards_tradelane_to_tau29_jumphole, tobias, Bw10_Trade_Lane_Ring_Construct_A_7, 23350 +Act_PlayerCanTradelane = false, Bw10_Trade_Lane_Ring_Construct_A_7, Bw10_Trade_Lane_Ring_Construct_A_6 +Act_SpawnFormation = rh_force_wing3_formation +Act_Cloak = lbl_rh_force_wing3, false +Act_SetVibeLbl = lbl_rh_force_wing3, lbl_friends, REP_NEUTRAL_HOSTILE +Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing3, REP_NEUTRAL_HOSTILE +Act_ActTrig = one_rh_force_wing3_gunship_dies +Act_ActTrig = player_hit_the_gunships +Act_GiveObjList = rh_force_wing3_1, keep_enemy_away_from_jumphole +Act_ActTrig = tobias_at_active_tl_to_tau23_gate +Act_ActTrig = general_triggers + +[Trigger] +nickname = tr_to_path_to_jumpgate23 +system = Bw10 +Cnd_True = no_params +Act_SendComm = tobias, Player, DX_M07_0700_TOBIAS +Act_ActTrig = commcomplete_DX_M07_0700_TOBIAS +Act_GiveObjList = Player, formup_friends_without_escorts +Act_SetPriority = lbl_friends, NORMAL +Act_SpawnFormation = rh_force_wing3_formation +Act_Cloak = lbl_rh_force_wing3, false +Act_SetVibeLbl = lbl_rh_force_wing3, lbl_friends, REP_NEUTRAL_HOSTILE +Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing3, REP_NEUTRAL_HOSTILE +Act_ActTrig = one_rh_force_wing3_gunship_dies +Act_ActTrig = player_hit_the_gunships +Act_GiveObjList = rh_force_wing3_1, keep_enemy_away_from_jumphole +Act_Cloak = rh_force_wing3_1, false +Act_ActTrig = tobias_at_active_tl_to_tau23_gate + +[ObjList] +nickname = formup_friends_without_escorts +SetPriority = NORMAL +FollowPlayer = pentagram_with_escorts, juni, tobias, quintaine, sinclair + +[Trigger] +nickname = commcomplete_DX_M07_0700_TOBIAS +Cnd_CommComplete = DX_M07_0700_TOBIAS +Act_SetNNObj = mlog_take_the_tradelane_to_the_tau23_gate +Act_SetVibeLblToShip = Bw10_Trade_Lane_Ring_Construct_A_7, Player, REP_FRIEND_MAXIMUM +Act_NagDistTowards = OBJ, towards_tradelane_to_tau29_jumphole, tobias, Bw10_Trade_Lane_Ring_Construct_A_7, 23350 +Act_PlayerCanTradelane = false, Bw10_Trade_Lane_Ring_Construct_A_7, Bw10_Trade_Lane_Ring_Construct_A_6 + +[ObjList] +nickname = keep_enemy_away_from_jumphole +StayInRange = 15737, -350, -8586, 4000 + +[Trigger] +nickname = one_rh_force_wing3_gunship_dies +Cnd_Destroyed = lbl_rh_force_wing3, 1, EXPLODE +Act_SendComm = tobias, Player, DX_M07_0900_TOBIAS + +[Trigger] +nickname = player_hit_the_gunships +Cnd_ProjHitShipToLbl = lbl_rh_force_wing3, 30, Player + +[Trigger] +nickname = tobias_at_active_tl_to_tau23_gate +Cnd_DistShip = inside, Player, Bw10_Trade_Lane_Ring_Construct_A_7, 1000 +Act_NagOff = towards_tradelane_to_tau29_jumphole +Act_NagDistLeaving = at_tradelane_to_tau29_jumphole, tobias, Bw10_Trade_Lane_Ring_Construct_A_7, 23350 +Act_SendComm = tobias, Player, DX_M07_0780_TOBIAS +Act_ActTrig = enter_tl_to_tau23_gate + +[Trigger] +nickname = enter_tl_to_tau23_gate +Cnd_TLEntered = Player, Bw10_Trade_Lane_Ring_Construct_A_7, Bw10_Trade_Lane_Ring_Construct_A_6 +Act_NagOff = at_tradelane_to_tau29_jumphole +Act_DisableTradelane = Bw10_Trade_Lane_Ring_Construct_A_4 +Act_StartDialog = in_tl_to_tau23_gate +Act_ActTrig = gunships_break_tradelane +Act_LockManeuvers = true +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Dialog] +nickname = in_tl_to_tau23_gate +system = Bw10 +line = juni, Player, DX_M07_0790_JUNI +line = tobias, Player, DX_M07_0800_TOBIAS +line = quintaine, Player, DX_M07_0810_QUINTAINE + +[Trigger] +nickname = gunships_break_tradelane +Cnd_TLExited = Player, ANY, Bw10_Trade_Lane_Ring_Construct_A_7 +Act_SendComm = juni, Player, DX_M07_0820_JUNI +Act_ActTrig = commcomplete_DX_M07_0820_JUNI +Act_SetVibeLbl = lbl_hostile_to_player_and_juni, lbl_friends, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_friends, lbl_hostile_to_player_and_juni, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_hostile_to_player_and_juni, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_hostile_to_player_and_juni, tobias, REP_HOSTILE_MAXIMUM +Act_GiveObjList = rh_force_wing3_1, cruise_to_player_obj +Act_PlayerCanTradelane = false +Act_LockManeuvers = false + +[Trigger] +nickname = commcomplete_DX_M07_0820_JUNI +Cnd_CommComplete = DX_M07_0820_JUNI +Act_MarkObj = lbl_rh_force_wing3, 1 +Act_StartDialog = two_more_gunships_dialog +Act_ActTrig = commcomplete_DX_M07_0850_TOBIAS + +[Dialog] +nickname = two_more_gunships_dialog +system = Bw10 +line = sinclair, Player, DX_M07_0830_SINCLAIR +line = tobias, Player, DX_M07_0840_TOBIAS +line = tobias, Player, DX_M07_0850_TOBIAS + +[Trigger] +nickname = commcomplete_DX_M07_0850_TOBIAS +Cnd_CommComplete = DX_M07_0850_TOBIAS +Act_SetNNObj = mlog_hold_off_the_rheinland_gunships +Act_NagDistLeaving = at_tradelane_break_battle, tobias, position, 16294, 0, -4267, 23355, 8000, NAG_ALWAYS +Act_StartDialog = friends_leave_and_we_fight_dialog +Act_ActTrig = friends_leave_and_we_fight +Act_ActTrig = yell_at_trent_for_leaving + +[Trigger] +nickname = yell_at_trent_for_leaving +Cnd_DistVec = outside, Player, 15737, -350, -8586, 6000 +Act_SendComm = tobias, Player, DX_M07_0855_TOBIAS + +[Dialog] +nickname = friends_leave_and_we_fight_dialog +system = Bw10 +line = quintaine, Player, DX_M07_0860_QUINTAINE +line = tobias, Player, DX_M07_0870_TOBIAS +line = tobias, Player, DX_M07_0880_TOBIAS + +[Trigger] +nickname = friends_leave_and_we_fight +Cnd_True = no_params +Act_GiveObjList = juni, leave_to_tau29_hole_juni +Act_GiveObjList = quintaine, leave_to_tau29_hole_quintaine +Act_GiveObjList = sinclair, leave_to_tau29_hole_sinclair +Act_ActTrig = friends_at_tau29_hole +Act_ActTrig = all_gunships_dead +Act_SetVibeShipToLbl = juni, lbl_hostile_to_player_and_juni, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = quintaine, lbl_hostile_to_player_and_juni, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = sinclair, lbl_hostile_to_player_and_juni, REP_FRIEND_MAXIMUM + +[ObjList] +nickname = leave_to_tau29_hole_juni +SetPriority = ALWAYS_EXECUTE +GotoShip = goto, Bw10_to_Bw09_hole, 300, false + +[ObjList] +nickname = leave_to_tau29_hole_sinclair +SetPriority = ALWAYS_EXECUTE +Follow = juni, 10000, -45, 0, 14 + +[ObjList] +nickname = leave_to_tau29_hole_quintaine +SetPriority = ALWAYS_EXECUTE +Follow = juni, 10000, 45, 0, 14 + +[Trigger] +nickname = friends_at_tau29_hole +Cnd_DistShip = inside, juni, Bw10_to_Bw09_hole, 500 +Act_DeactTrig = all_gunships_dead +Act_ActTrig = get_back_to_our_friends + +[Trigger] +nickname = all_gunships_dead +Cnd_Destroyed = lbl_rh_force_wing3, 2, EXPLODE +Act_DeactTrig = friends_at_tau29_hole +Act_ActTrig = get_back_to_our_friends + +[Trigger] +nickname = get_back_to_our_friends +Cnd_True = no_params +Act_DeactTrig = yell_at_trent_for_leaving +Act_SendComm = tobias, Player, DX_M07_0890_TOBIAS +Act_ActTrig = tobias_out_of_enemy_follow_range +Act_ActTrig = commcomplete_DX_M07_0890_TOBIAS +Act_PlayMusic = music_anticipation_motivated, none, none, none + +[Trigger] +nickname = commcomplete_DX_M07_0890_TOBIAS +Cnd_CommComplete = DX_M07_0890_TOBIAS +Act_SetNNObj = mlog_meet_up_with_the_others_at_the_tau29_hole +Act_NagOff = at_tradelane_break_battle +Act_NagDistTowards = OBJ, towards_tau29_jumphole, tobias, Bw10_to_Bw09_hole, 23356 +Act_MarkObj = lbl_rh_force_wing3, 0 + +[Trigger] +nickname = tobias_out_of_enemy_follow_range +Cnd_DistShip = inside, Player, Bw10_to_Bw09_hole, 2600 +Act_DeactTrig = one_rh_force_wing3_gunship_dies +Act_SendComm = tobias, Player, DX_M07_0910_TOBIAS +Act_ActTrig = tobias_congrats_player +Act_ActTrig = tobias_scolds_player +Act_PlayMusic = music_friendly_encouragement, none, none, none +Act_AdjHealth = lbl_heal_me, 0.750000 + +[Trigger] +nickname = tobias_congrats_player +Cnd_WatchTrigger = player_hit_the_gunships, COMPLETE +Act_SendComm = tobias, Player, DX_M07_0920_TOBIAS +Act_DeactTrig = tobias_scolds_player +Act_ActTrig = tobias_near_tau29_hole + +[Trigger] +nickname = tobias_scolds_player +Cnd_WatchTrigger = player_hit_the_gunships, ACTIVE +Act_SendComm = tobias, Player, DX_M07_0930_TOBIAS +Act_DeactTrig = tobias_congrats_player +Act_DeactTrig = player_hit_the_gunships +Act_ActTrig = tobias_near_tau29_hole + +[Trigger] +nickname = tobias_near_tau29_hole +Cnd_DistShip = inside, Player, Bw10_to_Bw09_hole, 1000 +Act_NagOff = towards_tau29_jumphole +Act_NagDistLeaving = at_tau29_jumphole, sinclair, Bw10_to_Bw09_hole, 23358 +Act_StartDialog = before_jump_to_tau29_dialog +Act_ActTrig = commcomplete_DX_M07_0970_TOBIAS + +[Dialog] +nickname = before_jump_to_tau29_dialog +system = Bw10 +line = juni, Player, DX_M07_0940_JUNI +line = tobias, Player, DX_M07_0950_TOBIAS +line = juni, Player, DX_M07_0960_JUNI +line = tobias, Player, DX_M07_0970_TOBIAS + +[Trigger] +nickname = commcomplete_DX_M07_0970_TOBIAS +Cnd_CommComplete = DX_M07_0970_TOBIAS +Act_PlayerCanDock = false, Bw10_to_Bw09_hole +Act_SetNNObj = mlog_take_the_jumphole_to_tau29 +Act_GCSClamp = false +Act_ActTrig = jumped_to_tau29 +Act_NNIds = 30715, HISTORY + +[Trigger] +nickname = key_to_tau29 +system = Bw09 +Cnd_True = no_params +Act_SpawnShip = juni, no_ol, -35070, 0, 549 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, -35170, 100, 649 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, -34970, 0, 749 +Act_ActTrig = setup_quintaine +Act_SpawnShip = tobias, no_ol, -34910, 0, 749 +Act_ActTrig = setup_tobias +Act_GiveObjList = Player, formup_friends_with_escorts +Act_SetPriority = lbl_friends, NORMAL +Act_MovePlayer = -35075, 0, 540, 1000 +Act_ActTrig = general_triggers +Act_StartDialog = entered_into_Bw09_dialog +Act_ActTrig = commcomplete_DX_M07_0986_JUNI +Act_PlayerCanDock = false +Act_RandomPop = false + +[Trigger] +nickname = jumped_to_tau29 +system = Bw09 +Cnd_NPCSystemEnter = Bw09, Player, juni, sinclair, tobias, quintaine +Act_GiveObjList = Player, formup_friends_with_escorts +Act_NagOff = at_tau29_jumphole +Act_SetPriority = lbl_friends, NORMAL +Act_StartDialog = entered_into_Bw09_dialog +Act_ActTrig = commcomplete_DX_M07_0986_JUNI +Act_PlayerCanDock = false +Act_PlayMusic = music_anticipation_more_forboding, none, none, none + +[Dialog] +nickname = entered_into_Bw09_dialog +system = Bw09 +line = tobias, Player, DX_M07_0980_TOBIAS +line = juni, Player, DX_M07_0986_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_0986_JUNI +Cnd_CommComplete = DX_M07_0986_JUNI +Act_SetNNObj = mlog_fly_to_shinkaku +Act_NagDistTowards = OBJ, towards_shinkaku, tobias, Bw09_02, 23360 +Act_StartDialog = going_to_shinkaku_dialog +Act_ActTrig = close_to_Bw09_02 + +[Dialog] +nickname = going_to_shinkaku_dialog +system = Bw09 +line = quintaine, Player, DX_M07_0990_QUINTAINE +line = tobias, Player, DX_M07_1000_TOBIAS +line = sinclair, Player, DX_M07_1010_SINCLAIR +line = quintaine, Player, DX_M07_1020_QUINTAINE +line = juni, Player, DX_M07_1040_JUNI + +[Trigger] +nickname = close_to_Bw09_02 +system = Bw09 +Cnd_DistShip = inside, Player, Bw09_02, 2000 +Act_NagOff = towards_shinkaku +Act_NagDistLeaving = at_shinkaku, tobias, Bw09_02, 23362 +Act_StartDialog = dock_with_Bw09_02_dialog +Act_ActTrig = commcomplete_DX_M07_1060_JUNI +Act_ActTrig = commcomplete_DX_M07_1050_QUINTAINE + +[Dialog] +nickname = dock_with_Bw09_02_dialog +system = Bw09 +line = tobias, Player, DX_M07_1030_TOBIAS +line = quintaine, Player, DX_M07_1050_QUINTAINE +line = juni, Player, DX_M07_1060_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_1050_QUINTAINE +Cnd_CommComplete = DX_M07_1050_QUINTAINE +Act_Save = launch_key_save_outside_shinkaku, 32725 + +[Trigger] +nickname = commcomplete_DX_M07_1060_JUNI +Cnd_CommComplete = DX_M07_1060_JUNI +Act_Jumper = quintaine, false +Act_SetLifeTime = quintaine, 10 +Act_GiveObjList = quintaine, dock_with_Bw09_02 +Act_PlayerCanDock = false, Bw09_02 +Act_ActTrig = bse_shinkaku +Act_SetNNObj = mlog_dock_with_shinkaku +Act_SetVibeLblToShip = Bw09_02, Player, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = bse_shinkaku +Cnd_BaseEnter = Bw09_02_Base +Act_SetNNObj = mlog_meet_quintaine_in_space_outside_shinkaku +Act_NagOff = at_shinkaku +Act_ActTrig = spe_bw09_02 +Act_ActTrig = lcp_bw09_02 +Act_DeactTrig = quintaine_damaged +Act_DeactTrig = quintaine_hurt +Act_DeactTrig = quintaine_dies + +[Trigger] +nickname = launch_key_save_outside_shinkaku +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = -21479, 46, 2348, 0.654900, -0.015000, -0.755300, -0.016800 +Act_ActTrig = spe_key_save_outside_shinkaku + +[Trigger] +nickname = spe_key_save_outside_shinkaku +system = Bw09 +Cnd_SpaceEnter = Bw09 +Act_SpawnShip = juni, no_ol, -21520, 22, 2293, 0.654900, -0.015000, -0.755300, -0.016800 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, -21633, 152, 2403, 0.654900, -0.015000, -0.755300, -0.016800 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, -21611, 152, 2254, 0.654900, -0.015000, -0.755300, -0.016800 +Act_ActTrig = setup_quintaine +Act_SpawnShip = tobias, no_ol, -21536, 22, 2391, 0.654900, -0.015000, -0.755300, -0.016800 +Act_ActTrig = setup_tobias +Act_PlayMusic = music_anticipation_more_forboding, none, none, none +Act_Jumper = quintaine, false +Act_SetLifeTime = quintaine, 10 +Act_GiveObjList = quintaine, dock_with_Bw09_02 +Act_PlayerCanDock = false, Bw09_02 +Act_ActTrig = bse_shinkaku +Act_SetNNObj = mlog_dock_with_shinkaku +Act_SetVibeLblToShip = Bw09_02, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = general_triggers + +[Trigger] +nickname = key_to_base +system = Bw09 +Cnd_True = no_params +Act_SpawnShip = juni, no_ol, -20699, 0, 2889 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, -20799, 100, 2789 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, -20599, 100, 2989 +Act_ActTrig = setup_quintaine +Act_SpawnShip = tobias, no_ol, -20550, 0, 749 +Act_ActTrig = setup_tobias +Act_MovePlayer = -20693, 0, 2881, 1000 +Act_StartDialog = juni_goes_to_methane_dialog +Act_ActTrig = commcomplete_DX_M07_1080_QUINTAINE +Act_ActTrig = commcomplete_DX_M07_1110_TOBIAS +Act_ActTrig = tr_to_base +Act_ActTrig = general_triggers + +[Trigger] +nickname = key_to_battle +system = Bw09 +Cnd_True = no_params +Act_SpawnShip = juni, no_ol, -23000, 0, -11725 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, -23100, 100, -11725 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, -23150, 100, -11675 +Act_ActTrig = setup_quintaine +Act_GiveObjList = Player, formup_friends +Act_MovePlayer = -23000, 0, -11700, 1000 +Act_ActTrig = tr_to_base +Act_ActTrig = general_triggers + +[Trigger] +nickname = spe_bw09_02 +Cnd_SpaceEnter = no_params +Act_SpawnShip = quintaine, no_ol, -20599, 100, 2989 +Act_ActTrig = setup_quintaine +Act_SetPriority = lbl_friends, NORMAL +Act_ActTrig = tr_to_base +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_PlayerCanDock = false +Act_SetVibeLblToShip = Bw09_02, Player, REP_FRIEND_THRESHOLD +Act_NNIds = 30720, HISTORY + +[Trigger] +nickname = tr_to_base +Cnd_True = no_params +Act_PlayerEnemyClamp = 2, 2 +Act_SpawnSolar = sluthammer1 +Act_SpawnFormation = rh_fleet_wingB_formation, -22187, 0, -17608 +Act_SpawnFormation = rh_fleet_wingC_formation, -22687, 100, -18108 +Act_SpawnFormation = rh_fleet_wingD_formation, -21687, 0, -17608 +Act_Invulnerable = rh_fleet_wingB_1, true, false, 0.990000 +Act_Invulnerable = rh_fleet_wingB_2, true, false, 0.990000 +Act_SetVibeLbl = lbl_rh_fleet, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_rh_fleet, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_friends, lbl_rh_fleet, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = lcp_bw09_02 +Cnd_LaunchComplete = Player +Act_StartDialog = juni_goes_to_methane_dialog +Act_ActTrig = commcomplete_DX_M07_1080_QUINTAINE +Act_ActTrig = commcomplete_DX_M07_1110_TOBIAS + +[Dialog] +nickname = juni_goes_to_methane_dialog +system = Bw09 +line = juni, Player, DX_M07_1070_JUNI +line = quintaine, Player, DX_M07_1080_QUINTAINE +line = tobias, Player, DX_M07_1090_TOBIAS +line = juni, Player, DX_M07_1100_JUNI +line = tobias, Player, DX_M07_1110_TOBIAS + +[Trigger] +nickname = commcomplete_DX_M07_1080_QUINTAINE +Cnd_CommComplete = DX_M07_1080_QUINTAINE +Act_SetNNObj = mlog_fly_to_coordinate_of_kress_base +Act_NagDistTowards = POS, towards_fleet_battle, juni, -22214, -5, -17148, 23364 +Act_GiveObjList = Player, formup_friends + +[Trigger] +nickname = commcomplete_DX_M07_1110_TOBIAS +Cnd_CommComplete = DX_M07_1110_TOBIAS +Act_SetLifeTime = tobias, 10 +Act_GiveObjList = tobias, tobias_leaves_system_via_gate +Act_SendComm = juni, Player, DX_M07_1120_JUNI +Act_ActTrig = start_fly_to_fleet_battle_dialog +Act_ActTrig = start_near_fleet_battle_dialog + +[ObjList] +nickname = tobias_leaves_system_via_gate +Dock = Bw09_to_Bw10 + +[Trigger] +nickname = start_fly_to_fleet_battle_dialog +Cnd_DistVec = inside, Player, -22214, -5, -17148, 17000 +Act_StartDialog = fly_to_fleet_battle_dialog +Act_PlayMusic = music_anticipation_motivated, none, none, none + +[Dialog] +nickname = fly_to_fleet_battle_dialog +system = Bw09 +line = quintaine, Player, DX_M07_1130_QUINTAINE +line = sinclair, Player, DX_M07_1150_SINCLAIR +line = quintaine, Player, DX_M07_1160_QUINTAINE +line = quintaine, Player, DX_M07_1170_QUINTAINE + +[Trigger] +nickname = start_near_fleet_battle_dialog +Cnd_DistVec = inside, Player, -22214, -5, -17148, 3000 +Act_StartDialog = near_fleet_battle_dialog +Act_ActTrig = commcomplete_DX_M07_1200_SINCLAIR + +[Dialog] +nickname = near_fleet_battle_dialog +system = Bw09 +line = quintaine, Player, DX_M07_1180_QUINTAINE +line = sinclair, Player, DX_M07_1200_SINCLAIR + +[Trigger] +nickname = commcomplete_DX_M07_1200_SINCLAIR +Cnd_CommComplete = DX_M07_1200_SINCLAIR +Act_ActTrig = juni_sights_sluthammer + +[Trigger] +nickname = juni_sights_sluthammer +system = Bw09 +Cnd_DistVec = inside, Player, -22214, -5, -17148, 500 +Act_NagOff = towards_fleet_battle +Act_PObjIdle = no_params +Act_CallThorn = missions\m07\M07_Fleet1.thn, sluthammer1 +Act_Cloak = sluthammer1, false +Act_ActTrig = decloak_group1 +Act_ActTrig = decloak_group2 +Act_ActTrig = decloak_group3 +Act_ActTrig = decloak_group4 +Act_ActTrig = decloak_group5 +Act_ActTrig = sluthammer_dies +Act_ActTrig = nestor_dies +Act_ActTrig = cruisers_die +Act_GiveObjList = rh_fleet_wingB_1, break_formation +Act_GiveObjList = rh_fleet_wingC_1, break_formation +Act_GiveObjList = rh_fleet_wingD_1, break_formation +Act_GiveObjList = rh_fleet_wingB_1, leash_to_sluthammer +Act_GiveObjList = rh_fleet_wingB_2, leash_to_combat_bubble +Act_GiveObjList = rh_fleet_wingB_3, leash_to_combat_bubble +Act_GiveObjList = rh_fleet_wingC_1, leash_to_sluthammer +Act_GiveObjList = rh_force_wingC_fighter_1, leash_to_sluthammer +Act_GiveObjList = rh_force_wingC_fighter_2, leash_to_sluthammer +Act_GiveObjList = rh_force_wingC_fighter_3, leash_to_sluthammer +Act_GiveObjList = rh_fleet_wingD_1, leash_to_sluthammer +Act_GiveObjList = rh_force_wingD_fighter_1, leash_to_sluthammer +Act_GiveObjList = rh_force_wingD_fighter_2, leash_to_sluthammer +Act_GiveObjList = rh_force_wingD_fighter_3, leash_to_sluthammer +Act_MarkObj = lbl_rh_fleet, 1 +Act_StartDialog = fleet_battle_rtc_opening_dialog +Act_ActTrig = commcomplete_DX_M07_1220_JUNI +Act_PlayMusic = music_reveal_enemy_position_of_strength, none, none, none + +[ObjList] +nickname = leash_to_combat_bubble +StayInRange = -22187, 150, -18508, 2000 + +[ObjList] +nickname = leash_to_sluthammer +StayInRange = -22187, 150, -18508, 500 + +[Trigger] +nickname = decloak_group1 +Cnd_Timer = 2 +Act_Cloak = rh_fleet_wingB_1, false +Act_Cloak = rh_fleet_wingB_3, false + +[Trigger] +nickname = decloak_group2 +Cnd_Timer = 4 +Act_Cloak = rh_fleet_wingC_1, false +Act_Cloak = rh_force_wingC_fighter_1, false +Act_Cloak = rh_force_wingC_fighter_2, false +Act_Cloak = rh_force_wingC_fighter_3, false + +[Trigger] +nickname = decloak_group3 +Cnd_Timer = 14 +Act_Cloak = rh_fleet_wingD_1, false +Act_Cloak = rh_force_wingD_fighter_1, false +Act_Cloak = rh_force_wingD_fighter_2, false +Act_Cloak = rh_force_wingD_fighter_3, false + +[Trigger] +nickname = decloak_group4 +Cnd_Timer = 9 +Act_Cloak = rh_fleet_wingB_2, false + +[Trigger] +nickname = decloak_group5 +Cnd_Timer = 11 + +[Dialog] +nickname = fleet_battle_rtc_opening_dialog +system = Bw09 +line = quintaine, Player, DX_M07_1210_QUINTAINE +line = juni, Player, DX_M07_1220_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_1220_JUNI +Cnd_CommComplete = DX_M07_1220_JUNI +Act_EtherComm = pilot_f_mil_m02, 216707, Player, DX_M07_1230_RHEINLAND_BATTLESHIP, -1, br_captain_head, rh_male_elite_body +Act_ActTrig = commcomplete_DX_M07_1230_RHEINLAND_BATTLESHIP + +[Trigger] +nickname = commcomplete_DX_M07_1230_RHEINLAND_BATTLESHIP +Cnd_CommComplete = DX_M07_1230_RHEINLAND_BATTLESHIP +Act_ActTrig = Cam_Fleet2_Timer +Act_ActTrig = commcomplete_DX_M07_1250_TRENT +Act_StartDialog = fleet_battle_rtc_opening_dialog2 + +[Trigger] +nickname = Cam_Fleet2_Timer +Cnd_Timer = 2 +Act_CallThorn = missions\m07\M07_Fleet2.thn, Player + +[Dialog] +nickname = fleet_battle_rtc_opening_dialog2 +system = Bw09 +line = juni, Player, DX_M07_1240_JUNI +line = Player, Player, DX_M07_1250_TRENT + +[Trigger] +nickname = commcomplete_DX_M07_1250_TRENT +system = Bw09 +Cnd_CommComplete = DX_M07_1250_TRENT +Act_SpawnFormation = order_wing1_formation +Act_ActTrig = setup_razor_one +Act_GiveObjList = order_wing1_1, order_wing_starts_run_on_battleship_no_cruise +Act_Invulnerable = order_wing1_1, true, false, 0.250000 +Act_Invulnerable = order_wing1_2, true, false, 0.500000 +Act_Invulnerable = order_wing1_3, true, false, 0.500000 +Act_SetVibeLbl = lbl_rh_fleet, lbl_order_wing1, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_order_wing1, lbl_rh_fleet, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_order_wing1, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_friends, lbl_order_wing1, REP_FRIEND_MAXIMUM +Act_StartDialog = rh_fleet_detects_order_ships_dialog +Act_ActTrig = commcomplete_DX_M07_1420_RAZOR_1 +Act_ActTrig = commcomplete_DX_M07_1280_ESCORT_1 +Act_ActTrig = cam3_trigger + +[Trigger] +nickname = cam3_trigger +Cnd_Timer = 2 +Act_CallThorn = missions\m07\M07_Fleet3.thn, order_wing1_1 + +[ObjList] +nickname = order_wing_starts_run_on_battleship_no_cruise +GotoShip = goto_no_cruise, sluthammer1, 1000, true + +[Dialog] +nickname = rh_fleet_detects_order_ships_dialog +system = Bw09 +line = order_wing1_1, Player, DX_M07_1400_RAZOR_1 +line = quintaine, Player, DX_M07_1410_QUINTAINE +line = order_wing1_1, Player, DX_M07_1420_RAZOR_1 + +[Trigger] +nickname = commcomplete_DX_M07_1420_RAZOR_1 +Cnd_CommComplete = DX_M07_1420_RAZOR_1 +Act_EtherComm = pilot_f_mil_m02, 216707, Player, DX_M07_1260_RHEINLAND_BATTLESHIP, -1, br_captain_head, rh_male_elite_body +Act_ActTrig = commcomplete_DX_M07_1260_RHEINLAND_BATTLESHIP +Act_CallThorn = missions\m07\M07_Fleet4.thn, sluthammer1 + +[Trigger] +nickname = commcomplete_DX_M07_1260_RHEINLAND_BATTLESHIP +Cnd_CommComplete = DX_M07_1260_RHEINLAND_BATTLESHIP +Act_EtherComm = pilot_f_mil_m02, 216707, Player, DX_M07_1270_RHEINLAND_BATTLESHIP, -1, br_captain_head, rh_male_elite_body +Act_ActTrig = commcomplete_DX_M07_1270_RHEINLAND_BATTLESHIP + +[Trigger] +nickname = commcomplete_DX_M07_1270_RHEINLAND_BATTLESHIP +Cnd_CommComplete = DX_M07_1270_RHEINLAND_BATTLESHIP +Act_ActTrig = commcomplete_DX_M07_1300_ESCORT_1 +Act_StartDialog = rh_fleet_detects_order_ships_dialog2 + +[Dialog] +nickname = rh_fleet_detects_order_ships_dialog2 +system = Bw09 +line = rh_fleet_wingB_2, Player, DX_M07_1280_ESCORT_1 +line = order_wing1_1, Player, DX_M07_1370_RAZOR_1 +line = order_wing1_2, Player, DX_M07_1380_RAZOR_2 +line = order_wing1_3, Player, DX_M07_1390_RAZOR_3 +line = rh_fleet_wingB_2, Player, DX_M07_1300_ESCORT_1 + +[Trigger] +nickname = commcomplete_DX_M07_1300_ESCORT_1 +Cnd_CommComplete = DX_M07_1300_ESCORT_1 +Act_EtherComm = pilot_f_mil_m02, 216707, Player, DX_M07_1310_RHEINLAND_BATTLESHIP, -1, br_captain_head, rh_male_elite_body + +[Trigger] +nickname = commcomplete_DX_M07_1280_ESCORT_1 +Cnd_CommComplete = DX_M07_1280_ESCORT_1 +Act_GiveObjList = rh_fleet_wingB_2, break_and_intercept_order_ships +Act_CallThorn = missions\m07\M07_Fleet6_chasecam.thn, order_wing1_1 +Act_SetVibeLblToShip = lbl_order_wing1, sluthammer1, REP_HOSTILE_MAXIMUM +Act_ActTrig = battleship_is_hit_by_torps + +[ObjList] +nickname = break_and_intercept_order_ships +BreakFormation = no_params +GotoVec = goto_no_cruise, -23004, 360, -18283, 500, true + +[Trigger] +nickname = battleship_is_hit_by_torps +Cnd_ProjHit = sluthammer1, 1 +Act_StartDialog = battleship_hit_comms +Act_ActTrig = battleship_fuse_cam +Act_SetVibeLbl = lbl_rh_fleet, lbl_order_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_order_wing1, lbl_rh_fleet, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_order_wing1, sluthammer1, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingB_1, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingC_1, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingD_1, REP_HOSTILE_MAXIMUM +Act_ActTrig = commcomplete_DX_M07_1320_CRUISER + +[Trigger] +nickname = battleship_fuse_cam +Cnd_Timer = 2 +Act_LightFuse = sluthammer1, r_battleship_port_torpedo_hit +Act_CallThorn = missions\m07\M07_Fleet7_bship.thn, sluthammer1 + +[Dialog] +nickname = battleship_hit_comms +system = Bw09 +line = rh_fleet_wingB_1, Player, DX_M07_1320_CRUISER + +[Trigger] +nickname = commcomplete_DX_M07_1320_CRUISER +Cnd_CommComplete = DX_M07_1320_CRUISER +Act_GiveObjList = sinclair, run_from_fleet +Act_GiveObjList = quintaine, run_from_fleet +Act_StartDialog = close_rtc_dialog +Act_ActTrig = commcomplete_DX_M07_1430_RAZOR_1 + +[ObjList] +nickname = run_from_fleet +GotoVec = goto, -22187, 1000, -21364, 400, true +GotoVec = goto, -11975, 0, -22860, 400, false + +[Dialog] +nickname = close_rtc_dialog +system = Bw09 +line = order_wing1_1, Player, DX_M07_1430_RAZOR_1 + +[Trigger] +nickname = commcomplete_DX_M07_1430_RAZOR_1 +Cnd_CommComplete = DX_M07_1430_RAZOR_1 +Act_Invulnerable = rh_fleet_wingB_1, false +Act_SetVibeLblToShip = lbl_rh_fleet, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_rh_fleet, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeShipToLbl = juni, lbl_rh_fleet, REP_HOSTILE_MAXIMUM +Act_RevertCam = no_params +Act_SetNNObj = mlog_help_the_order_destroy_the_rhineland_fleet +Act_Save = launch_key_save_at_fleet_battle, 32720 +Act_SendComm = rh_fleet_wingB_1, Bw09_Sun, DX_M07_1440_CRUISER +Act_ActTrig = commcomplete_DX_M07_1440_CRUISER +Act_NagDistLeaving = at_fleet_battle, juni, position, -22187, 150, -18508, 23365, 3500, NAG_ALWAYS +Act_SendComm = order_wing1_1, Player, DX_M07_1340_RAZOR_1 +Act_ActTrig = commcomplete_DX_M07_1340_RAZOR_1 + +[Trigger] +nickname = commcomplete_DX_M07_1440_CRUISER +Cnd_CommComplete = DX_M07_1440_CRUISER +Act_SendComm = rh_fleet_wingB_2, Bw09_Sun, DX_M07_1450_ESCORT_1 +Act_Invulnerable = rh_fleet_wingB_2, false + +[Trigger] +nickname = commcomplete_DX_M07_1340_RAZOR_1 +Cnd_CommComplete = DX_M07_1340_RAZOR_1 +Act_SendComm = order_wing1_2, Player, DX_M07_1350_RAZOR_2 +Act_Invulnerable = order_wing1_2, false +Act_ActTrig = commcomplete_DX_M07_1350_RAZOR_2 + +[Trigger] +nickname = commcomplete_DX_M07_1350_RAZOR_2 +Cnd_CommComplete = DX_M07_1350_RAZOR_2 +Act_SendComm = order_wing1_3, Player, DX_M07_1360_RAZOR_3 +Act_Invulnerable = order_wing1_3, false + +[Trigger] +nickname = launch_key_save_at_fleet_battle +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = -22237, 0, -16648, 0.999700, -0.002300, -0.023700, 0.003100 +Act_ActTrig = spe_key_save_at_fleet_battle +Act_ActTrig = general_triggers + +[Trigger] +nickname = spe_key_save_at_fleet_battle +system = Br04 +Cnd_SpaceEnter = Bw09 +Act_SpawnShip = juni, no_ol, -22237, -50, -16644, 0.999700, -0.002300, -0.023700, 0.003100 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, -22187, 50, -16644, 0.999700, -0.002300, -0.023700, 0.003100 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, -22287, 50, -16644, 0.999700, -0.002300, -0.023700, 0.003100 +Act_ActTrig = setup_quintaine +Act_SpawnFormation = order_wing1_formation, -21409, 519, -18678, 0.597600, -0.125900, 0.773800, 0.168200 +Act_ActTrig = setup_razor_one +Act_PlayerEnemyClamp = 2, 2 +Act_SpawnSolar = sluthammer1 +Act_SpawnFormation = rh_fleet_wingB_formation, -22187, 0, -17608 +Act_SpawnFormation = rh_fleet_wingC_formation, -22687, 100, -18108 +Act_SpawnFormation = rh_fleet_wingD_formation, -21687, 0, -17608 +Act_Cloak = lbl_rh_fleet, false +Act_ActTrig = sluthammer_dies +Act_ActTrig = nestor_dies +Act_ActTrig = cruisers_die +Act_GiveObjList = rh_fleet_wingB_1, break_formation +Act_GiveObjList = rh_fleet_wingC_1, break_formation +Act_GiveObjList = rh_fleet_wingD_1, break_formation +Act_GiveObjList = rh_fleet_wingB_1, leash_to_sluthammer +Act_GiveObjList = rh_fleet_wingB_2, leash_to_combat_bubble +Act_GiveObjList = rh_fleet_wingB_3, leash_to_combat_bubble +Act_GiveObjList = rh_fleet_wingC_1, leash_to_sluthammer +Act_GiveObjList = rh_force_wingC_fighter_1, leash_to_sluthammer +Act_GiveObjList = rh_force_wingC_fighter_2, leash_to_sluthammer +Act_GiveObjList = rh_force_wingC_fighter_3, leash_to_sluthammer +Act_GiveObjList = rh_fleet_wingD_1, leash_to_sluthammer +Act_GiveObjList = rh_force_wingD_fighter_1, leash_to_sluthammer +Act_GiveObjList = rh_force_wingD_fighter_2, leash_to_sluthammer +Act_GiveObjList = rh_force_wingD_fighter_3, leash_to_sluthammer +Act_MarkObj = lbl_rh_fleet, 1 +Act_SetVibeLbl = lbl_rh_fleet, lbl_order_wing1, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_order_wing1, lbl_rh_fleet, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_order_wing1, sluthammer1, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingB_1, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingC_1, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingD_1, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_order_wing1, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_friends, lbl_order_wing1, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_rh_fleet, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_rh_fleet, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeShipToLbl = juni, lbl_rh_fleet, REP_HOSTILE_THRESHOLD +Act_SetNNObj = mlog_help_the_order_destroy_the_rhineland_fleet +Act_NagDistLeaving = at_fleet_battle, juni, position, -22187, 150, -18508, 23365, 3500, NAG_ALWAYS +Act_GiveObjList = sinclair, run_from_fleet +Act_GiveObjList = quintaine, run_from_fleet +Act_Invulnerable = Player, true +Act_ActTrig = make_player_vuln_again + +[Trigger] +nickname = make_player_vuln_again +Cnd_Timer = 8 +Act_Invulnerable = Player, false + +[Trigger] +nickname = sluthammer_dies +Cnd_HealthDec = sluthammer1, 0 +Act_EtherComm = pilot_f_mil_m02, 216701, Player, DX_M07_1330_RHEINLAND_BATTLESHIP, -1, br_captain_head, rh_male_elite_body, prop_neuralnet_D + +[Trigger] +nickname = nestor_dies +Cnd_HealthDec = rh_fleet_wingB_1, 0 +Act_EtherComm = pilot_c_leg_m01, 216708, Player, DX_M07_1460_CRUISER, -1, rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[Trigger] +nickname = cruisers_die +Cnd_Destroyed = lbl_rh_fleet, -1, EXPLODE +Act_PlayMusic = music_anticipation_motivated, none, none, none +Act_StartDialog = fighters_disengage_dialog +Act_ActTrig = commcomplete_DX_M07_1500_RAZOR_1 +Act_AdjHealth = lbl_heal_me, 0.750000 + +[Dialog] +nickname = fighters_disengage_dialog +system = Bw09 +line = quintaine, Player, DX_M07_1490_QUINTAINE +line = order_wing1_1, Player, DX_M07_1500_RAZOR_1 + +[Trigger] +nickname = commcomplete_DX_M07_1500_RAZOR_1 +Cnd_CommComplete = DX_M07_1500_RAZOR_1 +Act_SetNNObj = mlog_rendezvous_with_quintaine_and_sinclair +Act_NagOff = at_fleet_battle +Act_NagDistTowards = POS, towards_quintaine, quintaine, -11975, 0, -22860, 23366 +Act_GiveObjList = Player, formup_with_razorone_and_juni +Act_SetPriority = lbl_friends, NORMAL +Act_ActTrig = start_travel_to_quintaine_dialog + +[ObjList] +nickname = formup_with_razorone_and_juni +SetPriority = NORMAL +FollowPlayer = pentagram_with_escorts, juni, order_wing1_1, order_wing1_2, order_wing1_3 + +[Trigger] +nickname = start_travel_to_quintaine_dialog +Cnd_DistShip = inside, order_wing1_1, quintaine, 5000 +Act_StartDialog = travel_to_quintaine_dialog +Act_ActTrig = commcomplete_DX_M07_1530_RAZOR_1 + +[Dialog] +nickname = travel_to_quintaine_dialog +system = Bw09 +line = juni, Player, DX_M07_1510_JUNI +line = order_wing1_1, Player, DX_M07_1520_RAZOR_1 +line = order_wing1_1, Player, DX_M07_1530_RAZOR_1 + +[Trigger] +nickname = commcomplete_DX_M07_1530_RAZOR_1 +Cnd_CommComplete = DX_M07_1530_RAZOR_1 +Act_ActTrig = start_close_to_quintaine_dialog + +[Trigger] +nickname = start_close_to_quintaine_dialog +Cnd_DistShip = inside, Player, quintaine, 1000 +Act_NagOff = towards_quintaine +Act_GiveObjList = Player, formup_with_friends_and_razorone +Act_SetPriority = lbl_friends, NORMAL +Act_StartDialog = close_to_quintaine_dialog +Act_ActTrig = commcomplete_DX_M07_1555_JUNI +Act_PlayMusic = music_reveal_and_exposition, none, none, none +Act_Invulnerable = Player, true +Act_SetNNObj = mlog_awaiting_objective + +[ObjList] +nickname = formup_with_friends_and_razorone +SetPriority = NORMAL +FollowPlayer = pentagram_with_escorts, juni, order_wing1_1, quintaine, sinclair, order_wing1_2, order_wing1_3 + +[Dialog] +nickname = close_to_quintaine_dialog +system = Bw09 +line = quintaine, Player, DX_M07_1540_QUINTAINE +line = order_wing1_1, Player, DX_M07_1550_RAZOR_1 +line = juni, Player, DX_M07_1555_JUNI +line = juni, Player, DX_M07_1140_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_1555_JUNI +Cnd_CommComplete = DX_M07_1555_JUNI +Act_SetNNObj = mlog_fly_to_the_tau23_jumphole +Act_NagDistTowards = OBJ, towards_tau23_jumphole, juni, Bw09_to_Bw08_hole, 23368 +Act_ActTrig = start_close_to_jumphole_dialog + +[Trigger] +nickname = start_close_to_jumphole_dialog +Cnd_DistShip = inside, Player, Bw09_to_Bw08_hole, 2000 +Act_NagOff = towards_tau23_jumphole +Act_NagDistLeaving = at_tau23_jumphole, juni, Bw09_to_Bw08_hole, 23370 +Act_StartDialog = close_to_jumphole_dialog +Act_ActTrig = commcomplete_DX_M07_1580_RAZOR_1 +Act_AdjHealth = lbl_heal_me, 0.750000 + +[Dialog] +nickname = close_to_jumphole_dialog +system = Bw09 +line = quintaine, Player, DX_M07_1560_QUINTAINE +line = order_wing1_1, Player, DX_M07_1570_RAZOR_1 +line = order_wing1_1, Player, DX_M07_1580_RAZOR_1 + +[Trigger] +nickname = commcomplete_DX_M07_1580_RAZOR_1 +Cnd_CommComplete = DX_M07_1580_RAZOR_1 +Act_PlayerCanDock = false, Bw09_to_Bw08_hole +Act_ActTrig = syx_Bw09 +Act_SetNNObj = mlog_dock_with_tau23_jumphole +Act_ActTrig = jumped_to_bw08 +Act_NNIds = 30725, HISTORY + +[Trigger] +nickname = syx_Bw09 +Cnd_SystemExit = Bw09 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = key_to_tau23 +system = Bw08 +Cnd_True = no_params +Act_SpawnShip = juni, no_ol, 26359, 0, 7182 +Act_ActTrig = setup_juni +Act_SpawnShip = sinclair, no_ol, 26359, 100, 7282 +Act_ActTrig = setup_sinclair +Act_SpawnShip = quintaine, no_ol, 26259, 100, 7282 +Act_ActTrig = setup_quintaine +Act_SpawnFormation = order_wing1_formation, 26500, 300, 7300 +Act_ActTrig = setup_razor_one +Act_GiveObjList = Player, formup_with_friends_and_razorone +Act_SetPriority = lbl_friends, NORMAL +Act_SetVibeShipToLbl = juni, lbl_order_wing1, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = sinclair, lbl_order_wing1, REP_FRIEND_MAXIMUM +Act_MovePlayer = 26300, 0, 7100, 1000 +Act_ActTrig = tr_to_tau23 +Act_ActTrig = general_triggers +Act_PlayerCanDock = false +Act_RandomPop = false + +[Trigger] +nickname = jumped_to_bw08 +system = Bw08 +Cnd_NPCSystemEnter = Bw08, Player, juni, sinclair, order_wing1_1, quintaine +Act_Invulnerable = Player, false +Act_GiveObjList = Player, formup_with_friends_and_razorone +Act_SetPriority = lbl_friends, NORMAL +Act_ActTrig = tr_to_tau23 +Act_PlayerCanDock = false +Act_NagOff = at_tau23_jumphole + +[Trigger] +nickname = tr_to_tau23 +system = Bw08 +Cnd_True = no_params +Act_StartDialog = travel_to_outcast_base_dialog +Act_ActTrig = commcomplete_DX_M07_1590_RAZOR_1 +Act_ActTrig = close_to_outcast_base +Act_ActTrig = make_outcast_base_friendly + +[Trigger] +nickname = make_outcast_base_friendly +Cnd_True = no_params +Act_SetVibeLblToShip = lbl_friends, Bw08_01, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Bw08_01, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibe = Bw08_01, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = lbl_friends, Bw08_wplatform_mineable_1, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Bw08_wplatform_mineable_1, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibe = Bw08_wplatform_mineable_1, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = lbl_friends, Bw08_wplatform_mineable_2, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Bw08_wplatform_mineable_2, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibe = Bw08_wplatform_mineable_2, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = lbl_friends, Bw08_wplatform_mineable_3, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Bw08_wplatform_mineable_3, lbl_friends, REP_FRIEND_MAXIMUM +Act_SetVibe = Bw08_wplatform_mineable_3, Player, REP_FRIEND_THRESHOLD + +[Dialog] +nickname = travel_to_outcast_base_dialog +system = Bw08 +line = order_wing1_1, Player, DX_M07_1590_RAZOR_1 +line = juni, Player, DX_M07_1600_JUNI +line = order_wing1_1, Player, DX_M07_1610_RAZOR_1 + +[Trigger] +nickname = commcomplete_DX_M07_1590_RAZOR_1 +Cnd_CommComplete = DX_M07_1590_RAZOR_1 +Act_SetNNObj = mlog_fly_to_kress_base +Act_NagDistTowards = OBJ, towards_cali_base, juni, Bw08_01, 23372 + +[Trigger] +nickname = close_to_outcast_base +system = Bw08 +Cnd_DistShip = inside, Player, Bw08_01, 4500 +Act_NagOff = towards_cali_base +Act_NagDistLeaving = at_cali_base, juni, Bw08_01, 23374 +Act_SetLifeTime = cleanup_friends_at_cali, 100000 +Act_EtherComm = cali_base, 196709, Player, DX_M07_1620_CALI, -1, pi_pirate3_head, pi_pirate3_body +Act_ActTrig = commcomplete_DX_M07_1620_CALI + +[Trigger] +nickname = commcomplete_DX_M07_1620_CALI +Cnd_CommComplete = DX_M07_1620_CALI +Act_SendComm = order_wing1_1, Player, DX_M07_1630_RAZOR_1 +Act_ActTrig = commcomplete_DX_M07_1630_RAZOR_1 + +[Trigger] +nickname = commcomplete_DX_M07_1630_RAZOR_1 +Cnd_CommComplete = DX_M07_1630_RAZOR_1 +Act_EtherComm = cali_base, 196709, Player, DX_M07_1640_CALI, -1, pi_pirate3_head, pi_pirate3_body +Act_ActTrig = commcomplete_DX_M07_1640_CALI + +[Trigger] +nickname = commcomplete_DX_M07_1640_CALI +Cnd_CommComplete = DX_M07_1640_CALI +Act_SendComm = order_wing1_1, Player, DX_M07_1650_RAZOR_1 +Act_PlayerCanDock = false, Bw08_01 +Act_ActTrig = bse_Bw08_01 +Act_SetNNObj = mlog_land_on_cali_base +Act_SetVibeLblToShip = Bw08_01, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = commcomplete_DX_M07_1650_RAZOR_1 + +[Trigger] +nickname = commcomplete_DX_M07_1650_RAZOR_1 +Cnd_CommComplete = DX_M07_1650_RAZOR_1 +Act_GiveObjList = quintaine, dock_with_Bw08_01 + +[Trigger] +nickname = bse_Bw08_01 +Cnd_BaseEnter = Bw08_01_base +Act_NagOff = at_cali_base +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_AddRTC = missions\m07\M007_s038xa_Bw08_01_nrml.ini +Act_ActTrig = lce_bar_Bw08_01 + +[Trigger] +nickname = lce_bar_Bw08_01 +system = Bw08 +Cnd_LocEnter = Bar, Bw08_01_base +Act_AddRTC = missions\m07\M007_s038xb_Bw08_01_nrml.ini +Act_ActTrig = lce_deck_Bw08_01_2 + +[Trigger] +nickname = lce_deck_Bw08_01_2 +system = Bw08 +Cnd_LocEnter = Deck, Bw08_01_base +Act_SetOffer = 23206 +Act_SetNNObj = mlog_launch_and_meet_razor_one_in_space +Act_NNIds = 30730, HISTORY +Act_ActTrig = spe_Bw08_02 +Act_ActTrig = lcp_Bw08_02 + +[Trigger] +nickname = key_to_outcast +system = Bw08 +Cnd_True = no_params +Act_SpawnShip = juni, no_ol, 15285, 0, -6055 +Act_ActTrig = setup_juni +Act_MovePlayer = 15100, 0, -6055, 1000 +Act_ActTrig = tr_to_outcast +Act_ActTrig = general_triggers +Act_RandomPop = false + +[Trigger] +nickname = spe_Bw08_02 +system = Bw08 +Cnd_SpaceEnter = no_params +Act_PlayerCanDock = false +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_SetVibeLblToShip = Bw08_01, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = lcp_Bw08_02 +Cnd_LaunchComplete = Player +Act_ActTrig = tr_to_outcast + +[Trigger] +nickname = tr_to_outcast +system = Bw08 +Cnd_True = no_params +Act_SpawnShip = order_wing2_1, no_ol, 15200, 100, -6000 +Act_ActTrig = setup_razor_one_alone +Act_ActTrig = make_outcast_base_friendly +Act_SetVibeLblToShip = lbl_friends, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_friends, lbl_friends, REP_FRIEND_MAXIMUM +Act_StartDialog = exit_cali_base_dialog +Act_ActTrig = commcomplete_DX_M07_1680_RAZOR_1 +Act_GiveObjList = Player, make_razorone_and_juni_formation + +[ObjList] +nickname = make_razorone_and_juni_formation +FollowPlayer = form_fighter_basic, order_wing2_1, juni + +[Dialog] +nickname = exit_cali_base_dialog +system = Bw08 +line = order_wing2_1, Player, DX_M07_1660_RAZOR_1 +line = juni, Player, DX_M07_1670_JUNI +line = order_wing2_1, Player, DX_M07_1680_RAZOR_1 + +[Trigger] +nickname = commcomplete_DX_M07_1680_RAZOR_1 +Cnd_CommComplete = DX_M07_1680_RAZOR_1 +Act_ActTrig = start_travel_to_kyushu_jumphole_dialog +Act_SetNNObj = mlog_follow_razor_one_to_kyushu_jumphole +Act_NagDistTowards = OBJ, towards_Bw08_to_Ku03_hole, juni, Bw08_to_Ku03_hole, 23376 + +[Trigger] +nickname = start_travel_to_kyushu_jumphole_dialog +Cnd_DistShip = inside, Player, Bw08_to_Ku03_hole, 7000 +Act_EtherComm = quintaine, 216703, Player, DX_M07_1690_QUINTAINE, -1, rh_reichman_head, pi_pirate2_body +Act_ActTrig = commcomplete_DX_M07_1690_QUINTAINE + +[Trigger] +nickname = commcomplete_DX_M07_1690_QUINTAINE +Cnd_CommComplete = DX_M07_1690_QUINTAINE +Act_SendComm = juni, Player, DX_M07_1700_JUNI +Act_ActTrig = close_to_hole + +[Trigger] +nickname = close_to_hole +system = Bw08 +Cnd_DistShip = inside, Player, Bw08_to_Ku03_hole, 1000 +Act_NagOff = towards_Bw08_to_Ku03_hole +Act_NagDistLeaving = at_Bw08_to_Ku03_hole, juni, Bw08_to_Ku03_hole, 23378 +Act_ActTrig = commcomplete_DX_M07_1710_RAZOR_1 +Act_ActTrig = commcomplete_DX_M07_1720_JUNI +Act_StartDialog = dock_with_ku03_hole_dialog + +[Dialog] +nickname = dock_with_ku03_hole_dialog +system = Bw08 +line = order_wing2_1, Player, DX_M07_1710_RAZOR_1 +line = juni, Player, DX_M07_1720_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_1710_RAZOR_1 +Cnd_CommComplete = DX_M07_1710_RAZOR_1 +Act_GiveObjList = order_wing2_1, dock_with_Bw08_01 +Act_MarkObj = order_wing2_1, 0 + +[Trigger] +nickname = commcomplete_DX_M07_1720_JUNI +system = Bw08 +Cnd_CommComplete = DX_M07_1720_JUNI +Act_PlayerCanDock = false, Bw08_to_Ku03_hole +Act_SetNNObj = mlog_take_the_jumphole_to_the_kyushu_system +Act_ActTrig = jumped_to_ku03 + +[Trigger] +nickname = key_to_ku03 +system = Ku03 +Cnd_True = no_params +Act_SpawnShip = juni, no_ol, -68600, 0, -28100 +Act_ActTrig = setup_juni +Act_MovePlayer = -68600, 0, -28080, 1000 +Act_ActTrig = tr_to_ku03 +Act_PlayerCanDock = false + +[Trigger] +nickname = jumped_to_ku03 +system = Ku03 +Cnd_NPCSystemEnter = Ku03, Player, juni +Act_ActTrig = tr_to_ku03 +Act_PlayerCanDock = false +Act_NagOff = at_Bw08_to_Ku03_hole + +[Trigger] +nickname = tr_to_ku03 +system = Ku03 +Cnd_True = no_params +Act_SendComm = juni, Player, DX_M07_1730_JUNI +Act_ActTrig = commcomplete_DX_M07_1730_JUNI +Act_GiveObjList = Player, formup_friends +Act_SetPriority = lbl_friends, NORMAL +Act_PlayMusic = music_friendly_encouragement, none, none, none + +[Trigger] +nickname = commcomplete_DX_M07_1730_JUNI +Cnd_CommComplete = DX_M07_1730_JUNI +Act_NagDistTowards = POS, towards_kyushu, juni, 34289, 0, -41269, 23380 +Act_ActTrig = start_travel_to_tsushima_dialog +Act_PlayerCanTradelane = true +Act_NNPath = 23345, 23347, Ku03_dock_ring_1, Ku03 + +[Trigger] +nickname = start_travel_to_tsushima_dialog +Cnd_DistShip = outside, juni, Ku03_to_Bw08_hole, 15000 +Act_SendComm = juni, Player, DX_M07_1740_JUNI +Act_ActTrig = commcomplete_DX_M07_1740_JUNI + +[Trigger] +nickname = commcomplete_DX_M07_1740_JUNI +Cnd_CommComplete = DX_M07_1740_JUNI +Act_ActTrig = start_near_kyushu_dialog + +[Trigger] +nickname = start_near_kyushu_dialog +Cnd_DistShip = inside, Player, Ku03_Aso, 15000 +Act_SendComm = juni, Player, DX_M07_1750_JUNI +Act_ActTrig = commcomplete_DX_M07_1750_JUNI +Act_ActTrig = start_at_kyushu_dialog + +[Trigger] +nickname = commcomplete_DX_M07_1750_JUNI +Cnd_CommComplete = DX_M07_1750_JUNI + +[Trigger] +nickname = start_at_kyushu_dialog +Cnd_DistShip = inside, Player, Ku03_01, 5000 +Act_SendComm = juni, Player, DX_M07_1760_JUNI +Act_ActTrig = commcomplete_DX_M07_1760_JUNI +Act_PlayMusic = music_victory, none, none, none + +[Trigger] +nickname = commcomplete_DX_M07_1760_JUNI +Cnd_CommComplete = DX_M07_1760_JUNI +Act_SetVibeLblToShip = Ku03_dock_ring_1, Player, REP_FRIEND_MAXIMUM +Act_PlayerCanDock = false, Ku03_dock_ring_1 +Act_NagOff = towards_kyushu +Act_NagDistLeaving = at_kyushu, juni, Ku03_dock_ring_1, 23382 +Act_ActTrig = bse_ku03 + +[Trigger] +nickname = bse_ku03 +Cnd_BaseEnter = Ku03_01_Base +Act_AddRTC = missions\m07\M007_s039x_Ku03_01_nrml.ini +Act_ActTrig = mission_completed +Act_NNIds = 30735, HISTORY + +[Trigger] +nickname = mission_completed +Cnd_LocExit = Bar, Ku03_01_Base +Act_AdjAcct = 4000 +Act_SetRep = Player, ku_p_grp, 0.300000 +Act_SetRep = Player, ku_n_grp, 0.300000 +Act_SetRep = Player, fc_ou_grp, 0 +Act_SetRep = Player, rh_n_grp, -0.800000 +Act_SetRep = Player, rh_p_grp, -0.800000 +Act_ChangeState = SUCCEED + diff --git a/DATA/MISSIONS/M07/npcships.ini b/DATA/MISSIONS/M07/npcships.ini new file mode 100644 index 0000000..8f5178e --- /dev/null +++ b/DATA/MISSIONS/M07/npcships.ini @@ -0,0 +1,135 @@ +[NPCShipArch] +nickname = MSN07_Juni +loadout = MSN07_Juni +level = d7 +ship_archetype = li_elite2 +pilot = MSN07_Juni +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN07_Nomad_Rheinland_Heavy_Fighter +loadout = MSN07_Nomad_Rheinland_Heavy_Fighter +level = d7 +ship_archetype = rh_elite +pilot = MSN07_Nomad_Rheinland_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader +loadout = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader +level = d7 +ship_archetype = rh_elite +pilot = MSN07_Nomad_Rheinland_Heavy_Fighter_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN07_Nomad_Rheinland_Battleship +loadout = MSN07_Nomad_Rheinland_Battleship +level = d15 +ship_archetype = rh_battleship +pilot = MSN07_Nomad_Rheinland_Battleship +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN07_Kress_Leader +loadout = MSN07_Kress_Leader +level = d7 +ship_archetype = bw_elite +pilot = MSN07_Kress_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN07_Kress_Escort +loadout = MSN07_Kress_Escort +level = d7 +ship_archetype = bw_fighter +pilot = MSN07_Kress_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN07_Kress_Bomber +loadout = MSN07_Kress_Bomber +level = d7 +ship_archetype = bw_elite +pilot = MSN07_Kress_Bomber +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN07_Nomad_Rheinland_Gunboat +loadout = MSN07_Nomad_Rheinland_Gunboat +level = d10 +ship_archetype = rh_gunboat +pilot = MSN07_Nomad_Rheinland_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN07_Nomad_Rheinland_Gunboat_Tradelane +loadout = MSN07_Nomad_Rheinland_Gunboat_Tradelane +level = d10 +ship_archetype = rh_gunboat +pilot = MSN07_Nomad_Rheinland_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN07_Nomad_Rheinland_Cruiser +loadout = MSN07_Nomad_Rheinland_Cruiser +level = d12 +ship_archetype = rh_cruiser +pilot = MSN07_Nomad_Rheinland_Cruiser +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN07_Rheinland_Cruiser +loadout = MSN07_Nomad_Rheinland_Cruiser +level = d10 +ship_archetype = rh_cruiser +pilot = MSN07_Nomad_Rheinland_Cruiser +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN07_Tobias +loadout = MSN07_Tobias +level = d7 +ship_archetype = ge_fighter4 +pilot = MSN07_Tobias +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN07_Tobias_Escort +loadout = MSN07_Tobias_Escort +level = d7 +ship_archetype = ge_fighter4 +pilot = MSN07_Tobias_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN07_Sinclair +loadout = MSN07_Sinclair +level = d7 +ship_archetype = br_freighter +pilot = MSN07_Sinclair +state_graph = FIGHTER +npc_class = class_legality_lawful, class_freighter + +[NPCShipArch] +nickname = MSN07_Quintaine +loadout = MSN07_Quintaine +level = d7 +ship_archetype = ge_armored +pilot = MSN07_Quintaine +state_graph = TRANSPORT +npc_class = class_legality_lawful, class_armored + diff --git a/DATA/MISSIONS/M08/m008_s045a_ku01_05_offer.ini b/DATA/MISSIONS/M08/m008_s045a_ku01_05_offer.ini new file mode 100644 index 0000000..8dd36bc --- /dev/null +++ b/DATA/MISSIONS/M08/m008_s045a_ku01_05_offer.ini @@ -0,0 +1,14 @@ +[CharacterEncounter] +Location = Ku01_05_base, Bar +offer = scripts\story\s045a_offer_Ozu_ku_03_Bar_01.thn +accept = scripts\story\s045b_accept_Ozu_ku_03_Bar_01.thn +decline = scripts\story\s045c_decline_Ozu_ku_03_Bar_01.thn +decision = scripts\story\s045e_decision_Ozu_ku_03_Bar_01.thn +autoplay = true +mission_text_id = 23405 + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s045fa_fidget_juni_ku_03_Bar_01.thn + diff --git a/DATA/MISSIONS/M08/m008_s045d_ku01_05_reoffer.ini b/DATA/MISSIONS/M08/m008_s045d_ku01_05_reoffer.ini new file mode 100644 index 0000000..435d384 --- /dev/null +++ b/DATA/MISSIONS/M08/m008_s045d_ku01_05_reoffer.ini @@ -0,0 +1,13 @@ +[CharacterEncounter] +Location = Ku01_05_base, Bar +accept = scripts\story\s045b_accept_Ozu_ku_03_Bar_01.thn +decline = scripts\story\s045c_decline_Ozu_ku_03_Bar_01.thn +offer = scripts\story\s045d_reoffer_Ozu_ku_03_Bar_01.thn +decision = scripts\story\s045e_decision_Ozu_ku_03_Bar_01.thn +mission_text_id = 23405 + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s045fa_fidget_juni_ku_03_Bar_01.thn + diff --git a/DATA/MISSIONS/M08/m008_s046x_ku06_01_nrml.ini b/DATA/MISSIONS/M08/m008_s046x_ku06_01_nrml.ini new file mode 100644 index 0000000..257f4da --- /dev/null +++ b/DATA/MISSIONS/M08/m008_s046x_ku06_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Ku06_01_base, cityscape +action = scripts\story\s046x_nrml_Ozu_bw_02_Cityscape_01.thn +autoplay = true +relocate_player = Bar + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M08/m08.ini b/DATA/MISSIONS/M08/m08.ini new file mode 100644 index 0000000..b846a79 --- /dev/null +++ b/DATA/MISSIONS/M08/m08.ini @@ -0,0 +1,1284 @@ +[Mission] +npc_ship_file = missions\m08\npcships.ini + +[NPC] +nickname = Juni +npc_ship_arch = MSN08_Juni +voice = Juni +space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female +affiliation = li_lsf_grp +individual_name = 216800 + +[NPC] +nickname = Ozu +npc_ship_arch = MSN08_Ozu +voice = Ozu +space_costume = ku_sales_head, pl_male1_journeyman_body, comm_br_elite +affiliation = fc_bd_grp +individual_name = 216801 + +[NPC] +nickname = transport +affiliation = ku_n_grp +npc_ship_arch = MSN08_Transport +space_costume = ge_male2_head, pl_male3_journeyman_body, prop_neuralnet_E_right +voice = pilot_f_leg_m01 +individual_name = 216803 + +[NPC] +nickname = bd_1 +npc_ship_arch = MSN08_Ozu_Reinforcement +voice = pilot_c_ill_f01 +space_costume = li_newscaster_head_gen_hat, ku_kym_body, comm_br_elite_female +affiliation = fc_bd_grp +individual_name = 216802 + +[NPC] +nickname = bd_2 +npc_ship_arch = MSN08_Ozu_Reinforcement +voice = pilot_f_ill_m01 +space_costume = ku_captain_head, pl_male3_journeyman_body, comm_ge_generic1 +affiliation = fc_bd_grp +individual_name = 216802 + +[NPC] +nickname = bd_3 +npc_ship_arch = MSN08_Ozu_Reinforcement +voice = pilot_c_ill_m02 +space_costume = ku_bartender_head, pl_male3_journeyman_body, comm_ge_generic1 +affiliation = fc_bd_grp +individual_name = 216802 + +[NPC] +nickname = rh_1 +npc_ship_arch = MSN08_Nomad_Kusari_Heavy_Fighter +space_costume = ku_tenji_head, ku_male_elite_body, comm_ku_kym +affiliation = ku_n_grp +individual_name = 196851 +voice = pilot_c_leg_m01 + +[NPC] +nickname = rh_2 +npc_ship_arch = MSN08_Nomad_Kusari_Light_Fighter +space_costume = ku_tenji_head, ku_male_elite_body, comm_ku_kym +affiliation = ku_n_grp +individual_name = 196851 +voice = pilot_c_leg_m01a + +[NNObjective] +nickname = null +state = HIDDEN +type = ids, 21660 + +[NNObjective] +nickname = mark_ku01_05 +state = HIDDEN +type = rep_inst, Ku01, 23410, 1, 48666, 0, 30846, Ku01_05 + +[NNObjective] +nickname = land +state = HIDDEN +type = ids, 23410 + +[NNObjective] +nickname = launch +state = HIDDEN +type = navmarker, Ku01, 23415, 1, 48666, 0, 30846 + +[NNObjective] +nickname = mark_ring +state = HIDDEN +type = rep_inst, Ku01, 22225, 1, 48666, 0, 30846, Ku01_Trade_Lane_Ring_32 + +[NNObjective] +nickname = meet +state = HIDDEN +type = navmarker, Ku01, 23420, 23420, 62399, 0, -2021 + +[NNObjective] +nickname = Follow +state = HIDDEN +type = rep_inst, Ku01, 23425, 23425, 34372, 0, -40619, Ku01_to_Ku04_hole + +[NNObjective] +nickname = search +state = HIDDEN +type = rep_inst, Ku06, 23430, 23430, -35122, 50, -25884, Transport1 + +[NNObjective] +nickname = destroy_platforms +state = HIDDEN +type = ids, 23433 + +[NNObjective] +nickname = defend_transport +state = HIDDEN +type = ids, 23437 + +[NNObjective] +nickname = capture +state = HIDDEN +type = ids, 23435 + +[NNObjective] +nickname = return +state = HIDDEN +type = rep_inst, Ku06, 23440, 1, -28187, 0, -68174, Ku04_to_Ku06_hole + +[NNObjective] +nickname = return_no_wp +state = HIDDEN +type = ids, 23440 + +[NNObjective] +nickname = defend +state = HIDDEN +type = ids, 24030 + +[NNObjective] +nickname = goto_ku06 +state = HIDDEN +type = rep_inst, Ku04, 23441, 23441, 34372, 0, -40619, Ku04_to_Ku06_hole + +[NNObjective] +nickname = return2 +state = HIDDEN +type = rep_inst, Ku06, 23440, 1, 34372, 0, -40619, Ku06_01 + +[NNObjective] +nickname = land_end +state = HIDDEN +type = rep_inst, Ku06, 23445, 1, 34372, 0, -40619, Ku06_01 + +[MsnShip] +nickname = Juni +NPC = Juni +label = Juni +jumper = true +label = us + +[MsnShip] +nickname = Ozu +NPC = Ozu +label = Ozu +jumper = true +label = us +label = gangsters + +[MsnShip] +nickname = bd_1 +NPC = bd_1 +position = 79980, 0, -1585 +label = gangsters +orientation = 0.717363, 0.007272, 0.696630, -0.006688 +jumper = true +label = us + +[MsnShip] +nickname = bd_2 +NPC = bd_2 +position = 79980, 0, -1565 +label = gangsters +orientation = 0.717363, 0.007272, 0.696630, -0.006688 +jumper = true +label = us + +[MsnShip] +nickname = bd_3 +NPC = bd_3 +position = 79980, 0, -1545 +label = gangsters +orientation = 0.717363, 0.007272, 0.696630, -0.006688 +jumper = true +label = us + +[MsnShip] +nickname = bd_4 +NPC = bd_1 +position = -33516, 0, -22962 +label = gangsters +orientation = 0.717363, 0.007272, 0.696630, -0.006688 +jumper = true +label = us + +[MsnShip] +nickname = bd_5 +NPC = bd_3 +position = 9542, 0, 10445 +label = gangsters +orientation = 0.717363, 0.007272, 0.696630, -0.006688 +jumper = true +label = us + +[MsnShip] +nickname = Transport1 +NPC = transport +position = -35396.433594, 38.011372, -25786.466797 +label = Transport1 +orientation = 0.810866, -0.017925, -0.584793, -0.013876 +jumper = true +radius = 0 + +[MsnShip] +nickname = Transport2 +NPC = transport +position = 12981, 0, -38343 +label = Transport1 +orientation = 0.550300, 0.027100, -0.834400, 0.014800 +jumper = true + +[MsnShip] +nickname = rh_1 +NPC = rh_1 +system = Ku04 +label = badguy +random_name = true + +[MsnShip] +nickname = rh_2 +NPC = rh_2 +system = Ku04 +label = badguy +random_name = true + +[MsnShip] +nickname = rh_3 +NPC = rh_2 +system = Ku04 +label = badguy +random_name = true + +[MsnShip] +nickname = rh_4 +NPC = rh_2 +system = Ku04 +label = badguy +random_name = true + +[MsnShip] +nickname = rh_5 +NPC = rh_1 +system = Ku04 +label = badguy +random_name = true + +[MsnShip] +nickname = rh_6 +NPC = rh_1 +system = Ku04 +label = badguy +random_name = true + +[MsnShip] +nickname = rh_7 +NPC = rh_1 +system = Ku04 +label = badguy +random_name = true + +[MsnShip] +nickname = rh_8 +NPC = rh_1 +system = Ku04 +label = badguy +random_name = true + +[MsnShip] +nickname = rh_9 +NPC = rh_1 +system = Ku04 +label = badguy2 +rel_pos = 0, Player, 2500 +random_name = true + +[MsnShip] +nickname = rh_10 +NPC = rh_2 +system = Ku04 +label = badguy2 +rel_pos = 0, Player, 2475 +random_name = true + +[MsnShip] +nickname = rh_11 +NPC = rh_2 +system = Ku04 +label = badguy2 +rel_pos = 0, Player, 2450 +random_name = true + +[MsnShip] +nickname = rh_12 +NPC = rh_1 +system = Ku04 +label = badguy2 +rel_pos = 0, Player, 2425 +random_name = true + +[MsnSolar] +nickname = hostile_platform1 +string_id = 216121 +faction = rh_n_grp +system = Ku04 +position = -35546, 0, -25723 +orientation = 0.983794, -0.004030, 0.179244, -0.002224 +label = hostile_platform +radius = 0 +archetype = wplatform +loadout = weapon_platform_rh_01 +pilot = MSN08_Weapon_Platform + +[MsnSolar] +nickname = hostile_platform2 +string_id = 216121 +faction = rh_n_grp +system = Ku04 +position = -34730, 0, -26025 +orientation = 0.983794, -0.004030, 0.179244, -0.002224 +label = hostile_platform +radius = 0 +archetype = wplatform +loadout = weapon_platform_rh_01 +pilot = MSN08_Weapon_Platform + +[MsnFormation] +nickname = our_formation +position = 34178, 0, -40650 +orientation = 0.948642, -0.150155, -0.277190, -0.026423 +formation = form_fighter_basic +ship = Ozu +ship = Juni + +[Trigger] +nickname = general_triggers +system = ANY +Cnd_True = no_params +Act_MarkObj = Juni, 1 +Act_ActTrig = juni_dies +Act_ActTrig = ozu_dies +Act_ActTrig = transport1_dies +Act_ActTrig = mark_npcs +Act_ActTrig = invulnerability +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = juni_dies +system = ANY +Cnd_Destroyed = Juni, 1, ALL_IGNORE_LANDING +Act_ChangeState = FAIL, 23388 + +[Trigger] +nickname = ozu_dies +system = ANY +Cnd_Destroyed = Ozu, 1, ALL_IGNORE_LANDING +Act_ChangeState = FAIL, 23796 + +[Trigger] +nickname = transport1_dies +system = ANY +Cnd_Destroyed = Transport1, 1, ALL_IGNORE_LANDING +Act_ChangeState = FAIL, 23550 + +[Trigger] +nickname = mark_npcs +system = ANY +Cnd_True = no_params +Act_MarkObj = Ozu, 1 +Act_MarkObj = Juni, 1 + +[Trigger] +nickname = lets_be_friends +system = ANY +Cnd_True = no_params +Act_SetVibeLbl = us, us, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = invulnerability +system = ANY +Cnd_True = no_params +Act_Invulnerable = Juni, true, false, 0.990000 +Act_Invulnerable = Ozu, true, false, 0.990000 + +[ObjList] +system = ANY +nickname = Idle +BreakFormation = no_params +Idle = no_params + +[ObjList] +system = ANY +nickname = goto_player +GotoShip = goto, Player, 500, false + +[Trigger] +nickname = clear_waypoint +Cnd_SystemExit = ANY +Act_SetNNObj = null, OBJECTIVE_HISTORY + +[Trigger] +nickname = key_offer +Cnd_True = no_params +InitState = ACTIVE +Act_ActTrig = lce_bar_ku01_05 +Act_SetNNObj = land +Act_ActTrig = beginning_ether +Act_LockDock = Player, Ku01_05, unlock +Act_NNPath = 23410, 23410, Ku01_05, Ku01 +Act_ActTrig = draw_path_to_newtoyko +Act_ActTrig = keep_door_open + +[Trigger] +nickname = keep_door_open +Cnd_True = no_params +repeatable = true +Act_SetVibeOfferBaseHack = Ku01_05 + +[Trigger] +nickname = draw_path_to_newtoyko +system = ALL +Cnd_InSpace = true +Act_NNPath = 23410, 23410, Ku01_05, Ku01 + +[Trigger] +nickname = entered_the_system +Cnd_SystemEnter = Ku01 +Act_NNPath = 23410, 23410, Ku01_05, Ku01 + +[Trigger] +nickname = beginning_ether +system = ANY +Cnd_InSpace = true +Act_EtherComm = Juni, 216200, Player, dx_m08_0000_Juni, -1, pl_female4_head, li_hatcher_body + +[Trigger] +nickname = lce_bar_ku01_05 +Cnd_LocEnter = Bar, ku01_05_base +Act_AddRTC = missions\m08\M008_s045a_ku01_05_offer.ini +Act_ActTrig = mrp_reject +Act_ActTrig = mrp_accept +Act_ActTrig = write_mission_log + +[Trigger] +nickname = mrp_reject +Cnd_MsnResponse = reject +Act_RemoveRTC = missions\m08\M008_s045a_ku01_05_offer.ini +Act_AddRTC = missions\m08\M008_s045d_ku01_05_reoffer.ini, repeatable + +[Trigger] +nickname = write_mission_log +Cnd_MsnResponse = reject +Act_NNIds = 30805, HISTORY + +[Trigger] +nickname = mrp_accept +Cnd_MsnResponse = accept +Act_RemoveRTC = missions\m08\M008_s045d_ku01_05_reoffer.ini +Act_AddRTC = missions\m08\M008_s046x_ku06_01_nrml.ini +Act_ActTrig = ku01_spawner +Act_SetTitle = 23400 +Act_SetOffer = 23405 +Act_SetNNObj = launch +Act_DeactTrig = mrp_reject +Act_RandomPop = false +Act_SetRep = Player, fc_bd_grp, REP_FRIEND_THRESHOLD +Act_DeactTrig = beginning_ether +Act_DeactTrig = entered_the_system +Act_NNIds = 30800, HISTORY +Act_DeactTrig = keep_door_open + +[Trigger] +nickname = exit_base +Cnd_BaseExit = ku01_05_base +Act_SetNNObj = null, OBJECTIVE_HISTORY + +[Trigger] +nickname = entering_ku01 +system = Ku01 +Cnd_True = no_params +Act_MovePlayer = 48444, 0, 31241, 500 +Act_ActTrig = ku01_spawner + +[Trigger] +nickname = ku01_spawner +system = Ku01 +Cnd_SpaceEnter = Ku01 +Act_SpawnFormation = our_formation, 48670, 0, 31024, 0.866026, 0.000115, -0.500000, 0.000066 +Act_ActTrig = ku01_init +Act_ActTrig = general_triggers +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_SetVibeLbl = us, us, REP_FRIEND_THRESHOLD +Act_SetVibe = Ozu, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Juni, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = ku01_init +system = Ku01 +Cnd_LaunchComplete = Player +Act_PobjIdle = no_params +Act_GiveObjList = Ozu, follow_player +Act_ActTrig = lets_be_friends +Act_ActTrig = ku01_to_gate +Act_ActTrig = ku01_end +Act_ActTrig = clear_waypoint +Act_SpawnShip = bd_1 +Act_SpawnShip = bd_2 +Act_SpawnShip = bd_3 +Act_ActTrig = ku01_timer +Act_ActTrig = first_objective_done +Act_PlayerCanDock = false, Ku01_to_Ku04_hole +Act_NagDistTowards = POS, nag_tl, Ozu, 92947, 0, 50, 23970, 100 +Act_StartDialog = ozu_intro +Act_LockDock = Player, Ku01_to_Ku04_hole, unlock +Act_ActTrig = first_tradelane_entered +Act_SetVibe = Ku01_to_Ku04, Ozu, REP_FRIEND_THRESHOLD +Act_PlayerCanTradelane = false, Ku01_Trade_Lane_Ring_32, Ku01_Trade_Lane_Ring_25 +Act_ActTrig = watching_100 + +[Trigger] +nickname = watching_100 +system = Ku01 +Cnd_CommComplete = DX_M08_0100_OZU +Act_SetNNObj = mark_ring + +[ObjList] +nickname = follow_player +SetPriority = ALWAYS_EXECUTE +Follow = Player, 1500, -100, 50, -200 + +[Dialog] +nickname = ozu_intro +system = Ku01 +line = Ozu, Player, DX_M08_0100_OZU +line = Juni, Player, DX_M08_0105_JUNI +line = Ozu, Player, DX_M08_0110_OZU +line = Juni, Player, DX_M08_0120_JUNI +line = Ozu, Player, DX_M08_0130_OZU + +[Trigger] +nickname = first_tradelane_entered +system = Ku01 +Cnd_TLEntered = Player, Ku01_Trade_Lane_Ring_32, Ku01_Trade_Lane_Ring_31 +Act_LockManeuvers = true +Act_SetNNObj = null, OBJECTIVE_HISTORY + +[Trigger] +nickname = ku01_timer +system = Ku01 +Cnd_True = no_params +Act_SetVibe = bd_1, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = bd_2, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = bd_3, Player, REP_FRIEND_THRESHOLD + +[MetaBehavior] +nickname = goto_tradelane +MB_GotoGuide = Player, 25, 20, -100, 92947, 0, 50, 250 + +[Trigger] +nickname = first_objective_done +system = Ku01 +Cnd_TLExited = Ozu, Ku01_Trade_Lane_Ring_25 +Act_GiveObjList = Ozu, head_to_destination +Act_StartDialog = to_dragons +Act_NagOff = nag_tl +Act_NagDistTowards = POS, nag_dragons, Ozu, 62399, 0, -2021, 23198, 100 +Act_ActTrig = wait_for_navmarker +Act_LockManeuvers = false +Act_PlayMusic = music_friendly_encouragement, none, none, none + +[Trigger] +nickname = wait_for_navmarker +system = Ku01 +Cnd_CommComplete = DX_M08_0150_OZU +Act_SetNNObj = meet + +[Dialog] +nickname = to_dragons +system = Ku01 +line = Ozu, Player, DX_M08_0150_OZU +line = Juni, Player, DX_M08_0160_JUNI +line = Ozu, Player, DX_M08_0170_OZU + +[ObjList] +system = Ku01 +nickname = head_to_destination +SetPriority = ALWAYS_EXECUTE +Follow = Player, 1500, -100, 50, -200 + +[Trigger] +nickname = ku01_to_gate +system = Ku01 +Cnd_DistShip = inside, Ozu, Ku01_to_Ku04_hole, 9000 +Act_StartDialog = meet_more_dragons +Act_GiveObjList = Ozu, goto_hole +Act_ActTrig = set_navmarker_to_jumphole +Act_PlayMusic = music_reveal_and_exposition, none, none, none + +[Trigger] +nickname = set_navmarker_to_jumphole +system = Ku01 +Cnd_CommComplete = DX_M08_0210_OZU +Act_SetNNObj = Follow +Act_ActTrig = jumphole_watcher +Act_NagOff = nag_dragons +Act_NagDistTowards = OBJ, nag_hole, Ozu, Ku01_to_Ku04_hole, 23198, 800 + +[Dialog] +nickname = meet_more_dragons +system = Ku01 +line = bd_1, Player, DX_M08_0180_DRAGON +line = Ozu, Player, DX_M08_0190_OZU +line = bd_1, Player, DX_M08_0200_DRAGON +line = Ozu, Player, DX_M08_0210_OZU +line = Juni, Player, DX_M08_0220_JUNI +line = Ozu, Player, DX_M08_0230_OZU + +[Trigger] +nickname = jumphole_watcher +system = Ku01 +Cnd_DistShip = inside, Ozu, Ku01_to_Ku04_hole, 800 +Act_SendComm = Ozu, Player, DX_M08_0240_OZU +Act_GiveObjList = Ozu, Idle +Act_NagOff = nag_hole +Act_NagDistLeaving = nag_jump, Ozu, Ku01_to_Ku04_hole, 23175, 1 + +[ObjList] +system = Ku01 +nickname = goto_hole +MakeNewFormation = form_fighter_basic, Juni, bd_1, bd_2, bd_3 +SetPriority = NORMAL +Follow = Player, 1500, -100, 50, -200 + +[Trigger] +nickname = ku01_end +system = Ku04 +Cnd_NPCSystemEnter = Ku04, Ozu, Juni, Player, bd_2 +Act_SpawnShip = bd_4 +Act_SpawnShip = Transport1, no_ol, -35122, 50, -25884, 0.792769, 0, -0.607844, 0.029672 +Act_ActTrig = ku04_init +Act_NagOff = nag_jump + +[Trigger] +nickname = entering_ku04 +system = Ku04 +Cnd_True = no_params +Act_MovePlayer = -58014, 0, -33963, 1000 +Act_SpawnFormation = our_formation, -57914, 0, -33963, -0.317200, 0.000000, 0.948400, 0.000000 +Act_SpawnShip = bd_1, no_ol, -58014, 0, -33963 +Act_SpawnShip = bd_2, no_ol, -58034, 0, -33963 +Act_SpawnShip = bd_3, no_ol, -58054, 0, -33963 +Act_ActTrig = ku04_init +Act_ActTrig = general_triggers + +[Trigger] +nickname = ku04_init +system = Ku04 +Cnd_True = no_params +Act_PobjIdle = no_params +Act_ActTrig = spawn_all_ships +Act_ActTrig = escorts_dead +Act_ActTrig = ku04_end +Act_SetVibe = Ozu, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = us, badguy, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = us, us, REP_FRIEND_THRESHOLD +Act_PlayerCanDock = false, Ku04_to_Ku06_hole +Act_StartDialog = dialog_ku04 +Act_NagDistTowards = POS, nag_transport1, Ozu, -35122, 50, -25884, 22970, 2500 +Act_ActTrig = near_transport +Act_MarkObj = Transport1, 1 +Act_PlayMusic = music_upcoming_action_heavy, none, none, none +Act_NNIds = 30810, HISTORY +Act_PlayerEnemyClamp = 1, 1 + +[Trigger] +nickname = mark_trans +system = Ku04 +Cnd_True = no_params +Act_MarkObj = Transport1, 1 + +[Trigger] +nickname = mark_trans2 +system = Ku04 +Cnd_True = no_params +Act_SetNNObj = search + +[Dialog] +nickname = dialog_ku04 +system = Ku04 +line = Ozu, Player, DX_M08_0250_OZU +line = bd_2, Player, DX_M08_0260_DRAGON +line = Ozu, Player, DX_M08_0270_OZU +line = Juni, Player, DX_M08_0280_JUNI +line = Ozu, Player, DX_M08_0290_OZU +line = Juni, Player, DX_M08_0300_JUNI +line = Ozu, Player, DX_M08_0310_OZU +line = Juni, Player, DX_M08_0320_JUNI +line = Ozu, Player, DX_M08_0330_OZU + +[Trigger] +nickname = away_from_hole +system = Ku04 +Cnd_DistShip = outside, Player, Ku04_to_Ku01_Hole, 10000 +Act_StartDialog = dialog_away_from_hole + +[Dialog] +nickname = dialog_away_from_hole +system = Ku04 +line = Juni, Player, DX_M08_0280_JUNI +line = Ozu, Player, DX_M08_0290_OZU +line = Juni, Player, DX_M08_0300_JUNI +line = Ozu, Player, DX_M08_0310_OZU +line = Juni, Player, DX_M08_0320_JUNI +line = Ozu, Player, DX_M08_0330_OZU + +[Trigger] +nickname = spawn_all_ships +system = Ku04 +Cnd_True = no_params +Act_SpawnShip = rh_1, stay_in_range, -35485, 0, -26917 +Act_SpawnShip = rh_2, stay_in_range, -34715, 0, -26519 +Act_SpawnShip = rh_3, stay_in_range, -35933, 0, -25996 +Act_SpawnShip = rh_4, stay_in_range, -35462, 0, -25083 +Act_SpawnShip = rh_5, stay_in_range, -34349, 0, -25591 +Act_SpawnShip = rh_6, stay_in_range, -34700, 0, -27721 +Act_SpawnShip = rh_7, stay_in_range, -36307, 0, -27136 +Act_SpawnShip = rh_8, stay_in_range, -33758, 0, -26301 +Act_SpawnSolar = hostile_platform1 +Act_SpawnSolar = hostile_platform2 +Act_GiveObjList = Ozu, head_to_transport1 +Act_ActTrig = out_of_nebula +Act_SetNNObj = search +Act_SetVibeLblToShip = badguy, Transport1, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Transport1, badguy, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Transport1, REP_FRIEND_THRESHOLD +Act_SetVibeShipToLbl = Transport1, us, REP_FRIEND_THRESHOLD +Act_SetVibeShipToLbl = Ku04_03, us, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Ku04_03, badguy, REP_FRIEND_MAXIMUM + +[ObjList] +system = Ku04 +nickname = stay_in_range +StayInRange = Transport1, 2000 + +[ObjList] +system = Ku04 +nickname = head_to_transport1 +SetPriority = NORMAL +MakeNewFormation = form_fighter_basic, Juni, bd_1, bd_2, bd_3 +Follow = Player, 1500, -100, 50, -200 + +[Trigger] +nickname = out_of_nebula +system = Ku04 +Cnd_DistShip = inside, Ozu, Transport1, 8000 +Act_StartDialog = outside_nebula +Act_Cloak = badguy, false +Act_SetVibeLbl = us, badguy, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = badguy, us, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = badguy, Transport1, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Transport1, badguy, REP_FRIEND_MAXIMUM +Act_ActTrig = watcher_380 + +[Dialog] +nickname = outside_nebula +system = Ku04 +line = Ozu, Player, DX_M08_0340_OZU +line = bd_1, Player, DX_M08_0350_DRAGON +line = bd_2, Player, DX_M08_0360_DRAGON +line = Juni, Player, DX_M08_0370_JUNI +line = Ozu, Player, DX_M08_0380_OZU + +[Trigger] +nickname = near_transport +system = Ku04 +Cnd_DistShip = inside, Ozu, Transport1, 3000 +Act_GiveObjList = Ozu, break +Act_Cloak = badguy, false +Act_NagOff = nag_transport1 + +[Trigger] +nickname = watcher_380 +system = Ku04 +Cnd_CommComplete = DX_M08_0380_OZU +Act_MarkObj = hostile_platform1, 1 +Act_MarkObj = hostile_platform2, 1 +Act_ActTrig = after_breaking +Act_NagDistLeaving = nag_battle1, Juni, Juni, 13093, 10000, NAG_ALWAYS + +[Trigger] +nickname = after_breaking +system = Ku04 +Cnd_True = no_params +Act_SetVibeLbl = badguy, gangsters, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = badguy, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = hostile_platform, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = hostile_platform, us, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = gangsters, badguy, REP_HOSTILE_THRESHOLD +Act_SetVibe = Ozu, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = us, Transport1, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = Transport1, us, REP_FRIEND_THRESHOLD +Act_SetVibe = Transport1, Player, REP_NEUTRAL +Act_SetVibeLbl = us, badguy, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = badguy, us, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = badguy, Transport1, REP_FRIEND_MAXIMUM +Act_SetVibeShipToLbl = Transport1, badguy, REP_FRIEND_MAXIMUM +Act_SetNNObj = destroy_platforms +Act_ActTrig = audio_watchers +Act_ActTrig = check_platforms_to_mark +Act_ActTrig = 490_watcher +Act_ActTrig = clean_ku04 +Act_ActTrig = horsing_around_timer + +[Trigger] +nickname = horsing_around_timer +system = Ku04 +Cnd_Timer = 130 +Act_ActTrig = horse_watcher + +[Trigger] +nickname = horse_watcher +system = Ku04 +Cnd_WatchTrigger = platform1, ACTIVE +Act_DeactTrig = platform2 +Act_ChangeState = FAIL, 23565 + +[Trigger] +nickname = horsing_around_timer2 +system = Ku04 +Cnd_Timer = 130 +Act_ActTrig = horse_watcher2 + +[Trigger] +nickname = horse_watcher2 +system = Ku04 +Cnd_WatchTrigger = platform2, ACTIVE +Act_DeactTrig = platform2 +Act_ChangeState = FAIL, 23565 + +[ObjList] +nickname = break +system = Ku04 +BreakFormation = no_params + +[Trigger] +nickname = escorts_dead +system = Ku04 +Cnd_Destroyed = badguy, 6, ALL +Act_SetVibeLbl = Transport1, Ozu, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = Transport1, gangsters, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = Transport1, Juni, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = Transport1, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = Ozu, Transport1, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = gangsters, Transport1, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = Juni, Transport1, REP_FRIEND_THRESHOLD +Act_SetVibe = Transport1, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = us, us, REP_FRIEND_THRESHOLD +Act_ActTrig = final_battle +Act_ActTrig = check_platforms +Act_ActTrig = near_final_jumphole +Act_MarkObj = badguy, 0 +Act_MarkObj = Transport1, 1 +Act_PlayMusic = music_reveal_challenging, none, none, none +Act_AdjHealth = us, 0.750000 +Act_NagOff = nag_battle1 + +[Trigger] +nickname = check_platforms +system = Ku04 +Cnd_WatchTrigger = platform2, off +Act_StartDialog = captured +Act_ActTrig = get_transport_out +Act_MarkObj = Ku04_to_Ku06_hole, 1 +Act_ActTrig = set_hole_nn + +[Trigger] +nickname = check_platforms_to_mark +system = Ku04 +Cnd_Destroyed = hostile_platform, 2, ALL +Act_MarkObj = badguy, 1 +Act_PlayerEnemyClamp = 2, 2 + +[Trigger] +nickname = set_hole_nn +system = Ku04 +Cnd_True = no_params +Act_NagDistLeaving = nag_final_hole, Ozu, Transport1, 21965, 8000 + +[Trigger] +nickname = get_transport_out +system = Ku04 +Cnd_True = no_params +Act_GiveObjList = Transport1, going_out +Act_ActTrig = transport_delay +Act_MarkObj = Transport1, 1 + +[Trigger] +nickname = transport_delay +system = Ku04 +Cnd_DistVec = inside, Transport1, -33911, 0, -26344, 500 +Act_SetVibeLbl = us, badguy, REP_FRIEND_MAXIMUM +Act_GiveObjList = Transport1, goto_base + +[Trigger] +nickname = 490_watcher +system = Ku04 +Cnd_CommComplete = DX_M08_0490_OZU +Act_SetNNObj = defend_transport +Act_NNIds = 30815, HISTORY + +[ObjList] +nickname = going_out +system = Ku04 +GotoVec = goto_no_cruise, -33911, 0, -26344, 100, false + +[Trigger] +nickname = final_battle +system = Ku04 +Cnd_DistShip = inside, Ozu, Ku04_to_Ku06_hole, 18000 +Act_SpawnShip = rh_9 +Act_SpawnShip = rh_10 +Act_SpawnShip = rh_11 +Act_SpawnShip = rh_12 +Act_ActTrig = final_battle_spawned +Act_GiveObjList = Transport1, break_formation + +[Trigger] +nickname = final_battle_spawned +system = Ku04 +Cnd_True = no_params +Act_SetVibeLbl = us, badguy2, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = badguy2, us, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = badguy2, Player, REP_HOSTILE_THRESHOLD +Act_GiveObjList = rh_9, attack_us +Act_GiveObjList = rh_10, attack_us +Act_GiveObjList = rh_11, attack_us +Act_GiveObjList = rh_12, attack_us +Act_GiveObjList = Ozu, attack_them +Act_GiveObjList = Juni, attack_them +Act_StartDialog = final_four +Act_ActTrig = badguy2_first +Act_Cloak = badguy2, false +Act_MarkObj = badguy2, 1 +Act_NagOff = nag_final_hole +Act_ActTrig = 560_watcher +Act_NagDistLeaving = nag_battle2, Juni, Juni, 13093, 10000, NAG_ALWAYS +Act_PlayerEnemyClamp = 2, 3 + +[Trigger] +nickname = 560_watcher +system = Ku04 +Cnd_CommComplete = DX_M08_0560_OZU +Act_SetNNObj = defend + +[Trigger] +nickname = badguy2_first +system = Ku04 +Cnd_Destroyed = badguy2, 4 +Act_SendComm = Ozu, Player, DX_M08_0580_OZU +Act_GiveObjList = Transport1, goto_base +Act_SetNNObj = return +Act_NagDistTowards = OBJ, nag_final_hole, Ozu, Ku04_to_Ku06_hole, 23198, 800 +Act_PlayMusic = music_reveal_challenging, none, none, none +Act_AdjHealth = us, 0.750000 +Act_NagOff = nag_battle2 + +[Dialog] +nickname = final_four +system = Ku04 +line = Transport1, Player, DX_M08_0550_TRANSPORT +line = Ozu, Player, DX_M08_0560_OZU +line = Juni, Player, DX_M08_0570_JUNI + +[ObjList] +system = ANY +nickname = break_formation +BreakFormation = no_params + +[ObjList] +system = ANY +nickname = attack_us +BreakFormation = no_params +GotoShip = goto, Transport1, 1000, false + +[ObjList] +system = ANY +nickname = attack_them +SetPriority = NORMAL +GotoShip = goto, rh_9, 1000, false + +[Dialog] +nickname = captured +system = Ku04 +line = Ozu, Player, DX_M08_0490_OZU +line = Ozu, Player, DX_M08_0500_OZU +line = Transport1, Player, DX_M08_0510_TRANSPORT +line = Ozu, Player, DX_M08_0520_OZU + +[Trigger] +nickname = near_final_jumphole +system = Ku04 +Cnd_DistShip = inside, Ozu, Ku04_to_Ku06_hole, 800 +Act_GiveObjList = Ozu, Idle +Act_SendComm = Ozu, Player, DX_M08_0590_OZU +Act_LockDock = Player, Ku04_to_Ku06_hole, unlock +Act_NagOff = nag_final_hole +Act_NagDistLeaving = nag_to_ku06, Ozu, Ku04_to_Ku06_hole, 23175, 1 +Act_SetNNObj = goto_ku06 + +[Trigger] +nickname = clean_ku04 +system = Ku04 +Cnd_SystemExit = ANY +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_DeactTrig = near_final_jumphole + +[ObjList] +system = Ku04 +nickname = goto_base +SetPriority = ALWAYS_EXECUTE +MakeNewFormation = form_fighter_basic, Ozu, Juni, bd_1, bd_2, bd_3, add_followers +GotoVec = goto, -28187, 0, -68147, 500, true, -1.000000 + +[Trigger] +nickname = ku04_end +system = Ku06 +Cnd_NPCSystemEnter = Ku06, Juni, Player, Ozu, Transport1 +Act_ActTrig = ku06_init +Act_SpawnShip = bd_5 +Act_NagOff = nag_to_ku06 +Act_ActTrig = watching_0665 + +[Trigger] +nickname = entering_ku06 +system = Ku06 +Cnd_True = no_params +Act_MovePlayer = 9962, 0, 10999, 1000 +Act_SpawnFormation = our_formation, 10000, 0, 11100, -0.317200, 0.000000, 0.948400, 0.000000 +Act_SpawnShip = bd_1, no_ol, 10000, 0, 11160 +Act_SpawnShip = bd_2, no_ol, 10000, 0, 11190 +Act_SpawnShip = bd_3, no_ol, 10000, 0, 11210 +Act_SpawnShip = Transport1, no_ol, 10000, 0, 11130 +Act_ActTrig = ku06_init +Act_ActTrig = general_triggers +Act_ActTrig = near_base +Act_ActTrig = clear_waypoint +Act_ActTrig = watching_0665 +Act_SetVibe = Ku06_01, Player, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = ku06_init +system = Ku06 +Cnd_True = no_params +Act_PobjIdle = no_params +Act_ActTrig = near_base +Act_PlayerCanDock = false, Ku06_01 +Act_SetNNObj = return2 +Act_StartDialog = ending_dialog +Act_GiveObjList = bd_5, goto_player +Act_SetVibeLbl = us, us, REP_FRIEND_THRESHOLD +Act_SetVibe = Ku06_01, Transport1, REP_FRIEND_MAXIMUM +Act_SetVibe = Transport1, Ku06_01, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = us, Transport1, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = Transport1, us, REP_FRIEND_THRESHOLD +Act_SetVibe = Ku06_wplatform_rock2_3, Transport1, REP_FRIEND_MAXIMUM +Act_SetVibe = Transport1, Ku06_wplatform_rock2_3, REP_FRIEND_MAXIMUM +Act_SetVibe = Ku06_wplatform_rock2_4, Transport1, REP_FRIEND_MAXIMUM +Act_SetVibe = Transport1, Ku06_wplatform_rock2_4, REP_FRIEND_MAXIMUM + +[Dialog] +nickname = ending_dialog +system = Ku06 +line = bd_5, Player, DX_M08_0600_DRAGON +line = Ozu, Player, DX_M08_0610_OZU +line = bd_5, Player, DX_M08_0620_DRAGON +line = Ozu, Player, DX_M08_0630_OZU +line = Juni, Player, DX_M08_0635_JUNI +line = Juni, Player, DX_M08_0640_JUNI +line = Ozu, Player, DX_M08_0650_OZU +line = Juni, Player, DX_M08_0660_JUNI +line = Ozu, Player, DX_M08_0665_OZU + +[Trigger] +nickname = near_base +system = Ku06 +Cnd_DistVec = inside, Player, 63, 0, 460, 2000 +Act_NagOff = head_to_the_base +Act_DeactTrig = juni_dies +Act_DeactTrig = ozu_dies +Act_DeactTrig = transport1_dies +Act_SetNNObj = land_end +Act_SetLifetime = gangsters, 100000 +Act_SetLifetime = Transport1, 10000 +Act_SetLifetime = Juni, 10 +Act_SetLifetime = Ozu, 10 +Act_ActTrig = ku06_to_base +Act_SendComm = Ozu, Player, DX_M08_0670_OZU +Act_NagDistLeaving = need_to_end, Ozu, Ku06_01, 23785, 100 + +[Trigger] +nickname = watching_0665 +system = Ku06 +Cnd_CommComplete = DX_M08_0635_JUNI +Act_NagDistTowards = POS, head_to_the_base, Ozu, 63, 0, 460, 23960, 2000 +Act_GiveObjList = Transport1, head_to_base + +[ObjList] +system = Ku06 +nickname = head_to_base +MakeNewFormation = form_fighter_basic, Ozu, Juni, bd_1, bd_2, bd_3 +GotoVec = goto, 23, 0, 1537, 500, false + +[Trigger] +nickname = ku06_to_base +system = Ku06 +Cnd_LocEnter = Cityscape, ku06_01_base +Act_AddRTC = missions\m08\M008_s046x_ku06_01_nrml.ini +Act_ActTrig = entering_bar +Act_NNIds = 30820, HISTORY +Act_SetNNObj = null, OBJECTIVE_HISTORY +Act_AdjAcct = 10000 +Act_SetRep = Player, ku_p_grp, -0.800000 +Act_SetRep = Player, ku_n_grp, -0.800000 +Act_SetRep = Player, fc_bd_grp, 0.650000 +Act_SetRep = Player, fc_gc_grp, 0.300000 +Act_SetRep = Player, fc_fa_grp, 0.300000 +Act_SetRep = Player, fc_h_grp, 0.300000 +Act_SetRep = Player, co_alg_grp, -0.650000 +Act_SetRep = Player, co_be_grp, -0.650000 +Act_SetRep = Player, br_m_grp, -0.650000 +Act_SetRep = Player, co_nws_grp, -0.650000 +Act_SetRep = Player, co_hsp_grp, -0.650000 +Act_SetRep = Player, co_ic_grp, -0.650000 +Act_SetRep = Player, co_khc_grp, -0.650000 +Act_SetRep = Player, co_kt_grp, -0.650000 +Act_SetRep = Player, rh_m_grp, -0.650000 +Act_SetRep = Player, co_me_grp, -0.650000 +Act_SetRep = Player, co_ni_grp, -0.650000 +Act_SetRep = Player, co_os_grp, -0.650000 +Act_SetRep = Player, co_rs_grp, -0.650000 +Act_SetRep = Player, co_shi_grp, -0.650000 +Act_SetRep = Player, co_ss_grp, -0.650000 +Act_SetRep = Player, co_ti_grp, -0.650000 +Act_SetRep = Player, co_vr_grp, -0.650000 + +[Trigger] +nickname = entering_bar +system = Ku06 +Cnd_LocExit = Cityscape, ku06_01_base +Act_ChangeState = SUCCEED + +[Trigger] +nickname = audio_watchers +system = Ku04 +Cnd_True = no_params +Act_ActTrig = transport50 +Act_ActTrig = transport20 +Act_ActTrig = gangster1 +Act_ActTrig = gangster2 +Act_ActTrig = gangster3 +Act_ActTrig = gangster4 +Act_ActTrig = platform1 +Act_ActTrig = platform2 +Act_ActTrig = badguy1 +Act_ActTrig = badguy2 +Act_ActTrig = badguy3 + +[Trigger] +nickname = transport50 +system = Ku04 +Cnd_HealthDec = Transport1, 0.500000 +Act_SendComm = Transport1, Player, DX_M08_0530_TRANSPORT + +[Trigger] +nickname = transport20 +system = Ku04 +Cnd_HealthDec = Transport1, 0.200000 +Act_SendComm = Transport1, Player, DX_M08_0540_TRANSPORT + +[Trigger] +nickname = gangster1 +system = Ku04 +Cnd_Destroyed = gangster, 1 +Act_SendComm = Ozu, Player, DX_M08_0420_OZU + +[Trigger] +nickname = gangster2 +system = Ku04 +Cnd_Destroyed = gangster, 2 +Act_SendComm = Ozu, Player, DX_M08_0430_OZU + +[Trigger] +nickname = gangster3 +system = Ku04 +Cnd_Destroyed = gangster, 3 +Act_SendComm = Ozu, Player, DX_M08_0440_OZU + +[Trigger] +nickname = gangster4 +system = Ku04 +Cnd_Destroyed = gangster, 4 +Act_SendComm = Ozu, Player, DX_M08_0450_OZU + +[Trigger] +nickname = platform1 +system = Ku04 +Cnd_Destroyed = hostile_platform, 1 +Act_SendComm = Juni, Player, DX_M08_0390_JUNI +Act_ActTrig = 0390_watcher +Act_DeactTrig = horsing_around_timer + +[Trigger] +nickname = 0390_watcher +system = Ku04 +Cnd_CommComplete = DX_M08_0390_JUNI +Act_SendComm = Ozu, Player, DX_M08_0400_OZU +Act_ActTrig = horsing_around_timer2 + +[Trigger] +nickname = platform2 +system = Ku04 +Cnd_Destroyed = hostile_platform, 2 +Act_SendComm = Ozu, Player, DX_M08_0410_OZU +Act_SetNNObj = capture +Act_DeactTrig = horsing_around_timer2 + +[Trigger] +nickname = badguy1 +system = Ku04 +Cnd_Destroyed = badguy, 1 +Act_SendComm = Ozu, Player, DX_M08_0460_OZU + +[Trigger] +nickname = badguy2 +system = Ku04 +Cnd_Destroyed = badguy, 2 +Act_SendComm = Ozu, Player, DX_M08_0470_OZU + +[Trigger] +nickname = badguy3 +system = Ku04 +Cnd_Destroyed = badguy, 3 +Act_SendComm = Ozu, Player, DX_M08_0480_OZU + +[Trigger] +nickname = badguy4 +system = Ku04 +Cnd_Destroyed = badguy, 4 +Act_SendComm = Ozu, Player, DX_M08_0490_OZU + +[Trigger] +nickname = audio_killer +system = Ku04 +Cnd_True = no_params +Act_DeactTrig = transport50 +Act_DeactTrig = transport20 +Act_DeactTrig = gangster1 +Act_DeactTrig = gangster2 +Act_DeactTrig = gangster3 +Act_DeactTrig = platform1 +Act_DeactTrig = platform2 +Act_DeactTrig = badguy1 +Act_DeactTrig = badguy2 +Act_DeactTrig = badguy3 +Act_DeactTrig = badguy4 + diff --git a/DATA/MISSIONS/M08/npcships.ini b/DATA/MISSIONS/M08/npcships.ini new file mode 100644 index 0000000..f5dfa33 --- /dev/null +++ b/DATA/MISSIONS/M08/npcships.ini @@ -0,0 +1,54 @@ +[NPCShipArch] +nickname = MSN08_Juni +loadout = MSN08_Juni +level = d8 +ship_archetype = li_elite2 +pilot = MSN08_Juni +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN08_Ozu +loadout = MSN08_Ozu +level = d8 +ship_archetype = ku_dragon +pilot = MSN08_Ozu +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN08_Ozu_Reinforcement +loadout = MSN08_Ozu_Reinforcement +level = d8 +ship_archetype = ku_dragon +pilot = MSN08_Ozu_Reinforcement +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN08_Transport +loadout = MSN08_Transport +level = d8 +ship_archetype = ge_transport +pilot = MSN08_Transport +state_graph = TRANSPORT +npc_class = class_legality_lawful, class_transport + +[NPCShipArch] +nickname = MSN08_Nomad_Kusari_Light_Fighter +loadout = MSN08_Nomad_Kusari_Light_Fighter +level = d8 +ship_archetype = ku_fighter +pilot = MSN08_Nomad_Kusari_Light_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN08_Nomad_Kusari_Heavy_Fighter +loadout = MSN08_Nomad_Kusari_Heavy_Fighter +level = d8 +ship_archetype = ku_elite +pilot = MSN08_Nomad_Kusari_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + diff --git a/DATA/MISSIONS/M09/m009_s050a_ku06_01_bar_offer.ini b/DATA/MISSIONS/M09/m009_s050a_ku06_01_bar_offer.ini new file mode 100644 index 0000000..1675b7b --- /dev/null +++ b/DATA/MISSIONS/M09/m009_s050a_ku06_01_bar_offer.ini @@ -0,0 +1,14 @@ +[CharacterEncounter] +Location = Ku06_01_base, Bar +offer = scripts\story\s050a_offer_Ozu_bw_02_Bar_01.thn +accept = scripts\story\s050b_accept_Ozu_bw_02_Bar_01.thn +decline = scripts\story\s050c_decline_Ozu_bw_02_Bar_01.thn +decision = scripts\story\s050e_decision_Ozu_bw_02_Bar_01.thn +mission_text_id = 23605 +autoplay = true + +[Char] +npc = Ozu +actor = Ozu +fidget = scripts\story\s050fa_fidget_Ozu_bw_02_Bar_01.thn + diff --git a/DATA/MISSIONS/M09/m009_s050d_ku06_01_bar_reoffer.ini b/DATA/MISSIONS/M09/m009_s050d_ku06_01_bar_reoffer.ini new file mode 100644 index 0000000..9c3676c --- /dev/null +++ b/DATA/MISSIONS/M09/m009_s050d_ku06_01_bar_reoffer.ini @@ -0,0 +1,14 @@ +[CharacterEncounter] +Location = Ku06_01_base, Bar +accept = scripts\story\s050b_accept_Ozu_bw_02_Bar_01.thn +decline = scripts\story\s050c_decline_Ozu_bw_02_Bar_01.thn +offer = scripts\story\s050d_reoffer_Ozu_bw_02_Bar_01.thn +decision = scripts\story\s050e_decision_Ozu_bw_02_Bar_01.thn +mission_text_id = 23605 +autoplay = true + +[Char] +npc = Ozu +actor = Ozu +fidget = scripts\story\s050fa_fidget_Ozu_bw_02_Bar_01.thn + diff --git a/DATA/MISSIONS/M09/m009_s051xa_ku07_01_nrml.ini b/DATA/MISSIONS/M09/m009_s051xa_ku07_01_nrml.ini new file mode 100644 index 0000000..0940e62 --- /dev/null +++ b/DATA/MISSIONS/M09/m009_s051xa_ku07_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Ku07_02_base, Deck +action = scripts\story\s051xa_nrml_Tekagi_pl_05_Deck_01.thn +autoplay = true +relocate_player = Bar + +[Char] +npc = Ozu +actor = Ozu +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M09/m009_s051xb_ku07_01_nrml.ini b/DATA/MISSIONS/M09/m009_s051xb_ku07_01_nrml.ini new file mode 100644 index 0000000..5e57f10 --- /dev/null +++ b/DATA/MISSIONS/M09/m009_s051xb_ku07_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Ku07_02_base, Bar +action = scripts\story\s051xb_nrml_Tekagi_pl_05_Spcl1_01.thn +autoplay = true +relocate_player = Deck + +[Char] +npc = Ozu +actor = Ozu +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M09/m009_s051xc_ku07_01_nrml.ini b/DATA/MISSIONS/M09/m009_s051xc_ku07_01_nrml.ini new file mode 100644 index 0000000..d9bddf3 --- /dev/null +++ b/DATA/MISSIONS/M09/m009_s051xc_ku07_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Ku07_02_base, Deck +action = scripts\story\s051xc_nrml_Tekagi_pl_05_Deck_01.thn +autoplay = true +relocate_player = spaceflight + +[Char] +npc = Ozu +actor = Ozu +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M09/m009_s052x_ku06_01_nrml.ini b/DATA/MISSIONS/M09/m009_s052x_ku06_01_nrml.ini new file mode 100644 index 0000000..dd8e128 --- /dev/null +++ b/DATA/MISSIONS/M09/m009_s052x_ku06_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Ku06_01_base, Cityscape +action = scripts\story\s052x_nrml_Akira_bw_02_Cityscape_01.thn +autoplay = true +relocate_player = Cityscape + +[Char] +npc = Akira +actor = Akira +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M09/m09.ini b/DATA/MISSIONS/M09/m09.ini new file mode 100644 index 0000000..55db959 --- /dev/null +++ b/DATA/MISSIONS/M09/m09.ini @@ -0,0 +1,2195 @@ +[Mission] +npc_ship_file = missions\m09\npcships.ini + +[NNObjective] +nickname = mlog_awaiting_objective +state = HIDDEN +type = ids, 21660 + +[NNObjective] +nickname = mlog_meet_ozu_in_the_bar +state = HIDDEN +type = ids, 23610 + +[NNObjective] +nickname = mlog_meet_ozu_on_kyoto +state = HIDDEN +type = ids, 23675 + +[NNObjective] +nickname = mlog_meet_ozu_in_space +state = HIDDEN +type = navmarker, Ku06, 23615, 26615, 63, 0, 460 + +[NNObjective] +nickname = mlog_fly_to_the_jumphole +state = HIDDEN +type = rep_inst, Ku06, 23620, 26620, 15573, 0, 67, Ku06_to_Ku07_hole + +[NNObjective] +nickname = mlog_take_jumphole_to_tohoku +state = HIDDEN +type = rep_inst, Ku06, 23625, 26625, 15573, 0, 67, Ku06_to_Ku07_hole + +[NNObjective] +nickname = mlog_fly_to_the_blood_dragon_outpost +state = HIDDEN +type = rep_inst, Ku07, 23630, 26630, -52535, 0, 7387, Ku07_01 + +[NNObjective] +nickname = mlog_go_to_tekagis_arch +state = HIDDEN +type = rep_inst, Ku07, 23635, 26635, -37988, 1000, 20578, Ku07_02 + +[NNObjective] +nickname = mlog_destroy_the_tekagi_patrol +state = HIDDEN +type = ids, 23690 + +[NNObjective] +nickname = mlog_go_to_tekagis_arch_2 +state = HIDDEN +type = rep_inst, Ku07, 23695, 26635, -37988, 1000, 20578, Ku07_02 + +[NNObjective] +nickname = mlog_destroy_the_generators +state = HIDDEN +type = ids, 23640 + +[NNObjective] +nickname = mlog_dock_with_arch +state = HIDDEN +type = rep_inst, Ku07, 23645, 26645, -37988, 1000, 20578, Ku07_02 + +[NNObjective] +nickname = mlog_fly_to_juni +state = HIDDEN +type = rep_inst, Ku07, 23685, 26685, -59029, 0, 16706, juni + +[NNObjective] +nickname = mlog_destroy_the_rheinland_forces +state = HIDDEN +type = ids, 23680 + +[NNObjective] +nickname = mlog_fly_to_the_chugoku_jumphole +state = HIDDEN +type = rep_inst, Ku07, 23670, 26670, -59029, 0, 16706, Ku07_to_Ku06_hole + +[NNObjective] +nickname = mlog_fly_to_the_chugoku_jumphole_2 +state = HIDDEN +type = rep_inst, Ku07, 23700, 26670, -59029, 0, 16706, Ku07_to_Ku06_hole + +[NNObjective] +nickname = mlog_take_the_jumphole_back_to_ku06 +state = HIDDEN +type = rep_inst, Ku07, 23650, 26650, -59029, 0, 16706, Ku07_to_Ku06_hole + +[NNObjective] +nickname = mlog_return_to_the_dragonbase_with_akira +state = HIDDEN +type = rep_inst, Ku06, 23655, 26655, 63, 0, 460, Ku06_01 + +[NNObjective] +nickname = mlog_dock_with_the_dragonbase +state = HIDDEN +type = rep_inst, Ku06, 23660, 26660, 63, 0, 460, Ku06_01 + +[NPC] +nickname = juni_m09 +npc_ship_arch = MSN09_juni +voice = juni +space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female +affiliation = fc_uk_grp +individual_name = 216702 + +[NPC] +nickname = Ozu +npc_ship_arch = MSN09_Ozu +voice = Ozu +space_costume = ku_sales_head, pl_male1_journeyman_body, comm_br_elite +affiliation = fc_bd_grp +individual_name = 216900 + +[NPC] +nickname = dragon_wing1_1_pilot +npc_ship_arch = MSN09_Ozu_Escort +voice = pilot_c_ill_m02 +space_costume = pl_male8_head_hat, pl_male3_journeyman_body, comm_br_elite +affiliation = fc_bd_grp +individual_name = 1 + +[NPC] +nickname = dragon_wing2_1_pilot +npc_ship_arch = MSN09_Ozu_Reinforcement +voice = pilot_f_leg_m01 +affiliation = fc_bd_grp +individual_name = 1 + +[NPC] +nickname = dragon_wing3_1_pilot +npc_ship_arch = MSN09_Ozu_Reinforcement +voice = pilot_c_ill_f01 +affiliation = fc_bd_grp +individual_name = 1 + +[NPC] +nickname = tekagi_defense_light_fighter +npc_ship_arch = MSN09_Nomad_Kusari_Light_Fighter +voice = pilot_c_leg_m01 +affiliation = ku_n_grp +individual_name = 1 + +[NPC] +nickname = tekagi_defense_heavy_fighter +npc_ship_arch = MSN09_Nomad_Kusari_Heavy_Fighter +voice = pilot_c_leg_m01 +affiliation = ku_n_grp +individual_name = 1 + +[NPC] +nickname = tekagi_defense_gunboat +npc_ship_arch = MSN09_Nomad_Kusari_Gunboat +voice = pilot_c_leg_m01 +affiliation = ku_n_grp +individual_name = 216905 + +[NPC] +nickname = tekagi_defense_cruiser +npc_ship_arch = MSN09_Nomad_Kusari_Cruiser +voice = pilot_c_leg_m01 +affiliation = ku_n_grp +individual_name = 216906 + +[NPC] +nickname = tekagi_defense_battleship +npc_ship_arch = MSN09_Kusari_Battleship +voice = pilot_c_leg_m01 +affiliation = ku_n_grp +individual_name = 216904 + +[NPC] +nickname = Akira +npc_ship_arch = MSN09_Akira +voice = Hakkera +space_costume = ku_tenji_head_hat, pi_pirate8_body, comm_ku_kym +affiliation = fc_bd_grp +individual_name = 216901 + +[NPC] +nickname = akira_wing1_1_pilot +npc_ship_arch = MSN09_Akira_Escort +voice = pilot_c_ill_m02 +affiliation = fc_bd_grp +individual_name = 1 + +[NPC] +nickname = rh_gunboat_m09_1 +affiliation = rh_n_grp +npc_ship_arch = MSN09_Nomad_Rheinland_Gunboat +space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman +voice = pilot_c_leg_m01 +individual_name = 216909 + +[NPC] +nickname = rh_gunboat_m09_2 +affiliation = rh_n_grp +npc_ship_arch = MSN09_Nomad_Rheinland_Gunboat +space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman +voice = pilot_c_leg_m01 +individual_name = 216910 + +[MsnSolar] +nickname = generator_1 +string_id = 216903 +faction = li_lsf_grp +position = -38214, 2771, 20915 +orientation = 0.974221, 0.003925, -0.224916, 0.017005 +archetype = space_arch_generator +loadout = space_arch_generator +radius = 0 +label = lbl_shield_generators + +[MsnSolar] +nickname = generator_2 +string_id = 216903 +faction = li_lsf_grp +position = -37885, 2782, 20240 +orientation = 0.224916, -0.017005, 0.974221, 0.003925 +archetype = space_arch_generator +loadout = space_arch_generator +radius = 0 +label = lbl_shield_generators + +[MsnSolar] +nickname = generator_3 +string_id = 216903 +faction = li_lsf_grp +position = -37713, 2788, 20742 +orientation = 0.847919, -0.009248, 0.529838, 0.014800 +archetype = space_arch_generator +loadout = space_arch_generator +radius = 0 +label = lbl_shield_generators + +[MsnSolar] +nickname = generator_4 +string_id = 216903 +faction = li_lsf_grp +position = -38386, 2765, 20413 +orientation = 0.529838, 0.014800, -0.847919, 0.009248 +archetype = space_arch_generator +loadout = space_arch_generator +radius = 0 +label = lbl_shield_generators + +[MsnShip] +nickname = Ozu +NPC = Ozu +position = -1549, 719, 726 +orientation = 0.293520, -0.016404, 0.954519, 0.049698 +label = dragon_wing1 +init_objectives = no_ol +jumper = true +label = us +label = lbl_should_be_healed + +[MsnShip] +nickname = dragon_wing1_2 +NPC = dragon_wing1_1_pilot +label = dragon_wing1 +init_objectives = no_ol +random_name = true +jumper = true +label = us +label = lbl_should_be_healed + +[MsnShip] +nickname = dragon_wing1_3 +NPC = dragon_wing1_1_pilot +label = dragon_wing1 +init_objectives = no_ol +random_name = true +jumper = true +label = us + +[MsnShip] +nickname = dragon_wing1_4 +NPC = dragon_wing1_1_pilot +label = dragon_wing1 +init_objectives = no_ol +random_name = true +jumper = true +label = us + +[MsnShip] +nickname = dragon_wing2_2 +NPC = dragon_wing2_1_pilot +label = dragon_wing2 +init_objectives = no_ol +random_name = true +label = us +label = lbl_should_be_healed + +[MsnShip] +nickname = dragon_wing2_3 +NPC = dragon_wing2_1_pilot +label = dragon_wing2 +init_objectives = no_ol +random_name = true +label = us + +[MsnShip] +nickname = dragon_wing2_4 +NPC = dragon_wing2_1_pilot +label = dragon_wing2 +init_objectives = no_ol +random_name = true +label = us + +[MsnShip] +nickname = dragon_wing3_1 +NPC = dragon_wing3_1_pilot +label = dragon_wing2 +init_objectives = no_ol +random_name = true +label = us + +[MsnShip] +nickname = dragon_wing3_2 +NPC = dragon_wing3_1_pilot +label = dragon_wing2 +init_objectives = no_ol +random_name = true +label = us + +[MsnShip] +nickname = dragon_wing3_3 +NPC = dragon_wing3_1_pilot +label = dragon_wing2 +init_objectives = no_ol +random_name = true +label = us + +[MsnShip] +nickname = dragon_wing3_4 +NPC = dragon_wing3_1_pilot +label = dragon_wing2 +init_objectives = no_ol +random_name = true +label = us + +[MsnShip] +nickname = dragon_reinforcement_wing_1 +NPC = dragon_wing1_1_pilot +label = lbl_dragon_reinforcement_wing +random_name = true +label = us + +[MsnShip] +nickname = dragon_reinforcement_wing_2 +NPC = dragon_wing2_1_pilot +label = lbl_dragon_reinforcement_wing +random_name = true +label = us + +[MsnShip] +nickname = dragon_reinforcement_wing_3 +NPC = dragon_wing2_1_pilot +label = lbl_dragon_reinforcement_wing +random_name = true +label = us + +[MsnShip] +nickname = dragon_reinforcement_wing_4 +NPC = dragon_wing2_1_pilot +label = lbl_dragon_reinforcement_wing +random_name = true +label = us + +[MsnShip] +nickname = tekagi_defense_wing_light_fighter1 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_defense_wing +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_light_fighter2 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_defense_wing +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_light_fighter3 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_defense_wing +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_light_fighter4 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_defense_wing +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_heavy_fighter1 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_defense_wing +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_heavy_fighter2 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_defense_wing +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_heavy_fighter3 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_defense_wing +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_heavy_fighter4 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_defense_wing +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_reinforcement_lf1 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_defense_wing +label = lbl_tekagi_defense_wing_reinforcement_1 +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_reinforcement_lf2 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_defense_wing +label = lbl_tekagi_defense_wing_reinforcement_2 +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_reinforcement_lf3 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_defense_wing +label = lbl_tekagi_defense_wing_reinforcement_2 +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_reinforcement_lf4 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_defense_wing +label = lbl_tekagi_defense_wing_reinforcement_2 +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_reinforcement_hf1 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_defense_wing +label = lbl_tekagi_defense_wing_reinforcement_1 +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_reinforcement_hf2 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_defense_wing +label = lbl_tekagi_defense_wing_reinforcement_1 +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_reinforcement_hf3 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_defense_wing +label = lbl_tekagi_defense_wing_reinforcement_1 +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_reinforcement_hf4 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_defense_wing +label = lbl_tekagi_defense_wing_reinforcement_2 +random_name = true + +[MsnShip] +nickname = tekagi_defense_wing_gunboat1 +NPC = tekagi_defense_gunboat +label = lbl_tekagi_defense_wing + +[MsnShip] +nickname = tekagi_defense_wing_cruiser1 +NPC = tekagi_defense_cruiser +label = lbl_tekagi_defense_wing + +[MsnSolar] +nickname = tekagi_defense_wing_battleship1 +string_id = 216904 +faction = ku_n_grp +position = -38764, 3000, 20756 +archetype = MSN_d_k_battleship +loadout = MSN09_Kusari_Battleship +radius = 0 +label = lbl_tekagi_defense_wing + +[MsnShip] +nickname = tekagi_patrol_wing1_heavy_fighter1 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_patrol_wing1 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing1_light_fighter1 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing1 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing1_light_fighter2 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing1 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing1_light_fighter3 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing1 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing2_heavy_fighter1 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_patrol_wing2 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing2_light_fighter1 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing2 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing2_light_fighter2 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing2 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing2_light_fighter3 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing2 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing3_heavy_fighter1 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_patrol_wing3 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing3_light_fighter1 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing3 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing3_light_fighter2 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing3 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing3_light_fighter3 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing3 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing4_heavy_fighter1 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_patrol_wing4 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing4_light_fighter1 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing4 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing4_light_fighter2 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing4 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_patrol_wing4_light_fighter3 +NPC = tekagi_defense_light_fighter +label = lbl_tekagi_patrol_wing4 +label = lbl_tekagi_patrol_ship +random_name = true + +[MsnShip] +nickname = tekagi_nebula_wing1_heavy_fighter1 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_nebula_wing1 +random_name = true + +[MsnShip] +nickname = tekagi_nebula_wing1_heavy_fighter2 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_nebula_wing1 +random_name = true + +[MsnShip] +nickname = tekagi_nebula_wing1_heavy_fighter3 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_nebula_wing1 +random_name = true + +[MsnShip] +nickname = tekagi_nebula_wing1_heavy_fighter4 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_nebula_wing1 +random_name = true + +[MsnShip] +nickname = tekagi_nebula_wing1_heavy_fighter5 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_nebula_wing1 +random_name = true + +[MsnShip] +nickname = tekagi_nebula_wing1_heavy_fighter6 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_nebula_wing1 +random_name = true + +[MsnShip] +nickname = tekagi_nebula_wing1_heavy_fighter7 +NPC = tekagi_defense_heavy_fighter +label = lbl_tekagi_nebula_wing1 +random_name = true + +[MsnShip] +nickname = escape_gunboat1 +NPC = rh_gunboat_m09_1 +label = lbl_escape_ships + +[MsnShip] +nickname = escape_gunboat2 +NPC = rh_gunboat_m09_2 +label = lbl_escape_ships + +[MsnShip] +nickname = escape_fighter1 +NPC = tekagi_defense_heavy_fighter +label = lbl_escape_ships +random_name = true + +[MsnShip] +nickname = escape_fighter2 +NPC = tekagi_defense_light_fighter +label = lbl_escape_ships +random_name = true + +[MsnShip] +nickname = escape_fighter3 +NPC = tekagi_defense_light_fighter +label = lbl_escape_ships +random_name = true + +[MsnShip] +nickname = escape_fighter4 +NPC = tekagi_defense_light_fighter +label = lbl_escape_ships +random_name = true + +[MsnShip] +nickname = juni +NPC = juni_m09 +label = lbl_juni_wing +label = lbl_juni_wing_hates_destroyer +jumper = true +label = us +label = lbl_should_be_healed + +[MsnShip] +nickname = juni_wing1_1 +NPC = dragon_wing1_1_pilot +label = lbl_juni_wing +label = lbl_juni_wing_hates_destroyer +random_name = true +jumper = true +label = us + +[MsnShip] +nickname = juni_wing1_2 +NPC = dragon_wing1_1_pilot +label = lbl_juni_wing +label = lbl_juni_wing_hates_destroyer +random_name = true +jumper = true +label = us + +[MsnShip] +nickname = juni_wing1_3 +NPC = dragon_wing1_1_pilot +label = lbl_juni_wing +label = lbl_juni_wing_hates_cruiser +random_name = true +jumper = true +label = us + +[MsnShip] +nickname = juni_wing1_4 +NPC = dragon_wing1_1_pilot +label = lbl_juni_wing +label = lbl_juni_wing_hates_cruiser +random_name = true +jumper = true +label = us + +[MsnShip] +nickname = Akira +NPC = Akira +label = akira_wing +init_objectives = no_ol +jumper = true +label = us +label = lbl_should_be_healed + +[MsnShip] +nickname = akira_wing1_2 +NPC = akira_wing1_1_pilot +label = akira_wing +init_objectives = no_ol +random_name = true +jumper = true +label = us + +[MsnShip] +nickname = akira_wing1_3 +NPC = akira_wing1_1_pilot +label = akira_wing +init_objectives = no_ol +random_name = true +jumper = true +label = us + +[MsnShip] +nickname = akira_wing1_4 +NPC = akira_wing1_1_pilot +label = akira_wing +init_objectives = no_ol +random_name = true +jumper = true +label = us + +[MsnFormation] +nickname = dragon_wing1 +position = -1549, 719, 726 +orientation = 0.293520, -0.016404, 0.954519, 0.049698 +formation = form_fighter_basic +ship = dragon_wing1_2 +ship = dragon_wing1_3 +ship = dragon_wing1_4 + +[MsnFormation] +nickname = dragon_wing2 +position = -52440, -300, 7378 +orientation = 0.293520, -0.016404, 0.954519, 0.049698 +formation = form_fighter_basic +ship = dragon_wing2_2 +ship = dragon_wing2_3 +ship = dragon_wing2_4 + +[MsnFormation] +nickname = dragon_wing3 +position = -52440, -100, 7378 +orientation = 0.293520, -0.016404, 0.954519, 0.049698 +formation = form_fighter_basic +ship = dragon_wing3_1 +ship = dragon_wing3_2 +ship = dragon_wing3_3 +ship = dragon_wing3_4 + +[MsnFormation] +nickname = dragon_reinforcement_wing_formation +position = -42532, 2000, 17084 +orientation = 0.293520, -0.016404, 0.954519, 0.049698 +formation = form_fighter_basic +ship = dragon_reinforcement_wing_1 +ship = dragon_reinforcement_wing_2 +ship = dragon_reinforcement_wing_3 +ship = dragon_reinforcement_wing_4 + +[MsnFormation] +nickname = tekagi_defense_wing_fighter_formation +position = -41844, 2000, 20296 +formation = form_fighter_basic +ship = tekagi_defense_wing_heavy_fighter1 +ship = tekagi_defense_wing_heavy_fighter2 +ship = tekagi_defense_wing_heavy_fighter3 +ship = tekagi_defense_wing_heavy_fighter4 + +[MsnFormation] +nickname = tekagi_defense_wing_gunboat_formation +position = -38411, 3000, 21552 +formation = form_fighter_basic +ship = tekagi_defense_wing_gunboat1 +ship = tekagi_defense_wing_light_fighter1 +ship = tekagi_defense_wing_light_fighter2 + +[MsnFormation] +nickname = tekagi_defense_wing_fighter_reinforcements_1 +rel_pos = 180, Player, 2600 +formation = form_fighter_basic +ship = tekagi_defense_wing_reinforcement_lf1 +ship = tekagi_defense_wing_reinforcement_hf1 +ship = tekagi_defense_wing_reinforcement_hf2 +ship = tekagi_defense_wing_reinforcement_hf3 + +[MsnFormation] +nickname = tekagi_defense_wing_fighter_reinforcements_2 +rel_pos = 180, Player, 2600 +formation = form_fighter_basic +ship = tekagi_defense_wing_reinforcement_hf4 +ship = tekagi_defense_wing_reinforcement_lf2 +ship = tekagi_defense_wing_reinforcement_lf3 +ship = tekagi_defense_wing_reinforcement_lf4 + +[MsnFormation] +nickname = tekagi_defense_wing_cruiser_formation +position = -39907, 2000, 17128 +formation = form_fighter_basic +ship = tekagi_defense_wing_cruiser1 +ship = tekagi_defense_wing_light_fighter3 +ship = tekagi_defense_wing_light_fighter4 + +[MsnFormation] +nickname = tekagi_patrol_wing1_fighter_formation +position = -48530, 1000, 16815 +formation = form_fighter_basic +ship = tekagi_patrol_wing1_heavy_fighter1 +ship = tekagi_patrol_wing1_light_fighter1 +ship = tekagi_patrol_wing1_light_fighter2 +ship = tekagi_patrol_wing1_light_fighter3 + +[MsnFormation] +nickname = tekagi_patrol_wing2_fighter_formation +position = -51574, 1000, 20480 +formation = form_fighter_basic +ship = tekagi_patrol_wing2_heavy_fighter1 +ship = tekagi_patrol_wing2_light_fighter1 +ship = tekagi_patrol_wing2_light_fighter2 +ship = tekagi_patrol_wing2_light_fighter3 + +[MsnFormation] +nickname = tekagi_patrol_wing3_fighter_formation +position = -56217, 1000, 21996 +formation = form_fighter_basic +ship = tekagi_patrol_wing3_heavy_fighter1 +ship = tekagi_patrol_wing3_light_fighter1 +ship = tekagi_patrol_wing3_light_fighter2 +ship = tekagi_patrol_wing3_light_fighter3 + +[MsnFormation] +nickname = tekagi_patrol_wing4_fighter_formation +position = -61195, 1000, 21808 +formation = form_fighter_basic +ship = tekagi_patrol_wing4_heavy_fighter1 +ship = tekagi_patrol_wing4_light_fighter1 +ship = tekagi_patrol_wing4_light_fighter2 +ship = tekagi_patrol_wing4_light_fighter3 + +[MsnFormation] +nickname = tekagi_nebula_attackers_formation +rel_pos = 75, Player, 2500 +formation = form_fighter_basic +ship = tekagi_nebula_wing1_heavy_fighter1 +ship = tekagi_nebula_wing1_heavy_fighter2 +ship = tekagi_nebula_wing1_heavy_fighter3 +ship = tekagi_nebula_wing1_heavy_fighter4 +ship = tekagi_nebula_wing1_heavy_fighter5 +ship = tekagi_nebula_wing1_heavy_fighter6 +ship = tekagi_nebula_wing1_heavy_fighter7 + +[MsnFormation] +nickname = juni_wing +position = -58650, 0, 17265 +orientation = 0.717000, -0.015000, -0.696700, -0.013900 +rel_pos = 90, Player, 8300 +formation = form_fighter_basic +ship = juni +ship = juni_wing1_1 +ship = juni_wing1_2 + +[MsnFormation] +nickname = escape_wing1 +formation = form_fighter_basic +rel_pos = 110, Player, 8400 +ship = escape_gunboat1 +ship = escape_fighter1 +ship = escape_fighter2 + +[MsnFormation] +nickname = escape_wing2 +formation = form_fighter_basic +rel_pos = 70, Player, 8400 +ship = escape_gunboat2 +ship = escape_fighter3 +ship = escape_fighter4 + +[MsnFormation] +nickname = akira_wing1 +position = -38114, 3050, 10413 +orientation = 0.293520, -0.016404, 0.954519, 0.049698 +formation = form_fighter_basic +ship = Akira +ship = akira_wing1_2 +ship = akira_wing1_3 +ship = akira_wing1_4 + +[Objlist] +nickname = cruise_to_player_obj +GotoShip = goto, Player, 500, true + +[Objlist] +nickname = break_formation +BreakFormation = no_params + +[Trigger] +nickname = setup_juni +Cnd_True = no_params +Act_MarkObj = juni, 1 +Act_Invulnerable = juni, true, false, 0.900000 +Act_ActTrig = juni_dies +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = setup_ozu +Cnd_True = no_params +Act_MarkObj = Ozu, 1 +Act_Invulnerable = Ozu, true, false, 0.900000 +Act_ActTrig = ozu_dies +Act_SetVibe = Ozu, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = setup_akira +Cnd_True = no_params +Act_MarkObj = Akira, 1 +Act_Invulnerable = Akira, true, false, 0.900000 +Act_ActTrig = akira_dies +Act_SetVibe = Akira, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = juni_dies +Cnd_Destroyed = juni, 1, EXPLODE +Act_ChangeState = FAIL, 23797 + +[Trigger] +nickname = ozu_dies +Cnd_Destroyed = Ozu, 1, EXPLODE +Act_ChangeState = FAIL, 23796 + +[Trigger] +nickname = akira_dies +Cnd_Destroyed = Akira, 1, EXPLODE +Act_ChangeState = FAIL, 23795 + +[Trigger] +nickname = revert_cam +Cnd_True = no_params +Act_RevertCam = no_params + +[Trigger] +nickname = key_offer +Cnd_True = no_params +Act_ActTrig = lce_bar_ku06_01 + +[Trigger] +nickname = tr_offer +InitState = ACTIVE +Cnd_True = no_params +Act_ActTrig = lce_bar_ku06_01 +Act_ActTrig = space_enter +Act_ActTrig = lce_cityscape_ku06_01 +Act_NNPath = 23675, 23660, Ku06_01, Ku06 +Act_ActTrig = always_friendly_kyoto + +[Trigger] +nickname = always_friendly_kyoto +Cnd_True = no_params +repeatable = true +Act_SetVibeOfferBaseHack = Ku06_01 + +[Trigger] +nickname = lce_cityscape_ku06_01 +Cnd_LocEnter = cityscape, Ku06_01_base +Act_SetNNObj = mlog_meet_ozu_in_the_bar +repeatable = true + +[Trigger] +nickname = space_enter +Cnd_InSpace = true +Act_EtherComm = Ozu, 216900, Player, DX_M09_0000_OZU, -1, ku_sales_head, pl_male1_journeyman_body + +[Trigger] +nickname = lce_bar_ku06_01 +Cnd_LocEnter = bar, Ku06_01_base +Act_AddRTC = missions\m09\M009_s050a_Ku06_01_bar_offer.ini +Act_ActTrig = mrp_reject +Act_ActTrig = mrp_accept +Act_DeactTrig = lce_cityscape_ku06_01 + +[Trigger] +nickname = mrp_reject +Cnd_MsnResponse = reject +Act_RemoveRTC = missions\m09\M009_s050a_Ku06_01_bar_offer.ini +Act_AddRTC = missions\m09\M009_s050d_Ku06_01_bar_reoffer.ini, repeatable +Act_NNIds = 30905, HISTORY + +[Trigger] +nickname = mrp_accept +Cnd_MsnResponse = accept +Act_RemoveRTC = missions\m09\M009_s050d_Ku06_01_bar_reoffer.ini +Act_DeactTrig = mrp_reject +Act_DeactTrig = space_enter +Act_SetTitle = 23600 +Act_SetOffer = 23605 +Act_SetNNObj = mlog_meet_ozu_in_space +Act_LockDock = Player, Ku06_to_Ku07_hole, unlock +Act_PlayerCanDock = false +Act_ActTrig = spe_Ku06_01 +Act_NNIds = 30900, HISTORY +Act_RandomPop = false +Act_DeactTrig = always_friendly_kyoto + +[Trigger] +nickname = key_to_space +system = Ku06 +Cnd_True = no_params +Act_RelocateShip = Player, -914, 432, 621, 0.672713, 0.103554, 0.724432, -0.109229 +Act_SpawnShip = Ozu +Act_ActTrig = setup_ozu +Act_SendComm = Ozu, Player, DX_M09_0100_OZU +Act_GiveObjList = Player, make_ozu_formation +Act_SetPriority = dragon_wing1, NORMAL +Act_ActTrig = commcomplete_DX_M09_0100_OZU +Act_ActTrig = start_travel_to_jumphole_dialog +Act_RandomPop = false + +[Trigger] +nickname = spe_Ku06_01 +Cnd_SpaceEnter = no_params +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_SpawnShip = Ozu +Act_ActTrig = setup_ozu +Act_ActTrig = lcp_ku06_01 +Act_PlayMusic = music_anticipation_light, none, none, none + +[Trigger] +nickname = lcp_ku06_01 +Cnd_LaunchComplete = Player +Act_SendComm = Ozu, Player, DX_M09_0100_OZU +Act_GiveObjList = Player, make_ozu_formation +Act_SetPriority = dragon_wing1, NORMAL +Act_ActTrig = commcomplete_DX_M09_0100_OZU +Act_ActTrig = start_travel_to_jumphole_dialog + +[Objlist] +nickname = make_ozu_formation +SetPriority = NORMAL +FollowPlayer = form_fighter_basic, Ozu, dragon_wing1_2, dragon_wing1_3, dragon_wing1_4 + +[Trigger] +nickname = commcomplete_DX_M09_0100_OZU +Cnd_CommComplete = DX_M09_0100_OZU +Act_NagDistTowards = OBJ, towards_Ku06_to_Ku07_hole, Ozu, Ku06_to_Ku07_hole, 23750 +Act_SetNNObj = mlog_fly_to_the_jumphole + +[Trigger] +nickname = start_travel_to_jumphole_dialog +Cnd_DistShip = inside, Player, Ku06_to_Ku07_hole, 14000 +Act_EtherComm = juni, 216902, Player, DX_M09_0110_JUNI, -1, pl_female4_head, li_hatcher_body +Act_ActTrig = commcomplete_DX_M09_0110_JUNI + +[Trigger] +nickname = commcomplete_DX_M09_0110_JUNI +Cnd_CommComplete = DX_M09_0110_JUNI +Act_SendComm = Ozu, Player, DX_M09_0120_OZU +Act_ActTrig = commcomplete_DX_M09_0120_OZU + +[Trigger] +nickname = commcomplete_DX_M09_0120_OZU +Cnd_CommComplete = DX_M09_0120_OZU +Act_EtherComm = juni, 216902, Player, DX_M09_0130_JUNI, -1, pl_female4_head, li_hatcher_body +Act_ActTrig = commcomplete_DX_M09_0130_JUNI + +[Trigger] +nickname = commcomplete_DX_M09_0130_JUNI +Cnd_CommComplete = DX_M09_0130_JUNI +Act_SendComm = Ozu, Player, DX_M09_0140_OZU +Act_ActTrig = commcomplete_DX_M09_0140_OZU + +[Trigger] +nickname = commcomplete_DX_M09_0140_OZU +Cnd_CommComplete = DX_M09_0140_OZU +Act_EtherComm = juni, 216902, Player, DX_M09_0150_JUNI, -1, pl_female4_head, li_hatcher_body +Act_ActTrig = commcomplete_DX_M09_0150_JUNI + +[Trigger] +nickname = commcomplete_DX_M09_0150_JUNI +Cnd_CommComplete = DX_M09_0150_JUNI +Act_SendComm = Ozu, Player, DX_M09_0160_OZU +Act_ActTrig = commcomplete_DX_M09_0160_OZU + +[Trigger] +nickname = commcomplete_DX_M09_0160_OZU +Cnd_CommComplete = DX_M09_0160_OZU +Act_EtherComm = juni, 216902, Player, DX_M09_0165_JUNI, -1, pl_female4_head, li_hatcher_body +Act_ActTrig = start_near_jumphole_dialog + +[Trigger] +nickname = start_near_jumphole_dialog +Cnd_DistShip = inside, Player, Ku06_to_Ku07_hole, 3000 +Act_SendComm = Ozu, Player, DX_M09_0170_OZU +Act_ActTrig = start_at_jumphole_dialog + +[Trigger] +nickname = start_at_jumphole_dialog +Cnd_DistShip = inside, Player, Ku06_to_Ku07_hole, 1000 +Act_NagOff = towards_Ku06_to_Ku07_hole +Act_NagDistLeaving = at_Ku06_to_Ku07_hole, Ozu, Ku06_to_Ku07_hole, 23755 +Act_SendComm = Ozu, Player, DX_M09_0180_OZU +Act_SetNNObj = mlog_take_jumphole_to_tohoku +Act_PlayerCanDock = false, Ku06_to_Ku07_hole +Act_ActTrig = jumped_to_ku07 +Act_ActTrig = wait_for_ozu_in_ku07 +Act_NNIds = 30910, HISTORY +Act_ActTrig = syx_Ku06 + +[Trigger] +nickname = syx_Ku06 +Cnd_SystemExit = Ku06 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = key_to_ku07 +Cnd_True = no_params +Act_ActTrig = respawn_dragons +Act_MovePlayer = -58829, 100, 17086, 1000 +Act_RandomPop = false + +[Trigger] +nickname = respawn_dragons +Cnd_True = no_params +Act_SpawnShip = Ozu, no_ol, -58729, 0, 17086 +Act_ActTrig = setup_ozu +Act_SpawnFormation = dragon_wing1, -58829, 0, 17086 +Act_SetVibeLblToShip = dragon_wing1, Player, REP_FRIEND_THRESHOLD +Act_GiveObjList = Player, make_ozu_formation +Act_SetPriority = dragon_wing1, NORMAL +Act_ActTrig = tr_to_ku07 + +[Trigger] +nickname = jumped_to_ku07 +system = Ku07 +Cnd_SystemEnter = Ku07 +Act_PlayerCanDock = false +Act_SpawnFormation = dragon_wing1, -58829, 0, 17086 +Act_SetVibeLblToShip = dragon_wing1, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = patrol1_detects_player +Act_ActTrig = patrol2_detects_player +Act_ActTrig = patrol3_detects_player +Act_ActTrig = patrol4_detects_player +Act_PlayMusic = music_anticipation_more_forboding, none, none, none + +[Trigger] +nickname = patrol1_detects_player +Cnd_DistVec = inside, Player, -48530, 1000, 16815, 2500 +Act_SpawnFormation = tekagi_patrol_wing1_fighter_formation +Act_SetVibeLblToShip = lbl_tekagi_patrol_wing1, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_tekagi_patrol_wing1, us, REP_FRIEND_MAXIMUM +Act_GiveObjList = tekagi_patrol_wing1_heavy_fighter1, cruise_to_player_obj +Act_ActTrig = patrol1_near_player + +[Trigger] +nickname = patrol1_near_player +Cnd_DistShip = inside, Player, tekagi_patrol_wing1_heavy_fighter1, 1000 +Act_Cloak = lbl_tekagi_patrol_wing1, false +Act_SetVibeLblToShip = lbl_tekagi_patrol_wing1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_tekagi_patrol_wing1, us, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = us, lbl_tekagi_patrol_wing1, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = patrol2_detects_player +Cnd_DistVec = inside, Player, -51574, 1000, 20480, 2500 +Act_SpawnFormation = tekagi_patrol_wing2_fighter_formation +Act_SetVibeLblToShip = lbl_tekagi_patrol_wing2, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_tekagi_patrol_wing2, us, REP_FRIEND_MAXIMUM +Act_GiveObjList = tekagi_patrol_wing2_heavy_fighter1, cruise_to_player_obj +Act_ActTrig = patrol2_near_player + +[Trigger] +nickname = patrol2_near_player +Cnd_DistShip = inside, Player, tekagi_patrol_wing2_heavy_fighter1, 1000 +Act_Cloak = lbl_tekagi_patrol_wing2, false +Act_SetVibeLblToShip = lbl_tekagi_patrol_wing2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_tekagi_patrol_wing2, us, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = us, lbl_tekagi_patrol_wing2, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = patrol3_detects_player +Cnd_DistVec = inside, Player, -56217, 1000, 21996, 2500 +Act_SpawnFormation = tekagi_patrol_wing3_fighter_formation +Act_SetVibeLblToShip = lbl_tekagi_patrol_wing3, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_tekagi_patrol_wing3, us, REP_FRIEND_MAXIMUM +Act_GiveObjList = tekagi_patrol_wing3_heavy_fighter1, cruise_to_player_obj +Act_ActTrig = patrol3_near_player + +[Trigger] +nickname = patrol3_near_player +Cnd_DistShip = inside, Player, tekagi_patrol_wing3_heavy_fighter1, 1000 +Act_Cloak = lbl_tekagi_patrol_wing3, false +Act_SetVibeLblToShip = lbl_tekagi_patrol_wing3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_tekagi_patrol_wing3, us, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = us, lbl_tekagi_patrol_wing3, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = patrol4_detects_player +Cnd_DistVec = inside, Player, -61195, 1000, 21808, 2500 +Act_SpawnFormation = tekagi_patrol_wing4_fighter_formation +Act_SetVibeLblToShip = lbl_tekagi_patrol_wing4, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lbl_tekagi_patrol_wing4, us, REP_FRIEND_MAXIMUM +Act_GiveObjList = tekagi_patrol_wing4_heavy_fighter1, cruise_to_player_obj +Act_ActTrig = patrol4_near_player + +[Trigger] +nickname = patrol4_near_player +Cnd_DistShip = inside, Player, tekagi_patrol_wing4_heavy_fighter1, 1000 +Act_Cloak = lbl_tekagi_patrol_wing4, false +Act_SetVibeLblToShip = lbl_tekagi_patrol_wing4, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lbl_tekagi_patrol_wing4, us, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = us, lbl_tekagi_patrol_wing4, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = wait_for_ozu_in_ku07 +Cnd_NPCSystemEnter = Ku07, Player, Ozu +Act_GiveObjList = Player, make_ozu_formation +Act_SetPriority = dragon_wing1, NORMAL +Act_ActTrig = tr_to_ku07 + +[Trigger] +nickname = tr_to_ku07 +Cnd_True = no_params +Act_SpawnSolar = generator_1 +Act_SpawnSolar = generator_2 +Act_SpawnSolar = generator_3 +Act_SpawnSolar = generator_4 +Act_ActTrig = first_generator_dies +Act_ActTrig = last_generator_dies +Act_SetVibeLblToShip = lbl_shield_generators, Player, REP_HOSTILE_MAXIMUM +Act_SpawnFormation = dragon_wing2 +Act_SpawnFormation = dragon_wing3 +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_Invulnerable = dragon_wing1_2, true, false, 0.990000 +Act_Invulnerable = dragon_wing2_2, true, false, 0.990000 +Act_SpawnSolar = tekagi_defense_wing_battleship1 +Act_SpawnFormation = tekagi_defense_wing_gunboat_formation +Act_SpawnFormation = tekagi_defense_wing_cruiser_formation +Act_SpawnFormation = tekagi_defense_wing_fighter_formation +Act_SetVibeLblToShip = lbl_tekagi_defense_wing, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = lbl_tekagi_defense_wing, false +Act_SetVibe = Ku07_01, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = Ku07_02, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = us, Ku07_02, REP_FRIEND_MAXIMUM +Act_ActTrig = at_nebula_attack +Act_StartDialog = jumped_into_ku07_dialog +Act_ActTrig = commcomplete_DX_M09_0210_OZU + +[Dialog] +nickname = jumped_into_ku07_dialog +system = Ku07 +line = Ozu, Player, DX_M09_0190_OZU +line = dragon_wing1_2, Player, DX_M09_0200_DRAGON_1 +line = Ozu, Player, DX_M09_0210_OZU + +[Trigger] +nickname = commcomplete_DX_M09_0210_OZU +Cnd_CommComplete = DX_M09_0210_OZU +Act_SetNNObj = mlog_fly_to_the_blood_dragon_outpost +Act_NagDistTowards = OBJ, towards_blood_dragon_base, Ozu, Ku07_01, 23760 +Act_SendComm = dragon_wing1_2, Player, DX_M09_0211_DRAGON_1 +Act_ActTrig = half_way_to_blood_dragon_base + +[Trigger] +nickname = half_way_to_blood_dragon_base +Cnd_DistShip = inside, Player, Ku07_01, 9000 +Act_StartDialog = half_way_to_blood_dragon_base_dialog +Act_ActTrig = at_blood_dragon_base +Act_ActTrig = near_blood_dragon_base + +[Dialog] +nickname = half_way_to_blood_dragon_base_dialog +system = Ku07 +line = Ozu, Player, DX_M09_0212_OZU +line = Ozu, Player, DX_M09_0310_OZU + +[Trigger] +nickname = at_blood_dragon_base +Cnd_DistShip = inside, Player, Ku07_01, 1500 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_DeactTrig = patrol1_detects_player +Act_DeactTrig = patrol1_near_player +Act_DeactTrig = patrol2_detects_player +Act_DeactTrig = patrol2_near_player +Act_DeactTrig = patrol3_detects_player +Act_DeactTrig = patrol3_near_player +Act_DeactTrig = patrol4_detects_player +Act_DeactTrig = patrol4_near_player +Act_SetLifeTime = lbl_tekagi_patrol_ship, 5.000000 + +[Trigger] +nickname = near_blood_dragon_base +Cnd_DistShip = inside, Player, Ku07_01, 5000 +Act_SendComm = Ozu, Player, DX_M09_0380_OZU +Act_ActTrig = commcomplete_DX_M09_0380_OZU + +[Trigger] +nickname = commcomplete_DX_M09_0380_OZU +Cnd_CommComplete = DX_M09_0380_OZU +Act_EtherComm = ryuku, 196764, Player, DX_M09_0390_RYUKU, -1, pl_female6_head, ku_kym_body_gen +Act_ActTrig = commcomplete_DX_M09_0390_RYUKU + +[Trigger] +nickname = commcomplete_DX_M09_0390_RYUKU +Cnd_CommComplete = DX_M09_0390_RYUKU +Act_EtherComm = ryuku, 196764, Player, DX_M09_0391_RYUKU, -1, pl_female6_head, ku_kym_body_gen +Act_ActTrig = commcomplete_DX_M09_0391_RYUKU + +[Trigger] +nickname = commcomplete_DX_M09_0391_RYUKU +Cnd_CommComplete = DX_M09_0391_RYUKU +Act_SendComm = Ozu, Player, DX_M09_0410_OZU +Act_ActTrig = commcomplete_DX_M09_0410_OZU + +[Trigger] +nickname = commcomplete_DX_M09_0410_OZU +Cnd_CommComplete = DX_M09_0410_OZU +Act_EtherComm = ryuku, 196764, Player, DX_M09_0401_RYUKU, -1, pl_female6_head, ku_kym_body_gen +Act_ActTrig = commcomplete_DX_M09_0401_RYUKU + +[Trigger] +nickname = commcomplete_DX_M09_0401_RYUKU +Cnd_CommComplete = DX_M09_0401_RYUKU +Act_NagOff = towards_blood_dragon_base +Act_NagDistTowards = OBJ, towards_tekagi_base, Ozu, Ku07_02, 23765 +Act_SetNNObj = mlog_go_to_tekagis_arch +Act_StartDialog = before_arch_dialog +Act_GiveObjList = dragon_wing2_2, wing2_follow_player_to_arch +Act_GiveObjList = dragon_wing3_1, wing3_follow_player_to_arch +Act_Save = key_save_at_ryuku, 32905 +Act_PlayMusic = music_anticipation_motivated, none, none, none + +[Dialog] +nickname = before_arch_dialog +system = Ku07 +line = Ozu, Player, DX_M09_0430_OZU +line = dragon_wing2_2, Player, DX_M09_0440_DRAGON_2 + +[Trigger] +nickname = key_save_at_ryuku +system = Ku07 +Cnd_SpaceEnter = Ku07 +Act_PlayMusic = music_anticipation_motivated, none, none, none +Act_SpawnSolar = generator_1 +Act_SpawnSolar = generator_2 +Act_SpawnSolar = generator_3 +Act_SpawnSolar = generator_4 +Act_ActTrig = first_generator_dies +Act_ActTrig = last_generator_dies +Act_SetVibeLblToShip = lbl_shield_generators, Player, REP_HOSTILE_MAXIMUM +Act_SpawnShip = Ozu, no_ol, -52582, 0, 7553 +Act_ActTrig = setup_ozu +Act_PlayerCanDock = false +Act_RandomPop = false +Act_SpawnFormation = dragon_wing1, -52646, 25, 7539 +Act_SpawnFormation = dragon_wing2 +Act_SpawnFormation = dragon_wing3 +Act_Invulnerable = dragon_wing1_2, true, false, 0.990000 +Act_Invulnerable = dragon_wing2_2, true, false, 0.990000 +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_SpawnSolar = tekagi_defense_wing_battleship1 +Act_SpawnFormation = tekagi_defense_wing_gunboat_formation +Act_SpawnFormation = tekagi_defense_wing_cruiser_formation +Act_SpawnFormation = tekagi_defense_wing_fighter_formation +Act_SetVibeLblToShip = lbl_tekagi_defense_wing, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = lbl_tekagi_defense_wing, false +Act_SetVibe = Ku07_01, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = Ku07_02, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = us, Ku07_02, REP_FRIEND_MAXIMUM +Act_NagDistTowards = OBJ, towards_tekagi_base, Ozu, Ku07_02, 23765 +Act_SetNNObj = mlog_go_to_tekagis_arch +Act_GiveObjList = Player, make_ozu_formation +Act_SetPriority = dragon_wing1, NORMAL +Act_GiveObjList = dragon_wing2_2, wing2_follow_player_to_arch +Act_GiveObjList = dragon_wing3_1, wing3_follow_player_to_arch +Act_ActTrig = at_nebula_attack + +[Objlist] +nickname = wing2_follow_player_to_arch +SetPriority = NORMAL +Follow = Player, 50000, 0, -50, -150 + +[Objlist] +nickname = wing3_follow_player_to_arch +SetPriority = NORMAL +Follow = Player, 50000, -100, 50, -200 + +[Trigger] +nickname = bring_in_tekagi_reinforcements1 +Cnd_True = no_params +Act_SpawnFormation = tekagi_defense_wing_fighter_reinforcements_1 +Act_SetVibeLblToShip = lbl_tekagi_defense_wing_reinforcement_1, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = lbl_tekagi_defense_wing_reinforcement_1, false +Act_GiveObjList = tekagi_defense_wing_fighter_reinforcements_1, cruise_to_player_at_arch_battle +Act_ActTrig = respawn_reinforcements1 + +[Trigger] +nickname = respawn_reinforcements1 +Cnd_Destroyed = lbl_tekagi_defense_wing_reinforcement_1, -1, EXPLODE +Act_SpawnFormation = tekagi_defense_wing_fighter_reinforcements_1 +Act_SetVibeLblToShip = lbl_tekagi_defense_wing_reinforcement_1, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = lbl_tekagi_defense_wing_reinforcement_1, false +Act_GiveObjList = tekagi_defense_wing_fighter_reinforcements_1, cruise_to_player_at_arch_battle +repeatable = true + +[Trigger] +nickname = bring_in_tekagi_reinforcements2 +Cnd_Destroyed = lbl_tekagi_defense_wing, 4, EXPLODE +Act_SpawnFormation = tekagi_defense_wing_fighter_reinforcements_2 +Act_SetVibeLblToShip = lbl_tekagi_defense_wing_reinforcement_2, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = lbl_tekagi_defense_wing_reinforcement_2, false +Act_GiveObjList = tekagi_defense_wing_fighter_reinforcements_2, cruise_to_player_at_arch_battle +Act_ActTrig = respawn_reinforcements2 + +[Trigger] +nickname = respawn_reinforcements2 +Cnd_Destroyed = lbl_tekagi_defense_wing_reinforcement_2, -1, EXPLODE +Act_SpawnFormation = tekagi_defense_wing_fighter_reinforcements_2 +Act_SetVibeLblToShip = lbl_tekagi_defense_wing_reinforcement_2, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = lbl_tekagi_defense_wing_reinforcement_2, false +Act_GiveObjList = tekagi_defense_wing_fighter_reinforcements_2, cruise_to_player_at_arch_battle +repeatable = true + +[Objlist] +nickname = cruise_to_player_at_arch_battle +StayInRange = Player, 2500 +GotoShip = goto, Player, 1250, true + +[Trigger] +nickname = at_nebula_attack +Cnd_DistShip = inside, Player, Ku07_02, 14750 +Act_SpawnFormation = tekagi_nebula_attackers_formation +Act_PlayerEnemyClamp = 3, 3 +Act_GiveObjList = tekagi_nebula_attackers_formation, tie_battle_to_ozu +Act_GiveObjList = Ozu, keep_ozu_away_from_base +Act_ActTrig = nag_trent_for_leaving_battle1 +Act_Cloak = lbl_tekagi_nebula_wing1, false +Act_SetVibeLbl = lbl_tekagi_nebula_wing1, us, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = us, lbl_tekagi_nebula_wing1, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = lbl_tekagi_nebula_wing1, Player, REP_HOSTILE_THRESHOLD +Act_GiveObjList = Player, break_player_follow +Act_MarkObj = lbl_tekagi_nebula_wing1, 1 +Act_SetNNObj = mlog_destroy_the_tekagi_patrol +Act_NagOff = towards_tekagi_base +Act_ActTrig = damage_dragon_wing1_3_reinforcement +Act_ActTrig = damage_dragon_wing2_3_reinforcement +Act_ActTrig = damage_dragon_wing2_4_reinforcement +Act_ActTrig = damage_dragon_wing3_1_reinforcement +Act_ActTrig = damage_dragon_wing3_2_reinforcement +Act_ActTrig = damage_dragon_wing3_3_reinforcement +Act_ActTrig = damage_dragon_wing3_4_reinforcement +Act_ActTrig = dragon_wing1_3_dies +Act_ActTrig = dragon_wing2_3_dies +Act_ActTrig = dragon_wing2_4_dies +Act_ActTrig = dragon_wing3_1_dies +Act_ActTrig = dragon_wing3_2_dies +Act_ActTrig = dragon_wing3_3_dies +Act_ActTrig = dragon_wing3_4_dies +Act_ActTrig = five_dragons_die +Act_ActTrig = nebula_wing_dies + +[Objlist] +nickname = break_player_follow +Idle = no_params + +[Objlist] +nickname = keep_ozu_away_from_base +StayOutOfRange = Ku07_02, 14000 + +[Objlist] +nickname = break_keep_ozu_away_from_base +StayOutOfRange = Ku07_02, 14000, false + +[Objlist] +nickname = tie_battle_to_ozu +StayInRange = Ozu, 2000 + +[Trigger] +nickname = nag_trent_for_leaving_battle1 +Cnd_DistShip = outside, Player, Ozu, 3000 +Act_SendComm = Ozu, Player, DX_M09_OZU_TEMP1 +Act_ActTrig = nag_trent_for_not_coming_back1 +Act_ActTrig = nag_trent_for_leaving_battle2 +Act_ActTrig = trent_back_in_range + +[Trigger] +nickname = trent_back_in_range +Cnd_DistShip = inside, Player, Ozu, 2500 +Act_ActTrig = nag_trent_for_leaving_battle1 +Act_DeactTrig = nag_trent_for_not_coming_back1 +Act_DeactTrig = nag_trent_for_not_coming_back2 +Act_DeactTrig = nag_trent_for_leaving_battle2 +Act_DeactTrig = fail_trent_for_leaving_battle + +[Trigger] +nickname = nag_trent_for_not_coming_back1 +Cnd_Timer = 30 +Act_SendComm = Ozu, Player, DX_M09_OZU_TEMP2 +Act_DeactTrig = nag_trent_for_leaving_battle2 +Act_ActTrig = nag_trent_for_not_coming_back2 + +[Trigger] +nickname = nag_trent_for_not_coming_back2 +Cnd_Timer = 30 +Act_SendComm = Ozu, Player, DX_M09_OZU_TEMP3 +Act_ActTrig = commcomplete_DX_M09_OZU_TEMP3 + +[Trigger] +nickname = nag_trent_for_leaving_battle2 +Cnd_DistShip = inside, Player, Ku07_02, 8500 +Act_SendComm = Ozu, Player, DX_M09_OZU_TEMP2 +Act_DeactTrig = nag_trent_for_not_coming_back1 +Act_ActTrig = fail_trent_for_leaving_battle + +[Trigger] +nickname = fail_trent_for_leaving_battle +Cnd_DistShip = inside, Player, Ku07_02, 7500 +Act_SendComm = Ozu, Player, DX_M09_OZU_TEMP3 +Act_ActTrig = commcomplete_DX_M09_OZU_TEMP3 + +[Trigger] +nickname = commcomplete_DX_M09_OZU_TEMP3 +Cnd_CommComplete = DX_M09_OZU_TEMP3 +Act_ChangeState = FAIL, 23793 + +[Trigger] +nickname = nebula_wing_dies +Cnd_Destroyed = lbl_tekagi_nebula_wing1, -1, EXPLODE +Act_NagDistTowards = OBJ, towards_tekagi_base, Ozu, Ku07_02, 23765 +Act_SetNNObj = mlog_go_to_tekagis_arch_2 +Act_ActTrig = ozu_sees_arch +Act_ActTrig = first_dragon_dies +Act_ActTrig = second_dragon_dies +Act_ActTrig = third_dragon_dies +Act_ActTrig = fourth_dragon_dies +Act_ActTrig = fifth_dragon_dies +Act_GiveObjList = Ozu, break_keep_ozu_away_from_base +Act_GiveObjList = Player, make_ozu_formation +Act_SetPriority = us, ALWAYS_EXECUTE +Act_DeactTrig = nag_trent_for_leaving_battle1 +Act_DeactTrig = nag_trent_for_leaving_battle2 +Act_DeactTrig = nag_trent_for_not_coming_back1 +Act_DeactTrig = nag_trent_for_not_coming_back2 +Act_DeactTrig = fail_trent_for_leaving_battle +Act_AdjHealth = lbl_should_be_healed, 0.750000 + +[Trigger] +nickname = first_dragon_dies +Cnd_Destroyed = us, 1, EXPLODE +Act_SendComm = dragon_wing2_2, Player, DX_M09_0510_DRAGON_2 + +[Trigger] +nickname = second_dragon_dies +Cnd_Destroyed = us, 2, EXPLODE +Act_SpawnFormation = dragon_reinforcement_wing_formation +Act_SetVibeLblToShip = lbl_dragon_reinforcement_wing, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = lbl_dragon_reinforcement_wing, us, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = us, lbl_dragon_reinforcement_wing, REP_FRIEND_MAXIMUM +Act_StartDialog = bring_in_reinforcements_dialog + +[Dialog] +nickname = bring_in_reinforcements_dialog +system = Ku07 +line = dragon_wing2_2, Player, DX_M09_0520_DRAGON_2 +line = dragon_reinforcement_wing_1, Player, DX_M09_0330_DRAGON_1 +line = Ozu, Player, DX_M09_0340_OZU +line = dragon_reinforcement_wing_1, Player, DX_M09_0350_DRAGON_1 +line = dragon_wing2_2, Player, DX_M09_0500_DRAGON_2 + +[Trigger] +nickname = third_dragon_dies +Cnd_Destroyed = us, 3, EXPLODE +Act_SendComm = dragon_wing2_2, Player, DX_M09_0540_DRAGON_2 + +[Trigger] +nickname = fourth_dragon_dies +Cnd_Destroyed = us, 4, EXPLODE +Act_SendComm = dragon_wing2_2, Player, DX_M09_0550_DRAGON_2 +Act_Invulnerable = dragon_wing2_2, false + +[Trigger] +nickname = fifth_dragon_dies +Cnd_Destroyed = us, 5, EXPLODE +Act_SendComm = Ozu, Player, DX_M09_0570_OZU + +[Trigger] +nickname = five_dragons_die +Cnd_Destroyed = us, 5, EXPLODE +Act_DeactTrig = damage_dragon_wing1_3_reinforcement +Act_DeactTrig = damage_dragon_wing2_3_reinforcement +Act_DeactTrig = damage_dragon_wing2_4_reinforcement +Act_DeactTrig = damage_dragon_wing3_1_reinforcement +Act_DeactTrig = damage_dragon_wing3_2_reinforcement +Act_DeactTrig = damage_dragon_wing3_3_reinforcement +Act_DeactTrig = damage_dragon_wing3_4_reinforcement +Act_DeactTrig = dragon_wing1_3_dies +Act_DeactTrig = dragon_wing2_3_dies +Act_DeactTrig = dragon_wing2_4_dies +Act_DeactTrig = dragon_wing3_1_dies +Act_DeactTrig = dragon_wing3_2_dies +Act_DeactTrig = dragon_wing3_3_dies +Act_DeactTrig = dragon_wing3_4_dies + +[Trigger] +nickname = damage_dragon_wing1_3_reinforcement +Cnd_ProjHit = dragon_wing1_3, 1 +Act_Destroy = dragon_wing1_3, EXPLODE + +[Trigger] +nickname = dragon_wing1_3_dies +Cnd_Destroyed = dragon_wing1_3, -1, EXPLODE +Act_DeactTrig = damage_dragon_wing1_3_reinforcement + +[Trigger] +nickname = damage_dragon_wing2_3_reinforcement +Cnd_ProjHit = dragon_wing2_3, 5 +Act_Destroy = dragon_wing2_3, EXPLODE + +[Trigger] +nickname = dragon_wing2_3_dies +Cnd_Destroyed = dragon_wing2_3, -1, EXPLODE +Act_DeactTrig = damage_dragon_wing2_3_reinforcement + +[Trigger] +nickname = damage_dragon_wing2_4_reinforcement +Cnd_ProjHit = dragon_wing2_4, 5 +Act_Destroy = dragon_wing2_4, EXPLODE + +[Trigger] +nickname = dragon_wing2_4_dies +Cnd_Destroyed = dragon_wing2_4, -1, EXPLODE +Act_DeactTrig = damage_dragon_wing2_4_reinforcement + +[Trigger] +nickname = damage_dragon_wing3_1_reinforcement +Cnd_ProjHit = dragon_wing3_1, 5 +Act_Destroy = dragon_wing3_1, EXPLODE + +[Trigger] +nickname = dragon_wing3_1_dies +Cnd_Destroyed = dragon_wing3_1, -1, EXPLODE +Act_DeactTrig = damage_dragon_wing3_1_reinforcement + +[Trigger] +nickname = damage_dragon_wing3_2_reinforcement +Cnd_ProjHit = dragon_wing3_2, 5 +Act_Destroy = dragon_wing3_2, EXPLODE + +[Trigger] +nickname = dragon_wing3_2_dies +Cnd_Destroyed = dragon_wing3_2, -1, EXPLODE +Act_DeactTrig = damage_dragon_wing3_2_reinforcement + +[Trigger] +nickname = damage_dragon_wing3_3_reinforcement +Cnd_ProjHit = dragon_wing3_3, 5 +Act_Destroy = dragon_wing3_3, EXPLODE + +[Trigger] +nickname = dragon_wing3_3_dies +Cnd_Destroyed = dragon_wing3_3, -1, EXPLODE +Act_DeactTrig = damage_dragon_wing3_3_reinforcement + +[Trigger] +nickname = damage_dragon_wing3_4_reinforcement +Cnd_ProjHit = dragon_wing3_4, 5 +Act_Destroy = dragon_wing3_4, EXPLODE + +[Trigger] +nickname = dragon_wing3_4_dies +Cnd_Destroyed = dragon_wing3_4, -1, EXPLODE +Act_DeactTrig = damage_dragon_wing3_4_reinforcement + +[Trigger] +nickname = ozu_sees_arch +Cnd_DistShip = inside, Ozu, Ku07_02, 11750 +Act_SendComm = Ozu, Player, DX_M09_0280_OZU +Act_ActTrig = player_near_arch +Act_PlayMusic = music_reveal_special_mystery, none, none, none + +[Trigger] +nickname = player_near_arch +Cnd_DistShip = inside, Player, Ku07_02, 6250 +Act_NagOff = towards_tekagi_base +Act_NagDistLeaving = stay_near_tekagi_base, Ozu, position, -38037, 2849, 20609, 23770, 5000, NAG_ALWAYS +Act_SetNNObj = mlog_destroy_the_generators +Act_StartDialog = player_near_arch_dialog +Act_MarkObj = generator_1, 1 +Act_MarkObj = generator_2, 1 +Act_MarkObj = generator_3, 1 +Act_MarkObj = generator_4, 1 +Act_ActTrig = commcomplete_DX_M09_0230_DRAGON_1 +Act_PlayMusic = music_stab_danger, none, none, none + +[Dialog] +nickname = player_near_arch_dialog +system = Ku07 +line = dragon_wing1_2, Player, DX_M09_0230_DRAGON_1 +line = Ozu, Player, DX_M09_0240_OZU + +[Trigger] +nickname = commcomplete_DX_M09_0230_DRAGON_1 +Cnd_CommComplete = DX_M09_0230_DRAGON_1 +Act_Invulnerable = dragon_wing1_2, false +Act_SetPriority = us, NORMAL +Act_PlayerEnemyClamp = 3, 3 +Act_ActTrig = bring_in_tekagi_reinforcements1 +Act_ActTrig = bring_in_tekagi_reinforcements2 + +[Trigger] +nickname = first_generator_dies +Cnd_Destroyed = lbl_shield_generators, 1, EXPLODE +Act_SendComm = Ozu, Player, DX_M09_0250_OZU + +[Trigger] +nickname = last_generator_dies +Cnd_Destroyed = lbl_shield_generators, 4, EXPLODE +Act_SendComm = Ozu, Player, DX_M09_0250B_OZU +Act_LightFuse = Ku07_02, fuse_space_arch_shield_offline +Act_ActTrig = ozu_nags_about_landing +Act_ActTrig = about_to_dock_comm +Act_SetNNObj = mlog_dock_with_arch +Act_NagOff = stay_near_tekagi_base +Act_NagDistLeaving = at_tekagi_base, Ozu, Ku07_02, 23770, 3500 +Act_PlayerCanDock = false, Ku07_02 + +[Trigger] +nickname = ozu_nags_about_landing +Cnd_Timer = 25 +Act_SendComm = Ozu, Player, DX_M09_0580_OZU + +[Trigger] +nickname = about_to_dock_comm +Cnd_PlayerManeuver = Dock +Act_DeactTrig = ozu_nags_about_landing +Act_DeactTrig = first_dragon_dies +Act_DeactTrig = second_dragon_dies +Act_DeactTrig = third_dragon_dies +Act_DeactTrig = fourth_dragon_dies +Act_DeactTrig = fifth_dragon_dies +Act_DeactTrig = bring_in_tekagi_reinforcements1 +Act_DeactTrig = bring_in_tekagi_reinforcements2 +Act_DeactTrig = respawn_reinforcements1 +Act_DeactTrig = respawn_reinforcements2 +Act_SetVibe = Ku07_02, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = Ku07_02_Asteroid, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = lbl_tekagi_defense_wing, Player, REP_FRIEND_MAXIMUM +Act_LockManeuvers = true +Act_NagOff = at_tekagi_base +Act_SendComm = Ozu, Player, DX_M09_0590_OZU +Act_ActTrig = cleanup_ships_before_docking +Act_ActTrig = bse_Ku07_02 + +[Objlist] +nickname = dock_player_at_base +Dock = Ku07_02 + +[Trigger] +nickname = cleanup_ships_before_docking +Cnd_True = no_params +Act_SetLifeTime = us, 10 +Act_SetLifeTime = lbl_tekagi_defense_wing, 10 + +[Trigger] +nickname = bse_Ku07_02 +system = Ku07 +Cnd_BaseEnter = Ku07_02_base +Act_DeactTrig = ozu_dies +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_ActTrig = lce_deck_Ku07_02 +Act_NNIds = 30915, HISTORY + +[Trigger] +nickname = lce_deck_Ku07_02 +system = Ku07 +Cnd_LocEnter = Deck, Ku07_02_base +Act_AddRTC = missions\m09\M009_s051xa_Ku07_01_nrml.ini +Act_ActTrig = lce_bar_Ku07_02 + +[Trigger] +nickname = lce_bar_Ku07_02 +system = Ku07 +Cnd_LocEnter = bar, Ku07_02_base +Act_AddRTC = missions\m09\M009_s051xb_Ku07_01_nrml.ini +Act_ActTrig = lce_deck_Ku07_02_again +Act_ActTrig = set_sanctuary_on_fire + +[Trigger] +nickname = set_sanctuary_on_fire +Cnd_SpaceEnter = Ku07 +Act_LightFuse = Ku07_02, fuse_space_arch_burning +Act_LightFuse = Ku07_02, fuse_space_arch_shield_offline + +[Trigger] +nickname = lce_deck_Ku07_02_again +Cnd_LocEnter = Deck, Ku07_02_base +Act_SetOffer = 23606 +Act_AddRTC = missions\m09\M009_s051xc_Ku07_01_nrml.ini +Act_ActTrig = spe_escape + +[Trigger] +nickname = key_to_escape +system = Ku07 +Cnd_True = no_params +Act_MovePlayer = -38114, 2812, 20413, 500 +Act_ActTrig = tr_to_escape +Act_LightFuse = Ku07_02, fuse_space_arch_burning +Act_LightFuse = Ku07_02, fuse_space_arch_shield_offline +Act_PlayMusic = music_upcoming_action_light, none, none, none +Act_RandomPop = false + +[Trigger] +nickname = launch_key_save_escape +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = -38114, 2812, 20413, 0.770400, -0.035700, 0.636300, 0.019900 +Act_ActTrig = spe_key_save_escape + +[Trigger] +nickname = spe_key_save_escape +system = Ku07 +Cnd_SpaceEnter = Ku07 +Act_ActTrig = tr_to_escape +Act_LightFuse = Ku07_02, fuse_space_arch_burning +Act_LightFuse = Ku07_02, fuse_space_arch_shield_offline +Act_PlayMusic = music_upcoming_action_light, none, none, none +Act_PlayerCanDock = false +Act_RandomPop = false +Act_NNIds = 30920, HISTORY + +[Trigger] +nickname = spe_escape +Cnd_SpaceEnter = no_params +Act_LightFuse = Ku07_02, fuse_space_arch_burning +Act_LightFuse = Ku07_02, fuse_space_arch_shield_offline +Act_Save = launch_key_save_escape, 32910 +Act_ActTrig = lcp_ku07_01 +Act_PlayerCanDock = false +Act_PlayMusic = music_upcoming_action_light, none, none, none +Act_NNIds = 30920, HISTORY + +[Trigger] +nickname = lcp_ku07_01 +Cnd_LaunchComplete = Player +Act_ActTrig = tr_to_escape + +[Trigger] +nickname = tr_to_escape +Cnd_True = no_params +Act_SpawnFormation = akira_wing1, -38114, 3050, 20413 +Act_ActTrig = setup_akira +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = akira_wing, Player, REP_FRIEND_THRESHOLD +Act_GiveObjList = akira_wing1, break_formation +Act_GiveObjList = Player, make_akira_formation +Act_SetPriority = akira_wing, NORMAL +Act_SendComm = Akira, Player, DX_M09_0620_HAKKERA +Act_ActTrig = commcomplete_DX_M09_0620_HAKKERA +Act_SetVibe = Ku07_02_Asteroid, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = akira_wing, Ku07_02_Asteroid, REP_NEUTRAL_HOSTILE +Act_SetVibeShipToLbl = Ku07_02_Asteroid, akira_wing, REP_NEUTRAL_HOSTILE +Act_SetVibe = Ku07_02, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = akira_wing, Ku07_02, REP_NEUTRAL_HOSTILE +Act_SetVibeShipToLbl = Ku07_02, akira_wing, REP_NEUTRAL_HOSTILE + +[Objlist] +nickname = make_akira_formation +FollowPlayer = form_fighter_basic, Akira, juni, akira_wing1_2, akira_wing1_3, akira_wing1_4, juni_wing1_1, juni_wing1_2 + +[Trigger] +nickname = commcomplete_DX_M09_0620_HAKKERA +Cnd_CommComplete = DX_M09_0620_HAKKERA +Act_SetNNObj = mlog_fly_to_the_chugoku_jumphole +Act_NagDistTowards = OBJ, towards_Ku07_to_Ku06_hole, Akira, Ku07_to_Ku06_hole, 23790, 2500, NAG_ALWAYS +Act_ActTrig = at_space_rtc + +[Trigger] +nickname = at_space_rtc +system = Ku07 +Cnd_DistShip = inside, Player, Ku07_to_Ku06_hole, 17000 +Act_SpawnFormation = escape_wing1 +Act_SpawnFormation = escape_wing2 +Act_Cloak = lbl_escape_ships, false +Act_SpawnFormation = juni_wing +Act_GiveObjList = juni_wing, break_formation +Act_ActTrig = setup_juni +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = us, lbl_escape_ships, REP_HOSTILE_MAXIMUM +Act_SetVibeLbl = lbl_escape_ships, us, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = lbl_escape_ships, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD +Act_StartDialog = near_juni_combat_dialog +Act_ActTrig = commcomplete_DX_M09_JUNI_TEMP4 +Act_NagOff = towards_Ku07_to_Ku06_hole +Act_NagDistTowards = OBJ, to_juni_battle, juni, juni, 23793, 2500, NAG_ALWAYS +Act_GiveObjList = escape_wing1, stay_near_juni +Act_GiveObjList = escape_wing2, stay_near_juni +Act_MarkObj = lbl_escape_ships, 1 + +[Objlist] +nickname = stay_near_juni +GotoShip = goto, juni, 1200, true +StayInRange = juni, 1750 + +[Dialog] +nickname = near_juni_combat_dialog +system = Ku07 +line = Akira, Player, DX_M09_0640_HAKKERA +line = Akira, Player, DX_M09_HAKKERA_TEMP1 +line = juni, Player, DX_M09_JUNI_TEMP2 +line = juni, Player, DX_M09_JUNI_TEMP3 +line = juni, Player, DX_M09_JUNI_TEMP4 +line = Akira, Player, DX_M09_HAKKERA_TEMP5 +line = juni, Player, DX_M09_JUNI_TEMP6 + +[Trigger] +nickname = commcomplete_DX_M09_JUNI_TEMP4 +Cnd_CommComplete = DX_M09_JUNI_TEMP4 +Act_SetNNObj = mlog_fly_to_juni +Act_ActTrig = close_to_juni + +[Trigger] +nickname = close_to_juni +Cnd_DistShip = inside, Player, juni, 2500 +Act_SetNNObj = mlog_destroy_the_rheinland_forces +Act_NagOff = to_juni_battle +Act_NagDistLeaving = at_juni_battle, juni, juni, 23793, 3000, NAG_ALWAYS +Act_ActTrig = escape_forces_destroyed +Act_GiveObjList = akira_wing, stay_near_juni + +[Trigger] +nickname = escape_forces_destroyed +Cnd_Destroyed = lbl_escape_ships, -1, EXPLODE +Act_StartDialog = juni_asks_about_ozu_dialog +Act_ActTrig = commcomplete_DX_M09_0690_HAKKERA +Act_NagOff = at_juni_battle +Act_SetNNObj = mlog_fly_to_the_chugoku_jumphole_2 +Act_NagDistTowards = OBJ, towards_Ku07_to_Ku06_hole, Akira, Ku07_to_Ku06_hole, 23790 +Act_GiveObjList = Player, make_akira_formation +Act_SetPriority = us, NORMAL +Act_PlayMusic = music_solemn_and_grave, none, none, none +Act_AdjHealth = lbl_should_be_healed, 0.750000 + +[Dialog] +nickname = juni_asks_about_ozu_dialog +system = Ku07 +line = juni, Player, DX_M09_0650_JUNI +line = juni, Player, DX_M09_0660_JUNI +line = Akira, Player, DX_M09_0670_HAKKERA +line = juni, Player, DX_M09_0680_JUNI +line = Akira, Player, DX_M09_0710_HAKKERA +line = Akira, Player, DX_M09_0715_HAKKERA +line = Akira, Player, DX_M09_0690_HAKKERA + +[Trigger] +nickname = commcomplete_DX_M09_0690_HAKKERA +Cnd_CommComplete = DX_M09_0690_HAKKERA +Act_ActTrig = akira_close_to_hole + +[Trigger] +nickname = akira_close_to_hole +system = Ku07 +Cnd_DistVec = inside, Akira, -59027, 0, 16706, 1000 +Act_NagOff = towards_Ku07_to_Ku06_hole +Act_NagDistLeaving = at_Ku07_to_Ku06_hole, Akira, Ku07_to_Ku06_hole, 23775 +Act_SendComm = Akira, Player, DX_M09_0690B_HAKKERA +Act_ActTrig = commcomplete_DX_M09_0690B_HAKKERA + +[Trigger] +nickname = commcomplete_DX_M09_0690B_HAKKERA +Cnd_CommComplete = DX_M09_0690B_HAKKERA +Act_ActTrig = jumped_to_ku06 +Act_SetNNObj = mlog_take_the_jumphole_back_to_ku06 +Act_PlayerCanDock = false, Ku07_to_Ku06_hole +Act_ActTrig = syx_ku07 +Act_NNIds = 30925, HISTORY + +[Trigger] +nickname = syx_ku07 +Cnd_SystemExit = Ku07 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = key_to_ku06 +Cnd_True = no_params +Act_SpawnFormation = akira_wing1, 15575, 0, 100 +Act_ActTrig = setup_akira +Act_GiveObjList = Akira, break_formation +Act_SpawnFormation = juni_wing, 15500, 0, 100 +Act_ActTrig = setup_juni +Act_SetVibeLblToShip = akira_wing, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = lbl_juni_wing, Player, REP_FRIEND_THRESHOLD +Act_MovePlayer = 15575, 0, 265, 1000 +Act_ActTrig = tr_to_ku06 +Act_RandomPop = false + +[Trigger] +nickname = jumped_to_ku06 +system = Ku06 +Cnd_NPCSystemEnter = Ku06, Player, Akira, juni, akira_wing1_2, akira_wing1_3, akira_wing1_4, juni_wing1_1, juni_wing1_2 +Act_PlayMusic = music_friendly_encouragement, none, none, none +Act_PlayerCanDock = false +Act_LockDock = Player, Ku06_to_Ku07_hole, lock +Act_ActTrig = tr_to_ku06 + +[Trigger] +nickname = tr_to_ku06 +Cnd_True = no_params +Act_StartDialog = return_to_base_dialog +Act_ActTrig = commcomplete_DX_M09_0740_HAKKERA +Act_GiveObjList = Player, make_akira_formation +Act_SetNNObj = mlog_return_to_the_dragonbase_with_akira +Act_NagDistTowards = OBJ, towards_Ku06_01, Akira, Ku06_01, 23780 + +[Dialog] +nickname = return_to_base_dialog +system = Ku06 +line = juni, Player, DX_M09_0700_JUNI +line = juni, Player, DX_M09_0720_JUNI +line = Akira, Player, DX_M09_0730_HAKKERA +line = Akira, Player, DX_M09_0740_HAKKERA + +[Trigger] +nickname = commcomplete_DX_M09_0740_HAKKERA +Cnd_CommComplete = DX_M09_0740_HAKKERA +Act_ActTrig = Akira_sights_dragon_base + +[Trigger] +nickname = Akira_sights_dragon_base +Cnd_DistShip = inside, Player, Ku06_01, 2500 +Act_SendComm = Akira, Player, DX_M09_0750_HAKKERA +Act_ActTrig = commcomplete_DX_M09_0750_HAKKERA +Act_GiveObjList = juni, make_juni_formation +Act_GiveObjList = juni, juni_patrol_path +Act_GiveObjList = Akira, make_hakkera_formation +Act_GiveObjList = Akira, hakkera_patrol_path +Act_ActTrig = restart_hakkera_patrol_path +Act_ActTrig = restart_juni_patrol_path +Act_SetNNObj = mlog_awaiting_objective +Act_PlayMusic = music_victory_long, none, none, none + +[Trigger] +nickname = restart_hakkera_patrol_path +Cnd_DistVec = inside, Akira, 13, 100, 2446, 350 +Act_GiveObjList = Akira, hakkera_patrol_path +Act_ActTrig = activate_look_to_restart_hakkera_path + +[Trigger] +nickname = activate_look_to_restart_hakkera_path +Cnd_DistVec = inside, Akira, 2044, 100, 516, 350 +Act_ActTrig = restart_hakkera_patrol_path + +[Trigger] +nickname = restart_juni_patrol_path +Cnd_DistVec = inside, juni, -198, 0, -1598, 350 +Act_GiveObjList = juni, juni_patrol_path +Act_ActTrig = activate_look_to_restart_juni_path + +[Trigger] +nickname = activate_look_to_restart_juni_path +Cnd_DistVec = inside, juni, 2044, 0, 516, 350 +Act_ActTrig = restart_juni_patrol_path + +[Objlist] +nickname = make_hakkera_formation +MakeNewFormation = form_fighter_basic, Akira, akira_wing1_2, akira_wing1_3, akira_wing1_4 + +[Objlist] +nickname = make_juni_formation +MakeNewFormation = form_fighter_basic, juni, juni_wing1_1, juni_wing1_2 + +[Objlist] +nickname = hakkera_patrol_path +GotoVec = goto_no_cruise, 2044, 100, 516, 200, true, 40 +GotoVec = goto_no_cruise, -198, 100, -1598, 200, true, 40 +GotoVec = goto_no_cruise, -1879, 100, 533, 200, true, 40 +GotoVec = goto_no_cruise, 13, 100, 2446, 200, true, 40 + +[Objlist] +nickname = juni_patrol_path +GotoVec = goto_no_cruise, 2044, 0, 516, 200, true, 40 +GotoVec = goto_no_cruise, 13, 0, 2446, 200, true, 40 +GotoVec = goto_no_cruise, -1879, 0, 533, 200, true, 40 +GotoVec = goto_no_cruise, -198, 0, -1598, 200, true, 40 + +[Trigger] +nickname = commcomplete_DX_M09_0750_HAKKERA +Cnd_CommComplete = DX_M09_0750_HAKKERA +Act_EtherComm = kyoto, 196763, Player, DX_M09_0760_KYOTO, -1, pl_male8_head, pl_male3_journeyman_body +Act_ActTrig = commcomplete_DX_M09_0760_KYOTO + +[Trigger] +nickname = commcomplete_DX_M09_0760_KYOTO +Cnd_CommComplete = DX_M09_0760_KYOTO +Act_SendComm = Akira, Player, DX_M09_0770_HAKKERA +Act_ActTrig = commcomplete_DX_M09_0770_HAKKERA + +[Trigger] +nickname = commcomplete_DX_M09_0770_HAKKERA +Cnd_CommComplete = DX_M09_0770_HAKKERA +Act_EtherComm = kyoto, 196763, Player, DX_M09_0780_KYOTO, -1, pl_male8_head, pl_male3_journeyman_body +Act_ActTrig = commcomplete_DX_M09_0780_KYOTO + +[Trigger] +nickname = commcomplete_DX_M09_0780_KYOTO +Cnd_CommComplete = DX_M09_0780_KYOTO +Act_SetNNObj = mlog_dock_with_base +Act_NagOff = towards_Ku06_01 +Act_NagDistLeaving = at_Ku06_01, Akira, Ku06_01, 23785 +Act_SetNNObj = mlog_dock_with_the_dragonbase +Act_SetVibeLblToShip = Ku06_01, Player, REP_FRIEND_MAXIMUM +Act_PlayerCanDock = false, Ku06_01 +Act_ActTrig = land_on_base +Act_SetLifeTime = us, 100000 + +[Trigger] +nickname = land_on_base +system = Ku06 +Cnd_BaseEnter = Ku06_01_base +Act_ActTrig = lce_cityscape_ku06 + +[Trigger] +nickname = lce_cityscape_ku06 +system = Ku06 +Cnd_LocEnter = cityscape, Ku06_01_base +Act_AddRTC = missions\m09\M009_s052x_Ku06_01_nrml.ini +Act_ActTrig = mission_completed +Act_NNIds = 30930, HISTORY + +[Trigger] +nickname = mission_completed +Cnd_LocExit = cityscape, Ku06_01_base +Act_AdjAcct = 10000 +Act_SetRep = Player, ku_p_grp, -0.800000 +Act_SetRep = Player, ku_n_grp, -0.800000 +Act_SetRep = Player, fc_bd_grp, 0.650000 +Act_SetRep = Player, fc_gc_grp, 0.300000 +Act_SetRep = Player, fc_fa_grp, 0.300000 +Act_SetRep = Player, fc_h_grp, 0.300000 +Act_SetRep = Player, co_alg_grp, -0.650000 +Act_SetRep = Player, co_be_grp, -0.650000 +Act_SetRep = Player, br_m_grp, -0.650000 +Act_SetRep = Player, co_nws_grp, -0.650000 +Act_SetRep = Player, co_hsp_grp, -0.650000 +Act_SetRep = Player, co_ic_grp, -0.650000 +Act_SetRep = Player, co_khc_grp, -0.650000 +Act_SetRep = Player, co_kt_grp, -0.650000 +Act_SetRep = Player, rh_m_grp, -0.650000 +Act_SetRep = Player, co_me_grp, -0.650000 +Act_SetRep = Player, co_ni_grp, -0.650000 +Act_SetRep = Player, co_os_grp, -0.650000 +Act_SetRep = Player, co_rs_grp, -0.650000 +Act_SetRep = Player, co_shi_grp, -0.650000 +Act_SetRep = Player, co_ss_grp, -0.650000 +Act_SetRep = Player, co_ti_grp, -0.650000 +Act_SetRep = Player, co_vr_grp, -0.650000 +Act_ChangeState = SUCCEED + diff --git a/DATA/MISSIONS/M09/npcships.ini b/DATA/MISSIONS/M09/npcships.ini new file mode 100644 index 0000000..d197533 --- /dev/null +++ b/DATA/MISSIONS/M09/npcships.ini @@ -0,0 +1,144 @@ +[NPCShipArch] +nickname = MSN09_Ozu +loadout = MSN09_Ozu +level = d9 +ship_archetype = ku_dragon +pilot = MSN09_Ozu +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN09_Ozu_Escort +loadout = MSN09_Ozu_Escort +level = d9 +ship_archetype = ku_dragon +pilot = MSN09_Ozu_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN09_Ozu_Reinforcement +loadout = MSN09_Ozu_Reinforcement +level = d9 +ship_archetype = ku_dragon +pilot = MSN09_Ozu_Reinforcement +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN09_Nomad_Kusari_Light_Fighter_Scout +loadout = MSN09_Nomad_Kusari_Light_Fighter_Scout +level = d9 +ship_archetype = ku_fighter +pilot = MSN09_Nomad_Kusari_Light_Fighter_Scout +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN09_Nomad_Kusari_Light_Fighter +loadout = MSN09_Nomad_Kusari_Light_Fighter +level = d9 +ship_archetype = ku_fighter +pilot = MSN09_Nomad_Kusari_Light_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN09_Nomad_Kusari_Heavy_Fighter +loadout = MSN09_Nomad_Kusari_Heavy_Fighter +level = d9 +ship_archetype = ku_elite +pilot = MSN09_Nomad_Kusari_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN09_Nomad_Kusari_Gunboat +loadout = MSN09_Nomad_Kusari_Gunboat +level = d12 +ship_archetype = ku_gunboat +pilot = MSN09_Nomad_Kusari_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN09_Nomad_Kusari_Cruiser +loadout = MSN09_Nomad_Kusari_Cruiser +level = d14 +ship_archetype = ku_destroyer +pilot = MSN09_Nomad_Kusari_Cruiser +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN09_Nomad_Rheinland_Gunboat +loadout = MSN09_Nomad_Rheinland_Gunboat +level = d16 +ship_archetype = rh_gunboat +pilot = MSN09_Nomad_Rheinland_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN09_Kusari_Battleship +loadout = MSN09_Kusari_Battleship +level = d18 +ship_archetype = ku_battleship +pilot = MSN09_Kusari_Battleship +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN09_Tekagi_Defense_Heavy_Fighter +loadout = MSN09_Tekagi_Defense_Heavy_Fighter +level = d9 +ship_archetype = bw_elite +pilot = MSN09_Tekagi_Defense_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN09_Tekagi_Defense_Light_Fighter +loadout = MSN09_Tekagi_Defense_Light_Fighter +level = d9 +ship_archetype = bw_fighter +pilot = MSN09_Tekagi_Defense_Light_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN09_Juni +loadout = MSN09_Juni +level = d9 +ship_archetype = li_elite2 +pilot = MSN09_Juni +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN09_Rheinland_Cruiser +loadout = MSN09_Rheinland_Cruiser +level = d14 +ship_archetype = rh_cruiser +pilot = MSN09_Rheinland_Cruiser +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN09_Akira +loadout = MSN09_Akira +level = d9 +ship_archetype = bw_fighter +pilot = MSN09_Akira +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN09_Akira_Escort +loadout = MSN09_Akira_Escort +level = d9 +ship_archetype = bw_fighter +pilot = MSN09_Akira_Escort +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + diff --git a/DATA/MISSIONS/M10/dummy_test.ini b/DATA/MISSIONS/M10/dummy_test.ini new file mode 100644 index 0000000..8da7460 --- /dev/null +++ b/DATA/MISSIONS/M10/dummy_test.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Rh01_01_base, Cityscape +action = scripts\extras\fidget_stand_male_NULL.thn +autoplay = true +relocate_player = bar + +[Char] +npc = King +actor = King +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M10/m010_s055a_ku06_01_offer.ini b/DATA/MISSIONS/M10/m010_s055a_ku06_01_offer.ini new file mode 100644 index 0000000..421eee3 --- /dev/null +++ b/DATA/MISSIONS/M10/m010_s055a_ku06_01_offer.ini @@ -0,0 +1,22 @@ +[CharacterEncounter] +Location = Ku06_01_base, Bar +offer = scripts\story\s055a_offer_Akira_bw_02_Bar_01.thn +accept = scripts\story\s055b_accept_Akira_bw_02_Bar_01.thn +decline = scripts\story\s055c_decline_Akira_bw_02_Bar_01.thn +decision = scripts\story\s055e_decision_Akira_bw_02_Bar_01.thn +mission_text_id = 23805 +autoplay = true + +[Reserve] +spot = Zg/NPC/mTable2/01/A/SitLow + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s055fa_fidget_Juni_bw_02_Bar_01.thn + +[Char] +npc = Akira +actor = Akira +fidget = scripts\story\s055fb_fidget_Akira_bw_02_Bar_01.thn + diff --git a/DATA/MISSIONS/M10/m010_s055d_ku06_01_reoffer.ini b/DATA/MISSIONS/M10/m010_s055d_ku06_01_reoffer.ini new file mode 100644 index 0000000..c9f43bc --- /dev/null +++ b/DATA/MISSIONS/M10/m010_s055d_ku06_01_reoffer.ini @@ -0,0 +1,21 @@ +[CharacterEncounter] +Location = Ku06_01_base, Bar +accept = scripts\story\s055b_accept_Akira_bw_02_Bar_01.thn +decline = scripts\story\s055c_decline_Akira_bw_02_Bar_01.thn +offer = scripts\story\s055d_reoffer_Akira_bw_02_Bar_01.thn +decision = scripts\story\s055e_decision_Akira_bw_02_Bar_01.thn +mission_text_id = 23805 + +[Reserve] +spot = Zg/NPC/mTable2/01/A/SitLow + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s055fa_fidget_Juni_bw_02_Bar_01.thn + +[Char] +npc = Akira +actor = Akira +fidget = scripts\story\s055fb_fidget_Akira_bw_02_Bar_01.thn + diff --git a/DATA/MISSIONS/M10/m010_s059x_rh01_01_nrml.ini b/DATA/MISSIONS/M10/m010_s059x_rh01_01_nrml.ini new file mode 100644 index 0000000..68591c0 --- /dev/null +++ b/DATA/MISSIONS/M10/m010_s059x_rh01_01_nrml.ini @@ -0,0 +1,14 @@ +[CharacterEncounter] +Location = Rh01_01_base, Bar +action = scripts\story\s059x_nrml_Jonner_rh_01_Bar_01.thn +autoplay = true + +[Reserve] +spot = Zg/NPC/mTable4/02/A/SitLow +spot = Zg/NPC/mTable4/03/A/SitLow + +[Char] +npc = Jonner +actor = Jonner +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M10/m010_s062x_rh04_01_nrml.ini b/DATA/MISSIONS/M10/m010_s062x_rh04_01_nrml.ini new file mode 100644 index 0000000..f93cc2d --- /dev/null +++ b/DATA/MISSIONS/M10/m010_s062x_rh04_01_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = Rh04_01_base, Planetscape2 +start_room = Planetscape2 +action = scripts\story\s062x_nrml_vonclaussn_pl_06_Pad2_01.thn +autoplay = true +relocate_player = Spaceflight + +[Char] +npc = vonclaussn +actor = vonclaussn +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M10/m010_s063x_rh04_05_nrml.ini b/DATA/MISSIONS/M10/m010_s063x_rh04_05_nrml.ini new file mode 100644 index 0000000..c0be71f --- /dev/null +++ b/DATA/MISSIONS/M10/m010_s063x_rh04_05_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = Rh04_05_base, Deck2 +start_room = Deck2 +action = scripts\story\s063x_nrml_botzler_rh_07_Deck2_01.thn +autoplay = true +relocate_player = deck + +[Char] +npc = botzler +actor = botzler +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M10/m010_s064x_rh02_07_nrml.ini b/DATA/MISSIONS/M10/m010_s064x_rh02_07_nrml.ini new file mode 100644 index 0000000..487e07e --- /dev/null +++ b/DATA/MISSIONS/M10/m010_s064x_rh02_07_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = Rh02_07_base, Deck2 +start_room = Deck2 +action = scripts\story\s064x_nrml_Orillion_li_05_Deck_01.thn +autoplay = true +relocate_player = Deck2, Li04_06_base + +[Char] +npc = Orillion +actor = Orillion +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M10/m10.ini b/DATA/MISSIONS/M10/m10.ini new file mode 100644 index 0000000..acf8bb2 --- /dev/null +++ b/DATA/MISSIONS/M10/m10.ini @@ -0,0 +1,7676 @@ +[Mission] +npc_ship_file = missions\m10\npcships.ini + +[NNObjective] +nickname = NNObj_23810 +state = HIDDEN +type = ids, 23810 + +[NNObjective] +nickname = NNObj_23815 +state = HIDDEN +type = navmarker, Ku06, 23815, 23815, 0, 0, 0 + +[NNObjective] +nickname = NNObj_23820 +state = HIDDEN +type = rep_inst, Ku06, 23820, 26820, 7962, 0, 2831, Ku06_to_Bw05_hole + +[NNObjective] +nickname = NNObj_23825 +state = HIDDEN +type = rep_inst, Ku06, 23825, 23825, 7962, 0, 2831, Ku06_to_Bw05_hole + +[NNObjective] +nickname = NNObj_23830 +state = HIDDEN +type = navmarker, Bw05, 23830, 26830, -17000, 2500, -7000 + +[NNObjective] +nickname = NNObj_23832 +state = HIDDEN +type = navmarker, Bw05, 23832, 26832, 0, 0, 0 + +[NNObjective] +nickname = NNObj_23833 +state = HIDDEN +type = rep_inst, Bw05, 23833, 26833, -24923, 0, 5355, Bw05_to_Rh01_hole + +[NNObjective] +nickname = NNObj_23835 +state = HIDDEN +type = rep_inst, Bw05, 23835, 23835, -24923, 0, 5355, Bw05_to_Rh01_hole + +[NNObjective] +nickname = NNObj_23840 +state = HIDDEN +type = rep_inst, Rh01, 23840, 26840, 31815, 0, 22613, Rh01_Trade_Lane_Ring_50 + +[NNObjective] +nickname = NNObj_23845 +state = HIDDEN +type = rep_inst, Rh01, 23845, 23845, 51956, 0, 9796, Rh01_dock_ring_1 + +[NNObjective] +nickname = NNObj_23850 +state = HIDDEN +type = navmarker, Rh01, 23850, 23850, 51956, 0, 9796 + +[NNObjective] +nickname = NNObj_23855_2 +state = HIDDEN +type = navmarker, Rh01, 23855, 23855, 51956, 0, 9796 + +[NNObjective] +nickname = NNObj_23855 +state = HIDDEN +type = navmarker, Rh01, 23855, 23855, 52909, 0, 8597 + +[NNObjective] +nickname = NNObj_23860 +state = HIDDEN +type = rep_inst, Rh01, 23860, 26860, 52909, 0, 8597, Rh01_Trade_Lane_Ring_40 + +[NNObjective] +nickname = NNObj_23865_temp +state = HIDDEN +type = rep_inst, Rh01, 1, 1, 92421, 0, -16577, Rh01_to_Rh04 + +[NNObjective] +nickname = NNObj_23865 +state = HIDDEN +type = rep_inst, Rh01, 23865, 23865, 92421, 0, -16577, Rh01_to_Rh04 + +[NNObjective] +nickname = NNObj_23870 +state = HIDDEN +type = rep_inst, Rh04, 23870, 26870, -77714, 0, 49852, Rh04_Trade_Lane_Ring_1 + +[NNObjective] +nickname = NNObj_23870_temp +state = HIDDEN +type = rep_inst, Rh04, 23870, 26875, -35766, 0, 30068, Rh04_Trade_Lane_Ring_8 + +[NNObjective] +nickname = NNObj_23875 +state = HIDDEN +type = rep_inst, Rh04, 23875, 1, -8488, 0, -30074, Rh04_01_dock_ring + +[NNObjective] +nickname = NNObj_23880_navmarker +state = HIDDEN +type = navmarker, Rh04, 23880, 23880, -302, 0, -42959 + +[NNObjective] +nickname = NNObj_23880 +state = HIDDEN +type = rep_inst, Rh04, 23880, 23880, -302, 0, -42959, Rh04_05 + +[NNObjective] +nickname = NNObj_23885 +state = HIDDEN +type = navmarker, Rh04, 23885, 26885, 0, 0, 0 + +[NNObjective] +nickname = NNObj_23890 +state = HIDDEN +type = rep_inst, Rh04, 23890, 23890, -302, 0, -42959, Rh04_05 + +[NNObjective] +nickname = NNObj_23895 +state = HIDDEN +type = navmarker, Rh04, 23895, 23895, -302, 0, -42959 + +[NNObjective] +nickname = NNObj_23900 +state = HIDDEN +type = navmarker, Rh04, 23900, 23900, -17000, -200, -45500 + +[NNObjective] +nickname = NNObj_23905 +state = HIDDEN +type = navmarker, Rh04, 23905, 26905, -17990, -50, -45490 + +[NNObjective] +nickname = NNObj_23910 +state = HIDDEN +type = navmarker, Rh04, 23910, 26910, -24059, 0, -45620 + +[NNObjective] +nickname = NNObj_23910b +state = HIDDEN +type = ids, 23910 + +[NNObjective] +nickname = NNObj_23915 +state = HIDDEN +type = navmarker, Rh04, 23915, 26915, -27471, 0, -45935 + +[NNObjective] +nickname = NNObj_23920 +state = HIDDEN +type = navmarker, Rh02, 23920, 26920, 69930, 100, -28590 + +[NNObjective] +nickname = NNObj_23925 +state = HIDDEN +type = navmarker, Rh02, 23925, 26925, 0, 0, 0 + +[NNObjective] +nickname = NNObj_23930 +state = HIDDEN +type = rep_inst, Rh02, 23930, 26930, 69500, 500, -28800, Battleship_Osiris + +[NNObjective] +nickname = NNObj_23935 +state = HIDDEN +type = ids, 23935 + +[NNObjective] +nickname = NNObj_23935_berlin +state = HIDDEN +type = navmarker, Rh01, 23935, 23935, 51956, 0, 9796 + +[NNObjective] +nickname = B_1 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -27471, 0, -45935 + +[NNObjective] +nickname = B_2 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -27973, 150, -45957 + +[NNObjective] +nickname = B_3 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -28394, 220, -46332 + +[NNObjective] +nickname = B_4 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -28415, 220, -46823 + +[NNObjective] +nickname = B_5 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -28600, 220, -47293 + +[NNObjective] +nickname = B_6 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -29079, 160, -47444 + +[NNObjective] +nickname = B_7 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -29673, 60, -47229 + +[NNObjective] +nickname = B_8 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -29970, -60, -46876 + +[NNObjective] +nickname = B_9 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -30584, 10, -46653 + +[NNObjective] +nickname = B_10 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -31025, 60, -46812 + +[NNObjective] +nickname = B_11 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -31659, 50, -46716 + +[NNObjective] +nickname = B_12 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -17990, -50, -45490 + +[NNObjective] +nickname = B_13 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -18491, 80, -45522 + +[NNObjective] +nickname = B_14 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -19023, 10, -45284 + +[NNObjective] +nickname = B_15 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -19629, 130, -45618 + +[NNObjective] +nickname = B_16 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -20332, -150, -45299 + +[NNObjective] +nickname = B_17 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -21013, 20, -45464 + +[NNObjective] +nickname = B_18 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -18235, 10, -45548 + +[NNObjective] +nickname = B_19 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -18738, 50, -45437 + +[NNObjective] +nickname = B_20 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -19329, 30, -45505 + +[NNObjective] +nickname = B_21 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -19951, 10, -45421 + +[NNObjective] +nickname = B_22 +state = HIDDEN +type = navmarker, Rh04, 1, 1, -20688, -60, -45356 + +[NNObjective] +nickname = B_Jump_Hole +state = HIDDEN +type = rep_inst, Rh04, 23918, 23918, -32167, 0, -46628, Rh04_to_Rh02_holeb + +[NNObjective] +nickname = nn_blank +state = HIDDEN +type = ids, 21660 + +[NPC] +nickname = MSN10_Hakkera +affiliation = fc_bd_grp +npc_ship_arch = MSN10_Hakkera +space_costume = ku_tenji_head_hat, pi_pirate8_body, comm_ku_kym +voice = hakkera +individual_name = 217000 + +[NPC] +nickname = MSN10_Cobo +affiliation = fc_bd_grp +npc_ship_arch = MSN10_Cobo +space_costume = pl_male8_head_hat, pl_male3_journeyman_body, comm_ku_kym +voice = pilot_c_leg_m01 +individual_name = 217001 + +[NPC] +nickname = MSN10_Blood_Dragon_Ace +affiliation = fc_bd_grp +npc_ship_arch = MSN10_Blood_Dragon_Ace +space_costume = pl_male8_head_hat, ku_male_elite_body +voice = pilot_c_leg_m01 +individual_name = 1 + +[NPC] +nickname = MSN10_Von_Claussen +affiliation = fc_uk_grp +npc_ship_arch = MSN10_Von_Claussen +space_costume = br_brighton_head, rh_deidrich_body, comm_br_darcy +voice = vonclaussn +individual_name = 217002 + +[NPC] +nickname = MSN10_Fischer +affiliation = rh_n_grp +npc_ship_arch = MSN10_Fischer +space_costume = rh_bartender_head, pl_male1_peasant_body, comm_rh_reichman +voice = fischer +individual_name = 217003 + +[NPC] +nickname = MSN10_Botzler +affiliation = fc_b_grp +npc_ship_arch = MSN10_Botzler +space_costume = sh_male1_head, pl_male1_peasant_body, comm_br_darcy +voice = botzler +individual_name = 217004 + +[NPC] +nickname = MSN10_Bundschuh_Ace +affiliation = fc_b_grp +npc_ship_arch = MSN10_Bundschuh_Ace +space_costume = pi_pirate1_head, pi_pirate4_body, comm_br_darcy +voice = pilot_f_leg_m01 +individual_name = 1 + +[NPC] +nickname = MSN10_Nomad_Fighter_Ace +affiliation = rh_n_grp +npc_ship_arch = MSN10_Nomad_Fighter_Ace +individual_name = 217010 + +[NPC] +nickname = MSN10_Rheinland_Light_Ace +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Light_Ace +voice = pilot_f_mil_m01 +individual_name = 1 + +[NPC] +nickname = MSN10_Rheinland_Light_Difficult +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Light_Difficult +voice = pilot_f_mil_m01 +individual_name = 1 + +[NPC] +nickname = MSN10_Rheinland_Heavy_Ace +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Heavy_Ace +voice = pilot_f_mil_m01 +individual_name = 1 + +[NPC] +nickname = MSN10_Rheinland_Heavy_Ace_Scout +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Heavy_Ace +voice = scout +individual_name = 1 + +[NPC] +nickname = MSN10_Rheinland_Heavy_Difficult +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Heavy_Difficult +voice = pilot_f_mil_m01 +individual_name = 1 + +[NPC] +nickname = MSN10_Rheinland_Gunboat +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 1 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_New_Berlin_1 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217032 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_New_Berlin_2 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217033 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_New_Berlin_3 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217034 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_New_Berlin_4 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217035 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_New_Berlin_5 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217036 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_New_Berlin_6 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217037 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_1 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217050 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_2 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217051 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_3 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217052 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_4 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217053 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_5 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217054 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_6 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217055 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_7 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217056 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_8 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217057 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mannheim_Station_1 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217048 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mannheim_Station_2 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217049 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mainz_Station_1 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217038 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mainz_Station_2 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217039 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mainz_Station_3 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217040 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mainz_Station_4 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217041 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mainz_Station_5 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217042 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mainz_Station_6 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217043 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mainz_Station_7 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217044 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mainz_Station_8 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217045 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mainz_Station_9 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217046 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Mainz_Station_10 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217047 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Experimental_Shipyard_1 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01a +individual_name = 217028 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Experimental_Shipyard_2 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01 +individual_name = 217029 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Experimental_Shipyard_3 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m01b +individual_name = 217030 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Gunboat_Experimental_Shipyard_4 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Gunboat +voice = pilot_f_mil_m02 +individual_name = 217031 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 1 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_1 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217066 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_2 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217067 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_1 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217068 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_2 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217069 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_3 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217070 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_4 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217071 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_5 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217072 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_6 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217073 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_7 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217074 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_8 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217075 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_9 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217076 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_10 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217077 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_11 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217078 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_12 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217079 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Mannheim_Station_1 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217080 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Mannheim_Station_2 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217081 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Mannheim_Station_3 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217082 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Mainz_Station_1 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217083 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Mainz_Station_2 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217084 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Mainz_Station_3 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217085 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Mainz_Station_4 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217086 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Experimental_Shipyard_1 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01a +individual_name = 217063 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Experimental_Shipyard_2 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217064 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Experimental_Shipyard_3 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m02 +individual_name = 217065 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Sigma_13_1 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217058 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Sigma_13_2 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01a +individual_name = 217059 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Sigma_13_3 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m02 +individual_name = 217060 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Sigma_13_4 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01b +individual_name = 217061 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Cruiser_Sigma_13_5 +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Cruiser +voice = pilot_f_mil_m01 +individual_name = 217062 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = MSN10_Rheinland_Battleship +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +voice = pilot_f_mil_m01 +individual_name = 1 + +[NPC] +nickname = MSN10_Battleship_Freya +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = freya +individual_name = 217005 + +[NPC] +nickname = MSN10_Battleship_Urth +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, pl_male3_peasant_body +voice = pilot_f_mil_m01 +individual_name = 217006 + +[NPC] +nickname = MSN10_Battleship_Verthandi +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, pl_male3_peasant_body +voice = pilot_f_mil_m01a +individual_name = 217007 + +[NPC] +nickname = MSN10_Battleship_Skuld +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m02 +individual_name = 217008 + +[NPC] +nickname = MSN10_Battleship_Fenrir +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01b +individual_name = 217011 + +[NPC] +nickname = MSN10_Battleship_Jormungand +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m02a +individual_name = 217012 + +[NPC] +nickname = MSN10_Battleship_Hel +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217013 + +[NPC] +nickname = MSN10_Battleship_Loki +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m02b +individual_name = 217014 + +[NPC] +nickname = MSN10_Battleship_Thor +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217015 + +[NPC] +nickname = MSN10_Battleship_Njord +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217016 + +[NPC] +nickname = MSN10_Battleship_Ran +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217017 + +[NPC] +nickname = MSN10_Battleship_Tyr +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217018 + +[NPC] +nickname = MSN10_Battleship_Aegir +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217019 + +[NPC] +nickname = MSN10_Battleship_Balder +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217020 + +[NPC] +nickname = MSN10_Battleship_Odin +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01a +individual_name = 217021 + +[NPC] +nickname = MSN10_Battleship_Sleipnir +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217022 + +[NPC] +nickname = MSN10_Battleship_Geri +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217023 + +[NPC] +nickname = MSN10_Battleship_Freki +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217024 + +[NPC] +nickname = MSN10_Battleship_Hugin +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217025 + +[NPC] +nickname = MSN10_Battleship_Munin +affiliation = rh_n_grp +npc_ship_arch = MSN10_Rheinland_Battleship +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +individual_name = 217026 + +[NPC] +nickname = MSN10_Battleship_Osiris +affiliation = fc_or_grp +npc_ship_arch = MSN10_Battleship_Osiris +space_costume = pl_male4_head, pi_orillion_body +voice = hakkera +individual_name = 217009 + +[NPC] +nickname = MSN10_Experimental_Ship +affiliation = rh_n_grp +npc_ship_arch = MSN10_Nomad_Battleship +individual_name = 217010 + +[MsnShip] +nickname = hakkera +NPC = MSN10_Hakkera +jumper = true +label = Hakkeras_Formation +label = hakkera + +[MsnShip] +nickname = Cobo +NPC = MSN10_Cobo +jumper = true +label = Hakkeras_Formation +label = Cobo + +[MsnShip] +nickname = Blood_Dragon_Assault_1 +NPC = MSN10_Blood_Dragon_Ace +random_name = true +jumper = true +label = Hakkeras_Formation +label = Blood_Dragon_Assault + +[MsnShip] +nickname = Blood_Dragon_Assault_2 +NPC = MSN10_Blood_Dragon_Ace +random_name = true +jumper = true +label = Hakkeras_Formation +label = Blood_Dragon_Assault + +[MsnShip] +nickname = Blood_Dragon_Assault_3 +NPC = MSN10_Blood_Dragon_Ace +random_name = true +jumper = true +label = Hakkeras_Formation +label = Blood_Dragon_Assault + +[MsnShip] +nickname = Blood_Dragon_Assault_4 +NPC = MSN10_Blood_Dragon_Ace +random_name = true +jumper = true +label = Hakkeras_Formation +label = Blood_Dragon_Assault + +[MsnShip] +nickname = Blood_Dragon_Assault_5 +NPC = MSN10_Blood_Dragon_Ace +random_name = true +jumper = true +label = Hakkeras_Formation +label = Blood_Dragon_Assault + +[MsnFormation] +nickname = Hakkeras_Formation +position = -1092, 488, 348 +orientation = -0.283200, 0.050600, 0.943000, 0.167100 +formation = form_fighter_basic +ship = hakkera +ship = Cobo +ship = Blood_Dragon_Assault_1 +ship = Blood_Dragon_Assault_2 +ship = Blood_Dragon_Assault_3 +ship = Blood_Dragon_Assault_4 +ship = Blood_Dragon_Assault_5 + +[MsnShip] +nickname = Von_Claussen +NPC = MSN10_Von_Claussen +position = -8800, 0, -29500 +orientation = 0, 0, 1, 0 +jumper = true +label = Von_Claussen + +[MsnShip] +nickname = fischer +NPC = MSN10_Fischer +position = 51381, 23, 8912 +orientation = -0.302300, 0.008400, 0.953000, 0.018200 +jumper = true +label = fischer + +[MsnShip] +nickname = sigma_fleet_forward_escort_rh_heavy_1 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_forward_escort_rh_heavy_2 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_forward_escort_rh_heavy_3 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_forward_escort_rh_heavy_4 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_forward_escort_rh_heavy_5 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_forward_escort_rh_heavy_6 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_forward_escort_rh_heavy_7 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_rear_escort_rh_light_1 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_rear_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_rear_escort_rh_light_2 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_rear_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_rear_escort_rh_light_3 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_rear_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_rear_escort_rh_light_4 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_rear_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_rear_escort_rh_light_5 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_rear_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_rear_escort_rh_light_6 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_rear_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_rear_escort_rh_light_7 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_rear_escort +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_rear_assault_rh_gunboat_1 +NPC = MSN10_Rheinland_Gunboat +random_name = false +radius = 0 +label = sigma_fleet_rear_assault +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_rear_assault_rh_gunboat_2 +NPC = MSN10_Rheinland_Gunboat +random_name = false +radius = 0 +label = sigma_fleet_rear_assault +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_rear_assault_rh_gunboat_3 +NPC = MSN10_Rheinland_Gunboat +random_name = false +radius = 0 +label = sigma_fleet_rear_assault +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_rear_assault_rh_gunboat_4 +NPC = MSN10_Rheinland_Gunboat +random_name = false +radius = 0 +label = sigma_fleet_rear_assault +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_forward_assault_rh_cruiser_1 +NPC = MSN10_Rheinland_Cruiser_Sigma_13_1 +random_name = false +radius = 0 +label = sigma_fleet_forward_assault +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_forward_assault_rh_cruiser_2 +NPC = MSN10_Rheinland_Cruiser_Sigma_13_2 +random_name = false +radius = 0 +label = sigma_fleet_forward_assault +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_forward_assault_rh_cruiser_3 +NPC = MSN10_Rheinland_Cruiser_Sigma_13_3 +random_name = false +radius = 0 +label = sigma_fleet_forward_assault +label = sigma_fleet + +[MsnFormation] +nickname = sigma_fleet_battleship +position = -17000, 1500, -7000 +orientation = 0.923400, 0.061500, 0.378500, -0.018400 +formation = form_fighter_basic +ship = Battleship_Fenrir +ship = Battleship_Jormungand + +[MsnFormation] +nickname = sigma_fleet_forward_assault +position = -17000, 1500, -7000 +orientation = 0.923400, 0.061500, 0.378500, -0.018400 +formation = form_fighter_basic +ship = sigma_fleet_forward_assault_rh_cruiser_1 +ship = sigma_fleet_forward_assault_rh_cruiser_2 +ship = sigma_fleet_forward_assault_rh_cruiser_3 + +[MsnFormation] +nickname = sigma_fleet_rear_assault +position = -17000, 1500, -7000 +orientation = 0.923400, 0.061500, 0.378500, -0.018400 +formation = form_fighter_basic +ship = sigma_fleet_rear_assault_rh_gunboat_1 +ship = sigma_fleet_rear_assault_rh_gunboat_2 +ship = sigma_fleet_rear_assault_rh_gunboat_3 +ship = sigma_fleet_rear_assault_rh_gunboat_4 + +[MsnFormation] +nickname = sigma_fleet_rear_escort +position = -17000, 1500, -7000 +orientation = 0.923400, 0.061500, 0.378500, -0.018400 +formation = form_fighter_basic +ship = sigma_fleet_rear_escort_rh_light_1 +ship = sigma_fleet_rear_escort_rh_light_2 +ship = sigma_fleet_rear_escort_rh_light_3 +ship = sigma_fleet_rear_escort_rh_light_4 +ship = sigma_fleet_rear_escort_rh_light_5 +ship = sigma_fleet_rear_escort_rh_light_6 +ship = sigma_fleet_rear_escort_rh_light_7 + +[MsnFormation] +nickname = sigma_fleet_forward_escort +position = -17000, 1500, -7000 +orientation = 0.923400, 0.061500, 0.378500, -0.018400 +formation = form_fighter_basic +ship = sigma_fleet_forward_escort_rh_heavy_1 +ship = sigma_fleet_forward_escort_rh_heavy_2 +ship = sigma_fleet_forward_escort_rh_heavy_3 +ship = sigma_fleet_forward_escort_rh_heavy_4 +ship = sigma_fleet_forward_escort_rh_heavy_5 +ship = sigma_fleet_forward_escort_rh_heavy_6 +ship = sigma_fleet_forward_escort_rh_heavy_7 + +[MsnShip] +nickname = sigma_fleet_interceptor_rh_light_1 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_interceptor +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_interceptor_rh_light_2 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_interceptor +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_interceptor_rh_light_3 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_interceptor +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_interceptor_rh_light_4 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_interceptor +label = sigma_fleet + +[MsnShip] +nickname = sigma_fleet_interceptor_rh_light_5 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = sigma_fleet_interceptor +label = sigma_fleet + +[MsnFormation] +nickname = sigma_fleet_interceptor +position = -17000, 2000, -7000 +orientation = 0.923400, 0.061500, 0.378500, -0.018400 +formation = form_fighter_basic +ship = sigma_fleet_interceptor_rh_light_1 +ship = sigma_fleet_interceptor_rh_light_2 +ship = sigma_fleet_interceptor_rh_light_3 +ship = sigma_fleet_interceptor_rh_light_4 +ship = sigma_fleet_interceptor_rh_light_5 + +[MsnShip] +nickname = reserve_sigma_fleet_forward_escort_rh_heavy_1 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = reserve_sigma_fleet_forward_escort +label = reserve_sigma_fleet + +[MsnShip] +nickname = reserve_sigma_fleet_forward_escort_rh_heavy_2 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = reserve_sigma_fleet_forward_escort +label = reserve_sigma_fleet + +[MsnShip] +nickname = reserve_sigma_fleet_forward_escort_rh_heavy_3 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = reserve_sigma_fleet_forward_escort +label = reserve_sigma_fleet + +[MsnShip] +nickname = reserve_sigma_fleet_forward_escort_rh_heavy_4 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = reserve_sigma_fleet_forward_escort +label = reserve_sigma_fleet + +[MsnShip] +nickname = reserve_sigma_fleet_forward_escort_rh_heavy_5 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = reserve_sigma_fleet_forward_escort +label = reserve_sigma_fleet + +[MsnShip] +nickname = reserve_sigma_fleet_rear_escort_rh_light_1 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = reserve_sigma_fleet_rear_escort +label = reserve_sigma_fleet + +[MsnShip] +nickname = reserve_sigma_fleet_rear_escort_rh_light_2 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = reserve_sigma_fleet_rear_escort +label = reserve_sigma_fleet + +[MsnShip] +nickname = reserve_sigma_fleet_rear_escort_rh_light_3 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = reserve_sigma_fleet_rear_escort +label = reserve_sigma_fleet + +[MsnShip] +nickname = reserve_sigma_fleet_rear_escort_rh_light_4 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = reserve_sigma_fleet_rear_escort +label = reserve_sigma_fleet + +[MsnShip] +nickname = reserve_sigma_fleet_rear_escort_rh_light_5 +NPC = MSN10_Rheinland_Light_Ace +random_name = true +radius = 0 +label = reserve_sigma_fleet_rear_escort +label = reserve_sigma_fleet + +[MsnShip] +nickname = reserve_sigma_fleet_cruiser_1 +NPC = MSN10_Rheinland_Cruiser_Sigma_13_4 +random_name = false +radius = 0 +label = reserve_sigma_fleet_cruiser +label = reserve_sigma_fleet + +[MsnShip] +nickname = reserve_sigma_fleet_cruiser_2 +NPC = MSN10_Rheinland_Cruiser_Sigma_13_5 +random_name = false +radius = 0 +label = reserve_sigma_fleet_cruiser +label = reserve_sigma_fleet + +[MsnFormation] +nickname = reserve_sigma_fleet_forward_escort +position = -13814, 1500, -3917 +orientation = 0.923800, 0.045900, 0.379600, -0.018000 +formation = form_fighter_basic +ship = reserve_sigma_fleet_forward_escort_rh_heavy_1 +ship = reserve_sigma_fleet_forward_escort_rh_heavy_2 +ship = reserve_sigma_fleet_forward_escort_rh_heavy_3 +ship = reserve_sigma_fleet_forward_escort_rh_heavy_4 +ship = reserve_sigma_fleet_forward_escort_rh_heavy_5 + +[MsnFormation] +nickname = reserve_sigma_fleet_rear_escort +position = -13814, 1500, -3917 +orientation = 0.923800, 0.045900, 0.379600, -0.018000 +formation = form_fighter_basic +ship = reserve_sigma_fleet_rear_escort_rh_light_1 +ship = reserve_sigma_fleet_rear_escort_rh_light_2 +ship = reserve_sigma_fleet_rear_escort_rh_light_3 +ship = reserve_sigma_fleet_rear_escort_rh_light_4 +ship = reserve_sigma_fleet_rear_escort_rh_light_5 + +[MsnFormation] +nickname = reserve_sigma_fleet_cruiser +position = -13814, 1500, -3917 +orientation = 0.923800, 0.045900, 0.379600, -0.018000 +formation = form_fighter_basic +ship = reserve_sigma_fleet_cruiser_1 +ship = reserve_sigma_fleet_cruiser_2 + +[MsnShip] +nickname = Battleship_Fenrir +NPC = MSN10_Battleship_Fenrir +radius = 0 +label = sigma_fleet_main_formation +label = sigma_fleet +label = Battleship_Fenrir +label = sigma_fleet_battleship + +[MsnShip] +nickname = Battleship_Jormungand +NPC = MSN10_Battleship_Jormungand +radius = 0 +label = sigma_fleet_main_formation +label = sigma_fleet +label = Battleship_Jormungand +label = sigma_fleet_battleship + +[MsnShip] +nickname = sigma_fleet_main_formation_cruiser_1 +NPC = MSN10_Rheinland_Cruiser_Sigma_13_1 +radius = 0 +label = sigma_fleet_main_formation +label = sigma_fleet +label = sigma_fleet_cruiser + +[MsnShip] +nickname = sigma_fleet_main_formation_cruiser_2 +NPC = MSN10_Rheinland_Cruiser_Sigma_13_2 +radius = 0 +label = sigma_fleet_main_formation +label = sigma_fleet +label = sigma_fleet_cruiser + +[MsnShip] +nickname = sigma_fleet_main_formation_cruiser_3 +NPC = MSN10_Rheinland_Cruiser_Sigma_13_3 +radius = 0 +label = sigma_fleet_main_formation +label = sigma_fleet +label = sigma_fleet_cruiser + +[MsnShip] +nickname = sigma_fleet_main_formation_cruiser_4 +NPC = MSN10_Rheinland_Cruiser_Sigma_13_4 +radius = 0 +label = sigma_fleet_main_formation +label = sigma_fleet +label = sigma_fleet_cruiser + +[MsnFormation] +nickname = sigma_fleet_main_formation +position = -17000, 1500, -7000 +orientation = 0.923400, 0.061500, 0.378500, -0.018400 +formation = form_fighter_basic +ship = Battleship_Fenrir +ship = Battleship_Jormungand +ship = sigma_fleet_main_formation_cruiser_1 +ship = sigma_fleet_main_formation_cruiser_2 +ship = sigma_fleet_main_formation_cruiser_3 +ship = sigma_fleet_main_formation_cruiser_4 + +[MsnShip] +nickname = sigma_fleet_main_formation_escort_1 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_main_formation_escort +label = sigma_fleet +label = sigma_fleet_main_formation_wing_1 + +[MsnShip] +nickname = sigma_fleet_main_formation_escort_2 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_main_formation_escort +label = sigma_fleet +label = sigma_fleet_main_formation_wing_1 + +[MsnShip] +nickname = sigma_fleet_main_formation_escort_3 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_main_formation_escort +label = sigma_fleet +label = sigma_fleet_main_formation_wing_2 + +[MsnShip] +nickname = sigma_fleet_main_formation_escort_4 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_main_formation_escort +label = sigma_fleet +label = sigma_fleet_main_formation_wing_2 + +[MsnShip] +nickname = sigma_fleet_main_formation_escort_5 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_main_formation_escort +label = sigma_fleet +label = sigma_fleet_main_formation_wing_3 + +[MsnShip] +nickname = sigma_fleet_main_formation_escort_6 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_main_formation_escort +label = sigma_fleet +label = sigma_fleet_main_formation_wing_3 + +[MsnShip] +nickname = sigma_fleet_main_formation_escort_7 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_main_formation_escort +label = sigma_fleet +label = sigma_fleet_main_formation_wing_4 + +[MsnShip] +nickname = sigma_fleet_main_formation_escort_8 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_main_formation_escort +label = sigma_fleet +label = sigma_fleet_main_formation_wing_4 + +[MsnFormation] +nickname = sigma_fleet_main_formation_escort +position = -17000, 1500, -7000 +orientation = 0.923400, 0.061500, 0.378500, -0.018400 +formation = form_fighter_basic +ship = sigma_fleet_main_formation_escort_1 +ship = sigma_fleet_main_formation_escort_2 +ship = sigma_fleet_main_formation_escort_3 +ship = sigma_fleet_main_formation_escort_4 +ship = sigma_fleet_main_formation_escort_5 +ship = sigma_fleet_main_formation_escort_6 +ship = sigma_fleet_main_formation_escort_7 +ship = sigma_fleet_main_formation_escort_8 + +[MsnShip] +nickname = Battleship_Geri +NPC = MSN10_Battleship_Geri +random_name = false +radius = 0 +label = sigma_fleet_forward_reserve +label = sigma_fleet +label = sigma_fleet_battleship + +[MsnShip] +nickname = sigma_fleet_forward_reserve_escort_1 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_reserve +label = sigma_fleet +label = sigma_fleet_forward_reserve_wing_1 + +[MsnShip] +nickname = sigma_fleet_forward_reserve_escort_2 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_reserve +label = sigma_fleet +label = sigma_fleet_forward_reserve_wing_1 + +[MsnShip] +nickname = sigma_fleet_forward_reserve_escort_3 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_reserve +label = sigma_fleet +label = sigma_fleet_forward_reserve_wing_2 + +[MsnShip] +nickname = sigma_fleet_forward_reserve_escort_4 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_reserve +label = sigma_fleet +label = sigma_fleet_forward_reserve_wing_2 + +[MsnShip] +nickname = sigma_fleet_forward_reserve_escort_5 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_reserve +label = sigma_fleet +label = sigma_fleet_forward_reserve_wing_3 + +[MsnShip] +nickname = sigma_fleet_forward_reserve_escort_6 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_forward_reserve +label = sigma_fleet +label = sigma_fleet_forward_reserve_wing_3 + +[MsnFormation] +nickname = sigma_fleet_forward_reserve +position = -13814, 1500, -3917 +orientation = 0.923800, 0.045900, 0.379600, -0.018000 +formation = form_fighter_basic +ship = Battleship_Geri +ship = sigma_fleet_forward_reserve_escort_1 +ship = sigma_fleet_forward_reserve_escort_2 +ship = sigma_fleet_forward_reserve_escort_3 +ship = sigma_fleet_forward_reserve_escort_4 +ship = sigma_fleet_forward_reserve_escort_5 +ship = sigma_fleet_forward_reserve_escort_6 + +[MsnShip] +nickname = Battleship_Loki +radius = 0 +NPC = MSN10_Battleship_Loki +label = sigma_fleet_main_reserve +label = sigma_fleet +label = Battleship_Loki + +[MsnShip] +nickname = sigma_fleet_main_reserve_escort_1 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = false +radius = 0 +label = sigma_fleet_main_reserve +label = sigma_fleet +label = sigma_fleet_main_reserve_wing_1 + +[MsnShip] +nickname = sigma_fleet_main_reserve_escort_2 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_main_reserve +label = sigma_fleet +label = sigma_fleet_main_reserve_wing_1 + +[MsnShip] +nickname = sigma_fleet_main_reserve_escort_3 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = false +radius = 0 +label = sigma_fleet_main_reserve +label = sigma_fleet +label = sigma_fleet_main_reserve_wing_2 + +[MsnShip] +nickname = sigma_fleet_main_reserve_escort_4 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_main_reserve +label = sigma_fleet +label = sigma_fleet_main_reserve_wing_2 + +[MsnShip] +nickname = sigma_fleet_main_reserve_escort_5 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = false +radius = 0 +label = sigma_fleet_main_reserve +label = sigma_fleet +label = sigma_fleet_main_reserve_wing_3 + +[MsnShip] +nickname = sigma_fleet_main_reserve_escort_6 +NPC = MSN10_Rheinland_Heavy_Ace +random_name = true +radius = 0 +label = sigma_fleet_main_reserve +label = sigma_fleet +label = sigma_fleet_main_reserve_wing_3 + +[MsnFormation] +nickname = sigma_fleet_main_reserve +position = -13814, 1000, -3917 +orientation = 0.923800, 0.045900, 0.379600, -0.018000 +formation = form_fighter_basic +ship = Battleship_Loki +ship = sigma_fleet_main_reserve_escort_1 +ship = sigma_fleet_main_reserve_escort_2 +ship = sigma_fleet_main_reserve_escort_3 +ship = sigma_fleet_main_reserve_escort_4 +ship = sigma_fleet_main_reserve_escort_5 +ship = sigma_fleet_main_reserve_escort_6 + +[MsnShip] +nickname = new_berlin_rh_gunboat_1 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_New_Berlin_1 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_gunboat_2 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_New_Berlin_2 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_gunboat_3 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_New_Berlin_3 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_gunboat_4 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_New_Berlin_4 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_gunboat_5 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_New_Berlin_5 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_gunboat_6 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_New_Berlin_6 +label = new_berlin_fleet + +[MsnFormation] +nickname = new_berlin_rh_gunboats +position = 49919, 300, 8852 +orientation = 0.527200, -0.019900, -0.847600, -0.057500 +formation = form_fighter_basic +ship = new_berlin_rh_gunboat_1 +ship = new_berlin_rh_gunboat_2 +ship = new_berlin_rh_gunboat_3 +ship = new_berlin_rh_gunboat_4 +ship = new_berlin_rh_gunboat_5 +ship = new_berlin_rh_gunboat_6 + +[MsnShip] +nickname = new_berlin_rh_cruiser_p_1 +position = 51600, 400, 9600 +orientation = -0.337500, 0.007800, 0.940900, 0.027600 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_1 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_cruiser_p_2 +position = 51900, 400, 9350 +orientation = -0.337500, 0.007800, 0.940900, 0.027600 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_2 +label = new_berlin_fleet + +[MsnSolar] +nickname = Battleship_Hel +system = Rh01 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +string_id = 217013 +position = 52083, 0, 7647 +orientation = 0.569000, 0.008800, -0.822200, 0.011000 +radius = 0 +label = new_berlin_fleet +label = Battleship_Hel + +[MsnShip] +nickname = new_berlin_rh_cruiser_1 +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_1 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_cruiser_2 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_2 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_cruiser_3 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_3 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_cruiser_10 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_10 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_cruiser_11 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_11 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_cruiser_12 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_12 +label = new_berlin_fleet + +[MsnFormation] +nickname = new_berlin_rh_cruisers_1 +position = 90735, 100, -16580 +orientation = -0.367600, 0, 1, 0 +formation = form_fighter_basic +ship = new_berlin_rh_cruiser_1 +ship = new_berlin_rh_cruiser_2 +ship = new_berlin_rh_cruiser_3 +ship = new_berlin_rh_cruiser_10 +ship = new_berlin_rh_cruiser_11 +ship = new_berlin_rh_cruiser_12 + +[MsnShip] +nickname = new_berlin_rh_cruiser_4 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_4 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_cruiser_5 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_5 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_cruiser_6 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_6 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_cruiser_7 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_7 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_cruiser_8 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_8 +label = new_berlin_fleet + +[MsnShip] +nickname = new_berlin_rh_cruiser_9 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_New_Berlin_to_Frankfurt_9 +label = new_berlin_fleet + +[MsnFormation] +nickname = new_berlin_rh_cruisers_2 +position = 91652, 100, -15458 +orientation = 1, -0.021300, 0.209200, 0 +formation = form_fighter_basic +ship = new_berlin_rh_cruiser_4 +ship = new_berlin_rh_cruiser_5 +ship = new_berlin_rh_cruiser_6 +ship = new_berlin_rh_cruiser_7 +ship = new_berlin_rh_cruiser_8 +ship = new_berlin_rh_cruiser_9 + +[MsnSolar] +nickname = Battleship_Freya +system = Rh01 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = freya +string_id = 217005 +position = 92421, 700, -16577 +orientation = -0.130000, 0, 1, 0 +label = berlin_to_franfurt_jumpgate +label = Battleship_Freya + +[MsnSolar] +nickname = Battleship_Sleipnir +system = Rh01 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +string_id = 217022 +position = 92421, -700, -16577 +orientation = -0.130000, 0, 1, 0 +label = berlin_to_franfurt_jumpgate +label = Battleship_Sleipnir + +[MsnShip] +nickname = frankfurt_rh_gunboat_1 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_1 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_2 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_2 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_3 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_3 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_4 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_4 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_5 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_5 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_6 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_6 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_7 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_7 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_8 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Frankfurt_to_New_Berlin_8 +label = frankfurt_fleet + +[MsnFormation] +nickname = frankfurt_rh_gunboats +position = -77936, 250, 50561 +orientation = 0.882100, 0.018600, 0.500000, 0 +formation = form_fighter_basic +ship = frankfurt_rh_gunboat_1 +ship = frankfurt_rh_gunboat_2 +ship = frankfurt_rh_gunboat_3 +ship = frankfurt_rh_gunboat_4 +ship = frankfurt_rh_gunboat_5 +ship = frankfurt_rh_gunboat_6 +ship = frankfurt_rh_gunboat_7 +ship = frankfurt_rh_gunboat_8 + +[MsnShip] +nickname = frankfurt_rh_cruiser_1 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_Mannheim_Station_1 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_cruiser_2 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_Mannheim_Station_2 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_cruiser_3 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_Mannheim_Station_3 +label = frankfurt_fleet + +[MsnFormation] +nickname = frankfurt_rh_cruisers +position = -36612, 300, 30297 +orientation = -0.385900, 0.035300, 0.919300, 0.068400 +formation = form_fighter_basic +ship = frankfurt_rh_cruiser_1 +ship = frankfurt_rh_cruiser_2 +ship = frankfurt_rh_cruiser_3 + +[MsnShip] +nickname = frankfurt_rh_cruiser_5 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_Mainz_Station_1 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_cruiser_6 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_Mainz_Station_2 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_cruiser_7 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_Mainz_Station_3 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_9 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mainz_Station_1 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_10 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mainz_Station_2 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_11 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mainz_Station_3 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_cruiser_8 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Cruiser_Mainz_Station_4 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_12 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mainz_Station_4 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_13 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mainz_Station_5 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_14 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mainz_Station_6 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_15 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mainz_Station_7 +label = frankfurt_fleet + +[MsnShip] +nickname = frankfurt_rh_gunboat_16 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mainz_Station_8 +label = frankfurt_fleet + +[MsnFormation] +nickname = frankfurt_rh_gunboat_and_cruiser +position = -15326, 300, -26497 +orientation = 1, 0, 0.350000, 0 +formation = form_fighter_basic +ship = frankfurt_rh_cruiser_5 +ship = frankfurt_rh_cruiser_6 +ship = frankfurt_rh_cruiser_7 +ship = frankfurt_rh_gunboat_9 +ship = frankfurt_rh_gunboat_10 +ship = frankfurt_rh_gunboat_11 +ship = frankfurt_rh_cruiser_8 +ship = frankfurt_rh_gunboat_12 +ship = frankfurt_rh_gunboat_13 +ship = frankfurt_rh_gunboat_14 +ship = frankfurt_rh_gunboat_15 +ship = frankfurt_rh_gunboat_16 + +[MsnSolar] +nickname = Battleship_Thor +system = Rh04 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +string_id = 217015 +position = -78598, 143, 50964 +orientation = 0.491400, -0.014100, 0.870400, 0.026700 +radius = 0 +label = frankfurt_battleships + +[MsnSolar] +nickname = Battleship_Njord +system = Rh04 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +string_id = 217016 +position = -78602, 120, 49615 +orientation = 0.580200, -0.028700, 0.813200, 0.035700 +radius = 0 +label = frankfurt_battleships + +[MsnSolar] +nickname = Battleship_Ran +system = Rh04 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +string_id = 217017 +position = -35784, 325, 31087 +orientation = 0.930100, -0.015800, -0.367000, -0.008600 +radius = 0 +label = frankfurt_battleships + +[MsnSolar] +nickname = Battleship_Tyr +system = Rh04 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +string_id = 217018 +position = -36612, -250, 30297 +orientation = 0.379500, -0.000600, 0.925200, 0.006600 +radius = 0 +label = frankfurt_battleships + +[MsnSolar] +nickname = Battleship_Aegir +system = Rh04 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +string_id = 217019 +position = -16112, 62, -27970 +orientation = 0.609600, -0.005400, -0.792700, -0.005600 +radius = 0 +label = frankfurt_battleships + +[MsnSolar] +nickname = Battleship_Balder +system = Rh04 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01 +string_id = 217020 +position = -17525, 0, -26662 +orientation = 0.889600, -0.016300, -0.456300, -0.011100 +radius = 0 +label = frankfurt_battleships + +[MsnShip] +nickname = mannheim_rh_gunboat_1 +position = -35548, -130, 30889 +orientation = 0.920300, -0.019600, 0.390600, 0.011500 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mannheim_Station_1 +label = mannheim_station +label = frankfurt_fleet + +[MsnShip] +nickname = mannheim_rh_gunboat_2 +position = -35896, -133, 31249 +orientation = 0.920300, -0.019600, 0.390600, 0.011500 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mannheim_Station_2 +label = mannheim_station +label = frankfurt_fleet + +[MsnShip] +nickname = mainz_rh_gunboat_1 +position = -16629, 266, -27915 +orientation = -0.378800, 0.041700, 0.919600, 0.095100 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mainz_Station_9 +label = mainz_station +label = frankfurt_fleet + +[MsnShip] +nickname = mainz_rh_gunboat_2 +position = -16754, 88, -27408 +orientation = -0.482100, 0.022400, 0.875100, 0.036500 +random_name = false +radius = 0 +NPC = MSN10_Rheinland_Gunboat_Mainz_Station_10 +label = mainz_station +label = frankfurt_fleet + +[MsnShip] +nickname = bundschuh_interceptor_bw_light_1 +random_name = true +NPC = MSN10_Bundschuh_Ace +jumper = false +label = bundschuh_interceptors + +[MsnShip] +nickname = bundschuh_interceptor_bw_light_2 +random_name = true +NPC = MSN10_Bundschuh_Ace +jumper = false +label = bundschuh_interceptors + +[MsnShip] +nickname = bundschuh_interceptor_bw_light_3 +random_name = true +NPC = MSN10_Bundschuh_Ace +jumper = false +label = bundschuh_interceptors + +[MsnShip] +nickname = bundschuh_interceptor_bw_light_4 +random_name = true +NPC = MSN10_Bundschuh_Ace +jumper = false +label = bundschuh_interceptors + +[MsnShip] +nickname = bundschuh_interceptor_bw_light_5 +random_name = true +NPC = MSN10_Bundschuh_Ace +jumper = false +label = bundschuh_interceptors + +[MsnFormation] +nickname = bundschuh_interceptors +position = -110, 27, -42728 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = bundschuh_interceptor_bw_light_1 +ship = bundschuh_interceptor_bw_light_2 +ship = bundschuh_interceptor_bw_light_3 +ship = bundschuh_interceptor_bw_light_4 +ship = bundschuh_interceptor_bw_light_5 + +[MsnShip] +nickname = bruschal_assault_force_rh_heavy_1 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = bruschal_assault_force + +[MsnShip] +nickname = bruschal_assault_force_rh_heavy_2 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = bruschal_assault_force + +[MsnShip] +nickname = bruschal_assault_force_rh_heavy_3 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = bruschal_assault_force + +[MsnShip] +nickname = bruschal_assault_force_rh_heavy_4 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = bruschal_assault_force + +[MsnShip] +nickname = bruschal_assault_force_rh_heavy_5 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = bruschal_assault_force + +[MsnFormation] +nickname = bruschal_assault_force +position = 3123, 288, -41852 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = bruschal_assault_force_rh_heavy_1 +ship = bruschal_assault_force_rh_heavy_2 +ship = bruschal_assault_force_rh_heavy_3 +ship = bruschal_assault_force_rh_heavy_4 +ship = bruschal_assault_force_rh_heavy_5 + +[MsnShip] +nickname = bruschal_assault_force_reinforcements_rh_heavy_1 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = bruschal_assault_force + +[MsnShip] +nickname = bruschal_assault_force_reinforcements_rh_heavy_2 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = bruschal_assault_force + +[MsnShip] +nickname = bruschal_assault_force_reinforcements_rh_heavy_3 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = bruschal_assault_force + +[MsnShip] +nickname = bruschal_assault_force_reinforcements_rh_heavy_4 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = bruschal_assault_force + +[MsnShip] +nickname = bruschal_assault_force_reinforcements_rh_heavy_5 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = bruschal_assault_force + +[MsnFormation] +nickname = bruschal_assault_force_reinforcements +position = 3123, 288, -41852 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = bruschal_assault_force_reinforcements_rh_heavy_1 +ship = bruschal_assault_force_reinforcements_rh_heavy_2 +ship = bruschal_assault_force_reinforcements_rh_heavy_3 +ship = bruschal_assault_force_reinforcements_rh_heavy_4 +ship = bruschal_assault_force_reinforcements_rh_heavy_5 + +[MsnShip] +nickname = rh_forward_scout_rh_heavy_1 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace_Scout +label = rh_forward_scout + +[MsnShip] +nickname = rh_forward_scout_rh_heavy_2 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = rh_forward_scout + +[MsnShip] +nickname = rh_forward_scout_rh_heavy_3 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = rh_forward_scout + +[MsnFormation] +nickname = rh_forward_scout +position = -7154, 0, -45414 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = rh_forward_scout_rh_heavy_1 +ship = rh_forward_scout_rh_heavy_2 +ship = rh_forward_scout_rh_heavy_3 + +[MsnShip] +nickname = botzler +NPC = MSN10_Botzler +jumper = true +label = botzler + +[MsnShip] +nickname = botzlers_wing_bw_light_1 +random_name = true +NPC = MSN10_Bundschuh_Ace +jumper = true +label = botzlers_wing +label = kamikaze_trigger +label = station_exploded_7 +label = station_exploded_3 +label = station_exploded_4 +label = station_exploded_9 +label = station_exploded_5 +label = station_exploded_6 + +[MsnShip] +nickname = botzlers_wing_bw_light_2 +random_name = true +NPC = MSN10_Bundschuh_Ace +jumper = true +label = botzlers_wing +label = kamikaze_trigger +label = station_exploded_7 +label = station_exploded_3 +label = station_exploded_4 +label = station_exploded_9 +label = station_exploded_5 +label = station_exploded_6 + +[MsnShip] +nickname = botzlers_wing_bw_light_3 +random_name = true +NPC = MSN10_Bundschuh_Ace +jumper = true +label = botzlers_wing +label = kamikaze_trigger +label = station_exploded_7 +label = station_exploded_3 +label = station_exploded_4 +label = station_exploded_9 +label = station_exploded_5 +label = station_exploded_6 + +[MsnShip] +nickname = botzlers_wing_bw_light_4 +random_name = true +NPC = MSN10_Bundschuh_Ace +jumper = true +label = botzlers_wing +label = kamikaze_trigger +label = station_exploded_7 +label = station_exploded_3 +label = station_exploded_4 +label = station_exploded_9 +label = station_exploded_5 +label = station_exploded_6 + +[MsnShip] +nickname = botzlers_wing_bw_light_5 +random_name = true +NPC = MSN10_Bundschuh_Ace +jumper = true +label = botzlers_wing +label = kamikaze_trigger +label = station_exploded_7 +label = station_exploded_3 +label = station_exploded_4 +label = station_exploded_9 +label = station_exploded_5 +label = station_exploded_6 + +[MsnFormation] +nickname = botzlers_wing +position = -16760, -70, -45417 +orientation = 0.731000, -0.004700, 0.682400, 0.004600 +formation = form_fighter_basic +ship = botzlers_wing_bw_light_1 +ship = botzlers_wing_bw_light_2 +ship = botzlers_wing_bw_light_3 +ship = botzlers_wing_bw_light_4 +ship = botzlers_wing_bw_light_5 + +[MsnShip] +nickname = secret_base_interceptor_rh_light_1 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = secret_base_interceptor_1 +label = secret_base_interceptor + +[MsnShip] +nickname = secret_base_interceptor_rh_light_2 +random_name = true +NPC = MSN10_Rheinland_Light_Difficult +label = secret_base_interceptor_1 +label = secret_base_interceptor + +[MsnShip] +nickname = secret_base_interceptor_rh_light_3 +random_name = true +NPC = MSN10_Rheinland_Light_Difficult +label = secret_base_interceptor_1 +label = secret_base_interceptor + +[MsnFormation] +nickname = secret_base_interceptor_1 +position = -22023, 100, -45781 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = secret_base_interceptor_rh_light_1 +ship = secret_base_interceptor_rh_light_2 +ship = secret_base_interceptor_rh_light_3 + +[MsnShip] +nickname = secret_base_interceptor_rh_light_4 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = secret_base_interceptor_2 +label = secret_base_interceptor + +[MsnShip] +nickname = secret_base_interceptor_rh_light_5 +random_name = true +NPC = MSN10_Rheinland_Light_Difficult +label = secret_base_interceptor_2 +label = secret_base_interceptor + +[MsnShip] +nickname = secret_base_interceptor_rh_light_6 +random_name = true +NPC = MSN10_Rheinland_Light_Difficult +label = secret_base_interceptor_2 +label = secret_base_interceptor + +[MsnFormation] +nickname = secret_base_interceptor_2 +position = -22023, 100, -45681 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = secret_base_interceptor_rh_light_4 +ship = secret_base_interceptor_rh_light_5 +ship = secret_base_interceptor_rh_light_6 + +[MsnShip] +nickname = secret_base_interceptor_rh_light_7 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = secret_base_interceptor_3 +label = secret_base_interceptor + +[MsnShip] +nickname = secret_base_interceptor_rh_light_8 +random_name = true +NPC = MSN10_Rheinland_Light_Difficult +label = secret_base_interceptor_3 +label = secret_base_interceptor + +[MsnShip] +nickname = secret_base_interceptor_rh_light_9 +random_name = true +NPC = MSN10_Rheinland_Light_Difficult +label = secret_base_interceptor_3 +label = secret_base_interceptor + +[MsnFormation] +nickname = secret_base_interceptor_3 +position = -22123, 100, -45781 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = secret_base_interceptor_rh_light_7 +ship = secret_base_interceptor_rh_light_8 +ship = secret_base_interceptor_rh_light_9 + +[MsnShip] +nickname = secret_base_interceptor_rh_light_10 +random_name = true +NPC = MSN10_Rheinland_Heavy_Ace +label = secret_base_interceptor_4 +label = secret_base_interceptor + +[MsnShip] +nickname = secret_base_interceptor_rh_light_11 +random_name = true +NPC = MSN10_Rheinland_Light_Difficult +label = secret_base_interceptor_4 +label = secret_base_interceptor + +[MsnShip] +nickname = secret_base_interceptor_rh_light_12 +random_name = true +NPC = MSN10_Rheinland_Light_Difficult +label = secret_base_interceptor_4 +label = secret_base_interceptor + +[MsnFormation] +nickname = secret_base_interceptor_4 +position = -22023, 200, -45781 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = secret_base_interceptor_rh_light_10 +ship = secret_base_interceptor_rh_light_11 +ship = secret_base_interceptor_rh_light_12 + +[MsnShip] +nickname = secret_base_rh_gunboat +position = -25609, -143, -46567 +orientation = 0.926000, -0.019400, 0.370900, 0.002700 +radius = 0 +NPC = MSN10_Rheinland_Gunboat +label = secret_base_gunboat +label = secret_base_interceptor + +[MsnShip] +nickname = secret_fleet_forward_escort_rh_heavy_1 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_forward_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_forward_escort_rh_heavy_2 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_forward_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_forward_escort_rh_heavy_3 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_forward_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_forward_escort_rh_heavy_4 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_forward_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_forward_escort_rh_heavy_5 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_forward_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_forward_escort_rh_heavy_6 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_forward_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_forward_escort_rh_heavy_7 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_forward_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_rear_escort_rh_light_1 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_rear_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_rear_escort_rh_light_2 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_rear_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_rear_escort_rh_light_3 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_rear_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_rear_escort_rh_light_4 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_rear_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_rear_escort_rh_light_5 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_rear_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_rear_escort_rh_light_6 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_rear_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_rear_escort_rh_light_7 +NPC = MSN10_Nomad_Fighter_Ace +radius = 0 +label = secret_fleet_rear_escort +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_rear_assault_rh_gunboat_1 +position = -23059, -500, -47620 +orientation = 0.750000, 0, -0.750000, 0 +random_name = false +NPC = MSN10_Rheinland_Gunboat_Experimental_Shipyard_1 +radius = 0 +label = secret_fleet_rear_assault +label = kamikaze_trigger +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_rear_assault_rh_gunboat_2 +position = -25059, -500, -47620 +orientation = 0.750000, 0, -0.750000, 0 +NPC = MSN10_Rheinland_Gunboat_Experimental_Shipyard_2 +radius = 0 +label = secret_fleet_rear_assault +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_rear_assault_rh_gunboat_3 +position = -23059, -500, -43620 +orientation = 0.750000, 0, -0.750000, 0 +random_name = false +NPC = MSN10_Rheinland_Gunboat_Experimental_Shipyard_3 +radius = 0 +label = secret_fleet_rear_assault +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_rear_assault_rh_gunboat_4 +position = -25059, -500, -43620 +orientation = 0.750000, 0, -0.750000, 0 +random_name = false +NPC = MSN10_Rheinland_Gunboat_Experimental_Shipyard_4 +radius = 0 +label = secret_fleet_rear_assault +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_forward_assault_rh_cruiser_1 +position = -23059, 0, -45620 +orientation = 1, 0, 0, 0 +random_name = false +NPC = MSN10_Rheinland_Cruiser_Experimental_Shipyard_1 +radius = 0 +label = secret_fleet_forward_assault +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_forward_assault_rh_cruiser_2 +position = -24059, 500, -45620 +orientation = 1, 0, 0, 0 +random_name = false +NPC = MSN10_Rheinland_Cruiser_Experimental_Shipyard_2 +radius = 0 +label = secret_fleet_forward_assault +label = secret_fleet + +[MsnShip] +nickname = secret_fleet_forward_assault_rh_cruiser_3 +position = -25059, 0, -45620 +orientation = 1, 0, 0, 0 +random_name = false +NPC = MSN10_Rheinland_Cruiser_Experimental_Shipyard_3 +radius = 0 +label = secret_fleet_forward_assault +label = secret_fleet + +[MsnSolar] +nickname = Battleship_Urth +system = Rh04 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, pl_male3_peasant_body +voice = pilot_f_mil_m01 +string_id = 217006 +position = -24059, 500, -47620 +orientation = 0.750000, 0, -0.750000, 0 +radius = 0 +label = secret_fleet_battleship +label = secret_fleet +label = Battleship_Urth + +[MsnSolar] +nickname = Battleship_Verthandi +system = Rh04 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, pl_male3_peasant_body +voice = pilot_f_mil_m01a +string_id = 217007 +position = -24059, -500, -45620 +orientation = 1, 0, 0, 0 +label = secret_fleet_battleship +label = secret_fleet +label = Battleship_Verthandi + +[MsnSolar] +nickname = Battleship_Skuld +system = Rh04 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m02 +string_id = 217008 +position = -24059, 500, -43620 +orientation = 0.750000, 0, -0.750000, 0 +radius = 0 +label = secret_fleet_battleship +label = secret_fleet +label = Battleship_Skuld + +[MsnFormation] +nickname = secret_fleet_rear_escort +position = -23441, 1300, -45939 +orientation = 0.916300, 0.028980, 0.399300, -0.007800 +formation = form_fighter_basic +ship = secret_fleet_rear_escort_rh_light_1 +ship = secret_fleet_rear_escort_rh_light_2 +ship = secret_fleet_rear_escort_rh_light_3 +ship = secret_fleet_rear_escort_rh_light_4 +ship = secret_fleet_rear_escort_rh_light_5 +ship = secret_fleet_rear_escort_rh_light_6 +ship = secret_fleet_rear_escort_rh_light_7 + +[MsnFormation] +nickname = secret_fleet_forward_escort +position = -23441, 300, -45939 +orientation = 0.916300, 0.028980, 0.399300, -0.007800 +formation = form_fighter_basic +ship = secret_fleet_forward_escort_rh_heavy_1 +ship = secret_fleet_forward_escort_rh_heavy_2 +ship = secret_fleet_forward_escort_rh_heavy_3 +ship = secret_fleet_forward_escort_rh_heavy_4 +ship = secret_fleet_forward_escort_rh_heavy_5 +ship = secret_fleet_forward_escort_rh_heavy_6 +ship = secret_fleet_forward_escort_rh_heavy_7 + +[MsnSolar] +nickname = Experimental_Ship_Yard_1 +system = Rh04 +position = -24059, 0, -45620 +orientation = 1, 0, 0, 0 +radius = 0 +string_id = 217010 +faction = rh_n_grp +archetype = MSN10_shipyard +loadout = shipyard +label = Experimental_Ship_Yard + +[MsnSolar] +nickname = Experimental_Ship_Yard_2 +system = Rh04 +position = -23059, 0, -45620 +orientation = 0, 1, 0, 0 +radius = 0 +string_id = 217010 +faction = rh_n_grp +archetype = MSN10_shipyard +loadout = shipyard +label = Experimental_Ship_Yard + +[MsnSolar] +nickname = Experimental_Ship_Yard_3 +system = Rh04 +position = -24059, 0, -43620 +orientation = 1, 0, 0, 0 +radius = 0 +string_id = 217010 +faction = rh_n_grp +archetype = MSN10_shipyard +loadout = shipyard +label = Experimental_Ship_Yard + +[MsnSolar] +nickname = Experimental_Ship_Yard_4 +system = Rh04 +position = -23059, 0, -43620 +orientation = 1, 0, 0, 0 +radius = 0 +string_id = 217010 +faction = rh_n_grp +archetype = MSN10_shipyard +loadout = shipyard +label = Experimental_Ship_Yard + +[MsnSolar] +nickname = Experimental_Ship_Yard_5 +system = Rh04 +position = -24059, 0, -47620 +orientation = 0, 1, 0, 0 +radius = 0 +string_id = 217010 +faction = rh_n_grp +archetype = MSN10_shipyard +loadout = shipyard +label = Experimental_Ship_Yard + +[MsnSolar] +nickname = Experimental_Ship_Yard_6 +system = Rh04 +position = -23059, 0, -47620 +orientation = 0, 1, 0, 0 +radius = 0 +string_id = 217010 +faction = rh_n_grp +archetype = MSN10_shipyard +loadout = shipyard +label = Experimental_Ship_Yard + +[MsnSolar] +nickname = Experimental_Ship_Yard_7 +system = Rh04 +position = -25059, 0, -43620 +orientation = 1, 0, 0, 0 +radius = 0 +string_id = 217010 +faction = rh_n_grp +archetype = MSN10_shipyard +loadout = shipyard +label = Experimental_Ship_Yard + +[MsnSolar] +nickname = Experimental_Ship_Yard_8 +system = Rh04 +position = -25059, 0, -45620 +orientation = 1, 0, 0, 0 +radius = 0 +string_id = 217010 +faction = rh_n_grp +archetype = MSN10_shipyard +loadout = shipyard +label = Experimental_Ship_Yard + +[MsnSolar] +nickname = Experimental_Ship_Yard_9 +system = Rh04 +position = -25059, 0, -47620 +orientation = 0, 1, 0, 0 +radius = 0 +string_id = 217010 +faction = rh_n_grp +archetype = MSN10_shipyard +loadout = shipyard +label = Experimental_Ship_Yard + +[MsnSolar] +nickname = Battleship_Odin +system = Rh02 +loadout = MSN10_Rheinland_Battleship +pilot = MSN10_Rheinland_Battleship +faction = rh_n_grp +archetype = MSN_d_r_battleship +costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D +voice = pilot_f_mil_m01a +string_id = 217021 +position = 69930, 0, -28590 +orientation = 0.287600, 0, 0.957800, 0 +radius = 0 + +[MsnShip] +nickname = Battleship_Osiris_ship +position = 69500, 500, -28800 +orientation = 0.287600, 0, 0.957800, 0 +radius = 0 +NPC = MSN10_Battleship_Osiris +label = Battleship_Osiris_ship + +[MsnSolar] +nickname = Battleship_Osiris +system = Rh02 +position = 69500, 500, -28800 +orientation = 0.287600, 0, 0.957800, 0 +string_id = 217009 +faction = fc_or_grp +archetype = o_osiris +loadout = MSN10_Battleship_Osiris +label = Battleship_Osiris +base = Rh02_07_base +pilot = MSN10_Battleship_Osiris + +[MsnSolar] +nickname = Experimental_Ship_1 +system = Rh04 +loadout = MSN10_Nomad_Battleship +pilot = MSN10_Nomad_Battleship +faction = rh_n_grp +archetype = d_n_battleship +string_id = 217010 +position = -24054, 42, -45549 +orientation = 1, 0, 0, 0 +radius = 0 +label = Experimental_Ships +label = kamikaze_trigger + +[MsnSolar] +nickname = Experimental_Ship_2 +system = Rh04 +loadout = MSN10_Nomad_Battleship +pilot = MSN10_Nomad_Battleship +faction = rh_n_grp +archetype = d_n_battleship +string_id = 217010 +position = -23054, 42, -45549 +orientation = 0, 1, 0, 0 +radius = 0 +label = Experimental_Ships +label = kamikaze_trigger + +[MsnSolar] +nickname = Experimental_Ship_3 +system = Rh04 +loadout = MSN10_Nomad_Battleship +pilot = MSN10_Nomad_Battleship +faction = rh_n_grp +archetype = d_n_battleship +string_id = 217010 +position = -24054, 42, -43549 +orientation = 1, 0, 0, 0 +radius = 0 +label = Experimental_Ships +label = kamikaze_trigger +label = station_exploded_3 + +[MsnSolar] +nickname = Experimental_Ship_4 +system = Rh04 +loadout = MSN10_Nomad_Battleship +pilot = MSN10_Nomad_Battleship +faction = rh_n_grp +archetype = d_n_battleship +string_id = 217010 +position = -23054, 42, -43549 +orientation = 1, 0, 0, 0 +radius = 0 +label = Experimental_Ships +label = kamikaze_trigger +label = station_exploded_4 + +[MsnSolar] +nickname = Experimental_Ship_5 +system = Rh04 +loadout = MSN10_Nomad_Battleship +pilot = MSN10_Nomad_Battleship +faction = rh_n_grp +archetype = d_n_battleship +string_id = 217010 +position = -24054, -42, -47549 +orientation = 0, 1, 0, 0 +radius = 0 +label = Experimental_Ships +label = kamikaze_trigger +label = station_exploded_5 + +[MsnSolar] +nickname = Experimental_Ship_6 +system = Rh04 +loadout = MSN10_Nomad_Battleship +pilot = MSN10_Nomad_Battleship +faction = rh_n_grp +archetype = d_n_battleship +string_id = 217010 +position = -23054, -42, -47549 +orientation = 0, 1, 0, 0 +radius = 0 +label = Experimental_Ships +label = kamikaze_trigger +label = station_exploded_6 + +[MsnSolar] +nickname = Experimental_Ship_7 +system = Rh04 +loadout = MSN10_Nomad_Battleship +pilot = MSN10_Nomad_Battleship +faction = rh_n_grp +archetype = d_n_battleship +string_id = 217010 +position = -25054, 42, -43549 +orientation = 1, 0, 0, 0 +radius = 0 +label = Experimental_Ships +label = kamikaze_trigger +label = station_exploded_7 + +[MsnSolar] +nickname = Experimental_Ship_8 +system = Rh04 +loadout = MSN10_Nomad_Battleship +pilot = MSN10_Nomad_Battleship +faction = rh_n_grp +archetype = d_n_battleship +string_id = 217010 +position = -25054, 42, -45549 +orientation = 1, 0, 0, 0 +radius = 0 +label = Experimental_Ships +label = kamikaze_trigger + +[MsnSolar] +nickname = Experimental_Ship_9 +system = Rh04 +loadout = MSN10_Nomad_Battleship +pilot = MSN10_Nomad_Battleship +faction = rh_n_grp +archetype = d_n_battleship +string_id = 217010 +position = -25054, -42, -47549 +orientation = 0, 1, 0, 0 +radius = 0 +label = Experimental_Ships +label = kamikaze_trigger +label = station_exploded_9 + +[Trigger] +nickname = play_nothing +Cnd_True = no_params +Act_PlayMusic = no_params + +[Trigger] +nickname = play_music_anticipation_light +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_anticipation_light + +[Trigger] +nickname = play_music_anticipation_more_forboding +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_anticipation_more_forboding + +[Trigger] +nickname = play_music_anticipation_motivated +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_anticipation_motivated + +[Trigger] +nickname = play_music_awe_and_wonderment +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_awe_and_wonderment + +[Trigger] +nickname = play_music_danger +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_danger + +[Trigger] +nickname = play_music_dangerous_chase +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_dangerous_chase + +[Trigger] +nickname = play_music_death +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_death + +[Trigger] +nickname = play_music_discordant_psychosis +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_discordant_psychosis + +[Trigger] +nickname = play_music_failure +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_failure + +[Trigger] +nickname = play_music_friendly_encouragement +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_friendly_encouragement + +[Trigger] +nickname = play_music_reveal_and_exposition +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_reveal_and_exposition + +[Trigger] +nickname = play_music_reveal_challenging +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_reveal_challenging + +[Trigger] +nickname = play_music_reveal_contraband +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_reveal_contraband + +[Trigger] +nickname = play_music_reveal_enemy_position_of_strength +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_reveal_enemy_position_of_strength + +[Trigger] +nickname = play_music_reveal_special_mystery +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_reveal_special_mystery + +[Trigger] +nickname = play_music_solemn_and_grave +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_solemn_and_grave + +[Trigger] +nickname = play_music_upcoming_action_heavy +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_upcoming_action_heavy + +[Trigger] +nickname = play_music_upcoming_action_light +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_upcoming_action_light + +[Trigger] +nickname = play_music_victory +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_victory + +[Trigger] +nickname = play_music_li_space +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_li_space + +[Trigger] +nickname = play_music_li_danger +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_li_danger + +[Trigger] +nickname = play_music_li_battle +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_li_battle + +[Trigger] +nickname = play_music_iw_space +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_iw_space + +[Trigger] +nickname = play_music_iw_danger +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_iw_danger + +[Trigger] +nickname = play_music_iw_battle +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_iw_battle + +[Trigger] +nickname = play_music_br_space +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_br_space + +[Trigger] +nickname = play_music_br_danger +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_br_danger + +[Trigger] +nickname = play_music_br_battle +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_br_battle + +[Trigger] +nickname = play_music_ku_space +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_ku_space + +[Trigger] +nickname = play_music_ku_danger +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_ku_danger + +[Trigger] +nickname = play_music_ku_battle +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_ku_battle + +[Trigger] +nickname = play_music_rh_space +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_rh_space + +[Trigger] +nickname = play_music_rh_danger +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_rh_danger + +[Trigger] +nickname = play_music_rh_battle +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_rh_battle + +[Trigger] +nickname = play_music_omega_space +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_omega_space + +[Trigger] +nickname = play_music_omega_danger +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_omega_danger + +[Trigger] +nickname = play_music_omega_battle +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_omega_battle + +[Trigger] +nickname = play_music_sigma_space +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_sigma_space + +[Trigger] +nickname = play_music_sigma_danger +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_sigma_danger + +[Trigger] +nickname = play_music_sigma_battle +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_sigma_battle + +[Trigger] +nickname = play_music_tau_space +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_tau_space + +[Trigger] +nickname = play_music_tau_danger +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_tau_danger + +[Trigger] +nickname = play_music_tau_battle +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_tau_battle + +[Trigger] +nickname = play_music_omicron_space +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_omicron_space + +[Trigger] +nickname = play_music_omicron_danger +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_omicron_danger + +[Trigger] +nickname = play_music_omicron_battle +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_omicron_battle + +[Trigger] +nickname = general_triggers +Cnd_True = no_params + +[Trigger] +nickname = fire_revertcam +system = ALL +Cnd_True = no_params +Act_RevertCam = no_params + +[Trigger] +nickname = key_to_start +system = Ku06 +Cnd_True = no_params +Act_SetTitle = 1 +Act_SetOffer = 1 +Act_ActTrig = key_to_start_init + +[Trigger] +nickname = key_to_start_init +system = Ku06 +InitState = ACTIVE +Cnd_True = no_params +Act_SetTitle = 1 +Act_SetOffer = 1 +Act_SetRep = Player, fc_bd_grp, REP_FRIEND_THRESHOLD +Act_SetNNObj = NNObj_23810 +Act_ActTrig = lce_barKu06_01 +Act_ActTrig = draw_path_to_kyushu +Act_ActTrig = doorjam + +[Trigger] +nickname = doorjam +Cnd_True = no_params +repeatable = true +Act_SetVibeOfferBaseHack = Ku06_01 + +[Trigger] +nickname = draw_path_to_kyushu +system = ALL +Cnd_InSpace = true +Act_NNPath = 23810, 23810, Ku06_01, Ku06 + +[Trigger] +nickname = lock_player_in_system +system = Ku06 +Cnd_SystemEnter = Ku06 +Act_PlayerCanDock = false, Ku06_01 +Act_MarkObj = Ku06_01, 1 + +[Trigger] +nickname = lce_barKu06_01 +system = Ku06 +Cnd_LocEnter = Bar, Ku06_01_base +Act_NNIds = 31000, HISTORY +Act_AddRTC = missions\m10\M010_s055a_Ku06_01_offer.ini +Act_ActTrig = mrp_reject +Act_ActTrig = mrp_accept + +[Trigger] +nickname = mrp_reject +system = Ku06 +Cnd_MsnResponse = reject +Act_NNIds = 31010, HISTORY +Act_RemoveRTC = missions\m10\M010_s055a_Ku06_01_offer.ini +Act_AddRTC = missions\m10\M010_s055d_Ku06_01_reoffer.ini, repeatable + +[Trigger] +nickname = mrp_accept +system = Ku06 +Cnd_MsnResponse = accept +Act_DeactTrig = draw_path_to_kyushu +Act_RemoveRTC = missions\m10\M010_s055a_Ku06_01_offer.ini +Act_SetTitle = 23800 +Act_SetOffer = 23805 +Act_DeactTrig = lock_player_in_system +Act_PlayerCanDock = true +Act_DeactTrig = mrp_reject +Act_SetRep = Player, rh_n_grp, REP_NEUTRAL +Act_SetRep = Player, rh_p_grp, REP_NEUTRAL +Act_RandomPop = false +Act_SetNNState = NNObj_23810, COMPLETE +Act_SetNNState = NNObj_23815, ACTIVE +Act_SetNNObj = NNObj_23815 +Act_NNIds = 31005, HISTORY +Act_ActTrig = spe_BDB +Act_DeactTrig = doorjam + +[Trigger] +nickname = switch_NNObj_23810 +Cnd_LocExit = Bar, Ku06_01_base +Act_SetNNState = NNObj_23815, ACTIVE +Act_SetNNObj = NNObj_23815 + +[Trigger] +nickname = spe_BDB +system = Ku06 +Cnd_SpaceEnter = no_params +Act_ActTrig = general_triggers +Act_ActTrig = launch_from_ku06_01 + +[ObjList] +nickname = guide_to_bw05_hole +Delay = 3 +GotoVec = goto_no_cruise, -1000, 1500, 350, 500, true, -1 +GotoVec = goto, 7962, 0, 2831, 1000, false, -1 + +[ObjList] +nickname = follow_to_the_bw05_hole +SetPriority = ALWAYS_EXECUTE +Follow = Player, 1500, 0, 0, 100 + +[ObjList] +nickname = form_on_trent_sigm13 +FollowPlayer = form_fighter_basic, Blood_Dragon_Assault_1, Blood_Dragon_Assault_2, hakkera, Cobo, Blood_Dragon_Assault_3, Blood_Dragon_Assault_4, Blood_Dragon_Assault_5 + +[ObjList] +nickname = break_formation_trent +BreakFormation = no_params + +[ObjList] +nickname = break_formation_and_dock_with_bw05_hole +BreakFormation = no_params +GotoVec = goto, 7962, -100, 2831, 100, true, -1 +Dock = Ku06_to_Bw05_hole + +[ObjList] +nickname = form_fighter_basic +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, hakkera, Blood_Dragon_Assault_1, Blood_Dragon_Assault_2, Blood_Dragon_Assault_3, Blood_Dragon_Assault_4, Blood_Dragon_Assault_5 + +[ObjList] +nickname = hakkera_waits_for_trent +Delay = 60000 + +[Trigger] +nickname = key_to_opening +system = Ku06 +Cnd_True = no_params +Act_ActTrig = general_triggers +Act_ActTrig = launch_from_ku06_01 +Act_MovePlayer = -355.979156, 1310.036865, 1374.126831, 200 + +[Trigger] +nickname = switch_23820_to_23825 +Cnd_CommComplete = dx_m10_1060_hakkera +Act_SetNNState = NNObj_23820, COMPLETE +Act_SetNNState = NNObj_23825, ACTIVE +Act_SetNNObj = NNObj_23825 + +[Trigger] +nickname = launch_from_ku06_01 +system = Ku06 +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_ku_space +Act_SetRep = Player, rh_m_grp, REP_NEUTRAL +Act_RandomPop = false +Act_SpawnFormation = Hakkeras_Formation +Act_Invulnerable = hakkera, true, false, 0.300000 +Act_Invulnerable = Cobo, true, false, 0.500000 +Act_Invulnerable = Blood_Dragon_Assault_1, true, true, 0.900000 +Act_Invulnerable = Blood_Dragon_Assault_2, true, true, 0.900000 +Act_Invulnerable = Blood_Dragon_Assault_3, true, true, 0.900000 +Act_Invulnerable = Blood_Dragon_Assault_4, true, true, 0.900000 +Act_Invulnerable = Blood_Dragon_Assault_5, true, true, 0.900000 +Act_SetVibeLbltoShip = Hakkeras_Formation, Player, REP_FRIEND_THRESHOLD +Act_MarkObj = hakkera, 1 +Act_MarkObj = Cobo, 1 +Act_SetNNState = NNObj_23815, COMPLETE +Act_SetNNState = NNObj_23820, ACTIVE +Act_SetNNObj = NNObj_23820 +Act_ActTrig = switch_23820_to_23825 +Act_PlayerCanDock = false, Ku06_to_Bw05_hole +Act_LockDock = Player, Ku06_to_Bw05_hole, lock +Act_ActTrig = sye_Bw05 +Act_RpopTLAttacksEnabled = true +Act_RpopAttClamp = false +Act_ActTrig = timer_sendcomm_dx_m10_1000_hakkera +Act_ActTrig = approaching_bw05_hole +Act_NagDistTowards = OBJ, sigma13_nag, hakkera, Ku06_to_Bw05_hole, 23957, 2000, NAG_ALWAYS +Act_SetRep = Player, rh_p_grp, 0.000000 +Act_SetRep = Player, rh_n_grp, 0.000000 +Act_SetRep = Player, rh_m_grp, 0.000000 +Act_SetRep = Player, co_khc_grp, 0.000000 +Act_SetRep = Player, co_rs_grp, 0.000000 + +[Trigger] +nickname = timer_sendcomm_dx_m10_1000_hakkera +Cnd_Timer = 5 +Act_ActTrig = give_hakkera_objlist +Act_StartDialog = sendcomm_dx_m10_1000_hakkera + +[Trigger] +nickname = give_hakkera_objlist +system = Ku06 +Cnd_CommComplete = dx_m10_1000_hakkera +Act_GiveObjList = Player, form_on_trent_sigm13 + +[Dialog] +nickname = sendcomm_dx_m10_1000_hakkera +system = Ku06 +Line = hakkera, Player, dx_m10_1000_hakkera +Line = hakkera, Player, dx_m10_1010_hakkera +Line = Cobo, Player, dx_m10_1020_cobo + +[Trigger] +nickname = approaching_bw05_hole +system = Ku06 +Cnd_DistVec = inside, hakkera, 7962, 0, 2831, 2000 +Act_GiveObjList = Cobo, break_formation_and_dock_with_bw05_hole +Act_GiveObjList = hakkera, form_fighter_basic +Act_GiveObjList = hakkera, follow_to_the_bw05_hole +Act_PObjIdle = no_params +Act_ActTrig = comm_complete_dx_m10_1060_hakkera +Act_StartDialog = sendcomm_dx_m10_1030_cobo +Act_ActTrig = deactivate_fail_timers +Act_ActTrig = fail_timer_30 +Act_ActTrig = fail_timer_60 + +[Trigger] +nickname = comm_complete_dx_m10_1060_hakkera +Cnd_CommComplete = dx_m10_1060_hakkera +Act_LockDock = Player, Ku06_to_Bw05_hole, unlock + +[Dialog] +nickname = sendcomm_dx_m10_1030_cobo +system = Ku06 +Line = Cobo, Player, dx_m10_1030_cobo +Line = hakkera, Player, dx_m10_1050_hakkera +Line = hakkera, Player, dx_m10_1060_hakkera + +[Trigger] +nickname = fail_timer_30 +Cnd_Timer = 60 +Act_SendComm = hakkera, Player, dx_m10_1070_hakkera + +[Trigger] +nickname = fail_timer_60 +Cnd_Timer = 125 +Act_ActTrig = fail_23957 +Act_SendComm = hakkera, Player, dx_m10_1080_hakkera + +[Trigger] +nickname = fail_23957 +Cnd_CommComplete = dx_m10_1080_hakkera +Act_ChangeState = FAIL, 23957 + +[Trigger] +system = Ku04 +nickname = deactivate_fail_timers +Cnd_SystemExit = ANY +Act_DeactTrig = fail_timer_30 +Act_DeactTrig = fail_timer_60 +Act_NNIds = 31015, HISTORY + +[Trigger] +nickname = sye_Bw05 +system = Ku04 +Cnd_SystemEnter = Bw05 +Act_ActTrig = sigma13_init + +[ObjList] +nickname = guide_to_rh01_hole +Delay = 4 +GotoVec = goto, -24923, 0, 5355, 1000, true, -1 + +[ObjList] +nickname = follow_to_the_battleships +SetPriority = NORMAL +Follow = Player, 3000, 0, 0, 100 + +[ObjList] +nickname = form_on_trent_new_berlin +FollowPlayer = form_fighter_basic, Blood_Dragon_Assault_1, Blood_Dragon_Assault_2, hakkera, Cobo, Blood_Dragon_Assault_3, Blood_Dragon_Assault_4, Blood_Dragon_Assault_5 + +[ObjList] +nickname = break_formation_new_berlin +BreakFormation = no_params + +[ObjList] +nickname = break_formation_and_attack +StayInRange = -17000, 2000, -7000, 800 +BreakFormation = no_params + +[ObjList] +nickname = follow_to_rh01_hole +Follow = Player, 3000, 50, 0, -200 + +[ObjList] +nickname = form_on_hakkera +Follow = hakkera, 2000, -100, 0, 0 + +[ObjList] +nickname = break_formation_and_dock_with_ku06_hole +BreakFormation = no_params +Dock = Bw05_to_Ku06_hole + +[ObjList] +nickname = ol_delay_super +SetPriority = ALWAYS_EXECUTE +Delay = 1000000 + +[ObjList] +nickname = ol_delay_super_duper +SetPriority = ALWAYS_EXECUTE +BreakFormation = no_params +Delay = 1000000 + +[ObjList] +nickname = intercept_trent +GotoShip = goto, Player, 1000, true, -1 +BreakFormation = no_params +StayInRange = -17000, 2000, -7000, 800 + +[ObjList] +nickname = intercept_hakkera +StayInRange = -17000, 2000, -7000, 800 + +[ObjList] +nickname = intercept_cobo +StayInRange = -17000, 2000, -7000, 800 + +[ObjList] +nickname = position_battleship +GotoVec = goto, -17000, 500, -7000, 500, false, -1 + +[ObjList] +nickname = position_cruiser +GotoVec = goto, -17000, 2500, -7000, 500, false, -1 + +[ObjList] +nickname = blood_dragon_strike +BreakFormation = no_params +GotoShip = goto, Battleship_Fenrir, 1000, true, -1 + +[ObjList] +nickname = back_off +GotoVec = goto, -17000, 2000, -7000, 500, true, -1 + +[ObjList] +nickname = stay_with_ships +StayInRange = -17000, 2000, -7000, 800 + +[Trigger] +nickname = key_save_sigma_13 +system = Bw05 +Cnd_SpaceEnter = Bw05 +Act_SetInitialPlayerPos = -11928.500000, 2613.370117, -13051.299805, 0, 0, 1, 0 +Act_SpawnFormation = Hakkeras_Formation, -12271.241211, 3076.571777, -13467.087891 +Act_SetVibeLbltoShip = Hakkeras_Formation, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = general_triggers +Act_ActTrig = sigma13_init +Act_GiveObjList = hakkera, guide_to_rh01_hole +Act_MarkObj = hakkera, 1 +Act_MarkObj = Cobo, 1 +Act_Invulnerable = hakkera, true, false, 0.300000 +Act_Invulnerable = Cobo, true, false, 0.500000 +Act_Invulnerable = Blood_Dragon_Assault_1, true, true, 0.900000 +Act_Invulnerable = Blood_Dragon_Assault_2, true, true, 0.900000 +Act_Invulnerable = Blood_Dragon_Assault_3, true, true, 0.900000 +Act_Invulnerable = Blood_Dragon_Assault_4, true, true, 0.900000 +Act_Invulnerable = Blood_Dragon_Assault_5, true, true, 0.900000 +Act_SendComm = hakkera, Player, dx_m10_1090_hakkera +Act_ActTrig = distvec_sendcomm_dx_m10_1200_cobo +Act_ActTrig = distvec_sendcomm_dx_m10_1100_cobo +Act_NagOff = sigma13_nag +Act_NagDistTowards = OBJ, berlin_nag_1, hakkera, Bw05_to_Rh01_hole, 23960 +Act_DeactTrig = system_enter_Hakkera + +[Trigger] +nickname = fire_save +system = Bw05 +Cnd_True = no_params +Act_Save = key_save_sigma_13 + +[Trigger] +nickname = sigma13 +system = Bw05 +Cnd_True = no_params +Act_ActTrig = general_triggers +Act_ActTrig = sigma13_init +Act_MovePlayer = -12180, 0, -13451, 200 + +[Trigger] +nickname = switch_23833_to_23835 +Cnd_CommComplete = dx_m10_1210_hakkera +Act_SetNNState = NNObj_23833, COMPLETE +Act_SetNNState = NNObj_23835, ACTIVE +Act_SetNNObj = NNObj_23835 + +[Trigger] +nickname = sigma13_init +system = Bw05 +Cnd_True = no_params +Act_PlayerEnemyClamp = 2, 4 +Act_PlayMusic = none, none, none, music_sigma_space +Act_RandomPop = false +Act_ActTrig = system_enter_Hakkera +Act_SpawnFormation = sigma_fleet_main_formation +Act_SpawnFormation = sigma_fleet_main_formation_escort +Act_Cloak = sigma_fleet, false +Act_SetVibeLbltoShip = sigma_fleet, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = sigma_fleet, Hakkeras_Formation, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = Hakkeras_Formation, sigma_fleet, REP_FRIEND_MAXIMUM +Act_GiveObjList = sigma_fleet_main_formation, ol_delay_super +Act_GiveObjList = Battleship_Fenrir, ol_delay_super_duper +Act_GiveObjList = Battleship_Jormungand, ol_delay_super_duper +Act_GiveObjList = sigma_fleet_main_formation_cruiser_1, ol_delay_super_duper +Act_GiveObjList = sigma_fleet_main_formation_cruiser_2, ol_delay_super_duper +Act_GiveObjList = sigma_fleet_main_formation_cruiser_3, ol_delay_super_duper +Act_GiveObjList = sigma_fleet_main_formation_cruiser_4, ol_delay_super_duper +Act_GiveObjList = sigma_fleet_main_formation_escort, ol_delay_super +Act_SetNNState = NNObj_23825, COMPLETE +Act_SetNNState = NNObj_23830, ACTIVE +Act_SetNNObj = NNObj_23830 +Act_DeactTrig = fail_timer_30 +Act_DeactTrig = fail_timer_60 +Act_PlayerCanDock = false, Bw05_to_Rh01_hole +Act_LockDock = Player, Bw05_to_Rh01_hole, lock +Act_Invulnerable = hakkera, true, false, 0.300000 +Act_Invulnerable = Cobo, true, false, 0.500000 +Act_ActTrig = switch_23833_to_23835 +Act_ActTrig = sye_Rh01 +Act_ActTrig = sy_exit_Rh01 + +[Trigger] +nickname = sy_exit_Rh01 +system = Bw05 +Cnd_SystemExit = Bw05 +Act_DeactTrig = sigma_fleet_main_reserve_break_formation_and_attack +Act_DeactTrig = sigma_fleet_forward_reserve_break_formation_and_attack +Act_DeactTrig = call_sigma_fleet_forward_reserve +Act_DeactTrig = call_sigma_fleet_main_reserve +Act_DeactTrig = kill_battleship_engines +Act_DeactTrig = kill_cruiser_engines +Act_SetNNState = NNObj_23835, COMPLETE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_NNIds = 31020, HISTORY + +[Trigger] +nickname = call_sigma_fleet_forward_reserve_if_fighters +system = Bw05 +Cnd_Destroyed = sigma_fleet_main_formation_escort, 8, EXPLODE +Act_DeactTrig = call_sigma_fleet_forward_reserve_or_if_battleship_fenrir +Act_ActTrig = call_sigma_fleet_forward_reserve + +[Trigger] +nickname = call_sigma_fleet_forward_reserve_or_if_battleship_fenrir +system = Bw05 +Cnd_Destroyed = Battleship_Fenrir, 1, EXPLODE +Act_DeactTrig = call_sigma_fleet_forward_reserve_if_fighters +Act_ActTrig = call_sigma_fleet_forward_reserve + +[Trigger] +nickname = call_sigma_fleet_forward_reserve +system = Bw05 +Cnd_True = no_params +Act_SpawnFormation = sigma_fleet_forward_reserve +Act_SetVibeLbltoShip = sigma_fleet_forward_reserve, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = sigma_fleet_forward_reserve, Hakkeras_Formation, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = Hakkeras_Formation, sigma_fleet_forward_reserve, REP_HOSTILE_MAXIMUM +Act_GiveObjList = sigma_fleet_forward_reserve, position_cruiser +Act_Cloak = sigma_fleet_forward_reserve, false +Act_ActTrig = sigma_fleet_forward_reserve_break_formation_and_attack + +[Trigger] +nickname = sigma_fleet_forward_reserve_break_formation_and_attack +system = Bw05 +Cnd_DistVec = inside, Battleship_Geri, -17000, 2000, -7000, 2500 +Act_GiveObjList = sigma_fleet_forward_reserve, break_formation_and_attack +Act_GiveObjList = Battleship_Geri, position_cruiser +Act_SetVibeLbl = sigma_fleet_forward_reserve, Hakkeras_Formation, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = sigma_fleet_forward_reserve_wing_1, Cobo, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = sigma_fleet_forward_reserve_wing_2, hakkera, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = sigma_fleet_forward_reserve_wing_3, Player, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = call_sigma_fleet_main_reserve_if_cruisers +system = Bw05 +Cnd_Destroyed = sigma_fleet_cruiser, 4, EXPLODE +Act_DeactTrig = call_sigma_fleet_main_reserve_or_if_battleship_jormungand +Act_ActTrig = call_sigma_fleet_main_reserve + +[Trigger] +nickname = call_sigma_fleet_main_reserve_or_if_battleship_jormungand +system = Bw05 +Cnd_Destroyed = Battleship_Jormungand, 1, EXPLODE +Act_DeactTrig = call_sigma_fleet_main_reserve_if_cruisers +Act_ActTrig = call_sigma_fleet_main_reserve + +[Trigger] +nickname = call_sigma_fleet_main_reserve +system = Bw05 +Cnd_True = no_params +Act_SpawnFormation = sigma_fleet_main_reserve +Act_SetVibeLbltoShip = sigma_fleet_main_reserve, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = sigma_fleet_main_reserve, Hakkeras_Formation, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = Hakkeras_Formation, sigma_fleet_main_reserve, REP_HOSTILE_MAXIMUM +Act_GiveObjList = sigma_fleet_main_reserve, position_battleship +Act_Cloak = sigma_fleet_main_reserve, false +Act_ActTrig = sigma_fleet_main_reserve_break_formation_and_attack + +[Trigger] +nickname = sigma_fleet_main_reserve_break_formation_and_attack +system = Bw05 +Cnd_DistVec = inside, Battleship_Loki, -17000, 2000, -7000, 2500 +Act_GiveObjList = sigma_fleet_main_reserve, break_formation_and_attack +Act_GiveObjList = Battleship_Loki, position_battleship +Act_SetVibeLbl = sigma_fleet_main_reserve, Hakkeras_Formation, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = sigma_fleet_main_reserve_wing_1, Cobo, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = sigma_fleet_main_reserve_wing_2, hakkera, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = sigma_fleet_main_reserve_wing_3, Player, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = call_sigma_reserve +system = Bw05 +Cnd_Destroyed = sigma_fleet_battleship, 1, EXPLODE +Act_SpawnShip = Battleship_Loki +Act_SpawnFormation = reserve_sigma_fleet_cruiser +Act_SetVibeLbltoShip = reserve_sigma_fleet, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = reserve_sigma_fleet, Hakkeras_Formation, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = Hakkeras_Formation, sigma_fleet, REP_HOSTILE_THRESHOLD +Act_GiveObjList = Battleship_Loki, position_battleship +Act_GiveObjList = reserve_sigma_fleet_cruiser, position_cruiser +Act_Cloak = reserve_sigma_fleet, false +Act_ActTrig = kill_battleship_engines +Act_ActTrig = kill_cruiser_engines + +[Trigger] +nickname = kill_battleship_engines +Cnd_DistVec = inside, Battleship_Loki, -17000, 2000, -7000, 600 +Act_GiveObjList = Battleship_Loki, ol_delay_super + +[Trigger] +nickname = kill_cruiser_engines +Cnd_DistVec = inside, reserve_sigma_fleet_cruiser_1, -17000, 1500, -7000, 600 +Act_GiveObjList = reserve_sigma_fleet_cruiser, ol_delay_super + +[Trigger] +nickname = system_enter_Hakkera +system = Bw05 +Cnd_NPCSystemEnter = Bw05, hakkera +Act_SendComm = hakkera, Player, dx_m10_1090_hakkera +Act_ActTrig = distvec_sendcomm_dx_m10_1200_cobo +Act_ActTrig = distvec_sendcomm_dx_m10_1100_cobo +Act_NagOff = sigma13_nag +Act_NagDistTowards = POS, berlin_nag_1, hakkera, -17000, 2500, -7000, 23960, 2000, NAG_OUT_OF_COMBAT +Act_ActTrig = wait_for_everyone + +[Trigger] +nickname = wait_for_everyone +system = Bw05 +Cnd_Timer = 2 +Act_GiveObjList = Player, form_on_trent_new_berlin + +[Trigger] +nickname = distvec_sendcomm_dx_m10_1100_cobo +system = Bw05 +Cnd_DistVec = inside, Player, -17000, 1500, -7000, 4500 +Act_PlayMusic = none, none, none, music_sigma_danger +Act_ActTrig = call_back_interceptors +Act_ActTrig = send_interceptors +Act_StartDialog = sendcomm_dx_m10_1100_cobo + +[Trigger] +nickname = call_back_interceptors +system = Bw05 +Cnd_True = no_params +Act_ActTrig = call_back_interceptors_if_fenrir +Act_ActTrig = call_back_interceptors_if_jormungand +Act_ActTrig = call_back_interceptors_if_fighters +Act_ActTrig = call_back_interceptors_if_cruisers + +[Trigger] +nickname = call_back_interceptors_if_fenrir +system = Bw05 +Cnd_Destroyed = Battleship_Fenrir, 1, EXPLODE +Act_MarkObj = sigma_fleet_main_formation_escort, 0 +Act_DeactTrig = call_back_interceptors_if_jormungand +Act_DeactTrig = call_back_interceptors_if_fighters +Act_DeactTrig = call_back_interceptors_if_cruisers +Act_ActTrig = call_back_interceptors_2 + +[Trigger] +nickname = call_back_interceptors_if_jormungand +system = Bw05 +Cnd_Destroyed = Battleship_Jormungand, 1, EXPLODE +Act_MarkObj = sigma_fleet_main_formation_escort, 0 +Act_DeactTrig = call_back_interceptors_if_fenrir +Act_DeactTrig = call_back_interceptors_if_fighters +Act_DeactTrig = call_back_interceptors_if_cruisers +Act_ActTrig = call_back_interceptors_2 + +[Trigger] +nickname = call_back_interceptors_if_fighters +system = Bw05 +Cnd_Destroyed = sigma_fleet_main_formation_escort, 8, EXPLODE +Act_MarkObj = sigma_fleet_main_formation_escort, 0 +Act_DeactTrig = call_back_interceptors_if_fenrir +Act_DeactTrig = call_back_interceptors_if_jormungand +Act_DeactTrig = call_back_interceptors_if_cruisers +Act_ActTrig = call_back_interceptors_2 + +[Trigger] +nickname = call_back_interceptors_if_cruisers +system = Bw05 +Cnd_Destroyed = sigma_fleet_cruiser, 4, EXPLODE +Act_MarkObj = sigma_fleet_main_formation_escort, 0 +Act_DeactTrig = call_back_interceptors_if_fenrir +Act_DeactTrig = call_back_interceptors_if_jormungand +Act_DeactTrig = call_back_interceptors_if_fighters +Act_ActTrig = call_back_interceptors_2 + +[Trigger] +nickname = call_back_interceptors_2 +system = Bw05 +Cnd_Timer = 6 +Act_PlayerEnemyClamp = 1, 1 +Act_PlayMusic = none, none, none, music_sigma_danger +Act_MarkObj = sigma_fleet_battleship, 0 +Act_SetVibeShiptoLbl = hakkera, sigma_fleet, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Cobo, sigma_fleet, REP_FRIEND_MAXIMUM +Act_SendComm = hakkera, Player, dx_m10_1150_hakkera +Act_GiveObjList = hakkera, follow_to_rh01_hole +Act_GiveObjList = Cobo, form_on_hakkera +Act_SetNNState = NNObj_23830, ACTIVE +Act_SetNNObj = NNObj_23830 +Act_Jumper = hakkera, false +Act_Jumper = Cobo, false +Act_Jumper = Blood_Dragon_Assault_1, false +Act_Jumper = Blood_Dragon_Assault_2, false +Act_Jumper = Blood_Dragon_Assault_3, false +Act_Jumper = Blood_Dragon_Assault_4, false +Act_Jumper = Blood_Dragon_Assault_5, false +Act_NagDistTowards = POS, berlin_nag_2, hakkera, -24923, 0, 5355, 23962, 3000, NAG_ALWAYS +Act_SetNNState = NNObj_23832, COMPLETE +Act_SetNNState = NNObj_23833, ACTIVE +Act_SetNNObj = NNObj_23833 +Act_DeactTrig = too_far_from_sigma_13 +Act_ActTrig = wait_sendcomm_dx_m10_1180_cobo +Act_ActTrig = wait_sendcomm_dx_m10_1160_cobo + +[Trigger] +nickname = wait_sendcomm_dx_m10_1180_cobo +system = Bw05 +Cnd_CommComplete = dx_m10_1170_hakkera +Act_ActTrig = timer_sendcomm_dx_m10_1180_cobo + +[Trigger] +nickname = timer_sendcomm_dx_m10_1180_cobo +system = Bw05 +Cnd_DistVec = inside, Player, -24923, 0, 5355, 6500 +Act_PlayMusic = none, none, none, music_awe_and_wonderment +Act_AdjHealth = hakkera, 0.900000 +Act_AdjHealth = Cobo, 0.900000 +Act_StartDialog = sendcomm_dx_m10_1180_cobo + +[Trigger] +nickname = wait_sendcomm_dx_m10_1160_cobo +system = Bw05 +Cnd_DistVec = outside, Player, -16172, 3000, -5146, 4000 +Act_StartDialog = sendcomm_dx_m10_1160_cobo + +[Dialog] +nickname = sendcomm_dx_m10_1160_cobo +system = Bw05 +Line = Cobo, Player, dx_m10_1160_cobo +Line = hakkera, Player, dx_m10_1170_hakkera +Line = Cobo, Player, dx_m10_1120_cobo + +[Dialog] +nickname = sendcomm_dx_m10_1180_cobo +system = Bw05 +Line = Cobo, Player, dx_m10_1180_cobo +Line = hakkera, Player, dx_m10_1190_hakkera + +[Trigger] +nickname = send_interceptors +system = Bw05 +Cnd_CommComplete = dx_m10_1110_hakkera +Act_PlayMusic = none, none, none, music_sigma_battle +Act_SetNNState = NNObj_23830, COMPLETE +Act_SetNNState = NNObj_23832, ACTIVE +Act_SetNNObj = NNObj_23832 +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_NagOff = berlin_nag_1 +Act_GiveObjList = sigma_fleet_main_formation_escort, break_formation_and_attack +Act_GiveObjList = sigma_fleet_main_formation, ol_delay_super +Act_GiveObjList = Battleship_Fenrir, ol_delay_super_duper +Act_GiveObjList = Battleship_Jormungand, ol_delay_super_duper +Act_GiveObjList = sigma_fleet_main_formation_cruiser_1, ol_delay_super_duper +Act_GiveObjList = sigma_fleet_main_formation_cruiser_2, ol_delay_super_duper +Act_GiveObjList = sigma_fleet_main_formation_cruiser_3, ol_delay_super_duper +Act_GiveObjList = sigma_fleet_main_formation_cruiser_4, ol_delay_super_duper +Act_SetVibeLbl = Hakkeras_Formation, sigma_fleet, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = hakkera, sigma_fleet, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Cobo, sigma_fleet, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = hakkera, sigma_fleet_cruiser, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Cobo, sigma_fleet_cruiser, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_1, sigma_fleet_main_formation_escort, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_2, sigma_fleet_main_formation_escort, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_3, sigma_fleet_main_formation_escort, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_4, sigma_fleet_main_formation_escort, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_5, sigma_fleet_main_formation_escort, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = sigma_fleet_main_formation, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = sigma_fleet_main_formation_escort, Blood_Dragon_Assault, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = sigma_fleet_main_formation, Blood_Dragon_Assault, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = sigma_fleet_main_formation_escort, Player, REP_HOSTILE_THRESHOLD +Act_PObjIdle = no_params +Act_GiveObjList = hakkera, break_formation_new_berlin +Act_GiveObjList = Player, break_formation_new_berlin +Act_GiveObjList = Cobo, break_formation_new_berlin +Act_GiveObjList = Blood_Dragon_Assault_1, break_formation_new_berlin +Act_GiveObjList = Blood_Dragon_Assault_2, break_formation_new_berlin +Act_GiveObjList = Blood_Dragon_Assault_3, break_formation_new_berlin +Act_GiveObjList = Blood_Dragon_Assault_4, break_formation_new_berlin +Act_GiveObjList = Blood_Dragon_Assault_5, break_formation_new_berlin +Act_GiveObjList = Hakkeras_Formation, blood_dragon_strike +Act_MarkObj = sigma_fleet_main_formation_escort, 1 +Act_ActTrig = too_far_from_sigma_13 +Act_ActTrig = call_sigma_fleet_forward_reserve_if_fighters +Act_ActTrig = call_sigma_fleet_forward_reserve_or_if_battleship_fenrir +Act_ActTrig = call_sigma_fleet_main_reserve_if_cruisers +Act_ActTrig = call_sigma_fleet_main_reserve_or_if_battleship_jormungand +Act_ActTrig = escort_destroyed_1 +Act_ActTrig = escort_destroyed_2 +Act_ActTrig = escort_destroyed_3 +Act_ActTrig = escort_destroyed_4 +Act_ActTrig = escort_destroyed_5 +Act_ActTrig = escort_destroyed_6 +Act_ActTrig = escort_destroyed_7 + +[Trigger] +nickname = escort_destroyed_1 +Cnd_Destroyed = sigma_fleet_main_formation_escort, 1, EXPLODE +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_1, sigma_fleet_main_formation, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_1, sigma_fleet_battleship, REP_HOSTILE_MAXIMUM +Act_GiveObjList = sigma_fleet_main_formation_cruiser_1, break_formation_and_attack + +[Trigger] +nickname = escort_destroyed_2 +Cnd_Destroyed = sigma_fleet_main_formation_escort, 2, EXPLODE +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_2, sigma_fleet_main_formation, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_2, sigma_fleet_battleship, REP_HOSTILE_MAXIMUM +Act_GiveObjList = sigma_fleet_main_formation_cruiser_2, break_formation_and_attack + +[Trigger] +nickname = escort_destroyed_3 +Cnd_Destroyed = sigma_fleet_main_formation_escort, 3, EXPLODE +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_4, sigma_fleet_main_formation, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_4, sigma_fleet_battleship, REP_HOSTILE_MAXIMUM +Act_GiveObjList = sigma_fleet_main_formation_cruiser_3, break_formation_and_attack + +[Trigger] +nickname = escort_destroyed_4 +Cnd_Destroyed = sigma_fleet_main_formation_escort, 4, EXPLODE +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_3, sigma_fleet_main_formation, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_3, sigma_fleet_battleship, REP_HOSTILE_MAXIMUM +Act_GiveObjList = sigma_fleet_main_formation_cruiser_4, break_formation_and_attack + +[Trigger] +nickname = escort_destroyed_5 +Cnd_Destroyed = sigma_fleet_main_formation_escort, 5, EXPLODE +Act_SetVibeShiptoLbl = Cobo, sigma_fleet_main_formation, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = Cobo, sigma_fleet_battleship, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = escort_destroyed_6 +Cnd_Destroyed = sigma_fleet_main_formation_escort, 6, EXPLODE +Act_SetVibeShiptoLbl = hakkera, sigma_fleet_main_formation, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = hakkera, sigma_fleet_battleship, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = escort_destroyed_7 +Cnd_Destroyed = sigma_fleet_main_formation_escort, 7, EXPLODE +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_5, sigma_fleet_main_formation, REP_NEUTRAL_HOSTILE +Act_SetVibeShiptoLbl = Blood_Dragon_Assault_5, sigma_fleet_battleship, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = too_far_from_sigma_13 +system = Bw05 +Cnd_DistShip = outside, Player, hakkera, 6000 +Act_Destroy = hakkera, EXPLODE +Act_ChangeState = FAIL, 23952 + +[Dialog] +nickname = sendcomm_dx_m10_1100_cobo +system = Bw05 +Line = Cobo, Player, dx_m10_1100_cobo +Line = hakkera, Player, dx_m10_1110_hakkera +Line = Cobo, Player, dx_m10_1140_cobo + +[Trigger] +nickname = distvec_sendcomm_dx_m10_1200_cobo +system = Bw05 +Cnd_DistVec = inside, Player, -24923, 0, 5355, 1700 +Act_SetVibe = bw05_03_base, Player, REP_HOSTILE_THRESHOLD +Act_GiveObjList = hakkera, ol_delay_super +Act_PObjIdle = no_params +Act_ActTrig = go_away_hakkera +Act_ActTrig = comm_complete_reap_hakkera_and_cobo +Act_StartDialog = sendcomm_dx_m10_1200_cobo + +[Trigger] +nickname = comm_complete_reap_hakkera_and_cobo +system = Bw05 +Cnd_CommComplete = dx_m10_1210_hakkera +Act_ActTrig = reap_hakkera_and_cobo + +[Trigger] +nickname = reap_hakkera_and_cobo +system = Bw05 +Cnd_DistVec = inside, Player, -24923, 0, 5355, 100 +Act_Jumper = hakkera, false +Act_Jumper = Cobo, false + +[Trigger] +nickname = go_away_hakkera +system = Bw05 +Cnd_CommComplete = dx_m10_1210_hakkera +Act_GiveObjList = hakkera, break_formation_and_dock_with_ku06_hole +Act_GiveObjList = Cobo, break_formation_and_dock_with_ku06_hole +Act_MarkObj = hakkera, 0 +Act_MarkObj = Cobo, 0 +Act_LockDock = Player, Bw05_to_Ku06_hole, unlock +Act_LockDock = Player, Bw05_to_Rh01_hole, unlock +Act_DeactTrig = kill_battleship_engines +Act_DeactTrig = kill_cruiser_engines +Act_ActTrig = fail_timer_bw05_30 +Act_ActTrig = fail_timer_bw05_60 + +[Trigger] +nickname = fail_timer_bw05_30 +Cnd_Timer = 60 +Act_EtherComm = hakkera, 217000, Player, dx_m10_1220_hakkera, -1, ku_tenji_head_hat, pi_pirate8_body + +[Trigger] +nickname = fail_timer_bw05_60 +Cnd_Timer = 125 +Act_ActTrig = fail_23962 +Act_EtherComm = hakkera, 217000, Player, dx_m10_1230_hakkera, -1, ku_tenji_head_hat, pi_pirate8_body + +[Trigger] +nickname = fail_23962 +Cnd_CommComplete = dx_m10_1230_hakkera +Act_ChangeState = FAIL, 23962 + +[Dialog] +nickname = sendcomm_dx_m10_1200_cobo +system = Bw05 +Line = Cobo, Player, dx_m10_1200_cobo +Line = hakkera, Player, dx_m10_1210_hakkera + +[Trigger] +nickname = sye_Rh01 +system = Rh04 +Cnd_SystemEnter = Rh01 +Act_PlayerCanTradelane = false, Rh01_Trade_Lane_Ring_50, Rh01_Trade_Lane_Ring_49 +Act_ActTrig = berlin_init + +[ObjList] +nickname = ol_follow_P1 +GotoShip = goto_cruise, Player, 2000, true +Follow = Player, 100, 50, 0, -100 + +[ObjList] +nickname = ol_goP1 +GotoShip = goto_cruise, Player, 1000, true + +[Trigger] +nickname = berlin +system = Rh01 +Cnd_True = no_params +Act_ActTrig = general_triggers +Act_ActTrig = berlin_init +Act_MovePlayer = 28710, 200, 21099, 200 + +[Trigger] +nickname = delay_switch_23840_to_23845 +Cnd_Timer = 3 +Act_ActTrig = switch_23840_to_23845 + +[Trigger] +nickname = lock_player_in_TL +Cnd_TLEntered = Player, Rh01_Trade_Lane_Ring_50, Rh01_Trade_Lane_Ring_50 +Act_LockManeuvers = true + +[Trigger] +nickname = switch_23840_to_23845 +Cnd_DistShip = outside, Player, Rh01_Trade_Lane_Ring_50, 8000 +Act_DeactTrig = lock_player_in_TL +Act_LockManeuvers = false +Act_PlayerCanTradelane = false +Act_PlayMusic = none, none, none, music_rh_danger +Act_SetNNState = NNObj_23840, COMPLETE +Act_SetNNState = NNObj_23845, ACTIVE +Act_SetNNObj = NNObj_23845 + +[Trigger] +nickname = berlin_init +system = Rh01 +Cnd_Timer = 5 +Act_PlayMusic = none, none, none, music_rh_space +Act_PlayerCanDock = false, Rh01, Rh01_dock_ring_1 +Act_NagOff = berlin_nag_2 +Act_SetRep = Player, fc_b_grp, REP_FRIEND_MAXIMUM +Act_RandomPop = false +Act_SetNNState = NNObj_23835, COMPLETE +Act_SetNNState = NNObj_23840, ACTIVE +Act_SetNNObj = NNObj_23840 +Act_ActTrig = lock_player_in_TL +Act_ActTrig = delay_switch_23840_to_23845 +Act_DeactTrig = fail_timer_bw05_30 +Act_DeactTrig = fail_timer_bw05_60 +Act_SpawnFormation = new_berlin_rh_gunboats +Act_GiveObjList = new_berlin_rh_gunboat_1, ol_delay_super +Act_SpawnShip = new_berlin_rh_cruiser_p_1, ol_delay_super +Act_SpawnShip = new_berlin_rh_cruiser_p_2, ol_delay_super +Act_SpawnSolar = Battleship_Hel +Act_Cloak = new_berlin_fleet, false +Act_SetVibeLbltoShip = new_berlin_fleet, Player, REP_NEUTRAL +Act_LockDock = Player, Rh01_to_Bw05_hole, lock +Act_ActTrig = fail_timer_rh01_60 +Act_ActTrig = fail_timer_rh01_180 +Act_ActTrig = bse_Rh0101 +Act_Invulnerable = Rh01_dock_ring_1, true +Act_Invulnerable = Rh01_Trade_Lane_Ring_40, true +Act_Invulnerable = Rh01_Trade_Lane_Ring_50, true +Act_Invulnerable = Rh01_to_Rh04, true + +[Trigger] +nickname = fail_timer_rh01_60 +Cnd_Timer = 40 +Act_ActTrig = check_inspace_1 + +[Trigger] +nickname = check_inspace_1 +Cnd_InSpace = true +Act_EtherComm = hakkera, 217000, Player, dx_m10_1240_hakkera, -1, ku_tenji_head_hat, pi_pirate8_body + +[Trigger] +nickname = fail_timer_rh01_180 +Cnd_Timer = 180 +Act_DeactTrig = check_inspace_1 +Act_ActTrig = check_inspace_2 + +[Trigger] +nickname = check_inspace_2 +Cnd_InSpace = true +Act_ActTrig = fail_23965 +Act_EtherComm = hakkera, 217000, Player, dx_m10_1250_hakkera, -1, ku_tenji_head_hat, pi_pirate8_body + +[Trigger] +nickname = fail_23965 +Cnd_CommComplete = dx_m10_1250_hakkera +Act_ChangeState = FAIL, 23965 + +[Trigger] +nickname = bse_Rh0101 +system = Rh01 +Cnd_BaseEnter = Rh01_01_Base +Act_ActTrig = lce_Rh0101_bar +Act_AddRTC = missions\m10\dummy_test.ini +Act_SetNNState = NNObj_23845, COMPLETE + +[Trigger] +nickname = lce_Rh0101_bar +system = Rh01 +Cnd_LocEnter = Bar, Rh01_01_Base +Act_DeactTrig = fail_timer_rh01_60 +Act_DeactTrig = fail_timer_rh01_180 +Act_DeactTrig = check_inspace_1 +Act_DeactTrig = check_inspace_2 +Act_SetNNState = NNObj_23935_berlin, ACTIVE +Act_SetNNObj = NNObj_23935_berlin +Act_ActTrig = berlin_base_exit +Act_ActTrig = spe_postdax +Act_AddRTC = missions\m10\M010_s059x_Rh01_01_nrml.ini + +[Trigger] +nickname = berlin_base_exit +system = Rh01 +Cnd_BaseExit = Rh01_01_Base +Act_SetNNObj = NNObj_23855_2 + +[MetaBehavior] +nickname = goto_guide_to_frankfurt_jumpgate +MB_GotoGuide = Player, 0, 0, 100, 92421, 0, -16577, 4000 + +[ObjList] +nickname = follow_to_frankfurt_jumpgate +Follow = Player, 3000, 50, 0, -100 + +[ObjList] +nickname = follow_to_frankfurt_jumpgate_2 +Follow = Player, 3000, 50, 0, 100 + +[Trigger] +nickname = spe_postdax +system = Rh01 +Cnd_SpaceEnter = no_params +Act_PlayerCanTradelane = false, Rh01_Trade_Lane_Ring_40, Rh01_Trade_Lane_Ring_41 +Act_PlayMusic = none, none, none, music_rh_danger +Act_SetNNState = NNObj_23855_2, COMPLETE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_NNIds = 31025, HISTORY +Act_PlayerCanDock = true +Act_RandomPop = false +Act_SpawnSolar = Battleship_Freya +Act_SpawnSolar = Battleship_Sleipnir +Act_SpawnFormation = new_berlin_rh_cruisers_1 +Act_SpawnFormation = new_berlin_rh_cruisers_2 +Act_GiveObjList = new_berlin_rh_cruiser_1, ol_delay_super +Act_GiveObjList = new_berlin_rh_cruiser_4, ol_delay_super +Act_SpawnShip = fischer +Act_NagDistTowards = OBJ, tl_0_nag, fischer, Rh01_Trade_Lane_Ring_40, 23970, 1000, NAG_ALWAYS +Act_GiveObjList = fischer, follow_to_frankfurt_jumpgate +Act_SetVibeLbltoShip = berlin_to_franfurt_jumpgate, Player, REP_NEUTRAL +Act_SetVibeLbltoShip = berlin_to_franfurt_jumpgate, fischer, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = new_berlin_fleet, Player, REP_NEUTRAL +Act_SetVibeLbltoShip = new_berlin_fleet, fischer, REP_FRIEND_MAXIMUM +Act_SetVibe = fischer, Player, REP_FRIEND_THRESHOLD +Act_Cloak = berlin_to_franfurt_jumpgate, false +Act_Cloak = new_berlin_fleet, false +Act_Cloak = fischer, false +Act_MarkObj = fischer, 1 +Act_RpopTLAttacksEnabled = false +Act_RpopAttClamp = true +Act_PlayerCanDock = false, Rh01_to_Rh04 +Act_LockDock = Player, Rh01_to_Bw05_hole, unlock +Act_LockDock = Player, Rh01_to_Rh04, lock +Act_ActTrig = timer_sendcomm_dx_m10_1260_fischer +Act_ActTrig = unlock_rh01_to_rh04 +Act_ActTrig = distvec_sendcomm_dx_m10_1290_battleship_freya +Act_ActTrig = leaving_berlin +Act_ActTrig = sye_Rh04again +Act_Invulnerable = Rh01_dock_ring_1, true +Act_Invulnerable = Rh01_Trade_Lane_Ring_40, true +Act_Invulnerable = Rh01_Trade_Lane_Ring_50, true +Act_Invulnerable = Rh01_to_Rh04, true + +[Trigger] +nickname = set_23860 +system = Rh01 +Cnd_CommComplete = dx_m10_1260_fischer +Act_SetNNState = NNObj_23855, COMPLETE +Act_SetNNState = NNObj_23860, ACTIVE +Act_SetNNObj = NNObj_23860 + +[Trigger] +nickname = timer_sendcomm_dx_m10_1260_fischer +system = Rh01 +Cnd_LaunchComplete = Player +Act_ActTrig = timer_sendcomm_dx_m10_1260_fischer_2 + +[Trigger] +nickname = timer_sendcomm_dx_m10_1260_fischer_2 +Cnd_Timer = 1 +Act_ActTrig = set_23860 +Act_ActTrig = clear_23860 +Act_ActTrig = return_control +Act_StartDialog = sendcomm_dx_m10_1260_fischer + +[Dialog] +nickname = sendcomm_dx_m10_1260_fischer +system = Rh01 +Line = fischer, Player, dx_m10_1260_fischer +Line = fischer, Player, dx_m10_1270_fischer +Line = fischer, Player, dx_m10_1280_fischer + +[Trigger] +nickname = unlock_rh01_to_rh04 +system = Rh01 +Cnd_CommComplete = dx_m10_1310_battleship_freya +Act_LockDock = Player, Rh01_to_Rh04, unlock +Act_GiveObjList = fischer, follow_to_frankfurt_jumpgate_2 + +[Trigger] +nickname = clear_23860 +system = Rh01 +Cnd_TLEntered = Player, Rh01_Trade_Lane_Ring_40, Rh01_Trade_Lane_Ring_41 +Act_LockManeuvers = true +Act_NagOff = tl_0_nag +Act_NagDistTowards = OBJ, frankfurt_nag, fischer, Rh01_to_Rh04, 23967, 2000, NAG_ALWAYS +Act_SetNNState = NNObj_23860, COMPLETE +Act_SetNNState = nn_blank, ACTIVE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY + +[Trigger] +nickname = return_control +system = Rh01 +Cnd_TLExited = Player, Rh01_Trade_Lane_Ring_46, Rh01_Trade_Lane_Ring_40 +Act_PlayerCanTradelane = false +Act_SetNNState = nn_blank, COMPLETE +Act_SetNNState = NNObj_23865_temp, ACTIVE +Act_SetNNObj = NNObj_23865_temp +Act_LockManeuvers = false + +[Trigger] +nickname = switch_23860_to_23865 +system = Rh01 +Cnd_CommComplete = dx_m10_1310_battleship_freya +Act_SetNNState = NNObj_23865_temp, COMPLETE +Act_SetNNState = NNObj_23865, ACTIVE +Act_SetNNObj = NNObj_23865 + +[Trigger] +nickname = distvec_sendcomm_dx_m10_1290_battleship_freya +system = Rh01 +Cnd_DistVec = inside, Player, 92421, 0, -16577, 7000 +Act_ActTrig = switch_23860_to_23865 +Act_ActTrig = sendcomm_dx_m10_1290_battleship_freya + +[Trigger] +nickname = sendcomm_dx_m10_1290_battleship_freya +system = Rh01 +Cnd_True = no_params +Act_ActTrig = sendcomm_dx_m10_1300_fischer +Act_SendComm = Battleship_Freya, Player, dx_m10_1290_battleship_freya + +[Trigger] +nickname = sendcomm_dx_m10_1300_fischer +system = Rh01 +Cnd_CommComplete = dx_m10_1290_battleship_freya +Act_ActTrig = sendcomm_dx_m10_1310_battleship_freya +Act_SendComm = fischer, Player, dx_m10_1300_fischer + +[Trigger] +nickname = sendcomm_dx_m10_1310_battleship_freya +system = Rh01 +Cnd_CommComplete = dx_m10_1300_fischer +Act_ActTrig = sendcomm_dx_m10_1320_fischer +Act_SendComm = Battleship_Freya, Player, dx_m10_1310_battleship_freya + +[Trigger] +nickname = sendcomm_dx_m10_1320_fischer +system = Rh01 +Cnd_CommComplete = dx_m10_1310_battleship_freya +Act_SendComm = fischer, Player, dx_m10_1320_fischer + +[Trigger] +nickname = leaving_berlin +system = Rh01 +Cnd_SystemExit = Rh01 +Act_NNIds = 31030, HISTORY + +[Trigger] +nickname = sye_Rh04again +system = Rh04 +Cnd_SystemEnter = Rh04 +Act_PlayerCanTradelane = false, Rh04_Trade_Lane_Ring_1, Rh04_Trade_Lane_Ring_2 +Act_ActTrig = frankfurt2_init + +[ObjList] +nickname = ol_landholst +SetLifetime = 5 +Dock = Rh04_01 + +[ObjList] +nickname = follow_to_holstein_docking_ring +Follow = Player, 3000, 50, 0, -100 + +[MetaBehavior] +nickname = goto_guide_to_holstein_docking_ring +MB_GotoGuide = Player, 0, 0, 100, -8488, 0, -30074, 1000 + +[Trigger] +nickname = frankfurt2 +system = Rh04 +Cnd_True = no_params +Act_ActTrig = frankfurt2_init +Act_ActTrig = general_triggers +Act_MovePlayer = -78500, 200, 51061, 200 +Act_SpawnShip = fischer, no_ol, -78800, 0, 50006 +Act_SetVibe = fischer, Player, REP_FRIEND_THRESHOLD +Act_Cloak = fischer, false +Act_MarkObj = fischer, 1 +Act_GiveObjList = fischer, follow_to_holstein_docking_ring + +[Trigger] +nickname = switch_23870_to_blank +Cnd_TLEntered = Player, Rh04_Trade_Lane_Ring_1, Rh04_Trade_Lane_Ring_2 +Act_SetNNState = NNObj_23870, COMPLETE +Act_SetNNState = nn_blank, ACTIVE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_LockManeuvers = true +Act_NagOff = tl_1_nag +Act_NagDistTowards = OBJ, tl_2_nag, fischer, Rh04_Trade_Lane_Ring_8, 23970, 1000, NAG_ALWAYS + +[Trigger] +nickname = switch_23870_to_23870_temp +Cnd_TLExited = Player, Rh04_Trade_Lane_Ring_7, Rh04_Trade_Lane_Ring_1 +Act_PlayerCanTradelane = false, Rh04_Trade_Lane_Ring_8, Rh04_Trade_Lane_Ring_29 +Act_SetNNState = nn_blank, COMPLETE +Act_SetNNState = NNObj_23870_temp, ACTIVE +Act_SetNNObj = NNObj_23870_temp +Act_LockManeuvers = false + +[Trigger] +nickname = switch_23870_temp_to_blank +Cnd_TLEntered = Player, Rh04_Trade_Lane_Ring_8, Rh04_Trade_Lane_Ring_9 +Act_SetNNState = NNObj_23870_temp, COMPLETE +Act_SetNNState = nn_blank, ACTIVE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_LockManeuvers = true +Act_NagOff = tl_2_nag +Act_NagDistTowards = OBJ, holstein_nag, fischer, Rh04_01, 23972, 3000, NAG_ALWAYS + +[Trigger] +nickname = switch_23870_temp_to_23875 +Cnd_TLExited = Player, Rh04_Trade_Lane_Ring_16, Rh04_Trade_Lane_Ring_8 +Act_PlayerCanTradelane = false +Act_SetNNState = nn_blank, COMPLETE +Act_SetNNState = NNObj_23875, ACTIVE +Act_SetNNObj = NNObj_23875 +Act_LockManeuvers = false + +[Trigger] +nickname = frankfurt2_init +system = Rh04 +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_rh_danger +Act_NagOff = frankfurt_nag +Act_NagDistTowards = OBJ, tl_1_nag, fischer, Rh04_Trade_Lane_Ring_1, 23970, 1000, NAG_ALWAYS +Act_RandomPop = false +Act_SetNNState = NNObj_23865, COMPLETE +Act_SetNNState = NNObj_23870, ACTIVE +Act_SetNNObj = NNObj_23870 +Act_ActTrig = switch_23870_to_blank +Act_ActTrig = switch_23870_to_23870_temp +Act_ActTrig = switch_23870_temp_to_blank +Act_ActTrig = switch_23870_temp_to_23875 +Act_ActTrig = spex_Rh04 +Act_ActTrig = bse_Rh0401 +Act_ActTrig = play_M010_s062x_Rh04_01_nrml +Act_SpawnSolar = Battleship_Thor +Act_SpawnSolar = Battleship_Njord +Act_SpawnSolar = Battleship_Ran +Act_SpawnSolar = Battleship_Tyr +Act_SpawnSolar = Battleship_Aegir +Act_SpawnSolar = Battleship_Balder +Act_SpawnShip = mannheim_rh_gunboat_1, ol_delay_super +Act_SpawnShip = mannheim_rh_gunboat_2, ol_delay_super +Act_SpawnShip = mainz_rh_gunboat_1, ol_delay_super +Act_SpawnShip = mainz_rh_gunboat_2, ol_delay_super +Act_SpawnFormation = frankfurt_rh_gunboats +Act_SpawnFormation = frankfurt_rh_cruisers +Act_SpawnFormation = frankfurt_rh_gunboat_and_cruiser +Act_GiveObjList = frankfurt_rh_gunboat_1, ol_delay_super +Act_GiveObjList = frankfurt_rh_cruiser_1, ol_delay_super +Act_GiveObjList = frankfurt_rh_cruiser_5, ol_delay_super +Act_Cloak = frankfurt_battleships, false +Act_Cloak = mannheim_station, false +Act_Cloak = mainz_station, false +Act_Cloak = frankfurt_fleet, false +Act_SetVibeLbltoShip = mannheim_station, Player, REP_NEUTRAL +Act_SetVibeLbltoShip = mainz_station, Player, REP_NEUTRAL +Act_SetVibe = Rh04_03, Player, REP_NEUTRAL +Act_SetVibe = Rh04_02, Player, REP_NEUTRAL +Act_SetVibeLbltoShip = frankfurt_battleships, Player, REP_NEUTRAL +Act_SetVibeLbltoShip = frankfurt_fleet, Player, REP_NEUTRAL +Act_ActTrig = nse_jonnerpal_Rh04 +Act_LockDock = Player, Rh04_01_dock_ring, lock +Act_LockDock = Player, Rh04_03, lock +Act_LockDock = Player, Rh04_02, lock +Act_LockDock = Player, Rh04_to_Rh01, lock +Act_LockDock = Player, Rh04_to_Rh05_hole, lock +Act_LockDock = Player, Rh04_to_Bw05_hole, lock +Act_LockDock = Player, Rh04_to_Bw05, lock +Act_LockDock = Player, Rh04_05, lock +Act_PlayerCanDock = false, Rh04_01_dock_ring +Act_Invulnerable = Rh04_Trade_Lane_Ring_1, true +Act_Invulnerable = Rh04_Trade_Lane_Ring_8, true +Act_Invulnerable = Rh04_01_dock_ring_1, true +Act_Invulnerable = Rh04_05, true + +[Trigger] +nickname = nse_jonnerpal_Rh04 +system = Rh04 +Cnd_NPCSystemEnter = Rh04, fischer +Act_SendComm = fischer, Player, dx_m10_1330_fischer +Act_SetVibeLbltoShip = mannheim_station, fischer, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = mainz_station, fischer, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = fischer, mannheim_station, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = fischer, mainz_station, REP_FRIEND_MAXIMUM +Act_ActTrig = dst_p1_holstein +Act_ActTrig = wait_for_fischer +Act_GiveObjList = fischer, follow_to_holstein_docking_ring +Act_ActTrig = sendcomm_dx_m10_1340_fischer +Act_ActTrig = sendcomm_dx_m10_1350_fischer +Act_ActTrig = sendcomm_dx_m10_1360_hakkera + +[Trigger] +nickname = dst_p1_holstein +system = Rh04 +Cnd_DistShip = inside, Player, Rh04_01_dock_ring, 2000 +Act_GiveObjList = fischer, ol_landholst + +[Trigger] +nickname = wait_for_fischer +system = Rh04 +Cnd_CommComplete = dx_m10_1370_fischer +Act_LockDock = Player, Rh04_01_dock_ring, unlock +Act_LockDock = Player, Rh04_01, unlock + +[Trigger] +nickname = sendcomm_dx_m10_1340_fischer +Cnd_DistVec = inside, Player, -35802, 0, 31053, 7000 +Act_SendComm = fischer, Player, dx_m10_1340_fischer + +[Trigger] +nickname = sendcomm_dx_m10_1350_fischer +Cnd_DistVec = inside, Player, -16656, 0, -27565, 7000 +Act_SendComm = fischer, Player, dx_m10_1350_fischer + +[Trigger] +nickname = sendcomm_dx_m10_1360_hakkera +Cnd_DistShip = inside, Player, Rh04_01_dock_ring, 5000 +Act_PlayMusic = none, none, none, music_rh_space +Act_ActTrig = sendcomm_dx_m10_1370_fischer +Act_EtherComm = hakkera, 217000, Player, dx_m10_1360_hakkera, -1, ku_tenji_head_hat, pi_pirate8_body + +[Trigger] +nickname = sendcomm_dx_m10_1370_fischer +Cnd_CommComplete = dx_m10_1360_hakkera +Act_EtherComm = fischer, 217003, Player, dx_m10_1370_fischer, -1, rh_bartender_head, pl_male1_peasant_body, comm_rh_reichman + +[Trigger] +nickname = spex_Rh04 +system = Rh04 +Cnd_SpaceExit = no_params +Act_SetRep = Player, fc_b_grp, REP_FRIEND_THRESHOLD +Act_SetNNState = NNObj_23875, COMPLETE +Act_SetNNState = NNObj_23880_navmarker, ACTIVE +Act_SetNNObj = NNObj_23880_navmarker + +[Trigger] +nickname = bse_Rh0401 +system = Rh04 +Cnd_BaseEnter = Rh04_01_base +Act_DeactTrig = d_jonnerpal +Act_SetTitle = 23800 +Act_SetOffer = 23805 +Act_NNIds = 31035, HISTORY +Act_ActTrig = spe_postvc + +[Trigger] +nickname = play_M010_s062x_Rh04_01_nrml +repeatable = true +Cnd_BaseEnter = Rh04_01_base +Act_AddRTC = missions\m10\M010_s062x_Rh04_01_nrml.ini + +[Trigger] +nickname = spe_postvc +system = Rh04 +Cnd_SpaceEnter = no_params +Act_LockDock = Player, Rh04_to_Rh01, unlock +Act_LockDock = Player, Rh04_to_Rh05_hole, unlock +Act_LockDock = Player, Rh04_to_Bw05_hole, unlock +Act_LockDock = Player, Rh04_to_Bw05, unlock +Act_LockDock = Player, Rh04_05, unlock +Act_ActTrig = post-holstein_init + +[ObjList] +nickname = ol_fight +SetPriority = NORMAL +GotoShip = goto_no_cruise, postvc_frm, 800, true + +[ObjList] +nickname = ol_landwait +MakeNewFormation = form_fighter_basic +SetLifetime = 50 +Delay = 20 +GotoShip = goto, Rh04_05, 900, false, 40 + +[ObjList] +nickname = ol_land_Rh04_05 +Delay = 300 +Dock = Rh04_05 + +[ObjList] +nickname = ol_attack_baseh +GotoShip = goto_cruise, bundattackers, 1200, true + +[ObjList] +nickname = ol_go_renc +SetPriority = NORMAL +GotoShip = goto_cruise, RF_2-3_frm0, 1200, true + +[MetaBehavior] +nickname = goto_bruschal_base +MB_GotoGuide = Player, 0, 0, 100, -302, 0, -42959, 1000 + +[ObjList] +nickname = gotovec_bruschal_base +Delay = 3 +BreakFormation = no_params +GotoVec = goto, -302, 0, -42959, 2000, true + +[ObjList] +nickname = follow_to_bruschal_base +BreakFormation = no_params +Follow = Player, 3000, -50, 0, -100 + +[ObjList] +nickname = clear_holstein +GotoVec = goto, -8395, 0, -28773, 200, true +Follow = Player, 3000, -50, 0, -100 + +[ObjList] +nickname = stay_in_range_of_bruschal +StayInRange = Rh04_05, 3000 + +[ObjList] +nickname = break_player_formation +BreakFormation = no_params + +[ObjList] +nickname = vc_break_and_engage +BreakFormation = no_params +GotoShip = goto, bundschuh_interceptor_bw_light_1, 1000, true + +[Trigger] +nickname = key_save_post-holstein +system = Rh04 +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = -8374, 0, -29472, 0, 0, 1, 0 +Act_ActTrig = key_save_post-holstein_2 + +[Trigger] +nickname = key_save_post-holstein_2 +system = Rh04 +Cnd_SpaceEnter = Rh04 +Act_ActTrig = general_triggers +Act_ActTrig = post-holstein_init + +[Trigger] +nickname = post-holstein +system = Rh04 +Cnd_True = no_params +Act_ActTrig = general_triggers +Act_ActTrig = post-holstein_init +Act_MovePlayer = -7120, 0, -29225, 200 + +[Trigger] +nickname = post-holstein_init +system = Rh04 +Cnd_True = no_params +Act_PlayerEnemyClamp = 1, 2 +Act_PlayMusic = none, none, none, music_rh_space +Act_Save = key_save_post-holstein, 33005 +Act_RandomPop = false +Act_SpawnShip = Von_Claussen +Act_Invulnerable = Von_Claussen, true, false, 0.900000 +Act_MarkObj = Von_Claussen, 1 +Act_Cloak = Von_Claussen, false +Act_SetVibe = Von_Claussen, Player, REP_FRIEND_THRESHOLD +Act_SetRep = Von_Claussen, rh_n_grp, REP_FRIEND_MAXIMUM +Act_SetRep = Von_Claussen, co_khc_grp, REP_FRIEND_MAXIMUM +Act_ActTrig = von_claussen_dies +Act_PlayerCanDock = false, Rh04_05 +Act_SetNNState = NNObj_23880_navmarker, COMPLETE +Act_SetNNState = NNObj_23880, ACTIVE +Act_SetNNObj = NNObj_23880 +Act_ActTrig = give_guide_to_von_claussen +Act_LockDock = Player, Rh04_05, lock +Act_StartDialog = sendcomm_dx_m10_1380_trent +Act_NagOff = holstein_nag +Act_NagDistTowards = POS, bundbase_nag, Von_Claussen, -302, 0, -42959, 23975, 5000, NAG_OUT_OF_COMBAT +Act_ActTrig = spawn_bruschal_event +Act_Invulnerable = Rh04_05, true + +[Trigger] +nickname = give_guide_to_von_claussen +system = Rh04 +Cnd_Timer = 5 +Act_GiveObjList = Von_Claussen, clear_holstein + +[Trigger] +nickname = goto_bruschal_base +Cnd_DistVec = inside, Von_Claussen, -7120, 0, -29225, 500 +Act_GiveObjList = Von_Claussen, follow_to_bruschal_base + +[Trigger] +nickname = von_claussen_dies +system = Rh04 +Cnd_Destroyed = Von_Claussen, 1, EXPLODE +Act_ChangeState = FAIL, 23950 + +[Trigger] +nickname = spawn_bruschal_event +system = Rh04 +Cnd_DistVec = inside, Von_Claussen, -302, 0, -42959, 6000 +Act_PlayMusic = none, none, none, music_rh_danger +Act_SpawnFormation = bruschal_assault_force +Act_SpawnFormation = bundschuh_interceptors +Act_Cloak = bruschal_assault_force, false +Act_SetVibe = bruschal_assault_force, bundschuh_interceptors, REP_HOSTILE_THRESHOLD +Act_SetVibe = bundschuh_interceptors, bruschal_assault_force, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = bundschuh_interceptors, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbltoShip = bruschal_assault_force, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = bundschuh_interceptors, Von_Claussen, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = bruschal_assault_force, Von_Claussen, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Von_Claussen, bundschuh_interceptors, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Von_Claussen, bruschal_assault_force, REP_HOSTILE_MAXIMUM +Act_GiveObjList = bundschuh_interceptors, stay_in_range_of_bruschal +Act_GiveObjList = bruschal_assault_force, stay_in_range_of_bruschal +Act_ActTrig = spawn_reinforcements +Act_ActTrig = assault_wing_destroyed +Act_ActTrig = sendcomm_dx_m10_0190_bundbase +Act_ActTrig = sendcomm_dx_m10_0237_vonclaussen +Act_ActTrig = sendcomm_dx_m10_0210_vonclaussen +Act_ActTrig = sendcomm_dx_m10_0213_vonclaussen +Act_ActTrig = sendcomm_dx_m10_0235_vonclaussen +Act_ActTrig = too_far_from_von_claussen_1 + +[Trigger] +nickname = too_far_from_von_claussen_1 +system = Rh04 +Cnd_DistShip = outside, Player, Von_Claussen, 6000 +Act_Destroy = Von_Claussen, EXPLODE +Act_ChangeState = FAIL, 23950 + +[Trigger] +nickname = spawn_reinforcements +system = Rh04 +Cnd_Destroyed = bruschal_assault_force, 2 +Act_EtherComm = bundbase, 196828, Player, dx_m10_0230_bundbase, -1, pl_female1_head, rh_female_elite_body +Act_SpawnFormation = bruschal_assault_force_reinforcements +Act_Cloak = bruschal_assault_force, false +Act_SetVibe = bruschal_assault_force, bundschuh_interceptors, REP_HOSTILE_THRESHOLD +Act_SetVibe = bundschuh_interceptors, bruschal_assault_force, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = bundschuh_interceptors, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbltoShip = bruschal_assault_force, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = bundschuh_interceptors, Von_Claussen, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = bruschal_assault_force, Von_Claussen, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Von_Claussen, bundschuh_interceptors, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Von_Claussen, bruschal_assault_force, REP_HOSTILE_MAXIMUM +Act_GiveObjList = bruschal_assault_force_reinforcements, stay_in_range_of_bruschal +Act_MarkObj = bruschal_assault_force, 1 + +[Trigger] +nickname = assault_wing_destroyed +system = Rh04 +Cnd_Destroyed = bruschal_assault_force +Act_PlayMusic = none, none, none, music_rh_danger +Act_DeactTrig = too_far_from_von_claussen_1 +Act_LockDock = Player, Rh04_05, unlock +Act_ActTrig = bse_Rh0405 + +[Dialog] +nickname = sendcomm_dx_m10_1380_trent +system = Rh04 +Line = Player, Player, dx_m10_1380_trent +Line = Von_Claussen, Player, dx_m10_0160_vonclaussen +Line = Von_Claussen, Player, dx_m10_0250_vonclaussen +Line = Von_Claussen, Player, dx_m10_0260_vonclaussen + +[Trigger] +nickname = sendcomm_dx_m10_0190_bundbase +system = Rh04 +Cnd_DistVec = inside, Player, -302, 0, -42959, 3000 +Act_ActTrig = sendcomm_dx_m10_0200_vonclaussen +Act_EtherComm = bundbase, 196828, Player, dx_m10_0190_bundbase, -1, pl_female1_head, rh_female_elite_body + +[Trigger] +nickname = sendcomm_dx_m10_0200_vonclaussen +system = Rh04 +Cnd_CommComplete = dx_m10_0190_bundbase +Act_PlayMusic = none, none, none, music_rh_battle +Act_ActTrig = sendcomm_dx_m10_0205_bundbase +Act_SendComm = Von_Claussen, Player, dx_m10_0200_vonclaussen +Act_GiveObjList = Player, break_player_formation +Act_GiveObjList = Von_Claussen, vc_break_and_engage +Act_EnableManeuver = formation, false +Act_EnableManeuver = Dock, false +Act_MarkObj = bruschal_assault_force, 1 +Act_NagOff = bundbase_nag +Act_NagDistLeaving = bundbase_nag2, Von_Claussen, Rh04_05, 23975, 5000, NAG_ALWAYS + +[Trigger] +nickname = sendcomm_dx_m10_0205_bundbase +system = Rh04 +Cnd_CommComplete = dx_m10_0200_vonclaussen +Act_SetNNState = NNObj_23880, COMPLETE +Act_SetNNState = NNObj_23885, ACTIVE +Act_SetNNObj = NNObj_23885 +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_EtherComm = bundbase, 196828, Player, dx_m10_0205_bundbase, -1, pl_female1_head, rh_female_elite_body + +[Trigger] +nickname = sendcomm_dx_m10_0210_vonclaussen +system = Rh04 +Cnd_Destroyed = bundschuh_interceptors, 2, EXPLODE +Act_SendComm = Von_Claussen, Player, dx_m10_0210_vonclaussen + +[Trigger] +nickname = sendcomm_dx_m10_0213_vonclaussen +system = Rh04 +Cnd_Destroyed = bundschuh_interceptors, -1, EXPLODE +Act_SendComm = Von_Claussen, Player, dx_m10_0213_vonclaussen + +[Trigger] +nickname = sendcomm_dx_m10_0233_bundbase +system = Rh04 +Cnd_Destroyed = bruschal_assault_force, 9 +Act_EtherComm = bundbase, 196828, Player, dx_m10_0233_bundbase, -1, pl_female1_head, rh_female_elite_body + +[Trigger] +nickname = sendcomm_dx_m10_0235_vonclaussen +system = Rh04 +Cnd_Destroyed = bruschal_assault_force, 7 +Act_SendComm = Von_Claussen, Player, dx_m10_0235_vonclaussen + +[Trigger] +nickname = sendcomm_dx_m10_0237_vonclaussen +system = Rh04 +Cnd_Destroyed = bruschal_assault_force +Act_ActTrig = sendcomm_dx_m10_0240_bundbase +Act_SendComm = Von_Claussen, Player, dx_m10_0237_vonclaussen +Act_GiveObjList = bundschuh_interceptors, ol_land_Rh04_05 +Act_EnableManeuver = formation, true +Act_EnableManeuver = Dock, true + +[Trigger] +nickname = sendcomm_dx_m10_0240_bundbase +system = Rh04 +Cnd_CommComplete = dx_m10_0237_vonclaussen +Act_ActTrig = sendcomm_dx_m10_0810_vonclaussen +Act_EtherComm = bundbase, 196828, Player, dx_m10_0240_bundbase, -1, pl_female1_head, rh_female_elite_body + +[Trigger] +nickname = sendcomm_dx_m10_0810_vonclaussen +system = Rh04 +Cnd_CommComplete = dx_m10_0240_bundbase +Act_SendComm = Von_Claussen, Player, dx_m10_0810_vonclaussen +Act_SetNNState = NNObj_23885, COMPLETE +Act_SetNNState = NNObj_23890, ACTIVE +Act_SetNNObj = NNObj_23890 + +[Trigger] +nickname = bse_Rh0405 +system = Rh04 +Cnd_BaseEnter = Rh04_05_base +Act_AddRTC = missions\m10\M010_s063x_Rh04_05_nrml.ini +Act_SetNNState = NNObj_23890, COMPLETE +Act_SetNNState = NNObj_23895, ACTIVE +Act_SetNNObj = NNObj_23895 +Act_SetTitle = 23802 +Act_SetOffer = 23806 +Act_NNIds = 31040, HISTORY +Act_ActTrig = spe_bundlaunch + +[Trigger] +nickname = spe_bundlaunch +system = Rh04 +Cnd_SpaceEnter = no_params +Act_PlayMusic = none, none, none, music_reveal_contraband +Act_SpawnShip = botzler, no_ol, -751, -50, -42887, 0.737700, 0, 0.675000, 0 +Act_RelocateShip = Von_Claussen, -762, -81, -42942, 0.737700, 0, 0.675000, 0 +Act_Invulnerable = botzler, true, false, 0.900000 +Act_Invulnerable = Von_Claussen, true, false, 0.900000 +Act_CallThorn = missions\m10\M10_Bund_Launch.thn, Von_Claussen +Act_ActTrig = post-bund_init +Act_ActTrig = player_follows_von_claussen + +[Trigger] +nickname = player_follows_von_claussen +Cnd_LaunchComplete = Player +Act_GiveObjList = Player, follow_von_claussen_tight +Act_ActTrig = Setscene_Starter + +[Trigger] +nickname = pre-bund +system = Rh04 +Cnd_True = no_params +Act_ActTrig = post-bund + +[Trigger] +nickname = post-bund +system = Rh04 +Cnd_SpaceEnter = no_params +Act_SpawnShip = Von_Claussen, no_ol, -751, -65, -42929, 0, 0, 1, 0 +Act_SpawnShip = botzler, no_ol, -751, -50, -42887, 0.737700, 0, 0.675000, 0 +Act_RelocateShip = Von_Claussen, -762, -81, -42942, 0.737700, 0, 0.675000, 0 +Act_Invulnerable = botzler, true, false, 0.900000 +Act_Invulnerable = Von_Claussen, true, false, 0.900000 +Act_CallThorn = missions\m10\M10_Bund_Launch.thn, Von_Claussen +Act_ActTrig = post-bund_init +Act_ActTrig = player_follows_von_claussen + +[ObjList] +nickname = ol_hold +Delay = 5000 + +[ObjList] +nickname = ol_trent_break +BreakFormation = no_params + +[ObjList] +nickname = ol_getclose_P1 +GotoShip = goto_no_cruise, Player, 350, false, 100 + +[ObjList] +nickname = ol_scan_P1 +GotoShip = goto, Player, 200, false, 100 + +[ObjList] +nickname = ol_delay_flyaway +SetLifetime = 20 +GotoShip = goto_cruise, Rh04_01, 3000, true, -1 +Delay = 1 +Dock = Rh04_01 + +[ObjList] +nickname = ol_die_land +BreakFormation = no_params +SetLifetime = 30 +SetPriority = NORMAL +Dock = Rh04_01 + +[ObjList] +nickname = ol_blast_in +GotoVec = goto_cruise, -21320, -300, -55418, 600, true, -1 + +[ObjList] +nickname = trick +Idle = no_params +Delay = 10 + +[ObjList] +nickname = go_away +GotoShip = goto, Rh04_05, 1000, true + +[ObjList] +nickname = b_go_away +GotoVec = goto, -110, -10000, -42728, 100, true + +[ObjList] +nickname = intercept_trent +GotoShip = goto, Player, 500, true + +[ObjList] +nickname = follow_trent +Follow = Player, 3000, 100, 0, 100 + +[ObjList] +nickname = follow_von_claussen_tight +SetPriority = ALWAYS_EXECUTE +Follow = Von_Claussen, 3000, 30, -5, 20 + +[ObjList] +nickname = follow_von_claussen_setscene +SetPriority = ALWAYS_EXECUTE +Follow = Von_Claussen, 3000, -25, 25, 50 + +[ObjList] +nickname = follow_von_claussen +SetPriority = ALWAYS_EXECUTE +Follow = Von_Claussen, 3000, 100, -50, 100 + +[ObjList] +nickname = go_to_secret_base +Delay = 7 +GotoVec = goto_cruise, -17000, -200, -45500, 1000, false, 200 + +[ObjList] +nickname = go_to_secret_base_no_cruise +GotoVec = goto_no_cruise, -17000, -200, -45500, 1000, false, 200 + +[ObjList] +nickname = go_to_jump_hole +GotoVec = goto, -33794, 0, -46673, 500, true, -1 + +[ObjList] +nickname = set_idle +Idle = no_params + +[ObjList] +nickname = stay_in_exclusion_zone +SetPriority = ALWAYS_EXECUTE +StayInRange = -24059, 0, -45620, 1500 + +[ObjList] +nickname = after_them +StayInRange = -24059, 0, -45620, 2500 +GotoShip = goto_no_cruise, Player, 1000, true, -1 + +[ObjList] +nickname = after_them_cruise +StayInRange = -24059, 0, -45620, 2750 +GotoShip = goto, Player, 1000, true, -1 + +[ObjList] +nickname = break_up +system = Rh04 +SetPriority = ALWAYS_EXECUTE +GotoVec = goto, -21964, 247, -45740, 500, true, -1 +GotoVec = goto_cruise, -24063, 300, -46502, 1500, true, -1 +BreakFormation = no_params + +[ObjList] +nickname = break_down +system = Rh04 +SetPriority = ALWAYS_EXECUTE +GotoVec = goto, -21683, -518, -45669, 500, true, -1 +GotoVec = goto_cruise, -24063, 300, -46502, 1500, true, -1 + +[ObjList] +nickname = break_right +system = Rh04 +SetPriority = ALWAYS_EXECUTE +GotoVec = goto, -21880, -13, -46416, 500, true, -1 +GotoVec = goto_cruise, -24063, 300, -46502, 1500, true, -1 + +[ObjList] +nickname = break_left +system = Rh04 +SetPriority = ALWAYS_EXECUTE +GotoVec = goto, -21682, -26, -45061, 500, true, -1 +GotoVec = goto_cruise, -24063, 300, -46502, 1500, true, -1 + +[ObjList] +nickname = kamikaze +system = Rh04 +GotoVec = goto_cruise, -24063, 0, -46502, 100, true, -1 + +[ObjList] +nickname = botzler_kamikaze_7 +system = Rh04 +GotoVec = goto_cruise, -25054, 42, -43549, 100, true, -1 + +[ObjList] +nickname = botzler_kamikaze_3 +system = Rh04 +GotoVec = goto_cruise, -24054, 42, -43549, 100, true, -1 + +[ObjList] +nickname = botzler_kamikaze_4 +system = Rh04 +GotoVec = goto_cruise, -23054, 42, -43549, 100, true, -1 + +[ObjList] +nickname = botzler_kamikaze_9 +system = Rh04 +GotoVec = goto_cruise, -25054, 42, -47549, 100, true, -1 + +[ObjList] +nickname = botzler_kamikaze_5 +system = Rh04 +GotoVec = goto_cruise, -24054, 42, -47549, 100, true, -1 + +[ObjList] +nickname = botzler_kamikaze_6 +system = Rh04 +GotoVec = goto_cruise, -23054, 42, -47549, 100, true, -1 + +[ObjList] +nickname = attack_station +system = Rh04 +GotoVec = goto_cruise, -24063, 300, -46502, 1500, true, -1 + +[ObjList] +nickname = G_12 +system = Rh04 +GotoVec = goto_no_cruise, -17990, -50, -45490, 100, true, -1 + +[ObjList] +nickname = G_18 +system = Rh04 +GotoVec = goto_no_cruise, -18235, 10, -45548, 100, true, -1 + +[ObjList] +nickname = G_13 +system = Rh04 +GotoVec = goto_no_cruise, -18491, 80, -45522, 100, true, -1 + +[ObjList] +nickname = G_19 +system = Rh04 +GotoVec = goto_no_cruise, -18738, 50, -45437, 100, true, -1 + +[ObjList] +nickname = G_14 +system = Rh04 +GotoVec = goto_no_cruise, -19023, 10, -45284, 100, true, -1 + +[ObjList] +nickname = G_20 +system = Rh04 +GotoVec = goto_no_cruise, -19329, 30, -45505, 100, true, -1 + +[ObjList] +nickname = G_15 +system = Rh04 +GotoVec = goto_no_cruise, -19629, 130, -45618, 100, true, -1 + +[ObjList] +nickname = G_21 +system = Rh04 +GotoVec = goto_no_cruise, -19951, 10, -45421, 100, true, -1 + +[ObjList] +nickname = G_16 +system = Rh04 +GotoVec = goto_no_cruise, -20332, -150, -45299, 100, true, -1 + +[ObjList] +nickname = G_22 +system = Rh04 +GotoVec = goto_no_cruise, -20688, -60, -45356, 100, true, -1 + +[ObjList] +nickname = G_17 +system = Rh04 +GotoVec = goto_no_cruise, -21013, 20, -45464, 100, true, -1 + +[ObjList] +nickname = go_through_entrance_tunnel +system = Rh04 +SetPriority = ALWAYS_EXECUTE +BreakFormation = no_params +Avoidance = false +GotoVec = goto_no_cruise, -17990, -65, -45490, 100, true, -1 +GotoVec = goto_no_cruise, -18230, 0, -45548, 100, true, -1 +GotoVec = goto_no_cruise, -18497, 75, -45527, 100, true, -1 +GotoVec = goto_no_cruise, -18738, 60, -45437, 100, true, -1 +GotoVec = goto_no_cruise, -19030, 10, -45284, 100, true, -1 +GotoVec = goto_no_cruise, -19329, 35, -45500, 100, true, -1 +GotoVec = goto_no_cruise, -19625, 130, -45618, 100, true, -1 +GotoVec = goto_no_cruise, -19951, 20, -45421, 100, true, -1 +GotoVec = goto_no_cruise, -20332, -145, -45294, 100, true, -1 +GotoVec = goto_no_cruise, -20678, -50, -45356, 100, true, -1 +GotoVec = goto_no_cruise, -21013, 5, -45464, 100, true, -1 +Avoidance = true + +[ObjList] +nickname = not_quite_1 +system = Rh04 +BreakFormation = no_params +Avoidance = false +GotoVec = goto_no_cruise, -17790, -65, -45790, 100, true, -1 +GotoVec = goto_no_cruise, -21013, 5, -45464, 100, true, -1 +Avoidance = true + +[ObjList] +nickname = not_quite_2 +system = Rh04 +BreakFormation = no_params +Avoidance = false +GotoVec = goto_no_cruise, -17990, -65, -45490, 100, true, -1 +GotoVec = goto_no_cruise, -18330, 20, -45448, 100, true, -1 +GotoVec = goto_no_cruise, -18697, 100, -45727, 100, true, -1 +GotoVec = goto_no_cruise, -21013, 5, -45464, 100, true, -1 +Avoidance = true + +[ObjList] +nickname = not_quite_3 +system = Rh04 +BreakFormation = no_params +Avoidance = false +GotoVec = goto_no_cruise, -17990, -65, -45490, 100, true, -1 +GotoVec = goto_no_cruise, -18230, 0, -45548, 100, true, -1 +GotoVec = goto_no_cruise, -18497, 75, -45527, 100, true, -1 +GotoVec = goto_no_cruise, -18738, 60, -45137, 100, true, -1 +GotoVec = goto_no_cruise, -19230, 30, -45284, 100, true, -1 +GotoVec = goto_no_cruise, -19329, 65, -46000, 100, true, -1 +GotoVec = goto_no_cruise, -21013, 5, -45464, 100, true, -1 +Avoidance = true + +[ObjList] +nickname = G_1 +system = Rh04 +GotoVec = goto_no_cruise, -27471, 0, -45935, 100, true, -1 + +[ObjList] +nickname = G_2 +system = Rh04 +GotoVec = goto_no_cruise, -27973, 150, -45957, 100, true, -1 + +[ObjList] +nickname = G_3 +system = Rh04 +GotoVec = goto_no_cruise, -28394, 220, -46332, 100, true, -1 + +[ObjList] +nickname = G_4 +system = Rh04 +GotoVec = goto_no_cruise, -28415, 220, -46823, 100, true, -1 + +[ObjList] +nickname = G_5 +system = Rh04 +GotoVec = goto_no_cruise, -28600, 220, -47293, 100, true, -1 + +[ObjList] +nickname = G_6 +system = Rh04 +GotoVec = goto_no_cruise, -29079, 160, -47444, 100, true, -1 + +[ObjList] +nickname = G_7 +system = Rh04 +GotoVec = goto_no_cruise, -29673, 60, -47229, 100, true, -1 + +[ObjList] +nickname = G_8 +system = Rh04 +GotoVec = goto_no_cruise, -29970, -60, -46876, 100, true, -1 + +[ObjList] +nickname = G_9 +system = Rh04 +GotoVec = goto_no_cruise, -30584, 10, -46653, 100, true, -1 + +[ObjList] +nickname = G_10 +system = Rh04 +GotoVec = goto_no_cruise, -31025, 60, -46812, 100, true, -1 + +[ObjList] +nickname = G_11 +system = Rh04 +GotoVec = goto_no_cruise, -31659, 50, -46716, 100, true, -1 + +[ObjList] +nickname = go_through_exit_tunnel +system = Rh04 +SetPriority = ALWAYS_EXECUTE +BreakFormation = no_params +StayInRange = -24059, 0, -45620, 1500, false +Avoidance = false +GotoVec = goto, -27471, 10, -45935, 100, true, -1 +GotoVec = goto_no_cruise, -27963, 140, -45957, 100, true, -1 +GotoVec = goto_no_cruise, -28384, 210, -46332, 100, true, -1 +GotoVec = goto_no_cruise, -28425, 210, -46823, 100, true, -1 +GotoVec = goto_no_cruise, -28610, 210, -47293, 100, true, -1 +GotoVec = goto_no_cruise, -29089, 150, -47444, 100, true, -1 +GotoVec = goto_no_cruise, -29683, 50, -47229, 100, true, -1 +GotoVec = goto_no_cruise, -29950, -15, -46876, 100, true, -1 +GotoVec = goto_no_cruise, -30574, 0, -46653, 100, true, -1 +GotoVec = goto_no_cruise, -31035, 50, -46812, 100, true, -1 +GotoVec = goto_no_cruise, -31659, 40, -46716, 100, true, -1 +Avoidance = true + +[ObjList] +nickname = break_and_attack +system = Rh04 +BreakFormation = no_params + +[Trigger] +nickname = test_path +system = Rh04 +Cnd_True = no_params +Act_Invulnerable = Von_Claussen, true, true, 0.990000 +Act_GiveObjList = Von_Claussen, go_through_entrance_tunnel + +[Trigger] +nickname = test_exit +system = Rh04 +Cnd_True = no_params +Act_SpawnShip = Von_Claussen, no_ol, -26300, 0, -45900, 0, 0, 1, 0 +Act_MovePlayer = -26300, 50, -45900, 200 +Act_SetVibe = Von_Claussen, Player, REP_FRIEND_THRESHOLD +Act_Invulnerable = Von_Claussen, true, true, 0.990000 +Act_GiveObjList = Von_Claussen, go_through_exit_tunnel +Act_SetNNState = B_1, ACTIVE +Act_SetNNObj = B_1 +Act_ActTrig = navpoint_1 + +[Trigger] +nickname = spawn_shipyard_1 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_Yard_1 + +[Trigger] +nickname = spawn_shipyard_2 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_Yard_2 + +[Trigger] +nickname = spawn_shipyard_3 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_Yard_3 + +[Trigger] +nickname = spawn_shipyard_4 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_Yard_4 + +[Trigger] +nickname = spawn_shipyard_5 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_Yard_5 + +[Trigger] +nickname = spawn_shipyard_6 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_Yard_6 + +[Trigger] +nickname = spawn_shipyard_7 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_Yard_7 + +[Trigger] +nickname = spawn_shipyard_8 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_Yard_8 + +[Trigger] +nickname = spawn_shipyard_9 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_Yard_9 + +[Trigger] +nickname = spawn_ex_1 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_1 +Act_SetVibe = Experimental_Ship_1, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = Experimental_Ship_1, false + +[Trigger] +nickname = spawn_ex_2 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_2 +Act_SetVibe = Experimental_Ship_2, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = Experimental_Ship_2, false + +[Trigger] +nickname = spawn_ex_3 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_3 +Act_SetVibe = Experimental_Ship_3, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = Experimental_Ship_3, false + +[Trigger] +nickname = spawn_ex_4 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_4 +Act_SetVibe = Experimental_Ship_4, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = Experimental_Ship_4, false + +[Trigger] +nickname = spawn_ex_5 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_5 +Act_SetVibe = Experimental_Ship_5, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = Experimental_Ship_5, false + +[Trigger] +nickname = spawn_ex_6 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_6 +Act_SetVibe = Experimental_Ship_6, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = Experimental_Ship_6, false + +[Trigger] +nickname = spawn_ex_7 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_7 +Act_SetVibe = Experimental_Ship_7, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = Experimental_Ship_7, false + +[Trigger] +nickname = spawn_ex_8 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_8 +Act_SetVibe = Experimental_Ship_8, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = Experimental_Ship_8, false + +[Trigger] +nickname = spawn_ex_9 +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Experimental_Ship_9 +Act_SetVibe = Experimental_Ship_9, Player, REP_HOSTILE_THRESHOLD +Act_Cloak = Experimental_Ship_9, false + +[Trigger] +nickname = spawn_ex_shipyard +system = Rh04 +Cnd_True = no_params +Act_ActTrig = spawn_shipyard_3 +Act_ActTrig = spawn_shipyard_4 +Act_ActTrig = spawn_shipyard_5 +Act_ActTrig = spawn_shipyard_6 +Act_ActTrig = spawn_shipyard_7 +Act_ActTrig = spawn_shipyard_9 + +[Trigger] +nickname = move_ex_ships +system = Rh04 +Cnd_True = no_params +Act_RelocateShip = Experimental_Ship_3, -24054, -700, -43549, 1, 0, 0, 0 +Act_RelocateShip = Experimental_Ship_4, -23054, -700, -43549, 1, 0, 0, 0 +Act_RelocateShip = Experimental_Ship_5, -24054, -700, -47549, 0, 1, 0, 0 +Act_RelocateShip = Experimental_Ship_6, -23054, -700, -47549, 0, 1, 0, 0 +Act_RelocateShip = Experimental_Ship_7, -25054, -700, -43549, 1, 0, 0, 0 +Act_RelocateShip = Experimental_Ship_9, -25054, -700, -47549, 0, 1, 0, 0 + +[Trigger] +nickname = move_ex_ships_back +system = Rh04 +Cnd_True = no_params +Act_RelocateShip = Experimental_Ship_3, -24054, 42, -43549, 1, 0, 0, 0 +Act_RelocateShip = Experimental_Ship_4, -23054, 42, -43549, 1, 0, 0, 0 +Act_RelocateShip = Experimental_Ship_5, -24054, -42, -47549, 0, 1, 0, 0 +Act_RelocateShip = Experimental_Ship_6, -23054, -42, -47549, 0, 1, 0, 0 +Act_RelocateShip = Experimental_Ship_7, -25054, 42, -43549, 1, 0, 0, 0 +Act_RelocateShip = Experimental_Ship_9, -25054, -42, -47549, 0, 1, 0, 0 + +[Trigger] +nickname = spawn_ex_ships +system = Rh04 +Cnd_True = no_params +Act_ActTrig = spawn_ex_3 +Act_ActTrig = spawn_ex_4 +Act_ActTrig = spawn_ex_5 +Act_ActTrig = spawn_ex_6 +Act_ActTrig = spawn_ex_7 +Act_ActTrig = spawn_ex_9 + +[Trigger] +nickname = spawn_fates +system = Rh04 +Cnd_True = no_params +Act_SpawnSolar = Battleship_Verthandi +Act_SpawnSolar = Battleship_Urth +Act_SpawnSolar = Battleship_Skuld +Act_SetVibeLbltoShip = secret_fleet, Player, REP_HOSTILE_MAXIMUM +Act_Cloak = Battleship_Verthandi, false +Act_Cloak = Battleship_Urth, false +Act_Cloak = Battleship_Skuld, false + +[Trigger] +nickname = spawn_cruisers +system = Rh04 +Cnd_True = no_params +Act_SpawnShip = secret_fleet_forward_assault_rh_cruiser_1, ol_delay_super +Act_SpawnShip = secret_fleet_forward_assault_rh_cruiser_2, ol_delay_super +Act_SpawnShip = secret_fleet_forward_assault_rh_cruiser_3, ol_delay_super +Act_SetVibeLbltoShip = secret_fleet, Player, REP_HOSTILE_MAXIMUM +Act_Cloak = secret_fleet_forward_assault_rh_cruiser_1, false +Act_Cloak = secret_fleet_forward_assault_rh_cruiser_2, false +Act_Cloak = secret_fleet_forward_assault_rh_cruiser_3, false + +[Trigger] +nickname = spawn_gunboats +system = Rh04 +Cnd_True = no_params +Act_SpawnShip = secret_fleet_rear_assault_rh_gunboat_1, ol_delay_super +Act_SpawnShip = secret_fleet_rear_assault_rh_gunboat_2, ol_delay_super +Act_SpawnShip = secret_fleet_rear_assault_rh_gunboat_3, ol_delay_super +Act_SpawnShip = secret_fleet_rear_assault_rh_gunboat_4, ol_delay_super +Act_SetVibeLbltoShip = secret_fleet, Player, REP_HOSTILE_MAXIMUM +Act_Cloak = secret_fleet_rear_assault_rh_gunboat_1, false +Act_Cloak = secret_fleet_rear_assault_rh_gunboat_2, false +Act_Cloak = secret_fleet_rear_assault_rh_gunboat_3, false +Act_Cloak = secret_fleet_rear_assault_rh_gunboat_4, false + +[Trigger] +nickname = blow_up_shipyard +system = Rh04 +Cnd_True = no_params +Act_LightFuse = Experimental_Ship_Yard_3, fuse_MSN10_Shipyard +Act_LightFuse = Experimental_Ship_Yard_4, fuse_MSN10_Shipyard +Act_LightFuse = Experimental_Ship_Yard_5, fuse_MSN10_Shipyard +Act_LightFuse = Experimental_Ship_Yard_6, fuse_MSN10_Shipyard +Act_LightFuse = Experimental_Ship_Yard_7, fuse_MSN10_Shipyard +Act_LightFuse = Experimental_Ship_Yard_9, fuse_MSN10_Shipyard + +[Trigger] +nickname = blow_up_ex +system = Rh04 +Cnd_True = no_params +Act_LightFuse = Experimental_Ship_3, fuse_no_battleship_death +Act_LightFuse = Experimental_Ship_4, fuse_no_battleship_death +Act_LightFuse = Experimental_Ship_5, fuse_no_battleship_death +Act_LightFuse = Experimental_Ship_6, fuse_no_battleship_death +Act_LightFuse = Experimental_Ship_7, fuse_no_battleship_death +Act_LightFuse = Experimental_Ship_9, fuse_no_battleship_death +Act_Invulnerable = Experimental_Ship_3, true, true, 0.990000 +Act_Invulnerable = Experimental_Ship_4, true, true, 0.990000 +Act_Invulnerable = Experimental_Ship_5, true, true, 0.990000 +Act_Invulnerable = Experimental_Ship_6, true, true, 0.990000 +Act_Invulnerable = Experimental_Ship_7, true, true, 0.990000 +Act_Invulnerable = Experimental_Ship_9, true, true, 0.990000 + +[Trigger] +nickname = test_fleet +system = Rh04 +Cnd_True = no_params +Act_SpawnShip = Von_Claussen, no_ol, -17000, -200, -45500, 0, 0, 1, 0 +Act_SetVibe = Von_Claussen, Player, REP_FRIEND_THRESHOLD +Act_MovePlayer = -17000, -100, -45500, 200 +Act_SpawnFormation = secret_fleet_battleship +Act_SpawnFormation = secret_fleet_forward_assault +Act_SpawnFormation = secret_fleet_rear_assault +Act_SpawnFormation = secret_fleet_rear_escort +Act_SpawnFormation = secret_fleet_forward_escort +Act_SpawnShip = Battleship_Verthandi +Act_Cloak = secret_fleet, false +Act_SetVibeLbltoShip = secret_fleet, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbltoShip = secret_fleet, Von_Claussen, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Von_Claussen, secret_fleet, REP_FRIEND_MAXIMUM +Act_SetNNState = B_12, ACTIVE +Act_SetNNObj = B_12 +Act_ActTrig = navpoint_12 + +[Trigger] +nickname = navpoint_12 +system = Rh04 +Cnd_DistVec = inside, Player, -24059, 0, -45620, 6170.600098 +Act_SetNNState = NNObj_23905, COMPLETE +Act_SetNNState = B_13, ACTIVE +Act_SetNNObj = B_13 +Act_ActTrig = navpoint_13 +Act_StartDialog = sendcomm_dx_m10_0361b_vonclaussen + +[Trigger] +nickname = navpoint_13 +system = Rh04 +Cnd_DistVec = inside, Player, -24059, 0, -45620, 5670.399902 +Act_SetNNState = B_13, COMPLETE +Act_SetNNState = B_14, ACTIVE +Act_SetNNObj = B_14 +Act_ActTrig = navpoint_14 + +[Trigger] +nickname = navpoint_14 +system = Rh04 +Cnd_DistVec = inside, Player, -24059, 0, -45620, 5147.200195 +Act_SetNNState = B_14, COMPLETE +Act_SetNNState = B_15, ACTIVE +Act_SetNNObj = B_15 +Act_ActTrig = navpoint_15 + +[Dialog] +nickname = sendcomm_dx_m10_0361b_vonclaussen +system = Rh04 +Line = Von_Claussen, Player, dx_m10_0361b_vonclaussen +Line = botzler, Player, dx_m10_0362B_BOTZLER +Line = Von_Claussen, Player, dx_m10_0363b_vonclaussen + +[Trigger] +nickname = navpoint_15 +system = Rh04 +Cnd_DistVec = inside, Player, -24059, 0, -45620, 4531.910156 +Act_SetNNState = B_15, COMPLETE +Act_SetNNState = B_16, ACTIVE +Act_SetNNObj = B_16 +Act_ActTrig = navpoint_16 + +[Trigger] +nickname = navpoint_16 +system = Rh04 +Cnd_DistVec = inside, Player, -24059, 0, -45620, 3843.800049 +Act_PlayMusic = none, none, none, music_rh_battle +Act_Invulnerable = Experimental_Ship_3, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_4, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_5, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_6, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_7, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_9, true, false, 0.990000 +Act_MarkObj = Experimental_Ships, 1 +Act_SetNNState = B_16, COMPLETE +Act_SetNNState = NNObj_23910, ACTIVE +Act_SetNNObj = NNObj_23910 +Act_NagOff = secretbase_nag +Act_NagDistLeaving = secretbase_nag2, Von_Claussen, Experimental_Ship_Yard_3, 23977, 5000, NAG_ALWAYS +Act_ActTrig = Experimental_Ships_1_dies +Act_ActTrig = Experimental_Ships_2_dies +Act_ActTrig = Experimental_Ships_3_dies +Act_ActTrig = Experimental_Ships_4_dies +Act_ActTrig = ship_1_destroyed +Act_ActTrig = ship_2_destroyed +Act_ActTrig = ship_3_destroyed +Act_ActTrig = ship_4_destroyed +Act_ActTrig = ship_5_destroyed +Act_ActTrig = ship_6_destroyed +Act_ActTrig = clear_NNObj_23910 + +[Trigger] +nickname = clear_NNObj_23910 +system = Rh04 +Cnd_DistVec = inside, Player, -24059, 0, -45620, 2500 +Act_SetNNObj = NNObj_23910b, OBJECTIVE_HISTORY + +[Trigger] +nickname = navpoint_17 +system = Rh04 +Cnd_DistVec = inside, Player, -21013, 20, -45464, 2100 +Act_SetNNState = B_17, COMPLETE +Act_SetNNObj = 0 + +[Trigger] +nickname = navpoint_1 +system = Rh04 +Cnd_DistVec = outside, Player, -24059, 0, -45620, 3326.500000 +Act_PlayMusic = none, none, none, music_solemn_and_grave +Act_SetNNState = NNObj_23915, COMPLETE +Act_SetNNState = B_3, ACTIVE +Act_SetNNObj = B_3 +Act_ActTrig = navpoint_3 + +[Trigger] +nickname = navpoint_3 +system = Rh04 +Cnd_DistVec = outside, Player, -24059, 0, -45620, 4298.600098 +Act_SetNNState = B_3, COMPLETE +Act_SetNNState = B_5, ACTIVE +Act_SetNNObj = B_5 +Act_SendComm = Von_Claussen, Player, dx_m10_0502b_vonclaussen +Act_ActTrig = navpoint_5 + +[Trigger] +nickname = navpoint_5 +system = Rh04 +Cnd_DistVec = outside, Player, -24059, 0, -45620, 4744.399902 +Act_SetNNState = B_5, COMPLETE +Act_SetNNState = B_7, ACTIVE +Act_SetNNObj = B_7 +Act_ActTrig = navpoint_7 + +[Trigger] +nickname = navpoint_7 +system = Rh04 +Cnd_DistVec = outside, Player, -24059, 0, -45620, 5740.299805 +Act_SetNNState = B_7, COMPLETE +Act_SetNNState = B_9, ACTIVE +Act_SetNNObj = B_9 +Act_ActTrig = navpoint_9 + +[Trigger] +nickname = navpoint_9 +system = Rh04 +Cnd_DistVec = outside, Player, -24059, 0, -45620, 6506.299805 +Act_SetNNState = B_9, COMPLETE +Act_DeactTrig = Experimental_Ships_1_dies +Act_DeactTrig = Experimental_Ships_2_dies +Act_DeactTrig = Experimental_Ships_3_dies +Act_DeactTrig = Experimental_Ships_4_dies +Act_DeactTrig = ship_1_destroyed +Act_DeactTrig = ship_2_destroyed +Act_DeactTrig = ship_3_destroyed +Act_DeactTrig = ship_4_destroyed +Act_DeactTrig = ship_5_destroyed +Act_DeactTrig = ship_6_destroyed +Act_SetNNState = B_Jump_Hole, ACTIVE +Act_SetNNObj = B_Jump_Hole +Act_SendComm = Von_Claussen, Player, dx_m10_0503b_vonclaussen +Act_ActTrig = kill_B_Jump_Hole + +[Trigger] +nickname = kill_B_Jump_Hole +system = Rh04 +Cnd_SystemExit = Rh04 +Act_SetNNState = B_Jump_Hole, COMPLETE +Act_SetNNHidden = B_Jump_Hole, true + +[Trigger] +nickname = navpoint_11 +system = Rh04 +Cnd_DistVec = outside, Player, -24059, 0, -45620, 7578.799805 +Act_SetNNState = B_11, COMPLETE +Act_SetNNState = B_Jump_Hole, ACTIVE +Act_SetNNObj = B_Jump_Hole + +[Trigger] +nickname = navpoint_2 +system = Rh04 +Cnd_DistVec = inside, Player, -27973, 150, -45957, 200 +Act_SetNNState = B_2, COMPLETE +Act_SetNNState = B_3, ACTIVE +Act_SetNNObj = B_3 +Act_ActTrig = navpoint_3 + +[Trigger] +nickname = navpoint_4 +system = Rh04 +Cnd_DistVec = inside, Player, -28415, 220, -46823, 200 +Act_SetNNState = B_4, COMPLETE +Act_SetNNState = B_5, ACTIVE +Act_SetNNObj = B_5 +Act_ActTrig = navpoint_5 + +[Trigger] +nickname = navpoint_6 +system = Rh04 +Cnd_DistVec = inside, Player, -29079, 160, -47444, 200 +Act_SetNNState = B_6, COMPLETE +Act_SetNNState = B_7, ACTIVE +Act_SetNNObj = B_7 +Act_ActTrig = navpoint_7 + +[Trigger] +nickname = navpoint_8 +system = Rh04 +Cnd_DistVec = inside, Player, -29970, -60, -46876, 200 +Act_SetNNState = B_8, COMPLETE +Act_SetNNState = B_9, ACTIVE +Act_SetNNObj = B_9 +Act_ActTrig = navpoint_9 + +[Trigger] +nickname = navpoint_10 +system = Rh04 +Cnd_DistVec = inside, Player, -31025, 60, -46812, 200 +Act_SetNNState = B_10, COMPLETE +Act_SetNNState = B_11, ACTIVE +Act_SetNNObj = B_11 +Act_ActTrig = navpoint_11 + +[Trigger] +nickname = navpoint_18 +system = Rh04 +Cnd_DistVec = inside, Player, -18235, 10, -45548, 200 +Act_SetNNState = B_18, COMPLETE +Act_SetNNState = B_19, ACTIVE +Act_SetNNObj = B_19 +Act_ActTrig = navpoint_19 + +[Trigger] +nickname = navpoint_19 +system = Rh04 +Cnd_DistVec = inside, Player, -18738, 50, -45437, 200 +Act_SetNNState = B_19, COMPLETE +Act_SetNNState = B_20, ACTIVE +Act_SetNNObj = B_20 +Act_ActTrig = navpoint_20 + +[Trigger] +nickname = navpoint_20 +system = Rh04 +Cnd_DistVec = inside, Player, -19329, 30, -45505, 200 +Act_SetNNState = B_20, COMPLETE +Act_SetNNState = B_21, ACTIVE +Act_SetNNObj = B_21 +Act_ActTrig = navpoint_21 + +[Trigger] +nickname = navpoint_21 +system = Rh04 +Cnd_DistVec = inside, Player, -19951, 10, -45421, 200 +Act_SetNNState = B_21, COMPLETE +Act_SetNNState = B_22, ACTIVE +Act_SetNNObj = B_22 +Act_ActTrig = navpoint_22 + +[Trigger] +nickname = navpoint_22 +system = Rh04 +Cnd_DistVec = inside, Player, -20688, -60, -45356, 200 +Act_SetNNState = B_22, COMPLETE +Act_SetNNState = B_1, ACTIVE +Act_SetNNObj = B_1 +Act_ActTrig = navpoint_1 + +[Trigger] +nickname = von_claussen_break_up +system = Rh04 +Cnd_DistVec = inside, Von_Claussen, -21013, 5, -45464, 100 +Act_GiveObjList = Von_Claussen, break_up +Act_GiveObjList = secret_fleet_rear_assault_rh_gunboat_1, ol_trent_break +Act_GiveObjList = secret_fleet_rear_assault_rh_gunboat_2, ol_trent_break +Act_GiveObjList = secret_fleet_rear_assault_rh_gunboat_3, ol_trent_break +Act_GiveObjList = secret_fleet_rear_assault_rh_gunboat_4, ol_trent_break +Act_GiveObjList = secret_fleet_forward_assault_rh_cruiser_1, ol_trent_break +Act_GiveObjList = secret_fleet_forward_assault_rh_cruiser_2, ol_trent_break +Act_GiveObjList = secret_fleet_forward_assault_rh_cruiser_3, ol_trent_break +Act_GiveObjList = secret_fleet_rear_assault_rh_gunboat_1, stay_in_exclusion_zone +Act_GiveObjList = secret_fleet_rear_assault_rh_gunboat_2, stay_in_exclusion_zone +Act_GiveObjList = secret_fleet_rear_assault_rh_gunboat_3, stay_in_exclusion_zone +Act_GiveObjList = secret_fleet_rear_assault_rh_gunboat_4, stay_in_exclusion_zone +Act_GiveObjList = secret_fleet_forward_assault_rh_cruiser_1, stay_in_exclusion_zone +Act_GiveObjList = secret_fleet_forward_assault_rh_cruiser_2, stay_in_exclusion_zone +Act_GiveObjList = secret_fleet_forward_assault_rh_cruiser_3, stay_in_exclusion_zone +Act_ActTrig = wing_1_dies +Act_ActTrig = blow_up_3 +Act_ActTrig = blow_up_4 +Act_ActTrig = blow_up_5 +Act_StartDialog = sendcomm_dx_m10_0370b_vonclaussen +Act_ActTrig = give_vc_new_objective + +[Trigger] +nickname = give_vc_new_objective +Cnd_Timer = 15 +Act_SetVibeShiptoLbl = Von_Claussen, secret_fleet, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Von_Claussen, Experimental_Ships, REP_FRIEND_MAXIMUM +Act_GiveObjList = Von_Claussen, stay_in_exclusion_zone + +[Dialog] +nickname = sendcomm_dx_m10_0370b_vonclaussen +system = Rh04 +Line = botzler, Player, DX_M10_0380B_BOTZLER +Line = botzlers_wing_bw_light_1, Player, DX_M10_0382B_BUNDSCHUH_D +Line = botzler, Player, dx_m10_0383B_BOTZLER + +[Trigger] +nickname = botzler_break_down +system = Rh04 +Cnd_DistVec = inside, botzler, -21013, 5, -45464, 100 +Act_GiveObjList = botzler, break_down +Act_SetVibeLbltoShip = secret_fleet, Von_Claussen, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzler, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = botzlers_wing_bw_light_1_break_right +system = Rh04 +Cnd_DistVec = inside, botzlers_wing_bw_light_1, -21013, 5, -45464, 250 +Act_Invulnerable = botzlers_wing_bw_light_1, true, false, 0.990000 +Act_GiveObjList = botzlers_wing_bw_light_1, break_right +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_1, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = botzlers_wing_bw_light_2_break_left +system = Rh04 +Cnd_DistVec = inside, botzlers_wing_bw_light_2, -21013, 5, -45464, 250 +Act_Invulnerable = botzlers_wing_bw_light_2, true, false, 0.990000 +Act_GiveObjList = botzlers_wing_bw_light_2, break_left +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_2, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = botzlers_wing_bw_light_3_break_right +system = Rh04 +Cnd_DistVec = inside, botzlers_wing_bw_light_3, -21013, 5, -45464, 250 +Act_Invulnerable = botzlers_wing_bw_light_3, true, false, 0.990000 +Act_GiveObjList = botzlers_wing_bw_light_3, break_right +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_3, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = botzlers_wing_bw_light_4_break_left +system = Rh04 +Cnd_DistVec = inside, botzlers_wing_bw_light_4, -21013, 5, -45464, 250 +Act_Invulnerable = botzlers_wing_bw_light_4, true, false, 0.990000 +Act_GiveObjList = botzlers_wing_bw_light_4, break_left +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_4, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = botzlers_wing_bw_light_5_break_right +system = Rh04 +Cnd_DistVec = inside, botzlers_wing_bw_light_5, -21013, 5, -45464, 250 +Act_Invulnerable = botzlers_wing_bw_light_5, true, false, 0.990000 +Act_GiveObjList = botzlers_wing_bw_light_5, break_right +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_5, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = cloak_in_first_wave +Cnd_Timer = 5 +Act_SetVibeLbltoShip = secret_fleet_rear_escort, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = secret_fleet_rear_escort, Von_Claussen, REP_NEUTRAL +Act_SetVibeLbltoShip = secret_fleet_rear_escort, botzler, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = secret_fleet_rear_escort, botzlers_wing_bw_light_1, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet_rear_escort, botzlers_wing_bw_light_2, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = cloak_in_second_wave +Cnd_Timer = 10 +Act_SetVibeLbltoShip = secret_fleet_forward_escort, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = secret_fleet_forward_escort, Von_Claussen, REP_NEUTRAL +Act_SetVibeLbltoShip = secret_fleet_forward_escort, botzler, REP_NEUTRAL_HOSTILE +Act_SetVibeLbltoShip = secret_fleet_forward_escort, botzlers_wing_bw_light_1, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet_forward_escort, botzlers_wing_bw_light_2, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = send_in_wings +system = Rh04 +Cnd_DistVec = inside, Von_Claussen, -17000, -200, -45500, 1800 +Act_SetNNState = NNObj_23900, COMPLETE +Act_SetNNState = NNObj_23905, ACTIVE +Act_SetNNObj = NNObj_23905 +Act_NagOff = secretbase_nag +Act_NagDistTowards = OBJ, secretbase_nag, Von_Claussen, Experimental_Ship_Yard_3, 23977, 5000, NAG_ALWAYS +Act_ActTrig = send_von_claussen +Act_ActTrig = send_botzler +Act_ActTrig = send_botzlers_wing_bw_light_1 +Act_ActTrig = send_botzlers_wing_bw_light_2 +Act_ActTrig = send_botzlers_wing_bw_light_3 +Act_ActTrig = send_botzlers_wing_bw_light_4 +Act_ActTrig = send_botzlers_wing_bw_light_5 +Act_ActTrig = stop_the_player +Act_ActTrig = too_far_from_von_claussen_2 + +[Trigger] +nickname = too_far_from_von_claussen_2 +system = Rh04 +Cnd_DistShip = outside, Player, Von_Claussen, 6000 +Act_Destroy = Von_Claussen, EXPLODE +Act_ChangeState = FAIL, 23950 + +[Trigger] +nickname = stop_the_player +Cnd_DistVec = inside, Player, -17000, -200, -45500, 500 +Act_GiveObjList = Player, ol_trent_break +Act_PObjIdle = no_params + +[Trigger] +nickname = send_von_claussen +system = Rh04 +Cnd_Timer = 5 +Act_PlayMusic = none, none, none, music_reveal_enemy_position_of_strength +Act_GiveObjList = Von_Claussen, go_through_entrance_tunnel + +[Trigger] +nickname = send_botzler +system = Rh04 +Cnd_Timer = 30 +Act_GiveObjList = botzler, go_through_entrance_tunnel + +[Trigger] +nickname = send_botzlers_wing_bw_light_1 +system = Rh04 +Cnd_Timer = 25 +Act_Invulnerable = botzlers_wing_bw_light_1, true +Act_GiveObjList = botzlers_wing_bw_light_1, go_through_entrance_tunnel + +[Trigger] +nickname = send_botzlers_wing_bw_light_2 +system = Rh04 +Cnd_Timer = 30 +Act_Invulnerable = botzlers_wing_bw_light_2, true +Act_GiveObjList = botzlers_wing_bw_light_2, go_through_entrance_tunnel + +[Trigger] +nickname = send_botzlers_wing_bw_light_3 +system = Rh04 +Cnd_Timer = 15 +Act_Invulnerable = botzlers_wing_bw_light_3, true +Act_GiveObjList = botzlers_wing_bw_light_3, go_through_entrance_tunnel +Act_ActTrig = secure_other_stations_7 +Act_ActTrig = secure_other_stations_3 +Act_ActTrig = secure_other_stations_4 +Act_ActTrig = secure_other_stations_9 +Act_ActTrig = secure_other_stations_5 +Act_ActTrig = secure_other_stations_6 +Act_ActTrig = send_botzler_kamikaze_7 +Act_ActTrig = send_botzler_kamikaze_3 +Act_ActTrig = send_botzler_kamikaze_4 +Act_ActTrig = send_botzler_kamikaze_9 +Act_ActTrig = send_botzler_kamikaze_5 +Act_ActTrig = send_botzler_kamikaze_6 +Act_ActTrig = botzlers_wing_is_dead + +[Trigger] +nickname = send_botzlers_wing_bw_light_4 +system = Rh04 +Cnd_Timer = 10 +Act_Invulnerable = botzlers_wing_bw_light_4, true +Act_GiveObjList = botzlers_wing_bw_light_4, go_through_entrance_tunnel + +[Trigger] +nickname = send_botzlers_wing_bw_light_5 +system = Rh04 +Cnd_Timer = 35 +Act_Invulnerable = botzlers_wing_bw_light_5, true +Act_Invulnerable = Player, false +Act_GiveObjList = botzlers_wing_bw_light_5, go_through_entrance_tunnel + +[Trigger] +nickname = post-bund_init +system = Rh04 +Cnd_True = no_params +Act_PlayerEnemyClamp = 2, 3 +Act_SetLifeTime = frankfurt_fleet, 75.000000 +Act_SetLifeTime = frankfurt_battleships, 75.000000 +Act_RandomPop = false +Act_GiveObjList = Von_Claussen, go_to_secret_base +Act_NagOff = bundbase_nag2 +Act_SpawnFormation = botzlers_wing +Act_GiveObjList = botzlers_wing, ol_delay_super +Act_GiveObjList = botzler, follow_von_claussen_setscene +Act_Cloak = Von_Claussen, false +Act_Invulnerable = botzlers_wing_bw_light_1, true, false, 0.990000 +Act_Invulnerable = botzlers_wing_bw_light_2, true, false, 0.990000 +Act_Invulnerable = botzlers_wing_bw_light_3, true, false, 0.990000 +Act_Invulnerable = botzlers_wing_bw_light_4, true, false, 0.990000 +Act_Invulnerable = botzlers_wing_bw_light_5, true, false, 0.990000 +Act_Invulnerable = Von_Claussen, true, false, 0.500000 +Act_Invulnerable = botzler, true, false, 0.500000 +Act_MarkObj = Von_Claussen, 1 +Act_MarkObj = botzler, 1 +Act_SetVibe = Von_Claussen, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = botzler, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbltoShip = botzlers_wing, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = spawn_Experimental_Shipyard +Act_SetNNState = NNObj_23895, COMPLETE +Act_SetNNState = NNObj_23900, ACTIVE +Act_LockDock = Player, Rh04_to_Rh02_holeb, unlock +Act_ActTrig = send_in_wings +Act_ActTrig = navpoint_12 +Act_ActTrig = von_claussen_break_up +Act_ActTrig = botzler_break_down +Act_ActTrig = botzlers_wing_bw_light_1_break_right +Act_ActTrig = botzlers_wing_bw_light_2_break_left +Act_ActTrig = botzlers_wing_bw_light_3_break_right +Act_ActTrig = botzlers_wing_bw_light_4_break_left +Act_ActTrig = botzlers_wing_bw_light_5_break_right +Act_PlayerCanDock = false + +[Trigger] +nickname = spawn_Experimental_Shipyard +Cnd_True = no_params +Act_ActTrig = part_1 +Act_ActTrig = part_3 +Act_ActTrig = part_5 +Act_ActTrig = part_6 +Act_ActTrig = part_7 +Act_ActTrig = set_ex_vibes + +[Trigger] +nickname = part_1 +Cnd_Timer = 5 +Act_ActTrig = spawn_ex_ships + +[Trigger] +nickname = part_2 +Cnd_Timer = 10 +Act_ActTrig = move_ex_ships + +[Trigger] +nickname = part_3 +Cnd_Timer = 15 +Act_ActTrig = spawn_ex_shipyard + +[Trigger] +nickname = part_4 +Cnd_Timer = 20 +Act_ActTrig = move_ex_ships_back + +[Trigger] +nickname = part_5 +Cnd_Timer = 25 +Act_ActTrig = spawn_fates + +[Trigger] +nickname = part_6 +Cnd_Timer = 30 +Act_ActTrig = spawn_cruisers + +[Trigger] +nickname = part_7 +Cnd_Timer = 35 +Act_ActTrig = spawn_gunboats + +[Trigger] +nickname = set_ex_vibes +Cnd_Timer = 36 +Act_SetVibeLbltoShip = secret_fleet, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, Von_Claussen, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzler, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_1, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_2, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_3, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_4, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_5, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = Von_Claussen, Battleship_Verthandi, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzler, Battleship_Verthandi, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_1, Battleship_Verthandi, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_2, Battleship_Skuld, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_3, Battleship_Skuld, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_4, Battleship_Urth, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_5, Battleship_Urth, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_1, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_2, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_3, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_4, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_5, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = Von_Claussen, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = botzler, Experimental_Ships, REP_NEUTRAL + +[Trigger] +nickname = save_post-bund +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = -16533, -150, -45400, 0.753600, -0.034700, 0.655200, 0.036800 +Act_ActTrig = save_post-bund_init + +[Trigger] +nickname = save_post-bund_init +system = Rh04 +Cnd_SpaceEnter = Rh04 +Act_PlayerEnemyClamp = 2, 3 +Act_RandomPop = false +Act_SpawnShip = Von_Claussen, no_ol, -17000, 200, -45500, 0, 0, 1, 0 +Act_SpawnShip = botzler, no_ol, -17000, -200, -45500, 0.737700, 0, 0.675000, 0 +Act_Invulnerable = botzler, true, false, 0.900000 +Act_Invulnerable = Von_Claussen, true, false, 0.900000 +Act_SpawnFormation = botzlers_wing +Act_GiveObjList = botzlers_wing, ol_delay_super +Act_Cloak = Von_Claussen, false +Act_Invulnerable = botzlers_wing_bw_light_1, true, false, 0.990000 +Act_Invulnerable = botzlers_wing_bw_light_2, true, false, 0.990000 +Act_Invulnerable = botzlers_wing_bw_light_3, true, false, 0.990000 +Act_Invulnerable = botzlers_wing_bw_light_4, true, false, 0.990000 +Act_Invulnerable = botzlers_wing_bw_light_5, true, false, 0.990000 +Act_Invulnerable = Von_Claussen, true, false, 0.500000 +Act_Invulnerable = botzler, true, false, 0.500000 +Act_MarkObj = Von_Claussen, 1 +Act_MarkObj = botzler, 1 +Act_SetVibe = Von_Claussen, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = botzler, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbltoShip = botzlers_wing, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = spawn_ex_ships +Act_ActTrig = spawn_ex_shipyard +Act_ActTrig = spawn_fates +Act_ActTrig = spawn_cruisers +Act_ActTrig = spawn_gunboats +Act_ActTrig = save_set_ex_vibes +Act_ActTrig = save_send_in_wings +Act_ActTrig = navpoint_12 +Act_ActTrig = von_claussen_break_up +Act_ActTrig = botzler_break_down +Act_ActTrig = botzlers_wing_bw_light_1_break_right +Act_ActTrig = botzlers_wing_bw_light_2_break_left +Act_ActTrig = botzlers_wing_bw_light_3_break_right +Act_ActTrig = botzlers_wing_bw_light_4_break_left +Act_ActTrig = botzlers_wing_bw_light_5_break_right +Act_PlayerCanDock = false + +[Trigger] +nickname = save_set_ex_vibes +Cnd_Timer = 1 +Act_SetVibeLbltoShip = secret_fleet, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, Von_Claussen, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzler, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_1, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_2, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_3, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_4, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = secret_fleet, botzlers_wing_bw_light_5, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = Von_Claussen, Battleship_Verthandi, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzler, Battleship_Verthandi, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_1, Battleship_Verthandi, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_2, Battleship_Skuld, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_3, Battleship_Skuld, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_4, Battleship_Urth, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_5, Battleship_Urth, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_1, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_2, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_3, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_4, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = botzlers_wing_bw_light_5, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = Von_Claussen, Experimental_Ships, REP_NEUTRAL +Act_SetVibeShiptoLbl = botzler, Experimental_Ships, REP_NEUTRAL + +[Trigger] +nickname = save_send_in_wings +system = Rh04 +Cnd_Timer = 1 +Act_SetNNState = NNObj_23905, ACTIVE +Act_SetNNObj = NNObj_23905 +Act_NagDistTowards = OBJ, secretbase_nag, Von_Claussen, Experimental_Ship_Yard_3, 23977, 5000, NAG_ALWAYS +Act_ActTrig = send_von_claussen +Act_ActTrig = send_botzler +Act_ActTrig = send_botzlers_wing_bw_light_1 +Act_ActTrig = send_botzlers_wing_bw_light_2 +Act_ActTrig = send_botzlers_wing_bw_light_3 +Act_ActTrig = send_botzlers_wing_bw_light_4 +Act_ActTrig = send_botzlers_wing_bw_light_5 +Act_ActTrig = too_far_from_von_claussen_2 +Act_StartDialog = save_minefield_dialog + +[Trigger] +nickname = Setscene_Starter +Cnd_Timer = 1 +Act_StartDialog = minefield_dialog +Act_ActTrig = break_scene +Act_ActTrig = Cam2_Delay +Act_ActTrig = Slow_down_Convoy +Act_GiveObjList = bunschuh_interceptors, b_go_away +Act_SetLifeTime = bunschuh_interceptors, 30 + +[Trigger] +nickname = Slow_down_Convoy +Cnd_Timer = 55 +Act_GiveObjList = Von_Claussen, go_to_secret_base_no_cruise + +[Trigger] +nickname = break_scene +Cnd_CommComplete = DX_M10_0310B_VONCLAUSSN +Act_Save = save_post-bund +Act_RevertCam = no_params +Act_GiveObjList = botzler, ol_delay_super + +[Trigger] +nickname = Cam2_Delay +Cnd_Timer = 2 +Act_CallThorn = missions\m10\m10_Minefield.thn, Von_Claussen + +[Trigger] +nickname = break_off +Cnd_CommComplete = DX_M10_0300B_BOZTLER +Act_GiveObjList = Player, ol_trent_break + +[Dialog] +nickname = save_minefield_dialog +system = Rh04 +Line = botzler, Player, dx_m10_0320B_BOTZLER +Line = Von_Claussen, Player, dx_m10_0330b_vonclaussen + +[Dialog] +nickname = minefield_dialog +system = Rh04 +Line = Von_Claussen, Player, DX_M10_0241B_VONCLAUSSN +Line = botzler, Player, DX_M10_0280B_BOZTLER +Line = Von_Claussen, Player, DX_M10_0290B_VONCLAUSSN +Line = botzler, Player, DX_M10_0300B_BOZTLER +Line = Von_Claussen, Player, DX_M10_0310B_VONCLAUSSN +Line = botzler, Player, dx_m10_0320B_BOTZLER +Line = Von_Claussen, Player, dx_m10_0330b_vonclaussen + +[Trigger] +nickname = wing_1_dies +Cnd_Timer = 45 +Act_ActTrig = destroy_1 +Act_StartDialog = sendcomm_DX_M10_0400B_BUNDSCHUH_D +Act_ActTrig = wing_2_dies + +[Dialog] +nickname = sendcomm_DX_M10_0400B_BUNDSCHUH_D +system = Rh04 +Line = botzlers_wing_bw_light_1, Player, DX_M10_0400B_BUNDSCHUH_D +Line = botzler, Player, dx_m10_0401B_BOTZLER + +[Trigger] +nickname = destroy_1 +system = Rh04 +Cnd_CommComplete = DX_M10_0400B_BUNDSCHUH_D +Act_Destroy = botzlers_wing_bw_light_1 + +[Trigger] +nickname = wing_2_dies +Cnd_Timer = 10 +Act_ActTrig = destroy_2 +Act_StartDialog = sendcomm_dx_m10_0402b_vonclaussen + +[Dialog] +nickname = sendcomm_dx_m10_0402b_vonclaussen +system = Rh04 +Line = botzlers_wing_bw_light_2, Player, DX_M10_0410B_BUNDSCHUH_E + +[Trigger] +nickname = destroy_2 +system = Rh04 +Cnd_CommComplete = DX_M10_0410B_BUNDSCHUH_E +Act_Destroy = botzlers_wing_bw_light_2 + +[Trigger] +nickname = blow_up_3 +Cnd_Timer = 15 +Act_ActTrig = destroy_3 +Act_AdjHealth = Von_Claussen, 0.700000 +Act_AdjHealth = botzler, 0.700000 +Act_SendComm = botzlers_wing_bw_light_3, Player, DX_M10_0340B_BUNDSCHUH_A + +[Trigger] +nickname = destroy_3 +system = Rh04 +Cnd_CommComplete = DX_M10_0340B_BUNDSCHUH_A +Act_Destroy = botzlers_wing_bw_light_3 + +[Trigger] +nickname = blow_up_4 +Cnd_Timer = 30 +Act_ActTrig = destroy_4 +Act_SendComm = botzlers_wing_bw_light_4, Player, DX_M10_0350B_BUNDSCHUH_B + +[Trigger] +nickname = destroy_4 +system = Rh04 +Cnd_CommComplete = DX_M10_0350B_BUNDSCHUH_B +Act_Destroy = botzlers_wing_bw_light_4 + +[Trigger] +nickname = blow_up_5 +Cnd_Timer = 40 +Act_ActTrig = destroy_5 +Act_SendComm = botzlers_wing_bw_light_5, Player, DX_M10_0360B_BUNDSCHUH_C + +[Trigger] +nickname = destroy_5 +system = Rh04 +Cnd_CommComplete = DX_M10_0360B_BUNDSCHUH_C +Act_SendComm = Von_Claussen, Player, dx_m10_0390b_vonclaussen +Act_Destroy = botzlers_wing_bw_light_5 + +[Trigger] +nickname = botzlers_wing_is_dead +Cnd_Destroyed = botzlers_wing, 5, ALL +Act_ActTrig = wait_for_comm_to_complete + +[Trigger] +nickname = wait_for_comm_to_complete +Cnd_Timer = 3 +Act_AdjHealth = Von_Claussen, 0.700000 +Act_AdjHealth = botzler, 0.700000 +Act_SendComm = botzler, Player, DX_M10_0403B_BOTZLER + +[Trigger] +nickname = botzler_kamikaze +Cnd_Destroyed = kamikaze_trigger, 6, ALL +Act_ActTrig = botzler_kamikaze_timer + +[Trigger] +nickname = secure_other_stations_7 +Cnd_HealthDec = Experimental_Ship_7, 0.100000 +Act_Invulnerable = Experimental_Ship_3, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_4, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_9, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_5, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_6, true, false, 0.990000 +Act_DeactTrig = secure_other_stations_3 +Act_DeactTrig = secure_other_stations_4 +Act_DeactTrig = secure_other_stations_9 +Act_DeactTrig = secure_other_stations_5 +Act_DeactTrig = secure_other_stations_6 + +[Trigger] +nickname = secure_other_stations_3 +Cnd_HealthDec = Experimental_Ship_3, 0.100000 +Act_Invulnerable = Experimental_Ship_7, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_4, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_9, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_5, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_6, true, false, 0.990000 +Act_DeactTrig = secure_other_stations_7 +Act_DeactTrig = secure_other_stations_4 +Act_DeactTrig = secure_other_stations_9 +Act_DeactTrig = secure_other_stations_5 +Act_DeactTrig = secure_other_stations_6 + +[Trigger] +nickname = secure_other_stations_4 +Cnd_HealthDec = Experimental_Ship_4, 0.100000 +Act_Invulnerable = Experimental_Ship_3, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_7, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_9, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_5, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_6, true, false, 0.990000 +Act_DeactTrig = secure_other_stations_3 +Act_DeactTrig = secure_other_stations_7 +Act_DeactTrig = secure_other_stations_9 +Act_DeactTrig = secure_other_stations_5 +Act_DeactTrig = secure_other_stations_6 + +[Trigger] +nickname = secure_other_stations_9 +Cnd_HealthDec = Experimental_Ship_9, 0.100000 +Act_Invulnerable = Experimental_Ship_4, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_3, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_7, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_5, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_6, true, false, 0.990000 +Act_DeactTrig = secure_other_stations_3 +Act_DeactTrig = secure_other_stations_4 +Act_DeactTrig = secure_other_stations_7 +Act_DeactTrig = secure_other_stations_5 +Act_DeactTrig = secure_other_stations_6 + +[Trigger] +nickname = secure_other_stations_5 +Cnd_HealthDec = Experimental_Ship_5, 0.100000 +Act_Invulnerable = Experimental_Ship_3, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_4, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_9, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_7, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_6, true, false, 0.990000 +Act_DeactTrig = secure_other_stations_3 +Act_DeactTrig = secure_other_stations_4 +Act_DeactTrig = secure_other_stations_9 +Act_DeactTrig = secure_other_stations_7 +Act_DeactTrig = secure_other_stations_6 + +[Trigger] +nickname = secure_other_stations_6 +Cnd_HealthDec = Experimental_Ship_6, 0.100000 +Act_Invulnerable = Experimental_Ship_7, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_5, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_9, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_4, true, false, 0.990000 +Act_Invulnerable = Experimental_Ship_3, true, false, 0.990000 +Act_DeactTrig = secure_other_stations_3 +Act_DeactTrig = secure_other_stations_4 +Act_DeactTrig = secure_other_stations_9 +Act_DeactTrig = secure_other_stations_5 +Act_DeactTrig = secure_other_stations_7 + +[Trigger] +nickname = send_botzler_kamikaze_7 +Cnd_Destroyed = station_exploded_7, 6, ALL +Act_DeactTrig = send_botzler_kamikaze_3 +Act_DeactTrig = send_botzler_kamikaze_4 +Act_DeactTrig = send_botzler_kamikaze_9 +Act_DeactTrig = send_botzler_kamikaze_5 +Act_DeactTrig = send_botzler_kamikaze_6 +Act_ActTrig = botzler_kamikaze_timer_7 + +[Trigger] +nickname = botzler_kamikaze_timer_7 +Cnd_Timer = 7 +Act_ActTrig = give_botzler_kamikaze_objective_7 +Act_StartDialog = sendcomm_dx_m10_0420b_vonclaussen + +[Trigger] +nickname = give_botzler_kamikaze_objective_7 +system = Rh04 +Cnd_CommComplete = DX_M10_0450B_BOTZLER +Act_GiveObjList = botzler, botzler_kamikaze_6 +Act_ActTrig = time_to_go +Act_ActTrig = final_botzler_comm_7 + +[Trigger] +nickname = final_botzler_comm_7 +system = Rh04 +Cnd_DistVec = inside, botzler, -23054, 42, -47549, 800 +Act_ActTrig = chain_reaction_from_6 +Act_ActTrig = botzler_dies +Act_ActTrig = comm_complete_dx_m10_0461_vonclaussen +Act_StartDialog = sendcomm_DX_M10_0460B_BOZTLER + +[Trigger] +nickname = send_botzler_kamikaze_3 +Cnd_Destroyed = station_exploded_3, 6, ALL +Act_DeactTrig = send_botzler_kamikaze_7 +Act_DeactTrig = send_botzler_kamikaze_4 +Act_DeactTrig = send_botzler_kamikaze_9 +Act_DeactTrig = send_botzler_kamikaze_5 +Act_DeactTrig = send_botzler_kamikaze_6 +Act_ActTrig = botzler_kamikaze_timer_3 + +[Trigger] +nickname = botzler_kamikaze_timer_3 +Cnd_Timer = 7 +Act_ActTrig = give_botzler_kamikaze_objective_3 +Act_StartDialog = sendcomm_dx_m10_0420b_vonclaussen + +[Trigger] +nickname = give_botzler_kamikaze_objective_3 +system = Rh04 +Cnd_CommComplete = DX_M10_0450B_BOTZLER +Act_GiveObjList = botzler, botzler_kamikaze_5 +Act_ActTrig = time_to_go +Act_ActTrig = final_botzler_comm_3 + +[Trigger] +nickname = final_botzler_comm_3 +system = Rh04 +Cnd_DistVec = inside, botzler, -24054, 42, -47549, 800 +Act_ActTrig = chain_reaction_from_5 +Act_ActTrig = botzler_dies +Act_ActTrig = comm_complete_dx_m10_0461_vonclaussen +Act_StartDialog = sendcomm_DX_M10_0460B_BOZTLER + +[Trigger] +nickname = send_botzler_kamikaze_4 +Cnd_Destroyed = station_exploded_4, 6, ALL +Act_DeactTrig = send_botzler_kamikaze_3 +Act_DeactTrig = send_botzler_kamikaze_7 +Act_DeactTrig = send_botzler_kamikaze_9 +Act_DeactTrig = send_botzler_kamikaze_5 +Act_DeactTrig = send_botzler_kamikaze_6 +Act_ActTrig = botzler_kamikaze_timer_4 + +[Trigger] +nickname = botzler_kamikaze_timer_4 +Cnd_Timer = 7 +Act_ActTrig = give_botzler_kamikaze_objective_4 +Act_StartDialog = sendcomm_dx_m10_0420b_vonclaussen + +[Trigger] +nickname = give_botzler_kamikaze_objective_4 +system = Rh04 +Cnd_CommComplete = DX_M10_0450B_BOTZLER +Act_GiveObjList = botzler, botzler_kamikaze_9 +Act_ActTrig = time_to_go +Act_ActTrig = final_botzler_comm_4 + +[Trigger] +nickname = final_botzler_comm_4 +system = Rh04 +Cnd_DistVec = inside, botzler, -25054, 42, -47549, 800 +Act_ActTrig = chain_reaction_from_9 +Act_ActTrig = botzler_dies +Act_ActTrig = comm_complete_dx_m10_0461_vonclaussen +Act_StartDialog = sendcomm_DX_M10_0460B_BOZTLER + +[Trigger] +nickname = send_botzler_kamikaze_9 +Cnd_Destroyed = station_exploded_9, 6, ALL +Act_DeactTrig = send_botzler_kamikaze_3 +Act_DeactTrig = send_botzler_kamikaze_4 +Act_DeactTrig = send_botzler_kamikaze_7 +Act_DeactTrig = send_botzler_kamikaze_5 +Act_DeactTrig = send_botzler_kamikaze_6 +Act_ActTrig = botzler_kamikaze_timer_9 + +[Trigger] +nickname = botzler_kamikaze_timer_9 +Cnd_Timer = 7 +Act_ActTrig = give_botzler_kamikaze_objective_9 +Act_StartDialog = sendcomm_dx_m10_0420b_vonclaussen + +[Trigger] +nickname = give_botzler_kamikaze_objective_9 +system = Rh04 +Cnd_CommComplete = DX_M10_0450B_BOTZLER +Act_GiveObjList = botzler, botzler_kamikaze_4 +Act_ActTrig = time_to_go +Act_ActTrig = final_botzler_comm_9 + +[Trigger] +nickname = final_botzler_comm_9 +system = Rh04 +Cnd_DistVec = inside, botzler, -23054, 42, -43549, 800 +Act_ActTrig = chain_reaction_from_4 +Act_ActTrig = botzler_dies +Act_ActTrig = comm_complete_dx_m10_0461_vonclaussen +Act_StartDialog = sendcomm_DX_M10_0460B_BOZTLER + +[Trigger] +nickname = send_botzler_kamikaze_5 +Cnd_Destroyed = station_exploded_5, 6, ALL +Act_DeactTrig = send_botzler_kamikaze_3 +Act_DeactTrig = send_botzler_kamikaze_4 +Act_DeactTrig = send_botzler_kamikaze_9 +Act_DeactTrig = send_botzler_kamikaze_7 +Act_DeactTrig = send_botzler_kamikaze_6 +Act_ActTrig = botzler_kamikaze_timer_5 + +[Trigger] +nickname = botzler_kamikaze_timer_5 +Cnd_Timer = 7 +Act_ActTrig = give_botzler_kamikaze_objective_5 +Act_StartDialog = sendcomm_dx_m10_0420b_vonclaussen + +[Trigger] +nickname = give_botzler_kamikaze_objective_5 +system = Rh04 +Cnd_CommComplete = DX_M10_0450B_BOTZLER +Act_GiveObjList = botzler, botzler_kamikaze_3 +Act_ActTrig = time_to_go +Act_ActTrig = final_botzler_comm_5 + +[Trigger] +nickname = final_botzler_comm_5 +system = Rh04 +Cnd_DistVec = inside, botzler, -24054, 42, -43549, 800 +Act_ActTrig = chain_reaction_from_3 +Act_ActTrig = botzler_dies +Act_ActTrig = comm_complete_dx_m10_0461_vonclaussen +Act_StartDialog = sendcomm_DX_M10_0460B_BOZTLER + +[Trigger] +nickname = send_botzler_kamikaze_6 +Cnd_Destroyed = station_exploded_6, 6, ALL +Act_DeactTrig = send_botzler_kamikaze_3 +Act_DeactTrig = send_botzler_kamikaze_4 +Act_DeactTrig = send_botzler_kamikaze_9 +Act_DeactTrig = send_botzler_kamikaze_5 +Act_DeactTrig = send_botzler_kamikaze_7 +Act_ActTrig = botzler_kamikaze_timer_6 + +[Trigger] +nickname = botzler_kamikaze_timer_6 +Cnd_Timer = 7 +Act_ActTrig = give_botzler_kamikaze_objective_6 +Act_StartDialog = sendcomm_dx_m10_0420b_vonclaussen + +[Trigger] +nickname = give_botzler_kamikaze_objective_6 +system = Rh04 +Cnd_CommComplete = DX_M10_0450B_BOTZLER +Act_GiveObjList = botzler, botzler_kamikaze_7 +Act_ActTrig = time_to_go +Act_ActTrig = final_botzler_comm_6 + +[Trigger] +nickname = final_botzler_comm_6 +system = Rh04 +Cnd_DistVec = inside, botzler, -25054, 42, -43549, 800 +Act_ActTrig = chain_reaction_from_7 +Act_ActTrig = botzler_dies +Act_ActTrig = comm_complete_dx_m10_0461_vonclaussen +Act_StartDialog = sendcomm_DX_M10_0460B_BOZTLER + +[Trigger] +nickname = botzler_kamikaze_timer +Cnd_Timer = 15 +Act_ActTrig = give_botzler_kamikaze_objective +Act_StartDialog = sendcomm_dx_m10_0420b_vonclaussen + +[Dialog] +nickname = sendcomm_dx_m10_0420b_vonclaussen +system = Rh04 +Line = Von_Claussen, Player, dx_m10_0420b_vonclaussen +Line = botzler, Player, DX_M10_0430B_BOTZLER +Line = Von_Claussen, Player, dx_m10_0440b_vonclaussen +Line = botzler, Player, DX_M10_0450B_BOTZLER + +[Trigger] +nickname = give_botzler_kamikaze_objective +system = Rh04 +Cnd_CommComplete = DX_M10_0450B_BOTZLER +Act_GiveObjList = botzler, kamikaze +Act_ActTrig = time_to_go +Act_ActTrig = final_botzler_comm + +[Trigger] +nickname = final_botzler_comm +system = Rh04 +Cnd_DistVec = inside, botzler, -24063, 0, -46502, 500 +Act_ActTrig = botzler_dies +Act_ActTrig = comm_complete_dx_m10_0461_vonclaussen +Act_StartDialog = sendcomm_DX_M10_0460B_BOZTLER + +[Trigger] +nickname = comm_complete_dx_m10_0461_vonclaussen +Cnd_CommComplete = dx_m10_0461_vonclaussen +Act_ActTrig = timer_dx_m10_0470b_vonclaussen + +[Trigger] +nickname = timer_dx_m10_0470b_vonclaussen +Cnd_Timer = 5 +Act_StartDialog = sendcomm_dx_m10_0470b_vonclaussen + +[Dialog] +nickname = sendcomm_dx_m10_0470b_vonclaussen +system = Rh04 +Line = Von_Claussen, Player, dx_m10_0470b_vonclaussen + +[Dialog] +nickname = sendcomm_DX_M10_0460B_BOZTLER +system = Rh04 +Line = botzler, Player, DX_M10_0460B_BOTZLER +Line = Von_Claussen, Player, dx_m10_0461_vonclaussen + +[Trigger] +nickname = botzler_dies +Cnd_CommComplete = DX_M10_0460B_BOTZLER +Act_NagOff = secretbase_nag2 +Act_NagDistTowards = OBJ, secretbase_nag3, Von_Claussen, Rh04_to_Rh02_holeb, 23980, 2000, NAG_ALWAYS +Act_DeactTrig = too_far_from_von_claussen_2 +Act_Destroy = botzler, EXPLODE +Act_GiveObjList = secret_fleet_forward_assault, after_them +Act_GiveObjList = secret_fleet_rear_assault, after_them +Act_GiveObjList = Von_Claussen, go_through_exit_tunnel + +[Trigger] +nickname = time_to_go +Cnd_True = no_params +Act_SetNNState = NNObj_23910, COMPLETE +Act_SetNNState = NNObj_23915, ACTIVE +Act_SetNNObj = NNObj_23915 +Act_ActTrig = navpoint_1 +Act_ActTrig = near_the_jump_hole + +[Trigger] +nickname = near_the_jump_hole +system = Rh04 +Cnd_DistVec = inside, Player, -32167, 0, -46628, 1000 +Act_DeactTrig = too_far_from_von_claussen_2 +Act_PlayerCanDock = true +Act_AdjHealth = Von_Claussen, 0.900000 +Act_ActTrig = sye_Rh02 +Act_ActTrig = fail_timer_30_rh04 +Act_ActTrig = fail_timer_60_rh04 +Act_ActTrig = kill_timers + +[Trigger] +nickname = sye_Rh02 +system = Rh02 +Cnd_SystemEnter = Rh02 +Act_PlayMusic = none, none, none, music_rh_danger +Act_ActTrig = hamburg_init + +[Trigger] +nickname = fail_timer_30_rh04 +Cnd_Timer = 30 +Act_SendComm = Von_Claussen, Player, dx_m10_0820_vonclaussen + +[Trigger] +nickname = fail_timer_60_rh04 +Cnd_Timer = 65 +Act_ActTrig = fail_54501 +Act_SendComm = Von_Claussen, Player, dx_m10_0830_vonclaussen + +[Trigger] +nickname = fail_54501 +Cnd_CommComplete = dx_m10_0830_vonclaussen +Act_ChangeState = FAIL, 23980 + +[Trigger] +nickname = kill_timers +system = Rh04 +Cnd_DistVec = inside, Player, -32167, 0, -46628, 100 +Act_DeactTrig = fail_timer_30_rh04 +Act_DeactTrig = fail_timer_60_rh04 + +[Trigger] +nickname = Experimental_Ships_1_dies +Cnd_Destroyed = Experimental_Ships, 1, EXPLODE +Act_ActTrig = call_secret_base_interceptor_1 + +[Trigger] +nickname = call_secret_base_interceptor_1 +Cnd_True = no_params +Act_SpawnFormation = secret_base_interceptor_1 +Act_GiveObjList = secret_base_interceptor_1, after_them_cruise +Act_SetVibeLbltoShip = secret_base_interceptor, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = secret_base_interceptor, Von_Claussen, REP_HOSTILE_THRESHOLD +Act_Cloak = secret_base_interceptor, false +Act_SetLifeTime = secret_base_interceptor, 20 + +[Trigger] +nickname = Experimental_Ships_2_dies +Cnd_Destroyed = secret_fleet_forward_assault, 2, EXPLODE +Act_ActTrig = call_secret_base_interceptor_2 + +[Trigger] +nickname = call_secret_base_interceptor_2 +Cnd_True = no_params +Act_SpawnFormation = secret_base_interceptor_2 +Act_GiveObjList = secret_base_interceptor_2, after_them_cruise +Act_SetVibeLbltoShip = secret_base_interceptor, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = secret_base_interceptor, Von_Claussen, REP_HOSTILE_THRESHOLD +Act_Cloak = secret_base_interceptor, false +Act_SetLifeTime = secret_base_interceptor, 20 + +[Trigger] +nickname = Experimental_Ships_3_dies +Cnd_Destroyed = secret_fleet_rear_assault, 2, EXPLODE +Act_ActTrig = call_secret_base_interceptor_3 + +[Trigger] +nickname = call_secret_base_interceptor_3 +Cnd_True = no_params +Act_SpawnFormation = secret_base_interceptor_3 +Act_GiveObjList = secret_base_interceptor_3, after_them_cruise +Act_SetVibeLbltoShip = secret_base_interceptor, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = secret_base_interceptor, Von_Claussen, REP_HOSTILE_THRESHOLD +Act_Cloak = secret_base_interceptor, false +Act_SetLifeTime = secret_base_interceptor, 20 + +[Trigger] +nickname = Experimental_Ships_4_dies +Cnd_Destroyed = secret_fleet_battleship, 1, EXPLODE +Act_ActTrig = call_secret_base_interceptor_4 + +[Trigger] +nickname = call_secret_base_interceptor_4 +Cnd_True = no_params +Act_SpawnFormation = secret_base_interceptor_4 +Act_GiveObjList = secret_base_interceptor_4, after_them_cruise +Act_SetVibeLbltoShip = secret_base_interceptor, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = secret_base_interceptor, Von_Claussen, REP_HOSTILE_THRESHOLD +Act_Cloak = secret_base_interceptor, false +Act_SetLifeTime = secret_base_interceptor, 20 + +[Trigger] +nickname = ship_1_destroyed +Cnd_HealthDec = Experimental_Ship_3, 0.100000 +Act_DeactTrig = chain_reaction_1 +Act_DeactTrig = ship_1_destroyed +Act_DeactTrig = ship_2_destroyed +Act_DeactTrig = ship_3_destroyed +Act_DeactTrig = ship_4_destroyed +Act_DeactTrig = ship_5_destroyed +Act_DeactTrig = ship_6_destroyed +Act_LightFuse = Experimental_Ship_3, fuse_no_battleship_death +Act_ActTrig = shipyard_3_next + +[Trigger] +nickname = shipyard_3_next +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_Yard_3, fuse_MSN10_Shipyard + +[Trigger] +nickname = ship_2_destroyed +Cnd_HealthDec = Experimental_Ship_4, 0.100000 +Act_DeactTrig = chain_reaction_2 +Act_DeactTrig = ship_1_destroyed +Act_DeactTrig = ship_2_destroyed +Act_DeactTrig = ship_3_destroyed +Act_DeactTrig = ship_4_destroyed +Act_DeactTrig = ship_5_destroyed +Act_DeactTrig = ship_6_destroyed +Act_LightFuse = Experimental_Ship_4, fuse_no_battleship_death +Act_ActTrig = shipyard_4_next + +[Trigger] +nickname = shipyard_4_next +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_Yard_4, fuse_MSN10_Shipyard + +[Trigger] +nickname = ship_3_destroyed +Cnd_HealthDec = Experimental_Ship_5, 0.100000 +Act_DeactTrig = chain_reaction_3 +Act_DeactTrig = ship_1_destroyed +Act_DeactTrig = ship_2_destroyed +Act_DeactTrig = ship_3_destroyed +Act_DeactTrig = ship_4_destroyed +Act_DeactTrig = ship_5_destroyed +Act_DeactTrig = ship_6_destroyed +Act_LightFuse = Experimental_Ship_5, fuse_no_battleship_death +Act_ActTrig = shipyard_5_next + +[Trigger] +nickname = shipyard_5_next +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_Yard_5, fuse_MSN10_Shipyard + +[Trigger] +nickname = ship_4_destroyed +Cnd_HealthDec = Experimental_Ship_6, 0.100000 +Act_DeactTrig = chain_reaction_4 +Act_DeactTrig = ship_1_destroyed +Act_DeactTrig = ship_2_destroyed +Act_DeactTrig = ship_3_destroyed +Act_DeactTrig = ship_4_destroyed +Act_DeactTrig = ship_5_destroyed +Act_DeactTrig = ship_6_destroyed +Act_LightFuse = Experimental_Ship_6, fuse_no_battleship_death +Act_ActTrig = shipyard_6_next + +[Trigger] +nickname = shipyard_6_next +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_Yard_6, fuse_MSN10_Shipyard + +[Trigger] +nickname = ship_5_destroyed +Cnd_HealthDec = Experimental_Ship_7, 0.100000 +Act_DeactTrig = chain_reaction_5 +Act_DeactTrig = ship_1_destroyed +Act_DeactTrig = ship_2_destroyed +Act_DeactTrig = ship_3_destroyed +Act_DeactTrig = ship_4_destroyed +Act_DeactTrig = ship_5_destroyed +Act_DeactTrig = ship_6_destroyed +Act_LightFuse = Experimental_Ship_7, fuse_no_battleship_death +Act_ActTrig = shipyard_7_next + +[Trigger] +nickname = shipyard_7_next +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_Yard_7, fuse_MSN10_Shipyard + +[Trigger] +nickname = ship_6_destroyed +Cnd_HealthDec = Experimental_Ship_9, 0.100000 +Act_DeactTrig = chain_reaction_6 +Act_DeactTrig = ship_1_destroyed +Act_DeactTrig = ship_2_destroyed +Act_DeactTrig = ship_3_destroyed +Act_DeactTrig = ship_4_destroyed +Act_DeactTrig = ship_5_destroyed +Act_DeactTrig = ship_6_destroyed +Act_LightFuse = Experimental_Ship_9, fuse_no_battleship_death +Act_ActTrig = shipyard_9_next + +[Trigger] +nickname = shipyard_9_next +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_Yard_9, fuse_MSN10_Shipyard + +[Trigger] +nickname = chain_reaction_from_7 +Cnd_Timer = 1 +Act_ActTrig = destroy_moor_7 +Act_ActTrig = blow_first_set_7 + +[Trigger] +nickname = blow_first_set_7 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_9 +Act_ActTrig = destroy_moor_3 +Act_ActTrig = blow_second_set_7 + +[Trigger] +nickname = blow_second_set_7 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_5 +Act_ActTrig = destroy_moor_4 + +[Trigger] +nickname = chain_reaction_from_3 +Cnd_Timer = 1 +Act_ActTrig = destroy_moor_3 +Act_ActTrig = blow_first_set_3 + +[Trigger] +nickname = blow_first_set_3 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_7 +Act_ActTrig = destroy_moor_4 +Act_ActTrig = blow_second_set_3 + +[Trigger] +nickname = blow_second_set_3 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_9 +Act_ActTrig = destroy_moor_6 + +[Trigger] +nickname = chain_reaction_from_4 +Cnd_Timer = 1 +Act_ActTrig = destroy_moor_4 +Act_ActTrig = blow_first_set_4 + +[Trigger] +nickname = blow_first_set_4 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_3 +Act_ActTrig = destroy_moor_6 +Act_ActTrig = blow_second_set_4 + +[Trigger] +nickname = blow_second_set_4 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_7 +Act_ActTrig = destroy_moor_5 + +[Trigger] +nickname = chain_reaction_from_9 +Cnd_Timer = 1 +Act_ActTrig = destroy_moor_9 +Act_ActTrig = blow_first_set_9 + +[Trigger] +nickname = blow_first_set_9 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_7 +Act_ActTrig = destroy_moor_5 +Act_ActTrig = blow_second_set_9 + +[Trigger] +nickname = blow_second_set_9 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_3 +Act_ActTrig = destroy_moor_6 + +[Trigger] +nickname = chain_reaction_from_5 +Cnd_Timer = 1 +Act_ActTrig = destroy_moor_5 +Act_ActTrig = blow_first_set_5 + +[Trigger] +nickname = blow_first_set_5 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_9 +Act_ActTrig = destroy_moor_6 +Act_ActTrig = blow_second_set_5 + +[Trigger] +nickname = blow_second_set_5 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_7 +Act_ActTrig = destroy_moor_4 + +[Trigger] +nickname = chain_reaction_from_6 +Cnd_Timer = 1 +Act_ActTrig = destroy_moor_6 +Act_ActTrig = blow_first_set_6 + +[Trigger] +nickname = blow_first_set_6 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_5 +Act_ActTrig = destroy_moor_4 +Act_ActTrig = blow_second_set_6 + +[Trigger] +nickname = blow_second_set_6 +Cnd_Timer = 2 +Act_ActTrig = destroy_moor_9 +Act_ActTrig = destroy_moor_3 + +[Trigger] +nickname = destroy_moor_3 +Cnd_True = no_params +Act_ActTrig = ship_3_goes +Act_ActTrig = shipyard_3_goes + +[Trigger] +nickname = ship_3_goes +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_3, fuse_no_battleship_death + +[Trigger] +nickname = shipyard_3_goes +Cnd_Timer = 3 +Act_LightFuse = Experimental_Ship_Yard_3, fuse_MSN10_Shipyard + +[Trigger] +nickname = destroy_moor_4 +Cnd_True = no_params +Act_ActTrig = ship_4_goes +Act_ActTrig = shipyard_4_goes + +[Trigger] +nickname = ship_4_goes +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_4, fuse_no_battleship_death + +[Trigger] +nickname = shipyard_4_goes +Cnd_Timer = 3 +Act_LightFuse = Experimental_Ship_Yard_4, fuse_MSN10_Shipyard + +[Trigger] +nickname = destroy_moor_5 +Cnd_True = no_params +Act_ActTrig = ship_5_goes +Act_ActTrig = shipyard_5_goes + +[Trigger] +nickname = ship_5_goes +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_5, fuse_no_battleship_death + +[Trigger] +nickname = shipyard_5_goes +Cnd_Timer = 3 +Act_LightFuse = Experimental_Ship_Yard_5, fuse_MSN10_Shipyard + +[Trigger] +nickname = destroy_moor_6 +Cnd_True = no_params +Act_ActTrig = ship_6_goes +Act_ActTrig = shipyard_6_goes + +[Trigger] +nickname = ship_6_goes +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_6, fuse_no_battleship_death + +[Trigger] +nickname = shipyard_6_goes +Cnd_Timer = 3 +Act_LightFuse = Experimental_Ship_Yard_6, fuse_MSN10_Shipyard + +[Trigger] +nickname = destroy_moor_7 +Cnd_True = no_params +Act_ActTrig = ship_7_goes +Act_ActTrig = shipyard_7_goes + +[Trigger] +nickname = ship_7_goes +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_7, fuse_no_battleship_death + +[Trigger] +nickname = shipyard_7_goes +Cnd_Timer = 3 +Act_LightFuse = Experimental_Ship_Yard_7, fuse_MSN10_Shipyard + +[Trigger] +nickname = destroy_moor_9 +Cnd_True = no_params +Act_ActTrig = ship_9_goes +Act_ActTrig = shipyard_9_goes + +[Trigger] +nickname = ship_9_goes +Cnd_Timer = 1 +Act_LightFuse = Experimental_Ship_9, fuse_no_battleship_death + +[Trigger] +nickname = shipyard_9_goes +Cnd_Timer = 3 +Act_LightFuse = Experimental_Ship_Yard_9, fuse_MSN10_Shipyard + +[ObjList] +nickname = ol_norange_breakform +BreakFormation = no_params +StayInRange = vc, 1200, false + +[ObjList] +nickname = ol_hamgate +MakeNewFormation = form_fighter_basic, bund_2 +GotoShip = goto_cruise, Rh04_to_Rh02_hole, 800, true + +[ObjList] +nickname = ol_go_rhers +GotoShip = goto_cruise, bship2, 500, true + +[ObjList] +nickname = ol_turnaround +GotoVec = goto_cruise, 51285, -400, -23270, 500, true + +[ObjList] +nickname = ol_attack_P1 +StayOutOfRange = 65145, 75, -38742, 5000 +GotoShip = goto_cruise, Player, 800, true, -1 + +[ObjList] +nickname = ol_attack_vc +StayOutOfRange = 65145, 75, -38742, 5000 +GotoShip = goto_cruise, vc, 1200, true, -1 + +[ObjList] +nickname = ol_attackwing2 +BreakFormation = no_params +Delay = 4 +StayInRange = vc, 1500, true +SetPriority = NORMAL +GotoVec = goto_cruise, 65145, 75, -38742, 1500, true + +[ObjList] +nickname = ol_breakandstop +Delay = 2 +SetPriority = NORMAL +GotoVec = goto_cruise, 65145, 75, -38742, 1500, true + +[ObjList] +nickname = ol_cruise_osir +MakeNewFormation = form_fighter_basic +GotoVec = goto_cruise, 64706, -200, -37774, 600, true +GotoVec = goto_cruise, 65145, 75, -38742, 600, true +GotoVec = goto_cruise, 66157, -100, -38280, 600, true +GotoSpline = goto_cruise, 64296, 400, -38785, 66157, -100, -38280, 67345, -50, -38822, 67524, -50, -42087, 600, true +GotoSpline = goto_cruise, 67688, -50, -35789, 67345, -50, -38822, 66782, 0, -39129, 64803, 500, -38316, 600, true + +[ObjList] +nickname = ol_nocruise_osir +GotoVec = goto_no_cruise, 65145, 75, -38742, 600, true +GotoVec = goto_cruise, 66157, -100, -38280, 600, true +GotoSpline = goto_cruise, 64296, 400, -38785, 66157, -100, -38280, 67345, -50, -38822, 67524, -50, -42087, 600, true +GotoSpline = goto_cruise, 67688, -50, -35789, 67345, -50, -38822, 66782, 0, -39129, 64803, 500, -38316, 600, true + +[ObjList] +nickname = ol_dontdie +SetLifetime = 1000 +StayOutOfRange = 65145, 75, -38742, 5000 + +[ObjList] +nickname = ol_dock_o +Dock = osiris + +[ObjList] +nickname = ol_run_1 +GotoShip = goto_cruise, Rh02_01, 9000, true +Dock = Rh02_01 + +[ObjList] +nickname = goto_waypoint_and_intercept +GotoVec = goto, 61000, 100, -35000, 500, false, -1 + +[ObjList] +nickname = stay_and_fight +StayInRange = 69930, 0, -28590, 3000 + +[Trigger] +nickname = key_save_hamburg +system = Rh02 +Cnd_True = no_params +Act_SetInitialPlayerPos = 70390, 100, -28142, 0.896500, 0.044600, 0.440600, -0.013900 +Act_RandomPop = false +Act_ActTrig = fire_remaining_triggers + +[Trigger] +nickname = fire_remaining_triggers +system = Rh02 +Cnd_InSpace = true +Act_SpawnShip = Von_Claussen, no_ol, 70490, 0, -28142, 0, 0, 1, 0 +Act_Invulnerable = Von_Claussen, true, false, 0.800000 +Act_MarkObj = Von_Claussen, 1 +Act_SetVibe = Von_Claussen, Player, REP_FRIEND_THRESHOLD +Act_GiveObjList = Von_Claussen, stay_and_fight +Act_NagOff = secretbase_nag3 +Act_DeactTrig = fail_timer_30_rh04 +Act_DeactTrig = fail_timer_60_rh04 +Act_RandomPop = false +Act_SetNNState = B_Jump_Hole, COMPLETE +Act_SetNNState = NNObj_23920, ACTIVE +Act_SetNNObj = NNObj_23920 +Act_LockDock = Player, Rh02_to_Rh04_holeb, lock +Act_SpawnSolar = Battleship_Odin +Act_SpawnSolar = Battleship_Osiris +Act_Invulnerable = Battleship_Osiris, true +Act_Cloak = Battleship_Odin, true +Act_Cloak = Battleship_Osiris, true +Act_GiveObjList = Von_Claussen, stay_and_fight +Act_ActTrig = spring_trap +Act_ActTrig = sendcomm_dx_m10_0700_vonclaussen +Act_ActTrig = too_far_from_von_claussen_3 + +[Trigger] +nickname = hamburg +system = Rh02 +Cnd_True = no_params +Act_MovePlayer = 70490, 0, -28142, 200 +Act_SpawnShip = Von_Claussen, no_ol, 70490, 0, -28142, 0, 0, 1, 0 +Act_Invulnerable = Von_Claussen, true, true, 0.800000 +Act_MarkObj = Von_Claussen, 1 +Act_ActTrig = general_triggers +Act_SetVibe = Von_Claussen, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = hamburg_init + +[Trigger] +nickname = destroy_odin +system = Rh04 +Cnd_True = no_params +Act_LightFuse = Battleship_Odin, r_battleship_body_fuse + +[Trigger] +nickname = hamburg_init +system = Rh02 +Cnd_NPCSystemEnter = Rh02, Von_Claussen +Act_Save = key_save_hamburg, 33010 +Act_NagOff = secretbase_nag3 +Act_DeactTrig = fail_timer_30_rh04 +Act_DeactTrig = fail_timer_60_rh04 +Act_RandomPop = false +Act_SetNNState = NNObj_23920, ACTIVE +Act_SetNNObj = NNObj_23920 +Act_PlayerCanDock = false +Act_SpawnSolar = Battleship_Odin +Act_SpawnSolar = Battleship_Osiris +Act_Invulnerable = Battleship_Osiris, true +Act_Cloak = Battleship_Odin, true +Act_Cloak = Battleship_Osiris, true +Act_GiveObjList = Von_Claussen, stay_and_fight +Act_ActTrig = spring_trap +Act_ActTrig = sendcomm_dx_m10_0700_vonclaussen +Act_ActTrig = too_far_from_von_claussen_3 + +[Trigger] +nickname = too_far_from_von_claussen_3 +system = Rh04 +Cnd_DistShip = outside, Player, Von_Claussen, 6000 +Act_Destroy = Von_Claussen, EXPLODE +Act_ChangeState = FAIL, 23950 + +[Trigger] +nickname = spring_trap +Cnd_Timer = 4 +Act_PlayMusic = none, none, none, music_rh_battle +Act_Cloak = Battleship_Odin, false +Act_SetVibe = Von_Claussen, Battleship_Odin, REP_HOSTILE_MAXIMUM +Act_SendComm = Von_Claussen, Player, dx_m10_0700_vonclaussen +Act_SetNNState = NNObj_23920, COMPLETE +Act_SetNNState = NNObj_23925, ACTIVE +Act_SetNNObj = NNObj_23925 +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_PlayerCanDock = true +Act_LockDock = Player, Rh02_to_Rh04_holeb, lock +Act_SetVibe = Von_Claussen, Battleship_Odin, REP_HOSTILE_MAXIMUM +Act_SetVibe = Battleship_Odin, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = Battleship_Odin, Von_Claussen, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = sendcomm_dx_m10_0630_botzler +Cnd_Timer = 4 +Act_SendComm = botzler, Player, dx_m10_0630_botzler + +[Trigger] +nickname = sendcomm_dx_m10_0700_vonclaussen +Cnd_Timer = 10 +Act_Cloak = Battleship_Osiris, false +Act_ActTrig = sendcomm_dx_m10_0710_hakkera +Act_EtherComm = hakkera, 217000, Player, dx_m10_0770_hakkera, -1, ku_tenji_head_hat, pi_pirate8_body +Act_SetVibe = Battleship_Osiris, Player, REP_FRIEND_MAXIMUM +Act_SetVibe = Battleship_Osiris, Von_Claussen, REP_FRIEND_MAXIMUM +Act_SetVibe = Battleship_Osiris, Battleship_Odin, REP_HOSTILE_MAXIMUM +Act_SetVibe = Battleship_Odin, Battleship_Osiris, REP_HOSTILE_MAXIMUM +Act_SetVibe = Battleship_Odin, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = Battleship_Odin, Von_Claussen, REP_NEUTRAL_HOSTILE +Act_NagDistTowards = OBJ, osiris_nag, Von_Claussen, Battleship_Osiris, 23982, 1000, NAG_ALWAYS + +[Trigger] +nickname = sendcomm_dx_m10_0770_hakkera +Cnd_CommComplete = dx_m10_0700_vonclaussen +Act_ActTrig = sendcomm_dx_m10_0710_hakkera +Act_EtherComm = hakkera, 217000, Player, dx_m10_0770_hakkera, -1, ku_tenji_head_hat, pi_pirate8_body + +[Trigger] +nickname = sendcomm_dx_m10_0710_hakkera +Cnd_CommComplete = dx_m10_0770_hakkera +Act_ActTrig = force_land_Osiris +Act_EtherComm = hakkera, 217000, Player, dx_m10_0710_hakkera, -1, ku_tenji_head_hat, pi_pirate8_body + +[Trigger] +nickname = force_land_Osiris +Cnd_CommComplete = dx_m10_0710_hakkera +Act_ActTrig = bse_osiris +Act_MarkObj = Battleship_Osiris, 1 +Act_SetNNState = NNObj_23925, COMPLETE +Act_SetNNState = NNObj_23930, ACTIVE +Act_SetNNObj = NNObj_23930 + +[Trigger] +nickname = dst_vc_docked +system = Rh02 +Cnd_DistShip = inside, vc, osiris, 200 +Act_LockDock = Player, osiris, unlock + +[Trigger] +nickname = bse_osiris +system = Rh02 +Cnd_BaseEnter = Rh02_07_base +Act_SetNNState = NNObj_23930, COMPLETE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_DeactTrig = too_far_from_von_claussen_3 +Act_SetRep = Player, fc_or_grp, REP_FRIEND_MAXIMUM +Act_AddRTC = missions\m10\m010_s064x_rh02_07_nrml.ini +Act_ActTrig = mission_completed + +[Trigger] +nickname = mission_completed +system = Rh02 +Cnd_BaseEnter = Li04_06_base +Act_LockDock = Player, Ku06_to_Bw05_hole, unlock +Act_LockDock = Player, Bw05_to_Ku06_hole, unlock +Act_LockDock = Player, Bw05_to_Rh01_hole, unlock +Act_LockDock = Player, Rh01_to_Bw05_hole, unlock +Act_LockDock = Player, Rh01_to_Rh04, unlock +Act_LockDock = Player, Rh04_to_Rh01, unlock +Act_LockDock = Player, Rh04_to_Rh05_hole, unlock +Act_LockDock = Player, Rh04_to_Bw05_hole, unlock +Act_LockDock = Player, Rh04_to_Bw05, unlock +Act_LockDock = Player, Rh02_to_Rh04_holeb, unlock +Act_LockDock = Player, Rh04_to_Rh02_holeb, unlock +Act_LockDock = Player, Rh04_01_dock_ring, unlock +Act_LockDock = Player, Rh04_01, unlock +Act_LockDock = Player, Rh04_03, unlock +Act_LockDock = Player, Rh04_02, unlock +Act_LockDock = Player, Rh04_05, unlock +Act_LockDock = Player, Rh04_05, unlock +Act_NNIds = 31045, HISTORY +Act_AdjAcct = 10000 +Act_SetRep = Player, fc_n_grp, -0.900000 +Act_ChangeState = SUCCEED + diff --git a/DATA/MISSIONS/M10/npcships.ini b/DATA/MISSIONS/M10/npcships.ini new file mode 100644 index 0000000..681461a --- /dev/null +++ b/DATA/MISSIONS/M10/npcships.ini @@ -0,0 +1,252 @@ +[NPCShipArch] +nickname = MSN10_Nomad_Rheinland_Light_Fighter +loadout = MSN10_Nomad_Rheinland_Light_Fighter +level = d10 +ship_archetype = rh_fighter +pilot = MSN10_Nomad_Rheinland_Light_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN10_Nomad_Rheinland_Light_Fighter_Leader +loadout = MSN10_Nomad_Rheinland_Light_Fighter_Leader +level = d10 +ship_archetype = rh_fighter +pilot = MSN10_Nomad_Rheinland_Light_Fighter_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN10_Nomad_Rheinland_Light_Fighter_Ace +loadout = MSN10_Nomad_Rheinland_Light_Fighter_Ace +level = d10 +ship_archetype = rh_fighter +pilot = MSN10_Nomad_Rheinland_Light_Fighter_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN10_Nomad_Rheinland_Heavy_Fighter +loadout = MSN10_Nomad_Rheinland_Heavy_Fighter +level = d10 +ship_archetype = rh_elite +pilot = MSN10_Nomad_Rheinland_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN10_Nomad_Rheinland_Heavy_Fighter_Leader +loadout = MSN10_Nomad_Rheinland_Heavy_Fighter_Leader +level = d10 +ship_archetype = rh_elite +pilot = MSN10_Nomad_Rheinland_Heavy_Fighter_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN10_Nomad_Rheinland_Heavy_Fighter_Ace +loadout = MSN10_Nomad_Rheinland_Heavy_Fighter_Ace +level = d10 +ship_archetype = rh_elite +pilot = MSN10_Nomad_Rheinland_Heavy_Fighter_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN10_Jonner_Friend +loadout = MSN10_Jonner_Friend +level = d10 +ship_archetype = bw_fighter +pilot = MSN10_Jonner_Friend +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN10_Bundschuh +loadout = MSN10_Bundschuh +level = d10 +ship_archetype = bw_fighter +pilot = MSN10_Bundschuh +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN10_Von_Claussen +loadout = MSN10_Von_Claussen +level = d10 +ship_archetype = rh_elite +pilot = MSN10_Von_Claussen +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN10_Hakkera +loadout = MSN10_Hakkera +level = d10 +ship_archetype = bw_elite2 +pilot = MSN10_Hakkera +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN10_Cobo +loadout = MSN10_Cobo +level = d10 +ship_archetype = bw_elite2 +pilot = MSN10_Cobo +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN10_Blood_Dragon_Ace +loadout = MSN10_Blood_Dragon_Ace +level = d10 +ship_archetype = ku_dragon +pilot = MSN10_Blood_Dragon_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN10_Bundschuh_Ace +loadout = MSN10_Bundschuh_Ace +level = d10 +ship_archetype = bw_elite +pilot = MSN10_Bundschuh_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN10_Botzler +loadout = MSN10_Botzler +level = d10 +ship_archetype = rh_elite +pilot = MSN10_Botzler +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN10_Fischer +loadout = MSN10_Fischer +level = d10 +ship_archetype = rh_fighter +pilot = MSN10_Fischer +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN10_Rheinland_Light_Ace +loadout = MSN10_Rheinland_Light_Ace +level = d10 +ship_archetype = rh_fighter +pilot = MSN10_Rheinland_Light_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN10_Rheinland_Light_Difficult +loadout = MSN10_Rheinland_Light_Difficult +level = d10 +ship_archetype = rh_fighter +pilot = MSN10_Rheinland_Light_Difficult +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN10_Rheinland_Heavy_Ace +loadout = MSN10_Rheinland_Heavy_Ace +level = d10 +ship_archetype = rh_elite +pilot = MSN10_Rheinland_Heavy_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN10_Rheinland_Heavy_Difficult +loadout = MSN10_Rheinland_Heavy_Difficult +level = d10 +ship_archetype = rh_elite +pilot = MSN10_Rheinland_Heavy_Difficult +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN10_Nomad_Gunboat +loadout = MSN10_Nomad_Gunboat +level = d15 +ship_archetype = no_gunboat +pilot = MSN10_Nomad_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN10_Nomad_Battleship +loadout = MSN10_Nomad_Battleship +level = d18 +ship_archetype = no_battleship +pilot = MSN10_Nomad_Battleship +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN10_Nomad_Rheinland_Gunboat +loadout = MSN10_Nomad_Rheinland_Gunboat +level = d15 +ship_archetype = rh_gunboat +pilot = MSN10_Nomad_Rheinland_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN10_Rheinland_Battleship +loadout = MSN10_Rheinland_Battleship +level = d18 +ship_archetype = rh_battleship +pilot = MSN10_Rheinland_Battleship +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN10_Rheinland_Gunboat +loadout = MSN10_Rheinland_Gunboat +level = d15 +ship_archetype = rh_gunboat +pilot = MSN10_Rheinland_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN10_Battleship_Osiris +loadout = MSN10_Battleship_Osiris +level = d20 +ship_archetype = or_osiris +pilot = MSN10_Battleship_Osiris +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN10_Nomad_Fighter_Ace +loadout = MSN10_Nomad_Fighter_Ace +level = d10 +ship_archetype = no_fighter +pilot = MSN10_Nomad_Fighter_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN10_Bountyhunter_Bretonia_Light_Fighter +loadout = MSN10_Bountyhunter_Bretonia_Light_Fighter +level = d10 +ship_archetype = br_fighter +pilot = MSN10_Bountyhunter_Bretonia_Light_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN10_Rheinland_Cruiser +loadout = MSN10_Rheinland_Cruiser +level = d15 +ship_archetype = rh_cruiser +pilot = MSN10_Rheinland_Cruiser +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + diff --git a/DATA/MISSIONS/M11/m011_s067a_iw02_03_offer.ini b/DATA/MISSIONS/M11/m011_s067a_iw02_03_offer.ini new file mode 100644 index 0000000..5229fac --- /dev/null +++ b/DATA/MISSIONS/M11/m011_s067a_iw02_03_offer.ini @@ -0,0 +1,25 @@ +[CharacterEncounter] +Location = Li04_06_base, Deck2 +start_room = Deck2 +offer = scripts\story\s067a_offer_Orillion_li_05_deck_01.thn +accept = scripts\story\s067b_accept_Orillion_li_05_deck_01.thn +decision = scripts\story\s067e_decision_Orillion_li_05_deck_01.thn +autoplay = true +mission_text_id = 24005 +relocate_player = Deck + +[Char] +npc = Orillion +actor = Orillion +fidget = scripts\story\s067fa_fidget_Orillion_li_05_Deck_01.thn + +[Char] +npc = King +actor = King +fidget = scripts\story\s067fb_fidget_king_li_05_Deck_01.thn + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s067fc_fidget_juni_li_05_Deck_01.thn + diff --git a/DATA/MISSIONS/M11/m011_s067d_iw02_03_reoffer.ini b/DATA/MISSIONS/M11/m011_s067d_iw02_03_reoffer.ini new file mode 100644 index 0000000..92304da --- /dev/null +++ b/DATA/MISSIONS/M11/m011_s067d_iw02_03_reoffer.ini @@ -0,0 +1,25 @@ +[CharacterEncounter] +Location = Li04_06_base, Deck2 +accept = scripts\story\s067b_accept_Orillion_li_05_deck_01.thn +decline = scripts\story\s067c_decline_Orillion_li_05_deck_01.thn +offer = scripts\story\s067d_reoffer_Orillion_li_05_deck_01.thn +decision = scripts\story\s067e_decision_Orillion_li_05_deck_01.thn +mission_text_id = 24005 +autoplay = true +relocate_player = deck + +[Char] +npc = Orillion +actor = Orillion +fidget = scripts\story\s067fa_fidget_Orillion_li_05_Deck_01.thn + +[Char] +npc = King +actor = King +fidget = scripts\story\s067fb_fidget_king_li_05_Deck_01.thn + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s067fc_fidget_juni_li_05_Deck_01.thn + diff --git a/DATA/MISSIONS/M11/m011_s068x_li01_12_nrml.ini b/DATA/MISSIONS/M11/m011_s068x_li01_12_nrml.ini new file mode 100644 index 0000000..8a17a39 --- /dev/null +++ b/DATA/MISSIONS/M11/m011_s068x_li01_12_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = Li01_12_base, Deck2 +start_room = Deck2 +action = scripts\story\s068x_nrml_Walker_br_05_Deck2_01.thn +autoplay = true +relocate_player = deck + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M11/m011_s069x_li05_01_nrml.ini b/DATA/MISSIONS/M11/m011_s069x_li05_01_nrml.ini new file mode 100644 index 0000000..e5b3e4a --- /dev/null +++ b/DATA/MISSIONS/M11/m011_s069x_li05_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Li05_01_base, Deck +action = scripts\story\s069x_nrml_neimann_li_10_prison_01.thn +autoplay = true +relocate_player = Spaceflight + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M11/m011_s070x_li01_15_nrml.ini b/DATA/MISSIONS/M11/m011_s070x_li01_15_nrml.ini new file mode 100644 index 0000000..69067a4 --- /dev/null +++ b/DATA/MISSIONS/M11/m011_s070x_li01_15_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Li01_15_base, Bar +action = scripts\story\s070x_nrml_Jacobi_li_06_Bar_01.thn +autoplay = true +relocate_player = Bar, St02_01_base + +[Char] +npc = Orillion +actor = Orillion +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M11/m11.ini b/DATA/MISSIONS/M11/m11.ini new file mode 100644 index 0000000..1c83bf1 --- /dev/null +++ b/DATA/MISSIONS/M11/m11.ini @@ -0,0 +1,3785 @@ +[Mission] +npc_ship_file = missions\m11\npcships.ini + +[NNObjective] +nickname = mlog_awaiting_objective +state = HIDDEN +type = ids, 21660 + +[NNObjective] +nickname = mlog_clear +state = HIDDEN +type = ids, 1 + +[NNObjective] +nickname = mlog_0 +state = HIDDEN +type = navmarker, Li04, 24015, 27060, -18448, 144, -72008 + +[NNObjective] +nickname = mlog_pre +state = HIDDEN +type = ids, 24010 + +[NNObjective] +nickname = mlog_1 +state = HIDDEN +type = rep_inst, Li04, 24020, 24000, -16549, 1, 75047, Li04_to_Li01_hole + +[NNObjective] +nickname = mlog_2 +state = HIDDEN +type = rep_inst, Li04, 24025, 27025, -16549, 1, 75047, Li04_to_Li01_hole + +[NNObjective] +nickname = mlog_3 +state = HIDDEN +type = ids, 24030 + +[NNObjective] +nickname = mlog_4 +state = HIDDEN +type = rep_inst, Li01, 24035, 27035, -16549, 1, 75047, Li01_12 + +[NNObjective] +nickname = mlog_5 +state = HIDDEN +type = rep_inst, Li01, 24040, 24000, -16549, 1, 75047, Li01_12 + +[NNObjective] +nickname = mlog_6 +state = HIDDEN +type = rep_inst, Li01, 24045, 27045, 0, 0, 0, Li01a_to_Li01b_hole + +[NNObjective] +nickname = mlog_7 +state = HIDDEN +type = rep_inst, Li01, 24125, 24000, 0, 0, 0, Li01a_to_Li01b_hole + +[NNObjective] +nickname = mlog_8 +state = HIDDEN +type = rep_inst, Li01, 24050, 24000, -16549, 1, 75047, satellite + +[NNObjective] +nickname = mlog_9 +state = HIDDEN +type = rep_inst, Li01, 24055, 27055, 0, 0, 0, satellite + +[NNObjective] +nickname = mlog_10 +state = HIDDEN +type = ids, 24140 + +[NNObjective] +nickname = mlog_11 +state = HIDDEN +type = navmarker, Li01, 24060, 27060, 60040, -400, 19577 + +[NNObjective] +nickname = mlog_12 +state = HIDDEN +type = ids, 24075 + +[NNObjective] +nickname = mlog_13 +state = HIDDEN +type = rep_inst, Li01, 24065, 24000, 0, 0, 0, Li01_to_Li05 + +[NNObjective] +nickname = mlog_14 +state = HIDDEN +type = ids, 24075 + +[NNObjective] +nickname = mlog_15 +state = HIDDEN +type = ids, 24070 + +[NNObjective] +nickname = mlog_16 +state = HIDDEN +type = ids, 24107 + +[NNObjective] +nickname = mlog_17 +state = HIDDEN +type = rep_inst, Li01, 24080, 24000, 0, 0, 0, Li01_to_Li05 + +[NNObjective] +nickname = mlog_18 +state = HIDDEN +type = rep_inst, Li05, 24085, 27085, 38000, 1, -38000, Li05_prison_1 + +[NNObjective] +nickname = mlog_19 +state = HIDDEN +type = rep_inst, Li05, 24100, 24000, 38000, 1, -38000, Li05_prison_1 + +[NNObjective] +nickname = mlog_20 +state = HIDDEN +type = rep_inst, Li05, 24105, 27105, 65000, 1, 35000, Li05_to_Li01 + +[NNObjective] +nickname = mlog_21 +state = HIDDEN +type = rep_inst, Li05, 24110, 24000, 65000, 1, 35000, Li05_to_Li01 + +[NNObjective] +nickname = mlog_22 +state = HIDDEN +type = navmarker, Li01, 24115, 27115, 63990, -100, 18337 + +[NNObjective] +nickname = mlog_24 +state = HIDDEN +type = rep_inst, Li01, 24120, 27120, -16549, 1, 75047, osiris2 + +[NNObjective] +nickname = mlog_23 +state = HIDDEN +type = ids, 24135 + +[NNObjective] +nickname = mlog_26 +state = HIDDEN +type = ids, 24117 + +[NNObjective] +nickname = mlog_27 +state = HIDDEN +type = navmarker, Li01, 24037, 27115, 24974, -158, 74170 + +[NNObjective] +nickname = mlog_prison +state = HIDDEN +type = navmarker, Li05, 24145, 27115, 65159, 15, 15135 + +[Trigger] +nickname = general_triggers +Cnd_True = no_params +Act_RandomPop = false + +[Trigger] +nickname = d_king_li04 +system = Li04 +Cnd_Destroyed = king, 1, EXPLODE +Act_ChangeState = FAIL, 24152 + +[Trigger] +nickname = d_juni_li04 +system = Li04 +Cnd_Destroyed = juni, 1, EXPLODE +Act_ChangeState = FAIL, 24150 + +[Trigger] +nickname = d_king_li01 +system = Li01 +Cnd_Destroyed = king, 1, EXPLODE +Act_ChangeState = FAIL, 24152 + +[Trigger] +nickname = d_juni_li01 +system = Li01 +Cnd_Destroyed = juni, 1, EXPLODE +Act_ChangeState = FAIL, 24150 + +[Trigger] +nickname = d_king2_li01 +system = Li01 +Cnd_Destroyed = king2, 1, EXPLODE +Act_ChangeState = FAIL, 24152 + +[Trigger] +nickname = d_juni2_li01 +system = Li01 +Cnd_Destroyed = juni2, 1, EXPLODE +Act_ChangeState = FAIL, 24150 + +[Trigger] +nickname = d_king_li05 +system = Li05 +Cnd_Destroyed = king, 1, EXPLODE +Act_ChangeState = FAIL, 24152 + +[Trigger] +nickname = d_juni_li05 +system = Li05 +Cnd_Destroyed = juni, 1, EXPLODE +Act_ChangeState = FAIL, 24150 + +[Trigger] +nickname = d_king2_li05 +system = Li05 +Cnd_Destroyed = king2, 1, EXPLODE +Act_ChangeState = FAIL, 24152 + +[Trigger] +nickname = d_juni2_li05 +system = Li05 +Cnd_Destroyed = juni2, 1, EXPLODE +Act_ChangeState = FAIL, 24150 + +[MsnSolar] +nickname = osiris +system = Li04 +position = -18220, 100, -72225 +orientation = 0.350000, 0, 0.850000, 0 +string_id = 217114 +faction = fc_or_grp +archetype = o_osiris +label = drive_friendly +label = osiris +base = Li04_06_base +pilot = MSN11_Osirus +voice = orillion + +[MsnSolar] +nickname = satellite +system = Li01 +position = 62220, -4000, 30000 +string_id = 217116 +faction = li_n_grp +archetype = gas_collector +loadout = gas_collector + +[MsnSolar] +nickname = com_plat1 +string_id = 217115 +faction = li_n_grp +system = Li01 +position = 62320, -4000, 30100 +archetype = wplatform +loadout = weapon_platform_li_02 +pilot = pilot_platform +label = lsfers + +[MsnSolar] +nickname = com_plat2 +string_id = 217115 +faction = li_n_grp +system = Li01 +position = 62120, -4000, 29900 +archetype = wplatform +loadout = weapon_platform_li_02 +pilot = pilot_platform +label = lsfers + +[MsnSolar] +nickname = hostile_platform1 +string_id = 217115 +faction = li_n_grp +system = Li05 +position = 64470, 50, 34350 +archetype = wplatform +loadout = weapon_platform_li_02 +pilot = pilot_platform +label = lbl_hplat +label = lsfers +label = hostile_platform1 + +[MsnSolar] +nickname = hostile_plat1 +string_id = 217115 +faction = li_n_grp +system = Li05 +position = 80070, 0, 12812 +archetype = wplatform +loadout = weapon_platform_li_02 +pilot = pilot_platform +label = lbl_hplat +label = lsfers +label = hostile_platform1 + +[MsnSolar] +nickname = hostile_platform2 +string_id = 217115 +faction = li_n_grp +system = Li05 +position = 65975, 0, 35388 +archetype = small_wplatform +loadout = small_weapon_platform +pilot = pilot_platform +label = lbl_hplat +label = lsfers +label = hostile_platform2 + +[MsnSolar] +nickname = hostile_platform2_alt +string_id = 217115 +faction = li_n_grp +system = Li05 +position = 64900, 0, 31690 +orientation = 0.350000, 0.000000, 0.850000, 0.000000 +archetype = small_wplatform +loadout = small_weapon_platform +pilot = pilot_platform +label = lbl_hplat +label = lsfers +label = hostile_platform2_alt +label = hostile_platform2 + +[MsnSolar] +nickname = hostile_platform3 +string_id = 217115 +faction = li_n_grp +system = Li05 +position = 63925, 0, 35705 +archetype = wplatform +loadout = weapon_platform_li_02 +pilot = pilot_platform +label = lbl_hplat +label = hostile_platform3 +label = lsfers + +[MsnSolar] +nickname = prisonplat +string_id = 217115 +faction = li_n_grp +system = Li05 +position = 37570, 100, -37025 +orientation = -0.350000, 0, 0.850000, 0 +archetype = wplatform +loadout = weapon_platform_li_02 +pilot = pilot_platform +label = lbl_hplat +label = lsfers +label = rhers +label = prisonplat + +[MsnSolar] +nickname = osiris2 +system = Li01 +position = 64810, 235, 18400 +orientation = 0.850000, 0, 0.350000, 0 +string_id = 217114 +faction = fc_or_grp +archetype = o_osiris +loadout = or_osiris +label = osiris +base = Li01_15_base +voice = orillion +pilot = MSN11_Osirus + +[MsnSolar] +nickname = li_bship2 +system = Li05 +Radius = 0 +label = li_bship +label = lsfers +string_id = 217119 +faction = li_n_grp +position = 65225, 150, 34045 +orientation = 0.800000, 0, 0.600000, 0 +archetype = MSN_d_l_dreadnought +loadout = MSN11_Nomad_Liberty_Dreadnought +pilot = MSN11_Nomad_Liberty_Dreadnought +costume = ge_male4_head, li_male_elite_body, prop_neuralnet_D_right +voice = pilot_f_mil_m02b + +[NPC] +nickname = king_m11 +space_costume = li_scrote_head, li_scrote_body, comm_li_hatcher +affiliation = fc_uk_grp +npc_ship_arch = MSN11_King +individual_name = 217111 +voice = king + +[NPC] +nickname = juni_m11 +space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female +affiliation = fc_uk_grp +npc_ship_arch = MSN11_Juni +individual_name = 217112 +voice = juni + +[NPC] +nickname = ln_fighter_vox +affiliation = li_n_grp +npc_ship_arch = MSN11_Nomad_Liberty_Light_Fighter_Leader +individual_name = 1 +space_costume = ge_male4_head, li_scrote_body, comm_ge_generic1 +voice = pilot_c_leg_m01 + +[NPC] +nickname = ln_fighter +affiliation = li_n_grp +npc_ship_arch = MSN11_Nomad_Liberty_Light_Fighter +individual_name = 1 +space_costume = ge_male4_head, li_scrote_body, comm_ge_generic1 +voice = pilot_f_mil_m02 + +[NPC] +nickname = female_ln_fighter +space_costume = pl_female2_head, li_female_elite_body, comm_li_hatcher_female +affiliation = li_n_grp +npc_ship_arch = MSN11_Nomad_Liberty_Light_Fighter +individual_name = 217128 +voice = pilot_f_leg_f01 + +[NPC] +nickname = lambda_elite1 +npc_ship_arch = MSN11_Liberty_Heavy_Fighter +affiliation = fc_or_grp +voice = pilot_f_mil_m01a +individual_name = 217100 +space_costume = li_rockford_head, li_male_elite_body, comm_br_darcy + +[NPC] +nickname = lambda_elite2 +npc_ship_arch = MSN11_Liberty_Heavy_Fighter +affiliation = fc_or_grp +voice = pilot_f_leg_f01 +space_costume = li_newscaster_head_gen_hat, li_female_elite_body, comm_li_hatcher_female +individual_name = 217101 + +[NPC] +nickname = lambda_elite3 +npc_ship_arch = MSN11_Liberty_Heavy_Fighter +affiliation = fc_or_grp +voice = pilot_f_mil_m01a +space_costume = li_rockford_head, li_male_elite_body, comm_br_darcy +individual_name = 217102 + +[NPC] +nickname = lambda_elite4 +npc_ship_arch = MSN11_Liberty_Heavy_Fighter +affiliation = fc_or_grp +voice = pilot_f_mil_m01b +space_costume = li_rockford_head, li_male_elite_body, comm_br_darcy +individual_name = 217103 + +[NPC] +nickname = walker_m11 +npc_ship_arch = MSN11_Walker +affiliation = fc_or_grp +voice = walker +individual_name = 217113 +space_costume = br_captain_head, li_tilton_body, prop_neuralnet_b + +[NPC] +nickname = walkerLC_m11 +npc_ship_arch = MSN11_Walker +affiliation = fc_or_grp +individual_name = 217118 +voice = walkerLC_m11 +space_costume = rh_captain_head, li_male_elite_body, prop_neuralnet_D_right + +[NPC] +nickname = misc_fighter_m11 +npc_ship_arch = MSN11_Nomad_Liberty_Light_Fighter +affiliation = fc_or_grp +voice = pilot_f_mil_m01b +individual_name = 1 + +[NPC] +nickname = prototype_elite +affiliation = li_n_grp +individual_name = 217104 +npc_ship_arch = MSN11_Nomad_Liberty_Heavy_Fighter_Prototype +voice = pilot_f_mil_m02 +space_costume = sh_male2_head, li_male_elite_body, comm_li_hatcher + +[NPC] +nickname = walker_elite +npc_ship_arch = MSN11_Liberty_Heavy_Fighter +affiliation = fc_or_grp +voice = walker +space_costume = br_captain_head, li_tilton_body +individual_name = 217113 + +[NPC] +nickname = ln_elite +affiliation = li_n_grp +npc_ship_arch = MSN11_Nomad_Liberty_Heavy_Fighter +voice = pilot_f_mil_m02a +individual_name = 1 +space_costume = li_rockford_head, li_male_elite_body, comm_li_hatcher + +[NPC] +nickname = ln_aceheavy +affiliation = li_n_grp +individual_name = 1 +npc_ship_arch = MSN11_Nomad_Liberty_Heavy_Fighter_Ace +voice = pilot_f_mil_m02b +space_costume = li_rockford_head, li_male_elite_body, comm_li_hatcher + +[NPC] +nickname = li_dread_vox +individual_name = 217120 +affiliation = li_n_grp +npc_ship_arch = MSN11_Nomad_Liberty_Dreadnought +voice = pilot_f_mil_m02a +space_costume = rh_bartender_head, li_male_elite_body, prop_neuralnet_e_right + +[NPC] +nickname = li_dread +affiliation = li_n_grp +individual_name = 217119 +npc_ship_arch = MSN11_Nomad_Liberty_Dreadnought +voice = pilot_f_mil_m02b +space_costume = ge_male4_head, li_male_elite_body, prop_neuralnet_D_right + +[NPC] +nickname = l_li_ace +npc_ship_arch = MSN11_Nomad_Liberty_Light_Fighter_Ace +affiliation = li_n_grp +individual_name = 1 + +[NPC] +nickname = LC_ship_11 +npc_ship_arch = MSN11_Nomad_Liberty_Cruiser +affiliation = li_n_grp +individual_name = 217125 +voice = pilot_f_mil_m01a +space_costume = rh_bartender_head, li_male_elite_body, prop_neuralnet_e_right + +[NPC] +nickname = LC_ship_11b +npc_ship_arch = MSN11_Nomad_Liberty_Cruiser +affiliation = li_n_grp +individual_name = 217126 +voice = pilot_f_mil_m01b +space_costume = ge_male4_head, li_male_elite_body, prop_neuralnet_D_right + +[NPC] +nickname = LC_ship_11c +npc_ship_arch = MSN11_Nomad_Liberty_Cruiser +affiliation = li_n_grp +individual_name = 217127 +voice = pilot_f_mil_m02 +space_costume = pl_male3_head, li_male_elite_body, prop_neuralnet_e_right + +[NPC] +nickname = li_dreadA +affiliation = li_n_grp +npc_ship_arch = MSN11_Nomad_Liberty_Dreadnought +voice = omaha +individual_name = 217121 +space_costume = pl_male3_head, li_male_elite_body, prop_neuralnet_e_right + +[NPC] +nickname = nomadship +affiliation = fc_n_grp +npc_ship_arch = MSN11_Nomad_Fighter +individual_name = 217129 + +[NPC] +nickname = rh_gunboatie +affiliation = rh_n_grp +npc_ship_arch = MSN11_Nomad_Rheinland_Gunboat +individual_name = 217122 +voice = pilot_f_mil_m01 +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = rh_gunboatie2 +affiliation = rh_n_grp +npc_ship_arch = MSN11_Nomad_Rheinland_Gunboat +individual_name = 217123 +voice = pilot_f_mil_m01a +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = rh_gunboatie3 +affiliation = rh_n_grp +npc_ship_arch = MSN11_Nomad_Rheinland_Gunboat +individual_name = 217124 +voice = pilot_f_mil_m01b +space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D + +[NPC] +nickname = osiris_elite +npc_ship_arch = MSN11_Liberty_Heavy_Fighter +affiliation = fc_or_grp +voice = pilot_f_mil_m01b +individual_name = 1 + +[MsnShip] +nickname = juni +NPC = juni_m11 +position = -18220, 0, -72425 +label = drive_friendly +orientation = -0.300000, 0, 1, 0.021300 +jumper = true + +[MsnShip] +nickname = juni2 +NPC = juni_m11 +position = 67767, -4690, 36445 +label = drive_friendly +orientation = -0.300000, 0, 1, 0.021300 +jumper = true + +[MsnShip] +nickname = king +NPC = king_m11 +position = -18120, 0, -72400 +label = drive_friendly +orientation = -0.358400, 0.017500, 0.933100, 0.021300 +jumper = true + +[MsnShip] +nickname = king2 +NPC = king_m11 +position = 67801, -4726, 36364 +label = drive_friendly +orientation = -0.358400, 0.017500, 0.933100, 0.021300 +jumper = true + +[MsnShip] +nickname = Z21_defender1 +NPC = ln_fighter_vox +random_name = true +label = Z21_defenders +label = proto + +[MsnShip] +nickname = Z21_defender2 +NPC = female_ln_fighter +label = Z21_defenders +label = proto + +[MsnShip] +nickname = ny_hostile1 +NPC = ln_fighter_vox +random_name = true +label = lsfers +label = rhers + +[MsnShip] +nickname = ny_hostile2 +NPC = ln_fighter +random_name = true +label = lsfers +label = rhers + +[MsnShip] +nickname = ny_hostile3 +NPC = ln_fighter +random_name = true +label = lsfers +label = rhers + +[MsnShip] +nickname = ny_hostile4 +NPC = ln_fighter +random_name = true +label = lsfers +label = rhers + +[MsnShip] +nickname = ny_hostile5 +NPC = ln_fighter +random_name = true +label = lsfers +label = rhers + +[MsnShip] +nickname = walker1 +NPC = walker_m11 +label = lbl_teamwalker +label = drive_friendly + +[MsnShip] +nickname = walker2 +NPC = walkerLC_m11 +label = lbl_teamwalker +label = drive_friendly + +[MsnShip] +nickname = tw_cover1 +NPC = misc_fighter_m11 +label = lbl_teamwalker +label = drive_friendly +random_name = true + +[MsnShip] +nickname = tw_cover2 +NPC = misc_fighter_m11 +label = lbl_teamwalker +label = drive_friendly +random_name = true + +[MsnShip] +nickname = tw_cover3 +NPC = misc_fighter_m11 +label = lbl_teamwalker +label = drive_friendly +random_name = true + +[MsnShip] +nickname = lambda1 +NPC = lambda_elite1 +label = drive_friendly +label = lbl_teamwalker +label = lambda +jumper = true + +[MsnShip] +nickname = lambda2 +NPC = lambda_elite2 +label = lbl_teamwalker +label = drive_friendly +label = lambda +jumper = true + +[MsnShip] +nickname = lambda3 +NPC = lambda_elite3 +label = lbl_teamwalker +label = lambda +label = drive_friendly +jumper = true + +[MsnShip] +nickname = lambda4 +NPC = lambda_elite4 +label = lbl_teamwalker +label = lambda +label = drive_friendly +jumper = true + +[MsnShip] +nickname = prebuff1 +NPC = misc_fighter_m11_vox +label = drive_friendly +random_name = true + +[MsnShip] +nickname = prebuff2 +NPC = misc_fighter_m11 +label = drive_friendly +random_name = true + +[MsnShip] +nickname = prebuff3 +NPC = misc_fighter_m11 +label = drive_friendly +random_name = true + +[MsnShip] +nickname = boun1 +NPC = ln_fighter +random_name = true +label = lsfers +label = bouncers + +[MsnShip] +nickname = boun2 +NPC = ln_fighter +random_name = true +label = lsfers +label = bouncers + +[MsnShip] +nickname = boun3 +NPC = ln_fighter +random_name = true +label = lsfers +label = bouncers + +[MsnShip] +nickname = boun4 +NPC = ln_fighter +random_name = true +label = lsfers +label = bouncers + +[MsnShip] +nickname = boun5 +NPC = ln_fighter +random_name = true +label = lsfers +label = bouncers + +[MsnShip] +nickname = boun6 +NPC = ln_fighter +random_name = true +label = lsfers +label = bouncers + +[MsnShip] +nickname = boun7 +NPC = ln_fighter +random_name = true +label = lsfers +label = bouncers + +[MsnShip] +nickname = boun8 +NPC = ln_fighter +random_name = true +label = lsfers +label = bouncers + +[MsnShip] +nickname = z21_hostile1 +NPC = prototype_elite +random_name = true +label = lsfers +label = proto + +[MsnShip] +nickname = z21_hostile2 +NPC = prototype_elite +random_name = true +label = lsfers +label = proto + +[MsnShip] +nickname = z21_hostile3 +NPC = prototype_elite +random_name = true +label = lsfers +label = proto + +[MsnShip] +nickname = z21_hostile4 +NPC = prototype_elite +random_name = true +label = lsfers +label = proto + +[MsnShip] +nickname = z21_hostile5 +NPC = prototype_elite +random_name = true +label = lsfers +label = proto + +[MsnShip] +nickname = z21_hostile6 +NPC = prototype_elite +random_name = true +label = lsfers +label = proto + +[MsnShip] +nickname = walker_fighter +NPC = walker_elite +label = drive_friendly +label = lbl_teamwalker +position = 26169, 248, 74510 + +[MsnShip] +nickname = comsatangel1 +NPC = l_li_ace +random_name = true +label = lsfers +label = comsatters + +[MsnShip] +nickname = comsatangel2 +NPC = l_li_ace +random_name = true +label = lsfers +label = comsatters + +[MsnShip] +nickname = comsatangel3 +NPC = l_li_ace +random_name = true +label = lsfers +label = comsatters + +[MsnShip] +nickname = comsatangel4 +NPC = l_li_ace +random_name = true +label = lsfers +label = comsatters + +[MsnShip] +nickname = comsatangel5 +NPC = l_li_ace +random_name = true +label = lsfers +label = comsatters + +[MsnShip] +nickname = comsatangel6 +NPC = l_li_ace +random_name = true +label = lsfers +label = comsatters + +[MsnShip] +nickname = hwing2a +NPC = ln_fighter +random_name = true +label = wing2 +label = lsfers +jumper = true + +[MsnShip] +nickname = hwing2b +NPC = ln_fighter +random_name = true +label = lsfers +label = wing2 +jumper = true + +[MsnShip] +nickname = hwing1a +NPC = ln_aceheavy +random_name = true +label = lsfers +label = wing1 + +[MsnShip] +nickname = hwing1b +NPC = ln_aceheavy +random_name = true +label = lsfers +label = wing1 + +[MsnShip] +nickname = hwing3a +NPC = ln_elite +random_name = true +label = lsfers +label = wing3 + +[MsnShip] +nickname = hwing3b +NPC = ln_elite +random_name = true +label = wing3 +label = lsfers + +[MsnShip] +nickname = hwing3c +NPC = ln_elite +random_name = true +label = wing3 +label = lsfers + +[MsnShip] +nickname = li_bship1 +NPC = li_dread_vox +label = li_bship +label = lsfers +position = 65000, 50, 31280 +orientation = 0, 0, 1, 0 + +[MsnShip] +nickname = li_bship2 +NPC = li_dread +label = li_bship +label = lsfers +position = 55420, 300, 34295 +orientation = 0.050000, 0, 0.960000, 0 + +[MsnShip] +nickname = hacker1 +random_name = true +label = hacker +rel_pos = 145, Player, 2000 +NPC = l_li_ace + +[MsnShip] +nickname = hacker2 +random_name = true +label = hacker +rel_pos = 220, Player, 2000 +NPC = l_li_ace + +[MsnShip] +nickname = rh_gboat1 +NPC = rh_gboat +label = gunboat +label = rhers +position = 38710, 100, -37430 +orientation = 0.850000, 0, -0.350000, 0 + +[MsnShip] +nickname = li_cruiser1 +NPC = LC_ship_11 +label = li_bship +label = lsfers +position = 64892, -175, 17966 +orientation = 0.900000, 0, 0.150000, 0 + +[MsnShip] +nickname = li_cruiser2 +NPC = LC_ship_11b +label = li_bship +label = lsfers +position = 64900, -75, 18166 +orientation = 0.950000, 0, 0.100000, 0 + +[MsnShip] +nickname = li_cruiser3 +NPC = LC_ship_11c +label = li_bship +label = lsfers +position = 64892, 235, 18000 +orientation = 0.900000, 0, 0.250000, 0 + +[MsnShip] +nickname = rh_gunboatAK +NPC = rh_gunboatie +label = wing4 +label = whattheheck +label = rhers +position = 64700, 0, 33945 +orientation = 0.650000, 0, 0.800000, 0 + +[MsnShip] +nickname = AKnomad1 +NPC = nomadship +label = lsfers +label = nomads +label = infinite_wing + +[MsnShip] +nickname = AKnomad2 +NPC = nomadship +label = nomads +label = lsfers +label = infinite_wing + +[MsnShip] +nickname = AKnomad3 +NPC = nomadship +label = lsfers +label = nomads +label = infinite_wing + +[MsnShip] +nickname = AKnomad4 +NPC = nomadship +label = lsfers +label = nomads +label = infinite_wing + +[MsnShip] +nickname = AKnomad5 +NPC = nomadship +label = lsfers +label = nomads +label = infinite_wing + +[MsnShip] +nickname = AKnomad6 +NPC = nomadship +label = infinite_wing + +[MsnShip] +nickname = AKnomad7 +NPC = nomadship +label = infinite_wing + +[MsnShip] +nickname = AKnomad8 +NPC = nomadship +label = infinite_wing + +[MsnShip] +nickname = AKnomad9 +NPC = nomadship +label = infinite_wing + +[MsnShip] +nickname = AKnomad10 +NPC = nomadship +label = infinite_wing + +[MsnShip] +nickname = li_bshipA +NPC = li_dreadA +position = 64892, 125, 17966 +orientation = 0.850000, 0, 0.350000, 0 +label = li_bship +label = lsfers + +[MsnShip] +nickname = chaser1 +NPC = nomadship +label = lsfers +label = nomads + +[MsnShip] +nickname = chaser2 +NPC = nomadship +label = nomads +label = lsfers + +[MsnShip] +nickname = chaser3 +NPC = nomadship +label = lsfers +label = nomads + +[MsnShip] +nickname = chaser4 +NPC = nomadship +label = lsfers +label = nomads + +[MsnShip] +nickname = ny2_nomad1 +NPC = nomadship +label = ny2_nomads + +[MsnShip] +nickname = ny2_nomad2 +NPC = nomadship +label = ny2_nomads + +[MsnShip] +nickname = ny2_nomad3 +NPC = nomadship +label = ny2_nomads + +[MsnShip] +nickname = hwing4a +NPC = ln_elite +random_name = true +label = lsfers +label = wing4 + +[MsnShip] +nickname = hwing4b +NPC = ln_elite +random_name = true +label = wing4 +label = lsfers + +[MsnShip] +nickname = hwing4c +NPC = ln_elite +random_name = true +label = wing4 +label = lsfers + +[MsnShip] +nickname = chaser2-1 +NPC = ln_fighter +label = lsfers +random_name = true + +[MsnShip] +nickname = chaser2-2 +NPC = ln_fighter +label = lsfers +random_name = true + +[MsnShip] +nickname = chaser2-3 +NPC = ln_fighter +label = lsfers +random_name = true + +[MsnShip] +nickname = chaser3-1 +NPC = ln_fighter +label = lsfers +random_name = true + +[MsnShip] +nickname = chaser3-2 +NPC = ln_fighter +label = lsfers +random_name = true + +[MsnShip] +nickname = chaser3-3 +NPC = ln_fighter +label = lsfers +random_name = true + +[MsnShip] +nickname = chaser3-3 +NPC = ln_fighter +label = lsfers +random_name = true + +[MsnFormation] +nickname = Z21_defenders +position = 79750, 100, 13012 +orientation = 0.750000, 0, 0.750000, 0 +formation = form_fighter_basic +ship = Z21_defender1 +ship = Z21_defender2 + +[MsnFormation] +nickname = nyattackers +position = 15570, 300, 81822 +orientation = 0.298300, -0.048700, 0.942700, 0.141100 +formation = form_fighter_basic +ship = ny_hostile1 +ship = ny_hostile2 +ship = ny_hostile3 +ship = ny_hostile4 +ship = ny_hostile5 + +[MsnFormation] +nickname = teamwalker +position = 24910, 200, 75185 +orientation = 0.350000, 0, 0.850000, 0 +formation = form_fighter_basic +ship = walker1 +ship = walker2 +ship = tw_cover1 +ship = tw_cover2 +ship = tw_cover3 + +[MsnFormation] +nickname = teamwalker2 +position = 24910, 200, 75185 +orientation = 0.350000, 0, 0.850000, 0 +formation = form_fighter_basic +ship = walker1 +ship = walker2 + +[MsnFormation] +nickname = lambda +position = 25592, 0, 73980 +orientation = -0.350000, 0, 0.850000, 0 +formation = form_fighter_basic +ship = lambda1 +ship = lambda2 +ship = lambda3 +ship = lambda4 + +[MsnFormation] +nickname = prebuffbuds +position = 24910, 200, 75185 +orientation = 0.350000, 0, 0.850000, 0 +formation = form_fighter_basic +ship = prebuff1 +ship = prebuff2 +ship = prebuff3 + +[MsnFormation] +nickname = bouncers +position = 76445, 0, 13765 +orientation = 0.700000, 0, -0.700000, 0 +formation = form_fighter_basic +ship = boun1 +ship = boun2 +ship = boun3 +ship = boun4 + +[MsnFormation] +nickname = bouncers2 +position = 76445, 0, 13765 +orientation = 0.700000, 0, -0.700000, 0 +formation = form_fighter_basic +ship = boun5 +ship = boun6 +ship = boun7 +ship = boun8 + +[MsnFormation] +nickname = z21_w1 +position = 78051, 319, 13230 +orientation = -0.350000, 0, 0.850000, 0 +formation = form_fighter_basic +ship = z21_hostile1 +ship = z21_hostile2 +ship = z21_hostile3 +ship = z21_hostile4 +ship = z21_hostile5 +ship = z21_hostile6 + +[MsnFormation] +nickname = csangels +position = 63220, -3500, 29000 +formation = form_fighter_basic +ship = comsatangel1 +ship = comsatangel2 +ship = comsatangel3 +ship = comsatangel4 +ship = comsatangel5 +ship = comsatangel6 + +[MsnFormation] +nickname = hwing2 +position = 55520, 0, 34495 +orientation = 0.700000, 0, -0.700000, 0 +formation = form_fighter_basic +ship = hwing2a +ship = hwing2b + +[MsnFormation] +nickname = hwing1 +position = 66265, 100, 31675 +orientation = 0.700000, 0, 0.700000, 0 +formation = form_fighter_basic +ship = hwing1a +ship = hwing1b + +[MsnFormation] +nickname = hwing3 +position = 64750, 0, 32713 +orientation = 0.350000, 0, 0.850000, 0 +formation = form_fighter_basic +ship = hwing3a +ship = hwing3b +ship = hwing3c + +[MsnFormation] +nickname = chaserwing +position = 64680, 250, 17650 +orientation = 0.700000, 0, -0.700000, 0 +formation = form_fighter_basic +ship = chaser1 +ship = chaser2 +ship = chaser3 +ship = chaser4 + +[MsnFormation] +nickname = ny2_nomads +position = 78744, -92, 17908 +orientation = 0.700000, 0, -0.700000, 0 +formation = form_fighter_basic +ship = ny2_nomad1 +ship = ny2_nomad2 +ship = ny2_nomad3 + +[MsnFormation] +nickname = AKnomads +orientation = 0.700000, 0, -0.700000, 0 +formation = form_fighter_basic +rel_pos = 90, walker1, 2000 +ship = AKnomad1 +ship = AKnomad2 +ship = AKnomad3 +ship = AKnomad4 +ship = AKnomad5 + +[MsnFormation] +nickname = hwing4 +position = 67060, 1500, 31310 +orientation = 0.850000, 0, 0.350000, 0 +formation = form_fighter_basic +ship = hwing4a +ship = hwing4b +ship = hwing4c + +[MsnFormation] +nickname = chaserwing2 +position = 64380, 350, 18835 +formation = form_fighter_basic +ship = chaser2-1 +ship = chaser2-2 +ship = chaser2-3 + +[MsnFormation] +nickname = chaserwing3 +position = 64380, 350, 18835 +formation = form_fighter_basic +ship = chaser3-1 +ship = chaser3-2 +ship = chaser3-3 +ship = chaser3-4 + +[Trigger] +nickname = key_offer +system = Li04 +Cnd_True = no_params +Act_ActTrig = key_offer_init + +[Trigger] +nickname = key_offer_init +system = Li04 +InitState = ACTIVE +Cnd_True = no_params +Act_ActTrig = bse_Osiris +Act_SetNNObj = mlog_pre +Act_ActTrig = plch_spawnosir +Act_RandomPopSphere = 1584, -500, -36995, 6000, off + +[Trigger] +nickname = plch_spawnosir +system = Li04 +Cnd_PlayerLaunch = no_params +Act_SpawnSolar = osiris +Act_Invulnerable = osiris, true +Act_Cloak = osiris, false + +[Trigger] +nickname = bse_Osiris +system = Li04 +Cnd_LocEnter = Deck2, Li04_06_base +InitState = ACTIVE +Act_AddRTC = missions\m11\M011_s067a_Iw02_03_offer.ini +Act_SetNNObj = mlog_clear +Act_AddAmbient = Scripts\Bases\Li_05_Deck_Ambi_s067_music.thn, Deck, Li04_06_base +Act_ActTrig = mrp_accept + +[Trigger] +nickname = mrp_accept +system = Li04 +Cnd_MsnResponse = accept +Act_RemoveRTC = missions\m11\M011_s067a_Iw02_03_offer.ini +Act_ActTrig = spe_osir +Act_DeactTrig = bse_Osiris +Act_SetRep = Player, li_lsf_grp, REP_HOSTILE_MAXIMUM +Act_SetRep = Player, li_p_grp, REP_HOSTILE_MAXIMUM +Act_SetRep = Player, li_n_grp, REP_HOSTILE_MAXIMUM +Act_SetRep = Player, fc_ln_grp, REP_HOSTILE_MAXIMUM +Act_SetRep = Player, fc_rn_grp, REP_HOSTILE_MAXIMUM +Act_SetRep = Player, fc_or_grp, REP_FRIEND_THRESHOLD +Act_SetRep = Player, fc_lr_grp, REP_FRIEND_THRESHOLD +Act_SetTitle = 24000 +Act_SetOffer = 24005 +Act_RemoveAmbient = Scripts\Bases\Li_05_Deck_Ambi_s067_music.thn +Act_ActTrig = first_obj + +[Trigger] +nickname = first_obj +system = Li04 +Cnd_True = no_params +Act_SetNNObj = mlog_0 +Act_NNIds = 31100, HISTORY + +[Trigger] +nickname = spe_osir +system = Li04 +Cnd_SpaceEnter = no_params +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_ActTrig = start_init + +[Trigger] +nickname = start +system = Li04 +Cnd_True = no_params +Act_MovePlayer = -18120, -50, -72225, 1 +Act_ActTrig = start_init +Act_RandomPopSphere = 1584, -500, -36995, 6000, off + +[Trigger] +nickname = start_init +system = Li04 +Cnd_True = no_params +Act_SpawnShip = king +Act_SpawnShip = juni +Act_Invulnerable = king, true, false, 0.900000 +Act_Invulnerable = juni, true, false, 0.900000 +Act_MarkObj = king, 1 +Act_MarkObj = juni, 1 +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = osiris, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = nse_Li01 +Act_ActTrig = d_king_li04 +Act_ActTrig = d_juni_li04 +Act_ActTrig = tm_makesureofspawning +Act_ActTrig = general_triggers +Act_SetVibe = Li04_to_Li01_hole, Player, REP_FRIEND_MAXIMUM +Act_LockDock = Player, Li04_to_Li01_hole, lock +Act_PlayerCanDock = false, Li04_to_Li01_hole +Act_ActTrig = first_player_launch + +[Trigger] +nickname = first_player_launch +system = Li04 +Cnd_PlayerLaunch = no_params +Act_PlayMusic = none, none, none, music_li_space +Act_GiveObjList = Player, ol_make_juni_king_frm + +[ObjList] +nickname = ol_make_juni_king_frm +BreakFormation = no_params +FollowPlayer = form_fighter_basic, juni, king + +[Trigger] +nickname = tm_makesureofspawning +Cnd_Timer = 10 +Act_ActTrig = com_0101 +Act_SendComm = juni, Player, DX_M11_0101_JUNI + +[Trigger] +nickname = com_0101 +Cnd_CommComplete = DX_M11_0101_JUNI +Act_SetNNObj = mlog_1 +Act_GiveObjList = Player, ol_make_juni_king_frm +Act_EtherComm = orillion, 217114, Player, DX_M11_0110_ORILLION, -1, pl_male4_head, pi_orillion_body +Act_ActTrig = com_0110 + +[Trigger] +nickname = com_0110 +Cnd_CommComplete = DX_M11_0110_ORILLION +Act_SendComm = juni, Player, DX_M11_0120_JUNI +Act_ActTrig = com_0120 + +[Trigger] +nickname = com_0120 +Cnd_CommComplete = DX_M11_0120_JUNI +Act_EtherComm = orillion, 217114, Player, DX_M11_0130_ORILLION, -1, pl_male4_head, pi_orillion_body +Act_ActTrig = com_0130 + +[Trigger] +nickname = com_0130 +Cnd_CommComplete = DX_M11_0130_ORILLION +Act_NagDistTowards = OBJ, to_Li04_Li01, juni, Li04_to_Li01_hole, 24157, 5000, NAG_ALWAYS +Act_ActTrig = tm_walkertalkdelay + +[Trigger] +nickname = tm_walkertalkdelay +Cnd_Timer = 5 +Act_StartDialog = dlg_walkertalk +Act_ActTrig = com_0160 + +[Dialog] +nickname = dlg_walkertalk +system = Li04 +line = king, Player, DX_M11_0140_KING +line = juni, Player, DX_M11_0150_JUNI +line = king, Player, DX_M11_0160_KING + +[Trigger] +nickname = com_0160 +Cnd_CommComplete = DX_M11_0160_KING +Act_SendComm = juni, Player, DX_M11_0165_JUNI +Act_ActTrig = dst_Li01hole +Act_LockDock = Player, Li04_to_Li01_hole, unlock + +[Trigger] +nickname = dst_Li01hole +Cnd_DistShip = inside, Player, Li04_to_Li01_hole, 5000 +Act_StartDialog = dlg_jumptoLi01 +Act_NagOff = to_Li04_Li01 +Act_NagDistLeaving = away_Li04_Li01, juni, Li04_to_Li01_hole, 24160, 1, NAG_ALWAYS +Act_ActTrig = syx_Li04 +Act_ActTrig = sye_Li01 +Act_RandomPop = false +Act_ActTrig = com_0180 + +[Trigger] +nickname = syx_Li04 +Cnd_SystemExit = Li04 +Act_SetNNObj = mlog_clear + +[Trigger] +nickname = sye_Li01 +Cnd_SystemEnter = Li01 +Act_NagOff = away_Li04_Li01 +Act_LockDock = Player, Li01_to_Li04_hole, lock + +[Dialog] +nickname = dlg_jumptoLi01 +system = Li04 +line = juni, Player, DX_M11_0170_JUNI +line = king, Player, DX_M11_0180_KING + +[Trigger] +nickname = com_0180 +Cnd_CommComplete = DX_M11_0180_KING +Act_SetNNObj = mlog_2 + +[Trigger] +nickname = nse_Li01 +system = Li01 +Cnd_NPCSystemEnter = Li01, juni, Player, king +Act_ActTrig = ny_init + +[Trigger] +nickname = ny +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 15325, 50, 83760, 200 +Act_SpawnShip = king, no_ol, 15500, 0, 83760 +Act_SpawnShip = juni, no_ol, 15425, 0, 83660 +Act_Invulnerable = juni, true, false, 0.900000 +Act_Invulnerable = king, true, false, 0.900000 +Act_ActTrig = ny_init +Act_ActTrig = d_king_li01 +Act_ActTrig = d_juni_li01 +Act_ActTrig = general_triggers + +[Trigger] +nickname = ny_init +system = Li01 +Cnd_True = no_params +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_SetVibe = Li01_12, Player, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Li01_12, drive_friendly, REP_FRIEND_MAXIMUM +Act_SpawnFormation = lambda +Act_Invulnerable = lambda1, true, false, 0.900000 +Act_Cloak = lambda1, false +Act_Cloak = lambda2, false +Act_Cloak = lambda3, false +Act_Cloak = lambda4, false +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_PlayerCanDock = false, Li01_12 +Act_LockDock = Player, Li01_12, lock +Act_RandomPopSphere = 25390, 0, 74163, 7000, off +Act_ActTrig = tm_foesdecloak + +[Trigger] +nickname = tm_foesdecloak +Cnd_True = no_params +Act_PlayerEnemyClamp = 4, 4 +Act_GiveObjList = juni, ol_break_formation +Act_GiveObjList = king, ol_break_formation +Act_SpawnFormation = nyattackers +Act_Cloak = ny_hostile1, false +Act_Cloak = ny_hostile2, false +Act_Cloak = ny_hostile3, false +Act_Cloak = ny_hostile4, false +Act_Cloak = ny_hostile5, false +Act_PlayMusic = none, none, none, music_li_battle +Act_SetVibeLbl = rhers, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, rhers, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = rhers, Player, REP_HOSTILE_THRESHOLD +Act_GiveObjList = nyattackers, ol_attack_player +Act_ActTrig = d_NYhostiles +Act_MarkObj = king, 1 +Act_MarkObj = juni, 1 +Act_MarkObj = ny_hostile1, 1 +Act_MarkObj = ny_hostile2, 1 +Act_MarkObj = ny_hostile3, 1 +Act_MarkObj = ny_hostile4, 1 +Act_MarkObj = ny_hostile5, 1 +Act_ActTrig = delay_com_1665 + +[Trigger] +nickname = delay_com_1665 +Cnd_Timer = 2 +Act_SendComm = juni, Player, DX_M11_1665_JUNI +Act_ActTrig = com_1665 + +[Trigger] +nickname = com_1665 +Cnd_CommComplete = DX_M11_1665_JUNI +Act_SetNNObj = mlog_3 +Act_NagDistLeaving = away_battle1, juni, juni, 24195, 3000, NAG_ALWAYS +Act_GiveObjList = juni, ol_stay_near_Li01_hole +Act_GiveObjList = king, ol_stay_near_Li01_hole + +[ObjList] +nickname = ol_stay_near_Li01_hole +StayInRange = Li01_to_Li04_hole, 1000, true + +[ObjList] +nickname = ol_attack_player +GotoShip = goto, Player, 500, true +StayInRange = Li01_to_Li04_hole, 1000, true + +[Trigger] +nickname = d_NYhostiles +system = Li01 +Cnd_Destroyed = rhers, -1 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_GiveObjList = juni, ol_leave_Li01_hole +Act_GiveObjList = king, ol_leave_Li01_hole +Act_GiveObjList = Player, ol_make_juni_king_frm +Act_SendComm = juni, Player, DX_M11_0305B_JUNI +Act_PlayMusic = none, none, none, music_li_space +Act_ActTrig = dst_Buff +Act_ActTrig = com_0305B + +[ObjList] +nickname = ol_leave_Li01_hole +BreakFormation = no_params +StayInRange = Li01_to_Li04_hole, 1000, false + +[Trigger] +nickname = com_0305B +Cnd_CommComplete = DX_M11_0305B_JUNI +Act_GiveObjList = Player, ol_make_juni_king_frm +Act_SetNNObj = mlog_4 +Act_NagOff = away_battle1 +Act_NagDistTowards = OBJ, to_Li01_12, juni, Li01_12, 24162, 3500, NAG_ALWAYS +Act_SendComm = king, Player, DX_M11_1690_KING +Act_AdjHealth = juni, 0.700000 +Act_AdjHealth = king, 0.700000 + +[Trigger] +nickname = dst_Buff +system = Li01 +Cnd_DistShip = inside, Player, Li01_12, 3500 +Act_PlayMusic = none, none, none, music_friendly_encouragement +Act_ActTrig = bse_Li0112 +Act_NagOff = to_Li01_12 +Act_GiveObjList = king, ol_getcloseLi0112 +Act_GiveObjList = juni, ol_getcloseLi0112 +Act_StartDialog = dlg_seeBuffalo +Act_ActTrig = com_0330 + +[ObjList] +nickname = ol_getcloseLi0112 +BreakFormation = no_params +SetLifetime = 100 +GotoShip = goto_no_cruise, Li01_12, 800, false + +[Dialog] +nickname = dlg_seeBuffalo +system = Li01 +line = king, Player, DX_M11_0320_KING +line = lambda2, Player, DX_M11_0325_LSF +line = juni, Player, DX_M11_0330_JUNI + +[Trigger] +nickname = com_0330 +Cnd_CommComplete = DX_M11_0330_JUNI +Act_LockDock = Player, Li01_12, unlock +Act_SetNNObj = mlog_5 +Act_NagDistLeaving = away_Li01_12, juni, Li01_12, 24165, 1, NAG_ALWAYS + +[Trigger] +nickname = bse_Li0112 +system = Li01 +Cnd_BaseEnter = Li01_12_base +Act_SetNNObj = mlog_clear +Act_AddRTC = missions\m11\M011_s068x_Li01_12_nrml.ini +Act_ActTrig = spe_postBuff +Act_SetTitle = 24000 +Act_SetOffer = 24006 +Act_SetNNObj = mlog_27 +Act_NagOff = away_Li01_12 +Act_NNIds = 31105, HISTORY +Act_Save = key_save_Buffalo, 33115 + +[Trigger] +nickname = key_save_Buffalo +system = Li01 +Cnd_True = no_params +Act_ActTrig = spe_postBuff +Act_SetTitle = 24000 +Act_SetOffer = 24006 +Act_SetNNObj = mlog_27 +Act_NNIds = 31105, HISTORY + +[Trigger] +nickname = spe_postBuff +system = Li01 +Cnd_SpaceEnter = no_params +Act_ActTrig = postBuff_init + +[Trigger] +nickname = postBuff +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 25390, 300, 74163, 1 +Act_RandomPopSphere = 25390, 0, 74163, 7000, off +Act_SpawnFormation = lambda +Act_Invulnerable = lambda1, true, false, 0.900000 +Act_Cloak = lambda1, false +Act_Cloak = lambda2, false +Act_Cloak = lambda3, false +Act_Cloak = lambda4, false +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = postBuff_init +Act_LockDock = Player, Li01_to_Li05, lock +Act_ActTrig = general_triggers +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = postBuff_init +system = Li01 +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_li_space +Act_SpawnShip = king, no_ol, 26235, 253, 74407 +Act_SpawnShip = juni, no_ol, 26469, 248, 74510 +Act_ActTrig = d_king_li01 +Act_ActTrig = d_juni_li01 +Act_MarkObj = king, 1 +Act_MarkObj = juni, 1 +Act_GiveObjList = lambda, ol_wing_go +Act_SpawnShip = walker_fighter +Act_Cloak = walker_fighter, false +Act_SetVibeLbl = drive_friendly, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = walker_fighter, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = tm_walkersplitchat +Act_SetVibe = Li01a_to_Li01b_hole, Player, REP_FRIEND_MAXIMUM +Act_LockDock = Player, Li01a_to_Li01b_hole, unlock +Act_PlayerCanDock = false, Li01a_to_Li01b_hole +Act_Invulnerable = king, true, false, 0.900000 +Act_Invulnerable = juni, true, false, 0.900000 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY + +[Trigger] +nickname = tm_walkersplitchat +Cnd_Timer = 7 +Act_SendComm = juni, Player, DX_M11_1710_JUNI +Act_ActTrig = com_1710 + +[Trigger] +nickname = com_1710 +Cnd_CommComplete = DX_M11_1710_JUNI +Act_GiveObjList = Player, ol_make_juni_king_frm +Act_SendComm = walker_fighter, Player, DX_M11_1711_WALKER +Act_ActTrig = com_1711 + +[Trigger] +nickname = com_1711 +Cnd_CommComplete = DX_M11_1711_WALKER +Act_SendComm = juni, Player, DX_M11_1712B_JUNI +Act_ActTrig = com_1712B + +[Trigger] +nickname = com_1712B +Cnd_CommComplete = DX_M11_1712B_JUNI +Act_GiveObjList = walker_fighter, ol_go_ithaca_die +Act_SetNNObj = mlog_6 +Act_NagDistTowards = OBJ, to_Li01a_to_Li01b_hole, juni, Li01a_to_Li01b_hole, 24167, 4000, NAG_ALWAYS +Act_ActTrig = dst_sathole +Act_ActTrig = tm_sattalk + +[Trigger] +nickname = tm_sattalk +Cnd_Timer = 5 +Act_StartDialog = dlg_sattalk + +[Dialog] +nickname = dlg_sattalk +system = Li01 +line = juni, Player, DX_M11_1713_JUNI +line = king, Player, DX_M11_0340_KING +line = juni, Player, DX_M11_1450_JUNI +line = juni, Player, DX_M11_1460_JUNI + +[ObjList] +nickname = ol_go_ithaca_die +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, lambda1, lambda2, lambda3, lambda4 +SetLifetime = 50 +GotoShip = goto_cruise, Li01_05, 1000, true +Dock = Li01_05 + +[ObjList] +nickname = ol_wing_go +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, lambda2, lambda3, lambda4, walker_fighter +GotoVec = goto_no_cruise, 25755, -100, 74230, 500, true, 5 + +[Trigger] +nickname = dst_sathole +system = Li01 +Cnd_DistShip = inside, Player, Li01a_to_Li01b_hole, 4000 +Act_SendComm = juni, Player, DX_M11_1461_JUNI +Act_ActTrig = syx_Li01b +Act_ActTrig = sye_Li01again +Act_ActTrig = com_1461 +Act_NagOff = to_Li01a_to_Li01b_hole +Act_Jumper = juni, false +Act_Jumper = king, false + +[Trigger] +nickname = com_1461 +Cnd_CommComplete = DX_M11_1461_JUNI +Act_SetNNObj = mlog_7 +Act_NagDistLeaving = away_Li01a_to_Li01b_hole, juni, Li01a_to_Li01b_hole, 24170, 1, NAG_ALWAYS + +[Trigger] +nickname = syx_Li01b +Cnd_SystemExit = Li01 +Act_SetNNObj = mlog_clear +Act_DeactTrig = d_king_li01 +Act_DeactTrig = d_juni_li01 +Act_NagOff = away_Li01a_to_Li01b_hole + +[Trigger] +nickname = sye_Li01again +Cnd_DistShip = inside, Player, Li01b_to_Li01a_hole, 1500 +Act_SpawnShip = juni2, no_ol +Act_SpawnShip = king2, no_ol +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_Invulnerable = king2, true, false, 0.900000 +Act_Invulnerable = juni2, true, false, 0.900000 +Act_PlayerCanDock = false, Li01_to_Li05 +Act_LockDock = Player, Li01_to_Li05, lock +Act_RandomPopSphere = 60040, -400, 19577, 10000, off +Act_ActTrig = nse_Li01again +Act_MarkObj = king2, 1 +Act_MarkObj = juni2, 1 +Act_LockDock = Player, Li01b_to_Li01a_hole, lock +Act_LockDock = Player, Li01a_to_Li01b_hole, lock +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_PlayerEnemyClamp = 4, 4 + +[Trigger] +nickname = nse_Li01again +Cnd_DistVec = inside, juni2, 68033, -5000, 36720, 2500 +Act_ActTrig = delay_juni_enter + +[Trigger] +nickname = delay_juni_enter +Cnd_Timer = 8 +Act_SendComm = juni2, Player, DX_M11_1462B_JUNI +Act_GiveObjList = Player, ol_make_juni_king_frm2 +Act_ActTrig = com_1462B +Act_SpawnFormation = teamwalker, 60040, -400, 19577, 0.800000, 0, -0.600000, 0 +Act_Invulnerable = walker1, true, false, 0.900000 +Act_Invulnerable = walker2, true, false, 0.900000 +Act_Invulnerable = lambda1, false +Act_ActTrig = tm_more_spawnwk +Act_SpawnSolar = satellite +Act_SpawnSolar = com_plat1 +Act_SpawnSolar = com_plat2 +Act_ActTrig = d_king2_li01 +Act_ActTrig = d_juni2_li01 +Act_PlayMusic = none, none, none, + +[ObjList] +nickname = ol_make_juni_king_frm2 +BreakFormation = no_params +FollowPlayer = form_fighter_basic, juni2, king2 + +[Trigger] +nickname = tm_more_spawnwk +system = Li01 +Cnd_Timer = 2 +Act_SpawnFormation = lambda, 60575, -300, 18978, 0.700000, 0, -0.700000, 0 +Act_Invulnerable = lambda1, true, false, 0.900000 +Act_Cloak = tw_cover1, false +Act_Cloak = tw_cover2, false +Act_Cloak = tw_cover3, false +Act_Cloak = lambda1, false +Act_Cloak = lambda2, false +Act_Cloak = lambda3, false +Act_Cloak = lambda4, false + +[Trigger] +nickname = com_1462B +Cnd_CommComplete = DX_M11_1462B_JUNI +Act_PlayMusic = none, none, none, music_upcoming_action_heavy +Act_SetNNObj = mlog_8 +Act_NagDistTowards = POS, to_satellite, juni2, 62220, -4000, 30000, 24172, 3000, NAG_ALWAYS +Act_ActTrig = dst_comsat + +[Trigger] +nickname = dst_comsat +system = Li01 +Cnd_DistShip = inside, Player, satellite, 6500 +Act_NagOff = to_satellite +Act_StartDialog = dlg_seesat +Act_SpawnFormation = csangels +Act_ActTrig = d_comsat +Act_SetVibe = satellite, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = com_plat1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = com_plat2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, satellite, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = com_plat1, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = com_plat2, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = drive_friendly, com_plat1, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = drive_friendly, com_plat2, REP_HOSTILE_THRESHOLD +Act_ActTrig = com_1471 + +[ObjList] +nickname = ol_break_formation +BreakFormation = no_params + +[Dialog] +nickname = dlg_seesat +system = Li01 +line = juni2, Player, DX_M11_1463_JUNI +line = king2, Player, DX_M11_1470_KING +line = juni2, Player, DX_M11_1471_JUNI + +[Trigger] +nickname = com_1471 +Cnd_CommComplete = DX_M11_1471_JUNI +Act_PlayMusic = none, none, none, music_li_battle +Act_MarkObj = satellite, 1 +Act_GiveObjList = juni2, ol_break_formation +Act_GiveObjList = king2, ol_break_formation +Act_SetNNObj = mlog_9 +Act_NagDistLeaving = away_comsat, juni2, juni2, 24194, 4000, NAG_IN_COMBAT +Act_SetVibeLbl = comsatters, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, comsatters, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = comsatters, Player, REP_HOSTILE_THRESHOLD +Act_ActTrig = d_comsatters +Act_ActTrig = tm_comsatters_comment +Act_Cloak = comsatters, false + +[Trigger] +nickname = tm_comsatters_comment +Cnd_Timer = 2 +Act_SendComm = juni2, Player, DX_M11_1480B_JUNI +Act_MarkObj = comsatangel1, 1 +Act_MarkObj = comsatangel2, 1 +Act_MarkObj = comsatangel3, 1 +Act_MarkObj = comsatangel4, 1 +Act_MarkObj = comsatangel5, 1 +Act_MarkObj = comsatangel6, 1 +Act_GiveObjList = csangels, ol_stay_near_comsat +Act_GiveObjList = juni2, ol_stay_near_comsat +Act_GiveObjList = king2, ol_stay_near_comsat + +[ObjList] +nickname = ol_stay_near_comsat +StayInRange = 62220, -4000, 30000, 3000, true + +[Trigger] +nickname = d_comsatters +Cnd_Destroyed = comsatters, -1 +Act_ActTrig = wt_d_comsat_on +Act_ActTrig = wt_d_comsat_off +Act_SetVibeLbl = drive_friendly, satellite, REP_HOSTILE_MAXIMUM + +[Trigger] +nickname = wt_d_comsat_on +system = Li01 +Cnd_WatchTrigger = d_comsat, ON +Act_DeactTrig = wt_d_comsat_off + +[Trigger] +nickname = wt_d_comsat_off +system = Li01 +Cnd_WatchTrigger = d_comsat, off +Act_DeactTrig = wt_d_comsat_on +Act_ActTrig = tm_comsatdone + +[Trigger] +nickname = d_comsat +system = Li01 +Cnd_Destroyed = satellite, 1, EXPLODE +Act_ActTrig = wt_d_comsatters_on +Act_ActTrig = wt_d_comsatters_off + +[Trigger] +nickname = wt_d_comsatters_on +system = Li01 +Cnd_WatchTrigger = d_comsatters, ON +Act_DeactTrig = wt_d_comsatters_off +Act_SetNNObj = mlog_10 +Act_NagOff = away_comsat +Act_NagDistLeaving = away_comsat2, juni2, juni2, 24196, 4000, NAG_IN_COMBAT + +[Trigger] +nickname = wt_d_comsatters_off +system = Li01 +Cnd_WatchTrigger = d_comsatters, off +Act_DeactTrig = wt_d_comsatters_on +Act_ActTrig = tm_comsatdone + +[Trigger] +nickname = tm_comsatdone +Cnd_Timer = 2 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_PlayMusic = none, none, none, music_li_space +Act_SendComm = king2, Player, DX_M11_1500_KING +Act_NagOff = away_comsat +Act_NagOff = away_comsat2 +Act_ActTrig = com_1500 + +[Trigger] +nickname = com_1500 +Cnd_CommComplete = DX_M11_1500_KING +Act_SetNNObj = mlog_11 +Act_NagDistTowards = POS, to_rendez, juni2, 60040, -400, 19577, 24175, 2500, NAG_ALWAYS +Act_GiveObjList = juni2, ol_leave_comsat +Act_GiveObjList = king2, ol_leave_comsat +Act_GiveObjList = juni2, juni_follow_z21 +Act_GiveObjList = king2, king_follow_z21 +Act_ActTrig = tm_alaskachat +Act_AdjHealth = juni2, 0.700000 +Act_AdjHealth = king2, 0.700000 + +[ObjList] +nickname = ol_leave_comsat +BreakFormation = no_params +StayInRange = 62220, -4000, 30000, 3000, false + +[Trigger] +nickname = tm_alaskachat +Cnd_Timer = 2 +Act_StartDialog = dlg_alaskachat +Act_ActTrig = com_1740 + +[Dialog] +nickname = dlg_alaskachat +system = Li01 +line = king2, Player, DX_M11_1730_KING +line = juni2, Player, DX_M11_1733_JUNI +line = king2, Player, DX_M11_1740_KING + +[Trigger] +nickname = com_1740 +Cnd_CommComplete = DX_M11_1740_KING +Act_ActTrig = z21_init + +[Trigger] +nickname = z21 +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 48040, -400, 19577, 200 +Act_SpawnShip = king2, no_ol, 48040, -500, 19577 +Act_SpawnShip = juni2, no_ol, 48140, -400, 19577 +Act_SpawnFormation = teamwalker, 60040, -400, 19577, 0.800000, 0, -0.600000, 0 +Act_GiveObjList = Player, ol_make_juni_king_frm2 +Act_RandomPopSphere = 60040, -400, 19577, 10000, off +Act_Invulnerable = king2, true, false, 0.900000 +Act_Invulnerable = juni2, true, false, 0.900000 +Act_MarkObj = king2, 1 +Act_MarkObj = juni2, 1 +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = d_king2_li01 +Act_ActTrig = d_juni2_li01 +Act_SetNNObj = mlog_11 +Act_ActTrig = z21_init +Act_PlayerCanDock = false, Li01_to_Li05 +Act_LockDock = Player, Li01_to_Li05, lock +Act_ActTrig = general_triggers + +[Trigger] +nickname = z21_init +system = Li01 +Cnd_True = no_params +Act_SetVibeLbl = drive_friendly, drive_friendly, REP_FRIEND_MAXIMUM +Act_ActTrig = tm_walkertale + +[Trigger] +nickname = tm_walkertale +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_friendly_encouragement +Act_StartDialog = dlg_walkertale +Act_ActTrig = com_0408 + +[Dialog] +nickname = dlg_walkertale +system = Li01 +line = juni2, Player, DX_M11_0392_JUNI +line = walker1, Player, DX_M11_0402_WALKER +line = juni2, Player, DX_M11_0404_JUNI +line = walker1, Player, DX_M11_0406_WALKER +line = juni2, Player, DX_M11_0408_JUNI +line = walker1, Player, DX_M11_0410_WALKER + +[Trigger] +nickname = com_0408 +Cnd_CommComplete = DX_M11_0408_JUNI +Act_MarkObj = walker1, 1 +Act_MarkObj = walker2, 1 +Act_ActTrig = dst_juni_rendez_tw +Act_ActTrig = dst_player_rendez + +[Trigger] +nickname = dst_juni_rendez_tw +system = Li01 +Cnd_DistShip = inside, walker1, juni2, 2500 +Act_Save = rendez, 33105 +Act_ActTrig = rendez_init +Act_NagOff = to_rendez + +[Trigger] +nickname = dst_player_rendez +system = Li01 +Cnd_DistShip = inside, Player, walker1, 1000 +Act_ActTrig = stop_player + +[Trigger] +nickname = rendez +system = Li01 +Cnd_SpaceEnter = no_params +Act_PlayMusic = none, none, none, music_anticipation_light +Act_SetInitialPlayerPos = 60436, -384, 19823, 1, 0, 0, 0 +Act_SpawnShip = king2, no_ol, 60495, -350, 21069, 1, 0, 0, 0 +Act_SpawnShip = juni2, no_ol, 60540, -350, 21055, 1, 0, 0, 0 +Act_RandomPopSphere = 60040, -400, 19577, 10000, off +Act_SpawnFormation = teamwalker, 60040, -400, 19577, 0.800000, 0, -0.600000, 0 +Act_SpawnFormation = lambda, 60575, -300, 18978, 0.700000, 0, -0.700000, 0 +Act_Invulnerable = lambda1, true, false, 0.900000 +Act_GiveObjList = juni2, juni_follow_z21 +Act_GiveObjList = king2, king_follow_z21 +Act_Cloak = tw_cover1, false +Act_Cloak = tw_cover2, false +Act_Cloak = tw_cover3, false +Act_Cloak = lambda1, false +Act_Cloak = lambda2, false +Act_Cloak = lambda3, false +Act_Cloak = lambda4, false +Act_Invulnerable = juni2, true, false, 0.900000 +Act_Invulnerable = king2, true, false, 0.900000 +Act_Invulnerable = walker1, true, false, 0.900000 +Act_Invulnerable = walker2, true, false, 0.900000 +Act_MarkObj = king2, 1 +Act_MarkObj = juni2, 1 +Act_MarkObj = walker1, 1 +Act_MarkObj = walker2, 1 +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = rendez_init +Act_ActTrig = d_king2_li01 +Act_ActTrig = d_juni2_li01 +Act_PlayerCanDock = false, Li01_to_Li05 +Act_LockDock = Player, Li01_to_Li05, lock +Act_ActTrig = general_triggers +Act_ActTrig = delay_z21_nag + +[Trigger] +nickname = rendez_init +system = Li01 +Cnd_True = no_params +Act_PlayerEnemyClamp = 4, 5 +Act_SetVibeLbl = drive_friendly, drive_friendly, REP_FRIEND_MAXIMUM +Act_GiveObjList = teamwalker, ol_tw_go_z21 +Act_GiveObjList = lambda, ol_L_to_z21 +Act_ActTrig = com_0410_Walker +Act_SetNNObj = mlog_13 +Act_SpawnFormation = Z21_defenders +Act_Cloak = Z21_defender1, false +Act_Cloak = Z21_defender2, false +Act_SpawnFormation = z21_w1 +Act_GiveObjList = z21_w1, ol_hold +Act_Cloak = z21_hostile1, false +Act_Cloak = z21_hostile2, false +Act_Cloak = z21_hostile3, false +Act_Cloak = z21_hostile4, false +Act_Cloak = z21_hostile5, false +Act_Cloak = z21_hostile6, false +Act_SetVibeShiptoLbl = Alaska_jumphole_wplatform2, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Li01_Alaska_jumphole_wplatform1, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lsfers, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = drive_friendly, lsfers, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = Li01_to_Li05, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Li01_to_Li05, REP_FRIEND_MAXIMUM +Act_ActTrig = dst_p1_z21 +Act_ActTrig = dst_nyatt_L + +[Trigger] +nickname = com_0410_Walker +Cnd_CommComplete = DX_M11_0410_WALKER +Act_PlayMusic = none, none, none, music_anticipation_light +Act_ActTrig = delay_z21_nag + +[Trigger] +nickname = delay_z21_nag +Cnd_Timer = 15 +Act_NagDistTowards = OBJ, to_zone21, juni2, Li01_to_Li05, 24177, 4000, NAG_ALWAYS + +[ObjList] +nickname = ol_L_to_z21 +Delay = 10 +GotoVec = goto_cruise, 63990, 300, 18210, 500, true +StayOutofRange = Li01_to_Li05, 1400, true +SetPriority = NORMAL +GotoShip = goto_cruise, Li01_to_Li05, 2000, true + +[ObjList] +nickname = ol_tw_go_z21 +MakeNewFormation = form_fighter_basic, walker2, tw_cover1, tw_cover2, tw_cover3, +GotoVec = goto_cruise, 63990, 150, 18110, 500, true +StayOutofRange = Li01_to_Li05, 1400, true +GotoShip = goto_cruise, Li01_to_Li05, 2400, true + +[Trigger] +nickname = dst_p1_z21 +system = Li01 +Cnd_DistShip = inside, walker1, Li01_to_Li05, 12000 +Act_ActTrig = d_protos + +[Trigger] +nickname = dst_nyatt_L +system = Li01 +Cnd_DistShip = inside, Player, Z21_defender1, 9000 +Act_ActTrig = at_z21_init + +[Trigger] +nickname = at_z21 +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 78650, 200, 12985, 200 +Act_RandomPopSphere = 60040, -400, 19577, 10000, off +Act_SpawnShip = king2, no_ol, 78650, 250, 12985 +Act_SpawnShip = juni2, no_ol, 78600, 170, 12985 +Act_SpawnFormation = teamwalker, 78650, -50, 12985, 0.800000, 0, -0.600000, 0 +Act_SpawnFormation = lambda, 79125, 100, 12785, 0.700000, 0, -0.700000, 0 +Act_Invulnerable = lambda1, true, false, 0.900000 +Act_Invulnerable = tw_cover1, true, false, 0.900000 +Act_Cloak = tw_cover1, false +Act_Cloak = tw_cover2, false +Act_Cloak = tw_cover3, false +Act_Cloak = lambda1, false +Act_Cloak = lambda2, false +Act_Cloak = lambda3, false +Act_Cloak = lambda4, false +Act_Invulnerable = juni2, true, false, 0.900000 +Act_Invulnerable = king2, true, false, 0.900000 +Act_Invulnerable = walker1, true, false, 0.900000 +Act_Invulnerable = walker2, true, false, 0.900000 +Act_MarkObj = king2, 1 +Act_MarkObj = juni2, 1 +Act_MarkObj = walker1, 1 +Act_MarkObj = walker2, 1 +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_SpawnFormation = nyattackers, 79750, 100, 13012, 0.750000, 0, 0.750000, 0 +Act_Cloak = ny_hostile1, false +Act_Cloak = ny_hostile2, false +Act_Cloak = ny_hostile3, false +Act_Cloak = ny_hostile4, false +Act_Cloak = ny_hostile5, false +Act_SpawnFormation = z21_w1 +Act_GiveObjList = z21_w1, ol_hold +Act_Cloak = z21_hostile1, false +Act_Cloak = z21_hostile2, false +Act_Cloak = z21_hostile3, false +Act_Cloak = z21_hostile4, false +Act_Cloak = z21_hostile5, false +Act_Cloak = z21_hostile6, false +Act_SetVibe = Alaska_jumphole_wplatform2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Alaska_jumphole_wplatform2, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibe = Li01_Alaska_jumphole_wplatform1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Li01_Alaska_jumphole_wplatform1, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SpawnFormation = nyattackers, 79750, 100, 13012, 0.750000, 0, 0.750000, 0 +Act_Cloak = ny_hostile1, false +Act_Cloak = ny_hostile2, false +Act_SetVibeLbl = lsfers, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, lsfers, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = lsfers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Li01_to_Li05, drive_friendly, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Li01_to_Li05, REP_FRIEND_MAXIMUM +Act_SetVibe = Li01_to_Li05, Player, REP_HOSTILE_MAXIMUM +Act_ActTrig = d_protos +Act_ActTrig = d_king2_li01 +Act_ActTrig = d_juni2_li01 +Act_ActTrig = at_z21_init +Act_GiveObjList = teamwalker, ol_stayjgate +Act_PlayerCanDock = false, Li01_to_Li05 +Act_LockDock = Player, Li01_to_Li05, lock +Act_ActTrig = general_triggers + +[Trigger] +nickname = at_z21_init +system = Li01 +Cnd_True = no_params +Act_SetVibeLbl = drive_friendly, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibe = Alaska_jumphole_wplatform2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Alaska_jumphole_wplatform2, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibe = Li01_Alaska_jumphole_wplatform1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Li01_Alaska_jumphole_wplatform1, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lsfers, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, lsfers, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = lsfers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Li01_to_Li05, drive_friendly, REP_HOSTILE_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Li01_to_Li05, REP_FRIEND_MAXIMUM +Act_SetVibe = Li01_to_Li05, Player, REP_HOSTILE_MAXIMUM +Act_GiveObjList = lambda, ol_L_move_up +Act_GiveObjList = lambda, ol_stayjgate +Act_GiveObjList = nyattackers, ol_warejgate +Act_SendComm = Z21_defender1, Player, DX_M11_0470_LNC1 +Act_ActTrig = com_0470 +Act_MarkObj = z21_hostile1, 1 +Act_MarkObj = z21_hostile2, 1 +Act_MarkObj = z21_hostile3, 1 +Act_MarkObj = z21_hostile4, 1 +Act_MarkObj = z21_hostile5, 1 +Act_MarkObj = z21_hostile6, 1 +Act_MarkObj = Z21_defender1, 1 +Act_MarkObj = Z21_defender2, 1 + +[Trigger] +nickname = com_0470 +Cnd_CommComplete = DX_M11_0470_LNC1 +Act_PlayMusic = none, none, none, music_reveal_enemy_position_of_strength +Act_SendComm = Z21_defender2, Player, DX_M11_0480B_LNC2 +Act_ActTrig = tm_juniattacks + +[ObjList] +nickname = ol_warejgate +StayOutofRange = Li01_to_Li05, 1400, true + +[Trigger] +nickname = tm_juniattacks +system = Li01 +Cnd_Timer = 10 +Act_SendComm = juni2, Player, DX_M11_0450_JUNI +Act_ActTrig = com_0450 + +[ObjList] +nickname = ol_attack_tw +BreakFormation = no_params +StayInRange = Li01_to_Li05, 2500, true + +[Trigger] +nickname = com_0450 +Cnd_CommComplete = DX_M11_0450_JUNI +Act_PlayMusic = none, none, none, music_li_battle +Act_GiveObjList = king2, ol_breakform +Act_GiveObjList = juni2, ol_juni_z21w1 +Act_GiveObjList = z21_w1, ol_attack_tw +Act_GiveObjList = Z21_defenders, ol_attack_tw +Act_SetNNObj = mlog_15 +Act_NagOff = to_zone21 +Act_ActTrig = away_zone21 + +[Trigger] +nickname = away_zone21 +system = Li01 +Cnd_True = no_params +Act_NagDistLeaving = away_zone21, juni2, juni2, 24196, 4000, NAG_IN_COMBAT +Act_ActTrig = protos_must_die + +[ObjList] +nickname = ol_juni_z21w1 +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, king2 +StayInRange = Li01_to_Li05, 2500, true +SetPriority = NORMAL +GotoShip = goto_cruise, Li01_to_Li05, 1000, true + +[ObjList] +nickname = ol_L_move_up +SetPriority = NORMAL +GotoShip = goto_no_cruise, Li01_to_Li05, 1200, true, 35 + +[ObjList] +nickname = ol_breakform +BreakFormation = no_params + +[ObjList] +nickname = ol_tw_attack +StayInRange = Li01_to_Li05, 1000, true + +[Trigger] +nickname = protos_must_die +system = Li01 +Cnd_Timer = 7 +Act_SetVibeLbl = drive_friendly, lsfers, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, proto, REP_HOSTILE_THRESHOLD +Act_GiveObjList = teamwalker, ol_stayjgate +Act_GiveObjList = z21_w1, ol_breakform +Act_SendComm = juni2, Player, DX_M11_0490_JUNI +Act_ActTrig = com_0490 + +[Trigger] +nickname = com_0490 +Cnd_CommComplete = DX_M11_0490_JUNI +Act_SendComm = walker1, Player, DX_M11_0500_WALKER + +[ObjList] +nickname = ol_stayjgate +StayOutofRange = Li01_to_Li05, 1400, true +GotoShip = goto_cruise, Li01_to_Li05, 1400, true, -1 +StayInRange = walker1, 2000, true + +[Trigger] +nickname = d_half_protos +system = Li01 +Cnd_Destroyed = proto, 5, ALL_IGNORE_LANDING +Act_SpawnFormation = bouncers +Act_Cloak = boun1, false +Act_Cloak = boun2, false +Act_Cloak = boun3, false +Act_Cloak = boun4, false +Act_GiveObjList = bouncers, ol_defend_gate +Act_SetVibeLbl = lsfers, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = lsfers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, lsfers, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, proto, REP_HOSTILE_THRESHOLD +Act_ActTrig = d_bouncers + +[ObjList] +nickname = ol_defend_gate +GotoShip = goto_cruise, Li01_to_Li05, 2500, true +BreakFormation = no_params +StayInRange = Li01_to_Li05, 2500, true + +[Trigger] +nickname = d_protos +system = Li01 +Cnd_Destroyed = proto, -1, ALL_IGNORE_LANDING +Act_DeactTrig = protos_must_die +Act_GiveObjList = juni2, ol_break_and_hack +Act_ActTrig = tm_junidone +Act_SpawnFormation = bouncers +Act_Cloak = boun1, false +Act_Cloak = boun2, false +Act_Cloak = boun3, false +Act_Cloak = boun4, false +Act_GiveObjList = bouncers, ol_defend_gate +Act_ActTrig = d_bouncers +Act_SetVibeLbl = drive_friendly, lsfers, REP_HOSTILE_THRESHOLD +Act_StartDialog = dlg_hackgate +Act_ActTrig = com_0520 + +[Trigger] +nickname = d_bouncers +system = Li01 +Cnd_Destroyed = bouncers, 4, ALL_IGNORE_LANDING +Act_SpawnFormation = bouncers2 +Act_Cloak = boun5, false +Act_Cloak = boun6, false +Act_Cloak = boun7, false +Act_Cloak = boun8, false +Act_GiveObjList = bouncers2, ol_attack_slowdie + +[Trigger] +nickname = com_0520 +Cnd_CommComplete = DX_M11_0520_JUNI +Act_NagOff = away_zone21 +Act_SetNNObj = mlog_14 +Act_ActTrig = away_zone21_2 + +[Trigger] +nickname = away_zone21_2 +Cnd_True = no_params +system = Li01 +Act_NagDistLeaving = away_zone21_2, juni2, juni2, 24197, 4000, NAG_IN_COMBAT + +[Dialog] +nickname = dlg_hackgate +system = Li01 +line = king2, Player, DX_M11_0510_king +line = juni2, Player, DX_M11_0520_JUNI +line = king2, Player, DX_M11_0530_KING +line = juni2, Player, DX_M11_0540_JUNI + +[ObjList] +nickname = ol_break_and_hack +BreakFormation = no_params +StayInRange = walker1, 2000, false +StayInRange = Li01_to_Li05, 2500, false +StayOutofRange = Li01_to_Li05, 1400, false +GotoShip = goto, Li01_to_Li05, 900, false, -1 +Delay = 9999 + +[Trigger] +nickname = tm_junidone +system = Li01 +Cnd_Timer = 50 +Act_SetVibeShiptoLbl = Li01_to_Li05, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibe = Li01_to_Li05, Player, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Li01_to_Li05, REP_FRIEND_MAXIMUM +Act_GiveObjList = juni2, ol_preptogo +Act_GiveObjList = juni2, ol_jkgetclose +Act_GiveObjList = lambda, ol_preptogo +Act_GiveObjList = lambda, ol_lambda_form_getclose +Act_GiveObjList = teamwalker, ol_preptogo +Act_GiveObjList = teamwalker, ol_tw_form_getclose +Act_StartDialog = dlg_chipndale +Act_ActTrig = sye_Li05 +Act_ActTrig = com_0550 + +[Dialog] +nickname = dlg_chipndale +system = Li01 +line = juni2, Player, DX_M11_0550_JUNI + +[Trigger] +nickname = com_0550 +Cnd_CommComplete = DX_M11_0550_JUNI +Act_SetNNObj = mlog_17 +Act_LockDock = Player, Li01_to_Li05, unlock +Act_NagOff = away_zone21_2 +Act_ActTrig = away_Li01_to_Li05 + +[Trigger] +nickname = away_Li01_to_Li05 +Cnd_True = no_params +Act_NagDistLeaving = away_Li01_to_Li05, juni2, Li01_to_Li05, 24178, 1, NAG_ALWAYS +Act_ActTrig = syx_Li01 + +[ObjList] +nickname = ol_dockAkgate +BreakFormation = no_params +Dock = Li01_to_Li05 + +[Trigger] +nickname = syx_Li01 +Cnd_SystemExit = Li01 +Act_SetNNObj = mlog_clear +Act_NagOff = away_Li01_to_Li05 +Act_DeactTrig = d_king2_li01 +Act_DeactTrig = d_juni2_li01 + +[ObjList] +nickname = ol_jkgetclose +GotoShip = goto, Li01_to_Li05, 1000, false + +[ObjList] +nickname = ol_lambda_form_getclose +MakeNewFormation = form_fighter_basic, lambda2, lambda3, lambda4 +GotoShip = goto, Li01_to_Li05, 800, false + +[ObjList] +nickname = ol_tw_form_getclose +Delay = 4 +MakeNewFormation = form_fighter_basic, walker2, tw_cover1, tw_cover2, tw_cover3 +GotoShip = goto, Li01_to_Li05, 1300, false + +[ObjList] +nickname = ol_preptogo +StayInRange = walker1, 2000, false +StayInRange = Li01_to_Li05, 2500, false +StayOutofRange = Li01_to_Li05, 1400, false +BreakFormation = no_params + +[Trigger] +nickname = sye_Li05 +system = Li05 +Cnd_SystemEnter = Li05 +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_LockDock = Player, Li01_to_Li05, lock +Act_ActTrig = nse_jk_alaska +Act_ActTrig = alaska_init +Act_LockDock = Player, Li05_to_Li01, lock +Act_NNIds = 31110, HISTORY + +[Trigger] +nickname = alaska +system = Li05 +Cnd_True = no_params +Act_MovePlayer = 64872, 100, 34422, 200 +Act_SpawnShip = king2, no_ol, 65355, 0, 33925, 1, 0, 0, 0 +Act_SpawnShip = juni2, no_ol, 65405, 0, 33975, 1, 0, 0, 0 +Act_SpawnFormation = teamwalker, 65305, 0, 33825, 1, 0, 0, 0 +Act_SpawnFormation = lambda, 64850, -200, 33725, 1, 0, 0, 0 +Act_Invulnerable = lambda1, true, false, 0.900000 +Act_Invulnerable = tw_cover1, true, false, 0.900000 +Act_Cloak = tw_cover1, false +Act_Cloak = tw_cover2, false +Act_Cloak = tw_cover3, false +Act_Cloak = lambda1, false +Act_Cloak = lambda2, false +Act_Cloak = lambda3, false +Act_Cloak = lambda4, false +Act_Invulnerable = juni2, true, false, 0.900000 +Act_Invulnerable = king2, true, false, 0.900000 +Act_Invulnerable = walker1, true, false, 0.900000 +Act_RelocateShip = tw_cover1, 100, 1100, 0 +Act_ActTrig = d_king2_li05 +Act_ActTrig = d_juni2_li05 +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_ActTrig = tm_alaskadialog +Act_GiveObjList = teamwalker, ol_tw_go_bship +Act_GiveObjList = lambda, ol_delay_go_bship +Act_ActTrig = general_triggers +Act_SpawnSolar = hostile_platform1 +Act_SpawnSolar = hostile_platform2_alt +Act_SpawnSolar = hostile_platform3 +Act_PlayerCanDock = false +Act_ActTrig = dst_walker_prison +Act_SetVibeLbltoShip = lsfers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lsfers, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lsfers, lsfers, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = drive_friendly, lsfers, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = hostile_platform1, drive_friendly, REP_NEUTRAL +Act_SetVibe = hostile_platform1, Player, REP_NEUTRAL +Act_SetVibeShiptoLbl = hostile_platform2_alt, drive_friendly, REP_NEUTRAL +Act_SetVibe = hostile_platform2_alt, Player, REP_NEUTRAL +Act_SetVibeShiptoLbl = hostile_platform3, drive_friendly, REP_NEUTRAL +Act_SetVibe = hostile_platform3, Player, REP_NEUTRAL +Act_SetVibeShiptoLbl = Li05_prison_1, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Li05_prison_1, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Li05_prison_1, Player, REP_NEUTRAL +Act_MarkObj = Li05_prison_1, 1 + +[Trigger] +nickname = nse_jk_alaska +system = Li05 +Cnd_NPCSystemEnter = Li05, juni2, king2, Player +Act_ActTrig = tm_alaskadialog +Act_MarkObj = juni2, 1 +Act_MarkObj = king2, 1 +Act_ActTrig = d_king2_li05 +Act_ActTrig = d_juni2_li05 + +[Trigger] +nickname = tm_prunetw +Cnd_Timer = 1 +Act_Destroy = tw_cover1, silent + +[ObjList] +nickname = ol_tw_go_bship +MakeNewFormation = form_fighter_basic, walker2, tw_cover2, tw_cover3 +Delay = 5 +Avoidance = false +GotoVec = goto_cruise, 65270, 0, 31280, 800, false + +[ObjList] +nickname = ol_delay_go_bship +MakeNewFormation = form_fighter_basic, lambda2, lambda3, lambda4 +Delay = 12 +GotoVec = goto_no_cruise, 65670, -300, 31280, 800, false + +[Trigger] +nickname = alaska_init +system = Li05 +Cnd_True = no_params +Act_SpawnSolar = hostile_platform1 +Act_SpawnSolar = hostile_platform2_alt +Act_SpawnSolar = hostile_platform3 +Act_PlayerCanDock = false +Act_ActTrig = tr_setvibes +Act_Invulnerable = juni2, true, false, 0.900000 +Act_Invulnerable = king2, true, false, 0.900000 +Act_Invulnerable = walker1, true, false, 0.900000 +Act_Invulnerable = walker2, true, false, 0.900000 +Act_Invulnerable = lambda1, true, false, 0.900000 +Act_Invulnerable = tw_cover1, true, false, 0.900000 + +[Trigger] +nickname = tr_setvibes +Cnd_True = no_params +Act_SpawnFormation = teamwalker, 65305, 0, 33825, 1, 0, 0, 0 +Act_SetVibeLbltoShip = lsfers, Player, REP_NEUTRAL +Act_SetVibeLbl = lsfers, drive_friendly, REP_NEUTRAL +Act_SetVibeLbl = lsfers, lsfers, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = drive_friendly, lsfers, REP_NEUTRAL +Act_SetVibeShiptoLbl = hostile_platform1, drive_friendly, REP_NEUTRAL +Act_SetVibe = hostile_platform1, Player, REP_NEUTRAL +Act_SetVibeShiptoLbl = hostile_platform2_alt, drive_friendly, REP_NEUTRAL +Act_SetVibe = hostile_platform2_alt, Player, REP_NEUTRAL +Act_SetVibeShiptoLbl = hostile_platform3, drive_friendly, REP_NEUTRAL +Act_SetVibe = hostile_platform3, Player, REP_NEUTRAL +Act_SetVibeShiptoLbl = Li05_prison_1, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Li05_prison_1, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Li05_prison_1, Player, REP_FRIEND_MAXIMUM +Act_RelocateShip = tw_cover1, 100, 1100, 0 +Act_ActTrig = tm_prunetw +Act_ActTrig = dst_walker_prison +Act_MarkObj = walker1, 1 +Act_Cloak = tw_cover1, false +Act_Cloak = tw_cover2, false +Act_Cloak = tw_cover3, false +Act_Cloak = lambda1, false +Act_Cloak = lambda2, false +Act_Cloak = lambda3, false +Act_Cloak = lambda4, false + +[Trigger] +nickname = tm_alaskadialog +system = Li05 +Cnd_Timer = 3 +Act_SendComm = juni2, Player, DX_M11_1120_JUNI +Act_ActTrig = com_1120 +Act_AdjHealth = juni2, 0.700000 +Act_AdjHealth = king2, 0.700000 + +[Trigger] +nickname = com_1120 +Cnd_CommComplete = DX_M11_1120_JUNI +Act_SendComm = walker1, Player, DX_M11_1130_WALKER +Act_GiveObjList = walker1, ol_tw_go_prison +Act_GiveObjList = Player, ol_make_juni_king_frm2 +Act_ActTrig = com_1130 + +[Trigger] +nickname = com_1130 +Cnd_CommComplete = DX_M11_1130_WALKER +Act_SetNNObj = mlog_18 +Act_NagDistTowards = OBJ, to_prison, juni2, Li05_prison_1, 24180, 4000, NAG_ALWAYS +Act_ActTrig = tm_worries + +[ObjList] +nickname = ol_tw_go_prison +Avoidance = false +GotoShip = goto_cruise, Li05_prison_1, 2200, true + +[Trigger] +nickname = tm_worries +Cnd_Timer = 7 +Act_SendComm = walker1, Player, DX_M11_1400_WALKER +Act_ActTrig = com_1400 + +[Trigger] +nickname = com_1400 +Cnd_CommComplete = DX_M11_1400_WALKER +Act_SendComm = king2, Player, DX_M11_0600_KING +Act_ActTrig = com_0600 + +[Trigger] +nickname = com_0600 +Cnd_CommComplete = DX_M11_0600_KING +Act_SendComm = walker1, Player, DX_M11_0605_WALKER + +[Trigger] +nickname = dst_walker_prison +system = Li05 +Cnd_DistShip = inside, walker1, Li05_prison_1, 6000 +Act_NagOff = to_prison +Act_SendComm = walker1, Player, DX_M11_0640_WALKER +Act_ActTrig = delay_prison_reaction +Act_ActTrig = com_640 + +[Trigger] +nickname = delay_prison_reaction +system = Li05 +Cnd_Timer = 6 +Act_GiveObjList = li_bship1, ol_moveneargate +Act_GiveObjList = teamwalker, ol_tw_go_prison_slow +Act_GiveObjList = lambda, ol_lambda_go_prison_slow +Act_ActTrig = tm_junimovesin +Act_ActTrig = tm_prisonunlock + +[Trigger] +nickname = com_640 +Cnd_CommComplete = DX_M11_0640_WALKER +Act_SendComm = king2, Player, DX_M11_0650_KING +Act_ActTrig = com_650 + +[Trigger] +nickname = com_650 +Cnd_CommComplete = DX_M11_0650_KING +Act_SendComm = juni2, Player, DX_M11_0660_JUNI +Act_GiveObjList = juni2, ol_dockprison +Act_ActTrig = junilands +Act_ActTrig = com_660 + +[Trigger] +nickname = com_660 +Cnd_CommComplete = DX_M11_0660_JUNI +Act_SetNNObj = mlog_19 +Act_PlayerCanDock = false, Li05_prison_1 +Act_NagDistLeaving = away_prison, king2, Li05_prison_1, 24182, 1, NAG_ALWAYS + +[ObjList] +nickname = ol_moveneargate +GotoVec = goto_no_cruise, 63615, 50, 32255, 300, false + +[ObjList] +nickname = ol_tw_go_prison_slow +Avoidance = true +GotoShip = goto_cruise, Li05_prison_1, 1400, true +GotoShip = goto_no_cruise, Li05_prison_1, 1000, false + +[ObjList] +nickname = ol_lambda_go_prison_slow +GotoVec = goto_cruise, 64875, -300, 15980, 1000, true +GotoVec = goto_no_cruise, 65050, -100, 14975, 300, false, 40 +Delay = 99999 + +[Trigger] +nickname = tm_junimovesin +Cnd_Timer = 3 +Act_GiveObjList = juni2, ol_juni_go_station + +[ObjList] +nickname = ol_juni_go_station +BreakFormation = no_params +GotoShip = goto_cruise, Li05_prison_1, 800, true +Delay = 90000 + +[Trigger] +nickname = tm_prisonunlock +system = Li05 +Cnd_Timer = 3 +Act_ActTrig = bse_li0501 +Act_GiveObjList = li_bship2, ol_die +Act_GiveObjList = li_bship1, ol_die +Act_GiveObjList = juni2, ol_die +Act_DeactTrig = d_king2_li01 +Act_DeactTrig = d_juni2_li01 +Act_GiveObjList = teamwalker, ol_die +Act_GiveObjList = lambda1, ol_die +Act_GiveObjList = lambda2, ol_die +Act_GiveObjList = lambda3, ol_die +Act_GiveObjList = lambda4, ol_die +Act_GiveObjList = king2, ol_die +Act_GCSClamp = true + +[Trigger] +nickname = junilands +system = Li05 +Cnd_Destroyed = juni2, 1, silent +Act_LockDock = Player, Li05_prison_1, unlock + +[ObjList] +nickname = ol_dockprison +BreakFormation = no_parameters +Dock = Li05_prison_1 + +[ObjList] +nickname = ol_die +SetLifetime = 99999999 + +[Trigger] +nickname = bse_li0501 +system = Li05 +Cnd_BaseEnter = Li05_01_base +Act_GCSClamp = false +Act_NagOff = nag_prison +Act_AddRTC = missions\m11\M011_s069x_Li05_01_nrml.ini, repeatable +Act_SetNNObj = mlog_clear +Act_SetTitle = 24000 +Act_SetOffer = 24007 +Act_SetNNObj = mlog_prison +Act_ActTrig = spe_wjacobi +Act_ActTrig = player_launched +Act_NNIds = 31115, HISTORY + +[Trigger] +nickname = player_launched +system = Li05 +Cnd_LaunchComplete = Player, Li05_prison_1 +Act_Save = key_save_Akescape, 33110 + +[Trigger] +nickname = spe_wjacobi +system = Li05 +Cnd_SpaceEnter = no_params +Act_RemoveRTC = missions\m11\M011_s069x_Li05_01_nrml.ini +Act_ActTrig = AKescape_init + +[Trigger] +nickname = key_save_Akescape +system = Li05 +Cnd_PlayerLaunch = no_params +Act_SetInitialPlayerPos = 65165, 0, 15065, 0.040100, 0.017700, 0.996600, -0.069300 +Act_ActTrig = key_alaska_spe + +[Trigger] +nickname = key_alaska_spe +Cnd_SpaceEnter = Li05 +Act_SpawnSolar = hostile_platform1 +Act_SpawnSolar = hostile_platform2_alt +Act_SpawnSolar = hostile_platform3 +Act_ActTrig = AKescape_init + +[Trigger] +nickname = AKescape +system = Li05 +Cnd_True = no_params +Act_MovePlayer = 65165, 500, 14730, 200 +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_SpawnSolar = hostile_platform1 +Act_SpawnSolar = hostile_platform2_alt +Act_SpawnSolar = hostile_platform3 +Act_ActTrig = AKescape_init + +[Trigger] +nickname = AKescape_init +system = Li05 +Cnd_True = no_params +Act_PlayerEnemyClamp = 5, 5 +Act_PlayMusic = none, none, none, music_dangerous_chase +Act_SpawnFormation = teamwalker, 65065, 0, 15730, 0, 0, 1, 0 +Act_SpawnFormation = lambda, 64065, 0, 15630, 0, 0, 1, 0 +Act_ActTrig = dst_tw_jgate +Act_Invulnerable = lambda1, true, false, 0.900000 +Act_Invulnerable = tw_cover1, true, false, 0.900000 +Act_SpawnShip = king, no_ol, 65065, 0, 15630 +Act_SpawnShip = juni, no_ol, 65065, 0, 15530 +Act_Invulnerable = juni, true, false, 0.900000 +Act_Invulnerable = king, true, false, 0.900000 +Act_MarkObj = king, 1 +Act_MarkObj = juni, 1 +Act_ActTrig = d_king_li05 +Act_ActTrig = d_juni_li05 +Act_Invulnerable = walker1, true, false, 0.900000 +Act_Invulnerable = walker2, true, false, 0.900000 +Act_MarkObj = walker1, 1 +Act_MarkObj = walker2, 1 +Act_SpawnFormation = nyattackers, 62470, 200, 13390, -0.350000, 0, 0.850000, 0 +Act_SpawnFormation = chaserwing2, 66280, 300, 19100, 1, 0, 0.050000, 0 +Act_GiveObjList = chaserwing2, ol_stay_near_Trent +Act_GiveObjList = nyattackers, ol_stay_near_Walker +Act_SpawnFormation = hwing2 +Act_SpawnFormation = hwing3, 64300, 200, 32300, 0.700000, 0, 0.700000, 0 +Act_SpawnFormation = hwing4 +Act_SpawnSolar = li_bship2 +Act_SpawnShip = li_bship1, no_ol, 65480, -150, 33800, 0.800000, 0, 0.600000, 0 +Act_ActTrig = Akescape_decloak +Act_GiveObjList = li_bship1, ol_hold +Act_GiveObjList = li_bship2, ol_hold +Act_GiveObjList = walker1, ol_tw_to_gate +Act_GiveObjList = lambda, ol_lambda_to_gate +Act_GiveObjList = hwing2, ol_hold +Act_GiveObjList = hwing3, ol_hold +Act_GiveObjList = hwing4, ol_hold +Act_GiveObjList = juni, ol_juni_king_to_gate +Act_SendComm = king, Player, DX_M11_0801_KING +Act_ActTrig = com_0810 +Act_ActTrig = general_triggers +Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY +Act_ActTrig = Akescape_vibes + +[Trigger] +nickname = Akescape_decloak +Cnd_True = no_params +Act_Cloak = lambda1, false +Act_Cloak = lambda2, false +Act_Cloak = lambda3, false +Act_Cloak = lambda4, false +Act_Cloak = tw_cover1, false +Act_Cloak = tw_cover2, false +Act_Cloak = tw_cover3, false +Act_Cloak = ny_hostile1, false +Act_Cloak = ny_hostile2, false +Act_Cloak = ny_hostile3, false +Act_Cloak = ny_hostile4, false +Act_Cloak = ny_hostile5, false +Act_Cloak = chaser2-1, false +Act_Cloak = chaser2-2, false +Act_Cloak = chaser2-3, false +Act_Cloak = hwing2a, false +Act_Cloak = hwing2b, false +Act_Cloak = hwing3a, false +Act_Cloak = hwing3b, false +Act_Cloak = hwing3c, false +Act_Cloak = hwing4a, false +Act_Cloak = hwing4a, false +Act_Cloak = hwing4a, false +Act_Cloak = li_bship1, false +Act_Cloak = li_bship2, false + +[Trigger] +nickname = Akescape_vibes +Cnd_True = no_params +Act_SetVibeLbltoShip = lsfers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = lsfer, Li05_prison_1, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_SetVibeLbl = drive_friendly, lsfers, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lsfers, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lsfers, lsfers, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = drive_friendly, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibe = Li05_prison_1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = Li05_prison_1, drive_friendly, REP_NEUTRAL +Act_SetVibeShiptoLbl = Li05_to_Li01, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = hostile_platform1, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibe = hostile_platform1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = hostile_platform2_alt, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibe = hostile_platform2_alt, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = hostile_platform3, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibe = hostile_platform3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = drive_friendly, hostile_platform1, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, hostile_platform2_alt, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = com_0810 +Cnd_CommComplete = DX_M11_0801_KING +Act_SendComm = walker1, Player, DX_M11_0802_WALKER +Act_ActTrig = com_0802 + +[Trigger] +nickname = com_0802 +Cnd_CommComplete = DX_M11_0802_WALKER +Act_SetNNObj = mlog_20 +Act_NagDistTowards = OBJ, to_ny_gate, juni, Li05_to_Li01, 24185, 8000, NAG_ALWAYS + +[ObjList] +nickname = ol_tw_to_gate +system = Li05 +MakeNewFormation = form_fighter_basic, walker2, tw_cover1, tw_cover2, tw_cover3 +Delay = 3 +Avoidance = false +GotoVec = goto_cruise, 64935, 226, 27866, 500, true, -1 + +[ObjList] +nickname = ol_lambda_to_gate +system = Li05 +MakeNewFormation = form_fighter_basic, lambda2, lambda3, lambda4 +Delay = 3 +GotoVec = goto_cruise, 64935, 226, 27866, 500, true, -1 + +[ObjList] +nickname = ol_juni_king_to_gate +system = Li05 +MakeNewFormation = form_fighter_basic, king +Delay = 3 +GotoVec = goto_cruise, 64935, 226, 27866, 500, true, -1 + +[ObjList] +nickname = ol_hold +Delay = 90000 + +[ObjList] +nickname = juni_follow_z21 +Follow = Player, 1500, -50, 0, 100 + +[ObjList] +nickname = king_follow_z21 +Follow = Player, 1500, 50, 0, 100 + +[Trigger] +nickname = dst_tw_jgate +system = Li05 +Cnd_DistShip = inside, walker1, Li05_to_Li01, 15000 +Act_SpawnShip = rh_gunboatAK +Act_Cloak = rh_gunboatAK, false +Act_GiveObjList = rh_gunboatAK, ol_hold +Act_SetVibe = rh_gunboatAK, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = rh_gunboatAK, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = drive_friendly, rh_gunboatAK, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = drive_friendly, lsfers, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lsfers, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = lsfers, walker1, REP_FRIEND_MAXIMUM +Act_SetVibe = rh_gunboatAK, walker1, REP_FRIEND_MAXIMUM +Act_SendComm = juni, Player, DX_M11_0803_JUNI +Act_ActTrig = com_0803 +Act_Invulnerable = li_bship1, true, false, 0.900000 +Act_Invulnerable = li_bship2, true, false, 0.900000 + +[Trigger] +nickname = com_0803 +Cnd_CommComplete = DX_M11_0803_JUNI +Act_ActTrig = tm_nomadattack + +[Trigger] +nickname = tm_nomadattack +Cnd_Timer = 4 +Act_SpawnFormation = AKnomads +Act_SetVibeLbl = nomads, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = nomads, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, nomads, REP_FRIEND_MAXIMUM +Act_Cloak = AKnomad1, false +Act_Cloak = AKnomad3, false +Act_Cloak = AKnomad5, false +Act_ActTrig = tm_moreuncloak +Act_ActTrig = infinite_wing_destroyed + +[ObjList] +nickname = ol_attackdie +SetPriority = NORMAL +GotoShip = goto_cruise, Player, 1500, true +SetLifetime = 100 + +[ObjList] +nickname = ol_stay_near_Walker +GotoShip = goto_cruise, walker1, 1500, true +StayInRange = walker1, 2000, true + +[ObjList] +nickname = ol_stay_near_Trent +GotoShip = goto_cruise, Player, 800, true +StayInRange = Player, 1000, true + +[Trigger] +nickname = tm_moreuncloak +Cnd_Timer = 1 +Act_Cloak = AKnomad2, false +Act_Cloak = AKnomad4, false +Act_StartDialog = dlg_nomadattack +Act_ActTrig = com_0807 + +[Dialog] +nickname = dlg_nomadattack +system = Li05 +line = juni, Player, DX_M11_0804_JUNI +line = king, Player, DX_M11_0805_KING +line = juni, Player, DX_M11_0806_JUNI +line = walker1, Player, DX_M11_0807_WALKER + +[Trigger] +nickname = infinite_wing_destroyed +Cnd_Destroyed = infinite_wing +repeatable = true +Act_SpawnShip = AKnomad6, ol_infinite_attack_player, 68986, 135, 32596, 0.582900, 0.012020, 0.812500, -0.005600 +Act_SpawnShip = AKnomad7, ol_infinite_attack_player, 68954, 135, 32511, 0.582900, 0.012020, 0.812500, -0.005600 +Act_SpawnShip = AKnomad8, ol_infinite_attack_player, 68922, 135, 32426, 0.582900, 0.012020, 0.812500, -0.005600 +Act_SpawnShip = AKnomad9, ol_infinite_attack_player, 68890, 135, 32361, 0.582900, 0.012020, 0.812500, -0.005600 +Act_SpawnShip = AKnomad10, ol_infinite_attack_player, 68868, 135, 32280, 0.582900, 0.012020, 0.812500, -0.005600 +Act_SetVibeLbltoShip = infinite_wing, Player, REP_HOSTILE_MAXIMUM +Act_Cloak = infinite_wing, false + +[ObjList] +nickname = ol_infinite_attack_player +GotoShip = goto_cruise, Player, 800, true, -1 +StayInRange = Player, 1000, true + +[Trigger] +nickname = com_0807 +Cnd_CommComplete = DX_M11_0807_WALKER +Act_GiveObjList = AKnomads, ol_stay_near_Trent +Act_ActTrig = dst_seejgate + +[Trigger] +nickname = dst_seejgate +Cnd_DistShip = inside, walker1, Li05_to_Li01, 8000 +Act_GiveObjList = hwing2, ol_stay_near_Walker +Act_GiveObjList = hwing3, ol_stay_near_Trent +Act_GiveObjList = hwing4, ol_stay_near_Walker +Act_SendComm = juni, Player, DX_M11_0808_JUNI +Act_NagOff = to_ny_gate +Act_MarkObj = li_bship1, 1 +Act_MarkObj = li_bship2, 1 +Act_ActTrig = com_0808 +Act_SetVibeLbl = wing3, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = wing3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = wing4, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = wing4, Player, REP_HOSTILE_THRESHOLD +Act_GiveObjList = rh_gunboatAK, ol_stay_near_Walker +Act_GiveObjList = hwing2, ol_stay_near_Trent +Act_ActTrig = pjh_phoenix +Act_ActTrig = tm_phxwhine +Act_ActTrig = tm_phxdeath +Act_ActTrig = hdec_phxwhine +Act_ActTrig = hdec_phxdeath +Act_ActTrig = com_0816 +Act_GiveObjList = li_bship1, ol_nudgetomiddle +Act_Invulnerable = walker2, false + +[ObjList] +nickname = ol_nudgetomiddle +system = Li05 +GotoVec = goto_no_cruise, 65000, -150, 33591, 300, false + +[Trigger] +nickname = com_0808 +Cnd_CommComplete = DX_M11_0808_JUNI +Act_PlayMusic = none, none, none, music_no_ally_danger +Act_SendComm = walker2, Player, DX_M11_0809_PHOENIX +Act_ActTrig = com_0809 + +[Trigger] +nickname = com_0809 +Cnd_CommComplete = DX_M11_0809_PHOENIX +Act_SendComm = juni, Player, DX_M11_0812_JUNI +Act_GiveObjList = tw_cover1, ol_break_formation +Act_GiveObjList = tw_cover2, ol_break_formation +Act_GiveObjList = tw_cover3, ol_break_formation +Act_SetVibeLbl = drive_friendly, wing3, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, wing4, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, nomads, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = walker1, wing3, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = walker1, wing4, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = walker1, nomads, REP_FRIEND_MAXIMUM +Act_ActTrig = com_0812 + +[Trigger] +nickname = com_0812 +Cnd_CommComplete = DX_M11_0812_JUNI +Act_GiveObjList = juni, ol_break_formation +Act_GiveObjList = king, ol_break_formation +Act_SetVibeShiptoLbl = juni, wing3, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, wing4, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomads, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, wing3, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, wing4, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomads, REP_HOSTILE_THRESHOLD +Act_PlayMusic = none, none, none, music_no_ally_battle +Act_SetNNObj = mlog_16 +Act_NagDistLeaving = from_akbattle, juni, walker1, 24197, 6000, NAG_ALWAYS +Act_SendComm = king, Player, DX_M11_0813_KING + +[Trigger] +nickname = pjh_phoenix +Cnd_ProjHit = walker2, 3 +Act_LightFuse = walker2, li_cruiser_burning_fuse01 +Act_LightFuse = walker2, li_cruiser_burning_fuse02 +Act_SendComm = walker2, Player, DX_M11_0810_PHOENIX + +[Trigger] +nickname = tm_phxwhine +Cnd_Timer = 35 +Act_DeactTrig = hdec_phxwhine +Act_SendComm = walker2, Player, DX_M11_0814_PHOENIX + +[Trigger] +nickname = hdec_phxwhine +Cnd_HealthDec = walker2, 0.600000 +Act_DeactTrig = tm_phxwhine +Act_SendComm = walker2, Player, DX_M11_0814_PHOENIX + +[Trigger] +nickname = tm_phxdeath +Cnd_Timer = 55 +Act_DeactTrig = hdec_phxdeath +Act_DeactTrig = pjh_phoenix +Act_SendComm = walker2, Player, DX_M11_0816_PHOENIX +Act_LightFuse = walker2, li_cruiser_body_fuse + +[Trigger] +nickname = hdec_phxdeath +Cnd_HealthDec = walker2, 0.200000 +Act_DeactTrig = tm_phxdeath +Act_SendComm = walker2, Player, DX_M11_0816_PHOENIX +Act_LightFuse = walker2, li_cruiser_body_fuse + +[Trigger] +nickname = com_0816 +Cnd_CommComplete = DX_M11_0816_PHOENIX +Act_ActTrig = tm_postphxpause + +[Trigger] +nickname = tm_postphxpause +Cnd_Timer = 2 +Act_StartDialog = dlg_walkertexashero +Act_ActTrig = com_0821 +Act_ActTrig = com_0823 +Act_SetVibeLbltoShip = hwing3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = hwing3, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = hwing4, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = hwing4, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibe = li_bship1, walker1, REP_HOSTILE_THRESHOLD +Act_SetVibe = li_bship2, walker1, REP_HOSTILE_THRESHOLD + +[Dialog] +nickname = dlg_walkertexashero +system = Li05 +line = king, Player, DX_M11_0817_KING +line = king, Player, DX_M11_0818_KING +line = walker1, Player, DX_M11_0819_WALKER +line = juni, Player, DX_M11_0820_JUNI +line = walker1, Player, DX_M11_0821_WALKER +line = juni, Player, DX_M11_0822_JUNI +line = walker1, Player, DX_M11_0823_WALKER +line = juni, Player, DX_M11_0824_JUNI +line = walker1, Player, DX_M11_0825_WALKER +line = juni, Player, DX_M11_0826_JUNI +line = walker1, king, DX_M11_0829_WALKER +line = juni, Player, DX_M11_0830_JUNI +line = walker1, Player, DX_M11_0831_WALKER + +[Trigger] +nickname = com_0821 +Cnd_CommComplete = DX_M11_0821_WALKER +Act_GiveObjList = walker1, ol_break_suicide +Act_ActTrig = dst_walker_bship + +[Trigger] +nickname = com_0823 +Cnd_CommComplete = DX_M11_0823_WALKER +Act_NagOff = from_akbattle +Act_CallThorn = missions\m11\M11_Walker1.thn, walker1 +Act_ActTrig = stop_player + +[Trigger] +nickname = stop_player +Cnd_True = no_params +Act_PobjIdle = no_params + +[ObjList] +nickname = ol_break_suicide +system = Li05 +BreakFormation = no_params +Avoidance = false +GotoShip = goto_cruise, li_bship2, 50, true + +[Trigger] +nickname = dst_walker_bship +system = Li05 +Cnd_DistShip = inside, walker1, li_bship2, 1000 +Act_CallThorn = missions\m11\M11_Walker2.thn +Act_Invulnerable = li_bship1, false +Act_Invulnerable = li_bship2, false +Act_ActTrig = tm_blastum +Act_Invulnerable = walker1, false, true + +[Trigger] +nickname = tm_blastum +system = Li05 +Cnd_Timer = 1 +Act_LightFuse = walker1, li_cruiser_body_fuse +Act_LightFuse = li_bship1, l_dreadnought_fuse +Act_LightFuse = li_bship2, l_dreadnought_fuse +Act_SendComm = juni, Player, DX_M11_0832_JUNI +Act_PlayMusic = none, none, none, music_solemn_and_grave +Act_ActTrig = tm_blastum2 + +[Trigger] +nickname = tm_blastum2 +system = Li05 +Cnd_Timer = 3 +Act_LightFuse = walker1, walker_instant_death_fuse +Act_ActTrig = com_0833 + +[Dialog] +nickname = dlg_postmortem +system = Li05 +line = king, Player, DX_M11_0833_KING +line = juni, Player, DX_M11_0834_JUNI + +[Trigger] +nickname = com_0833 +Cnd_Timer = 18 +Act_RevertCam = no_params +Act_StartDialog = dlg_postmortem +Act_SetVibeLbltoShip = nomads, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, lsfers, REP_HOSTILE_THRESHOLD +Act_SetVibe = Li05_to_Li01, Player, REP_FRIEND_MAXIMUM +Act_ActTrig = nse_nyagain +Act_ActTrig = syx_Li05 +Act_Jumper = tw_cover1, true +Act_Jumper = tw_cover2, true +Act_Jumper = tw_cover3, true +Act_ActTrig = com_0834 + +[Trigger] +nickname = delay_juni_king_exit +Cnd_Timer = 30 +Act_GiveObjList = juni, ol_jexit_AK_solo +Act_GiveObjList = king, ol_king_exit +Act_GiveObjList = lambda1, ol_lambda_exit + +[Trigger] +nickname = com_0834 +Cnd_CommComplete = DX_M11_0834_JUNI +Act_PlayMusic = none, none, none, music_no_ally_battle +Act_SetNNObj = mlog_21 +Act_PlayerCanDock = true +Act_LockDock = Player, Li05_to_Li01, unlock +Act_NagDistLeaving = from_ak, king, Li05_to_Li01, 24187, 1, NAG_ALWAYS + +[ObjList] +nickname = ol_king_exit +BreakFormation = no_params +GotoShip = goto_cruise, Li05_to_Li01, 850, false + +[ObjList] +nickname = ol_jexit_AK_solo +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, tw_cover1, tw_cover2, tw_cover3 +GotoShip = goto_cruise, Li05_to_Li01, 800, false +Dock = Li05_to_Li01 + +[ObjList] +nickname = ol_lambda_exit +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, lambda2, lambda3, lambda4 +GotoShip = goto_cruise, Li05_to_Li01, 800, false +Dock = Li05_to_Li01 + +[Trigger] +nickname = sye_nyagain +system = Li01 +Cnd_SystemEnter = Li01 +Act_SpawnFormation = hwing3, 79155, 200, 12051, 0.700000, 0, -0.700000, 0 +Act_Cloak = hwing3a, false +Act_Cloak = hwing3b, false +Act_Cloak = hwing3c, false +Act_GiveObjList = hwing3, ol_attack_sor_Li01to05 +Act_NagOff = from_ak +Act_LockDock = Player, Li01_to_Li05, lock + +[Trigger] +nickname = syx_Li05 +Cnd_SystemExit = Li05 +Act_SetNNObj = mlog_clear +Act_DeactTrig = infinite_wing_destroyed + +[Trigger] +nickname = nse_nyagain +system = Li01 +Cnd_NPCSystemEnter = Li01, tw_cover1, tw_cover2, tw_cover3, lambda2, lambda3, lambda4, juni, king, Player +Act_GiveObjList = juni, ol_break_formation +Act_ActTrig = ny2_init +Act_LockDock = Player, Li01_to_Li05, lock + +[Trigger] +nickname = ny2 +system = Li01 +Cnd_True = no_params +Act_MovePlayer = 79872, 0, 12570, 200 +Act_SpawnFormation = teamwalker, 79872, 200, 12570 +Act_Cloak = tw_cover1, false +Act_Cloak = tw_cover2, false +Act_Cloak = tw_cover3, false +Act_Cloak = lambda1, false +Act_Cloak = lambda2, false +Act_Cloak = lambda3, false +Act_Cloak = lambda4, false +Act_GiveObjList = teamwalker, ol_breakform +Act_RelocateShip = walker1, 0, 10000, 0 +Act_RelocateShip = tw_cover2, 0, 10100, 0 +Act_SpawnShip = king, no_ol, 79780, 0, 12244 +Act_SpawnShip = juni, no_ol, 79977, 0, 11930 +Act_ActTrig = d_king_li01 +Act_ActTrig = d_juni_li01 +Act_Invulnerable = king, true, false, 0.900000 +Act_Invulnerable = juni, true, false, 0.900000 +Act_SetVibeLbltoShip = drive_friendly, Player, REP_FRIEND_THRESHOLD +Act_SpawnFormation = hwing3, 79155, 200, 12051, 0.700000, 0, -0.700000, 0 +Act_Cloak = hwing3a, false +Act_Cloak = hwing3b, false +Act_Cloak = hwing3c, false +Act_GiveObjList = hwing3, ol_attack_sor_Li01to05 +Act_ActTrig = ny2_init +Act_ActTrig = tm_killextras +Act_ActTrig = general_triggers + +[Trigger] +nickname = tm_killextras +system = Li01 +Cnd_Timer = 5 +Act_Destroy = tw_cover2 +Act_Destroy = walker1 +Act_Destroy = walker2 + +[Trigger] +nickname = ny2_init +system = Li01 +Cnd_True = no_params +Act_PlayMusic = none, none, none, music_dangerous_chase +Act_RandomPopSphere = 60040, -400, 19577, 10000, ON +Act_RandomPopSphere = 60040, -400, 19577, 15000, off +Act_PlayerCanDock = false +Act_LockDock = Player, Li01_to_Li05, lock +Act_SpawnFormation = ny2_nomads +Act_GiveObjList = ny2_nomads, ol_stay_near_player +Act_Cloak = ny2_nomads, false +Act_SetVibeLbl = ny2_nomads, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, ny2_nomads, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = ny2_nomads, Player, REP_HOSTILE_THRESHOLD +Act_SpawnShip = li_cruiser1 +Act_SpawnShip = li_cruiser2 +Act_SpawnShip = li_cruiser3 +Act_Cloak = li_cruiser1, false +Act_Cloak = li_cruiser2, false +Act_Cloak = li_cruiser3, false +Act_GiveObjList = li_cruiser2, ol_hold +Act_SpawnSolar = hostile_plat1 +Act_SpawnShip = li_bshipA +Act_Cloak = li_bshipA, false +Act_SetVibeLbltoShip = lsfers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, lsfers, REP_FRIEND_MAXIMUM +Act_SetVibeLbl = lsfers, drive_friendly, REP_FRIEND_MAXIMUM +Act_SetVibe = Li01_to_Li05, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = Li01_to_Li05, drive_friendly, REP_HOSTILE_MAXIMUM +Act_SendComm = king, Player, DX_M11_0834b_KING +Act_ActTrig = dst_mouth +Act_MarkObj = king, 1 +Act_MarkObj = juni, 1 +Act_Invulnerable = juni, true, false, 0.900000 +Act_Invulnerable = king, true, false, 0.900000 +Act_GiveObjList = king, ol_break_formation +Act_GiveObjList = juni, ol_break_formation +Act_GiveObjList = tw_cover1, ol_break_formation +Act_GiveObjList = tw_cover2, ol_break_formation +Act_GiveObjList = tw_cover3, ol_break_formation +Act_GiveObjList = lambda1, ol_break_formation +Act_GiveObjList = lambda2, ol_break_formation +Act_GiveObjList = lambda3, ol_break_formation +Act_GiveObjList = lambda4, ol_break_formation +Act_ActTrig = com_0834b + +[Trigger] +nickname = com_0834b +Cnd_CommComplete = DX_M11_0834b_KING +Act_SetNNObj = mlog_22 +Act_NagDistTowards = POS, to_osiris, juni, 63990, -100, 18337, 24190, 2000, NAG_ALWAYS +Act_GiveObjList = lambda1, ol_lambda_frm +Act_GiveObjList = tw_cover1, ol_tw_cover_frm +Act_GiveObjList = juni, ol_goto_mouth +Act_GiveObjList = king, ol_goto_mouth +Act_AdjHealth = juni, 0.700000 +Act_AdjHealth = king, 0.700000 + +[ObjList] +nickname = ol_tw_cover_frm +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, tw_cover2, tw_cover3, juni, king +GotoVec = goto_cruise, 79080, -100, 12855, 500, true +GotoVec = goto_cruise, 63990, -100, 18337, 4500, true + +[ObjList] +nickname = ol_goto_mouth +BreakFormation = no_params +GotoVec = goto_cruise, 63990, -100, 18337, 4000, true +Delay = 999999 + +[ObjList] +nickname = ol_lambda_frm +BreakFormation = no_params +MakeNewFormation = form_fighter_basic, lambda2, lambda3, lambda4 +GotoVec = goto_cruise, 79080, 100, 12900, 500, true +GotoVec = goto_cruise, 63990, 100, 18450, 4500, true +Delay = 999999 + +[ObjList] +nickname = ol_attack_sor_Li01to05 +StayOutofRange = Li01_to_Li05, 1000 +SetPriority = NORMAL +GotoShip = goto_cruise, Player, 700, true + +[ObjList] +nickname = ol_stay_near_player +GotoShip = goto_cruise, Player, 200, false +StayInRange = Player, 500, true + +[Trigger] +nickname = dst_mouth +system = Li01 +Cnd_DistVec = inside, Player, 63990, -100, 18337, 5000 +Act_SpawnFormation = chaserwing3 +Act_Cloak = chaser3-1, false +Act_Cloak = chaser3-3, false +Act_Cloak = chaser3-2, false +Act_Cloak = chaser3-4, false +Act_MarkObj = li_cruiser1, 1 +Act_MarkObj = li_cruiser2, 1 +Act_MarkObj = li_cruiser3, 1 +Act_MarkObj = li_bshipA, 1 +Act_GiveObjList = chaserwing3, ol_attack_slowdie +Act_SetVibeLbltoShip = lsfers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, lsfers, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lsfers, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SendComm = juni, Player, DX_M11_0990_JUNI +Act_NagOff = to_osiris +Act_ActTrig = com_0990 +Act_ActTrig = stop_player +Act_GiveObjList = lambda1, ol_attack_battleship +Act_GiveObjList = tw_cover1, ol_attack_battleship +Act_ActTrig = tm_osiris_in + +[ObjList] +nickname = ol_attack_battleship +GotoShip = goto_cruise, li_bshipA, 200, false +StayInRange = li_bshipA, 500, true + +[Trigger] +nickname = com_0990 +Cnd_CommComplete = DX_M11_0990_JUNI +Act_PlayMusic = none, none, none, music_reveal_enemy_position_of_strength +Act_SendComm = li_bshipA, Player, DX_M11_1030_vengeance +Act_ActTrig = com_1030_vengeance +Act_SpawnFormation = chaserwing +Act_Cloak = chaser1, false +Act_Cloak = chaser2, false +Act_Cloak = chaser3, false +Act_Cloak = chaser4, false +Act_GiveObjList = chaserwing, ol_attack_slowdie +Act_SetVibeLbltoShip = lsfers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, lsfers, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lsfers, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lsfers, lsfers, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = drive_friendly, li_bshipA, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = com_1030_vengeance +Cnd_CommComplete = DX_M11_1030_vengeance +Act_SendComm = king, Player, DX_M11_1040_KING +Act_ActTrig = com_1040 + +[Trigger] +nickname = com_1040 +Cnd_CommComplete = DX_M11_1040_KING +Act_SendComm = juni, Player, DX_M11_1050_JUNI +Act_PlayMusic = none, none, none, music_li_battle +Act_SetNNObj = mlog_26 +Act_GiveObjList = juni, ol_hold_fight +Act_GiveObjList = king, ol_hold_fight + +[ObjList] +nickname = ol_hold_fight +Delay = 6 +SetPriority = NORMAL + +[Trigger] +nickname = tm_chaser2_uncloak +Cnd_Timer = 2 +Act_Cloak = chaser2, false +Act_ActTrig = tm_chaser3_uncloak + +[Trigger] +nickname = tm_chaser3_uncloak +Cnd_Timer = 3 +Act_Cloak = chaser3, false +Act_ActTrig = tm_chaser4_uncloak + +[Trigger] +nickname = tm_chaser4_uncloak +Cnd_Timer = 2 +Act_Cloak = chaser4, false +Act_SetVibeLbl = lsfers, drive_friendly, REP_HOSTILE_THRESHOLD +Act_ActTrig = tm_junigotoO2spawn + +[Trigger] +nickname = tm_junigotoO2spawn +Cnd_Timer = 8 +Act_ActTrig = tm_osiris_in + +[ObjList] +nickname = ol_junigotoO2spawn +SetPriority = ALWAYS_EXECUTE +GotoVec = goto_cruise, 64760, 175, 18000, 400, true, 50 +GotoVec = goto_no_cruise, 65080, 200, 18440, 400, true, 50 + +[ObjList] +nickname = ol_attack_slowdie +GotoShip = goto_cruise, Player, 1200, true + +[Trigger] +nickname = tm_osiris_in +system = Li01 +Cnd_Timer = 30 +Act_SpawnSolar = osiris2 +Act_CallThorn = missions\m11\M11_Osiris.thn, osiris2 +Act_PlayMusic = none, none, none, music_victory +Act_ActTrig = stop_player +Act_Invulnerable = osiris2, true, false, 0.900000 +Act_ActTrig = delay_pjh_libshipA +Act_SetVibeLbltoShip = lsfers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = drive_friendly, lsfers, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = lsfers, drive_friendly, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = lsfers, osiris2, REP_HOSTILE_THRESHOLD +Act_SetVibe = osiris2, li_cruiser2, REP_FRIEND_MAXIMUM +Act_SetVibe = osiris2, li_cruiser1, REP_FRIEND_MAXIMUM +Act_SetVibe = osiris2, li_cruiser3, REP_FRIEND_MAXIMUM +Act_SetVibe = osiris2, li_bshipA, REP_FRIEND_MAXIMUM +Act_SetVibeLbltoShip = nomads, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbltoShip = drive_friendly, li_bshipA, REP_HOSTILE_THRESHOLD +Act_ActTrig = mission_completed +Act_ActTrig = tm_o_dialog + +[Trigger] +nickname = delay_pjh_libshipA +Cnd_Timer = 2 +Act_ActTrig = pjh_li_cruiser1 +Act_ActTrig = pjh_li_cruiser2 +Act_ActTrig = pjh_li_cruiser3 + +[Trigger] +nickname = tm_o_dialog +system = Li01 +Cnd_Timer = 3 +Act_SetVibe = osiris2, Player, REP_FRIEND_MAXIMUM +Act_Cloak = osiris2, false +Act_ActTrig = com_1101 +Act_SendComm = Player, Player, DX_M11_1080_TRENT +Act_ActTrig = com_1080 + +[Trigger] +nickname = pjh_li_cruiser1 +Cnd_ProjHit = li_cruiser1, 1, osiris2 +Act_LightFuse = li_cruiser1, li_cruiser_body_fuse + +[Trigger] +nickname = pjh_li_cruiser2 +Cnd_ProjHit = li_cruiser2, 1, osiris2 +Act_LightFuse = li_cruiser2, li_cruiser_body_fuse + +[Trigger] +nickname = pjh_li_cruiser3 +Cnd_ProjHit = li_cruiser3, 1, osiris2 +Act_LightFuse = li_cruiser3, li_cruiser_body_fuse + +[Trigger] +nickname = com_1080 +Cnd_CommComplete = DX_M11_1080_TRENT +Act_SetVibe = osiris2, li_bshipA, REP_HOSTILE_MAXIMUM +Act_SetVibe = osiris2, li_cruiser2, REP_HOSTILE_MAXIMUM +Act_SetVibe = osiris2, li_cruiser1, REP_HOSTILE_MAXIMUM +Act_SetVibe = osiris2, li_cruiser3, REP_HOSTILE_MAXIMUM +Act_SendComm = osiris2, Player, DX_M11_1100_ORILLION +Act_ActTrig = com_1100 + +[Trigger] +nickname = com_1100 +Cnd_CommComplete = DX_M11_1100_ORILLION +Act_RevertCam = no_params +Act_PlayMusic = none, none, none, music_anticipation_motivated +Act_SendComm = juni, Player, DX_M11_1101_JUNI +Act_SetNNObj = mlog_24 + +[Trigger] +nickname = com_1101 +Cnd_CommComplete = DX_M11_1101_JUNI +Act_SetVibeLbltoShip = lsfers, Player, REP_HOSTILE_THRESHOLD +Act_SetVibe = li_bshipA, Player, REP_HOSTILE_THRESHOLD +Act_PlayerCanDock = false, osiris2 +Act_NagDistLeaving = osiris_nag, juni, osiris2, 24192, 1, NAG_ALWAYS +Act_ActTrig = bse_osiris2 + +[ObjList] +nickname = ol_getcloseO2 +GotoShip = goto_no_cruise, osiris2, 500, true + +[Trigger] +nickname = bse_osiris2 +system = Li01 +Cnd_SpaceExit = no_params +Act_NNIds = 31120, HISTORY +Act_AdjAcct = 10000 +Act_LockDock = Player, Li01_to_Li04_hole, unlock +Act_LockDock = Player, Li04_to_Li01_hole, unlock +Act_LockDock = Player, Li01_12, unlock +Act_LockDock = Player, Li01a_to_Li01b_hole, unlock +Act_LockDock = Player, Li01b_to_Li01a_hole, unlock + +[Trigger] +nickname = mission_completed +Cnd_SpaceExit = no_params +Act_ChangeState = SUCCEED + diff --git a/DATA/MISSIONS/M11/npcships.ini b/DATA/MISSIONS/M11/npcships.ini new file mode 100644 index 0000000..6138ccd --- /dev/null +++ b/DATA/MISSIONS/M11/npcships.ini @@ -0,0 +1,180 @@ +[NPCShipArch] +nickname = MSN11_King +loadout = MSN11_King +level = d11 +ship_archetype = li_fighter +pilot = MSN11_King +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN11_Juni +loadout = MSN11_Juni +level = d11 +ship_archetype = li_elite2 +pilot = MSN11_Juni +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Rheinland_Light_Fighter +loadout = MSN11_Nomad_Rheinland_Light_Fighter +level = d11 +ship_archetype = rh_fighter +pilot = MSN11_Nomad_Rheinland_Light_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Rheinland_Light_Fighter_Leader +loadout = MSN11_Nomad_Rheinland_Light_Fighter_Leader +level = d11 +ship_archetype = rh_fighter +pilot = MSN11_Nomad_Rheinland_Light_Fighter_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Rheinland_Light_Fighter_Ace +loadout = MSN11_Nomad_Rheinland_Light_Fighter_Ace +level = d11 +ship_archetype = rh_fighter +pilot = MSN11_Nomad_Rheinland_Light_Fighter_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Rheinland_Heavy_Fighter +loadout = MSN11_Nomad_Rheinland_Heavy_Fighter +level = d11 +ship_archetype = rh_elite +pilot = MSN11_Nomad_Rheinland_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Rheinland_Heavy_Fighter_Leader +loadout = MSN11_Nomad_Rheinland_Heavy_Fighter_Leader +level = d11 +ship_archetype = rh_elite +pilot = MSN11_Nomad_Rheinland_Heavy_Fighter_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Rheinland_Heavy_Fighter_Ace +loadout = MSN11_Nomad_Rheinland_Heavy_Fighter_Ace +level = d11 +ship_archetype = rh_elite +pilot = MSN11_Nomad_Rheinland_Heavy_Fighter_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Liberty_Light_Fighter_Leader +loadout = MSN11_Nomad_Liberty_Light_Fighter_Leader +level = d11 +ship_archetype = li_fighter +pilot = MSN11_Nomad_Liberty_Light_Fighter_Leader +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Liberty_Light_Fighter_Ace +loadout = MSN11_Nomad_Liberty_Light_Fighter_Ace +level = d11 +ship_archetype = li_fighter +pilot = MSN11_Nomad_Liberty_Light_Fighter_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN11_Walker +loadout = MSN11_Walker +level = d11 +ship_archetype = li_cruiser +pilot = MSN11_Walker +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN11_Liberty_Light_Fighter +loadout = MSN11_Liberty_Light_Fighter +level = d11 +ship_archetype = li_fighter +pilot = MSN11_Liberty_Light_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN11_Liberty_Heavy_Fighter +loadout = MSN11_Liberty_Heavy_Fighter +level = d11 +ship_archetype = li_elite +pilot = MSN11_Liberty_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Liberty_Heavy_Fighter_Prototype +loadout = MSN11_Nomad_Liberty_Heavy_Fighter_Prototype +level = d11 +ship_archetype = li_elite +pilot = MSN11_Nomad_Liberty_Heavy_Fighter_Prototype +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Liberty_Heavy_Fighter_Ace +loadout = MSN11_Nomad_Liberty_Heavy_Fighter_Ace +level = d11 +ship_archetype = li_elite +pilot = MSN11_Nomad_Liberty_Heavy_Fighter_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN11_Nomad_Liberty_Dreadnought +loadout = MSN11_Nomad_Liberty_Dreadnought +level = d18 +ship_archetype = li_dreadnought +pilot = MSN11_Nomad_Liberty_Dreadnought +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN11_Nomad_Rheinland_Gunboat +loadout = MSN11_Nomad_Rheinland_Gunboat +level = d16 +ship_archetype = rh_gunboat +pilot = MSN11_Nomad_Rheinland_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN11_Nomad_Liberty_Cruiser +loadout = MSN11_Nomad_Liberty_Cruiser +level = d16 +ship_archetype = li_cruiser +pilot = MSN11_Nomad_Liberty_Cruiser +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + +[NPCShipArch] +nickname = MSN11_Nomad_Fighter +loadout = MSN11_Nomad_Fighter +level = d11 +ship_archetype = no_fighter +pilot = MSN11_Nomad_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN11_Osirus +loadout = MSN11_Osirus +level = d20 +ship_archetype = or_osiris +pilot = MSN11_Osirus +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + diff --git a/DATA/MISSIONS/M12/dummy_test.ini b/DATA/MISSIONS/M12/dummy_test.ini new file mode 100644 index 0000000..62f5414 --- /dev/null +++ b/DATA/MISSIONS/M12/dummy_test.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Li01_15_base, Deck +action = scripts\extras\fidget_stand_male_NULL.thn +autoplay = true +relocate_player = bar + +[Char] +npc = King +actor = King +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M12/m012_s071a_st02_01_offer.ini b/DATA/MISSIONS/M12/m012_s071a_st02_01_offer.ini new file mode 100644 index 0000000..790dfb3 --- /dev/null +++ b/DATA/MISSIONS/M12/m012_s071a_st02_01_offer.ini @@ -0,0 +1,19 @@ +[CharacterEncounter] +Location = St02_01_base, Bar +offer = scripts\story\s071a_offer_King_li_05_Bar_01.thn +accept = scripts\story\s071b_accept_King_li_05_Bar_01.thn +decision = scripts\story\s071e_decision_King_li_05_Bar_01.thn +mission_text_id = 24205 +autoplay = true +relocate_player = deck, St02_01_base + +[Char] +npc = King +actor = King +fidget = scripts\extras\fidget_stand_male_NULL.thn + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M12/m012_s071d_st02_01_reoffer.ini b/DATA/MISSIONS/M12/m012_s071d_st02_01_reoffer.ini new file mode 100644 index 0000000..96e65b0 --- /dev/null +++ b/DATA/MISSIONS/M12/m012_s071d_st02_01_reoffer.ini @@ -0,0 +1,20 @@ +[CharacterEncounter] +Location = St02_01_base, Bar +accept = scripts\story\s071b_accept_King_li_05_Bar_01.thn +decline = scripts\story\s071c_decline_King_li_05_Bar_01.thn +offer = scripts\story\s071d_reoffer_King_li_05_Bar_01.thn +decision = scripts\story\s071e_decision_King_li_05_Bar_01.thn +mission_text_id = 24205 +autoplay = true +relocate_player = deck, St02_01_base + +[Char] +npc = King +actor = King +fidget = scripts\story\s071fb_fidget_king_li_05_bar_01.thn + +[Char] +npc = juni +actor = juni +fidget = scripts\story\s071fa_fidget_juni_li_05_bar_01.thn + diff --git a/DATA/MISSIONS/M12/m12.ini b/DATA/MISSIONS/M12/m12.ini new file mode 100644 index 0000000..035947c --- /dev/null +++ b/DATA/MISSIONS/M12/m12.ini @@ -0,0 +1,3924 @@ +[Mission] +npc_ship_file = missions\m12\npcships.ini + +[NPC] +nickname = king_m12 +npc_ship_arch = MSN12_King +voice = king +space_costume = li_scrote_head, li_scrote_body, comm_li_hatcher +affiliation = fc_or_grp +individual_name = 217204 + +[NPC] +nickname = juni_m12 +space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female +affiliation = fc_or_grp +npc_ship_arch = MSN12_Juni +individual_name = 217203 +voice = juni + +[NPC] +nickname = von_claussen_m12 +npc_ship_arch = MSN12_Von_Claussen +affiliation = fc_or_grp +individual_name = 217206 +space_costume = br_brighton_head, rh_deidrich_body, comm_br_darcy +voice = vonclaussn + +[NPC] +nickname = Nomad_Fighter_Difficult +npc_ship_arch = MSN12_Nomad_Fighter_Difficult +space_costume = benchmark_male_head, li_male_elite_body, comm_ge_generic1 +affiliation = fc_n_grp +individual_name = 1 + +[NPC] +nickname = Nomad_Gunboat_Difficult +npc_ship_arch = MSN12_Nomad_Gunboat +affiliation = fc_n_grp +space_costume = benchmark_male_head, li_male_elite_body, comm_ge_generic1 +individual_name = 1 + +[NPC] +nickname = Nomad_Fighter_Defense_Ace +npc_ship_arch = MSN12_Nomad_Fighter_Defense_Ace +space_costume = benchmark_male_head, li_male_elite_body, comm_ge_generic1 +affiliation = fc_n_grp +individual_name = 217201 + +[NPC] +nickname = Nomad_Gunboat +npc_ship_arch = MSN12_Nomad_Gunboat +individual_name = 217202 +affiliation = fc_n_grp +space_costume = benchmark_male_head, li_male_elite_body, comm_ge_generic1 + +[NNObjective] +nickname = mlog_storycue +state = HIDDEN +type = ids, 24210 + +[NNObjective] +nickname = mlog_mission_accept +state = HIDDEN +type = ids, 24215 + +[NNObjective] +nickname = mlog_goto_the_lair +state = HIDDEN +type = navmarker, St02, 24220, 27220, -2502, 1332, -52 + +[NNObjective] +nickname = mlog_destroy_the_shield +state = HIDDEN +type = navmarker, St02, 24223, 27223, -2728, 0, -1239 + +[NNObjective] +nickname = mlog_above_the_airlock +state = HIDDEN +type = navmarker, St02, 24224, 24224, -1377, 924, -1234 + +[NNObjective] +nickname = mlog_goto_the_airlock +state = HIDDEN +type = navmarker, St02, 24225, 27225, -1377, 174, -1234 + +[NNObjective] +nickname = mlog_get_the_powercell +state = HIDDEN +type = navmarker, St02c, 24230, 27230, 0, 0, -950 + +[NNObjective] +nickname = mlog_tractor_in_the_powercell +state = HIDDEN +type = navmarker, St02c, 24235, 27235, 0, 0, 0 + +[NNObjective] +nickname = mlog_exit_the_core +state = HIDDEN +type = navmarker, St02c, 24240, 27240, 0, 0, -1566 + +[NNObjective] +nickname = mlog_engage_surrounding_nomads +state = HIDDEN +type = navmarker, St02, 24245, 27245, -969, 0, 10849 + +[NNObjective] +nickname = mlog_jump_back_to_st01 +state = HIDDEN +type = rep_inst, St02, 24250, 27250, -969, 0, 10849, St02_to_St01_hole + +[NNObjective] +nickname = mlog_dock_with_jumphole +state = HIDDEN +type = rep_inst, St02, 24255, 24255, -969, 0, 10849, St02_to_St01_hole + +[NNObjective] +nickname = mlog_engage_enemy_fighters +state = HIDDEN +type = navmarker, St01, 24260, 27260, 0, 0, 0 + +[NNObjective] +nickname = mlog_assist_von_claussen +state = HIDDEN +type = navmarker, St01, 24265, 27265, 0, 0, 0 + +[NNObjective] +nickname = mlog_return_to_the_orderbase +state = HIDDEN +type = rep_inst, St01, 24270, 27270, 1500, 0, -2191, St01_dock_ring_1 + +[NNObjective] +nickname = mlog_land_on_the_base +state = HIDDEN +type = rep_inst, St01, 24275, 24275, 1500, 0, -2191, St01_dock_ring_1 + +[NNObjective] +nickname = nn_blank +state = HIDDEN +type = ids, 21660 + +[NNObjective] +nickname = mlog_destroy_the_shield_ids +state = HIDDEN +type = ids, 24223 + +[MsnShip] +nickname = juni +NPC = juni_m12 +radius = 0 +label = juni +label = allied + +[MsnShip] +nickname = king +NPC = king_m12 +radius = 0 +label = king +label = allied + +[MsnShip] +nickname = Von_Claussen +NPC = von_claussen_m12 +radius = 0 +label = Von_Claussen +label = allied + +[MsnShip] +nickname = nomad_U_1 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_1 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_2 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_1 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_3 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_1 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_2a +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_1 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_3a +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_1 +label = nomad_U_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_U_wing_1 +position = -1375, 500, -235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_U_1 +ship = nomad_U_2 +ship = nomad_U_3 + +[MsnShip] +nickname = nomad_U_4 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_2 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_5 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_2 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_6 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_2 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_5a +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_2 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_6a +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_2 +label = nomad_U_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_U_wing_2 +position = -2242, 500, -1735 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_U_4 +ship = nomad_U_5 +ship = nomad_U_6 + +[MsnShip] +nickname = nomad_U_7 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_3 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_8 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_3 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_9 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_3 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_8a +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_3 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_U_9a +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_3 +label = nomad_U_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_U_wing_3 +position = -508, 500, -1735 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_U_7 +ship = nomad_U_8 +ship = nomad_U_9 + +[MsnShip] +nickname = nomad_D_1 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_1 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_D_2 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_1 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_D_3 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_1 +label = nomad_D_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_D_wing_1 +position = -1375, -500, -235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_D_1 +ship = nomad_D_2 +ship = nomad_D_3 + +[MsnShip] +nickname = nomad_D_4 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_2 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_D_5 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_2 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_D_6 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_2 +label = nomad_D_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_D_wing_2 +position = -2242, -500, -1735 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_D_4 +ship = nomad_D_5 +ship = nomad_D_6 + +[MsnShip] +nickname = nomad_D_7 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_3 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_D_8 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_3 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_D_9 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_3 +label = nomad_D_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_D_wing_3 +position = -508, -500, -1735 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_D_7 +ship = nomad_D_8 +ship = nomad_D_9 + +[MsnShip] +nickname = nomad_S_1 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_1 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_S_2 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_1 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_S_3 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_1 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_S_3_N +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_1 +label = nomad_S_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_S_wing_1 +position = -1662, 0, -3675 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_S_1 +ship = nomad_S_2 +ship = nomad_S_3 +ship = nomad_S_3_N + +[MsnShip] +nickname = nomad_S_4 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_2 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_S_5 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_2 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_S_6 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_2 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_S_6_N +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_2 +label = nomad_S_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_S_wing_2 +position = -2937, 0, 621 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_S_4 +ship = nomad_S_5 +ship = nomad_S_6 +ship = nomad_S_6_N + +[MsnShip] +nickname = nomad_S_7 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_3 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_S_8 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_3 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_S_9 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_3 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_S_9_N +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_S_wing_3 +label = nomad_S_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_S_wing_3 +position = 750, 0, 19 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_S_7 +ship = nomad_S_8 +ship = nomad_S_9 +ship = nomad_S_9_N + +[MsnShip] +nickname = nomad_R_U_1 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_1 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_U_2 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_1 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_U_3 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_1 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_U_4 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_1 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_G_U_1 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_R_U_wing_1 +label = nomad_U_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_R_U_wing_1 +position = -1375, 2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_R_G_U_1 +ship = nomad_R_U_1 +ship = nomad_R_U_2 +ship = nomad_R_U_3 +ship = nomad_R_U_4 + +[MsnShip] +nickname = nomad_R_U_5 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_2 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_U_6 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_2 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_U_7 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_2 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_U_8 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_2 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_G_U_2 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_R_U_wing_2 +label = nomad_U_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_R_U_wing_2 +position = -1375, 2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_R_G_U_2 +ship = nomad_R_U_5 +ship = nomad_R_U_6 +ship = nomad_R_U_7 +ship = nomad_R_U_8 + +[MsnShip] +nickname = nomad_R_U_9 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_3 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_U_10 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_3 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_U_11 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_3 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_U_12 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_U_wing_3 +label = nomad_U_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_G_U_3 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_R_U_wing_3 +label = nomad_U_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_R_U_wing_3 +position = -1375, 2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_R_G_U_3 +ship = nomad_R_U_9 +ship = nomad_R_U_10 +ship = nomad_R_U_11 +ship = nomad_R_U_12 + +[MsnShip] +nickname = nomad_R_S_1 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_1 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_2 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_1 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_3 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_1 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_4 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_wing_1 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_G_S_1 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_R_wing_1 +label = nomad_S_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_R_S_wing_1 +position = -1375, 2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_R_G_S_1 +ship = nomad_R_S_1 +ship = nomad_R_S_2 +ship = nomad_R_S_3 +ship = nomad_R_S_4 + +[MsnShip] +nickname = nomad_R_S_5 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_2 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_6 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_2 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_7 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_2 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_8 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_2 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_G_S_2 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_R_S_wing_2 +label = nomad_S_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_R_S_wing_2 +position = -1375, -2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_R_G_S_2 +ship = nomad_R_S_5 +ship = nomad_R_S_6 +ship = nomad_R_S_7 +ship = nomad_R_S_8 + +[MsnShip] +nickname = nomad_R_S_9 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_3 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_10 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_3 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_11 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_3 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_12 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_3 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_G_S_3 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_R_S_wing_3 +label = nomad_S_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_R_S_wing_3 +position = -1375, 2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_R_G_S_3 +ship = nomad_R_S_9 +ship = nomad_R_S_10 +ship = nomad_R_S_11 +ship = nomad_R_S_12 + +[MsnShip] +nickname = nomad_R_S_13 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_4 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_14 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_4 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_15 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_4 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_S_16 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_S_wing_4 +label = nomad_S_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_G_S_4 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_R_S_wing_4 +label = nomad_S_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_R_S_wing_4 +position = -1375, -2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_R_G_S_4 +ship = nomad_R_S_13 +ship = nomad_R_S_14 +ship = nomad_R_S_15 +ship = nomad_R_S_16 + +[MsnShip] +nickname = nomad_R_D_1 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_1 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_D_2 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_1 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_D_3 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_1 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_D_4 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_1 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_G_D_1 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_R_D_wing_1 +label = nomad_D_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_R_D_wing_1 +position = -1375, -2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_R_G_D_1 +ship = nomad_R_D_1 +ship = nomad_R_D_2 +ship = nomad_R_D_3 +ship = nomad_R_D_4 + +[MsnShip] +nickname = nomad_R_D_5 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_2 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_D_6 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_2 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_D_7 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_2 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_D_8 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_2 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_G_D_2 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_R_D_wing_2 +label = nomad_D_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_R_D_wing_2 +position = -1375, -2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_R_G_D_2 +ship = nomad_R_D_5 +ship = nomad_R_D_6 +ship = nomad_R_D_7 +ship = nomad_R_D_8 + +[MsnShip] +nickname = nomad_R_D_9 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_3 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_D_10 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_3 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_D_11 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_3 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_D_12 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_R_D_wing_3 +label = nomad_D_wing +label = nomad_wing + +[MsnShip] +nickname = nomad_R_G_D_3 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_R_D_wing_3 +label = nomad_D_wing +label = nomad_wing + +[MsnFormation] +nickname = nomad_R_D_wing_3 +position = -1375, -2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_R_G_D_3 +ship = nomad_R_D_9 +ship = nomad_R_D_10 +ship = nomad_R_D_11 +ship = nomad_R_D_12 + +[MsnShip] +nickname = nomad_U_1_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_1_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_2_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_1_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_3_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_1_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_4_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_1_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_G_1_R +NPC = Nomad_Gunboat +radius = 0 +label = nomad_U_wing_1_R +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_U_wing_1_R +position = -1375, 500, -235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_U_G_1_R +ship = nomad_U_1_R +ship = nomad_U_2_R +ship = nomad_U_3_R +ship = nomad_U_4_R + +[MsnShip] +nickname = nomad_U_5_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_2_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_6_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_2_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_7_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_2_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_8_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_2_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_G_2_R +NPC = Nomad_Gunboat +radius = 0 +label = nomad_U_wing_2_R +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_U_wing_2_R +position = -2242, 500, -1735 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_U_G_2_R +ship = nomad_U_5_R +ship = nomad_U_6_R +ship = nomad_U_7_R +ship = nomad_U_8_R + +[MsnShip] +nickname = nomad_U_9_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_3_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_10_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_3_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_11_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_3_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_12_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_U_wing_3_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_U_G_3_R +NPC = Nomad_Gunboat +radius = 0 +label = nomad_U_wing_3_R +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_U_wing_3_R +position = -508, 500, -1735 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_U_G_3_R +ship = nomad_U_9_R +ship = nomad_U_10_R +ship = nomad_U_11_R +ship = nomad_U_12_R + +[MsnShip] +nickname = nomad_D_1_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_1_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_2_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_1_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_3_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_1_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_4_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_1_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_G_1_R +NPC = Nomad_Gunboat +radius = 0 +label = nomad_D_wing_1_R +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_D_wing_1_R +position = -1375, -500, -235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_D_G_1_R +ship = nomad_D_1_R +ship = nomad_D_2_R +ship = nomad_D_3_R +ship = nomad_D_4_R + +[MsnShip] +nickname = nomad_D_5_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_2_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_6_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_2_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_7_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_2_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_8_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_2_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_G_2_R +NPC = Nomad_Gunboat +radius = 0 +label = nomad_D_wing_2_R +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_D_wing_2_R +position = -2242, -500, -1735 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_D_G_2_R +ship = nomad_D_5_R +ship = nomad_D_6_R +ship = nomad_D_7_R +ship = nomad_D_8_R + +[MsnShip] +nickname = nomad_D_9_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_3_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_10_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_3_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_11_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_3_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_12_R +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_D_wing_3_R +label = nomad_wing_R + +[MsnShip] +nickname = nomad_D_G_3_R +NPC = Nomad_Gunboat +radius = 0 +label = nomad_D_wing_3_R +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_D_wing_3_R +position = -508, -500, -1735 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_D_G_3_R +ship = nomad_D_9_R +ship = nomad_D_10_R +ship = nomad_D_11_R +ship = nomad_D_12_R + +[MsnShip] +nickname = nomad_I_1 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_I_wing_U +label = nomad_wing_R + +[MsnShip] +nickname = nomad_I_2 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_I_wing_U +label = nomad_wing_R + +[MsnShip] +nickname = nomad_I_3 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_I_wing_U +label = nomad_wing_R + +[MsnShip] +nickname = nomad_I_4 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_I_wing_U +label = nomad_wing_R + +[MsnShip] +nickname = nomad_I_G_1 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_I_wing_U +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_I_wing_U +position = -1375, 2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_I_G_1 +ship = nomad_I_1 +ship = nomad_I_2 +ship = nomad_I_3 +ship = nomad_I_4 + +[MsnShip] +nickname = nomad_I_5 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_I_wing_D +label = nomad_wing_R + +[MsnShip] +nickname = nomad_I_6 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_I_wing_D +label = nomad_wing_R + +[MsnShip] +nickname = nomad_I_7 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_I_wing_D +label = nomad_wing_R + +[MsnShip] +nickname = nomad_I_8 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_I_wing_D +label = nomad_wing_R + +[MsnShip] +nickname = nomad_I_G_2 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_I_wing_D +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_I_wing_D +position = -1375, -2000, -1235 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_I_G_2 +ship = nomad_I_5 +ship = nomad_I_6 +ship = nomad_I_7 +ship = nomad_I_8 + +[MsnShip] +nickname = nomad_J_1 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_1 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_2 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_1 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_3 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_1 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_4 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_1 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_G_1 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_J_wing_1 +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_J_wing_1 +position = -1466, -400, 10887 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_J_G_1 +ship = nomad_J_1 +ship = nomad_J_2 +ship = nomad_J_3 +ship = nomad_J_4 + +[MsnShip] +nickname = nomad_J_5 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_2 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_6 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_2 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_7 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_2 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_8 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_2 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_G_2 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_J_wing_2 +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_J_wing_2 +position = -475, 400, 10751 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_J_G_2 +ship = nomad_J_5 +ship = nomad_J_6 +ship = nomad_J_7 +ship = nomad_J_8 + +[MsnShip] +nickname = nomad_J_9 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_3 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_10 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_3 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_11 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_3 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_12 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_3 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_G_3 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_J_wing_3 +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_J_wing_3 +position = -1466, 400, 10887 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_J_G_3 +ship = nomad_J_9 +ship = nomad_J_10 +ship = nomad_J_11 +ship = nomad_J_12 + +[MsnShip] +nickname = nomad_J_13 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_4 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_14 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_4 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_15 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_4 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_16 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_J_wing_4 +label = nomad_wing_R + +[MsnShip] +nickname = nomad_J_G_4 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_J_wing_4 +label = nomad_wing_R + +[MsnFormation] +nickname = nomad_J_wing_4 +position = -475, -400, 10751 +orientation = 0, 0, 1, 0 +formation = form_fighter_basic +ship = nomad_J_G_4 +ship = nomad_J_13 +ship = nomad_J_14 +ship = nomad_J_15 +ship = nomad_J_16 + +[MsnShip] +nickname = nomad_vc_1 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_1 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_2 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_1 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_3 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_1 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_4 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_1 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_g_1 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_vc_wing_1 +label = nomad_vc_wing + +[MsnFormation] +nickname = nomad_vc_wing_1 +position = -5117, -154, -17774 +orientation = 0.993800, 0.086100, -0.070400, 0.009100 +formation = form_fighter_basic +ship = nomad_vc_g_1 +ship = nomad_vc_1 +ship = nomad_vc_2 +ship = nomad_vc_3 +ship = nomad_vc_4 + +[MsnShip] +nickname = nomad_vc_5 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_2 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_6 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_2 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_7 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_2 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_8 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_2 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_g_2 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_vc_wing_2 +label = nomad_vc_wing + +[MsnFormation] +nickname = nomad_vc_wing_2 +position = -5427, -174, -17830 +orientation = 0.964800, 0.094100, -0.244300, 0.025600 +formation = form_fighter_basic +ship = nomad_vc_g_2 +ship = nomad_vc_5 +ship = nomad_vc_6 +ship = nomad_vc_7 +ship = nomad_vc_8 + +[MsnShip] +nickname = nomad_vc_9 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_3 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_10 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_3 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_11 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_3 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_12 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_3 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_g_3 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_vc_wing_3 +label = nomad_vc_wing + +[MsnFormation] +nickname = nomad_vc_wing_3 +position = -5670, -146, -18023 +orientation = 0.882600, 0.062300, -0.464900, 0.031400 +formation = form_fighter_basic +ship = nomad_vc_g_3 +ship = nomad_vc_9 +ship = nomad_vc_10 +ship = nomad_vc_11 +ship = nomad_vc_12 + +[MsnShip] +nickname = nomad_vc_13 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_4 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_14 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_4 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_15 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_4 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_16 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_4 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_g_4 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_vc_wing_4 +label = nomad_vc_wing + +[MsnFormation] +nickname = nomad_vc_wing_4 +position = -5394, 160, -17867 +orientation = 0.964100, -0.103000, -0.243100, -0.027200 +formation = form_fighter_basic +ship = nomad_vc_g_4 +ship = nomad_vc_13 +ship = nomad_vc_14 +ship = nomad_vc_15 +ship = nomad_vc_16 + +[MsnShip] +nickname = nomad_vc_17 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_5 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_18 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_5 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_19 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_5 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_20 +NPC = Nomad_Fighter_Defense_Ace +radius = 0 +label = nomad_vc_wing_5 +label = nomad_vc_wing + +[MsnShip] +nickname = nomad_vc_g_5 +NPC = Nomad_Gunboat +radius = 0 +label = nomad_vc_wing_5 +label = nomad_vc_wing + +[MsnFormation] +nickname = nomad_vc_wing_5 +position = -4638, 168, -17850 +orientation = 0.965000, -0.116200, 0.232900, 0.030600 +formation = form_fighter_basic +ship = nomad_vc_g_5 +ship = nomad_vc_17 +ship = nomad_vc_18 +ship = nomad_vc_19 +ship = nomad_vc_20 + +[MsnSolar] +nickname = osiris +system = St02 +position = -5773, 9663, 4274 +orientation = 0.750000, 0, 0.600000, 0 +string_id = 217208 +faction = fc_or_grp +archetype = o_osiris +loadout = or_osiris +label = osiris +base = st02_01_base +voice = atc_leg_m01 + +[MsnSolar] +nickname = shield_generator_1 +system = St02 +position = -2192.955078, 4.630565, -2871.300537 +orientation = -0.190809, -0.000000, 0.981627, 0.000000 +string_id = 217327 +faction = fc_n_grp +archetype = lair_shield_gen +loadout = lair_shield_gen +label = shield_generators +radius = 0 + +[MsnSolar] +nickname = shield_generator_2 +system = St02 +position = -2213.182617, -4.630980, 391.699799 +orientation = 0.980785, 0.000000, -0.195090, -0.000000 +string_id = 217327 +faction = fc_n_grp +archetype = lair_shield_gen +loadout = lair_shield_gen +label = shield_generators +radius = 0 + +[MsnSolar] +nickname = shield_generator_3 +system = St02 +position = 672.110107, -4.630738, -1494.661133 +orientation = 0.662620, -0.000000, 0.748956, 0.000000 +string_id = 217327 +faction = fc_n_grp +archetype = lair_shield_gen +loadout = lair_shield_gen +label = shield_generators +radius = 0 + +[MsnSolar] +nickname = shield_1 +system = St02 +position = -1372.868652, 284.470978, -1237.018311 +orientation = 0, 0, 1, 0 +string_id = 1 +faction = fc_n_grp +archetype = nomad_dome_shield +loadout = nomad_dome_shield +label = shields +radius = 0 + +[MsnSolar] +nickname = shield_2 +system = St02 +position = -1372.868652, -284.470978, -1237.018311 +orientation = 0, 1, 0, 0 +string_id = 1 +faction = fc_n_grp +archetype = nomad_dome_shield +loadout = nomad_dome_shield +label = shields +radius = 0 + +[MsnLoot] +nickname = power_cell +archetype = lair_power_cell +string_id = 217200 +position = 0, 0, -1119 +velocity = 0, 0, 0 +equip_amount = 1 +health = 1.000000 +can_jettison = false + +[MsnRandEnc] +nickname = se_nomads_1_4 +encounter_type = SP_Attack +label = nomad_patrol_wing +label = nomads +attacker_rep_name = fc_n_grp +target_ship_name = Player +activation_type = location, -1300, 0, 8560, 2000 +formation = fighter_guild, 5, 1, 4, fighters, 1 +num_forms = 1, 1 + +[MsnRandEnc] +nickname = se_nomads_2_2 +encounter_type = SP_Attack +attacker_rep_name = fc_n_grp +target_ship_name = Player +activation_type = time, 4, 6 +formation = armored_li_p, 5, 2, 2, gunboats, 100 +num_forms = 1, 1 +label = chase_wing +label = nomad_wing +label = nomads + +[MsnRandEnc] +nickname = se_nomads_4_5 +encounter_type = SP_Attack +attacker_rep_name = fc_n_grp +target_ship_name = Player +activation_type = time, 3, 5 +formation = fighter_guild, 5, 4, 5, fighters, 100 +num_forms = 1, 1 +label = nomad_wing +label = nomads + +[Trigger] +nickname = nomads_1_4 +system = St02 +Cnd_EncLaunched = se_nomads_1_4 +Act_SetVibeLblToShip = nomad_patrol_wing, Player, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = nomads_2_2 +system = St02 +Cnd_EncLaunched = se_nomads_2_2 +Act_SetVibeLblToShip = nomad_wing, Player, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = nomads_4_5 +system = St02 +Cnd_EncLaunched = se_nomads_4_5 +Act_SetVibeLblToShip = nomad_wing, Player, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = general_triggers +system = ANY +Cnd_True = no_params +Act_ActTrig = juni_dies +Act_ActTrig = king_dies +Act_ActTrig = play_story_music + +[Trigger] +nickname = fire_revertcam +system = ALL +Cnd_True = no_params +Act_RevertCam = no_params + +[Trigger] +nickname = king_dies +system = ANY +Cnd_Destroyed = king, 1, EXPLODE +Act_ChangeState = FAIL, 24355 + +[Trigger] +nickname = juni_dies +system = ANY +Cnd_Destroyed = juni, 1, EXPLODE +Act_ChangeState = FAIL, 24350 + +[Trigger] +nickname = lets_be_friends +system = ANY +Cnd_True = no_params +Act_SetVibeLbl = us, us, REP_FRIEND_MAXIMUM +Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD + +[Trigger] +nickname = nomads_hate_us +system = ANY +Cnd_True = no_params +Act_SetVibeLbl = nomads, us, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomads, Player, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = play_story_music +Cnd_True = no_params + +[Trigger] +nickname = countdown_to_jump_hole_10_min_left +system = St02 +Cnd_Timer = 60 +Act_EtherComm = timer, 217207, Player, dx_m12_0560_timer, -1, no_head, robot_body_a +Act_ActTrig = countdown_to_jump_hole_9_min_left + +[Trigger] +nickname = countdown_to_jump_hole_9_min_left +system = St02 +Cnd_Timer = 60 +Act_EtherComm = timer, 217207, Player, dx_m12_0570_timer, -1, no_head, robot_body_a +Act_ActTrig = countdown_to_jump_hole_8_min_left + +[Trigger] +nickname = countdown_to_jump_hole_8_min_left +system = St02 +Cnd_Timer = 60 +Act_EtherComm = timer, 217207, Player, dx_m12_0580_timer, -1, no_head, robot_body_a +Act_ActTrig = countdown_to_jump_hole_7_min_left + +[Trigger] +nickname = countdown_to_jump_hole_7_min_left +system = St02 +Cnd_Timer = 60 +Act_EtherComm = timer, 217207, Player, dx_m12_0590_timer, -1, no_head, robot_body_a +Act_ActTrig = countdown_to_jump_hole_6_min_left + +[Trigger] +nickname = countdown_to_jump_hole_6_min_left +system = St02 +Cnd_Timer = 60 +Act_EtherComm = timer, 217207, Player, dx_m12_0600_timer, -1, no_head, robot_body_a +Act_ActTrig = countdown_to_jump_hole_5_min_left + +[Trigger] +nickname = countdown_to_jump_hole_5_min_left +system = St02 +Cnd_Timer = 60 +Act_EtherComm = timer, 217207, Player, dx_m12_0610_timer, -1, no_head, robot_body_a +Act_ActTrig = countdown_to_jump_hole_4_min_left + +[Trigger] +nickname = countdown_to_jump_hole_4_min_left +system = St02 +Cnd_Timer = 60 +Act_EtherComm = timer, 217207, Player, dx_m12_0620_timer, -1, no_head, robot_body_a +Act_ActTrig = countdown_to_jump_hole_3_min_left + +[Trigger] +nickname = countdown_to_jump_hole_3_min_left +system = St02 +Cnd_Timer = 60 +Act_EtherComm = timer, 217207, Player, dx_m12_0630_timer, -1, no_head, robot_body_a +Act_ActTrig = countdown_to_jump_hole_2_min_left + +[Trigger] +nickname = countdown_to_jump_hole_2_min_left +system = St02 +Cnd_Timer = 60 +Act_EtherComm = timer, 217207, Player, dx_m12_0640_timer, -1, no_head, robot_body_a +Act_ActTrig = countdown_to_jump_hole_1_min_left + +[Trigger] +nickname = countdown_to_jump_hole_1_min_left +system = St02 +Cnd_Timer = 30 +Act_EtherComm = timer, 217207, Player, dx_m12_0650_timer, -1, no_head, robot_body_a +Act_ActTrig = countdown_to_jump_hole_30_sec_left + +[Trigger] +nickname = countdown_to_jump_hole_30_sec_left +system = St02 +Cnd_Timer = 30 +Act_ChangeState = FAIL, 24375 + +[Trigger] +nickname = start +system = Li01 +InitState = ACTIVE +Cnd_BaseEnter = Li01_15_base +Act_ActTrig = lce_bar_li01_15 +Act_AddRTC = missions\m12\dummy_test.ini +Act_SetTitle = 1 +Act_SetOffer = 1 +Act_SetRep = Player, fc_or_grp, REP_FRIEND_MAXIMUM +Act_SetRep = Player, li_p_grp, REP_FRIEND_MAXIMUM +Act_SetRep = Player, li_lsf_grp, REP_FRIEND_MAXIMUM +Act_SetRep = Player, li_n_grp, REP_FRIEND_MAXIMUM +Act_ActTrig = general_triggers + +[Trigger] +nickname = lce_bar_li01_15 +Cnd_LocEnter = Bar, Li01_15_base +Act_ActTrig = bse_St02_01 +Act_AddRTC = missions\m11\M011_s070x_Li01_15_nrml.ini + +[Trigger] +nickname = bse_St02_01 +Cnd_BaseEnter = st02_01_base +Act_ActTrig = lce_bar_St01_02 + +[Trigger] +nickname = lce_bar_St01_02 +Cnd_LocEnter = Bar, st02_01_base +Act_AddRTC = missions\m12\M012_s071a_St02_01_offer.ini +Act_SetTitle = 24200 +Act_SetOffer = 24205 +Act_ActTrig = mrp_accept + +[Trigger] +nickname = mrp_reject +Cnd_MsnResponse = reject +Act_SetTitle = 1 +Act_SetOffer = 1 +Act_RemoveRTC = missions\m12\M012_s071a_St02_01_offer.ini +Act_AddRTC = missions\m12\M012_s071d_St02_01_reoffer.ini, repeatable + +[Trigger] +nickname = mrp_accept +system = St02 +Cnd_MsnResponse = accept +Act_RemoveRTC = missions\m12\M012_s071d_St02_01_reoffer.ini +Act_DeactTrig = mrp_reject +Act_RandomPop = false +Act_ActTrig = lcx_bar_St02_01 + +[Trigger] +nickname = lcx_bar_St02_01 +system = St02 +Cnd_LocEnter = deck, st02_01_base +Act_SetNNState = mlog_storycue, COMPLETE +Act_SetNNState = mlog_mission_accept, ACTIVE +Act_SetNNObj = mlog_mission_accept +Act_NNIds = 31200, HISTORY +Act_DeactTrig = spawn_osiris_in_St01 +Act_ActTrig = launched_from_osiris + +[Trigger] +nickname = launched_from_osiris +system = St02 +Cnd_PlayerLaunch = no_params +Act_SpawnSolar = osiris +Act_Cloak = osiris, false +Act_ActTrig = spe_St02_01 + +[ObjList] +system = ALL +nickname = juni_form_on_trent +Delay = 19 +Follow = Player, 3000, -20, 0, 40 + +[ObjList] +system = ALL +nickname = king_form_on_trent +Delay = 19 +Follow = Player, 3000, 20, 0, 40 + +[ObjList] +system = ALL +nickname = juni_break_and_divert +BreakFormation = no_params +GotoShip = goto, nomad_S_1, 1000, true, -1 + +[ObjList] +system = ALL +nickname = king_break_and_divert +BreakFormation = no_params +GotoShip = goto, nomad_S_7, 1000, true, -1 + +[ObjList] +system = St02 +nickname = zone_U_1 +StayInRange = -1375, 750, -235, 1500 + +[ObjList] +system = St02 +nickname = zone_U_2 +StayInRange = -2242, 750, -1735, 1500 + +[ObjList] +system = St02 +nickname = zone_U_3 +StayInRange = -508, 750, -1735, 1500 + +[ObjList] +system = St02 +nickname = zone_D_1 +StayInRange = -1375, -750, -235, 1500 + +[ObjList] +system = St02 +nickname = zone_D_2 +StayInRange = -2242, -750, -1735, 1500 + +[ObjList] +system = St02 +nickname = zone_D_3 +StayInRange = -508, -750, -1735, 1500 + +[ObjList] +system = St02 +nickname = zone_S_1 +StayInRange = -2192.955078, 4.630565, -2871.300537, 1500 + +[ObjList] +system = St02 +nickname = zone_S_2 +StayInRange = -2213.182617, -4.630980, 391.699799, 1500 + +[ObjList] +system = St02 +nickname = zone_S_3 +StayInRange = 672.110107, -4.630738, -1494.661133, 1500 + +[ObjList] +system = St02 +nickname = send_interceptors +GotoShip = goto, Player, 1000, true, -1 + +[Trigger] +nickname = key_to_space +system = St02 +Cnd_True = no_params +Act_RelocateShip = Player, -4208, -69, -17063, 0.951626, -0.166475, -0.254623, -0.043142 +Act_ActTrig = general_triggers +Act_SpawnSolar = osiris + +[Trigger] +nickname = test_spawn_juni +system = St02 +Cnd_True = no_params +Act_SpawnShip = juni, juni_form_on_trent, 500, 1500, 0, 0, 1, 0, 0 +Act_Invulnerable = juni, true, false, 0.950000 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, juni, REP_FRIEND_THRESHOLD +Act_MarkObj = juni, 1 + +[Trigger] +nickname = test_spawn_king +system = St02 +Cnd_True = no_params +Act_SpawnShip = king, king_form_on_trent, 0, 1500, 0, 0, 1, 0, 0 +Act_Invulnerable = king, true, false, 0.950000 +Act_SetVibe = king, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, king, REP_FRIEND_THRESHOLD +Act_MarkObj = king, 1 + +[Trigger] +nickname = test_fight_juni +system = St02 +Cnd_True = no_params +Act_SetVibeLblToShip = nomad_wing, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_wing, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = test_fight_king +system = St02 +Cnd_True = no_params +Act_SetVibeLblToShip = nomad_wing, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_wing, REP_HOSTILE_THRESHOLD + +[ObjList] +nickname = test_break +system = St02 +BreakFormation = no_params + +[Trigger] +nickname = test_break_juni +system = St02 +Cnd_True = no_params +Act_GiveObjList = juni, test_break + +[Trigger] +nickname = test_break_king +system = St02 +Cnd_True = no_params +Act_GiveObjList = king, test_break + +[Trigger] +nickname = test_spawn +system = St02 +Cnd_True = no_params +Act_SpawnFormation = nomad_U_wing_1 +Act_SpawnFormation = nomad_U_wing_2 +Act_SpawnFormation = nomad_U_wing_3 +Act_SpawnFormation = nomad_D_wing_1 +Act_SpawnFormation = nomad_D_wing_2 +Act_SpawnFormation = nomad_D_wing_3 +Act_SpawnFormation = nomad_S_wing_1 +Act_SpawnFormation = nomad_S_wing_2 +Act_SpawnFormation = nomad_S_wing_3 +Act_GiveObjList = nomad_U_wing_1, zone_U_1 +Act_GiveObjList = nomad_U_wing_2, zone_U_2 +Act_GiveObjList = nomad_U_wing_3, zone_U_3 +Act_GiveObjList = nomad_D_wing_1, zone_D_1 +Act_GiveObjList = nomad_D_wing_2, zone_D_2 +Act_GiveObjList = nomad_D_wing_3, zone_D_3 +Act_GiveObjList = nomad_S_wing_1, zone_S_1 +Act_GiveObjList = nomad_S_wing_2, zone_S_2 +Act_GiveObjList = nomad_S_wing_3, zone_S_3 + +[Trigger] +nickname = test_decloak +system = St02 +Cnd_True = no_params +Act_SetVibeLblToShip = nomad_wing, Player, REP_FRIEND_MAXIMUM +Act_Cloak = nomad_wing, false + +[Trigger] +nickname = test_fight +system = St02 +Cnd_True = no_params +Act_SetVibeLblToShip = nomad_wing, Player, REP_HOSTILE_THRESHOLD + +[Trigger] +nickname = test_minmax_3 +system = St02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 3, 3 + +[Trigger] +nickname = test_minmax_6 +system = St02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 6, 6 + +[Trigger] +nickname = test_minmax_9 +system = St02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 9, 9 + +[Trigger] +nickname = test_minmax_12 +system = St02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 12, 12 + +[Trigger] +nickname = test_minmax_15 +system = St02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 15, 15 + +[Trigger] +nickname = test_minmax_18 +system = St02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 18, 18 + +[Trigger] +nickname = test_minmax_21 +system = St02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 21, 21 + +[Trigger] +nickname = test_minmax_24 +system = St02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 24, 24 + +[Trigger] +nickname = test_minmax_27 +system = St02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 27, 27 + +[Trigger] +nickname = test_minmax_1_27 +system = St02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 1, 27 + +[Trigger] +nickname = spe_St02_01 +system = St02 +Cnd_SpaceEnter = no_params +Act_PlayerEnemyClamp = 12, 18 +Act_PlayMusic = none, none, none, music_omicron_danger +Act_CallThorn = missions\m12\M12_Osiris.thn, osiris +Act_SetNNState = mlog_mission_accept, COMPLETE +Act_ActTrig = StartDialog_Launch_to_Space +Act_ActTrig = cloak_Osiris +Act_ActTrig = sendcomm_dx_m12_0170_king +Act_ActTrig = hitting_the_lair +Act_SpawnFormation = nomad_U_wing_1 +Act_SpawnFormation = nomad_U_wing_2 +Act_SpawnFormation = nomad_U_wing_3 +Act_SpawnFormation = nomad_D_wing_1 +Act_SpawnFormation = nomad_D_wing_2 +Act_SpawnFormation = nomad_D_wing_3 +Act_SpawnFormation = nomad_S_wing_1 +Act_SpawnFormation = nomad_S_wing_2 +Act_SpawnFormation = nomad_S_wing_3 +Act_SpawnShip = juni, juni_form_on_trent, -5920, 9595, 4138, 0.780900, 0, 0.624700, 0 +Act_SpawnShip = king, king_form_on_trent, -5964, 9595, 4333, 0.780900, 0, 0.624700, 0 +Act_Invulnerable = juni, true, false, 0.950000 +Act_Invulnerable = king, true, false, 0.950000 +Act_MarkObj = juni, 1 +Act_MarkObj = king, 1 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = king, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, juni, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, king, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_1, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_1, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_2, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_2, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_3, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_3, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_1, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_1, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_2, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_2, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_3, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_3, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_S_wing_1, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_S_wing_1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = nomad_S_wing_1, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_S_wing_2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_S_wing_2, juni, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = nomad_S_wing_2, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_S_wing_3, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_S_wing_3, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = nomad_S_wing_3, king, REP_HOSTILE_THRESHOLD +Act_GiveObjList = nomad_U_wing_1, zone_U_1 +Act_GiveObjList = nomad_U_wing_2, zone_U_2 +Act_GiveObjList = nomad_U_wing_3, zone_U_3 +Act_GiveObjList = nomad_D_wing_1, zone_D_1 +Act_GiveObjList = nomad_D_wing_2, zone_D_2 +Act_GiveObjList = nomad_D_wing_3, zone_D_3 +Act_GiveObjList = nomad_S_wing_1, zone_S_1 +Act_GiveObjList = nomad_S_wing_2, zone_S_2 +Act_GiveObjList = nomad_S_wing_3, zone_S_3 +Act_ActTrig = spawn_reserve_wing_U_1 +Act_ActTrig = spawn_reserve_wing_U_2 +Act_ActTrig = spawn_reserve_wing_U_3 +Act_ActTrig = spawn_reserve_wing_S_1 +Act_ActTrig = spawn_reserve_wing_S_2 +Act_ActTrig = spawn_reserve_wing_S_3 +Act_ActTrig = spawn_reserve_wing_S_4 +Act_ActTrig = spawn_reserve_wing_D_1 +Act_ActTrig = spawn_reserve_wing_D_2 +Act_ActTrig = spawn_reserve_wing_D_3 +Act_ActTrig = jumped_to_core +Act_ActTrig = initiate_airlock_sequence +Act_ActTrig = countdown_to_jump_hole_10_min_left +Act_ActTrig = Juni_damage_30 +Act_ActTrig = Juni_damage_60 +Act_ActTrig = Juni_damage_90 +Act_ActTrig = King_damage_30 +Act_ActTrig = King_damage_60 +Act_ActTrig = King_damage_90 +Act_SetVibe = St02_lair_platform01, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform02, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform03, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform04, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform05, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform06, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform07, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform08, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform09, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform10, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform11, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform12, Player, REP_NEUTRAL +Act_SetVibe = St02_lair_platform01, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform02, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform03, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform04, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform05, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform06, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform07, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform08, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform09, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform10, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform11, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform12, juni, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform01, king, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform02, king, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform03, king, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform04, king, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform05, king, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform06, king, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform07, king, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform08, king, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform09, king, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform10, king, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform11, king, REP_FRIEND_MAXIMUM +Act_SetVibe = St02_lair_platform12, king, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform01, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform02, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform03, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform04, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform05, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform06, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform07, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform08, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform09, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform10, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform11, REP_FRIEND_MAXIMUM +Act_SetVibe = juni, St02_lair_platform12, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform01, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform02, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform03, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform04, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform05, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform06, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform07, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform08, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform09, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform10, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform11, REP_FRIEND_MAXIMUM +Act_SetVibe = king, St02_lair_platform12, REP_FRIEND_MAXIMUM + +[Trigger] +nickname = StartDialog_Launch_to_Space +Cnd_Timer = 5 +Act_ActTrig = sendcomm_dx_m12_0100_orillion + +[Trigger] +nickname = sendcomm_dx_m12_0100_orillion +system = St02 +Cnd_True = no_params +Act_ActTrig = sendcomm_dx_m12_0110_juni +Act_EtherComm = atc_leg_m01, 217205, Player, dx_m12_0100_orillion, -1, pl_male4_head, pi_orillion_body + +[Trigger] +nickname = sendcomm_dx_m12_0110_juni +system = St02 +Cnd_CommComplete = dx_m12_0100_orillion +Act_ActTrig = sendcomm_dx_m12_0120_orillion +Act_SendComm = juni, Player, dx_m12_0110_juni + +[Trigger] +nickname = sendcomm_dx_m12_0120_orillion +system = St02 +Cnd_CommComplete = dx_m12_0110_juni +Act_ActTrig = sendcomm_dx_m12_0130_orillion +Act_EtherComm = atc_leg_m01, 217205, Player, dx_m12_0120_orillion, -1, pl_male4_head, pi_orillion_body + +[Trigger] +nickname = sendcomm_dx_m12_0130_orillion +system = St02 +Cnd_CommComplete = dx_m12_0120_orillion +Act_SetNNState = mlog_goto_the_lair, ACTIVE +Act_SetNNObj = mlog_goto_the_lair +Act_EtherComm = atc_leg_m01, 217205, Player, dx_m12_0130_orillion, -1, pl_male4_head, pi_orillion_body + +[Trigger] +nickname = cloak_Osiris +system = St02 +Cnd_CommComplete = dx_m12_0130_orillion +Act_Cloak = osiris, true +Act_SpawnSolar = shield_generator_1 +Act_SpawnSolar = shield_generator_2 +Act_SpawnSolar = shield_generator_3 +Act_Invulnerable = shield_generator_1, true +Act_Invulnerable = shield_generator_2, true +Act_Invulnerable = shield_generator_3, true +Act_MarkObj = shield_generator_1, 0 +Act_MarkObj = shield_generator_2, 0 +Act_MarkObj = shield_generator_3, 0 +Act_SetVibeLblToShip = shield_generators, Player, REP_NEUTRAL +Act_ActTrig = pause_for_sendcomm_dx_m12_0160_king +Act_ActTrig = fire_revert_cam_on_comm_complete_0140 +Act_StartDialog = sendcomm_dx_m12_0140_king + +[Trigger] +nickname = fire_revert_cam_on_comm_complete_0140 +Cnd_CommComplete = dx_m12_0140_king +Act_PlayMusic = none, none, none, music_reveal_challenging +Act_RevertCam = no_params + +[Dialog] +nickname = sendcomm_dx_m12_0140_king +system = St02 +line = king, Player, dx_m12_0140_king +line = juni, Player, dx_m12_0150_juni + +[Trigger] +nickname = pause_for_sendcomm_dx_m12_0160_king +system = St02 +Cnd_CommComplete = dx_m12_0150_juni +Act_ActTrig = sendcomm_dx_m12_0160_king + +[Trigger] +nickname = sendcomm_dx_m12_0160_king +system = St02 +Cnd_DistShip = inside, Player, St02_lair_enter, 8500 +Act_SendComm = king, Player, dx_m12_0160_king + +[Trigger] +nickname = sendcomm_dx_m12_0170_king +system = St02 +Cnd_DistShip = inside, Player, St02_lair_enter, 6000 +Act_SendComm = king, Player, dx_m12_0170_king + +[Trigger] +nickname = hitting_the_lair +system = St02 +Cnd_DistShip = inside, Player, St02_lair_enter, 2700 +Act_PObjIdle = no_params +Act_SetNNState = mlog_goto_the_lair, COMPLETE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_Invulnerable = juni, true +Act_Invulnerable = king, true +Act_ActTrig = activate_generators +Act_ActTrig = activate_shields +Act_ActTrig = surprise_attack +Act_StartDialog = sendcomm_dx_m12_0180_king + +[Trigger] +nickname = activate_generators +system = St02 +Cnd_Timer = 1 +Act_LightFuse = shield_generator_1, fuse_lair_shieldgen_activate +Act_LightFuse = shield_generator_2, fuse_lair_shieldgen_activate +Act_LightFuse = shield_generator_3, fuse_lair_shieldgen_activate + +[Trigger] +nickname = activate_shields +system = St02 +Cnd_Timer = 3 +Act_SpawnSolar = shield_1 +Act_SpawnSolar = shield_2 +Act_SetVibe = St02_lair_platform01, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform02, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform03, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform04, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform05, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform06, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform07, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform08, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform09, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform10, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform11, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform12, Player, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform01, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform02, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform03, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform04, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform05, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform06, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform07, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform08, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform09, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform10, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform11, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform12, juni, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform01, king, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform02, king, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform03, king, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform04, king, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform05, king, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform06, king, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform07, king, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform08, king, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform09, king, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform10, king, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform11, king, REP_HOSTILE_MAXIMUM +Act_SetVibe = St02_lair_platform12, king, REP_HOSTILE_MAXIMUM + +[Dialog] +nickname = sendcomm_dx_m12_0180_king +system = St02 +line = king, Player, dx_m12_0180_king +line = juni, Player, dx_m12_0190_juni + +[Trigger] +nickname = surprise_attack +system = St02 +Cnd_CommComplete = dx_m12_0190_juni +Act_SetVibe = St02_lair_1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = shield_generators, Player, REP_HOSTILE_MAXIMUM +Act_PlayMusic = none, none, none, music_no_lair_battle +Act_ActTrig = decloak_interceptors +Act_ActTrig = setNNObj_destroy_the_shield +Act_StartDialog = sendcomm_dx_m12_0200_king + +[Trigger] +system = St02 +nickname = decloak_interceptors +Cnd_DistVec = inside, Player, -1368, 124, -1249, 3000 +Act_Cloak = nomad_wing, false +Act_SetVibeLblToShip = nomad_S_wing, Player, REP_HOSTILE_MAXIMUM +Act_ActTrig = break_and_divert + +[Trigger] +system = St02 +nickname = break_and_divert +Cnd_Timer = 1 +Act_SetVibeShiptoLbl = juni, nomad_wing, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = king, nomad_wing, REP_HOSTILE_MAXIMUM +Act_GiveObjList = juni, juni_break_and_divert +Act_GiveObjList = king, king_break_and_divert + +[Dialog] +nickname = sendcomm_dx_m12_0200_king +system = St02 +line = king, Player, dx_m12_0200_king +line = juni, Player, dx_m12_0210_juni +line = king, Player, dx_m12_0212_king + +[Trigger] +nickname = setNNObj_destroy_the_shield +system = St02 +Cnd_CommComplete = dx_m12_0212_king +Act_SetNNState = mlog_destroy_the_shield, ACTIVE +Act_SetNNObj = mlog_destroy_the_shield +Act_SetNNObj = mlog_destroy_the_shield_ids, OBJECTIVE_HISTORY +Act_Invulnerable = shield_generator_1, false +Act_Invulnerable = shield_generator_2, false +Act_Invulnerable = shield_generator_3, false +Act_Invulnerable = juni, true, false, 0.990000 +Act_Invulnerable = king, true, false, 0.990000 +Act_MarkObj = shield_generators, 1 +Act_ActTrig = dead_gen_1 +Act_ActTrig = dead_gen_2 +Act_ActTrig = dead_gen_3 + +[Trigger] +nickname = dead_gen_1 +system = St02 +Cnd_Destroyed = shield_generators, 1, ALL +Act_SendComm = king, Player, dx_m12_0213_king +Act_AdjHealth = juni, 0.900000 +Act_AdjHealth = king, 0.900000 + +[Trigger] +nickname = dead_gen_2 +system = St02 +Cnd_Destroyed = shield_generators, 2, ALL +Act_SendComm = king, Player, dx_m12_0214_king +Act_AdjHealth = juni, 0.900000 +Act_AdjHealth = king, 0.900000 + +[Trigger] +nickname = dead_gen_3 +system = St02 +Cnd_Destroyed = shield_generators, 3, ALL +Act_AdjHealth = juni, 0.900000 +Act_AdjHealth = king, 0.900000 +Act_ActTrig = setNNObj_above_the_airlock +Act_StartDialog = sendcomm_dx_m12_0215_king +Act_ActTrig = bring_shield_1_down +Act_ActTrig = bring_shield_2_down + +[Trigger] +nickname = bring_shield_1_down +system = St02 +Cnd_Timer = 5 +Act_Destroy = shield_1 + +[Trigger] +nickname = bring_shield_2_down +system = St02 +Cnd_Timer = 15 +Act_Destroy = shield_2 + +[Dialog] +nickname = sendcomm_dx_m12_0215_king +system = St02 +line = king, Player, dx_m12_0215_king +line = juni, Player, dx_m12_0216_juni + +[Trigger] +nickname = setNNObj_above_the_airlock +system = St02 +Cnd_CommComplete = dx_m12_0215_king +Act_SetNNState = mlog_above_the_airlock, ACTIVE +Act_SetNNObj = mlog_above_the_airlock +Act_ActTrig = setNNObj_goto_the_airlock + +[Trigger] +nickname = setNNObj_goto_the_airlock +system = St02 +Cnd_DistVec = inside, Player, -1377, 474, -1234, 500 +Act_SetNNState = mlog_goto_the_airlock, ACTIVE +Act_SetNNObj = mlog_goto_the_airlock + +[Trigger] +system = St02 +nickname = initiate_airlock_sequence +Cnd_DistVec = inside, Player, -1368, 124, -1249, 500 +Act_DockRequest = St02_lair_enter + +[Trigger] +system = St02 +nickname = spawn_reserve_wing_U_1 +Cnd_Destroyed = nomad_U_wing, 2, EXPLODE +Act_PlayerEnemyClamp = 12, 18 +Act_SpawnFormation = nomad_R_U_wing_1 +Act_SetVibeLblToShip = nomad_R_U_wing_1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_U_wing_1, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_U_wing_1, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, nomad_R_U_wing_1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_R_U_wing_1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_R_U_wing_1, REP_HOSTILE_THRESHOLD +Act_Cloak = nomad_R_U_wing_1, false + +[Trigger] +system = St02 +nickname = spawn_reserve_wing_U_2 +Cnd_Destroyed = nomad_U_wing, 5, EXPLODE +Act_PlayerEnemyClamp = 15, 21 +Act_SpawnFormation = nomad_R_U_wing_2 +Act_SetVibeLblToShip = nomad_R_U_wing_2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_U_wing_2, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_U_wing_2, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, nomad_R_U_wing_2, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_R_U_wing_2, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_R_U_wing_2, REP_HOSTILE_THRESHOLD +Act_Cloak = nomad_R_U_wing_2, false + +[Trigger] +system = St02 +nickname = spawn_reserve_wing_U_3 +Cnd_Destroyed = nomad_U_wing, 9, EXPLODE +Act_PlayerEnemyClamp = 18, 24 +Act_SpawnFormation = nomad_R_U_wing_3 +Act_SetVibeLblToShip = nomad_R_U_wing_3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_U_wing_3, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_U_wing_3, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, nomad_R_U_wing_3, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_R_U_wing_3, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_R_U_wing_3, REP_HOSTILE_THRESHOLD +Act_Cloak = nomad_R_U_wing_3, false + +[Trigger] +system = St02 +nickname = spawn_reserve_wing_S_1 +Cnd_Destroyed = nomad_S_wing, 2, EXPLODE +Act_PlayerEnemyClamp = 18, 24 +Act_SpawnFormation = nomad_R_S_wing_1 +Act_SetVibeLblToShip = nomad_R_S_wing_1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_S_wing_1, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_S_wing_1, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, nomad_R_S_wing_1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_R_S_wing_1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_R_S_wing_1, REP_HOSTILE_THRESHOLD +Act_Cloak = nomad_R_S_wing_1, false + +[Trigger] +system = St02 +nickname = spawn_reserve_wing_S_2 +Cnd_Destroyed = nomad_S_wing, 4, EXPLODE +Act_PlayerEnemyClamp = 21, 24 +Act_SpawnFormation = nomad_R_S_wing_2 +Act_SetVibeLblToShip = nomad_R_S_wing_2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_S_wing_2, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_S_wing_2, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, nomad_R_S_wing_2, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_R_S_wing_2, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_R_S_wing_2, REP_HOSTILE_THRESHOLD +Act_Cloak = nomad_R_S_wing_2, false + +[Trigger] +system = St02 +nickname = spawn_reserve_wing_S_3 +Cnd_Destroyed = nomad_S_wing, 7, EXPLODE +Act_PlayerEnemyClamp = 21, 24 +Act_SpawnFormation = nomad_R_S_wing_3 +Act_SetVibeLblToShip = nomad_R_S_wing_3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_S_wing_3, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_S_wing_3, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, nomad_R_S_wing_3, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_R_S_wing_3, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_R_S_wing_3, REP_HOSTILE_THRESHOLD +Act_Cloak = nomad_R_S_wing_3, false + +[Trigger] +system = St02 +nickname = spawn_reserve_wing_S_4 +Cnd_Destroyed = nomad_S_wing, 11, EXPLODE +Act_PlayerEnemyClamp = 24, 27 +Act_SpawnFormation = nomad_R_S_wing_4 +Act_SetVibeLblToShip = nomad_R_S_wing_4, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_S_wing_4, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_S_wing_4, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, nomad_R_S_wing_4, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_R_S_wing_4, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_R_S_wing_4, REP_HOSTILE_THRESHOLD +Act_Cloak = nomad_R_S_wing_4, false + +[Trigger] +system = St02 +nickname = spawn_reserve_wing_D_1 +Cnd_Destroyed = nomad_D_wing, 2, EXPLODE +Act_PlayerEnemyClamp = 24, 27 +Act_SpawnFormation = nomad_R_D_wing_1 +Act_SetVibeLblToShip = nomad_R_D_wing_1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_D_wing_1, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_D_wing_1, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, nomad_R_D_wing_1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_R_D_wing_1, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_R_D_wing_1, REP_HOSTILE_THRESHOLD +Act_Cloak = nomad_R_D_wing_1, false + +[Trigger] +system = St02 +nickname = spawn_reserve_wing_D_2 +Cnd_Destroyed = nomad_D_wing, 5, EXPLODE +Act_PlayerEnemyClamp = 24, 27 +Act_SpawnFormation = nomad_R_D_wing_2 +Act_SetVibeLblToShip = nomad_R_D_wing_2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_D_wing_2, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_D_wing_2, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, nomad_R_D_wing_2, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_R_D_wing_2, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_R_D_wing_2, REP_HOSTILE_THRESHOLD +Act_Cloak = nomad_R_D_wing_2, false + +[Trigger] +system = St02 +nickname = spawn_reserve_wing_D_3 +Cnd_Destroyed = nomad_D_wing, 9, EXPLODE +Act_PlayerEnemyClamp = 24, 27 +Act_SpawnFormation = nomad_R_D_wing_3 +Act_SetVibeLblToShip = nomad_R_D_wing_3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_D_wing_3, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_R_D_wing_3, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, nomad_R_D_wing_3, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_R_D_wing_3, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_R_D_wing_3, REP_HOSTILE_THRESHOLD +Act_Cloak = nomad_R_D_wing_3, false + +[Trigger] +system = St02 +nickname = Juni_damage_30 +Cnd_HealthDec = juni, 0.700000 +Act_SendComm = juni, Player, dx_m12_0250_juni + +[Trigger] +system = St02 +nickname = Juni_damage_60 +Cnd_HealthDec = juni, 0.400000 +Act_SendComm = juni, Player, dx_m12_0260_juni + +[Trigger] +system = St02 +nickname = Juni_damage_90 +Cnd_HealthDec = juni, 0.100000 +Act_SendComm = juni, Player, dx_m12_0270_juni + +[Trigger] +system = St02 +nickname = King_damage_30 +Cnd_HealthDec = king, 0.700000 +Act_SendComm = king, Player, dx_m12_0220_king + +[Trigger] +system = St02 +nickname = King_damage_60 +Cnd_HealthDec = king, 0.400000 +Act_SendComm = king, Player, dx_m12_0230_king + +[Trigger] +system = St02 +nickname = King_damage_90 +Cnd_HealthDec = king, 0.100000 +Act_SendComm = king, Player, dx_m12_0240_king + +[Trigger] +nickname = key_to_core +system = St02c +Cnd_True = no_params +Act_SetInitialPlayerPos = 20, 31, 1286, 0, 0, 1, 0 +Act_ActTrig = in_the_core + +[Trigger] +nickname = power_cell_dies +system = ANY +Cnd_Destroyed = power_cell, 1, EXPLODE +Act_ChangeState = FAIL, 24365 + +[Trigger] +nickname = jumped_to_core +system = St02c +Cnd_SystemEnter = St02c +Act_Save = key_to_core, 33205 +Act_ActTrig = in_the_core + +[Trigger] +nickname = in_the_core +system = St02c +Cnd_True = no_params +Act_NNIds = 31205, HISTORY +Act_PlayMusic = none, none, none, music_omicron_danger +Act_DeactTrig = initiate_airlock_sequence +Act_SetVibe = St02c_lair_core, Player, REP_HOSTILE_MAXIMUM +Act_ActTrig = sendcomm_dx_m12_0290_juni +Act_ActTrig = tr_to_core +Act_ActTrig = setNNObj_tractor_in_the_powercell +Act_DeactTrig = Juni_damage_30 +Act_DeactTrig = Juni_damage_60 +Act_DeactTrig = Juni_damage_90 +Act_DeactTrig = King_damage_30 +Act_DeactTrig = King_damage_60 +Act_DeactTrig = King_damage_90 +Act_DeactTrig = spawn_reserve_wing_U_1 +Act_DeactTrig = spawn_reserve_wing_U_2 +Act_DeactTrig = spawn_reserve_wing_U_3 +Act_DeactTrig = spawn_reserve_wing_S_1 +Act_DeactTrig = spawn_reserve_wing_S_2 +Act_DeactTrig = spawn_reserve_wing_S_3 +Act_DeactTrig = spawn_reserve_wing_S_4 +Act_DeactTrig = spawn_reserve_wing_D_1 +Act_DeactTrig = spawn_reserve_wing_D_2 +Act_DeactTrig = spawn_reserve_wing_D_3 + +[Trigger] +nickname = sendcomm_dx_m12_0290_juni +system = St02 +Cnd_Timer = 2 +Act_ActTrig = sendcomm_dx_m12_0300_king +Act_EtherComm = juni, 217203, Player, dx_m12_0290_juni, -1, pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female + +[Trigger] +nickname = sendcomm_dx_m12_0300_king +system = St02 +Cnd_CommComplete = dx_m12_0290_juni +Act_ActTrig = sendcomm_dx_m12_0310_juni +Act_EtherComm = king, 217204, Player, dx_m12_0300_king, -1, li_scrote_head, li_scrote_body, comm_li_hatcher + +[Trigger] +nickname = sendcomm_dx_m12_0310_juni +system = St02 +Cnd_CommComplete = dx_m12_0300_king +Act_EtherComm = juni, 217203, Player, dx_m12_0310_juni, -1, pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female + +[Trigger] +nickname = tr_to_core +Cnd_True = no_params +Act_SetNNObj = mlog_get_the_powercell +Act_ActTrig = got_powercell + +[Trigger] +nickname = setNNObj_tractor_in_the_powercell +Cnd_DistVec = inside, Player, 0, 0, -950, 700 +Act_SpawnLoot = power_cell +Act_MarkObj = power_cell, 1 +Act_Invulnerable = power_cell, true +Act_SetNNState = mlog_get_the_powercell, COMPLETE +Act_SetNNState = mlog_tractor_in_the_powercell, ACTIVE +Act_SetNNObj = mlog_tractor_in_the_powercell +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY + +[Trigger] +nickname = got_powercell +Cnd_LootAcquired = power_cell, Player +Act_LightFuse = St02c_lair_core, fuse_lair_core_powercell +Act_SetNNState = mlog_get_the_powercell, COMPLETE +Act_SetNNObj = 0 +Act_SetNNState = mlog_exit_the_core, ACTIVE +Act_SetNNObj = mlog_exit_the_core +Act_LockDock = Player, St02c_core_enter, lock +Act_LockDock = Player, St02c_core_exit, unlock +Act_DockRequest = St02c_core_exit +Act_ActTrig = clear_objective_st02 +Act_ActTrig = jumped_to_escape + +[Trigger] +nickname = clear_objective_st02 +system = St02c +Cnd_SystemExit = St02c +Act_SetNNState = mlog_exit_the_core, COMPLETE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY + +[ObjList] +system = St02 +nickname = zone_U_1_R +StayInRange = -1375, 750, -235, 2000 + +[ObjList] +system = St02 +nickname = zone_U_2_R +StayInRange = -2242, 750, -1735, 2000 + +[ObjList] +system = St02 +nickname = zone_U_3_R +StayInRange = -508, 750, -1735, 2000 + +[ObjList] +system = St02 +nickname = zone_D_1_R +StayInRange = -1375, -750, -235, 2000 + +[ObjList] +system = St02 +nickname = zone_D_2_R +StayInRange = -2242, -750, -1735, 2000 + +[ObjList] +system = St02 +nickname = zone_D_3_R +StayInRange = -508, -750, -1735, 2000 + +[ObjList] +system = St02 +nickname = break_for_st01 +BreakFormation = no_params +Delay = 1 +GotoVec = goto_cruise, -969, 0, 10819, 2000, true, -1 +Dock = St02_to_St01_hole + +[ObjList] +system = ALL +nickname = juni_form_on_trent_quick +Follow = Player, 3000, -20, 0, 40 + +[ObjList] +system = ALL +nickname = king_form_on_trent_quick +Follow = Player, 3000, 20, 0, 40 + +[Trigger] +nickname = key_to_escape +system = St02 +Cnd_True = no_params +Act_MovePlayer = -969, 0, 2000, 1000 +Act_LockDock = Player, St02_lair_exit, unlock +Act_DeactTrig = power_cell_dies +Act_ActTrig = lock_lair_when_player_exits +Act_SetNNState = mlog_exit_the_core, COMPLETE +Act_SetNNState = mlog_engage_surrounding_nomads, ACTIVE +Act_SetNNObj = mlog_engage_surrounding_nomads +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_ActTrig = jumped_to_st01 +Act_ActTrig = general_triggers + +[Trigger] +nickname = jumped_to_escape +system = St02 +Cnd_NPCSystemEnter = St02, Player +Act_ActTrig = jumped_to_escape_2 + +[Trigger] +nickname = jumped_to_escape_2 +system = St02 +Cnd_True = no_params +Act_PlayerEnemyClamp = 9, 15 +Act_PlayMusic = none, none, none, music_dangerous_chase +Act_LockDock = Player, St02_lair_exit, unlock +Act_DeactTrig = power_cell_dies +Act_ActTrig = lock_lair_when_player_exits +Act_ActTrig = pause_for_sendcomm_dx_m12_0320_juni +Act_ActTrig = making_a_break_for_st01 +Act_ActTrig = 4k_from_St01 +Act_SetNNState = mlog_engage_surrounding_nomads, ACTIVE +Act_SetNNObj = mlog_engage_surrounding_nomads +Act_SpawnFormation = nomad_U_wing_1_R +Act_SpawnFormation = nomad_U_wing_2_R +Act_SpawnFormation = nomad_U_wing_3_R +Act_SpawnFormation = nomad_D_wing_1_R +Act_SpawnFormation = nomad_D_wing_2_R +Act_SpawnFormation = nomad_D_wing_3_R +Act_SpawnShip = juni, juni_form_on_trent, -1420, -501, -1377, -0.009100, -0.001700, 0.999300, 0.037600 +Act_SpawnShip = king, king_form_on_trent, -1020, -504, -1385, -0.009100, -0.002200, 0.999200, 0.037600 +Act_Invulnerable = juni, true, false, 0.950000 +Act_Invulnerable = king, true, false, 0.950000 +Act_MarkObj = juni, 1 +Act_MarkObj = king, 1 +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = king, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, juni, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, king, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = nomad_wing_R, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_wing_R, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_wing_R, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = Player, nomad_wing_R, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_wing_R, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = king, nomad_wing_R, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_1_R, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_1_R, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_1_R, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_2_R, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_2_R, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_2_R, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_3_R, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_3_R, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_U_wing_3_R, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_1_R, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_1_R, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_1_R, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_2_R, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_2_R, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_2_R, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_3_R, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_3_R, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_D_wing_3_R, juni, REP_HOSTILE_THRESHOLD +Act_GiveObjList = nomad_U_wing_1_R, zone_U_1_R +Act_GiveObjList = nomad_U_wing_2_R, zone_U_2_R +Act_GiveObjList = nomad_U_wing_3_R, zone_U_3_R +Act_GiveObjList = nomad_D_wing_1_R, zone_D_1_R +Act_GiveObjList = nomad_D_wing_2_R, zone_D_2_R +Act_GiveObjList = nomad_D_wing_3_R, zone_D_3_R +Act_ActTrig = decloak_R_wings +Act_ActTrig = send_in_interceptors_at_6000 +Act_ActTrig = send_in_interceptors_at_3000 +Act_ActTrig = Juni_unlocks_gate +Act_ActTrig = setNNObj_dock_with_jumphole +Act_ActTrig = avert_collapse +Act_ActTrig = jumped_to_st01 +Act_ActTrig = deactivate_nn +Act_ActTrig = Juni_damage_90_R +Act_ActTrig = King_damage_90_R + +[Trigger] +system = St02 +nickname = decloak_R_wings +Cnd_True = no_params +Act_Cloak = nomad_U_wing_1_R, false +Act_Cloak = nomad_U_wing_2_R, false +Act_Cloak = nomad_U_wing_3_R, false +Act_Cloak = nomad_D_wing_1_R, false +Act_Cloak = nomad_D_wing_2_R, false +Act_Cloak = nomad_D_wing_3_R, false + +[Trigger] +system = St02 +nickname = deactivate_nn +Cnd_SystemExit = ANY +Act_SetNNState = mlog_dock_with_jumphole, COMPLETE + +[Trigger] +nickname = pause_for_sendcomm_dx_m12_0320_juni +Cnd_Timer = 2 +Act_StartDialog = sendcomm_dx_m12_0320_juni +Act_SetVibe = St02_lair_1, Player, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = nomad_wing_R, juni, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = nomad_wing_R, king, REP_NEUTRAL_HOSTILE +Act_SetVibeLblToShip = nomad_D_wing_1_R, juni, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = nomad_D_wing_2_R, king, REP_HOSTILE_MAXIMUM +Act_SetVibeLblToShip = nomad_D_wing_3_R, Player, REP_HOSTILE_MAXIMUM +Act_GiveObjList = juni, juni_form_on_trent_quick +Act_GiveObjList = king, juni_form_on_trent_quick + +[Dialog] +nickname = sendcomm_dx_m12_0320_juni +system = St02 +line = juni, Player, dx_m12_0320_juni +line = king, Player, dx_m12_0330_king +line = juni, Player, dx_m12_0340_juni + +[Trigger] +nickname = making_a_break_for_st01 +Cnd_Timer = 15 +Act_AdjHealth = juni, 0.900000 +Act_AdjHealth = king, 0.900000 +Act_SetVibeShiptoLbl = juni, nomad_wing_R, REP_FRIEND_MAXIMUM +Act_SetVibeShiptoLbl = king, nomad_wing_R, REP_FRIEND_MAXIMUM +Act_SendComm = king, Player, dx_m12_0350_king +Act_SetNNState = mlog_engage_surrounding_nomads, COMPLETE +Act_SetNNState = mlog_jump_back_to_st01, ACTIVE +Act_SetNNObj = mlog_jump_back_to_st01 + +[Trigger] +nickname = 4k_from_St01 +Cnd_DistVec = inside, Player, -970, 0, 10819, 3500 +Act_Jumper = juni, false +Act_Jumper = king, false +Act_ActTrig = sendcomm_dx_m12_0360_juni + +[Trigger] +nickname = sendcomm_dx_m12_0360_juni +system = St02 +Cnd_True = no_params +Act_ActTrig = sendcomm_dx_m12_0370_orillion +Act_SendComm = juni, Player, dx_m12_0360_juni + +[Trigger] +nickname = sendcomm_dx_m12_0370_orillion +system = St02 +Cnd_CommComplete = dx_m12_0360_juni +Act_ActTrig = sendcomm_dx_m12_0380_juni +Act_EtherComm = atc_leg_m01, 217205, Player, dx_m12_0370_orillion, -1, pl_male4_head, pi_orillion_body + +[Trigger] +nickname = sendcomm_dx_m12_0380_juni +system = St02 +Cnd_CommComplete = dx_m12_0370_orillion +Act_SendComm = juni, Player, dx_m12_0380_juni + +[Trigger] +nickname = lock_lair_when_player_exits +system = St02 +Cnd_DistVec = inside, Player, 850, 0, -1245, 400 +Act_LockDock = Player, St02_lair_exit, lock + +[Trigger] +system = St02 +nickname = decloak_interceptors_R +Cnd_True = no_params +Act_Cloak = nomad_U_wing_1_R, false +Act_Cloak = nomad_U_wing_2_R, false +Act_Cloak = nomad_U_wing_3_R, false +Act_Cloak = nomad_D_wing_1_R, false +Act_Cloak = nomad_D_wing_2_R, false +Act_Cloak = nomad_D_wing_3_R, false + +[Trigger] +nickname = send_in_interceptors_at_6000 +system = St02 +Cnd_DistVec = inside, Player, -970, 0, 10819, 8000 +Act_SpawnFormation = nomad_J_wing_1 +Act_SpawnFormation = nomad_J_wing_2 +Act_SetVibeLblToShip = nomad_J_wing_1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_J_wing_2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = nomad_J_wing_1, allied, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = nomad_J_wing_2, allied, REP_HOSTILE_THRESHOLD +Act_GiveObjList = nomad_J_wing_1, send_interceptors +Act_GiveObjList = nomad_J_wing_2, send_interceptors +Act_Cloak = nomad_J_wing_1, false +Act_Cloak = nomad_J_wing_2, false + +[Trigger] +nickname = send_in_interceptors_at_3000 +system = St02 +Cnd_DistVec = inside, Player, -970, 0, 10819, 5000 +Act_LockDock = St01_to_St02_hole, Player, lock +Act_LockDock = St01_to_St03_hole, Player, lock +Act_SpawnFormation = nomad_J_wing_3 +Act_SpawnFormation = nomad_J_wing_4 +Act_SetVibeLblToShip = nomad_J_wing_3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_J_wing_4, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = nomad_J_wing_3, allied, REP_HOSTILE_THRESHOLD +Act_SetVibeLbl = nomad_J_wing_4, allied, REP_HOSTILE_THRESHOLD +Act_GiveObjList = nomad_J_wing_3, send_interceptors +Act_GiveObjList = nomad_J_wing_4, send_interceptors +Act_Cloak = nomad_J_wing_3, false +Act_Cloak = nomad_J_wing_4, false +Act_LockDock = Player, St02_to_St01_hole, unlock + +[Trigger] +nickname = Juni_unlocks_gate +system = St02 +Cnd_DistVec = inside, juni, -970, 0, 10819, 500 +Act_LockDock = Player, St02_to_St01_hole, unlock + +[Trigger] +nickname = setNNObj_dock_with_jumphole +system = St02 +Cnd_DistVec = inside, Player, -970, 0, 10819, 500 +Act_SetNNState = mlog_jump_back_to_st01, COMPLETE +Act_SetNNState = mlog_dock_with_jumphole, ACTIVE +Act_SetNNObj = mlog_dock_with_jumphole +Act_ActTrig = clear_nnobj_dock_with_jumphole + +[Trigger] +nickname = clear_nnobj_dock_with_jumphole +system = St02 +Cnd_SystemExit = St02 +Act_SetNNState = mlog_dock_with_jumphole, COMPLETE +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY + +[Trigger] +nickname = avert_collapse +system = St02 +Cnd_DistVec = inside, Player, -970, 0, 10819, 100 +Act_DeactTrig = countdown_to_jump_hole_10_min_left +Act_DeactTrig = countdown_to_jump_hole_9_min_left +Act_DeactTrig = countdown_to_jump_hole_8_min_left +Act_DeactTrig = countdown_to_jump_hole_7_min_left +Act_DeactTrig = countdown_to_jump_hole_6_min_left +Act_DeactTrig = countdown_to_jump_hole_5_min_left +Act_DeactTrig = countdown_to_jump_hole_4_min_left +Act_DeactTrig = countdown_to_jump_hole_3_min_left +Act_DeactTrig = countdown_to_jump_hole_2_min_left +Act_DeactTrig = countdown_to_jump_hole_1_min_left +Act_DeactTrig = countdown_to_jump_hole_30_sec_left + +[Trigger] +system = St02 +nickname = Juni_damage_30_R +Cnd_HealthDec = juni, 0.700000 +Act_SendComm = juni, Player, dx_m12_0250_juni + +[Trigger] +system = St02 +nickname = Juni_damage_60_R +Cnd_HealthDec = juni, 0.400000 +Act_SendComm = juni, Player, dx_m12_0260_juni + +[Trigger] +system = St02 +nickname = Juni_damage_90_R +Cnd_HealthDec = juni, 0.100000 +Act_SendComm = juni, Player, dx_m12_0270_juni + +[Trigger] +system = St02 +nickname = King_damage_30_R +Cnd_HealthDec = king, 0.700000 +Act_SendComm = king, Player, dx_m12_0220_king + +[Trigger] +system = St02 +nickname = King_damage_60_R +Cnd_HealthDec = king, 0.400000 +Act_SendComm = king, Player, dx_m12_0230_king + +[Trigger] +system = St02 +nickname = King_damage_90_R +Cnd_HealthDec = king, 0.100000 +Act_SendComm = king, Player, dx_m12_0240_king + +[ObjList] +system = ALL +nickname = stop_ship + +[ObjList] +system = ALL +nickname = send_in_the_baron +Delay = 5 +StayInRange = Player, 1500 +GotoShip = goto, nomad_vc_g_1, 200, true, -1 + +[ObjList] +nickname = stay_in_range_of_trent +StayInRange = Player, 1500 + +[ObjList] +system = ALL +nickname = lets_go_home +Follow = Player, 3000, -100, 0, -150 +Dock = St01_dock_ring_1 + +[ObjList] +system = ALL +nickname = dock_with_toledo +Dock = St01_dock_ring_1 + +[ObjList] +system = ALL +nickname = juni_form_on_trent_2 +SetPriority = NORMAL +Follow = Player, 3000, -200, 0, 0 + +[ObjList] +system = ALL +nickname = king_form_on_trent_2 +SetPriority = NORMAL +Follow = Player, 3000, -100, 0, 100 + +[ObjList] +system = ALL +nickname = lets_go_home_2 +Follow = Player, 3000, -100, 0, -150 +Dock = St01_dock_ring_1 + +[ObjList] +system = ALL +nickname = juni_form_on_trent_3 +SetPriority = NORMAL +Follow = Player, 3000, -100, 0, 0 + +[ObjList] +system = ALL +nickname = king_form_on_trent_3 +SetPriority = NORMAL +Follow = Player, 3000, -100, 0, 100 + +[Trigger] +nickname = nomad_vc_1_trigger +Cnd_ProjHit = nomad_vc_1, 1, Von_Claussen +Act_Destroy = nomad_vc_1, EXPLODE + +[Trigger] +nickname = nomad_vc_2_trigger +Cnd_ProjHit = nomad_vc_2, 1, Von_Claussen +Act_Destroy = nomad_vc_2, EXPLODE + +[Trigger] +nickname = nomad_vc_3_trigger +Cnd_ProjHit = nomad_vc_3, 1, Von_Claussen +Act_Destroy = nomad_vc_3, EXPLODE + +[Trigger] +nickname = nomad_vc_4_trigger +Cnd_ProjHit = nomad_vc_4, 1, Von_Claussen +Act_Destroy = nomad_vc_4, EXPLODE + +[Trigger] +nickname = nomad_vc_5_trigger +Cnd_ProjHit = nomad_vc_5, 1, Von_Claussen +Act_Destroy = nomad_vc_5, EXPLODE + +[Trigger] +nickname = nomad_vc_6_trigger +Cnd_ProjHit = nomad_vc_6, 1, Von_Claussen +Act_Destroy = nomad_vc_6, EXPLODE + +[Trigger] +nickname = nomad_vc_7_trigger +Cnd_ProjHit = nomad_vc_7, 1, Von_Claussen +Act_Destroy = nomad_vc_7, EXPLODE + +[Trigger] +nickname = nomad_vc_8_trigger +Cnd_ProjHit = nomad_vc_8, 1, Von_Claussen +Act_Destroy = nomad_vc_8, EXPLODE + +[Trigger] +nickname = nomad_vc_9_trigger +Cnd_ProjHit = nomad_vc_9, 1, Von_Claussen +Act_Destroy = nomad_vc_9, EXPLODE + +[Trigger] +nickname = nomad_vc_10_trigger +Cnd_ProjHit = nomad_vc_10, 1, Von_Claussen +Act_Destroy = nomad_vc_10, EXPLODE + +[Trigger] +nickname = nomad_vc_11_trigger +Cnd_ProjHit = nomad_vc_11, 1, Von_Claussen +Act_Destroy = nomad_vc_11, EXPLODE + +[Trigger] +nickname = nomad_vc_12_trigger +Cnd_ProjHit = nomad_vc_12, 1, Von_Claussen +Act_Destroy = nomad_vc_12, EXPLODE + +[Trigger] +nickname = nomad_vc_13_trigger +Cnd_ProjHit = nomad_vc_13, 1, Von_Claussen +Act_Destroy = nomad_vc_13, EXPLODE + +[Trigger] +nickname = nomad_vc_14_trigger +Cnd_ProjHit = nomad_vc_14, 1, Von_Claussen +Act_Destroy = nomad_vc_14, EXPLODE + +[Trigger] +nickname = nomad_vc_15_trigger +Cnd_ProjHit = nomad_vc_15, 1, Von_Claussen +Act_Destroy = nomad_vc_15, EXPLODE + +[Trigger] +nickname = nomad_vc_16_trigger +Cnd_ProjHit = nomad_vc_16, 1, Von_Claussen +Act_Destroy = nomad_vc_16, EXPLODE + +[Trigger] +nickname = nomad_vc_17_trigger +Cnd_ProjHit = nomad_vc_17, 1, Von_Claussen +Act_Destroy = nomad_vc_17, EXPLODE + +[Trigger] +nickname = nomad_vc_18_trigger +Cnd_ProjHit = nomad_vc_18, 1, Von_Claussen +Act_Destroy = nomad_vc_18, EXPLODE + +[Trigger] +nickname = nomad_vc_19_trigger +Cnd_ProjHit = nomad_vc_19, 1, Von_Claussen +Act_Destroy = nomad_vc_19, EXPLODE + +[Trigger] +nickname = nomad_vc_20_trigger +Cnd_ProjHit = nomad_vc_20, 1, Von_Claussen +Act_Destroy = nomad_vc_20, EXPLODE + +[Trigger] +nickname = nomad_vc_g_1_trigger +Cnd_ProjHit = nomad_vc_g_1, 3, Von_Claussen +Act_LightFuse = nomad_vc_g_1, fuse_no_gunboat_death + +[Trigger] +nickname = nomad_vc_g_2_trigger +Cnd_ProjHit = nomad_vc_g_2, 3, Von_Claussen +Act_LightFuse = nomad_vc_g_2, fuse_no_gunboat_death + +[Trigger] +nickname = nomad_vc_g_3_trigger +Cnd_ProjHit = nomad_vc_g_3, 3, Von_Claussen +Act_LightFuse = nomad_vc_g_3, fuse_no_gunboat_death + +[Trigger] +nickname = nomad_vc_g_4_trigger +Cnd_ProjHit = nomad_vc_g_4, 3, Von_Claussen +Act_LightFuse = nomad_vc_g_4, fuse_no_gunboat_death + +[Trigger] +nickname = nomad_vc_g_5_trigger +Cnd_ProjHit = nomad_vc_g_5, 3, Von_Claussen +Act_LightFuse = nomad_vc_g_5, fuse_no_gunboat_death + +[Trigger] +nickname = key_to_st01 +system = St01 +Cnd_True = no_params +Act_MovePlayer = -7000, 0, -36520, 1000 +Act_ActTrig = tr_to_st01 + +[Trigger] +nickname = jumped_to_st01 +system = St01 +Cnd_SystemEnter = St01 +Act_ActTrig = start_st01 + +[Trigger] +nickname = start_st01 +system = St01 +Cnd_True = no_params +Act_PlayerEnemyClamp = 4, 7 +Act_ActTrig = play_music_no_lair +Act_LockDock = St01_to_St02_hole, Player, lock +Act_LockDock = St01_to_St03_hole, Player, lock +Act_DeactTrig = 4k_from_St01 +Act_DeactTrig = Juni_damage_90_R +Act_DeactTrig = King_damage_90_R +Act_DeactTrig = spawn_reserve_wing_U_1 +Act_DeactTrig = spawn_reserve_wing_U_2 +Act_DeactTrig = spawn_reserve_wing_U_3 +Act_DeactTrig = spawn_reserve_wing_S_1 +Act_DeactTrig = spawn_reserve_wing_S_2 +Act_DeactTrig = spawn_reserve_wing_S_3 +Act_DeactTrig = spawn_reserve_wing_S_4 +Act_DeactTrig = spawn_reserve_wing_D_1 +Act_DeactTrig = spawn_reserve_wing_D_2 +Act_DeactTrig = spawn_reserve_wing_D_3 +Act_DeactTrig = countdown_to_jump_hole_10_min_left +Act_DeactTrig = countdown_to_jump_hole_9_min_left +Act_DeactTrig = countdown_to_jump_hole_8_min_left +Act_DeactTrig = countdown_to_jump_hole_7_min_left +Act_DeactTrig = countdown_to_jump_hole_6_min_left +Act_DeactTrig = countdown_to_jump_hole_5_min_left +Act_DeactTrig = countdown_to_jump_hole_4_min_left +Act_DeactTrig = countdown_to_jump_hole_3_min_left +Act_DeactTrig = countdown_to_jump_hole_2_min_left +Act_DeactTrig = countdown_to_jump_hole_1_min_left +Act_SpawnFormation = nomad_vc_wing_1 +Act_SpawnFormation = nomad_vc_wing_2 +Act_SpawnFormation = nomad_vc_wing_3 +Act_SpawnFormation = nomad_vc_wing_4 +Act_SpawnFormation = nomad_vc_wing_5 +Act_GiveObjList = nomad_vc_wing_1, stay_in_range_of_trent +Act_GiveObjList = nomad_vc_wing_2, stay_in_range_of_trent +Act_GiveObjList = nomad_vc_wing_3, stay_in_range_of_trent +Act_GiveObjList = nomad_vc_wing_4, stay_in_range_of_trent +Act_GiveObjList = nomad_vc_wing_5, stay_in_range_of_trent +Act_SpawnShip = juni, stay_in_range_of_trent, -5381, -468, -18372, -0.043600, 0, 1, 0 +Act_SpawnShip = king, stay_in_range_of_trent, -4983, -468, -18407, -0.043600, 0, 1, 0 +Act_NagDistLeaving = dont_run, juni, juni, 24370, 5000, NAG_ALWAYS +Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = king, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, juni, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, king, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_1, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_1, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_1, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_2, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_2, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_2, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_3, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_3, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_3, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_4, king, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_4, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_4, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_5, Player, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_5, juni, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_5, king, REP_HOSTILE_THRESHOLD +Act_SetVibeShiptoLbl = juni, nomad_vc_wing, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = king, nomad_vc_wing, REP_HOSTILE_MAXIMUM +Act_SetVibeShiptoLbl = Player, nomad_vc_wing, REP_HOSTILE_MAXIMUM +Act_MarkObj = juni, 1 +Act_MarkObj = king, 1 +Act_Invulnerable = juni, true, false, 0.990000 +Act_Invulnerable = king, true, false, 0.990000 +Act_ActTrig = decloak_vc_wing_1 +Act_ActTrig = decloak_vc_wing_2 +Act_ActTrig = decloak_all +Act_ActTrig = setNNObj_assist_von_claussen +Act_ActTrig = thanks_von_claussen +Act_ActTrig = range_for_sendcomm_dx_m12_0500_vonclaussen +Act_ActTrig = tr_to_st01 + +[Trigger] +system = St01 +nickname = play_music_no_lair +Cnd_Timer = 1 +Act_PlayMusic = none, none, none, music_no_lair_battle + +[Trigger] +system = St01 +nickname = spawn_von_claussen +Cnd_True = no_params +Act_SpawnShip = Von_Claussen, send_in_the_baron, -4498, 1832, -17677, 0.822000, -0.508100, 0.242900, 0.084700 +Act_SetVibe = Von_Claussen, Player, REP_FRIEND_THRESHOLD +Act_SetVibe = Player, Von_Claussen, REP_FRIEND_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_1, Von_Claussen, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_2, Von_Claussen, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_3, Von_Claussen, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_4, Von_Claussen, REP_HOSTILE_THRESHOLD +Act_SetVibeLblToShip = nomad_vc_wing_5, Von_Claussen, REP_HOSTILE_THRESHOLD +Act_MarkObj = Von_Claussen, 1 +Act_SetVibeShiptoLbl = Von_Claussen, nomad_vc_wing, REP_HOSTILE_MAXIMUM +Act_Invulnerable = Von_Claussen, true, false, 0.990000 +Act_Cloak = Von_Claussen, false +Act_StartDialog = sendcomm_dx_m12_0440_vonclaussen + +[Trigger] +system = St01 +nickname = decloak_all +Cnd_Timer = 65 +Act_Cloak = nomad_vc_wing, false + +[Trigger] +system = St01 +nickname = decloak_vc_wing_1 +Cnd_Timer = 1 +Act_Cloak = nomad_vc_wing_1, false +Act_MarkObj = nomad_vc_wing_1, 1 +Act_SendComm = king, Player, dx_m12_0420_king +Act_ActTrig = decloak_vc_wing_3 + +[Trigger] +system = St01 +nickname = decloak_vc_wing_2 +Cnd_Timer = 30 +Act_Cloak = nomad_vc_wing_2, false +Act_MarkObj = nomad_vc_wing_2, 1 +Act_SendComm = juni, Player, dx_m12_0430_juni +Act_ActTrig = decloak_vc_wing_4 + +[Trigger] +system = St01 +nickname = decloak_vc_wing_3 +Cnd_Destroyed = nomad_vc_wing_1, 4, EXPLODE +Act_Cloak = nomad_vc_wing_3, false +Act_MarkObj = nomad_vc_wing_3, 1 +Act_ActTrig = spawn_von_claussen +Act_ActTrig = decloak_vc_wing_5 + +[Trigger] +system = St01 +nickname = decloak_vc_wing_4 +Cnd_Destroyed = nomad_vc_wing_2, 4, EXPLODE +Act_Cloak = nomad_vc_wing_4, false +Act_MarkObj = nomad_vc_wing_4, 1 + +[Trigger] +system = St01 +nickname = decloak_vc_wing_5 +Cnd_Timer = 30 +Act_Cloak = nomad_vc_wing_5, false +Act_Cloak = nomad_vc_wing, false +Act_MarkObj = nomad_vc_wing_5, 1 +Act_SendComm = Von_Claussen, Player, dx_m12_0470_von_claussen + +[Trigger] +nickname = setNNObj_assist_von_claussen +Cnd_CommComplete = dx_m12_0420_king +Act_SetNNState = mlog_engage_enemy_fighters, ACTIVE +Act_SetNNObj = mlog_engage_enemy_fighters +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY +Act_ActTrig = timer_setNNObj_assist_von_claussen + +[Trigger] +nickname = timer_setNNObj_assist_von_claussen +Cnd_CommComplete = dx_m12_0470_von_claussen +Act_SetNNState = mlog_engage_enemy_fighters, COMPLETE +Act_SetNNState = mlog_assist_von_claussen, ACTIVE +Act_SetNNObj = mlog_assist_von_claussen +Act_SetNNObj = nn_blank, OBJECTIVE_HISTORY + +[Dialog] +nickname = sendcomm_dx_m12_0420_king +system = St01 +line = king, Player, dx_m12_0420_king +line = juni, Player, dx_m12_0430_juni + +[Dialog] +nickname = sendcomm_dx_m12_0440_vonclaussen +system = St01 +line = Von_Claussen, Player, dx_m12_0440_vonclaussen +line = king, Player, dx_m12_0450_king +line = juni, Player, dx_m12_0460_juni + +[Trigger] +nickname = thanks_von_claussen +system = St01 +Cnd_Destroyed = nomad_vc_wing +Act_DeactTrig = nomad_vc_1_trigger +Act_DeactTrig = nomad_vc_2_trigger +Act_DeactTrig = nomad_vc_3_trigger +Act_DeactTrig = nomad_vc_4_trigger +Act_DeactTrig = nomad_vc_5_trigger +Act_DeactTrig = nomad_vc_6_trigger +Act_DeactTrig = nomad_vc_7_trigger +Act_DeactTrig = nomad_vc_8_trigger +Act_DeactTrig = nomad_vc_9_trigger +Act_DeactTrig = nomad_vc_10_trigger +Act_DeactTrig = nomad_vc_11_trigger +Act_DeactTrig = nomad_vc_12_trigger +Act_DeactTrig = nomad_vc_13_trigger +Act_DeactTrig = nomad_vc_14_trigger +Act_DeactTrig = nomad_vc_15_trigger +Act_DeactTrig = nomad_vc_16_trigger +Act_DeactTrig = nomad_vc_17_trigger +Act_DeactTrig = nomad_vc_18_trigger +Act_DeactTrig = nomad_vc_19_trigger +Act_DeactTrig = nomad_vc_20_trigger +Act_DeactTrig = nomad_vc_g_1_trigger +Act_DeactTrig = nomad_vc_g_2_trigger +Act_DeactTrig = nomad_vc_g_3_trigger +Act_DeactTrig = nomad_vc_g_4_trigger +Act_DeactTrig = nomad_vc_g_5_trigger +Act_AdjHealth = juni, 0.500000 +Act_AdjHealth = king, 0.500000 +Act_AdjHealth = Von_Claussen, 0.500000 +Act_GiveObjList = Von_Claussen, lets_go_home +Act_GiveObjList = juni, juni_form_on_trent_2 +Act_GiveObjList = king, king_form_on_trent_2 +Act_NagOff = dont_run +Act_NagDistTowards = POS, dock_with_toledo, juni, -589, 0, -2712, 24365 +Act_ActTrig = comm_complete_dx_m12_0490_vonclaussen +Act_StartDialog = sendcomm_dx_m12_0480_juni +Act_Invulnerable = St01_dock_ring_1, true + +[Trigger] +nickname = comm_complete_dx_m12_0490_vonclaussen +Cnd_CommComplete = dx_m12_0490_vonclaussen +Act_SetNNState = mlog_assist_von_claussen, COMPLETE +Act_SetNNState = mlog_return_to_the_orderbase, ACTIVE +Act_SetNNObj = mlog_return_to_the_orderbase +Act_PlayMusic = none, none, none, music_friendly_encouragement, 3 + +[Dialog] +nickname = sendcomm_dx_m12_0480_juni +system = St01 +line = juni, Player, dx_m12_0480_juni +line = Von_Claussen, Player, dx_m12_0490_vonclaussen + +[Trigger] +nickname = range_for_sendcomm_dx_m12_0500_vonclaussen +system = St01 +Cnd_DistShip = inside, Player, St01_01_Base, 8000 +Act_ActTrig = dock_with_toledo_trigger +Act_StartDialog = sendcomm_dx_m12_0500_vonclaussen + +[Dialog] +nickname = sendcomm_dx_m12_0500_vonclaussen +system = St01 +line = Von_Claussen, Player, dx_m12_0500_vonclaussen +line = juni, Player, dx_m12_0510_juni +line = Von_Claussen, Player, dx_m12_0520_vonclaussen +line = juni, Player, dx_m12_0530_juni +line = Von_Claussen, Player, dx_m12_0540_vonclaussen + +[Trigger] +nickname = dock_with_toledo_trigger +system = St01 +Cnd_DistShip = inside, Player, St01_dock_ring_1, 3000 +Act_GiveObjList = juni, dock_with_toledo +Act_GiveObjList = king, dock_with_toledo +Act_Jumper = juni, false +Act_Jumper = king, false +Act_Jumper = Von_Claussen, false +Act_SetNNState = mlog_return_to_the_orderbase, COMPLETE +Act_SetNNState = mlog_land_on_the_base, ACTIVE +Act_SetNNObj = mlog_land_on_the_base +Act_NagOff = dock_with_toledo +Act_NagDistLeaving = dock_with_toledo_1, juni, St01_dock_ring_1, 24365 +Act_ActTrig = victory +Act_ActTrig = end_mission_in_space + +[Trigger] +nickname = victory +system = St01 +Cnd_DistShip = inside, Player, St01_dock_ring_1, 1150 +Act_SetLifeTime = juni, 12000 +Act_SetLifeTime = king, 12000 +Act_SetLifeTime = Von_Claussen, 12000 +Act_PlayMusic = none, none, none, music_victory_long + +[Trigger] +nickname = end_mission_in_space +system = St01 +Cnd_SpaceExit = no_params +Act_RemoveCargo = power_cell +Act_AdjAcct = 10000 +Act_ChangeState = SUCCEED + +[Trigger] +nickname = stop_juni_and_king +system = ALL +Cnd_True = no_params +Act_GiveObjList = juni, stop_ship +Act_GiveObjList = king, stop_ship + +[Trigger] +nickname = tr_to_st01 +system = St01 +Cnd_Timer = 10 +Act_ActTrig = land_on_base + +[Trigger] +nickname = land_on_base +system = St01 +Cnd_BaseEnter = St01_01_Base +Act_NNIds = 31210, HISTORY +Act_NagOff = dock_with_toledo_1 + diff --git a/DATA/MISSIONS/M12/npcships.ini b/DATA/MISSIONS/M12/npcships.ini new file mode 100644 index 0000000..c91e4ba --- /dev/null +++ b/DATA/MISSIONS/M12/npcships.ini @@ -0,0 +1,90 @@ +[NPCShipArch] +nickname = MSN12_King +loadout = MSN12_King +level = d12 +ship_archetype = or_elite +pilot = MSN12_King +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN12_Juni +loadout = MSN12_Juni +level = d12 +ship_archetype = li_elite2 +pilot = MSN12_Juni +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN12_Von_Claussen +loadout = MSN12_Von_Claussen +level = d12 +ship_archetype = rh_elite +pilot = MSN12_Von_Claussen +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN12_Order_Heavy_Fighter +loadout = MSN12_Order_Heavy_Fighter +level = d12 +ship_archetype = or_elite +pilot = MSN12_Order_Heavy_Fighter +state_graph = FIGHTER +npc_class = class_legality_lawful, class_elite_fighter + +[NPCShipArch] +nickname = MSN12_Nomad_Fighter_Patrol +loadout = MSN12_Nomad_Fighter_Patrol +level = d12 +ship_archetype = no_fighter +pilot = MSN12_Nomad_Fighter_Patrol +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN12_Nomad_Fighter_Defense +loadout = MSN12_Nomad_Fighter_Defense +level = d12 +ship_archetype = no_fighter +pilot = MSN12_Nomad_Fighter_Defense +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN12_Nomad_Fighter_Defense_Ace +loadout = MSN12_Nomad_Fighter_Defense_Ace +level = d12 +ship_archetype = no_fighter +pilot = MSN12_Nomad_Fighter_Defense_Ace +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN12_Nomad_Fighter_Chase +loadout = MSN12_Nomad_Fighter_Chase +level = d12 +ship_archetype = no_fighter +pilot = MSN12_Nomad_Fighter_Chase +state_graph = FIGHTER +npc_class = class_legality_lawful, class_fighter + +[NPCShipArch] +nickname = MSN12_Nomad_Gunboat +loadout = MSN12_Nomad_Gunboat +level = d16 +ship_archetype = no_gunboat +pilot = MSN12_Nomad_Gunboat +state_graph = GUNBOAT +npc_class = class_legality_lawful, class_gunboat + +[NPCShipArch] +nickname = MSN12_Nomad_Battleship +loadout = MSN12_Nomad_Battleship +level = d18 +ship_archetype = no_battleship +pilot = MSN12_Nomad_Battleship +state_graph = CRUISER +npc_class = class_legality_lawful, class_cruiser + diff --git a/DATA/MISSIONS/M13/m013_endgame_st03b_nrml.ini b/DATA/MISSIONS/M13/m013_endgame_st03b_nrml.ini new file mode 100644 index 0000000..52ffa58 --- /dev/null +++ b/DATA/MISSIONS/M13/m013_endgame_st03b_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = St03b_01_Base, Cityscape +action = scripts\story\M13_Hypergate_Scene.thn +autoplay = true +relocate_player = Cityscape, Li01_01_Base + +[Char] +npc = King +actor = King +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M13/m013_s072aa_st01_01_nrml.ini b/DATA/MISSIONS/M13/m013_s072aa_st01_01_nrml.ini new file mode 100644 index 0000000..0e7c4fb --- /dev/null +++ b/DATA/MISSIONS/M13/m013_s072aa_st01_01_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = St01_01_base, planetscape +action = scripts\story\s072aa_offer_Quintaine_pl_09_pad_01.thn +mission_text_id = 49720 +autoplay = true +relocate_player = trader + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M13/m013_s072ab_st01_01_offer.ini b/DATA/MISSIONS/M13/m013_s072ab_st01_01_offer.ini new file mode 100644 index 0000000..7c3b9c0 --- /dev/null +++ b/DATA/MISSIONS/M13/m013_s072ab_st01_01_offer.ini @@ -0,0 +1,14 @@ +[CharacterEncounter] +Location = St01_01_base, trader +offer = scripts\story\s072ab_offer_Quintaine_pl_09_lab_01.thn +accept = scripts\story\s072ba_accept_Quintaine_pl_09_lab_01.thn +decision = scripts\story\s072e_decision_Quintaine_pl_09_lab_01.thn +mission_text_id = 24405 +autoplay = true +relocate_player = equipment + +[Char] +npc = Orillion +actor = Orillion +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M13/m013_s072bb_st01_01_nrml.ini b/DATA/MISSIONS/M13/m013_s072bb_st01_01_nrml.ini new file mode 100644 index 0000000..a6fbcdf --- /dev/null +++ b/DATA/MISSIONS/M13/m013_s072bb_st01_01_nrml.ini @@ -0,0 +1,17 @@ +[CharacterEncounter] +Location = St01_01_base, planetscape +action = scripts\story\s072bb_accept_Quintaine_pl_09_pad_01.thn +mission_text_id = 49720 +autoplay = true +relocate_player = spaceflight + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + +[Char] +npc = orillion +actor = orillion +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M13/m013_s072d_st01_01_reoffer.ini b/DATA/MISSIONS/M13/m013_s072d_st01_01_reoffer.ini new file mode 100644 index 0000000..ef681e7 --- /dev/null +++ b/DATA/MISSIONS/M13/m013_s072d_st01_01_reoffer.ini @@ -0,0 +1,15 @@ +[CharacterEncounter] +Location = St01_01_base, trader +accept = scripts\story\s072ba_accept_Quintaine_pl_09_lab_01.thn +decline = scripts\story\s072c_decline_Quintaine_pl_09_lab_01.thn +offer = scripts\story\s072d_reoffer_Quintaine_pl_09_lab_01.thn +decision = scripts\story\s072e_decision_Quintaine_pl_09_lab_01.thn +mission_text_id = 24405 +autoplay = true +relocate_player = equipment + +[Char] +npc = Orillion +actor = Orillion +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M13/m013_s074x_st01_01_nrml.ini b/DATA/MISSIONS/M13/m013_s074x_st01_01_nrml.ini new file mode 100644 index 0000000..48003c3 --- /dev/null +++ b/DATA/MISSIONS/M13/m013_s074x_st01_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = St01_01_base, Planetscape +action = scripts\story\s074x_nrml_Quintaine_pl_09_Pad_01.thn +autoplay = true +relocate_player = spaceflight + +[Char] +npc = Orillion +actor = Orillion +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M13/m013_s075x_st01_02_nrml.ini b/DATA/MISSIONS/M13/m013_s075x_st01_02_nrml.ini new file mode 100644 index 0000000..973f274 --- /dev/null +++ b/DATA/MISSIONS/M13/m013_s075x_st01_02_nrml.ini @@ -0,0 +1,12 @@ +[CharacterEncounter] +Location = St01_02_base, Deck2 +start_room = Deck2 +action = scripts\story\s075x_nrml_Orillion_li_05_Deck2_01.thn +autoplay = true +relocate_player = deck + +[Char] +npc = Orillion +actor = Orillion +fidget = scripts\extras\fidget_stand_male_NULL.thn + diff --git a/DATA/MISSIONS/M13/m013_s076xa_li01_01_nrml.ini b/DATA/MISSIONS/M13/m013_s076xa_li01_01_nrml.ini new file mode 100644 index 0000000..45d3aa8 --- /dev/null +++ b/DATA/MISSIONS/M13/m013_s076xa_li01_01_nrml.ini @@ -0,0 +1,11 @@ +[CharacterEncounter] +Location = Li01_01_base, Cityscape +action = scripts\story\s076xa_nrml_Trent_li_01_Cityscape_01.thn +autoplay = true +relocate_player = Bar + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M13/m013_s076xb_li01_01_nrml.ini b/DATA/MISSIONS/M13/m013_s076xb_li01_01_nrml.ini new file mode 100644 index 0000000..459a8aa --- /dev/null +++ b/DATA/MISSIONS/M13/m013_s076xb_li01_01_nrml.ini @@ -0,0 +1,28 @@ +[CharacterEncounter] +Location = Li01_01_base, Bar +action = scripts\story\s076xb_nrml_Trent_li_01_Bar_01.thn +autoplay = true +relocate_player = Cityscape + +[Reserve] +spot = Zg/NPC/mTable3/02/A/SitLow +spot = Zg/NPC/mTable3/02/B/SitLow +spot = Zg/NPC/mTable3/02/C/SitLow +spot = Zg/NPC/mTable3/01/B/SitLow +spot = Zg/NPC/mTable3/01/A/SitLow +spot = Zg/NPC/mTable3/01/C/SitLow +spot = Zg/NPC/mFloor3/01/A/Stand +spot = Zg/NPC/mFloor3/01/B/Stand +spot = Zg/NPC/mFloor3/01/C/Stand +spot = Zg/NPC/mFloor3/02/B/Stand +spot = Zg/NPC/mFloor3/02/C/Stand +spot = Zg/NPC/mFloor3/02/A/Stand +spot = Zg/NPC/rFloor2/01/A/Stand +spot = Zg/NPC/mFloor2/01/A/Stand +spot = Zg/NPC/rFloor2/02/B/Stand + +[Char] +npc = juni +actor = juni +fidget = scripts\extras\fidget_stand_female_NULL.thn + diff --git a/DATA/MISSIONS/M13/m13.ini b/DATA/MISSIONS/M13/m13.ini new file mode 100644 index 0000000..6d11d10 --- /dev/null +++ b/DATA/MISSIONS/M13/m13.ini @@ -0,0 +1,247 @@ +[Trigger] +nickname = bse_initialize_init_li01 +InitState = Active +Cnd_True = no_params +system = Li01 +Act_ForceLand = Li01_01_Base +Cnd_BaseEnter = Li01_01_Base +Cnd_SpaceExit = no_params +Act_SetShipAndLoadout = dsy_ge_fighter, MP_ge_fighter +Act_AdjAcct = 8500 +Act_LockDock = Player, Li01_to_Li02, unlock +Act_LockDock = Player, Li02_to_Li01, unlock +Act_LockDock = Player, Li03_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li03, unlock +Act_LockDock = Player, Li01_to_Li04, unlock +Act_LockDock = Player, Li04_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li03_hole, unlock +Act_LockDock = Player, Li01_to_Li04_hole, unlock +Act_LockDock = Player, Li02_to_Li04_hole, unlock +Act_LockDock = Player, Li03_to_Li01_hole, unlock +Act_LockDock = Player, Li04_to_Li01_hole, unlock +Act_LockDock = Player, Li04_to_Li02_hole, unlock +Act_LockDock = Player, Li01_08, unlock +Act_LockDock = Player, Li01_09, unlock +Act_LockDock = Player, Dock_Ring_Li01_01, unlock +Act_LockDock = Player, Li01_09, unlock +Act_LockDock = Player, Iw03_02, unlock +Act_LockDock = Player, Br02_to_Iw03_hole, unlock +Act_LockDock = Player, Iw03_to_Br02_hole, unlock +Act_LockDock = Player, Iw03_to_Li02, unlock +Act_LockDock = Player, Li02_to_Iw03, unlock +Act_LockDock = Player, Iw03_to_Br04_hole, unlock +Act_LockDock = Player, Br04_to_Iw03_hole, unlock +Act_LockDock = Player, Li04_to_Iw01, unlock +Act_LockDock = Player, Li04_to_Iw02, unlock +Act_LockDock = Player, Li04_to_Iw02_hole, unlock +Act_LockDock = Player, Li03_to_Iw05, unlock +Act_LockDock = Player, Li03_to_Iw05_hole, unlock +Act_LockDock = Player, Li03_to_Iw06, unlock +Act_LockDock = Player, Li03_to_Iw06_hole, unlock +Act_LockDock = Player, Li02_to_Iw04, unlock +Act_LockDock = Player, Li02_to_Iw04_hole, unlock +Act_LockDock = Player, Iw01_to_Li04, unlock +Act_LockDock = Player, Iw02_to_Li04, unlock +Act_LockDock = Player, Iw02_to_Li04_hole, unlock +Act_LockDock = Player, Iw04_to_Li02, unlock +Act_LockDock = Player, Iw04_to_Li02_hole, unlock +Act_LockDock = Player, Iw05_to_Li03, unlock +Act_LockDock = Player, Iw05_to_Li03_hole, unlock +Act_LockDock = Player, Iw06_to_Li03, unlock +Act_LockDock = Player, Iw06_to_Li03_hole, unlock +Act_LockDock = Player, Br03_to_Bw01_hole, unlock +Act_LockDock = Player, Bw01_to_Br03_hole, unlock +Act_LockDock = Player, Bw01_to_Br03, unlock +Act_LockDock = Player, Br04_to_Br03_hole, unlock +Act_LockDock = Player, Br03_to_Br04_hole, unlock +Act_LockDock = Player, Br04_trade_lane_ring_4, unlock +Act_LockDock = Player, bw01_01_dock_ring_1, unlock +Act_LockDock = Player, osiris, unlock +Act_LockDock = Player, Ku06_to_Bw05_hole, unlock +Act_LockDock = Player, Bw05_to_Ku06_hole, unlock +Act_LockDock = Player, Bw05_to_Rh01_hole, unlock +Act_LockDock = Player, Rh01_to_Bw05_hole, unlock +Act_LockDock = Player, Rh01_to_Rh04, unlock +Act_LockDock = Player, Rh04_to_Rh01, unlock +Act_LockDock = Player, Rh04_to_Rh05_hole, unlock +Act_LockDock = Player, Rh04_to_Bw05_hole, unlock +Act_LockDock = Player, Rh04_to_Bw05, unlock +Act_LockDock = Player, Rh02_to_Rh04_holeb, unlock +Act_LockDock = Player, Rh04_to_Rh02_holeb, unlock +Act_LockDock = Player, Rh04_01_dock_ring, unlock +Act_LockDock = Player, Rh04_01, unlock +Act_LockDock = Player, Rh04_03, unlock +Act_LockDock = Player, Rh04_02, unlock +Act_LockDock = Player, Rh04_05, unlock +Act_LockDock = Player, Rh04_05, unlock +Act_LockDock = Player, Li01_to_Li05, unlock +Act_LockDock = Player, Li05_prison_1, unlock +Act_LockDock = Player, Li05_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li04_hole, unlock +Act_LockDock = Player, Li04_to_Li01_hole, unlock +Act_LockDock = Player, Li01_12, unlock +Act_LockDock = Player, Li01a_to_Li01b_hole, unlock +Act_LockDock = Player, Li01b_to_Li01a_hole, unlock +Act_LockDock = Player, St02c_core_exit, unlock +Act_LockDock = Player, St02_lair_exit, unlock +Act_LockDock = Player, St02_to_St01_hole, unlock +Act_LockDock = Player, St01_dock_ring_1, unlock +Act_LockDock = Player, St01_to_St03_hole, unlock +Act_LockDock = Player, Ku06_to_Ku07_hole, unlock +Act_LockDock = Player, Ku01, unlock +Act_LockDock = Player, Ku01_to_Ku04_hole, unlock +Act_LockDock = Player, Ku04_to_Ku06_hole, unlock +Act_LockDock = Player, St01_to_St02_hole, unlock +Act_LockDock = Player, St01_to_St03_hole, unlock +Act_LockDock = Player, St02_to_St01_hole, unlock +Act_LockDock = Player, St03_to_St01_hole, unlock +Act_LockDock = Player, Li05_to_Li01, unlock +Act_LockDock = Player, Li01_to_Li05, unlock +Act_LockDock = Player, Ku06_to_Ku07_hole, unlock +Act_LockDock = Player, Ku07_to_Ku05_hole, unlock +Act_LockDock = Player, Ku05_to_Ku07_hole, unlock +Act_LockDock = Player, Iw03_to_Br04_hole, unlock +Act_LockDock = Player, Br04_to_Iw03_hole, unlock +Act_LockDock = Player, Bw01_to_br03_hole, unlock +Act_LockDock = Player, Br03_to_br04_hole, unlock +Act_LockDock = Player, Br03_to_bw01_hole, unlock +Act_LockDock = Player, Br04_to_br03_hole, unlock +Act_LockDock = Player, Br04_to_br05_hole, unlock +Act_LockDock = Player, Br05_to_br04_hole, unlock +Act_LockDock = Player, Bw05_to_Ku06_hole, unlock +Act_LockDock = Player, Bw05_to_rh01_hole, unlock +Act_LockDock = Player, Ku06_to_bw05_hole, unlock +Act_LockDock = Player, Rh01_to_Bw05_hole, unlock +Act_LockDock = Player, Rh02_to_Rh04_holeb, unlock +Act_LockDock = Player, Rh04_to_Rh02_holeb, unlock +Act_LockDock = Player, Li01a_to_Li01b_hole, unlock +Act_LockDock = Player, Li01b_to_Li01a_hole, unlock +Act_LockDock = Player, Br05_to_br04_hole, unlock +Act_LockDock = Player, Br04_to_br05_hole, unlock +Act_LockDock = Player, Br03_to_br04_hole, unlock +Act_LockDock = Player, Br04_to_br03_hole, unlock +Act_LockDock = Player, Bw01_to_br03_hole, unlock +Act_LockDock = Player, Br03_to_bw01_hole, unlock +Act_LockDock = Player, Ku06_to_bw05_hole, unlock +Act_LockDock = Player, Bw05_to_Ku06_hole, unlock +Act_LockDock = Player, Bw05_to_rh01_hole, unlock +Act_LockDock = Player, Rh01_to_Bw05_hole, unlock +Act_LockDock = Player, Rh04_to_Rh02_holeb, unlock +Act_LockDock = Player, Rh02_to_Rh04_holeb, unlock +Act_LockDock = Player, Li01_to_Li05, unlock +Act_LockDock = Player, Li05_to_Li01, unlock +Act_LockDock = Player, Li01a_to_Li01b_hole, unlock +Act_LockDock = Player, Li01b_to_Li01a_hole, unlock +Act_LockDock = Player, Ku05_to_Ku07_hole, unlock +Act_LockDock = Player, Ku07_to_Ku05_hole, unlock +Act_LockDock = Player, Ku06_to_Ku07_hole, unlock +Act_LockDock = Player, Ku07_to_Ku06_hole, unlock +Act_LockDock = Player, St01_to_St02_hole, unlock +Act_LockDock = Player, St02_to_St01_hole, unlock +Act_LockDock = Player, St01_to_St03_hole, unlock +Act_LockDock = Player, St03_to_St01_hole, unlock +Act_LockDock = Player, Hi02_to_Ew06_hole, unlock +Act_LockDock = Player, Hi01_to_Ew05_hole, unlock +Act_SetRep = Player, li_n_grp, 0 +Act_SetRep = Player, li_lsf_grp, 0 +Act_SetRep = Player, li_p_grp, 0 +Act_SetRep = Player, br_n_grp, 0 +Act_SetRep = Player, br_p_grp, 0 +Act_SetRep = Player, ku_n_grp, 0 +Act_SetRep = Player, ku_p_grp, 0 +Act_SetRep = Player, rh_n_grp, 0 +Act_SetRep = Player, rh_p_grp, 0 +Act_SetRep = Player, co_alg_grp, 0 +Act_SetRep = Player, co_be_grp, 0 +Act_SetRep = Player, br_m_grp, 0 +Act_SetRep = Player, co_nws_grp, 0 +Act_SetRep = Player, co_hsp_grp, 0 +Act_SetRep = Player, co_ic_grp, 0 +Act_SetRep = Player, co_khc_grp, 0 +Act_SetRep = Player, co_kt_grp, 0 +Act_SetRep = Player, rh_m_grp, 0 +Act_SetRep = Player, co_me_grp, 0 +Act_SetRep = Player, co_ni_grp, 0 +Act_SetRep = Player, co_os_grp, 0 +Act_SetRep = Player, co_rs_grp, 0 +Act_SetRep = Player, co_shi_grp, 0 +Act_SetRep = Player, co_ss_grp, 0 +Act_SetRep = Player, co_ti_grp, 0 +Act_SetRep = Player, co_vr_grp, 0 +Act_SetRep = Player, fc_bd_grp, 0 +Act_SetRep = Player, fc_b_grp, 0 +Act_SetRep = Player, fc_c_grp, 0 +Act_SetRep = Player, fc_fa_grp, 0 +Act_SetRep = Player, fc_g_grp, 0 +Act_SetRep = Player, fc_gc_grp, 0 +Act_SetRep = Player, fc_h_grp, 0 +Act_SetRep = Player, fc_j_grp, 0 +Act_SetRep = Player, fc_lh_grp, 0 +Act_SetRep = Player, fc_lr_grp, 0 +Act_SetRep = Player, fc_lwb_grp, 0 +Act_SetRep = Player, fc_m_grp, 0 +Act_SetRep = Player, fc_ou_grp, 0 +Act_SetRep = Player, fc_rh_grp, 0 +Act_SetRep = Player, fc_or_grp, 0 +Act_SetRep = Player, fc_u_grp, 0 +Act_SetRep = Player, fc_x_grp, 0 +Act_SetRep = Player, gd_gm_grp, 0 +Act_SetRep = Player, fc_n_grp, 0 +Act_SetRep = Player, fc_ln_grp, 0 +Act_SetRep = Player, fc_kn_grp, 0 +Act_SetRep = Player, fc_rn_grp, 0 +Act_SetRep = Player, fc_ouk_grp, 0 +Act_SetRep = Player, fc_q_grp, 0 +Act_SetRep = Player, fc_f_grp, 0 +Act_SetRep = Player, gd_im_grp, 0 +Act_SetRep = Player, gd_z_grp, 0 +Act_SetRep = Player, gd_bh_grp, 0 +Act_SetRep = Player, li_n_guardian, 0 +Act_SetRep = Player, li_p_guardian, 0 +Act_SetRep = Player, br_n_guardian, 0 +Act_SetRep = Player, br_p_guardian, 0 +Act_SetRep = Player, ku_n_guardian, 0 +Act_SetRep = Player, ku_p_guardian, 0 +Act_SetRep = Player, rh_n_guardian, 0 +Act_SetRep = Player, rh_p_guardian, 0 +Act_SetRep = Player, fc_c_guardian, 0 +Act_SetRep = Player, fc_ou_guardian, 0 +Act_SetRep = Player, fc_rh_guardian, 0 +Act_SetRep = Player, fc_bd_guardian, 0 +Act_SetRep = Player, fc_j_guardian, -0.8 +Act_SetRep = Player, fc_h_guardian, 0 +Act_SetRep = Player, fc_m_guardian, 0 +Act_SetRep = Player, fc_x_guardian, 0 +Act_SetRep = Player, fc_b_guardian, 0 +Act_SetRep = Player, fc_pirate, 0 +Act_SetRep = Player, fc_lh_guardian, 0 +Act_SetRep = Player, fc_u_guardian, 0 +Act_SetRep = Player, fc_gc_guardian, 0 +Act_SetRep = Player, fc_lwb_guardian, 0 +Act_SetRep = Player, fc_fa_guardian, 0 +Act_SetRep = Player, fc_lr_guardian, 0 +Act_SetRep = Player, fc_or_guardian, 0 +Act_SetRep = Player, gd_gm_guardian, 0 +Act_SetRep = Player, gd_im_guardian, 0 +Act_SetRep = Player, gd_z_guardian, 0 +Act_SetRep = Player, gd_bh_guardian, 0 +Act_SetRep = Player, fc_admin, -0.8 +Act_SetRep = Player, fc_ai_grp, 0 +Act_SetRep = Player, fc_neutral, 0 +Act_SetRep = Player, fc_freelancer, 0 +Act_SetRep = Player, fc_wild, -0.8 +Act_SetRep = Player, fc_phantom, 0 +Act_SetRep = Player, fc_n_guardian, -0.8 +Act_SetRep = Player, ga_n_grp, 0 +Act_SetRep = Player, ga_p_grp, 0 +Act_SetRep = Player, ga_council_grp, 0 +Act_SetRep = Player, ga_gms_grp, 0 +Act_SetRep = Player, ga_efl_grp, 0 +Act_SetRep = Player, ga_idf_grp, 0 +Act_SetRep = Player, ga_sol_grp, 0 +Act_SetRep = Player, fc_maquis_grp, 0 +Act_SetRep = Player, fc_corse_grp, 0 +Act_SetRep = Player, fc_brigands_grp, 0 +Act_SetRep = Player, ga_j_grp, 0 +Act_GCSClamp = false +Act_ChangeState = SUCCEED diff --git a/DATA/MISSIONS/M13/npcships.ini b/DATA/MISSIONS/M13/npcships.ini new file mode 100644 index 0000000000000000000000000000000000000000..f10fcf551ed2471d6fe99bf6515f6892be0902b1 GIT binary patch literal 1846 zcmaizJ#Q015QZlShz1E!P*6}I`g{l}4TbG|Ie=qqL(0|WZey>qzB}#hC5nKSf`W<~ zX!!xuRJ8mD+WZ76=8fmfnH-nK@6NkBk7suF+TC7viHJVk;2*k0w`pmm$E$my4_Fn) z4_PDDb@4Y@9miX=yb@S1gA(wX4FI5Z0Qgq`@7OE>A9)1;v2=hXch2H z0Pq_D-vt1z0?Ipp-w60A0B9BPi(|9^zY%aD0B9BPTLAC@xXI(2PvH(`DPz3PYg{6< z3RvYB6~Mm&0IdW(;WYrzDxkar_>C+rE6oQ?IL{1a)}?{+po39kuQSfeA{9BE=k$EoTiZ~5r_YT?8pUfHlzL^H4Tg5Q zyL+SU0XcnkTsS%W)FxxP+*ikTJPF3j#(t4la(0%xE@tb*dQC@Xi|&E9&RLzvp;u|5 zI!+gPZW8hn`S)3EFAAFkZ4*Od!%a<7Z(